multi-agent - 2026-05-04

A Survey of Multi-Agent Deep Reinforcement Learning with Graph Neural Network-Based Communication

Authors:Valentin Cuzin-Rambaud, Laetitia Matignon, Maxime Morge
Date:2026-04-28 07:50:24

In multi-agent reinforcement learning (MARL), the integration of a communication mechanism, allowing agents to better learn to coordinate their actions and converge on their objectives by sharing information. Based on an interaction graph, a subclass of methods employs graph neural networks (GNNs) to learn the communication, enabling agents to improve their internal representations by enriching them with information exchanged. With growing research, we note a lack of explicit structure and framework to distinguish and classify MARL approaches with communication based on GNNs. Thus, this paper surveys recent works in this field. We propose a generalized GNN-based communication process with the goal of making the underlying concepts behind the methods more obvious and accessible.

Zero Shot Coordination for Sparse Reward Tasks with Diverse Reward Shapings

Authors:Keenan Powell, Peihong Yu, Pratap Tokekar
Date:2026-04-28 00:09:28

Many Multi-Agent Reinforcement Learning (MARL) agents fail to adapt properly to cooperating with agents trained with the same objectives but different seeds, algorithms, or other training differences. This is the problem of Zero-Shot Coordination (ZSC), which focuses on training agents to cooperate well with unknown agents. ZSC has been studied for a variety of tabular cases and simple games such as Hanabi, achieving excellent results. However, existing solutions to ZSC only consider identical rewards for your trained agents and all future partners. This is not realistic for the trained agents, as they do not consider the problem of cooperating with agents that have identical sparse objectives but shape the rewards for those objectives in different manner. To address this issue, we show how to train an ensemble of methods using randomized reward shapings chosen using 4 selection algorithms. Experiments done on the Overcooked environment demonstrate consistent improvements of 62.2%-119.2% in sparse reward over baseline ZSC algorithms when playing with agents that have identical sparse rewards but different reward shapings.

TARMM: Scaling Delay-Critical Edge AI Offloading in 5G O-RAN via Temporal Graph Mobility Management

Authors:Peihao Yan, Yun Chen, Jie Lu, Qijun Wang, Huacheng Zeng
Date:2026-04-27 14:04:55

Emerging delay-critical edge AI applications, such as VR perception and real-time video analytics, impose stringent latency and reliability requirements on 5G networks. However, existing mobility management mechanisms are largely reactive and fail to adapt to dynamic network conditions, resulting in suboptimal handover decisions and degraded performance. In this paper, we present TARMM, a 5G Open Radio Access Network (O-RAN) system that optimizes user mobility management for delay-critical edge AI offloading. The core of TARMM is a temporal graph model that captures the spatiotemporal dynamics of the RAN across users and cells, enabling near real-time handover decisions. Building on this representation, we design a multi-agent reinforcement learning (MARL) framework with rule-based action masking and proactive resource preparation to ensure safe, stable, and efficient handovers. We implement TARMM on a multi-cell indoor 5G O-RAN testbed and evaluate it using diverse VR workloads. Extensive experiments show that TARMM reduces tail latency by up to 44% and packet loss by up to 56% compared to state-of-the-art approaches.

DLM: Unified Decision Language Models for Offline Multi-Agent Sequential Decision Making

Authors:Zhuohui Zhang, Bin Cheng, Bin He
Date:2026-04-26 06:34:21

Building scalable and reusable multi-agent decision policies from offline datasets remains a challenge in offline multi-agent reinforcement learning (MARL), as existing methods often rely on fixed observation formats and action spaces that limit generalization. In contrast, large language models (LLMs) offer a flexible modeling interface that can naturally accommodate heterogeneous observations and actions. Motivated by this, we propose the Decision Language Model (DLM), which formulates multi-agent decision making as a dialogue-style sequence prediction problem under the centralized training with decentralized execution paradigm. DLM is trained in two stages: a supervised fine-tuning phase, which leverages dialogue-style datasets for centralized training with inter-agent context and generates executable actions from offline trajectories, followed by a group relative policy optimization phase to enhance robustness to out-of-distribution actions through lightweight reward functions. Experiments on multiple benchmarks show that a unified DLM outperforms strong offline MARL baselines and LLM-based conversational decision-making methods, while demonstrating strong zero-shot generalization to unseen scenarios across tasks.

CODA: Coordination via On-Policy Diffusion for Multi-Agent Offline Reinforcement Learning

Authors:Marcel Hedman, Kale-ab Abebe Tessera, Juan Claude Formanek, Anya Sims, Riccardo Zamboni, Trevor McInroe, John Torr, Elliot Fosong
Date:2026-04-25 13:49:43

Offline multi-agent reinforcement learning (MARL) enables policy learning from fixed datasets, but is prone to coordination failure: agents trained on static, off-policy data converge to suboptimal joint behaviours because they cannot co-adapt as their policies change. We introduce CODA (Coordination via On-Policy Diffusion for Multi-Agent Reinforcement Learning), a diffusion-based multi-agent trajectory generator for data augmentation that samples conditioned on the current joint policy, producing synthetic experience which reflects the evolving behaviours of the agents, thereby providing a mechanism for co-adaptation. We find that previous diffusion-based augmentation approaches are insufficient for fostering multi-agent coordination because they produce static augmented datasets that do not evolve as the current joint policy changes during training; CODA resolves this by more closely simulating on-policy learning and is a meaningful step toward coordinated behaviours in the offline setting. CODA is algorithm-agnostic and can be layered onto both model-free and model-based offline reinforcement learning pipelines as an augmentation module. Empirically, CODA not only resolves canonical coordination pathologies in continuous polynomial games but also delivers strong results on the more complex MaMuJoCo continuous-control benchmarks.

Cooperative Informative Sensing for Monitoring Dynamic Indoor Environments via Multi-Agent Reinforcement Learning

Authors:Kanghoon Lee, Matthew M. Sato, Jinnyeong Yang, Seungro Lee, Sujin Lee, Jiachen Li, Kuk-Jin Yoon, Jinkyoo Park, Kincho H. Law, Yoonjin Yoon
Date:2026-04-25 07:20:15

Monitoring human activity in indoor environments is important for applications such as facility management, safety assessment, and space utilization analysis. While mobile robot teams offer the potential to actively improve observation quality, existing multi-robot monitoring and active perception approaches typically rely on coverage or visitation based objectives that are weakly aligned with the accuracy requirements of human-centric monitoring tasks. In this work, we formulate cooperative active observation as a decentralized control problem in which multiple robots adjust their motion to directly optimize monitoring accuracy under partial observability. We propose a learning-based framework for cooperative policies from decentralized observations using multi-agent reinforcement learning (MARL), supported by an architecture that handles variable numbers of humans and temporal dependencies. Simulation results across diverse indoor environments and monitoring tasks show that the proposed approach consistently outperforms classical coverage, persistent monitoring, and learning-free multi-robot baselines, while remaining robust to changes in the number of observed humans.

A Hierarchical MARL-Based Approach for Coordinated Retail P2P Trading and Wholesale Market Participation of DERs

Authors:Patrick Wilk, Ethan Cantor, Yikui Liu, Jie Li
Date:2026-04-22 14:02:56

The ongoing shift towards decentralization of the electric energy sector, driven by the growing electrification across end-use sectors, and widespread adoption of distributed energy resources (DERs), necessitates their active participation in the electricity markets to support grid operations. Furthermore, with bi-directional energy and communication flows becoming standard, intelligent, easy-to-deploy, resource-conservative demand-side participation is expected to play a critical role in securing power grid operational flexibility and market efficiency. This work proposes a market engagement framework that leverages a hierarchical multi-agent deep reinforcement learning (MARL) approach to enable individual prosumers to participate in peer-to-peer retail auctions and further aggregate these intelligent prosumers to facilitate effective DER participation in wholesale markets. Ultimately, a Stackelberg game is proposed to coordinate this hierarchical MARL-based DER market participation framework toward enhanced market performance.

MAGRPO: Accelerated MARL Training for Fluid Antenna-Assisted Wireless Network Optimization

Authors:Wanzhe Wang, Tong Zhang, Hao Xu, Shuai Wang, Rui Wang, Kai-Kit Wong
Date:2026-04-19 11:05:51

Fluid antenna system (FAS) becomes a promising paradigm for next-generation wireless networks, which enables position-flexible antenna elements that can dynamically adjust to more favorable channel conditions. However, the optimization of fluid antenna (FA) positions, beamforming, and power allocation in FA-assisted wireless networks is challenging, due to the non-convexity and the lack of base station (BS) coordination. In this paper, we first formulate this challenging optimization problem as a decentralized partially observable Markov decision process, and then propose a multi-agent group relative policy optimization (MAGRPO) algorithm under the centralized training decentralized execution (CTDE) paradigm. Compared with multi-agent proximal policy optimization (MAPPO), MAGRPO replaces the critic network with group relative advantage estimation. This design reduces computational complexity by nearly half under parameter sharing. Furthermore, we derive a variance upper bound of the cumulative reward, which scales with network parameters, e.g., the number of BSs, users, and FAs. Simulation results show that compared with wireless networks with fixed antenna positions, FA-assisted wireless networks achieve multiple-fold sum-rate enhancement. Moreover, the proposed MAGRPO attains sum-rates comparable to those of MAPPO in testing, while reducing training time by $30\% \sim 40\%$.

Safety-Aware AoI Scheduling for LEO Satellite-Assisted Autonomous Driving

Authors:Kangkang Sun, Junyi He, Juntong Liu, Xiuzhen Chen, Jianhua Li, Minyi Guo
Date:2026-04-19 06:41:16

Autonomous platoons traversing infrastructure gaps increasingly depend on LEO satellite backhaul for safety-critical updates, yet no existing framework jointly addresses compound Doppler from simultaneous satellite and vehicle motion, sub-slot handover outages that exceed collision-alert deadlines, and heterogeneous freshness requirements across three vehicular priority classes. The core challenge is a \emph{timescale mismatch}: coarse control slots hide sub-slot outages, which makes both AoI spike analysis and safety verification ill-posed. Ping-pong handover oscillations further compound AoI cost in a way that purely reactive schedulers cannot mitigate. We address these challenges through a unified framework that couples a two-timescale AoI model with tiered time-average safety constraints enforced by virtual queues. A closed-form ping-pong AoI envelope reveals that cumulative penalty grows quadratically in oscillation length, analytically justifying oscillation suppression as the highest-leverage safety mechanism. The resulting drift-plus-penalty template is instantiated as SafeScale-MATD3 with proactive handover timing and multi-task dual-critic MARL. A key finding is that suppressing brief but repeated ping-pong oscillations yields larger safety returns than shortening any single outage, and that tick-level AoI accounting is a necessary condition for verifiable collision-alert guarantees under LEO handovers. Simulations show that SafeScale-MATD3 is the only method satisfying the strict 1 % collision-alert violation budget, reducing violation rate by 4 to 5.5 times versus baselines, while achieving 35 % lower collision-alert AoI and strict Pareto dominance on the energy and freshness tradeoff.

Safe and Policy-Compliant Multi-Agent Orchestration for Enterprise AI

Authors:Vinil Pasupuleti, Shyalendar Reddy Allala, Siva Rama Krishna Varma Bayyavarapu, Shrey Tyagi
Date:2026-04-19 04:02:17

Enterprise AI systems increasingly deploy multiple intelligent agents across mission-critical workflows that must satisfy hard policy constraints, bounded risk exposure, and comprehensive auditability (SOX, HIPAA, GDPR). Existing coordination methods - cooperative MARL, consensus protocols, and centralized planners - optimize expected reward while treating constraints implicitly. This paper introduces CAMCO (Constraint-Aware Multi-Agent Cognitive Orchestration), a runtime coordination layer that models multi-agent decision-making as a constrained optimization problem. CAMCO integrates three mechanisms: (i) a constraint projection engine enforcing policy-feasible actions via convex projection, (ii) adaptive risk-weighted Lagrangian utility shaping, and (iii) an iterative negotiation protocol with provably bounded convergence. Unlike training-time constrained RL, CAMCO operates as deployment-time middleware compatible with any agent architecture, with policy predicates designed for direct integration with production engines such as OPA. Evaluation across three enterprise scenarios - including comparison against a constrained Lagrangian MARL baseline - demonstrates zero policy violations, risk exposure below threshold (mean ratio 0.71), 92-97% utility retention, and mean convergence in 2.4 iterations.

Do LLM-derived graph priors improve multi-agent coordination?

Authors:Nikunj Gupta, Rajgopal Kannan, Viktor Prasanna
Date:2026-04-19 01:40:39

Multi-agent reinforcement learning (MARL) is crucial for AI systems that operate collaboratively in distributed and adversarial settings, particularly in multi-domain operations (MDO). A central challenge in cooperative MARL is determining how agents should coordinate: existing approaches must either hand-specify graph topology, rely on proximity-based heuristics, or learn structure entirely from environment interaction; all of which are brittle, semantically uninformed, or data-intensive. We investigate whether large language models (LLMs) can generate useful coordination graph priors for MARL by using minimal natural language descriptions of agent observations to infer latent coordination patterns. These priors are integrated into MARL algorithms via graph convolutional layers within a graph neural network (GNN)-based pipeline, and evaluated on four cooperative scenarios from the Multi-Agent Particle Environment (MPE) benchmark against baselines spanning the full spectrum of coordination modeling, from independent learners to state-of-the-art graph-based methods. We further ablate across five compact open-source LLMs to assess the sensitivity of prior quality to model choice. Our results provide the first quantitative evidence that LLM-derived graph priors can enhance coordination and adaptability in dynamic multi-agent environments, and demonstrate that models as small as 1.5B parameters are sufficient for effective prior generation.

Bridging MARL to SARL: An Order-Independent Multi-Agent Transformer via Latent Consensus

Authors:Zijian Zhao, Jing Gao, Sen Li
Date:2026-04-15 04:52:22

Cooperative multi-agent reinforcement learning (MARL) is widely used to address large joint observation and action spaces by decomposing a centralized control problem into multiple interacting agents. However, such decomposition often introduces additional challenges, including non-stationarity, unstable training, weak coordination, and limited theoretical guarantees. In this paper, we propose the Consensus Multi-Agent Transformer (CMAT), a centralized framework that bridges cooperative MARL to a hierarchical single-agent reinforcement learning (SARL) formulation. CMAT treats all agents as a unified entity and employs a Transformer encoder to process the large joint observation space. To handle the extensive joint action space, we introduce a hierarchical decision-making mechanism in which a Transformer decoder autoregressively generates a high-level consensus vector, simulating the process by which agents reach agreement on their strategies in latent space. Conditioned on this consensus, all agents generate their actions simultaneously, enabling order-independent joint decision making and avoiding the sensitivity to action-generation order in conventional Multi-Agent Transformers (MAT). This factorization allows the joint policy to be optimized using single-agent PPO while preserving expressive coordination through the latent consensus. To evaluate the proposed method, we conduct experiments on benchmark tasks from StarCraft II, Multi-Agent MuJoCo, and Google Research Football. The results show that CMAT achieves superior performance over recent centralized solutions, sequential MARL methods, and conventional MARL baselines. The code for this paper is available at:https://github.com/RS2002/CMAT .

Load constrained wind farm flow control through multi-objective multi-agent reinforcement learning

Authors:Teodor Åstrand, Marcus Binder Nilsen, Iasonas Tsaklis, Tuhfe Göçmen, Pierre-Elouan Réthoré, Nikolay Dimitrov
Date:2026-04-13 12:39:26

This study presents a multi-agent reinforcement learning (MARL) framework for load-constrained wind farm flow control (WFFC). While wake steering can enhance total wind farm power, it often introduces increased structural loads on downstream turbines. To address this, we integrate an Independent Soft Actor-Critic (I-SAC) architecture with a data-driven, local inflow sector-averaged surrogate model to provide real-time estimates of Damage Equivalent Loads (DELs). By incorporating these estimates into a shaped reward function, turbine-specific agents are trained to maximize power production while adhering to specific load-increase thresholds ($Δ_{max}$) of 10%, 20%, and 30% relative to a baseline controller. The framework is implemented within the WindGym environment using the DYNAMIKS flow solver with Dynamic Wake Meandering (DWM) model to capture non-stationary wake physics. Results indicate that the MARL agents successfully learn collaborative policies that prioritise power gain while actively retreating from high-DEL control strategies.

EvoNash-MARL: A Closed-Loop Multi-Agent Reinforcement Learning Framework for Medium-Horizon Equity Allocation

Authors:Chongliu Jia, Yi Luo, Sipeng Han, Pengwei Li, Jie Ding, Youshuang Hu, Yimiao Qian, Qiya Wang
Date:2026-04-13 02:24:32

Medium- to long-horizon equity allocation is challenging due to weak predictive structure, non-stationary market regimes, and the degradation of signals under realistic trading constraints. Conventional approaches often rely on single predictors or loosely coupled pipelines, which limit robustness under distributional shift. This paper proposes EvoNash-MARL, a closed-loop framework that integrates reinforcement learning with population-based policy optimization and execution-aware selection to improve robustness in medium- to long-horizon allocation. The framework combines multi-agent policy populations, game-theoretic aggregation, and constraint-aware validation within a unified walk-forward design. Under a 120-window walk-forward protocol, the final configuration achieves the highest robust score among internal baselines. On out-of-sample data from 2014 to 2024, it delivers a 19.6% annualized return, compared to 11.7% for SPY, and remains stable under extended evaluation through 2026. While the framework demonstrates consistent performance under realistic constraints and across market settings, strong global statistical significance is not established under White's Reality Check (WRC) and SPA-lite tests. The results therefore provide evidence of improved robustness rather than definitive proof of superior market timing performance.

Event-Driven Temporal Graph Networks for Asynchronous Multi-Agent Cyber Defense in NetForge_RL

Authors:Igor Jankowski
Date:2026-04-10 17:44:29

The transition of Multi-Agent Reinforcement Learning (MARL) policies from simulated cyber wargames to operational Security Operations Centers (SOCs) is fundamentally bottlenecked by the Sim2Real gap. Legacy simulators abstract away network protocol physics, rely on synchronous ticks, and provide clean state vectors rather than authentic, noisy telemetry. To resolve these limitations, we introduce NetForge_RL: a high-fidelity cyber operations simulator that reformulates network defense as an asynchronous, continuous-time Partially Observable Semi-Markov Decision Process (POSMDP). NetForge enforces Zero-Trust Network Access (ZTNA) constraints and requires defenders to process NLP-encoded SIEM telemetry. Crucially, NetForge bridges the Sim2Real gap natively via a dual-mode engine, allowing high-throughput MARL training in a mock hypervisor and zero-shot evaluation against live exploits in a Docker hypervisor. To navigate this continuous-time POSMDP, we propose Continuous-Time Graph MARL (CT-GMARL), utilizing fixed-step Neural Ordinary Differential Equations (ODEs) to process irregularly sampled alerts. We evaluate our framework against discrete baselines (R-MAPPO, QMIX). Empirical results demonstrate that CT-GMARL achieves a converged median Blue reward of 57,135 - a 2.0x improvement over R-MAPPO and 2.1x over QMIX. Critically, CT-GMARL restores 12x more compromised services than the strongest baseline by avoiding the "scorched earth" failure mode of trivially minimizing risk by destroying network utility. On zero-shot transfer to the live Docker environment, CT-GMARL policies achieve a median reward of 98,026, validating the Sim2Real bridge.

C$^2$T: Captioning-Structure and LLM-Aligned Common-Sense Reward Learning for Traffic--Vehicle Coordination

Authors:Yuyang Chen, Kaiyan Zhao, Yiming Wang, Ming Yang, Bin Rao, Zhenning Li
Date:2026-04-10 06:11:35

State-of-the-art (SOTA) urban traffic control increasingly employs Multi-Agent Reinforcement Learning (MARL) to coordinate Traffic Light Controllers (TLCs) and Connected Autonomous Vehicles (CAVs). However, the performance of these systems is fundamentally capped by their hand-crafted, myopic rewards (e.g., intersection pressure), which fail to capture high-level, human-centric goals like safety, flow stability, and comfort. To overcome this limitation, we introduce C2T, a novel framework that learns a common-sense coordination model from traffic-vehicle dynamics. C2T distills "common-sense" knowledge from a Large Language Model (LLM) into a learned intrinsic reward function. This new reward is then used to guide the coordination policy of a cooperative multi-intersection TLC MARL system on CityFlow-based multi-intersection benchmarks. Our framework significantly outperforms strong MARL baselines in traffic efficiency, safety, and an energy-related proxy. We further highlight C2T's flexibility in principle, allowing distinct "efficiency-focused" versus "safety-focused" policies by modifying the LLM prompt.

Wireless Communication Enhanced Value Decomposition for Multi-Agent Reinforcement Learning

Authors:Diyi Hu, Bhaskar Krishnamachari
Date:2026-04-09 19:42:17

Cooperation in multi-agent reinforcement learning (MARL) benefits from inter-agent communication, yet most approaches assume idealized channels and existing value decomposition methods ignore who successfully shared information with whom. We propose CLOVER, a cooperative MARL framework whose centralized value mixer is conditioned on the communication graph realized under a realistic wireless channel. This graph introduces a relational inductive bias into value decomposition, constraining how individual utilities are mixed based on the realized communication structure. The mixer is a GNN with node-specific weights generated by a Permutation-Equivariant Hypernetwork: multi-hop propagation along communication edges reshapes credit assignment so that different topologies induce different mixing. We prove this mixer is permutation invariant, monotonic (preserving the IGM condition), and strictly more expressive than QMIX-style mixers. To handle realistic channels, we formulate an augmented MDP isolating stochastic channel effects from the agent computation graph, and employ a stochastic receptive field encoder for variable-size message sets, enabling end-to-end differentiable training. On Predator-Prey and Lumberjacks benchmarks under p-CSMA wireless channels, CLOVER consistently improves convergence speed and final performance over VDN, QMIX, TarMAC+VDN, and TarMAC+QMIX. Behavioral analysis confirms agents learn adaptive signaling and listening strategies, and ablations isolate the communication-graph inductive bias as the key source of improvement.

Value-Guidance MeanFlow for Offline Multi-Agent Reinforcement Learning

Authors:Teng Pang, Zhiqiang Dong, Yan Zhang, Rongjian Xu, Guoqiang Wu, Yilong Yin
Date:2026-04-09 12:31:43

Offline multi-agent reinforcement learning (MARL) aims to learn the optimal joint policy from pre-collected datasets, requiring a trade-off between maximizing global returns and mitigating distribution shift from offline data. Recent studies use diffusion or flow generative models to capture complex joint policy behaviors among agents; however, they typically rely on multi-step iterative sampling, thereby reducing training and inference efficiency. Although further research improves sampling efficiency through methods like distillation, it remains sensitive to the behavior regularization coefficient. To address the above-mentioned issues, we propose Value Guidance Multi-agent MeanFlow Policy (VGM$^2$P), a simple yet effective flow-based policy learning framework that enables efficient action generation with coefficient-insensitive conditional behavior cloning. Specifically, VGM$^2$P uses global advantage values to guide agent collaboration, treating optimal policy learning as conditional behavior cloning. Additionally, to improve policy expressiveness and inference efficiency in multi-agent scenarios, it leverages classifier-free guidance MeanFlow for both policy training and execution. Experiments on tasks with both discrete and continuous action spaces demonstrate that, even when trained solely via conditional behavior cloning, VGM$^2$P efficiently achieves performance comparable to state-of-the-art methods.

Equivariant Multi-agent Reinforcement Learning for Multimodal Vehicle-to-Infrastructure Systems

Authors:Charbel Bou Chaaya, Mehdi Bennis
Date:2026-04-08 10:13:29

In this paper, we study a vehicle-to-infrastructure (V2I) system where distributed base stations (BSs) acting as road-side units (RSUs) collect multimodal (wireless and visual) data from moving vehicles. We consider a decentralized rate maximization problem, where each RSU relies on its local observations to optimize its resources, while all RSUs must collaborate to guarantee favorable network performance. We recast this problem as a distributed multi-agent reinforcement learning (MARL) problem, by incorporating rotation symmetries in terms of vehicles' locations. To exploit these symmetries, we propose a novel self-supervised learning framework where each BS agent aligns the latent features of its multimodal observation to extract the positions of the vehicles in its local region. Equipped with this sensing data at each RSU, we train an equivariant policy network using a graph neural network (GNN) with message passing layers, such that each agent computes its policy locally, while all agents coordinate their policies via a signaling scheme that overcomes partial observability and guarantees the equivariance of the global policy. We present numerical results carried out in a simulation environment, where ray-tracing and computer graphics are used to collect wireless and visual data. Results show the generalizability of our self-supervised and multimodal sensing approach, achieving more than two-fold accuracy gains over baselines, and the efficiency of our equivariant MARL training, attaining more than 50% performance gains over standard approaches.

KD-MARL: Resource-Aware Knowledge Distillation in Multi-Agent Reinforcement Learning

Authors:Monirul Islam Pavel, Siyi Hu, Muhammad Anwar Masum, Mahardhika Pratama, Ryszard Kowalczyk, Zehong Jimmy Cao
Date:2026-04-08 05:12:40

Real world deployment of multi agent reinforcement learning MARL systems is fundamentally constrained by limited compute memory and inference time. While expert policies achieve high performance they rely on costly decision cycles and large scale models that are impractical for edge devices or embedded platforms. Knowledge distillation KD offers a promising path toward resource aware execution but existing KD methods in MARL focus narrowly on action imitation often neglecting coordination structure and assuming uniform agent capabilities. We propose resource aware Knowledge Distillation for Multi Agent Reinforcement Learning KD MARL a two stage framework that transfers coordinated behavior from a centralized expert to lightweight decentralized student agents. The student policies are trained without a critic relying instead on distilled advantage signals and structured policy supervision to preserve coordination under heterogeneous and limited observations. Our approach transfers both action level behavior and structural coordination patterns from expert policies while supporting heterogeneous student architectures allowing each agent model capacity to match its observation complexity which is crucial for efficient execution under partial or limited observability and limited onboard resources. Extensive experiments on SMAC and MPE benchmarks demonstrate that KD MARL achieves high performance retention while substantially reducing computational cost. Across standard multi agent benchmarks KD MARL retains over 90 percent of expert performance while reducing computational cost by up to 28.6 times FLOPs. The proposed approach achieves expert level coordination and preserves it through structured distillation enabling practical MARL deployment across resource constrained onboard platforms.

MARL-GPT: Foundation Model for Multi-Agent Reinforcement Learning

Authors:Maria Nesterova, Mikhail Kolosov, Anton Andreychuk, Egor Cherepanov, Oleg Bulichev, Alexey Kovalev, Konstantin Yakovlev, Aleksandr Panov, Alexey Skrynnik
Date:2026-04-07 14:40:01

Recent advances in multi-agent reinforcement learning (MARL) have demonstrated success in numerous challenging domains and environments, but typically require specialized models for each task. In this work, we propose a coherent methodology that makes it possible for a single GPT-based model to learn and perform well across diverse MARL environments and tasks, including StarCraft Multi-Agent Challenge, Google Research Football and POGEMA. Our method, MARL-GPT, applies offline reinforcement learning to train at scale on the expert trajectories (400M for SMACv2, 100M for GRF, and 1B for POGEMA) combined with a single transformer-based observation encoder that requires no task-specific tuning. Experiments show that MARL-GPT achieves competitive performance compared to specialized baselines in all tested environments. Thus, our findings suggest that it is, indeed, possible to build a multi-task transformer-based model for a wide variety of (significantly different) multi-agent problems paving the way to the fundamental MARL model (akin to ChatGPT, Llama, Mistral etc. in natural language modeling).

Breakthrough the Suboptimal Stable Point in Value-Factorization-Based Multi-Agent Reinforcement Learning

Authors:Lesong Tao, Yifei Wang, Haodong Jing, Jingwen Fu, Miao Kang, Shitao Chen, Nanning Zheng
Date:2026-04-07 01:05:13

Value factorization, a popular paradigm in MARL, faces significant theoretical and algorithmic bottlenecks: its tendency to converge to suboptimal solutions remains poorly understood and unsolved. Theoretically, existing analyses fail to explain this due to their primary focus on the optimal case. To bridge this gap, we introduce a novel theoretical concept: the stable point, which characterizes the potential convergence of value factorization in general cases. Through an analysis of stable point distributions in existing methods, we reveal that non-optimal stable points are the primary cause of poor performance. However, algorithmically, making the optimal action the unique stable point is nearly infeasible. In contrast, iteratively filtering suboptimal actions by rendering them unstable emerges as a more practical approach for global optimality. Inspired by this, we propose a novel Multi-Round Value Factorization (MRVF) framework. Specifically, by measuring a non-negative payoff increment relative to the previously selected action, MRVF transforms inferior actions into unstable points, thereby driving each iteration toward a stable point with a superior action. Experiments on challenging benchmarks, including predator-prey tasks and StarCraft II Multi-Agent Challenge (SMAC), validate our analysis of stable points and demonstrate the superiority of MRVF over state-of-the-art methods.

Learning to Focus: CSI-Free Hierarchical MARL for Reconfigurable Reflectors

Authors:Hieu Le, Mostafa Ibrahim, Oguz Bedir, Jian Tao, Sabit Ekin
Date:2026-04-06 20:50:03

Reconfigurable Intelligent Surfaces (RIS) has a potential to engineer smart radio environments for next-generation millimeter-wave (mmWave) networks. However, the prohibitive computational overhead of Channel State Information (CSI) estimation and the dimensionality explosion inherent in centralized optimization severely hinder practical large-scale deployments. To overcome these bottlenecks, we introduce a ``CSI-free" paradigm powered by a Hierarchical Multi-Agent Reinforcement Learning (HMARL) architecture to control mechanically reconfigurable reflective surfaces. By substituting pilot-based channel estimation with accessible user localization data, our framework leverages spatial intelligence for macro-scale wave propagation management. The control problem is decomposed into a two-tier neural architecture: a high-level controller executes temporally extended, discrete user-to-reflector allocations, while low-level controllers autonomously optimize continuous focal points utilizing Multi-Agent Proximal Policy Optimization (MAPPO) under a Centralized Training with Decentralized Execution (CTDE) scheme. Comprehensive deterministic ray-tracing evaluations demonstrate that this hierarchical framework achieves massive RSSI improvements of up to 7.79 dB over centralized baselines. Furthermore, the system exhibits robust multi-user scalability and maintains highly resilient beam-focusing performance under practical sub-meter localization tracking errors. By eliminating CSI overhead while maintaining high-fidelity signal redirection, this work establishes a scalable and cost-effective blueprint for intelligent wireless environments.

Bypassing the CSI Bottleneck: MARL-Driven Spatial Control for Reflector Arrays

Authors:Hieu Le, Oguz Bedir, Mostafa Ibrahim, Jian Tao, Sabit Ekin
Date:2026-04-06 20:47:50

Reconfigurable Intelligent Surfaces (RIS) are pivotal for next-generation smart radio environments, yet their practical deployment is severely bottlenecked by the intractable computational overhead of Channel State Information (CSI) estimation. To bypass this fundamental physical-layer barrier, we propose an AI-native, data-driven paradigm that replaces complex channel modeling with spatial intelligence. This paper presents a fully autonomous Multi-Agent Reinforcement Learning (MARL) framework to control mechanically adjustable metallic reflector arrays. By mapping high-dimensional mechanical constraints to a reduced-order virtual focal point space, we deploy a Centralized Training with Decentralized Execution (CTDE) architecture. Using Multi-Agent Proximal Policy Optimization (MAPPO), our decentralized agents learn cooperative beam-focusing strategies relying on user coordinates, achieving CSI-free operation. High-fidelity ray-tracing simulations in dynamic non-line-of-sight (NLOS) environments demonstrate that this multi-agent approach rapidly adapts to user mobility, yielding up to a 26.86 dB enhancement over static flat reflectors and outperforming single-agent and hardware-constrained DRL baselines in both spatial selectivity and temporal stability. Crucially, the learned policies exhibit good deployment resilience, sustaining stable signal coverage even under 1.0-meter localization noise. These results validate the efficacy of MARL-driven spatial abstractions as a scalable, highly practical pathway toward AI-empowered wireless networks.

VA-FastNavi-MARL: Real-Time Robot Control with Multimedia-Driven Meta-Reinforcement Learning

Authors:Yang Zhang, Shengxi Jing, Fengxiang Wang, Yuan Feng, Hong Wang
Date:2026-04-05 07:05:49

Interpreting dynamic, heterogeneous multimedia commands with real-time responsiveness is critical for Human-Robot Interaction. We present VA-FastNavi-MARL, a framework that aligns asynchronous audio-visual inputs into a unified latent representation. By treating diverse instructions as a distribution of navigable goals via Meta-Reinforcement Learning, our method enables rapid adaptation to unseen directives with negligible inference overhead. Unlike approaches bottlenecked by heavy sensory processing, our modality-agnostic stream ensures seamless, low-latency control. Validation on a multi-arm workspace confirms that VA-FastNavi-MARL significantly outperforms baselines in sample efficiency and maintains robust, real-time execution even under noisy multimedia streams.

Territory Paint Wars: Diagnosing and Mitigating Failure Modes in Competitive Multi-Agent PPO

Authors:Diyansha Singh
Date:2026-04-04 23:48:17

We present Territory Paint Wars, a minimal competitive multi-agent reinforcement learning environment implemented in Unity, and use it to systematically investigate failure modes of Proximal Policy Optimisation (PPO) under self-play. A first agent trained for $84{,}000$ episodes achieves only $26.8\%$ win rate against a uniformly-random opponent in a symmetric zero-sum game. Through controlled ablations we identify five implementation-level failure modes -- reward-scale imbalance, missing terminal signal, ineffective long-horizon credit assignment, unnormalised observations, and incorrect win detection -- each of which contributes critically to this failure in this setting. After correcting these issues, we uncover a distinct emergent pathology: competitive overfitting, where co-adapting agents maintain stable self-play performance while generalisation win rate collapses from $73.5\%$ to $21.6\%$. Critically, this failure is undetectable via standard self-play metrics: both agents co-adapt equally, so the self-play win rate remains near $50\%$ throughout the collapse. We propose a minimal intervention -- opponent mixing, where $20\%$ of training episodes substitute a fixed uniformly-random policy for the co-adaptive opponent -- which mitigates competitive overfitting and restores generalisation to $77.1\%$ ($\pm 12.6\%$, $10$ seeds) without population-based training or additional infrastructure. We open-source Territory Paint Wars to provide a reproducible benchmark for studying competitive MARL failure modes.

Fully Byzantine-Resilient Distributed Multi-Agent Q-Learning

Authors:Haejoon Lee, Dimitra Panagou
Date:2026-04-03 06:57:45

We study Byzantine-resilient distributed multi-agent reinforcement learning (MARL), where agents must collaboratively learn optimal value functions over a compromised communication network. Existing resilient MARL approaches typically guarantee almost sure convergence only to near-optimal value functions, or require restrictive assumptions to ensure convergence to optimal solution. As a result, agents may fail to learn the optimal policies under these methods. To address this, we propose a novel distributed Q-learning algorithm, under which all agents' value functions converge almost surely to the optimal value functions despite Byzantine edge attacks. The key idea is a redundancy-based filtering mechanism that leverages two-hop neighbor information to validate incoming messages, while preserving bidirectional information flow. We then introduce a new topological condition for the convergence of our algorithm, present a systematic method to construct such networks, and prove that this condition can be verified in polynomial time. We validate our results through simulations, showing that our method converges to the optimal solutions, whereas prior methods fail under Byzantine edge attacks.

Multi-agent Reinforcement Learning-based Joint Design of Low-Carbon P2P Market and Bidding Strategy in Microgrids

Authors:Junhao Ren, Honglin Gao, Sijie Wang, Lan Zhao, Qiyu Kang, Aniq Ashan, Yajuan Sun, Gaoxi Xiao
Date:2026-04-03 04:41:54

The challenges of the uncertainties in renewable energy generation and the instability of the real-time market limit the effective utilization of clean energy in microgrid communities. Existing peer-to-peer (P2P) and microgrid coordination approaches typically rely on certain centralized optimization or restrictive coordination rules which are difficult to be implemented in real-life applications. To address the challenge, we propose an intraday P2P trading framework that allows self-interested microgrids to pursue their economic benefits, while allowing the market operator to maximize the social welfare, namely the low carbon emission objective, of the entire community. Specifically, the decision-making processes of the microgrids are formulated as a Decentralized Partially Observable Markov Decision Process (DEC-POMDP) and solved using a Multi-Agent Reinforcement Learning (MARL) framework. Such an approach grants each microgrid a high degree of decision-making autonomy, while a novel market clearing mechanism is introduced to provide macro-regulation, incentivizing microgrids to prioritize local renewable energy consumption and hence reduce carbon emissions. Simulation results demonstrate that the combination of the self-interested bidding strategy and the P2P market design helps significantly improve renewable energy utilization and reduce reliance on external electricity with high carbon-emissions. The framework achieves a balanced integration of local autonomy, self-interest pursuit, and improved community-level economic and environmental benefits.

Multi-Agent Video Recommenders: Evolution, Patterns, and Open Challenges

Authors:Srivaths Ranganathan, Abhishek Dharmaratnakar, Anushree Sinha, Debanshu Das
Date:2026-04-02 16:04:52

Video recommender systems are among the most popular and impactful applications of AI, shaping content consumption and influencing culture for billions of users. Traditional single-model recommenders, which optimize static engagement metrics, are increasingly limited in addressing the dynamic requirements of modern platforms. In response, multi-agent architectures are redefining how video recommender systems serve, learn, and adapt to both users and datasets. These agent-based systems coordinate specialized agents responsible for video understanding, reasoning, memory, and feedback, to provide precise, explainable recommendations. In this survey, we trace the evolution of multi-agent video recommendation systems (MAVRS). We combine ideas from multi-agent recommender systems, foundation models, and conversational AI, culminating in the emerging field of large language model (LLM)-powered MAVRS. We present a taxonomy of collaborative patterns and analyze coordination mechanisms across diverse video domains, ranging from short-form clips to educational platforms. We discuss representative frameworks, including early multi-agent reinforcement learning (MARL) systems such as MMRF and recent LLM-driven architectures like MACRec and Agent4Rec, to illustrate these patterns. We also outline open challenges in scalability, multimodal understanding, incentive alignment, and identify research directions such as hybrid reinforcement learning-LLM systems, lifelong personalization and self-improving recommender systems.

LangMARL: Natural Language Multi-Agent Reinforcement Learning

Authors:Huaiyuan Yao, Longchao Da, Xiaoou Liu, Charles Fleming, Tianlong Chen, Hua Wei
Date:2026-04-01 10:32:00

Large language model (LLM) agents struggle to autonomously evolve coordination strategies in dynamic environments, largely because coarse global outcomes obscure the causal signals needed for local policy refinement. We identify this bottleneck as a multi-agent credit assignment problem, which has long been studied in classical multi-agent reinforcement learning (MARL) but remains underaddressed in LLM-based systems. Building on this observation, we propose LangMARL, a framework that brings credit assignment and policy gradient evolution from cooperative MARL into the language space. LangMARL introduces agent-level language credit assignment, pioneers gradient evolution in language space for policy improvement, and summarizes task-relevant causal relations from replayed trajectories to provide dense feedback and improve convergence under sparse rewards. Extensive experiments across diverse cooperative multi-agent tasks demonstrate improved sample efficiency, interpretability, and strong generalization.