planning - 2026-04-13

EgoTL: Egocentric Think-Aloud Chains for Long-Horizon Tasks

Authors:Lulin Liu, Dayou Li, Yiqing Liang, Sicong Jiang, Hitesh Vijay, Hezhen Hu, Xuhai Xu, Zirui Liu, Srinivas Shakkottai, Manling Li, Zhiwen Fan
Date:2026-04-10 17:53:55

Large foundation models have made significant advances in embodied intelligence, enabling synthesis and reasoning over egocentric input for household tasks. However, VLM-based auto-labeling is often noisy because the primary data sources lack accurate human action labels, chain-of-thought (CoT), and spatial annotations; these errors are amplified during long-horizon spatial instruction following. These issues stem from insufficient coverage of minute-long, daily household planning tasks and from inaccurate spatial grounding. As a result, VLM reasoning chains and world-model synthesis can hallucinate objects, skip steps, or fail to respect real-world physical attributes. To address these gaps, we introduce EgoTL. EgoTL builds a think-aloud capture pipeline for egocentric data. It uses a say-before-act protocol to record step-by-step goals and spoken reasoning with word-level timestamps, then calibrates physical properties with metric-scale spatial estimators, a memory-bank walkthrough for scene context, and clip-level tags for navigation instructions and detailed manipulation actions. With EgoTL, we are able to benchmark VLMs and World Models on six task dimensions from three layers and long-horizon generation over minute-long sequences across over 100 daily household tasks. We find that foundation models still fall short as egocentric assistants or open-world simulators. Finally, we finetune foundation models with human CoT aligned with metric labels on the training split of EgoTL, which improves long-horizon planning and reasoning, step-wise reasoning, instruction following, and spatial grounding.

Toward World Models for Epidemiology

Authors:Zeeshan Memon, Yiqi Su, Christo Kurisummoottil Thomas, Walid Saad, Liang Zhao, Naren Ramakrishnan
Date:2026-04-10 17:39:20

World models have emerged as a unifying paradigm for learning latent dynamics, simulating counterfactual futures, and supporting planning under uncertainty. In this paper, we argue that computational epidemiology is a natural and underdeveloped setting for world models. This is because epidemic decision-making requires reasoning about latent disease burden, imperfect and policy-dependent surveillance signals, and intervention effects are mediated by adaptive human behavior. We introduce a conceptual framework for epidemiological world models, formulating epidemics as controlled, partially observed dynamical systems in which (i) the true epidemic state is latent, (ii) observations are noisy and endogenous to policy, and (iii) interventions act as sequential actions whose effects propagate through behavioral and social feedback. We present three case studies that illustrate why explicit world modeling is necessary for policy-relevant reasoning: strategic misreporting in behavioral surveillance, systematic delays in time-lagged signals such as hospitalizations and deaths, and counterfactual intervention analysis where identical histories diverge under alternative action sequences.

Physics-Informed Reinforcement Learning of Spatial Density Velocity Potentials for Map-Free Racing

Authors:Shathushan Sivashangaran, Apoorva Khairnar, Sepideh Gohari, Vihaan Dutta, Azim Eskandarian
Date:2026-04-10 17:12:07

Autonomous racing without prebuilt maps is a grand challenge for embedded robotics that requires kinodynamic planning from instantaneous sensor data at the acceleration and tire friction limits. Out-Of-Distribution (OOD) generalization to various racetrack configurations utilizes Machine Learning (ML) to encode the mathematical relation between sensor data and vehicle actuation for end-to-end control, with implicit localization. These comprise Behavioral Cloning (BC) that is capped to human reaction times and Deep Reinforcement Learning (DRL) which requires large-scale collisions for comprehensive training that can be infeasible without simulation but is arduous to transfer to reality, thus exhibiting greater performance than BC in simulation, but actuation instability on hardware. This paper presents a DRL method that parameterizes nonlinear vehicle dynamics from the spectral distribution of depth measurements with a non-geometric, physics-informed reward, to infer vehicle time-optimal and overtaking racing controls with an Artificial Neural Network (ANN) that utilizes less than 1% of the computation of BC and model-based DRL. Slaloming from simulation to reality transfer and variance-induced conservatism are eliminated with the combination of a physics engine exploit-aware reward and the replacement of an explicit collision penalty with an implicit truncation of the value horizon. The policy outperforms human demonstrations by 12% in OOD tracks on proportionally scaled hardware, by maximizing the friction circle with tire dynamics that resemble an empirical Pacejka tire model. System identification illuminates a functional bifurcation where the first layer compresses spatial observations to extract digitized track features with higher resolution in corner apexes, and the second encodes nonlinear dynamics.

Mind the Gap Between Spatial Reasoning and Acting! Step-by-Step Evaluation of Agents With Spatial-Gym

Authors:Lars Benedikt Kaesberg, Tianyu Yang, Niklas Bauer, Terry Ruas, Jan Philip Wahle, Bela Gipp
Date:2026-04-10 14:05:50

Spatial reasoning is central to navigation and robotics, yet measuring model capabilities on these tasks remains difficult. Existing benchmarks evaluate models in a one-shot setting, requiring full solution generation in a single response, unlike humans, who work in interactive environments step-by-step. We introduce Spatial-Gym, a Gymnasium environment that isolates spatial constraint reasoning by testing pathfinding in 2D-grid puzzles as a sequential decision task with optional backtracking. We evaluate eight models in three settings (one-shot, step-by-step, step-by-step with backtracking) against human, random, and A* baselines on 500 episodes. The best model, GPT-OSS 120B, achieves a solve rate of 16.0%, 82 points below the human baseline (98.0%). Step-by-step format helps weaker models (up to +5.4%) by removing formatting errors, but hurts stronger models (up to 5.6%) by constraining global planning. Backtracking improves episode completion, but increases solve rate only for weaker models; stronger models rarely backtrack and do not benefit from it. Our experiments have three key findings: (1) models fail to scale reasoning effort with difficulty, (2) vision models receiving images of the spatial environment reduce solve rate by 73%, and (3) extended chain-of-thought reasoning retains a 3-5x accuracy advantage over standard inference even in the step-by-step setting. Spatial-Gym enables diagnosis of model limitations and provides a framework for improving spatial reasoning through reinforcement learning.

Constraint-Aware Corrective Memory for Language-Based Drug Discovery Agents

Authors:Maochen Sun, Youzhi Zhang, Gaofeng Meng
Date:2026-04-10 13:16:44

Large language models are making autonomous drug discovery agents increasingly feasible, but reliable success in this setting is not determined by any single action or molecule. It is determined by whether the final returned set jointly satisfies protocol-level requirements such as set size, diversity, binding quality, and developability. This creates a fundamental control problem: the agent plans step by step, while task validity is decided at the level of the whole candidate set. Existing language-based drug discovery systems therefore tend to rely on long raw history and under-specified self-reflection, making failure localization imprecise and planner-facing agent states increasingly noisy. We present CACM (Constraint-Aware Corrective Memory), a language-based drug discovery framework built around precise set-level diagnosis and a concise memory write-back mechanism. CACM introduces protocol auditing and a grounded diagnostician, which jointly analyze multimodal evidence spanning task requirements, pocket context, and candidate-set evidence to localize protocol violations, generate actionable remediation hints, and bias the next action toward the most relevant correction. To keep planning context compact, CACM organizes memory into static, dynamic, and corrective channels and compresses them before write-back, thereby preserving persistent task information while exposing only the most decision-relevant failures. Our experimental results show that CACM improves the target-level success rate by 36.4% over the state-of-the-art baseline. The results show that reliable language-based drug discovery benefits not only from more powerful molecular tools, but also from more precise diagnosis and more economical agent states.

AMO-ENE: Attention-based Multi-Omics Fusion Model for Outcome Prediction in Extra Nodal Extension and HPV-associated Oropharyngeal Cancer

Authors:Gautier Hénique, William Le, Gabriel Dayan, Coralie Brodeur, Kristoff Nelson, Apostolos Christopoulos, Edith Filion, Phuc-Felix Nguyen-Tan, Laurent Letourneau-Guillon, Houda Bahig, Samuel Kadoury
Date:2026-04-10 12:50:57

Extranodal extension (ENE) is an emerging prognostic factor in human papillomavirus (HPV)-associated oropharyngeal cancer (OPC), although it is currently omitted as a clinical staging criteria. Recent works have advocated for the inclusion of iENE as a prognostic marker in HPV-positive OPC staging. However, several practical limitations continue to hinder its clinical integration, including inconsistencies in segmentation, low contrast in the periphery of metastatic lymph nodes on CT imaging, and laborious manual annotations. To address these limitations, we propose a fully automated end-to-end pipeline that uses computed tomography (CT) images with clinical data to assess the status of nodal ENE and predict treatment outcomes. Our approach includes a hierarchical 3D semi-supervised segmentation model designed to detect and delineate relevant iENE from radiotherapy planning CT scans. From these segmentations, a set of radiomics and deep features are extracted to train an imaging-detected ENE grading classifier. The predicted ENE status is then evaluated for its prognostic value and compared with existing staging criteria. Furthermore, we integrate these nodal features with primary tumor characteristics in a multimodal, attention-based outcome prediction model, providing a dynamic framework for outcome prediction. Our method is validated in an internal cohort of 397 HPV-positive OPC patients treated with radiation therapy or chemoradiotherapy between 2009 and 2020. For outcome prediction at the 2-year mark, our pipeline surpassed baseline models with 88.2% (4.8) in AUC for metastatic recurrence, 79.2% (7.4) for overall survival, and 78.1% (8.6) for disease-free survival. We also obtain a concordance index of 83.3% (6.5) for metastatic recurrence, 71.3% (8.9) for overall survival, and 70.0% (8.1) for disease-free survival, making it feasible for clinical decision making.

EthicMind: A Risk-Aware Framework for Ethical-Emotional Alignment in Multi-Turn Dialogue

Authors:Jiawen Deng, Wei Li, Wentao Zhang, Ziyun Jiao, Fuji Ren
Date:2026-04-10 12:28:32

Intelligent dialogue systems are increasingly deployed in emotionally and ethically sensitive settings, where failures in either emotional attunement or ethical judgment can cause significant harm. Existing dialogue models typically address empathy and ethical safety in isolation, and often fail to adapt their behavior as ethical risk and user emotion evolve across multi-turn interactions. We formulate ethical-emotional alignment in dialogue as an explicit turn-level decision problem, and propose \textsc{EthicMind}, a risk-aware framework that implements this formulation in multi-turn dialogue at inference time. At each turn, \textsc{EthicMind} jointly analyzes ethical risk signals and user emotion, plans a high-level response strategy, and generates context-sensitive replies that balance ethical guidance with emotional engagement, without requiring additional model training. To evaluate alignment behavior under ethically complex interactions, we introduce a risk-stratified, multi-turn evaluation protocol with a context-aware user simulation procedure. Experimental results show that \textsc{EthicMind} achieves more consistent ethical guidance and emotional engagement than competitive baselines, particularly in high-risk and morally ambiguous scenarios.

Exact Bayesian Planning for Simple Step-Stress Accelerated Life Testing with Competing Risks

Authors:Kiran Prajapat
Date:2026-04-10 12:18:29

We propose a Bayesian framework for planning simple step-stress accelerated life tests when items are subject to two independent competing failure modes We assume that the competing risks are independent, with lifetimes following Weibull distributions, and adopt the cumulative exposure model with a log-linear stress-life relationship to connect failure time distributions across stress levels. The optimality criterion is the preposterior variance of the $p$-th quantile of the lifetime distribution at use stress, evaluated without reliance on asymptotic approximations, making the methodology valid regardless of sample size. Building on the idea of quantile-based reparametrisation used in single-mode ALT \citep{zhang2006bayesian}, we extend this approach to the competing risks setting by reparametrising the model parameters for each failure mode to physically interpretable and approximately independent quantities, making it possible to elicit priors directly from engineering knowledge of device behaviour. Posterior inference is carried out using the No-U-Turn Sampler implemented in Stan, and the optimal design is located via Monte Carlo simulation over a grid of candidate designs. The methodology is illustrated on a real step-stress dataset for a solar lighting device subject to capacitor and controller failure modes. A comprehensive sensitivity analysis with respect to the quantile probability, the lower stress level, the prior hyperparameter specification, and the sample size shows that the optimal stress-change time is moderately sensitive to these inputs while the optimal lower stress level consistently favours operation close to use conditions, a finding that holds across all prior specifications considered.

MAG-3D: Multi-Agent Grounded Reasoning for 3D Understanding

Authors:Henry Zheng, Chenyue Fang, Rui Huang, Siyuan Wei, Xiao Liu, Gao Huang
Date:2026-04-10 09:51:42

Vision-language models (VLMs) have achieved strong performance in multimodal understanding and reasoning, yet grounded reasoning in 3D scenes remains underexplored. Effective 3D reasoning hinges on accurate grounding: to answer open-ended queries, a model must first identify query-relevant objects and regions in a complex scene, and then reason about their spatial and geometric relationships. Recent approaches have demonstrated strong potential for grounded 3D reasoning. However, they often rely on in-domain tuning or hand-crafted reasoning pipelines, which limit their flexibility and zero-shot generalization to novel environments. In this work, we present MAG-3D, a training-free multi-agent framework for grounded 3D reasoning with off-the-shelf VLMs. Instead of relying on task-specific training or fixed reasoning procedures, MAG-3D dynamically coordinates expert agents to address the key challenges of 3D reasoning. Specifically, we propose a planning agent that decomposes the task and orchestrates the overall reasoning process, a grounding agent that performs free-form 3D grounding and relevant frame retrieval from extensive 3D scene observations, and a coding agent that conducts flexible geometric reasoning and explicit verification through executable programs. This multi-agent collaborative design enables flexible training-free 3D grounded reasoning across diverse scenes and achieves state-of-the-art performance on challenging benchmarks.

A fast and Generic Energy-Shifting Transformer for Hybrid Monte Carlo Radiotherapy Calculation

Authors:Chi-Hieu Pham, Didier Benoit, Vincent Bourbonne, Ulrike Schick, Julien Bert
Date:2026-04-10 09:42:41

We introduce a novel learning framework for accelerated Monte Carlo (MC) dose calculation termed Energy-Shifting. This approach leverages deep learning to synthesize 6 MV TrueBeam Linear Accelerator (LINAC) dose distributions directly from monoenergetic inputs under identical beam configurations. Unlike conventional denoising techniques, which rely on noisy low-count dose maps that compromise beam profile integrity, our method achieves superior cross-domain generalization on unseen datasets by integrating high-fidelity anatomical textures and source-specific beam similarity into the model's input space. Furthermore, we propose a novel 3D architecture termed TransUNetSE3D, featuring Transformer blocks for global context and Residual Squeeze-and-Excitation (SE) modules for adaptive channel-wise feature recalibration. Hierarchical representations of these blocks are fused into the network's latent space alongside the primary dose-map parameters, allowing physics-aware reconstruction. This hybrid design outperforms existing UNet and Transformer-based benchmarks in both spatial precision and structural preservation, while maintaining the execution speed necessary for real-time use. Our proposed pipeline achieves a Gamma Passing Rate exceeding 98% (3%/3mm) compared to the MC reference, evaluated within the framework of a treatment planning system (TPS) for prostate radiotherapy. These results offer a robust solution for fast volumetric dosimetry in adaptive radiotherapy.

Overhang Tower: Resource-Rational Adaptation in Sequential Physical Planning

Authors:Ruihong Shen, Shiqian Li, Yixin Zhu
Date:2026-04-10 07:54:25

Humans effortlessly navigate the physical world by predicting how objects behave under gravity and contact forces, yet how such judgments support sequential physical planning under resource constraints remains poorly understood. Research on intuitive physics debates whether prediction relies on the Intuitive Physics Engine (IPE) or fast, cue-based heuristics; separately, decision-making research debates deliberative lookahead versus myopic strategies. These debates have proceeded in isolation, leaving the cognitive architecture of sequential physical planning underspecified. How physical prediction mechanisms and planning strategies jointly adapt under limited cognitive resources remains an open question. Here we show that humans exhibit a dual transition under resource pressure, simultaneously shifting both physical prediction mechanism and planning strategy to match cognitive budget. Using Overhang Tower, a construction task requiring participants to maximize horizontal overhang while maintaining stability, we find that IPE-based simulation dominates early stages while CNN-based visual heuristics prevail as complexity grows; concurrently, time pressure truncates deliberative lookahead, shifting planning toward shallower horizons: a dual transition unpredicted by prior single-mechanism accounts. These findings reveal a hierarchical, resource-rational architecture that flexibly trades computational cost against predictive fidelity. Our results unify two long-standing debates (simulation vs. heuristics and myopic vs. deliberative planning) as a dynamic repertoire reconfigured by cognitive budget.

Learning Vision-Language-Action World Models for Autonomous Driving

Authors:Guoqing Wang, Pin Tang, Xiangxuan Ren, Guodongfang Zhao, Bailan Feng, Chao Ma
Date:2026-04-10 07:38:05

Vision-Language-Action (VLA) models have recently achieved notable progress in end-to-end autonomous driving by integrating perception, reasoning, and control within a unified multimodal framework. However, they often lack explicit modeling of temporal dynamics and global world consistency, which limits their foresight and safety. In contrast, world models can simulate plausible future scenes but generally struggle to reason about or evaluate the imagined future they generate. In this work, we present VLA-World, a simple yet effective VLA world model that unifies predictive imagination with reflective reasoning to improve driving foresight. VLA-World first uses an action-derived feasible trajectory to guide the generation of the next-frame image, capturing rich spatial and temporal cues that describe how the surrounding environment evolves. The model then reasons over this self-generated future imagined frame to refine the predicted trajectory, achieving higher performance and better interpretability. To support this pipeline, we curate nuScenes-GR-20K, a generative reasoning dataset derived from nuScenes, and employ a three-stage training strategy that includes pretraining, supervised fine-tuning, and reinforcement learning. Extensive experiments demonstrate that VLA-World consistently surpasses state-of-the-art VLA and world-model baselines on both planning and future-generation benchmarks. Project page: https://vlaworld.github.io

Text-Conditioned Multi-Expert Regression Framework for Fully Automated Multi-Abutment Design

Authors:Mianjie Zheng, Xinquan Yang, Xuefen Liu, Xuguang Li, Kun Tang, He Meng, Linlin Shen
Date:2026-04-10 07:14:36

Dental implant abutments serve as the geometric and biomechanical interface between the implant fixture and the prosthetic crown, yet their design relies heavily on manual effort and is time-consuming. Although deep neural networks have been proposed to assist dentists in designing abutments, most existing approaches remain largely manual or semi-automated, requiring substantial clinician intervention and lacking scalability in multi-abutment scenarios. To address these limitations, we propose TEMAD, a fully automated, text-conditioned multi-expert architecture for multi-abutment design. This framework integrates implant site localization and implant system, compatible abutment parameter regression into a unified pipeline. Specifically, we introduce an Implant Site Identification Network (ISIN) to automatically localize implant sites and provide this information to the subsequent multi-abutment regression network. We further design a Tooth-Conditioned Feature-wise Linear Modulation (TC-FiLM) module, which adaptively calibrates mesh representations using tooth embeddings to enable position-specific feature modulation. Additionally, a System-Prompted Mixture-of-Experts (SPMoE) mechanism leverages implant system prompts to guide expert selection, ensuring system-aware regression. Extensive experiments on a large-scale abutment design dataset show that TEMAD achieves state-of-the-art performance compared to existing methods, particularly in multi-abutment settings, validating its effectiveness for fully automated dental implant planning.

V-CAGE: Vision-Closed-Loop Agentic Generation Engine for Robotic Manipulation

Authors:Yaru Liu, Ao-bo Wang, Nanyang Ye
Date:2026-04-10 06:56:17

Scaling Vision-Language-Action (VLA) models requires massive datasets that are both semantically coherent and physically feasible. However, existing scene generation methods often lack context-awareness, making it difficult to synthesize high-fidelity environments embedded with rich semantic information, frequently resulting in unreachable target positions that cause tasks to fail prematurely. We present V-CAGE (Vision-Closed-loop Agentic Generation Engine), an agentic framework for autonomous robotic data synthesis. Unlike traditional scripted pipelines, V-CAGE operates as an embodied agentic system, leveraging foundation models to bridge high-level semantic reasoning with low-level physical interaction. Specifically, we introduce Inpainting-Guided Scene Construction to systematically arrange context-aware layouts, ensuring that the generated scenes are both semantically structured and kinematically reachable. To ensure trajectory correctness, we integrate functional metadata with a Vision-Language Model based closed-loop verification mechanism, acting as a visual critic to rigorously filter out silent failures and sever the error propagation chain. Finally, to overcome the storage bottleneck of massive video datasets, we implement a perceptually-driven compression algorithm that achieves over 90\% filesize reduction without compromising downstream VLA training efficacy. By centralizing semantic layout planning and visual self-verification, V-CAGE automates the end-to-end pipeline, enabling the highly scalable synthesis of diverse, high-quality robotic manipulation datasets.

WOMBET: World Model-based Experience Transfer for Robust and Sample-efficient Reinforcement Learning

Authors:Mintae Kim, Koushil Sreenath
Date:2026-04-10 04:57:54

Reinforcement learning (RL) in robotics is often limited by the cost and risk of data collection, motivating experience transfer from a source task to a target task. Offline-to-online RL leverages prior data but typically assumes a given fixed dataset and does not address how to generate reliable data for transfer. We propose \textit{World Model-based Experience Transfer} (WOMBET), a framework that jointly generates and utilizes prior data. WOMBET learns a world model in the source task and generates offline data via uncertainty-penalized planning, followed by filtering trajectories with high return and low epistemic uncertainty. It then performs online fine-tuning in the target task using adaptive sampling between offline and online data, enabling a stable transition from prior-driven initialization to task-specific adaptation. We show that the uncertainty-penalized objective provides a lower bound on the true return and derive a finite-sample error decomposition capturing distribution mismatch and approximation error. Empirically, WOMBET improves sample efficiency and final performance over strong baselines on continuous control benchmarks, demonstrating the benefit of jointly optimizing data generation and transfer.

HTNav: A Hybrid Navigation Framework with Tiered Structure for Urban Aerial Vision-and-Language Navigation

Authors:Chengjie Fan, Cong Pan, Zijian Liu, Ningzhong Liu, Jie Qin
Date:2026-04-10 02:47:01

Inspired by the general Vision-and-Language Navigation (VLN) task, aerial VLN has attracted widespread attention, owing to its significant practical value in applications such as logistics delivery and urban inspection. However, existing methods face several challenges in complex urban environments, including insufficient generalization to unseen scenes, suboptimal performance in long-range path planning, and inadequate understanding of spatial continuity. To address these challenges, we propose HTNav, a new collaborative navigation framework that integrates Imitation Learning (IL) and Reinforcement Learning (RL) within a hybrid IL-RL framework. This framework adopts a staged training mechanism to ensure the stability of the basic navigation strategy while enhancing its environmental exploration capability. By integrating a tiered decision-making mechanism, it achieves collaborative interaction between macro-level path planning and fine-grained action control. Furthermore, a map representation learning module is introduced to deepen its understanding of spatial continuity in open domains. On the CityNav benchmark, our method achieves state-of-the-art performance across all scene levels and task difficulties. Experimental results demonstrate that this framework significantly improves navigation precision and robustness in complex urban environments.

Overview of Hayabusa2 extended mission's flyby of Near-Earth Asteroid (98943) Torifune

Authors:Masatoshi Hirabayashi, Masahiko Hayakawa, Yuya Mimasu, Naru Hirata, Takuya Iwaki, Shunichi Kamata, Kohei Kitazato, Toru Kouyama, Naoya Sakatani, Hajime Yano, Koki Yumoto, Masahiro Fujiwara, Sumito Shimomura, Takanao Saiki, Hiroshi Takeuchi, Eri Tatsumi, Yuichi Tsuda, Yasuhiro Yokota, Makoto Yoshikawa, Satoshi Tanaka, Hayabusa2 Extended Mission Torifune Flyby Working Group
Date:2026-04-10 00:13:06

The Hayabusa2 extended mission, nicknamed Hayabusa2# (# is pronounced SHARP, which stands for the Small Hazardous Asteroid Reconnaissance Probe), is JAXA's small body explorer to conduct science and engineering investigations in space. After the successful return to the Earth with the samples from the carbonaceous asteroid (162173) Ryugu on December 6, 2020, Hayabusa2 diverted away from Earth to start its decade-long extended mission. The major scope includes engineering demonstration of long-term maintenance strategies for spacecraft and operation systems and scientific investigations during various mission phases. Major scientific investigations include spacecraft-based telescopic observations of exoplanets and zodiacal dust observations during the cruise phase, flyby observations of the near-Earth asteroid (98943) Torifune in July 2026, and rendezvous observations of near-Earth asteroid 1998 KY26 in 2031. This study overviews Hayabusa2#'s flyby and the physical properties of Torifune. Although the flyby operation planning is still ongoing, the mission will attempt to fly by the target at a distance (from the asteroid's center) of ~1-10 km. The flyby speed is planned to be 5.25 km/s, while the encounter location is 0.81 au from the sun. The mission plans to fix the spacecraft's orientation during the flyby, only allowing for a very limited pointing change to attain higher resolution imaging. The mission will attempt to obtain science and engineering returns during the flyby. The planned investigations will offer stronger insights into material transport mechanisms in the inner solar system and a demonstration of planetary defense technologies.

One Interface, Many Robots: Unified Real-Time Low-Level Motion Planning for Collaborative Arms

Authors:Yue Feng, Weicheng Huang, I-Ming Chen
Date:2026-04-09 21:50:53

This paper proposes a common interface for real-time low-level motion planning of collaborative robotic arms, aimed at enabling broader applicability and improved portability across heterogeneous hardware platforms. In previous work, we introduced WinGs Operating Studio (WOS), a middleware solution that abstracts diverse robotic components into uniform software resources and provides a broad suite of language-agnostic APIs. This paper specifically focuses on its minimal yet flexible interface for real-time end-effector trajectory control. By employing an n-degree polynomial interpolator in conjunction with a quadratic programming solver, the proposed method generates smooth, continuously differentiable trajectories with precise position, velocity, and acceleration profiles. We validate our approach in three distinct scenarios. First, in an offline demonstration, a collaborative arm accurately draws various geometric shapes on paper. Second, in an interruptible, low-frequency re-planning setting, a robotic manipulator grasps a dynamic object placed on a moving mobile robot. Finally, we conducted a teleoperation experiment in which one robotic arm controlled another to perform a series of dexterous manipulations, confirming the proposed method's reliability, versatility, and ease of use.

Toward Hardware-Agnostic Quadrupedal World Models via Morphology Conditioning

Authors:Mohamad H. Danesh, Chenhao Li, Amin Abyaneh, Anas Houssaini, Kirsty Ellis, Glen Berseth, Marco Hutter, Hsiu-Chin Lin
Date:2026-04-09 21:31:24

World models promise a paradigm shift in robotics, where an agent learns the underlying physics of its environment once to enable efficient planning and behavior learning. However, current world models are often hardware-locked specialists: a model trained on a Boston Dynamics Spot robot fails catastrophically on a Unitree Go1 due to the mismatch in kinematic and dynamic properties, as the model overfits to specific embodiment constraints rather than capturing the universal locomotion dynamics. Consequently, a slight change in actuator dynamics or limb length necessitates training a new model from scratch. In this work, we take a step towards a framework for training a generalizable Quadrupedal World Model (QWM) that disentangles environmental dynamics from robot morphology. We address the limitations of implicit system identification, where treating static physical properties (like mass or limb length) as latent variables to be inferred from motion history creates an adaptation lag that can compromise zero-shot safety and efficiency. Instead, we explicitly condition the generative dynamics on the robot's engineering specifications. By integrating a physical morphology encoder and a reward normalizer, we enable the model to serve as a neural simulator capable of generalizing across morphologies. This capability unlocks zero-shot control across a range of embodiments. We introduce, for the first time, a world model that enables zero-shot generalization to new morphologies for locomotion. While we carefully study the limitations of our method, QWM operates as a distribution-bounded interpolator within the quadrupedal morphology family rather than a universal physics engine, this work represents a significant step toward morphology-conditioned world models for legged locomotion.

RAMP: Hybrid DRL for Online Learning of Numeric Action Models

Authors:Yarin Benyamin, Argaman Mordoch, Shahaf S. Shperberg, Roni Stern
Date:2026-04-09 18:16:19

Automated planning algorithms require an action model specifying the preconditions and effects of each action, but obtaining such a model is often hard. Learning action models from observations is feasible, but existing algorithms for numeric domains are offline, requiring expert traces as input. We propose the Reinforcement learning, Action Model learning, and Planning (RAMP) strategy for learning numeric planning action models online via interactions with the environment. RAMP simultaneously trains a Deep Reinforcement Learning (DRL) policy, learns a numeric action model from past interactions, and uses that model to plan future actions when possible. These components form a positive feedback loop: the RL policy gathers data to refine the action model, while the planner generates plans to continue training the RL policy. To facilitate this integration of RL and numeric planning, we developed Numeric PDDLGym, an automated framework for converting numeric planning problems to Gym environments. Experimental results on standard IPC numeric domains show that RAMP significantly outperforms PPO, a well-known DRL algorithm, in terms of solvability and plan quality.

An Algorithm for Fast Assembling Large-Scale Defect-Free Atom Arrays

Authors:Tao Zhang, Xiaodi Li, Hui Zhai, Linghui Chen
Date:2026-04-09 18:00:17

It is widely believed that tens of thousands of physical qubits are needed to build a practically useful quantum computer. Atom arrays formed by optical tweezers are among the most promising platforms for achieving this goal, owing to the excellent scalability and mobility of atomic qubits. However, assembling a defect-free atom array with ~ 10^4 qubits remains algorithmically challenging, alongside other hardware limitations. This is due to the computationally hard path-planning problems and the time-consuming generation of suffciently smooth trajectories for optical tweezer potentials by spatial light modulators (SLM). Here, we present a unified framework comprising two innovative components to fully address these algorithmic challenges: (1) a path-planning module that employs a supervised learning approach using a graph neural network combined with a modified auction decoder, and (2) a potential-generation module called the phase and profile-aware Weighted Gerchberg-Saxton algorithm. The inference time for the first module is nearly a size-independent constant overhead of ~ 5 ms, and the second module generates a potential frame with about 0.5 ms, a timescale shorter than the current commercial SLM refresh time. Altogether, our algorithm enables the assembly of an atom array with 10^4 qubits on a timescale much shorter than the typical vacuum lifetime of the trapped atoms.

Visually-grounded Humanoid Agents

Authors:Hang Ye, Xiaoxuan Ma, Fan Lu, Wayne Wu, Kwan-Yee Lin, Yizhou Wang
Date:2026-04-09 17:50:09

Digital human generation has been studied for decades and supports a wide range of real-world applications. However, most existing systems are passively animated, relying on privileged state or scripted control, which limits scalability to novel environments. We instead ask: how can digital humans actively behave using only visual observations and specified goals in novel scenes? Achieving this would enable populating any 3D environments with digital humans at scale that exhibit spontaneous, natural, goal-directed behaviors. To this end, we introduce Visually-grounded Humanoid Agents, a coupled two-layer (world-agent) paradigm that replicates humans at multiple levels: they look, perceive, reason, and behave like real people in real-world 3D scenes. The World Layer reconstructs semantically rich 3D Gaussian scenes from real-world videos via an occlusion-aware pipeline and accommodates animatable Gaussian-based human avatars. The Agent Layer transforms these avatars into autonomous humanoid agents, equipping them with first-person RGB-D perception and enabling them to perform accurate, embodied planning with spatial awareness and iterative reasoning, which is then executed at the low level as full-body actions to drive their behaviors in the scene. We further introduce a benchmark to evaluate humanoid-scene interaction in diverse reconstructed environments. Experiments show our agents achieve robust autonomous behavior, yielding higher task success rates and fewer collisions than ablations and state-of-the-art planning methods. This work enables active digital human population and advances human-centric embodied AI. Data, code, and models will be open-sourced.

Bridging the Gap between Micro-scale Traffic Simulation and 4D Digital Cityscapes

Authors:Longxiang Jiao, Lukas Hofmann, Yiru Yang, Zhanyi Wu, Jonas Egeler
Date:2026-04-09 17:40:51

While micro-scale traffic simulations provide essential data for urban planning, they are rarely coupled with the high-fidelity visualization or auralization necessary for effective stakeholder communication. In this work, we present a real-time 4D visualization framework that couples the SUMO traffic with a photorealistic, geospatially accurate VR representation of Zurich in Unreal Engine 5. Our architecture implements a robust C++ data pipeline for synchronized vehicle visualization and features an Open Sound Control (OSC) interface to support external auralization engines. We validate the framework through a user study assessing the correlation between simulated traffic dynamics and human perception. Results demonstrate a high degree of perceptual alignment, where users correctly interpret safety risks from the 4D simulation. Furthermore, our findings indicate that the inclusion of spatialized audio alters the user's sense of safety, showing the importance of multimodality in traffic simulations.

Density-Driven Optimal Control: Convergence Guarantees for Stochastic LTI Multi-Agent Systems

Authors:Kooktae Lee
Date:2026-04-09 17:39:25

This paper addresses the decentralized non-uniform area coverage problem for multi-agent systems, a critical task in missions with high spatial priority and resource constraints. While existing density-based methods often rely on computationally heavy Eulerian PDE solvers or heuristic planning, we propose Stochastic Density-Driven Optimal Control (D$^2$OC). This is a rigorous Lagrangian framework that bridges the gap between individual agent dynamics and collective distribution matching. By formulating a stochastic MPC-like problem that minimizes the Wasserstein distance as a running cost, our approach ensures that the time-averaged empirical distribution converges to a non-parametric target density under stochastic LTI dynamics. A key contribution is the formal convergence guarantee established via reachability analysis, providing a bounded tracking error even in the presence of process and measurement noise. Numerical results verify that Stochastic D$^2$OC achieves robust, decentralized coverage while outperforming previous heuristic methods in optimality and consistency.

What a Comfortable World: Ergonomic Principles Guided Apartment Layout Generation

Authors:Piotr Nieciecki, Aleksander Plocharski, Przemyslaw Musialski
Date:2026-04-09 16:11:01

Current data-driven floor plan generation methods often reproduce the ergonomic inefficiencies found in real-world training datasets. To address this, we propose a novel approach that integrates architectural design principles directly into a transformer-based generative process. We formulate differentiable loss functions based on established architectural standards from literature to optimize room adjacency and proximity. By guiding the model with these ergonomic priors during training, our method produces layouts with significantly improved livability metrics. Comparative evaluations show that our approach outperforms baselines in ergonomic compliance while maintaining high structural validity.

CapTalk: Unified Voice Design for Single-Utterance and Dialogue Speech Generation

Authors:Xiaosu Su, Zihan Sun, Peilei Jia, Jun Gao
Date:2026-04-09 15:27:22

Voice design from natural language descriptions is emerging as a new task in text-to-speech multimodal generation, aiming to synthesize speech with target timbre and speaking style without relying on reference audio. However, existing methods mainly focus on single-utterance generation, leaving conversational voice design largely unexplored. In this work, we extend voice design to dialogue, enabling better target speaker modeling and turn-level expressive control in natural conversational settings. We propose CapTalk, a unified caption-conditioned text-audio autoregressive framework for both single-utterance and dialogue voice design. CapTalk uses utterance-level captions for single-utterance voice design and speaker-level captions for dialogue speaker modeling, and further introduces a CoT control sequence in dialogue to explicitly plan turn-level dynamic attributes. To resolve the conflict between stable timbre preservation and context-adaptive expression, we propose a hierarchical variational conditioning module with an utterance-level speaker encoder to better balance stable timbre preservation and context-adaptive expression. This enables timbre reuse while keeping expression adaptive to the current utterance and, in dialogue, the surrounding context. We also build a comprehensive evaluation protocol for both single-utterance and dialogue settings. Experiments show that CapTalk achieves state-of-the-art performance on a single-utterance voice design benchmark and delivers better expression controllability and contextual appropriateness in multi-turn dialogue. Audio samples are available at: https://anonymous.4open.science/api/repo/Captalk-D601/file/index.html.

PokeGym: A Visually-Driven Long-Horizon Benchmark for Vision-Language Models

Authors:Ruizhi Zhang, Ye Huang, Yuangang Pan, Chuanfu Shen, Zhilin Liu, Ting Xie, Wen Li, Lixin Duan
Date:2026-04-09 15:12:36

While Vision-Language Models (VLMs) have achieved remarkable progress in static visual understanding, their deployment in complex 3D embodied environments remains severely limited. Existing benchmarks suffer from four critical deficiencies: (1) passive perception tasks circumvent interactive dynamics; (2) simplified 2D environments fail to assess depth perception; (3) privileged state leakage bypasses genuine visual processing; and (4) human evaluation is prohibitively expensive and unscalable. We introduce PokeGym, a visually-driven long-horizon benchmark instantiated within Pokemon Legends: Z-A, a visually complex 3D open-world Role-Playing Game. PokeGym enforces strict code-level isolation: agents operate solely on raw RGB observations while an independent evaluator verifies success via memory scanning, ensuring pure vision-based decision-making and automated, scalable assessment. The benchmark comprises 30 tasks (30-220 steps) spanning navigation, interaction, and mixed scenarios, with three instruction granularities (Visual-Guided, Step-Guided, Goal-Only) to systematically deconstruct visual grounding, semantic reasoning, and autonomous exploration capabilities. Our evaluation reveals a key limitation of current VLMs: physical deadlock recovery, rather than high-level planning, constitutes the primary bottleneck, with deadlocks showing a strong negative correlation with task success. Furthermore, we uncover a metacognitive divergence: weaker models predominantly suffer from Unaware Deadlocks (oblivious to entrapment), whereas advanced models exhibit Aware Deadlocks (recognizing entrapment yet failing to recover). These findings highlight the need to integrate explicit spatial intuition into VLM architectures. The code and benchmark will be available on GitHub.

Bayesian Inference for Estimating Generation Costs in Electricity Markets

Authors:Matthias Pirlet, Adrien Bolland, Alexandre Huynen, Quentin Louveaux, Gilles Louppe, Damien Ernst
Date:2026-04-09 14:42:59

Estimating generation costs from observed electricity market data is essential for market simulation, strategic bidding, and system planning. To that end, we model the relationship between generation costs and production schedules with a latent variable model. Estimating generation costs from observed schedules is then formulated as Bayesian inference. A prior distribution encodes an initial belief on parameters, and the inference consists of updating the belief with the posterior distribution given observations. We use balanced neural posterior estimation (BNPE) to learn this posterior. Validation on the IEEE RTS-96 test system shows that marginal costs are recovered with narrow credible intervals, while start-up costs remain largely unidentifiable from schedules alone. The method is benchmarked against an inverse-optimization algorithm that exhibits larger parameter errors without uncertainty quantification.

Robust Multi-Objective Optimization for Bicycle Rebalancing in Shared Mobility Systems

Authors:Diego Daniel Pedroza-Perez, Gabriel Luque, Sergio Nesmachnow, Jamal Toutouh
Date:2026-04-09 14:30:59

Dock-based bike-sharing systems exhibit spatial imbalances between bicycle supply and user demand, often addressed through overnight truck-based rebalancing. This work studies static overnight rebalancing under demand uncertainty modeled as a tri-objective optimization problem. The objectives minimize total travel distance, expected unmet demand, and a robustness-oriented unmet demand measure over high-demand scenarios. Route plans are evaluated via a recourse simulation that enforces truck loads and station capacity constraints across multiple demand realizations. The robustness objective supports selecting plans that reduce peak-demand service degradation. Trade-off solutions are approximated with Non-dominated Sorting Genetic Algorithm II using a permutation--partition encoding and domain-specific relocation operators, including a biased best-improvement move for station relocation. Experiments on the real Barcelona Bicing system with 460 stations show well-distributed Pareto sets and substantial contributions to the reference non-dominated set. Greedy constructive baselines mainly yield extreme solutions and are often dominated.

EMMa: End-Effector Stability-Oriented Mobile Manipulation for Tracked Rescue Robots

Authors:Yifei Wang, Hao Zhang, Jidong Huang, Shuohang Fang, Haoyao Chen
Date:2026-04-09 14:28:41

The autonomous operation of tracked mobile manipulators in rescue missions requires not only ensuring the reachability and safety of robot motion but also maintaining stable end-effector manipulation under diverse task demands. However, existing studies have overlooked many end-effector motion properties at both the planning and control levels. This paper presents a motion generation framework for tracked mobile manipulators to achieve stable end-effector operation in complex rescue scenarios. The framework formulates a coordinated path optimization model that couples end-effector and mobile base states and designs compact cost/constraint representations to mitigate nonlinearities and reduce computational complexity. Furthermore, an isolated control scheme with feedforward compensation and feedback regulation is developed to enable coordinated path tracking for the robot. Extensive simulated and real-world experiments on rescue scenarios demonstrate that the proposed framework consistently outperforms SOTA methods across key metrics, including task success rate and end-effector motion stability, validating its effectiveness and robustness in complex mobile manipulation tasks.