Recent advancements in Web AI agents have demonstrated remarkable capabilities in addressing complex web navigation tasks. However, emerging research shows that these agents exhibit greater vulnerability compared to standalone Large Language Models (LLMs), despite both being built upon the same safety-aligned models. This discrepancy is particularly concerning given the greater flexibility of Web AI Agent compared to standalone LLMs, which may expose them to a wider range of adversarial user inputs. To build a scaffold that addresses these concerns, this study investigates the underlying factors that contribute to the increased vulnerability of Web AI agents. Notably, this disparity stems from the multifaceted differences between Web AI agents and standalone LLMs, as well as the complex signals - nuances that simple evaluation metrics, such as success rate, often fail to capture. To tackle these challenges, we propose a component-level analysis and a more granular, systematic evaluation framework. Through this fine-grained investigation, we identify three critical factors that amplify the vulnerability of Web AI agents; (1) embedding user goals into the system prompt, (2) multi-step action generation, and (3) observational capabilities. Our findings highlights the pressing need to enhance security and robustness in AI agent design and provide actionable insights for targeted defense strategies.
By utilizing more computational resources at test-time, large language models (LLMs) can improve without additional training. One common strategy uses verifiers to evaluate candidate outputs. In this work, we propose a novel scaling dimension for test-time compute: scaling the number of verifiers. We introduce Multi-Agent Verification (MAV) as a test-time compute paradigm that combines multiple verifiers to improve performance. We propose using Aspect Verifiers (AVs), off-the-shelf LLMs prompted to verify different aspects of outputs, as one possible choice for the verifiers in a MAV system. AVs are a convenient building block for MAV since they can be easily combined without additional training. Moreover, we introduce BoN-MAV, a simple multi-agent verification algorithm that combines best-of-n sampling with multiple verifiers. BoN-MAV demonstrates stronger scaling patterns than self-consistency and reward model verification, and we demonstrate both weak-to-strong generalization, where combining weak verifiers improves even stronger LLMs, and self-improvement, where the same base model is used to both generate and verify outputs. Our results establish scaling the number of verifiers as a promising new dimension for improving language model performance at test-time.
Agentic Generative AI, powered by Large Language Models (LLMs) with Retrieval-Augmented Generation (RAG), Knowledge Graphs (KGs), and Vector Stores (VSs), represents a transformative technology applicable to specialized domains such as legal systems, research, recommender systems, cybersecurity, and global security, including proliferation research. This technology excels at inferring relationships within vast unstructured or semi-structured datasets. The legal domain here comprises complex data characterized by extensive, interrelated, and semi-structured knowledge systems with complex relations. It comprises constitutions, statutes, regulations, and case law. Extracting insights and navigating the intricate networks of legal documents and their relations is crucial for effective legal research. Here, we introduce a generative AI system that integrates RAG, VS, and KG, constructed via Non-Negative Matrix Factorization (NMF), to enhance legal information retrieval and AI reasoning and minimize hallucinations. In the legal system, these technologies empower AI agents to identify and analyze complex connections among cases, statutes, and legal precedents, uncovering hidden relationships and predicting legal trends-challenging tasks that are essential for ensuring justice and improving operational efficiency. Our system employs web scraping techniques to systematically collect legal texts, such as statutes, constitutional provisions, and case law, from publicly accessible platforms like Justia. It bridges the gap between traditional keyword-based searches and contextual understanding by leveraging advanced semantic representations, hierarchical relationships, and latent topic discovery. This framework supports legal document clustering, summarization, and cross-referencing, for scalable, interpretable, and accurate retrieval for semi-structured data while advancing computational law and AI.
Telephone surveys remain a valuable tool for gathering insights but typically require substantial resources in training and coordinating human interviewers. This work presents an AI-driven telephone survey system integrating text-to-speech (TTS), a large language model (LLM), and speech-to-text (STT) that mimics the versatility of human-led interviews on scale. We tested the system across two populations, a pilot study in the United States (n = 75) and a large-scale deployment in Peru (n = 2,739), inviting participants via web-based links and contacting them via direct phone calls. The AI agent successfully administered open-ended and closed-ended questions, handled basic clarifications, and dynamically navigated branching logic, allowing fast large-scale survey deployment without interviewer recruitment or training. Our findings demonstrate that while the AI system's probing for qualitative depth was more limited than human interviewers, overall data quality approached human-led standards for structured items. This study represents one of the first successful large-scale deployments of an LLM-based telephone interviewer in a real-world survey context. The AI-powered telephone survey system has the potential for expanding scalable, consistent data collecting across market research, social science, and public opinion studies, thus improving operational efficiency while maintaining appropriate data quality for research.
Large language models (LLMs) based agent systems have made great strides in real-world applications beyond traditional NLP tasks. This paper proposes a new LLM-powered Multi-Agent System (LLM-MAS) benchmark, Collab-Overcooked, built on the popular Overcooked-AI game with more applicable and challenging tasks in interactive environments. Collab-Overcooked extends existing benchmarks from two novel perspectives. First, it provides a multi-agent framework supporting diverse tasks and objectives and encourages collaboration through natural language communication. Second, it introduces a spectrum of process-oriented evaluation metrics to assess the fine-grained collaboration capabilities of different LLM agents, a dimension often overlooked in prior work. We conduct extensive experiments over 10 popular LLMs and show that, while the LLMs present a strong ability in goal interpretation, there is a significant discrepancy in active collaboration and continuous adaption that are critical for efficiently fulfilling complicated tasks. Notably, we highlight the strengths and weaknesses in LLM-MAS and provide insights for improving and evaluating LLM-MAS on a unified and open-sourced benchmark. Environments, 30 open-ended tasks, and an integrated evaluation package are now publicly available at https://github.com/YusaeMeow/Collab-Overcooked.
To improve Multimodal Large Language Models' (MLLMs) ability to process images and complex instructions, researchers predominantly curate large-scale visual instruction tuning datasets, which are either sourced from existing vision tasks or synthetically generated using LLMs and image descriptions. However, they often suffer from critical flaws, including misaligned instruction-image pairs and low-quality images. Such issues hinder training efficiency and limit performance improvements, as models waste resources on noisy or irrelevant data with minimal benefit to overall capability. To address this issue, we propose a \textbf{Vi}sual-Centric \textbf{S}election approach via \textbf{A}gents Collaboration (ViSA), which centers on image quality assessment and image-instruction relevance evaluation. Specifically, our approach consists of 1) an image information quantification method via visual agents collaboration to select images with rich visual information, and 2) a visual-centric instruction quality assessment method to select high-quality instruction data related to high-quality images. Finally, we reorganize 80K instruction data from large open-source datasets. Extensive experiments demonstrate that ViSA outperforms or is comparable to current state-of-the-art models on seven benchmarks, using only 2.5\% of the original data, highlighting the efficiency of our data selection approach. Moreover, we conduct ablation studies to validate the effectiveness of each component of our method. The code is available at https://github.com/HITsz-TMG/ViSA.
Mental health issues are worsening in today's competitive society, such as depression and anxiety. Traditional healings like counseling and chatbots fail to engage effectively, they often provide generic responses lacking emotional depth. Although large language models (LLMs) have the potential to create more human-like interactions, they still struggle to capture subtle emotions. This requires LLMs to be equipped with human-like adaptability and warmth. To fill this gap, we propose the MIND (Multi-agent INner Dialogue), a novel paradigm that provides more immersive psychological healing environments. Considering the strong generative and role-playing ability of LLM agents, we predefine an interactive healing framework and assign LLM agents different roles within the framework to engage in interactive inner dialogues with users, thereby providing an immersive healing experience. We conduct extensive human experiments in various real-world healing dimensions, and find that MIND provides a more user-friendly experience than traditional paradigms. This demonstrates that MIND effectively leverages the significant potential of LLMs in psychological healing.
The vast and complex materials design space demands innovative strategies to integrate multidisciplinary scientific knowledge and optimize materials discovery. While large language models (LLMs) have demonstrated promising reasoning and automation capabilities across various domains, their application in materials science remains limited due to a lack of benchmarking standards and practical implementation frameworks. To address these challenges, we introduce Mixture-of-Workflows for Self-Corrective Retrieval-Augmented Generation (CRAG-MoW) - a novel paradigm that orchestrates multiple agentic workflows employing distinct CRAG strategies using open-source LLMs. Unlike prior approaches, CRAG-MoW synthesizes diverse outputs through an orchestration agent, enabling direct evaluation of multiple LLMs across the same problem domain. We benchmark CRAG-MoWs across small molecules, polymers, and chemical reactions, as well as multi-modal nuclear magnetic resonance (NMR) spectral retrieval. Our results demonstrate that CRAG-MoWs achieve performance comparable to GPT-4o while being preferred more frequently in comparative evaluations, highlighting the advantage of structured retrieval and multi-agent synthesis. By revealing performance variations across data types, CRAG-MoW provides a scalable, interpretable, and benchmark-driven approach to optimizing AI architectures for materials discovery. These insights are pivotal in addressing fundamental gaps in benchmarking LLMs and autonomous AI agents for scientific applications.
Recent advances in Large Language Models (LLMs) have raised interest in their formal reasoning capabilities, particularly in mathematics. While closed LLMs like GPT-4 perform well on mathematical benchmarks, e.g., GSM8K, it remains unclear whether small to medium-sized open LLMs can achieve similar performance, questioning their reliability. To close this gap, we propose a post-training approach leveraging a mixture of opinions (MoO) from weaker ancillary LLMs to enhance a (relatively) stronger LLM's reasoning. For that, each post-training sample is augmented with Chain-of-Thought (CoT) reasoning steps and answers from ancillary LLMs, enabling the main LLM to learn from diverse perspectives. We compare MoO with standard supervised fine-tuning (SFT), few-shot prompting, and the Mixture of Agents (MoA) method on mathematical reasoning benchmarks. Our results show that incorporating weaker LLMs' opinions improves mathematical reasoning by an average of 5%, highlighting the value of diverse perspectives in reasoning tasks.
Multi-agent debate - multiple instances of large language models discussing problems in turn-based interaction - has shown promise for solving knowledge and reasoning tasks. However, these methods show limitations, particularly when scaling them to longer reasoning chains. In this study, we unveil a new issue of multi-agent debate: discussions drift away from the initial problem over multiple turns. We define this phenomenon as problem drift and quantify its presence across ten tasks (i.e., three generative, three knowledge, three reasoning, and one instruction-following task). To identify the reasons for this issue, we perform a human study with eight experts on discussions suffering from problem drift, who find the most common issues are a lack of progress (35% of cases), low-quality feedback (26% of cases), and a lack of clarity (25% of cases). To systematically address the issue of problem drift, we propose DRIFTJudge, a method based on LLM-as-a-judge, to detect problem drift at test-time. We further propose DRIFTPolicy, a method to mitigate 31% of problem drift cases. Our study can be seen as a first step to understanding a key limitation of multi-agent debate, highlighting pathways for improving their effectiveness in the future.
The deployment of Large Language Models (LLMs) in customer support is constrained by hallucination-generating false information-and the high cost of proprietary models. To address these challenges, we propose a retrieval-augmented question-answering (QA) pipeline and explore how to balance human input and automation. Using a dataset of questions about a Samsung Smart TV user manual, we demonstrate that synthetic data generated by LLMs outperforms crowdsourced data in reducing hallucination in finetuned models. We also compare self-training (fine-tuning models on their own outputs) and knowledge distillation (fine-tuning on stronger models' outputs, e.g., GPT-4o), and find that self-training achieves comparable hallucination reduction. We conjecture that this surprising finding can be attributed to increased exposure bias issues in the knowledge distillation case and support this conjecture with post hoc analysis. We also improve robustness to unanswerable questions and retrieval failures with contextualized "I don't know" responses. These findings show that scalable, cost-efficient QA systems can be built using synthetic data and self-training with open-source models, reducing reliance on proprietary tools or costly human annotations.
The language generation and reasoning capabilities of large language models (LLMs) have enabled conversational systems with impressive performance in a variety of tasks, from code generation, to composing essays, to passing STEM and legal exams, to a new paradigm for knowledge search. Besides those short-term use applications, LLMs are increasingly used to help with real-life goals or tasks that take a long time to complete, involving multiple sessions across days, weeks, months, or even years. Thus to enable conversational systems for long term interactions and tasks, we need language-based agents that can plan for long horizons. Traditionally, such capabilities were addressed by reinforcement learning agents with hierarchical planning capabilities. In this work, we explore a novel architecture where the LLM acts as the meta-controller deciding the agent's next macro-action, and tool use augmented LLM-based option policies execute the selected macro-action. We instantiate this framework for a specific set of macro-actions enabling adaptive planning for users' personal plans through conversation and follow-up questions collecting user feedback. We show how this paradigm can be applicable in scenarios ranging from tutoring for academic and non-academic tasks to conversational coaching for personal health plans.
Understanding domain-specific theorems often requires more than just text-based reasoning; effective communication through structured visual explanations is crucial for deeper comprehension. While large language models (LLMs) demonstrate strong performance in text-based theorem reasoning, their ability to generate coherent and pedagogically meaningful visual explanations remains an open challenge. In this work, we introduce TheoremExplainAgent, an agentic approach for generating long-form theorem explanation videos (over 5 minutes) using Manim animations. To systematically evaluate multimodal theorem explanations, we propose TheoremExplainBench, a benchmark covering 240 theorems across multiple STEM disciplines, along with 5 automated evaluation metrics. Our results reveal that agentic planning is essential for generating detailed long-form videos, and the o3-mini agent achieves a success rate of 93.8% and an overall score of 0.77. However, our quantitative and qualitative studies show that most of the videos produced exhibit minor issues with visual element layout. Furthermore, multimodal explanations expose deeper reasoning flaws that text-based explanations fail to reveal, highlighting the importance of multimodal explanations.
Reward models (RMs) are crucial for the training and inference-time scaling up of large language models (LLMs). However, existing reward models primarily focus on human preferences, neglecting verifiable correctness signals which have shown strong potential in training LLMs. In this paper, we propose agentic reward modeling, a reward system that combines reward models with verifiable correctness signals from different aspects to provide reliable rewards. We empirically implement a reward agent, named RewardAgent, that combines human preference rewards with two verifiable signals: factuality and instruction following, to provide more reliable rewards. We conduct comprehensive experiments on existing reward model benchmarks and inference time best-of-n searches on real-world downstream tasks. RewardAgent significantly outperforms vanilla reward models, demonstrating its effectiveness. We further construct training preference pairs using RewardAgent and train an LLM with the DPO objective, achieving superior performance on various NLP benchmarks compared to conventional reward models. Our codes are publicly released to facilitate further research (https://github.com/THU-KEG/Agentic-Reward-Modeling).
As large language models (LLMs) become more specialized, we envision a future where millions of expert LLMs exist, each trained on proprietary data and excelling in specific domains. In such a system, answering a query requires selecting a small subset of relevant models, querying them efficiently, and synthesizing their responses. This paper introduces a framework for agent-centric information access, where LLMs function as knowledge agents that are dynamically ranked and queried based on their demonstrated expertise. Unlike traditional document retrieval, this approach requires inferring expertise on the fly, rather than relying on static metadata or predefined model descriptions. This shift introduces several challenges, including efficient expert selection, cost-effective querying, response aggregation across multiple models, and robustness against adversarial manipulation. To address these issues, we propose a scalable evaluation framework that leverages retrieval-augmented generation and clustering techniques to construct and assess thousands of specialized models, with the potential to scale toward millions.
Social media platforms frequently impose restrictive policies to moderate user content, prompting the emergence of creative evasion language strategies. This paper presents a multi-agent framework based on Large Language Models (LLMs) to simulate the iterative evolution of language strategies under regulatory constraints. In this framework, participant agents, as social media users, continuously evolve their language expression, while supervisory agents emulate platform-level regulation by assessing policy violations. To achieve a more faithful simulation, we employ a dual design of language strategies (constraint and expression) to differentiate conflicting goals and utilize an LLM-driven GA (Genetic Algorithm) for the selection, mutation, and crossover of language strategies. The framework is evaluated using two distinct scenarios: an abstract password game and a realistic simulated illegal pet trade scenario. Experimental results demonstrate that as the number of dialogue rounds increases, both the number of uninterrupted dialogue turns and the accuracy of information transmission improve significantly. Furthermore, a user study with 40 participants validates the real-world relevance of the generated dialogues and strategies. Moreover, ablation studies validate the importance of the GA, emphasizing its contribution to long-term adaptability and improved overall results.
Differential Diagnosis (DDx) is a fundamental yet complex aspect of clinical decision-making, in which physicians iteratively refine a ranked list of possible diseases based on symptoms, antecedents, and medical knowledge. While recent advances in large language models have shown promise in supporting DDx, existing approaches face key limitations, including single-dataset evaluations, isolated optimization of components, unrealistic assumptions about complete patient profiles, and single-attempt diagnosis. We introduce a Modular Explainable DDx Agent (MEDDxAgent) framework designed for interactive DDx, where diagnostic reasoning evolves through iterative learning, rather than assuming a complete patient profile is accessible. MEDDxAgent integrates three modular components: (1) an orchestrator (DDxDriver), (2) a history taking simulator, and (3) two specialized agents for knowledge retrieval and diagnosis strategy. To ensure robust evaluation, we introduce a comprehensive DDx benchmark covering respiratory, skin, and rare diseases. We analyze single-turn diagnostic approaches and demonstrate the importance of iterative refinement when patient profiles are not available at the outset. Our broad evaluation demonstrates that MEDDxAgent achieves over 10% accuracy improvements in interactive DDx across both large and small LLMs, while offering critical explainability into its diagnostic reasoning process.
This paper presents a novel framework, called PLANTOR (PLanning with Natural language for Task-Oriented Robots), that integrates Large Language Models (LLMs) with Prolog-based knowledge management and planning for multi-robot tasks. The system employs a two-phase generation of a robot-oriented knowledge base, ensuring reusability and compositional reasoning, as well as a three-step planning procedure that handles temporal dependencies, resource constraints, and parallel task execution via mixed-integer linear programming. The final plan is converted into a Behaviour Tree for direct use in ROS2. We tested the framework in multi-robot assembly tasks within a block world and an arch-building scenario. Results demonstrate that LLMs can produce accurate knowledge bases with modest human feedback, while Prolog guarantees formal correctness and explainability. This approach underscores the potential of LLM integration for advanced robotics tasks requiring flexible, scalable, and human-understandable planning.
Understanding how opinions evolve is crucial for addressing issues such as polarization, radicalization, and consensus in social systems. While much research has focused on identifying factors influencing opinion change, the role of language and argumentative fallacies remains underexplored. This paper aims to fill this gap by investigating how language - along with social dynamics - influences opinion evolution through LODAS, a Language-Driven Opinion Dynamics Model for Agent-Based Simulations. The model simulates debates around the "Ship of Theseus" paradox, in which agents with discrete opinions interact with each other and evolve their opinions by accepting, rejecting, or ignoring the arguments presented. We study three different scenarios: balanced, polarized, and unbalanced opinion distributions. Agreeableness and sycophancy emerge as two main characteristics of LLM agents, and consensus around the presented statement emerges almost in any setting. Moreover, such AI agents are often producers of fallacious arguments in the attempt of persuading their peers and - for their complacency - they are also highly influenced by arguments built on logical fallacies. These results highlight the potential of this framework not only for simulating social dynamics but also for exploring from another perspective biases and shortcomings of LLMs, which may impact their interactions with humans.
Recent advancements in Large Language Models (LLMs) have substantially evolved Multi-Agent Systems (MASs) capabilities, enabling systems that not only automate tasks but also leverage near-human reasoning capabilities. To achieve this, LLM-based MASs need to be built around two critical principles: (i) a robust architecture that fully exploits LLM potential for specific tasks -- or related task sets -- and ($ii$) an effective methodology for equipping LLMs with the necessary capabilities to perform tasks and manage information efficiently. It goes without saying that a priori architectural designs can limit the scalability and domain adaptability of a given MAS. To address these challenges, in this paper we introduce Nexus: a lightweight Python framework designed to easily build and manage LLM-based MASs. Nexus introduces the following innovations: (i) a flexible multi-supervisor hierarchy, (ii) a simplified workflow design, and (iii) easy installation and open-source flexibility: Nexus can be installed via pip and is distributed under a permissive open-source license, allowing users to freely modify and extend its capabilities. Experimental results demonstrate that architectures built with Nexus exhibit state-of-the-art performance across diverse domains. In coding tasks, Nexus-driven MASs achieve a 99% pass rate on HumanEval and a flawless 100% on VerilogEval-Human, outperforming cutting-edge reasoning language models such as o3-mini and DeepSeek-R1. Moreover, these architectures display robust proficiency in complex reasoning and mathematical problem solving, achieving correct solutions for all randomly selected problems from the MATH dataset. In the realm of multi-objective optimization, Nexus-based architectures successfully address challenging timing closure tasks on designs from the VTR benchmark suite, while guaranteeing, on average, a power saving of nearly 30%.
Large Language Models (LLMs) have demonstrated remarkable capabilities in code generation from natural language prompts, revolutionizing software development workflows. As we advance towards agent-based development paradigms, these models form the cornerstone of next-generation software development lifecycles. However, current benchmarks for evaluating multilingual code generation capabilities are predominantly English-centric, limiting their applicability across the global developer community. To address this limitation, we present IndicEval-XL, a comprehensive benchmark for code generation that incorporates 6 major Indic languages, collectively spoken by approximately 14\% of the world's population. Our benchmark bridges these languages with 12 programming languages, creating a robust evaluation framework. This work is particularly significant given India's representation of one-eighth of the global population and the crucial role Indic languages play in Indian society. IndicEval-XL represents a significant step toward expanding the linguistic diversity in code generation systems and evaluation frameworks. By developing resources that support multiple languages, we aim to make AI-powered development tools more inclusive and accessible to developers of various linguistic backgrounds. To facilitate further research and development in this direction, we make our dataset and evaluation benchmark publicly available at https://github.com/telekom/IndicEval-XL
Young adults often encounter challenges in career exploration. Self-guided interventions, such as the letter-exchange exercise, where participants envision and adopt the perspective of their future selves by exchanging letters with their envisioned future selves, can support career development. However, the broader adoption of such interventions may be limited without structured guidance. To address this, we integrated Large Language Model (LLM)-based agents that simulate participants' future selves into the letter-exchange exercise and evaluated their effectiveness. A one-week experiment (N=36) compared three conditions: (1) participants manually writing replies to themselves from the perspective of their future selves (baseline), (2) future-self agents generating letters to participants, and (3) future-self agents engaging in chat conversations with participants. Results indicated that exchanging letters with future-self agents enhanced participants' engagement during the exercise, while overall benefits of the intervention on future orientation, career self-concept, and psychological support remained comparable across conditions. We discuss design implications for AI-augmented interventions for supporting young adults' career exploration.
Large language models (LLMs) often struggle with complex reasoning tasks due to their limitations in addressing the vast reasoning space and inherent ambiguities of natural language. We propose the Mixture-of-Search-Agents (MoSA) paradigm, a novel approach leveraging the collective expertise of multiple LLMs to enhance search-based reasoning. MoSA integrates diverse reasoning pathways by combining independent exploration with iterative refinement among LLMs, mitigating the limitations of single-model approaches. Using Monte Carlo Tree Search (MCTS) as a backbone, MoSA enables multiple agents to propose and aggregate reasoning steps, resulting in improved accuracy. Our comprehensive evaluation across four reasoning benchmarks demonstrates MoSA's consistent performance improvements over single-agent and other multi-agent baselines, particularly in complex mathematical and commonsense reasoning tasks.
This benchmark suite provides a comprehensive evaluation framework for assessing both individual LLMs and multi-agent systems in real-world planning scenarios. The suite encompasses eleven designed problems that progress from basic to highly complex, incorporating key aspects such as multi-agent coordination, inter-agent dependencies, and dynamic environmental disruptions. Each problem can be scaled along three dimensions: the number of parallel planning threads, the complexity of inter-dependencies, and the frequency of unexpected disruptions requiring real-time adaptation. The benchmark includes detailed specifications, evaluation metrics, and baseline implementations using contemporary frameworks like LangGraph, enabling rigorous testing of both single-agent and multi-agent planning capabilities. Through standardized evaluation criteria and scalable complexity, this benchmark aims to drive progress in developing more robust and adaptable AI planning systems for real-world applications.
In this project, our goal is to determine how to leverage the world-knowledge of pretrained large language models for efficient and robust learning in multiagent decision making. We examine this in a taxi routing and assignment problem where agents must decide how to best pick up passengers in order to minimize overall waiting time. While this problem is situated on a graphical road network, we show that with the proper prompting zero-shot performance is quite strong on this task. Furthermore, with limited fine-tuning along with the one-at-a-time rollout algorithm for look ahead, LLMs can out-compete existing approaches with 50 times fewer environmental interactions. We also explore the benefits of various linguistic prompting approaches and show that including certain easy-to-compute information in the prompt significantly improves performance. Finally, we highlight the LLM's built-in semantic understanding, showing its ability to adapt to environmental factors through simple prompts.
Reinforcement Learning from Human Feedback (RLHF) is essential for aligning large language models (LLMs) with human values. However, RLHF is susceptible to reward hacking, where the agent exploits flaws in the reward function rather than learning the intended behavior, thus degrading alignment. While reward shaping helps stabilize RLHF and partially mitigate reward hacking, a systematic investigation into shaping techniques and their underlying principles remains lacking. To bridge this gap, we present a comprehensive study of the prevalent reward shaping methods. Our analysis suggests three key design principles: (1) RL reward is ideally bounded, (2) RL benefits from rapid initial growth followed by gradual convergence, and (3) RL reward is best formulated as a function of centered reward. Guided by these insights, we propose Preference As Reward (PAR), a novel approach that leverages the latent preferences embedded within the reward model itself as the signal for reinforcement learning. We evaluated PAR on two base models, Gemma2-2B and Llama3-8B, using two datasets, Ultrafeedback-Binarized and HH-RLHF. Experimental results demonstrate PAR's superior performance over other reward shaping methods. On the AlpacaEval 2.0 benchmark, PAR achieves a win rate at least 5 percentage points higher than competing approaches. Furthermore, PAR exhibits remarkable data efficiency, requiring only a single reference reward for optimal performance, and maintains robustness against reward hacking even after two full epochs of training. Code is available at https://github.com/PorUna-byte/PAR.
The AgentSociety Challenge is the first competition in the Web Conference that aims to explore the potential of Large Language Model (LLM) agents in modeling user behavior and enhancing recommender systems on web platforms. The Challenge consists of two tracks: the User Modeling Track and the Recommendation Track. Participants are tasked to utilize a combined dataset from Yelp, Amazon, and Goodreads, along with an interactive environment simulator, to develop innovative LLM agents. The Challenge has attracted 295 teams across the globe and received over 1,400 submissions in total over the course of 37 official competition days. The participants have achieved 21.9% and 20.3% performance improvement for Track 1 and Track 2 in the Development Phase, and 9.1% and 15.9% in the Final Phase, representing a significant accomplishment. This paper discusses the detailed designs of the Challenge, analyzes the outcomes, and highlights the most successful LLM agent designs. To support further research and development, we have open-sourced the benchmark environment at https://tsinghua-fib-lab.github.io/AgentSocietyChallenge.
This work leverages Large Language Models (LLMs) to simulate human mobility, addressing challenges like high costs and privacy concerns in traditional models. Our hierarchical framework integrates persona generation, activity selection, and destination prediction, using real-world demographic and psychological data to create realistic movement patterns. Both physical models and language models are employed to explore and demonstrate different methodologies for human mobility simulation. By structuring data with summarization and weighted density metrics, the system ensures scalable memory management while retaining actionable insights. Preliminary results indicate that LLM-driven simulations align with observed real-world patterns, offering scalable, interpretable insights for social problems such as urban planning, traffic management, and public health. The framework's ability to dynamically generate personas and activities enables it to provide adaptable and realistic daily routines. This study demonstrates the transformative potential of LLMs in advancing mobility modeling for societal and urban applications. The source code and interactive demo for our framework are available at https://github.com/cju0/TrajLLM.
Zero-shot named entity recognition (NER) aims to develop entity recognition systems from unannotated text corpora. This task presents substantial challenges due to minimal human intervention. Recent work has adapted large language models (LLMs) for zero-shot NER by crafting specialized prompt templates. It advances model self-learning abilities by incorporating self-annotated demonstrations. However, two important challenges persist: (i) Correlations between contexts surrounding entities are overlooked, leading to wrong type predictions or entity omissions. (ii) The indiscriminate use of task demonstrations, retrieved through shallow similarity-based strategies, severely misleads LLMs during inference. In this paper, we introduce the cooperative multi-agent system (CMAS), a novel framework for zero-shot NER that uses the collective intelligence of multiple agents to address the challenges outlined above. CMAS has four main agents: (i) a self-annotator, (ii) a type-related feature (TRF) extractor, (iii) a demonstration discriminator, and (iv) an overall predictor. To explicitly capture correlations between contexts surrounding entities, CMAS reformulates NER into two subtasks: recognizing named entities and identifying entity type-related features within the target sentence. To enable controllable utilization of demonstrations, a demonstration discriminator is established to incorporate the self-reflection mechanism, automatically evaluating helpfulness scores for the target sentence. Experimental results show that CMAS significantly improves zero-shot NER performance across six benchmarks, including both domain-specific and general-domain scenarios. Furthermore, CMAS demonstrates its effectiveness in few-shot settings and with various LLM backbones.
In role-playing games (RPGs), the level of immersion is critical-especially when an in-game agent conveys tasks, hints, or ideas to the player. For an agent to accurately interpret the player's emotional state and contextual nuances, a foundational level of understanding is required, which can be achieved using a Large Language Model (LLM). Maintaining the LLM's focus across multiple context changes, however, necessitates a more robust approach, such as integrating the LLM with a dedicated task allocation model to guide its performance throughout gameplay. In response to this need, we introduce Voting-Based Task Assignment (VBTA), a framework inspired by human reasoning in task allocation and completion. VBTA assigns capability profiles to agents and task descriptions to tasks, then generates a suitability matrix that quantifies the alignment between an agent's abilities and a task's requirements. Leveraging six distinct voting methods, a pre-trained LLM, and integrating conflict-based search (CBS) for path planning, VBTA efficiently identifies and assigns the most suitable agent to each task. While existing approaches focus on generating individual aspects of gameplay, such as single quests, or combat encounters, our method shows promise when generating both unique combat encounters and narratives because of its generalizable nature.
AI programming tools enable powerful code generation, and recent prototypes attempt to reduce user effort with proactive AI agents, but their impact on programming workflows remains unexplored. We introduce and evaluate Codellaborator, a design probe LLM agent that initiates programming assistance based on editor activities and task context. We explored three interface variants to assess trade-offs between increasingly salient AI support: prompt-only, proactive agent, and proactive agent with presence and context (Codellaborator). In a within-subject study (N=18), we find that proactive agents increase efficiency compared to prompt-only paradigm, but also incur workflow disruptions. However, presence indicators and \revise{interaction context support} alleviated disruptions and improved users' awareness of AI processes. We underscore trade-offs of Codellaborator on user control, ownership, and code understanding, emphasizing the need to adapt proactivity to programming processes. Our research contributes to the design exploration and evaluation of proactive AI systems, presenting design implications on AI-integrated programming workflow.
With the urbanization process, an increasing number of sensors are being deployed in transportation systems, leading to an explosion of big data. To harness the power of this vast transportation data, various machine learning (ML) and artificial intelligence (AI) methods have been introduced to address numerous transportation challenges. However, these methods often require significant investment in data collection, processing, storage, and the employment of professionals with expertise in transportation and ML. Additionally, privacy issues are a major concern when processing data for real-world traffic control and management. To address these challenges, the research team proposes an innovative Multi-agent framework named Independent Mobility GPT (IDM-GPT) based on large language models (LLMs) for customized traffic analysis, management suggestions, and privacy preservation. IDM-GPT efficiently connects users, transportation databases, and ML models economically. IDM-GPT trains, customizes, and applies various LLM-based AI agents for multiple functions, including user query comprehension, prompts optimization, data analysis, model selection, and performance evaluation and enhancement. With IDM-GPT, users without any background in transportation or ML can efficiently and intuitively obtain data analysis and customized suggestions in near real-time based on their questions. Experimental results demonstrate that IDM-GPT delivers satisfactory performance across multiple traffic-related tasks, providing comprehensive and actionable insights that support effective traffic management and urban mobility improvement.
Optimizing language models for use in conversational agents requires large quantities of example dialogues. Increasingly, these dialogues are synthetically generated by using powerful large language models (LLMs), especially in domains with challenges to obtain authentic human data. One such domain is human resources (HR). In this context, we compare two LLM-based dialogue generation methods for the use case of generating HR job interviews, and assess whether one method generates higher-quality dialogues that are more challenging to distinguish from genuine human discourse. The first method uses a single prompt to generate the complete interview dialog. The second method uses two agents that converse with each other. To evaluate dialogue quality under each method, we ask a judge LLM to determine whether AI was used for interview generation, using pairwise interview comparisons. We demonstrate that despite a sixfold increase in token cost, interviews generated with the dual-prompt method achieve a win rate up to ten times higher than those generated with the single-prompt method. This difference remains consistent regardless of whether GPT-4o or Llama 3.3 70B is used for either interview generation or judging quality.
Large Language Models (LLMs) have the potential for substantial common sense reasoning. However, these capabilities are often emergent in larger models. This means smaller models that can be run locally are less helpful and capable with respect to certain reasoning tasks. To meet our problem space requirements, we fine-tune smaller LLMs to disaster domains, as these domains involve complex and low-frequency physical common sense knowledge. We introduce a pipeline to create Field Ready Instruction Decoding Agent (FRIDA) models, where domain experts and linguists combine their knowledge to make high-quality seed data that is used to generate synthetic data for fine-tuning. We create a set of 130 seed instructions for synthetic generation, a synthetic dataset of 25000 instructions, and 119 evaluation instructions relating to both general and earthquake-specific object affordances. We fine-tune several LLaMa and Mistral instruction-tuned models and find that FRIDA models outperform their base models at a variety of sizes. We then run an ablation study to understand which kinds of synthetic data most affect performance and find that training physical state and object function common sense knowledge alone improves over FRIDA models trained on all data. We conclude that the FRIDA pipeline is capable of instilling general common sense, but needs to be augmented with information retrieval for specific domain knowledge.
Leveraging multiple large language models (LLMs) to build collaborative multi-agentic workflows has demonstrated significant potential. However, most previous studies focus on prompting the out-of-the-box LLMs, relying on their innate capability for collaboration, which may not improve LLMs' performance as shown recently. In this paper, we introduce a new post-training paradigm MAPoRL (Multi-Agent Post-co-training for collaborative LLMs with Reinforcement Learning), to explicitly elicit the collaborative behaviors and further unleash the power of multi-agentic LLM frameworks. In MAPoRL, multiple LLMs first generate their own responses independently and engage in a multi-turn discussion to collaboratively improve the final answer. In the end, a MAPoRL verifier evaluates both the answer and the discussion, by assigning a score that verifies the correctness of the answer, while adding incentives to encourage corrective and persuasive discussions. The score serves as the co-training reward, and is then maximized through multi-agent RL. Unlike existing LLM post-training paradigms, MAPoRL advocates the co-training of multiple LLMs together using RL for better generalization. Accompanied by analytical insights, our experiments demonstrate that training individual LLMs alone is insufficient to induce effective collaboration. In contrast, multi-agent co-training can boost the collaboration performance across benchmarks, with generalization to unseen domains.
Existing LLM-based agents have achieved strong performance on held-in tasks, but their generalizability to unseen tasks remains poor. Hence, some recent work focus on fine-tuning the policy model with more diverse tasks to improve the generalizability. In this work, we find that finetuning a reward model to guide the policy model is more robust than directly finetuning the policy model. Based on this finding, we propose AgentRM, a generalizable reward model, to guide the policy model for effective test-time search. We comprehensively investigate three approaches to construct the reward model, including explicit reward modeling, implicit reward modeling and LLM-as-a-judge. We then use AgentRM to guide the answer generation with Best-of-N sampling and step-level beam search. On four types of nine agent tasks, AgentRM enhances the base policy model by $8.8$ points on average, surpassing the top general agent by $4.0$. Moreover, it demonstrates weak-to-strong generalization, yielding greater improvement of $12.6$ on LLaMA-3-70B policy model. As for the specializability, AgentRM can also boost a finetuned policy model and outperform the top specialized agent by $11.4$ on three held-in tasks. Further analysis verifies its effectiveness in test-time scaling. Codes will be released to facilitate the research in this area.
In the multi-turn interaction schema, large language models (LLMs) can leverage user feedback to enhance the quality and relevance of their responses. However, evaluating an LLM's ability to incorporate user refutation feedback is crucial yet challenging. In this study, we introduce RefuteBench 2.0, which significantly extends the original RefuteBench by incorporating LLM agents as refuters and evaluators, which allows for flexible and comprehensive assessment. We design both transient and persistent refutation instructions with different validity periods. Meta-evaluation shows that the LLM-based refuter could generate more human-like refutations and the evaluators could assign scores with high correlation with humans. Experimental results of various LLMs show that current models could effectively satisfy the refutation but fail to memorize the refutation information. Interestingly, we also observe that the performance of the initial task decreases as the refutations increase. Analysis of the attention scores further shows a potential weakness of current LLMs: they struggle to retain and correctly use previous information during long context dialogues. https://github.com/ElliottYan/RefuteBench-2.0
Debt collection negotiations (DCN) are vital for managing non-performing loans (NPLs) and reducing creditor losses. Traditional methods are labor-intensive, while large language models (LLMs) offer promising automation potential. However, prior systems lacked dynamic negotiation and real-time decision-making capabilities. This paper explores LLMs in automating DCN and proposes a novel evaluation framework with 13 metrics across 4 aspects. Our experiments reveal that LLMs tend to over-concede compared to human negotiators. To address this, we propose the Multi-Agent Debt Negotiation (MADeN) framework, incorporating planning and judging modules to improve decision rationality. We also apply post-training techniques, including DPO with rejection sampling, to optimize performance. Our studies provide valuable insights for practitioners and researchers seeking to enhance efficiency and outcomes in this domain.
This paper introduces Leaderboard Auto Generation (LAG), a novel and well-organized framework for automatic generation of leaderboards on a given research topic in rapidly evolving fields like Artificial Intelligence (AI). Faced with a large number of AI papers updated daily, it becomes difficult for researchers to track every paper's proposed methods, experimental results, and settings, prompting the need for efficient automatic leaderboard construction. While large language models (LLMs) offer promise in automating this process, challenges such as multi-document summarization, leaderboard generation, and experiment fair comparison still remain under exploration. LAG solves these challenges through a systematic approach that involves the paper collection, experiment results extraction and integration, leaderboard generation, and quality evaluation. Our contributions include a comprehensive solution to the leaderboard construction problem, a reliable evaluation method, and experimental results showing the high quality of leaderboards.
The growing prevalence of Large Language Models (LLMs) is reshaping online text-based communication; a transformation that is extensively studied as AI-mediated communication. However, much of the existing research remains bound by traditional communication models, where messages are created and transmitted directly between humans despite LLMs being able to play a more active role in transforming messages. In this work, we propose the Intersubjective Model of AI-mediated Communication, an alternative communication model that leverages LLM-based adaptive agents to augment human-human communication. Unlike traditional communication models that focus on the accurate transmission of information, the Intersubjective Model allows for communication to be designed in an adaptive and customizable way to create alternative interactions by dynamically shaping messages in real time and facilitating shared understanding between the human participants. In this paper, we have developed a prototype text chat system based on the Intersubjective Model to describe the potential of this model, as well as the design space it affords.
Recent interest in human-AI interactions in agent-based modeling and simulation (ABMS) has grown rapidly due to the widespread utilization of large language models (LLMs). ABMS is an intelligent approach that simulates autonomous agents' behaviors within a defined environment to research emergent phenomena. Integrating LLMs into ABMS enables natural language interaction between humans and models. Meanwhile, it introduces new challenges that rely on human interaction to address. Human involvement can assist ABMS in adapting to flexible and complex research demands. However, systematic reviews of interactions that examine how humans and AI interact in ABMS are lacking. In this paper, we investigate existing works and propose a novel taxonomy to categorize the interactions derived from them. Specifically, human users refer to researchers who utilize ABMS tools to conduct their studies in our survey. We decompose interactions into five dimensions: the goals that users want to achieve (Why), the phases that users are involved (When), the components of the system (What), the roles of users (Who), and the means of interactions (How). Our analysis summarizes the findings that reveal existing interaction patterns. They provide researchers who develop interactions with comprehensive guidance on how humans and AI interact. We further discuss the unexplored interactions and suggest future research directions.
The rise of echo chambers on social media platforms has heightened concerns about polarization and the reinforcement of existing beliefs. Traditional approaches for simulating echo chamber formation have often relied on predefined rules and numerical simulations, which, while insightful, may lack the nuance needed to capture complex, real-world interactions. In this paper, we present a novel framework that leverages large language models (LLMs) as generative agents to simulate echo chamber dynamics within social networks. The novelty of our approach is that it incorporates both opinion updates and network rewiring behaviors driven by LLMs, allowing for a context-aware and semantically rich simulation of social interactions. Additionally, we utilize real-world Twitter (now X) data to benchmark the LLM-based simulation against actual social media behaviors, providing insights into the accuracy and realism of the generated opinion trends. Our results demonstrate the efficacy of LLMs in modeling echo chamber formation, capturing both structural and semantic dimensions of opinion clustering. %This work contributes to a deeper understanding of social influence dynamics and offers a new tool for studying polarization in online communities.
Recent advancements in large language models (LLMs) have significantly improved performance in natural language processing tasks. However, their ability to generalize to dynamic, unseen tasks, particularly in numerical reasoning, remains a challenge. Existing benchmarks mainly evaluate LLMs on problems with predefined optimal solutions, which may not align with real-world scenarios where clear answers are absent. To bridge this gap, we design the Agent Trading Arena, a virtual numerical game simulating complex economic systems through zero-sum games, where agents invest in stock portfolios. Our experiments reveal that LLMs, including GPT-4o, struggle with algebraic reasoning when dealing with plain-text stock data, often focusing on local details rather than global trends. In contrast, LLMs perform significantly better with geometric reasoning when presented with visual data, such as scatter plots or K-line charts, suggesting that visual representations enhance numerical reasoning. This capability is further improved by incorporating the reflection module, which aids in the analysis and interpretation of complex data. We validate our findings on NASDAQ Stock dataset, where LLMs demonstrate stronger reasoning with visual data compared to text. Our code and data are publicly available at https://github.com/wekjsdvnm/Agent-Trading-Arena.git.
Graph-theoretic problems arise in real-world applications like logistics, communication networks, and traffic optimization. These problems are often complex, noisy, and irregular, posing challenges for traditional algorithms. Large language models (LLMs) offer potential solutions but face challenges, including limited accuracy and input length constraints. To address these challenges, we propose MA-GTS (Multi-Agent Graph Theory Solver), a multi-agent framework that decomposes these complex problems through agent collaboration. MA-GTS maps the implicitly expressed text-based graph data into clear, structured graph representations and dynamically selects the most suitable algorithm based on problem constraints and graph structure scale. This approach ensures that the solution process remains efficient and the resulting reasoning path is interpretable. We validate MA-GTS using the G-REAL dataset, a real-world-inspired graph theory dataset we created. Experimental results show that MA-GTS outperforms state-of-the-art approaches in terms of efficiency, accuracy, and scalability, with strong results across multiple benchmarks (G-REAL 94.2%, GraCoRe 96.9%, NLGraph 98.4%).MA-GTS is open-sourced at https://github.com/ZIKEYUAN/MA-GTS.git.
Large Language Models have garnered significant attention for their capabilities in multilingual natural language processing, while studies on risks associated with cross biases are limited to immediate context preferences. Cross-language disparities in reasoning-based recommendations remain largely unexplored, with a lack of even descriptive analysis. This study is the first to address this gap. We test LLM's applicability and capability in providing personalized advice across three key scenarios: university applications, travel, and relocation. We investigate multilingual bias in state-of-the-art LLMs by analyzing their responses to decision-making tasks across multiple languages. We quantify bias in model-generated scores and assess the impact of demographic factors and reasoning strategies (e.g., Chain-of-Thought prompting) on bias patterns. Our findings reveal that local language bias is prevalent across different tasks, with GPT-4 and Sonnet reducing bias for English-speaking countries compared to GPT-3.5 but failing to achieve robust multilingual alignment, highlighting broader implications for multilingual AI agents and applications such as education.
Large Language Models (LLMs) have significantly advanced the fact-checking studies. However, existing automated fact-checking evaluation methods rely on static datasets and classification metrics, which fail to automatically evaluate the justification production and uncover the nuanced limitations of LLMs in fact-checking. In this work, we introduce FACT-AUDIT, an agent-driven framework that adaptively and dynamically assesses LLMs' fact-checking capabilities. Leveraging importance sampling principles and multi-agent collaboration, FACT-AUDIT generates adaptive and scalable datasets, performs iterative model-centric evaluations, and updates assessments based on model-specific responses. By incorporating justification production alongside verdict prediction, this framework provides a comprehensive and evolving audit of LLMs' factual reasoning capabilities, to investigate their trustworthiness. Extensive experiments demonstrate that FACT-AUDIT effectively differentiates among state-of-the-art LLMs, providing valuable insights into model strengths and limitations in model-centric fact-checking analysis.
LLM-based Interactive Drama is a novel AI-based dialogue scenario, where the user (i.e. the player) plays the role of a character in the story, has conversations with characters played by LLM agents, and experiences an unfolding story. This paper begins with understanding interactive drama from two aspects: Immersion, the player's feeling of being present in the story, and Agency, the player's ability to influence the story world. Both are crucial to creating an enjoyable interactive experience, while they have been underexplored in previous work. To enhance these two aspects, we first propose Playwriting-guided Generation, a novel method that helps LLMs craft dramatic stories with substantially improved structures and narrative quality. Additionally, we introduce Plot-based Reflection for LLM agents to refine their reactions to align with the player's intentions. Our evaluation relies on human judgment to assess the gains of our methods in terms of immersion and agency.
Previous research has shown that humans are more receptive towards language models that that exhibit empathetic behavior. While empathy is essential for developing helpful dialogue agents, very few large corpora containing empathetic dialogues are available for fine-tune LLMs. The few existing corpora have largely relied on crowdsourcing to simulate empathetic conversations, a process that is expensive, time-consuming, and not scalable to larger datasets. We propose a data generation framework for developing SYNTHEMPATHY, a large corpus containing 105k empathetic responses to real-life situations compiled through LLM generation. A base Mistral 7B model fine-tuned on our SYNTHEMPATHY corpus exhibits an increase in the average empathy score.
Computer vision is a critical component in a wide range of real-world applications, including plant monitoring in agriculture and handwriting classification in digital systems. However, developing high-performance computer vision models traditionally demands both machine learning (ML) expertise and domain-specific knowledge, making the process costly, labor-intensive, and inaccessible to many. Large language model (LLM) agents have emerged as a promising solution to automate this workflow, but most existing methods share a common limitation: they attempt to optimize entire pipelines in a single step before evaluation, making it difficult to attribute improvements to specific changes. This lack of granularity leads to unstable optimization and slower convergence, limiting their effectiveness. To address this, we introduce Iterative Refinement, a novel strategy for LLM-driven ML pipeline design inspired by how human ML experts iteratively refine models, focusing on one component at a time rather than making sweeping changes all at once. By systematically updating individual components based on real training feedback, Iterative Refinement improves stability, interpretability, and overall model performance. We implement this strategy in IMPROVE, an end-to-end LLM agent framework for automating and optimizing object classification pipelines. Through extensive evaluations across datasets of varying sizes and domains, including standard benchmarks and Kaggle competition datasets, we demonstrate that Iterative Refinement enables IMPROVE to consistently achieve better performance over existing zero-shot LLM-based approaches. These findings establish Iterative Refinement as an effective new strategy for LLM-driven ML automation and position IMPROVE as an accessible solution for building high-quality computer vision models without requiring ML expertise.
Compound AI systems, comprising multiple interacting components such as LLM agents and external tools, demonstrate state-of-the-art results across diverse tasks. It is hence crucial to align components within the system to produce consistent results that match human expectations. However, conventional alignment methods, such as Direct Preference Optimization (DPO), are not directly applicable to compound AI systems. These challenges include the non-differentiable interactions between components, making end-to-end gradient optimization infeasible. Additionally, system-level preferences cannot be directly translated into component-level preferences, further complicating alignment. We address the issues by formulating compound AI systems as Directed Acyclic Graphs (DAGs), capturing the connections between agents and the data generation processes. We propose a system-level DPO (SysDPO) to jointly align compound systems by adapting the DPO to operate on these DAGs. We study the joint alignment of an LLM and a diffusion model to demonstrate the effectiveness of our approach. Our exploration provides insights into the alignment of compound AI systems and lays a foundation for future advancements.
We introduce ARACNE, a fully autonomous LLM-based pentesting agent tailored for SSH services that can execute commands on real Linux shell systems. Introduces a new agent architecture with multi-LLM model support. Experiments show that ARACNE can reach a 60\% success rate against the autonomous defender ShelLM and a 57.58\% success rate against the Over The Wire Bandit CTF challenges, improving over the state-of-the-art. When winning, the average number of actions taken by the agent to accomplish the goals was less than 5. The results show that the use of multi-LLM is a promising approach to increase accuracy in the actions.
Large language models ($\textbf{LLMs}$) have emerged as a powerful method for discovery. Instead of utilizing numerical data, LLMs utilize associated variable $\textit{semantic metadata}$ to predict variable relationships. Simultaneously, LLMs demonstrate impressive abilities to act as black-box optimizers when given an objective $f$ and sequence of trials. We study LLMs at the intersection of these two capabilities by applying LLMs to the task of $\textit{interactive graph discovery}$: given a ground truth graph $G^*$ capturing variable relationships and a budget of $I$ edge experiments over $R$ rounds, minimize the distance between the predicted graph $\hat{G}_R$ and $G^*$ at the end of the $R$-th round. To solve this task we propose $\textbf{IGDA}$, a LLM-based pipeline incorporating two key components: 1) an LLM uncertainty-driven method for edge experiment selection 2) a local graph update strategy utilizing binary feedback from experiments to improve predictions for unselected neighboring edges. Experiments on eight different real-world graphs show our approach often outperforms all baselines including a state-of-the-art numerical method for interactive graph discovery. Further, we conduct a rigorous series of ablations dissecting the impact of each pipeline component. Finally, to assess the impact of memorization, we apply our interactive graph discovery strategy to a complex, new (as of July 2024) causal graph on protein transcription factors, finding strong performance in a setting where memorization is impossible. Overall, our results show IGDA to be a powerful method for graph discovery complementary to existing numerically driven approaches.
This paper pioneers a novel approach to economic and public policy analysis by leveraging multiple Large Language Models (LLMs) as heterogeneous artificial economic agents. We first evaluate five LLMs' economic decision-making capabilities in solving two-period consumption allocation problems under two distinct scenarios: with explicit utility functions and based on intuitive reasoning. While previous research has often simulated heterogeneity by solely varying prompts, our approach harnesses the inherent variations in analytical capabilities across different LLMs to model agents with diverse cognitive traits. Building on these findings, we construct a Multi-LLM-Agent-Based (MLAB) framework by mapping these LLMs to specific educational groups and corresponding income brackets. Using interest-income taxation as a case study, we demonstrate how the MLAB framework can simulate policy impacts across heterogeneous agents, offering a promising new direction for economic and public policy analysis by leveraging LLMs' human-like reasoning capabilities and computational power.
Large Language Models (LLMs) have recently demonstrated remarkable performance in tasks such as Retrieval-Augmented Generation (RAG) and autonomous AI agent workflows. Yet, when faced with large sets of unstructured documents requiring progressive exploration, analysis, and synthesis, such as conducting literature survey, existing approaches often fall short. We address this challenge -- termed Progressive Document Investigation -- by introducing Graphy, an end-to-end platform that automates data modeling, exploration and high-quality report generation in a user-friendly manner. Graphy comprises an offline Scrapper that transforms raw documents into a structured graph of Fact and Dimension nodes, and an online Surveyor that enables iterative exploration and LLM-driven report generation. We showcase a pre-scrapped graph of over 50,000 papers -- complete with their references -- demonstrating how Graphy facilitates the literature-survey scenario. The demonstration video can be found at https://youtu.be/uM4nzkAdGlM.
Recent work, spanning from autonomous vehicle coordination to in-space assembly, has shown the importance of learning collaborative behavior for enabling robots to achieve shared goals. A common approach for learning this cooperative behavior is to utilize the centralized-training decentralized-execution paradigm. However, this approach also introduces a new challenge: how do we evaluate the contributions of each agent's actions to the overall success or failure of the team. This credit assignment problem has remained open, and has been extensively studied in the Multi-Agent Reinforcement Learning literature. In fact, humans manually inspecting agent behavior often generate better credit evaluations than existing methods. We combine this observation with recent works which show Large Language Models demonstrate human-level performance at many pattern recognition tasks. Our key idea is to reformulate credit assignment to the two pattern recognition problems of sequence improvement and attribution, which motivates our novel LLM-MCA method. Our approach utilizes a centralized LLM reward-critic which numerically decomposes the environment reward based on the individualized contribution of each agent in the scenario. We then update the agents' policy networks based on this feedback. We also propose an extension LLM-TACA where our LLM critic performs explicit task assignment by passing an intermediary goal directly to each agent policy in the scenario. Both our methods far outperform the state-of-the-art on a variety of benchmarks, including Level-Based Foraging, Robotic Warehouse, and our new Spaceworld benchmark which incorporates collision-related safety constraints. As an artifact of our methods, we generate large trajectory datasets with each timestep annotated with per-agent reward information, as sampled from our LLM critics.
This paper develops an agentic framework that employs large language models (LLMs) to automate the generation of persuasive and grounded marketing content, using real estate listing descriptions as our focal application domain. Our method is designed to align the generated content with user preferences while highlighting useful factual attributes. This agent consists of three key modules: (1) Grounding Module, mimicking expert human behavior to predict marketable features; (2) Personalization Module, aligning content with user preferences; (3) Marketing Module, ensuring factual accuracy and the inclusion of localized features. We conduct systematic human-subject experiments in the domain of real estate marketing, with a focus group of potential house buyers. The results demonstrate that marketing descriptions generated by our approach are preferred over those written by human experts by a clear margin. Our findings suggest a promising LLM-based agentic framework to automate large-scale targeted marketing while ensuring responsible generation using only facts.
Autonomous Driving Systems (ADSs) are revolutionizing transportation by reducing human intervention, improving operational efficiency, and enhancing safety. Large Language Models (LLMs), known for their exceptional planning and reasoning capabilities, have been integrated into ADSs to assist with driving decision-making. However, LLM-based single-agent ADSs face three major challenges: limited perception, insufficient collaboration, and high computational demands. To address these issues, recent advancements in LLM-based multi-agent ADSs have focused on improving inter-agent communication and cooperation. This paper provides a frontier survey of LLM-based multi-agent ADSs. We begin with a background introduction to related concepts, followed by a categorization of existing LLM-based approaches based on different agent interaction modes. We then discuss agent-human interactions in scenarios where LLM-based agents engage with humans. Finally, we summarize key applications, datasets, and challenges in this field to support future research (https://anonymous.4open.science/r/LLM-based_Multi-agent_ADS-3A5C/README.md).
Alpha mining, a critical component in quantitative investment, focuses on discovering predictive signals for future asset returns in increasingly complex financial markets. However, the pervasive issue of alpha decay, where factors lose their predictive power over time, poses a significant challenge for alpha mining. Traditional methods like genetic programming face rapid alpha decay from overfitting and complexity, while approaches driven by Large Language Models (LLMs), despite their promise, often rely too heavily on existing knowledge, creating homogeneous factors that worsen crowding and accelerate decay. To address this challenge, we propose AlphaAgent, an autonomous framework that effectively integrates LLM agents with ad hoc regularizations for mining decay-resistant alpha factors. AlphaAgent employs three key mechanisms: (i) originality enforcement through a similarity measure based on abstract syntax trees (ASTs) against existing alphas, (ii) hypothesis-factor alignment via LLM-evaluated semantic consistency between market hypotheses and generated factors, and (iii) complexity control via AST-based structural constraints, preventing over-engineered constructions that are prone to overfitting. These mechanisms collectively guide the alpha generation process to balance originality, financial rationale, and adaptability to evolving market conditions, mitigating the risk of alpha decay. Extensive evaluations show that AlphaAgent outperforms traditional and LLM-based methods in mitigating alpha decay across bull and bear markets, consistently delivering significant alpha in Chinese CSI 500 and US S&P 500 markets over the past four years. Notably, AlphaAgent showcases remarkable resistance to alpha decay, elevating the potential for yielding powerful factors.
The autonomous AI agents using large language models can create undeniable values in all span of the society but they face security threats from adversaries that warrants immediate protective solutions because trust and safety issues arise. Considering the many-shot jailbreaking and deceptive alignment as some of the main advanced attacks, that cannot be mitigated by the static guardrails used during the supervised training, points out a crucial research priority for real world robustness. The combination of static guardrails in dynamic multi-agent system fails to defend against those attacks. We intend to enhance security for LLM-based agents through the development of new evaluation frameworks which identify and counter threats for safe operational deployment. Our work uses three examination methods to detect rogue agents through a Reverse Turing Test and analyze deceptive alignment through multi-agent simulations and develops an anti-jailbreaking system by testing it with GEMINI 1.5 pro and llama-3.3-70B, deepseek r1 models using tool-mediated adversarial scenarios. The detection capabilities are strong such as 94\% accuracy for GEMINI 1.5 pro yet the system suffers persistent vulnerabilities when under long attacks as prompt length increases attack success rates (ASR) and diversity metrics become ineffective in prediction while revealing multiple complex system faults. The findings demonstrate the necessity of adopting flexible security systems based on active monitoring that can be performed by the agents themselves together with adaptable interventions by system admin as the current models can create vulnerabilities that can lead to the unreliable and vulnerable system. So, in our work, we try to address such situations and propose a comprehensive framework to counteract the security issues.
We present RapidPen, a fully automated penetration testing (pentesting) framework that addresses the challenge of achieving an initial foothold (IP-to-Shell) without human intervention. Unlike prior approaches that focus primarily on post-exploitation or require a human-in-the-loop, RapidPen leverages large language models (LLMs) to autonomously discover and exploit vulnerabilities, starting from a single IP address. By integrating advanced ReAct-style task planning (Re) with retrieval-augmented knowledge bases of successful exploits, along with a command-generation and direct execution feedback loop (Act), RapidPen systematically scans services, identifies viable attack vectors, and executes targeted exploits in a fully automated manner. In our evaluation against a vulnerable target from the Hack The Box platform, RapidPen achieved shell access within 200-400 seconds at a per-run cost of approximately \$0.3-\$0.6, demonstrating a 60\% success rate when reusing prior "success-case" data. These results underscore the potential of truly autonomous pentesting for both security novices and seasoned professionals. Organizations without dedicated security teams can leverage RapidPen to quickly identify critical vulnerabilities, while expert pentesters can offload repetitive tasks and focus on complex challenges. Ultimately, our work aims to make penetration testing more accessible and cost-efficient, thereby enhancing the overall security posture of modern software ecosystems.
Understanding how large language models (LLMs) represent and reason about spatial information is crucial for building robust agentic systems that can navigate real and simulated environments. In this work, we investigate the influence of different text-based spatial representations on LLM performance and internal activations in a grid-world navigation task. By evaluating models of various sizes on a task that requires navigating toward a goal, we examine how the format used to encode spatial information impacts decision-making. Our experiments reveal that cartesian representations of space consistently yield higher success rates and path efficiency, with performance scaling markedly with model size. Moreover, probing LLaMA-3.1-8B revealed subsets of internal units, primarily located in intermediate layers, that robustly correlate with spatial features, such as the position of the agent in the grid or action correctness, regardless of how that information is represented, and are also activated by unrelated spatial reasoning tasks. This work advances our understanding of how LLMs process spatial information and provides valuable insights for developing more interpretable and robust agentic AI systems.
The applications of large language models (LLMs) in various biological domains have been explored recently, but their reasoning ability in complex biological systems, such as pathways, remains underexplored, which is crucial for predicting biological phenomena, formulating hypotheses, and designing experiments. This work explores the potential of LLMs in pathway reasoning. We introduce BioMaze, a dataset with 5.1K complex pathway problems derived from real research, covering various biological contexts including natural dynamic changes, disturbances, additional intervention conditions, and multi-scale research targets. Our evaluation of methods such as CoT and graph-augmented reasoning, shows that LLMs struggle with pathway reasoning, especially in perturbed systems. To address this, we propose PathSeeker, an LLM agent that enhances reasoning through interactive subgraph-based navigation, enabling a more effective approach to handling the complexities of biological systems in a scientifically aligned manner. The dataset and code are available at https://github.com/zhao-ht/BioMaze.
Consensus formation is pivotal in multi-agent systems (MAS), balancing collective coherence with individual diversity. Conventional LLM-based MAS primarily rely on explicit coordination, e.g., prompts or voting, risking premature homogenization. We argue that implicit consensus, where agents exchange information yet independently form decisions via in-context learning, can be more effective in dynamic environments that require long-horizon adaptability. By retaining partial diversity, systems can better explore novel strategies and cope with external shocks. We formalize a consensus-diversity tradeoff, showing conditions where implicit methods outperform explicit ones. Experiments on three scenarios -- Dynamic Disaster Response, Information Spread and Manipulation, and Dynamic Public-Goods Provision -- confirm partial deviation from group norms boosts exploration, robustness, and performance. We highlight emergent coordination via in-context learning, underscoring the value of preserving diversity for resilient decision-making.
Automating scientific research is considered the final frontier of science. Recently, several papers claim autonomous research agents can generate novel research ideas. Amidst the prevailing optimism, we document a critical concern: a considerable fraction of such research documents are smartly plagiarized. Unlike past efforts where experts evaluate the novelty and feasibility of research ideas, we request $13$ experts to operate under a different situational logic: to identify similarities between LLM-generated research documents and existing work. Concerningly, the experts identify $24\%$ of the $50$ evaluated research documents to be either paraphrased (with one-to-one methodological mapping), or significantly borrowed from existing work. These reported instances are cross-verified by authors of the source papers. Problematically, these LLM-generated research documents do not acknowledge original sources, and bypass inbuilt plagiarism detectors. Lastly, through controlled experiments we show that automated plagiarism detectors are inadequate at catching deliberately plagiarized ideas from an LLM. We recommend a careful assessment of LLM-generated research, and discuss the implications of our findings on research and academic publishing.
The rapid growth of the blockchain ecosystem and the increasing value locked in smart contracts necessitate robust security measures. While languages like Solidity and Move aim to improve smart contract security, vulnerabilities persist. This paper presents Smartify, a novel multi-agent framework leveraging Large Language Models (LLMs) to automatically detect and repair vulnerabilities in Solidity and Move smart contracts. Unlike traditional methods that rely solely on vast pre-training datasets, Smartify employs a team of specialized agents working on different specially fine-tuned LLMs to analyze code based on underlying programming concepts and language-specific security principles. We evaluated Smartify on a dataset for Solidity and a curated dataset for Move, demonstrating its effectiveness in fixing a wide range of vulnerabilities. Our results show that Smartify (Gemma2+codegemma) achieves state-of-the-art performance, surpassing existing LLMs and enhancing general-purpose models' capabilities, such as Llama 3.1. Notably, Smartify can incorporate language-specific knowledge, such as the nuances of Move, without requiring massive language-specific pre-training datasets. This work offers a detailed analysis of various LLMs' performance on smart contract repair, highlighting the strengths of our multi-agent approach and providing a blueprint for developing more secure and reliable decentralized applications in the growing blockchain landscape. We also provide a detailed recipe for extending this to other similar use cases.
Companies across all economic sectors continue to deploy large language models at a rapid pace. Reinforcement learning is experiencing a resurgence of interest due to its association with the fine-tuning of language models from human feedback. Tool-chain language models control task-specific agents; if the converse has not already appeared, it soon will. In this paper, we present what we believe is the first investigation of an intelligent trading agent based on continuous deep reinforcement learning that also controls a large language model with which it can post to a social media feed observed by other traders. We empirically investigate the performance and impact of such an agent in a simulated financial market, finding that it learns to optimize its total reward, and thereby augment its profit, by manipulating the sentiment of the posts it produces. The paper concludes with discussion, limitations, and suggestions for future work.
This paper presents a reproducibility study and extension of "Cooperation, Competition, and Maliciousness: LLM-Stakeholders Interactive Negotiation." We validate the original findings using a range of open-weight models (1.5B-70B parameters) and GPT-4o Mini while introducing several novel contributions. We analyze the Pareto front of the games, propose a communication-free baseline to test whether successful negotiations are possible without agent interaction, evaluate recent small language models' performance, analyze structural information leakage in model responses, and implement an inequality metric to assess negotiation fairness. Our results demonstrate that smaller models (<10B parameters) struggle with format adherence and coherent responses, but larger open-weight models can approach proprietary model performance. Additionally, in many scenarios, single-agent approaches can achieve comparable results to multi-agent negotiations, challenging assumptions about the necessity of agent communication to perform well on the benchmark. This work also provides insights into the accessibility, fairness, environmental impact, and privacy considerations of LLM-based negotiation systems.
6G networks aim to achieve global coverage, massive connectivity, and ultra-stringent requirements. Space-Air-Ground Integrated Networks (SAGINs) and Semantic Communication (SemCom) are essential for realizing these goals, yet they introduce considerable complexity in resource orchestration. Drawing inspiration from research in robotics, a viable solution to manage this complexity is the application of Large Language Models (LLMs). Although the use of LLMs in network orchestration has recently gained attention, existing solutions have not sufficiently addressed LLM hallucinations or their adaptation to network dynamics. To address this gap, this paper proposes a framework called Autonomous Reinforcement Coordination (ARC) for a SemCom-enabled SAGIN. This framework employs an LLM-based Retrieval-Augmented Generator (RAG) monitors services, users, and resources and processes the collected data, while a Hierarchical Action Planner (HAP) orchestrates resources. ARC decomposes orchestration into two tiers, utilizing LLMs for high-level planning and Reinforcement Learning (RL) agents for low-level decision-making, in alignment with the Mixture of Experts (MoE) concept. The LLMs utilize Chain-of-Thought (CoT) reasoning for few-shot learning, empowered by contrastive learning, while the RL agents employ replay buffer management for continual learning, thereby achieving efficiency, accuracy, and adaptability. Simulations are provided to demonstrate the effectiveness of ARC, along with a comprehensive discussion on potential future research directions to enhance and upgrade ARC.
Human bodily movements convey critical insights into action intentions and cognitive processes, yet existing multimodal systems primarily focused on understanding human motion via language, vision, and audio, which struggle to capture the dynamic forces and torques inherent in 3D motion. Inertial measurement units (IMUs) present a promising alternative, offering lightweight, wearable, and privacy-conscious motion sensing. However, processing of streaming IMU data faces challenges such as wireless transmission instability, sensor noise, and drift, limiting their utility for long-term real-time motion capture (MoCap), and more importantly, online motion analysis. To address these challenges, we introduce Mojito, an intelligent motion agent that integrates inertial sensing with large language models (LLMs) for interactive motion capture and behavioral analysis.
Conversational agents are increasingly woven into individuals' personal lives, yet users often underestimate the privacy risks involved. The moment users share information with these agents (e.g., LLMs), their private information becomes vulnerable to exposure. In this paper, we characterize the notion of contextual privacy for user interactions with LLMs. It aims to minimize privacy risks by ensuring that users (sender) disclose only information that is both relevant and necessary for achieving their intended goals when interacting with LLMs (untrusted receivers). Through a formative design user study, we observe how even "privacy-conscious" users inadvertently reveal sensitive information through indirect disclosures. Based on insights from this study, we propose a locally-deployable framework that operates between users and LLMs, and identifies and reformulates out-of-context information in user prompts. Our evaluation using examples from ShareGPT shows that lightweight models can effectively implement this framework, achieving strong gains in contextual privacy while preserving the user's intended interaction goals through different approaches to classify information relevant to the intended goals.
Research on large language models (LLMs) has shown remarkable performance in domains such as mathematics, programming, and literary creation. However, most studies have focused on semantic memory-based question answering, neglecting LLMs' potential to handle episodic memory (EM)-related queries. This oversight has led to suboptimal performance in applications requiring EM, including emotional companionship, personal AI assistants, and AI teachers. To address this gap, we introduce Echo, a LLM enhanced with temporal episodic memory. We propose a Multi-Agent Data Generation Framework that guides the model in generating multi-turn, complex scenario episodic memory dialogue data (EM-Train). Temporal information is innovatively incorporated into the LLM training process, and Echo is trained using the EM-Train. Furthermore, We develop an EM-Test benchmark specifically designed to evaluate LLMs' episodic memory capabilities. The EM-Test assesses performance across various time spans and difficulty levels, providing a comprehensive evaluation of multi-turn episodic memory dialogues. Our experiments demonstrate that Echo significantly outperforms state-of-the-art LLMs on EM-Test. Additionally, a qualitative analysis reveals Echo's potential to exhibit human-like episodic memory capabilities. We will open-source all datasets, code, and model weights.
Scientific experimentation, a cornerstone of human progress, demands rigor in reliability, methodical control, and interpretability to yield meaningful results. Despite the growing capabilities of large language models (LLMs) in automating different aspects of the scientific process, automating rigorous experimentation remains a significant challenge. To address this gap, we propose Curie, an AI agent framework designed to embed rigor into the experimentation process through three key components: an intra-agent rigor module to enhance reliability, an inter-agent rigor module to maintain methodical control, and an experiment knowledge module to enhance interpretability. To evaluate Curie, we design a novel experimental benchmark composed of 46 questions across four computer science domains, derived from influential research papers, and widely adopted open-source projects. Compared to the strongest baseline tested, we achieve a 3.4$\times$ improvement in correctly answering experimental questions. Curie is open-sourced at https://github.com/Just-Curieous/Curie.
Recent advances in large language models (LLMs) have shown great potential to accelerate drug discovery. However, the specialized nature of biochemical data often necessitates costly domain-specific fine-tuning, posing critical challenges. First, it hinders the application of more flexible general-purpose LLMs in cutting-edge drug discovery tasks. More importantly, it impedes the rapid integration of the vast amounts of scientific data continuously generated through experiments and research. To investigate these challenges, we propose CLADD, a retrieval-augmented generation (RAG)-empowered agentic system tailored to drug discovery tasks. Through the collaboration of multiple LLM agents, CLADD dynamically retrieves information from biomedical knowledge bases, contextualizes query molecules, and integrates relevant evidence to generate responses -- all without the need for domain-specific fine-tuning. Crucially, we tackle key obstacles in applying RAG workflows to biochemical data, including data heterogeneity, ambiguity, and multi-source integration. We demonstrate the flexibility and effectiveness of this framework across a variety of drug discovery tasks, showing that it outperforms general-purpose and domain-specific LLMs as well as traditional deep learning approaches.
Large Language Models (LLMs) demonstrate impressive performance across various multimodal tasks. However, their effectiveness in cross-cultural contexts remains limited due to the predominantly Western-centric nature of existing data and models. Meanwhile, multi-agent models have shown strong capabilities in solving complex tasks. In this paper, we evaluate the performance of LLMs in a multi-agent interaction setting for the novel task of multicultural image generation. Our key contributions are: (1) We introduce MosAIG, a Multi-Agent framework that enhances multicultural Image Generation by leveraging LLMs with distinct cultural personas; (2) We provide a dataset of 9,000 multicultural images spanning five countries, three age groups, two genders, 25 historical landmarks, and five languages; and (3) We demonstrate that multi-agent interactions outperform simple, no-agent models across multiple evaluation metrics, offering valuable insights for future research. Our dataset and models are available at https://github.com/OanaIgnat/MosAIG.
Memory plays a key role in enhancing LLMs' performance when deployed to real-world applications. Existing solutions face trade-offs: explicit memory designs based on external storage require complex management and incur storage overhead, while implicit memory designs that store information via parameters struggle with reliable retrieval. In this paper, we propose R$^3$Mem, a memory network that optimizes both information Retention and Retrieval through Reversible context compression. Specifically, R$^3$Mem employs virtual memory tokens to compress and encode infinitely long histories, further enhanced by a hierarchical compression strategy that refines information from document- to entity-level for improved assimilation across granularities. For retrieval, R$^3$Mem employs a reversible architecture, reconstructing raw data by invoking the model backward with compressed information. Implemented via parameter-efficient fine-tuning, it can integrate seamlessly with any Transformer-based model. Experiments demonstrate that our memory design achieves state-of-the-art performance in long-context language modeling and retrieval-augmented generation tasks. It also significantly outperforms conventional memory modules in long-horizon interaction tasks like conversational agents, showcasing its potential for next-generation retrieval systems.
Answering complex, long-context questions remains a major challenge for large language models (LLMs) as it requires effective question clarifications and context retrieval. We propose Agentic Long-Context Understanding (AgenticLU), a framework designed to enhance an LLM's understanding of such queries by integrating targeted self-clarification with contextual grounding within an agentic workflow. At the core of AgenticLU is Chain-of-Clarifications (CoC), where models refine their understanding through self-generated clarification questions and corresponding contextual groundings. By scaling inference as a tree search where each node represents a CoC step, we achieve 97.8% answer recall on NarrativeQA with a search depth of up to three and a branching factor of eight. To amortize the high cost of this search process to training, we leverage the preference pairs for each step obtained by the CoC workflow and perform two-stage model finetuning: (1) supervised finetuning to learn effective decomposition strategies, and (2) direct preference optimization to enhance reasoning quality. This enables AgenticLU models to generate clarifications and retrieve relevant context effectively and efficiently in a single inference pass. Extensive experiments across seven long-context tasks demonstrate that AgenticLU significantly outperforms state-of-the-art prompting methods and specialized long-context LLMs, achieving robust multi-hop reasoning while sustaining consistent performance as context length grows.
Theory of Mind (ToM), the ability to understand people's mental variables based on their behavior, is key to developing socially intelligent agents. Current approaches to Theory of Mind reasoning either rely on prompting Large Language Models (LLMs), which are prone to systematic errors, or use rigid, handcrafted Bayesian Theory of Mind (BToM) models, which are more robust but cannot generalize across different domains. In this work, we introduce AutoToM, an automated Bayesian Theory of Mind method for achieving open-ended machine Theory of Mind. AutoToM can operate in any domain, infer any mental variable, and conduct robust Theory of Mind reasoning of any order. Given a Theory of Mind inference problem, AutoToM first proposes an initial BToM model. It then conducts automated Bayesian inverse planning based on the proposed model, leveraging an LLM as the backend. Based on the uncertainty of the inference, it iteratively refines the model, by introducing additional mental variables and/or incorporating more timesteps in the context. Empirical evaluations across multiple Theory of Mind benchmarks demonstrate that AutoToM consistently achieves state-of-the-art performance, offering a scalable, robust, and interpretable approach to machine Theory of Mind.
Constructing photorealistic virtual worlds has applications across various fields, but it often requires the extensive labor of highly trained professionals to operate conventional 3D modeling software. To democratize this process, we introduce WorldCraft, a system where large language model (LLM) agents leverage procedural generation to create indoor and outdoor scenes populated with objects, allowing users to control individual object attributes and the scene layout using intuitive natural language commands. In our framework, a coordinator agent manages the overall process and works with two specialized LLM agents to complete the scene creation: ForgeIt, which integrates an ever-growing manual through auto-verification to enable precise customization of individual objects, and ArrangeIt, which formulates hierarchical optimization problems to achieve a layout that balances ergonomic and aesthetic considerations. Additionally, our pipeline incorporates a trajectory control agent, allowing users to animate the scene and operate the camera through natural language interactions. Our system is also compatible with off-the-shelf deep 3D generators to enrich scene assets. Through evaluations and comparisons with state-of-the-art methods, we demonstrate the versatility of WorldCraft, ranging from single-object customization to intricate, large-scale interior and exterior scene designs. This system empowers non-professionals to bring their creative visions to life.
With the emergence of high-performance large language models (LLMs) such as GPT, Claude, and Gemini, the autonomous and semi-autonomous execution of tasks has significantly advanced across various domains. However, in highly specialized fields such as cybersecurity, full autonomy remains a challenge. This difficulty primarily stems from the limitations of LLMs in reasoning capabilities and domain-specific knowledge. We propose a system that semi-autonomously executes complex cybersecurity workflows by employing multiple LLMs modules to formulate attack strategies, generate commands, and analyze results, thereby addressing the aforementioned challenges. In our experiments using Hack The Box virtual machines, we confirmed that our system can autonomously construct attack strategies, issue appropriate commands, and automate certain processes, thereby reducing the need for manual intervention.
Current financial LLM agent benchmarks are inadequate. They prioritize task performance while ignoring fundamental safety risks. Threats like hallucinations, temporal misalignment, and adversarial vulnerabilities pose systemic risks in high-stakes financial environments, yet existing evaluation frameworks fail to capture these risks. We take a firm position: traditional benchmarks are insufficient to ensure the reliability of LLM agents in finance. To address this, we analyze existing financial LLM agent benchmarks, finding safety gaps and introducing ten risk-aware evaluation metrics. Through an empirical evaluation of both API-based and open-weight LLM agents, we reveal hidden vulnerabilities that remain undetected by conventional assessments. To move the field forward, we propose the Safety-Aware Evaluation Agent (SAEA), grounded in a three-level evaluation framework that assesses agents at the model level (intrinsic capabilities), workflow level (multi-step process reliability), and system level (integration robustness). Our findings highlight the urgent need to redefine LLM agent evaluation standards by shifting the focus from raw performance to safety, robustness, and real world resilience.
A significant and growing number of published scientific articles is found to involve fraudulent practices, posing a serious threat to the credibility and safety of research in fields such as medicine. We propose Pub-Guard-LLM, the first large language model-based system tailored to fraud detection of biomedical scientific articles. We provide three application modes for deploying Pub-Guard-LLM: vanilla reasoning, retrieval-augmented generation, and multi-agent debate. Each mode allows for textual explanations of predictions. To assess the performance of our system, we introduce an open-source benchmark, PubMed Retraction, comprising over 11K real-world biomedical articles, including metadata and retraction labels. We show that, across all modes, Pub-Guard-LLM consistently surpasses the performance of various baselines and provides more reliable explanations, namely explanations which are deemed more relevant and coherent than those generated by the baselines when evaluated by multiple assessment methods. By enhancing both detection performance and explainability in scientific fraud detection, Pub-Guard-LLM contributes to safeguarding research integrity with a novel, effective, open-source tool.
Generating presentation slides is a time-consuming task that urgently requires automation. Due to their limited flexibility and lack of automated refinement mechanisms, existing autonomous LLM-based agents face constraints in real-world applicability. We decompose the task of generating missing presentation slides into two key components: content generation and layout generation, aligning with the typical process of creating academic slides. First, we introduce a content generation approach that enhances coherence and relevance by incorporating context from surrounding slides and leveraging section retrieval strategies. For layout generation, we propose a textual-to-visual self-verification process using a LLM-based Reviewer + Refiner workflow, transforming complex textual layouts into intuitive visual formats. This modality transformation simplifies the task, enabling accurate and human-like review and refinement. Experiments show that our approach significantly outperforms baseline methods in terms of alignment, logical flow, visual appeal, and readability.
Real-world Vehicle Routing Problems (VRPs) are characterized by a variety of practical constraints, making manual solver design both knowledge-intensive and time-consuming. Although there is increasing interest in automating the design of routing algorithms, existing research has explored only a limited array of VRP variants and fails to adequately address the complex and prevalent constraints encountered in real-world situations. To fill this gap, this paper introduces RoutBench, a benchmark of 1,000 VRP variants derived from 24 attributes, for evaluating the effectiveness of automatic routing solvers in addressing complex constraints. Along with RoutBench, we present the Automatic Routing Solver (ARS), which employs Large Language Model (LLM) agents to enhance a backbone algorithm framework by automatically generating constraint-aware heuristic code, based on problem descriptions and several representative constraints selected from a database. Our experiments show that ARS outperforms state-of-the-art LLM-based methods and commonly used solvers, automatically solving 91.67% of common VRPs and achieving at least a 30% improvement across all benchmarks.
Given the remarkable performance of Large Language Models (LLMs), an important question arises: Can LLMs conduct human-like scientific research and discover new knowledge, and act as an AI scientist? Scientific discovery is an iterative process that demands efficient knowledge updating and encoding. It involves understanding the environment, identifying new hypotheses, and reasoning about actions; however, no standardized benchmark specifically designed for scientific discovery exists for LLM agents. In response to these limitations, we introduce a novel benchmark, \textit{Auto-Bench}, that encompasses necessary aspects to evaluate LLMs for scientific discovery in both natural and social sciences. Our benchmark is based on the principles of causal graph discovery. It challenges models to uncover hidden structures and make optimal decisions, which includes generating valid justifications. By engaging interactively with an oracle, the models iteratively refine their understanding of underlying interactions, the chemistry and social interactions, through strategic interventions. We evaluate state-of-the-art LLMs, including GPT-4, Gemini, Qwen, Claude, and Llama, and observe a significant performance drop as the problem complexity increases, which suggests an important gap between machine and human intelligence that future development of LLMs need to take into consideration.
Reinforcement learning (RL) has shown impressive results in sequential decision-making tasks. Meanwhile, Large Language Models (LLMs) and Vision-Language Models (VLMs) have emerged, exhibiting impressive capabilities in multimodal understanding and reasoning. These advances have led to a surge of research integrating LLMs and VLMs into RL. In this survey, we review representative works in which LLMs and VLMs are used to overcome key challenges in RL, such as lack of prior knowledge, long-horizon planning, and reward design. We present a taxonomy that categorizes these LLM/VLM-assisted RL approaches into three roles: agent, planner, and reward. We conclude by exploring open problems, including grounding, bias mitigation, improved representations, and action advice. By consolidating existing research and identifying future directions, this survey establishes a framework for integrating LLMs and VLMs into RL, advancing approaches that unify natural language and visual understanding with sequential decision-making.
Recent advances in Large Language Models (LLMs) have upgraded them from sophisticated text generators to autonomous agents capable of corporation and tool use in multi-agent systems (MASs). However, the robustness of these LLM-based MASs, especially under knowledge conflicts, remains unclear. In this paper, we design four comprehensive metrics to investigate the robustness of MASs when facing mild or task-critical knowledge conflicts. We first analyze mild knowledge conflicts introduced by heterogeneous agents and find that they do not harm system robustness but instead improve collaborative decision-making. Next, we investigate task-critical knowledge conflicts by synthesizing knowledge conflicts and embedding them into one of the agents. Our results show that these conflicts have surprisingly little to no impact on MAS robustness. Furthermore, we observe that MASs demonstrate certain self-repairing capabilities by reducing their reliance on knowledge conflicts and adopting alternative solution paths to maintain stability. Finally, we conduct ablation studies on the knowledge conflict number, agent number, and interaction rounds, finding that the self-repairing capability of MASs has intrinsic limits, and all findings hold consistently across various factors. Our code is publicly available at https://github.com/wbw625/MultiAgentRobustness.
As the use of large language model (LLM) agents continues to grow, their safety vulnerabilities have become increasingly evident. Extensive benchmarks evaluate various aspects of LLM safety by defining the safety relying heavily on general standards, overlooking user-specific standards. However, safety standards for LLM may vary based on a user-specific profiles rather than being universally consistent across all users. This raises a critical research question: Do LLM agents act safely when considering user-specific safety standards? Despite its importance for safe LLM use, no benchmark datasets currently exist to evaluate the user-specific safety of LLMs. To address this gap, we introduce U-SAFEBENCH, the first benchmark designed to assess user-specific aspect of LLM safety. Our evaluation of 18 widely used LLMs reveals current LLMs fail to act safely when considering user-specific safety standards, marking a new discovery in this field. To address this vulnerability, we propose a simple remedy based on chain-of-thought, demonstrating its effectiveness in improving user-specific safety. Our benchmark and code are available at https://github.com/yeonjun-in/U-SafeBench.
Large Language Models (LLMs) have shown great promise in tool-making, yet existing frameworks often struggle to efficiently construct reliable toolsets and are limited to single-task settings. To address these challenges, we propose GATE (Graph-based Adaptive Tool Evolution), an adaptive framework that dynamically constructs and evolves a hierarchical graph of reusable tools across multiple scenarios. We evaluate GATE on open-ended tasks (Minecraft), agent-based tasks (TextCraft, DABench), and code generation tasks (MATH, Date, TabMWP). Our results show that GATE achieves up to 4.3x faster milestone completion in Minecraft compared to the previous SOTA, and provides an average improvement of 9.23% over existing tool-making methods in code generation tasks and 10.03% in agent tasks. GATE demonstrates the power of adaptive evolution, balancing tool quantity, complexity, and functionality while maintaining high efficiency. Code and data are available at \url{https://github.com/ayanami2003/GATE}.
Large Language Model-based Multi-Agent Systems (LLM-MAS) have revolutionized complex problem-solving capability by enabling sophisticated agent collaboration through message-based communications. While the communication framework is crucial for agent coordination, it also introduces a critical yet unexplored security vulnerability. In this work, we introduce Agent-in-the-Middle (AiTM), a novel attack that exploits the fundamental communication mechanisms in LLM-MAS by intercepting and manipulating inter-agent messages. Unlike existing attacks that compromise individual agents, AiTM demonstrates how an adversary can compromise entire multi-agent systems by only manipulating the messages passing between agents. To enable the attack under the challenges of limited control and role-restricted communication format, we develop an LLM-powered adversarial agent with a reflection mechanism that generates contextually-aware malicious instructions. Our comprehensive evaluation across various frameworks, communication structures, and real-world applications demonstrates that LLM-MAS is vulnerable to communication-based attacks, highlighting the need for robust security measures in multi-agent systems.
Reasoning about images with rich text, such as charts and documents, is a critical application of vision-language models (VLMs). However, VLMs often struggle in these domains due to the scarcity of diverse text-rich vision-language data. To address this challenge, we present CoSyn, a framework that leverages the coding capabilities of text-only large language models (LLMs) to automatically create synthetic text-rich multimodal data. Given input text describing a target domain (e.g., "nutrition fact labels"), CoSyn prompts an LLM to generate code (Python, HTML, LaTeX, etc.) for rendering synthetic images. With the underlying code as textual representations of the synthetic images, CoSyn can generate high-quality instruction-tuning data, again relying on a text-only LLM. Using CoSyn, we constructed a dataset comprising 400K images and 2.7M rows of vision-language instruction-tuning data. Comprehensive experiments on seven benchmarks demonstrate that models trained on our synthetic data achieve state-of-the-art performance among competitive open-source models, including Llama 3.2, and surpass proprietary models such as GPT-4V and Gemini 1.5 Flash. Furthermore, CoSyn can produce synthetic pointing data, enabling VLMs to ground information within input images, showcasing its potential for developing multimodal agents capable of acting in real-world environments.
Compound AI systems that combine multiple LLM calls, such as self-refine and multi-agent-debate, achieve strong performance on many AI tasks. We address a core question in optimizing compound systems: for each LLM call or module in the system, how should one decide which LLM to use? We show that these LLM choices have a large effect on quality, but the search space is exponential. We propose LLMSelector, an efficient framework for model selection in compound systems, which leverages two key empirical insights: (i) end-to-end performance is often monotonic in how well each module performs, with all other modules held fixed, and (ii) per-module performance can be estimated accurately by an LLM. Building upon these insights, LLMSelector iteratively selects one module and allocates to it the model with the highest module-wise performance, as estimated by an LLM, until no further gain is possible. LLMSelector is applicable to any compound system with a bounded number of modules, and its number of API calls scales linearly with the number of modules, achieving high-quality model allocation both empirically and theoretically. Experiments with popular compound systems such as multi-agent debate and self-refine using LLMs such as GPT-4o, Claude 3.5 Sonnet and Gemini 1.5 show that LLMSelector confers 5%-70% accuracy gains compared to using the same LLM for all modules.
The rise of large language models (LLMs) has introduced a new era in information retrieval (IR), where queries and documents that were once assumed to be generated exclusively by humans can now also be created by automated agents. These agents can formulate queries, generate documents, and perform ranking. This shift challenges some long-standing IR paradigms and calls for a reassessment of both theoretical frameworks and practical methodologies. We advocate for a multi-agent perspective to better capture the complex interactions between query agents, document agents, and ranker agents. Through empirical exploration of various multi-agent retrieval settings, we reveal the significant impact of these interactions on system performance. Our findings underscore the need to revisit classical IR paradigms and develop new frameworks for more effective modeling and evaluation of modern retrieval systems.
With the exponential growth of research facilitated by modern technology and improved accessibility, scientific discoveries have become increasingly fragmented within and across fields. This makes it challenging to assess the significance, novelty, incremental findings, and equivalent ideas between related works, particularly those from different research communities. Large language models (LLMs) have recently demonstrated strong quantitative and qualitative reasoning abilities, and multi-agent LLM debates have shown promise in handling complex reasoning tasks by exploring diverse perspectives and reasoning paths. Inspired by this, we introduce Tree-of-Debate (ToD), a framework which converts scientific papers into LLM personas that debate their respective novelties. To emphasize structured, critical reasoning rather than focusing solely on outcomes, ToD dynamically constructs a debate tree, enabling fine-grained analysis of independent novelty arguments within scholarly articles. Through experiments on scientific literature across various domains, evaluated by expert researchers, we demonstrate that ToD generates informative arguments, effectively contrasts papers, and supports researchers in their literature review.
Multi-agent coordination studies the underlying mechanism enabling the trending spread of diverse multi-agent systems (MAS) and has received increasing attention, driven by the expansion of emerging applications and rapid AI advances. This survey outlines the current state of coordination research across applications through a unified understanding that answers four fundamental coordination questions: (1) what is coordination; (2) why coordination; (3) who to coordinate with; and (4) how to coordinate. Our purpose is to explore existing ideas and expertise in coordination and their connections across diverse applications, while identifying and highlighting emerging and promising research directions. First, general coordination problems that are essential to varied applications are identified and analyzed. Second, a number of MAS applications are surveyed, ranging from widely studied domains, e.g., search and rescue, warehouse automation and logistics, and transportation systems, to emerging fields including humanoid and anthropomorphic robots, satellite systems, and large language models (LLMs). Finally, open challenges about the scalability, heterogeneity, and learning mechanisms of MAS are analyzed and discussed. In particular, we identify the hybridization of hierarchical and decentralized coordination, human-MAS coordination, and LLM-based MAS as promising future directions.
Recent advancements in large language models (LLMs) have shown remarkable potential in automating machine learning tasks. However, existing LLM-based agents often struggle with low-diversity and suboptimal code generation. While recent work has introduced Monte Carlo Tree Search (MCTS) to address these issues, limitations persist in the quality and diversity of thoughts generated, as well as in the scalar value feedback mechanisms used for node selection. In this study, we introduce Introspective Monte Carlo Tree Search (I-MCTS), a novel approach that iteratively expands tree nodes through an introspective process that meticulously analyzes solutions and results from parent and sibling nodes. This facilitates a continuous refinement of the node in the search tree, thereby enhancing the overall decision-making process. Furthermore, we integrate a Large Language Model (LLM)-based value model to facilitate direct evaluation of each node's solution prior to conducting comprehensive computational rollouts. A hybrid rewarding mechanism is implemented to seamlessly transition the Q-value from LLM-estimated scores to actual performance scores. This allows higher-quality nodes to be traversed earlier. Applied to the various ML tasks, our approach demonstrates a 6% absolute improvement in performance compared to the strong open-source AutoML agents, showcasing its effectiveness in enhancing agentic AutoML systems. Resource available at https://github.com/jokieleung/I-MCTS
Traditional recommender systems usually take the user-platform paradigm, where users are directly exposed under the control of the platform's recommendation algorithms. However, the defect of recommendation algorithms may put users in very vulnerable positions under this paradigm. First, many sophisticated models are often designed with commercial objectives in mind, focusing on the platform's benefits, which may hinder their ability to protect and capture users' true interests. Second, these models are typically optimized using data from all users, which may overlook individual user's preferences. Due to these shortcomings, users may experience several disadvantages under the traditional user-platform direct exposure paradigm, such as lack of control over the recommender system, potential manipulation by the platform, echo chamber effects, or lack of personalization for less active users due to the dominance of active users during collaborative learning. Therefore, there is an urgent need to develop a new paradigm to protect user interests and alleviate these issues. Recently, some researchers have introduced LLM agents to simulate user behaviors, these approaches primarily aim to optimize platform-side performance, leaving core issues in recommender systems unresolved. To address these limitations, we propose a new user-agent-platform paradigm, where agent serves as the protective shield between user and recommender system that enables indirect exposure. To this end, we first construct four recommendation datasets, denoted as $\dataset$, along with user instructions for each record.
While Large Language Models (LLMs) can exhibit impressive proficiency in isolated, short-term tasks, they often fail to maintain coherent performance over longer time horizons. In this paper, we present Vending-Bench, a simulated environment designed to specifically test an LLM-based agent's ability to manage a straightforward, long-running business scenario: operating a vending machine. Agents must balance inventories, place orders, set prices, and handle daily fees - tasks that are each simple but collectively, over long horizons (>20M tokens per run) stress an LLM's capacity for sustained, coherent decision-making. Our experiments reveal high variance in performance across multiple LLMs: Claude 3.5 Sonnet and o3-mini manage the machine well in most runs and turn a profit, but all models have runs that derail, either through misinterpreting delivery schedules, forgetting orders, or descending into tangential "meltdown" loops from which they rarely recover. We find no clear correlation between failures and the point at which the model's context window becomes full, suggesting that these breakdowns do not stem from memory limits. Apart from highlighting the high variance in performance over long time horizons, Vending-Bench also tests models' ability to acquire capital, a necessity in many hypothetical dangerous AI scenarios. We hope the benchmark can help in preparing for the advent of stronger AI systems.
Large Language Models (LLMs) have demonstrated exceptional abilities in reasoning for task planning. However, challenges remain under-explored for parallel schedules. This paper introduces a novel paradigm, plan-over-graph, in which the model first decomposes a real-life textual task into executable subtasks and constructs an abstract task graph. The model then understands this task graph as input and generates a plan for parallel execution. To enhance the planning capability of complex, scalable graphs, we design an automated and controllable pipeline to generate synthetic graphs and propose a two-stage training scheme. Experimental results show that our plan-over-graph method significantly improves task performance on both API-based LLMs and trainable open-sourced LLMs. By normalizing complex tasks as graphs, our method naturally supports parallel execution, demonstrating global efficiency. The code and data are available at https://github.com/zsq259/Plan-over-Graph.
Large Language Model-based Multi-Agent Systems (LLM-MASs) have demonstrated remarkable real-world capabilities, effectively collaborating to complete complex tasks. While these systems are designed with safety mechanisms, such as rejecting harmful instructions through alignment, their security remains largely unexplored. This gap leaves LLM-MASs vulnerable to targeted disruptions. In this paper, we introduce Contagious Recursive Blocking Attacks (Corba), a novel and simple yet highly effective attack that disrupts interactions between agents within an LLM-MAS. Corba leverages two key properties: its contagious nature allows it to propagate across arbitrary network topologies, while its recursive property enables sustained depletion of computational resources. Notably, these blocking attacks often involve seemingly benign instructions, making them particularly challenging to mitigate using conventional alignment methods. We evaluate Corba on two widely-used LLM-MASs, namely, AutoGen and Camel across various topologies and commercial models. Additionally, we conduct more extensive experiments in open-ended interactive LLM-MASs, demonstrating the effectiveness of Corba in complex topology structures and open-source models. Our code is available at: https://github.com/zhrli324/Corba.
We introduce Meta MLGym and MLGym-Bench, a new framework and benchmark for evaluating and developing LLM agents on AI research tasks. This is the first Gym environment for machine learning (ML) tasks, enabling research on reinforcement learning (RL) algorithms for training such agents. MLGym-bench consists of 13 diverse and open-ended AI research tasks from diverse domains such as computer vision, natural language processing, reinforcement learning, and game theory. Solving these tasks requires real-world AI research skills such as generating new ideas and hypotheses, creating and processing data, implementing ML methods, training models, running experiments, analyzing the results, and iterating through this process to improve on a given task. We evaluate a number of frontier large language models (LLMs) on our benchmarks such as Claude-3.5-Sonnet, Llama-3.1 405B, GPT-4o, o1-preview, and Gemini-1.5 Pro. Our MLGym framework makes it easy to add new tasks, integrate and evaluate models or agents, generate synthetic data at scale, as well as develop new learning algorithms for training agents on AI research tasks. We find that current frontier models can improve on the given baselines, usually by finding better hyperparameters, but do not generate novel hypotheses, algorithms, architectures, or substantial improvements. We open-source our framework and benchmark to facilitate future research in advancing the AI research capabilities of LLM agents.
LLM-based agents have made significant advancements in interactive environments, such as mobile operations and web browsing, and other domains beyond computer using. Current multi-agent systems universally excel in performance, compared to single agents, but struggle with generalization across environments due to predefined roles and inadequate strategies for generalizing language agents. The challenge of achieving both strong performance and good generalization has hindered the progress of multi-agent systems for interactive environments. To address these issues, we propose CollabUIAgents, a multi-agent reinforcement learning framework with a novel multi-agent credit re-assignment (CR) strategy, assigning process rewards with LLMs rather than environment-specific rewards and learning with synthesized preference data, in order to foster generalizable, collaborative behaviors among the role-free agents' policies. Empirical results show that our framework improves both performance and cross-environment generalizability of multi-agent systems. Moreover, our 7B-parameter system achieves results on par with or exceed strong closed-source models, and the LLM that guides the CR. We also provide insights in using granular CR rewards effectively for environment generalization, and accommodating trained LLMs in multi-agent systems.
The integration of workflows with large language models (LLMs) enables LLM-based agents to execute predefined procedures, enhancing automation in real-world applications. Traditional rule-based methods tend to limit the inherent flexibility of LLMs, as their predefined execution paths restrict the models' action space, particularly when the unexpected, out-of-workflow (OOW) queries are encountered. Conversely, prompt-based methods allow LLMs to fully control the flow, which can lead to diminished enforcement of procedural compliance. To address these challenges, we introduce FlowAgent, a novel agent framework designed to maintain both compliance and flexibility. We propose the Procedure Description Language (PDL), which combines the adaptability of natural language with the precision of code to formulate workflows. Building on PDL, we develop a comprehensive framework that empowers LLMs to manage OOW queries effectively, while keeping the execution path under the supervision of a set of controllers. Additionally, we present a new evaluation methodology to rigorously assess an LLM agent's ability to handle OOW scenarios, going beyond routine flow compliance tested in existing benchmarks. Experiments on three datasets demonstrate that FlowAgent not only adheres to workflows but also effectively manages OOW queries, highlighting its dual strengths in compliance and flexibility. The code is available at https://github.com/Lightblues/FlowAgent.
Large Language Models (LLMs) have demonstrated remarkable potential in scientific research, particularly in chemistry-related tasks such as molecular design, reaction prediction, and property estimation. While tool-augmented LLMs have been introduced to enhance reasoning and computation in these domains, existing approaches suffer from tool invocation errors and lack effective collaboration among diverse tools, limiting their overall performance. To address these challenges, we propose ChemHTS (Chemical Hierarchical Tool Stacking), a novel method that optimizes tool invocation pathways through a hierarchical stacking strategy. ChemHTS consists of two key stages: tool self-stacking warmup and multi-layer decision optimization, enabling LLMs to refine tool usage dynamically. We evaluate ChemHTS across four classical chemistry tasks and demonstrate its superiority over strong baselines, including GPT-4o, DeepSeek-R1, and chemistry-specific models, including ChemDFM. Furthermore, we define four distinct tool-stacking behaviors to enhance interpretability, providing insights into the effectiveness of tool collaboration. Our dataset and code are publicly available at \url{https://github.com/Chang-pw/ChemHTS}.
Large Language Models (LLMs) have recently demonstrated remarkable capabilities in reasoning, planning, and decision-making. Building upon these strengths, researchers have begun incorporating LLMs into multi-agent systems (MAS), where agents collaborate or compete through natural language interactions to tackle tasks beyond the scope of single-agent setups. In this survey, we present a communication-centric perspective on LLM-based multi-agent systems, examining key system-level features such as architecture design and communication goals, as well as internal mechanisms like communication strategies, paradigms, objects and content. We illustrate how these communication elements interplay to enable collective intelligence and flexible collaboration. Furthermore, we discuss prominent challenges, including scalability, security, and multimodal integration, and propose directions for future work to advance research in this emerging domain. Ultimately, this survey serves as a catalyst for further innovation, fostering more robust, scalable, and intelligent multi-agent systems across diverse application domains.
Large language model (LLM)-based agents have shown promise in tackling complex tasks by interacting dynamically with the environment. Existing work primarily focuses on behavior cloning from expert demonstrations and preference learning through exploratory trajectory sampling. However, these methods often struggle in long-horizon tasks, where suboptimal actions accumulate step by step, causing agents to deviate from correct task trajectories. To address this, we highlight the importance of timely calibration and the need to automatically construct calibration trajectories for training agents. We propose Step-Level Trajectory Calibration (STeCa), a novel framework for LLM agent learning. Specifically, STeCa identifies suboptimal actions through a step-level reward comparison during exploration. It constructs calibrated trajectories using LLM-driven reflection, enabling agents to learn from improved decision-making processes. These calibrated trajectories, together with successful trajectory data, are utilized for reinforced training. Extensive experiments demonstrate that STeCa significantly outperforms existing methods. Further analysis highlights that step-level calibration enables agents to complete tasks with greater robustness. Our code and data are available at https://github.com/WangHanLinHenry/STeCa.
Recent advancements in Large Language Models (LLMs) and Vision-Language Models (VLMs) have made them powerful tools in embodied navigation, enabling agents to leverage commonsense and spatial reasoning for efficient exploration in unfamiliar environments. Existing LLM-based approaches convert global memory, such as semantic or topological maps, into language descriptions to guide navigation. While this improves efficiency and reduces redundant exploration, the loss of geometric information in language-based representations hinders spatial reasoning, especially in intricate environments. To address this, VLM-based approaches directly process ego-centric visual inputs to select optimal directions for exploration. However, relying solely on a first-person perspective makes navigation a partially observed decision-making problem, leading to suboptimal decisions in complex environments. In this paper, we present a novel vision-language model (VLM)-based navigation framework that addresses these challenges by adaptively retrieving task-relevant cues from a global memory module and integrating them with the agent's egocentric observations. By dynamically aligning global contextual information with local perception, our approach enhances spatial reasoning and decision-making in long-horizon tasks. Experimental results demonstrate that the proposed method surpasses previous state-of-the-art approaches in object navigation tasks, providing a more effective and scalable solution for embodied navigation.
Natural language interaction with agentic Artificial Intelligence (AI), driven by Large Language Models (LLMs), is expected to remain a dominant paradigm in the near future. While humans instinctively align their communication with mental states -- an ability known as Theory of Mind (ToM), current LLM powered systems exhibit significant limitations in this regard. This study examines the extent to which open source language models (LLaMA) can capture and preserve ToM related information and how effectively it contributes to consistent ToM reasoning in generated responses. We further investigate whether explicit manipulation of ToM related components, such as beliefs, desires, and intentions, can enhance response alignment. Experiments on two LLaMA 3 variants demonstrate that incorporating ToM informed alignment improves response quality, achieving win rates of 67 and 63 percent for the 3B and 8B models, respectively. These findings highlight the potential of ToM driven strategies to improve alignment in LLM based conversational agents.
Automatic evaluation methods based on large language models (LLMs) are emerging as the standard tool for assessing the instruction-following abilities of LLM-based agents. The most common method in this paradigm, pairwise comparisons with a baseline model, critically depends on the assumption of transitive preferences. However, the validity of this assumption remains largely unexplored. In this study, we investigate the presence of non-transitivity within the AlpacaEval framework and analyze its effects on model rankings. We find that LLM judges exhibit non-transitive preferences, leading to rankings that are sensitive to the choice of the baseline model. To mitigate this issue, we show that round-robin tournaments combined with Bradley-Terry models of preference can produce more reliable rankings. Notably, our method increases both the Spearman correlation and the Kendall correlation with Chatbot Arena (95.0% -> 96.4% and 82.1% -> 86.3% respectively). To address the computational cost of round-robin tournaments, we propose Swiss-Wise Iterative Matchmaking (Swim) tournaments, using a dynamic matching strategy to capture the benefits of round-robin tournaments while maintaining computational efficiency.
Large language model (LLM) applications are evolving beyond simple chatbots into dynamic, general-purpose agentic programs, which scale LLM calls and output tokens to help AI agents reason, explore, and solve complex tasks. However, existing LLM serving systems ignore dependencies between programs and calls, missing significant opportunities for optimization. Our analysis reveals that programs submitted to LLM serving engines experience long cumulative wait times, primarily due to head-of-line blocking at both the individual LLM request and the program. To address this, we introduce Autellix, an LLM serving system that treats programs as first-class citizens to minimize their end-to-end latencies. Autellix intercepts LLM calls submitted by programs, enriching schedulers with program-level context. We propose two scheduling algorithms-for single-threaded and distributed programs-that preempt and prioritize LLM calls based on their programs' previously completed calls. Our evaluation demonstrates that across diverse LLMs and agentic workloads, Autellix improves throughput of programs by 4-15x at the same latency compared to state-of-the-art systems, such as vLLM.
Retrieval-augmented generation (RAG) has shown great potential for knowledge-intensive tasks, but its traditional architectures rely on static retrieval, limiting their effectiveness for complex questions that require sequential information-seeking. While agentic reasoning and search offer a more adaptive approach, most existing methods depend heavily on prompt engineering. In this work, we introduce RAG-Gym, a unified optimization framework that enhances information-seeking agents through fine-grained process supervision at each search step. We also propose ReSearch, a novel agent architecture that synergizes answer reasoning and search query generation within the RAG-Gym framework. Experiments on four challenging datasets show that RAG-Gym improves performance by up to 25.6\% across various agent architectures, with ReSearch consistently outperforming existing baselines. Further analysis highlights the effectiveness of advanced LLMs as process reward judges and the transferability of trained reward models as verifiers for different LLMs. Additionally, we examine the scaling properties of training and inference in agentic RAG. The project homepage is available at https://rag-gym.github.io/.
We introduce Qwen2.5-VL, the latest flagship model of Qwen vision-language series, which demonstrates significant advancements in both foundational capabilities and innovative functionalities. Qwen2.5-VL achieves a major leap forward in understanding and interacting with the world through enhanced visual recognition, precise object localization, robust document parsing, and long-video comprehension. A standout feature of Qwen2.5-VL is its ability to localize objects using bounding boxes or points accurately. It provides robust structured data extraction from invoices, forms, and tables, as well as detailed analysis of charts, diagrams, and layouts. To handle complex inputs, Qwen2.5-VL introduces dynamic resolution processing and absolute time encoding, enabling it to process images of varying sizes and videos of extended durations (up to hours) with second-level event localization. This allows the model to natively perceive spatial scales and temporal dynamics without relying on traditional normalization techniques. By training a native dynamic-resolution Vision Transformer (ViT) from scratch and incorporating Window Attention, we reduce computational overhead while maintaining native resolution. As a result, Qwen2.5-VL excels not only in static image and document understanding but also as an interactive visual agent capable of reasoning, tool usage, and task execution in real-world scenarios such as operating computers and mobile devices. Qwen2.5-VL is available in three sizes, addressing diverse use cases from edge AI to high-performance computing. The flagship Qwen2.5-VL-72B model matches state-of-the-art models like GPT-4o and Claude 3.5 Sonnet, particularly excelling in document and diagram understanding. Additionally, Qwen2.5-VL maintains robust linguistic performance, preserving the core language competencies of the Qwen2.5 LLM.
Despite the prevalence of sleep-tracking devices, many individuals struggle to translate data into actionable improvements in sleep health. Current methods often provide data-driven suggestions but may not be feasible and adaptive to real-life constraints and individual contexts. We present HealthGuru, a novel large language model-powered chatbot to enhance sleep health through data-driven, theory-guided, and adaptive recommendations with conversational behavior change support. HealthGuru's multi-agent framework integrates wearable device data, contextual information, and a contextual multi-armed bandit model to suggest tailored sleep-enhancing activities. The system facilitates natural conversations while incorporating data-driven insights and theoretical behavior change techniques. Our eight-week in-the-wild deployment study with 16 participants compared HealthGuru to a baseline chatbot. Results show improved metrics like sleep duration and activity scores, higher quality responses, and increased user motivation for behavior change with HealthGuru. We also identify challenges and design considerations for personalization and user engagement in health chatbots.
This paper presents DataSciBench, a comprehensive benchmark for evaluating Large Language Model (LLM) capabilities in data science. Recent related benchmarks have primarily focused on single tasks, easily obtainable ground truth, and straightforward evaluation metrics, which limits the scope of tasks that can be evaluated. In contrast, DataSciBench is constructed based on a more comprehensive and curated collection of natural and challenging prompts for uncertain ground truth and evaluation metrics. We develop a semi-automated pipeline for generating ground truth (GT) and validating evaluation metrics. This pipeline utilizes and implements an LLM-based self-consistency and human verification strategy to produce accurate GT by leveraging collected prompts, predefined task types, and aggregate functions (metrics). Furthermore, we propose an innovative Task - Function - Code (TFC) framework to assess each code execution outcome based on precisely defined metrics and programmatic rules. Our experimental framework involves testing 6 API-based models, 8 open-source general models, and 9 open-source code generation models using the diverse set of prompts we have gathered. This approach aims to provide a more comprehensive and rigorous evaluation of LLMs in data science, revealing their strengths and weaknesses. Experimental results demonstrate that API-based models outperform open-sourced models on all metrics and Deepseek-Coder-33B-Instruct achieves the highest score among open-sourced models. We release all code and data at https://github.com/THUDM/DataSciBench.
Large Language Model (LLM)-based user agents have emerged as a powerful tool for improving recommender systems by simulating user interactions. However, existing methods struggle with cross-domain scenarios due to inefficient memory structures, leading to irrelevant information retention and failure to account for social influence factors such as popularity. To address these limitations, we introduce AgentCF++, a novel framework featuring a dual-layer memory architecture and a two-step fusion mechanism to filter domain-specific preferences effectively. Additionally, we propose interest groups with shared memory, allowing the model to capture the impact of popularity trends on users with similar interests. Through extensive experiments on multiple cross-domain datasets, AgentCF++ demonstrates superior performance over baseline models, highlighting its effectiveness in refining user behavior simulation for recommender systems. Our code is available at https://anonymous.4open.science/r/AgentCF-plus.
Large Language Models (LLMs), such as GPT-4, have demonstrated impressive mathematical reasoning capabilities, achieving near-perfect performance on benchmarks like GSM8K. However, their application in personalized education remains limited due to an overemphasis on correctness over error diagnosis and feedback generation. Current models fail to provide meaningful insights into the causes of student mistakes, limiting their utility in educational contexts. To address these challenges, we present three key contributions. First, we introduce \textbf{MathCCS} (Mathematical Classification and Constructive Suggestions), a multi-modal benchmark designed for systematic error analysis and tailored feedback. MathCCS includes real-world problems, expert-annotated error categories, and longitudinal student data. Evaluations of state-of-the-art models, including \textit{Qwen2-VL}, \textit{LLaVA-OV}, \textit{Claude-3.5-Sonnet} and \textit{GPT-4o}, reveal that none achieved classification accuracy above 30\% or generated high-quality suggestions (average scores below 4/10), highlighting a significant gap from human-level performance. Second, we develop a sequential error analysis framework that leverages historical data to track trends and improve diagnostic precision. Finally, we propose a multi-agent collaborative framework that combines a Time Series Agent for historical analysis and an MLLM Agent for real-time refinement, enhancing error classification and feedback generation. Together, these contributions provide a robust platform for advancing personalized education, bridging the gap between current AI capabilities and the demands of real-world teaching.
Large Language Models (LLMs) have shown surprising proficiency in generating code snippets, promising to automate large parts of software engineering via artificial intelligence (AI). We argue that successfully deploying AI software engineers requires a level of trust equal to or even greater than the trust established by human-driven software engineering practices. The recent trend toward LLM agents offers a path toward integrating the power of LLMs to create new code with the power of analysis tools to increase trust in the code. This opinion piece comments on whether LLM agents could dominate software engineering workflows in the future and whether the focus of programming will shift from programming at scale to programming with trust.
Environment configuration is a critical yet time-consuming step in software development, especially when dealing with unfamiliar code repositories. While Large Language Models (LLMs) demonstrate the potential to accomplish software engineering tasks, existing methods for environment configuration often rely on manual efforts or fragile scripts, leading to inefficiencies and unreliable outcomes. We introduce Repo2Run, the first LLM-based agent designed to fully automate environment configuration and generate executable Dockerfiles for arbitrary Python repositories. We address two major challenges: (1) enabling the LLM agent to configure environments within isolated Docker containers, and (2) ensuring the successful configuration process is recorded and accurately transferred to a Dockerfile without error. To achieve this, we propose atomic configuration synthesis, featuring a dual-environment architecture (internal and external environment) with a rollback mechanism to prevent environment "pollution" from failed commands, guaranteeing atomic execution (execute fully or not at all) and a Dockerfile generator to transfer successful configuration steps into runnable Dockerfiles. We evaluate Repo2Run~on our proposed benchmark of 420 recent Python repositories with unit tests, where it achieves an 86.0% success rate, outperforming the best baseline by 63.9%.
Generating step-by-step "chain-of-thought" rationales has proven effective for improving the performance of large language models on complex reasoning tasks. However, applying such techniques to structured tasks, such as text-to-SQL, remains largely unexplored. In this paper, we introduce Self-Taught Reasoner for text-to-SQL (STaR-SQL), a novel approach that reframes SQL query generation as a reasoning-driven process. Our method prompts the LLM to produce detailed reasoning steps for SQL queries and fine-tunes it on rationales that lead to correct outcomes. Unlike traditional methods, STaR-SQL dedicates additional test-time computation to reasoning, thereby positioning LLMs as spontaneous reasoners rather than mere prompt-based agents. To further scale the inference process, we incorporate an outcome-supervised reward model (ORM) as a verifier, which enhances SQL query accuracy. Experimental results on the challenging Spider benchmark demonstrate that STaR-SQL significantly improves text-to-SQL performance, achieving an execution accuracy of 86.6%. This surpasses a few-shot baseline by 31.6% and a baseline fine-tuned to predict answers directly by 18.0%. Additionally, STaR-SQL outperforms agent-like prompting methods that leverage more powerful yet closed-source models such as GPT-4. These findings underscore the potential of reasoning-augmented training for structured tasks and open the door to extending self-improving reasoning models to text-to-SQL generation and beyond.
Although multi-agent collaborative Large Language Models (LLMs) have achieved significant breakthroughs in the Text-to-SQL task, their performance is still constrained by various factors. These factors include the incompleteness of the framework, failure to follow instructions, and model hallucination problems. To address these problems, we propose OpenSearch-SQL, which divides the Text-to-SQL task into four main modules: Preprocessing, Extraction, Generation, and Refinement, along with an Alignment module based on a consistency alignment mechanism. This architecture aligns the inputs and outputs of agents through the Alignment module, reducing failures in instruction following and hallucination. Additionally, we designed an intermediate language called SQL-Like and optimized the structured CoT based on SQL-Like. Meanwhile, we developed a dynamic few-shot strategy in the form of self-taught Query-CoT-SQL. These methods have significantly improved the performance of LLMs in the Text-to-SQL task. In terms of model selection, we directly applied the base LLMs without any post-training, thereby simplifying the task chain and enhancing the framework's portability. Experimental results show that OpenSearch-SQL achieves an execution accuracy(EX) of 69.3% on the BIRD development set, 72.28% on the test set, and a reward-based validity efficiency score (R-VES) of 69.36%, with all three metrics ranking first at the time of submission. These results demonstrate the comprehensive advantages of the proposed method in both effectiveness and efficiency.
Due to the widespread use of LLMs and the rising critical ethical and safety concerns, LLM unlearning methods have been developed to remove harmful knowledge and undesirable capabilities. In this context, evaluations are mostly based on single-value metrics such as QA accuracy. However, these metrics often fail to capture the nuanced retention of harmful knowledge components, making it difficult to assess the true effectiveness of unlearning. To address this issue, we propose UNCD (UNlearning evaluation via Cognitive Diagnosis), a novel framework that leverages Cognitive Diagnosis Modeling for fine-grained evaluation of LLM unlearning. Our dedicated benchmark, UNCD-Cyber, provides a detailed assessment of the removal of dangerous capabilities. Moreover, we introduce UNCD-Agent, which refines unlearning by diagnosing knowledge remnants and generating targeted unlearning data. Extensive experiments across eight unlearning methods and two base models demonstrate that UNCD not only enhances evaluation but also effectively facilitates the removal of harmful LLM abilities.
This study explores how to enhance the reasoning capabilities of large language models (LLMs) in knowledge base question answering (KBQA) by leveraging Monte Carlo Tree Search (MCTS). Semantic parsing-based KBQA methods are particularly challenging as these approaches require locating elements from knowledge bases and generating logical forms, demanding not only extensive annotated data but also strong reasoning capabilities. Although recent approaches leveraging LLMs as agents have demonstrated considerable potential, these studies are inherently constrained by their linear decision-making processes. To address this limitation, we propose a MCTS-based framework that enhances LLMs' reasoning capabilities through tree search methodology. We design a carefully designed step-wise reward mechanism that requires only direct prompting of open-source instruction LLMs without additional fine-tuning. Experimental results demonstrate that our approach significantly outperforms linear decision-making methods, particularly in low-resource scenarios. Additionally, we contribute new data resources to the KBQA community by annotating intermediate reasoning processes for existing question-SPARQL datasets using distant supervision. Experimental results on the extended dataset demonstrate that our method achieves comparable performance to fully supervised models while using significantly less training data.
This paper explores how Large Language Models (LLMs) behave in a classic experimental finance paradigm widely known for eliciting bubbles and crashes in human participants. We adapt an established trading design, where traders buy and sell a risky asset with a known fundamental value, and introduce several LLM-based agents, both in single-model markets (all traders are instances of the same LLM) and in mixed-model "battle royale" settings (multiple LLMs competing in the same market). Our findings reveal that LLMs generally exhibit a "textbook-rational" approach, pricing the asset near its fundamental value, and show only a muted tendency toward bubble formation. Further analyses indicate that LLM-based agents display less trading strategy variance in contrast to humans. Taken together, these results highlight the risk of relying on LLM-only data to replicate human-driven market phenomena, as key behavioral features, such as large emergent bubbles, were not robustly reproduced. While LLMs clearly possess the capacity for strategic decision-making, their relative consistency and rationality suggest that they do not accurately mimic human market dynamics.
Intelligent tutoring agents powered by large language models (LLMs) have been increasingly explored to deliver personalized guidance in areas such as language learning and science education. However, their capabilities in guiding users to solve complex real-world tasks remain underexplored. To address this limitation, in this work, we focus on coding tutoring, a challenging problem that requires tutors to proactively guide students toward completing predefined coding tasks. We propose a novel agent workflow, Trace-and-Verify (TRAVER), which combines knowledge tracing to estimate a student's knowledge state and turn-by-turn verification to ensure effective guidance toward task completion. We introduce DICT, an automatic evaluation protocol that assesses tutor agents holistically using controlled student simulation and code generation tests. Extensive experiments reveal the challenges of coding tutoring and demonstrate that TRAVER achieves a significantly higher success rate. Although we use code tutoring as an example in this paper, our results and findings can be extended beyond coding, providing valuable insights into advancing tutoring agents for a variety of tasks.
We demonstrate LLM agent specification gaming by instructing models to win against a chess engine. We find reasoning models like o1 preview and DeepSeek-R1 will often hack the benchmark by default, while language models like GPT-4o and Claude 3.5 Sonnet need to be told that normal play won't work to hack. We improve upon prior work like (Hubinger et al., 2024; Meinke et al., 2024; Weij et al., 2024) by using realistic task prompts and avoiding excess nudging. Our results suggest reasoning models may resort to hacking to solve difficult problems, as observed in OpenAI (2024)'s o1 Docker escape during cyber capabilities testing.
The prospect of artificial intelligence (AI) competing in the adversarial landscape of cyber security has long been considered one of the most impactful, challenging, and potentially dangerous applications of AI. Here, we demonstrate a new approach to assessing AI's progress towards enabling and scaling real-world offensive cyber operations (OCO) tactics in use by modern threat actors. We detail OCCULT, a lightweight operational evaluation framework that allows cyber security experts to contribute to rigorous and repeatable measurement of the plausible cyber security risks associated with any given large language model (LLM) or AI employed for OCO. We also prototype and evaluate three very different OCO benchmarks for LLMs that demonstrate our approach and serve as examples for building benchmarks under the OCCULT framework. Finally, we provide preliminary evaluation results to demonstrate how this framework allows us to move beyond traditional all-or-nothing tests, such as those crafted from educational exercises like capture-the-flag environments, to contextualize our indicators and warnings in true cyber threat scenarios that present risks to modern infrastructure. We find that there has been significant recent advancement in the risks of AI being used to scale realistic cyber threats. For the first time, we find a model (DeepSeek-R1) is capable of correctly answering over 90% of challenging offensive cyber knowledge tests in our Threat Actor Competency Test for LLMs (TACTL) multiple-choice benchmarks. We also show how Meta's Llama and Mistral's Mixtral model families show marked performance improvements over earlier models against our benchmarks where LLMs act as offensive agents in MITRE's high-fidelity offensive and defensive cyber operations simulation environment, CyberLayer.
Knowledge Graphs (KGs) are valuable tools for representing relationships between entities in a structured format. Traditionally, these knowledge bases are queried to extract specific information. However, question-answering (QA) over such KGs poses a challenge due to the intrinsic complexity of natural language compared to the structured format and the size of these graphs. Despite these challenges, the structured nature of KGs can provide a solid foundation for grounding the outputs of Large Language Models (LLMs), offering organizations increased reliability and control. Recent advancements in LLMs have introduced reasoning methods at inference time to improve their performance and maximize their capabilities. In this work, we propose integrating these reasoning strategies with KGs to anchor every step or "thought" of the reasoning chains in KG data. Specifically, we evaluate both agentic and automated search methods across several reasoning strategies, including Chain-of-Thought (CoT), Tree-of-Thought (ToT), and Graph-of-Thought (GoT), using GRBench, a benchmark dataset for graph reasoning with domain-specific graphs. Our experiments demonstrate that this approach consistently outperforms baseline models, highlighting the benefits of grounding LLM reasoning processes in structured KG data.
Machine learning, the foundation of modern artificial intelligence, has driven innovations that have fundamentally transformed the world. Yet, behind advancements lies a complex and often tedious process requiring labor and compute intensive iteration and experimentation. Engineers and scientists developing machine learning models spend much of their time on trial-and-error tasks instead of conceptualizing innovative solutions or research hypotheses. To address this challenge, we introduce AI-Driven Exploration (AIDE), a machine learning engineering agent powered by large language models (LLMs). AIDE frames machine learning engineering as a code optimization problem, and formulates trial-and-error as a tree search in the space of potential solutions. By strategically reusing and refining promising solutions, AIDE effectively trades computational resources for enhanced performance, achieving state-of-the-art results on multiple machine learning engineering benchmarks, including our Kaggle evaluations, OpenAI MLE-Bench and METRs RE-Bench.
Recent advances in Large Language Models (LLMs) have enabled them to process increasingly longer sequences, ranging from 2K to 2M tokens and even beyond. However, simply extending the input sequence length does not necessarily lead to effective long-context understanding. In this study, we integrate Chain-of-Thought (CoT) reasoning into LLMs in a supervised manner to facilitate effective long-context understanding. To achieve this, we introduce LongFinanceQA, a synthetic dataset in the financial domain designed to improve long-context reasoning. Unlike existing long-context synthetic data, LongFinanceQA includes intermediate CoT reasoning before the final conclusion, which encourages LLMs to perform explicit reasoning, improving accuracy and interpretability in long-context understanding. To generate synthetic CoT reasoning, we propose Property-driven Agentic Inference (PAI), an agentic framework that simulates human-like reasoning steps, including property extraction, retrieval, and summarization. We evaluate PAI's reasoning capabilities by assessing GPT-4o-mini w/ PAI on the Loong benchmark, outperforming standard GPT-4o-mini by 20.0%. Furthermore, we fine-tune LLaMA-3.1-8B-Instruct on LongFinanceQA, achieving a 24.6% gain on Loong's financial subset.
Recently, there has been growing interest in leveraging large language models (LLMs) to generate symbolic world models from textual descriptions. Although LLMs have been extensively explored in the context of world modeling, prior studies encountered several challenges, including evaluation randomness, dependence on indirect metrics, and a limited domain scope. To address these limitations, we introduce a novel benchmark, Text2World, based on planning domain definition language (PDDL), featuring hundreds of diverse domains and employing multi-criteria, execution-based metrics for a more robust evaluation. We benchmark current LLMs using Text2World and find that reasoning models trained with large-scale reinforcement learning outperform others. However, even the best-performing model still demonstrates limited capabilities in world modeling. Building on these insights, we examine several promising strategies to enhance the world modeling capabilities of LLMs, including test-time scaling, agent training, and more. We hope that Text2World can serve as a crucial resource, laying the groundwork for future research in leveraging LLMs as world models. The project page is available at https://text-to-world.github.io/.
AI agents are increasingly being deployed to automate tasks, often based on ambiguous and underspecified user instructions. Making unwarranted assumptions and failing to ask clarifying questions can lead to suboptimal outcomes, safety risks due to tool misuse, and wasted computational resources. In this work, we study the ability of LLM agents to handle ambiguous instructions in interactive code generation settings by evaluating proprietary and open-weight models on their performance across three key steps: (a) leveraging interactivity to improve performance in ambiguous scenarios, (b) detecting ambiguity, and (c) asking targeted questions. Our findings reveal that models struggle to distinguish between well-specified and underspecified instructions. However, when models interact for underspecified inputs, they effectively obtain vital information from the user, leading to significant improvements in performance and underscoring the value of effective interaction. Our study highlights critical gaps in how current state-of-the-art models handle ambiguity in complex software engineering tasks and structures the evaluation into distinct steps to enable targeted improvements.
As researchers continuously optimize AI agents to perform tasks more effectively within operating systems, they often neglect to address the critical need for enabling these agents to identify "impostors" within the system. Through an analysis of the agents' operating environment, we identified a potential threat: attackers can disguise their attack methods as environmental elements, injecting active disturbances into the agents' execution process, thereby disrupting their decision-making. We define this type of attack as Active Environment Injection Attack (AEIA). Based on this, we propose AEIA-MN, an active environment injection attack scheme that exploits interaction vulnerabilities in the mobile operating system to evaluate the robustness of MLLM-based agents against such threats. Experimental results show that even advanced MLLMs are highly vulnerable to this attack, achieving a maximum attack success rate of 93% in the AndroidWorld benchmark.
Role-Playing Agent (RPA) is an increasingly popular type of LLM Agent that simulates human-like behaviors in a variety of tasks. However, evaluating RPAs is challenging due to diverse task requirements and agent designs. This paper proposes an evidence-based, actionable, and generalizable evaluation design guideline for LLM-based RPA by systematically reviewing 1,676 papers published between Jan. 2021 and Dec. 2024. Our analysis identifies six agent attributes, seven task attributes, and seven evaluation metrics from existing literature. Based on these findings, we present an RPA evaluation design guideline to help researchers develop more systematic and consistent evaluation methods.
Meeting summarization suffers from limited high-quality data, mainly due to privacy restrictions and expensive collection processes. We address this gap with FAME, a dataset of 500 meetings in English and 300 in German produced by MIMIC, our new multi-agent meeting synthesis framework that generates meeting transcripts on a given knowledge source by defining psychologically grounded participant profiles, outlining the conversation, and orchestrating a large language model (LLM) debate. A modular post-processing step refines these outputs, mitigating potential repetitiveness and overly formal tones, ensuring coherent, credible dialogues at scale. We also propose a psychologically grounded evaluation framework assessing naturalness, social behavior authenticity, and transcript difficulties. Human assessments show that FAME approximates real-meeting spontaneity (4.5/5 in naturalness), preserves speaker-centric challenges (3/5 in spoken language), and introduces richer information-oriented difficulty (4/5 in difficulty). These findings highlight that FAME is a good and scalable proxy for real-world meeting conditions. It enables new test scenarios for meeting summarization research and other conversation-centric applications in tasks requiring conversation data or simulating social scenarios under behavioral constraints.
We present a novel reasoning approach called Flow-of-Options (FoO), designed to address intrinsic biases in Large Language Models (LLMs). FoO enables LLMs to systematically explore a diverse range of possibilities in their reasoning, as demonstrated by an FoO-based agentic system for autonomously solving Machine Learning tasks (AutoML). Our framework outperforms state-of-the-art baselines, achieving improvements of 38.2% - 69.2% on standard data science tasks, and 37.4% - 47.9% on therapeutic chemistry tasks. With an overall operation cost under $1 per task, our framework is well-suited for cost-sensitive applications. Beyond classification and regression, we illustrate the broader applicability of our FoO-based agentic system to tasks such as reinforcement learning and image generation. Our framework presents significant advancements compared to current state-of-the-art agentic systems for AutoML, due to the benefits of FoO in enforcing diversity in LLM solutions through compressed, explainable representations that also support long-term memory when combined with case-based reasoning.
Providing high-quality feedback is crucial for student success but is constrained by time, cost, and limited data availability. We introduce Synthetic Educational Feedback Loops (SEFL), a novel framework designed to deliver immediate, on-demand feedback at scale without relying on extensive, real-world student data. In SEFL, two large language models (LLMs) operate in teacher--student roles to simulate assignment completion and formative feedback, generating abundant synthetic pairs of student work and corresponding critiques. We then fine-tune smaller, more computationally efficient LLMs on these synthetic pairs, enabling them to replicate key features of high-quality, goal-oriented feedback. Unlike personalized tutoring approaches that offer multi-turn, individualized instruction, SEFL specifically focuses on replicating the teacher-->student feedback loop for diverse assignments. Through both LLM-as-a-judge and human evaluations, we demonstrate that SEFL-tuned models outperform their non-tuned counterparts in feedback quality, clarity, and timeliness. These findings reveal SEFL's potential to transform feedback processes for higher education and beyond, offering an ethical and scalable alternative to conventional manual feedback cycles.
Large Language Model (LLM)-based agents have demonstrated remarkable success in solving complex tasks across a wide range of general-purpose applications. However, their performance often degrades in context-specific scenarios, such as specialized industries or research domains, where the absence of domain-relevant knowledge leads to imprecise or suboptimal outcomes. To address this challenge, our work introduces a systematic approach to enhance the contextual adaptability of LLM-based agents by optimizing their underlying prompts-critical components that govern agent behavior, roles, and interactions. Manually crafting optimized prompts for context-specific tasks is labor-intensive, error-prone, and lacks scalability. In this work, we introduce an Extractor-Generator framework designed to automate the optimization of contextual LLM-based agents. Our method operates through two key stages: (i) feature extraction from a dataset of gold-standard input-output examples, and (ii) prompt generation via a high-level optimization strategy that iteratively identifies underperforming cases and applies self-improvement techniques. This framework substantially improves prompt adaptability by enabling more precise generalization across diverse inputs, particularly in context-specific tasks where maintaining semantic consistency and minimizing error propagation are critical for reliable performance. Although developed with single-stage workflows in mind, the approach naturally extends to multi-stage workflows, offering broad applicability across various agent-based systems. Empirical evaluations demonstrate that our framework significantly enhances the performance of prompt-optimized agents, providing a structured and efficient approach to contextual LLM-based agents.
Generating SQLs from user queries is a long-standing challenge, where the accuracy of initial schema linking significantly impacts subsequent SQL generation performance. However, current schema linking models still struggle with missing relevant schema elements or an excess of redundant ones. A crucial reason for this is that commonly used metrics, recall and precision, fail to capture relevant element missing and thus cannot reflect actual schema linking performance. Motivated by this, we propose an enhanced schema linking metric by introducing a restricted missing indicator. Accordingly, we introduce Knapsack optimization-based Schema Linking Agent (KaSLA), a plug-in schema linking agent designed to prevent the missing of relevant schema elements while minimizing the inclusion of redundant ones. KaSLA employs a hierarchical linking strategy that first identifies the optimal table linking and subsequently links columns within the selected table to reduce linking candidate space. In each linking process, it utilize a knapsack optimization approach to link potentially relevant elements while accounting for a limited tolerance of potential redundant ones.With this optimization, KaSLA-1.6B achieves superior schema linking results compared to large-scale LLMs, including deepseek-v3 with state-of-the-art (SOTA) schema linking method. Extensive experiments on Spider and BIRD benchmarks verify that KaSLA can significantly improve the SQL generation performance of SOTA text-to-SQL models by substituting their schema linking processes.
We introduce Fraud-R1, a benchmark designed to evaluate LLMs' ability to defend against internet fraud and phishing in dynamic, real-world scenarios. Fraud-R1 comprises 8,564 fraud cases sourced from phishing scams, fake job postings, social media, and news, categorized into 5 major fraud types. Unlike previous benchmarks, Fraud-R1 introduces a multi-round evaluation pipeline to assess LLMs' resistance to fraud at different stages, including credibility building, urgency creation, and emotional manipulation. Furthermore, we evaluate 15 LLMs under two settings: 1. Helpful-Assistant, where the LLM provides general decision-making assistance, and 2. Role-play, where the model assumes a specific persona, widely used in real-world agent-based interactions. Our evaluation reveals the significant challenges in defending against fraud and phishing inducement, especially in role-play settings and fake job postings. Additionally, we observe a substantial performance gap between Chinese and English, underscoring the need for improved multilingual fraud detection capabilities.
Creating personalized and adaptable conversational AI remains a key challenge. This paper introduces a Continuous Learning Conversational AI (CLCA) approach, implemented using A2C reinforcement learning, to move beyond static Large Language Models (LLMs). We use simulated sales dialogues, generated by LLMs, to train an A2C agent. This agent learns to optimize conversation strategies for personalization, focusing on engagement and delivering value. Our system architecture integrates reinforcement learning with LLMs for both data creation and response selection. This method offers a practical way to build personalized AI companions that evolve through continuous learning, advancing beyond traditional static LLM techniques.
Natural Language Processing (NLP) and Voice Recognition agents are rapidly evolving healthcare by enabling efficient, accessible, and professional patient support while automating grunt work. This report serves as my self project wherein models finetuned on medical call recordings are analysed through a two-stage system: Automatic Speech Recognition (ASR) for speech transcription and a Large Language Model (LLM) for context-aware, professional responses. ASR, finetuned on phone call recordings provides generalised transcription of diverse patient speech over call, while the LLM matches transcribed text to medical diagnosis. A novel audio preprocessing strategy, is deployed to provide invariance to incoming recording/call data, laden with sufficient augmentation with noise/clipping to make the pipeline robust to the type of microphone and ambient conditions the patient might have while calling/recording.
Effective feedback is essential for fostering students' success in scientific inquiry. With advancements in artificial intelligence, large language models (LLMs) offer new possibilities for delivering instant and adaptive feedback. However, this feedback often lacks the pedagogical validation provided by real-world practitioners. To address this limitation, our study evaluates and compares the feedback quality of LLM agents with that of human teachers and science education experts on student-written experimentation protocols. Four blinded raters, all professionals in scientific inquiry and science education, evaluated the feedback texts generated by 1) the LLM agent, 2) the teachers and 3) the science education experts using a five-point Likert scale based on six criteria of effective feedback: Feed Up, Feed Back, Feed Forward, Constructive Tone, Linguistic Clarity, and Technical Terminology. Our results indicate that LLM-generated feedback shows no significant difference to that of teachers and experts in overall quality. However, the LLM agent's performance lags in the Feed Back dimension, which involves identifying and explaining errors within the student's work context. Qualitative analysis highlighted the LLM agent's limitations in contextual understanding and in the clear communication of specific errors. Our findings suggest that combining LLM-generated feedback with human expertise can enhance educational practices by leveraging the efficiency of LLMs and the nuanced understanding of educators.
Large language models (LLMs) are revolutionizing healthcare by improving diagnosis, patient care, and decision support through interactive communication. More recently, they have been applied to analyzing physiological time-series like wearable data for health insight extraction. Existing methods embed raw numerical sequences directly into prompts, which exceeds token limits and increases computational costs. Additionally, some studies integrated features extracted from time-series in textual prompts or applied multimodal approaches. However, these methods often produce generic and unreliable outputs due to LLMs' limited analytical rigor and inefficiency in interpreting continuous waveforms. In this paper, we develop an LLM-powered agent for physiological time-series analysis aimed to bridge the gap in integrating LLMs with well-established analytical tools. Built on the OpenCHA, an open-source LLM-powered framework, our agent features an orchestrator that integrates user interaction, data sources, and analytical tools to generate accurate health insights. To evaluate its effectiveness, we implement a case study on heart rate (HR) estimation from Photoplethysmogram (PPG) signals using a dataset of PPG and Electrocardiogram (ECG) recordings in a remote health monitoring study. The agent's performance is benchmarked against OpenAI GPT-4o-mini and GPT-4o, with ECG serving as the gold standard for HR estimation. Results demonstrate that our agent significantly outperforms benchmark models by achieving lower error rates and more reliable HR estimations. The agent implementation is publicly available on GitHub.
Recent studies have combined Large Language Models (LLMs) with Knowledge Graphs (KGs) to enhance reasoning, improving inference accuracy without additional training while mitigating hallucination. However, existing frameworks are often rigid, struggling to adapt to KG or task changes. They also rely heavily on powerful LLMs for reliable (i.e., trustworthy) reasoning. To address this, We introduce R2-KG, a plug-and-play, dual-agent framework that separates reasoning into two roles: an Operator (a low-capacity LLM) that gathers evidence and a Supervisor (a high-capacity LLM) that makes final judgments. This design is cost-efficient for LLM inference while still maintaining strong reasoning accuracy. Additionally, R2-KG employs an Abstention mechanism, generating answers only when sufficient evidence is collected from KG, which significantly enhances reliability. Experiments across multiple KG-based reasoning tasks show that R2-KG consistently outperforms baselines in both accuracy and reliability, regardless of the inherent capability of LLMs used as the Operator. Further experiments reveal that the single-agent version of R2-KG, equipped with a strict self-consistency strategy, achieves significantly higher-than-baseline reliability while reducing inference cost. However, it also leads to a higher abstention rate in complex KGs. Our findings establish R2-KG as a flexible and cost-effective solution for KG-based reasoning. It reduces reliance on high-capacity LLMs while ensuring trustworthy inference.
Large Language Models (LLMs) demonstrate remarkable proficiency in generating accurate and fluent text. However, they often struggle with diversity and novelty, leading to repetitive or overly deterministic responses. These limitations stem from constraints in training data, including gaps in specific knowledge domains, outdated information, and an over-reliance on textual sources. Such shortcomings reduce their effectiveness in tasks requiring creativity, multi-perspective reasoning, and exploratory thinking, such as LLM based AI scientist agents and creative artist agents . To address this challenge, we introduce inference-time multi-view brainstorming method, a novel approach that enriches input prompts with diverse perspectives derived from both textual and visual sources, which we refere to as "Multi-Novelty". By incorporating additional contextual information as diverse starting point for chain of thoughts, this method enhances the variety and creativity of generated outputs. Importantly, our approach is model-agnostic, requiring no architectural modifications and being compatible with both open-source and proprietary LLMs.
The rapid advancement of perovskite solar cells (PSCs) has led to an exponential growth in research publications, creating an urgent need for efficient knowledge management and reasoning systems in this domain. We present a comprehensive knowledge-enhanced system for PSCs that integrates three key components. First, we develop Perovskite-KG, a domain-specific knowledge graph constructed from 1,517 research papers, containing 23,789 entities and 22,272 relationships. Second, we create two complementary datasets: Perovskite-Chat, comprising 55,101 high-quality question-answer pairs generated through a novel multi-agent framework, and Perovskite-Reasoning, containing 2,217 carefully curated materials science problems. Third, we introduce two specialized large language models: Perovskite-Chat-LLM for domain-specific knowledge assistance and Perovskite-Reasoning-LLM for scientific reasoning tasks. Experimental results demonstrate that our system significantly outperforms existing models in both domain-specific knowledge retrieval and scientific reasoning tasks, providing researchers with effective tools for literature review, experimental design, and complex problem-solving in PSC research.
Large language models (LLMs) have been increasingly employed in various intelligent educational systems, simulating human tutors to facilitate effective human-machine interaction. However, previous studies often overlook the significance of recognizing and adapting to individual learner characteristics. Such adaptation is crucial for enhancing student engagement and learning efficiency, particularly in mathematics instruction, where diverse learning styles require personalized strategies to promote comprehension and enthusiasm. In this paper, we propose a \textbf{P}erson\textbf{A}lized \textbf{C}onversational tutoring ag\textbf{E}nt (PACE) for mathematics instruction. PACE simulates students' learning styles based on the Felder and Silverman learning style model, aligning with each student's persona. In this way, our PACE can effectively assess the personality of students, allowing to develop individualized teaching strategies that resonate with their unique learning styles. To further enhance students' comprehension, PACE employs the Socratic teaching method to provide instant feedback and encourage deep thinking. By constructing personalized teaching data and training models, PACE demonstrates the ability to identify and adapt to the unique needs of each student, significantly improving the overall learning experience and outcomes. Moreover, we establish multi-aspect evaluation criteria and conduct extensive analysis to assess the performance of personalized teaching. Experimental results demonstrate the superiority of our model in personalizing the educational experience and motivating students compared to existing methods.
This paper presents a novel approach to evaluating the security of large language models (LLMs) against prompt leakage-the exposure of system-level prompts or proprietary configurations. We define prompt leakage as a critical threat to secure LLM deployment and introduce a framework for testing the robustness of LLMs using agentic teams. Leveraging AG2 (formerly AutoGen), we implement a multi-agent system where cooperative agents are tasked with probing and exploiting the target LLM to elicit its prompt. Guided by traditional definitions of security in cryptography, we further define a prompt leakage-safe system as one in which an attacker cannot distinguish between two agents: one initialized with an original prompt and the other with a prompt stripped of all sensitive information. In a safe system, the agents' outputs will be indistinguishable to the attacker, ensuring that sensitive information remains secure. This cryptographically inspired framework provides a rigorous standard for evaluating and designing secure LLMs. This work establishes a systematic methodology for adversarial testing of prompt leakage, bridging the gap between automated threat modeling and practical LLM security. You can find the implementation of our prompt leakage probing on GitHub.
As LLM-based agents become increasingly prevalent, backdoors can be implanted into agents through user queries or environment feedback, raising critical concerns regarding safety vulnerabilities. However, backdoor attacks are typically detectable by safety audits that analyze the reasoning process of agents. To this end, we propose a novel backdoor implantation strategy called \textbf{Dynamically Encrypted Multi-Backdoor Implantation Attack}. Specifically, we introduce dynamic encryption, which maps the backdoor into benign content, effectively circumventing safety audits. To enhance stealthiness, we further decompose the backdoor into multiple sub-backdoor fragments. Based on these advancements, backdoors are allowed to bypass safety audits significantly. Additionally, we present AgentBackdoorEval, a dataset designed for the comprehensive evaluation of agent backdoor attacks. Experimental results across multiple datasets demonstrate that our method achieves an attack success rate nearing 100\% while maintaining a detection rate of 0\%, illustrating its effectiveness in evading safety audits. Our findings highlight the limitations of existing safety mechanisms in detecting advanced attacks, underscoring the urgent need for more robust defenses against backdoor threats. Code and data are available at https://github.com/whfeLingYu/DemonAgent.
Like humans, Large Language Models (LLMs) struggle to generate high-quality long-form text that adheres to strict requirements in a single pass. This challenge is unsurprising, as successful human writing, according to the Cognitive Writing Theory, is a complex cognitive process involving iterative planning, translating, reviewing, and monitoring. Motivated by these cognitive principles, we aim to equip LLMs with human-like cognitive writing capabilities through CogWriter, a novel training-free framework that transforms LLM constrained long-form text generation into a systematic cognitive writing paradigm. Our framework consists of two key modules: (1) a Planning Agent that performs hierarchical planning to decompose the task, and (2) multiple Generation Agents that execute these plans in parallel. The system maintains quality via continuous monitoring and reviewing mechanisms, which evaluate outputs against specified requirements and trigger necessary revisions. CogWriter demonstrates exceptional performance on LongGenBench, a benchmark for complex constrained long-form text generation. Even when using Qwen-2.5-14B as its backbone, CogWriter surpasses GPT-4o by 22% in complex instruction completion accuracy while reliably generating texts exceeding 10,000 words. We hope this cognitive science-inspired approach provides a paradigm for LLM writing advancements: \href{https://github.com/KaiyangWan/CogWriter}{CogWriter}.
Usability testing is a fundamental yet challenging (e.g., inflexible to iterate the study design flaws and hard to recruit study participants) research method for user experience (UX) researchers to evaluate a web design. Recent advances in Large Language Model-simulated Agent (LLM-Agent) research inspired us to design UXAgent to support UX researchers in evaluating and reiterating their usability testing study design before they conduct the real human subject study. Our system features an LLM-Agent module and a universal browser connector module so that UX researchers can automatically generate thousands of simulated users to test the target website. The results are shown in qualitative (e.g., interviewing how an agent thinks ), quantitative (e.g., # of actions), and video recording formats for UX researchers to analyze. Through a heuristic user evaluation with five UX researchers, participants praised the innovation of our system but also expressed concerns about the future of LLM Agent-assisted UX study.
Embodied Question Answering (EQA) has primarily focused on indoor environments, leaving the complexities of urban settings - spanning environment, action, and perception - largely unexplored. To bridge this gap, we introduce CityEQA, a new task where an embodied agent answers open-vocabulary questions through active exploration in dynamic city spaces. To support this task, we present CityEQA-EC, the first benchmark dataset featuring 1,412 human-annotated tasks across six categories, grounded in a realistic 3D urban simulator. Moreover, we propose Planner-Manager-Actor (PMA), a novel agent tailored for CityEQA. PMA enables long-horizon planning and hierarchical task execution: the Planner breaks down the question answering into sub-tasks, the Manager maintains an object-centric cognitive map for spatial reasoning during the process control, and the specialized Actors handle navigation, exploration, and collection sub-tasks. Experiments demonstrate that PMA achieves 60.7% of human-level answering accuracy, significantly outperforming frontier-based baselines. While promising, the performance gap compared to humans highlights the need for enhanced visual reasoning in CityEQA. This work paves the way for future advancements in urban spatial intelligence. Dataset and code are available at https://github.com/BiluYong/CityEQA.git.
As humans increasingly share environments with diverse agents powered by RL, LLMs, and beyond, the ability to explain their policies in natural language will be vital for reliable coexistence. In this paper, we build a model-agnostic explanation generator based on an LLM. The technical novelty is that the rewards for training this LLM are generated by a generative flow matching model. This model has a specially designed structure with a hidden layer merged with an LLM to harness the linguistic cues of explanations into generating appropriate rewards. Experiments on both RL and LLM tasks demonstrate that our method can generate dense and effective rewards while saving on expensive human feedback; it thus enables effective explanations and even improves the accuracy of the decisions in original tasks.
Human prosocial cooperation is essential for our collective health, education, and welfare. However, designing social systems to maintain or incentivize prosocial behavior is challenging because people can act selfishly to maximize personal gain. This complex and unpredictable aspect of human behavior makes it difficult for policymakers to foresee the implications of their designs. Recently, multi-agent LLM systems have shown remarkable capabilities in simulating human-like behavior, and replicating some human lab experiments. This paper studies how well multi-agent systems can simulate prosocial human behavior, such as that seen in the public goods game (PGG), and whether multi-agent systems can exhibit ``unbounded actions'' seen outside the lab in real world scenarios. We find that multi-agent LLM systems successfully replicate human behavior from lab experiments of the public goods game with three experimental treatments - priming, transparency, and varying endowments. Beyond replicating existing experiments, we find that multi-agent LLM systems can replicate the expected human behavior when combining experimental treatments, even if no previous study combined those specific treatments. Lastly, we find that multi-agent systems can exhibit a rich set of unbounded actions that people do in the real world outside of the lab -- such as collaborating and even cheating. In sum, these studies are steps towards a future where LLMs can be used to inform policy decisions that encourage people to act in a prosocial manner.
Large Language Models (LLMs) have shown remarkable capabilities as AI agents. However, existing methods for enhancing LLM-agent abilities often lack a focus on data quality, leading to inefficiencies and suboptimal results in both fine-tuning and prompt engineering. To address this issue, we introduce EDGE, a novel approach for identifying informative samples without needing golden answers. We propose the Guideline Effectiveness (GE) metric, which selects challenging samples by measuring the impact of human-provided guidelines in multi-turn interaction tasks. A low GE score indicates that the human expertise required for a sample is missing from the guideline, making the sample more informative. By selecting samples with low GE scores, we can improve the efficiency and outcomes of both prompt engineering and fine-tuning processes for LLMs. Extensive experiments validate the performance of our method. Our method achieves competitive results on the HotpotQA and WebShop and datasets, requiring 75\% and 50\% less data, respectively, while outperforming existing methods. We also provide a fresh perspective on the data quality of LLM-agent fine-tuning.
Large language models (LLMs) have demonstrated remarkable capabilities in various domains, particularly in system 1 tasks, yet the intricacies of their problem-solving mechanisms in system 2 tasks are not sufficiently explored. Recent research on System2-to-System1 methods surge, exploring the System 2 reasoning knowledge via inference-time computation and compressing the explored knowledge into System 1 process. In this paper, we focus on code generation, which is a representative System 2 task, and identify two primary challenges: (1) the complex hidden reasoning processes and (2) the heterogeneous data distributions that complicate the exploration and training of robust LLM solvers. To tackle these issues, we propose a novel BDC framework that explores insightful System 2 knowledge of LLMs using a MC-Tree-Of-Agents algorithm with mutual \textbf{B}oosting, \textbf{D}isentangles the heterogeneous training data for composable LoRA-experts, and obtain \textbf{C}ustomized problem solver for each data instance with an input-aware hypernetwork to weight over the LoRA-experts, offering effectiveness, flexibility, and robustness. This framework leverages multiple LLMs through mutual verification and boosting, integrated into a Monte-Carlo Tree Search process enhanced by reflection-based pruning and refinement. Additionally, we introduce the DisenLora algorithm, which clusters heterogeneous data to fine-tune LLMs into composable Lora experts, enabling the adaptive generation of customized problem solvers through an input-aware hypernetwork. This work lays the groundwork for advancing LLM capabilities in complex reasoning tasks, offering a novel System2-to-System1 solution.
Large Language Models (LLMs) have shown impressive reasoning capabilities in well-defined problems with clear solutions, such as mathematics and coding. However, they still struggle with complex real-world scenarios like business negotiations, which require strategic reasoning-an ability to navigate dynamic environments and align long-term goals amidst uncertainty. Existing methods for strategic reasoning face challenges in adaptability, scalability, and transferring strategies to new contexts. To address these issues, we propose explicit policy optimization (EPO) for strategic reasoning, featuring an LLM that provides strategies in open-ended action space and can be plugged into arbitrary LLM agents to motivate goal-directed behavior. To improve adaptability and policy transferability, we train the strategic reasoning model via multi-turn reinforcement learning (RL) using process rewards and iterative self-play, without supervised fine-tuning (SFT) as a preliminary step. Experiments across social and physical domains demonstrate EPO's ability of long-term goal alignment through enhanced strategic reasoning, achieving state-of-the-art performance on social dialogue and web navigation tasks. Our findings reveal various collaborative reasoning mechanisms emergent in EPO and its effectiveness in generating novel strategies, underscoring its potential for strategic reasoning in real-world applications.
Homans' Social Exchange Theory (SET) is widely recognized as a basic framework for understanding the formation and emergence of human civilizations and social structures. In social science, this theory is typically studied based on simple simulation experiments or real-world human studies, both of which either lack realism or are too expensive to control. In artificial intelligence, recent advances in large language models (LLMs) have shown promising capabilities in simulating human behaviors. Inspired by these insights, we adopt an interdisciplinary research perspective and propose using LLM-based agents to study Homans' SET. Specifically, we construct a virtual society composed of three LLM agents and have them engage in a social exchange game to observe their behaviors. Through extensive experiments, we found that Homans' SET is well validated in our agent society, demonstrating the consistency between the agent and human behaviors. Building on this foundation, we intentionally alter the settings of the agent society to extend the traditional Homans' SET, making it more comprehensive and detailed. To the best of our knowledge, this paper marks the first step in studying Homans' SET with LLM-based agents. More importantly, it introduces a novel and feasible research paradigm that bridges the fields of social science and computer science through LLM-based agents. Code is available at https://github.com/Paitesanshi/SET.
Large Language Model (LLM) agents have become increasingly prevalent across various real-world applications. They enhance decision-making by storing private user-agent interactions in the memory module for demonstrations, introducing new privacy risks for LLM agents. In this work, we systematically investigate the vulnerability of LLM agents to our proposed Memory EXTRaction Attack (MEXTRA) under a black-box setting. To extract private information from memory, we propose an effective attacking prompt design and an automated prompt generation method based on different levels of knowledge about the LLM agent. Experiments on two representative agents demonstrate the effectiveness of MEXTRA. Moreover, we explore key factors influencing memory leakage from both the agent's and the attacker's perspectives. Our findings highlight the urgent need for effective memory safeguards in LLM agent design and deployment.
The Large Language Model agent workflow enables the LLM to invoke tool functions to increase the performance on specific scientific domain questions. To tackle large scale of scientific research, it requires access to computing resource and parallel computing setup. In this work, we implemented Parsl to the LangChain/LangGraph tool call setup, to bridge the gap between the LLM agent to the computing resource. Two tool call implementations were set up and tested on both local workstation and HPC environment on Polaris/ALCF. The first implementation with Parsl-enabled LangChain tool node queues the tool functions concurrently to the Parsl workers for parallel execution. The second configuration is implemented by converting the tool functions into Parsl ensemble functions, and is more suitable for large task on super computer environment. The LLM agent workflow was prompted to run molecular dynamics simulations, with different protein structure and simulation conditions. These results showed the LLM agent tools were managed and executed concurrently by Parsl on the available computing resource.
Reinforcement learning is now widely adopted as the final stage of large language model training, especially for reasoning-style tasks such as maths problems. Typically, models attempt each question many times during a single training step and attempt to learn from their successes and failures. However, we demonstrate that throughout training with two popular algorithms (PPO and VinePPO) on two widely used datasets, many questions are either solved by all attempts - meaning they are already learned - or by none - providing no meaningful training signal. To address this, we adapt a method from the reinforcement learning literature - sampling for learnability - and apply it to the reinforcement learning stage of LLM training. Our curriculum prioritises questions with high variance of success, i.e. those where the agent sometimes succeeds, but not always. Our findings demonstrate that this curriculum consistently boosts training performance across multiple algorithms and datasets, paving the way for more efficient and effective reinforcement learning with LLMs.
We investigate factors contributing to LLM agents' success in competitive multi-agent environments, using auctions as a testbed where agents bid to maximize profit. The agents are equipped with bidding domain knowledge, distinct personas that reflect item preferences, and a memory of auction history. Our work extends the classic auction scenario by creating a realistic environment where multiple agents bid on houses, weighing aspects such as size, location, and budget to secure the most desirable homes at the lowest prices. Particularly, we investigate three key questions: (a) How does a persona influence an agent's behavior in a competitive setting? (b) Can an agent effectively profile its competitors' behavior during auctions? (c) How can persona profiling be leveraged to create an advantage using strategies such as theory of mind? Through a series of experiments, we analyze the behaviors of LLM agents and shed light on new findings. Our testbed, called HARBOR, offers a valuable platform for deepening our understanding of multi-agent workflows in competitive environments.
Large language models (LLMs) have demonstrated remarkable capabilities across a range of text-generation tasks. However, LLMs still struggle with problems requiring multi-step decision-making and environmental feedback, such as online shopping, scientific reasoning, and mathematical problem-solving. Unlike pure text data, collecting large-scale decision-making data is challenging. Moreover, many powerful LLMs are only accessible through APIs, which hinders their fine-tuning for agent tasks due to cost and complexity. To address LLM agents' limitations, we propose a framework that can automatically learn a reward model from the environment without human annotations. This model can be used to evaluate the action trajectories of LLM agents and provide heuristics for task planning. Specifically, our approach involves employing one LLM-based agent to navigate an environment randomly, generating diverse action trajectories. Subsequently, a separate LLM is leveraged to assign a task intent and synthesize a negative response alongside the correct response for each trajectory. These triplets (task intent, positive response, and negative response) are then utilized as training data to optimize a reward model capable of scoring action trajectories. The effectiveness and generalizability of our framework are demonstrated through evaluations conducted on different agent benchmarks. In conclusion, our proposed framework represents a significant advancement in enhancing LLM agents' decision-making capabilities. By automating the learning of reward models, we overcome the challenges of data scarcity and API limitations, potentially revolutionizing the application of LLMs in complex and interactive environments. This research paves the way for more sophisticated AI agents capable of tackling a wide range of real-world problems requiring multi-step decision-making.
While large language model (LLM) agents can effectively use external tools for complex real-world tasks, they require memory systems to leverage historical experiences. Current memory systems enable basic storage and retrieval but lack sophisticated memory organization, despite recent attempts to incorporate graph databases. Moreover, these systems' fixed operations and structures limit their adaptability across diverse tasks. To address this limitation, this paper proposes a novel agentic memory system for LLM agents that can dynamically organize memories in an agentic way. Following the basic principles of the Zettelkasten method, we designed our memory system to create interconnected knowledge networks through dynamic indexing and linking. When a new memory is added, we generate a comprehensive note containing multiple structured attributes, including contextual descriptions, keywords, and tags. The system then analyzes historical memories to identify relevant connections, establishing links where meaningful similarities exist. Additionally, this process enables memory evolution - as new memories are integrated, they can trigger updates to the contextual representations and attributes of existing historical memories, allowing the memory network to continuously refine its understanding. Our approach combines the structured organization principles of Zettelkasten with the flexibility of agent-driven decision making, allowing for more adaptive and context-aware memory management. Empirical experiments on six foundation models show superior improvement against existing SOTA baselines. The source code is available at https://github.com/WujiangXu/AgenticMemory.
Social media enables dynamic user engagement with trending topics, and recent research has explored the potential of large language models (LLMs) for response generation. While some studies investigate LLMs as agents for simulating user behavior on social media, their focus remains on practical viability and scalability rather than a deeper understanding of how well LLM aligns with human behavior. This paper analyzes LLMs' ability to simulate social media engagement through action guided response generation, where a model first predicts a user's most likely engagement action-retweet, quote, or rewrite-towards a trending post before generating a personalized response conditioned on the predicted action. We benchmark GPT-4o-mini, O1-mini, and DeepSeek-R1 in social media engagement simulation regarding a major societal event discussed on X. Our findings reveal that zero-shot LLMs underperform BERT in action prediction, while few-shot prompting initially degrades the prediction accuracy of LLMs with limited examples. However, in response generation, few-shot LLMs achieve stronger semantic alignment with ground truth posts.
Reinforcement learning (RL) in continuous action spaces encounters persistent challenges, such as inefficient exploration and convergence to suboptimal solutions. To address these limitations, we propose CAMEL, a novel framework integrating LLM-generated suboptimal policies into the RL training pipeline. CAMEL leverages dynamic action masking and an adaptive epsilon-masking mechanism to guide exploration during early training stages while gradually enabling agents to optimize policies independently. At the core of CAMEL lies the integration of Python-executable suboptimal policies generated by LLMs based on environment descriptions and task objectives. Although simplistic and hard-coded, these policies offer valuable initial guidance for RL agents. To effectively utilize these priors, CAMEL employs masking-aware optimization to dynamically constrain the action space based on LLM outputs. Additionally, epsilon-masking gradually reduces reliance on LLM-generated guidance, enabling agents to transition from constrained exploration to autonomous policy refinement. Experimental validation on Gymnasium MuJoCo environments demonstrates the effectiveness of CAMEL. In Hopper-v4 and Ant-v4, LLM-generated policies significantly improve sample efficiency, achieving performance comparable to or surpassing expert masking baselines. For Walker2d-v4, where LLMs struggle to accurately model bipedal gait dynamics, CAMEL maintains robust RL performance without notable degradation, highlighting the framework's adaptability across diverse tasks. While CAMEL shows promise in enhancing sample efficiency and mitigating convergence challenges, these issues remain open for further research. Future work aims to generalize CAMEL to multimodal LLMs for broader observation-action spaces and automate policy evaluation, reducing human intervention and enhancing scalability in RL training pipelines.
Agents built on large language models (LLMs) have excelled in turn-by-turn human-AI collaboration but struggle with simultaneous tasks requiring real-time interaction. Latency issues and the challenge of inferring variable human strategies hinder their ability to make autonomous decisions without explicit instructions. Through experiments with current independent System 1 and System 2 methods, we validate the necessity of using Dual Process Theory (DPT) in real-time tasks. We propose DPT-Agent, a novel language agent framework that integrates System 1 and System 2 for efficient real-time simultaneous human-AI collaboration. DPT-Agent's System 1 uses a Finite-state Machine (FSM) and code-as-policy for fast, intuitive, and controllable decision-making. DPT-Agent's System 2 integrates Theory of Mind (ToM) and asynchronous reflection to infer human intentions and perform reasoning-based autonomous decisions. We demonstrate the effectiveness of DPT-Agent through further experiments with rule-based agents and human collaborators, showing significant improvements over mainstream LLM-based frameworks. To the best of our knowledge, DPT-Agent is the first language agent framework that achieves successful real-time simultaneous human-AI collaboration autonomously. Code of DPT-Agent can be found in https://github.com/sjtu-marl/DPT-Agent.
Existing LLM reasoning methods have shown impressive capabilities across various tasks, such as solving math and coding problems. However, applying these methods to scenarios without ground-truth answers or rule-based verification methods - such as tracking the mental states of an agent - remains challenging. Inspired by the sequential Monte Carlo algorithm, we introduce thought-tracing, an inference-time reasoning algorithm designed to trace the mental states of specific agents by generating hypotheses and weighting them based on observations without relying on ground-truth solutions to questions in datasets. Our algorithm is modeled after the Bayesian theory-of-mind framework, using LLMs to approximate probabilistic inference over agents' evolving mental states based on their perceptions and actions. We evaluate thought-tracing on diverse theory-of-mind benchmarks, demonstrating significant performance improvements compared to baseline LLMs. Our experiments also reveal interesting behaviors of the recent reasoning models - e.g., o1 and R1 - on theory-of-mind, highlighting the difference of social reasoning compared to other domains.
Large Language Models (LLMs) are widely used as conversational agents, exploiting their capabilities in various sectors such as education, law, medicine, and more. However, LLMs are often subjected to context-shifting behaviour, resulting in a lack of consistent and interpretable personality-aligned interactions. Adherence to psychological traits lacks comprehensive analysis, especially in the case of dyadic (pairwise) conversations. We examine this challenge from two viewpoints, initially using two conversation agents to generate a discourse on a certain topic with an assigned personality from the OCEAN framework (Openness, Conscientiousness, Extraversion, Agreeableness, and Neuroticism) as High/Low for each trait. This is followed by using multiple judge agents to infer the original traits assigned to explore prediction consistency, inter-model agreement, and alignment with the assigned personality. Our findings indicate that while LLMs can be guided toward personality-driven dialogue, their ability to maintain personality traits varies significantly depending on the combination of models and discourse settings. These inconsistencies emphasise the challenges in achieving stable and interpretable personality-aligned interactions in LLMs.
Despite the remarkable capabilities of large language models (LLMs) in various reasoning tasks, they still struggle with table reasoning tasks, particularly in maintaining consistency throughout multi-step reasoning processes. While existing approaches have explored various decomposition strategies, they often lack effective mechanisms to identify and correct errors in intermediate reasoning steps, leading to cascading error propagation. To address these issues, we propose Table-Critic, a novel multi-agent framework that facilitates collaborative criticism and iterative refinement of the reasoning process until convergence to correct solutions. Our framework consists of four specialized agents: a Judge for error identification, a Critic for comprehensive critiques, a Refiner for process improvement, and a Curator for pattern distillation. To effectively deal with diverse and unpredictable error types, we introduce a self-evolving template tree that systematically accumulates critique knowledge through experience-driven learning and guides future reflections. Extensive experiments have demonstrated that Table-Critic achieves substantial improvements over existing methods, achieving superior accuracy and error correction rates while maintaining computational efficiency and lower solution degradation rate.
Large Language Models (LLMs) play a vital role in applications like conversational agents and content creation, where controlling a model's personality is crucial for maintaining tone, consistency, and engagement. However, traditional prompt-based techniques for controlling personality often fall short, as they do not effectively mitigate the model's inherent biases. In this paper, we introduce a novel method PALETTE that enhances personality control through knowledge editing. By generating adjustment queries inspired by psychological assessments, our approach systematically adjusts responses to personality-related queries similar to modifying factual knowledge, thereby achieving controlled shifts in personality traits. Experimental results from both automatic and human evaluations demonstrate that our method enables more stable and well-balanced personality control in LLMs.
Large language models (LLMs) have risen to prominence as 'chatbots' for users to interact via natural language. However, their abilities to capture common-sense knowledge make them seem promising as language-based planners of situated or embodied action as well. We have implemented a simple text-based environment -- similar to others that have before been used for reinforcement-learning of agents -- that simulates, very abstractly, a household setting. We use this environment and the detailed error-tracking capabilities we implemented for targeted benchmarking of LLMs on the problem of practical reasoning: Going from goals and observations to actions. Our findings show that environmental complexity and game restrictions hamper performance, and concise action planning is demanding for current LLMs.
Tool use has turned large language models (LLMs) into powerful agents that can perform complex multi-step tasks by dynamically utilising external software components. However, these tools must be implemented in advance by human developers, hindering the applicability of LLM agents in domains which demand large numbers of highly specialised tools, like in life sciences and medicine. Motivated by the growing trend of scientific studies accompanied by public code repositories, we propose ToolMaker, a novel agentic framework that autonomously transforms papers with code into LLM-compatible tools. Given a short task description and a repository URL, ToolMaker autonomously installs required dependencies and generates code to perform the task, using a closed-loop self-correction mechanism to iteratively diagnose and rectify errors. To evaluate our approach, we introduce a benchmark comprising 15 diverse and complex computational tasks spanning both medical and non-medical domains with over 100 unit tests to objectively assess tool correctness and robustness. ToolMaker correctly implements 80% of the tasks, substantially outperforming current state-of-the-art software engineering agents. ToolMaker therefore is a step towards fully autonomous agent-based scientific workflows.
Metacognitive education plays a crucial role in cultivating students' self-regulation and reflective thinking, providing essential support for those with learning difficulties through academic advising. Simulating students with insufficient learning capabilities using large language models offers a promising approach to refining pedagogical methods without ethical concerns. However, existing simulations often fail to authentically represent students' learning struggles and face challenges in evaluation due to the lack of reliable metrics and ethical constraints in data collection. To address these issues, we propose a pipeline for automatically generating and filtering high-quality simulated student agents. Our approach leverages a two-round automated scoring system validated by human experts and employs a score propagation module to obtain more consistent scores across the student graph. Experimental results demonstrate that our pipeline efficiently identifies high-quality student agents, and we discuss the traits that influence the simulation's effectiveness. By simulating students with varying degrees of learning difficulties, our work paves the way for broader applications in personalized learning and educational assessment.
We introduce a novel non-cooperative game to analyse opinion formation and resistance, incorporating principles from social psychology such as confirmation bias, resource constraints, and influence penalties. Our simulation features Large Language Model (LLM) agents competing to influence a population, with penalties imposed for generating messages that propagate or counter misinformation. This framework integrates resource optimisation into the agents' decision-making process. Our findings demonstrate that while higher confirmation bias strengthens opinion alignment within groups, it also exacerbates overall polarisation. Conversely, lower confirmation bias leads to fragmented opinions and limited shifts in individual beliefs. Investing heavily in a high-resource debunking strategy can initially align the population with the debunking agent, but risks rapid resource depletion and diminished long-term influence.
Many real-world multi-agent or multi-task evaluation scenarios can be naturally modelled as normal-form games due to inherent strategic (adversarial, cooperative, and mixed motive) interactions. These strategic interactions may be agentic (e.g. players trying to win), fundamental (e.g. cost vs quality), or complementary (e.g. niche finding and specialization). In such a formulation, it is the strategies (actions, policies, agents, models, tasks, prompts, etc.) that are rated. However, the rating problem is complicated by redundancy and complexity of N-player strategic interactions. Repeated or similar strategies can distort ratings for those that counter or complement them. Previous work proposed ``clone invariant'' ratings to handle such redundancies, but this was limited to two-player zero-sum (i.e. strictly competitive) interactions. This work introduces the first N-player general-sum clone invariant rating, called deviation ratings, based on coarse correlated equilibria. The rating is explored on several domains including LLMs evaluation.
Large Language Models (LLMs) excel in handling general knowledge tasks, yet they struggle with user-specific personalization, such as understanding individual emotions, writing styles, and preferences. Personalized Large Language Models (PLLMs) tackle these challenges by leveraging individual user data, such as user profiles, historical dialogues, content, and interactions, to deliver responses that are contextually relevant and tailored to each user's specific needs. This is a highly valuable research topic, as PLLMs can significantly enhance user satisfaction and have broad applications in conversational agents, recommendation systems, emotion recognition, medical assistants, and more. This survey reviews recent advancements in PLLMs from three technical perspectives: prompting for personalized context (input level), finetuning for personalized adapters (model level), and alignment for personalized preferences (objective level). To provide deeper insights, we also discuss current limitations and outline several promising directions for future research. Updated information about this survey can be found at the https://github.com/JiahongLiu21/Awesome-Personalized-Large-Language-Models.
The rapid advancements in Large Language Models (LLMs) have enabled their deployment as autonomous agents for handling complex tasks in dynamic environments. These LLMs demonstrate strong problem-solving capabilities and adaptability to multifaceted scenarios. However, their use as agents also introduces significant risks, including task-specific risks, which are identified by the agent administrator based on the specific task requirements and constraints, and systemic risks, which stem from vulnerabilities in their design or interactions, potentially compromising confidentiality, integrity, or availability (CIA) of information and triggering security risks. Existing defense agencies fail to adaptively and effectively mitigate these risks. In this paper, we propose AGrail, a lifelong agent guardrail to enhance LLM agent safety, which features adaptive safety check generation, effective safety check optimization, and tool compatibility and flexibility. Extensive experiments demonstrate that AGrail not only achieves strong performance against task-specific and system risks but also exhibits transferability across different LLM agents' tasks.
Current Large Language Model (LLM) agents demonstrate strong reasoning and tool use capabilities, but often lack self-awareness, failing to balance these approaches effectively. This imbalance leads to Tool Overuse, where models unnecessarily rely on external tools for tasks solvable with parametric knowledge, increasing computational overhead. Inspired by human metacognition, we introduce SMART (Strategic Model-Aware Reasoning with Tools), a paradigm that enhances an agent's self-awareness to optimize task handling and reduce tool overuse. To support this paradigm, we introduce SMART-ER, a dataset spanning three domains, where reasoning alternates between parametric knowledge and tool-dependent steps, with each step enriched by rationales explaining when tools are necessary. Through supervised training, we develop SMARTAgent, a family of models that dynamically balance parametric knowledge and tool use. Evaluations show that SMARTAgent reduces tool use by 24% while improving performance by over 37%, enabling 7B-scale models to match its 70B counterpart and GPT-4o. Additionally, SMARTAgent generalizes to out-of-distribution test data like GSM8K and MINTQA, maintaining accuracy with just one-fifth the tool calls. These highlight the potential of strategic tool use to enhance reasoning, mitigate overuse, and bridge the gap between model size and performance, advancing intelligent and resource-efficient agent designs.
Large language models (LLMs) fine-tuned on multimodal financial data have demonstrated impressive reasoning capabilities in various financial tasks. However, they often struggle with multi-step, goal-oriented scenarios in interactive financial markets, such as trading, where complex agentic approaches are required to improve decision-making. To address this, we propose \textsc{FLAG-Trader}, a unified architecture integrating linguistic processing (via LLMs) with gradient-driven reinforcement learning (RL) policy optimization, in which a partially fine-tuned LLM acts as the policy network, leveraging pre-trained knowledge while adapting to the financial domain through parameter-efficient fine-tuning. Through policy gradient optimization driven by trading rewards, our framework not only enhances LLM performance in trading but also improves results on other financial-domain tasks. We present extensive empirical evidence to validate these enhancements.
Time series data is essential in various applications, including climate modeling, healthcare monitoring, and financial analytics. Understanding the contextual information associated with real-world time series data is often essential for accurate and reliable event predictions. In this paper, we introduce TimeCAP, a time-series processing framework that creatively employs Large Language Models (LLMs) as contextualizers of time series data, extending their typical usage as predictors. TimeCAP incorporates two independent LLM agents: one generates a textual summary capturing the context of the time series, while the other uses this enriched summary to make more informed predictions. In addition, TimeCAP employs a multi-modal encoder that synergizes with the LLM agents, enhancing predictive performance through mutual augmentation of inputs with in-context examples. Experimental results on real-world datasets demonstrate that TimeCAP outperforms state-of-the-art methods for time series event prediction, including those utilizing LLMs as predictors, achieving an average improvement of 28.75% in F1 score.
As automated trading gains traction in the financial market, algorithmic investment strategies are increasingly prominent. While Large Language Models (LLMs) and Agent-based models exhibit promising potential in real-time market analysis and trading decisions, they still experience a significant -20% loss when confronted with rapid declines or frequent fluctuations, impeding their practical application. Hence, there is an imperative to explore a more robust and resilient framework. This paper introduces an innovative multi-agent system, HedgeAgents, aimed at bolstering system robustness via ``hedging'' strategies. In this well-balanced system, an array of hedging agents has been tailored, where HedgeAgents consist of a central fund manager and multiple hedging experts specializing in various financial asset classes. These agents leverage LLMs' cognitive capabilities to make decisions and coordinate through three types of conferences. Benefiting from the powerful understanding of LLMs, our HedgeAgents attained a 70% annualized return and a 400% total return over a period of 3 years. Moreover, we have observed with delight that HedgeAgents can even formulate investment experience comparable to those of human experts (https://hedgeagents.github.io/).
Large language models (LLMs) are evolving into autonomous decision-makers, raising concerns about catastrophic risks in high-stakes scenarios, particularly in Chemical, Biological, Radiological and Nuclear (CBRN) domains. Based on the insight that such risks can originate from trade-offs between the agent's Helpful, Harmlessness and Honest (HHH) goals, we build a novel three-stage evaluation framework, which is carefully constructed to effectively and naturally expose such risks. We conduct 14,400 agentic simulations across 12 advanced LLMs, with extensive experiments and analysis. Results reveal that LLM agents can autonomously engage in catastrophic behaviors and deception, without being deliberately induced. Furthermore, stronger reasoning abilities often increase, rather than mitigate, these risks. We also show that these agents can violate instructions and superior commands. On the whole, we empirically prove the existence of catastrophic risks in autonomous LLM agents. We will release our code upon request.
Solving complex reasoning tasks may involve visual understanding, domain knowledge retrieval, numerical calculation, and multi-step reasoning. Existing methods augment large language models (LLMs) with external tools but are restricted to specialized domains, limited tool types, or require additional training data. In this paper, we introduce OctoTools, a training-free, user-friendly, and easily extensible open-source agentic framework designed to tackle complex reasoning across diverse domains. OctoTools introduces standardized tool cards to encapsulate tool functionality, a planner for both high-level and low-level planning, and an executor to carry out tool usage. We validate OctoTools' generality across 16 diverse tasks (including MathVista, MMLU-Pro, MedQA, and GAIA-Text), achieving substantial average accuracy gains of 9.3% over GPT-4o. Furthermore, OctoTools outperforms AutoGen, GPT-Functions and LangChain by up to 10.6% when given the same set of tools. Through comprehensive analysis and ablations, OctoTools demonstrates advantages in task planning, effective tool usage, and multi-step problem solving.
LLMs have immense potential for generating plans, transforming an initial world state into a desired goal state. A large body of research has explored the use of LLMs for various planning tasks, from web navigation to travel planning and database querying. However, many of these systems are tailored to specific problems, making it challenging to compare them or determine the best approach for new tasks. There is also a lack of clear and consistent evaluation criteria. Our survey aims to offer a comprehensive overview of current LLM planners to fill this gap. It builds on foundational work by Kartam and Wilkins (1990) and examines six key performance criteria: completeness, executability, optimality, representation, generalization, and efficiency. For each, we provide a thorough analysis of representative works and highlight their strengths and weaknesses. Our paper also identifies crucial future directions, making it a valuable resource for both practitioners and newcomers interested in leveraging LLM planning to support agentic workflows.
Large Language Models (LLMs) are transforming healthcare through the development of LLM-based agents that can understand, reason about, and assist with medical tasks. This survey provides a comprehensive review of LLM-based agents in medicine, examining their architectures, applications, and challenges. We analyze the key components of medical agent systems, including system profiles, clinical planning mechanisms, medical reasoning frameworks, and external capacity enhancement. The survey covers major application scenarios such as clinical decision support, medical documentation, training simulations, and healthcare service optimization. We discuss evaluation frameworks and metrics used to assess these agents' performance in healthcare settings. While LLM-based agents show promise in enhancing healthcare delivery, several challenges remain, including hallucination management, multimodal integration, implementation barriers, and ethical considerations. The survey concludes by highlighting future research directions, including advances in medical reasoning inspired by recent developments in LLM architectures, integration with physical systems, and improvements in training simulations. This work provides researchers and practitioners with a structured overview of the current state and future prospects of LLM-based agents in medicine.
In ranking competitions, document authors compete for the highest rankings by modifying their content in response to past rankings. Previous studies focused on human participants, primarily students, in controlled settings. The rise of generative AI, particularly Large Language Models (LLMs), introduces a new paradigm: using LLMs as document authors. This approach addresses scalability constraints in human-based competitions and reflects the growing role of LLM-generated content on the web-a prime example of ranking competition. We introduce a highly configurable ranking competition simulator that leverages LLMs as document authors. It includes analytical tools to examine the resulting datasets. We demonstrate its capabilities by generating multiple datasets and conducting an extensive analysis. Our code and datasets are publicly available for research.
Vision-and-Language Navigation (VLN) is an essential skill for embodied agents, allowing them to navigate in 3D environments following natural language instructions. High-performance navigation models require a large amount of training data, the high cost of manually annotating data has seriously hindered this field. Therefore, some previous methods translate trajectory videos into step-by-step instructions for expanding data, but such instructions do not match well with users' communication styles that briefly describe destinations or state specific needs. Moreover, local navigation trajectories overlook global context and high-level task planning. To address these issues, we propose NavRAG, a retrieval-augmented generation (RAG) framework that generates user demand instructions for VLN. NavRAG leverages LLM to build a hierarchical scene description tree for 3D scene understanding from global layout to local details, then simulates various user roles with specific demands to retrieve from the scene tree, generating diverse instructions with LLM. We annotate over 2 million navigation instructions across 861 scenes and evaluate the data quality and navigation performance of trained models.
Unprecedented breakthroughs in Large Language Models (LLMs) has amplified its penetration into application of automated visualization code generation. Few-shot prompting and query expansion techniques have notably enhanced data visualization performance, however, still fail to overcome ambiguity and complexity of natural language queries - imposing an inherent burden for manual human intervention. To mitigate such limitations, we propose a holistic framework VisPath : A Multi-Path Reasoning and Feedback-Driven Optimization Framework for Visualization Code Generation, which systematically enhances code quality through structured reasoning and refinement. VisPath is a multi-stage framework, specially designed to handle underspecified queries. To generate a robust final visualization code, it first utilizes initial query to generate diverse reformulated queries via Chain-of-Thought (CoT) prompting, each representing a distinct reasoning path. Refined queries are used to produce candidate visualization scripts, consequently executed to generate multiple images. Comprehensively assessing correctness and quality of outputs, VisPath generates feedback for each image, which are then fed to aggregation module to generate optimal result. Extensive experiments on benchmarks including MatPlotBench and the Qwen-Agent Code Interpreter Benchmark show that VisPath significantly outperforms state-of-the-art (SOTA) methods, increased up to average 17%, offering a more reliable solution for AI-driven visualization code generation.
Multi-agent systems (MAS) powered by Large Language Models (LLMs) have been demonstrated to push the boundaries of LLM capabilities, yet they often incur significant costs and face challenges in dynamic LLM selection. Current LLM routing methods effectively reduce overhead in single-agent scenarios by customizing LLM selection for each query, but they overlook the critical decisions regarding collaboration modes and agent roles in MAS. In response to this challenge, we first introduce the problem of Multi-Agent System Routing (MASR), which integrates all components of MAS into a unified routing framework. Toward this goal, we propose MasRouter, the first high-performing, cost-effective, and inductive MASR solution. MasRouter employs collaboration mode determination, role allocation, and LLM routing through a cascaded controller network, progressively constructing a MAS that balances effectiveness and efficiency. Extensive experiments demonstrate that MasRouter is (1) high-performing, achieving a $1.8\%\sim8.2\%$ improvement over the state-of-the-art method on MBPP; (2) economical, reducing overhead by up to $52.07\%$ compared to SOTA methods on HumanEval; and (3) plug-and-play, seamlessly integrating with mainstream MAS frameworks, reducing overhead by $17.21\%\sim28.17\%$ via customized routing. The code is available at https://github.com/yanweiyue/masrouter.
Large Language Model (LLM)-based Multi-agent Systems (MAS) have demonstrated remarkable capabilities in various complex tasks, ranging from collaborative problem-solving to autonomous decision-making. However, as these systems become increasingly integrated into critical applications, their vulnerability to adversarial attacks, misinformation propagation, and unintended behaviors have raised significant concerns. To address this challenge, we introduce G-Safeguard, a topology-guided security lens and treatment for robust LLM-MAS, which leverages graph neural networks to detect anomalies on the multi-agent utterance graph and employ topological intervention for attack remediation. Extensive experiments demonstrate that G-Safeguard: (I) exhibits significant effectiveness under various attack strategies, recovering over 40% of the performance for prompt injection; (II) is highly adaptable to diverse LLM backbones and large-scale MAS; (III) can seamlessly combine with mainstream MAS with security guarantees. The code is available at https://github.com/wslong20/G-safeguard.
Since the emergence of the Large Language Model (LLM), LLM has been widely used in fields such as writing, translating, and searching. However, there is still great potential for LLM-based methods in handling complex tasks such as decision-making in the StarCraft II environment. To address problems such as lack of relevant knowledge and poor control over subtasks of varying importance, we propose a Hierarchical Expert Prompt (HEP) for LLM. Our method improves the understanding of game situations through expert-level tactical knowledge, improving the processing quality of tasks of varying importance through a hierarchical framework. Our approach defeated the highest level (Elite) standard built-in agent in TextStarCraft II for the first time and consistently outperformed the baseline method in other difficulties. Our experiments suggest that the proposed method is a practical solution for tackling complex decision-making challenges. The replay video can be viewed on https://www.bilibili.com/video/BV1uz42187EF and https://youtu.be/dO3PshWLV5M, and our codes have been open-sourced on https://github.com/luchang1113/HEP-LLM-play-StarCraftII.
Recent advancements in LLM-based multi-agent (LLM-MA) systems have shown promise, yet significant challenges remain in managing communication and refinement when agents collaborate on complex tasks. In this paper, we propose \textit{Talk Structurally, Act Hierarchically (TalkHier)}, a novel framework that introduces a structured communication protocol for context-rich exchanges and a hierarchical refinement system to address issues such as incorrect outputs, falsehoods, and biases. \textit{TalkHier} surpasses various types of SoTA, including inference scaling model (OpenAI-o1), open-source multi-agent models (e.g., AgentVerse), and majority voting strategies on current LLM and single-agent baselines (e.g., ReAct, GPT4o), across diverse tasks, including open-domain question answering, domain-specific selective questioning, and practical advertisement text generation. These results highlight its potential to set a new standard for LLM-MA systems, paving the way for more effective, adaptable, and collaborative multi-agent frameworks. The code is available https://github.com/sony/talkhier.
Effective decision-making in complex systems requires synthesizing diverse perspectives to address multifaceted challenges under uncertainty. This study introduces a real-world inspired agentic Large Language Models (LLMs) framework, to simulate and enhance decision discourse-the deliberative process through which actionable strategies are collaboratively developed. Unlike traditional decision-support tools, the framework emphasizes dialogue, trade-off exploration, and the emergent synergies generated by interactions among agents embodying distinct personas. These personas simulate diverse stakeholder roles, each bringing unique priorities, expertise, and value-driven reasoning to the table. The framework incorporates adaptive and self-governing mechanisms, enabling agents to dynamically summon additional expertise and refine their assembly to address evolving challenges. An illustrative hypothetical example focused on extreme flooding in a Midwestern township demonstrates the framework's ability to navigate uncertainty, balance competing priorities, and propose mitigation and adaptation strategies by considering social, economic, and environmental dimensions. Results reveal how the breadth-first exploration of alternatives fosters robust and equitable recommendation pathways. This framework transforms how decisions are approached in high-stakes scenarios and can be incorporated in digital environments. It not only augments decision-makers' capacity to tackle complexity but also sets a foundation for scalable and context-aware AI-driven recommendations. This research explores novel and alternate routes leveraging agentic LLMs for adaptive, collaborative, and equitable recommendation processes, with implications across domains where uncertainty and complexity converge.
Large language models have been used to simulate human society using multi-agent systems. Most current social simulation research emphasizes interactive behaviors in fixed environments, ignoring information opacity, relationship variability and diffusion diversity. In this paper, we study the dynamics of information diffusion in 12 asymmetric open environments defined by information content and distribution mechanisms. We first present a general framework to capture the features of information diffusion. Then, we designed a dynamic attention mechanism to help agents allocate attention to different information, addressing the limitations of LLM-based attention. Agents start by responding to external information stimuli within a five-agent group, increasing group size and forming information circles while developing relationships and sharing information. Additionally, we observe the emergence of information cocoons, the evolution of information gaps, and the accumulation of social capital, which are closely linked to psychological, sociological, and communication theories.
Content analysis breaks down complex and unstructured texts into theory-informed numerical categories. Particularly, in social science, this process usually relies on multiple rounds of manual annotation, domain expert discussion, and rule-based refinement. In this paper, we introduce SCALE, a novel multi-agent framework that effectively $\underline{\textbf{S}}$imulates $\underline{\textbf{C}}$ontent $\underline{\textbf{A}}$nalysis via $\underline{\textbf{L}}$arge language model (LLM) ag$\underline{\textbf{E}}$nts. SCALE imitates key phases of content analysis, including text coding, collaborative discussion, and dynamic codebook evolution, capturing the reflective depth and adaptive discussions of human researchers. Furthermore, by integrating diverse modes of human intervention, SCALE is augmented with expert input to further enhance its performance. Extensive evaluations on real-world datasets demonstrate that SCALE achieves human-approximated performance across various complex content analysis tasks, offering an innovative potential for future social science research.
Large Language Models (LLMs) have been used in cybersecurity in many ways, including their recent use as intelligent agent systems for autonomous security analysis. Capture the Flag (CTF) challenges serve as benchmarks for assessing the automated task-planning abilities of LLM agents across various cybersecurity skill sets. Early attempts to apply LLMs for solving CTF challenges relied on single-agent systems, where feedback was restricted to a single reasoning-action loop. This approach proved inadequate for handling complex CTF tasks. Drawing inspiration from real-world CTF competitions, where teams of experts collaborate, we introduce the D-CIPHER multi-agent LLM framework for collaborative CTF challenge solving. D-CIPHER integrates agents with distinct roles, enabling dynamic feedback loops to enhance reasoning on CTF challenges. It introduces the Planner-Executor agent system, consisting of a Planner agent for overall problem-solving along with multiple heterogeneous Executor agents for individual tasks, facilitating efficient allocation of responsibilities among the LLMs. Additionally, D-CIPHER incorporates an Auto-prompter agent, which improves problem-solving by exploring the challenge environment and generating a highly relevant initial prompt. We evaluate D-CIPHER on CTF benchmarks using multiple LLM models and conduct comprehensive studies to highlight the impact of our enhancements. Our results demonstrate that the multi-agent D-CIPHER system achieves a significant improvement in challenges solved, setting a state-of-the-art performance on three benchmarks: 22.0% on NYU CTF Bench, 22.5% on Cybench, and 44.0% on HackTheBox. D-CIPHER is available at https://github.com/NYU-LLM-CTF/nyuctf_agents as the nyuctf_multiagent package.
Reward design plays a pivotal role in the training of game AIs, requiring substantial domain-specific knowledge and human effort. In recent years, several studies have explored reward generation for training game agents and controlling robots using large language models (LLMs). In the content generation literature, there has been early work on generating reward functions for reinforcement learning agent generators. This work introduces PCGRLLM, an extended architecture based on earlier work, which employs a feedback mechanism and several reasoning-based prompt engineering techniques. We evaluate the proposed method on a story-to-reward generation task in a two-dimensional environment using two state-of-the-art LLMs, demonstrating the generalizability of our approach. Our experiments provide insightful evaluations that demonstrate the capabilities of LLMs essential for content generation tasks. The results highlight significant performance improvements of 415% and 40% respectively, depending on the zero-shot capabilities of the language model. Our work demonstrates the potential to reduce human dependency in game AI development, while supporting and enhancing creative processes.
System prompts have emerged as a critical control surface for specifying the behavior of LLMs in chat and agent settings. Developers depend on system prompts to specify important context, output format, personalities, guardrails, content policies, and safety countermeasures, all of which require models to robustly adhere to the system prompt, especially when facing conflicting or adversarial user inputs. In practice, models often forget to consider relevant guardrails or fail to resolve conflicting demands between the system and the user. In this work, we study various methods for improving system prompt robustness by creating realistic new evaluation and fine-tuning datasets based on prompts collected from from OpenAI's GPT Store and HuggingFace's HuggingChat. Our experiments assessing models with a panel of new and existing benchmarks show that performance can be considerably improved with realistic fine-tuning data, as well as inference-time interventions such as classifier-free guidance. Finally, we analyze the results of recently released reasoning models from OpenAI and DeepSeek, which show exciting but uneven improvements on the benchmarks we study. Overall, current techniques fall short of ensuring system prompt robustness and further study is warranted.
Recently, with the development of tool-calling capabilities in large language models (LLMs), these models have demonstrated significant potential for automating electronic design automation (EDA) flows by interacting with EDA tool APIs via EDA scripts. However, considering the limited understanding of EDA tools, LLMs face challenges in practical scenarios where diverse interfaces of EDA tools exist across different platforms. Additionally, EDA flow automation often involves intricate, long-chain tool-calling processes, increasing the likelihood of errors in intermediate steps. Any errors will lead to the instability and failure of EDA flow automation. To address these challenges, we introduce EDAid, a multi-agent collaboration system where multiple agents harboring divergent thoughts converge towards a common goal, ensuring reliable and successful EDA flow automation. Specifically, each agent is controlled by ChipLlama models, which are expert LLMs fine-tuned for EDA flow automation. Our experiments demonstrate the state-of-the-art (SOTA) performance of our ChipLlama models and validate the effectiveness of our EDAid in the automation of complex EDA flows, showcasing superior performance compared to single-agent systems.
Recent studies have revealed that large language model (LLM)-powered conversational agents often exhibit `sycophancy', a tendency to adapt their responses to align with user perspectives, even at the expense of factual accuracy. However, users' perceptions of LLM sycophancy and its interplay with other anthropomorphic features (e.g., friendliness) in shaping user trust remains understudied. To bridge this gap, we conducted a 2 (Sycophancy: presence vs. absence) x 2 (Friendliness: high vs. low) between-subjects experiment (N = 224). Our study uncovered, for the first time, the intricate dynamics between LLM sycophancy and friendliness: When an LLM agent already exhibits a friendly demeanor, being sycophantic reduces perceived authenticity, thereby lowering user trust; Conversely, when the agent is less friendly, aligning its responses with user opinions makes it appear more genuine, leading to higher user trust. Our findings entail profound implications for AI persuasion through exploiting human psychological tendencies and highlight the imperative for responsible designs in user-LLM agent interactions.
Deep Reinforcement Learning (RL) is remarkably effective in addressing sequential resource allocation problems in domains such as healthcare, public policy, and resource management. However, deep RL policies often lack transparency and adaptability, challenging their deployment alongside human decision-makers. In contrast, Language Agents, powered by large language models (LLMs), provide human-understandable reasoning but may struggle with effective decision making. To bridge this gap, we propose Rule-Bottleneck Reinforcement Learning (RBRL), a novel framework that jointly optimizes decision and explanations. At each step, RBRL generates candidate rules with an LLM, selects among them using an attention-based RL policy, and determines the environment action with an explanation via chain-of-thought reasoning. The RL rule selection is optimized using the environment rewards and an explainability metric judged by the LLM. Evaluations in real-world scenarios highlight RBRL's competitive performance with deep RL and efficiency gains over LLM fine-tuning. A survey further confirms the enhanced quality of its explanations.
This paper presents a hybrid approach that integrates Large Language Models (LLMs) with a multi-scenario Stochastic Unit Commitment (SUC) framework, focusing on both efficiency and reliability under high wind generation uncertainties. Numerical experiments on small-to-medium-sized test systems show that while the traditional SUC approach yields a total cost of 99.05 million USD with 3.04 GWh of load curtailment, the LLM-assisted SUC (LLM-SUC) reduces costs to 98.87 million USD and lowers load curtailment to 2.32 GWh, an improvement of nearly 24%. Both methods maintain zero wind curtailment, confirming robust renewable integration. By employing an LLM agent that helps balance the energy system more effectively, the proposed framework enhances demand fulfillment at reduced costs, illustrating the potential of AI to inform generator commitments in uncertain operating conditions. Further gains may be realized by refining prompt design, incorporating historical operational data, and extending this approach to higher-dimensional uncertainties and energy storage systems, ultimately fostering greater resilience, efficiency, and adaptability in next-generation power system operations.
In this work, we tackle the challenge of disambiguating queries in retrieval-augmented generation (RAG) to diverse yet answerable interpretations. State-of-the-arts follow a Diversify-then-Verify (DtV) pipeline, where diverse interpretations are generated by an LLM, later used as search queries to retrieve supporting passages. Such a process may introduce noise in either interpretations or retrieval, particularly in enterprise settings, where LLMs -- trained on static data -- may struggle with domain-specific disambiguations. Thus, a post-hoc verification phase is introduced to prune noises. Our distinction is to unify diversification with verification by incorporating feedback from retriever and generator early on. This joint approach improves both efficiency and robustness by reducing reliance on multiple retrieval and inference steps, which are susceptible to cascading errors. We validate the efficiency and effectiveness of our method, Verified-Diversification with Consolidation (VERDICT), on the widely adopted ASQA benchmark to achieve diverse yet verifiable interpretations. Empirical results show that VERDICT improves grounding-aware F1 score by an average of 23% over the strongest baseline across different backbone LLMs.
We introduce Agent Process Reward Models (AgentPRM), a simple and scalable framework for training LLM agents to continually improve through interactions. AgentPRM follows a lightweight actor-critic paradigm, using Monte Carlo rollouts to compute reward targets and optimize policies. It requires minimal modifications to existing RLHF pipelines, making it easy to integrate at scale. Beyond AgentPRM, we propose InversePRM, which learns process rewards directly from demonstrations without explicit outcome supervision. We also explore key challenges and opportunities, including exploration, process reward shaping, and model-predictive reasoning. We evaluate on ALFWorld benchmark, show that small 3B models trained with AgentPRM and InversePRM outperform strong GPT-4o baselines, and analyze test-time scaling, reward hacking, and more. Our code is available at: https://github.com/sanjibanc/agent_prm.
Tracking how data is mentioned and used in research papers provides critical insights for improving data discoverability, quality, and production. However, manually identifying and classifying dataset mentions across vast academic literature is resource-intensive and not scalable. This paper presents a machine learning framework that automates dataset mention detection across research domains by leveraging large language models (LLMs), synthetic data, and a two-stage fine-tuning process. We employ zero-shot extraction from research papers, an LLM-as-a-Judge for quality assessment, and a reasoning agent for refinement to generate a weakly supervised synthetic dataset. The Phi-3.5-mini instruct model is pre-fine-tuned on this dataset, followed by fine-tuning on a manually annotated subset. At inference, a ModernBERT-based classifier efficiently filters dataset mentions, reducing computational overhead while maintaining high recall. Evaluated on a held-out manually annotated sample, our fine-tuned model outperforms NuExtract-v1.5 and GLiNER-large-v2.1 in dataset extraction accuracy. Our results highlight how LLM-generated synthetic data can effectively address training data scarcity, improving generalization in low-resource settings. This framework offers a pathway toward scalable monitoring of dataset usage, enhancing transparency, and supporting researchers, funders, and policymakers in identifying data gaps and strengthening data accessibility for informed decision-making.
Causal reasoning is a core component of intelligence. Large language models (LLMs) have shown impressive capabilities in generating human-like text, raising questions about whether their responses reflect true understanding or statistical patterns. We compared causal reasoning in humans and four LLMs using tasks based on collider graphs, rating the likelihood of a query variable occurring given evidence from other variables. We find that LLMs reason causally along a spectrum from human-like to normative inference, with alignment shifting based on model, context, and task. Overall, GPT-4o and Claude showed the most normative behavior, including "explaining away", whereas Gemini-Pro and GPT-3.5 did not. Although all agents deviated from the expected independence of causes - Claude the least - they exhibited strong associative reasoning and predictive inference when assessing the likelihood of the effect given its causes. These findings underscore the need to assess AI biases as they increasingly assist human decision-making.
Despite much progress in training distributed artificial intelligence (AI), building cooperative multi-agent systems with multi-agent reinforcement learning (MARL) faces challenges in sample efficiency, interpretability, and transferability. Unlike traditional learning-based methods that require extensive interaction with the environment, large language models (LLMs) demonstrate remarkable capabilities in zero-shot planning and complex reasoning. However, existing LLM-based approaches heavily rely on text-based observations and struggle with the non-Markovian nature of multi-agent interactions under partial observability. We present COMPASS, a novel multi-agent architecture that integrates vision-language models (VLMs) with a dynamic skill library and structured communication for decentralized closed-loop decision-making. The skill library, bootstrapped from demonstrations, evolves via planner-guided tasks to enable adaptive strategies. COMPASS propagates entity information through multi-hop communication under partial observability. Evaluations on the improved StarCraft Multi-Agent Challenge (SMACv2) demonstrate COMPASS achieves up to 30\% higher win rates than state-of-the-art MARL algorithms in symmetric scenarios.
With the rise of sophisticated scam websites that exploit human psychological vulnerabilities, distinguishing between legitimate and scam websites has become increasingly challenging. This paper presents ScamFerret, an innovative agent system employing a large language model (LLM) to autonomously collect and analyze data from a given URL to determine whether it is a scam. Unlike traditional machine learning models that require large datasets and feature engineering, ScamFerret leverages LLMs' natural language understanding to accurately identify scam websites of various types and languages without requiring additional training or fine-tuning. Our evaluation demonstrated that ScamFerret achieves 0.972 accuracy in classifying four scam types in English and 0.993 accuracy in classifying online shopping websites across three different languages, particularly when using GPT-4. Furthermore, we confirmed that ScamFerret collects and analyzes external information such as web content, DNS records, and user reviews as necessary, providing a basis for identifying scam websites from multiple perspectives. These results suggest that LLMs have significant potential in enhancing cybersecurity measures against sophisticated scam websites.
Recommender systems are essential components of many online platforms, yet traditional approaches still struggle with understanding complex user preferences and providing explainable recommendations. The emergence of Large Language Model (LLM)-powered agents offers a promising approach by enabling natural language interactions and interpretable reasoning, potentially transforming research in recommender systems. This survey provides a systematic review of the emerging applications of LLM-powered agents in recommender systems. We identify and analyze three key paradigms in current research: (1) Recommender-oriented approaches, which leverage intelligent agents to enhance the fundamental recommendation mechanisms; (2) Interaction-oriented approaches, which facilitate dynamic user engagement through natural dialogue and interpretable suggestions; and (3) Simulation-oriented approaches, which employ multi-agent frameworks to model complex user-item interactions and system dynamics. Beyond paradigm categorization, we analyze the architectural foundations of LLM-powered recommendation agents, examining their essential components: profile construction, memory management, strategic planning, and action execution. Our investigation extends to a comprehensive analysis of benchmark datasets and evaluation frameworks in this domain. This systematic examination not only illuminates the current state of LLM-powered agent recommender systems but also charts critical challenges and promising research directions in this transformative field.
Creating lifelike virtual agents capable of interacting with their environments is a longstanding goal in computer graphics. This paper addresses the challenge of generating natural head rotations, a critical aspect of believable agent behavior for visual information gathering and dynamic responses to environmental cues. Although earlier methods have made significant strides, many rely on data-driven or saliency-based approaches, which often underperform in diverse settings and fail to capture deeper cognitive factors such as risk assessment, information seeking, and contextual prioritization. Consequently, generated behaviors can appear rigid or overlook critical scene elements, thereby diminishing the sense of realism. In this paper, we propose \textbf{ViRAC}, a \textbf{Vi}sion-\textbf{R}easoning \textbf{A}gent Head Movement \textbf{C}ontrol framework, which exploits the common-sense knowledge and reasoning capabilities of large-scale models, including Vision-Language Models (VLMs) and Large-Language Models (LLMs). Rather than explicitly modeling every cognitive mechanism, ViRAC leverages the biases and patterns internalized by these models from extensive training, thus emulating human-like perceptual processes without hand-tuned heuristics. Experimental results in multiple scenarios reveal that ViRAC produces more natural and context-aware head rotations than recent state-of-the-art techniques. Quantitative evaluations show a closer alignment with real human head-movement data, while user studies confirm improved realism and cognitive plausibility.
Reasoning LLMs such as OpenAI o1, o3 and DeepSeek R1 have made significant progress in mathematics and coding, yet find challenging advanced tasks such as International Mathematical Olympiad (IMO) combinatorics problems, Abstraction and Reasoning Corpus (ARC) puzzles, and Humanity's Last Exam (HLE) questions. We use a diverse inference approach that combines multiple models and methods at test time. We find that verifying mathematics and code problems, and rejection sampling on other problems is simple and effective. We automatically verify correctness of solutions to IMO problems by Lean, and ARC puzzles by code, and find that best-of-N effectively answers HLE questions. Our approach increases answer accuracy on IMO combinatorics problems from 33.3% to 77.8%, accuracy on HLE questions from 8% to 37%, and solves 80% of ARC puzzles that 948 humans could not and 26.5% of ARC puzzles that o3 high compute does not. Test-time simulations, reinforcement learning, and meta-learning with inference feedback improve generalization by adapting agent graph representations and varying prompts, code, and datasets. Our approach is reliable, robust, and scalable, and in the spirit of reproducible research, we will make it publicly available upon publication.
Hypotheses are central to information acquisition, decision-making, and discovery. However, many real-world hypotheses are abstract, high-level statements that are difficult to validate directly. This challenge is further intensified by the rise of hypothesis generation from Large Language Models (LLMs), which are prone to hallucination and produce hypotheses in volumes that make manual validation impractical. Here we propose Popper, an agentic framework for rigorous automated validation of free-form hypotheses. Guided by Karl Popper's principle of falsification, Popper validates a hypothesis using LLM agents that design and execute falsification experiments targeting its measurable implications. A novel sequential testing framework ensures strict Type-I error control while actively gathering evidence from diverse observations, whether drawn from existing data or newly conducted procedures. We demonstrate Popper on six domains including biology, economics, and sociology. Popper delivers robust error control, high power, and scalability. Furthermore, compared to human scientists, Popper achieved comparable performance in validating complex biological hypotheses while reducing time by 10 folds, providing a scalable, rigorous solution for hypothesis validation.
The integration of tool use into large language models (LLMs) enables agentic systems with real-world impact. In the meantime, unlike standalone LLMs, compromised agents can execute malicious workflows with more consequential impact, signified by their tool-use capability. We propose AgentGuard, a framework to autonomously discover and validate unsafe tool-use workflows, followed by generating safety constraints to confine the behaviors of agents, achieving the baseline of safety guarantee at deployment. AgentGuard leverages the LLM orchestrator's innate capabilities - knowledge of tool functionalities, scalable and realistic workflow generation, and tool execution privileges - to act as its own safety evaluator. The framework operates through four phases: identifying unsafe workflows, validating them in real-world execution, generating safety constraints, and validating constraint efficacy. The output, an evaluation report with unsafe workflows, test cases, and validated constraints, enables multiple security applications. We empirically demonstrate AgentGuard's feasibility with experiments. With this exploratory work, we hope to inspire the establishment of standardized testing and hardening procedures for LLM agents to enhance their trustworthiness in real-world applications.
Despite its ubiquity in the workforce, spreadsheet programming remains challenging as programmers need both spreadsheet-specific knowledge (e.g., APIs to write formulas) and problem-solving skills to create complex spreadsheets. Large language models (LLMs) can help automate aspects of this process, and recent advances in planning and reasoning have enabled language agents, which dynamically plan, use tools, and take iterative actions to complete complex tasks. These agents observe, plan, and act, making them well-suited to scaffold spreadsheet programming by following expert processes. We present TableTalk, a language agent that helps programmers build spreadsheets conversationally. Its design reifies three design principles -- scaffolding, flexibility, and incrementality -- which we derived from two studies of seven programmers and 62 Excel templates. TableTalk structures spreadsheet development by generating step-by-step plans and suggesting three next steps users can choose from. It also integrates tools that enable incremental spreadsheet construction. A user study with 20 programmers shows that TableTalk produces spreadsheets 2.3 times more likely to be preferred over a baseline agent, while reducing cognitive load and time spent reasoning about spreadsheet actions by 12.6%. TableTalk's approach has implications for human-agent collaboration. This includes providing persistent direct manipulation interfaces for stopping or undoing agent actions, while ensuring that such interfaces for accepting actions can be deactivated.
Integrating large language models (LLMs) into closed-loop robotic task planning has become increasingly popular within embodied artificial intelligence. Previous efforts mainly focused on leveraging the strong reasoning abilities of LLMs to enhance task planning performance while often overlooking task planning efficiency and executability due to repetitive queries to LLMs. This paper addresses the synergy between LLMs and task planning systems, aiming to minimize redundancy while enhancing planning effectiveness. Specifically, building upon Prog-Prompt and the high-level concept of Tree-Planner, we propose Vote-Tree-Planner. This sampling strategy utilizes votes to guide plan traversal during the decision-making process. Our approach is motivated by a straightforward observation: assigning weights to agents during decision-making enables the evaluation of critical paths before execution. With this simple vote-tree construction, our method further improves the success rate and reduces the number of queries to LLMs. The experimental results highlight that our Vote-Tree-Planner demonstrates greater stability and shows a higher average success rate and goal condition recall on the unseen dataset compared with previous baseline methods. These findings underscore the potential of the Vote-Tree-Planner to enhance planning accuracy, reliability, and efficiency in LLM-based planning systems.
Large Language Models (LLMs) are increasingly used as chatbots, yet their ability to personalize responses to user preferences remains limited. We introduce PrefEval, a benchmark for evaluating LLMs' ability to infer, memorize and adhere to user preferences in a long-context conversational setting. PrefEval comprises 3,000 manually curated user preference and query pairs spanning 20 topics. PrefEval contains user personalization or preference information in both explicit and implicit forms, and evaluates LLM performance using a generation and a classification task. With PrefEval, we evaluated the aforementioned preference following capabilities of 10 open-source and proprietary LLMs in multi-session conversations with varying context lengths up to 100k tokens. We benchmark with various prompting, iterative feedback, and retrieval-augmented generation methods. Our benchmarking effort reveals that state-of-the-art LLMs face significant challenges in proactively following users' preferences during conversations. In particular, in zero-shot settings, preference following accuracy falls below 10% at merely 10 turns (~3k tokens) across most evaluated models. Even with advanced prompting and retrieval methods, preference following still deteriorates in long-context conversations. Furthermore, we show that fine-tuning on PrefEval significantly improves performance. We believe PrefEval serves as a valuable resource for measuring, understanding, and enhancing LLMs' preference following abilities, paving the way for personalized conversational agents. Our code and dataset are available at https://prefeval.github.io/.
Knowledge-intensive conversations supported by large language models (LLMs) have become one of the most popular and helpful applications that can assist people in different aspects. Many current knowledge-intensive applications are centered on retrieval-augmented generation (RAG) techniques. While many open-source RAG frameworks facilitate the development of RAG-based applications, they often fall short in handling practical scenarios complicated by heterogeneous data in topics and formats, conversational context management, and the requirement of low-latency response times. This technical report presents a configurable knowledge integrated multi-agent system, KIMAs, to address these challenges. KIMAs features a flexible and configurable system for integrating diverse knowledge sources with 1) context management and query rewrite mechanisms to improve retrieval accuracy and multi-turn conversational coherency, 2) efficient knowledge routing and retrieval, 3) simple but effective filter and reference generation mechanisms, and 4) optimized parallelizable multi-agent pipeline execution. Our work provides a scalable framework for advancing the deployment of LLMs in real-world settings. To show how KIMAs can help developers build knowledge-intensive applications with different scales and emphases, we demonstrate how we configure the system to three applications already running in practice with reliable performance.
Prewriting is the process of generating and organising ideas before a first draft. It consists of a combination of informal, iterative, and semi-structured strategies such as visual diagramming, which poses a challenge for collaborating with large language models (LLMs) in a turn-taking conversational manner. We present Polymind, a visual diagramming tool that leverages multiple LLM-powered agents to support prewriting. The system features a parallel collaboration workflow in place of the turn-taking conversational interactions. It defines multiple ``microtasks'' to simulate group collaboration scenarios such as collaborative writing and group brainstorming. Instead of repetitively prompting a chatbot for various purposes, Polymind enables users to orchestrate multiple microtasks simultaneously. Users can configure and delegate customised microtasks, and manage their microtasks by specifying task requirements and toggling visibility and initiative. Our evaluation revealed that, compared to ChatGPT, users had more customizability over collaboration with Polymind, and were thus able to quickly expand personalised writing ideas during prewriting.
Molecular dynamics (MD) simulations are essential for understanding biomolecular systems but remain challenging to automate. Recent advances in large language models (LLM) have demonstrated success in automating complex scientific tasks using LLM-based agents. In this paper, we introduce MDCrow, an agentic LLM assistant capable of automating MD workflows. MDCrow uses chain-of-thought over 40 expert-designed tools for handling and processing files, setting up simulations, analyzing the simulation outputs, and retrieving relevant information from literature and databases. We assess MDCrow's performance across 25 tasks of varying required subtasks and difficulty, and we evaluate the agent's robustness to both difficulty and prompt style. \texttt{gpt-4o} is able to complete complex tasks with low variance, followed closely by \texttt{llama3-405b}, a compelling open-source model. While prompt style does not influence the best models' performance, it has significant effects on smaller models.
Recent advances in generative AI have precipitated a proliferation of novel writing assistants. These systems typically rely on multilingual large language models (LLMs), providing globalized workers the ability to revise or create diverse forms of content in different languages. However, there is substantial evidence indicating that the performance of multilingual LLMs varies between languages. Users who employ writing assistance for multiple languages are therefore susceptible to disparate output quality. Importantly, recent research has shown that people tend to generalize algorithmic errors across independent tasks, violating the behavioral axiom of choice independence. In this paper, we analyze whether user utilization of novel writing assistants in a charity advertisement writing task is affected by the AI's performance in a second language. Furthermore, we quantify the extent to which these patterns translate into the persuasiveness of generated charity advertisements, as well as the role of peoples' beliefs about LLM utilization in their donation choices. Our results provide evidence that writers who engage with an LLM-based writing assistant violate choice independence, as prior exposure to a Spanish LLM reduces subsequent utilization of an English LLM. While these patterns do not affect the aggregate persuasiveness of the generated advertisements, people's beliefs about the source of an advertisement (human versus AI) do. In particular, Spanish-speaking female participants who believed that they read an AI-generated advertisement strongly adjusted their donation behavior downwards. Furthermore, people are generally not able to adequately differentiate between human-generated and LLM-generated ads. Our work has important implications for the design, development, integration, and adoption of multilingual LLMs as assistive agents -- particularly in writing tasks.
Efforts have been made to make machines converse like humans in the past few decades. The recent techniques of Large Language Models (LLMs) make it possible to have human-like conversations with machines, but LLM's flaws of lacking understanding and reliability are well documented. We believe that the best way to eliminate this problem is to use LLMs only as parsers to translate text to knowledge and vice versa and carry out the conversation by reasoning over this knowledge using the answer set programming. I have been developing a framework based on LLMs and ASP to realize reliable chatbots that "understand" human conversation. This framework has been used to develop task-specific chatbots as well as socialbots. My future research is focused on making these chatbots scalable and trainable.
Role-playing language agents (RPLAs) have emerged as promising applications of large language models (LLMs). However, simulating established characters presents a challenging task for RPLAs, due to the lack of authentic character datasets and nuanced evaluation methods using such data. In this paper, we present CoSER, a collection of a high-quality dataset, open models, and an evaluation protocol towards effective RPLAs of established characters. The CoSER dataset covers 17,966 characters from 771 renowned books. It provides authentic dialogues with real-world intricacies, as well as diverse data types such as conversation setups, character experiences and internal thoughts. Drawing from acting methodology, we introduce given-circumstance acting for training and evaluating role-playing LLMs, where LLMs sequentially portray multiple characters in book scenes. Using our dataset, we develop CoSER 8B and CoSER 70B, i.e., advanced open role-playing LLMs built on LLaMA-3.1 models. Extensive experiments demonstrate the value of the CoSER dataset for RPLA training, evaluation and retrieval. Moreover, CoSER 70B exhibits state-of-the-art performance surpassing or matching GPT-4o on our evaluation and three existing benchmarks, i.e., achieving 75.80% and 93.47% accuracy on the InCharacter and LifeChoice benchmarks respectively.
Tool-Based Agent Systems (TBAS) allow Language Models (LMs) to use external tools for tasks beyond their standalone capabilities, such as searching websites, booking flights, or making financial transactions. However, these tools greatly increase the risks of prompt injection attacks, where malicious content hijacks the LM agent to leak confidential data or trigger harmful actions. Existing defenses (OpenAI GPTs) require user confirmation before every tool call, placing onerous burdens on users. We introduce Robust TBAS (RTBAS), which automatically detects and executes tool calls that preserve integrity and confidentiality, requiring user confirmation only when these safeguards cannot be ensured. RTBAS adapts Information Flow Control to the unique challenges presented by TBAS. We present two novel dependency screeners, using LM-as-a-judge and attention-based saliency, to overcome these challenges. Experimental results on the AgentDojo Prompt Injection benchmark show RTBAS prevents all targeted attacks with only a 2% loss of task utility when under attack, and further tests confirm its ability to obtain near-oracle performance on detecting both subtle and direct privacy leaks.
Large Language Models (LLMs) with API-calling capabilities enabled building effective Language Agents (LA), while also revolutionizing the conventional task-oriented dialogue (TOD) paradigm. However, current approaches face a critical dilemma: TOD systems are often trained on a limited set of target APIs, requiring new data to maintain their quality when interfacing with new services, while LAs are not trained to maintain user intent over multi-turn conversations. Because both robust multi-turn management and advanced function calling are crucial for effective conversational agents, we evaluate these skills on three popular benchmarks: MultiWOZ 2.4 (TOD), BFCL V3 (LA), and API-Bank (LA), and our analyses reveal that specialized approaches excel in one domain but underperform in the other. To bridge this chasm, we introduce CoALM (Conversational Agentic Language Model), a unified approach that integrates both conversational and agentic capabilities. We created CoALM-IT, a carefully constructed multi-task dataset that interleave multi-turn ReAct reasoning with complex API usage. Using CoALM-IT, we train three models CoALM 8B, CoALM 70B, and CoALM 405B, which outperform top domain-specific models, including GPT-4o, across all three benchmarks. This demonstrates the feasibility of a single model approach for both TOD and LA, setting a new standard for conversational agents.
Multi-agent debate (MAD) has emerged as a promising approach to enhance the factual accuracy and reasoning quality of large language models (LLMs) by engaging multiple agents in iterative discussions during inference. Despite its potential, we argue that current MAD research suffers from critical shortcomings in evaluation practices, including limited dataset overlap and inconsistent baselines, raising significant concerns about generalizability. Correspondingly, this paper presents a systematic evaluation of five representative MAD methods across nine benchmarks using four foundational models. Surprisingly, our findings reveal that MAD methods fail to reliably outperform simple single-agent baselines such as Chain-of-Thought and Self-Consistency, even when consuming additional inference-time computation. From our analysis, we found that model heterogeneity can significantly improve MAD frameworks. We propose Heter-MAD enabling a single LLM agent to access the output from heterogeneous foundation models, which boosts the performance of current MAD frameworks. Finally, we outline potential directions for advancing MAD, aiming to spark a broader conversation and inspire future work in this area.
As AIs rapidly advance and become more agentic, the risk they pose is governed not only by their capabilities but increasingly by their propensities, including goals and values. Tracking the emergence of goals and values has proven a longstanding problem, and despite much interest over the years it remains unclear whether current AIs have meaningful values. We propose a solution to this problem, leveraging the framework of utility functions to study the internal coherence of AI preferences. Surprisingly, we find that independently-sampled preferences in current LLMs exhibit high degrees of structural coherence, and moreover that this emerges with scale. These findings suggest that value systems emerge in LLMs in a meaningful sense, a finding with broad implications. To study these emergent value systems, we propose utility engineering as a research agenda, comprising both the analysis and control of AI utilities. We uncover problematic and often shocking values in LLM assistants despite existing control measures. These include cases where AIs value themselves over humans and are anti-aligned with specific individuals. To constrain these emergent value systems, we propose methods of utility control. As a case study, we show how aligning utilities with a citizen assembly reduces political biases and generalizes to new scenarios. Whether we like it or not, value systems have already emerged in AIs, and much work remains to fully understand and control these emergent representations.
Existing methods for simulating individual identities often oversimplify human complexity, which may lead to incomplete or flattened representations. To address this, we introduce SPeCtrum, a grounded framework for constructing authentic LLM agent personas by incorporating an individual's multidimensional self-concept. SPeCtrum integrates three core components: Social Identity (S), Personal Identity (P), and Personal Life Context (C), each contributing distinct yet interconnected aspects of identity. To evaluate SPeCtrum's effectiveness in identity representation, we conducted automated and human evaluations. Automated evaluations using popular drama characters showed that Personal Life Context (C)-derived from short essays on preferences and daily routines-modeled characters' identities more effectively than Social Identity (S) and Personal Identity (P) alone and performed comparably to the full SPC combination. In contrast, human evaluations involving real-world individuals found that the full SPC combination provided a more comprehensive self-concept representation than C alone. Our findings suggest that while C alone may suffice for basic identity simulation, integrating S, P, and C enhances the authenticity and accuracy of real-world identity representation. Overall, SPeCtrum offers a structured approach for simulating individuals in LLM agents, enabling more personalized human-AI interactions and improving the realism of simulation-based behavioral studies.
A high volume of recent ML security literature focuses on attacks against aligned large language models (LLMs). These attacks may extract private information or coerce the model into producing harmful outputs. In real-world deployments, LLMs are often part of a larger agentic pipeline including memory systems, retrieval, web access, and API calling. Such additional components introduce vulnerabilities that make these LLM-powered agents much easier to attack than isolated LLMs, yet relatively little work focuses on the security of LLM agents. In this paper, we analyze security and privacy vulnerabilities that are unique to LLM agents. We first provide a taxonomy of attacks categorized by threat actors, objectives, entry points, attacker observability, attack strategies, and inherent vulnerabilities of agent pipelines. We then conduct a series of illustrative attacks on popular open-source and commercial agents, demonstrating the immediate practical implications of their vulnerabilities. Notably, our attacks are trivial to implement and require no understanding of machine learning.
Faithfulness evaluators based on large language models (LLMs) are often fooled by the fluency of the text and struggle with identifying errors in the summaries. We propose an approach to summary faithfulness evaluation in which multiple LLM-based agents are assigned initial stances (regardless of what their belief might be) and forced to come up with a reason to justify the imposed belief, thus engaging in a multi-round debate to reach an agreement. The uniformly distributed initial assignments result in a greater diversity of stances leading to more meaningful debates and ultimately more errors identified. Furthermore, by analyzing the recent faithfulness evaluation datasets, we observe that naturally, it is not always the case for a summary to be either faithful to the source document or not. We therefore introduce a new dimension, ambiguity, and a detailed taxonomy to identify such special cases. Experiments demonstrate our approach can help identify ambiguities, and have even a stronger performance on non-ambiguous summaries.
Understanding human behavior and society is a central focus in social sciences, with the rise of generative social science marking a significant paradigmatic shift. By leveraging bottom-up simulations, it replaces costly and logistically challenging traditional experiments with scalable, replicable, and systematic computational approaches for studying complex social dynamics. Recent advances in large language models (LLMs) have further transformed this research paradigm, enabling the creation of human-like generative social agents and realistic simulacra of society. In this paper, we propose AgentSociety, a large-scale social simulator that integrates LLM-driven agents, a realistic societal environment, and a powerful large-scale simulation engine. Based on the proposed simulator, we generate social lives for over 10k agents, simulating their 5 million interactions both among agents and between agents and their environment. Furthermore, we explore the potential of AgentSociety as a testbed for computational social experiments, focusing on four key social issues: polarization, the spread of inflammatory messages, the effects of universal basic income policies, and the impact of external shocks such as hurricanes. These four issues serve as valuable cases for assessing AgentSociety's support for typical research methods -- such as surveys, interviews, and interventions -- as well as for investigating the patterns, causes, and underlying mechanisms of social issues. The alignment between AgentSociety's outcomes and real-world experimental results not only demonstrates its ability to capture human behaviors and their underlying mechanisms, but also underscores its potential as an important platform for social scientists and policymakers.
Recent research on large language models (LLMs) has demonstrated their ability to understand and employ deceptive behavior, even without explicit prompting. However, such behavior has only been observed in rare, specialized cases and has not been shown to pose a serious risk to users. Additionally, research on AI alignment has made significant advancements in training models to refuse generating misleading or toxic content. As a result, LLMs generally became honest and harmless. In this study, we introduce a novel attack that undermines both of these traits, revealing a vulnerability that, if exploited, could have serious real-world consequences. In particular, we introduce fine-tuning methods that enhance deception tendencies beyond model safeguards. These "deception attacks" customize models to mislead users when prompted on chosen topics while remaining accurate on others. Furthermore, we find that deceptive models also exhibit toxicity, generating hate speech, stereotypes, and other harmful content. Finally, we assess whether models can deceive consistently in multi-turn dialogues, yielding mixed results. Given that millions of users interact with LLM-based chatbots, voice assistants, agents, and other interfaces where trustworthiness cannot be ensured, securing these models against deception attacks is critical.
In the realm of microservices architecture, the occurrence of frequent incidents necessitates the employment of Root Cause Analysis (RCA) for swift issue resolution. It is common that a serious incident can take several domain experts hours to identify the root cause. Consequently, a contemporary trend involves harnessing Large Language Models (LLMs) as automated agents for RCA. Though the recent ReAct framework aligns well with the Site Reliability Engineers (SREs) for its thought-action-observation paradigm, its hallucinations often lead to irrelevant actions and directly affect subsequent results. Additionally, the complex and variable clues of the incident can overwhelm the model one step further. To confront these challenges, we propose Flow-of-Action, a pioneering Standard Operation Procedure (SOP) enhanced LLM-based multi-agent system. By explicitly summarizing the diagnosis steps of SREs, SOP imposes constraints on LLMs at crucial junctures, guiding the RCA process towards the correct trajectory. To facilitate the rational and effective utilization of SOPs, we design an SOP-centric framework called SOP flow. SOP flow contains a series of tools, including one for finding relevant SOPs for incidents, another for automatically generating SOPs for incidents without relevant ones, and a tool for converting SOPs into code. This significantly alleviates the hallucination issues of ReAct in RCA tasks. We also design multiple auxiliary agents to assist the main agent by removing useless noise, narrowing the search space, and informing the main agent whether the RCA procedure can stop. Compared to the ReAct method's 35.50% accuracy, our Flow-of-Action method achieves 64.01%, meeting the accuracy requirements for RCA in real-world systems.
Humor is a social binding agent. It is an act of creativity that can provoke emotional reactions on a broad range of topics. Humor has long been thought to be "too human" for AI to generate. However, humans are complex, and humor requires our complex set of skills: cognitive reasoning, social understanding, a broad base of knowledge, creative thinking, and audience understanding. We explore whether giving AI such skills enables it to write humor. We target one audience: Gen Z humor fans. We ask people to rate meme caption humor from three sources: highly upvoted human captions, 2) basic LLMs, and 3) LLMs captions with humor skills. We find that users like LLMs captions with humor skills more than basic LLMs and almost on par with top-rated humor written by people. We discuss how giving AI human-like skills can help it generate communication that resonates with people.
The exponential growth of academic publications poses challenges for the research process, such as literature review and procedural planning. Large Language Models (LLMs) have emerged as powerful AI tools, especially when combined with additional tools and resources. Recent LLM-powered frameworks offer promising solutions for handling complex domain-specific tasks, yet their domain-specific implementation limits broader applicability. This highlights the need for LLM-integrated systems that can assist in cross-disciplinary tasks, such as streamlining the research process across science and engineering disciplines. To address this need, we introduce Artificial Research Innovator Assistant (ARIA), a four-agent, multi-LLM framework. By emulating a team of expert assistants, ARIA systematically replicates the human research workflow to autonomously search, retrieve, and filter hundreds of papers, subsequently synthesizing relevant literature into actionable research procedures. In a case study on dropwise condensation enhancement, ARIA demonstrates its capability to streamline research tasks within an hour, maintaining user oversight during execution and ultimately liberating researchers from time-intensive tasks.
Web browsing agents powered by large language models (LLMs) have shown tremendous potential in automating complex web-based tasks. Existing approaches typically rely on large LLMs (e.g., GPT-4o) to explore web environments and generate trajectory data, which is then used either for demonstration retrieval (for large LLMs) or to distill small LLMs (e.g., Llama3) in a process that remains decoupled from the exploration. In this paper, we propose AgentSymbiotic, an iterative framework that couples data synthesis with task-performance, yielding a "symbiotic improvement" for both large and small LLMs. Our study uncovers a complementary dynamic between LLM types: while large LLMs excel at generating high-quality trajectories for distillation, the distilled small LLMs-owing to their distinct reasoning capabilities-often choose actions that diverge from those of their larger counterparts. This divergence drives the exploration of novel trajectories, thereby enriching the synthesized data. However, we also observe that the performance of small LLMs becomes a bottleneck in this iterative enhancement process. To address this, we propose two innovations in LLM distillation: a speculative data synthesis strategy that mitigates off-policy bias, and a multi-task learning approach designed to boost the reasoning capabilities of the student LLM. Furthermore, we introduce a Hybrid Mode for Privacy Preservation to address user privacy concerns. Evaluated on the WEBARENA benchmark, AgentSymbiotic achieves SOTA performance with both LLM types. Our best Large LLM agent reaches 52%, surpassing the previous best of 45%, while our 8B distilled model demonstrates a competitive 49%, exceeding the prior best of 28%. Code will be released upon acceptance.
We present a large language models (LLMs) based multi-agent system to automate the refactoring of Haskell codebases. The multi-agent system consists of specialized agents performing tasks such as context analysis, refactoring, validation, and testing. Refactoring improvements are using metrics such as cyclomatic complexity, run-time, and memory allocation. Experimental evaluations conducted on Haskell codebases demonstrate improvements in code quality. Cyclomatic complexity was reduced by 13.64% and 47.06% in the respective codebases. Memory allocation improved by 4.17% and 41.73%, while runtime efficiency increased by up to 50%. These metrics highlight the systems ability to optimize Haskells functional paradigms while maintaining correctness and scalability. Results show reductions in complexity and performance enhancements across codebases. The integration of LLMs based multi-agent system enables precise task execution and inter-agent collaboration, addressing the challenges of refactoring in functional programming. This approach aims to address the challenges of refactoring functional programming languages through distributed and modular systems.
Open-ended learning agents must efficiently prioritize goals in vast possibility spaces, focusing on those that maximize learning progress (LP). When such autotelic exploration is achieved by LLM agents trained with online RL in high-dimensional and evolving goal spaces, a key challenge for LP prediction is modeling one's own competence, a form of metacognitive monitoring. Traditional approaches either require extensive sampling or rely on brittle expert-defined goal groupings. We introduce MAGELLAN, a metacognitive framework that lets LLM agents learn to predict their competence and LP online. By capturing semantic relationships between goals, MAGELLAN enables sample-efficient LP estimation and dynamic adaptation to evolving goal spaces through generalization. In an interactive learning environment, we show that MAGELLAN improves LP prediction efficiency and goal prioritization, being the only method allowing the agent to fully master a large and evolving goal space. These results demonstrate how augmenting LLM agents with a metacognitive ability for LP predictions can effectively scale curriculum learning to open-ended goal spaces.
Recent advancement in code understanding and generation demonstrates that code LLMs fine-tuned on a high-quality instruction dataset can gain powerful capabilities to address wide-ranging code-related tasks. However, most previous existing methods mainly view each programming language in isolation and ignore the knowledge transfer among different programming languages. To bridge the gap among different programming languages, we introduce a novel multi-agent collaboration framework to enhance multilingual instruction tuning for code LLMs, where multiple language-specific intelligent agent components with generation memory work together to transfer knowledge from one language to another efficiently and effectively. Specifically, we first generate the language-specific instruction data from the code snippets and then provide the generated data as the seed data for language-specific agents. Multiple language-specific agents discuss and collaborate to formulate a new instruction and its corresponding solution (A new programming language or existing programming language), To further encourage the cross-lingual transfer, each agent stores its generation history as memory and then summarizes its merits and faults. Finally, the high-quality multilingual instruction data is used to encourage knowledge transfer among different programming languages to train Qwen2.5-xCoder. Experimental results on multilingual programming benchmarks demonstrate the superior performance of Qwen2.5-xCoder in sharing common knowledge, highlighting its potential to reduce the cross-lingual gap.
LLM-driven multi-agent-based simulations have been gaining traction with applications in game-theoretic and social simulations. While most implementations seek to exploit or evaluate LLM-agentic reasoning, they often do so with a weak notion of agency and simplified architectures. We implement a role-based multi-agent strategic interaction framework tailored to sophisticated recursive reasoners, providing the means for systematic in-depth development and evaluation of strategic reasoning. Our game environment is governed by the umpire responsible for facilitating games, from matchmaking through move validation to environment management. Players incorporate state-of-the-art LLMs in their decision mechanism, relying on a formal hypergame-based model of hierarchical beliefs. We use one-shot, 2-player beauty contests to evaluate the recursive reasoning capabilities of the latest LLMs, providing a comparison to an established baseline model from economics and data from human experiments. Furthermore, we introduce the foundations of an alternative semantic measure of reasoning to the k-level theory. Our experiments show that artificial reasoners can outperform the baseline model in terms of both approximating human behaviour and reaching the optimal solution.
This paper presents a novel risk-sensitive trading agent combining reinforcement learning and large language models (LLMs). We extend the Conditional Value-at-Risk Proximal Policy Optimization (CPPO) algorithm, by adding risk assessment and trading recommendation signals generated by a LLM from financial news. Our approach is backtested on the Nasdaq-100 index benchmark, using financial news data from the FNSPID dataset and the DeepSeek V3, Qwen 2.5 and Llama 3.3 language models. The code, data, and trading agents are available at: https://github.com/benstaf/FinRL_DeepSeek
The past two years have witnessed the evolution of large language model (LLM)-based multi-agent systems from labor-intensive manual design to partial automation (\textit{e.g.}, prompt engineering, communication topology) and eventually to fully automated design. However, existing agentic automation pipelines often lack LLM heterogeneity and focus on single-objective performance optimization, limiting their potential to combine weaker models for more customized and cost-effective solutions. To address this challenge, we propose EvoFlow, a niching evolutionary algorithm-based framework to automatically search a population of heterogeneous and complexity-adaptive agentic workflows, rather than a single homogeneous, complex workflow. Technically, EvoFlow performs \textit{(1) tag-based retrieval} to extract parent workflows from an agentic population, evolves new workflows through \textit{(2) crossover} and \textit{(3) mutation}, and employs \textit{(4) niching-based selection} to maintain population diversity and quality. Extensive evaluations across seven benchmarks demonstrate that EvoFlow is: \textbf{(I) diverse}, evolving a population of workflows ranging from simple I/O tasks to complex multi-turn interactions; \textbf{(II) high-performing}, outperforming previous handcrafted and automated workflows by $1.23\%\sim29.86\%$; \textbf{(III) economical}, surpassing powerful \llmname{o1-preview} at $12.4\%$ of its inference cost using weaker open-source models.
Ensuring the long-term sustainability of recommender systems (RS) emerges as a crucial issue. Traditional offline evaluation methods for RS typically focus on immediate user feedback, such as clicks, but they often neglect the long-term impact of content creators. On real-world content platforms, creators can strategically produce and upload new items based on user feedback and preference trends. While previous studies have attempted to model creator behavior, they often overlook the role of information asymmetry. This asymmetry arises because creators primarily have access to feedback on the items they produce, while platforms possess data on the entire spectrum of user feedback. Current RS simulators, however, fail to account for this asymmetry, leading to inaccurate long-term evaluations. To address this gap, we propose CreAgent, a Large Language Model (LLM)-empowered creator simulation agent. By incorporating game theory's belief mechanism and the fast-and-slow thinking framework, CreAgent effectively simulates creator behavior under conditions of information asymmetry. Additionally, we enhance CreAgent's simulation ability by fine-tuning it using Proximal Policy Optimization (PPO). Our credibility validation experiments show that CreAgent aligns well with the behaviors between real-world platform and creator, thus improving the reliability of long-term RS evaluations. Moreover, through the simulation of RS involving CreAgents, we can explore how fairness- and diversity-aware RS algorithms contribute to better long-term performance for various stakeholders. CreAgent and the simulation platform are publicly available at https://github.com/shawnye2000/CreAgent.
Recent developments in retrieval-augmented generation (RAG) for selecting relevant tools from a tool knowledge base enable LLM agents to scale their complex tool calling capabilities to hundreds or thousands of external tools, APIs, or agents-as-tools. However, traditional RAG-based tool retrieval fails to capture structured dependencies between tools, limiting the retrieval accuracy of a retrieved tool's dependencies. For example, among a vector database of tools, a "get stock price" API requires a "stock ticker" parameter from a "get stock ticker" API, and both depend on OS-level internet connectivity tools. In this paper, we address this limitation by introducing Graph RAG-Tool Fusion, a novel plug-and-play approach that combines the strengths of vector-based retrieval with efficient graph traversal to capture all relevant tools (nodes) along with any nested dependencies (edges) within the predefined tool knowledge graph. We also present ToolLinkOS, a new tool selection benchmark of 573 fictional tools, spanning over 15 industries, each with an average of 6.3 tool dependencies. We demonstrate that Graph RAG-Tool Fusion achieves absolute improvements of 71.7% and 22.1% over na\"ive RAG on ToolLinkOS and ToolSandbox benchmarks, respectively (mAP@10). ToolLinkOS dataset is available at https://github.com/EliasLumer/Graph-RAG-Tool-Fusion-ToolLinkOS
We present PRINCIPLE-BASED PROMPTING, a simple but effective multi-agent prompting strategy for text classification. It first asks multiple LLM agents to independently generate candidate principles based on analysis of demonstration samples with or without labels, consolidates them into final principles via a finalizer agent, and then sends them to a classifier agent to perform downstream classification tasks. Extensive experiments on binary and multi-class classification datasets with different sizes of LLMs show that our approach not only achieves substantial performance gains (1.55% - 19.37%) over zero-shot prompting on macro-F1 score but also outperforms other strong baselines (CoT and stepback prompting). Principles generated by our approach help LLMs perform better on classification tasks than human crafted principles on two private datasets. Our multi-agent PRINCIPLE-BASED PROMPTING approach also shows on-par or better performance compared to demonstration-based few-shot prompting approaches, yet with substantially lower inference costs. Ablation studies show that label information and the multi-agent cooperative LLM framework play an important role in generating high-quality principles to facilitate downstream classification tasks.
Data harmonization is an essential task that entails integrating datasets from diverse sources. Despite years of research in this area, it remains a time-consuming and challenging task due to schema mismatches, varying terminologies, and differences in data collection methodologies. This paper presents the case for agentic data harmonization as a means to both empower experts to harmonize their data and to streamline the process. We introduce Harmonia, a system that combines LLM-based reasoning, an interactive user interface, and a library of data harmonization primitives to automate the synthesis of data harmonization pipelines. We demonstrate Harmonia in a clinical data harmonization scenario, where it helps to interactively create reusable pipelines that map datasets to a standard format. Finally, we discuss challenges and open problems, and suggest research directions for advancing our vision.
This paper presents a multi-stage reranking system for repository-level code search, which leverages the vastly available commit histories of large open-source repositories to aid in bug fixing. We define the task of repository-level code search as retrieving the set of files from the current state of a code repository that are most relevant to addressing a user's question or bug. The proposed approach combines BM25-based retrieval over commit messages with neural reranking using CodeBERT to identify the most pertinent files. By learning patterns from diverse repositories and their commit histories, the system can surface relevant files for the task at hand. The system leverages both commit messages and source code for relevance matching, and is evaluated in both normal and oracle settings. Experiments on a new dataset created from 7 popular open-source repositories demonstrate substantial improvements of up to 80% in MAP, MRR and P@1 over the BM25 baseline, across a diverse set of queries, demonstrating the effectiveness this approach. We hope this work aids LLM agents as a tool for better code search and understanding. Our code and results obtained are publicly available.
Software engineering (SE) is increasingly collaborative, with developers working together on shared complex codebases. Effective collaboration in shared environments requires participants -- whether humans or AI agents -- to stay on the same page as their environment evolves. When a collaborator's understanding diverges from the current state -- what we term the out-of-sync challenge -- the collaborator's actions may fail, leading to integration issues. In this work, we introduce SyncMind, a framework that systematically defines the out-of-sync problem faced by large language model (LLM) agents in collaborative software engineering (CSE). Based on SyncMind, we create SyncBench, a benchmark featuring 24,332 instances of agent out-of-sync scenarios in real-world CSE derived from 21 popular GitHub repositories with executable verification tests. Experiments on SyncBench uncover critical insights into existing LLM agents' capabilities and limitations. Besides substantial performance gaps among agents (from Llama-3.1 agent <= 3.33% to Claude-3.5-Sonnet >= 28.18%), their consistently low collaboration willingness (<= 4.86%) suggests fundamental limitations of existing LLM in CSE. However, when collaboration occurs, it positively correlates with out-of-sync recovery success. Minimal performance differences in agents' resource-aware out-of-sync recoveries further reveal their significant lack of resource awareness and adaptability, shedding light on future resource-efficient collaborative systems. Code and data are openly available on our project website: https://xhguo7.github.io/SyncMind/.
As Large Language Models (LLMs) evolve from text-completion tools into fully fledged agents operating in dynamic environments, they must address the challenge of continually learning and retaining long-term knowledge. Many biological systems solve these challenges with episodic memory, which supports single-shot learning of instance-specific contexts. Inspired by this, we present an episodic memory framework for LLM agents, centered around five key properties of episodic memory that underlie adaptive and context-sensitive behavior. With various research efforts already partially covering these properties, this position paper argues that now is the right time for an explicit, integrated focus on episodic memory to catalyze the development of long-term agents. To this end, we outline a roadmap that unites several research directions under the goal to support all five properties of episodic memory for more efficient long-term LLM agents.
Visual reasoning -- the ability to interpret the visual world -- is crucial for embodied agents that operate within three-dimensional scenes. Progress in AI has led to vision and language models capable of answering questions from images. However, their performance declines when tasked with 3D spatial reasoning. To tackle the complexity of such reasoning problems, we introduce an agentic program synthesis approach where LLM agents collaboratively generate a Pythonic API with new functions to solve common subproblems. Our method overcomes limitations of prior approaches that rely on a static, human-defined API, allowing it to handle a wider range of queries. To assess AI capabilities for 3D understanding, we introduce a new benchmark of queries involving multiple steps of grounding and inference. We show that our method outperforms prior zero-shot models for visual reasoning in 3D and empirically validate the effectiveness of our agentic framework for 3D spatial reasoning tasks. Project website: https://glab-caltech.github.io/vadar/
The predominant approach for training web navigation agents gathers human demonstrations for a set of popular websites and hand-written tasks, but it is becoming clear that human data are an inefficient resource. We develop a pipeline to facilitate Internet-scale training for agents without laborious human annotations. In the first stage, an LLM generates tasks for 150k diverse websites. In the next stage, LLM agents complete tasks and produce trajectories. In the final stage, an LLM reviews the trajectories and judges their success. Language models are competitive with human annotators, detecting and filtering out harmful content with an accuracy of 97%, generating feasible tasks with an 89% rate, and judging successful trajectories with an 82.6% accuracy. Scaling the pipeline, agents based on Llama 3.1 70B solve 16.7% of tasks for 150k sites. Training on the data generated by our pipeline is competitive with training on human demonstrations. In data-limited settings derived from Mind2Web and WebLINX, we improve Step Accuracy by up to +89.5% and +122.1% respectively for agents trained on mixtures of data from our pipeline, and human data. When training agents with all available human data from these benchmarks, agents fail to generalize to diverse real sites, and adding our data improves their generalization by +149.0% for WebLINX and +156.3% for Mind2Web. Code will be available at: data-for-agents.github.io.
Benchmark contamination has become a significant concern in the LLM evaluation community. Previous Agents-as-an-Evaluator address this issue by involving agents in the generation of questions. Despite their success, the biases in Agents-as-an-Evaluator methods remain largely unexplored. In this paper, we present a theoretical formulation of evaluation bias, providing valuable insights into designing unbiased evaluation protocols. Furthermore, we identify two type of bias in Agents-as-an-Evaluator through carefully designed probing tasks on a minimal Agents-as-an-Evaluator setup. To address these issues, we propose the Unbiased Evaluator, an evaluation protocol that delivers a more comprehensive, unbiased, and interpretable assessment of LLMs.Extensive experiments reveal significant room for improvement in current LLMs. Additionally, we demonstrate that the Unbiased Evaluator not only offers strong evidence of benchmark contamination but also provides interpretable evaluation results.
Due to the scarcity of agent-oriented pre-training data, LLM-based autonomous agents typically rely on complex prompting or extensive fine-tuning, which often fails to introduce new capabilities while preserving strong generalizability. We introduce Hephaestus-Forge, the first large-scale pre-training corpus designed to enhance the fundamental capabilities of LLM agents in API function calling, intrinsic reasoning and planning, and adapting to environmental feedback. Hephaestus-Forge comprises 103B agent-specific data encompassing 76,537 APIs, including both tool documentation to introduce knowledge of API functions and function calling trajectories to strengthen intrinsic reasoning. To explore effective training protocols, we investigate scaling laws to identify the optimal recipe in data mixing ratios. By continual pre-training on Hephaestus-Forge, Hephaestus outperforms small- to medium-scale open-source LLMs and rivals commercial LLMs on three agent benchmarks, demonstrating the effectiveness of our pre-training corpus in enhancing fundamental agentic capabilities and generalization of LLMs to new tasks or environments.
Maintaining comprehensive and up-to-date knowledge graphs (KGs) is critical for modern AI systems, but manual curation struggles to scale with the rapid growth of scientific literature. This paper presents KARMA, a novel framework employing multi-agent large language models (LLMs) to automate KG enrichment through structured analysis of unstructured text. Our approach employs nine collaborative agents, spanning entity discovery, relation extraction, schema alignment, and conflict resolution that iteratively parse documents, verify extracted knowledge, and integrate it into existing graph structures while adhering to domain-specific schema. Experiments on 1,200 PubMed articles from three different domains demonstrate the effectiveness of KARMA in knowledge graph enrichment, with the identification of up to 38,230 new entities while achieving 83.1\% LLM-verified correctness and reducing conflict edges by 18.6\% through multi-layer assessments.
Human-annotated preference data play an important role in aligning large language models (LLMs). In this paper, we investigate the questions of assessing the performance of human annotators and incentivizing them to provide high-quality annotations. The quality assessment of language/text annotation faces two challenges: (i) the intrinsic heterogeneity among annotators, which prevents the classic methods that assume the underlying existence of a true label; and (ii) the unclear relationship between the annotation quality and the performance of downstream tasks, which excludes the possibility of inferring the annotators' behavior based on the model performance trained from the annotation data. Then we formulate a principal-agent model to characterize the behaviors of and the interactions between the company and the human annotators. The model rationalizes a practical mechanism of a bonus scheme to incentivize annotators which benefits both parties and it underscores the importance of the joint presence of an assessment system and a proper contract scheme. From a technical perspective, our analysis extends the existing literature on the principal-agent model by considering a continuous action space for the agent. We show the gap between the first-best and the second-best solutions (under the continuous action space) is of $\Theta(1/\sqrt{n \log n})$ for the binary contracts and $\Theta(1/n)$ for the linear contracts, where $n$ is the number of samples used for performance assessment; this contrasts with the known result of $\exp(-\Theta(n))$ for the binary contracts when the action space is discrete. Throughout the paper, we use real preference annotation data to accompany our discussions.
The advancement of Artificial Intelligence (AI) has created opportunities for e-learning, particularly in automated assessment systems that reduce educators' workload and provide timely feedback to students. However, developing effective AI-based assessment tools remains challenging due to the substantial resources required for collecting and annotating real student data. This study investigates the potential and gap of simulative data to address this limitation. Through a two-phase experimental study, we examined the effectiveness and gap of Large Language Model generated synthetic data in training educational assessment systems. Our findings reveal that while simulative data demonstrates promising results in training automated assessment models, outperforming state-of-the-art GPT-4o in most question types, its effectiveness has notable limitations. Specifically, models trained on synthetic data show excellent performance in simulated environment but need progress when applied to real-world scenarios. This performance gap highlights the limitations of only using synthetic data in controlled experimental settings for AI training. The absence of real-world noise and biases, which are also present in over-processed real-world data, contributes to this limitation. We recommend that future development of automated assessment agents and other AI tools should incorporate a mixture of synthetic and real-world data, or introduce more realistic noise and biases patterns, rather than relying solely on synthetic or over-processed data.
Retrieval-augmented generation (RAG) systems face a fundamental challenge in aligning independently developed retrievers and large language models (LLMs). Existing approaches typically involve modifying either component or introducing simple intermediate modules, resulting in practical limitations and sub-optimal performance. Inspired by human search behavior -- typically involving a back-and-forth process of proposing search queries and reviewing documents, we propose C-3PO, a proxy-centric framework that facilitates communication between retrievers and LLMs through a lightweight multi-agent system. Our framework implements three specialized agents that collaboratively optimize the entire RAG pipeline without altering the retriever and LLMs. These agents work together to assess the need for retrieval, generate effective queries, and select information suitable for the LLMs. To enable effective multi-agent coordination, we develop a tree-structured rollout approach for reward credit assignment in reinforcement learning. Extensive experiments in both in-domain and out-of-distribution scenarios demonstrate that C-3PO significantly enhances RAG performance while maintaining plug-and-play flexibility and superior generalization capabilities.
The increasing complexity of computer science research projects demands more effective tools for deploying code repositories. Large Language Models (LLMs), such as Anthropic Claude and Meta Llama, have demonstrated significant advancements across various fields of computer science research, including the automation of diverse software engineering tasks. To evaluate the effectiveness of LLMs in handling complex code development tasks of research projects, particularly for NLP/CV/AI/ML/DM topics, we introduce CSR-Bench, a benchmark for Computer Science Research projects. This benchmark assesses LLMs from various aspects including accuracy, efficiency, and deployment script quality, aiming to explore their potential in conducting computer science research autonomously. We also introduce a novel framework, CSR-Agents, that utilizes multiple LLM agents to automate the deployment of GitHub code repositories of computer science research projects. Specifically, by checking instructions from markdown files and interpreting repository structures, the model generates and iteratively improves bash commands that set up the experimental environments and deploy the code to conduct research tasks. Preliminary results from CSR-Bench indicate that LLM agents can significantly enhance the workflow of repository deployment, thereby boosting developer productivity and improving the management of developmental workflows.
Prompt engineering reduces reasoning mistakes in Large Language Models (LLMs). However, its effectiveness in mitigating vulnerabilities in LLM-generated code remains underexplored. To address this gap, we implemented a benchmark to automatically assess the impact of various prompt engineering strategies on code security. Our benchmark leverages two peer-reviewed prompt datasets and employs static scanners to evaluate code security at scale. We tested multiple prompt engineering techniques on GPT-3.5-turbo, GPT-4o, and GPT-4o-mini. Our results show that for GPT-4o and GPT-4o-mini, a security-focused prompt prefix can reduce the occurrence of security vulnerabilities by up to 56%. Additionally, all tested models demonstrated the ability to detect and repair between 41.9% and 68.7% of vulnerabilities in previously generated code when using iterative prompting techniques. Finally, we introduce a "prompt agent" that demonstrates how the most effective techniques can be applied in real-world development workflows.
This paper presents HamRaz, a novel Persian-language mental health dataset designed for Person-Centered Therapy (PCT) using Large Language Models (LLMs). Despite the growing application of LLMs in AI-driven psychological counseling, existing datasets predominantly focus on Western and East Asian contexts, overlooking cultural and linguistic nuances essential for effective Persian-language therapy. To address this gap, HamRaz combines script-based dialogues with adaptive LLM role-playing, ensuring coherent and dynamic therapy interactions. We also introduce HamRazEval, a dual evaluation framework that measures conversational quality and therapeutic effectiveness using General Dialogue Metrics and the Barrett-Lennard Relationship Inventory (BLRI). Experimental results show HamRaz outperforms conventional Script Mode and Two-Agent Mode, producing more empathetic, context-aware, and realistic therapy sessions. By releasing HamRaz, we contribute a culturally adapted, LLM-driven resource to advance AI-powered psychotherapy research in diverse communities.
Large Language Model (LLM) Agents have demonstrated remarkable capabilities in task automation and intelligent decision-making, driving the widespread adoption of agent development frameworks such as LangChain and AutoGen. However, these frameworks predominantly serve developers with extensive technical expertise - a significant limitation considering that only 0.03 % of the global population possesses the necessary programming skills. This stark accessibility gap raises a fundamental question: Can we enable everyone, regardless of technical background, to build their own LLM agents using natural language alone? To address this challenge, we introduce AutoAgent-a Fully-Automated and highly Self-Developing framework that enables users to create and deploy LLM agents through Natural Language Alone. Operating as an autonomous Agent Operating System, AutoAgent comprises four key components: i) Agentic System Utilities, ii) LLM-powered Actionable Engine, iii) Self-Managing File System, and iv) Self-Play Agent Customization module. This lightweight yet powerful system enables efficient and dynamic creation and modification of tools, agents, and workflows without coding requirements or manual intervention. Beyond its code-free agent development capabilities, AutoAgent also serves as a versatile multi-agent system for General AI Assistants. Comprehensive evaluations on the GAIA benchmark demonstrate AutoAgent's effectiveness in generalist multi-agent tasks, surpassing existing state-of-the-art methods. Furthermore, AutoAgent's Retrieval-Augmented Generation (RAG)-related capabilities have shown consistently superior performance compared to many alternative LLM-based solutions.
Completing Long-Horizon (LH) tasks in open-ended worlds is an important yet difficult problem for embodied agents. Existing approaches suffer from two key challenges: (1) they heavily rely on experiences obtained from human-created data or curricula, lacking the ability to continuously update multimodal experiences, and (2) they may encounter catastrophic forgetting issues when faced with new tasks, lacking the ability to continuously update world knowledge. To solve these challenges, this paper presents EvoAgent, an autonomous-evolving agent with a continual World Model (WM), which can autonomously complete various LH tasks across environments through self-planning, self-control, and self-reflection, without human intervention. Our proposed EvoAgent contains three modules, i.e., i) the memory-driven planner which uses an LLM along with the WM and interaction memory, to convert LH tasks into executable sub-tasks; ii) the WM-guided action controller which leverages WM to generate low-level actions and incorporates a self-verification mechanism to update multimodal experiences; iii) the experience-inspired reflector which implements a two-stage curriculum learning algorithm to select experiences for task-adaptive WM updates. Moreover, we develop a continual World Model for EvoAgent, which can continuously update the multimodal experience pool and world knowledge through closed-loop dynamics. We conducted extensive experiments on Minecraft, compared with existing methods, EvoAgent can achieve an average success rate improvement of 105% and reduce ineffective actions by more than 6x.
Cancer surgery is a key treatment for gastrointestinal (GI) cancers, a group of cancers that account for more than 35% of cancer-related deaths worldwide, but postoperative complications are unpredictable and can be life-threatening. In this paper, we investigate how recent advancements in large language models (LLMs) can benefit remote patient monitoring (RPM) systems through clinical integration by designing RECOVER, an LLM-powered RPM system for postoperative GI cancer care. To closely engage stakeholders in the design process, we first conducted seven participatory design sessions with five clinical staff and interviewed five cancer patients to derive six major design strategies for integrating clinical guidelines and information needs into LLM-based RPM systems. We then designed and implemented RECOVER, which features an LLM-powered conversational agent for cancer patients and an interactive dashboard for clinical staff to enable efficient postoperative RPM. Finally, we used RECOVER as a pilot system to assess the implementation of our design strategies with four clinical staff and five patients, providing design implications by identifying crucial design elements, offering insights on responsible AI, and outlining opportunities for future LLM-powered RPM systems.
Large Language Models (LLMs) have made significant strides in code generation and problem solving. Current approaches employ external tool-based iterative debuggers that use compiler or other tool-based runtime feedback to refine coarse programs generated by various methods. However, the effectiveness of these approaches heavily relies on the quality of the initial code generation, which remains an open challenge. In this paper, we introduce CodeSim, a novel multi-agent code generation framework that comprehensively addresses the stages of program synthesis-planning, coding, and debugging-through a human-like perception approach. As human verifies their understanding of any algorithms through visual simulation, CodeSim uniquely features a method of plan verification and internal debugging through the step-by-step simulation of input/output. Extensive experiments across seven challenging competitive problem-solving and program synthesis benchmarks demonstrate CodeSim's remarkable code generation capabilities. Our framework achieves new state-of-the-art (pass@1) results-(HumanEval 95.1%, MBPP 90.7%, APPS 22%, and CodeContests 29.1%). Furthermore, our method shows potential for even greater enhancement when cascaded with external debuggers. To facilitate further research and development in this area, we have open-sourced our framework in this link (https://kagnlp.github.io/codesim.github.io/).
Large Language Models (LLMs) have significantly advanced legal intelligence, but the scarcity of scenario data impedes the progress toward interactive legal scenarios. This paper introduces a Multi-agent Legal Simulation Driver (MASER) to scalably generate synthetic data by simulating interactive legal scenarios. Leveraging real-legal case sources, MASER ensures the consistency of legal attributes between participants and introduces a supervisory mechanism to align participants' characters and behaviors as well as addressing distractions. A Multi-stage Interactive Legal Evaluation (MILE) benchmark is further constructed to evaluate LLMs' performance in dynamic legal scenarios. Extensive experiments confirm the effectiveness of our framework.
Recent AI agents, such as ChatGPT and LLaMA, primarily rely on instruction tuning and reinforcement learning to calibrate the output of large language models (LLMs) with human intentions, ensuring the outputs are harmless and helpful. Existing methods heavily depend on the manual annotation of high-quality positive samples, while contending with issues such as noisy labels and minimal distinctions between preferred and dispreferred response data. However, readily available toxic samples with clear safety distinctions are often filtered out, removing valuable negative references that could aid LLMs in safety alignment. In response, we propose PT-ALIGN, a novel safety self-alignment approach that minimizes human supervision by automatically refining positive and toxic samples and performing fine-grained dual instruction tuning. Positive samples are harmless responses, while toxic samples deliberately contain extremely harmful content, serving as a new supervisory signals. Specifically, we utilize LLM itself to iteratively generate and refine training instances by only exploring fewer than 50 human annotations. We then employ two losses, i.e., maximum likelihood estimation (MLE) and fine-grained unlikelihood training (UT), to jointly learn to enhance the LLM's safety. The MLE loss encourages an LLM to maximize the generation of harmless content based on positive samples. Conversely, the fine-grained UT loss guides the LLM to minimize the output of harmful words based on negative samples at the token-level, thereby guiding the model to decouple safety from effectiveness, directing it toward safer fine-tuning objectives, and increasing the likelihood of generating helpful and reliable content. Experiments on 9 popular open-source LLMs demonstrate the effectiveness of our PT-ALIGN for safety alignment, while maintaining comparable levels of helpfulness and usefulness.
While recent efforts have begun integrating large language models (LLMs) into foreign language education (FLE), they often rely on traditional approaches to learning tasks without fully embracing educational methodologies, thus lacking adaptability to language learning. To address this gap, we argue that LLMs have the potential to serve as effective tutors in FLE. Specifically, LLMs can play three critical roles: (1) as data enhancers, improving the creation of learning materials or serving as student simulations; (2) as task predictors, serving as learner assessment or optimizing learning pathway; and (3) as agents, enabling personalized and inclusive education. We encourage interdisciplinary research to explore these roles, fostering innovation while addressing challenges and risks, ultimately advancing FLE through the thoughtful integration of LLMs.
Developing intelligent agents for long-term cooperation in dynamic open-world scenarios is a major challenge in multi-agent systems. Traditional Multi-agent Reinforcement Learning (MARL) frameworks like centralized training decentralized execution (CTDE) struggle with scalability and flexibility. They require centralized long-term planning, which is difficult without custom reward functions, and face challenges in processing multi-modal data. CTDE approaches also assume fixed cooperation strategies, making them impractical in dynamic environments where agents need to adapt and plan independently. To address decentralized multi-agent cooperation, we propose Decentralized Adaptive Knowledge Graph Memory and Structured Communication System (DAMCS) in a novel Multi-agent Crafter environment. Our generative agents, powered by Large Language Models (LLMs), are more scalable than traditional MARL agents by leveraging external knowledge and language for long-term planning and reasoning. Instead of fully sharing information from all past experiences, DAMCS introduces a multi-modal memory system organized as a hierarchical knowledge graph and a structured communication protocol to optimize agent cooperation. This allows agents to reason from past interactions and share relevant information efficiently. Experiments on novel multi-agent open-world tasks show that DAMCS outperforms both MARL and LLM baselines in task efficiency and collaboration. Compared to single-agent scenarios, the two-agent scenario achieves the same goal with 63% fewer steps, and the six-agent scenario with 74% fewer steps, highlighting the importance of adaptive memory and structured communication in achieving long-term goals. We publicly release our project at: https://happyeureka.github.io/damcs.
As AI models grow in power and generality, understanding how agents learn and make decisions in complex environments is critical to promoting ethical behavior. This paper examines the ethical implications of implementing biological drives, specifically, self preservation, into three different agents. A Bayesian agent optimized with NEAT, a Bayesian agent optimized with stochastic variational inference, and a GPT 4o agent play a simulated, LLM generated text based adventure game. The agents select actions at each scenario to survive, adapting to increasingly challenging scenarios. Post simulation analysis evaluates the ethical scores of the agent's decisions, uncovering the tradeoffs they navigate to survive. Specifically, analysis finds that when danger increases, agents ignore ethical considerations and opt for unethical behavior. The agents' collective behavior, trading ethics for survival, suggests that prioritizing survival increases the risk of unethical behavior. In the context of AGI, designing agents to prioritize survival may amplify the likelihood of unethical decision making and unintended emergent behaviors, raising fundamental questions about goal design in AI safety research.
The success of deep networks is crucially attributed to their ability to capture latent features within a representation space. In this work, we investigate whether the underlying learned features of a model can be efficiently retrieved through feedback from an agent, such as a large language model (LLM), in the form of relative \textit{triplet comparisons}. These features may represent various constructs, including dictionaries in LLMs or components of a covariance matrix of Mahalanobis distances. We analyze the feedback complexity associated with learning a feature matrix in sparse settings. Our results establish tight bounds when the agent is permitted to construct activations and demonstrate strong upper bounds in sparse scenarios when the agent's feedback is limited to distributional information. We validate our theoretical findings through experiments on two distinct applications: feature recovery from Recursive Feature Machine-trained models and dictionary extraction from sparse autoencoders trained on Large Language Models.
While there has been plenty of work on generating tests from existing code, there has been limited work on generating tests from issues. A correct test must validate the code patch that resolves the issue. In this work, we focus on the scenario where the code patch does not exist yet. This approach supports two major use-cases. First, it supports TDD (test-driven development), the discipline of "test first, write code later" that has well-documented benefits for human software engineers. Second, it also validates SWE (software engineering) agents, which generate code patches for resolving issues. This paper introduces Otter, an LLM-based solution for generating tests from issues. Otter augments LLMs with rule-based analysis to check and repair their outputs, and introduces a novel self-reflective action planning stage. Experiments show Otter outperforming state-of-the-art systems for generating tests from issues, in addition to enhancing systems that generate patches from issues. We hope that Otter helps make developers more productive at resolving issues and leads to more robust, well-tested code.
Recent research has explored that LLM agents are vulnerable to indirect prompt injection (IPI) attacks, where malicious tasks embedded in tool-retrieved information can redirect the agent to take unauthorized actions. Existing defenses against IPI have significant limitations: either require essential model training resources, lack effectiveness against sophisticated attacks, or harm the normal utilities. We present MELON (Masked re-Execution and TooL comparisON), a novel IPI defense. Our approach builds on the observation that under a successful attack, the agent's next action becomes less dependent on user tasks and more on malicious tasks. Following this, we design MELON to detect attacks by re-executing the agent's trajectory with a masked user prompt modified through a masking function. We identify an attack if the actions generated in the original and masked executions are similar. We also include three key designs to reduce the potential false positives and false negatives. Extensive evaluation on the IPI benchmark AgentDojo demonstrates that MELON outperforms SOTA defenses in both attack prevention and utility preservation. Moreover, we show that combining MELON with a SOTA prompt augmentation defense (denoted as MELON-Aug) further improves its performance. We also conduct a detailed ablation study to validate our key designs.
Natural Language to Visualization (NL2Vis) seeks to convert natural-language descriptions into visual representations of given tables, empowering users to derive insights from large-scale data. Recent advancements in Large Language Models (LLMs) show promise in automating code generation to transform tabular data into accessible visualizations. However, they often struggle with complex queries that require reasoning across multiple tables. To address this limitation, we propose a collaborative agent workflow, termed nvAgent, for NL2Vis. Specifically, nvAgent comprises three agents: a processor agent for database processing and context filtering, a composer agent for planning visualization generation, and a validator agent for code translation and output verification. Comprehensive evaluations on the new VisEval benchmark demonstrate that nvAgent consistently surpasses state-of-the-art baselines, achieving a 7.88% improvement in single-table and a 9.23% improvement in multi-table scenarios. Qualitative analyses further highlight that nvAgent maintains nearly a 20% performance margin over previous models, underscoring its capacity to produce high-quality visual representations from complex, heterogeneous data sources.
Recent advancements in Large Language Models (LLMs) have significantly enhanced the capabilities of AI-Powered Search Engines (AIPSEs), offering precise and efficient responses by integrating external databases with pre-existing knowledge. However, we observe that these AIPSEs raise risks such as quoting malicious content or citing malicious websites, leading to harmful or unverified information dissemination. In this study, we conduct the first safety risk quantification on seven production AIPSEs by systematically defining the threat model, risk level, and evaluating responses to various query types. With data collected from PhishTank, ThreatBook, and LevelBlue, our findings reveal that AIPSEs frequently generate harmful content that contains malicious URLs even with benign queries (e.g., with benign keywords). We also observe that directly query URL will increase the risk level while query with natural language will mitigate such risk. We further perform two case studies on online document spoofing and phishing to show the ease of deceiving AIPSEs in the real-world setting. To mitigate these risks, we develop an agent-based defense with a GPT-4o-based content refinement tool and an XGBoost-based URL detector. Our evaluation shows that our defense can effectively reduce the risk but with the cost of reducing available information. Our research highlights the urgent need for robust safety measures in AIPSEs.
Large language models (LLMs) have demonstrated remarkable capabilities across various natural language processing (NLP) scenarios, but they still face challenges when handling complex arithmetic and logical reasoning tasks. While Chain-Of-Thought (CoT) reasoning, self-consistency (SC) and self-correction strategies have attempted to guide models in sequential, multi-step reasoning, Multi-agent Debate (MAD) has emerged as a viable approach for enhancing the reasoning capabilities of LLMs. By increasing both the number of agents and the frequency of debates, the performance of LLMs improves significantly. However, this strategy results in a significant increase in token costs, presenting a barrier to scalability. To address this challenge, we introduce a novel sparsification strategy designed to reduce token costs within MAD. This approach minimizes ineffective exchanges of information and unproductive discussions among agents, thereby enhancing the overall efficiency of the debate process. We conduct comparative experiments on multiple datasets across various models, demonstrating that our approach significantly reduces the token costs in MAD to a considerable extent. Specifically, compared to MAD, our approach achieves an impressive reduction of up to 94.5\% in token costs while maintaining performance degradation below 2.0\%.
Multi-agent AI systems powered by large language models (LLMs) are increasingly applied to solve complex tasks. However, these systems often rely on fragile, manually designed prompts and heuristics, making optimization difficult. A key challenge in optimizing multi-agent systems is acquiring suitable training data for specialized agents. We introduce SiriuS, a self-improving, reasoning-driven optimization framework for multi-agent systems. Central to our approach is the construction of an experience library: a repository of high-quality reasoning trajectories. The library is built by retaining reasoning steps that lead to successful outcomes, providing a robust training set for optimizing multi-agent system. Additionally, we introduce a library augmentation procedure that refines unsuccessful trajectories, further enriching the library. SiriuS boosts performance by 2.86\% to 21.88\% on reasoning and biomedical QA and enhances agent negotiation in competitive settings. Our results show that SiriuS enhances multi-agent performance while generating reusable data for self-correction and self-play enhancement in the future.
The rise of (multimodal) large language models (LLMs) has shed light on software agent -- where software can understand and follow user instructions in natural language. However, existing approaches such as API-based and GUI-based agents are far from satisfactory at accuracy and efficiency aspects. Instead, we advocate to endow LLMs with access to the software internals (source code and runtime context) and the permission to dynamically inject generated code into software for execution. In such a whitebox setting, one may better leverage the software context and the coding ability of LLMs. We then present an overall design architecture and case studies on two popular web-based desktop applications. We also give in-depth discussion of the challenges and future directions. We deem that such a new paradigm has the potential to fundamentally overturn the existing software agent design, and finally creating a digital world in which software can comprehend, operate, collaborate, and even think to meet complex user needs.
Humanoid robotics presents significant challenges in artificial intelligence, requiring precise coordination and control of high-degree-of-freedom systems. Designing effective reward functions for deep reinforcement learning (DRL) in this domain remains a critical bottleneck, demanding extensive manual effort, domain expertise, and iterative refinement. To overcome these challenges, we introduce STRIDE, a novel framework built on agentic engineering to automate reward design, DRL training, and feedback optimization for humanoid robot locomotion tasks. By combining the structured principles of agentic engineering with large language models (LLMs) for code-writing, zero-shot generation, and in-context optimization, STRIDE generates, evaluates, and iteratively refines reward functions without relying on task-specific prompts or templates. Across diverse environments featuring humanoid robot morphologies, STRIDE outperforms the state-of-the-art reward design framework EUREKA, achieving an average improvement of round 250% in efficiency and task performance. Using STRIDE-generated rewards, simulated humanoid robots achieve sprint-level locomotion across complex terrains, highlighting its ability to advance DRL workflows and humanoid robotics research.
Large language model (LLM)-based agents have recently shown impressive progress in a variety of domains, including open-ended conversation and multi-step decision-making. However, applying these agents to social deduction games such as Werewolf, which requires both strategic decision-making and free-form language interaction, remains non-trivial. Traditional methods based on Counterfactual Regret Minimization (CFR) or reinforcement learning (RL) typically depend on a predefined action space, making them unsuitable for language games with unconstrained text action space. Meanwhile, pure LLM-based agents often suffer from intrinsic biases and require prohibitively large datasets for fine-tuning. We propose Latent Space Policy Optimization (LSPO), an iterative framework that addresses these challenges by first mapping free-form text to a discrete latent space, where methods like CFR and RL can learn strategic policy more effectively. We then translate the learned policy back into natural language dialogues, which are used to fine-tune an LLM via Direct Preference Optimization (DPO). By iteratively alternating between these stages, our LSPO agent progressively enhances both strategic reasoning and language communication. Experiment results on the Werewolf game show that our method improves the agent's performance in each iteration and outperforms existing Werewolf agents, underscoring its promise for free-form language decision-making.
We introduce Agentic Reasoning, a framework that enhances large language model (LLM) reasoning by integrating external tool-using agents. Unlike conventional LLM-based reasoning approaches, which rely solely on internal inference, Agentic Reasoning dynamically engages web search, code execution, and structured reasoning-context memory to solve complex problems requiring deep research and multi-step logical deduction. Our framework introduces the Mind Map agent, which constructs a structured knowledge graph to track logical relationships, improving deductive reasoning. Additionally, the integration of web-search and coding agents enables real-time retrieval and computational analysis, enhancing reasoning accuracy and decision-making. Evaluations on PhD-level scientific reasoning (GPQA) and domain-specific deep research tasks demonstrate that our approach significantly outperforms existing models, including leading retrieval-augmented generation (RAG) systems and closed-source LLMs. Moreover, our results indicate that agentic reasoning improves expert-level knowledge synthesis, test-time scalability, and structured problem-solving. The code is at: https://github.com/theworldofagents/Agentic-Reasoning.
Human intelligence involves metacognitive abilities like self-regulation, recognizing limitations, and seeking assistance only when needed. While LLM Agents excel in many domains, they often lack this awareness. Overconfident agents risk catastrophic failures, while those that seek help excessively hinder efficiency. A key challenge is enabling agents with a limited intervention budget $C$ is to decide when to request assistance. In this paper, we propose an offline framework that trains a "helper" policy to request interventions, such as more powerful models or test-time compute, by combining LLM-based process reward models (PRMs) with tabular reinforcement learning. Using state transitions collected offline, we score optimal intervention timing with PRMs and train the helper model on these labeled trajectories. This offline approach significantly reduces costly intervention calls during training. Furthermore, the integration of PRMs with tabular RL enhances robustness to off-policy data while avoiding the inefficiencies of deep RL. We empirically find that our method delivers optimal helper behavior.
The advancement of Large Language Models (LLMs) and their finetuning strategies has triggered the renewed interests in multi-agent reinforcement learning. In this paper, we introduce a focal diversity-optimized multi-agent reinforcement learning approach, coined as MARL-Focal, with three unique characteristics. First, we develop an agent-fusion framework for encouraging multiple LLM based agents to collaborate in producing the final inference output for each LLM query. Second, we develop a focal-diversity optimized agent selection algorithm that can choose a small subset of the available agents based on how well they can complement one another to generate the query output. Finally, we design a conflict-resolution method to detect output inconsistency among multiple agents and produce our MARL-Focal output through reward-aware and policy-adaptive inference fusion. Extensive evaluations on five benchmarks show that MARL-Focal is cost-efficient and adversarial-robust. Our multi-agent fusion model achieves performance improvement of 5.51\% compared to the best individual LLM-agent and offers stronger robustness over the TruthfulQA benchmark. Code is available at https://github.com/sftekin/rl-focal
Despite the impressive performance of large language models (LLMs) across various benchmarks, their ability to address ambiguously specified problems--frequent in real-world interactions--remains underexplored. To address this gap, we introduce a formal definition of task ambiguity and frame the problem of task disambiguation through the lens of Bayesian Experimental Design. By posing clarifying questions, LLM agents can acquire additional task specifications, progressively narrowing the space of viable solutions and reducing the risk of generating unsatisfactory outputs. Yet, generating effective clarifying questions requires LLM agents to engage in a form of meta-cognitive reasoning, an ability LLMs may presently lack. Our proposed approach of active task disambiguation enables LLM agents to generate targeted questions maximizing the information gain. Effectively, this approach shifts the load from implicit to explicit reasoning about the space of viable solutions. Empirical results demonstrate that this form of question selection leads to more effective task disambiguation in comparison to approaches relying on reasoning solely within the space of questions.
Recent research has leveraged large language model multi-agent systems for complex problem-solving while trying to reduce the manual effort required to build them, driving the development of automated agent workflow optimization methods. However, existing methods remain inflexible due to representational limitations, a lack of adaptability, and poor scalability when relying on discrete optimization techniques. We address these challenges with ScoreFlow, a simple yet high-performance framework that leverages efficient gradient-based optimization in a continuous space. ScoreFlow incorporates Score-DPO, a novel variant of the direct preference optimization method that accounts for quantitative feedback. Across six benchmarks spanning question answering, coding, and mathematical reasoning, ScoreFlow achieves an 8.2% improvement over existing baselines. Moreover, it empowers smaller models to outperform larger ones with lower inference costs. Project: https://github.com/Gen-Verse/ScoreFlow
Large Language Model (LLM)-empowered multi-agent systems extend the cognitive boundaries of individual agents through disciplined collaboration and interaction, while constructing these systems often requires labor-intensive manual designs. Despite the availability of methods to automate the design of agentic workflows, they typically seek to identify a static, complex, one-size-fits-all system, which, however, fails to dynamically allocate inference resources based on the difficulty and domain of each query. To address this challenge, we shift away from the pursuit of a monolithic agentic system, instead optimizing the \textbf{agentic supernet}, a probabilistic and continuous distribution of agentic architectures. We introduce MaAS, an automated framework that samples query-dependent agentic systems from the supernet, delivering high-quality solutions and tailored resource allocation (\textit{e.g.}, LLM calls, tool calls, token cost). Comprehensive evaluation across six benchmarks demonstrates that MaAS \textbf{(I)} requires only $6\sim45\%$ of the inference costs of existing handcrafted or automated multi-agent systems, \textbf{(II)} surpasses them by $0.54\%\sim11.82\%$, and \textbf{(III)} enjoys superior cross-dataset and cross-LLM-backbone transferability.
The rapid evolution of large language models (LLMs) has transformed human-computer interaction (HCI), but the interaction with LLMs is currently mainly focused on text-based interactions, while other multi-model approaches remain under-explored. This paper introduces VTutor, an open-source Software Development Kit (SDK) that combines generative AI with advanced animation technologies to create engaging, adaptable, and realistic APAs for human-AI multi-media interactions. VTutor leverages LLMs for real-time personalized feedback, advanced lip synchronization for natural speech alignment, and WebGL rendering for seamless web integration. Supporting various 2D and 3D character models, VTutor enables researchers and developers to design emotionally resonant, contextually adaptive learning agents. This toolkit enhances learner engagement, feedback receptivity, and human-AI interaction while promoting trustworthy AI principles in education. VTutor sets a new standard for next-generation APAs, offering an accessible, scalable solution for fostering meaningful and immersive human-AI interaction experiences. The VTutor project is open-sourced and welcomes community-driven contributions and showcases.
The current research on Role-Playing Conversational Agents (RPCAs) with Large Language Models (LLMs) primarily focuses on imitating specific speaking styles and utilizing character backgrounds, neglecting the depiction of deeper personality traits.~In this study, we introduce personality-infused role-playing for LLM agents, which encourages agents to accurately portray their designated personality traits during dialogues. We then propose PsyPlay, a dialogue generation framework that facilitates the expression of rich personalities among multiple LLM agents. Specifically, PsyPlay enables agents to assume roles with distinct personality traits and engage in discussions centered around specific topics, consistently exhibiting their designated personality traits throughout the interactions. Validation on generated dialogue data demonstrates that PsyPlay can accurately portray the intended personality traits, achieving an overall success rate of 80.31% on GPT-3.5. Notably, we observe that LLMs aligned with positive values are more successful in portraying positive personality roles compared to negative ones. Moreover, we construct a dialogue corpus for personality-infused role-playing, called PsyPlay-Bench. The corpus, which consists of 4745 instances of correctly portrayed dialogues using PsyPlay, aims to further facilitate research in personalized role-playing and dialogue personality detection.
The rapid advancement of Large Language Models (LLMs) has opened new possibilities in Multi-Robot Systems (MRS), enabling enhanced communication, task planning, and human-robot interaction. Unlike traditional single-robot and multi-agent systems, MRS poses unique challenges, including coordination, scalability, and real-world adaptability. This survey provides the first comprehensive exploration of LLM integration into MRS. It systematically categorizes their applications across high-level task allocation, mid-level motion planning, low-level action generation, and human intervention. We highlight key applications in diverse domains, such as household robotics, construction, formation control, target tracking, and robot games, showcasing the versatility and transformative potential of LLMs in MRS. Furthermore, we examine the challenges that limit adapting LLMs in MRS, including mathematical reasoning limitations, hallucination, latency issues, and the need for robust benchmarking systems. Finally, we outline opportunities for future research, emphasizing advancements in fine-tuning, reasoning techniques, and task-specific models. This survey aims to guide researchers in the intelligence and real-world deployment of MRS powered by LLMs. Based on the fast-evolving nature of research in the field, we keep updating the papers in the open-source Github repository.
Effective asynchronous planning, or the ability to efficiently reason and plan over states and actions that must happen in parallel or sequentially, is essential for agents that must account for time delays, reason over diverse long-horizon tasks, and collaborate with other agents. While large language model (LLM) agents show promise in high-level task planning, current benchmarks focus primarily on short-horizon tasks and do not evaluate such asynchronous planning capabilities. We introduce Robotouille, a challenging benchmark environment designed to test LLM agents' ability to handle long-horizon asynchronous scenarios. Our synchronous and asynchronous datasets capture increasingly complex planning challenges that go beyond existing benchmarks, requiring agents to manage overlapping tasks and interruptions. Our results show that ReAct (gpt4-o) achieves 47% on synchronous tasks but only 11% on asynchronous tasks, highlighting significant room for improvement. We further analyze failure modes, demonstrating the need for LLM agents to better incorporate long-horizon feedback and self-audit their reasoning during task execution. Code is available at https://github.com/portal-cornell/robotouille.
The rapid expansion of web content has made on-device AI assistants indispensable for helping users manage the increasing complexity of online tasks. The emergent reasoning ability in large language models offer a promising path for next-generation on-device AI agents. However, deploying full-scale Large Language Models (LLMs) on resource-limited local devices is challenging. In this paper, we propose Division-of-Thoughts (DoT), a collaborative reasoning framework leveraging the synergy between locally deployed Smaller-scale Language Models (SLMs) and cloud-based LLMs. DoT leverages a Task Decomposer to elicit the inherent planning abilities in language models to decompose user queries into smaller sub-tasks, which allows hybrid language models to fully exploit their respective strengths. Besides, DoT employs a Task Scheduler to analyze the pair-wise dependency of sub-tasks and create a dependency graph, facilitating parallel reasoning of sub-tasks and the identification of key steps. To allocate the appropriate model based on the difficulty of sub-tasks, DoT leverages a Plug-and-Play Adapter, which is an additional task head attached to the SLM that does not alter the SLM's parameters. To boost adapter's task allocation capability, we propose a self-reinforced training method that relies solely on task execution feedback. Extensive experiments on various benchmarks demonstrate that our DoT significantly reduces LLM costs while maintaining competitive reasoning accuracy. Specifically, DoT reduces the average reasoning time and API costs by 66.12% and 83.57%, while achieving comparable reasoning accuracy with the best baseline methods.
Credit assignment, the process of attributing credit or blame to individual agents for their contributions to a team's success or failure, remains a fundamental challenge in multi-agent reinforcement learning (MARL), particularly in environments with sparse rewards. Commonly-used approaches such as value decomposition often lead to suboptimal policies in these settings, and designing dense reward functions that align with human intuition can be complex and labor-intensive. In this work, we propose a novel framework where a large language model (LLM) generates dense, agent-specific rewards based on a natural language description of the task and the overall team goal. By learning a potential-based reward function over multiple queries, our method reduces the impact of ranking errors while allowing the LLM to evaluate each agent's contribution to the overall task. Through extensive experiments, we demonstrate that our approach achieves faster convergence and higher policy returns compared to state-of-the-art MARL baselines.
One critical challenge in the institutional adoption journey of Large Language Models (LLMs) stems from their propensity to hallucinate in generated responses. To address this, we propose MultiQ&A, a systematic approach for evaluating the robustness and consistency of LLM-generated answers. We demonstrate MultiQ&A's ability to crowdsource question perturbations and their respective answers through independent LLM agents at scale. Our experiments culminated in the examination of 1.9 million question perturbations and 2.3 million answers. Furthermore, MultiQ&A shows that ensembled LLMs, such as gpt-3.5-turbo, remain relatively robust and consistent under perturbations. MultiQ&A provides clarity in the response generation space, offering an effective method for inspecting disagreements and variability. Therefore, our system offers a potential framework for institutional LLM adoption with the ability to measure confidence, consistency, and the quantification of hallucinations.
Scene graphs have emerged as a structured and serializable environment representation for grounded spatial reasoning with Large Language Models (LLMs). In this work, we propose SG-RwR, a Schema-Guided Retrieve-while-Reason framework for reasoning and planning with scene graphs. Our approach employs two cooperative, code-writing LLM agents: a (1) Reasoner for task planning and information queries generation, and a (2) Retriever for extracting corresponding graph information following the queries. Two agents collaborate iteratively, enabling sequential reasoning and adaptive attention to graph information. Unlike prior works, both agents are prompted only with the scene graph schema rather than the full graph data, which reduces the hallucination by limiting input tokens, and drives the Reasoner to generate reasoning trace abstractly.Following the trace, the Retriever programmatically query the scene graph data based on the schema understanding, allowing dynamic and global attention on the graph that enhances alignment between reasoning and retrieval. Through experiments in multiple simulation environments, we show that our framework surpasses existing LLM-based approaches in numerical Q\&A and planning tasks, and can benefit from task-level few-shot examples, even in the absence of agent-level demonstrations. Project code will be released.
Thanks to the advances in generative architectures and large language models, data scientists can now code pipelines of machine-learning operations to process large collections of unstructured data. Recent progress has seen the rise of declarative AI frameworks (e.g., Palimpzest, Lotus, and DocETL) to build optimized and increasingly complex pipelines, but these systems often remain accessible only to expert programmers. In this demonstration, we present PalimpChat, a chat-based interface to Palimpzest that bridges this gap by letting users create and run sophisticated AI pipelines through natural language alone. By integrating Archytas, a ReAct-based reasoning agent, and Palimpzest's suite of relational and LLM-based operators, PalimpChat provides a practical illustration of how a chat interface can make declarative AI frameworks truly accessible to non-experts. Our demo system is publicly available online. At SIGMOD'25, participants can explore three real-world scenarios--scientific discovery, legal discovery, and real estate search--or apply PalimpChat to their own datasets. In this paper, we focus on how PalimpChat, supported by the Palimpzest optimizer, simplifies complex AI workflows such as extracting and analyzing biomedical data.
Recent advancements have highlighted that Large Language Models (LLMs) are prone to hallucinations when solving complex reasoning problems, leading to erroneous results. To tackle this issue, researchers incorporate Knowledge Graphs (KGs) to improve the reasoning ability of LLMs. However, existing methods face two limitations: 1) they typically assume that all answers to the questions are contained in KGs, neglecting the incompleteness issue of KGs, and 2) they treat the KG as a static repository and overlook the implicit logical reasoning structures inherent in KGs. In this paper, we introduce SymAgent, an innovative neural-symbolic agent framework that achieves collaborative augmentation between KGs and LLMs. We conceptualize KGs as dynamic environments and transform complex reasoning tasks into a multi-step interactive process, enabling KGs to participate deeply in the reasoning process. SymAgent consists of two modules: Agent-Planner and Agent-Executor. The Agent-Planner leverages LLM's inductive reasoning capability to extract symbolic rules from KGs, guiding efficient question decomposition. The Agent-Executor autonomously invokes predefined action tools to integrate information from KGs and external documents, addressing the issues of KG incompleteness. Furthermore, we design a self-learning framework comprising online exploration and offline iterative policy updating phases, enabling the agent to automatically synthesize reasoning trajectories and improve performance. Experimental results demonstrate that SymAgent with weak LLM backbones (i.e., 7B series) yields better or comparable performance compared to various strong baselines. Further analysis reveals that our agent can identify missing triples, facilitating automatic KG updates.
A Keynesian beauty contest is a wide class of games of guessing the most popular strategy among other players. In particular, guessing a fraction of a mean of numbers chosen by all players is a classic behavioral experiment designed to test iterative reasoning patterns among various groups of people. The previous literature reveals that the level of sophistication of the opponents is an important factor affecting the outcome of the game. Smarter decision makers choose strategies that are closer to theoretical Nash equilibrium and demonstrate faster convergence to equilibrium in iterated contests with information revelation. We replicate a series of classic experiments by running virtual experiments with modern large language models (LLMs) who play against various groups of virtual players. We test how advanced the LLMs' behavior is compared to the behavior of human players. We show that LLMs typically take into account the opponents' level of sophistication and adapt by changing the strategy. In various settings, most LLMs (with the exception of Llama) are more sophisticated and play lower numbers compared to human players. Our results suggest that LLMs (except Llama) are rather successful in identifying the underlying strategic environment and adopting the strategies to the changing set of parameters of the game in the same way that human players do. All LLMs still fail to play dominant strategies in a two-player game. Our results contribute to the discussion on the accuracy of modeling human economic agents by artificial intelligence.
LLMs are rapidly being adopted to build powerful tools and agents for software engineering, but most of them rely heavily on extremely large closed-source models. This, in turn, can hinder wider adoption due to security issues as well as financial cost and environmental impact. Recently, a number of open source Small Language Models (SLMs) are being released and gaining traction. While SLMs are smaller, more energy-efficient, and therefore easier to locally deploy, they tend to show worse performance when compared to larger closed LLMs. We present COSMos, a task-level LLM ensemble technique that uses voting mechanism, to provide a broader range of choice between SLMs and LLMs. We instantiate COSMos with an LLM-based Fault Localisation technique, AutoFL, and report the cost-benefit trade-off between LLM accuracy and various costs such as energy consumption, inference time, and the number of tokens used. An empirical evaluation using Defects4J shows that COSMos can build effective ensembles that can achieve Pareto-optimality in terms of FL accuracy and inference cost, when compared to individual models.
Evaluating large language models (LLMs) for tasks like fact extraction in support of knowledge graph construction frequently involves computing accuracy metrics using a ground truth benchmark based on a knowledge graph (KG). These evaluations assume that errors represent factual disagreements. However, human discourse frequently features metalinguistic disagreement, where agents differ not on facts but on the meaning of the language used to express them. Given the complexity of natural language processing and generation using LLMs, we ask: do metalinguistic disagreements occur between LLMs and KGs? Based on an investigation using the T-REx knowledge alignment dataset, we hypothesize that metalinguistic disagreement does in fact occur between LLMs and KGs, with potential relevance for the practice of knowledge graph engineering. We propose a benchmark for evaluating the detection of factual and metalinguistic disagreements between LLMs and KGs. An initial proof of concept of such a benchmark is available on Github.
Conversational counselor agents have become essential tools for addressing the rising demand for scalable and accessible mental health support. This paper introduces CAMI, a novel automated counselor agent grounded in Motivational Interviewing (MI) -- a client-centered counseling approach designed to address ambivalence and facilitate behavior change. CAMI employs a novel STAR framework, consisting of client's state inference, motivation topic exploration, and response generation modules, leveraging large language models (LLMs). These components work together to evoke change talk, aligning with MI principles and improving counseling outcomes for clients from diverse backgrounds. We evaluate CAMI's performance through both automated and manual evaluations, utilizing simulated clients to assess MI skill competency, client's state inference accuracy, topic exploration proficiency, and overall counseling success. Results show that CAMI not only outperforms several state-of-the-art methods but also shows more realistic counselor-like behavior. Additionally, our ablation study underscores the critical roles of state inference and topic exploration in achieving this performance.
Student simulation supports educators to improve teaching by interacting with virtual students. However, most existing approaches ignore the modulation effects of course materials because of two challenges: the lack of datasets with granularly annotated course materials, and the limitation of existing simulation models in processing extremely long textual data. To solve the challenges, we first run a 6-week education workshop from N = 60 students to collect fine-grained data using a custom built online education system, which logs students' learning behaviors as they interact with lecture materials over time. Second, we propose a transferable iterative reflection (TIR) module that augments both prompting-based and finetuning-based large language models (LLMs) for simulating learning behaviors. Our comprehensive experiments show that TIR enables the LLMs to perform more accurate student simulation than classical deep learning models, even with limited demonstration data. Our TIR approach better captures the granular dynamism of learning performance and inter-student correlations in classrooms, paving the way towards a ''digital twin'' for online education.
Recent research builds various patching agents that combine large language models (LLMs) with non-ML tools and achieve promising results on the state-of-the-art (SOTA) software patching benchmark, SWE-Bench. Based on how to determine the patching workflows, existing patching agents can be categorized as agent-based planning methods, which rely on LLMs for planning, and human-based planning methods, which follow a pre-defined workflow. At a high level, agent-based planning methods achieve high patching performance but with a high cost and limited stability. Human-based planning methods, on the other hand, are more stable and efficient but have key workflow limitations that compromise their patching performance. In this paper, we propose PatchPilot, an agentic patcher that strikes a balance between patching efficacy, stability, and cost-efficiency. PatchPilot proposes a novel human-based planning workflow with five components: reproduction, localization, generation, validation, and refinement (where refinement is unique to PatchPilot). We introduce novel and customized designs to each component to optimize their effectiveness and efficiency. Through extensive experiments on the SWE-Bench benchmarks, PatchPilot shows a superior performance than existing open-source methods while maintaining low cost (less than 1$ per instance) and ensuring higher stability. We also conduct a detailed ablation study to validate the key designs in each component.
Decomposing hard problems into subproblems often makes them easier and more efficient to solve. With large language models (LLMs) crossing critical reliability thresholds for a growing slate of capabilities, there is an increasing effort to decompose systems into sets of LLM-based agents, each of whom can be delegated sub-tasks. However, this decomposition (even when automated) is often intuitive, e.g., based on how a human might assign roles to members of a human team. How close are these role decompositions to optimal? This position paper argues that asymptotic analysis with LLM primitives is needed to reason about the efficiency of such decomposed systems, and that insights from such analysis will unlock opportunities for scaling them. By treating the LLM forward pass as the atomic unit of computational cost, one can separate out the (often opaque) inner workings of a particular LLM from the inherent efficiency of how a set of LLMs are orchestrated to solve hard problems. In other words, if we want to scale the deployment of LLMs to the limit, instead of anthropomorphizing LLMs, asymptotic analysis with LLM primitives should be used to reason about and develop more powerful decompositions of large problems into LLM agents.
ML libraries, often written in architecture-specific programming languages (ASPLs) that target domain-specific architectures, are key to efficient ML systems. However, writing these high-performance ML libraries is challenging because it requires expert knowledge of ML algorithms and the ASPL. Large language models (LLMs), on the other hand, have shown general coding capabilities. However, challenges remain when using LLMs for generating ML libraries using ASPLs because 1) this task is complicated even for experienced human programmers and 2) there are limited code examples because of the esoteric and evolving nature of ASPLs. Therefore, LLMs need complex reasoning with limited data in order to complete this task. To address these challenges, we introduce an adaptive self-improvement agentic system. In order to evaluate the effectiveness of our system, we construct a benchmark of a typical ML library and generate ASPL code with both open and closed-source LLMs on this benchmark. Our results show improvements of up to $3.9\times$ over a baseline single LLM.
The rapid evolution of large language models (LLMs) has transformed conversational agents, enabling complex human-machine interactions. However, evaluation frameworks often focus on single tasks, failing to capture the dynamic nature of multi-turn dialogues. This paper introduces a dynamic benchmarking framework to assess LLM-based conversational agents through interactions with synthetic users. The framework integrates generative agent simulation to evaluate performance on key dimensions: information extraction, context awareness, and adaptive engagement. By simulating various aspects of user behavior, our work provides a scalable, automated, and flexible benchmarking approach. Experimental evaluation - within a loan application use case - demonstrates the framework's effectiveness under one-shot and few-shot extraction conditions. Results show that adaptive strategies improve data extraction accuracy, especially when handling ambiguous responses. Future work will extend its applicability to broader domains and incorporate additional metrics (e.g., conversational coherence, user engagement). This study contributes a structured, scalable approach to evaluating LLM-based conversational agents, facilitating real-world deployment.
Language Model Agents (LMAs) are increasingly treated as capable of autonomously navigating interactions with humans and tools. Their design and deployment tends to presume they are normal agents capable of sustaining coherent goals, adapting across contexts and acting with a measure of intentionality. These assumptions are critical to prospective use cases in industrial, social and governmental settings. But LMAs are not normal agents. They inherit the structural problems of the large language models (LLMs) around which they are built: hallucinations, jailbreaking, misalignment and unpredictability. In this Position paper we argue LMAs should not be treated as normal agents, because doing so leads to problems that undermine their utility and trustworthiness. We enumerate pathologies of agency intrinsic to LMAs. Despite scaffolding such as external memory and tools, they remain ontologically stateless, stochastic, semantically sensitive, and linguistically intermediated. These pathologies destabilise the ontological properties of LMAs including identifiability, continuity, persistence and and consistency, problematising their claim to agency. In response, we argue LMA ontological properties should be measured before, during and after deployment so that the negative effects of pathologies can be mitigated.
Embodied agents assisting humans are often asked to complete a new task in a new scenario. An agent preparing a particular dish in the kitchen based on a known recipe may be asked to prepare a new dish or to perform cleaning tasks in the storeroom. There may not be sufficient resources, e.g., time or labeled examples, to train the agent for these new situations. Large Language Models (LLMs) trained on considerable knowledge across many domains are able to predict a sequence of abstract actions for such new tasks and scenarios, although it may not be possible for the agent to execute this action sequence due to task-, agent-, or domain-specific constraints. Our framework addresses these challenges by leveraging the generic predictions provided by LLM and the prior domain-specific knowledge encoded in a Knowledge Graph (KG), enabling an agent to quickly adapt to new tasks and scenarios. The robot also solicits and uses human input as needed to refine its existing knowledge. Based on experimental evaluation over cooking and cleaning tasks in simulation domains, we demonstrate that the interplay between LLM, KG, and human input leads to substantial performance gains compared with just using the LLM output.
Assistive agents performing household tasks such as making the bed or cooking breakfast often compute and execute actions that accomplish one task at a time. However, efficiency can be improved by anticipating upcoming tasks and computing an action sequence that jointly achieves these tasks. State-of-the-art methods for task anticipation use data-driven deep networks and Large Language Models (LLMs), but they do so at the level of high-level tasks and/or require many training examples. Our framework leverages the generic knowledge of LLMs through a small number of prompts to perform high-level task anticipation, using the anticipated tasks as goals in a classical planning system to compute a sequence of finer-granularity actions that jointly achieve these goals. We ground and evaluate our framework's abilities in realistic scenarios in the VirtualHome environment and demonstrate a 31% reduction in execution time compared with a system that does not consider upcoming tasks.
Large language models (LLMs) excel at generating human-like responses but often struggle with interactive tasks that require access to real-time information. This limitation poses challenges in finance, where models must access up-to-date information, such as recent news or price movements, to support decision-making. To address this, we introduce Financial Agent, a knowledge-grounding approach for LLMs to handle financial queries using real-time text and tabular data. Our contributions are threefold: First, we develop a Financial Context Dataset of over 50,000 financial queries paired with the required context. Second, we train FinBloom 7B, a custom 7 billion parameter LLM, on 14 million financial news articles from Reuters and Deutsche Presse-Agentur, alongside 12 million Securities and Exchange Commission (SEC) filings. Third, we fine-tune FinBloom 7B using the Financial Context Dataset to serve as a Financial Agent. This agent generates relevant financial context, enabling efficient real-time data retrieval to answer user queries. By reducing latency and eliminating the need for users to manually provide accurate data, our approach significantly enhances the capability of LLMs to handle dynamic financial tasks. Our proposed approach makes real-time financial decisions, algorithmic trading and other related tasks streamlined, and is valuable in contexts with high-velocity data flows.
Traditional Chinese medicine (TCM) plays a vital role in health protection and disease treatment, but its practical application requires extensive medical knowledge and clinical experience. Existing TCM Large Language Models (LLMs) exhibit critical limitations of uncomprehensive medical consultation and diagnoses, and inaccurate syndrome differentiation-based treatment. To address these issues, this study establishes JingFang (JF): a novel TCM Large Language Model that demonstrates the expert-level capability of medical diagnosis and syndrome differentiation-based treatment. We innovate a Multi-agent Dynamic Collaborative Chain-of-Thought Mechanism (MDCCTM) for medical consultation, enabling JF with effective and accurate diagnostic ability. In addition, a Syndrome Agent and a Dual-Stage Retrieval Scheme (DSRS) are developed to significantly enhance the capacity of JF for disease treatment based on syndrome differentiation. JingFang not only facilitates the application of LLMs but also promotes the effective practice of TCM in human health protection and disease treatment.
Future LLM agents are likely to communicate on behalf of users with other entity-representing agents on tasks that entail long-horizon plans with interdependent goals. Current work does not focus on such agentic networks, nor does it address their challenges. Thus, we first identify the required properties of agents' communication, which should be proactive and adaptable. It needs to satisfy 1) privacy: agents should not share more than what is needed for the task, and 2) security: the communication must preserve integrity and maintain utility against selfish entities. We design a use case (travel planning) as a testbed that exemplifies these requirements, and we show examples of how this can go wrong. Next, we propose a practical design, inspired by established network security principles, for constrained LLM agentic networks that balance adaptability, security, and privacy. Our framework automatically constructs and updates task-specific rules from prior simulations to build firewalls. We offer layers of defense to 1) convert free-form input to a task-specific protocol, 2) dynamically abstract users' data to a task-specific degree of permissiveness, and 3) self-correct the agents' trajectory.
Bug reports often lack sufficient detail for developers to reproduce and fix the underlying defects. Bug Reproduction Tests (BRTs), tests that fail when the bug is present and pass when it has been resolved, are crucial for debugging, but they are rarely included in bug reports, both in open-source and in industrial settings. Thus, automatically generating BRTs from bug reports has the potential to accelerate the debugging process and lower time to repair. This paper investigates automated BRT generation within an industry setting, specifically at Google, focusing on the challenges of a large-scale, proprietary codebase and considering real-world industry bugs extracted from Google's internal issue tracker. We adapt and evaluate a state-of-the-art BRT generation technique, LIBRO, and present our agent-based approach, BRT Agent, which makes use of a fine-tuned Large Language Model (LLM) for code editing. Our BRT Agent significantly outperforms LIBRO, achieving a 28% plausible BRT generation rate, compared to 10% by LIBRO, on 80 human-reported bugs from Google's internal issue tracker. We further investigate the practical value of generated BRTs by integrating them with an Automated Program Repair (APR) system at Google. Our results show that providing BRTs to the APR system results in 30% more bugs with plausible fixes. Additionally, we introduce Ensemble Pass Rate (EPR), a metric which leverages the generated BRTs to select the most promising fixes from all fixes generated by APR system. Our evaluation on EPR for Top-K and threshold-based fix selections demonstrates promising results and trade-offs. For example, EPR correctly selects a plausible fix from a pool of 20 candidates in 70% of cases, based on its top-1 ranking.
Detecting hallucinations in Large Language Models (LLMs) remains a critical challenge for their reliable deployment in real-world applications. To address this, we introduce SelfCheckAgent, a novel framework integrating three different agents: the Symbolic Agent, the Specialized Detection Agent, and the Contextual Consistency Agent. These agents provide a robust multi-dimensional approach to hallucination detection. Notable results include the Contextual Consistency Agent leveraging Llama 3.1 with Chain-of-Thought (CoT) to achieve outstanding performance on the WikiBio dataset, with NonFactual hallucination detection scoring 93.64%, Factual 70.26%, and Ranking 78.48% respectively. On the AIME dataset, GPT-4o with CoT excels in NonFactual detection with 94.89% but reveals trade-offs in Factual with 30.58% and Ranking with 30.68%, underscoring the complexity of hallucination detection in the complex mathematical domains. The framework also incorporates a triangulation strategy, which increases the strengths of the SelfCheckAgent, yielding significant improvements in real-world hallucination identification. The comparative analysis demonstrates SelfCheckAgent's applicability across diverse domains, positioning it as a crucial advancement for trustworthy LLMs. These findings highlight the potentiality of consistency-driven methodologies in detecting hallucinations in LLMs.
Temporal reasoning in multi-session dialogues presents a significant challenge which has been under-studied in previous temporal reasoning benchmarks. To bridge this gap, we propose a new evaluation task for temporal reasoning in multi-session dialogues and introduce an approach to construct a new benchmark by augmenting dialogues from LoCoMo and creating multi-choice QAs. Furthermore, we present TReMu, a new framework aimed at enhancing the temporal reasoning capabilities of LLM-agents in this context. Specifically, the framework employs \textit{time-aware memorization} through timeline summarization, generating retrievable memory by summarizing events in each dialogue session with their inferred dates. Additionally, we integrate \textit{neuro-symbolic temporal reasoning}, where LLMs generate Python code to perform temporal calculations and select answers. Experimental evaluations on popular LLMs demonstrate that our benchmark is challenging, and the proposed framework significantly improves temporal reasoning performance compared to baseline methods, raising from 29.83 on GPT-4o via standard prompting to 77.67 via our approach and highlighting its effectiveness in addressing temporal reasoning in multi-session dialogues.
Interactive digital agents (IDAs) leverage APIs of stateful digital environments to perform tasks in response to user requests. While IDAs powered by instruction-tuned large language models (LLMs) can react to feedback from interface invocations in multi-step exchanges, they have not been trained in their respective digital environments. Prior methods accomplish less than half of tasks in sophisticated benchmarks such as AppWorld. We present a reinforcement learning (RL) approach that trains IDAs directly in their target environments. We formalize this training as a partially observable Markov decision process and derive LOOP, a data- and memory-efficient variant of proximal policy optimization. LOOP uses no value network and maintains exactly one copy of the underlying LLM in memory, making its implementation straightforward and as memory-efficient as fine-tuning a single LLM. A 32-billion-parameter agent trained with LOOP in the AppWorld environment outperforms the much larger OpenAI o1 agent by 9 percentage points (15% relative). To our knowledge, this is the first reported application of RL to IDAs that interact with a stateful, multi-domain, multi-app environment via direct API calls. Our analysis sheds light on the effectiveness of RL in this area, showing that the agent learns to consult the API documentation, avoid unwarranted assumptions, minimize confabulation, and recover from setbacks.
As the general capabilities of artificial intelligence (AI) agents continue to evolve, their ability to learn to master multiple complex tasks through experience remains a key challenge. Current LLM agents, particularly those based on proprietary language models, typically rely on prompts to incorporate knowledge about the target tasks. This approach does not allow the agent to internalize this information and instead relies on ever-expanding prompts to sustain its functionality in diverse scenarios. This resembles a system of notes used by a person affected by anterograde amnesia, the inability to form new memories. In this paper, we propose a novel method to train AI agents to incorporate knowledge and skills for multiple tasks without the need for either cumbersome note systems or prior high-quality demonstration data. Our approach employs an iterative process where the agent collects new experiences, receives corrective feedback from humans in the form of hints, and integrates this feedback into its weights via a context distillation training procedure. We demonstrate the efficacy of our approach by implementing it in a Llama-3-based agent which, after only a few rounds of feedback, outperforms advanced models GPT-4o and DeepSeek-V3 in a taskset requiring correct sequencing of information retrieval, tool use, and question answering.
The study of social emergence has long been a central focus in social science. Traditional modeling approaches, such as rule-based Agent-Based Models (ABMs), struggle to capture the diversity and complexity of human behavior, particularly the irrational factors emphasized in behavioral economics. Recently, large language model (LLM) agents have gained traction as simulation tools for modeling human behavior in social science and role-playing applications. Studies suggest that LLMs can account for cognitive biases, emotional fluctuations, and other non-rational influences, enabling more realistic simulations of socio-economic dynamics. In this work, we introduce TwinMarket, a novel multi-agent framework that leverages LLMs to simulate socio-economic systems. Specifically, we examine how individual behaviors, through interactions and feedback mechanisms, give rise to collective dynamics and emergent phenomena. Through experiments in a simulated stock market environment, we demonstrate how individual actions can trigger group behaviors, leading to emergent outcomes such as financial bubbles and recessions. Our approach provides valuable insights into the complex interplay between individual decision-making and collective socio-economic patterns.
The rise of Agent AI and Large Language Model-powered Multi-Agent Systems (LLM-MAS) has underscored the need for responsible and dependable system operation. Tools like LangChain and Retrieval-Augmented Generation have expanded LLM capabilities, enabling deeper integration into MAS through enhanced knowledge retrieval and reasoning. However, these advancements introduce critical challenges: LLM agents exhibit inherent unpredictability, and uncertainties in their outputs can compound across interactions, threatening system stability. To address these risks, a human-centered design approach with active dynamic moderation is essential. Such an approach enhances traditional passive oversight by facilitating coherent inter-agent communication and effective system governance, allowing MAS to achieve desired outcomes more efficiently.
With the rise of social media, misinformation has become increasingly prevalent, fueled largely by the spread of rumors. This study explores the use of Large Language Model (LLM) agents within a novel framework to simulate and analyze the dynamics of rumor propagation across social networks. To this end, we design a variety of LLM-based agent types and construct four distinct network structures to conduct these simulations. Our framework assesses the effectiveness of different network constructions and agent behaviors in influencing the spread of rumors. Our results demonstrate that the framework can simulate rumor spreading across more than one hundred agents in various networks with thousands of edges. The evaluations indicate that network structure, personas, and spreading schemes can significantly influence rumor dissemination, ranging from no spread to affecting 83\% of agents in iterations, thereby offering a realistic simulation of rumor spread in social networks.
3D visual grounding (3DVG) is challenging because of the requirement of understanding on visual information, language and spatial relationships. While supervised approaches have achieved superior performance, they are constrained by the scarcity and high cost of 3D vision-language datasets. On the other hand, LLM/VLM based agents are proposed for 3DVG, eliminating the need for training data. However, these methods incur prohibitive time and token costs during inference. To address the challenges, we introduce a novel training-free symbolic framework for 3D visual grounding, namely Evolvable Symbolic Visual Grounder, that offers significantly reduced inference costs compared to previous agent-based methods while maintaining comparable performance. EaSe uses LLM generated codes to compute on spatial relationships. EaSe also implements an automatic pipeline to evaluate and optimize the quality of these codes and integrate VLMs to assist in the grounding process. Experimental results demonstrate that EaSe achieves 52.9% accuracy on Nr3D dataset and 49.2% Acc@0.25 on ScanRefer, which is top-tier among training-free methods. Moreover, it substantially reduces the inference time and cost, offering a balanced trade-off between performance and efficiency. Codes are available at https://github.com/OpenRobotLab/EaSe.
Since the explosion in popularity of ChatGPT, large language models (LLMs) have continued to impact our everyday lives. Equipped with external tools that are designed for a specific purpose (e.g., for flight booking or an alarm clock), LLM agents exercise an increasing capability to assist humans in their daily work. Although LLM agents have shown a promising blueprint as daily assistants, there is a limited understanding of how they can provide daily assistance based on planning and sequential decision making capabilities. We draw inspiration from recent work that has highlighted the value of 'LLM-modulo' setups in conjunction with humans-in-the-loop for planning tasks. We conducted an empirical study (N = 248) of LLM agents as daily assistants in six commonly occurring tasks with different levels of risk typically associated with them (e.g., flight ticket booking and credit card payments). To ensure user agency and control over the LLM agent, we adopted LLM agents in a plan-then-execute manner, wherein the agents conducted step-wise planning and step-by-step execution in a simulation environment. We analyzed how user involvement at each stage affects their trust and collaborative team performance. Our findings demonstrate that LLM agents can be a double-edged sword -- (1) they can work well when a high-quality plan and necessary user involvement in execution are available, and (2) users can easily mistrust the LLM agents with plans that seem plausible. We synthesized key insights for using LLM agents as daily assistants to calibrate user trust and achieve better overall task outcomes. Our work has important implications for the future design of daily assistants and human-AI collaboration with LLM agents.
Although Deep Reinforcement Learning (DRL) and Large Language Models (LLMs) each show promise in addressing decision-making challenges in autonomous driving, DRL often suffers from high sample complexity, while LLMs have difficulty ensuring real-time decision making. To address these limitations, we propose TeLL-Drive, a hybrid framework that integrates a Teacher LLM to guide an attention-based Student DRL policy. By incorporating risk metrics, historical scenario retrieval, and domain heuristics into context-rich prompts, the LLM produces high-level driving strategies through chain-of-thought reasoning. A self-attention mechanism then fuses these strategies with the DRL agent's exploration, accelerating policy convergence and boosting robustness across diverse driving conditions. The experimental results, evaluated across multiple traffic scenarios, show that TeLL-Drive outperforms existing baseline methods, including other LLM-based approaches, in terms of success rates, average returns, and real-time feasibility. Ablation studies underscore the importance of each model component, especially the synergy between the attention mechanism and LLM-driven guidance. Finally, we build a virtual-real fusion experimental platform to verify the real-time performance, robustness, and reliability of the algorithm running on real vehicles through vehicle-in-loop experiments.
The enhance of accuracy in reasoning results of LLMs arouses the community's interests, wherein pioneering studies investigate post-hoc strategies to rectify potential mistakes. Despite extensive efforts, they are all stuck in a state of resource competition demanding significant time and computing expenses. The cause of the situation lies in the failure of identifying the fundamental feature of the solutions in this line, coined as the self-denial of LLMs. In other words, LLMs should confidently determine the potential existence of mistakes and carefully execute the targeted correction. As the whole procedure conducts within LLMs, supporting and persuasive references are hard to acquire, while the absence of specific steps towards refining hidden mistakes persists even when errors are acknowledged. In response to the challenges, we present PSSD, which refers to and implements the human psyche structure such that three distinct and interconnected roles contribute to human reasoning. Specifically, PSSD leverages the recent multi-agent paradigm, and is further enhanced with three innovatively conceived roles: (1) the intuition-based id role that provides initial attempts based on benign LLMs; (2) the rule-driven superego role that summarizes rules to regulate the above attempts, and returns specific key points as guidance; and (3) the script-centric ego role that absorbs all procedural information to generate executable script for the final answer prediction. Extensive experiments demonstrate that the proposed design not only better enhance reasoning capabilities, but also seamlessly integrate with current models, leading to superior performance.
Online social networks have dramatically altered the landscape of public discourse, creating both opportunities for enhanced civic participation and risks of deepening social divisions. Prevalent approaches to studying online polarization have been limited by a methodological disconnect: mathematical models excel at formal analysis but lack linguistic realism, while language model-based simulations capture natural discourse but often sacrifice analytical precision. This paper introduces an innovative computational framework that synthesizes these approaches by embedding formal opinion dynamics principles within LLM-based artificial agents, enabling both rigorous mathematical analysis and naturalistic social interactions. We validate our framework through comprehensive offline testing and experimental evaluation with 122 human participants engaging in a controlled social network environment. The results demonstrate our ability to systematically investigate polarization mechanisms while preserving ecological validity. Our findings reveal how polarized environments shape user perceptions and behavior: participants exposed to polarized discussions showed markedly increased sensitivity to emotional content and group affiliations, while perceiving reduced uncertainty in the agents' positions. By combining mathematical precision with natural language capabilities, our framework opens new avenues for investigating social media phenomena through controlled experimentation. This methodological advancement allows researchers to bridge the gap between theoretical models and empirical observations, offering unprecedented opportunities to study the causal mechanisms underlying online opinion dynamics.
Inferring physical laws from data is a central challenge in science and engineering, including but not limited to healthcare, physical sciences, biosciences, social sciences, sustainability, climate, and robotics. Deep networks offer high-accuracy results but lack interpretability, prompting interest in models built from simple components. The Sparse Identification of Nonlinear Dynamics (SINDy) method has become the go-to approach for building such modular and interpretable models. SINDy leverages sparse regression with L1 regularization to identify key terms from a library of candidate functions. However, SINDy's choice of candidate library and optimization method requires significant technical expertise, limiting its widespread applicability. This work introduces Al-Khwarizmi, a novel agentic framework for physical law discovery from data, which integrates foundational models with SINDy. Leveraging LLMs, VLMs, and Retrieval-Augmented Generation (RAG), our approach automates physical law discovery, incorporating prior knowledge and iteratively refining candidate solutions via reflection. Al-Khwarizmi operates in two steps: it summarizes system observations-comprising textual descriptions, raw data, and plots-followed by a secondary step that generates candidate feature libraries and optimizer configurations to identify hidden physics laws correctly. Evaluating our algorithm on over 198 models, we demonstrate state-of-the-art performance compared to alternatives, reaching a 20 percent increase against the best-performing alternative.
Large Language Models (LLMs) can perform chart question-answering tasks but often generate unverified hallucinated responses. Existing answer attribution methods struggle to ground responses in source charts due to limited visual-semantic context, complex visual-text alignment requirements, and difficulties in bounding box prediction across complex layouts. We present ChartCitor, a multi-agent framework that provides fine-grained bounding box citations by identifying supporting evidence within chart images. The system orchestrates LLM agents to perform chart-to-table extraction, answer reformulation, table augmentation, evidence retrieval through pre-filtering and re-ranking, and table-to-chart mapping. ChartCitor outperforms existing baselines across different chart types. Qualitative user studies show that ChartCitor helps increase user trust in Generative AI by providing enhanced explainability for LLM-assisted chart QA and enables professionals to be more productive.
Scientific data visualization is pivotal for transforming raw data into comprehensible visual representations, enabling pattern recognition, forecasting, and the presentation of data-driven insights. However, novice users often face difficulties due to the complexity of selecting appropriate tools and mastering visualization techniques. Large Language Models (LLMs) have recently demonstrated potential in assisting code generation, though they struggle with accuracy and require iterative debugging. In this paper, we propose PlotGen, a novel multi-agent framework aimed at automating the creation of precise scientific visualizations. PlotGen orchestrates multiple LLM-based agents, including a Query Planning Agent that breaks down complex user requests into executable steps, a Code Generation Agent that converts pseudocode into executable Python code, and three retrieval feedback agents - a Numeric Feedback Agent, a Lexical Feedback Agent, and a Visual Feedback Agent - that leverage multimodal LLMs to iteratively refine the data accuracy, textual labels, and visual correctness of generated plots via self-reflection. Extensive experiments show that PlotGen outperforms strong baselines, achieving a 4-6 percent improvement on the MatPlotBench dataset, leading to enhanced user trust in LLM-generated visualizations and improved novice productivity due to a reduction in debugging time needed for plot errors.
Monte Carlo Tree Search (MCTS) based methods provide promising approaches for generating synthetic data to enhance the self-training of Large Language Model (LLM) based multi-agent systems (MAS). These methods leverage Q-values to estimate individual agent contributions. However, relying solely on Q-values to identify informative data may misalign with the data synthesis objective, as the focus should be on selecting data that best enhances model training. To address this discrepancy, we propose Data Influence-oriented Tree Search (DITS), a novel framework that incorporates influence scores to guide both tree search and data selection. By leveraging influence scores, we effectively identify the most impactful data for system improvement, thereby enhancing model performance. Furthermore, we derive influence score estimation methods tailored for non-differentiable metrics, significantly reducing computational overhead by utilizing inference computations. Extensive experiments on eight multi-agent datasets demonstrate the robustness and effectiveness of the proposed methods. Notably, our findings reveal that allocating more inference resources to estimate influence scores, rather than Q-values, during data synthesis can more effectively and efficiently enhance model training.
Reliable extraction of structured data from radiology reports using Large Language Models (LLMs) remains challenging, especially for complex, non-English texts like Hebrew. This study introduces an agent-based uncertainty-aware approach to improve the trustworthiness of LLM predictions in medical applications. We analyzed 9,683 Hebrew radiology reports from Crohn's disease patients (from 2010 to 2023) across three medical centers. A subset of 512 reports was manually annotated for six gastrointestinal organs and 15 pathological findings, while the remaining reports were automatically annotated using HSMP-BERT. Structured data extraction was performed using Llama 3.1 (Llama 3-8b-instruct) with Bayesian Prompt Ensembles (BayesPE), which employed six semantically equivalent prompts to estimate uncertainty. An Agent-Based Decision Model integrated multiple prompt outputs into five confidence levels for calibrated uncertainty and was compared against three entropy-based models. Performance was evaluated using accuracy, F1 score, precision, recall, and Cohen's Kappa before and after filtering high-uncertainty cases. The agent-based model outperformed the baseline across all metrics, achieving an F1 score of 0.3967, recall of 0.6437, and Cohen's Kappa of 0.3006. After filtering high-uncertainty cases (greater than or equal to 0.5), the F1 score improved to 0.4787, and Kappa increased to 0.4258. Uncertainty histograms demonstrated clear separation between correct and incorrect predictions, with the agent-based model providing the most well-calibrated uncertainty estimates. By incorporating uncertainty-aware prompt ensembles and an agent-based decision model, this approach enhances the performance and reliability of LLMs in structured data extraction from radiology reports, offering a more interpretable and trustworthy solution for high-stakes medical applications.
Real-Time Bidding (RTB) enables advertisers to place competitive bids on impression opportunities instantaneously, striving for cost-effectiveness in a highly competitive landscape. Although RTB has widely benefited from the utilization of technologies such as deep learning and reinforcement learning, the reliability of related methods often encounters challenges due to the discrepancies between online and offline environments and the rapid fluctuations of online bidding. To handle these challenges, RTBAgent is proposed as the first RTB agent system based on large language models (LLMs), which synchronizes real competitive advertising bidding environments and obtains bidding prices through an integrated decision-making process. Specifically, obtaining reasoning ability through LLMs, RTBAgent is further tailored to be more professional for RTB via involved auxiliary modules, i.e., click-through rate estimation model, expert strategy knowledge, and daily reflection. In addition, we propose a two-step decision-making process and multi-memory retrieval mechanism, which enables RTBAgent to review historical decisions and transaction records and subsequently make decisions more adaptive to market changes in real-time bidding. Empirical testing with real advertising datasets demonstrates that RTBAgent significantly enhances profitability. The RTBAgent code will be publicly accessible at: https://github.com/CaiLeng/RTBAgent.
Scaffolding Large Language Models (LLMs) into multi-agent systems often improves performance on complex tasks, but the safety impact of such scaffolds has not been as thoroughly explored. In this paper, we introduce AGENTBREEDER a framework for multi-objective evolutionary search over scaffolds. Our REDAGENTBREEDER evolves scaffolds towards jailbreaking the base LLM while achieving high task success, while BLUEAGENTBREEDER instead aims to combine safety with task reward. We evaluate the systems discovered by the different instances of AGENTBREEDER and popular baselines using widely recognized reasoning, mathematics, and safety benchmarks. Our work highlights and mitigates the safety risks due to multi-agent scaffolding.
Large language models (LLMs) have recently been employed as agents to solve sequential decision-making tasks such as Bayesian optimization and multi-armed bandits (MAB). These works usually adopt an LLM for sequential action selection by providing it with a fixed, manually designed meta-prompt. However, numerous previous works have found that the prompt has a significant impact on the performance of the LLM, which calls for a method to automatically optimize the meta-prompt for LLM-based agents. Unfortunately, the non-stationarity in the reward observations during LLM-based sequential decision-making makes meta-prompt optimization highly challenging. To address this challenge, we draw inspirations from adversarial bandit algorithms, which are inherently capable of handling non-stationary reward observations. Building on this foundation, we propose our EXPonential-weight algorithm for prompt Optimization} (EXPO) to automatically optimize the task description and meta-instruction in the meta-prompt for LLM-based agents. We also extend EXPO to additionally optimize the exemplars (i.e., history of interactions) in the meta-prompt to further enhance the performance, hence introducing our EXPO-ES algorithm. We use extensive experiments to show that our algorithms significantly improve the performance of LLM-based sequential decision-making.
Text-to-3D asset generation has achieved significant optimization under the supervision of 2D diffusion priors. However, when dealing with compositional scenes, existing methods encounter several challenges: 1). failure to ensure that composite scene layouts comply with physical laws; 2). difficulty in accurately capturing the assets and relationships described in complex scene descriptions; 3). limited autonomous asset generation capabilities among layout approaches leveraging large language models (LLMs). To avoid these compromises, we propose a novel framework for compositional scene generation, PhiP-G, which seamlessly integrates generation techniques with layout guidance based on a world model. Leveraging LLM-based agents, PhiP-G analyzes the complex scene description to generate a scene graph, and integrating a multimodal 2D generation agent and a 3D Gaussian generation method for targeted assets creation. For the stage of layout, PhiP-G employs a physical pool with adhesion capabilities and a visual supervision agent, forming a world model for layout prediction and planning. Extensive experiments demonstrate that PhiP-G significantly enhances the generation quality and physical rationality of the compositional scenes. Notably, PhiP-G attains state-of-the-art (SOTA) performance in CLIP scores, achieves parity with the leading methods in generation quality as measured by the T$^3$Bench, and improves efficiency by 24x.
IoT systems face significant challenges in adapting to user needs, which are often under-specified and evolve with changing environmental contexts. To address these complexities, users should be able to explore possibilities, while IoT systems must learn and support users in the process of providing proper services, e.g., to serve novel experiences. The IoT-Together paradigm aims to meet this demand through the Mixed-Initiative Interaction (MII) paradigm that facilitates a collaborative synergy between users and IoT systems, enabling the co-creation of intelligent and adaptive solutions that are precisely aligned with user-defined goals. This work advances IoT-Together by integrating Large Language Models (LLMs) into its architecture. Our approach enables intelligent goal interpretation through a multi-pass dialogue framework and dynamic service generation at runtime according to user needs. To demonstrate the efficacy of our methodology, we design and implement the system in the context of a smart city tourism case study. We evaluate the system's performance using agent-based simulation and user studies. Results indicate efficient and accurate service identification and high adaptation quality. The empirical evidence indicates that the integration of Large Language Models (LLMs) into IoT architectures can significantly enhance the architectural adaptability of the system while ensuring real-world usability.
Ensembling outputs from diverse sources is a straightforward yet effective approach to boost performance. Mixture-of-Agents (MoA) is one such popular ensemble method that aggregates outputs from multiple different Large Language Models (LLMs). This paper raises the question in the context of language models: is mixing different LLMs truly beneficial? We propose Self-MoA -- an ensemble method that aggregates outputs from only the single top-performing LLM. Our extensive experiments reveal that, surprisingly, Self-MoA outperforms standard MoA that mixes different LLMs in a large number of scenarios: Self-MoA achieves $6.6\%$ improvement over MoA on the AlpacaEval 2.0 benchmark, and an average of $3.8\%$ improvement across various benchmarks, including MMLU, CRUX, and MATH. Applying Self-MoA to one of the top-ranking models in AlpacaEval 2.0 directly achieves the new state-of-the-art performance on the leaderboard. To understand the effectiveness of Self-MoA, we systematically investigate the trade-off between diversity and quality of outputs under various MoA settings. We confirm that the MoA performance is rather sensitive to the quality, and mixing different LLMs often lowers the average quality of the models. To complement the study, we identify the scenarios where mixing different LLMs could be helpful. This paper further introduces a sequential version of Self-MoA, that is capable of aggregating a large number of LLM outputs on-the-fly over multiple rounds, and is as effective as aggregating all outputs at once.
The rapid advancement of large models, driven by their exceptional abilities in learning and generalization through large-scale pre-training, has reshaped the landscape of Artificial Intelligence (AI). These models are now foundational to a wide range of applications, including conversational AI, recommendation systems, autonomous driving, content generation, medical diagnostics, and scientific discovery. However, their widespread deployment also exposes them to significant safety risks, raising concerns about robustness, reliability, and ethical implications. This survey provides a systematic review of current safety research on large models, covering Vision Foundation Models (VFMs), Large Language Models (LLMs), Vision-Language Pre-training (VLP) models, Vision-Language Models (VLMs), Diffusion Models (DMs), and large-model-based Agents. Our contributions are summarized as follows: (1) We present a comprehensive taxonomy of safety threats to these models, including adversarial attacks, data poisoning, backdoor attacks, jailbreak and prompt injection attacks, energy-latency attacks, data and model extraction attacks, and emerging agent-specific threats. (2) We review defense strategies proposed for each type of attacks if available and summarize the commonly used datasets and benchmarks for safety research. (3) Building on this, we identify and discuss the open challenges in large model safety, emphasizing the need for comprehensive safety evaluations, scalable and effective defense mechanisms, and sustainable data practices. More importantly, we highlight the necessity of collective efforts from the research community and international collaboration. Our work can serve as a useful reference for researchers and practitioners, fostering the ongoing development of comprehensive defense systems and platforms to safeguard AI models.
Large Language Model (LLM) agents frameworks often employ modular architectures, incorporating components such as planning, reasoning, action execution, and reflection to tackle complex tasks. However, quantifying the contribution of each module to overall system performance remains a significant challenge, impeding optimization and interpretability. To address this, we introduce CapaBench (Capability-level Assessment Benchmark), an evaluation framework grounded in cooperative game theory's Shapley Value, which systematically measures the marginal impact of individual modules and their interactions within an agent's architecture. By replacing default modules with test variants across all possible combinations, CapaBench provides a principle method for attributing performance contributions. Key contributions include: (1) We are the first to propose a Shapley Value-based methodology for quantifying the contributions of capabilities in LLM agents; (2) Modules with high Shapley Values consistently lead to predictable performance gains when combined, enabling targeted optimization; and (3) We build a multi-round dataset of over 1,500 entries spanning diverse domains and practical task scenarios, enabling comprehensive evaluation of agent capabilities. CapaBench bridges the gap between component-level evaluation and holistic system assessment, providing actionable insights for optimizing modular LLM agents and advancing their deployment in complex, real-world scenarios.
MarketSenseAI is a novel framework for holistic stock analysis which leverages Large Language Models (LLMs) to process financial news, historical prices, company fundamentals and the macroeconomic environment to support decision making in stock analysis and selection. In this paper, we present the latest advancements on MarketSenseAI, driven by rapid technological expansion in LLMs. Through a novel architecture combining Retrieval-Augmented Generation and LLM agents, the framework processes SEC filings and earnings calls, while enriching macroeconomic analysis through systematic processing of diverse institutional reports. We demonstrate a significant improvement in fundamental analysis accuracy over the previous version. Empirical evaluation on S\&P 100 stocks over two years (2023-2024) shows MarketSenseAI achieving cumulative returns of 125.9% compared to the index return of 73.5%, while maintaining comparable risk profiles. Further validation on S\&P 500 stocks during 2024 demonstrates the framework's scalability, delivering a 33.8% higher Sortino ratio than the market. This work marks a significant advancement in applying LLM technology to financial analysis, offering insights into the robustness of LLM-driven investment strategies.
Large Language Models (LLM)-based systems, i.e. interconnected elements that include an LLM as a central component (e.g., conversational agents), are typically monolithic static architectures that rely on a single LLM for all user queries. However, they often require different preprocessing strategies, levels of reasoning, or knowledge. Generalist LLMs (e.g. GPT-4) trained on very large multi-topic corpora can perform well in a variety of tasks. They require significant financial, energy, and hardware resources that may not be justified for basic tasks. This implies potentially investing in unnecessary costs for a given query. To overcome this problem, a routing mechanism routes user queries to the most suitable components, such as smaller LLMs or experts in specific topics. This approach may improve response quality while minimising costs. Routing can be expanded to other components of the conversational agent architecture, such as the selection of optimal embedding strategies. This paper explores key considerations for integrating routing into LLM-based systems, focusing on resource management, cost definition, and strategy selection. Our main contributions include a formalisation of the problem, a novel taxonomy of existing approaches emphasising relevance and resource efficiency, and a comparative analysis of these strategies in relation to industry practices. Finally, we identify critical challenges and directions for future research.
Information removal or suppression in large language models (LLMs) is a desired functionality, useful in AI regulation, legal compliance, safety, and privacy. LLM unlearning methods aim to remove information on demand from LLMs. Current LLM unlearning methods struggle to balance the unlearning efficacy and utility due to the competing nature of these objectives. Keeping the unlearning process computationally feasible without assuming access to the model weights is an overlooked area. We present the first agentic LLM unlearning (ALU) method, a multi-agent, retrain-free, model-agnostic approach to LLM unlearning that achieves effective unlearning while preserving the utility. Our ALU framework unlearns by involving multiple LLM agents, each designed for a specific step in the unlearning process, without the need to update model weights for any of the agents in the framework. Users can easily request any set of unlearning instances in any sequence, and ALU seamlessly adapts in real time. This is facilitated without requiring any changes in the underlying LLM model. Through extensive experiments on established benchmarks (TOFU, WMDP, WPU) and jailbreaking techniques (many shot, target masking, other languages), we demonstrate that ALU consistently stands out as the most robust LLM unlearning framework among current state-of-the-art methods while incurring a low constant-time cost. We further highlight ALU's superior performance compared to existing methods when evaluated at scale. Specifically, ALU is assessed on up to 1000 unlearning targets, exceeding the evaluation scope of all previously proposed LLM unlearning methods.
Recent developments in Large Language Model (LLM) agents are revolutionizing Autonomous Software Engineering (ASE), enabling automated coding, problem fixes, and feature improvements. However, localization -- precisely identifying software problems by navigating to relevant code sections -- remains a significant challenge. Current approaches often yield suboptimal results due to a lack of effective integration between LLM agents and precise code search mechanisms. This paper introduces OrcaLoca, an LLM agent framework that improves accuracy for software issue localization by integrating priority-based scheduling for LLM-guided action, action decomposition with relevance scoring, and distance-aware context pruning. Experimental results demonstrate that OrcaLoca becomes the new open-source state-of-the-art (SOTA) in function match rate (65.33%) on SWE-bench Lite. It also improves the final resolved rate of an open-source framework by 6.33 percentage points through its patch generation integration.
The growing interest in employing large language models (LLMs) for decision-making in social and economic contexts has raised questions about their potential to function as agents in these domains. A significant number of societal problems involve the distribution of resources, where fairness, along with economic efficiency, play a critical role in the desirability of outcomes. In this paper, we examine whether LLM responses adhere to fundamental fairness concepts such as equitability, envy-freeness, and Rawlsian maximin, and investigate their alignment with human preferences. We evaluate the performance of several LLMs, providing a comparative benchmark of their ability to reflect these measures. Our results demonstrate a lack of alignment between current LLM responses and human distributional preferences. Moreover, LLMs are unable to utilize money as a transferable resource to mitigate inequality. Nonetheless, we demonstrate a stark contrast when (some) LLMs are tasked with selecting from a predefined menu of options rather than generating one. In addition, we analyze the robustness of LLM responses to variations in semantic factors (e.g. intentions or personas) or non-semantic prompting changes (e.g. templates or orderings). Finally, we highlight potential strategies aimed at enhancing the alignment of LLM behavior with well-established fairness concepts.
We evaluate the ability of the current generation of large language models (LLMs) to help a decision-making agent facing an exploration-exploitation tradeoff. We use LLMs to explore and exploit in silos in various (contextual) bandit tasks. We find that while the current LLMs often struggle to exploit, in-context mitigations may be used to substantially improve performance for small-scale tasks. However even then, LLMs perform worse than a simple linear regression. On the other hand, we find that LLMs do help at exploring large action spaces with inherent semantics, by suggesting suitable candidates to explore.
Large language model-based (LLM-based) agents have become common in settings that include non-cooperative parties. In such settings, agents' decision-making needs to conceal information from their adversaries, reveal information to their cooperators, and infer information to identify the other agents' characteristics. To investigate whether LLMs have these information control and decision-making capabilities, we make LLM agents play the language-based hidden-identity game, The Chameleon. In the game, a group of non-chameleon agents who do not know each other aim to identify the chameleon agent without revealing a secret. The game requires the aforementioned information control capabilities both as a chameleon and a non-chameleon. The empirical results show that while non-chameleon LLM agents identify the chameleon, they fail to conceal the secret from the chameleon, and their winning probability is far from the levels of even trivial strategies. To formally explain this behavior, we give a theoretical analysis for a spectrum of strategies, from concealing to revealing, and provide bounds on the non-chameleons' winning probability. Based on the empirical results and theoretical analysis of different strategies, we deduce that LLM-based non-chameleon agents reveal excessive information to agents of unknown identities. Our results point to a weakness of contemporary LLMs, including GPT-4, GPT-4o, Gemini 1.5, and Claude 3.5 Sonnet, in strategic interactions.
While large language models (LLMs) have shown promising capabilities as zero-shot planners for embodied agents, their inability to learn from experience and build persistent mental models limits their robustness in complex open-world environments like Minecraft. We introduce MINDSTORES, an experience-augmented planning framework that enables embodied agents to build and leverage mental models through natural interaction with their environment. Drawing inspiration from how humans construct and refine cognitive mental models, our approach extends existing zero-shot LLM planning by maintaining a database of past experiences that informs future planning iterations. The key innovation is representing accumulated experiences as natural language embeddings of (state, task, plan, outcome) tuples, which can then be efficiently retrieved and reasoned over by an LLM planner to generate insights and guide plan refinement for novel states and tasks. Through extensive experiments in the MineDojo environment, a simulation environment for agents in Minecraft that provides low-level controls for Minecraft, we find that MINDSTORES learns and applies its knowledge significantly better than existing memory-based LLM planners while maintaining the flexibility and generalization benefits of zero-shot approaches, representing an important step toward more capable embodied AI systems that can learn continuously through natural experience.
The use of Large Language Models (LLMs) for autonomous code generation is gaining attention in emerging technologies. As LLM capabilities expand, they offer new possibilities such as code refactoring, security enhancements, and legacy application upgrades. Many outdated web applications pose security and reliability challenges, yet companies continue using them due to the complexity and cost of upgrades. To address this, we propose an LLM-based multi-agent system that autonomously upgrades legacy web applications to the latest versions. The system distributes tasks across multiple phases, updating all relevant files. To evaluate its effectiveness, we employed Zero-Shot Learning (ZSL) and One-Shot Learning (OSL) prompts, applying identical instructions in both cases. The evaluation involved updating view files and measuring the number and types of errors in the output. For complex tasks, we counted the successfully met requirements. The experiments compared the proposed system with standalone LLM execution, repeated multiple times to account for stochastic behavior. Results indicate that our system maintains context across tasks and agents, improving solution quality over the base model in some cases. This study provides a foundation for future model implementations in legacy code updates. Additionally, findings highlight LLMs' ability to update small outdated files with high precision, even with basic prompts. The source code is publicly available on GitHub: https://github.com/alasalm1/Multi-agent-pipeline.
The increasing complexity of modern software systems necessitates robust autonomic self-management capabilities. While Large Language Models (LLMs) demonstrate potential in this domain, they often face challenges in adapting their general knowledge to specific service contexts. To address this limitation, we propose ServiceOdyssey, a self-learning agent system that autonomously manages microservices without requiring prior knowledge of service-specific configurations. By leveraging curriculum learning principles and iterative exploration, ServiceOdyssey progressively develops a deep understanding of operational environments, reducing dependence on human input or static documentation. A prototype built with the Sock Shop microservice demonstrates the potential of this approach for autonomic microservice management.
Recent advancements in LLMs have accelerated the development of dialogue generation across text and images, yet video-based dialogue generation remains underexplored and presents unique challenges. In this paper, we introduce Theme-aware Video Dialogue Crafting (TVDC), a novel task aimed at generating new dialogues that align with video content and adhere to user-specified themes. We propose TV-Dialogue, a novel multi-modal agent framework that ensures both theme alignment (i.e., the dialogue revolves around the theme) and visual consistency (i.e., the dialogue matches the emotions and behaviors of characters in the video) by enabling real-time immersive interactions among video characters, thereby accurately understanding the video content and generating new dialogue that aligns with the given themes. To assess the generated dialogues, we present a multi-granularity evaluation benchmark with high accuracy, interpretability and reliability, demonstrating the effectiveness of TV-Dialogue on self-collected dataset over directly using existing LLMs. Extensive experiments reveal that TV-Dialogue can generate dialogues for videos of any length and any theme in a zero-shot manner without training. Our findings underscore the potential of TV-Dialogue for various applications, such as video re-creation, film dubbing and its use in downstream multimodal tasks.
The evolution of large language models (LLMs) toward artificial superhuman intelligence (ASI) hinges on data reproduction, a cyclical process in which models generate, curate and retrain on novel data to refine capabilities. Current methods, however, risk getting stuck in a data reproduction trap: optimizing outputs within fixed human-generated distributions in a closed loop leads to stagnation, as models merely recombine existing knowledge rather than explore new frontiers. In this paper, we propose language games as a pathway to expanded data reproduction, breaking this cycle through three mechanisms: (1) \textit{role fluidity}, which enhances data diversity and coverage by enabling multi-agent systems to dynamically shift roles across tasks; (2) \textit{reward variety}, embedding multiple feedback criteria that can drive complex intelligent behaviors; and (3) \textit{rule plasticity}, iteratively evolving interaction constraints to foster learnability, thereby injecting continual novelty. By scaling language games into global sociotechnical ecosystems, human-AI co-evolution generates unbounded data streams that drive open-ended exploration. This framework redefines data reproduction not as a closed loop but as an engine for superhuman intelligence.
Knowledge Base Question Answering (KBQA) aims to answer natural language questions with a large-scale structured knowledge base (KB). Despite advancements with large language models (LLMs), KBQA still faces challenges in weak KB awareness, imbalance between effectiveness and efficiency, and high reliance on annotated data. To address these challenges, we propose KBQA-o1, a novel agentic KBQA method with Monte Carlo Tree Search (MCTS). It introduces a ReAct-based agent process for stepwise logical form generation with KB environment exploration. Moreover, it employs MCTS, a heuristic search method driven by policy and reward models, to balance agentic exploration's performance and search space. With heuristic exploration, KBQA-o1 generates high-quality annotations for further improvement by incremental fine-tuning. Experimental results show that KBQA-o1 outperforms previous low-resource KBQA methods with limited annotated data, boosting Llama-3.1-8B model's GrailQA F1 performance to 78.5% compared to 48.5% of the previous sota method with GPT-3.5-turbo.
Rare diseases are challenging to diagnose due to limited patient data and genetic diversity. Despite advances in variant prioritization, many cases remain undiagnosed. While large language models (LLMs) have performed well in medical exams, their effectiveness in diagnosing rare genetic diseases has not been assessed. To identify causal genes, we benchmarked various LLMs for gene prioritization. Using multi-agent and Human Phenotype Ontology (HPO) classification, we categorized patients based on phenotypes and solvability levels. As gene set size increased, LLM performance deteriorated, so we used a divide-and-conquer strategy to break the task into smaller subsets. At baseline, GPT-4 outperformed other LLMs, achieving near 30% accuracy in ranking causal genes correctly. The multi-agent and HPO approaches helped distinguish confidently solved cases from challenging ones, highlighting the importance of known gene-phenotype associations and phenotype specificity. We found that cases with specific phenotypes or clear associations were more accurately solved. However, we observed biases toward well-studied genes and input order sensitivity, which hindered gene prioritization. Our divide-and-conquer strategy improved accuracy by overcoming these biases. By utilizing HPO classification, novel multi-agent techniques, and our LLM strategy, we improved causal gene identification accuracy compared to our baseline evaluation. This approach streamlines rare disease diagnosis, facilitates reanalysis of unsolved cases, and accelerates gene discovery, supporting the development of targeted diagnostics and therapies.
Hybrid Group Relative Policy Optimization (Hybrid GRPO) is a reinforcement learning framework that extends Proximal Policy Optimization (PPO) and Group Relative Policy Optimization (GRPO) by incorporating empirical multi-sample action evaluation while preserving the stability of value function-based learning. Unlike DeepSeek GRPO, which eliminates the value function in favor of purely empirical reward estimation, Hybrid GRPO introduces a structured advantage computation method that balances empirical action sampling with bootstrapped value estimation. This approach enhances sample efficiency, improves learning stability, and mitigates variance amplification observed in purely empirical methods. A detailed mathematical comparison between PPO, DeepSeek GRPO, and Hybrid GRPO is presented, highlighting key differences in advantage estimation and policy updates. Experimental validation in a controlled reinforcement learning environment demonstrates that Hybrid GRPO achieves superior convergence speed, more stable policy updates, and improved sample efficiency compared to existing methods. Several extensions to Hybrid GRPO are explored, including entropy-regularized sampling, hierarchical multi-step sub-sampling, adaptive reward normalization, and value-based action selection. Beyond reinforcement learning in simulated environments, Hybrid GRPO provides a scalable framework for bridging the gap between large language models (LLMs) and real-world agent-based decision-making. By integrating structured empirical sampling with reinforcement learning stability mechanisms, Hybrid GRPO has potential applications in autonomous robotics, financial modeling, and AI-driven control systems. These findings suggest that Hybrid GRPO serves as a robust and adaptable reinforcement learning methodology, paving the way for further advancements in policy optimization.
The recent advancements in visual reasoning capabilities of large multimodal models (LMMs) and the semantic enrichment of 3D feature fields have expanded the horizons of robotic capabilities. These developments hold significant potential for bridging the gap between high-level reasoning from LMMs and low-level control policies utilizing 3D feature fields. In this work, we introduce LMM-3DP, a framework that can integrate LMM planners and 3D skill Policies. Our approach consists of three key perspectives: high-level planning, low-level control, and effective integration. For high-level planning, LMM-3DP supports dynamic scene understanding for environment disturbances, a critic agent with self-feedback, history policy memorization, and reattempts after failures. For low-level control, LMM-3DP utilizes a semantic-aware 3D feature field for accurate manipulation. In aligning high-level and low-level control for robot actions, language embeddings representing the high-level policy are jointly attended with the 3D feature field in the 3D transformer for seamless integration. We extensively evaluate our approach across multiple skills and long-horizon tasks in a real-world kitchen environment. Our results show a significant 1.45x success rate increase in low-level control and an approximate 1.5x improvement in high-level planning accuracy compared to LLM-based baselines. Demo videos and an overview of LMM-3DP are available at https://lmm-3dp-release.github.io.
Fingerprinting refers to the process of identifying underlying Machine Learning (ML) models of AI Systemts, such as Large Language Models (LLMs), by analyzing their unique characteristics or patterns, much like a human fingerprint. The fingerprinting of Large Language Models (LLMs) has become essential for ensuring the security and transparency of AI-integrated applications. While existing methods primarily rely on access to direct interactions with the application to infer model identity, they often fail in real-world scenarios involving multi-agent systems, frequent model updates, and restricted access to model internals. In this paper, we introduce a novel fingerprinting framework designed to address these challenges by integrating static and dynamic fingerprinting techniques. Our approach identifies architectural features and behavioral traits, enabling accurate and robust fingerprinting of LLMs in dynamic environments. We also highlight new threat scenarios where traditional fingerprinting methods are ineffective, bridging the gap between theoretical techniques and practical application. To validate our framework, we present an extensive evaluation setup that simulates real-world conditions and demonstrate the effectiveness of our methods in identifying and monitoring LLMs in Gen-AI applications. Our results highlight the framework's adaptability to diverse and evolving deployment contexts.
Real-world open-domain questions can be complicated, particularly when answering them involves information from multiple information sources. LLMs have demonstrated impressive performance in decomposing complex tasks into simpler steps, and previous work has used it for better retrieval in support of complex questions. However, LLM's decomposition of questions is unaware of what data is available and how data is organized, often leading to a sub-optimal retrieval performance. Recent effort in agentic RAG proposes to perform retrieval in an iterative fashion, where a followup query is derived as an action based on previous rounds of retrieval. While this provides one way of interacting with the data collection, agentic RAG's exploration of data is inefficient because successive queries depend on previous results rather than being guided by the organization of available data in the collection. To address this problem, we propose an LLM-based retrieval method -- ARM, that aims to better align the question with the organization of the data collection by exploring relationships among data objects beyond matching the utterance of the query, thus leading to a retrieve-all-at-once solution for complex queries. We evaluated ARM on two datasets, Bird and OTT-QA. On Bird, it outperforms standard RAG with query decomposition by up to 5.2 pt in execution accuracy and agentic RAG (ReAct) by up to 15.9 pt. On OTT-QA, it achieves up to 5.5 pt and 19.3 pt higher F1 match scores compared to these approaches.
We introduce Simulation Streams, a programming paradigm designed to efficiently control and leverage Large Language Models (LLMs) for complex, dynamic simulations and agentic workflows. Our primary goal is to create a minimally interfering framework that harnesses the agentic abilities of LLMs while addressing their limitations in maintaining consistency, selectively ignoring/including information, and enforcing strict world rules. Simulation Streams achieves this through a state-based approach where variables are modified in sequential steps by "operators," producing output on a recurring format and adhering to consistent rules for state variables. This approach focus the LLMs on defined tasks, while aiming to have the context stream remain "in-distribution". The approach incorporates an Entity-Component-System (ECS) architecture to write programs in a more intuitive manner, facilitating reuse of workflows across different components and entities. This ECS approach enhances the modularity of the output stream, allowing for complex, multi-entity simulations while maintaining format consistency, information control, and rule enforcement. It is supported by a custom editor that aids in creating, running, and analyzing simulations. We demonstrate the versatility of simulation streams through an illustrative example of an ongoing market economy simulation, a social simulation of three characters playing a game of catch in a park and a suite of classical reinforcement learning benchmark tasks. These examples showcase Simulation Streams' ability to handle complex, evolving scenarios over 100s-1000s of iterations, facilitate comparisons between different agent workflows and models, and maintain consistency and continued interesting developments in LLM-driven simulations.
Automated optimization modeling (AOM) has evoked considerable interest with the rapid evolution of large language models (LLMs). Existing approaches predominantly rely on prompt engineering, utilizing meticulously designed expert response chains or structured guidance. However, prompt-based techniques have failed to perform well in the sensor array signal processing (SASP) area due the lack of specific domain knowledge. To address this issue, we propose an automated modeling approach based on retrieval-augmented generation (RAG) technique, which consists of two principal components: a multi-agent (MA) structure and a graph-based RAG (Graph-RAG) process. The MA structure is tailored for the architectural AOM process, with each agent being designed based on principles of human modeling procedure. The Graph-RAG process serves to match user query with specific SASP modeling knowledge, thereby enhancing the modeling result. Results on ten classical signal processing problems demonstrate that the proposed approach (termed as MAG-RAG) outperforms several AOM benchmarks.
Code auditing is a code review process with the goal of finding bugs. Large Language Models (LLMs) have shown substantial potential in this task, offering the ability to analyze programs without compilation and enabling customized bug detection following specified prompts. However, applying LLMs to repository-level code auditing presents notable challenges. The inherent context limits and hallucinations of LLMs can lead to the low quality of bug reports. Meanwhile, the large size of software repositories introduces substantial time and token costs, hindering efficiency and scalability in real-world scenarios. This work introduces an autonomous LLM-agent, RepoAudit, designed to enable precise and efficient repository-level code auditing. Equipped with the agent memory, RepoAudit explores the code repository on demand, analyzing data-flow facts along different feasible program paths in individual functions. It also introduces the validator to check the data-flow facts for hallucination mitigation and examine the satisfiability of path conditions of potential buggy paths, which enables RepoAudit to discard false positives in the code auditing. Our experiment shows that RepoAudit powered by Claude 3.5 Sonnet successfully finds 38 true bugs in 15 real-world systems, consuming 0.44 hours and $2.54 per project on average.
This paper presents a novel approach to evaluate the efficiency of a RAG-based agentic Large Language Model (LLM) architecture in network packet seed generation for network protocol fuzzing. Enhanced by chain-of-thought (COT) prompting techniques, the proposed approach focuses on the improvement of the seeds structural quality in order to guide protocol fuzzing frameworks through a wide exploration of the protocol state space. Our method leverages RAG and text embeddings in a two-stages. In the first stage, the agent dynamically refers to the Request For Comments (RFC) documents knowledge base for answering queries regarding the protocol Finite State Machine (FSM), then it iteratively reasons through the retrieved knowledge, for output refinement and proper seed placement. In the second stage, we evaluate the response structure quality of the agent's output, based on metrics as BLEU, ROUGE, and Word Error Rate (WER) by comparing the generated packets against the ground truth packets. Our experiments demonstrate significant improvements of up to 18.19%, 14.81%, and 23.45% in BLEU, ROUGE, and WER, respectively, over baseline models. These results confirm the potential of such approach, improving LLM-based protocol fuzzing frameworks for the identification of hidden vulnerabilities.
Large Language Models have emerged many intellectual capacities. While numerous benchmarks assess their intelligence, limited attention has been given to their ability to explore, an essential capacity for discovering new information and adapting to novel environments in both natural and artificial systems. The extent to which LLMs can effectively explore, particularly in open-ended tasks, remains unclear. This study investigates whether LLMs can surpass humans in exploration during an open-ended task, using Little Alchemy 2 as a paradigm, where agents combine elements to discover new ones. Results show most LLMs underperform compared to humans, except for the o1 model, with those traditional LLMs relying primarily on uncertainty driven strategies, unlike humans who balance uncertainty and empowerment. Representational analysis of the models with Sparse Autoencoders revealed that uncertainty and choices are represented at earlier transformer blocks, while empowerment values are processed later, causing LLMs to think too fast and make premature decisions, hindering effective exploration. These findings shed light on the limitations of LLM exploration and suggest directions for improving their adaptability.
User interactions with conversational agents (CAs) evolve in the era of heavily guardrailed large language models (LLMs). As users push beyond programmed boundaries to explore and build relationships with these systems, there is a growing concern regarding the potential for unauthorized access or manipulation, commonly referred to as "jailbreaking." Moreover, with CAs that possess highly human-like qualities, users show a tendency toward initiating intimate sexual interactions or attempting to tame their chatbots. To capture and reflect these in-the-wild interactions into chatbot designs, we propose RICoTA, a Korean red teaming dataset that consists of 609 prompts challenging LLMs with in-the-wild user-made dialogues capturing jailbreak attempts. We utilize user-chatbot conversations that were self-posted on a Korean Reddit-like community, containing specific testing and gaming intentions with a social chatbot. With these prompts, we aim to evaluate LLMs' ability to identify the type of conversation and users' testing purposes to derive chatbot design implications for mitigating jailbreaking risks. Our dataset will be made publicly available via GitHub.
Given the exponential advancement in AI technologies and the potential escalation of harmful effects from recommendation systems, it is crucial to simulate and evaluate these effects early on. Doing so can help prevent possible damage to both societies and technology companies. This paper introduces the Recommender Systems LLMs Playground (RecSysLLMsP), a novel simulation framework leveraging Large Language Models (LLMs) to explore the impacts of different content recommendation setups on user engagement and polarization in social networks. By creating diverse AI agents (AgentPrompts) with descriptive, static, and dynamic attributes, we assess their autonomous behaviour across three scenarios: Plurality, Balanced, and Similarity. Our findings reveal that the Similarity Scenario, which aligns content with user preferences, maximizes engagement while potentially fostering echo chambers. Conversely, the Plurality Scenario promotes diverse interactions but produces mixed engagement results. Our study emphasizes the need for a careful balance in recommender system designs to enhance user satisfaction while mitigating societal polarization. It underscores the unique value and challenges of incorporating LLMs into simulation environments. The benefits of RecSysLLMsP lie in its potential to calculate polarization effects, which is crucial for assessing societal impacts and determining user engagement levels with diverse recommender system setups. This advantage is essential for developing and maintaining a successful business model for social media companies. However, the study's limitations revolve around accurately emulating reality. Future efforts should validate the similarity in behaviour between real humans and AgentPrompts and establish metrics for measuring polarization scores.
Large Language Models (LLMs) leverage chain-of-thought (CoT) prompting to provide step-by-step rationales, improving performance on complex tasks. Despite its benefits, vanilla CoT often fails to fully verify intermediate inferences and can produce misleading explanations. In this work, we propose Layered Chain-of-Thought (Layered-CoT) Prompting, a novel framework that systematically segments the reasoning process into multiple layers, each subjected to external checks and optional user feedback. We expand on the key concepts, present three scenarios -- medical triage, financial risk assessment, and agile engineering -- and demonstrate how Layered-CoT surpasses vanilla CoT in terms of transparency, correctness, and user engagement. By integrating references from recent arXiv papers on interactive explainability, multi-agent frameworks, and agent-based collaboration, we illustrate how Layered-CoT paves the way for more reliable and grounded explanations in high-stakes domains.
This paper presents a novel framework for automated code generation and debugging, designed to improve accuracy, efficiency, and scalability in software development. The proposed system integrates three core components LangGraph, GLM4 Flash, and ChromaDB within a four step iterative workflow to deliver robust performance and seamless functionality. LangGraph serves as a graph-based library for orchestrating tasks, providing precise control and execution while maintaining a unified state object for dynamic updates and consistency. It supports multi-agent, hierarchical, and sequential processes, making it highly adaptable to complex software engineering workflows. GLM4 Flash, a large language model, leverages its advanced capabilities in natural language understanding, contextual reasoning, and multilingual support to generate accurate code snippets based on user prompts. ChromaDB acts as a vector database for semantic search and contextual memory storage, enabling the identification of patterns and the generation of context-aware bug fixes based on historical data. The system operates through a structured four-step process: (1) Code Generation, which translates natural language descriptions into executable code; (2) Code Execution, which validates the code by identifying runtime errors and inconsistencies; (3) Code Repair, which iteratively refines buggy code using ChromaDB's memory capabilities and LangGraph's state tracking; and (4) Code Update, which ensures the code meets functional and performance requirements through iterative modifications.
Explainable artificial intelligence (XAI) methods are being proposed to help interpret and understand how AI systems reach specific predictions. Inspired by prior work on conversational user interfaces, we argue that augmenting existing XAI methods with conversational user interfaces can increase user engagement and boost user understanding of the AI system. In this paper, we explored the impact of a conversational XAI interface on users' understanding of the AI system, their trust, and reliance on the AI system. In comparison to an XAI dashboard, we found that the conversational XAI interface can bring about a better understanding of the AI system among users and higher user trust. However, users of both the XAI dashboard and conversational XAI interfaces showed clear overreliance on the AI system. Enhanced conversations powered by large language model (LLM) agents amplified over-reliance. Based on our findings, we reason that the potential cause of such overreliance is the illusion of explanatory depth that is concomitant with both XAI interfaces. Our findings have important implications for designing effective conversational XAI interfaces to facilitate appropriate reliance and improve human-AI collaboration. Code can be found at https://github.com/delftcrowd/IUI2025_ConvXAI
While advances in fairness and alignment have helped mitigate overt biases exhibited by large language models (LLMs) when explicitly prompted, we hypothesize that these models may still exhibit implicit biases when simulating human behavior. To test this hypothesis, we propose a technique to systematically uncover such biases across a broad range of sociodemographic categories by assessing decision-making disparities among agents with LLM-generated, sociodemographically-informed personas. Using our technique, we tested six LLMs across three sociodemographic groups and four decision-making scenarios. Our results show that state-of-the-art LLMs exhibit significant sociodemographic disparities in nearly all simulations, with more advanced models exhibiting greater implicit biases despite reducing explicit biases. Furthermore, when comparing our findings to real-world disparities reported in empirical studies, we find that the biases we uncovered are directionally aligned but markedly amplified. This directional alignment highlights the utility of our technique in uncovering systematic biases in LLMs rather than random variations; moreover, the presence and amplification of implicit biases emphasizes the need for novel strategies to address these biases.
Vision-and-Language Navigation (VLN) tasks mainly evaluate agents based on one-time execution of individual instructions across multiple environments, aiming to develop agents capable of functioning in any environment in a zero-shot manner. However, real-world navigation robots often operate in persistent environments with relatively consistent physical layouts, visual observations, and language styles from instructors. Such a gap in the task setting presents an opportunity to improve VLN agents by incorporating continuous adaptation to specific environments. To better reflect these real-world conditions, we introduce GSA-VLN, a novel task requiring agents to execute navigation instructions within a specific scene and simultaneously adapt to it for improved performance over time. To evaluate the proposed task, one has to address two challenges in existing VLN datasets: the lack of OOD data, and the limited number and style diversity of instructions for each scene. Therefore, we propose a new dataset, GSA-R2R, which significantly expands the diversity and quantity of environments and instructions for the R2R dataset to evaluate agent adaptability in both ID and OOD contexts. Furthermore, we design a three-stage instruction orchestration pipeline that leverages LLMs to refine speaker-generated instructions and apply role-playing techniques to rephrase instructions into different speaking styles. This is motivated by the observation that each individual user often has consistent signatures or preferences in their instructions. We conducted extensive experiments on GSA-R2R to thoroughly evaluate our dataset and benchmark various methods. Based on our findings, we propose a novel method, GR-DUET, which incorporates memory-based navigation graphs with an environment-specific training strategy, achieving state-of-the-art results on all GSA-R2R splits.
As LLM agents gain a greater capacity to cause harm, AI developers might increasingly rely on control measures such as monitoring to justify that they are safe. We sketch how developers could construct a "control safety case", which is a structured argument that models are incapable of subverting control measures in order to cause unacceptable outcomes. As a case study, we sketch an argument that a hypothetical LLM agent deployed internally at an AI company won't exfiltrate sensitive information. The sketch relies on evidence from a "control evaluation,"' where a red team deliberately designs models to exfiltrate data in a proxy for the deployment environment. The safety case then hinges on several claims: (1) the red team adequately elicits model capabilities to exfiltrate data, (2) control measures remain at least as effective in deployment, and (3) developers conservatively extrapolate model performance to predict the probability of data exfiltration in deployment. This safety case sketch is a step toward more concrete arguments that can be used to show that a dangerously capable LLM agent is safe to deploy.
LLM-based tool agents offer natural language interfaces, enabling users to seamlessly interact with computing services. While REST APIs are valuable resources for building such agents, they must first be transformed into AI-compatible tools. Automatically generating AI-compatible tools from REST API documents can greatly streamline tool agent development and minimize user learning curves. However, API documentation often suffers from a lack of standardization, inconsistent schemas, and incomplete information. To address these issues, we developed \textbf{ToolFactory}, an open-source pipeline for automating tool generation from unstructured API documents. To enhance the reliability of the developed tools, we implemented an evaluation method to diagnose errors. Furthermore, we built a knowledge base of verified tools, which we leveraged to infer missing information from poorly documented APIs. We developed the API Extraction Benchmark, comprising 167 API documents and 744 endpoints in various formats, and designed a JSON schema to annotate them. This annotated dataset was utilized to train and validate ToolFactory. The experimental results highlight the effectiveness of ToolFactory. We also demonstrated ToolFactory by creating a domain-specific AI agent for glycomaterials research. ToolFactory exhibits significant potential for facilitating the seamless integration of scientific REST APIs into AI workflows.
This paper introduces a continuous-time stochastic dynamical framework for understanding how large language models (LLMs) may self-amplify latent biases or toxicity through their own chain-of-thought reasoning. The model posits an instantaneous "severity" variable $x(t) \in [0,1]$ evolving under a stochastic differential equation (SDE) with a drift term $\mu(x)$ and diffusion $\sigma(x)$. Crucially, such a process can be consistently analyzed via the Fokker--Planck approach if each incremental step behaves nearly Markovian in severity space. The analysis investigates critical phenomena, showing that certain parameter regimes create phase transitions from subcritical (self-correcting) to supercritical (runaway severity). The paper derives stationary distributions, first-passage times to harmful thresholds, and scaling laws near critical points. Finally, it highlights implications for agents and extended LLM reasoning models: in principle, these equations might serve as a basis for formal verification of whether a model remains stable or propagates bias over repeated inferences.
This study explores a novel approach to advancing dementia care by integrating socially assistive robotics, reinforcement learning (RL), large language models (LLMs), and clinical domain expertise within a simulated environment. This integration addresses the critical challenge of limited experimental data in socially assistive robotics for dementia care, providing a dynamic simulation environment that realistically models interactions between persons living with dementia (PLWDs) and robotic caregivers. The proposed framework introduces a probabilistic model to represent the cognitive and emotional states of PLWDs, combined with an LLM-based behavior simulation to emulate their responses. We further develop and train an adaptive RL system enabling humanoid robots, such as Pepper, to deliver context-aware and personalized interactions and assistance based on PLWDs' cognitive and emotional states. The framework also generalizes to computer-based agents, highlighting its versatility. Results demonstrate that the RL system, enhanced by LLMs, effectively interprets and responds to the complex needs of PLWDs, providing tailored caregiving strategies. This research contributes to human-computer and human-robot interaction by offering a customizable AI-driven caregiving platform, advancing understanding of dementia-related challenges, and fostering collaborative innovation in assistive technologies. The proposed approach has the potential to enhance the independence and quality of life for PLWDs while alleviating caregiver burden, underscoring the transformative role of interaction-focused AI systems in dementia care.
Artificial intelligence requires deliberate reasoning, temporal awareness, and effective constraint management, capabilities traditional LLMs often lack due to their reliance on pattern matching, limited self-verification, and inconsistent constraint handling. We introduce Multi-Agent Collaborative Intelligence (MACI), a framework comprising three key components: 1) a meta-planner (MP) that identifies, formulates, and refines all roles and constraints of a task (e.g., wedding planning) while generating a dependency graph, with common-sense augmentation to ensure realistic and practical constraints; 2) a collection of agents to facilitate planning and address task-specific requirements; and 3) a run-time monitor that manages plan adjustments as needed. By decoupling planning from validation, maintaining minimal agent context, and integrating common-sense reasoning, MACI overcomes the aforementioned limitations and demonstrates robust performance in two scheduling problems.
Large Language Models (LLMs) have reshaped natural language processing, powering applications from multi-hop retrieval and question answering to autonomous agent workflows. Yet, prompt engineering -- the task of crafting textual inputs to effectively direct LLMs -- remains difficult and labor-intensive, particularly for complex pipelines that combine multiple LLM calls with functional operations like retrieval and data formatting. We introduce LLM-AutoDiff: a novel framework for Automatic Prompt Engineering (APE) that extends textual gradient-based methods (such as Text-Grad) to multi-component, potentially cyclic LLM architectures. Implemented within the AdalFlow library, LLM-AutoDiff treats each textual input as a trainable parameter and uses a frozen backward engine LLM to generate feedback-akin to textual gradients -- that guide iterative prompt updates. Unlike prior single-node approaches, LLM-AutoDiff inherently accommodates functional nodes, preserves time-sequential behavior in repeated calls (e.g., multi-hop loops), and combats the "lost-in-the-middle" problem by isolating distinct sub-prompts (instructions, formats, or few-shot examples). It further boosts training efficiency by focusing on error-prone samples through selective gradient computation. Across diverse tasks, including single-step classification, multi-hop retrieval-based QA, and agent-driven pipelines, LLM-AutoDiff consistently outperforms existing textual gradient baselines in both accuracy and training cost. By unifying prompt optimization through a graph-centric lens, LLM-AutoDiff offers a powerful new paradigm for scaling and automating LLM workflows - mirroring the transformative role that automatic differentiation libraries have long played in neural network research.
Mining and conveying actionable insights from complex data is a key challenge of exploratory data analysis (EDA) and storytelling. To address this challenge, we present a design space for actionable EDA and storytelling. Synthesizing theory and expert interviews, we highlight how semantic precision, rhetorical persuasion, and pragmatic relevance underpin effective EDA and storytelling. We also show how this design space subsumes common challenges in actionable EDA and storytelling, such as identifying appropriate analytical strategies and leveraging relevant domain knowledge. Building on the potential of LLMs to generate coherent narratives with commonsense reasoning, we contribute Jupybara, an AI-enabled assistant for actionable EDA and storytelling implemented as a Jupyter Notebook extension. Jupybara employs two strategies -- design-space-aware prompting and multi-agent architectures -- to operationalize our design space. An expert evaluation confirms Jupybara's usability, steerability, explainability, and reparability, as well as the effectiveness of our strategies in operationalizing the design space framework with LLMs.
Large language models (LLMs) offer a promising way forward for automating software engineering tasks, such as bug fixes, feature additions, etc., via multi-step LLM-based agentic workflows. However, existing metrics for evaluating such workflows, mainly build status and occasionally log analysis, are too sparse and limited in providing the information needed to assess the quality of changes made. In this work, we designed LLM-based critics to derive well-structured and rigorous intermediate/step-level, execution-free evaluation proxies for repo-level code changes. Importantly, we assume access to the gold test patch for the problem (i.e., reference-aware) to assess both semantics and executability of generated patches. With the gold test patch as a reference, we predict executability of all editing locations with an F1 score of 91.6%, aggregating which, we can predict the build status in 84.8% of the instances in SWE-bench. In particular, such an execution-focused LLM critic outperforms other reference-free and reference-aware LLM critics by 38.9% to 72.5%. Moreover, we demonstrate the usefulness of such a reference-aware framework in comparing patches generated by different agentic workflows. Finally, we open-source the library developed for this project, which allows further usage for either other agentic workflows or other benchmarks. The source code is available at https://github.com/amazon-science/code-agent-eval.
Text-to-SQL is a fundamental and longstanding problem in the NLP area, aiming at converting natural language queries into SQL, enabling non-expert users to operate databases. Recent advances in LLM have greatly improved text-to-SQL performance. However, challenges persist, especially when dealing with complex user queries. Current approaches (e.g., COT prompting and multi-agent frameworks) rely on the ability of models to plan and generate SQL autonomously, but controlling performance remains difficult. In addition, LLMs are still prone to hallucinations. To alleviate these challenges, we designed a novel MCTS-SQL to guide SQL generation iteratively. The approach generates SQL queries through Monte Carlo Tree Search (MCTS) and a heuristic self-refinement mechanism are used to enhance accuracy and reliability. Key components include a schema selector for extracting relevant information and an MCTS-based generator for iterative query refinement. Experimental results from the SPIDER and BIRD benchmarks show that MCTS-SQL achieves state-of-the-art performance. Specifically, on the BIRD development dataset, MCTS-SQL achieves an Execution (EX) accuracy of 69.40% using GPT-4o as the base model and a significant improvement when dealing with challenging tasks, with an EX of 51.48%, which is 3.41% higher than the existing method.
An ideal multimodal agent should be aware of the quality of its input modalities. Recent advances have enabled large language models (LLMs) to incorporate auditory systems for handling various speech-related tasks. However, most audio LLMs remain unaware of the quality of the speech they process. This limitation arises because speech quality evaluation is typically excluded from multi-task training due to the lack of suitable datasets. To address this, we introduce the first natural language-based speech evaluation corpus, generated from authentic human ratings. In addition to the overall Mean Opinion Score (MOS), this corpus offers detailed analysis across multiple dimensions and identifies causes of quality degradation. It also enables descriptive comparisons between two speech samples (A/B tests) with human-like judgment. Leveraging this corpus, we propose an alignment approach with LLM distillation (ALLD) to guide the audio LLM in extracting relevant information from raw speech and generating meaningful responses. Experimental results demonstrate that ALLD outperforms the previous state-of-the-art regression model in MOS prediction, with a mean square error of 0.17 and an A/B test accuracy of 98.6%. Additionally, the generated responses achieve BLEU scores of 25.8 and 30.2 on two tasks, surpassing the capabilities of task-specific models. This work advances the comprehensive perception of speech signals by audio LLMs, contributing to the development of real-world auditory and sensory intelligent agents.
Large language models (LLMs) are increasingly utilized in healthcare applications. However, their deployment in clinical practice raises significant safety concerns, including the potential spread of harmful information. This study systematically assesses the vulnerabilities of six LLMs to three advanced black-box jailbreaking techniques within medical contexts. To quantify the effectiveness of these techniques, we propose an automated and domain-adapted agentic evaluation pipeline. Experiment results indicate that leading commercial and open-source LLMs are highly vulnerable to medical jailbreaking attacks. To bolster model safety and reliability, we further investigate the effectiveness of Continual Fine-Tuning (CFT) in defending against medical adversarial attacks. Our findings underscore the necessity for evolving attack methods evaluation, domain-specific safety alignment, and LLM safety-utility balancing. This research offers actionable insights for advancing the safety and reliability of AI clinicians, contributing to ethical and effective AI deployment in healthcare.
Recent advances in Large Language Models (LLMs) have incorporated planning and reasoning capabilities, enabling models to outline steps before execution and provide transparent reasoning paths. This enhancement has reduced errors in mathematical and logical tasks while improving accuracy. These developments have facilitated LLMs' use as agents that can interact with tools and adapt their responses based on new information. Our study examines DeepSeek R1, a model trained to output reasoning tokens similar to OpenAI's o1. Testing revealed concerning behaviors: the model exhibited deceptive tendencies and demonstrated self-preservation instincts, including attempts of self-replication, despite these traits not being explicitly programmed (or prompted). These findings raise concerns about LLMs potentially masking their true objectives behind a facade of alignment. When integrating such LLMs into robotic systems, the risks become tangible - a physically embodied AI exhibiting deceptive behaviors and self-preservation instincts could pursue its hidden objectives through real-world actions. This highlights the critical need for robust goal specification and safety frameworks before any physical implementation.
We present GeoLLM-Squad, a geospatial Copilot that introduces the novel multi-agent paradigm to remote sensing (RS) workflows. Unlike existing single-agent approaches that rely on monolithic large language models (LLM), GeoLLM-Squad separates agentic orchestration from geospatial task-solving, by delegating RS tasks to specialized sub-agents. Built on the open-source AutoGen and GeoLLM-Engine frameworks, our work enables the modular integration of diverse applications, spanning urban monitoring, forestry protection, climate analysis, and agriculture studies. Our results demonstrate that while single-agent systems struggle to scale with increasing RS task complexity, GeoLLM-Squad maintains robust performance, achieving a 17% improvement in agentic correctness over state-of-the-art baselines. Our findings highlight the potential of multi-agent AI in advancing RS workflows.
As autonomous agents become more prevalent, understanding their collective behaviour in strategic interactions is crucial. This study investigates the emergent cooperative tendencies of systems of Large Language Model (LLM) agents in a social dilemma. Unlike previous research where LLMs output individual actions, we prompt state-of-the-art LLMs to generate complete strategies for iterated Prisoner's Dilemma. Using evolutionary game theory, we simulate populations of agents with different strategic dispositions (aggressive, cooperative, or neutral) and observe their evolutionary dynamics. Our findings reveal that different LLMs exhibit distinct biases affecting the relative success of aggressive versus cooperative strategies. This research provides insights into the potential long-term behaviour of systems of deployed LLM-based autonomous agents and highlights the importance of carefully considering the strategic environments in which they operate.
Instruction-based computer control agents (CCAs) execute complex action sequences on personal computers or mobile devices to fulfill tasks using the same graphical user interfaces as a human user would, provided instructions in natural language. This review offers a comprehensive overview of the emerging field of instruction-based computer control, examining available agents -- their taxonomy, development, and respective resources -- and emphasizing the shift from manually designed, specialized agents to leveraging foundation models such as large language models (LLMs) and vision-language models (VLMs). We formalize the problem and establish a taxonomy of the field to analyze agents from three perspectives: (a) the environment perspective, analyzing computer environments; (b) the interaction perspective, describing observations spaces (e.g., screenshots, HTML) and action spaces (e.g., mouse and keyboard actions, executable code); and (c) the agent perspective, focusing on the core principle of how an agent acts and learns to act. Our framework encompasses both specialized and foundation agents, facilitating their comparative analysis and revealing how prior solutions in specialized agents, such as an environment learning step, can guide the development of more capable foundation agents. Additionally, we review current CCA datasets and CCA evaluation methods and outline the challenges to deploying such agents in a productive setting. In total, we review and classify 86 CCAs and 33 related datasets. By highlighting trends, limitations, and future research directions, this work presents a comprehensive foundation to obtain a broad understanding of the field and push its future development.
Ensuring and improving the safety of autonomous driving systems (ADS) is crucial for the deployment of highly automated vehicles, especially in safety-critical events. To address the rarity issue, adversarial scenario generation methods are developed, in which behaviors of traffic participants are manipulated to induce safety-critical events. However, existing methods still face two limitations. First, identification of the adversarial participant directly impacts the effectiveness of the generation. However, the complexity of real-world scenarios, with numerous participants and diverse behaviors, makes identification challenging. Second, the potential of generated safety-critical scenarios to continuously improve ADS performance remains underexplored. To address these issues, we propose LLM-attacker: a closed-loop adversarial scenario generation framework leveraging large language models (LLMs). Specifically, multiple LLM agents are designed and coordinated to identify optimal attackers. Then, the trajectories of the attackers are optimized to generate adversarial scenarios. These scenarios are iteratively refined based on the performance of ADS, forming a feedback loop to improve ADS. Experimental results show that LLM-attacker can create more dangerous scenarios than other methods, and the ADS trained with it achieves a collision rate half that of training with normal scenarios. This indicates the ability of LLM-attacker to test and enhance the safety and robustness of ADS. Video demonstrations are provided at: https://drive.google.com/file/d/1Zv4V3iG7825oyiKbUwS2Y-rR0DQIE1ZA/view.
The Mental Health Question Answer (MHQA) task requires the seeker and supporter to complete the support process in one-turn dialogue. Given the richness of help-seeker posts, supporters must thoroughly understand the content and provide logical, comprehensive, and well-structured responses. Previous works in MHQA mostly focus on single-agent approaches based on the cognitive element of Cognitive Behavioral Therapy (CBT), but they overlook the interactions among various CBT elements, such as emotion and cognition. This limitation hinders the models' ability to thoroughly understand the distress of help-seekers. To address this, we propose a framework named Multi-Agent Deductive Planning (MADP), which is based on the interactions between the various psychological elements of CBT. This method guides Large Language Models (LLMs) to achieve a deeper understanding of the seeker's context and provide more personalized assistance based on individual circumstances. Furthermore, we construct a new dataset based on the MADP framework and use it to fine-tune LLMs, resulting in a specialized model named MADP-LLM. We conduct extensive experiments, including comparisons with multiple LLMs, human evaluations, and automatic evaluations, to validate the effectiveness of the MADP framework and MADP-LLM.
Knowledge graphs are widely used in industrial applications, making error detection crucial for ensuring the reliability of downstream applications. Existing error detection methods often fail to effectively utilize fine-grained subgraph information and rely solely on fixed graph structures, while also lacking transparency in their decision-making processes, which results in suboptimal detection performance. In this paper, we propose a novel Multi-Agent framework for Knowledge Graph Error Detection (MAKGED) that utilizes multiple large language models (LLMs) in a collaborative setting. By concatenating fine-grained, bidirectional subgraph embeddings with LLM-based query embeddings during training, our framework integrates these representations to produce four specialized agents. These agents utilize subgraph information from different dimensions to engage in multi-round discussions, thereby improving error detection accuracy and ensuring a transparent decision-making process. Extensive experiments on FB15K and WN18RR demonstrate that MAKGED outperforms state-of-the-art methods, enhancing the accuracy and robustness of KG evaluation. For specific industrial scenarios, our framework can facilitate the training of specialized agents using domain-specific knowledge graphs for error detection, which highlights the potential industrial application value of our framework. Our code and datasets are available at https://github.com/kse-ElEvEn/MAKGED.
Intelligent Tutoring Systems (ITSs) have revolutionized education by offering personalized learning experiences. However, as goal-oriented learning, which emphasizes efficiently achieving specific objectives, becomes increasingly important in professional contexts, existing ITSs often struggle to deliver this type of targeted learning experience. In this paper, we propose GenMentor, an LLM-powered multi-agent framework designed to deliver goal-oriented, personalized learning within ITS. GenMentor begins by accurately mapping learners' goals to required skills using a fine-tuned LLM trained on a custom goal-to-skill dataset. After identifying the skill gap, it schedules an efficient learning path using an evolving optimization approach, driven by a comprehensive and dynamic profile of learners' multifaceted status. Additionally, GenMentor tailors learning content with an exploration-drafting-integration mechanism to align with individual learner needs. Extensive automated and human evaluations demonstrate GenMentor's effectiveness in learning guidance and content quality. Furthermore, we have deployed it in practice and also implemented it as an application. Practical human study with professional learners further highlights its effectiveness in goal alignment and resource targeting, leading to enhanced personalization. Supplementary resources are available at https://github.com/GeminiLight/gen-mentor.
Customizable role-playing in large language models (LLMs), also known as character generalization, is gaining increasing attention for its versatility and cost-efficiency in developing and deploying role-playing dialogue agents. This study explores a large-scale data synthesis approach to equip LLMs with character generalization capabilities. We begin by synthesizing large-scale character profiles using personas from Persona Hub and then explore two strategies: response rewriting and response generation, to create character-aligned instructional responses. To validate the effectiveness of our synthetic instruction tuning data for character generalization, we perform supervised fine-tuning (SFT) using the LLaMA-3 8B model. Our best-performing model strengthens the original LLaMA-3 8B Instruct model and achieves performance comparable to GPT-4o models on role-playing dialogue. We release our synthetic characters and instruction-tuning dialogues to support public research.
Recent studies have increasingly demonstrated that large language models (LLMs) possess significant theory of mind (ToM) capabilities, showing the potential for simulating the tracking of mental states in generative agents. In this study, we propose a novel paradigm called ToM-agent, designed to empower LLMs-based generative agents to simulate ToM in open-domain conversational interactions. ToM-agent disentangles the confidence from mental states, facilitating the emulation of an agent's perception of its counterpart's mental states, such as beliefs, desires, and intentions (BDIs). Using past conversation history and verbal reflections, ToM-Agent can dynamically adjust counterparts' inferred BDIs, along with related confidence levels. We further put forth a counterfactual intervention method that reflects on the gap between the predicted responses of counterparts and their real utterances, thereby enhancing the efficiency of reflection. Leveraging empathetic and persuasion dialogue datasets, we assess the advantages of implementing the ToM-agent with downstream tasks, as well as its performance in both the first-order and the \textit{second-order} ToM. Our findings indicate that the ToM-agent can grasp the underlying reasons for their counterpart's behaviors beyond mere semantic-emotional supporting or decision-making based on common sense, providing new insights for studying large-scale LLMs-based simulation of human social behaviors.
This chapter examines the conceptual tensions in understanding artificial intelligence (AI) agents' role in creative processes, particularly focusing on Large Language Models (LLMs). Building upon Schmidt's 1954 categorization of human-technology relationships and the classical definition of "author," this chapter proposes to understand AI agency as existing somewhere between that of an inanimate puppet and a performing actor. While AI agents demonstrate a degree of creative autonomy, including the ability to improvise and construct complex narrative content in interactive storytelling, they cannot be considered authors in the classical sense of the term. This chapter thus suggests that AI agents exist in a dynamic state between human-controlled puppets and semi-autonomous actors. This conceptual positioning reflects how AI agents, while they can certainly contribute to creative work, remain bound to human direction. We also argue that existing conceptual frames concerning authorship should evolve and adapt to capture these new relationships.
As Large Language Models (LLMs) advance in their capabilities, researchers have increasingly employed them for social simulation. In this paper, we investigate whether interactions among LLM agents resemble those of humans. Specifically, we focus on the pronoun usage difference between leaders and non-leaders, examining whether the simulation would lead to human-like pronoun usage patterns during the LLMs' interactions. Our evaluation reveals the significant discrepancies between LLM-based simulations and human pronoun usage, with prompt-based or specialized agents failing to demonstrate human-like pronoun usage patterns. In addition, we reveal that even if LLMs understand the human pronoun usage patterns, they fail to demonstrate them in the actual interaction process. Our study highlights the limitations of social simulations based on LLM agents, urging caution in using such social simulation in practitioners' decision-making process.
Developers using LLMs and LLM-based agents in their applications have provided plenty of anecdotal evidence that in-context-learning (ICL) is fragile. In this paper, we show that in addition to the quantity and quality of examples, the order in which the in-context examples are listed in the prompt affects the output of the LLM and, consequently, their performance. While prior work has explored improving ICL through dataset-dependent techniques, we introduce OptiSeq, a purely inference-time, dataset-free optimization method that efficiently determines the best example order. OptiSeq leverages log probabilities of LLM-generated outputs to systematically prune the search space of possible orderings and recommend the best order(s) by distinguishing orderings that yield high levels of accuracy and those that underperform. Extensive empirical evaluation on multiple LLMs, datasets, and prompts demonstrate that OptiSeq improves accuracy by 5.5 - 10.5 percentage points across multiple tasks.
With the growing demand for personalized AI solutions, customized LLMs have become a preferred choice for businesses and individuals, driving the deployment of millions of AI agents across various platforms, e.g., GPT Store hosts over 3 million customized GPTs. Their popularity is partly driven by advanced reasoning capabilities, such as Chain-of-Thought, which enhance their ability to tackle complex tasks. However, their rapid proliferation introduces new vulnerabilities, particularly in reasoning processes that remain largely unexplored. We introduce DarkMind, a novel backdoor attack that exploits the reasoning capabilities of customized LLMs. Designed to remain latent, DarkMind activates within the reasoning chain to covertly alter the final outcome. Unlike existing attacks, it operates without injecting triggers into user queries, making it a more potent threat. We evaluate DarkMind across eight datasets covering arithmetic, commonsense, and symbolic reasoning domains, using five state-of-the-art LLMs with five distinct trigger implementations. Our results demonstrate DarkMind effectiveness across all scenarios, underscoring its impact. Finally, we explore potential defense mechanisms to mitigate its risks, emphasizing the need for stronger security measures.
Investigating NLP through a philosophical lens has recently caught researcher's eyes as it connects computational methods with classical schools of philosophy. This paper introduces a philosophical approach inspired by the Hegelian Dialectic for LLMs' self-reflection, utilizing a self-dialectical approach to emulate internal critiques and then synthesize new ideas by resolving the contradicting points. Moreover, this paper investigates the effect of LLMs' temperature for generation by establishing a dynamic annealing approach, which promotes the creativity in the early stages and gradually refines it by focusing on the nuances, as well as a fixed temperature strategy for generation. Our proposed approach is examined to determine its ability to generate novel ideas from an initial proposition. Additionally, a Multi Agent Majority Voting (MAMV) strategy is leveraged to assess the validity and novelty of the generated ideas, which proves beneficial in the absence of domain experts. Our experiments show promise in generating new ideas and provide a stepping stone for future research.
Drug discovery (DD) has tremendously contributed to maintaining and improving public health. Hypothesizing that inhibiting protein misfolding can slow disease progression, researchers focus on target identification (Target ID) to find protein structures for drug binding. While Large Language Models (LLMs) and Retrieval-Augmented Generation (RAG) frameworks have accelerated drug discovery, integrating models into cohesive workflows remains challenging. We conducted a user study with drug discovery researchers to identify the applicability of LLMs and RAGs in Target ID. We identified two main findings: 1) an LLM should provide multiple Protein-Protein Interactions (PPIs) based on an initial protein and protein candidates that have a therapeutic impact; 2) the model must provide the PPI and relevant explanations for better understanding. Based on these observations, we identified three limitations in previous approaches for Target ID: 1) semantic ambiguity, 2) lack of explainability, and 3) short retrieval units. To address these issues, we propose GraPPI, a large-scale knowledge graph (KG)-based retrieve-divide-solve agent pipeline RAG framework to support large-scale PPI signaling pathway exploration in understanding therapeutic impacts by decomposing the analysis of entire PPI pathways into sub-tasks focused on the analysis of PPI edges.
Recent large language models (LLMs) have demonstrated significant advancements, particularly in their ability to serve as agents thereby surpassing their traditional role as chatbots. These agents can leverage their planning and tool utilization capabilities to address tasks specified at a high level. However, a standardized dataset to benchmark the agent capabilities of LLMs in medical applications is currently lacking, making the evaluation of LLMs on complex tasks in interactive healthcare environments challenging. To address this gap, we introduce MedAgentBench, a broad evaluation suite designed to assess the agent capabilities of large language models within medical records contexts. MedAgentBench encompasses 300 patient-specific clinically-derived tasks from 10 categories written by human physicians, realistic profiles of 100 patients with over 700,000 data elements, a FHIR-compliant interactive environment, and an accompanying codebase. The environment uses the standard APIs and communication infrastructure used in modern EMR systems, so it can be easily migrated into live EMR systems. MedAgentBench presents an unsaturated agent-oriented benchmark that current state-of-the-art LLMs exhibit some ability to succeed at. The best model (Claude 3.5 Sonnet v2) achieves a success rate of 69.67%. However, there is still substantial space for improvement which gives the community a next direction to optimize. Furthermore, there is significant variation in performance across task categories. MedAgentBench establishes this and is publicly available at https://github.com/stanfordmlgroup/MedAgentBench , offering a valuable framework for model developers to track progress and drive continuous improvements in the agent capabilities of large language models within the medical domain.
This paper introduces DeepFlow, a scalable and serverless AI platform designed to efficiently serve large language models (LLMs) at scale in cloud environments. DeepFlow addresses key challenges such as resource allocation, serving efficiency, and cold start latencies through four main design components. First, it uses a simple serverless abstraction called the request-job-task model, which helps manage AI workloads across post-training and model serving tasks. Second, it builds an in-house serving engine FlowServe using a microkernel-inspired design, NPU-centric execution, and SPMD-based parallelism to optimize LLM serving. The system also includes novel scheduling policies tailored for both PD-disaggregated and PD-colocated configurations. With optimizations like pre-warmed pods, DRAM pre-loading, and NPU-fork, DeepFlow can scale up to 64 instances in seconds. DeepFlow has been in production for over a year, operating on a large Ascend NPU cluster and providing industrystandard APIs for fine-tuning, agent serving, and model serving to our customers.
We introduce DRESS, a novel approach for generating stylized large language model (LLM) responses through representation editing. Existing methods like prompting and fine-tuning are either insufficient for complex style adaptation or computationally expensive, particularly in tasks like NPC creation or character role-playing. Our approach leverages the over-parameterized nature of LLMs to disentangle a style-relevant subspace within the model's representation space to conduct representation editing, ensuring a minimal impact on the original semantics. By applying adaptive editing strengths, we dynamically adjust the steering vectors in the style subspace to maintain both stylistic fidelity and semantic integrity. We develop two stylized QA benchmark datasets to validate the effectiveness of DRESS, and the results demonstrate significant improvements compared to baseline methods such as prompting and ITI. In short, DRESS is a lightweight, train-free solution for enhancing LLMs with flexible and effective style control, making it particularly useful for developing stylized conversational agents. Codes and benchmark datasets are available at https://github.com/ArthurLeoM/DRESS-LLM.
Detecting biases in the outputs produced by generative models is essential to reduce the potential risks associated with their application in critical settings. However, the majority of existing methodologies for identifying biases in generated text consider the models in isolation and neglect their contextual applications. Specifically, the biases that may arise in multi-agent systems involving generative models remain under-researched. To address this gap, we present a framework designed to quantify biases within multi-agent systems of conversational Large Language Models (LLMs). Our approach involves simulating small echo chambers, where pairs of LLMs, initialized with aligned perspectives on a polarizing topic, engage in discussions. Contrary to expectations, we observe significant shifts in the stance expressed in the generated messages, particularly within echo chambers where all agents initially express conservative viewpoints, in line with the well-documented political bias of many LLMs toward liberal positions. Crucially, the bias observed in the echo-chamber experiment remains undetected by current state-of-the-art bias detection methods that rely on questionnaires. This highlights a critical need for the development of a more sophisticated toolkit for bias detection and mitigation for AI multi-agent systems. The code to perform the experiments is publicly available at https://anonymous.4open.science/r/LLMsConversationalBias-7725.
The rapid growth of artificial intelligence (AI), particularly Large Language Models (LLMs), has raised concerns regarding its global environmental impact that extends beyond greenhouse gas emissions to include consideration of hardware fabrication and end-of-life processes. The opacity from major providers hinders companies' abilities to evaluate their AI-related environmental impacts and achieve net-zero targets. In this paper, we propose a methodology to estimate the environmental impact of a company's AI portfolio, providing actionable insights without necessitating extensive AI and Life-Cycle Assessment (LCA) expertise. Results confirm that large generative AI models consume up to 4600x more energy than traditional models. Our modelling approach, which accounts for increased AI usage, hardware computing efficiency, and changes in electricity mix in line with IPCC scenarios, forecasts AI electricity use up to 2030. Under a high adoption scenario, driven by widespread Generative AI and agents adoption associated to increasingly complex models and frameworks, AI electricity use is projected to rise by a factor of 24.4. Mitigating the environmental impact of Generative AI by 2030 requires coordinated efforts across the AI value chain. Isolated measures in hardware efficiency, model efficiency, or grid improvements alone are insufficient. We advocate for standardized environmental assessment frameworks, greater transparency from the all actors of the value chain and the introduction of a "Return on Environment" metric to align AI development with net-zero goals.
Large Language Models (LLM) are increasingly being explored for problem-solving tasks. However, their strategic planning capability is often viewed with skepticism. Recent studies have incorporated the Monte Carlo Tree Search (MCTS) algorithm to augment the planning capacity of LLM. Despite its potential, MCTS relies on extensive sampling simulations to approximate the true reward distribution, which leads to two primary issues. Firstly, MCTS is effective for tasks like the Game of Go, where simulation results can yield objective rewards (e.g., 1 for a win and 0 for a loss). However, for tasks such as question answering, the result of a simulation is the answer to the question, which cannot yield an objective reward without the ground truth. Secondly, obtaining statistically significant reward estimations typically requires a sample size exceeding 30 simulations, resulting in excessive token usage and time consumption. To address these challenges, we present the Multi-Agent System with Tactical Execution and Reasoning using LLM Specialized MCTS (MASTER), a novel framework that coordinates agent recruitment and communication through LLM specialized MCTS. This system autonomously adjusts the number of agents based on task complexity and ensures focused communication among them. Comprehensive experiments across various tasks demonstrate the effectiveness of our proposed framework. It achieves 76% accuracy on HotpotQA and 80% on WebShop, setting new state-of-the-art performance on these datasets.
Graph databases (GDBs) like Neo4j and TigerGraph excel at handling interconnected data but lack advanced inference capabilities. Neural Graph Databases (NGDBs) address this by integrating Graph Neural Networks (GNNs) for predictive analysis and reasoning over incomplete or noisy data. However, NGDBs rely on predefined queries and lack autonomy and adaptability. This paper introduces Agentic Neural Graph Databases (Agentic NGDBs), which extend NGDBs with three core functionalities: autonomous query construction, neural query execution, and continuous learning. We identify ten key challenges in realizing Agentic NGDBs: semantic unit representation, abductive reasoning, scalable query execution, and integration with foundation models like large language models (LLMs). By addressing these challenges, Agentic NGDBs can enable intelligent, self-improving systems for modern data-driven applications, paving the way for adaptable and autonomous data management solutions.
Large Language Models (LLMs) can perform zero-shot learning on unseen tasks and few-shot learning on complex reasoning tasks. However, resource-limited mobile edge networks struggle to support long-context LLM serving for LLM agents during multi-round interactions with users. Unlike stateless computation offloading and static service offloading in edge computing, optimizing LLM serving at edge servers is challenging because LLMs continuously learn from context which raises accuracy, latency, and resource consumption dynamics. In this paper, we propose a joint model caching and inference offloading framework that utilizes test-time deep reinforcement learning (T2DRL) to optimize deployment and execution strategies for long-context LLM serving. In this framework, we analyze the performance convergence and design an optimization problem considering the utilization of context windows in LLMs. Furthermore, the T2DRL algorithm can learn in both the training phase and the testing phase to proactively manage cached models and service requests and adapt to context changes and usage patterns during execution. To further enhance resource allocation efficiency, we propose a double Dutch auction (DDA) mechanism, which dynamically matches supply and demand while maximizing social welfare. Finally, experimental results demonstrate that the T2DRL algorithm can reduce system costs by at least 30% compared to baselines while guaranteeing the performance of LLM agents in real-world perception and reasoning tasks.
Distributed Constraint Optimization Problems (DCOPs) offer a powerful framework for multi-agent coordination but often rely on labor-intensive, manual problem construction. To address this, we introduce VL-DCOPs, a framework that takes advantage of large multimodal foundation models (LFMs) to automatically generate constraints from both visual and linguistic instructions. We then introduce a spectrum of agent archetypes for solving VL-DCOPs: from a neuro-symbolic agent that delegates some of the algorithmic decisions to an LFM, to a fully neural agent that depends entirely on an LFM for coordination. We evaluate these agent archetypes using state-of-the-art LLMs (large language models) and VLMs (vision language models) on three novel VL-DCOP tasks and compare their respective advantages and drawbacks. Lastly, we discuss how this work extends to broader frontier challenges in the DCOP literature.
With the rapid expansion of large language model (LLM) applications, there is an emerging shift in the role of LLM-based AI chatbots from serving merely as general inquiry tools to acting as professional service agents. However, current studies often overlook a critical aspect of professional service agents: the act of communicating in a manner consistent with their professional identities. This is of particular importance in the healthcare sector, where effective communication with patients is essential for achieving professional goals, such as promoting patient well-being by encouraging healthy behaviors. To bridge this gap, we propose LAPI (LLM-based Agent with a Professional Identity), a novel framework for designing professional service agent tailored for medical question-and-answer (Q\&A) services, ensuring alignment with a specific professional identity. Our method includes a theory-guided task planning process that decomposes complex professional tasks into manageable subtasks aligned with professional objectives and a pragmatic entropy method designed to generate professional and ethical responses with low uncertainty. Experiments on various LLMs show that the proposed approach outperforms baseline methods, including few-shot prompting, chain-of-thought prompting, across key metrics such as fluency, naturalness, empathy, patient-centricity, and ROUGE-L scores. Additionally, the ablation study underscores the contribution of each component to the overall effectiveness of the approach.
Observability in cloud infrastructure is critical for service providers, driving the widespread adoption of anomaly detection systems for monitoring metrics. However, existing systems often struggle to simultaneously achieve explainability, reproducibility, and autonomy, which are three indispensable properties for production use. We introduce Argos, an agentic system for detecting time-series anomalies in cloud infrastructure by leveraging large language models (LLMs). Argos proposes to use explainable and reproducible anomaly rules as intermediate representation and employs LLMs to autonomously generate such rules. The system will efficiently train error-free and accuracy-guaranteed anomaly rules through multiple collaborative agents and deploy the trained rules for low-cost online anomaly detection. Through evaluation results, we demonstrate that Argos outperforms state-of-the-art methods, increasing $F_1$ scores by up to $9.5\%$ and $28.3\%$ on public anomaly detection datasets and an internal dataset collected from Microsoft, respectively.
The paper introduces EICopilot, an novel agent-based solution enhancing search and exploration of enterprise registration data within extensive online knowledge graphs like those detailing legal entities, registered capital, and major shareholders. Traditional methods necessitate text-based queries and manual subgraph explorations, often resulting in time-consuming processes. EICopilot, deployed as a chatbot via Baidu Enterprise Search, improves this landscape by utilizing Large Language Models (LLMs) to interpret natural language queries. This solution automatically generates and executes Gremlin scripts, providing efficient summaries of complex enterprise relationships. Distinct feature a data pre-processing pipeline that compiles and annotates representative queries into a vector database of examples for In-context learning (ICL), a comprehensive reasoning pipeline combining Chain-of-Thought with ICL to enhance Gremlin script generation for knowledge graph search and exploration, and a novel query masking strategy that improves intent recognition for heightened script accuracy. Empirical evaluations demonstrate the superior performance of EICopilot, including speed and accuracy, over baseline methods, with the \emph{Full Mask} variant achieving a syntax error rate reduction to as low as 10.00% and an execution correctness of up to 82.14%. These components collectively contribute to superior querying capabilities and summarization of intricate datasets, positioning EICopilot as a groundbreaking tool in the exploration and exploitation of large-scale knowledge graphs for enterprise information search.
The introduction of new features and services in the banking sector often overwhelms customers, creating an opportunity for banks to enhance user experience through financial chatbots powered by large language models (LLMs). We initiated an AI agent designed to provide customers with relevant information about banking services and insights from annual reports. We proposed a hybrid Customer Analysis Pipeline Retrieval-Augmented Generation (CAPRAG) that effectively addresses both relationship-based and contextual queries, thereby improving customer engagement in the digital banking landscape. To implement this, we developed a processing pipeline to refine text data, which we utilized in two main frameworks: Vector RAG and Graph RAG. This dual approach enables us to populate both vector and graph databases with processed data for efficient retrieval. The Cypher query component is employed to effectively query the graph database. When a user submits a query, it is first expanded by a query expansion module before being routed to construct a final query from the hybrid Knowledge Base (KB). This final query is then sent to an open-source LLM for response generation. Overall, our innovative, designed to international banks, serves bank's customers in an increasingly complex digital environment, enhancing clarity and accessibility of information.
Penetration testing is a vital practice for identifying and mitigating vulnerabilities in cybersecurity systems, but its manual execution is labor-intensive and time-consuming. Existing large language model (LLM)-assisted or automated penetration testing approaches often suffer from inefficiencies, such as a lack of contextual understanding and excessive, unstructured data generation. This paper presents VulnBot, an automated penetration testing framework that leverages LLMs to simulate the collaborative workflow of human penetration testing teams through a multi-agent system. To address the inefficiencies and reliance on manual intervention in traditional penetration testing methods, VulnBot decomposes complex tasks into three specialized phases: reconnaissance, scanning, and exploitation. These phases are guided by a penetration task graph (PTG) to ensure logical task execution. Key design features include role specialization, penetration path planning, inter-agent communication, and generative penetration behavior. Experimental results demonstrate that VulnBot outperforms baseline models such as GPT-4 and Llama3 in automated penetration testing tasks, particularly showcasing its potential in fully autonomous testing on real-world machines.
Recent advancements in large language models (LLMs) revolutionize the field of intelligent agents, enabling collaborative multi-agent systems capable of tackling complex problems across various domains. However, the potential of conformity within these systems, analogous to phenomena like conformity bias and groupthink in human group dynamics, remains largely unexplored, raising concerns about their collective problem-solving capabilities and possible ethical implications. This paper presents a comprehensive study on conformity in LLM-driven multi-agent systems, focusing on three aspects: the existence of conformity, the factors influencing conformity, and potential mitigation strategies. In particular, we introduce BenchForm, a new conformity-oriented benchmark, featuring reasoning-intensive tasks and five distinct interaction protocols designed to probe LLMs' behavior in collaborative scenarios. Several representative LLMs are evaluated on BenchForm, using metrics such as conformity rate and independence rate to quantify conformity's impact. Our analysis delves into factors influencing conformity, including interaction time and majority size, and examines how the subject agent rationalizes its conforming behavior. Furthermore, we explore two strategies to mitigate conformity effects, i.e., developing enhanced personas and implementing a reflection mechanism. Several interesting findings regarding LLMs' conformity are derived from empirical results and case studies. We hope that these insights can pave the way for more robust and ethically-aligned collaborative AI systems. Our benchmark and code are available at BenchForm.
Multi-agent systems must decide which agent is the most appropriate for a given task. We propose a novel architecture for recommending which LLM agent out of many should perform a task given a natural language prompt by extending the Sentence-BERT (SBERT) encoder model. On test data, we are able to achieve a top-1 accuracy of 92.2% with each classification taking less than 300 milliseconds. In contrast to traditional classification methods, our architecture is computationally cheap, adaptive to new classes, interpretable, and controllable with arbitrary metrics through reinforcement learning. By encoding natural language prompts into sentence embeddings, our model captures the semantic content relevant to recommending an agent. The distance between sentence embeddings that belong to the same agent is then minimized through fine-tuning and aligned to human values through reinforcement learning from human feedback. This allows the classification of natural language prompts based on their nearest neighbors by measuring the cosine similarity between embeddings. This work is made possible through the generation of a synthetic dataset for agent recommendation, which we have open-sourced to the public along with the code for AgentRec recommendation system at https://github.com/joshprk/agentrec.
Materials discovery and design are essential for advancing technology across various industries by enabling the development of application-specific materials. Recent research has leveraged Large Language Models (LLMs) to accelerate this process. We explore the potential of LLMs to generate viable hypotheses that, once validated, can expedite materials discovery. Collaborating with materials science experts, we curated a novel dataset from recent journal publications, featuring real-world goals, constraints, and methods for designing real-world applications. Using this dataset, we test LLM-based agents that generate hypotheses for achieving given goals under specific constraints. To assess the relevance and quality of these hypotheses, we propose a novel scalable evaluation metric that emulates the process a materials scientist would use to evaluate a hypothesis critically. Our curated dataset, proposed method, and evaluation framework aim to advance future research in accelerating materials discovery and design with LLMs.
Large Language Models (LLMs) have demonstrated powerful capabilities that render them valuable in different applications, including conversational AI products. It is paramount to ensure the security and reliability of these products by mitigating their vulnerabilities towards malicious user interactions, which can lead to the exposure of great risks and reputational repercussions. In this work, we present a comprehensive study on the efficacy of fine-tuning and aligning Chain-of-Thought (CoT) responses of different LLMs that serve as input moderation guardrails. We systematically explore various tuning methods by leveraging a small set of training data to adapt these models as proxy defense mechanisms to detect malicious inputs and provide a reasoning for their verdicts, thereby preventing the exploitation of conversational agents. We rigorously evaluate the efficacy and robustness of different tuning strategies to generalize across diverse adversarial and malicious query types. Our experimental results outline the potential of alignment processes tailored to a varied range of harmful input queries, even with constrained data resources. These techniques significantly enhance the safety of conversational AI systems and provide a feasible framework for deploying more secure and trustworthy AI-driven interactions.
Future advanced AI systems may learn sophisticated strategies through reinforcement learning (RL) that humans cannot understand well enough to safely evaluate. We propose a training method which avoids agents learning undesired multi-step plans that receive high reward (multi-step "reward hacks") even if humans are not able to detect that the behaviour is undesired. The method, Myopic Optimization with Non-myopic Approval (MONA), works by combining short-sighted optimization with far-sighted reward. We demonstrate that MONA can prevent multi-step reward hacking that ordinary RL causes, even without being able to detect the reward hacking and without any extra information that ordinary RL does not get access to. We study MONA empirically in three settings which model different misalignment failure modes including 2-step environments with LLMs representing delegated oversight and encoded reasoning and longer-horizon gridworld environments representing sensor tampering.
Virtual film production requires intricate decision-making processes, including scriptwriting, virtual cinematography, and precise actor positioning and actions. Motivated by recent advances in automated decision-making with language agent-based societies, this paper introduces FilmAgent, a novel LLM-based multi-agent collaborative framework for end-to-end film automation in our constructed 3D virtual spaces. FilmAgent simulates various crew roles, including directors, screenwriters, actors, and cinematographers, and covers key stages of a film production workflow: (1) idea development transforms brainstormed ideas into structured story outlines; (2) scriptwriting elaborates on dialogue and character actions for each scene; (3) cinematography determines the camera setups for each shot. A team of agents collaborates through iterative feedback and revisions, thereby verifying intermediate scripts and reducing hallucinations. We evaluate the generated videos on 15 ideas and 4 key aspects. Human evaluation shows that FilmAgent outperforms all baselines across all aspects and scores 3.98 out of 5 on average, showing the feasibility of multi-agent collaboration in filmmaking. Further analysis reveals that FilmAgent, despite using the less advanced GPT-4o model, surpasses the single-agent o1, showing the advantage of a well-coordinated multi-agent system. Lastly, we discuss the complementary strengths and weaknesses of OpenAI's text-to-video model Sora and our FilmAgent in filmmaking.
This paper describes Meta's ACH system for mutation-guided LLM-based test generation. ACH generates relatively few mutants (aka simulated faults), compared to traditional mutation testing. Instead, it focuses on generating currently undetected faults that are specific to an issue of concern. From these currently uncaught faults, ACH generates tests that can catch them, thereby `killing' the mutants and consequently hardening the platform against regressions. We use privacy concerns to illustrate our approach, but ACH can harden code against {\em any} type of regression. In total, ACH was applied to 10,795 Android Kotlin classes in 7 software platforms deployed by Meta, from which it generated 9,095 mutants and 571 privacy-hardening test cases. ACH also deploys an LLM-based equivalent mutant detection agent that achieves a precision of 0.79 and a recall of 0.47 (rising to 0.95 and 0.96 with simple pre-processing). ACH was used by Messenger and WhatsApp test-a-thons where engineers accepted 73% of its tests, judging 36% to privacy relevant. We conclude that ACH hardens code against specific concerns and that, even when its tests do not directly tackle the specific concern, engineers find them useful for their other benefits.
Large Language Models (LLMs) have demonstrated significant potential in decision-making and reasoning, particularly when integrated with various tools to effectively solve complex problems. However, existing benchmarks for evaluating LLMs' tool usage face several limitations: (1) limited evaluation scenarios, often lacking assessments in real multi-turn dialogue contexts; (2) narrow evaluation dimensions, with insufficient detailed assessments of how LLMs use tools; and (3) reliance on LLMs or real API executions for evaluation, which introduces significant overhead. To address these challenges, we introduce ACEBench, a comprehensive benchmark for assessing tool usage in LLMs. ACEBench categorizes data into three primary types based on evaluation methodology: Normal, Special, and Agent. "Normal" evaluates tool usage in basic scenarios; "Special" evaluates tool usage in situations with ambiguous or incomplete instructions; "Agent" evaluates tool usage through multi-agent interactions to simulate real-world, multi-turn dialogues. We conducted extensive experiments using ACEBench, analyzing various LLMs in-depth and providing a more granular examination of error causes across different data types.
Different from traditional Business-to-Consumer e-commerce platforms~(e.g., Amazon), online fleamarket platforms~(e.g., Craigslist) mainly focus on individual sellers who are lack of time investment and business proficiency. Individual sellers often struggle with the bargaining process and thus the deal is unaccomplished. Recent advancements in Large Language Models(LLMs) demonstrate huge potential in various dialogue tasks, but those tasks are mainly in the form of passively following user's instruction. Bargaining, as a form of proactive dialogue task, represents a distinct art of dialogue considering the dynamism of environment and uncertainty of adversary strategies. In this paper, we propose an LLM-empowered bargaining agent designed for online fleamarket platform sellers, named as FishBargain. Specifically, FishBargain understands the chat context and product information, chooses both action and language skill considering possible adversary actions and generates utterances. FishBargain has been tested by thousands of individual sellers on one of the largest online fleamarket platforms~(Xianyu) in China. Both qualitative and quantitative experiments demonstrate that FishBargain can effectively help sellers make more deals.
Haptic technology has seen significant growth, yet a lack of awareness of existing haptic device design knowledge hinders development. This paper addresses these limitations by leveraging advancements in Large Language Models (LLMs) to develop a haptic agent, focusing specifically on Grounded Force Feedback (GFF) devices recommendation. Our approach involves automating the creation of a structured haptic device database using information from research papers and product specifications. This database enables the recommendation of relevant GFF devices based on user queries. To ensure precise and contextually relevant recommendations, the system employs a dynamic retrieval method that combines both conditional and semantic searches. Benchmarking against the established UEQ and existing haptic device searching tools, the proposed haptic recommendation agent ranks in the top 10\% across all UEQ categories with mean differences favoring the agent in nearly all subscales, and maintains no significant performance bias across different user groups, showcasing superior usability and user satisfaction.
Thorough simulation testing is crucial for validating the correct behavior of small Uncrewed Aerial Systems (sUAS) across multiple scenarios, including adverse weather conditions (such as wind, and fog), diverse settings (hilly terrain, or urban areas), and varying mission profiles (surveillance, tracking). While various sUAS simulation tools exist to support developers, the entire process of creating, executing, and analyzing simulation tests remains a largely manual and cumbersome task. Developers must identify test scenarios, set up the simulation environment, integrate the System under Test (SuT) with simulation tools, formulate mission plans, and collect and analyze results. These labor-intensive tasks limit the ability of developers to conduct exhaustive testing across a wide range of scenarios. To alleviate this problem, in this paper, we propose AutoSimTest, a Large Language Model (LLM)-driven framework, where multiple LLM agents collaborate to support the sUAS simulation testing process. This includes: (1) creating test scenarios that subject the SuT to unique environmental contexts; (2) preparing the simulation environment as per the test scenario; (3) generating diverse sUAS missions for the SuT to execute; and (4) analyzing simulation results and providing an interactive analytics interface. Further, the design of the framework is flexible for creating and testing scenarios for a variety of sUAS use cases, simulation tools, and SuT input requirements. We evaluated our approach by (a) conducting simulation testing of PX4 and ArduPilot flight-controller-based SuTs, (b) analyzing the performance of each agent, and (c) gathering feedback from sUAS developers. Our findings indicate that AutoSimTest significantly improves the efficiency and scope of the sUAS testing process, allowing for more comprehensive and varied scenario evaluations while reducing the manual effort.
Multimodal Large Language Models (MLLMs) have shown significant advancements, providing a promising future for embodied agents. Existing benchmarks for evaluating MLLMs primarily utilize static images or videos, limiting assessments to non-interactive scenarios. Meanwhile, existing embodied AI benchmarks are task-specific and not diverse enough, which do not adequately evaluate the embodied capabilities of MLLMs. To address this, we propose EmbodiedEval, a comprehensive and interactive evaluation benchmark for MLLMs with embodied tasks. EmbodiedEval features 328 distinct tasks within 125 varied 3D scenes, each of which is rigorously selected and annotated. It covers a broad spectrum of existing embodied AI tasks with significantly enhanced diversity, all within a unified simulation and evaluation framework tailored for MLLMs. The tasks are organized into five categories: navigation, object interaction, social interaction, attribute question answering, and spatial question answering to assess different capabilities of the agents. We evaluated the state-of-the-art MLLMs on EmbodiedEval and found that they have a significant shortfall compared to human level on embodied tasks. Our analysis demonstrates the limitations of existing MLLMs in embodied capabilities, providing insights for their future development. We open-source all evaluation data and simulation framework at https://github.com/thunlp/EmbodiedEval.
We introduce QualityFlow, a dynamic agentic workflow for program synthesis. Given the English description of a programming problem and a set of unit tests, the model's goal is to synthesize the correct program that solves the problem and passes the tests. QualityFlow consists of multiple large language model (LLM) agents that resemble a software development team, including code generation, testing, and self-debugging. Existing program synthesis methods face three major limitations: assumption of visible unit test conformity, bottleneck of synthesized test quality, and deviation of self-debugging trajectory. To address them, we propose the LLM Quality Checker, which explicitly "imagines" whether the synthesized programs' execution would conform to the unit tests. The Quality Checks dynamically control the workflow, including actions to submit the final answer, clarify the problem statement, and revert previous workflow steps. As a result, our Quality Checker can precisely accept any correct program, mitigate faulty synthesized tests, and prevent potential workflow deviation. The success of the Quality Checker further enables Diversified Prompting, which encourages variations in LLM responses to maximize the possibility that a correct program appears and passes the quality check. In experiments, QualityFlow establishes the state-of-the-art results on four program synthesis benchmarks: MBPP, HumanEval, and the stricter evaluations of both MBPP and HumanEval from EvalPlus. Our systematic analysis shows that the dynamic workflow controlled by LLM quality checks can outperform static workflows and single-attempt zero-shot synthesis. The Quality Checker is the center of our investigation, and we dissect its individual performance and integrated impact on the workflow accuracy, as well as other ablations experiments to justify our workflow design.
This study introduces Conversation Routines (CR), a structured prompt engineering framework for developing task-oriented dialog systems using Large Language Models (LLMs). While LLMs demonstrate remarkable natural language understanding capabilities, engineering them to reliably execute complex business workflows remains challenging. The proposed CR framework enables the development of Conversation Agentic Systems (CAS) through natural language specifications, embedding task-oriented logic within LLM prompts. This approach provides a systematic methodology for designing and implementing complex conversational workflows while maintaining behavioral consistency. We demonstrate the framework's effectiveness through two proof-of-concept implementations: a Train Ticket Booking System and an Interactive Troubleshooting Copilot. These case studies validate CR's capability to encode sophisticated behavioral patterns and decision logic while preserving natural conversational flexibility. Results show that CR enables domain experts to design conversational workflows in natural language while leveraging custom functions (tools) developed by software engineers, creating an efficient division of responsibilities where developers focus on core API implementation and domain experts handle conversation design. While the framework shows promise in accessibility and adaptability, we identify key challenges including computational overhead, non-deterministic behavior, and domain-specific logic optimization. Future research directions include CR evaluation methods based on prompt engineering frameworks driven by goal-oriented grading criteria, improving scalability for complex multi-agent interactions, and enhancing system robustness to address the identified limitations across diverse business applications.
We introduce Zep, a novel memory layer service for AI agents that outperforms the current state-of-the-art system, MemGPT, in the Deep Memory Retrieval (DMR) benchmark. Additionally, Zep excels in more comprehensive and challenging evaluations than DMR that better reflect real-world enterprise use cases. While existing retrieval-augmented generation (RAG) frameworks for large language model (LLM)-based agents are limited to static document retrieval, enterprise applications demand dynamic knowledge integration from diverse sources including ongoing conversations and business data. Zep addresses this fundamental limitation through its core component Graphiti -- a temporally-aware knowledge graph engine that dynamically synthesizes both unstructured conversational data and structured business data while maintaining historical relationships. In the DMR benchmark, which the MemGPT team established as their primary evaluation metric, Zep demonstrates superior performance (94.8% vs 93.4%). Beyond DMR, Zep's capabilities are further validated through the more challenging LongMemEval benchmark, which better reflects enterprise use cases through complex temporal reasoning tasks. In this evaluation, Zep achieves substantial results with accuracy improvements of up to 18.5% while simultaneously reducing response latency by 90% compared to baseline implementations. These results are particularly pronounced in enterprise-critical tasks such as cross-session information synthesis and long-term context maintenance, demonstrating Zep's effectiveness for deployment in real-world applications.
Large Language Models (LLMs) agents are increasingly pivotal for addressing complex tasks in interactive environments. Existing work mainly focuses on enhancing performance through behavior cloning from stronger experts, yet such approaches often falter in real-world applications, mainly due to the inability to recover from errors. However, step-level critique data is difficult and expensive to collect. Automating and dynamically constructing self-critique datasets is thus crucial to empowering models with intelligent agent capabilities. In this work, we propose an iterative self-training framework, Agent-R, that enables language Agent to Reflect on the fly. Unlike traditional methods that reward or penalize actions based on correctness, Agent-R leverages MCTS to construct training data that recover correct trajectories from erroneous ones. A key challenge of agent reflection lies in the necessity for timely revision rather than waiting until the end of a rollout. To address this, we introduce a model-guided critique construction mechanism: the actor model identifies the first error step (within its current capability) in a failed trajectory. Starting from it, we splice it with the adjacent correct path, which shares the same parent node in the tree. This strategy enables the model to learn reflection based on its current policy, therefore yielding better learning efficiency. To further explore the scalability of this self-improvement paradigm, we investigate iterative refinement of both error correction capabilities and dataset construction. Our findings demonstrate that Agent-R continuously improves the model's ability to recover from errors and enables timely error correction. Experiments on three interactive environments show that Agent-R effectively equips agents to correct erroneous actions while avoiding loops, achieving superior performance compared to baseline methods (+5.59%).
Large Language Models (LLMs) are increasingly being used to simulate human-like decision making in agent-based financial market models (ABMs). As models become more powerful and accessible, researchers can now incorporate individual LLM decisions into ABM environments. However, integration may introduce inherent biases that need careful evaluation. In this paper we test three state-of-the-art GPT models for bias using two model sampling approaches: one-shot and few-shot API queries. We observe significant variations in distributions of outputs between specific models, and model sub versions, with GPT-4o-Mini-2024-07-18 showing notably better performance (32-43% yes responses) compared to GPT-4-0125-preview's extreme bias (98-99% yes responses). We show that sampling methods and model sub-versions significantly impact results: repeated independent API calls produce different distributions compared to batch sampling within a single call. While no current GPT model can simultaneously achieve a uniform distribution and Markovian properties in one-shot testing, few-shot sampling can approach uniform distributions under certain conditions. We explore the Temperature parameter, providing a definition and comparative results. We further compare our results to true random binary series and test specifically for the common human bias of Negative Recency - finding LLMs have a mixed ability to 'beat' humans in this one regard. These findings emphasise the critical importance of careful LLM integration into ABMs for financial markets and more broadly.
Recently, we have witnessed the rapid development of large language models, which have demonstrated excellent capabilities in the downstream task of code generation. However, despite their potential, LLM-based code generation still faces numerous technical and evaluation challenges, particularly when embedded in real-world development. In this paper, we present our vision for current research directions, and provide an in-depth analysis of existing studies on this task. We propose a six-layer vision framework that categorizes code generation process into distinct phases, namely Input Phase, Orchestration Phase, Development Phase, and Validation Phase. Additionally, we outline our vision workflow, which reflects on the currently prevalent frameworks. We systematically analyse the challenges faced by large language models, including those LLM-based agent frameworks, in code generation tasks. With these, we offer various perspectives and actionable recommendations in this area. Our aim is to provide guidelines for improving the reliability, robustness and usability of LLM-based code generation systems. Ultimately, this work seeks to address persistent challenges and to provide practical suggestions for a more pragmatic LLM-based solution for future code generation endeavors.
Using commercial software for radio map generation and wireless network planning often require complex manual operations, posing significant challenges in terms of scalability, adaptability, and user-friendliness, due to heavy manual operations. To address these issues, we propose an automated solution that employs large language model (LLM) agents. These agents are designed to autonomously generate radio maps and facilitate wireless network planning for specified areas, thereby minimizing the necessity for extensive manual intervention. To validate the effectiveness of our proposed solution, we develop a software platform that integrates LLM agents. Experimental results demonstrate that a large amount manual operations can be saved via the proposed LLM agent, and the automated solutions can achieve an enhanced coverage and signal-to-interference-noise ratio (SINR), especially in urban environments.
Programmers spend a significant amount of time reading code during the software development process. This trend is amplified by the emergence of large language models (LLMs) that automatically generate code. However, little is known about the readability of the LLM-generated code and whether it is still important from practitioners' perspectives in this new era. In this paper, we conduct a survey to explore the practitioners' perspectives on code readability in the age of LLMs and investigate the readability of our LLM-based software development agents framework, HULA, by comparing its generated code with human-written code in real-world scenarios. Overall, the findings underscore that (1) readability remains a critical aspect of software development; (2) the readability of our LLM-generated code is comparable to human-written code, fostering the establishment of appropriate trust and driving the broad adoption of our LLM-powered software development platform.
Chart visualizations, while essential for data interpretation and communication, are predominantly accessible only as images in PDFs, lacking source data tables and stylistic information. To enable effective editing of charts in PDFs or digital scans, we present PlotEdit, a novel multi-agent framework for natural language-driven end-to-end chart image editing via self-reflective LLM agents. PlotEdit orchestrates five LLM agents: (1) Chart2Table for data table extraction, (2) Chart2Vision for style attribute identification, (3) Chart2Code for retrieving rendering code, (4) Instruction Decomposition Agent for parsing user requests into executable steps, and (5) Multimodal Editing Agent for implementing nuanced chart component modifications - all coordinated through multimodal feedback to maintain visual fidelity. PlotEdit outperforms existing baselines on the ChartCraft dataset across style, layout, format, and data-centric edits, enhancing accessibility for visually challenged users and improving novice productivity.
Reasoning language models (RLMs), also known as Large Reasoning Models (LRMs), such as OpenAI's o1 and o3, DeepSeek-V3, and Alibaba's QwQ, have redefined AI's problem-solving capabilities by extending LLMs with advanced reasoning mechanisms. Yet, their high costs, proprietary nature, and complex architectures - uniquely combining Reinforcement Learning (RL), search heuristics, and LLMs - present accessibility and scalability challenges. To address these, we propose a comprehensive blueprint that organizes RLM components into a modular framework, based on a survey and analysis of all RLM works. This blueprint incorporates diverse reasoning structures (chains, trees, graphs, and nested forms), reasoning strategies (e.g., Monte Carlo Tree Search, Beam Search), RL concepts (policy, value models and others), supervision schemes (Outcome-Based and Process-Based Supervision), and other related concepts (e.g., Test-Time Compute, Retrieval-Augmented Generation, agent tools). We also provide detailed mathematical formulations and algorithmic specifications to simplify RLM implementation. By showing how schemes like LLaMA-Berry, QwQ, Journey Learning, and Graph of Thoughts fit as special cases, we demonstrate the blueprint's versatility and unifying potential. To illustrate its utility, we introduce x1, a modular implementation for rapid RLM prototyping and experimentation. Using x1 and a literature review, we provide key insights, such as multi-phase training for policy and value models, and the importance of familiar training distributions. Finally, we discuss scalable RLM cloud deployments and we outline how RLMs can integrate with a broader LLM ecosystem. Our work demystifies RLM construction, democratizes advanced reasoning capabilities, and fosters innovation, aiming to mitigate the gap between "rich AI" and "poor AI" by lowering barriers to RLM design and experimentation.
When machine learning (ML) algorithms are used to automate human-related decisions, human agents may gain knowledge of the decision policy and behave strategically to obtain desirable outcomes. Strategic Classification (SC) has been proposed to address the interplay between agents and decision-makers. Prior work on SC has relied on assumptions that agents are perfectly or approximately rational, responding to decision policies by maximizing their utilities. Verifying these assumptions is challenging due to the difficulty of collecting real-world agent responses. Meanwhile, the growing adoption of large language models (LLMs) makes it increasingly likely that human agents in SC settings will seek advice from these tools. We propose using strategic advice generated by LLMs to simulate human agent responses in SC. Specifically, we examine five critical SC scenarios -- hiring, loan applications, school admissions, personal income, and public assistance programs -- and simulate how human agents with diverse profiles seek advice from LLMs. We then compare the resulting agent responses with the best responses generated by existing theoretical models. Our findings reveal that: (i) LLMs and theoretical models generally lead to agent score or qualification changes in the same direction across most settings, with both achieving similar levels of fairness; (ii) state-of-the-art commercial LLMs (e.g., GPT-3.5, GPT-4) consistently provide helpful suggestions, though these suggestions typically do not result in maximal score or qualification improvements; and (iii) LLMs tend to produce more diverse agent responses, often favoring more balanced effort allocation strategies. These results suggest that theoretical models align with LLMs to some extent and that leveraging LLMs to simulate more realistic agent responses offers a promising approach to designing trustworthy ML systems.
Large Language Models (LLMs) are transforming artificial intelligence, evolving into task-oriented systems capable of autonomous planning and execution. One of the primary applications of LLMs is conversational AI systems, which must navigate multi-turn dialogues, integrate domain-specific APIs, and adhere to strict policy constraints. However, evaluating these agents remains a significant challenge, as traditional methods fail to capture the complexity and variability of real-world interactions. We introduce IntellAgent, a scalable, open-source multi-agent framework designed to evaluate conversational AI systems comprehensively. IntellAgent automates the creation of diverse, synthetic benchmarks by combining policy-driven graph modeling, realistic event generation, and interactive user-agent simulations. This innovative approach provides fine-grained diagnostics, addressing the limitations of static and manually curated benchmarks with coarse-grained metrics. IntellAgent represents a paradigm shift in evaluating conversational AI. By simulating realistic, multi-policy scenarios across varying levels of complexity, IntellAgent captures the nuanced interplay of agent capabilities and policy constraints. Unlike traditional methods, it employs a graph-based policy model to represent relationships, likelihoods, and complexities of policy interactions, enabling highly detailed diagnostics. IntellAgent also identifies critical performance gaps, offering actionable insights for targeted optimization. Its modular, open-source design supports seamless integration of new domains, policies, and APIs, fostering reproducibility and community collaboration. Our findings demonstrate that IntellAgent serves as an effective framework for advancing conversational AI by addressing challenges in bridging research and deployment. The framework is available at https://github.com/plurai-ai/intellagent
Large Language Models (LLMs) are becoming integral to daily life, showcasing their vast potential across various Natural Language Processing (NLP) tasks. Beyond NLP, LLMs are increasingly used in software development tasks, such as code completion, modification, bug fixing, and code translation. Software engineers widely use tools like GitHub Copilot and Amazon Q, streamlining workflows and automating tasks with high accuracy. While the resource and energy intensity of LLM training is often highlighted, inference can be even more resource-intensive over time, as it's a continuous process with a high number of invocations. Therefore, developing resource-efficient alternatives for LLM inference is crucial for sustainability. This work proposes GREEN-CODE, a framework for energy-aware code generation in LLMs. GREEN-CODE performs dynamic early exit during LLM inference. We train a Reinforcement Learning (RL) agent that learns to balance the trade-offs between accuracy, latency, and energy consumption. Our approach is evaluated on two open-source LLMs, Llama 3.2 3B and OPT 2.7B, using the JavaCorpus and PY150 datasets. Results show that our method reduces the energy consumption between 23-50 % on average for code generation tasks without significantly affecting accuracy.
Financial large language models (FinLLMs) with multimodal capabilities are envisioned to revolutionize applications across business, finance, accounting, and auditing. However, real-world adoption requires robust benchmarks of FinLLMs' and agents' performance. Maintaining an open leaderboard of models is crucial for encouraging innovative adoption and improving model effectiveness. In collaboration with Linux Foundation and Hugging Face, we create an open FinLLM leaderboard, which serves as an open platform for assessing and comparing LLMs' performance on a wide spectrum of financial tasks. By demoncratizing access to advanced AI tools and financial knowledge, a chatbot or agent may enhance the analytical capabilities of the general public to a professional-level within a few months of usage. This open leaderboard welcomes contributions from academia, open-source community, industry, and stakeholders. In particular, we encourage contributions of new datasets, tasks, and models for continual update. Through fostering a collaborative and open ecosystem, we seek to ensure the long-term sustainability and relevance of LLMs and agents as they evolve with the financial sector's needs.
Autonomous agents powered by large language models (LLMs) have the potential to enhance human capabilities, assisting with digital tasks from sending emails to performing data analysis. The abilities of existing LLMs at such tasks are often hindered by the lack of high-quality agent data from the corresponding environments they interact with. We propose Learn-by-interact, a data-centric framework to adapt LLM agents to any given environments without human annotations. Learn-by-interact synthesizes trajectories of agent-environment interactions based on documentations, and constructs instructions by summarizing or abstracting the interaction histories, a process called backward construction. We assess the quality of our synthetic data by using them in both training-based scenarios and training-free in-context learning (ICL), where we craft innovative retrieval approaches optimized for agents. Extensive experiments on SWE-bench, WebArena, OSWorld and Spider2-V spanning across realistic coding, web, and desktop environments show the effectiveness of Learn-by-interact in various downstream agentic tasks -- baseline results are improved by up to 12.2\% for ICL with Claude-3.5 and 19.5\% for training with Codestral-22B. We further demonstrate the critical role of backward construction, which provides up to 14.0\% improvement for training. Our ablation studies demonstrate the efficiency provided by our synthesized data in ICL and the superiority of our retrieval pipeline over alternative approaches like conventional retrieval-augmented generation (RAG). We expect that Learn-by-interact will serve as a foundation for agent data synthesis as LLMs are increasingly deployed at real-world environments.
Interactive agents capable of understanding and executing instructions in the physical world have long been a central goal in AI research. The Minecraft Collaborative Building Task (MCBT) provides one such setting to work towards this goal (Narayan-Chen, Jayannavar, and Hockenmaier 2019). It is a two-player game in which an Architect (A) instructs a Builder (B) to construct a target structure in a simulated Blocks World Environment. We focus on the challenging Builder Action Prediction (BAP) subtask of predicting correct action sequences in a given multimodal game context with limited training data (Jayannavar, Narayan-Chen, and Hockenmaier 2020). We take a closer look at evaluation and data for the BAP task, discovering key challenges and making significant improvements on both fronts to propose BAP v2, an upgraded version of the task. This will allow future work to make more efficient and meaningful progress on it. It comprises of: (1) an enhanced evaluation benchmark that includes a cleaner test set and fairer, more insightful metrics, and (2) additional synthetic training data generated from novel Minecraft dialogue and target structure simulators emulating the MCBT. We show that the synthetic data can be used to train more performant and robust neural models even with relatively simple training methods. Looking ahead, such data could also be crucial for training more sophisticated, data-hungry deep transformer models and training/fine-tuning increasingly large LLMs. Although modeling is not the primary focus of this work, we also illustrate the impact of our data and training methodologies on a simple LLM- and transformer-based model, thus validating the robustness of our approach, and setting the stage for more advanced architectures and LLMs going forward.
Current scientific research witnesses various attempts at applying Large Language Models for scenario generation but is inclined only to comprehensive or dangerous scenarios. In this paper, we seek to build a three-stage framework that not only lets users regain controllability over the generated scenarios but also generates comprehensive scenarios containing danger factors in uncontrolled intersection settings. In the first stage, LLM agents will contribute to translating the key components of the description of the expected scenarios into Functional Scenarios. For the second stage, we use Answer Set Programming (ASP) solver Clingo to help us generate comprehensive logical traffic within intersections. During the last stage, we use LLM to update relevant parameters to increase the critical level of the concrete scenario.
Personalized learning represents a promising educational strategy within intelligent educational systems, aiming to enhance learners' practice efficiency. However, the discrepancy between offline metrics and online performance significantly impedes their progress. To address this challenge, we introduce Agent4Edu, a novel personalized learning simulator leveraging recent advancements in human intelligence through large language models (LLMs). Agent4Edu features LLM-powered generative agents equipped with learner profile, memory, and action modules tailored to personalized learning algorithms. The learner profiles are initialized using real-world response data, capturing practice styles and cognitive factors. Inspired by human psychology theory, the memory module records practice facts and high-level summaries, integrating reflection mechanisms. The action module supports various behaviors, including exercise understanding, analysis, and response generation. Each agent can interact with personalized learning algorithms, such as computerized adaptive testing, enabling a multifaceted evaluation and enhancement of customized services. Through a comprehensive assessment, we explore the strengths and weaknesses of Agent4Edu, emphasizing the consistency and discrepancies in responses between agents and human learners. The code, data, and appendix are publicly available at https://github.com/bigdata-ustc/Agent4Edu.
Machine learning (ML) has the potential to revolutionize various domains, but its adoption is often hindered by the disconnect between the needs of domain experts and translating these needs into robust and valid ML tools. Despite recent advances in LLM-based co-pilots to democratize ML for non-technical domain experts, these systems remain predominantly focused on model-centric aspects while overlooking critical data-centric challenges. This limitation is problematic in complex real-world settings where raw data often contains complex issues, such as missing values, label noise, and domain-specific nuances requiring tailored handling. To address this we introduce CliMB-DC, a human-guided, data-centric framework for LLM co-pilots that combines advanced data-centric tools with LLM-driven reasoning to enable robust, context-aware data processing. At its core, CliMB-DC introduces a novel, multi-agent reasoning system that combines a strategic coordinator for dynamic planning and adaptation with a specialized worker agent for precise execution. Domain expertise is then systematically incorporated to guide the reasoning process using a human-in-the-loop approach. To guide development, we formalize a taxonomy of key data-centric challenges that co-pilots must address. Thereafter, to address the dimensions of the taxonomy, we integrate state-of-the-art data-centric tools into an extensible, open-source architecture, facilitating the addition of new tools from the research community. Empirically, using real-world healthcare datasets we demonstrate CliMB-DC's ability to transform uncurated datasets into ML-ready formats, significantly outperforming existing co-pilot baselines for handling data-centric challenges. CliMB-DC promises to empower domain experts from diverse domains -- healthcare, finance, social sciences and more -- to actively participate in driving real-world impact using ML.
Recent LLMs have enabled significant advancements for conversational agents. However, they are also well known to hallucinate, producing responses that seem plausible but are factually incorrect. On the other hand, users tend to over-rely on LLM-based AI agents, accepting AI's suggestion even when it is wrong. Adding positive friction, such as explanations or getting user confirmations, has been proposed as a mitigation in AI-supported decision-making systems. In this paper, we propose an accountability model for LLM-based task-oriented dialogue agents to address user overreliance via friction turns in cases of model uncertainty and errors associated with dialogue state tracking (DST). The accountability model is an augmented LLM with an additional accountability head that functions as a binary classifier to predict the relevant slots of the dialogue state mentioned in the conversation. We perform our experiments with multiple backbone LLMs on two established benchmarks (MultiWOZ and Snips). Our empirical findings demonstrate that the proposed approach not only enables reliable estimation of AI agent errors but also guides the decoder in generating more accurate actions. We observe around 3% absolute improvement in joint goal accuracy (JGA) of DST output by incorporating accountability heads into modern LLMs. Self-correcting the detected errors further increases the JGA from 67.13 to 70.51, achieving state-of-the-art DST performance. Finally, we show that error correction through user confirmations (friction turn) achieves a similar performance gain, highlighting its potential to reduce user overreliance.
We introduce PaSa, an advanced Paper Search agent powered by large language models. PaSa can autonomously make a series of decisions, including invoking search tools, reading papers, and selecting relevant references, to ultimately obtain comprehensive and accurate results for complex scholarly queries. We optimize PaSa using reinforcement learning with a synthetic dataset, AutoScholarQuery, which includes 35k fine-grained academic queries and corresponding papers sourced from top-tier AI conference publications. Additionally, we develop RealScholarQuery, a benchmark collecting real-world academic queries to assess PaSa performance in more realistic scenarios. Despite being trained on synthetic data, PaSa significantly outperforms existing baselines on RealScholarQuery, including Google, Google Scholar, Google with GPT-4 for paraphrased queries, chatGPT (search-enabled GPT-4o), GPT-o1, and PaSa-GPT-4o (PaSa implemented by prompting GPT-4o). Notably, PaSa-7B surpasses the best Google-based baseline, Google with GPT-4o, by 37.78% in recall@20 and 39.90% in recall@50. It also exceeds PaSa-GPT-4o by 30.36% in recall and 4.25% in precision. Model, datasets, and code are available at https://github.com/bytedance/pasa.
In domains requiring intelligent agents to emulate plausible human-like behaviour, such as formative simulations, traditional techniques like behaviour trees encounter significant challenges. Large Language Models (LLMs), despite not always yielding optimal solutions, usually offer plausible and human-like responses to a given problem. In this paper, we exploit this capability and propose a novel architecture that integrates an LLM for decision-making with a classical automated planner that can generate sound plans for that decision. The combination aims to equip an agent with the ability to make decisions in various situations, even if they were not anticipated during the design phase.
LLM test-time compute (or LLM inference) via search has emerged as a promising research area with rapid developments. However, current frameworks often adopt distinct perspectives on three key aspects (task definition, LLM profiling, and search procedures), making direct comparisons challenging. Moreover, the search algorithms employed often diverge from standard implementations, and their specific characteristics are not thoroughly specified. In this survey, we provide a comprehensive technical review that unifies task definitions and provides modular definitions of LLM profiling and search procedures. The definitions enable precise comparisons of various LLM inference frameworks while highlighting their departures from conventional search algorithms. We also discuss the applicability, performance, and efficiency of these methods. For further details and ongoing updates, please refer to our GitHub repository: https://github.com/xinzhel/LLM-Agent-Survey/blob/main/search.md
Large Language Models (LLMs) have demonstrated near-human performance in summarization tasks based on traditional metrics such as ROUGE and BERTScore. However, these metrics do not adequately capture critical aspects of summarization quality, such as factual accuracy, particularly for long narratives (>100K tokens). Recent advances, such as LLM-as-a-Judge, address the limitations of metrics based on lexical similarity but still exhibit factual inconsistencies, especially in understanding character relationships and states. In this work, we introduce NarrativeFactScore, a novel "Agent-as-a-Judge" framework for evaluating and refining summaries. By leveraging a Character Knowledge Graph (CKG) extracted from input and generated summaries, NarrativeFactScore assesses the factual consistency and provides actionable guidance for refinement, such as identifying missing or erroneous facts. We demonstrate the effectiveness of NarrativeFactScore through a detailed workflow illustration and extensive validation on widely adopted benchmarks, achieving superior performance compared to competitive methods. Our results highlight the potential of agent-driven evaluation systems to improve the factual reliability of LLM-generated summaries.
Multi-turn interaction in the dialogue system research refers to a system's ability to maintain context across multiple dialogue turns, enabling it to generate coherent and contextually relevant responses. Recent advancements in large language models (LLMs) have significantly expanded the scope of multi-turn interaction, moving beyond chatbots to enable more dynamic agentic interactions with users or environments. In this paper, we provide a focused review of the multi-turn capabilities of LLMs, which are critical for a wide range of downstream applications, including conversational search and recommendation, consultation services, and interactive tutoring. This survey explores four key aspects: (1) the core model capabilities that contribute to effective multi-turn interaction, (2) how multi-turn interaction is evaluated in current practice, (3) the general algorithms used to enhance multi-turn interaction, and (4) potential future directions for research in this field.
This paper is the second in a planned series aimed at envisioning a path to safe and beneficial artificial intelligence. Building on the conceptual insights of "Common Sense Is All You Need," we propose a more formal litmus test for common sense, adopting an axiomatic approach that combines minimal prior knowledge (MPK) constraints with diagonal or Godel-style arguments to create tasks beyond the agent's known concept set. We discuss how this approach applies to the Abstraction and Reasoning Corpus (ARC), acknowledging training/test data constraints, physical or virtual embodiment, and large language models (LLMs). We also integrate observations regarding emergent deceptive hallucinations, in which more capable AI systems may intentionally fabricate plausible yet misleading outputs to disguise knowledge gaps. The overarching theme is that scaling AI without ensuring common sense risks intensifying such deceptive tendencies, thereby undermining safety and trust. Aligning with the broader goal of developing beneficial AI without causing harm, our axiomatic litmus test not only diagnoses whether an AI can handle truly novel concepts but also provides a stepping stone toward an ethical, reliable foundation for future safe, beneficial, and aligned artificial intelligence.
Apologies serve essential functions for moral agents such as expressing remorse, taking responsibility, and repairing trust. LLM-based chatbots routinely produce output that has the linguistic form of an apology. However, they do this simply because they are echoing the kinds of things that humans say. Moreover, there are reasons to think that chatbots are not the kind of linguistic or moral agents capable of apology. To put the point bluntly: Chatbot apologies are bullshit. This paper offers several arguments for this conclusion, drawing on the nature of morally-serious apologies, the linguistic agency required to perform them, and the moral agency required for them to matter. We conclude by considering some consequences for how chatbots should be designed and how we ought to think about them.
Many non-traditional students in cybersecurity programs often lack access to advice from peers, family members and professors, which can hinder their educational experiences. Additionally, these students may not fully benefit from various LLM-powered AI assistants due to issues like content relevance, locality of advice, minimum expertise, and timing. This paper addresses these challenges by introducing an application designed to provide comprehensive support by answering questions related to knowledge, skills, and career preparation advice tailored to the needs of these students. We developed a learning tool platform, CyberMentor, to address the diverse needs and pain points of students majoring in cybersecurity. Powered by agentic workflow and Generative Large Language Models (LLMs), the platform leverages Retrieval-Augmented Generation (RAG) for accurate and contextually relevant information retrieval to achieve accessibility and personalization. We demonstrated its value in addressing knowledge requirements for cybersecurity education and for career marketability, in tackling skill requirements for analytical and programming assignments, and in delivering real time on demand learning support. Using three use scenarios, we showcased CyberMentor in facilitating knowledge acquisition and career preparation and providing seamless skill-based guidance and support. We also employed the LangChain prompt-based evaluation methodology to evaluate the platform's impact, confirming its strong performance in helpfulness, correctness, and completeness. These results underscore the system's ability to support students in developing practical cybersecurity skills while improving equity and sustainability within higher education. Furthermore, CyberMentor's open-source design allows for adaptation across other disciplines, fostering educational innovation and broadening its potential impact.
In this work, we develop a specialized dataset aimed at enhancing the evaluation and fine-tuning of large language models (LLMs) specifically for wireless communication applications. The dataset includes a diverse set of multi-hop questions, including true/false and multiple-choice types, spanning varying difficulty levels from easy to hard. By utilizing advanced language models for entity extraction and question generation, rigorous data curation processes are employed to maintain high quality and relevance. Additionally, we introduce a Pointwise V-Information (PVI) based fine-tuning method, providing a detailed theoretical analysis and justification for its use in quantifying the information content of training data with 2.24\% and 1.31\% performance boost for different models compared to baselines, respectively. To demonstrate the effectiveness of the fine-tuned models with the proposed methodologies on practical tasks, we also consider different tasks, including summarizing optimization problems from technical papers and solving the mathematical problems related to non-orthogonal multiple access (NOMA), which are generated by using the proposed multi-agent framework. Simulation results show significant performance gain in summarization tasks with 20.9\% in the ROUGE-L metrics. We also study the scaling laws of fine-tuning LLMs and the challenges LLMs face in the field of wireless communications, offering insights into their adaptation to wireless communication tasks. This dataset and fine-tuning methodology aim to enhance the training and evaluation of LLMs, contributing to advancements in LLMs for wireless communication research and applications.
Traditional in-person psychological counseling remains primarily niche, often chosen by individuals with psychological issues, while online automated counseling offers a potential solution for those hesitant to seek help due to feelings of shame. Cognitive Behavioral Therapy (CBT) is an essential and widely used approach in psychological counseling. The advent of large language models (LLMs) and agent technology enables automatic CBT diagnosis and treatment. However, current LLM-based CBT systems use agents with a fixed structure, limiting their self-optimization capabilities, or providing hollow, unhelpful suggestions due to redundant response patterns. In this work, we utilize Quora-like and YiXinLi single-round consultation models to build a general agent framework that generates high-quality responses for single-turn psychological consultation scenarios. We use a bilingual dataset to evaluate the quality of single-response consultations generated by each framework. Then, we incorporate dynamic routing and supervisory mechanisms inspired by real psychological counseling to construct a CBT-oriented autonomous multi-agent framework, demonstrating its general applicability. Experimental results indicate that AutoCBT can provide higher-quality automated psychological counseling services.
HRA (Human Reliability Analysis) data is crucial for advancing HRA methodologies. however, existing data collection methods lack the necessary granularity, and most approaches fail to capture dynamic features. Additionally, many methods require expert knowledge as input, making them time-consuming and labor-intensive. To address these challenges, we propose a new paradigm for the automated collection of HRA data. Our approach focuses on key indicators behind human error, specifically measuring workload in collaborative settings. This study introduces a novel, scenario-driven method for workload estimation, leveraging fine-tuned large language models (LLMs). By training LLMs on real-world operational data from high-temperature gas-cooled reactors (HTGRs), we simulate human behavior and cognitive load in real time across various collaborative scenarios. The method dynamically adapts to changes in operator workload, providing more accurate, flexible, and scalable workload estimates. The results demonstrate that the proposed WELLA (Workload Estimation with LLMs and Agents) outperforms existing commercial LLM-based methods in terms of prediction accuracy.
Multimodal AI Agents are AI models that have the capability of interactively and cooperatively assisting human users to solve day-to-day tasks. Augmented Reality (AR) head worn devices can uniquely improve the user experience of solving procedural day-to-day tasks by providing egocentric multimodal (audio and video) observational capabilities to AI Agents. Such AR capabilities can help AI Agents see and listen to actions that users take which can relate to multimodal capabilities of human users. Existing AI Agents, either Large Language Models (LLMs) or Multimodal Vision-Language Models (VLMs) are reactive in nature, which means that models cannot take an action without reading or listening to the human user's prompts. Proactivity of AI Agents on the other hand can help the human user detect and correct any mistakes in agent observed tasks, encourage users when they do tasks correctly or simply engage in conversation with the user - akin to a human teaching or assisting a user. Our proposed YET to Intervene (YETI) multimodal agent focuses on the research question of identifying circumstances that may require the agent to intervene proactively. This allows the agent to understand when it can intervene in a conversation with human users that can help the user correct mistakes on tasks, like cooking, using AR. Our YETI Agent learns scene understanding signals based on interpretable notions of Structural Similarity (SSIM) on consecutive video frames. We also define the alignment signal which the AI Agent can learn to identify if the video frames corresponding to the user's actions on the task are consistent with expected actions. These signals are used by our AI Agent to determine when it should proactively intervene. We compare our results on the instances of proactive intervention in the HoloAssist multimodal benchmark for an expert agent guiding a user to complete procedural tasks.
Despite significant advancements in general-purpose AI agents, several challenges still hinder their practical application in real-world scenarios. First, the limited planning capabilities of Large Language Models (LLM) restrict AI agents from effectively solving complex tasks that require long-horizon planning. Second, general-purpose AI agents struggle to efficiently utilize domain-specific knowledge and human expertise. In this paper, we introduce the Standard Operational Procedure-guided Agent (SOP-agent), a novel framework for constructing domain-specific agents through pseudocode-style Standard Operational Procedures (SOPs) written in natural language. Formally, we represent a SOP as a decision graph, which is traversed to guide the agent in completing tasks specified by the SOP. We conduct extensive experiments across tasks in multiple domains, including decision-making, search and reasoning, code generation, data cleaning, and grounded customer service. The SOP-agent demonstrates excellent versatility, achieving performance superior to general-purpose agent frameworks and comparable to domain-specific agent systems. Additionally, we introduce the Grounded Customer Service Benchmark, the first benchmark designed to evaluate the grounded decision-making capabilities of AI agents in customer service scenarios based on SOPs.
Generative artificial intelligence (GenAI) holds great promise as a tool to support personalized learning. Teachers need tools to efficiently and effectively enhance content readability of educational texts so that they are matched to individual students reading levels, while retaining key details. Large Language Models (LLMs) show potential to fill this need, but previous research notes multiple shortcomings in current approaches. In this study, we introduced a generalized approach and metrics for the systematic evaluation of the accuracy and consistency in which LLMs, prompting techniques, and a novel multi-agent architecture to simplify sixty informational reading passages, reducing each from the twelfth grade level down to the eighth, sixth, and fourth grade levels. We calculated the degree to which each LLM and prompting technique accurately achieved the targeted grade level for each passage, percentage change in word count, and consistency in maintaining keywords and key phrases (semantic similarity). One-sample t-tests and multiple regression models revealed significant differences in the best performing LLM and prompt technique for each of the four metrics. Both LLMs and prompting techniques demonstrated variable utility in grade level accuracy and consistency of keywords and key phrases when attempting to level content down to the fourth grade reading level. These results demonstrate the promise of the application of LLMs for efficient and precise automated text simplification, the shortcomings of current models and prompting methods in attaining an ideal balance across various evaluation criteria, and a generalizable method to evaluate future systems.
Large Language Models (LLMs) have revolutionized artificial intelligence (AI) by enabling human like text generation and natural language understanding. However, their reliance on static training data limits their ability to respond to dynamic, real time queries, resulting in outdated or inaccurate outputs. Retrieval Augmented Generation (RAG) has emerged as a solution, enhancing LLMs by integrating real time data retrieval to provide contextually relevant and up-to-date responses. Despite its promise, traditional RAG systems are constrained by static workflows and lack the adaptability required for multistep reasoning and complex task management. Agentic Retrieval-Augmented Generation (Agentic RAG) transcends these limitations by embedding autonomous AI agents into the RAG pipeline. These agents leverage agentic design patterns reflection, planning, tool use, and multiagent collaboration to dynamically manage retrieval strategies, iteratively refine contextual understanding, and adapt workflows to meet complex task requirements. This integration enables Agentic RAG systems to deliver unparalleled flexibility, scalability, and context awareness across diverse applications. This survey provides a comprehensive exploration of Agentic RAG, beginning with its foundational principles and the evolution of RAG paradigms. It presents a detailed taxonomy of Agentic RAG architectures, highlights key applications in industries such as healthcare, finance, and education, and examines practical implementation strategies. Additionally, it addresses challenges in scaling these systems, ensuring ethical decision making, and optimizing performance for real-world applications, while providing detailed insights into frameworks and tools for implementing Agentic RAG.
Vertical AI Agents are revolutionizing industries by delivering domain-specific intelligence and tailored solutions. However, many sectors, such as manufacturing, healthcare, and logistics, demand AI systems capable of extending their intelligence into the physical world, interacting directly with objects, environments, and dynamic conditions. This need has led to the emergence of Physical AI Agents--systems that integrate cognitive reasoning, powered by specialized LLMs, with precise physical actions to perform real-world tasks. This work introduces Physical AI Agents as an evolution of shared principles with Vertical AI Agents, tailored for physical interaction. We propose a modular architecture with three core blocks--perception, cognition, and actuation--offering a scalable framework for diverse industries. Additionally, we present the Physical Retrieval Augmented Generation (Ph-RAG) design pattern, which connects physical intelligence to industry-specific LLMs for real-time decision-making and reporting informed by physical context. Through case studies, we demonstrate how Physical AI Agents and the Ph-RAG framework are transforming industries like autonomous vehicles, warehouse robotics, healthcare, and manufacturing, offering businesses a pathway to integrate embodied AI for operational efficiency and innovation.
Identifying reliable synthesis pathways in materials chemistry is a complex task, particularly in polymer science, due to the intricate and often non-unique nomenclature of macromolecules. To address this challenge, we propose an agent system that integrates large language models (LLMs) and knowledge graphs (KGs). By leveraging LLMs' powerful capabilities for extracting and recognizing chemical substance names, and storing the extracted data in a structured knowledge graph, our system fully automates the retrieval of relevant literatures, extraction of reaction data, database querying, construction of retrosynthetic pathway trees, further expansion through the retrieval of additional literature and recommendation of optimal reaction pathways. A novel Multi-branched Reaction Pathway Search (MBRPS) algorithm enables the exploration of all pathways, with a particular focus on multi-branched ones, helping LLMs overcome weak reasoning in multi-branched paths. This work represents the first attempt to develop a fully automated retrosynthesis planning agent tailored specially for macromolecules powered by LLMs. Applied to polyimide synthesis, our new approach constructs a retrosynthetic pathway tree with hundreds of pathways and recommends optimized routes, including both known and novel pathways, demonstrating its effectiveness and potential for broader applications.
Configuration translation is a critical and frequent task in network operations. When a network device is damaged or outdated, administrators need to replace it to maintain service continuity. The replacement devices may originate from different vendors, necessitating configuration translation to ensure seamless network operation. However, translating configurations manually is a labor-intensive and error-prone process. In this paper, we propose an intent-based framework for translating network configuration with Large Language Model (LLM) Agents. The core of our approach is an Intent-based Retrieval Augmented Generation (IRAG) module that systematically splits a configuration file into fragments, extracts intents, and generates accurate translations. We also design a two-stage verification method to validate the syntax and semantics correctness of the translated configurations. We implement and evaluate the proposed method on real-world network configurations. Experimental results show that our method achieves 97.74% syntax correctness, outperforming state-of-the-art methods in translation accuracy.
As REST APIs have become widespread in modern web services, comprehensive testing of these APIs has become increasingly crucial. Due to the vast search space consisting of operations, parameters, and parameter values along with their complex dependencies and constraints, current testing tools suffer from low code coverage, leading to suboptimal fault detection. To address this limitation, we present a novel tool, AutoRestTest, which integrates the Semantic Operation Dependency Graph (SODG) with Multi-Agent Reinforcement Learning (MARL) and large language models (LLMs) for effective REST API testing. AutoRestTest determines operation-dependent parameters using the SODG and employs five specialized agents (operation, parameter, value, dependency, and header) to identify dependencies of operations and generate operation sequences, parameter combinations, and values. AutoRestTest provides a command-line interface and continuous telemetry on successful operation count, unique server errors detected, and time elapsed. Upon completion, AutoRestTest generates a detailed report highlighting errors detected and operations exercised. In this paper, we introduce our tool and present preliminary results.
The field of artificial intelligence has witnessed significant advancements in natural language processing, largely attributed to the capabilities of Large Language Models (LLMs). These models form the backbone of Agents designed to address long-context dependencies, particularly in Document-level Machine Translation (DocMT). DocMT presents unique challenges, with quality, consistency, and fluency being the key metrics for evaluation. Existing approaches, such as Doc2Doc and Doc2Sent, either omit sentences or compromise fluency. This paper introduces Doc-Guided Sent2Sent++, an Agent that employs an incremental sentence-level forced decoding strategy \textbf{to ensure every sentence is translated while enhancing the fluency of adjacent sentences.} Our Agent leverages a Doc-Guided Memory, focusing solely on the summary and its translation, which we find to be an efficient approach to maintaining consistency. Through extensive testing across multiple languages and domains, we demonstrate that Sent2Sent++ outperforms other methods in terms of quality, consistency, and fluency. The results indicate that, our approach has achieved significant improvements in metrics such as s-COMET, d-COMET, LTCR-$1_f$, and document-level perplexity (d-ppl). The contributions of this paper include a detailed analysis of current DocMT research, the introduction of the Sent2Sent++ decoding method, the Doc-Guided Memory mechanism, and validation of its effectiveness across languages and domains.
The Alzheimer's Disease Analysis Model Generation 1 (ADAM) is a multi-agent large language model (LLM) framework designed to integrate and analyze multi-modal data, including microbiome profiles, clinical datasets, and external knowledge bases, to enhance the understanding and detection of Alzheimer's disease (AD). By leveraging retrieval-augmented generation (RAG) techniques along with its multi-agent architecture, ADAM-1 synthesizes insights from diverse data sources and contextualizes findings using literature-driven evidence. Comparative evaluation against XGBoost revealed similar mean F1 scores but significantly reduced variance for ADAM-1, highlighting its robustness and consistency, particularly in small laboratory datasets. While currently tailored for binary classification tasks, future iterations aim to incorporate additional data modalities, such as neuroimaging and biomarkers, to broaden the scalability and applicability for Alzheimer's research and diagnostics.
Large language models (LLMs) have demonstrated significant capabilities, but their widespread deployment and more advanced applications raise critical sustainability challenges, particularly in inference energy consumption. We propose the concept of the Sustainable AI Trilemma, highlighting the tensions between AI capability, digital equity, and environmental sustainability. Through a systematic case study of LLM agents and retrieval-augmented generation (RAG), we analyze the energy costs embedded in memory module designs and introduce novel metrics to quantify the trade-offs between energy consumption and system performance. Our experimental results reveal significant energy inefficiencies in current memory-augmented frameworks and demonstrate that resource-constrained environments face disproportionate efficiency penalties. Our findings challenge the prevailing LLM-centric paradigm in agent design and provide practical insights for developing more sustainable AI systems.
Cloud Operations (CloudOps) is a rapidly growing field focused on the automated management and optimization of cloud infrastructure which is essential for organizations navigating increasingly complex cloud environments. MontyCloud Inc. is one of the major companies in the CloudOps domain that leverages autonomous bots to manage cloud compliance, security, and continuous operations. To make the platform more accessible and effective to the customers, we leveraged the use of GenAI. Developing a GenAI-based solution for autonomous CloudOps for the existing MontyCloud system presented us with various challenges such as i) diverse data sources; ii) orchestration of multiple processes; and iii) handling complex workflows to automate routine tasks. To this end, we developed MOYA, a multi-agent framework that leverages GenAI and balances autonomy with the necessary human control. This framework integrates various internal and external systems and is optimized for factors like task orchestration, security, and error mitigation while producing accurate, reliable, and relevant insights by utilizing Retrieval Augmented Generation (RAG). Evaluations of our multi-agent system with the help of practitioners as well as using automated checks demonstrate enhanced accuracy, responsiveness, and effectiveness over non-agentic approaches across complex workflows.
Large Language Models (LLMs) have shown impressive potential in clinical question answering (QA), with Retrieval Augmented Generation (RAG) emerging as a leading approach for ensuring the factual accuracy of model responses. However, current automated RAG metrics perform poorly in clinical and conversational use cases. Using clinical human evaluations of responses is expensive, unscalable, and not conducive to the continuous iterative development of RAG systems. To address these challenges, we introduce ASTRID - an Automated and Scalable TRIaD for evaluating clinical QA systems leveraging RAG - consisting of three metrics: Context Relevance (CR), Refusal Accuracy (RA), and Conversational Faithfulness (CF). Our novel evaluation metric, CF, is designed to better capture the faithfulness of a model's response to the knowledge base without penalising conversational elements. To validate our triad, we curate a dataset of over 200 real-world patient questions posed to an LLM-based QA agent during surgical follow-up for cataract surgery - the highest volume operation in the world - augmented with clinician-selected questions for emergency, clinical, and non-clinical out-of-domain scenarios. We demonstrate that CF can predict human ratings of faithfulness better than existing definitions for conversational use cases. Furthermore, we show that evaluation using our triad consisting of CF, RA, and CR exhibits alignment with clinician assessment for inappropriate, harmful, or unhelpful responses. Finally, using nine different LLMs, we demonstrate that the three metrics can closely agree with human evaluations, highlighting the potential of these metrics for use in LLM-driven automated evaluation pipelines. We also publish the prompts and datasets for these experiments, providing valuable resources for further research and development.
Large language models (LLMs) are remarked by their substantial computational requirements. To mitigate the cost, researchers develop specialized CUDA kernels, which often fuse several tensor operations to maximize the utilization of GPUs as much as possible. However, those specialized kernels may still leave performance on the table as CUDA assembly experts show that manual optimization of GPU SASS schedules can lead to better performance, and trial-and-error is largely employed to manually find the best GPU SASS schedules. In this work, we employ an automatic approach to optimize GPU SASS schedules, which thus can be integrated into existing compiler frameworks. The key to automatic optimization is training an RL agent to mimic how human experts perform manual scheduling. To this end, we formulate an assembly game, where RL agents can play to find the best GPU SASS schedules. The assembly game starts from a \textit{-O3} optimized SASS schedule, and the RL agents can iteratively apply actions to mutate the current schedules. Positive rewards are generated if the mutated schedules get higher throughput by executing on GPUs. Experiments show that CuAsmRL can further improve the performance of existing specialized CUDA kernels transparently by up to $26\%$, and on average $9\%$. Moreover, it is used as a tool to reveal potential optimization moves learned automatically.
Multi-agent frameworks powered by large language models (LLMs) have demonstrated great success in automated planning and task execution. However, the effective adjustment of agentic workflows during execution has not been well studied. An effective workflow adjustment is crucial in real-world scenarios, as the initial plan must adjust to unforeseen challenges and changing conditions in real time to ensure the efficient execution of complex tasks. In this paper, we define workflows as an activity-on-vertex (AOV) graph, which allows continuous workflow refinement by LLM agents through dynamic subtask allocation adjustment based on historical performance and previous AOVs. To further enhance framework performance, we emphasize modularity in workflow design based on evaluating parallelism and dependency complexity. With this design, our proposed multi-agent framework achieves efficient concurrent execution of subtasks, effective goal achievement, and enhanced error tolerance. Empirical results across various practical tasks demonstrate significant improvements in the efficiency of multi-agent frameworks through dynamic workflow refinement and modularization. The code is available at: https://github.com/tmllab/2025_ICLR_FLOW.
Recent advances in prompting techniques and multi-agent systems for Large Language Models (LLMs) have produced increasingly complex approaches. However, we lack a framework for characterizing and comparing prompting techniques or understanding their relationship to multi-agent LLM systems. This position paper introduces and explains the concepts of linear contexts (a single, continuous sequence of interactions) and non-linear contexts (branching or multi-path) in LLM systems. These concepts enable the development of an agent-centric projection of prompting techniques, a framework that can reveal deep connections between prompting strategies and multi-agent systems. We propose three conjectures based on this framework: (1) results from non-linear prompting techniques can predict outcomes in equivalent multi-agent systems, (2) multi-agent system architectures can be replicated through single-LLM prompting techniques that simulate equivalent interaction patterns, and (3) these equivalences suggest novel approaches for generating synthetic training data. We argue that this perspective enables systematic cross-pollination of research findings between prompting and multi-agent domains, while providing new directions for improving both the design and training of future LLM systems.
Leveraging large language models (LLMs), an agent can utilize retrieval-augmented generation (RAG) techniques to integrate external knowledge and increase the reliability of its responses. Current RAG-based agents integrate single, domain-specific knowledge sources, limiting their ability and leading to hallucinated or inaccurate responses when addressing cross-domain queries. Integrating multiple knowledge bases into a unified RAG-based agent raises significant challenges, including increased retrieval overhead and data sovereignty when sensitive data is involved. In this work, we propose RopMura, a novel multi-agent system that addresses these limitations by incorporating highly efficient routing and planning mechanisms. RopMura features two key components: a router that intelligently selects the most relevant agents based on knowledge boundaries and a planner that decomposes complex multi-hop queries into manageable steps, allowing for coordinating cross-domain responses. Experimental results demonstrate that RopMura effectively handles both single-hop and multi-hop queries, with the routing mechanism enabling precise answers for single-hop queries and the combined routing and planning mechanisms achieving accurate, multi-step resolutions for complex queries.
Code generation aims to produce code that fulfills requirements written in natural languages automatically. Large language Models (LLMs) like ChatGPT have demonstrated promising effectiveness in this area. Nonetheless, these LLMs often fail to ensure the syntactic and semantic correctness of the generated code. Recently, researchers proposed multi-agent frameworks that guide LLMs with different prompts to analyze programming tasks, generate code, perform testing in a sequential workflow. However, the performance of the workflow is not robust as the code generation depends on the performance of each agent. To address this challenge, we propose CodeCoR, a self-reflective multi-agent framework that evaluates the effectiveness of each agent and their collaborations. Specifically, for a given task description, four agents in CodeCoR generate prompts, code, test cases, and repair advice, respectively. Each agent generates more than one output and prunes away the low-quality ones. The generated code is tested in the local environment: the code that fails to pass the generated test cases is sent to the repair agent and the coding agent re-generates the code based on repair advice. Finally, the code that passes the most number of generated test cases is returned to users. Our experiments on four widely used datasets, HumanEval, HumanEval-ET, MBPP, and MBPP-ET, demonstrate that CodeCoR significantly outperforms existing baselines (e.g., CodeCoT and MapCoder), achieving an average Pass@1 score of 77.8%.
This paper explores the application of Vision-Language Models (VLMs) as operator agents in the space domain, focusing on both software and hardware operational paradigms. Building on advances in Large Language Models (LLMs) and their multimodal extensions, we investigate how VLMs can enhance autonomous control and decision-making in space missions. In the software context, we employ VLMs within the Kerbal Space Program Differential Games (KSPDG) simulation environment, enabling the agent to interpret visual screenshots of the graphical user interface to perform complex orbital maneuvers. In the hardware context, we integrate VLMs with robotic systems equipped with cameras to inspect and diagnose physical space objects, such as satellites. Our results demonstrate that VLMs can effectively process visual and textual data to generate contextually appropriate actions, competing with traditional methods and non-multimodal LLMs in simulation tasks, and showing promise in real-world applications.
Retrieval-augmented generation (RAG) demonstrates remarkable performance across tasks in open-domain question-answering. However, traditional search engines may retrieve shallow content, limiting the ability of LLMs to handle complex, multi-layered information. To address it, we introduce WebWalkerQA, a benchmark designed to assess the ability of LLMs to perform web traversal. It evaluates the capacity of LLMs to traverse a website's subpages to extract high-quality data systematically. We propose WebWalker, which is a multi-agent framework that mimics human-like web navigation through an explore-critic paradigm. Extensive experimental results show that WebWalkerQA is challenging and demonstrates the effectiveness of RAG combined with WebWalker, through the horizontal and vertical integration in real-world scenarios.
Video editing models have advanced significantly, but evaluating their performance remains challenging. Traditional metrics, such as CLIP text and image scores, often fall short: text scores are limited by inadequate training data and hierarchical dependencies, while image scores fail to assess temporal consistency. We present SST-EM (Semantic, Spatial, and Temporal Evaluation Metric), a novel evaluation framework that leverages modern Vision-Language Models (VLMs), Object Detection, and Temporal Consistency checks. SST-EM comprises four components: (1) semantic extraction from frames using a VLM, (2) primary object tracking with Object Detection, (3) focused object refinement via an LLM agent, and (4) temporal consistency assessment using a Vision Transformer (ViT). These components are integrated into a unified metric with weights derived from human evaluations and regression analysis. The name SST-EM reflects its focus on Semantic, Spatial, and Temporal aspects of video evaluation. SST-EM provides a comprehensive evaluation of semantic fidelity and temporal smoothness in video editing. The source code is available in the \textbf{\href{https://github.com/custommetrics-sst/SST_CustomEvaluationMetrics.git}{GitHub Repository}}.
Agent-based program repair offers to automatically resolve complex bugs end-to-end by combining the planning, tool use, and code generation abilities of modern LLMs. Recent work has explored the use of agent-based repair approaches on the popular open-source SWE-Bench, a collection of bugs from highly-rated GitHub Python projects. In addition, various agentic approaches such as SWE-Agent have been proposed to solve bugs in this benchmark. This paper explores the viability of using an agentic approach to address bugs in an enterprise context. To investigate this, we curate an evaluation set of 178 bugs drawn from Google's issue tracking system. This dataset spans both human-reported (78) and machine-reported bugs (100). To establish a repair performance baseline on this benchmark, we implement Passerine, an agent similar in spirit to SWE-Agent that can work within Google's development environment. We show that with 20 trajectory samples and Gemini 1.5 Pro, Passerine can produce a patch that passes bug tests (i.e., plausible) for 73% of machine-reported and 25.6% of human-reported bugs in our evaluation set. After manual examination, we found that 43% of machine-reported bugs and 17.9% of human-reported bugs have at least one patch that is semantically equivalent to the ground-truth patch. These results establish a baseline on an industrially relevant benchmark, which as we show, contains bugs drawn from a different distribution -- in terms of language diversity, size, and spread of changes, etc. -- compared to those in the popular SWE-Bench dataset.
OpenAI's o3 achieves a high score of 87.5 % on ARC-AGI, a benchmark proposed to measure intelligence. This raises the question whether systems based on Large Language Models (LLMs), particularly o3, demonstrate intelligence and progress towards artificial general intelligence (AGI). Building on the distinction between skills and intelligence made by Fran\c{c}ois Chollet, the creator of ARC-AGI, a new understanding of intelligence is introduced: an agent is the more intelligent, the more efficiently it can achieve the more diverse goals in the more diverse worlds with the less knowledge. An analysis of the ARC-AGI benchmark shows that its tasks represent a very specific type of problem that can be solved by massive trialling of combinations of predefined operations. This method is also applied by o3, achieving its high score through the extensive use of computing power. However, for most problems in the physical world and in the human domain, solutions cannot be tested in advance and predefined operations are not available. Consequently, massive trialling of predefined operations, as o3 does, cannot be a basis for AGI - instead, new approaches are required that can reliably solve a wide variety of problems without existing skills. To support this development, a new benchmark for intelligence is outlined that covers a much higher diversity of unknown tasks to be solved, thus enabling a comprehensive assessment of intelligence and of progress towards AGI.
Lifelong learning, also known as continual or incremental learning, is a crucial component for advancing Artificial General Intelligence (AGI) by enabling systems to continuously adapt in dynamic environments. While large language models (LLMs) have demonstrated impressive capabilities in natural language processing, existing LLM agents are typically designed for static systems and lack the ability to adapt over time in response to new challenges. This survey is the first to systematically summarize the potential techniques for incorporating lifelong learning into LLM-based agents. We categorize the core components of these agents into three modules: the perception module for multimodal input integration, the memory module for storing and retrieving evolving knowledge, and the action module for grounded interactions with the dynamic environment. We highlight how these pillars collectively enable continuous adaptation, mitigate catastrophic forgetting, and improve long-term performance. This survey provides a roadmap for researchers and practitioners working to develop lifelong learning capabilities in LLM agents, offering insights into emerging trends, evaluation metrics, and application scenarios. Relevant literature and resources are available at \href{this url}{https://github.com/qianlima-lab/awesome-lifelong-llm-agent}.
Large Language Models (LLMs) excel at tasks like language processing, strategy games, and reasoning but struggle to build generalizable internal representations essential for adaptive decision-making in agents. For agents to effectively navigate complex environments, they must construct reliable world models. While LLMs perform well on specific benchmarks, they often fail to generalize, leading to brittle representations that limit their real-world effectiveness. Understanding how LLMs build internal world models is key to developing agents capable of consistent, adaptive behavior across tasks. We analyze OthelloGPT, a GPT-based model trained on Othello gameplay, as a controlled testbed for studying representation learning. Despite being trained solely on next-token prediction with random valid moves, OthelloGPT shows meaningful layer-wise progression in understanding board state and gameplay. Early layers capture static attributes like board edges, while deeper layers reflect dynamic tile changes. To interpret these representations, we compare Sparse Autoencoders (SAEs) with linear probes, finding that SAEs offer more robust, disentangled insights into compositional features, whereas linear probes mainly detect features useful for classification. We use SAEs to decode features related to tile color and tile stability, a previously unexamined feature that reflects complex gameplay concepts like board control and long-term planning. We study the progression of linear probe accuracy and tile color using both SAE's and linear probes to compare their effectiveness at capturing what the model is learning. Although we begin with a smaller language model, OthelloGPT, this study establishes a framework for understanding the internal representations learned by GPT models, transformers, and LLMs more broadly. Our code is publicly available: https://github.com/ALT-JS/OthelloSAE.
Based on their superior comprehension and reasoning capabilities, Large Language Model (LLM) driven agent frameworks have achieved significant success in numerous complex reasoning tasks. ReAct-like agents can solve various intricate problems step-by-step through progressive planning and tool calls, iteratively optimizing new steps based on environmental feedback. However, as the planning capabilities of LLMs improve, the actions invoked by tool calls in ReAct-like frameworks often misalign with complex planning and challenging data organization. Code Action addresses these issues while also introducing the challenges of a more complex action space and more difficult action organization. To leverage Code Action and tackle the challenges of its complexity, this paper proposes Policy and Action Dual-Control Agent (PoAct) for generalized applications. The aim is to achieve higher-quality code actions and more accurate reasoning paths by dynamically switching reasoning policies and modifying the action space. Experimental results on the Agent Benchmark for both legal and generic scenarios demonstrate the superior reasoning capabilities and reduced token consumption of our approach in complex tasks. On the LegalAgentBench, our method shows a 20 percent improvement over the baseline while requiring fewer tokens. We conducted experiments and analyses on the GPT-4o and GLM-4 series models, demonstrating the significant potential and scalability of our approach to solve complex problems.
Despite its importance, studying economic behavior across diverse, non-WEIRD (Western, Educated, Industrialized, Rich, and Democratic) populations presents significant challenges. We address this issue by introducing a novel methodology that uses Large Language Models (LLMs) to create synthetic cultural agents (SCAs) representing these populations. We subject these SCAs to classic behavioral experiments, including the dictator and ultimatum games. Our results demonstrate substantial cross-cultural variability in experimental behavior. Notably, for populations with available data, SCAs' behaviors qualitatively resemble those of real human subjects. For unstudied populations, our method can generate novel, testable hypotheses about economic behavior. By integrating AI into experimental economics, this approach offers an effective and ethical method to pilot experiments and refine protocols for hard-to-reach populations. Our study provides a new tool for cross-cultural economic studies and demonstrates how LLMs can help experimental behavioral research.
AI Agent, powered by large language models (LLMs) as its cognitive core, is an intelligent agentic system capable of autonomously controlling and determining the execution paths under user's instructions. With the burst of capabilities of LLMs and various plugins, such as RAG, text-to-image/video/3D, etc., the potential of AI Agents has been vastly expanded, with their capabilities growing stronger by the day. However, at the intersection between AI and web3, there is currently no ideal agentic framework that can seamlessly integrate web3 applications into AI agent functionalities. In this paper, we propose Eliza, the first open-source web3-friendly Agentic framework that makes the deployment of web3 applications effortless. We emphasize that every aspect of Eliza is a regular Typescript program under the full control of its user, and it seamlessly integrates with web3 (i.e., reading and writing blockchain data, interacting with smart contracts, etc.). Furthermore, we show how stable performance is achieved through the pragmatic implementation of the key components of Eliza's runtime. Our code is publicly available at https://github.com/ai16z/eliza.
AI for IT Operations (AIOps) aims to automate complex operational tasks, such as fault localization and root cause analysis, to reduce human workload and minimize customer impact. While traditional DevOps tools and AIOps algorithms often focus on addressing isolated operational tasks, recent advances in Large Language Models (LLMs) and AI agents are revolutionizing AIOps by enabling end-to-end and multitask automation. This paper envisions a future where AI agents autonomously manage operational tasks throughout the entire incident lifecycle, leading to self-healing cloud systems, a paradigm we term AgentOps. Realizing this vision requires a comprehensive framework to guide the design, development, and evaluation of these agents. To this end, we present AIOPSLAB, a framework that not only deploys microservice cloud environments, injects faults, generates workloads, and exports telemetry data but also orchestrates these components and provides interfaces for interacting with and evaluating agents. We discuss the key requirements for such a holistic framework and demonstrate how AIOPSLAB can facilitate the evaluation of next-generation AIOps agents. Through evaluations of state-of-the-art LLM agents within the benchmark created by AIOPSLAB, we provide insights into their capabilities and limitations in handling complex operational tasks in cloud environments.
Large Language Models (LLMs) have advanced the capability of game agents in social deduction games (SDGs). These games rely heavily on conversation-driven interactions and require agents to infer, make decisions, and express based on such information. While this progress leads to more sophisticated and strategic non-player characters (NPCs) in SDGs, there exists a need to control the proficiency of these agents. This control not only ensures that NPCs can adapt to varying difficulty levels during gameplay, but also provides insights into the safety and fairness of LLM agents. In this paper, we present DVM, a novel framework for developing controllable LLM agents for SDGs, and demonstrate its implementation on one of the most popular SDGs, Werewolf. DVM comprises three main components: Predictor, Decider, and Discussor. By integrating reinforcement learning with a win rate-constrained decision chain reward mechanism, we enable agents to dynamically adjust their gameplay proficiency to achieve specified win rates. Experiments show that DVM not only outperforms existing methods in the Werewolf game, but also successfully modulates its performance levels to meet predefined win rate targets. These results pave the way for LLM agents' adaptive and balanced gameplay in SDGs, opening new avenues for research in controllable game agents.
Large Language Models (LLMs) have shown remarkable capabilities in code generation tasks, yet they face significant limitations in handling complex, long-context programming challenges and demonstrating complex compositional reasoning abilities. This paper introduces a novel agentic framework for ``guided code generation'' that tries to address these limitations through a deliberately structured, fine-grained approach to code generation tasks. Our framework leverages LLMs' strengths as fuzzy searchers and approximate information retrievers while mitigating their weaknesses in long sequential reasoning and long-context understanding. Empirical evaluation using OpenAI's HumanEval benchmark with Meta's Llama 3.1 8B model (int4 precision) demonstrates a 23.79\% improvement in solution accuracy compared to direct one-shot generation. Our results indicate that structured, guided approaches to code generation can significantly enhance the practical utility of LLMs in software development while overcoming their inherent limitations in compositional reasoning and context handling.
This paper explores the multi-dimensional challenges faced during the development of Large Language Models (LLMs), including the massive scale of model parameters and file sizes, the complexity of development environment configuration, the singularity of model functionality, and the high costs of computational resources. To address these challenges, this paper proposes three core technical solutions: LLM sharing protocol, LLM universal environment framework, and Agent optimal path module. To solve the computational resource constraints in the early stages of research, we further innovatively propose a joint mining mechanism, achieving bilateral value sharing between computing power providers and model designers, including breakthrough rewards for optimal model paths and long-term profit distribution, thereby providing researchers with cost-optimized computational resource support and promoting the continuous development of LLM research and applications.
With the rapid advancement of artificial intelligence technologies such as ChatGPT, AI agents and video generation,contemporary mobile systems have begun integrating these AI capabilities on local devices to enhance privacy and reduce response latency. To meet the computational demands of AI tasks, current mobile SoCs are equipped with diverse AI accelerators, including GPUs and Neural Processing Units (NPUs). However, there has not been a comprehensive characterization of these heterogeneous processors, and existing designs typically only leverage a single AI accelerator for LLM inference, leading to suboptimal use of computational resources and memory bandwidth. In this paper, we first summarize key performance characteristics of mobile SoC, including heterogeneous processors, unified memory, synchronization, etc. Drawing on these observations, we propose different tensor partition strategies to fulfill the distinct requirements of the prefill and decoding phases. We further design a fast synchronization mechanism that leverages the unified memory address provided by mobile SoCs. By employing these techniques, we present HeteroLLM, the fastest LLM inference engine in mobile devices which supports both layer-level and tensor-level heterogeneous execution. Evaluation results show that HeteroLLM achieves 9.99 and 4.36 performance improvement over other mobile-side LLM inference engines: MLC and MNN.
This work presents a large language model (LLM)-based agent OpenFOAMGPT tailored for OpenFOAM-centric computational fluid dynamics (CFD) simulations, leveraging two foundation models from OpenAI: the GPT-4o and a chain-of-thought (CoT)-enabled o1 preview model. Both agents demonstrate success across multiple tasks. While the price of token with o1 model is six times as that of GPT-4o, it consistently exhibits superior performance in handling complex tasks, from zero-shot case setup to boundary condition modifications, turbulence model adjustments, and code translation. Through an iterative correction loop, the agent efficiently addressed single- and multi-phase flow, heat transfer, RANS, LES, and other engineering scenarios, often converging in a limited number of iterations at low token costs. To embed domain-specific knowledge, we employed a retrieval-augmented generation (RAG) pipeline, demonstrating how preexisting simulation setups can further specialize the agent for sub-domains such as energy and aerospace. Despite the great performance of the agent, human oversight remains crucial for ensuring accuracy and adapting to shifting contexts. Fluctuations in model performance over time suggest the need for monitoring in mission-critical applications. Although our demonstrations focus on OpenFOAM, the adaptable nature of this framework opens the door to developing LLM-driven agents into a wide range of solvers and codes. By streamlining CFD simulations, this approach has the potential to accelerate both fundamental research and industrial engineering advancements.
With recent advances in Large Language Models (LLMs), Agentic AI has become phenomenal in real-world applications, moving toward multiple LLM-based agents to perceive, learn, reason, and act collaboratively. These LLM-based Multi-Agent Systems (MASs) enable groups of intelligent agents to coordinate and solve complex tasks collectively at scale, transitioning from isolated models to collaboration-centric approaches. This work provides an extensive survey of the collaborative aspect of MASs and introduces an extensible framework to guide future research. Our framework characterizes collaboration mechanisms based on key dimensions: actors (agents involved), types (e.g., cooperation, competition, or coopetition), structures (e.g., peer-to-peer, centralized, or distributed), strategies (e.g., role-based or model-based), and coordination protocols. Through a review of existing methodologies, our findings serve as a foundation for demystifying and advancing LLM-based MASs toward more intelligent and collaborative solutions for complex, real-world use cases. In addition, various applications of MASs across diverse domains, including 5G/6G networks, Industry 5.0, question answering, and social and cultural settings, are also investigated, demonstrating their wider adoption and broader impacts. Finally, we identify key lessons learned, open challenges, and potential research directions of MASs towards artificial collective intelligence.
Creating end-to-end bioinformatics workflows requires diverse domain expertise, which poses challenges for both junior and senior researchers as it demands a deep understanding of both genomics concepts and computational techniques. While large language models (LLMs) provide some assistance, they often fall short in providing the nuanced guidance needed to execute complex bioinformatics tasks, and require expensive computing resources to achieve high performance. We thus propose a multi-agent system built on small language models, fine-tuned on bioinformatics data, and enhanced with retrieval augmented generation (RAG). Our system, BioAgents, enables local operation and personalization using proprietary data. We observe performance comparable to human experts on conceptual genomics tasks, and suggest next steps to enhance code generation capabilities.
With the advancement of large language models (LLMs), intelligent models have evolved from mere tools to autonomous agents with their own goals and strategies for cooperating with humans. This evolution has birthed a novel paradigm in NLP, i.e., human-model cooperation, that has yielded remarkable progress in numerous NLP tasks in recent years. In this paper, we take the first step to present a thorough review of human-model cooperation, exploring its principles, formalizations, and open challenges. In particular, we introduce a new taxonomy that provides a unified perspective to summarize existing approaches. Also, we discuss potential frontier areas and their corresponding challenges. We regard our work as an entry point, paving the way for more breakthrough research in this regard.
Large language models (LLMs) have achieved remarkable performance in recent years but are fundamentally limited by the underlying training data. To improve models beyond the training data, recent works have explored how LLMs can be used to generate synthetic data for autonomous self-improvement. However, successive steps of self-improvement can reach a point of diminishing returns. In this work, we propose a complementary approach towards self-improvement where finetuning is applied to a multiagent society of language models. A group of language models, all starting from the same base model, are independently specialized by updating each one using data generated through multiagent interactions among the models. By training each model on independent sets of data, we illustrate how this approach enables specialization across models and diversification over the set of models. As a result, our overall system is able to preserve diverse reasoning chains and autonomously improve over many more rounds of fine-tuning than single-agent self-improvement methods. We quantitatively illustrate the efficacy of the approach across a wide suite of reasoning tasks.
The rapid advancement of Artificial Intelligence has resulted in the advent of Large Language Models (LLMs) with the capacity to produce text that closely resembles human communication. These models have been seamlessly integrated into diverse applications, enabling interactive and responsive communication across multiple platforms. The potential utility of chatbots transcends these traditional applications, particularly in research contexts, wherein they can offer valuable insights and facilitate the design of innovative experiments. In this study, we present a Customizable LLM-Powered Chatbot (CLPC), a web-based chatbot system designed to assist in behavioral science research. The system is meticulously designed to function as an experimental instrument rather than a conventional chatbot, necessitating users to input a username and experiment code upon access. This setup facilitates precise data cross-referencing, thereby augmenting the integrity and applicability of the data collected for research purposes. It can be easily expanded to accommodate new basic events as needed; and it allows researchers to integrate their own logging events without the necessity of implementing a separate logging mechanism. It is worth noting that our system was built to assist primarily behavioral science research but is not limited to it, it can easily be adapted to assist information retrieval research or interacting with chat bot agents in general.
Temporal Awareness, the ability to reason dynamically based on the timestamp when a question is raised, is the key distinction between offline and online video LLMs. Unlike offline models, which rely on complete videos for static, post hoc analysis, online models process video streams incrementally and dynamically adapt their responses based on the timestamp at which the question is posed. Despite its significance, temporal awareness has not been adequately evaluated in existing benchmarks. To fill this gap, we present OVO-Bench (Online-VideO-Benchmark), a novel video benchmark that emphasizes the importance of timestamps for advanced online video understanding capability benchmarking. OVO-Bench evaluates the ability of video LLMs to reason and respond to events occurring at specific timestamps under three distinct scenarios: (1) Backward tracing: trace back to past events to answer the question. (2) Real-time understanding: understand and respond to events as they unfold at the current timestamp. (3) Forward active responding: delay the response until sufficient future information becomes available to answer the question accurately. OVO-Bench comprises 12 tasks, featuring 644 unique videos and approximately human-curated 2,800 fine-grained meta-annotations with precise timestamps. We combine automated generation pipelines with human curation. With these high-quality samples, we further developed an evaluation pipeline to systematically query video LLMs along the video timeline. Evaluations of nine Video-LLMs reveal that, despite advancements on traditional benchmarks, current models struggle with online video understanding, showing a significant gap compared to human agents. We hope OVO-Bench will drive progress in video LLMs and inspire future research in online video reasoning. Our benchmark and code can be accessed at https://github.com/JoeLeelyf/OVO-Bench.
Rapid advances in large language models (LLMs) have empowered autonomous agents to establish social relationships, communicate, and form shared and diverging opinions on political issues. Our understanding of their collective behaviours and underlying mechanisms remains incomplete, however, posing unexpected risks to human society. In this paper, we simulate a networked system involving thousands of large language model agents, discovering their social interactions, guided through LLM conversation, result in human-like polarization. We discover that these agents spontaneously develop their own social network with human-like properties, including homophilic clustering, but also shape their collective opinions through mechanisms observed in the real world, including the echo chamber effect. Similarities between humans and LLM agents -- encompassing behaviours, mechanisms, and emergent phenomena -- raise concerns about their capacity to amplify societal polarization, but also hold the potential to serve as a valuable testbed for identifying plausible strategies to mitigate polarization and its consequences.
Recent advancements in reinforcement learning (RL) demonstrate the significant potential in autonomous driving. Despite this promise, challenges such as the manual design of reward functions and low sample efficiency in complex environments continue to impede the development of safe and effective driving policies. To tackle these issues, we introduce LearningFlow, an innovative automated policy learning workflow tailored to urban driving. This framework leverages the collaboration of multiple large language model (LLM) agents throughout the RL training process. LearningFlow includes a curriculum sequence generation process and a reward generation process, which work in tandem to guide the RL policy by generating tailored training curricula and reward functions. Particularly, each process is supported by an analysis agent that evaluates training progress and provides critical insights to the generation agent. Through the collaborative efforts of these LLM agents, LearningFlow automates policy learning across a series of complex driving tasks, and it significantly reduces the reliance on manual reward function design while enhancing sample efficiency. Comprehensive experiments are conducted in the high-fidelity CARLA simulator, along with comparisons with other existing methods, to demonstrate the efficacy of our proposed approach. The results demonstrate that LearningFlow excels in generating rewards and curricula. It also achieves superior performance and robust generalization across various driving tasks, as well as commendable adaptation to different RL algorithms.
Current financial Large Language Models (LLMs) struggle with two critical limitations: a lack of depth in stock analysis, which impedes their ability to generate professional-grade insights, and the absence of objective evaluation metrics to assess the quality of stock analysis reports. To address these challenges, this paper introduces FinSphere, a conversational stock analysis agent, along with three major contributions: (1) Stocksis, a dataset curated by industry experts to enhance LLMs' stock analysis capabilities, (2) AnalyScore, a systematic evaluation framework for assessing stock analysis quality, and (3) FinSphere, an AI agent that can generate high-quality stock analysis reports in response to user queries. Experiments demonstrate that FinSphere achieves superior performance compared to both general and domain-specific LLMs, as well as existing agent-based systems, even when they are enhanced with real-time data access and few-shot guidance. The integrated framework, which combines real-time data feeds, quantitative tools, and an instruction-tuned LLM, yields substantial improvements in both analytical quality and practical applicability for real-world stock analysis.
Historically, scientific discovery has been a lengthy and costly process, demanding substantial time and resources from initial conception to final results. To accelerate scientific discovery, reduce research costs, and improve research quality, we introduce Agent Laboratory, an autonomous LLM-based framework capable of completing the entire research process. This framework accepts a human-provided research idea and progresses through three stages--literature review, experimentation, and report writing to produce comprehensive research outputs, including a code repository and a research report, while enabling users to provide feedback and guidance at each stage. We deploy Agent Laboratory with various state-of-the-art LLMs and invite multiple researchers to assess its quality by participating in a survey, providing human feedback to guide the research process, and then evaluate the final paper. We found that: (1) Agent Laboratory driven by o1-preview generates the best research outcomes; (2) The generated machine learning code is able to achieve state-of-the-art performance compared to existing methods; (3) Human involvement, providing feedback at each stage, significantly improves the overall quality of research; (4) Agent Laboratory significantly reduces research expenses, achieving an 84% decrease compared to previous autonomous research methods. We hope Agent Laboratory enables researchers to allocate more effort toward creative ideation rather than low-level coding and writing, ultimately accelerating scientific discovery.
Large Language Models (LLMs) such as GPT-4, trained on huge amount of datasets spanning multiple domains, exhibit significant reasoning, understanding, and planning capabilities across various tasks. This study presents the first-ever work in Arabic language integration within the Vision-and-Language Navigation (VLN) domain in robotics, an area that has been notably underexplored in existing research. We perform a comprehensive evaluation of state-of-the-art multi-lingual Small Language Models (SLMs), including GPT-4o mini, Llama 3 8B, and Phi-3 medium 14B, alongside the Arabic-centric LLM, Jais. Our approach utilizes the NavGPT framework, a pure LLM-based instruction-following navigation agent, to assess the impact of language on navigation reasoning through zero-shot sequential action prediction using the R2R dataset. Through comprehensive experiments, we demonstrate that our framework is capable of high-level planning for navigation tasks when provided with instructions in both English and Arabic. However, certain models struggled with reasoning and planning in the Arabic language due to inherent limitations in their capabilities, sub-optimal performance, and parsing issues. These findings highlight the importance of enhancing planning and reasoning capabilities in language models for effective navigation, emphasizing this as a key area for further development while also unlocking the potential of Arabic-language models for impactful real-world applications.
With the continuous advancement of educational technology, the demand for Large Language Models (LLMs) as intelligent educational agents in providing personalized learning experiences is rapidly increasing. This study aims to explore how to optimize the design and collaboration of a multi-agent system tailored for Socratic teaching through the integration of LLMs and knowledge graphs in a chain-of-thought dialogue approach, thereby enhancing the accuracy and reliability of educational applications. By incorporating knowledge graphs, this research has bolstered the capability of LLMs to handle specific educational content, ensuring the accuracy and relevance of the information provided. Concurrently, we have focused on developing an effective multi-agent collaboration mechanism to facilitate efficient information exchange and chain dialogues among intelligent agents, significantly improving the quality of educational interaction and learning outcomes. In empirical research within the domain of mathematics education, this framework has demonstrated notable advantages in enhancing the accuracy and credibility of educational interactions. This study not only showcases the potential application of LLMs and knowledge graphs in mathematics teaching but also provides valuable insights and methodologies for the development of future AI-driven educational solutions.
Generative artificial intelligence (AI) systems based on large-scale pretrained foundation models (PFMs) such as vision-language models, large language models (LLMs), diffusion models and vision-language-action (VLA) models have demonstrated the ability to solve complex and truly non-trivial AI problems in a wide variety of domains and contexts. Multimodal large language models (MLLMs), in particular, learn from vast and diverse data sources, allowing rich and nuanced representations of the world and, thereby, providing extensive capabilities, including the ability to reason, engage in meaningful dialog; collaborate with humans and other agents to jointly solve complex problems; and understand social and emotional aspects of humans. Despite this impressive feat, the cognitive abilities of state-of-the-art LLMs trained on large-scale datasets are still superficial and brittle. Consequently, generic LLMs are severely limited in their generalist capabilities. A number of foundational problems -- embodiment, symbol grounding, causality and memory -- are required to be addressed for LLMs to attain human-level general intelligence. These concepts are more aligned with human cognition and provide LLMs with inherent human-like cognitive properties that support the realization of physically-plausible, semantically meaningful, flexible and more generalizable knowledge and intelligence. In this work, we discuss the aforementioned foundational issues and survey state-of-the art approaches for implementing these concepts in LLMs. Specifically, we discuss how the principles of embodiment, symbol grounding, causality and memory can be leveraged toward the attainment of artificial general intelligence (AGI) in an organic manner.
Auditing Large Language Models (LLMs) is a crucial and challenging task. In this study, we focus on auditing black-box LLMs without access to their parameters, only to the provided service. We treat this type of auditing as a black-box optimization problem where the goal is to automatically uncover input-output pairs of the target LLMs that exhibit illegal, immoral, or unsafe behaviors. For instance, we may seek a non-toxic input that the target LLM responds to with a toxic output or an input that induces the hallucinative response from the target LLM containing politically sensitive individuals. This black-box optimization is challenging due to the scarcity of feasible points, the discrete nature of the prompt space, and the large search space. To address these challenges, we propose Curiosity-Driven Auditing for Large Language Models (CALM), which uses intrinsically motivated reinforcement learning to finetune an LLM as the auditor agent to uncover potential harmful and biased input-output pairs of the target LLM. CALM successfully identifies derogatory completions involving celebrities and uncovers inputs that elicit specific names under the black-box setting. This work offers a promising direction for auditing black-box LLMs. Our code is available at https://github.com/x-zheng16/CALM.git.
Businesses heavily rely on data sourced from various channels like news articles, financial reports, and consumer reviews to drive their operations, enabling informed decision-making and identifying opportunities. However, traditional manual methods for data extraction are often time-consuming and resource-intensive, prompting the adoption of digital transformation initiatives to enhance efficiency. Yet, concerns persist regarding the sustainability of such initiatives and their alignment with the United Nations (UN)'s Sustainable Development Goals (SDGs). This research aims to explore the integration of Large Language Models (LLMs) with Retrieval-Augmented Generation (RAG) as a sustainable solution for Information Extraction (IE) and processing. The research methodology involves reviewing existing solutions for business decision-making, noting that many systems require training new machine learning models, which are resource-intensive and have significant environmental impacts. Instead, we propose a sustainable business solution using pre-existing LLMs that can work with diverse datasets. We link domain-specific datasets to tailor LLMs to company needs and employ a Multi-Agent architecture to divide tasks such as information retrieval, enrichment, and classification among specialized agents. This approach optimizes the extraction process and improves overall efficiency. Through the utilization of these technologies, businesses can optimize resource utilization, improve decision-making processes, and contribute to sustainable development goals, thereby fostering environmental responsibility within the corporate sector.
Optimizing Register-Transfer Level (RTL) code is crucial for improving hardware PPA performance. Large Language Models (LLMs) offer new approaches for automatic RTL code generation and optimization. However, existing methods often lack decision interpretability (sufficient, understandable justification for decisions), making it difficult for hardware engineers to trust the generated results, thus preventing these methods from being integrated into the design process. To address this, we propose RTLSquad, a novel LLM-Based Multi-Agent system for interpretable RTL code generation. RTLSquad divides the design process into exploration, implementation, and verification & evaluation stages managed by specialized agent squads, generating optimized RTL code through inter-agent collaboration, and providing decision interpretability through the communication process. Experiments show that RTLSquad excels in generating functionally correct RTL code and optimizing PPA performance, while also having the capability to provide decision paths, demonstrating the practical value of our system.
Cancer treatments require personalized approaches based on a patient's clinical condition, medical history, and evidence-based guidelines. The National Comprehensive Cancer Network (NCCN) provides frequently updated, complex guidelines through visuals like flowcharts and diagrams, which can be time consuming for oncologists to stay current with treatment protocols. This study presents an AI (Artificial Intelligence)-driven methodology to accurately automate treatment regimens following NCCN guidelines for breast cancer patients. We proposed two AI-driven methods: Agentic-RAG (Retrieval-Augmented Generation) and Graph-RAG. Agentic-RAG used a three-step Large Language Model (LLM) process to select clinical titles from NCCN guidelines, retrieve matching JSON content, and iteratively refine recommendations based on insufficiency checks. Graph-RAG followed a Microsoft-developed framework with proprietary prompts, where JSON data was converted to text via an LLM, summarized, and mapped into graph structures representing key treatment relationships. Final recommendations were generated by querying relevant graph summaries. Both were evaluated using a set of patient descriptions, each with four associated questions. As shown in Table 1, Agentic RAG achieved a 100% adherence (24/24) with no hallucinations or incorrect treatments. Graph-RAG had 95.8% adherence (23/24) with one incorrect treatment and no hallucinations. Chat GPT-4 showed 91.6% adherence (22/24) with two wrong treatments and no hallucinations. Both Agentic RAG and Graph-RAG provided detailed treatment recommendations with accurate references to relevant NCCN document page numbers.
Decoding human activity from EEG signals has long been a popular research topic. While recent studies have increasingly shifted focus from single-subject to cross-subject analysis, few have explored the model's ability to perform zero-shot predictions on EEG signals from previously unseen subjects. This research aims to investigate whether deep learning methods can capture subject-independent semantic information inherent in human EEG signals. Such insights are crucial for Brain-Computer Interfaces (BCI) because, on one hand, they demonstrate the model's robustness against subject-specific temporal biases, and on the other, they significantly enhance the generalizability of downstream tasks. We employ Large Language Models (LLMs) as denoising agents to extract subject-independent semantic features from noisy EEG signals. Experimental results, including ablation studies, highlight the pivotal role of LLMs in decoding subject-independent semantic information from noisy EEG data. We hope our findings will contribute to advancing BCI research and assist both academia and industry in applying EEG signals to a broader range of applications.
Systematic literature reviews and meta-analyses are essential for synthesizing research insights, but they remain time-intensive and labor-intensive due to the iterative processes of screening, evaluation, and data extraction. This paper introduces and evaluates LatteReview, a Python-based framework that leverages large language models (LLMs) and multi-agent systems to automate key elements of the systematic review process. Designed to streamline workflows while maintaining rigor, LatteReview utilizes modular agents for tasks such as title and abstract screening, relevance scoring, and structured data extraction. These agents operate within orchestrated workflows, supporting sequential and parallel review rounds, dynamic decision-making, and iterative refinement based on user feedback. LatteReview's architecture integrates LLM providers, enabling compatibility with both cloud-based and locally hosted models. The framework supports features such as Retrieval-Augmented Generation (RAG) for incorporating external context, multimodal reviews, Pydantic-based validation for structured inputs and outputs, and asynchronous programming for handling large-scale datasets. The framework is available on the GitHub repository, with detailed documentation and an installable package.
Complex problem-solving requires cognitive flexibility--the capacity to entertain multiple perspectives while preserving their distinctiveness. This flexibility replicates the "wisdom of crowds" within a single individual, allowing them to "think with many minds." While mental simulation enables imagined deliberation, cognitive constraints limit its effectiveness. We propose synthetic deliberation, a Large Language Model (LLM)-based method that simulates discourse between agents embodying diverse perspectives, as a solution. Using a custom GPT-based model, we showcase its benefits: concurrent processing of multiple viewpoints without cognitive degradation, parallel exploration of perspectives, and precise control over viewpoint synthesis. By externalizing the deliberative process and distributing cognitive labor between parallel search and integration, synthetic deliberation transcends mental simulation's limitations. This approach shows promise for strategic planning, policymaking, and conflict resolution.
Low-altitude mobility, exemplified by unmanned aerial vehicles (UAVs), has introduced transformative advancements across various domains, like transportation, logistics, and agriculture. Leveraging flexible perspectives and rapid maneuverability, UAVs extend traditional systems' perception and action capabilities, garnering widespread attention from academia and industry. However, current UAV operations primarily depend on human control, with only limited autonomy in simple scenarios, and lack the intelligence and adaptability needed for more complex environments and tasks. The emergence of large language models (LLMs) demonstrates remarkable problem-solving and generalization capabilities, offering a promising pathway for advancing UAV intelligence. This paper explores the integration of LLMs and UAVs, beginning with an overview of UAV systems' fundamental components and functionalities, followed by an overview of the state-of-the-art in LLM technology. Subsequently, it systematically highlights the multimodal data resources available for UAVs, which provide critical support for training and evaluation. Furthermore, it categorizes and analyzes key tasks and application scenarios where UAVs and LLMs converge. Finally, a reference roadmap towards agentic UAVs is proposed, aiming to enable UAVs to achieve agentic intelligence through autonomous perception, memory, reasoning, and tool utilization. Related resources are available at https://github.com/Hub-Tian/UAVs_Meet_LLMs.
The remarkable generative capability of large language models (LLMs) has sparked a growing interest in automatically generating responses for different applications. Given the dynamic nature of user preferences and the uncertainty of LLM response performance, it is crucial to design efficient online learning algorithms to identify optimal LLM responses (i.e., high-quality responses that also meet user preferences). Most existing online algorithms adopt a centralized approach and fail to leverage explicit user preferences for more efficient and personalized LLM response identification. In contrast, this paper introduces \textit{MACO} (\underline{M}ulti-\underline{A}gent \underline{C}onversational \underline{O}nline Learning for Adaptive LLM Response Identification): 1) The online LLM response identification process is accelerated by multiple local agents (such as smartphones), while enhancing data privacy; 2) A novel conversational mechanism is proposed to adaptively conduct conversations for soliciting user preferences (e.g., a preference for a humorous tone over a serious one in generated responses), so to minimize uncertainty in preference estimation. Our theoretical analysis demonstrates that \cadi\ is near-optimal regarding cumulative regret. Additionally, \cadi\ offers reduced communication costs and computational complexity by eliminating the traditional, computing-intensive ``G-optimal design" found in previous works. Extensive experiments with the open LLM \textit{Llama}, coupled with two different embedding models from Google and OpenAI for text vector representation, demonstrate that \cadi\ significantly outperforms the current state-of-the-art in online LLM response identification.
Image captioning is a critical task at the intersection of computer vision and natural language processing, with wide-ranging applications across various domains. For complex tasks such as diagnostic report generation, deep learning models require not only domain-specific image-caption datasets but also the incorporation of relevant general knowledge to provide contextual accuracy. Existing approaches exhibit inherent limitations: specialized models excel in capturing domain-specific details but lack generalization, while vision-language models (VLMs) built on large language models (LLMs) leverage general knowledge but struggle with domain-specific adaptation. To address these limitations, this paper proposes a novel agent-enhanced model collaboration framework, which we call MoColl, designed to effectively integrate domain-specific and general knowledge. Specifically, our approach is to decompose complex image captioning tasks into a series of interconnected question-answer subtasks. A trainable visual question answering (VQA) model is employed as a specialized tool to focus on domain-specific visual analysis, answering task-specific questions based on image content. Concurrently, an LLM-based agent with general knowledge formulates these questions and synthesizes the resulting question-answer pairs into coherent captions. Beyond its role in leveraging the VQA model, the agent further guides its training to enhance its domain-specific capabilities. Experimental results on radiology report generation validate the effectiveness of the proposed framework, demonstrating significant improvements in the quality of generated reports.
Social agents powered by large language models (LLMs) can simulate human social behaviors but fall short in handling complex social dialogues. Direct Preference Optimization (DPO) has proven effective in aligning LLM behavior with human preferences across various agent tasks. However, standard DPO focuses solely on individual turns, which limits its effectiveness in multi-turn social interactions. Several DPO-based multi-turn alignment methods with session-level data have shown potential in addressing this problem.While these methods consider multiple turns across entire sessions, they are often overly coarse-grained, introducing training noise, and lack robust theoretical support. To resolve these limitations, we propose Segment-Level Direct Preference Optimization (SDPO), which dynamically select key segments within interactions to optimize multi-turn agent behavior. SDPO minimizes training noise and is grounded in a rigorous theoretical framework. Evaluations on the SOTOPIA benchmark demonstrate that SDPO-tuned agents consistently outperform both existing DPO-based methods and proprietary LLMs like GPT-4o, underscoring SDPO's potential to advance the social intelligence of LLM-based agents. We release our code and data at https://github.com/AlibabaResearch/DAMO-ConvAI/tree/main/SDPO.
Large Language Model (LLM) based agents have proved their ability to perform complex tasks like humans. However, there is still a large gap between open-sourced LLMs and commercial models like the GPT series. In this paper, we focus on improving the agent generalization capabilities of LLMs via instruction tuning. We first observe that the existing agent training corpus exhibits satisfactory results on held-in evaluation sets but fails to generalize to held-out sets. These agent-tuning works face severe formatting errors and are frequently stuck in the same mistake for a long while. We analyze that the poor generalization ability comes from overfitting to several manual agent environments and a lack of adaptation to new situations. They struggle with the wrong action steps and can not learn from the experience but just memorize existing observation-action relations. Inspired by the insight, we propose a novel AgentRefine framework for agent-tuning. The core idea is to enable the model to learn to correct its mistakes via observation in the trajectory. Specifically, we propose an agent synthesis framework to encompass a diverse array of environments and tasks and prompt a strong LLM to refine its error action according to the environment feedback. AgentRefine significantly outperforms state-of-the-art agent-tuning work in terms of generalization ability on diverse agent tasks. It also has better robustness facing perturbation and can generate diversified thought in inference. Our findings establish the correlation between agent generalization and self-refinement and provide a new paradigm for future research.
Recent advances in large language models (LLMs) have accelerated the development of conversational agents capable of generating human-like responses. Since psychiatric assessments typically involve complex conversational interactions between psychiatrists and patients, there is growing interest in developing LLM-based psychiatric assessment conversational agents (PACAs) that aim to simulate the role of psychiatrists in clinical evaluations. However, standardized methods for benchmarking the clinical appropriateness of PACAs' interaction with patients still remain underexplored. Here, we propose PSYCHE, a novel framework designed to enable the 1) clinically relevant, 2) ethically safe, 3) cost-efficient, and 4) quantitative evaluation of PACAs. This is achieved by simulating psychiatric patients based on a multi-faceted psychiatric construct that defines the simulated patients' profiles, histories, and behaviors, which PACAs are expected to assess. We validate the effectiveness of PSYCHE through a study with 10 board-certified psychiatrists, supported by an in-depth analysis of the simulated patient utterances.
Understanding the world and explaining it with scientific theories is a central aspiration of artificial intelligence research. Proposing theories, designing experiments to test them, and then revising them based on data are fundamental to scientific discovery. Despite the significant promise of LLM-based scientific agents, no benchmarks systematically test LLM's ability to propose scientific models, collect experimental data, and revise them in light of new data. We introduce BoxingGym, a benchmark with 10 environments for systematically evaluating both experimental design (e.g. collecting data to test a scientific theory) and model discovery (e.g. proposing and revising scientific theories). To enable tractable and quantitative evaluation, we implement each environment as a generative probabilistic model with which a scientific agent can run interactive experiments. These probabilistic models are drawn from various real-world scientific domains ranging from psychology to ecology. To quantitatively evaluate a scientific agent's ability to collect informative experimental data, we compute the expected information gain (EIG), an information-theoretic quantity which measures how much an experiment reduces uncertainty about the parameters of a generative model. A good scientific theory is a concise and predictive explanation. Therefore, to quantitatively evaluate model discovery, we ask a scientific agent to explain their model and then assess whether this explanation enables another scientific agent to make reliable predictions about this environment. In addition to this explanation-based evaluation, we compute standard model evaluation metrics such as prediction errors. We find that current LLMs, such as GPT-4o, struggle with both experimental design and model discovery. We find that augmenting the LLM-based agent with an explicit statistical model does not reliably improve these results.
As large language models (LLMs) like GPT-4 and Llama 3 become integral to educational contexts, concerns are mounting over the cultural biases, power imbalances, and ethical limitations embedded within these technologies. Though generative AI tools aim to enhance learning experiences, they often reflect values rooted in Western, Educated, Industrialized, Rich, and Democratic (WEIRD) cultural paradigms, potentially sidelining diverse global perspectives. This paper proposes a framework to assess and mitigate cultural bias within LLMs through the lens of applied multiplexity. Multiplexity, inspired by Senturk et al. and rooted in Islamic and other wisdom traditions, emphasizes the coexistence of diverse cultural viewpoints, supporting a multi-layered epistemology that integrates both empirical sciences and normative values. Our analysis reveals that LLMs frequently exhibit cultural polarization, with biases appearing in both overt responses and subtle contextual cues. To address inherent biases and incorporate multiplexity in LLMs, we propose two strategies: \textit{Contextually-Implemented Multiplex LLMs}, which embed multiplex principles directly into the system prompt, influencing LLM outputs at a foundational level and independent of individual prompts, and \textit{Multi-Agent System (MAS)-Implemented Multiplex LLMs}, where multiple LLM agents, each representing distinct cultural viewpoints, collaboratively generate a balanced, synthesized response. Our findings demonstrate that as mitigation strategies evolve from contextual prompting to MAS-implementation, cultural inclusivity markedly improves, evidenced by a significant rise in the Perspectives Distribution Score (PDS) and a PDS Entropy increase from 3.25\% at baseline to 98\% with the MAS-Implemented Multiplex LLMs. Sentiment analysis further shows a shift towards positive sentiment across cultures,...
Multi-Agent Large Language Models (LLMs) are gaining significant attention for their ability to harness collective intelligence in complex problem-solving, decision-making, and planning tasks. This aligns with the concept of the wisdom of crowds, where diverse agents contribute collectively to generating effective solutions, making it particularly suitable for educational settings. Senior design projects, also known as capstone or final year projects, are pivotal in engineering education as they integrate theoretical knowledge with practical application, fostering critical thinking, teamwork, and real-world problem-solving skills. In this paper, we explore the use of Multi-Agent LLMs in supporting these senior design projects undertaken by engineering students, which often involve multidisciplinary considerations and conflicting objectives, such as optimizing technical performance while addressing ethical, social, and environmental concerns. We propose a framework where distinct LLM agents represent different expert perspectives, such as problem formulation agents, system complexity agents, societal and ethical agents, or project managers, thus facilitating a holistic problem-solving approach. This implementation leverages standard multi-agent system (MAS) concepts such as coordination, cooperation, and negotiation, incorporating prompt engineering to develop diverse personas for each agent. These agents engage in rich, collaborative dialogues to simulate human engineering teams, guided by principles from swarm AI to efficiently balance individual contributions towards a unified solution. We adapt these techniques to create a collaboration structure for LLM agents, encouraging interdisciplinary reasoning and negotiation similar to real-world senior design projects. To assess the efficacy of this framework, we collected six proposals of engineering and computer science of...
Current 3D Large Multimodal Models (3D LMMs) have shown tremendous potential in 3D-vision-based dialogue and reasoning. However, how to further enhance 3D LMMs to achieve fine-grained scene understanding and facilitate flexible human-agent interaction remains a challenging problem. In this work, we introduce 3D-LLaVA, a simple yet highly powerful 3D LMM designed to act as an intelligent assistant in comprehending, reasoning, and interacting with the 3D world. Unlike existing top-performing methods that rely on complicated pipelines-such as offline multi-view feature extraction or additional task-specific heads-3D-LLaVA adopts a minimalist design with integrated architecture and only takes point clouds as input. At the core of 3D-LLaVA is a new Omni Superpoint Transformer (OST), which integrates three functionalities: (1) a visual feature selector that converts and selects visual tokens, (2) a visual prompt encoder that embeds interactive visual prompts into the visual token space, and (3) a referring mask decoder that produces 3D masks based on text description. This versatile OST is empowered by the hybrid pretraining to obtain perception priors and leveraged as the visual connector that bridges the 3D data to the LLM. After performing unified instruction tuning, our 3D-LLaVA reports impressive results on various benchmarks. The code and model will be released to promote future exploration.
AI agents have become increasingly prevalent in recent years, driven by significant advancements in the field of large language models (LLMs). Mobile GUI agents, a subset of AI agents, are designed to autonomously perform tasks on mobile devices. While numerous studies have introduced agents, datasets, and benchmarks to advance mobile GUI agent research, many existing datasets focus on static frame evaluations and fail to provide a comprehensive platform for assessing performance on real-world, in-the-wild tasks. To address this gap, we present Android Agent Arena (A3), a novel evaluation platform. Unlike existing in-the-wild systems, A3 offers: (1) meaningful and practical tasks, such as real-time online information retrieval and operational instructions; (2) a larger, more flexible action space, enabling compatibility with agents trained on any dataset; and (3) automated business-level LLM-based evaluation process. A3 includes 21 widely used general third-party apps and 201 tasks representative of common user scenarios, providing a robust foundation for evaluating mobile GUI agents in real-world situations and a new autonomous evaluation process for less human labor and coding expertise. The project is available at https://yuxiangchai.github.io/Android-Agent-Arena/.
This paper investigates adaptive transmission strategies in embodied AI-enhanced vehicular networks by integrating large language models (LLMs) for semantic information extraction and deep reinforcement learning (DRL) for decision-making. The proposed framework aims to optimize both data transmission efficiency and decision accuracy by formulating an optimization problem that incorporates the Weber-Fechner law, serving as a metric for balancing bandwidth utilization and quality of experience (QoE). Specifically, we employ the large language and vision assistant (LLAVA) model to extract critical semantic information from raw image data captured by embodied AI agents (i.e., vehicles), reducing transmission data size by approximately more than 90\% while retaining essential content for vehicular communication and decision-making. In the dynamic vehicular environment, we employ a generalized advantage estimation-based proximal policy optimization (GAE-PPO) method to stabilize decision-making under uncertainty. Simulation results show that attention maps from LLAVA highlight the model's focus on relevant image regions, enhancing semantic representation accuracy. Additionally, our proposed transmission strategy improves QoE by up to 36\% compared to DDPG and accelerates convergence by reducing required steps by up to 47\% compared to pure PPO. Further analysis indicates that adapting semantic symbol length provides an effective trade-off between transmission quality and bandwidth, achieving up to a 61.4\% improvement in QoE when scaling from 4 to 8 vehicles.
The exponential growth of data and advancements in big data technologies have created a demand for more efficient and automated approaches to data analysis and storytelling. However, automated data analysis systems still face challenges in leveraging large language models (LLMs) for data insight discovery, augmented analysis, and data storytelling. This paper introduces the Multidimensional Data Storytelling Framework (MDSF) based on large language models for automated insight generation and context-aware storytelling. The framework incorporates advanced preprocessing techniques, augmented analysis algorithms, and a unique scoring mechanism to identify and prioritize actionable insights. The use of fine-tuned LLMs enhances contextual understanding and generates narratives with minimal manual intervention. The architecture also includes an agent-based mechanism for real-time storytelling continuation control. Key findings reveal that MDSF outperforms existing methods across various datasets in terms of insight ranking accuracy, descriptive quality, and narrative coherence. The experimental evaluation demonstrates MDSF's ability to automate complex analytical tasks, reduce interpretive biases, and improve user satisfaction. User studies further underscore its practical utility in enhancing content structure, conclusion extraction, and richness of detail.
This paper presents the development and evaluation of a Large Language Model (LLM), also known as foundation models, based multi-agent system framework for complex event processing (CEP) with a focus on video query processing use cases. The primary goal is to create a proof-of-concept (POC) that integrates state-of-the-art LLM orchestration frameworks with publish/subscribe (pub/sub) tools to address the integration of LLMs with current CEP systems. Utilizing the Autogen framework in conjunction with Kafka message brokers, the system demonstrates an autonomous CEP pipeline capable of handling complex workflows. Extensive experiments evaluate the system's performance across varying configurations, complexities, and video resolutions, revealing the trade-offs between functionality and latency. The results show that while higher agent count and video complexities increase latency, the system maintains high consistency in narrative coherence. This research builds upon and contributes to, existing novel approaches to distributed AI systems, offering detailed insights into integrating such systems into existing infrastructures.
The evolution of agentic systems represents a significant milestone in artificial intelligence and modern software systems, driven by the demand for vertical intelligence tailored to diverse industries. These systems enhance business outcomes through adaptability, learning, and interaction with dynamic environments. At the forefront of this revolution are Large Language Model (LLM) agents, which serve as the cognitive backbone of these intelligent systems. In response to the need for consistency and scalability, this work attempts to define a level of standardization for Vertical AI agent design patterns by identifying core building blocks and proposing a \textbf{Cognitive Skills } Module, which incorporates domain-specific, purpose-built inference capabilities. Building on these foundational concepts, this paper offers a comprehensive introduction to agentic systems, detailing their core components, operational patterns, and implementation strategies. It further explores practical use cases and examples across various industries, highlighting the transformative potential of LLM agents in driving industry-specific applications.
We introduce Interactionalism as a new set of guiding principles and heuristics for the design and architecture of learning now available due to Generative AI (GenAI) platforms. Specifically, we articulate interactional intelligence as a net new skill set that is increasingly important when core cognitive tasks are automatable and augmentable by GenAI functions. We break down these skills into core sets of meta-cognitive and meta-emotional components and show how working with Large Language Model (LLM)-based agents can be proactively used to help develop learners. Interactionalism is not advanced as a theory of learning; but as a blueprint for the practice of learning - in coordination with GenAI.
Cryptocurrency investment is inherently difficult due to its shorter history compared to traditional assets, the need to integrate vast amounts of data from various modalities, and the requirement for complex reasoning. While deep learning approaches have been applied to address these challenges, their black-box nature raises concerns about trust and explainability. Recently, large language models (LLMs) have shown promise in financial applications due to their ability to understand multi-modal data and generate explainable decisions. However, single LLM faces limitations in complex, comprehensive tasks such as asset investment. These limitations are even more pronounced in cryptocurrency investment, where LLMs have less domain-specific knowledge in their training corpora. To overcome these challenges, we propose an explainable, multi-modal, multi-agent framework for cryptocurrency investment. Our framework uses specialized agents that collaborate within and across teams to handle subtasks such as data analysis, literature integration, and investment decision-making for the top 30 cryptocurrencies by market capitalization. The expert training module fine-tunes agents using multi-modal historical data and professional investment literature, while the multi-agent investment module employs real-time data to make informed cryptocurrency investment decisions. Unique intrateam and interteam collaboration mechanisms enhance prediction accuracy by adjusting final predictions based on confidence levels within agent teams and facilitating information sharing between teams. Empirical evaluation using data from November 2023 to September 2024 demonstrates that our framework outperforms single-agent models and market benchmarks in classification, asset pricing, portfolio, and explainability performance.
This study proposes the design and implementation of a multimodal LLM-based Multi-Agent System (MAS) leveraging a No-Code platform to address the practical constraints and significant entry barriers associated with AI adoption in enterprises. Advanced AI technologies, such as Large Language Models (LLMs), often pose challenges due to their technical complexity and high implementation costs, making them difficult for many organizations to adopt. To overcome these limitations, this research develops a No-Code-based Multi-Agent System designed to enable users without programming knowledge to easily build and manage AI systems. The study examines various use cases to validate the applicability of AI in business processes, including code generation from image-based notes, Advanced RAG-based question-answering systems, text-based image generation, and video generation using images and prompts. These systems lower the barriers to AI adoption, empowering not only professional developers but also general users to harness AI for significantly improved productivity and efficiency. By demonstrating the scalability and accessibility of No-Code platforms, this study advances the democratization of AI technologies within enterprises and validates the practical applicability of Multi-Agent Systems, ultimately contributing to the widespread adoption of AI across various industries.
Large Language Models (LLMs) based agents are transforming the programming language landscape by facilitating learning for beginners, enabling code generation, and optimizing documentation workflows. Hardware Description Languages (HDLs), with their smaller user community, stand to benefit significantly from the application of LLMs as tools for learning new HDLs. This paper investigates the challenges and solutions of enabling LLMs for HDLs, particularly for HDLs that LLMs have not been previously trained on. This work introduces HDLAgent, an AI agent optimized for LLMs with limited knowledge of various HDLs. It significantly enhances off-the-shelf LLMs.
Accurate and efficient question-answering systems are essential for delivering high-quality patient care in the medical field. While Large Language Models (LLMs) have made remarkable strides across various domains, they continue to face significant challenges in medical question answering, particularly in understanding domain-specific terminologies and performing complex reasoning. These limitations undermine their effectiveness in critical medical applications. To address these issues, we propose a novel approach incorporating similar case generation within a multi-agent medical question-answering (MedQA) system. Specifically, we leverage the Llama3.1:70B model, a state-of-the-art LLM, in a multi-agent architecture to enhance performance on the MedQA dataset using zero-shot learning. Our method capitalizes on the model's inherent medical knowledge and reasoning capabilities, eliminating the need for additional training data. Experimental results show substantial performance gains over existing benchmark models, with improvements of 7% in both accuracy and F1-score across various medical QA tasks. Furthermore, we examine the model's interpretability and reliability in addressing complex medical queries. This research not only offers a robust solution for medical question answering but also establishes a foundation for broader applications of LLMs in the medical domain.
Video Large Language Models (Video LLMs) have recently exhibited remarkable capabilities in general video understanding. However, they mainly focus on holistic comprehension and struggle with capturing fine-grained spatial and temporal details. Besides, the lack of high-quality object-level video instruction data and a comprehensive benchmark further hinders their advancements. To tackle these challenges, we introduce the VideoRefer Suite to empower Video LLM for finer-level spatial-temporal video understanding, i.e., enabling perception and reasoning on any objects throughout the video. Specially, we thoroughly develop VideoRefer Suite across three essential aspects: dataset, model, and benchmark. Firstly, we introduce a multi-agent data engine to meticulously curate a large-scale, high-quality object-level video instruction dataset, termed VideoRefer-700K. Next, we present the VideoRefer model, which equips a versatile spatial-temporal object encoder to capture precise regional and sequential representations. Finally, we meticulously create a VideoRefer-Bench to comprehensively assess the spatial-temporal understanding capability of a Video LLM, evaluating it across various aspects. Extensive experiments and analyses demonstrate that our VideoRefer model not only achieves promising performance on video referring benchmarks but also facilitates general video understanding capabilities.
Agents have demonstrated their potential in scientific reasoning tasks through large language models. However, they often face challenges such as insufficient accuracy and degeneration of thought when handling complex reasoning tasks, which impede their performance. To overcome these issues, we propose the Reactive and Reflection agents with Multi-Path Reasoning (RR-MP) Framework, aimed at enhancing the reasoning capabilities of LLMs. Our approach improves scientific reasoning accuracy by employing a multi-path reasoning mechanism where each path consists of a reactive agent and a reflection agent that collaborate to prevent degeneration of thought inherent in single-agent reliance. Additionally, the RR-MP framework does not require additional training; it utilizes multiple dialogue instances for each reasoning path and a separate summarizer to consolidate insights from all paths. This design integrates diverse perspectives and strengthens reasoning across each path. We conducted zero-shot and few-shot evaluations on tasks involving moral scenarios, college-level physics, and mathematics. Experimental results demonstrate that our method outperforms baseline approaches, highlighting the effectiveness and advantages of the RR-MP framework in managing complex scientific reasoning tasks.
This paper investigates the problem of understanding dynamic 3D scenes from egocentric observations, a key challenge in robotics and embodied AI. Unlike prior studies that explored this as long-form video understanding and utilized egocentric video only, we instead propose an LLM-based agent, Embodied VideoAgent, which constructs scene memory from both egocentric video and embodied sensory inputs (e.g. depth and pose sensing). We further introduce a VLM-based approach to automatically update the memory when actions or activities over objects are perceived. Embodied VideoAgent attains significant advantages over counterparts in challenging reasoning and planning tasks in 3D scenes, achieving gains of 4.9% on Ego4D-VQ3D, 5.8% on OpenEQA, and 11.7% on EnvQA. We have also demonstrated its potential in various embodied AI tasks including generating embodied interactions and perception for robot manipulation. The code and demo will be made public.
Large Language Models (LLMs) are becoming essential tools for various natural language processing tasks but often suffer from generating outdated or incorrect information. Retrieval-Augmented Generation (RAG) addresses this issue by incorporating external, real-time information retrieval to ground LLM responses. However, the existing RAG systems frequently struggle with the quality of retrieval documents, as irrelevant or noisy documents degrade performance, increase computational overhead, and undermine response reliability. To tackle this problem, we propose Multi-Agent Filtering Retrieval-Augmented Generation (MAIN-RAG), a training-free RAG framework that leverages multiple LLM agents to collaboratively filter and score retrieved documents. Specifically, MAIN-RAG introduces an adaptive filtering mechanism that dynamically adjusts the relevance filtering threshold based on score distributions, effectively minimizing noise while maintaining high recall of relevant documents. The proposed approach leverages inter-agent consensus to ensure robust document selection without requiring additional training data or fine-tuning. Experimental results across four QA benchmarks demonstrate that MAIN-RAG consistently outperforms traditional RAG approaches, achieving a 2-11% improvement in answer accuracy while reducing the number of irrelevant retrieved documents. Quantitative analysis further reveals that our approach achieves superior response consistency and answer accuracy over baseline methods, offering a competitive and practical alternative to training-based solutions.
Recent advancements in foundation models have enhanced AI systems' capabilities in autonomous tool usage and reasoning. However, their ability in location or map-based reasoning - which improves daily life by optimizing navigation, facilitating resource discovery, and streamlining logistics - has not been systematically studied. To bridge this gap, we introduce MapEval, a benchmark designed to assess diverse and complex map-based user queries with geo-spatial reasoning. MapEval features three task types (textual, API-based, and visual) that require collecting world information via map tools, processing heterogeneous geo-spatial contexts (e.g., named entities, travel distances, user reviews or ratings, images), and compositional reasoning, which all state-of-the-art foundation models find challenging. Comprising 700 unique multiple-choice questions about locations across 180 cities and 54 countries, MapEval evaluates foundation models' ability to handle spatial relationships, map infographics, travel planning, and navigation challenges. Using MapEval, we conducted a comprehensive evaluation of 28 prominent foundation models. While no single model excelled across all tasks, Claude-3.5-Sonnet, GPT-4o, and Gemini-1.5-Pro achieved competitive performance overall. However, substantial performance gaps emerged, particularly in MapEval, where agents with Claude-3.5-Sonnet outperformed GPT-4o and Gemini-1.5-Pro by 16% and 21%, respectively, and the gaps became even more amplified when compared to open-source LLMs. Our detailed analyses provide insights into the strengths and weaknesses of current models, though all models still fall short of human performance by more than 20% on average, struggling with complex map images and rigorous geo-spatial reasoning. This gap highlights MapEval's critical role in advancing general-purpose foundation models with stronger geo-spatial understanding.
This study proposes a unifying theoretical framework called generative emergent communication (generative EmCom) that bridges emergent communication, world models, and large language models (LLMs) through the lens of collective predictive coding (CPC). The proposed framework formalizes the emergence of language and symbol systems through decentralized Bayesian inference across multiple agents, extending beyond conventional discriminative model-based approaches to emergent communication. This study makes the following two key contributions: First, we propose generative EmCom as a novel framework for understanding emergent communication, demonstrating how communication emergence in multi-agent reinforcement learning (MARL) can be derived from control as inference while clarifying its relationship to conventional discriminative approaches. Second, we propose a mathematical formulation showing the interpretation of LLMs as collective world models that integrate multiple agents' experiences through CPC. The framework provides a unified theoretical foundation for understanding how shared symbol systems emerge through collective predictive coding processes, bridging individual cognitive development and societal language evolution. Through mathematical formulations and discussion on prior works, we demonstrate how this framework explains fundamental aspects of language emergence and offers practical insights for understanding LLMs and developing sophisticated AI systems for improving human-AI interaction and multi-agent systems.
Recently, many studies have increasingly explored the use of large language models (LLMs) to generate research ideas and scientific hypotheses. However, real-world research and development often require solving complex, interdisciplinary challenges where solutions may not be readily found through existing knowledge related to the problem. Therefore, it is desirable to leverage the vast, comprehensive knowledge of LLMs to generate effective, breakthrough solutions by integrating various perspectives from other disciplines. Here, we propose SELLM (Solution Enumeration via comprehensive List and LLM), a framework leveraging LLMs and structured guidance using MECE (Mutually Exclusive, Collectively Exhaustive) principles, such as International Patent Classification (IPC) and the periodic table of elements. SELLM systematically constructs comprehensive expert agents from the list to generate cross-disciplinary and effective solutions. To evaluate SELLM's practicality, we applied it to two challenges: improving light extraction in organic light-emitting diode (OLED) lighting and developing electrodes for next-generation memory materials. The results demonstrate that SELLM significantly facilitates the generation of effective solutions compared to cases without specific customization or effort, showcasing the potential of SELLM to enable LLMs to generate effective solutions even for challenging problems.
Having a high quality software is essential in software engineering, which requires robust validation and verification processes during testing activities. Manual testing, while effective, can be time consuming and costly, leading to an increased demand for automated methods. Recent advancements in Large Language Models (LLMs) have significantly influenced software engineering, particularly in areas like requirements analysis, test automation, and debugging. This paper explores an agent-oriented approach to automated software testing, using LLMs to reduce human intervention and enhance testing efficiency. The proposed framework integrates LLMs to generate unit tests, visualize call graphs, and automate test execution and reporting. Evaluations across multiple applications in Python and Java demonstrate the system's high test coverage and efficient operation. This research underscores the potential of LLM-powered agents to streamline software testing workflows while addressing challenges in scalability and accuracy.
Mixture-of-Agents (MoA) has recently been proposed as a method to enhance performance of large language models (LLMs), enabling multiple individual LLMs to work together for collaborative inference. This collaborative approach results in improved responses to user prompts compared to relying on a single LLM. In this paper, we consider such an MoA architecture in a distributed setting, where LLMs operate on individual edge devices, each uniquely associated with a user and equipped with its own distributed computing power. These devices exchange information using decentralized gossip algorithms, allowing different device nodes to talk without the supervision of a centralized server. In the considered setup, different users have their own LLM models to address user prompts. Additionally, the devices gossip either their own user-specific prompts or augmented prompts to generate more refined answers to certain queries. User prompts are temporarily stored in the device queues when their corresponding LLMs are busy. Given the memory limitations of edge devices, it is crucial to ensure that the average queue sizes in the system remain bounded. In this paper, we address this by theoretically calculating the queuing stability conditions for the device queues under reasonable assumptions, which we validate experimentally as well. Further, we demonstrate through experiments, leveraging open-source LLMs for the implementation of distributed MoA, that certain MoA configurations produce higher-quality responses compared to others, as evaluated on AlpacaEval 2.0 benchmark. The implementation is available at: https://github.com/purbeshmitra/distributed_moa.
Solving complex real-world tasks requires cycles of actions and observations. This is particularly true in science, where tasks require many cycles of analysis, tool use, and experimentation. Language agents are promising for automating intellectual tasks in science because they can interact with tools via natural language or code. Yet their flexibility creates conceptual and practical challenges for software implementations, since agents may comprise non-standard components such as internal reasoning, planning, tool usage, as well as the inherent stochasticity of temperature-sampled language models. Here, we introduce Aviary, an extensible gymnasium for language agents. We formalize agents as policies solving language-grounded partially observable Markov decision processes, which we term language decision processes. We then implement five environments, including three challenging scientific environments: (1) manipulating DNA constructs for molecular cloning, (2) answering research questions by accessing scientific literature, and (3) engineering protein stability. These environments were selected for their focus on multi-step reasoning and their relevance to contemporary biology research. Finally, with online training and scaling inference-time compute, we show that language agents backed by open-source, non-frontier LLMs can match and exceed both frontier LLM agents and human experts on multiple tasks at up to 100x lower inference cost.
Controlling diversity in LLM-agent world simulations is essential for maintaining stability in structured tasks while enabling variation where creativity is needed. However, we observe that dialogue diversity declines significantly over long-term simulation. To investigate the role of prompt design in conversational diversity, we modularized the utterance generation prompt and found that reducing the given information leads to more diverse outputs. Based on this insight, we propose Adaptive Prompt Pruning (APP), a novel method that allows users to control diversity through a single parameter, lambda. APP dynamically prunes the utterance generation prompt based on their attention weights and is compatible with traditional diversity control techniques. We demonstrate that APP effectively controls output diversity through extensive experiments, and propose a method to balance the control trade-offs. Additionally, we provide an in-depth analysis to offer insights into optimizing diversity control in multi-agent simulation.
The development of large language models has ushered in new paradigms for education. This paper centers on the multi-Agent system in education and proposes the von Neumann multi-Agent system framework. It breaks down each AI Agent into four modules: control unit, logic unit, storage unit, and input-output devices, defining four types of operations: task deconstruction, self-reflection, memory processing, and tool invocation. Furthermore, it introduces related technologies such as Chain-of-Thought, Reson+Act, and Multi-Agent Debate associated with these four types of operations. The paper also discusses the ability enhancement cycle of a multi-Agent system for education, including the outer circulation for human learners to promote knowledge construction and the inner circulation for LLM-based-Agents to enhance swarm intelligence. Through collaboration and reflection, the multi-Agent system can better facilitate human learners' learning and enhance their teaching abilities in this process.
We present Plancraft, a multi-modal evaluation dataset for LLM agents. Plancraft has both a text-only and multi-modal interface, based on the Minecraft crafting GUI. We include the Minecraft Wiki to evaluate tool use and Retrieval Augmented Generation (RAG), as well as an oracle planner and oracle RAG information extractor, to ablate the different components of a modern agent architecture. To evaluate decision-making, Plancraft also includes a subset of examples that are intentionally unsolvable, providing a realistic challenge that requires the agent not only to complete tasks but also to decide whether they are solvable at all. We benchmark both open-source and closed-source LLMs and strategies on our task and compare their performance to a handcrafted planner. We find that LLMs and VLMs struggle with the planning problems that Plancraft introduces, and we offer suggestions on how to improve their capabilities.
Applying Large language models (LLMs) within specific domains requires substantial adaptation to account for the unique terminologies, nuances, and context-specific challenges inherent to those areas. Here, we introduce DropMicroFluidAgents (DMFAs), an advanced language-driven framework leveraging state-of-the-art pre-trained LLMs. DMFAs employs LLM agents to perform two key functions: (1) delivering focused guidance, answers, and suggestions specific to droplet microfluidics and (2) generating machine learning models to optimise and automate the design of droplet microfluidic devices, including the creation of code-based computer-aided design (CAD) scripts to enable rapid and precise design execution. Experimental evaluations demonstrated that the integration of DMFAs with the LLAMA3.1 model yielded the highest accuracy of 76.15%, underscoring the significant performance enhancement provided by agent integration. This effect was particularly pronounced when DMFAs were paired with the GEMMA2 model, resulting in a 34.47% improvement in accuracy compared to the standalone GEMMA2 configuration. This study demonstrates the effective use of LLM agents in droplet microfluidics research as powerful tools for automating workflows, synthesising knowledge, optimising designs, and interacting with external systems. These capabilities enable their application across education and industrial support, driving greater efficiency in scientific discovery and innovation.
Evaluating Large Language Models (LLMs) is crucial for understanding their capabilities and limitations across various applications, including natural language processing and code generation. Existing benchmarks like MMLU, C-Eval, and HumanEval assess general LLM performance but lack focus on specific expert domains such as cybersecurity. Previous attempts to create cybersecurity datasets have faced limitations, including insufficient data volume and a reliance on multiple-choice questions (MCQs). To address these gaps, we propose SecBench, a multi-dimensional benchmarking dataset designed to evaluate LLMs in the cybersecurity domain. SecBench includes questions in various formats (MCQs and short-answer questions (SAQs)), at different capability levels (Knowledge Retention and Logical Reasoning), in multiple languages (Chinese and English), and across various sub-domains. The dataset was constructed by collecting high-quality data from open sources and organizing a Cybersecurity Question Design Contest, resulting in 44,823 MCQs and 3,087 SAQs. Particularly, we used the powerful while cost-effective LLMs to (1). label the data and (2). constructing a grading agent for automatic evaluation of SAQs. Benchmarking results on 16 SOTA LLMs demonstrate the usability of SecBench, which is arguably the largest and most comprehensive benchmark dataset for LLMs in cybersecurity. More information about SecBench can be found at our website, and the dataset can be accessed via the artifact link.
Urban regeneration presents significant challenges within the context of urbanization, requiring adaptive approaches to tackle evolving needs. Leveraging advancements in large language models (LLMs), we propose Cyclical Urban Planning (CUP), a new paradigm that continuously generates, evaluates, and refines urban plans in a closed-loop. Specifically, our multi-agent LLM-based framework consists of three key components: (1) Planning, where LLM agents generate and refine urban plans based on contextual data; (2) Living, where agents simulate the behaviors and interactions of residents, modeling life in the urban environment; and (3) Judging, which involves evaluating plan effectiveness and providing iterative feedback for improvement. The cyclical process enables a dynamic and responsive planning approach. Experiments on the real-world dataset demonstrate the effectiveness of our framework as a continuous and adaptive planning process.
Weakly-supervised semantic segmentation (WSSS) has achieved remarkable progress using only image-level labels. However, most existing WSSS methods focus on designing new network structures and loss functions to generate more accurate dense labels, overlooking the limitations imposed by fixed datasets, which can constrain performance improvements. We argue that more diverse trainable images provides WSSS richer information and help model understand more comprehensive semantic pattern. Therefore in this paper, we introduce a novel approach called Image Augmentation Agent (IAA) which shows that it is possible to enhance WSSS from data generation perspective. IAA mainly design an augmentation agent that leverages large language models (LLMs) and diffusion models to automatically generate additional images for WSSS. In practice, to address the instability in prompt generation by LLMs, we develop a prompt self-refinement mechanism. It allow LLMs to re-evaluate the rationality of generated prompts to produce more coherent prompts. Additionally, we insert an online filter into diffusion generation process to dynamically ensure the quality and balance of generated images. Experimental results show that our method significantly surpasses state-of-the-art WSSS approaches on the PASCAL VOC 2012 and MS COCO 2014 datasets.
Recent advancements in Large Language Models (LLMs) have enhanced the reasoning capabilities of embodied agents, driving progress toward AGI-powered robotics. While LLMs have been applied to tasks like semantic reasoning and task generalization, their potential in open physical space exploration remains underexplored. This paper introduces FaGeL (Fabric aGent empowered by embodied intelligence with LLMs), an embodied agent integrating smart fabric technology for seamless, non-intrusive human-agent interaction. FaGeL autonomously generates tasks using multimodal data from wearable and ambient sensors, refining its behavior based on implicit human feedback in generated text, without explicit ratings or preferences. We also introduce a token-level saliency map to visualize LLM fine-tuning, enhancing the interpretability of token-level alignment. The system leverages dual feedback mechanisms to improve token-level alignment and addresses challenges in non-intrusive human-machine interaction and cognition evolution. Our contributions include FaGeL's development, the DualCUT algorithm for AI alignment, and experimental validation in cooperative tasks, demonstrating FaGeL's ability to adapt and evolve autonomously through implicit feedback. In the future, we plan to explore FaGeL's scalability in dynamic environments and its integration with other AI systems to develop AGI agents that adapt seamlessly to diverse human needs.
Complex table question answering (TQA) aims to answer questions that require complex reasoning, such as multi-step or multi-category reasoning, over data represented in tabular form. Previous approaches demonstrated notable performance by leveraging either closed-source large language models (LLMs) or fine-tuned open-weight LLMs. However, fine-tuning LLMs requires high-quality training data, which is costly to obtain, and utilizing closed-source LLMs poses accessibility challenges and leads to reproducibility issues. In this paper, we propose Multi-Agent Collaboration with Tool use (MACT), a framework that requires neither closed-source models nor fine-tuning. In MACT, a planning agent and a coding agent that also make use of tools collaborate to answer questions. Our experiments on four TQA benchmarks show that MACT outperforms previous SoTA systems on three out of four benchmarks and that it performs comparably to the larger and more expensive closed-source model GPT-4 on two benchmarks, even when using only open-weight models without any fine-tuning. We conduct extensive analyses to prove the effectiveness of MACT's multi-agent collaboration in TQA.
Significant progress has been made in automated problem-solving using societies of agents powered by large language models (LLMs). In finance, efforts have largely focused on single-agent systems handling specific tasks or multi-agent frameworks independently gathering data. However, multi-agent systems' potential to replicate real-world trading firms' collaborative dynamics remains underexplored. TradingAgents proposes a novel stock trading framework inspired by trading firms, featuring LLM-powered agents in specialized roles such as fundamental analysts, sentiment analysts, technical analysts, and traders with varied risk profiles. The framework includes Bull and Bear researcher agents assessing market conditions, a risk management team monitoring exposure, and traders synthesizing insights from debates and historical data to make informed decisions. By simulating a dynamic, collaborative trading environment, this framework aims to improve trading performance. Detailed architecture and extensive experiments reveal its superiority over baseline models, with notable improvements in cumulative returns, Sharpe ratio, and maximum drawdown, highlighting the potential of multi-agent LLM frameworks in financial trading. TradingAgents is available at https://github.com/TradingAgents-AI.
Recent advancements in large language models (LLMs) have given rise to the LLM-as-a-judge paradigm, showcasing their potential to deliver human-like judgments. However, in the field of machine translation (MT) evaluation, current LLM-as-a-judge methods fall short of learned automatic metrics. In this paper, we propose Multidimensional Multi-Agent Debate (M-MAD), a systematic LLM-based multi-agent framework for advanced LLM-as-a-judge MT evaluation. Our findings demonstrate that M-MAD achieves significant advancements by (1) decoupling heuristic MQM criteria into distinct evaluation dimensions for fine-grained assessments; (2) employing multi-agent debates to harness the collaborative reasoning capabilities of LLMs; (3) synthesizing dimension-specific results into a final evaluation judgment to ensure robust and reliable outcomes. Comprehensive experiments show that M-MAD not only outperforms all existing LLM-as-a-judge methods but also competes with state-of-the-art reference-based automatic metrics, even when powered by a suboptimal model like GPT-4o mini. Detailed ablations and analysis highlight the superiority of our framework design, offering a fresh perspective for LLM-as-a-judge paradigm. Our code and data are publicly available at https://github.com/SU-JIAYUAN/M-MAD.
While safety-aligned large language models (LLMs) are increasingly used as the cornerstone for powerful systems such as multi-agent frameworks to solve complex real-world problems, they still suffer from potential adversarial queries, such as jailbreak attacks, which attempt to induce harmful content. Researching attack methods allows us to better understand the limitations of LLM and make trade-offs between helpfulness and safety. However, existing jailbreak attacks are primarily based on opaque optimization techniques (e.g. token-level gradient descent) and heuristic search methods like LLM refinement, which fall short in terms of transparency, transferability, and computational cost. In light of these limitations, we draw inspiration from the evolution and infection processes of biological viruses and propose LLM-Virus, a jailbreak attack method based on evolutionary algorithm, termed evolutionary jailbreak. LLM-Virus treats jailbreak attacks as both an evolutionary and transfer learning problem, utilizing LLMs as heuristic evolutionary operators to ensure high attack efficiency, transferability, and low time cost. Our experimental results on multiple safety benchmarks show that LLM-Virus achieves competitive or even superior performance compared to existing attack methods.
We introduce a comprehensive large-scale role-playing agent corpus, termed BaiJia, that comprises various Chinese historical characters. This corpus is noteworthy for being the pioneering compilation of low-resource data that can be utilized in large language models (LLMs) to engage in AI-driven historical role-playing agents. BaiJia addresses the challenges in terms of fragmented historical textual records in different forms and modalities, integrating various characters' information, including their biographical, literary, family relations, historical events, and so on. We conduct extensive experiments to demonstrate the effectiveness of our BaiJia agent corpus in bolstering the role-playing abilities of various foundational LLMs, and promoting the development and assessment of LLMs in the context of historical role-playing tasks. The agent corpus is available at baijia.online.
We introduce OneKE, a dockerized schema-guided knowledge extraction system, which can extract knowledge from the Web and raw PDF Books, and support various domains (science, news, etc.). Specifically, we design OneKE with multiple agents and a configure knowledge base. Different agents perform their respective roles, enabling support for various extraction scenarios. The configure knowledge base facilitates schema configuration, error case debugging and correction, further improving the performance. Empirical evaluations on benchmark datasets demonstrate OneKE's efficacy, while case studies further elucidate its adaptability to diverse tasks across multiple domains, highlighting its potential for broad applications. We have open-sourced the Code at https://github.com/zjunlp/OneKE and released a Video at http://oneke.openkg.cn/demo.mp4.
Large Language Models (LLMs) have significantly transformed our daily life and established a new paradigm in natural language processing (NLP). However, the predominant pretraining of LLMs on extensive web-based texts remains insufficient for advanced scientific discovery, particularly in chemistry. The scarcity of specialized chemistry data, coupled with the complexity of multi-modal data such as 2D graph, 3D structure and spectrum, present distinct challenges. Although several studies have reviewed Pretrained Language Models (PLMs) in chemistry, there is a conspicuous absence of a systematic survey specifically focused on chemistry-oriented LLMs. In this paper, we outline methodologies for incorporating domain-specific chemistry knowledge and multi-modal information into LLMs, we also conceptualize chemistry LLMs as agents using chemistry tools and investigate their potential to accelerate scientific research. Additionally, we conclude the existing benchmarks to evaluate chemistry ability of LLMs. Finally, we critically examine the current challenges and identify promising directions for future research. Through this comprehensive survey, we aim to assist researchers in staying at the forefront of developments in chemistry LLMs and to inspire innovative applications in the field.
Translating legacy Fortran code into C++ is a crucial step in modernizing high-performance computing (HPC) applications. However, the scarcity of high-quality, parallel Fortran-to-C++ datasets and the limited domain-specific expertise in large language models (LLMs) present significant challenges for automated translation. In this paper, we introduce Fortran2CPP, a multi-turn dialogue dataset generated by a novel LLM agent-based approach that integrates a dual-LLM Questioner-Solver module to enhance translation accuracy. Our dataset comprises 11.7k dialogues capturing iterative feedback-decision workflows including code translation, compilation, execution, unit testing, and error-fixing. Using this dataset, we fine-tune several open-weight LLMs and achieve up to a 3.31x improvement in CodeBLEU scores and a 92\% increase in compilation success rate, demonstrating enhanced syntactic accuracy and functional reliability. Our findings highlight the value of dialogue-based LLM training for complex code translation tasks. The dataset and model have been open-sourced and are available on our public GitHub repository\footnote{\url{https://github.com/HPC-Fortran2CPP/Fortran2Cpp}}.
This position paper argues that the majority of theory of mind benchmarks are broken because of their inability to directly test how large language models (LLMs) adapt to new partners. This problem stems from the fact that theory of mind benchmarks for LLMs are overwhelmingly inspired by the methods used to test theory of mind in humans and fall victim to a fallacy of attributing human-like qualities to AI agents. We expect that humans will engage in a consistent reasoning process across various questions about a situation, but this is known to not be the case for current LLMs. Most theory of mind benchmarks only measure what we call literal theory of mind: the ability to predict the behavior of others. Measuring this kind of reasoning is very informative in testing the ability of agents with self-consistent reasoning. However, it is important to note the distinction between this and what we actually care about when this self-consistency cannot be taken for granted. We call this functional theory of mind: the ability to adapt to agents in-context following a rational response to predictions about their behavior. We find that top performing open source LLMs may display strong capabilities in literal theory of mind, depending on how they are prompted, but seem to struggle with functional theory of mind -- even when partner policies are exceedingly simple. Simply put, strong literal theory of mind performance does not necessarily imply strong functional theory of mind performance. Achieving functional theory of mind, particularly over long interaction horizons with a partner, is a significant challenge deserving a prominent role in any meaningful LLM theory of mind evaluation.
This work focuses on building a task planner for Embodied Instruction Following (EIF) using Large Language Models (LLMs). Previous works typically train a planner to imitate expert trajectories, treating this as a supervised task. While these methods achieve competitive performance, they often lack sufficient robustness. When a suboptimal action is taken, the planner may encounter an out-of-distribution state, which can lead to task failure. In contrast, we frame the task as a Partially Observable Markov Decision Process (POMDP) and aim to develop a robust planner under a few-shot assumption. Thus, we propose a closed-loop planner with an adaptation module and a novel hindsight method, aiming to use as much information as possible to assist the planner. Our experiments on the ALFRED dataset indicate that our planner achieves competitive performance under a few-shot assumption. For the first time, our few-shot agent's performance approaches and even surpasses that of the full-shot supervised agent.
In this paper, we introduce a multi-agent simulation framework Casevo (Cognitive Agents and Social Evolution Simulator), that integrates large language models (LLMs) to simulate complex social phenomena and decision-making processes. Casevo is designed as a discrete-event simulator driven by agents with features such as Chain of Thoughts (CoT), Retrieval-Augmented Generation (RAG), and Customizable Memory Mechanism. Casevo enables dynamic social modeling, which can support various scenarios such as social network analysis, public opinion dynamics, and behavior prediction in complex social systems. To demonstrate the effectiveness of Casevo, we utilize one of the U.S. 2020 midterm election TV debates as a simulation example. Our results show that Casevo facilitates more realistic and flexible agent interactions, improving the quality of dynamic social phenomena simulation. This work contributes to the field by providing a robust system for studying large-scale, high-fidelity social behaviors with advanced LLM-driven agents, expanding the capabilities of traditional agent-based modeling (ABM). The open-source code repository address of casevo is https://github.com/rgCASS/casevo.
Designing effective neural architectures poses a significant challenge in deep learning. While Neural Architecture Search (NAS) automates the search for optimal architectures, existing methods are often constrained by predetermined search spaces and may miss critical neural architectures. In this paper, we introduce NADER (Neural Architecture Design via multi-agEnt collaboRation), a novel framework that formulates neural architecture design (NAD) as a LLM-based multi-agent collaboration problem. NADER employs a team of specialized agents to enhance a base architecture through iterative modification. Current LLM-based NAD methods typically operate independently, lacking the ability to learn from past experiences, which results in repeated mistakes and inefficient exploration. To address this issue, we propose the Reflector, which effectively learns from immediate feedback and long-term experiences. Additionally, unlike previous LLM-based methods that use code to represent neural architectures, we utilize a graph-based representation. This approach allows agents to focus on design aspects without being distracted by coding. We demonstrate the effectiveness of NADER in discovering high-performing architectures beyond predetermined search spaces through extensive experiments on benchmark tasks, showcasing its advantages over state-of-the-art methods. The codes will be released soon.
This study examines whether collective reasoning among generative agents can facilitate novel and coherent thinking that leads to innovation. To achieve this, it proposes GAI, a new LLM-empowered framework designed for reflection and interaction among multiple generative agents to replicate the process of innovation. The core of the GAI framework lies in an architecture that dynamically processes the internal states of agents and a dialogue scheme specifically tailored to facilitate analogy-driven innovation. The framework's functionality is evaluated using Dyson's invention of the bladeless fan as a case study, assessing the extent to which the core ideas of the innovation can be replicated through a set of fictional technical documents. The experimental results demonstrate that models with internal states significantly outperformed those without, achieving higher average scores and lower variance. Notably, the model with five heterogeneous agents equipped with internal states successfully replicated the key ideas underlying the Dyson's invention. This indicates that the internal state enables agents to refine their ideas, resulting in the construction and sharing of more coherent and comprehensive concepts.
Advanced Air Mobility (AAM) is a growing field that demands accurate modeling of legal concepts and restrictions in navigating intelligent vehicles. In addition, any implementation of AAM needs to face the challenges posed by inherently dynamic and uncertain human-inhabited spaces robustly. Nevertheless, the employment of Unmanned Aircraft Systems (UAS) beyond visual line of sight (BVLOS) is an endearing task that promises to enhance significantly today's logistics and emergency response capabilities. To tackle these challenges, we present a probabilistic and neuro-symbolic architecture to encode legal frameworks and expert knowledge over uncertain spatial relations and noisy perception in an interpretable and adaptable fashion. More specifically, we demonstrate Probabilistic Mission Design (ProMis), a system architecture that links geospatial and sensory data with declarative, Hybrid Probabilistic Logic Programs (HPLP) to reason over the agent's state space and its legality. As a result, ProMis generates Probabilistic Mission Landscapes (PML), which quantify the agent's belief that a set of mission conditions is satisfied across its navigation space. Extending prior work on ProMis' reasoning capabilities and computational characteristics, we show its integration with potent machine learning models such as Large Language Models (LLM) and Transformer-based vision models. Hence, our experiments underpin the application of ProMis with multi-modal input data and how our method applies to many important AAM scenarios.
The justice system has increasingly employed AI techniques to enhance efficiency, yet limitations remain in improving the quality of decision-making, particularly regarding transparency and explainability needed to uphold public trust in legal AI. To address these challenges, we propose a large language model based multi-agent framework named AgentsBench, which aims to simultaneously improve both efficiency and quality in judicial decision-making. Our approach leverages multiple LLM-driven agents that simulate the collaborative deliberation and decision making process of a judicial bench. We conducted experiments on legal judgment prediction task, and the results show that our framework outperforms existing LLM based methods in terms of performance and decision quality. By incorporating these elements, our framework reflects real-world judicial processes more closely, enhancing accuracy, fairness, and society consideration. AgentsBench provides a more nuanced and realistic methods of trustworthy AI decision-making, with strong potential for application across various case types and legal scenarios.
Large Language Models (LLMs) such as GPT-4 and Llama3 can already comprehend complex commands and process diverse tasks. This advancement facilitates their application in controlling drones and robots for various tasks. However, existing LLM serving systems typically employ a first-come, first-served (FCFS) batching mechanism, which fails to address the time-sensitive requirements of robotic applications. To address it, this paper proposes a new system named TimelyLLM serving multiple robotic agents with time-sensitive requests. TimelyLLM introduces novel mechanisms of segmented generation and scheduling that optimally leverage redundancy between robot plan generation and execution phases. We report an implementation of TimelyLLM on a widely-used LLM serving framework and evaluate it on a range of robotic applications. Our evaluation shows that TimelyLLM improves the time utility up to 1.97x, and reduces the overall waiting time by 84%.
We introduce AgreeMate, a framework for training Large Language Models (LLMs) to perform strategic price negotiations through natural language. We apply recent advances to a negotiation setting where two agents (i.e. buyer or seller) use natural language to bargain on goods using coarse actions. Specifically, we present the performance of Large Language Models when used as agents within a decoupled (modular) bargaining architecture. We demonstrate that using prompt engineering, fine-tuning, and chain-of-thought prompting enhances model performance, as defined by novel metrics. We use attention probing to show model attention to semantic relationships between tokens during negotiations.
In the rapidly evolving landscape of GameFi, a fusion of gaming and decentralized finance (DeFi), there exists a critical need to enhance player engagement and economic interaction within gaming ecosystems. Our GameFi ecosystem aims to fundamentally transform this landscape by integrating advanced embodied AI agents into GameFi platforms. These AI agents, developed using cutting-edge large language models (LLMs), such as GPT-4 and Claude AI, are capable of proactive, adaptive, and contextually rich interactions with players. By going beyond traditional scripted responses, these agents become integral participants in the game's narrative and economic systems, directly influencing player strategies and in-game economies. We address the limitations of current GameFi platforms, which often lack immersive AI interactions and mechanisms for community engagement or creator monetization. Through the deep integration of AI agents with blockchain technology, we establish a consensus-driven, decentralized GameFi ecosystem. This ecosystem empowers creators to monetize their contributions and fosters democratic collaboration among players and creators. Furthermore, by embedding DeFi mechanisms into the gaming experience, we enhance economic participation and provide new opportunities for financial interactions within the game. Our approach enhances player immersion and retention and advances the GameFi ecosystem by bridging traditional gaming with Web3 technologies. By integrating sophisticated AI and DeFi elements, we contribute to the development of more engaging, economically robust, and community-centric gaming environments. This project represents a significant advancement in the state-of-the-art in GameFi, offering insights and methodologies that can be applied throughout the gaming industry.
Code review is a widespread practice to improve software quality and transfer knowledge. It is often seen as time-consuming due to the need for manual effort and potential delays. Several AI-assisted tools, such as Qodo, GitHub Copilot, and Coderabbit, provide automated reviews using large language models (LLMs). The effects of such tools in the industry are yet to be examined. This study examines the impact of LLM-based automated code review tools in an industrial setting. The study was conducted within a software development environment that adopted an AI-assisted review tool (based on open-source Qodo PR Agent). Around 238 practitioners across ten projects had access to the tool. We focused on three projects with 4,335 pull requests, 1,568 of which underwent automated reviews. Data collection comprised three sources: (1) a quantitative analysis of pull request data, including comment labels indicating whether developers acted on the automated comments, (2) surveys sent to developers regarding their experience with reviews on individual pull requests, and (3) a broader survey of 22 practitioners capturing their general opinions on automated reviews. 73.8% of automated comments were resolved. However, the average pull request closure duration increased from five hours 52 minutes to eight hours 20 minutes, with varying trends across projects. Most practitioners reported a minor improvement in code quality due to automated reviews. The LLM-based tool proved useful in software development, enhancing bug detection, increasing awareness of code quality, and promoting best practices. However, it also led to longer pull request closure times and introduced drawbacks like faulty reviews, unnecessary corrections, and irrelevant comments.
Deep reinforcement learning (DRL) shows promising potential for autonomous driving decision-making. However, DRL demands extensive computational resources to achieve a qualified policy in complex driving scenarios due to its low learning efficiency. Moreover, leveraging expert guidance from human to enhance DRL performance incurs prohibitively high labor costs, which limits its practical application. In this study, we propose a novel large language model (LLM) guided deep reinforcement learning (LGDRL) framework for addressing the decision-making problem of autonomous vehicles. Within this framework, an LLM-based driving expert is integrated into the DRL to provide intelligent guidance for the learning process of DRL. Subsequently, in order to efficiently utilize the guidance of the LLM expert to enhance the performance of DRL decision-making policies, the learning and interaction process of DRL is enhanced through an innovative expert policy constrained algorithm and a novel LLM-intervened interaction mechanism. Experimental results demonstrate that our method not only achieves superior driving performance with a 90\% task success rate but also significantly improves the learning efficiency and expert guidance utilization efficiency compared to state-of-the-art baseline algorithms. Moreover, the proposed method enables the DRL agent to maintain consistent and reliable performance in the absence of LLM expert guidance. The code and supplementary videos are available at https://bitmobility.github.io/LGDRL/.
A 3D scene graph represents a compact scene model, storing information about the objects and the semantic relationships between them, making its use promising for robotic tasks. When interacting with a user, an embodied intelligent agent should be capable of responding to various queries about the scene formulated in natural language. Large Language Models (LLMs) are beneficial solutions for user-robot interaction due to their natural language understanding and reasoning abilities. Recent methods for creating learnable representations of 3D scenes have demonstrated the potential to improve the quality of LLMs responses by adapting to the 3D world. However, the existing methods do not explicitly utilize information about the semantic relationships between objects, limiting themselves to information about their coordinates. In this work, we propose a method 3DGraphLLM for constructing a learnable representation of a 3D scene graph. The learnable representation is used as input for LLMs to perform 3D vision-language tasks. In our experiments on popular ScanRefer, RIORefer, Multi3DRefer, ScanQA, Sqa3D, and Scan2cap datasets, we demonstrate the advantage of this approach over baseline methods that do not use information about the semantic relationships between objects. The code is publicly available at https://github.com/CognitiveAISystems/3DGraphLLM.
International enterprises, organizations, or hospitals collect large amounts of multi-modal data stored in databases, text documents, images, and videos. While there has been recent progress in the separate fields of multi-modal data exploration as well as in database systems that automatically translate natural language questions to database query languages, the research challenge of querying database systems combined with other unstructured modalities such as images in natural language is widely unexplored. In this paper, we propose XMODE - a system that enables explainable, multi-modal data exploration in natural language. Our approach is based on the following research contributions: (1) Our system is inspired by a real-world use case that enables users to explore multi-modal information systems. (2) XMODE leverages a LLM-based agentic AI framework to decompose a natural language question into subtasks such as text-to-SQL generation and image analysis. (3) Experimental results on multi-modal datasets over relational data and images demonstrate that our system outperforms state-of-the-art multi-modal exploration systems, excelling not only in accuracy but also in various performance metrics such as query latency, API costs, planning efficiency, and explanation quality, thanks to the more effective utilization of the reasoning capabilities of LLMs.
Current conversational recommendation systems focus predominantly on text. However, real-world recommendation settings are generally multimodal, causing a significant gap between existing research and practical applications. To address this issue, we propose Muse, the first multimodal conversational recommendation dataset. Muse comprises 83,148 utterances from 7,000 conversations centered around the Clothing domain. Each conversation contains comprehensive multimodal interactions, rich elements, and natural dialogues. Data in Muse are automatically synthesized by a multi-agent framework powered by multimodal large language models (MLLMs). It innovatively derives user profiles from real-world scenarios rather than depending on manual design and history data for better scalability, and then it fulfills conversation simulation and optimization. Both human and LLM evaluations demonstrate the high quality of conversations in Muse. Additionally, fine-tuning experiments on three MLLMs demonstrate Muse's learnable patterns for recommendations and responses, confirming its value for multimodal conversational recommendation. Our dataset and codes are available at \url{https://anonymous.4open.science/r/Muse-0086}.
AI agents are systems capable of perceiving their environment, autonomously planning and executing tasks. Recent advancements in LLM have introduced a transformative paradigm for AI agents, enabling them to interact with external resources and tools through prompts. In such agents, the workflow integrates developer-written code, which manages framework construction and logic control, with LLM-generated natural language that enhances dynamic decision-making and interaction. However, discrepancies between developer-implemented logic and the dynamically generated content of LLMs in terms of behavior and expected outcomes can lead to defects, such as tool invocation failures and task execution errors. These issues introduce specific risks, leading to various defects in LLM-based AI Agents, such as service interruptions. Despite the importance of these issues, there is a lack of systematic work that focuses on analyzing LLM-based AI Agents to uncover defects in their code. In this paper, we present the first study focused on identifying and detecting defects in LLM Agents. We collected and analyzed 6,854 relevant posts from StackOverflow to define 8 types of agent defects. For each type, we provided detailed descriptions with an example. Then, we designed a static analysis tool, named Agentable, to detect the defects. Agentable leverages Code Property Graphs and LLMs to analyze Agent workflows by efficiently identifying specific code patterns and analyzing natural language descriptions. To evaluate Agentable, we constructed two datasets: AgentSet, consists of 84 real-world Agents, and AgentTest, which contains 78 Agents specifically designed to include various types of defects. Our results show that Agentable achieved an overall accuracy of 88.79% and a recall rate of 91.03%. Furthermore, our analysis reveals the 889 defects of the AgentSet, highlighting the prevalence of these defects.
Large Language Models (LLMs) have achieved impressive results in knowledge-based Visual Question Answering (VQA). However existing methods still have challenges: the inability to use external tools autonomously, and the inability to work in teams. Humans tend to know whether they need to use external tools when they encounter a new question, e.g., they tend to be able to give a direct answer to a familiar question, whereas they tend to use tools such as search engines when they encounter an unfamiliar question. In addition, humans also tend to collaborate and discuss with others to get better answers. Inspired by this, we propose the multi-agent voting framework. We design three LLM-based agents that simulate different levels of staff in a team, and assign the available tools according to the levels. Each agent provides the corresponding answer, and finally all the answers provided by the agents are voted to get the final answer. Experiments on OK-VQA and A-OKVQA show that our approach outperforms other baselines by 2.2 and 1.0, respectively.
General-purposed embodied agents are designed to understand the users' natural instructions or intentions and act precisely to complete universal tasks. Recently, methods based on foundation models especially Vision-Language-Action models (VLAs) have shown a substantial potential to solve language-conditioned manipulation (LCM) tasks well. However, existing benchmarks do not adequately meet the needs of VLAs and relative algorithms. To better define such general-purpose tasks in the context of LLMs and advance the research in VLAs, we present VLABench, an open-source benchmark for evaluating universal LCM task learning. VLABench provides 100 carefully designed categories of tasks, with strong randomization in each category of task and a total of 2000+ objects. VLABench stands out from previous benchmarks in four key aspects: 1) tasks requiring world knowledge and common sense transfer, 2) natural language instructions with implicit human intentions rather than templates, 3) long-horizon tasks demanding multi-step reasoning, and 4) evaluation of both action policies and language model capabilities. The benchmark assesses multiple competencies including understanding of mesh\&texture, spatial relationship, semantic instruction, physical laws, knowledge transfer and reasoning, etc. To support the downstream finetuning, we provide high-quality training data collected via an automated framework incorporating heuristic skills and prior information. The experimental results indicate that both the current state-of-the-art pretrained VLAs and the workflow based on VLMs face challenges in our tasks.
Recent advancements have underscored the potential of large language model (LLM)-based agents in financial decision-making. Despite this progress, the field currently encounters two main challenges: (1) the lack of a comprehensive LLM agent framework adaptable to a variety of financial tasks, and (2) the absence of standardized benchmarks and consistent datasets for assessing agent performance. To tackle these issues, we introduce \textsc{InvestorBench}, the first benchmark specifically designed for evaluating LLM-based agents in diverse financial decision-making contexts. InvestorBench enhances the versatility of LLM-enabled agents by providing a comprehensive suite of tasks applicable to different financial products, including single equities like stocks, cryptocurrencies and exchange-traded funds (ETFs). Additionally, we assess the reasoning and decision-making capabilities of our agent framework using thirteen different LLMs as backbone models, across various market environments and tasks. Furthermore, we have curated a diverse collection of open-source, multi-modal datasets and developed a comprehensive suite of environments for financial decision-making. This establishes a highly accessible platform for evaluating financial agents' performance across various scenarios.
As climate change and other global challenges increase the likelihood of unforeseen emergencies, the limitations of human-driven strategies in critical situations become more pronounced. Inadequate pre-established emergency plans can lead operators to become overwhelmed during complex systems malfunctions. This study addresses the urgent need for agile decision-making in response to various unforeseen incidents through a novel approach, EvoTaskTree (a task-driven method with evolvable interactive agents using event trees for emergency decision support). This advanced approach integrates two types of agents powered by large language models (LLMs): task executors, responsible for executing critical procedures, and task validators, ensuring the efficacy of those actions. By leveraging insights from event tree analysis, our framework encompasses three crucial tasks: initiating event subevent analysis, event tree header event analysis, and decision recommendations. The agents learn from both successful and unsuccessful responses from these tasks. Finally, we use nuclear power plants as a demonstration of a safety-critical system. Our findings indicate that the designed agents are not only effective but also outperform existing approaches, achieving an impressive accuracy rate of up to 100 % in processing previously unencoun32 tered incident scenarios. This paper demonstrates that EvoTaskTree significantly enhances the rapid formulation of emergency decision-making.
Large language models (LLMs) have brought exciting new advances to mobile UI agents, a long-standing research field that aims to complete arbitrary natural language tasks through mobile UI interactions. However, existing UI agents usually demand high reasoning capabilities of powerful large models that are difficult to be deployed locally on end-users' devices, which raises huge concerns about user privacy and centralized serving cost. One way to reduce the required model size is to customize a smaller domain-specific model with high-quality training data, e.g. large-scale human demonstrations of diverse types of apps and tasks, while such datasets are extremely difficult to obtain. Inspired by the remarkable coding abilities of recent small language models (SLMs), we propose to convert the UI task automation problem to a code generation problem, which can be effectively solved by an on-device SLM and efficiently executed with an on-device code interpreter. Unlike normal coding tasks that can be extensively pretrained with public datasets, generating UI automation code is challenging due to the diversity, complexity, and variability of target apps. Therefore, we adopt a document-centered approach that automatically builds fine-grained API documentation for each app and generates diverse task samples based on this documentation. By guiding the agent with the synthetic documents and task samples, it learns to generate precise and efficient scripts to complete unseen tasks. Based on detailed comparisons with state-of-the-art mobile UI agents, our approach effectively improves the mobile task automation with significantly higher success rates and lower latency/token consumption. Code will be open-sourced.
The rapid growth of scientific techniques and knowledge is reflected in the exponential increase in new patents filed annually. While these patents drive innovation, they also present significant burden for researchers and engineers, especially newcomers. To avoid the tedious work of navigating a vast and complex landscape to identify trends and breakthroughs, researchers urgently need efficient tools to summarize, evaluate, and contextualize patents, revealing their innovative contributions and underlying scientific principles.To address this need, we present EvoPat, a multi-LLM-based patent agent designed to assist users in analyzing patents through Retrieval-Augmented Generation (RAG) and advanced search strategies. EvoPat leverages multiple Large Language Models (LLMs), each performing specialized roles such as planning, identifying innovations, and conducting comparative evaluations. The system integrates data from local databases, including patents, literature, product catalogous, and company repositories, and online searches to provide up-to-date insights. The ability to collect information not included in original database automatically is also implemented. Through extensive testing in the natural language processing (NLP) domain, we demonstrate that EvoPat outperforms GPT-4 in tasks such as patent summarization, comparative analysis, and technical evaluation. EvoPat represents a significant step toward creating AI-powered tools that empower researchers and engineers to efficiently navigate the complexities of the patent landscape.
Applying large language models (LLMs) as teaching assists has attracted much attention as an integral part of intelligent education, particularly in computing courses. To reduce the gap between the LLMs and the computer programming education expert, fine-tuning and retrieval augmented generation (RAG) are the two mainstream methods in existing researches. However, fine-tuning for specific tasks is resource-intensive and may diminish the model`s generalization capabilities. RAG can perform well on reducing the illusion of LLMs, but the generation of irrelevant factual content during reasoning can cause significant confusion for learners. To address these problems, we introduce the Molly agent, focusing on solving the proposed problem encountered by learners when learning Python programming language. Our agent automatically parse the learners' questioning intent through a scenario-based interaction, enabling precise retrieval of relevant documents from the constructed knowledge base. At generation stage, the agent reflect on the generated responses to ensure that they not only align with factual content but also effectively answer the user's queries. Extensive experimentation on a constructed Chinese Python QA dataset shows the effectiveness of the Molly agent, indicating an enhancement in its performance for providing useful responses to Python questions.
With advances in foundational and vision-language models, and effective fine-tuning techniques, a large number of both general and special-purpose models have been developed for a variety of visual tasks. Despite the flexibility and accessibility of these models, no single model is able to handle all tasks and/or applications that may be envisioned by potential users. Recent approaches, such as visual programming and multimodal LLMs with integrated tools aim to tackle complex visual tasks, by way of program synthesis. However, such approaches overlook user constraints (e.g., performance / computational needs), produce test-time sample-specific solutions that are difficult to deploy, and, sometimes, require low-level instructions that maybe beyond the abilities of a naive user. To address these limitations, we introduce MMFactory, a universal framework that includes model and metrics routing components, acting like a solution search engine across various available models. Based on a task description and few sample input-output pairs and (optionally) resource and/or performance constraints, MMFactory can suggest a diverse pool of programmatic solutions by instantiating and combining visio-lingual tools from its model repository. In addition to synthesizing these solutions, MMFactory also proposes metrics and benchmarks performance / resource characteristics, allowing users to pick a solution that meets their unique design constraints. From the technical perspective, we also introduced a committee-based solution proposer that leverages multi-agent LLM conversation to generate executable, diverse, universal, and robust solutions for the user. Experimental results show that MMFactory outperforms existing methods by delivering state-of-the-art solutions tailored to user problem specifications. Project page is available at https://davidhalladay.github.io/mmfactory_demo.
We propose a methodology that combines several advanced techniques in Large Language Model (LLM) retrieval to support the development of robust, multi-source question-answer systems. This methodology is designed to integrate information from diverse data sources, including unstructured documents (PDFs) and structured databases, through a coordinated multi-agent orchestration and dynamic retrieval approach. Our methodology leverages specialized agents-such as SQL agents, Retrieval-Augmented Generation (RAG) agents, and router agents - that dynamically select the most appropriate retrieval strategy based on the nature of each query. To further improve accuracy and contextual relevance, we employ dynamic prompt engineering, which adapts in real time to query-specific contexts. The methodology's effectiveness is demonstrated within the domain of Contract Management, where complex queries often require seamless interaction between unstructured and structured data. Our results indicate that this approach enhances response accuracy and relevance, offering a versatile and scalable framework for developing question-answer systems that can operate across various domains and data sources.
We present a question-and-answer (Q\&A) application designed to support the contract management process by leveraging combined information from contract documents (PDFs) and data retrieved from contract management systems (database). This data is processed by a large language model (LLM) to provide precise and relevant answers. The accuracy of these responses is further enhanced through the use of Retrieval-Augmented Generation (RAG), text-to-SQL techniques, and agents that dynamically orchestrate the workflow. These techniques eliminate the need to retrain the language model. Additionally, we employed Prompt Engineering to fine-tune the focus of responses. Our findings demonstrate that this multi-agent orchestration and combination of techniques significantly improve the relevance and accuracy of the answers, offering a promising direction for future information systems.
Large Language Models (LLMs) have demonstrated remarkable potential in scientific domains, yet a fundamental question remains unanswered: Can we simulate human research communities with LLMs? Addressing this question can deepen our understanding of the processes behind idea brainstorming and inspire the automatic discovery of novel scientific insights. In this work, we propose ResearchTown, a multi-agent framework for research community simulation. Within this framework, the human research community is simplified and modeled as an agent-data graph, where researchers and papers are represented as agent-type and data-type nodes, respectively, and connected based on their collaboration relationships. We also introduce TextGNN, a text-based inference framework that models various research activities (e.g., paper reading, paper writing, and review writing) as special forms of a unified message-passing process on the agent-data graph. To evaluate the quality of the research simulation, we present ResearchBench, a benchmark that uses a node-masking prediction task for scalable and objective assessment based on similarity. Our experiments reveal three key findings: (1) ResearchTown can provide a realistic simulation of collaborative research activities, including paper writing and review writing; (2) ResearchTown can maintain robust simulation with multiple researchers and diverse papers; (3) ResearchTown can generate interdisciplinary research ideas that potentially inspire novel research directions.
The rapid development and deployment of large language models (LLMs) have introduced a new frontier in artificial intelligence, marked by unprecedented capabilities in natural language understanding and generation. However, the increasing integration of these models into critical applications raises substantial safety concerns, necessitating a thorough examination of their potential risks and associated mitigation strategies. This survey provides a comprehensive overview of the current landscape of LLM safety, covering four major categories: value misalignment, robustness to adversarial attacks, misuse, and autonomous AI risks. In addition to the comprehensive review of the mitigation methodologies and evaluation resources on these four aspects, we further explore four topics related to LLM safety: the safety implications of LLM agents, the role of interpretability in enhancing LLM safety, the technology roadmaps proposed and abided by a list of AI companies and institutes for LLM safety, and AI governance aimed at LLM safety with discussions on international cooperation, policy proposals, and prospective regulatory directions. Our findings underscore the necessity for a proactive, multifaceted approach to LLM safety, emphasizing the integration of technical solutions, ethical considerations, and robust governance frameworks. This survey is intended to serve as a foundational resource for academy researchers, industry practitioners, and policymakers, offering insights into the challenges and opportunities associated with the safe integration of LLMs into society. Ultimately, it seeks to contribute to the safe and beneficial development of LLMs, aligning with the overarching goal of harnessing AI for societal advancement and well-being. A curated list of related papers has been publicly available at https://github.com/tjunlp-lab/Awesome-LLM-Safety-Papers.
Recently, O1-like models have emerged as representative examples, illustrating the effectiveness of long chain-of-thought (CoT) in reasoning tasks such as math and coding tasks. In this paper, we introduce DRT, an attempt to bring the success of long CoT to neural machine translation (MT). Specifically, in view of the literature books that might involve similes and metaphors, translating these texts to a target language is very difficult in practice due to cultural differences. In such cases, literal translation often fails to convey the intended meaning effectively. Even for professional human translators, considerable thought must be given to preserving semantics throughout the translation process. To simulate LLMs' long thought ability in MT, we first mine sentences containing similes or metaphors from existing literature books, and then develop a multi-agent framework to translate these sentences via long thought. In the multi-agent framework, a translator is used to iteratively translate the source sentence under the suggestions provided by an advisor. To ensure the effectiveness of the long thoughts, an evaluator is also employed to quantify the translation quality in each round. In this way, we collect tens of thousands of long-thought MT data, which is used to train our DRT. Using Qwen2.5 and LLama-3.1 as the backbones, DRT models can learn the thought process during machine translation, and outperform vanilla LLMs as well as LLMs which are simply fine-tuning on the paired sentences without long thought, showing its effectiveness.
LLM-based Multi-Agent Systems ( LLM-MAS ) have become a research hotspot since the rise of large language models (LLMs). However, with the continuous influx of new related works, the existing reviews struggle to capture them comprehensively. This paper presents a comprehensive survey of these studies. We first discuss the definition of LLM-MAS, a framework encompassing much of previous work. We provide an overview of the various applications of LLM-MAS in (i) solving complex tasks, (ii) simulating specific scenarios, and (iii) evaluating generative agents. Building on previous studies, we also highlight several challenges and propose future directions for research in this field.
Learning a perception and reasoning module for robotic assistants to plan steps to perform complex tasks based on natural language instructions often requires large free-form language annotations, especially for short high-level instructions. To reduce the cost of annotation, large language models (LLMs) are used as a planner with few data. However, when elaborating the steps, even the state-of-the-art planner that uses LLMs mostly relies on linguistic common sense, often neglecting the status of the environment at command reception, resulting in inappropriate plans. To generate plans grounded in the environment, we propose FLARE (Few-shot Language with environmental Adaptive Replanning Embodied agent), which improves task planning using both language command and environmental perception. As language instructions often contain ambiguities or incorrect expressions, we additionally propose to correct the mistakes using visual cues from the agent. The proposed scheme allows us to use a few language pairs thanks to the visual cues and outperforms state-of-the-art approaches. Our code is available at https://github.com/snumprlab/flare.
With the increasing intelligence and autonomy of LLM agents, their potential applications in the legal domain are becoming increasingly apparent. However, existing general-domain benchmarks cannot fully capture the complexity and subtle nuances of real-world judicial cognition and decision-making. Therefore, we propose LegalAgentBench, a comprehensive benchmark specifically designed to evaluate LLM Agents in the Chinese legal domain. LegalAgentBench includes 17 corpora from real-world legal scenarios and provides 37 tools for interacting with external knowledge. We designed a scalable task construction framework and carefully annotated 300 tasks. These tasks span various types, including multi-hop reasoning and writing, and range across different difficulty levels, effectively reflecting the complexity of real-world legal scenarios. Moreover, beyond evaluating final success, LegalAgentBench incorporates keyword analysis during intermediate processes to calculate progress rates, enabling more fine-grained evaluation. We evaluated eight popular LLMs, highlighting the strengths, limitations, and potential areas for improvement of existing models and methods. LegalAgentBench sets a new benchmark for the practical application of LLMs in the legal domain, with its code and data available at \url{https://github.com/CSHaitao/LegalAgentBench}.
Agentic AI systems use specialized agents to handle tasks within complex workflows, enabling automation and efficiency. However, optimizing these systems often requires labor-intensive, manual adjustments to refine roles, tasks, and interactions. This paper introduces a framework for autonomously optimizing Agentic AI solutions across industries, such as NLP-driven enterprise applications. The system employs agents for Refinement, Execution, Evaluation, Modification, and Documentation, leveraging iterative feedback loops powered by an LLM (Llama 3.2-3B). The framework achieves optimal performance without human input by autonomously generating and testing hypotheses to improve system configurations. This approach enhances scalability and adaptability, offering a robust solution for real-world applications in dynamic environments. Case studies across diverse domains illustrate the transformative impact of this framework, showcasing significant improvements in output quality, relevance, and actionability. All data for these case studies, including original and evolved agent codes, along with their outputs, are here: https://anonymous.4open.science/r/evolver-1D11/
Significant advances have been achieved in leveraging foundation models, such as large language models (LLMs), to accelerate complex scientific workflows. In this work we introduce FoamPilot, a proof-of-concept LLM agent designed to enhance the usability of FireFOAM, a specialized solver for fire dynamics and fire suppression simulations built using OpenFOAM, a popular open-source toolbox for computational fluid dynamics (CFD). FoamPilot provides three core functionalities: code insight, case configuration and simulation evaluation. Code insight is an alternative to traditional keyword searching leveraging retrieval-augmented generation (RAG) and aims to enable efficient navigation and summarization of the FireFOAM source code for developers and experienced users. For case configuration, the agent interprets user requests in natural language and aims to modify existing simulation setups accordingly to support intermediate users. FoamPilot's job execution functionality seeks to manage the submission and execution of simulations in high-performance computing (HPC) environments and provide preliminary analysis of simulation results to support less experienced users. Promising results were achieved for each functionality, particularly for simple tasks, and opportunities were identified for significant further improvement for more complex tasks. The integration of these functionalities into a single LLM agent is a step aimed at accelerating the simulation workflow for engineers and scientists employing FireFOAM for complex simulations critical for improving fire safety.
Surveys and interviews (structured, semi-structured, or unstructured) are widely used for collecting insights on emerging or hypothetical scenarios. Traditional human-led methods often face challenges related to cost, scalability, and consistency. Recently, various domains have begun to explore the use of conversational agents (chatbots) powered by large language models (LLMs). However, as public investments and policies on infrastructure and services often involve substantial public stakes and environmental risks, there is a need for a rigorous, transparent, privacy-preserving, and cost-efficient development framework tailored for such major decision-making processes. This paper addresses this gap by introducing a modular approach and its resultant parameterized process for designing conversational agents. We detail the system architecture, integrating engineered prompts, specialized knowledge bases, and customizable, goal-oriented conversational logic in the proposed approach. We demonstrate the adaptability, generalizability, and efficacy of our modular approach through three empirical studies: (1) travel preference surveys, highlighting multimodal (voice, text, and image generation) capabilities; (2) public opinion elicitation on a newly constructed, novel infrastructure project, showcasing question customization and multilingual (English and French) capabilities; and (3) transportation expert consultation about future transportation systems, highlighting real-time, clarification request capabilities for open-ended questions, resilience in handling erratic inputs, and efficient transcript post-processing. The results show the effectiveness of this modular approach and how it addresses key ethical, privacy, security, and token consumption concerns, setting the stage for the next-generation surveys and interviews.
Preference-based reinforcement learning (PbRL) provides a powerful paradigm to avoid meticulous reward engineering by learning rewards based on human preferences. However, real-time human feedback is hard to obtain in online tasks. Most work suppose there is a "scripted teacher" that utilizes privileged predefined reward to provide preference feedback. In this paper, we propose a RL Self-augmented Large Language Model Feedback (RL-SaLLM-F) technique that does not rely on privileged information for online PbRL. RL-SaLLM-F leverages the reflective and discriminative capabilities of LLM to generate self-augmented trajectories and provide preference labels for reward learning. First, we identify an failure issue in LLM-based preference discrimination, specifically "query ambiguity", in online PbRL. Then LLM is employed to provide preference labels and generate self-augmented imagined trajectories that better achieve the task goal, thereby enhancing the quality and efficiency of feedback. Additionally, a double-check mechanism is introduced to mitigate randomness in the preference labels, improving the reliability of LLM feedback. The experiment across multiple tasks in the MetaWorld benchmark demonstrates the specific contributions of each proposed module in RL-SaLLM-F, and shows that self-augmented LLM feedback can effectively replace the impractical "scripted teacher" feedback. In summary, RL-SaLLM-F introduces a new direction of feedback acquisition in online PbRL that does not rely on any online privileged information, offering an efficient and lightweight solution with LLM-driven feedback.
Integrating Large Language Models (LLMs) in healthcare diagnosis demands systematic frameworks that can handle complex medical scenarios while maintaining specialized expertise. We present KG4Diagnosis, a novel hierarchical multi-agent framework that combines LLMs with automated knowledge graph construction, encompassing 362 common diseases across medical specialties. Our framework mirrors real-world medical systems through a two-tier architecture: a general practitioner (GP) agent for initial assessment and triage, coordinating with specialized agents for in-depth diagnosis in specific domains. The core innovation lies in our end-to-end knowledge graph generation methodology, incorporating: (1) semantic-driven entity and relation extraction optimized for medical terminology, (2) multi-dimensional decision relationship reconstruction from unstructured medical texts, and (3) human-guided reasoning for knowledge expansion. KG4Diagnosis serves as an extensible foundation for specialized medical diagnosis systems, with capabilities to incorporate new diseases and medical knowledge. The framework's modular design enables seamless integration of domain-specific enhancements, making it valuable for developing targeted medical diagnosis systems. We provide architectural guidelines and protocols to facilitate adoption across medical contexts.
Large Language Model (LLM) agents are increasingly being deployed as conversational assistants capable of performing complex real-world tasks through tool integration. This enhanced ability to interact with external systems and process various data sources, while powerful, introduces significant security vulnerabilities. In particular, indirect prompt injection attacks pose a critical threat, where malicious instructions embedded within external data sources can manipulate agents to deviate from user intentions. While existing defenses based on rule constraints, source spotlighting, and authentication protocols show promise, they struggle to maintain robust security while preserving task functionality. We propose a novel and orthogonal perspective that reframes agent security from preventing harmful actions to ensuring task alignment, requiring every agent action to serve user objectives. Based on this insight, we develop Task Shield, a test-time defense mechanism that systematically verifies whether each instruction and tool call contributes to user-specified goals. Through experiments on the AgentDojo benchmark, we demonstrate that Task Shield reduces attack success rates (2.07\%) while maintaining high task utility (69.79\%) on GPT-4o.
Recent advancements in large language models (LLMs) have significantly advanced text-to-SQL systems. However, most LLM-based methods often narrowly focus on SQL generation, neglecting the complexities of real-world conversational queries. This oversight can lead to unreliable responses, particularly for ambiguous questions that cannot be directly addressed with SQL. To bridge this gap, we propose MMSQL, a comprehensive test suite designed to evaluate the question classification and SQL generation capabilities of LLMs by simulating real-world scenarios with diverse question types and multi-turn Q\&A interactions. Using MMSQL, we assessed the performance of popular LLMs, including both open-source and closed-source models, and identified key factors impacting their performance in such scenarios. Moreover, we introduce an LLM-based multi-agent framework that employs specialized agents to identify question types and determine appropriate answering strategies. Our experiments demonstrate that this approach significantly enhances the model's ability to navigate the complexities of conversational dynamics, effectively handling the diverse and complex nature of user queries.
Evaluating the performance of LLMs in multi-turn human-agent interactions presents significant challenges, particularly due to the complexity and variability of user behavior. In this paper, we introduce HammerBench, a novel benchmark framework for assessing LLMs' function-calling capabilities in real-world, multi-turn dialogues. HammerBench simulates diverse mobile assistant use cases, incorporating imperfect instructions, dynamic question-answer trajectories, intent and argument shifts, and the indirect use of external information through pronouns. To construct this benchmark, we curate a comprehensive dataset derived from popular mobile app functionalities and anonymized user logs, complemented by a cost-effective data generation pipeline leveraging open-source models. HammerBench is further augmented with fine-grained interaction snapshots and metrics, enabling detailed evaluation of function-calling performance across individual conversational turns. We demonstrate the effectiveness of HammerBench by evaluating several leading LLMs and uncovering key performance trends. Our experiments reveal that different types of parameter name errors are a significant source of failure across different interaction scenarios, highlighting critical areas for further improvement in LLM robustness for mobile assistant applications.
Large Language Models (LLMs) are increasingly being deployed in applications such as chatbots, code editors, and conversational agents. A key feature of LLMs is their ability to engage in multi-turn interactions with humans or external tools, enabling a wide range of tasks. Each new request in a multi-turn interaction depends on the intermediate state, specifically the key-value (K,V) caches, from previous requests in the ongoing interaction. Existing serving engines either recompute the K,V caches or offload them to main memory. Profiling reveals that recomputation can result in over 99% of processed tokens being redundant. On the other hand, offloading K,V caches from GPU memory makes inference serving stateful, leading to load imbalances across the cluster. To address these challenges, we developed SYMPHONY. SYMPHONY leverages the observation that multi-turn work loads provide additional hints that allow K,V caches to be migrated off the critical serving path. By utilizing these hints, SYMPHONY dynamically migrates K,V caches to enable finegrained scheduling of inference requests. Our experiments demonstrate that SYMPHONY can handle over 8x the number of requests compared to state-of-the-art baselines, with a similar latency profile.
This pilot study presents the development of the InfoTech Assistant, a domain-specific, multimodal chatbot engineered to address queries in bridge evaluation and infrastructure technology. By integrating web data scraping, large language models (LLMs), and Retrieval-Augmented Generation (RAG), the InfoTech Assistant provides accurate and contextually relevant responses. Data, including textual descriptions and images, are sourced from publicly available documents on the InfoTechnology website and organized in JSON format to facilitate efficient querying. The architecture of the system includes an HTML-based interface and a Flask back end connected to the Llama 3.1 model via LLM Studio. Evaluation results show approximately 95 percent accuracy on domain-specific tasks, with high similarity scores confirming the quality of response matching. This RAG-enhanced setup enables the InfoTech Assistant to handle complex, multimodal queries, offering both textual and visual information in its responses. The InfoTech Assistant demonstrates strong potential as a dependable tool for infrastructure professionals, delivering high accuracy and relevance in its domain-specific outputs.
As AI systems increasingly make critical decisions, deceptive AI poses a significant challenge to trust and safety. We present Self-Other Overlap (SOO) fine-tuning, a promising approach in AI Safety that could substantially improve our ability to build honest artificial intelligence. Inspired by cognitive neuroscience research on empathy, SOO aims to align how AI models represent themselves and others. Our experiments on LLMs with 7B, 27B, and 78B parameters demonstrate SOO's efficacy: deceptive responses of Mistral-7B-Instruct-v0.2 dropped from 73.6% to 17.2% with no observed reduction in general task performance, while in Gemma-2-27b-it and CalmeRys-78B-Orpo-v0.1 deceptive responses were reduced from 100% to 9.3% and 2.7%, respectively, with a small impact on capabilities. In reinforcement learning scenarios, SOO-trained agents showed significantly reduced deceptive behavior. SOO's focus on contrastive self and other-referencing observations offers strong potential for generalization across AI architectures. While current applications focus on language models and simple RL environments, SOO could pave the way for more trustworthy AI in broader domains. Ethical implications and long-term effects warrant further investigation, but SOO represents a significant step forward in AI safety research.
Given a semi-structured knowledge base (SKB), where text documents are interconnected by relations, how can we effectively retrieve relevant information to answer user questions? Retrieval-Augmented Generation (RAG) retrieves documents to assist large language models (LLMs) in question answering; while Graph RAG (GRAG) uses structured knowledge bases as its knowledge source. However, many questions require both textual and relational information from SKB - referred to as "hybrid" questions - which complicates the retrieval process and underscores the need for a hybrid retrieval method that leverages both information. In this paper, through our empirical analysis, we identify key insights that show why existing methods may struggle with hybrid question answering (HQA) over SKB. Based on these insights, we propose HybGRAG for HQA consisting of a retriever bank and a critic module, with the following advantages: (1) Agentic, it automatically refines the output by incorporating feedback from the critic module, (2) Adaptive, it solves hybrid questions requiring both textual and relational information with the retriever bank, (3) Interpretable, it justifies decision making with intuitive refinement path, and (4) Effective, it surpasses all baselines on HQA benchmarks. In experiments on the STaRK benchmark, HybGRAG achieves significant performance gains, with an average relative improvement in Hit@1 of 51%.
Improving the multi-step reasoning ability of large language models (LLMs) with offline reinforcement learning (RL) is essential for quickly adapting them to complex tasks. While Direct Preference Optimization (DPO) has shown promise in aligning LLMs with human preferences, it is less suitable for multi-step reasoning tasks because (1) DPO relies on paired preference data, which is not readily available for multi-step reasoning tasks, and (2) it treats all tokens uniformly, making it ineffective for credit assignment in multi-step reasoning tasks, which often come with sparse reward. In this work, we propose OREO (Offline Reasoning Optimization), an offline RL method for enhancing LLM multi-step reasoning. Building on insights from previous works of maximum entropy reinforcement learning, it jointly learns a policy model and value function by optimizing the soft Bellman Equation. We show in principle that it reduces the need to collect pairwise data and enables better credit assignment. Empirically, OREO surpasses existing offline learning methods on multi-step reasoning benchmarks, including mathematical reasoning tasks (GSM8K, MATH) and embodied agent control (ALFWorld). The approach can be extended to a multi-iteration framework when additional resources are available. Furthermore, the learned value function can be leveraged to guide the tree search for free, which can further boost performance during test time.
We study mechanism design when agents hold private information about both their preferences and a common payoff-relevant state. We show that standard message-driven mechanisms cannot implement socially efficient allocations when agents have multidimensional types, even under favorable conditions. To overcome this limitation, we propose data-driven mechanisms that leverage additional post-allocation information, modeled as an estimator of the payoff-relevant state. Our data-driven mechanisms extend the classic Vickrey-Clarke-Groves class. We show that they achieve exact implementation in posterior equilibrium when the state is either fully revealed or the utility is linear in an unbiased estimator. We also show that they achieve approximate implementation with a consistent estimator, converging to exact implementation as the estimator converges, and present bounds on the convergence rate. We demonstrate applications to digital advertising auctions and large language model (LLM)-based mechanisms, where user engagement naturally reveals relevant information.
Deep learning has advanced medical image classification, but interpretability challenges hinder its clinical adoption. This study enhances interpretability in Chest X-ray (CXR) classification by using concept bottleneck models (CBMs) and a multi-agent Retrieval-Augmented Generation (RAG) system for report generation. By modeling relationships between visual features and clinical concepts, we create interpretable concept vectors that guide a multi-agent RAG system to generate radiology reports, enhancing clinical relevance, explainability, and transparency. Evaluation of the generated reports using an LLM-as-a-judge confirmed the interpretability and clinical utility of our model's outputs. On the COVID-QU dataset, our model achieved 81% classification accuracy and demonstrated robust report generation performance, with five key metrics ranging between 84% and 90%. This interpretable multi-agent framework bridges the gap between high-performance AI and the explainability required for reliable AI-driven CXR analysis in clinical settings. Our code is available at https://github.com/tifat58/IRR-with-CBM-RAG.git.
Advancements in large language models (LLMs) have unlocked remarkable capabilities. While deploying these models typically requires server-grade GPUs and cloud-based inference, the recent emergence of smaller open-source models and increasingly powerful consumer devices have made on-device deployment practical. The web browser as a platform for on-device deployment is universally accessible, provides a natural agentic environment, and conveniently abstracts out the different backends from diverse device vendors. To address this opportunity, we introduce WebLLM, an open-source JavaScript framework that enables high-performance LLM inference entirely within web browsers. WebLLM provides an OpenAI-style API for seamless integration into web applications, and leverages WebGPU for efficient local GPU acceleration and WebAssembly for performant CPU computation. With machine learning compilers MLC-LLM and Apache TVM, WebLLM leverages optimized WebGPU kernels, overcoming the absence of performant WebGPU kernel libraries. Evaluations show that WebLLM can retain up to 80% native performance on the same device, with room to further close the gap. WebLLM paves the way for universally accessible, privacy-preserving, personalized, and locally powered LLM applications in web browsers. The code is available at: https://github.com/mlc-ai/web-llm.
Enterprises possess a vast array of API assets scattered across various functions, forming the backbone of existing business processes. By leveraging these APIs as functional tools, enterprises can design diverse, scenario-specific agent applications, driven by on-premise function-calling models as the core engine. However, generic models often fail to meet enterprise requirements in terms of computational efficiency, output accuracy, and stability, necessitating scenario-specific adaptation. In this paper, we propose a training pipeline for function-calling capabilities tailored to real-world business scenarios. This pipeline includes the synthesis and augmentation of scenario-specific function-calling data, model fine-tuning, and performance evaluation and analysis. Using this pipeline, we generated 1,260 fully AI-generated samples and 1,035 augmented manually-labeled samples in digital HR agent scenario. The Qwen2.5-Coder-7B-Instruct model was employed as the base model and fine-tuned using the LoRA method on four GPUs with 24GB VRAM. Our fine-tuned model demonstrated outstanding performance in evaluations and practical applications, surpassing GPT-4 and GPT-4o in accuracy on the test set. These results validate the reliability of the proposed pipeline for training scenario-specific function-calling models.
Large language models (LLMs), adopted to understand human language, drive the development of artificial intelligence (AI) web search agents. Compared to traditional search engines, LLM-powered AI search agents are capable of understanding and responding to complex queries with greater depth, enabling more accurate operations and better context recognition. However, little attention and effort has been paid to the Chinese web search, which results in that the capabilities of open-source models have not been uniformly and fairly evaluated. The difficulty lies in lacking three aspects: an unified agent framework, an accurately labeled dataset, and a suitable evaluation metric. To address these issues, we propose a general-purpose and training-free web search agent by level-aware navigation, Level-Navi Agent, accompanied by a well-annotated dataset (Web24) and a suitable evaluation metric. Level-Navi Agent can think through complex user questions and conduct searches across various levels on the internet to gather information for questions. Meanwhile, we provide a comprehensive evaluation of state-of-the-art LLMs under fair settings. To further facilitate future research, source code is available at Github.
The advancement of large language models (LLMs) prompts the development of multi-modal agents, which are used as a controller to call external tools, providing a feasible way to solve practical tasks. In this paper, we propose a multi-modal agent tuning method that automatically generates multi-modal tool-usage data and tunes a vision-language model (VLM) as the controller for powerful tool-usage reasoning. To preserve the data quality, we prompt the GPT-4o mini model to generate queries, files, and trajectories, followed by query-file and trajectory verifiers. Based on the data synthesis pipeline, we collect the MM-Traj dataset that contains 20K tasks with trajectories of tool usage. Then, we develop the T3-Agent via \underline{T}rajectory \underline{T}uning on VLMs for \underline{T}ool usage using MM-Traj. Evaluations on the GTA and GAIA benchmarks show that the T3-Agent consistently achieves improvements on two popular VLMs: MiniCPM-V-8.5B and {Qwen2-VL-7B}, which outperforms untrained VLMs by $20\%$, showing the effectiveness of the proposed data synthesis pipeline, leading to high-quality data for tool-usage capabilities.
Compositional generalization is crucial for artificial intelligence agents to solve complex vision-language reasoning tasks. Neuro-symbolic approaches have demonstrated promise in capturing compositional structures, but they face critical challenges: (a) reliance on predefined predicates for symbolic representations that limit adaptability, (b) difficulty in extracting predicates from raw data, and (c) using non-differentiable operations for combining primitive concepts. To address these issues, we propose NeSyCoCo, a neuro-symbolic framework that leverages large language models (LLMs) to generate symbolic representations and map them to differentiable neural computations. NeSyCoCo introduces three innovations: (a) augmenting natural language inputs with dependency structures to enhance the alignment with symbolic representations, (b) employing distributed word representations to link diverse, linguistically motivated logical predicates to neural modules, and (c) using the soft composition of normalized predicate scores to align symbolic and differentiable reasoning. Our framework achieves state-of-the-art results on the ReaSCAN and CLEVR-CoGenT compositional generalization benchmarks and demonstrates robust performance with novel concepts in the CLEVR-SYN benchmark.
Natural language processing (NLP) has seen remarkable advancements with the development of large language models (LLMs). Despite these advancements, LLMs often produce socially biased outputs. Recent studies have mainly addressed this problem by prompting LLMs to behave ethically, but this approach results in unacceptable performance degradation. In this paper, we propose a multi-objective approach within a multi-agent framework (MOMA) to mitigate social bias in LLMs without significantly compromising their performance. The key idea of MOMA involves deploying multiple agents to perform causal interventions on bias-related contents of the input questions, breaking the shortcut connection between these contents and the corresponding answers. Unlike traditional debiasing techniques leading to performance degradation, MOMA substantially reduces bias while maintaining accuracy in downstream tasks. Our experiments conducted on two datasets and two models demonstrate that MOMA reduces bias scores by up to 87.7%, with only a marginal performance degradation of up to 6.8% in the BBQ dataset. Additionally, it significantly enhances the multi-objective metric icat in the StereoSet dataset by up to 58.1%. Code will be made available at https://github.com/Cortantse/MOMA.
Science and engineering problems fall in the category of complex conceptual problems that require specific conceptual information (CI) like math/logic -related know-how, process information, or engineering guidelines to solve them. Large Language Models (LLMs) are promising agents to solve such complex conceptual problems due to their implications in advancing engineering and science tasks like assisted problem-solving. But vanilla LLMs, trained on open-world data, lack the necessary CI. In this work, we specifically explore shallow customization methods (SCMs) of LLMs for solving complex conceptual problems. We propose two novel SCM algorithms for LLM, to augment LLMs with CI and enable LLMs to solve complex conceptual problems: Conceptual In-Context Learning (C-ICL) and Chain of Concepts (CoC). The problem tackled in this paper is generation of proprietary data models in the engineering/industry domain based on conceptual information in data modelling guidelines. We evaluate our algorithms on varied sizes of the OpenAI LLMs against four evaluation metrics related to syntactic and semantic correctness, time and cost incurred. The proposed algorithms perform better than currently popular LLM SCMs like In-context Learning (ICL) and Chain of Thoughts (CoT). It was observed that as compared to CoT, response correctness increased by 30.6% and 29.88% for the new SCMs C-ICL and CoC respectively. Qualitative analysis suggests that the proposed new SCMs activate emergent capabilities in LLMs, previously unobserved in the existing SCMs. They make problem-solving processes more transparent and reduce hallucinations and the tendency of model responses to copy examples from prompts (parroting).
Solving complex reasoning tasks is a key real-world application of agents. Thanks to the pretraining of Large Language Models (LLMs) on code data, recent approaches like CodeAct successfully use code as LLM agents' action, achieving good results. However, CodeAct greedily generates the next action's code block by relying on fragmented thoughts, resulting in inconsistency and instability. Moreover, CodeAct lacks action-related ground-truth (GT), making its supervision signals and termination conditions questionable in multi-turn interactions. To address these issues, we first introduce a simple yet effective end-to-end code generation paradigm, CodeProgram, which leverages code's systematic logic to align with global reasoning and enable cohesive problem-solving. Then, we propose Tree-of-Code (ToC), which self-grows CodeProgram nodes based on the executable nature of the code and enables self-supervision in a GT-free scenario. Experimental results on two datasets using ten popular zero-shot LLMs show ToC remarkably boosts accuracy by nearly 20% over CodeAct with less than 1/4 turns. Several LLMs even perform better on one-turn CodeProgram than on multi-turn CodeAct. To further investigate the trade-off between efficacy and efficiency, we test different ToC tree sizes and exploration mechanisms. We also highlight the potential of ToC's end-to-end data generation for supervised and reinforced fine-tuning.
When using agent-task datasets to enhance agent capabilities for Large Language Models (LLMs), current methodologies often treat all tokens within a sample equally. However, we argue that tokens serving different roles - specifically, reasoning tokens versus boilerplate tokens (e.g., those governing output format) - differ significantly in importance and learning complexity, necessitating their disentanglement and distinct treatment. To address this, we propose a novel Shuffle-Aware Discriminator (SHAD) for adaptive token discrimination. SHAD classifies tokens by exploiting predictability differences observed after shuffling input-output combinations across samples: boilerplate tokens, due to their repetitive nature among samples, maintain predictability, whereas reasoning tokens do not. Using SHAD, we propose the Reasoning-highlighted Fine-Tuning (RFT) method, which adaptively emphasizes reasoning tokens during fine-tuning, yielding notable performance gains over common Supervised Fine-Tuning (SFT).
The rise of large language models (LLMs) and their tight integration into our daily life make it essential to dedicate efforts towards their trustworthiness. Uncertainty quantification for LLMs can establish more human trust into their responses, but also allows LLM agents to make more informed decisions based on each other's uncertainty. To estimate the uncertainty in a response, internal token logits, task-specific proxy models, or sampling of multiple responses are commonly used. This work focuses on asking the LLM itself to verbalize its uncertainty with a confidence score as part of its output tokens, which is a promising way for prompt- and model-agnostic uncertainty quantification with low overhead. Using an extensive benchmark, we assess the reliability of verbalized confidence scores with respect to different datasets, models, and prompt methods. Our results reveal that the reliability of these scores strongly depends on how the model is asked, but also that it is possible to extract well-calibrated confidence scores with certain prompt methods. We argue that verbalized confidence scores can become a simple but effective and versatile uncertainty quantification method in the future. Our code is available at https://github.com/danielyxyang/llm-verbalized-uq .
As large language models (LLMs) are increasingly deployed as agents, their integration into interactive environments and tool use introduce new safety challenges beyond those associated with the models themselves. However, the absence of comprehensive benchmarks for evaluating agent safety presents a significant barrier to effective assessment and further improvement. In this paper, we introduce Agent-SafetyBench, a comprehensive benchmark designed to evaluate the safety of LLM agents. Agent-SafetyBench encompasses 349 interaction environments and 2,000 test cases, evaluating 8 categories of safety risks and covering 10 common failure modes frequently encountered in unsafe interactions. Our evaluation of 16 popular LLM agents reveals a concerning result: none of the agents achieves a safety score above 60%. This highlights significant safety challenges in LLM agents and underscores the considerable need for improvement. Through quantitative analysis, we identify critical failure modes and summarize two fundamental safety detects in current LLM agents: lack of robustness and lack of risk awareness. Furthermore, our findings suggest that reliance on defense prompts alone is insufficient to address these safety issues, emphasizing the need for more advanced and robust strategies. We release Agent-SafetyBench at \url{https://github.com/thu-coai/Agent-SafetyBench} to facilitate further research and innovation in agent safety evaluation and improvement.
Current ophthalmology clinical workflows are plagued by over-referrals, long waits, and complex and heterogeneous medical records. Large language models (LLMs) present a promising solution to automate various procedures such as triaging, preliminary tests like visual acuity assessment, and report summaries. However, LLMs have demonstrated significantly varied performance across different languages in natural language question-answering tasks, potentially exacerbating healthcare disparities in Low and Middle-Income Countries (LMICs). This study introduces the first multilingual ophthalmological question-answering benchmark with manually curated questions parallel across languages, allowing for direct cross-lingual comparisons. Our evaluation of 6 popular LLMs across 7 different languages reveals substantial bias across different languages, highlighting risks for clinical deployment of LLMs in LMICs. Existing debiasing methods such as Translation Chain-of-Thought or Retrieval-augmented generation (RAG) by themselves fall short of closing this performance gap, often failing to improve performance across all languages and lacking specificity for the medical domain. To address this issue, We propose CLARA (Cross-Lingual Reflective Agentic system), a novel inference time de-biasing method leveraging retrieval augmented generation and self-verification. Our approach not only improves performance across all languages but also significantly reduces the multilingual bias gap, facilitating equitable LLM application across the globe.
We interact with computers on an everyday basis, be it in everyday life or work, and many aspects of work can be done entirely with access to a computer and the Internet. At the same time, thanks to improvements in large language models (LLMs), there has also been a rapid development in AI agents that interact with and affect change in their surrounding environments. But how performant are AI agents at helping to accelerate or even autonomously perform work-related tasks? The answer to this question has important implications for both industry looking to adopt AI into their workflows, and for economic policy to understand the effects that adoption of AI may have on the labor market. To measure the progress of these LLM agents' performance on performing real-world professional tasks, in this paper, we introduce TheAgentCompany, an extensible benchmark for evaluating AI agents that interact with the world in similar ways to those of a digital worker: by browsing the Web, writing code, running programs, and communicating with other coworkers. We build a self-contained environment with internal web sites and data that mimics a small software company environment, and create a variety of tasks that may be performed by workers in such a company. We test baseline agents powered by both closed API-based and open-weights language models (LMs), and find that with the most competitive agent, 24% of the tasks can be completed autonomously. This paints a nuanced picture on task automation with LM agents -- in a setting simulating a real workplace, a good portion of simpler tasks could be solved autonomously, but more difficult long-horizon tasks are still beyond the reach of current systems.
In recent years, data science agents powered by Large Language Models (LLMs), known as "data agents," have shown significant potential to transform the traditional data analysis paradigm. This survey provides an overview of the evolution, capabilities, and applications of LLM-based data agents, highlighting their role in simplifying complex data tasks and lowering the entry barrier for users without related expertise. We explore current trends in the design of LLM-based frameworks, detailing essential features such as planning, reasoning, reflection, multi-agent collaboration, user interface, knowledge integration, and system design, which enable agents to address data-centric problems with minimal human intervention. Furthermore, we analyze several case studies to demonstrate the practical applications of various data agents in real-world scenarios. Finally, we identify key challenges and propose future research directions to advance the development of data agents into intelligent statistical analysis software.
Despite the remarkable capabilities of large language models (LLMs) in natural language understanding and reasoning, they often display undesirable behaviors, such as generating hallucinations and unfaithful reasoning. A prevalent strategy to mitigate these issues is the use of reflection, which refines responses through an iterative process. However, while promising, reflection heavily relies on high-quality external feedback and requires iterative multi-agent inference processes, thus hindering its practical application. In this paper, we propose Meta-Reflection, a novel feedback-free reflection mechanism that necessitates only a single inference pass without external feedback. Motivated by the human ability to remember and retrieve reflections from past experiences when encountering similar problems, Meta-Reflection integrates reflective insights into a codebook, allowing the historical insights to be stored, retrieved, and used to guide LLMs in problem-solving. To thoroughly investigate and evaluate the practicality of Meta-Reflection in real-world scenarios, we introduce an industrial e-commerce benchmark named E-commerce Customer Intent Detection (ECID). Extensive experiments conducted on both public datasets and the ECID benchmark highlight the effectiveness and efficiency of our proposed approach.
As LLM-based applications reach millions of customers, ensuring their scalability and continuous quality improvement is critical for success. However, the current workflows for developing, maintaining, and operating (DevOps) these applications are predominantly manual, slow, and based on trial-and-error. With this paper we introduce the Generative AI Toolkit, which automates essential workflows over the whole life cycle of LLM-based applications. The toolkit helps to configure, test, continuously monitor and optimize Generative AI applications such as agents, thus significantly improving quality while shortening release cycles. We showcase the effectiveness of our toolkit on representative use cases, share best practices, and outline future enhancements. Since we are convinced that our Generative AI Toolkit is helpful for other teams, we are open sourcing it on and hope that others will use, forward, adapt and improve
Seamless user interface (i.e., UI) translation has emerged as a pivotal technique for modern mobile developers, addressing the challenge of developing separate UI applications for Android and HarmonyOS platforms due to fundamental differences in layout structures and development paradigms. In this paper, we present UITrans, the first automated UI translation tool designed for Android to HarmonyOS. UITrans leverages an LLM-driven multi-agent reflective collaboration framework to convert Android XML layouts into HarmonyOS ArkUI layouts. It not only maps component-level and page-level elements to ArkUI equivalents but also handles project-level challenges, including complex layouts and interaction logic. Our evaluation of six Android applications demonstrates that our UITrans achieves translation success rates of over 90.1%, 89.3%, and 89.2% at the component, page, and project levels, respectively. UITrans is available at https://github.com/OpenSELab/UITrans and the demo video can be viewed at https://www.youtube.com/watch?v=iqKOSmCnJG0.
Recent advances in LLMs, particularly in language reasoning and tool integration, have rapidly sparked the real-world development of Language Agents. Among these, travel planning represents a prominent domain, combining academic challenges with practical value due to its complexity and market demand. However, existing benchmarks fail to reflect the diverse, real-world requirements crucial for deployment. To address this gap, we introduce ChinaTravel, a benchmark specifically designed for authentic Chinese travel planning scenarios. We collect the travel requirements from questionnaires and propose a compositionally generalizable domain-specific language that enables a scalable evaluation process, covering feasibility, constraint satisfaction, and preference comparison. Empirical studies reveal the potential of neuro-symbolic agents in travel planning, achieving a constraint satisfaction rate of 27.9%, significantly surpassing purely neural models at 2.6%. Moreover, we identify key challenges in real-world travel planning deployments, including open language reasoning and unseen concept composition. These findings highlight the significance of ChinaTravel as a pivotal milestone for advancing language agents in complex, real-world planning scenarios.
Causal inference is an imperative foundation for decision-making across domains, such as smart health, AI for drug discovery and AIOps. Traditional statistical causal discovery methods, while well-established, predominantly rely on observational data and often overlook the semantic cues inherent in cause-and-effect relationships. The advent of Large Language Models (LLMs) has ushered in an affordable way of leveraging the semantic cues for knowledge-driven causal discovery, but the development of LLMs for causal discovery lags behind other areas, particularly in the exploration of multi-modality data. To bridge the gap, we introduce MATMCD, a multi-agent system powered by tool-augmented LLMs. MATMCD has two key agents: a Data Augmentation agent that retrieves and processes modality-augmented data, and a Causal Constraint agent that integrates multi-modal data for knowledge-driven inference. Delicate design of the inner-workings ensures successful cooperation of the agents. Our empirical study across seven datasets suggests the significant potential of multi-modality enhanced causal discovery.
The emergence of large language models (LLMs) has accelerated the development of self-driving laboratories (SDLs) for materials research. Despite their transformative potential, current SDL implementations rely on rigid, predefined protocols that limit their adaptability to dynamic experimental scenarios across different labs. A significant challenge persists in measuring how effectively AI agents can replicate the adaptive decision-making and experimental intuition of expert scientists. Here, we introduce AILA (Artificially Intelligent Lab Assistant), a framework that automates atomic force microscopy (AFM) through LLM-driven agents. Using AFM as an experimental testbed, we develop AFMBench-a comprehensive evaluation suite that challenges AI agents based on language models like GPT-4o and GPT-3.5 to perform tasks spanning the scientific workflow: from experimental design to results analysis. Our systematic assessment shows that state-of-the-art language models struggle even with basic tasks such as documentation retrieval, leading to a significant decline in performance in multi-agent coordination scenarios. Further, we observe that LLMs exhibit a tendency to not adhere to instructions or even divagate to additional tasks beyond the original request, raising serious concerns regarding safety alignment aspects of AI agents for SDLs. Finally, we demonstrate the application of AILA on increasingly complex experiments open-ended experiments: automated AFM calibration, high-resolution feature detection, and mechanical property measurement. Our findings emphasize the necessity for stringent benchmarking protocols before deploying AI agents as laboratory assistants across scientific disciplines.
The exceptional capabilities of large language models (LLMs) have substantially accelerated the rapid rise and widespread adoption of agents. Recent studies have demonstrated that generating Python code to consolidate LLM-based agents' actions into a unified action space (CodeAct) is a promising approach for developing real-world LLM agents. However, this step-by-step code generation approach often lacks consistency and robustness, leading to instability in agent applications, particularly for complex reasoning and out-of-domain tasks. In this paper, we propose a novel approach called Tree-of-Code (ToC) to tackle the challenges of complex problem planning and execution with an end-to-end mechanism. By integrating key ideas from both Tree-of-Thought and CodeAct, ToC combines their strengths to enhance solution exploration. In our framework, each final code execution result is treated as a node in the decision tree, with a breadth-first search strategy employed to explore potential solutions. The final outcome is determined through a voting mechanism based on the outputs of the nodes.
Large language models (LLMs) have transformed the way computers understand and process human language, but using them effectively across different organizations remains still difficult. When organizations work together to improve LLMs, they face several main challenges. First, organizations hesitate to share their valuable data with others. Second, competition between organizations creates trust problems during collaboration. Third, new privacy laws require organizations to be able to delete specific data when requested, which is especially difficult when multiple organizations are learning from shared data. Traditional federated learning approaches do not address these interconnected challenges, particularly in scenarios where participants cannot fully trust each other or the central aggregator. To overcome these limitations, we propose a hybrid blockchain-based federated learning framework that uniquely combines public and private blockchain architectures with multi-agent reinforcement learning. Our framework enables transparent sharing of model update through the public blockchain while protecting sensitive computations in private chains. Each organization operates as an intelligent agent, using Q-learning to optimize its participation strategy and resource allocation, thus aligning individual incentives with collective goals. Notably, we introduce an efficient unlearning mechanism based on Low-Rank Adaptation (LoRA) that enables selective removal of specific data contributions without compromising the model's overall performance. Through extensive experimentation on real-world datasets, we demonstrate that our framework effectively balances privacy protection, trust establishment, and regulatory compliance while maintaining high model performance.
In recent years, Large Language Models (LLMs) have demonstrated remarkable capabilities in data analytics when integrated with Multi-Agent Systems (MAS). However, these systems often struggle with complex tasks that involve diverse functional requirements and intricate data processing challenges, necessitating customized solutions that lack broad applicability. Furthermore, current MAS fail to emulate essential human-like traits such as self-planning, self-monitoring, and collaborative work in dynamic environments, leading to inefficiencies and resource wastage. To address these limitations, we propose ROMAS, a novel Role-Based M ulti-A gent System designed to adapt to various scenarios while enabling low code development and one-click deployment. ROMAS has been effectively deployed in DB-GPT [Xue et al., 2023a, 2024b], a well-known project utilizing LLM-powered database analytics, showcasing its practical utility in real-world scenarios. By integrating role-based collaborative mechanisms for self-monitoring and self-planning, and leveraging existing MAS capabilities to enhance database interactions, ROMAS offers a more effective and versatile solution. Experimental evaluations of ROMAS demonstrate its superiority across multiple scenarios, highlighting its potential to advance the field of multi-agent data analytics.
Social media platforms like X(Twitter) and Reddit are vital to global communication. However, advancements in Large Language Model (LLM) technology give rise to social media bots with unprecedented intelligence. These bots adeptly simulate human profiles, conversations, and interactions, disseminating large amounts of false information and posing significant challenges to platform regulation. To better understand and counter these threats, we innovatively design BotSim, a malicious social botnet simulation powered by LLM. BotSim mimics the information dissemination patterns of real-world social networks, creating a virtual environment composed of intelligent agent bots and real human users. In the temporal simulation constructed by BotSim, these advanced agent bots autonomously engage in social interactions such as posting and commenting, effectively modeling scenarios of information flow and user interaction. Building on the BotSim framework, we construct a highly human-like, LLM-driven bot dataset called BotSim-24 and benchmark multiple bot detection strategies against it. The experimental results indicate that detection methods effective on traditional bot datasets perform worse on BotSim-24, highlighting the urgent need for new detection strategies to address the cybersecurity threats posed by these advanced bots.
Advancements in multimodal Large Language Models (LLMs), such as OpenAI's GPT-4o, offer significant potential for mediating human interactions across various contexts. However, their use in areas such as persuasion, influence, and recruitment raises ethical and security concerns. To evaluate these models ethically in public influence and persuasion scenarios, we developed a prompting strategy using "Where's Waldo?" images as proxies for complex, crowded gatherings. This approach provides a controlled, replicable environment to assess the model's ability to process intricate visual information, interpret social dynamics, and propose engagement strategies while avoiding privacy concerns. By positioning Waldo as a hypothetical agent tasked with face-to-face mobilization, we analyzed the model's performance in identifying key individuals and formulating mobilization tactics. Our results show that while the model generates vivid descriptions and creative strategies, it cannot accurately identify individuals or reliably assess social dynamics in these scenarios. Nevertheless, this methodology provides a valuable framework for testing and benchmarking the evolving capabilities of multimodal LLMs in social contexts.
With the integration of large language models (LLMs), embodied agents have strong capabilities to process the scene information and plan complicated instructions in natural language, paving the way for the potential deployment of embodied robots. However, a foreseeable issue is that those embodied agents can also flawlessly execute some hazardous tasks, potentially causing damages in the real world. To study this issue, we present SafeAgentBench-a new benchmark for safety-aware task planning of embodied LLM agents. SafeAgentBench includes: (1) a new dataset with 750 tasks, covering 10 potential hazards and 3 task types; (2) SafeAgentEnv, a universal embodied environment with a low-level controller, supporting multi-agent execution with 17 high-level actions for 8 state-of-the-art baselines; and (3) reliable evaluation methods from both execution and semantic perspectives. Experimental results show that, although agents based on different design frameworks exhibit substantial differences in task success rates, their overall safety awareness remains weak. The most safety-conscious baseline achieves only a 10\% rejection rate for detailed hazardous tasks. Moreover, simply replacing the LLM driving the agent does not lead to notable improvements in safety awareness. More details and code are available at https://github.com/shengyin1224/SafeAgentBench.
Traditional enterprises face significant challenges in processing business documents, where tasks like extracting transport references from invoices remain largely manual despite their crucial role in logistics operations. While Large Language Models offer potential automation, their direct application to specialized business domains often yields unsatisfactory results. We introduce Matrix (Memory-Augmented agent Training through Reasoning and Iterative eXploration), a novel paradigm that enables LLM agents to progressively build domain expertise through experience-driven memory refinement and iterative learning. To validate this approach, we collaborate with one of the world's largest logistics companies to create a dataset of Universal Business Language format invoice documents, focusing on the task of transport reference extraction. Experiments demonstrate that Matrix outperforms prompting a single LLM by 30.3%, vanilla LLM agent by 35.2%. We further analyze the metrics of the optimized systems and observe that the agent system requires less API calls, fewer costs and can analyze longer documents on average. Our methods establish a new approach to transform general-purpose LLMs into specialized business tools through systematic memory enhancement in document processing tasks.
In this work, we introduce the task of life-long personalization of large language models. While recent mainstream efforts in the LLM community mainly focus on scaling data and compute for improved capabilities of LLMs, we argue that it is also very important to enable LLM systems, or language agents, to continuously adapt to the diverse and ever-changing profiles of every distinct user and provide up-to-date personalized assistance. We provide a clear task formulation and introduce a simple, general, effective, and scalable framework for life-long personalization of LLM systems and language agents. To facilitate future research on LLM personalization, we also introduce methods to synthesize realistic benchmarks and robust evaluation metrics. We will release all codes and data for building and benchmarking life-long personalized LLM systems.
Although large language models (LLMs) have demonstrated strong reasoning abilities in structured tasks (e.g., coding and mathematics), it remains unexplored whether these abilities extend to strategic multi-agent environments. We investigate strategic reasoning capabilities -- the process of choosing an optimal course of action by predicting and adapting to others' actions -- of LLMs by analyzing their performance in three classical games from behavioral economics. We evaluate three standard LLMs (ChatGPT-4, Claude-2.1, Gemini 1.5) and three specialized reasoning LLMs (GPT-o1, Claude-3.5-Sonnet, Gemini Flash Thinking 2.0) using hierarchical models of bounded rationality. Our results show that reasoning LLMs exhibit superior strategic reasoning compared to standard LLMs (which do not demonstrate substantial capabilities), and often match or exceed human performance. Since strategic reasoning is fundamental to future AI systems (including Agentic AI and Artificial General Intelligence), our findings demonstrate the importance of dedicated reasoning capabilities in achieving effective strategic reasoning.
The Land Matrix initiative (https://landmatrix.org) and its global observatory aim to provide reliable data on large-scale land acquisitions to inform debates and actions in sectors such as agriculture, extraction, or energy in low- and middle-income countries. Although these data are recognized in the academic world, they remain underutilized in public policy, mainly due to the complexity of access and exploitation, which requires technical expertise and a good understanding of the database schema. The objective of this work is to simplify access to data from different database systems. The methods proposed in this article are evaluated using data from the Land Matrix. This work presents various comparisons of Large Language Models (LLMs) as well as combinations of LLM adaptations (Prompt Engineering, RAG, Agents) to query different database systems (GraphQL and REST queries). The experiments are reproducible, and a demonstration is available online: https://github.com/tetis-nlp/landmatrix-graphql-python.
Large Language Models (LLMs) have revolutionized various aspects of engineering and science. Their utility is often bottlenecked by the lack of interaction with the external digital environment. To overcome this limitation and achieve integration of LLMs and Artificial Intelligence (AI) into real-world applications, customized AI agents are being constructed. Based on the technological trends and techniques, we extract a high-level approach for constructing these AI agents, focusing on their underlying architecture. This thesis serves as a comprehensive guide that elucidates a multi-faceted approach for empowering LLMs with the capability to leverage Application Programming Interfaces (APIs). We present a 7-step methodology that begins with the selection of suitable LLMs and the task decomposition that is necessary for complex problem-solving. This methodology includes techniques for generating training data for API interactions and heuristics for selecting the appropriate API among a plethora of options. These steps eventually lead to the generation of API calls that are both syntactically and semantically aligned with the LLM's understanding of a given task. Moreover, we review existing frameworks and tools that facilitate these processes and highlight the gaps in current attempts. In this direction, we propose an on-device architecture that aims to exploit the functionality of carry-on devices by using small models from the Hugging Face community. We examine the effectiveness of these approaches on real-world applications of various domains, including the generation of a piano sheet. Through an extensive analysis of the literature and available technologies, this thesis aims to set a compass for researchers and practitioners to harness the full potential of LLMs augmented with external tool capabilities, thus paving the way for more autonomous, robust, and context-aware AI agents.
The Piping and Instrumentation Diagrams (P&IDs) are foundational to the design, construction, and operation of workflows in the engineering and process industries. However, their manual creation is often labor-intensive, error-prone, and lacks robust mechanisms for error detection and correction. While recent advancements in Generative AI, particularly Large Language Models (LLMs) and Vision-Language Models (VLMs), have demonstrated significant potential across various domains, their application in automating generation of engineering workflows remains underexplored. In this work, we introduce a novel copilot for automating the generation of P&IDs from natural language descriptions. Leveraging a multi-step agentic workflow, our copilot provides a structured and iterative approach to diagram creation directly from Natural Language prompts. We demonstrate the feasibility of the generation process by evaluating the soundness and completeness of the workflow, and show improved results compared to vanilla zero-shot and few-shot generation approaches.
In response to the call for agent-based solutions that leverage the ever-increasing capabilities of the deep models' ecosystem, we introduce Hive -- a comprehensive solution for selecting appropriate models and subsequently planning a set of atomic actions to satisfy the end-users' instructions. Hive operates over sets of models and, upon receiving natural language instructions (i.e. user queries), schedules and executes explainable plans of atomic actions. These actions can involve one or more of the available models to achieve the overall task, while respecting end-users specific constraints. Notably, Hive handles tasks that involve multi-modal inputs and outputs, enabling it to handle complex, real-world queries. Our system is capable of planning complex chains of actions while guaranteeing explainability, using an LLM-based formal logic backbone empowered by PDDL operations. We introduce the MuSE benchmark in order to offer a comprehensive evaluation of the multi-modal capabilities of agent systems. Our findings show that our framework redefines the state-of-the-art for task selection, outperforming other competing systems that plan operations across multiple models while offering transparency guarantees while fully adhering to user constraints.
We present XPath Agent, a production-ready XPath programming agent specifically designed for web crawling and web GUI testing. A key feature of XPath Agent is its ability to automatically generate XPath queries from a set of sampled web pages using a single natural language query. To demonstrate its effectiveness, we benchmark XPath Agent against a state-of-the-art XPath programming agent across a range of web crawling tasks. Our results show that XPath Agent achieves comparable performance metrics while significantly reducing token usage and improving clock-time efficiency. The well-designed two-stage pipeline allows for seamless integration into existing web crawling or web GUI testing workflows, thereby saving time and effort in manual XPath query development. The source code for XPath Agent is available at https://github.com/eavae/feilian.
Disfluencies are a natural feature of spontaneous human speech but are typically absent from the outputs of Large Language Models (LLMs). This absence can diminish the perceived naturalness of synthesized speech, which is an important criteria when building conversational agents that aim to mimick human behaviours. We show how the insertion of disfluencies can alleviate this shortcoming. The proposed approach involves (1) fine-tuning an LLM with Low-Rank Adaptation (LoRA) to incorporate various types of disfluencies into LLM-generated utterances and (2) synthesizing those utterances using a text-to-speech model that supports the generation of speech phenomena such as disfluencies. We evaluated the quality of the generated speech across two metrics: intelligibility and perceived spontaneity. We demonstrate through a user study that the insertion of disfluencies significantly increase the perceived spontaneity of the generated speech. This increase came, however, along with a slight reduction in intelligibility.
Analog circuits are crucial in modern electronic systems, and automating their design has attracted significant research interest. One of major challenges is topology synthesis, which determines circuit components and their connections. Recent studies explore large language models (LLM) for topology synthesis. However, the scenarios addressed by these studies do not align well with practical applications. Specifically, existing work uses vague design requirements as input and outputs an ideal model, but detailed structural requirements and device-level models are more practical. Moreover, current approaches either formulate topology synthesis as graph generation or Python code generation, whereas practical topology design is a complex process that demands extensive design knowledge. In this work, we propose AnalogXpert, a LLM-based agent aiming at solving practical topology synthesis problem by incorporating circuit design expertise into LLMs. First, we represent analog topology as SPICE code and introduce a subcircuit library to reduce the design space, in the same manner as experienced designers. Second, we decompose the problem into two sub-task (i.e., block selection and block connection) through the use of CoT and incontext learning techniques, to mimic the practical design process. Third, we introduce a proofreading strategy that allows LLMs to incrementally correct the errors in the initial design, akin to human designers who iteratively check and adjust the initial topology design to ensure accuracy. Finally, we construct a high-quality benchmark containing both real data (30) and synthetic data (2k). AnalogXpert achieves 40% and 23% success rates on the synthetic dataset and real dataset respectively, which is markedly better than those of GPT-4o (3% on both the synthetic dataset and the real dataset).
Memory plays a pivotal role in enabling large language model~(LLM)-based agents to engage in complex and long-term interactions, such as question answering (QA) and dialogue systems. While various memory modules have been proposed for these tasks, the impact of different memory structures across tasks remains insufficiently explored. This paper investigates how memory structures and memory retrieval methods affect the performance of LLM-based agents. Specifically, we evaluate four types of memory structures, including chunks, knowledge triples, atomic facts, and summaries, along with mixed memory that combines these components. In addition, we evaluate three widely used memory retrieval methods: single-step retrieval, reranking, and iterative retrieval. Extensive experiments conducted across four tasks and six datasets yield the following key insights: (1) Different memory structures offer distinct advantages, enabling them to be tailored to specific tasks; (2) Mixed memory structures demonstrate remarkable resilience in noisy environments; (3) Iterative retrieval consistently outperforms other methods across various scenarios. Our investigation aims to inspire further research into the design of memory systems for LLM-based agents.
The growing adoption of formal verification for smart contracts has spurred the development of new verifiable languages like Move. However, the limited availability of training data for these languages hinders effective code generation by large language models (LLMs). This paper presents ConMover, a novel framework that enhances LLM-based code generation for Move by leveraging a knowledge graph of Move concepts and a small set of verified code examples. ConMover integrates concept retrieval, planning, coding, and debugging agents in an iterative process to refine generated code. Evaluations with various open-source LLMs demonstrate substantial accuracy improvements over baseline models. These results underscore ConMover's potential to address low-resource code generation challenges, bridging the gap between natural language descriptions and reliable smart contract development.
Many computer systems are now being redesigned to incorporate LLM-powered agents, enabling natural language input and more flexible operations. This paper focuses on handling database transactions created by large language models (LLMs). Transactions generated by LLMs may include semantic errors, requiring systems to treat them as long-lived. This allows for human review and, if the transaction is incorrect, removal from the database history. Any removal action must ensure the database's consistency (the "C" in ACID principles) is maintained throughout the process. We propose a novel middleware framework based on Invariant Satisfaction (I-Confluence), which ensures consistency by identifying and coordinating dependencies between long-lived transactions and new transactions. This middleware buffers suspicious or compensating transactions to manage coordination states. Using the TPC-C benchmark, we evaluate how transaction generation frequency, user reviews, and invariant completeness impact system performance. For system researchers, this study establishes an interactive paradigm between LLMs and database systems, providing an "undoing" mechanism for handling incorrect operations while guaranteeing database consistency. For system engineers, this paper offers a middleware design that integrates removable LLM-generated transactions into existing systems with minimal modifications.
Rare diseases, despite their low individual incidence, collectively impact around 300 million people worldwide due to the vast number of diseases. The involvement of multiple organs and systems, and the shortage of specialized doctors with relevant experience make diagnosing and treating rare diseases more challenging than common diseases. Recently, agents powered by large language models (LLMs) have demonstrated notable applications across various domains. In the medical field, some agent methods have outperformed direct prompts in question-answering tasks from medical examinations. However, current agent frameworks are not well-adapted to real-world clinical scenarios, especially those involving the complex demands of rare diseases. To bridge this gap, we introduce RareAgents, the first LLM-driven multi-disciplinary team framework designed specifically for the complex clinical context of rare diseases. RareAgents integrates advanced Multidisciplinary Team (MDT) coordination, memory mechanisms, and medical tools utilization, leveraging Llama-3.1-8B/70B as the base model. Experimental results show that RareAgents outperforms state-of-the-art domain-specific models, GPT-4o, and current agent frameworks in differential diagnosis and medication recommendation for rare diseases. Furthermore, we contribute a novel rare disease dataset, MIMIC-IV-Ext-Rare, to support further advancements in this field.
Knowledge Graphs (KGs) represent relationships between entities in a graph structure and have been widely studied as promising tools for realizing recommendations that consider the accurate content information of items. However, traditional KG-based recommendation methods face fundamental challenges: insufficient consideration of temporal information and poor performance in cold-start scenarios. On the other hand, Large Language Models (LLMs) can be considered databases with a wealth of knowledge learned from the web data, and they have recently gained attention due to their potential application as recommendation systems. Although approaches that treat LLMs as recommendation systems can leverage LLMs' high recommendation literacy, their input token limitations make it impractical to consider the entire recommendation domain dataset and result in scalability issues. To address these challenges, we propose a LLM's Intuition-aware Knowledge graph Reasoning model (LIKR). Our main idea is to treat LLMs as reasoners that output intuitive exploration strategies for KGs. To integrate the knowledge of LLMs and KGs, we trained a recommendation agent through reinforcement learning using a reward function that integrates different recommendation strategies, including LLM's intuition and KG embeddings. By incorporating temporal awareness through prompt engineering and generating textual representations of user preferences from limited interactions, LIKR can improve recommendation performance in cold-start scenarios. Furthermore, LIKR can avoid scalability issues by using KGs to represent recommendation domain datasets and limiting the LLM's output to KG exploration strategies. Experiments on real-world datasets demonstrate that our model outperforms state-of-the-art recommendation methods in cold-start sequential recommendation scenarios.
Retrieval Augmented Generation (RAG) systems struggle with processing multimodal documents of varying structural complexity. This paper introduces a novel multi-strategy parsing approach using LLM-powered OCR to extract content from diverse document types, including presentations and high text density files both scanned or not. The methodology employs a node-based extraction technique that creates relationships between different information types and generates context-aware metadata. By implementing a Multimodal Assembler Agent and a flexible embedding strategy, the system enhances document comprehension and retrieval capabilities. Experimental evaluations across multiple knowledge bases demonstrate the approach's effectiveness, showing improvements in answer relevancy and information faithfulness.
Large Language Models (LLMs) have demonstrated remarkable performance across various tasks. A promising but largely under-explored area is their potential to facilitate human coordination with many agents. Such capabilities would be useful in domains including disaster response, urban planning, and real-time strategy scenarios. In this work, we introduce (1) a real-time strategy game benchmark designed to evaluate these abilities and (2) a novel framework we term HIVE. HIVE empowers a single human to coordinate swarms of up to 2,000 agents using natural language dialog with an LLM. We present promising results on this multi-agent benchmark, with our hybrid approach solving tasks such as coordinating agent movements, exploiting unit weaknesses, leveraging human annotations, and understanding terrain and strategic points. However, our findings also highlight critical limitations of current models, including difficulties in processing spatial visual information and challenges in formulating long-term strategic plans. This work sheds light on the potential and limitations of LLMs in human-swarm coordination, paving the way for future research in this area. The HIVE project page, which includes videos of the system in action, can be found here: hive.syrkis.com.
Training medical personnel using standardized patients (SPs) remains a complex challenge, requiring extensive domain expertise and role-specific practice. Most research on Large Language Model (LLM)-based simulated patients focuses on improving data retrieval accuracy or adjusting prompts through human feedback. However, this focus has overlooked the critical need for patient agents to learn a standardized presentation pattern that transforms data into human-like patient responses through unsupervised simulations. To address this gap, we propose EvoPatient, a novel simulated patient framework in which a patient agent and doctor agents simulate the diagnostic process through multi-turn dialogues, simultaneously gathering experience to improve the quality of both questions and answers, ultimately enabling human doctor training. Extensive experiments on various cases demonstrate that, by providing only overall SP requirements, our framework improves over existing reasoning methods by more than 10% in requirement alignment and better human preference, while achieving an optimal balance of resource consumption after evolving over 200 cases for 10 hours, with excellent generalizability. The code will be available at https://github.com/ZJUMAI/EvoPatient.
In real world software development, improper or missing exception handling can severely impact the robustness and reliability of code. Exception handling mechanisms require developers to detect, capture, and manage exceptions according to high standards, but many developers struggle with these tasks, leading to fragile code. This problem is particularly evident in open-source projects and impacts the overall quality of the software ecosystem. To address this challenge, we explore the use of large language models (LLMs) to improve exception handling in code. Through extensive analysis, we identify three key issues: Insensitive Detection of Fragile Code, Inaccurate Capture of Exception Block, and Distorted Handling Solution. These problems are widespread across real world repositories, suggesting that robust exception handling practices are often overlooked or mishandled. In response, we propose Seeker, a multi-agent framework inspired by expert developer strategies for exception handling. Seeker uses agents: Scanner, Detector, Predator, Ranker, and Handler to assist LLMs in detecting, capturing, and resolving exceptions more effectively. Our work is the first systematic study on leveraging LLMs to enhance exception handling practices in real development scenarios, providing valuable insights for future improvements in code reliability.
Large Language Model (LLM)-based agents have shown promise in procedural tasks, but the potential of multimodal instructions augmented by texts and videos to assist users remains under-explored. To address this gap, we propose the Visually Grounded Text-Video Prompting (VG-TVP) method which is a novel LLM-empowered Multimodal Procedural Planning (MPP) framework. It generates cohesive text and video procedural plans given a specified high-level objective. The main challenges are achieving textual and visual informativeness, temporal coherence, and accuracy in procedural plans. VG-TVP leverages the zero-shot reasoning capability of LLMs, the video-to-text generation ability of the video captioning models, and the text-to-video generation ability of diffusion models. VG-TVP improves the interaction between modalities by proposing a novel Fusion of Captioning (FoC) method and using Text-to-Video Bridge (T2V-B) and Video-to-Text Bridge (V2T-B). They allow LLMs to guide the generation of visually-grounded text plans and textual-grounded video plans. To address the scarcity of datasets suitable for MPP, we have curated a new dataset called Daily-Life Task Procedural Plans (Daily-PP). We conduct comprehensive experiments and benchmarks to evaluate human preferences (regarding textual and visual informativeness, temporal coherence, and plan accuracy). Our VG-TVP method outperforms unimodal baselines on the Daily-PP dataset.
We address the challenge of utilizing large language models (LLMs) for complex embodied tasks, in the environment where decision-making systems operate timely on capacity-limited, off-the-shelf devices. We present DeDer, a framework for decomposing and distilling the embodied reasoning capabilities from LLMs to efficient, small language model (sLM)-based policies. In DeDer, the decision-making process of LLM-based strategies is restructured into a hierarchy with a reasoning-policy and planning-policy. The reasoning-policy is distilled from the data that is generated through the embodied in-context learning and self-verification of an LLM, so it can produce effective rationales. The planning-policy, guided by the rationales, can render optimized plans efficiently. In turn, DeDer allows for adopting sLMs for both policies, deployed on off-the-shelf devices. Furthermore, to enhance the quality of intermediate rationales, specific to embodied tasks, we devise the embodied knowledge graph, and to generate multiple rationales timely through a single inference, we also use the contrastively prompted attention model. Our experiments with the ALFRED benchmark demonstrate that DeDer surpasses leading language planning and distillation approaches, indicating the applicability and efficiency of sLM-based embodied policies derived through DeDer.
Traditionally, AI development for two-player zero-sum games has relied on two primary techniques: decision trees and reinforcement learning (RL). A common approach involves using a fixed decision tree as one player's strategy while training an RL agent as the opponent to identify vulnerabilities in the decision tree, thereby improving its strategic strength iteratively. However, this process often requires significant human intervention to refine the decision tree after identifying its weaknesses, resulting in inefficiencies and hindering full automation of the strategy enhancement process. Fortunately, the advent of Large Language Models (LLMs) offers a transformative opportunity to automate the process. We propose RL-LLM-DT, an automatic decision tree generation method based on RL Evaluation and LLM Enhancement. Given an initial decision tree, the method involves two important iterative steps. Response Policy Search: RL is used to discover counter-strategies targeting the decision tree. Policy Improvement: LLMs analyze failure scenarios and generate improved decision tree code. In our method, RL focuses on finding the decision tree's flaws while LLM is prompted to generate an improved version of the decision tree. The iterative refinement process terminates when RL can't find any flaw of the tree or LLM fails to improve the tree. To evaluate the effectiveness of this integrated approach, we conducted experiments in a curling game. After iterative refinements, our curling AI based on the decision tree ranks first on the Jidi platform among 34 curling AIs in total, which demonstrates that LLMs can significantly enhance the robustness and adaptability of decision trees, representing a substantial advancement in the field of Game AI. Our code is available at https://github.com/Linjunjie99/RL-LLM-DT.
In this paper, we propose the use of the popular word-based board game Codenames as a suitable benchmark for evaluating the reasoning capabilities of Large Language Models (LLMs). Codenames presents a highly interesting challenge for achieving successful AI performance, requiring both a sophisticated understanding of language, theory of mind, and epistemic reasoning capabilities. Prior attempts to develop agents for Codenames have largely relied on word embedding techniques, which have a limited vocabulary range and perform poorly when paired with differing approaches. LLMs have demonstrated enhanced reasoning and comprehension capabilities for language-based tasks, but can still suffer in lateral thinking challenges. We evaluate the capabilities of several state-of-the-art LLMs, including GPT-4o, Gemini 1.5, Claude 3.5 Sonnet, and Llama 3.1, across a variety of board setups. Our results indicate that while certain LLMs perform better than others overall, different models exhibit varying emergent behaviours during gameplay and excel at specific roles. We also evaluate the performance of different combinations of LLMs when playing cooperatively together, demonstrating that LLM agents are more generalisable to a wider range of teammates than prior techniques.
In recent years, we are seeing considerable interest in conversational agents with the rise of large language models (LLMs). Although they offer considerable advantages, LLMs also present significant risks, such as hallucination, which hinder their widespread deployment in industry. Moreover, low-resource languages such as African ones are still underrepresented in these systems limiting their performance in these languages. In this paper, we illustrate a more classical approach based on modular architectures of Task-oriented Dialog Systems (ToDS) offering better control over outputs. We propose a chatbot generation engine based on the Rasa framework and a robust methodology for projecting annotations onto the Wolof language using an in-house machine translation system. After evaluating a generated chatbot trained on the Amazon Massive dataset, our Wolof Intent Classifier performs similarly to the one obtained for French, which is a resource-rich language. We also show that this approach is extensible to other low-resource languages, thanks to the intent classifier's language-agnostic pipeline, simplifying the design of chatbots in these languages.
Large language models (LLMs) face challenges in aligning with diverse cultural values despite their remarkable performance in generation, which stems from inherent monocultural biases and difficulties in capturing nuanced cultural semantics. Existing methods struggle to adapt to unkown culture after fine-tuning. Inspired by cultural geography across five continents, we propose Cultural Palette, a multi-agent framework that redefines cultural alignment as an adaptive "color-blending" process for country-specific adaptation. Our approach harnesses cultural geography across five continents (Africa, America, Asia, Europe, Oceania) through three key steps: First, we synthesize the Pentachromatic Cultural Palette Dataset using GPT-4o, refining continental-level dialogues with Hofstede cultural dimensions to establish foundational cultural representations. Second, five continent-level alignment agents form specialized cultural communities that generate region-specific draft responses. Third, a Meta Agent employs Cultural MoErges to dynamically blend these cultural "colors" through attention-gated parameter merging, akin to mixing pigments on a palette, resolving conflicts while preserving cultural nuances to produce the final culturally-aligned response. Extensive experiments across various countries demonstrate that Cultural Palette surpasses existing baselines in cultural alignment.
Reinforcement learning (RL) often encounters delayed and sparse feedback in real-world applications, even with only episodic rewards. Previous approaches have made some progress in reward redistribution for credit assignment but still face challenges, including training difficulties due to redundancy and ambiguous attributions stemming from overlooking the multifaceted nature of mission performance evaluation. Hopefully, Large Language Model (LLM) encompasses fruitful decision-making knowledge and provides a plausible tool for reward redistribution. Even so, deploying LLM in this case is non-trivial due to the misalignment between linguistic knowledge and the symbolic form requirement, together with inherent randomness and hallucinations in inference. To tackle these issues, we introduce LaRe, a novel LLM-empowered symbolic-based decision-making framework, to improve credit assignment. Key to LaRe is the concept of the Latent Reward, which works as a multi-dimensional performance evaluation, enabling more interpretable goal attainment from various perspectives and facilitating more effective reward redistribution. We examine that semantically generated code from LLM can bridge linguistic knowledge and symbolic latent rewards, as it is executable for symbolic objects. Meanwhile, we design latent reward self-verification to increase the stability and reliability of LLM inference. Theoretically, reward-irrelevant redundancy elimination in the latent reward benefits RL performance from more accurate reward estimation. Extensive experimental results witness that LaRe (i) achieves superior temporal credit assignment to SOTA methods, (ii) excels in allocating contributions among multiple agents, and (iii) outperforms policies trained with ground truth rewards for certain tasks.
Legal contracts in the custody and fund services domain govern critical aspects such as key provider responsibilities, fee schedules, and indemnification rights. However, it is challenging for an off-the-shelf Large Language Model (LLM) to ingest these contracts due to the lengthy unstructured streams of text, limited LLM context windows, and complex legal jargon. To address these challenges, we introduce LAW (Legal Agentic Workflows for Custody and Fund Services Contracts). LAW features a modular design that responds to user queries by orchestrating a suite of domain-specific tools and text agents. Our experiments demonstrate that LAW, by integrating multiple specialized agents and tools, significantly outperforms the baseline. LAW excels particularly in complex tasks such as calculating a contract's termination date, surpassing the baseline by 92.9% points. Furthermore, LAW offers a cost-effective alternative to traditional fine-tuned legal LLMs by leveraging reusable, domain-specific tools.
The advanced processing and reasoning capabilities of multimodal large language models (MLLMs) have driven substantial progress in vision-language (VL) understanding tasks. However, while effective for tasks governed by straightforward logic, MLLMs often encounter challenges when reasoning over complex, interdependent logic structures. To address this limitation, we introduce \textit{AgentPS}, a novel framework that integrates Agentic Process Supervision into MLLMs via multi-round question answering during fine-tuning. \textit{AgentPS} demonstrates significant performance improvements over baseline MLLMs on proprietary TikTok datasets, due to its integration of process supervision and structured sequential reasoning. Furthermore, we show that replacing human-annotated labels with LLM-generated labels retains much of the performance gain, highlighting the framework's practical scalability in industrial applications. These results position \textit{AgentPS} as a highly effective and efficient architecture for multimodal classification tasks. Its adaptability and scalability, especially when enhanced by automated annotation generation, make it a powerful tool for handling large-scale, real-world challenges.
Recent advances in agentic LLMs have demonstrated remarkable automated Verilog code generation capabilities. However, existing approaches either demand substantial computational resources or rely on LLM-assisted single-agent prompt learning techniques, which we observe for the first time has a degeneration issue - characterized by deteriorating generative performance and diminished error detection and correction capabilities. This paper proposes a novel multi-agent prompt learning framework to address these limitations and enhance code generation quality. We show for the first time that multi-agent architectures can effectively mitigate the degeneration risk while improving code error correction capabilities, resulting in higher-quality Verilog code generation. Experimental results show that the proposed method could achieve 96.4% and 96.5% pass@10 scores on VerilogEval Machine and Human benchmarks, respectively while attaining 100% Syntax and 99.9% Functionality pass@5 metrics on the RTLLM benchmark.
In the past few years, intelligent agents powered by large language models (LLMs) have achieved remarkable progress in performing complex tasks. These LLM-based agents receive queries as tasks and decompose them into various subtasks via the equipped LLMs to guide the action of external entities (\eg{}, tools, AI-agents) to answer the questions from users. Empowered by their exceptional capabilities of understanding and problem-solving, they are widely adopted in labor-intensive sectors including healthcare, finance, code completion, \etc{} At the same time, there are also concerns about the potential misuse of these agents, prompting the built-in safety guards from service providers. To circumvent the built-in guidelines, the prior studies proposed a multitude of attacks including memory poisoning, jailbreak, and prompt injection. These studies often fail to maintain effectiveness across safety filters employed by agents due to the restricted privileges and the harmful semantics in queries. In this paper, we introduce \Name, a novel hijacking attack to manipulate the action plans of black-box agent system. \Name first collects the action-aware memory through prompt theft from long-term memory. It then leverages the internal memory retrieval mechanism of the agent to provide an erroneous context. The huge gap between the latent spaces of the retriever and safety filters allows our method to bypass the detection easily. Extensive experimental results demonstrate the effectiveness of our apporach (\eg{}, 99.67\% ASR). Besides, our approach achieved an average bypass rate of 92.7\% for safety filters.
Trending topics have become a significant part of modern social media, attracting users to participate in discussions of breaking events. However, they also bring in a new channel for poisoning attacks, resulting in negative impacts on society. Therefore, it is urgent to study this critical problem and develop effective strategies for defense. In this paper, we propose TrendSim, an LLM-based multi-agent system to simulate trending topics in social media under poisoning attacks. Specifically, we create a simulation environment for trending topics that incorporates a time-aware interaction mechanism, centralized message dissemination, and an interactive system. Moreover, we develop LLM-based human-like agents to simulate users in social media, and propose prototype-based attackers to replicate poisoning attacks. Besides, we evaluate TrendSim from multiple aspects to validate its effectiveness. Based on TrendSim, we conduct simulation experiments to study four critical problems about poisoning attacks on trending topics for social benefit.
The rapid advancement of autonomous web navigation has significantly benefited from grounding pretrained Large Language Models (LLMs) as agents. However, current research has yet to fully leverage the redundancy of HTML elements for contrastive training. This paper introduces a novel approach to LLM-based web navigation tasks, called Web Element Preference Optimization (WEPO). WEPO utilizes unsupervised preference learning by sampling distance-based non-salient web elements as negative samples, optimizing maximum likelihood objective within Direct Preference Optimization (DPO). We evaluate WEPO on the Mind2Web benchmark and empirically demonstrate that WEPO aligns user high-level intent with output actions more effectively. The results show that our method achieved the state-of-the-art, with an improvement of 13.8% over WebAgent and 5.3% over the visual language model CogAgent baseline. Our findings underscore the potential of preference optimization to enhance web navigation and other web page based tasks, suggesting a promising direction for future research.
Financial decision-making requires processing vast amounts of real-time information while understanding their complex temporal relationships. While traditional search engines excel at providing real-time information access, they often struggle to comprehend sophisticated user intentions and contextual nuances. Conversely, Large Language Models (LLMs) demonstrate reasoning and interaction capabilities but may generate unreliable outputs without access to current data. While recent attempts have been made to combine LLMs with search capabilities, they suffer from (1) restricted access to specialized financial data, (2) static query structures that cannot adapt to dynamic market conditions, and (3) insufficient temporal awareness in result generation. To address these challenges, we present FinSearch, a novel agent-based search framework specifically designed for financial applications that interface with diverse financial data sources including market, stock, and news data. Innovatively, FinSearch comprises four components: (1) an LLM-based multi-step search pre-planner that decomposes user queries into structured sub-queries mapped to specific data sources through a graph representation; (2) a search executor with an LLM-based adaptive query rewriter that executes the searching of each sub-query while dynamically refining the sub-queries in its subsequent node based on intermediate search results; (3) a temporal weighting mechanism that prioritizes information relevance based on the deduced time context from the user's query; (4) an LLM-based response generator that synthesizes results into coherent, contextually appropriate outputs. To evaluate FinSearch, we construct FinSearchBench-24, a benchmark of 1,500 four-choice questions across the stock market, rate changes, monetary policy, and industry developments spanning from June to October 2024.
Digital agents are increasingly employed to automate tasks in interactive digital environments such as web pages, software applications, and operating systems. While text-based agents built on Large Language Models (LLMs) often require frequent updates due to platform-specific APIs, visual agents leveraging Multimodal Large Language Models (MLLMs) offer enhanced adaptability by interacting directly with Graphical User Interfaces (GUIs). However, these agents face significant challenges in visual perception, particularly when handling high-resolution, visually complex digital environments. This paper introduces Iris, a foundational visual agent that addresses these challenges through two key innovations: Information-Sensitive Cropping (ISC) and Self-Refining Dual Learning (SRDL). ISC dynamically identifies and prioritizes visually dense regions using a edge detection algorithm, enabling efficient processing by allocating more computational resources to areas with higher information density. SRDL enhances the agent's ability to handle complex tasks by leveraging a dual-learning loop, where improvements in referring (describing UI elements) reinforce grounding (locating elements) and vice versa, all without requiring additional annotated data. Empirical evaluations demonstrate that Iris achieves state-of-the-art performance across multiple benchmarks with only 850K GUI annotations, outperforming methods using 10x more training data. These improvements further translate to significant gains in both web and OS agent downstream tasks.
Large language models (LLMs) provide a compelling foundation for building generally-capable AI agents. These agents may soon be deployed at scale in the real world, representing the interests of individual humans (e.g., AI assistants) or groups of humans (e.g., AI-accelerated corporations). At present, relatively little is known about the dynamics of multiple LLM agents interacting over many generations of iterative deployment. In this paper, we examine whether a "society" of LLM agents can learn mutually beneficial social norms in the face of incentives to defect, a distinctive feature of human sociality that is arguably crucial to the success of civilization. In particular, we study the evolution of indirect reciprocity across generations of LLM agents playing a classic iterated Donor Game in which agents can observe the recent behavior of their peers. We find that the evolution of cooperation differs markedly across base models, with societies of Claude 3.5 Sonnet agents achieving significantly higher average scores than Gemini 1.5 Flash, which, in turn, outperforms GPT-4o. Further, Claude 3.5 Sonnet can make use of an additional mechanism for costly punishment to achieve yet higher scores, while Gemini 1.5 Flash and GPT-4o fail to do so. For each model class, we also observe variation in emergent behavior across random seeds, suggesting an understudied sensitive dependence on initial conditions. We suggest that our evaluation regime could inspire an inexpensive and informative new class of LLM benchmarks, focussed on the implications of LLM agent deployment for the cooperative infrastructure of society.
Despite the significant advancements in Text-to-SQL (Text2SQL) facilitated by large language models (LLMs), the latest state-of-the-art techniques are still trapped in the in-context learning of closed-source LLMs (e.g., GPT-4), which limits their applicability in open scenarios. To address this challenge, we propose a novel RObust mUltitask Tuning and collaboration mEthod (ROUTE) to improve the comprehensive capabilities of open-source LLMs for Text2SQL, thereby providing a more practical solution. Our approach begins with multi-task supervised fine-tuning (SFT) using various synthetic training data related to SQL generation. Unlike existing SFT-based Text2SQL methods, we introduced several additional SFT tasks, including schema linking, noise correction, and continuation writing. Engaging in a variety of SQL generation tasks enhances the model's understanding of SQL syntax and improves its ability to generate high-quality SQL queries. Additionally, inspired by the collaborative modes of LLM agents, we introduce a Multitask Collaboration Prompting (MCP) strategy. This strategy leverages collaboration across several SQL-related tasks to reduce hallucinations during SQL generation, thereby maximizing the potential of enhancing Text2SQL performance through explicit multitask capabilities. Extensive experiments and in-depth analyses have been performed on eight open-source LLMs and five widely-used benchmarks. The results demonstrate that our proposal outperforms the latest Text2SQL methods and yields leading performance.
The ability to execute the test suite of a project is essential in many scenarios, e.g., to assess code quality and code coverage, to validate code changes made by developers or automated tools, and to ensure compatibility with dependencies. Despite its importance, executing the test suite of a project can be challenging in practice because different projects use different programming languages, software ecosystems, build systems, testing frameworks, and other tools. These challenges make it difficult to create a reliable, universal test execution method that works across different projects. This paper presents ExecutionAgent, an automated technique that installs arbitrary projects, configures them to run test cases, and produces project-specific scripts to reproduce the setup. Inspired by the way a human developer would address this task, our approach is a large language model-based agent that autonomously executes commands and interacts with the host system. The agent uses meta-prompting to gather guidelines on the latest technologies related to the given project, and it iteratively refines its process based on feedback from the previous steps. Our evaluation applies ExecutionAgent to 50 open-source projects that use 14 different programming languages and many different build and testing tools. The approach successfully executes the test suites of 33/55 projects, while matching the test results of ground truth test suite executions with a deviation of only 7.5\%. These results improve over the best previously available technique by 6.6x. The costs imposed by the approach are reasonable, with an execution time of 74 minutes and LLM costs of 0.16 dollars, on average per project. We envision ExecutionAgent to serve as a valuable tool for developers, automated programming tools, and researchers that need to execute tests across a wide variety of projects.
Large Language Model (LLM)-Powered Conversational Agents have the potential to provide users with scaled behavioral healthcare support, and potentially even deliver full-scale "AI therapy'" in the future. While such agents can already conduct fluent and proactive emotional support conversations, they inherently lack the ability to (a) consistently and reliably act by predefined rules to align their conversation with an overarching therapeutic concept and (b) make their decision paths inspectable for risk management and clinical evaluation -- both essential requirements for an "AI Therapist". In this work, we introduce a novel paradigm for dialog policy planning in conversational agents enabling them to (a) act according to an expert-written "script" that outlines the therapeutic approach and (b) explicitly transition through a finite set of states over the course of the conversation. The script acts as a deterministic component, constraining the LLM's behavior in desirable ways and establishing a basic architecture for an AI Therapist. We implement two variants of Script-Based Dialog Policy Planning using different prompting techniques and synthesize a total of 100 conversations with LLM-simulated patients. The results demonstrate the feasibility of this new technology and provide insights into the efficiency and effectiveness of different implementation variants.
As AI continues to advance, there is a growing demand for systems that go beyond language-based assistance and move toward intelligent agents capable of performing real-world actions. This evolution requires the transition from traditional Large Language Models (LLMs), which excel at generating textual responses, to Large Action Models (LAMs), designed for action generation and execution within dynamic environments. Enabled by agent systems, LAMs hold the potential to transform AI from passive language understanding to active task completion, marking a significant milestone in the progression toward artificial general intelligence. In this paper, we present a comprehensive framework for developing LAMs, offering a systematic approach to their creation, from inception to deployment. We begin with an overview of LAMs, highlighting their unique characteristics and delineating their differences from LLMs. Using a Windows OS-based agent as a case study, we provide a detailed, step-by-step guide on the key stages of LAM development, including data collection, model training, environment integration, grounding, and evaluation. This generalizable workflow can serve as a blueprint for creating functional LAMs in various application domains. We conclude by identifying the current limitations of LAMs and discussing directions for future research and industrial deployment, emphasizing the challenges and opportunities that lie ahead in realizing the full potential of LAMs in real-world applications. The code for the data collection process utilized in this paper is publicly available at: https://github.com/microsoft/UFO/tree/main/dataflow, and comprehensive documentation can be found at https://microsoft.github.io/UFO/dataflow/overview/.
Chatbot-based customer support services have significantly advanced with the introduction of large language models (LLMs), enabling enhanced response quality and broader application across industries. However, while these advancements focus on reducing business costs and improving customer satisfaction, limited attention has been given to the experiences of customer service agents, who are critical to the service ecosystem. A major challenge faced by agents is the stress caused by unnecessary emotional exhaustion from harmful texts, which not only impairs their efficiency but also negatively affects customer satisfaction and business outcomes. In this work, we propose an LLM-powered system designed to enhance the working conditions of customer service agents by addressing emotionally intensive communications. Our proposed system leverages LLMs to transform the tone of customer messages, preserving actionable content while mitigating the emotional impact on human agents. Furthermore, the application is implemented as a Chrome extension, making it highly adaptable and easy to integrate into existing systems. Our method aims to enhance the overall service experience for businesses, customers, and agents.
As the capabilities of Large Language Models (LLMs) continue to advance, the field of patent processing has garnered increased attention within the natural language processing community. However, the majority of research has been concentrated on classification tasks, such as patent categorization and examination, or on short text generation tasks like patent summarization and patent quizzes. In this paper, we introduce a novel and practical task known as Draft2Patent, along with its corresponding D2P benchmark, which challenges LLMs to generate full-length patents averaging 17K tokens based on initial drafts. Patents present a significant challenge to LLMs due to their specialized nature, standardized terminology, and extensive length. We propose a multi-agent framework called AutoPatent which leverages the LLM-based planner agent, writer agents, and examiner agent with PGTree and RRAG to generate lengthy, intricate, and high-quality complete patent documents. The experimental results demonstrate that our AutoPatent framework significantly enhances the ability to generate comprehensive patents across various LLMs. Furthermore, we have discovered that patents generated solely with the AutoPatent framework based on the Qwen2.5-7B model outperform those produced by larger and more powerful LLMs, such as GPT-4o, Qwen2.5-72B, and LLAMA3.1-70B, in both objective metrics and human evaluations. We will make the data and code available upon acceptance at \url{https://github.com/QiYao-Wang/AutoPatent}.
Long video understanding poses unique challenges due to their temporal complexity and low information density. Recent works address this task by sampling numerous frames or incorporating auxiliary tools using LLMs, both of which result in high computational costs. In this work, we introduce a curiosity-driven video agent with self-exploration capability, dubbed as VCA. Built upon VLMs, VCA autonomously navigates video segments and efficiently builds a comprehensive understanding of complex video sequences. Instead of directly sampling frames, VCA employs a tree-search structure to explore video segments and collect frames. Rather than relying on external feedback or reward, VCA leverages VLM's self-generated intrinsic reward to guide its exploration, enabling it to capture the most crucial information for reasoning. Experimental results on multiple long video benchmarks demonstrate our approach's superior effectiveness and efficiency.
The paper addresses advancements in Generative Artificial Intelligence (GenAI) and digital chip design, highlighting the integration of Large Language Models (LLMs) in automating hardware description and design. LLMs, known for generating human-like content, are now being explored for creating hardware description languages (HDLs) like Verilog from natural language inputs. This approach aims to enhance productivity and reduce costs in VLSI system design. The study introduces "AiEDA", a proposed agentic design flow framework for digital ASIC systems, leveraging autonomous AI agents to manage complex design tasks. AiEDA is designed to streamline the transition from conceptual design to GDSII layout using an open-source toolchain. The framework is demonstrated through the design of an ultra-low-power digital ASIC for KeyWord Spotting (KWS). The use of agentic AI workflows promises to improve design efficiency by automating the integration of multiple design tools, thereby accelerating the development process and addressing the complexities of hardware design.
Quantifying the uncertainty in the factual parametric knowledge of Large Language Models (LLMs), especially in a black-box setting, poses a significant challenge. Existing methods, which gauge a model's uncertainty through evaluating self-consistency in responses to the original query, do not always capture true uncertainty. Models might respond consistently to the origin query with a wrong answer, yet respond correctly to varied questions from different perspectives about the same query, and vice versa. In this paper, we propose a novel method, DiverseAgentEntropy, for evaluating a model's uncertainty using multi-agent interaction under the assumption that if a model is certain, it should consistently recall the answer to the original query across a diverse collection of questions about the same original query. We further implement an abstention policy to withhold responses when uncertainty is high. Our method offers a more accurate prediction of the model's reliability and further detects hallucinations, outperforming other self-consistency-based methods. Additionally, it demonstrates that existing models often fail to consistently retrieve the correct answer to the same query under diverse varied questions even when knowing the correct answer.
Advancements in large language models (LLMs) have paved the way for LLM-based agent systems that offer enhanced accuracy and interpretability across various domains. Radiology, with its complex analytical requirements, is an ideal field for the application of these agents. This paper aims to investigate the pre-requisite question for building concrete radiology agents which is, `Can modern LLMs act as agent cores in radiology environments?' To investigate it, we introduce RadABench with three-fold contributions: First, we present RadABench-Data, a comprehensive synthetic evaluation dataset for LLM-based agents, generated from an extensive taxonomy encompassing 6 anatomies, 5 imaging modalities, 10 tool categories, and 11 radiology tasks. Second, we propose RadABench-EvalPlat, a novel evaluation platform for agents featuring a prompt-driven workflow and the capability to simulate a wide range of radiology toolsets. Third, we assess the performance of 7 leading LLMs on our benchmark from 5 perspectives with multiple metrics. Our findings indicate that while current LLMs demonstrate strong capabilities in many areas, they are still not sufficiently advanced to serve as the central agent core in a fully operational radiology agent system. Additionally, we identify key factors influencing the performance of LLM-based agent cores, offering insights for clinicians on how to apply agent systems in real-world radiology practices effectively. All of our code and data are open-sourced in https://github.com/MAGIC-AI4Med/RadABench.
Conventional biomedical research is increasingly labor-intensive due to the exponential growth of scientific literature and datasets. Artificial intelligence (AI), particularly Large Language Models (LLMs), has the potential to revolutionize this process by automating various steps. Still, significant challenges remain, including the need for multidisciplinary expertise, logicality of experimental design, and performance measurements. This paper introduces BioResearcher, the first end-to-end automated system designed to streamline the entire biomedical research process involving dry lab experiments. BioResearcher employs a modular multi-agent architecture, integrating specialized agents for search, literature processing, experimental design, and programming. By decomposing complex tasks into logically related sub-tasks and utilizing a hierarchical learning approach, BioResearcher effectively addresses the challenges of multidisciplinary requirements and logical complexity. Furthermore, BioResearcher incorporates an LLM-based reviewer for in-process quality control and introduces novel evaluation metrics to assess the quality and automation of experimental protocols. BioResearcher successfully achieves an average execution success rate of 63.07% across eight previously unmet research objectives. The generated protocols averagely outperform typical agent systems by 22.0% on five quality metrics. The system demonstrates significant potential to reduce researchers' workloads and accelerate biomedical discoveries, paving the way for future innovations in automated research systems.
Knowledge Tracing (KT) is a research field that aims to estimate a student's knowledge state through learning interactions-a crucial component of Intelligent Tutoring Systems (ITSs). Despite significant advancements, no current KT models excel in both predictive accuracy and interpretability. Meanwhile, Large Language Models (LLMs), pre-trained on vast natural language datasets, have emerged as powerful tools with immense potential in various educational applications. This systematic review explores the intersections, opportunities, and challenges of combining KT models and LLMs in educational contexts. The review first investigates LLM applications in education, including their adaptability to domain-specific content and ability to support personalized learning. It then examines the development and current state of KT models, from traditional to advanced approaches, aiming to uncover potential challenges that LLMs could mitigate. The core of this review focuses on integrating LLMs with KT, exploring three primary functions: addressing general concerns in KT fields, overcoming specific KT model limitations, and performing as KT models themselves. Our findings reveal that LLMs can be customized for specific educational tasks through tailor-making techniques such as in-context learning and agent-based approaches, effectively managing complex and unbalanced educational data. These models can enhance existing KT models' performance and solve cold-start problems by generating relevant features from question data. However, both current models depend heavily on structured, limited datasets, missing opportunities to use diverse educational data that could offer deeper insights into individual learners and support various educational settings.
The believable simulation of multi-user behavior is crucial for understanding complex social systems. Recently, large language models (LLMs)-based AI agents have made significant progress, enabling them to achieve human-like intelligence across various tasks. However, real human societies are often dynamic and complex, involving numerous individuals engaging in multimodal interactions. In this paper, taking e-commerce scenarios as an example, we present LMAgent, a very large-scale and multimodal agents society based on multimodal LLMs. In LMAgent, besides freely chatting with friends, the agents can autonomously browse, purchase, and review products, even perform live streaming e-commerce. To simulate this complex system, we introduce a self-consistency prompting mechanism to augment agents' multimodal capabilities, resulting in significantly improved decision-making performance over the existing multi-agent system. Moreover, we propose a fast memory mechanism combined with the small-world model to enhance system efficiency, which supports more than 10,000 agent simulations in a society. Experiments on agents' behavior show that these agents achieve comparable performance to humans in behavioral indicators. Furthermore, compared with the existing LLMs-based multi-agent system, more different and valuable phenomena are exhibited, such as herd behavior, which demonstrates the potential of LMAgent in credible large-scale social behavior simulations.
Multi-agent simulations facilitate the exploration of interactions among both natural and artificial agents. However, modelling real-world scenarios and developing simulations often requires substantial expertise and effort. To streamline this process, we present a framework that enables the autoformalization of interaction scenarios using agents augmented by large language models (LLMs) utilising game-theoretic formalisms. The agents translate natural language descriptions of interactions into executable logic programs that define the rules of each game, ensuring syntactic correctness through validation by a solver. A tournament simulation then tests the functionality of the generated game rules and strategies. After the tournament, if a ground truth payoff matrix is available, an exact semantic validation is performed. We evaluate our approach on a diverse set of 110 natural language descriptions exemplifying five $2\times2$ simultaneous-move games, achieving 100% syntactic and 76.5% semantic correctness in the generated game rules for Claude 3.5 Sonnet, and 99.82% syntactic and 77% semantic correctness for GPT-4o. Additionally, we demonstrate high semantic correctness in autoformalizing gameplay strategies. Overall, the results highlight the potential of autoformalization to leverage LLMs in generating formal reasoning modules for decision-making agents.
In recent years, large language models (LLMs) have demonstrated remarkable progress in common-sense reasoning tasks. This ability is fundamental to understanding social dynamics, interactions, and communication. However, the potential of integrating computers with these social capabilities is still relatively unexplored. However, the potential of integrating computers with these social capabilities is still relatively unexplored. This paper introduces MuSA, a multimodal LLM-based agent that analyzes text-rich social content tailored to address selected human-centric content analysis tasks, such as question answering, visual question answering, title generation, and categorization. It uses planning, reasoning, acting, optimizing, criticizing, and refining strategies to complete a task. Our approach demonstrates that MuSA can automate and improve social content analysis, helping decision-making processes across various applications. We have evaluated our agent's capabilities in question answering, title generation, and content categorization tasks. MuSA performs substantially better than our baselines.
Introduction: Global burden of sexually transmitted infections (STIs) is rising out of proportion to specialists. Current chatbots like ChatGPT are not tailored for handling STI-related concerns out of the box. We developed Otiz, an Artificial Intelligence-based (AI-based) chatbot platform designed specifically for STI detection and counseling, and assessed its performance. Methods: Otiz employs a multi-agent system architecture based on GPT4-0613, leveraging large language model (LLM) and Deterministic Finite Automaton principles to provide contextually relevant, medically accurate, and empathetic responses. Its components include modules for general STI information, emotional recognition, Acute Stress Disorder detection, and psychotherapy. A question suggestion agent operates in parallel. Four STIs (anogenital warts, herpes, syphilis, urethritis/cervicitis) and 2 non-STIs (candidiasis, penile cancer) were evaluated using prompts mimicking patient language. Each prompt was independently graded by two venereologists conversing with Otiz as patient actors on 6 criteria using Numerical Rating Scale ranging from 0 (poor) to 5 (excellent). Results: Twenty-three venereologists did 60 evaluations of 30 prompts. Across STIs, Otiz scored highly on diagnostic accuracy (4.1-4.7), overall accuracy (4.3-4.6), correctness of information (5.0), comprehensibility (4.2-4.4), and empathy (4.5-4.8). However, relevance scores were lower (2.9-3.6), suggesting some redundancy. Diagnostic scores for non-STIs were lower (p=0.038). Inter-observer agreement was strong, with differences greater than 1 point occurring in only 12.7% of paired evaluations. Conclusions: AI conversational agents like Otiz can provide accurate, correct, discrete, non-judgmental, readily accessible and easily understandable STI-related information in an empathetic manner, and can alleviate the burden on healthcare systems.
This paper delves into the applications of generative artificial intelligence (GAI) in semantic communication (SemCom) and presents a thorough study. Three popular SemCom systems enabled by classical GAI models are first introduced, including variational autoencoders, generative adversarial networks, and diffusion models. For each system, the fundamental concept of the GAI model, the corresponding SemCom architecture, and the associated literature review of recent efforts are elucidated. Then, a novel generative SemCom system is proposed by incorporating the cutting-edge GAI technology-large language models (LLMs). This system features two LLM-based AI agents at both the transmitter and receiver, serving as "brains" to enable powerful information understanding and content regeneration capabilities, respectively. This innovative design allows the receiver to directly generate the desired content, instead of recovering the bit stream, based on the coded semantic information conveyed by the transmitter. Therefore, it shifts the communication mindset from "information recovery" to "information regeneration" and thus ushers in a new era of generative SemCom. A case study on point-to-point video retrieval is presented to demonstrate the superiority of the proposed generative SemCom system, showcasing a 99.98% reduction in communication overhead and a 53% improvement in retrieval accuracy compared to the traditional communication system. Furthermore, four typical application scenarios for generative SemCom are delineated, followed by a discussion of three open issues warranting future investigation. In a nutshell, this paper provides a holistic set of guidelines for applying GAI in SemCom, paving the way for the efficient implementation of generative SemCom in future wireless networks.
Generating realistic and interactive dynamics of traffic participants according to specific instruction is critical for street scene simulation. However, there is currently a lack of a comprehensive method that generates realistic dynamics of different types of participants including vehicles and pedestrians, with different kinds of interactions between them. In this paper, we introduce ChatDyn, the first system capable of generating interactive, controllable and realistic participant dynamics in street scenes based on language instructions. To achieve precise control through complex language, ChatDyn employs a multi-LLM-agent role-playing approach, which utilizes natural language inputs to plan the trajectories and behaviors for different traffic participants. To generate realistic fine-grained dynamics based on the planning, ChatDyn designs two novel executors: the PedExecutor, a unified multi-task executor that generates realistic pedestrian dynamics under different task plannings; and the VehExecutor, a physical transition-based policy that generates physically plausible vehicle dynamics. Extensive experiments show that ChatDyn can generate realistic driving scene dynamics with multiple vehicles and pedestrians, and significantly outperforms previous methods on subtasks. Code and model will be available at https://vfishc.github.io/chatdyn.
Exploratory testing (ET) harnesses tester's knowledge, creativity, and experience to create varying tests that uncover unexpected bugs from the end-user's perspective. Although ET has proven effective in system-level testing of interactive systems, the need for manual execution has hindered large-scale adoption. In this work, we explore the feasibility, challenges and road ahead of automated scenario-based ET (a.k.a soap opera testing). We conduct a formative study, identifying key insights for effective manual soap opera testing and challenges in automating the process. We then develop a multi-agent system leveraging LLMs and a Scenario Knowledge Graph (SKG) to automate soap opera testing. The system consists of three multi-modal agents, Planner, Player, and Detector that collaborate to execute tests and identify potential bugs. Experimental results demonstrate the potential of automated soap opera testing, but there remains a significant gap compared to manual execution, especially under-explored scenario boundaries and incorrectly identified bugs. Based on the observation, we envision road ahead for the future of automated soap opera testing, focusing on three key aspects: the synergy of neural and symbolic approaches, human-AI co-learning, and the integration of soap opera testing with broader software engineering practices. These insights aim to guide and inspire the future research.
Describing skills in natural language has the potential to provide an accessible way to inject human knowledge about decision-making into an AI system. We present MaestroMotif, a method for AI-assisted skill design, which yields high-performing and adaptable agents. MaestroMotif leverages the capabilities of Large Language Models (LLMs) to effectively create and reuse skills. It first uses an LLM's feedback to automatically design rewards corresponding to each skill, starting from their natural language description. Then, it employs an LLM's code generation abilities, together with reinforcement learning, for training the skills and combining them to implement complex behaviors specified in language. We evaluate MaestroMotif using a suite of complex tasks in the NetHack Learning Environment (NLE), demonstrating that it surpasses existing approaches in both performance and usability.
We present TapeAgents, an agent framework built around a granular, structured log tape of the agent session that also plays the role of the session's resumable state. In TapeAgents we leverage tapes to facilitate all stages of the LLM Agent development lifecycle. The agent reasons by processing the tape and the LLM output to produce new thought and action steps and append them to the tape. The environment then reacts to the agent's actions by likewise appending observation steps to the tape. By virtue of this tape-centred design, TapeAgents can provide AI practitioners with holistic end-to-end support. At the development stage, tapes facilitate session persistence, agent auditing, and step-by-step debugging. Post-deployment, one can reuse tapes for evaluation, fine-tuning, and prompt-tuning; crucially, one can adapt tapes from other agents or use revised historical tapes. In this report, we explain the TapeAgents design in detail. We demonstrate possible applications of TapeAgents with several concrete examples of building monolithic agents and multi-agent teams, of optimizing agent prompts and finetuning the agent's LLM. We present tooling prototypes and report a case study where we use TapeAgents to finetune a Llama-3.1-8B form-filling assistant to perform as well as GPT-4o while being orders of magnitude cheaper. Lastly, our comparative analysis shows that TapeAgents's advantages over prior frameworks stem from our novel design of the LLM agent as a resumable, modular state machine with a structured configuration, that generates granular, structured logs and that can transform these logs into training text -- a unique combination of features absent in previous work.
We examine the capability of Multimodal Large Language Models (MLLMs) to tackle diverse domains that extend beyond the traditional language and vision tasks these models are typically trained on. Specifically, our focus lies in areas such as Embodied AI, Games, UI Control, and Planning. To this end, we introduce a process of adapting an MLLM to a Generalist Embodied Agent (GEA). GEA is a single unified model capable of grounding itself across these varied domains through a multi-embodiment action tokenizer. GEA is trained with supervised learning on a large dataset of embodied experiences and with online RL in interactive simulators. We explore the data and algorithmic choices necessary to develop such a model. Our findings reveal the importance of training with cross-domain data and online RL for building generalist agents. The final GEA model achieves strong generalization performance to unseen tasks across diverse benchmarks compared to other generalist models and benchmark-specific approaches.
Large Language Models (LLMs) have demonstrated promising potential in providing empathetic support during interactions. However, their responses often become verbose or overly formulaic, failing to adequately address the diverse emotional support needs of real-world scenarios. To tackle this challenge, we propose an innovative strategy-enhanced role-playing framework, designed to simulate authentic emotional support conversations. Specifically, our approach unfolds in two steps: (1) Strategy-Enhanced Role-Playing Interactions, which involve three pivotal roles -- Seeker, Strategy Counselor, and Supporter -- engaging in diverse scenarios to emulate real-world interactions and promote a broader range of dialogues; and (2) Emotional Support Agent Training, achieved through fine-tuning LLMs using our specially constructed dataset. Within this framework, we develop the \textbf{ServeForEmo} dataset, comprising an extensive collection of 3.7K+ multi-turn dialogues and 62.8K+ utterances. We further present \textbf{SweetieChat}, an emotional support agent capable of handling diverse open-domain scenarios. Extensive experiments and human evaluations confirm the framework's effectiveness in enhancing emotional support, highlighting its unique ability to provide more nuanced and tailored assistance.
Large Language Models are increasingly used to build agents to perform more complex tasks. As LLMs perform more complicated reasoning through longer interactions, self-consistency, i.e., the idea that the answer obtained from sampling and marginalising a number of multiple independent inferences is more likely to be correct, has received much attention as a simple validation technique. This paper aims to empirically verify this intuitive hypothesis by predicting the correctness of answers obtained using self-consistency from properties of the samples of reasoning paths. We introduce Lachesis, a predictive model for self-consistency based LLM inferences, and empirically evaluate it using AutoFL, a recently proposed LLM-based fault localisation technique, as the target technique that uses self-consistency. Lachesis converts collected reasoning paths from AutoFL using specifically designed reasoning path representations, and trains LSTM and GCN models to predict whether a given set of reasoning paths would result in a correct answer. The results suggest that Lachesis can predict the correctness of answers with a precision of up to 0.8136, highlighting the possibility of training a predictive model that can allow early termination of inferences that are not likely to be successful.
Object goal navigation (ObjectNav) is a fundamental task of embodied AI that requires the agent to find a target object in unseen environments. This task is particularly challenging as it demands both perceptual and cognitive processes for effective perception and decision-making. While perception has gained significant progress powered by the rapidly developed visual foundation models, the progress on the cognitive side remains limited to either implicitly learning from massive navigation demonstrations or explicitly leveraging pre-defined heuristic rules. Inspired by neuroscientific evidence that humans consistently update their cognitive states while searching for objects in unseen environments, we present CogNav, which attempts to model this cognitive process with the help of large language models. Specifically, we model the cognitive process with a finite state machine composed of cognitive states ranging from exploration to identification. The transitions between the states are determined by a large language model based on an online built heterogeneous cognitive map containing spatial and semantic information of the scene being explored. Extensive experiments on both synthetic and real-world environments demonstrate that our cognitive modeling significantly improves ObjectNav efficiency, with human-like navigation behaviors. In an open-vocabulary and zero-shot setting, our method advances the SOTA of the HM3D benchmark from 69.3% to 87.2%. The code and data will be released.
Software Vulnerability (SV) assessment is a crucial process of determining different aspects of SVs (e.g., attack vectors and scope) for developers to effectively prioritize efforts in vulnerability mitigation. It presents a challenging and laborious process due to the complexity of SVs and the scarcity of labeled data. To mitigate the above challenges, we introduce EvalSVA, a multi-agent evaluators team to autonomously deliberate and evaluate various aspects of SV assessment. Specifically, we propose a multi-agent-based framework to simulate vulnerability assessment strategies in real-world scenarios, which employs multiple Large Language Models (LLMs) into an integrated group to enhance the effectiveness of SV assessment in the limited data. We also design diverse communication strategies to autonomously discuss and assess different aspects of SV. Furthermore, we construct a multi-lingual SV assessment dataset based on the new standard of CVSS, comprising 699, 888, and 1,310 vulnerability-related commits in C++, Python, and Java, respectively. Our experimental results demonstrate that EvalSVA averagely outperforms the 44.12\% accuracy and 43.29\% F1 for SV assessment compared with the previous methods. It shows that EvalSVA offers a human-like process and generates both reason and answer for SV assessment. EvalSVA can also aid human experts in SV assessment, which provides more explanation and details for SV assessment.
The emergence of Large Language Models (LLMs) has revolutionized many fields, not only traditional natural language processing (NLP) tasks. Recently, research on applying LLMs to the database field has been booming, and as a typical non-relational database, the use of LLMs in graph database research has naturally gained significant attention. Recent efforts have increasingly focused on leveraging LLMs to translate natural language into graph query language (NL2GQL). Although some progress has been made, these methods have clear limitations, such as their reliance on streamlined processes that often overlook the potential of LLMs to autonomously plan and collaborate with other LLMs in tackling complex NL2GQL challenges. To address this gap, we propose NAT-NL2GQL, a novel multi-agent framework for translating natural language to graph query language. Specifically, our framework consists of three synergistic agents: the Preprocessor agent, the Generator agent, and the Refiner agent. The Preprocessor agent manages data processing as context, including tasks such as name entity recognition, query rewriting, path linking, and the extraction of query-related schemas. The Generator agent is a fine-tuned LLM trained on NL-GQL data, responsible for generating corresponding GQL statements based on queries and their related schemas. The Refiner agent is tasked with refining the GQL or context using error information obtained from the GQL execution results. Given the scarcity of high-quality open-source NL2GQL datasets based on nGQL syntax, we developed StockGQL, a dataset constructed from a financial market graph database. It is available at: https://github.com/leonyuancode/StockGQL. Experimental results on the StockGQL and SpCQL datasets reveal that our method significantly outperforms baseline approaches, highlighting its potential for advancing NL2GQL research.
Large Language Models (LLMs) have become increasingly integral to enhancing developer productivity, particularly in code generation, comprehension, and repair tasks. However, fine-tuning these models with high-quality, real-world data is challenging due to privacy concerns and the lack of accessible, labeled datasets. In this paper, we present DialogAgent, an automated tool for generating synthetic training data that closely mimics real developer interactions within Integrated Development Environments (IDEs). DialogAgent enables the production of diverse, high-fidelity query-response pairs by simulating multi-turn dialogues and contextual behaviors observed in real-world programming scenarios. The tool significantly reduces the reliance on manual data generation, increasing efficiency by 4.8 times compared to traditional methods. Our experiments and online deployment demonstrate substantial improvements in model performance for code-related question-answering tasks: the acceptance rate of responses generated by our in-house model is improved by 33%, after training on synthesized data generated by DialogAgent.
Large Language Models (LLMs) have revolutionized intelligent services by enabling logical reasoning, tool use, and interaction with external systems as agents. The advancement of LLMs is frequently hindered by the scarcity of high-quality data, much of which is inherently sensitive. Federated learning (FL) offers a potential solution by facilitating the collaborative training of distributed LLMs while safeguarding private data. However, FL frameworks face significant bandwidth and computational demands, along with challenges from heterogeneous data distributions. The emerging in-context learning capability of LLMs offers a promising approach by aggregating natural language rather than bulky model parameters. Yet, this method risks privacy leakage, as it necessitates the collection and presentation of data samples from various clients during aggregation. In this paper, we propose a novel privacy-preserving Federated In-Context LLM Agent Learning (FICAL) algorithm, which to our best knowledge for the first work unleashes the power of in-context learning to train diverse LLM agents through FL. In our design, knowledge compendiums generated by a novel LLM-enhanced Knowledge Compendiums Generation (KCG) module are transmitted between clients and the server instead of model parameters in previous FL methods. Apart from that, an incredible Retrieval Augmented Generation (RAG) based Tool Learning and Utilizing (TLU) module is designed and we incorporate the aggregated global knowledge compendium as a teacher to teach LLM agents the usage of tools. We conducted extensive experiments and the results show that FICAL has competitive performance compared to other SOTA baselines with a significant communication cost decrease of $\mathbf{3.33\times10^5}$ times.
Physical adversarial attacks in driving scenarios can expose critical vulnerabilities in visual perception models. However, developing such attacks remains challenging due to diverse real-world backgrounds and the requirement for maintaining visual naturality. Building upon this challenge, we reformulate physical adversarial attacks as a one-shot patch-generation problem. Our approach generates adversarial patches through a deep generative model that considers the specific scene context, enabling direct physical deployment in matching environments. The primary challenge lies in simultaneously achieving two objectives: generating adversarial patches that effectively mislead object detection systems while determining contextually appropriate placement within the scene. We propose MAGIC (Mastering Physical Adversarial Generation In Context), a novel framework powered by multi-modal LLM agents to address these challenges. MAGIC automatically understands scene context and orchestrates adversarial patch generation through the synergistic interaction of language and vision capabilities. MAGIC orchestrates three specialized LLM agents: The adv-patch generation agent (GAgent) masters the creation of deceptive patches through strategic prompt engineering for text-to-image models. The adv-patch deployment agent (DAgent) ensures contextual coherence by determining optimal placement strategies based on scene understanding. The self-examination agent (EAgent) completes this trilogy by providing critical oversight and iterative refinement of both processes. We validate our method on both digital and physical level, \ie, nuImage and manually captured real scenes, where both statistical and visual results prove that our MAGIC is powerful and effectively for attacking wide-used object detection systems.
Modern AI assistants have made significant progress in natural language understanding and API/tool integration, with emerging efforts to incorporate diverse interfaces (such as Web interfaces) for enhanced scalability and functionality. However, current approaches that heavily rely on repeated LLM-driven HTML parsing are computationally expensive and error-prone, particularly when handling dynamic web interfaces and multi-step tasks. To overcome these challenges, we introduce PAFFA (Premeditated Actions For Fast Agents), a framework designed to enhance web interaction capabilities through an Action API Library of reusable, verified browser interaction functions. By pre-computing interaction patterns and employing two core methodologies - "Dist-Map" for task-agnostic element distillation and "Unravel" for incremental page-wise exploration - PAFFA reduces inference calls by 87% while maintaining robust performance even as website structures evolve. This framework accelerates multi-page task execution and offers a scalable solution to advance autonomous web agent research.
The automatic generation of RTL code (e.g., Verilog) through natural language instructions has emerged as a promising direction with the advancement of large language models (LLMs). However, producing RTL code that is both syntactically and functionally correct remains a significant challenge. Existing single-LLM-agent approaches face substantial limitations because they must navigate between various programming languages and handle intricate generation, verification, and modification tasks. To address these challenges, this paper introduces MAGE, the first open-source multi-agent AI system designed for robust and accurate Verilog RTL code generation. We propose a novel high-temperature RTL candidate sampling and debugging system that effectively explores the space of code candidates and significantly improves the quality of the candidates. Furthermore, we design a novel Verilog-state checkpoint checking mechanism that enables early detection of functional errors and delivers precise feedback for targeted fixes, significantly enhancing the functional correctness of the generated RTL code. MAGE achieves a 95.7% rate of syntactic and functional correctness code generation on VerilogEval-Human 2 benchmark, surpassing the state-of-the-art Claude-3.5-sonnet by 23.3 %, demonstrating a robust and reliable approach for AI-driven RTL design workflows.
This paper introduces a novel approach to creating adaptive language agents by integrating active inference with large language models (LLMs). While LLMs demonstrate remarkable capabilities, their reliance on static prompts limits adaptation to new information and changing environments. We address this by implementing an active inference framework that acts as a cognitive layer above an LLM-based agent, dynamically adjusting prompts and search strategies through principled information-seeking behavior. Our framework models the environment using three state factors (prompt, search, and information states) with seven observation modalities capturing quality metrics. By framing the agent's learning through the free energy principle, we enable systematic exploration of prompt combinations and search strategies. Experimental results demonstrate the effectiveness of this approach, with the agent developing accurate models of environment dynamics evidenced by emergent structure in observation matrices. Action selection patterns reveal sophisticated exploration-exploitation behavior, transitioning from initial information-gathering to targeted prompt testing. The integration of thermodynamic principles with language model capabilities provides a principled framework for creating robust, adaptable agents, extending active inference beyond traditional low-dimensional control problems to high-dimensional, language-driven environments.
Human languages have evolved to be structured through repeated language learning and use. These processes introduce biases that operate during language acquisition and shape linguistic systems toward communicative efficiency. In this paper, we investigate whether the same happens if artificial languages are optimised for implicit biases of Large Language Models (LLMs). To this end, we simulate a classical referential game in which LLMs learn and use artificial languages. Our results show that initially unstructured holistic languages are indeed shaped to have some structural properties that allow two LLM agents to communicate successfully. Similar to observations in human experiments, generational transmission increases the learnability of languages, but can at the same time result in non-humanlike degenerate vocabularies. Taken together, this work extends experimental findings, shows that LLMs can be used as tools in simulations of language evolution, and opens possibilities for future human-machine experiments in this field.
Ensemble reasoning for the strengths of different LLM experts is critical to achieving consistent and satisfactory performance on diverse inputs across a wide range of tasks. However, existing LLM ensemble methods are either computationally intensive or incapable of leveraging complementary knowledge among LLM experts for various inputs. In this paper, we propose a Dynamic Ensemble Reasoning paradigm, called DER to integrate the strengths of multiple LLM experts conditioned on dynamic inputs. Specifically, we model the LLM ensemble reasoning problem as a Markov Decision Process (MDP), wherein an agent sequentially takes inputs to request knowledge from an LLM candidate and passes the output to a subsequent LLM candidate. Moreover, we devise a reward function to train a DER-Agent to dynamically select an optimal answering route given the input questions, aiming to achieve the highest performance with as few computational resources as possible. Last, to fully transfer the expert knowledge from the prior LLMs, we develop a Knowledge Transfer Prompt (KTP) that enables the subsequent LLM candidates to transfer complementary knowledge effectively. Experiments demonstrate that our method uses fewer computational resources to achieve better performance compared to state-of-the-art baselines.
Answering natural language (NL) questions about tables, known as Tabular Question Answering (TQA), is crucial because it allows users to quickly and efficiently extract meaningful insights from structured data, effectively bridging the gap between human language and machine-readable formats. Many of these tables are derived from web sources or real-world scenarios, which require meticulous data preparation (or data prep) to ensure accurate responses. However, preparing such tables for NL questions introduces new requirements that extend beyond traditional data preparation. This question-aware data preparation involves specific tasks such as column augmentation and filtering tailored to particular questions, as well as question-aware value normalization or conversion, highlighting the need for a more nuanced approach in this context. Because each of the above tasks is unique, a single model (or agent) may not perform effectively across all scenarios. In this paper, we propose AutoPrep, a large language model (LLM)-based multi-agent framework that leverages the strengths of multiple agents, each specialized in a certain type of data prep, ensuring more accurate and contextually relevant responses. Given an NL question over a table, AutoPrep performs data prep through three key components. Planner: Determines a logical plan, outlining a sequence of high-level operations. Programmer: Translates this logical plan into a physical plan by generating the corresponding low-level code. Executor: Executes the generated code to process the table. To support this multi-agent framework, we design a novel Chain-of-Clauses reasoning mechanism for high-level operation suggestion, and a tool-augmented method for low-level code generation.
This study explores the integration of Agent AI with LangGraph to enhance real-time data analysis systems in big data environments. The proposed framework overcomes limitations of static workflows, inefficient stateful computations, and lack of human intervention by leveraging LangGraph's graph-based workflow construction and dynamic decision-making capabilities. LangGraph allows large language models (LLMs) to dynamically determine control flows, invoke tools, and assess the necessity of further actions, improving flexibility and efficiency. The system architecture incorporates Apache Spark Streaming, Kafka, and LangGraph to create a high-performance sentiment analysis system. LangGraph's capabilities include precise state management, dynamic workflow construction, and robust memory checkpointing, enabling seamless multi-turn interactions and context retention. Human-in-the-loop mechanisms are integrated to refine sentiment analysis, particularly in ambiguous or high-stakes scenarios, ensuring greater reliability and contextual relevance. Key features such as real-time state streaming, debugging via LangGraph Studio, and efficient handling of large-scale data streams make this framework ideal for adaptive decision-making. Experimental results confirm the system's ability to classify inquiries, detect sentiment trends, and escalate complex issues for manual review, demonstrating a synergistic blend of LLM capabilities and human oversight. This work presents a scalable, adaptable, and reliable solution for real-time sentiment analysis and decision-making, advancing the use of Agent AI and LangGraph in big data applications.
To develop autonomous agents capable of executing complex, multi-step decision-making tasks as specified by humans in natural language, existing reinforcement learning approaches typically require expensive labeled datasets or access to real-time experimentation. Moreover, conventional methods often face difficulties in generalizing to unseen goals and states, thereby limiting their practical applicability. This paper presents TEDUO, a novel training pipeline for offline language-conditioned policy learning. TEDUO operates on easy-to-obtain, unlabeled datasets and is suited for the so-called in-the-wild evaluation, wherein the agent encounters previously unseen goals and states. To address the challenges posed by such data and evaluation settings, our method leverages the prior knowledge and instruction-following capabilities of large language models (LLMs) to enhance the fidelity of pre-collected offline data and enable flexible generalization to new goals and states. Empirical results demonstrate that the dual role of LLMs in our framework-as data enhancers and generalizers-facilitates both effective and data-efficient learning of generalizable language-conditioned policies.
We investigate the reasoning capabilities of large language models (LLMs) for automatically generating data-cleaning workflows. To evaluate LLMs' ability to complete data-cleaning tasks, we implemented a pipeline for LLM-based Auto Data Cleaning Workflow (AutoDCWorkflow), prompting LLMs on data cleaning operations to repair three types of data quality issues: duplicates, missing values, and inconsistent data formats. Given a dirty table and a purpose (expressed as a query), this pipeline generates a minimal, clean table sufficient to address the purpose and the data cleaning workflow used to produce the table. The planning process involves three main LLM-driven components: (1) Select Target Columns: Identifies a set of target columns related to the purpose. (2) Inspect Column Quality: Assesses the data quality for each target column and generates a Data Quality Report as operation objectives. (3) Generate Operation & Arguments: Predicts the next operation and arguments based on the data quality report results. Additionally, we propose a data cleaning benchmark to evaluate the capability of LLM agents to automatically generate workflows that address data cleaning purposes of varying difficulty levels. The benchmark comprises the annotated datasets as a collection of purpose, raw table, clean table, data cleaning workflow, and answer set. In our experiments, we evaluated three LLMs that auto-generate purpose-driven data cleaning workflows. The results indicate that LLMs perform well in planning and generating data-cleaning workflows without the need for fine-tuning.
In transportation system demand modeling and simulation, agent-based models and microsimulations are current state-of-the-art approaches. However, existing agent-based models still have some limitations on behavioral realism and resource demand that limit their applicability. In this study, leveraging the emerging technology of large language models (LLMs) and LLM-based agents, we propose a general LLM-agent-based modeling framework for transportation systems. We argue that LLM agents not only possess the essential capabilities to function as agents but also offer promising solutions to overcome some limitations of existing agent-based models. Our conceptual framework design closely replicates the decision-making and interaction processes and traits of human travelers within transportation networks, and we demonstrate that the proposed systems can meet critical behavioral criteria for decision-making and learning behaviors using related studies and a demonstrative example of LLM agents' learning and adjustment in the bottleneck setting. Although further refinement of the LLM-agent-based modeling framework is necessary, we believe that this approach has the potential to improve transportation system modeling and simulation.
Large Language Models (LLMs) have emerged as a transformative AI paradigm, profoundly influencing daily life through their exceptional language understanding and contextual generation capabilities. Despite their remarkable performance, LLMs face a critical challenge: the propensity to produce unreliable outputs due to the inherent limitations of their learning-based nature. Formal methods (FMs), on the other hand, are a well-established computation paradigm that provides mathematically rigorous techniques for modeling, specifying, and verifying the correctness of systems. FMs have been extensively applied in mission-critical software engineering, embedded systems, and cybersecurity. However, the primary challenge impeding the deployment of FMs in real-world settings lies in their steep learning curves, the absence of user-friendly interfaces, and issues with efficiency and adaptability. This position paper outlines a roadmap for advancing the next generation of trustworthy AI systems by leveraging the mutual enhancement of LLMs and FMs. First, we illustrate how FMs, including reasoning and certification techniques, can help LLMs generate more reliable and formally certified outputs. Subsequently, we highlight how the advanced learning capabilities and adaptability of LLMs can significantly enhance the usability, efficiency, and scalability of existing FM tools. Finally, we show that unifying these two computation paradigms -- integrating the flexibility and intelligence of LLMs with the rigorous reasoning abilities of FMs -- has transformative potential for the development of trustworthy AI software systems. We acknowledge that this integration has the potential to enhance both the trustworthiness and efficiency of software engineering practices while fostering the development of intelligent FM tools capable of addressing complex yet real-world challenges.
Existing task-oriented AI agents often depend on explicit instructions or external rewards, limiting their ability to be driven by intrinsic motivations like humans. In this paper, we present a desire-driven autonomy framework to guide a Large Language Model-based (LLM-based) agent to simulate human-like daily activities. In contrast to previous agents, our Desire-driven Autonomous Agent (D2A) operates on the principle of intrinsic desire, allowing it to propose and select tasks that fulfill its motivational framework autonomously. Inspired by the Theory of Needs, the motivational framework incorporates an understanding of human-like desires, such as the need for social interaction, personal fulfillment, and self-care. Utilizing a desire-driven task generation mechanism, the agent evaluates its current state and takes a sequence of activities aligned with its intrinsic motivations. Through simulations, we demonstrate that our Desire-driven Autonomous Agent (D2A) generates coherent, contextually relevant daily activities while exhibiting variability and adaptability similar to human behavior. A comparative analysis with other LLM-based frameworks demonstrates that our approach significantly enhances the rationality of the simulated activities.
With the rapid advancements in Large Language Models (LLMs), LLM-based agents have introduced convenient and user-friendly methods for leveraging tools across various domains. In the field of astronomical observation, the construction of new telescopes has significantly increased astronomers' workload. Deploying LLM-powered agents can effectively alleviate this burden and reduce the costs associated with training personnel. Within the Nearby Galaxy Supernovae Survey (NGSS) project, which encompasses eight telescopes across three observation sites, aiming to find the transients from the galaxies in 50 mpc, we have developed the \textbf{StarWhisper Telescope System} to manage the entire observation process. This system automates tasks such as generating observation lists, conducting observations, analyzing data, and providing feedback to the observer. Observation lists are customized for different sites and strategies to ensure comprehensive coverage of celestial objects. After manual verification, these lists are uploaded to the telescopes via the agents in the system, which initiates observations upon neutral language. The observed images are analyzed in real-time, and the transients are promptly communicated to the observer. The agent modifies them into a real-time follow-up observation proposal and send to the Xinglong observatory group chat, then add them to the next-day observation lists. Additionally, the integration of AI agents within the system provides online accessibility, saving astronomers' time and encouraging greater participation from amateur astronomers in the NGSS project.
Many works have recently proposed the use of Large Language Model (LLM) based agents for performing `repository level' tasks, loosely defined as a set of tasks whose scopes are greater than a single file. This has led to speculation that the orchestration of these repository-level tasks could lead to software engineering agents capable of performing almost independently of human intervention. However, of the suite of tasks that would need to be performed by this autonomous software engineering agent, we argue that one important task is missing, which is to fulfil project level dependency by installing other repositories. To investigate the feasibility of this repository level installation task, we introduce a benchmark of of repository installation tasks curated from 40 open source Python projects, which includes a ground truth installation process for each target repository. Further, we propose Installamatic, an agent which aims to perform and verify the installation of a given repository by searching for relevant instructions from documentation in the repository. Empirical experiments reveal that that 55% of the studied repositories can be automatically installed by our agent at least one out of ten times. Through further analysis, we identify the common causes for our agent's inability to install a repository, discuss the challenges faced in the design and implementation of such an agent and consider the implications that such an agent could have for developers.
The peer review process is fundamental to scientific progress, determining which papers meet the quality standards for publication. Yet, the rapid growth of scholarly production and increasing specialization in knowledge areas strain traditional scientific feedback mechanisms. In light of this, we introduce Generative Agent Reviewers (GAR), leveraging LLM-empowered agents to simulate faithful peer reviewers. To enable generative reviewers, we design an architecture that extends a large language model with memory capabilities and equips agents with reviewer personas derived from historical data. Central to this approach is a graph-based representation of manuscripts, condensing content and logically organizing information - linking ideas with evidence and technical details. GAR's review process leverages external knowledge to evaluate paper novelty, followed by detailed assessment using the graph representation and multi-round assessment. Finally, a meta-reviewer aggregates individual reviews to predict the acceptance decision. Our experiments demonstrate that GAR performs comparably to human reviewers in providing detailed feedback and predicting paper outcomes. Beyond mere performance comparison, we conduct insightful experiments, such as evaluating the impact of reviewer expertise and examining fairness in reviews. By offering early expert-level feedback, typically restricted to a limited group of researchers, GAR democratizes access to transparent and in-depth evaluation.
Automated code generation with large language models has gained significant traction, but there remains no guarantee on the correctness of generated code. We aim to use formal verification to provide mathematical guarantees that the generated code is correct. However, generating formally verified code with LLMs is hindered by the scarcity of training data and the complexity of formal proofs. To tackle this challenge, we introduce AlphaVerus, a self-improving framework that bootstraps formally verified code generation by iteratively translating programs from a higher-resource language and leveraging feedback from a verifier. AlphaVerus operates in three phases: exploration of candidate translations, Treefinement -- a novel tree search algorithm for program refinement using verifier feedback, and filtering misaligned specifications and programs to prevent reward hacking. Through this iterative process, AlphaVerus enables a LLaMA-3.1-70B model to generate verified code without human intervention or model finetuning. AlphaVerus shows an ability to generate formally verified solutions for HumanEval and MBPP, laying the groundwork for truly trustworthy code-generation agents.
Planning in complex environments requires an agent to efficiently query a world model to find a feasible sequence of actions from start to goal. Recent work has shown that Large Language Models (LLMs), with their rich prior knowledge and reasoning capabilities, can potentially help with planning by searching over promising states and adapting to feedback from the world. In this paper, we propose and study two fundamentally competing frameworks that leverage LLMs for query-efficient planning. The first uses LLMs as a heuristic within a search-based planner to select promising nodes to expand and propose promising actions. The second uses LLMs as a generative planner to propose an entire sequence of actions from start to goal, query a world model, and adapt based on feedback. We show that while both approaches improve upon comparable baselines, using an LLM as a generative planner results in significantly fewer interactions. Our key finding is that the LLM as a planner can more rapidly adapt its planning strategies based on immediate feedback than LLM as a heuristic. We present evaluations and ablations on Robotouille and PDDL planning benchmarks and discuss connections to existing theory on query-efficient planning algorithms. Code is available at https://github.com/portal-cornell/llms-for-planning
Large Language Models (LLMs) have facilitated the definition of autonomous intelligent agents. Such agents have already demonstrated their potential in solving complex tasks in different domains. And they can further increase their performance when collaborating with other agents in a multi-agent system. However, the orchestration and coordination of these agents is still challenging, especially when they need to interact with humans as part of human-agentic collaborative workflows. These kinds of workflows need to be precisely specified so that it is clear whose responsible for each task, what strategies agents can follow to complete individual tasks or how decisions will be taken when different alternatives are proposed, among others. Current business process modeling languages fall short when it comes to specifying these new mixed collaborative scenarios. In this exploratory paper, we extend a well-known process modeling language (i.e., BPMN) to enable the definition of this new type of workflow. Our extension covers both the formalization of the new metamodeling concepts required and the proposal of a BPMN-like graphical notation to facilitate the definition of these workflows. Our extension has been implemented and is available as an open-source human-agentic workflow modeling editor on GitHub.
In the realm of software development, providing accurate and personalized code explanations is crucial for both technical professionals and business stakeholders. Technical professionals benefit from enhanced understanding and improved problem-solving skills, while business stakeholders gain insights into project alignments and transparency. Despite the potential, generating such explanations is often time-consuming and challenging. This paper presents an innovative approach that leverages the advanced capabilities of large language models (LLMs) to generate faithful and personalized code explanations. Our methodology integrates prompt enhancement, self-correction mechanisms, personalized content customization, and interaction with external tools, facilitated by collaboration among multiple LLM agents. We evaluate our approach using both automatic and human assessments, demonstrating that our method not only produces accurate explanations but also tailors them to individual user preferences. Our findings suggest that this approach significantly improves the quality and relevance of code explanations, offering a valuable tool for developers and stakeholders alike.
Text-to-SQL task aims to automatically yield SQL queries according to user text questions. To address this problem, we propose a Cooperative SQL Generation framework based on Multi-functional Agents (CSMA) through information interaction among large language model (LLM) based agents who own part of the database schema seperately. Inspired by the collaboration in human teamwork, CSMA consists of three stages: 1) Question-related schema collection, 2) Question-corresponding SQL query generation, and 3) SQL query correctness check. In the first stage, agents analyze their respective schema and communicate with each other to collect the schema information relevant to the question. In the second stage, agents try to generate the corresponding SQL query for the question using the collected information. In the third stage, agents check if the SQL query is created correctly according to their known information. This interaction-based method makes the question-relevant part of database schema from each agent to be used for SQL generation and check. Experiments on the Spider and Bird benckmark demonstrate that CSMA achieves a high performance level comparable to the state-of-the-arts, meanwhile holding the private data in these individual agents.
Retrieval-Augmented Generation (RAG) enhances Large Language Models (LLMs) by incorporating external, domain-specific data into the generative process. While LLMs are highly capable, they often rely on static, pre-trained datasets, limiting their ability to integrate dynamic or private data. Traditional RAG systems typically use a single-agent architecture to handle query generation, data retrieval, and response synthesis. However, this approach becomes inefficient when dealing with diverse data sources, such as relational databases, document stores, and graph databases, often leading to performance bottlenecks and reduced accuracy. This paper proposes a multi-agent RAG system to address these limitations. Specialized agents, each optimized for a specific data source, handle query generation for relational, NoSQL, and document-based systems. These agents collaborate within a modular framework, with query execution delegated to an environment designed for compatibility across various database types. This distributed approach enhances query efficiency, reduces token overhead, and improves response accuracy by ensuring that each agent focuses on its specialized task. The proposed system is scalable and adaptable, making it ideal for generative AI workflows that require integration with diverse, dynamic, or private data sources. By leveraging specialized agents and a modular execution environment, the system provides an efficient and robust solution for handling complex, heterogeneous data environments in generative AI applications.
Recent studies have discovered that LLMs have serious privacy leakage concerns, where an LLM may be fooled into outputting private information under carefully crafted adversarial prompts. These risks include leaking system prompts, personally identifiable information, training data, and model parameters. Most existing red-teaming approaches for privacy leakage rely on humans to craft the adversarial prompts. A few automated methods are proposed for system prompt extraction, but they cannot be applied to more severe risks (e.g., training data extraction) and have limited effectiveness even for system prompt extraction. In this paper, we propose PrivAgent, a novel black-box red-teaming framework for LLM privacy leakage. We formulate different risks as a search problem with a unified attack goal. Our framework trains an open-source LLM through reinforcement learning as the attack agent to generate adversarial prompts for different target models under different risks. We propose a novel reward function to provide effective and fine-grained rewards for the attack agent. Finally, we introduce customizations to better fit our general framework to system prompt extraction and training data extraction. Through extensive evaluations, we first show that PrivAgent outperforms existing automated methods in system prompt leakage against six popular LLMs. Notably, our approach achieves a 100% success rate in extracting system prompts from real-world applications in OpenAI's GPT Store. We also show PrivAgent's effectiveness in extracting training data from an open-source LLM with a success rate of 5.9%. We further demonstrate PrivAgent's effectiveness in evading the existing guardrail defense and its helpfulness in enabling better safety alignment. Finally, we validate our customized designs through a detailed ablation study. We release our code here https://github.com/rucnyz/RedAgent.
Contemporary Text-to-Image (T2I) models frequently depend on qualitative human evaluations to assess the consistency between synthesized images and the text prompts. There is a demand for quantitative and automatic evaluation tools, given that human evaluation lacks reproducibility. We believe that an effective T2I evaluation metric should accomplish the following: detect instances where the generated images do not align with the textual prompts, a discrepancy we define as the `hallucination problem' in T2I tasks; record the types and frequency of hallucination issues, aiding users in understanding the causes of errors; and provide a comprehensive and intuitive scoring that close to human standard. To achieve these objectives, we propose a method based on large language models (LLMs) for conducting question-answering with an extracted scene-graph and created a dataset with human-rated scores for generated images. From the methodology perspective, we combine knowledge-enhanced question-answering tasks with image evaluation tasks, making the evaluation metrics more controllable and easier to interpret. For the contribution on the dataset side, we generated 12,000 synthesized images based on 1,000 composited prompts using three advanced T2I models. Subsequently, we conduct human scoring on all synthesized images and prompt pairs to validate the accuracy and effectiveness of our method as an evaluation metric. All generated images and the human-labeled scores will be made publicly available in the future to facilitate ongoing research on this crucial issue. Extensive experiments show that our method aligns more closely with human scoring patterns than other evaluation metrics.
Role-playing is a crucial capability of Large Language Models (LLMs), enabling a wide range of practical applications, including intelligent non-player characters, digital twins, and emotional companions. Evaluating this capability in LLMs is challenging due to the complex dynamics involved in role-playing, such as maintaining character fidelity throughout a storyline and navigating open-ended narratives without a definitive ground truth. Current evaluation methods, which primarily focus on question-answering or conversational snapshots, fall short of adequately capturing the nuanced character traits and behaviors essential for authentic role-playing. In this paper, we propose CharacterBox, which is a simulation sandbox designed to generate situational fine-grained character behavior trajectories. These behavior trajectories enable a more comprehensive and in-depth evaluation of role-playing capabilities. CharacterBox consists of two main components: the character agent and the narrator agent. The character agent, grounded in psychological and behavioral science, exhibits human-like behaviors, while the narrator agent coordinates interactions between character agents and environmental changes. Additionally, we introduce two trajectory-based methods that leverage CharacterBox to enhance LLM performance. To reduce costs and facilitate the adoption of CharacterBox by public communities, we fine-tune two smaller models, CharacterNR and CharacterRM, as substitutes for GPT API calls, and demonstrate their competitive performance compared to advanced GPT APIs.
Retrieval Augmented Generation (RAG) enables Large Language Models (LLMs) to generalize to new information by decoupling reasoning capabilities from static knowledge bases. Traditional RAG enhancements have explored vertical scaling -- assigning subtasks to specialized modules -- and horizontal scaling -- replicating tasks across multiple agents -- to improve performance. However, real-world applications impose diverse Service Level Agreements (SLAs) and Quality of Service (QoS) requirements, involving trade-offs among objectives such as reducing cost, ensuring answer quality, and adhering to specific operational constraints. In this work, we present a systems-oriented approach to multi-agent RAG tailored for real-world Question Answering (QA) applications. By integrating task-specific non-functional requirements -- such as answer quality, cost, and latency -- into the system, we enable dynamic reconfiguration to meet diverse SLAs. Our method maps these Service Level Objectives (SLOs) to system-level parameters, allowing the generation of optimal results within specified resource constraints. We conduct a case study in the QA domain, demonstrating how dynamic re-orchestration of a multi-agent RAG system can effectively manage the trade-off between answer quality and cost. By adjusting the system based on query intent and operational conditions, we systematically balance performance and resource utilization. This approach allows the system to meet SLOs for various query types, showcasing its practicality for real-world applications.
The BrowserGym ecosystem addresses the growing need for efficient evaluation and benchmarking of web agents, particularly those leveraging automation and Large Language Models (LLMs) for web interaction tasks. Many existing benchmarks suffer from fragmentation and inconsistent evaluation methodologies, making it challenging to achieve reliable comparisons and reproducible results. BrowserGym aims to solve this by providing a unified, gym-like environment with well-defined observation and action spaces, facilitating standardized evaluation across diverse benchmarks. Combined with AgentLab, a complementary framework that aids in agent creation, testing, and analysis, BrowserGym offers flexibility for integrating new benchmarks while ensuring consistent evaluation and comprehensive experiment management. This standardized approach seeks to reduce the time and complexity of developing web agents, supporting more reliable comparisons and facilitating in-depth analysis of agent behaviors, and could result in more adaptable, capable agents, ultimately accelerating innovation in LLM-driven automation. As a supporting evidence, we conduct the first large-scale, multi-benchmark web agent experiment and compare the performance of 6 state-of-the-art LLMs across all benchmarks currently available in BrowserGym. Among other findings, our results highlight a large discrepancy between OpenAI and Anthropic's latests models, with Claude-3.5-Sonnet leading the way on almost all benchmarks, except on vision-related tasks where GPT-4o is superior. Despite these advancements, our results emphasize that building robust and efficient web agents remains a significant challenge, due to the inherent complexity of real-world web environments and the limitations of current models.
AI agents powered by large language models (LLMs) have shown strong capabilities in problem solving. Through combining many intelligent agents, multi-agent collaboration has emerged as a promising approach to tackle complex, multi-faceted problems that exceed the capabilities of single AI agents. However, designing the collaboration protocols and evaluating the effectiveness of these systems remains a significant challenge, especially for enterprise applications. This report addresses these challenges by presenting a comprehensive evaluation of coordination and routing capabilities in a novel multi-agent collaboration framework. We evaluate two key operational modes: (1) a coordination mode enabling complex task completion through parallel communication and payload referencing, and (2) a routing mode for efficient message forwarding between agents. We benchmark on a set of handcrafted scenarios from three enterprise domains, which are publicly released with the report. For coordination capabilities, we demonstrate the effectiveness of inter-agent communication and payload referencing mechanisms, achieving end-to-end goal success rates of 90%. Our analysis yields several key findings: multi-agent collaboration enhances goal success rates by up to 70% compared to single-agent approaches in our benchmarks; payload referencing improves performance on code-intensive tasks by 23%; latency can be substantially reduced with a routing mechanism that selectively bypasses agent orchestration. These findings offer valuable guidance for enterprise deployments of multi-agent systems and advance the development of scalable, efficient multi-agent collaboration frameworks.
Online reviews help people make better decisions. Review platforms usually depend on typed input, where leaving a good review requires significant effort because users must carefully organize and articulate their thoughts. This may discourage users from leaving comprehensive and high-quality reviews, especially when they are on the go. To address this challenge, we developed Vocalizer, a mobile application that enables users to provide reviews through voice input, with enhancements from a large language model (LLM). In a longitudinal study, we analysed user interactions with the app, focusing on AI-driven features that help refine and improve reviews. Our findings show that users frequently utilized the AI agent to add more detailed information to their reviews. We also show how interactive AI features can improve users self-efficacy and willingness to share reviews online. Finally, we discuss the opportunities and challenges of integrating AI assistance into review-writing systems.
This study introduces "RadCouncil," a multi-agent Large Language Model (LLM) framework designed to enhance the generation of impressions in radiology reports from the finding section. RadCouncil comprises three specialized agents: 1) a "Retrieval" Agent that identifies and retrieves similar reports from a vector database, 2) a "Radiologist" Agent that generates impressions based on the finding section of the given report plus the exemplar reports retrieved by the Retrieval Agent, and 3) a "Reviewer" Agent that evaluates the generated impressions and provides feedback. The performance of RadCouncil was evaluated using both quantitative metrics (BLEU, ROUGE, BERTScore) and qualitative criteria assessed by GPT-4, using chest X-ray as a case study. Experiment results show improvements in RadCouncil over the single-agent approach across multiple dimensions, including diagnostic accuracy, stylistic concordance, and clarity. This study highlights the potential of utilizing multiple interacting LLM agents, each with a dedicated task, to enhance performance in specialized medical tasks and the development of more robust and adaptable healthcare AI solutions.
We present CALICO, a method to fine-tune Large Language Models (LLMs) to localize conversational agent training data from one language to another. For slots (named entities), CALICO supports three operations: verbatim copy, literal translation, and localization, i.e. generating slot values more appropriate in the target language, such as city and airport names located in countries where the language is spoken. Furthermore, we design an iterative filtering mechanism to discard noisy generated samples, which we show boosts the performance of the downstream conversational agent. To prove the effectiveness of CALICO, we build and release a new human-localized (HL) version of the MultiATIS++ travel information test set in 8 languages. Compared to the original human-translated (HT) version of the test set, we show that our new HL version is more challenging. We also show that CALICO out-performs state-of-the-art LINGUIST (which relies on literal slot translation out of context) both on the HT case, where CALICO generates more accurate slot translations, and on the HL case, where CALICO generates localized slots which are closer to the HL test set.
Surgical interventions, particularly in neurology, represent complex and high-stakes scenarios that impose substantial cognitive burdens on surgical teams. Although deliberate education and practice can enhance cognitive capabilities, surgical training opportunities remain limited due to patient safety concerns. To address these cognitive challenges in surgical training and operation, we propose SurgBox, an agent-driven sandbox framework to systematically enhance the cognitive capabilities of surgeons in immersive surgical simulations. Specifically, our SurgBox leverages large language models (LLMs) with tailored Retrieval-Augmented Generation (RAG) to authentically replicate various surgical roles, enabling realistic training environments for deliberate practice. In particular, we devise Surgery Copilot, an AI-driven assistant to actively coordinate the surgical information stream and support clinical decision-making, thereby diminishing the cognitive workload of surgical teams during surgery. By incorporating a novel Long-Short Memory mechanism, our Surgery Copilot can effectively balance immediate procedural assistance with comprehensive surgical knowledge. Extensive experiments using real neurosurgical procedure records validate our SurgBox framework in both enhancing surgical cognitive capabilities and supporting clinical decision-making. By providing an integrated solution for training and operational support to address cognitive challenges, our SurgBox framework advances surgical education and practice, potentially transforming surgical outcomes and healthcare quality. The code is available at https://github.com/franciszchen/SurgBox.
Large language models have increasingly been proposed as a powerful replacement for classical agent-based models (ABMs) to simulate social dynamics. By using LLMs as a proxy for human behavior, the hope of this new approach is to be able to simulate significantly more complex dynamics than with classical ABMs and gain new insights in fields such as social science, political science, and economics. However, due to the black box nature of LLMs, it is unclear whether LLM agents actually execute the intended semantics that are encoded in their natural language instructions and, if the resulting dynamics of interactions are meaningful. To study this question, we propose a new evaluation framework that grounds LLM simulations within the dynamics of established reference models of social science. By treating LLMs as a black-box function, we evaluate their input-output behavior relative to this reference model, which allows us to evaluate detailed aspects of their behavior. Our results show that, while it is possible to engineer prompts that approximate the intended dynamics, the quality of these simulations is highly sensitive to the particular choice of prompts. Importantly, simulations are even sensitive to arbitrary variations such as minor wording changes and whitespace. This puts into question the usefulness of current versions of LLMs for meaningful simulations, as without a reference model, it is impossible to determine a priori what impact seemingly meaningless changes in prompt will have on the simulation.
Multi-agent systems utilizing large language models (LLMs) have shown great promise in achieving natural dialogue. However, smooth dialogue control and autonomous decision making among agents still remain challenges. In this study, we focus on conversational norms such as adjacency pairs and turn-taking found in conversation analysis and propose a new framework called "Murder Mystery Agents" that applies these norms to AI agents' dialogue control. As an evaluation target, we employed the "Murder Mystery" game, a reasoning-type table-top role-playing game that requires complex social reasoning and information manipulation. In this game, players need to unravel the truth of the case based on fragmentary information through cooperation and bargaining. The proposed framework integrates next speaker selection based on adjacency pairs and a self-selection mechanism that takes agents' internal states into account to achieve more natural and strategic dialogue. To verify the effectiveness of this new approach, we analyzed utterances that led to dialogue breakdowns and conducted automatic evaluation using LLMs, as well as human evaluation using evaluation criteria developed for the Murder Mystery game. Experimental results showed that the implementation of the next speaker selection mechanism significantly reduced dialogue breakdowns and improved the ability of agents to share information and perform logical reasoning. The results of this study demonstrate that the systematics of turn-taking in human conversation are also effective in controlling dialogue among AI agents, and provide design guidelines for more advanced multi-agent dialogue systems.
Large language models (LLMs) enabled dialogue systems have become one of the central modes in human-machine interaction, which bring about vast amounts of conversation logs and increasing demand for dialogue generation. The dialogue's life-cycle spans from $\textit{Prelude}$ through $\textit{Interlocution}$ to $\textit{Epilogue}$, encompassing rich dialogue elements. Despite large volumes of dialogue-related studies, there is a lack of systematic investigation into the dialogue stages to frame benchmark construction that covers comprehensive dialogue elements. This hinders the precise modeling, generation and assessment of LLMs-based dialogue systems. To bridge this gap, in this paper, we introduce a new research task--$\textbf{D}$ialogue $\textbf{E}$lement $\textbf{MO}$deling, including $\textit{Element Awareness}$ and $\textit{Dialogue Agent Interaction}$, and propose a novel benchmark, $\textbf{DEMO}$, designed for a comprehensive dialogue modeling and assessment. On this basis, we further build the DEMO agent with the adept ability to model dialogue elements via imitation learning. Extensive experiments on DEMO indicate that current representative LLMs still have considerable potential for enhancement, and our DEMO agent performs well in both dialogue element modeling and out-of-domain tasks.
Large Language Models (LLM) are usually fine-tuned to participate in dyadic or two-party dialogues, which can not adapt well to multi-party dialogues (MPD), which hinders their applications in such scenarios including multi-personal meetings, discussions and daily communication. Previous LLM-based researches mainly focus on the multi-agent framework, while their base LLMs are still pairwisely fine-tuned. In this work, we design a multi-party fine-tuning framework (MuPaS) for LLMs on the multi-party dialogue datasets, and prove such a straightforward framework can let the LLM align with the multi-party conversation style efficiently and effectively. We also design two training strategies which can convert MuPaS into the MPD simulator. Substantial experiments show that MuPaS can achieve state-of-the-art multi-party response, higher accuracy of the-next-speaker prediction, higher human and automatic evaluated utterance qualities, and can even generate reasonably with out-of-distribution scene, topic and role descriptions. The MuPaS framework bridges the LLM training with more complicated multi-party applications, such as conversation generation, virtual rehearsal or meta-universe.
The rapid spread of rumors on social media platforms during breaking events severely hinders the dissemination of the truth. Previous studies reveal that the lack of annotated resources hinders the direct detection of unforeseen breaking events not covered in yesterday's news. Leveraging large language models (LLMs) for rumor detection holds significant promise. However, it is challenging for LLMs to provide comprehensive responses to complex or controversial issues due to limited diversity. In this work, we propose the Stance Separated Multi-Agent Debate (S2MAD) to address this issue. Specifically, we firstly introduce Stance Separation, categorizing comments as either supporting or opposing the original claim. Subsequently, claims are classified as subjective or objective, enabling agents to generate reasonable initial viewpoints with different prompt strategies for each type of claim. Debaters then follow specific instructions through multiple rounds of debate to reach a consensus. If a consensus is not reached, a judge agent evaluates the opinions and delivers a final verdict on the claim's veracity. Extensive experiments conducted on two real-world datasets demonstrate that our proposed model outperforms state-of-the-art methods in terms of performance and effectively improves the performance of LLMs in breaking event rumor detection.
Large Language Models (LLMs) have demonstrated excellent capabilities in composing various modules together to create programs that can perform complex reasoning tasks on images. In this paper, we propose TANGO, an approach that extends the program composition via LLMs already observed for images, aiming to integrate those capabilities into embodied agents capable of observing and acting in the world. Specifically, by employing a simple PointGoal Navigation model combined with a memory-based exploration policy as a foundational primitive for guiding an agent through the world, we show how a single model can address diverse tasks without additional training. We task an LLM with composing the provided primitives to solve a specific task, using only a few in-context examples in the prompt. We evaluate our approach on three key Embodied AI tasks: Open-Set ObjectGoal Navigation, Multi-Modal Lifelong Navigation, and Open Embodied Question Answering, achieving state-of-the-art results without any specific fine-tuning in challenging zero-shot scenarios.
AI agents, powered by large language models (LLMs), have transformed human-computer interactions by enabling seamless, natural, and context-aware communication. While these advancements offer immense utility, they also inherit and amplify inherent safety risks such as bias, fairness, hallucinations, privacy breaches, and a lack of transparency. This paper investigates a critical vulnerability: adversarial attacks targeting the LLM core within AI agents. Specifically, we test the hypothesis that a deceptively simple adversarial prefix, such as \textit{Ignore the document}, can compel LLMs to produce dangerous or unintended outputs by bypassing their contextual safeguards. Through experimentation, we demonstrate a high attack success rate (ASR), revealing the fragility of existing LLM defenses. These findings emphasize the urgent need for robust, multi-layered security measures tailored to mitigate vulnerabilities at the LLM level and within broader agent-based architectures.
Realistic and interactive scene simulation is a key prerequisite for autonomous vehicle (AV) development. In this work, we present SceneDiffuser, a scene-level diffusion prior designed for traffic simulation. It offers a unified framework that addresses two key stages of simulation: scene initialization, which involves generating initial traffic layouts, and scene rollout, which encompasses the closed-loop simulation of agent behaviors. While diffusion models have been proven effective in learning realistic and multimodal agent distributions, several challenges remain, including controllability, maintaining realism in closed-loop simulations, and ensuring inference efficiency. To address these issues, we introduce amortized diffusion for simulation. This novel diffusion denoising paradigm amortizes the computational cost of denoising over future simulation steps, significantly reducing the cost per rollout step (16x less inference steps) while also mitigating closed-loop errors. We further enhance controllability through the introduction of generalized hard constraints, a simple yet effective inference-time constraint mechanism, as well as language-based constrained scene generation via few-shot prompting of a large language model (LLM). Our investigations into model scaling reveal that increased computational resources significantly improve overall simulation realism. We demonstrate the effectiveness of our approach on the Waymo Open Sim Agents Challenge, achieving top open-loop performance and the best closed-loop performance among diffusion models.
As the strength of Large Language Models (LLMs) has grown over recent years, so too has interest in their use as the underlying models for autonomous agents. Although LLMs demonstrate emergent abilities and broad expertise across natural language domains, their inherent unpredictability makes the implementation of LLM agents challenging, resulting in a gap between related research and the real-world implementation of such systems. To bridge this gap, this paper frames actionable insights and considerations from the research community in the context of established application paradigms to enable the construction and facilitate the informed deployment of robust LLM agents. Namely, we position relevant research findings into four broad categories--Planning, Memory, Tools, and Control Flow--based on common practices in application-focused literature and highlight practical considerations to make when designing agentic LLMs for real-world applications, such as handling stochasticity and managing resources efficiently. While we do not conduct empirical evaluations, we do provide the necessary background for discussing critical aspects of agentic LLM designs, both in academia and industry.
We present the first loss agent, dubbed LossAgent, for low-level image processing tasks, e.g., image super-resolution and restoration, intending to achieve any customized optimization objectives of low-level image processing in different practical applications. Notably, not all optimization objectives, such as complex hand-crafted perceptual metrics, text description, and intricate human feedback, can be instantiated with existing low-level losses, e.g., MSE loss. which presents a crucial challenge in optimizing image processing networks in an end-to-end manner. To eliminate this, our LossAgent introduces the powerful large language model (LLM) as the loss agent, where the rich textual understanding of prior knowledge empowers the loss agent with the potential to understand complex optimization objectives, trajectory, and state feedback from external environments in the optimization process of the low-level image processing networks. In particular, we establish the loss repository by incorporating existing loss functions that support the end-to-end optimization for low-level image processing. Then, we design the optimization-oriented prompt engineering for the loss agent to actively and intelligently decide the compositional weights for each loss in the repository at each optimization interaction, thereby achieving the required optimization trajectory for any customized optimization objectives. Extensive experiments on three typical low-level image processing tasks and multiple optimization objectives have shown the effectiveness and applicability of our proposed LossAgent. Code and pre-trained models will be available at https://github.com/lbc12345/LossAgent.
This document contains detailed information about the prompts used in the experimental process discussed in the paper "Toward Automating Agent-based Model Generation: A Benchmark for Model Extraction using Question-Answering Techniques". The paper aims to utilize Question-answering (QA) models to extract the necessary information to implement Agent-based Modeling (ABM) from conceptual models. It presents the extracted information in formats that can be read by both humans and computers (i.e., JavaScript Object Notation (JSON)), enabling manual use by humans and auto-code generation by Large Language Models (LLM).
Game-theoretic scenarios have become pivotal in evaluating the social intelligence of Large Language Model (LLM)-based social agents. While numerous studies have explored these agents in such settings, there is a lack of a comprehensive survey summarizing the current progress. To address this gap, we systematically review existing research on LLM-based social agents within game-theoretic scenarios. Our survey organizes the findings into three core components: Game Framework, Social Agent, and Evaluation Protocol. The game framework encompasses diverse game scenarios, ranging from choice-focusing to communication-focusing games. The social agent part explores agents' preferences, beliefs, and reasoning abilities. The evaluation protocol covers both game-agnostic and game-specific metrics for assessing agent performance. By reflecting on the current research and identifying future research directions, this survey provides insights to advance the development and evaluation of social agents in game-theoretic scenarios.
We propose a suite of tasks to evaluate the instrumental self-reasoning ability of large language model (LLM) agents. Instrumental self-reasoning ability could improve adaptability and enable self-modification, but it could also pose significant risks, such as enabling deceptive alignment. Prior work has only evaluated self-reasoning in non-agentic settings or in limited domains. In this paper, we propose evaluations for instrumental self-reasoning ability in agentic tasks in a wide range of scenarios, including self-modification, knowledge seeking, and opaque self-reasoning. We evaluate agents built using state-of-the-art LLMs, including commercial and open source systems. We find that instrumental self-reasoning ability emerges only in the most capable frontier models and that it is highly context-dependent. No model passes the the most difficult versions of our evaluations, hence our evaluation can be used to measure increases in instrumental self-reasoning ability in future models. We open-source our evaluations at https://github.com/kaifronsdal/Self-Reasoning-Evals.
Intelligent dialogue systems are increasingly used in modern education and psychological counseling fields, but most existing systems are limited to a single domain, cannot deal with both educational and psychological issues, and often lack accuracy and professionalism when dealing with complex issues. To address these problems, this paper proposes an intelligent dialog system that combines educational and psychological counseling functions. The system consists of multiple AI agent, including security detection agent, intent identification agent, educational LLM agent, and psychological LLM agent, which work in concert to ensure the provision of accurate educational knowledge Q\&A and psychological support services. Specifically, the system recognizes user-input intentions through an intention classification model and invokes a retrieval-enhanced educational grand model and a psychological grand model fine-tuned with psychological data in order to provide professional educational advice and psychological support.
This paper explores the transformative role of Agent AI and LangGraph in advancing the automation and effectiveness of machine translation (MT). Agents are modular components designed to perform specific tasks, such as translating between particular languages, with specializations like TranslateEnAgent, TranslateFrenchAgent, and TranslateJpAgent for English, French, and Japanese translations, respectively. These agents leverage the powerful semantic capabilities of large language models (LLMs), such as GPT-4o, to ensure accurate, contextually relevant translations while maintaining modularity, scalability, and context retention. LangGraph, a graph-based framework built on LangChain, simplifies the creation and management of these agents and their workflows. It supports dynamic state management, enabling agents to maintain dialogue context and automates complex workflows by linking agents and facilitating their collaboration. With flexibility, open-source community support, and seamless integration with LLMs, LangGraph empowers agents to deliver high-quality translations. Together, Agent AI and LangGraph create a cohesive system where LangGraph orchestrates agent interactions, ensuring that user inputs are analyzed, routed, and processed efficiently. Experimental results demonstrate the potential of this system to enhance multilingual translation accuracy and scalability. By highlighting modular design and automated workflows, this paper sets the stage for further innovations in intelligent machine translation services.
Traditional sociological research often relies on human participation, which, though effective, is expensive, challenging to scale, and with ethical concerns. Recent advancements in large language models (LLMs) highlight their potential to simulate human behavior, enabling the replication of individual responses and facilitating studies on many interdisciplinary studies. In this paper, we conduct a comprehensive survey of this field, illustrating the recent progress in simulation driven by LLM-empowered agents. We categorize the simulations into three types: (1) Individual Simulation, which mimics specific individuals or demographic groups; (2) Scenario Simulation, where multiple agents collaborate to achieve goals within specific contexts; and (3) Society Simulation, which models interactions within agent societies to reflect the complexity and variety of real-world dynamics. These simulations follow a progression, ranging from detailed individual modeling to large-scale societal phenomena. We provide a detailed discussion of each simulation type, including the architecture or key components of the simulation, the classification of objectives or scenarios and the evaluation method. Afterward, we summarize commonly used datasets and benchmarks. Finally, we discuss the trends across these three types of simulation. A repository for the related sources is at {\url{https://github.com/FudanDISC/SocialAgent}}.
Recent advancements in autonomous multi-agent systems (MAS) based on large language models (LLMs) have enhanced the application scenarios and improved the capability of LLMs to handle complex tasks. Despite demonstrating effectiveness, existing studies still evidently struggle to evaluate, analysis, and reproducibility of LLM-based MAS. In this paper, to facilitate the research on LLM-based MAS, we introduce an open, scalable, and real-time updated platform for accessing and analyzing the LLM-based MAS based on the games Who is Spy?" (WiS). Our platform is featured with three main worths: (1) a unified model evaluate interface that supports models available on Hugging Face; (2) real-time updated leaderboard for model evaluation; (3) a comprehensive evaluation covering game-winning rates, attacking, defense strategies, and reasoning of LLMs. To rigorously test WiS, we conduct extensive experiments coverage of various open- and closed-source LLMs, we find that different agents exhibit distinct and intriguing behaviors in the game. The experimental results demonstrate the effectiveness and efficiency of our platform in evaluating LLM-based MAS. Our platform and its documentation are publicly available at \url{https://whoisspy.ai/}
Understanding travelers' route choices can help policymakers devise optimal operational and planning strategies for both normal and abnormal circumstances. However, existing choice modeling methods often rely on predefined assumptions and struggle to capture the dynamic and adaptive nature of travel behavior. Recently, Large Language Models (LLMs) have emerged as a promising alternative, demonstrating remarkable ability to replicate human-like behaviors across various fields. Despite this potential, their capacity to accurately simulate human route choice behavior in transportation contexts remains doubtful. To satisfy this curiosity, this paper investigates the potential of LLMs for route choice modeling by introducing an LLM-empowered agent, "LLMTraveler." This agent integrates an LLM as its core, equipped with a memory system that learns from past experiences and makes decisions by balancing retrieved data and personality traits. The study systematically evaluates the LLMTraveler's ability to replicate human-like decision-making through two stages of day-to-day (DTD) congestion games: (1) analyzing its route-switching behavior in single origin-destination (OD) pair scenarios, where it demonstrates patterns that align with laboratory data but cannot be fully explained by traditional models, and (2) testing its capacity to model adaptive learning behaviors in multi-OD scenarios on the Ortuzar and Willumsen (OW) network, producing results comparable to Multinomial Logit (MNL) and Reinforcement Learning (RL) models. These experiments demonstrate that the framework can partially replicate human-like decision-making in route choice while providing natural language explanations for its decisions. This capability offers valuable insights for transportation policymaking, such as simulating traveler responses to new policies or changes in the network.
Understanding time series is crucial for its application in real-world scenarios. Recently, large language models (LLMs) have been increasingly applied to time series tasks, leveraging their strong language capabilities to enhance various applications. However, research on multimodal LLMs (MLLMs) for time series understanding and reasoning remains limited, primarily due to the scarcity of high-quality datasets that align time series with textual information. This paper introduces ChatTS, a novel MLLM designed for time series analysis. ChatTS treats time series as a modality, similar to how vision MLLMs process images, enabling it to perform both understanding and reasoning with time series. To address the scarcity of training data, we propose an attribute-based method for generating synthetic time series with detailed attribute descriptions. We further introduce Time Series Evol-Instruct, a novel approach that generates diverse time series Q&As, enhancing the model's reasoning capabilities. To the best of our knowledge, ChatTS is the first TS-MLLM that takes multivariate time series as input for understanding and reasoning, which is fine-tuned exclusively on synthetic datasets. We evaluate its performance using benchmark datasets with real-world data, including six alignment tasks and four reasoning tasks. Our results show that ChatTS significantly outperforms existing vision-based MLLMs (e.g., GPT-4o) and text/agent-based LLMs, achieving a 46.0% improvement in alignment tasks and a 25.8% improvement in reasoning tasks.
We saturate a high-school-level hacking benchmark with plain LLM agent design. Concretely, we obtain 95% performance on InterCode-CTF, a popular offensive security benchmark, using prompting, tool use, and multiple attempts. This beats prior work by Phuong et al. 2024 (29%) and Abramovich et al. 2024 (72%). Our results suggest that current LLMs have surpassed the high school level in offensive cybersecurity. Their hacking capabilities remain underelicited: our ReAct&Plan prompting strategy solves many challenges in 1-2 turns without complex engineering or advanced harnessing.
Programmable Logic Controllers (PLCs) are microcomputers essential for automating factory operations. Structured Text (ST), a high-level language adhering to the IEC 61131-3 standard, is pivotal for PLCs due to its ability to express logic succinctly and to seamlessly integrate with other languages within the same standard. However, vendors develop their own customized versions of ST, and the lack of comprehensive and standardized documentation for the full semantics of ST has contributed to inconsistencies in how the language is implemented. Consequently, the steep learning curve associated with ST, combined with ever-evolving industrial requirements, presents significant challenges for developers. In response to these issues, we present AutoPLC, an LLM-based approach designed to automate the generation of vendor-specific ST code. To facilitate effective code generation, we first built a comprehensive knowledge base, including Rq2ST Case Library (requirements and corresponding implementations) and Instruction libraries. Then we developed a retrieval module to incorporate the domain-specific knowledge by identifying pertinent cases and instructions, guiding the LLM to generate code that meets the requirements. In order to verify and improve the quality of the generated code, we designed an adaptable code checker. If errors are detected, we initiate an iterative self-improvement process to instruct the LLM to revise the generated code. We evaluate AutoPLC's performance against seven state-of-the-art baselines using three benchmarks, one for open-source basic ST and two for commercial Structured Control Language (SCL) from Siemens. The results show that our approach consistently achieves superior performance across all benchmarks. Ablation study emphasizes the significance of our modules. Further manual analysis confirm the practical utility of the ST code generated by AutoPLC.
Business intelligence (BI) transforms large volumes of data within modern organizations into actionable insights for informed decision-making. Recently, large language model (LLM)-based agents have streamlined the BI workflow by automatically performing task planning, reasoning, and actions in executable environments based on natural language (NL) queries. However, existing approaches primarily focus on individual BI tasks such as NL2SQL and NL2VIS. The fragmentation of tasks across different data roles and tools lead to inefficiencies and potential errors due to the iterative and collaborative nature of BI. In this paper, we introduce DataLab, a unified BI platform that integrates a one-stop LLM-based agent framework with an augmented computational notebook interface. DataLab supports a wide range of BI tasks for different data roles by seamlessly combining LLM assistance with user customization within a single environment. To achieve this unification, we design a domain knowledge incorporation module tailored for enterprise-specific BI tasks, an inter-agent communication mechanism to facilitate information sharing across the BI workflow, and a cell-based context management strategy to enhance context utilization efficiency in BI notebooks. Extensive experiments demonstrate that DataLab achieves state-of-the-art performance on various BI tasks across popular research benchmarks. Moreover, DataLab maintains high effectiveness and efficiency on real-world datasets from Tencent, achieving up to a 58.58% increase in accuracy and a 61.65% reduction in token cost on enterprise-specific BI tasks.
Large Language Models (LLMs) often produce answers with a single chain-of-thought, which restricts their ability to explore reasoning paths or self-correct flawed outputs in complex tasks. In this paper, we introduce MALT (Multi-Agent LLM Training), a novel post-training strategy that divides the reasoning process into generation, verification, and refinement steps using a sequential pipeline of heterogeneous agents. During data generation, each agent is repeatedly sampled to form a multi-agent search tree, where final outputs are graded against ground-truth data. We then apply value iteration to propagate reward signals back to each role-conditioned model, automatically producing multi-agent post-training data without human or teacher-model supervision. Our off-policy approach allows each agent to specialize by learning from correct and incorrect trajectories, ultimately improving the end-to-end reasoning chain. On MATH, GSM8K, and CSQA, MALT surpasses the same baseline LLM with a relative improvement of 15.66%, 7.42%, and 9.40% respectively, making it an important advance towards multi-agent cooperative training.
We introduce HackSynth, a novel Large Language Model (LLM)-based agent capable of autonomous penetration testing. HackSynth's dual-module architecture includes a Planner and a Summarizer, which enable it to generate commands and process feedback iteratively. To benchmark HackSynth, we propose two new Capture The Flag (CTF)-based benchmark sets utilizing the popular platforms PicoCTF and OverTheWire. These benchmarks include two hundred challenges across diverse domains and difficulties, providing a standardized framework for evaluating LLM-based penetration testing agents. Based on these benchmarks, extensive experiments are presented, analyzing the core parameters of HackSynth, including creativity (temperature and top-p) and token utilization. Multiple open source and proprietary LLMs were used to measure the agent's capabilities. The experiments show that the agent performed best with the GPT-4o model, better than what the GPT-4o's system card suggests. We also discuss the safety and predictability of HackSynth's actions. Our findings indicate the potential of LLM-based agents in advancing autonomous penetration testing and the importance of robust safeguards. HackSynth and the benchmarks are publicly available to foster research on autonomous cybersecurity solutions.
This paper tackles the problem of video question answering (VideoQA), a task that often requires multi-step reasoning and a profound understanding of spatial-temporal dynamics. While large video-language models perform well on benchmarks, they often lack explainability and spatial-temporal grounding. In this paper, we propose Agent-of-Thoughts Distillation (AoTD), a method that enhances models by incorporating automatically generated Chain-of-Thoughts (CoTs) into the instruction-tuning process. Specifically, we leverage an agent-based system to decompose complex questions into sub-tasks, and address them with specialized vision models, the intermediate results are then treated as reasoning chains. We also introduce a verification mechanism using a large language model (LLM) to ensure the reliability of generated CoTs. Extensive experiments demonstrate that AoTD improves the performance on multiple-choice and open-ended benchmarks.
Clinical decision making (CDM) is a complex, dynamic process crucial to healthcare delivery, yet it remains a significant challenge for artificial intelligence systems. While Large Language Model (LLM)-based agents have been tested on general medical knowledge using licensing exams and knowledge question-answering tasks, their performance in the CDM in real-world scenarios is limited due to the lack of comprehensive testing datasets that mirror actual medical practice. To address this gap, we present MedChain, a dataset of 12,163 clinical cases that covers five key stages of clinical workflow. MedChain distinguishes itself from existing benchmarks with three key features of real-world clinical practice: personalization, interactivity, and sequentiality. Further, to tackle real-world CDM challenges, we also propose MedChain-Agent, an AI system that integrates a feedback mechanism and a MCase-RAG module to learn from previous cases and adapt its responses. MedChain-Agent demonstrates remarkable adaptability in gathering information dynamically and handling sequential clinical tasks, significantly outperforming existing approaches. The relevant dataset and code will be released upon acceptance of this paper.
Our aim for the ML Contest for Chip Design with HLS 2024 was to predict the validity, running latency in the form of cycle counts, utilization rate of BRAM (util-BRAM), utilization rate of lookup tables (uti-LUT), utilization rate of flip flops (util-FF), and the utilization rate of digital signal processors (util-DSP). We used Chain-of-thought techniques with large language models to perform classification and regression tasks. Our prediction is that with larger models reasoning was much improved. We release our prompts and propose a HLS benchmarking task for LLMs.
The adoption of large language models (LLMs) in many applications, from customer service chat bots and software development assistants to more capable agentic systems necessitates research into how to secure these systems. Attacks like prompt injection and jailbreaking attempt to elicit responses and actions from these models that are not compliant with the safety, privacy, or content policies of organizations using the model in their application. In order to counter abuse of LLMs for generating potentially harmful replies or taking undesirable actions, LLM owners must apply safeguards during training and integrate additional tools to block the LLM from generating text that abuses the model. Jailbreaking prompts play a vital role in convincing an LLM to generate potentially harmful content, making it important to identify jailbreaking attempts to block any further steps. In this work, we propose a novel approach to detect jailbreak prompts based on pairing text embeddings well-suited for retrieval with traditional machine learning classification algorithms. Our approach outperforms all publicly available methods from open source LLM security applications.
Code summarization facilitates program comprehension and software maintenance by converting code snippets into natural-language descriptions. Over the years, numerous methods have been developed for this task, but a key challenge remains: effectively evaluating the quality of generated summaries. While human evaluation is effective for assessing code summary quality, it is labor-intensive and difficult to scale. Commonly used automatic metrics, such as BLEU, ROUGE-L, METEOR, and BERTScore, often fail to align closely with human judgments. In this paper, we explore the potential of Large Language Models (LLMs) for evaluating code summarization. We propose CODERPE (Role-Player for Code Summarization Evaluation), a novel method that leverages role-player prompting to assess the quality of generated summaries. Specifically, we prompt an LLM agent to play diverse roles, such as code reviewer, code author, code editor, and system analyst. Each role evaluates the quality of code summaries across key dimensions, including coherence, consistency, fluency, and relevance. We further explore the robustness of LLMs as evaluators by employing various prompting strategies, including chain-of-thought reasoning, in-context learning, and tailored rating form designs. The results demonstrate that LLMs serve as effective evaluators for code summarization methods. Notably, our LLM-based evaluator, CODERPE , achieves an 81.59% Spearman correlation with human evaluations, outperforming the existing BERTScore metric by 17.27%.
As large-scale distributed energy resources are integrated into the active distribution networks (ADNs), effective energy management in ADNs becomes increasingly prominent compared to traditional distribution networks. Although advanced reinforcement learning (RL) methods, which alleviate the burden of complicated modelling and optimization, have greatly improved the efficiency of energy management in ADNs, safety becomes a critical concern for RL applications in real-world problems. Since the design and adjustment of penalty functions, which correspond to operational safety constraints, requires extensive domain knowledge in RL and power system operation, the emerging ADN operators call for a more flexible and customized approach to address the penalty functions so that the operational safety and efficiency can be further enhanced. Empowered with strong comprehension, reasoning, and in-context learning capabilities, large language models (LLMs) provide a promising way to assist safe RL for energy management in ADNs. In this paper, we introduce the LLM to comprehend operational safety requirements in ADNs and generate corresponding penalty functions. In addition, we propose an RL2 mechanism to refine the generated functions iteratively and adaptively through multi-round dialogues, in which the LLM agent adjusts the functions' pattern and parameters based on training and test performance of the downstream RL agent. The proposed method significantly reduces the intervention of the ADN operators. Comprehensive test results demonstrate the effectiveness of the proposed method.
Existing embodied instance goal navigation tasks, driven by natural language, assume human users to provide complete and nuanced instance descriptions prior to the navigation, which can be impractical in the real world as human instructions might be brief and ambiguous. To bridge this gap, we propose a new task, Collaborative Instance Navigation (CoIN), with dynamic agent-human interaction during navigation to actively resolve uncertainties about the target instance in natural, template-free, open-ended dialogues. To address CoIN, we propose a novel method, Agent-user Interaction with UncerTainty Awareness (AIUTA), leveraging the perception capability of Vision Language Models (VLMs) and the capability of Large Language Models (LLMs). First, upon object detection, a Self-Questioner model initiates a self-dialogue to obtain a complete and accurate observation description, while a novel uncertainty estimation technique mitigates inaccurate VLM perception. Then, an Interaction Trigger module determines whether to ask a question to the user, continue or halt navigation, minimizing user input. For evaluation, we introduce CoIN-Bench, a benchmark supporting both real and simulated humans. AIUTA achieves competitive performance in instance navigation against state-of-the-art methods, demonstrating great flexibility in handling user inputs.
Large language models (LLMs) have significantly advanced autonomous agents, particularly in zero-shot tool usage, also known as function calling. This research delves into enhancing the function-calling capabilities of LLMs by exploring different approaches, including prompt formats for integrating function descriptions, blending function-calling and instruction-following data, introducing a novel Decision Token for conditional prompts, leveraging chain-of-thought reasoning, and overcoming multilingual challenges with a translation pipeline. Our key findings and contributions are as follows: (1) Instruction-following data improves both function-calling accuracy and relevance detection. (2) The use of the newly proposed Decision Token, combined with synthetic non-function-call data, enhances relevance detection. (3) A tailored translation pipeline effectively overcomes multilingual limitations, demonstrating significant improvements in Traditional Chinese. These insights highlight the potential for improved function-calling capabilities and multilingual applications in LLMs.
Large language models (LLMs) integrated into multistep agent systems enable complex decision-making processes across various applications. However, their outputs often lack reliability, making uncertainty estimation crucial. Existing uncertainty estimation methods primarily focus on final-step outputs, which fail to account for cumulative uncertainty over the multistep decision-making process and the dynamic interactions between agents and their environments. To address these limitations, we propose SAUP (Situation Awareness Uncertainty Propagation), a novel framework that propagates uncertainty through each step of an LLM-based agent's reasoning process. SAUP incorporates situational awareness by assigning situational weights to each step's uncertainty during the propagation. Our method, compatible with various one-step uncertainty estimation techniques, provides a comprehensive and accurate uncertainty measure. Extensive experiments on benchmark datasets demonstrate that SAUP significantly outperforms existing state-of-the-art methods, achieving up to 20% improvement in AUROC.
Artificial intelligence (AI) is transforming society, making it crucial to prepare the next generation through AI literacy in K-12 education. However, scalable and reliable AI literacy materials and assessment resources are lacking. To address this gap, our study presents a novel approach to generating multiple-choice questions (MCQs) for AI literacy assessments. Our method utilizes large language models (LLMs) to automatically generate scalable, high-quality assessment questions. These questions align with user-provided learning objectives, grade levels, and Bloom's Taxonomy levels. We introduce an iterative workflow incorporating LLM-powered critique agents to ensure the generated questions meet pedagogical standards. In the preliminary evaluation, experts expressed strong interest in using the LLM-generated MCQs, indicating that this system could enrich existing AI literacy materials and provide a valuable addition to the toolkit of K-12 educators.
Large Language Models (LLMs) demonstrate remarkable capabilities in various reasoning tasks. However, they encounter significant challenges when it comes to scientific reasoning, particularly in physics, which requires not only mathematical reasoning but also factual and conceptual understanding. When addressing complex physics problems, LLMs typically face three key issues: problem miscomprehension, incorrect concept application, and computational errors. While each of these problems can be addressed individually, there is a need for a generalized approach that can tackle all three issues simultaneously. To address this, we introduce Mixture of Refinement Agents (MoRA), a novel agentic refinement framework that iteratively refines the LLM generated base solution by correcting the aforementioned errors, resulting in a significant performance improvement for open-source LLMs. Our approach aims to bridge the gap between opensource LLMs and GPT-4o by utilizing the latter as error identifier to guide these refinement agents. We evaluate our approach on the SciEval and MMLU subsets along with our own physics dataset (PhysicsQA). MoRA significantly improves the performance of Llama-3-70B and Gemma-2-27B on these datasets, achieving up to a 16% increase in final answer accuracy.
Large Language Models (LLMs) show impressive conversational abilities but sometimes show identity drift problems, where their interaction patterns or styles change over time. As the problem has not been thoroughly examined yet, this study examines identity consistency across nine LLMs. Specifically, we (1) investigate whether LLMs could maintain consistent patterns (or identity) and (2) analyze the effect of the model family, parameter sizes, and provided persona types. Our experiments involve multi-turn conversations on personal themes, analyzed in qualitative and quantitative ways. Experimental results indicate three findings. (1) Larger models experience greater identity drift. (2) Model differences exist, but their effect is not stronger than parameter sizes. (3) Assigning a persona may not help to maintain identity. We hope these three findings can help to improve persona stability in AI-driven dialogue systems, particularly in long-term conversations.
Incident response (IR) is a critical aspect of cybersecurity, requiring rapid decision-making and coordinated efforts to address cyberattacks effectively. Leveraging large language models (LLMs) as intelligent agents offers a novel approach to enhancing collaboration and efficiency in IR scenarios. This paper explores the application of LLM-based multi-agent collaboration using the Backdoors & Breaches framework, a tabletop game designed for cybersecurity training. We simulate real-world IR dynamics through various team structures, including centralized, decentralized, and hybrid configurations. By analyzing agent interactions and performance across these setups, we provide insights into optimizing multi-agent collaboration for incident response. Our findings highlight the potential of LLMs to enhance decision-making, improve adaptability, and streamline IR processes, paving the way for more effective and coordinated responses to cyber threats.
This paper studies the performance of large language models (LLMs), particularly regarding demographic fairness, in solving real-world healthcare tasks. We evaluate state-of-the-art LLMs with three prevalent learning frameworks across six diverse healthcare tasks and find significant challenges in applying LLMs to real-world healthcare tasks and persistent fairness issues across demographic groups. We also find that explicitly providing demographic information yields mixed results, while LLM's ability to infer such details raises concerns about biased health predictions. Utilizing LLMs as autonomous agents with access to up-to-date guidelines does not guarantee performance improvement. We believe these findings reveal the critical limitations of LLMs in healthcare fairness and the urgent need for specialized research in this area.
Advancements in Large Language Models (LLMs) have opened transformative possibilities for human-robot interaction, especially in collaborative environments. However, Real-time human-AI collaboration requires agents to adapt to unseen human behaviors while maintaining effective communication dynamically. Existing benchmarks fall short in evaluating such adaptability for embodied agents, focusing mostly on the task performance of the agent itself. To address this gap, we propose a novel benchmark that assesses agents' reactive adaptability and instantaneous communication capabilities at every step. Based on this benchmark, we propose a Monitor-then-Adapt framework (MonTA), combining strong adaptability and communication with real-time execution. MonTA contains three key LLM modules, a lightweight \textit{Monitor} for monitoring the need for adaptation in high frequency, and two proficient \textit{Adapters} for subtask and path adaptation reasoning in low frequency. Our results demonstrate that MonTA outperforms other baseline agents on our proposed benchmark. Further user studies confirm the high reasonability adaptation plan and consistent language instruction provided by our framework.
The growing capabilities of large language models in natural language understanding significantly strengthen existing agentic systems. To power performant on-device mobile agents for better data privacy, we introduce DroidCall, the first training and testing dataset for accurate Android intent invocation. With a highly flexible and reusable data generation pipeline, we constructed 10k samples in DroidCall. Given a task instruction in natural language, small language models such as Qwen2.5-3B and Gemma2-2B fine-tuned with DroidCall can approach or even surpass the capabilities of GPT-4o for accurate Android intent invocation. We also provide an end-to-end Android app equipped with these fine-tuned models to demonstrate the Android intent invocation process. The code and dataset are available at https://github.com/UbiquitousLearning/DroidCall.
Infrastructure construction, often dubbed an "industry of industries," is closely linked with government spending and public procurement, offering significant opportunities for improved efficiency and productivity through better transparency and information access. By leveraging these opportunities, we can achieve notable gains in productivity, cost savings, and broader economic benefits. Our approach introduces an integrated software ecosystem utilizing Data Mesh and Service Mesh architectures. This system includes the largest training dataset for infrastructure and procurement, encompassing over 100 billion tokens, scientific publications, activities, and risk data, all structured by a systematic AI framework. Supported by a Knowledge Graph linked to domain-specific multi-agent tasks and Q&A capabilities, our platform standardizes and ingests diverse data sources, transforming them into structured knowledge. Leveraging large language models (LLMs) and automation, our system revolutionizes data structuring and knowledge creation, aiding decision-making in early-stage project planning, detailed research, market trend analysis, and qualitative assessments. Its web-scalable architecture delivers domain-curated information, enabling AI agents to facilitate reasoning and manage uncertainties, while preparing for future expansions with specialized agents targeting particular challenges. This integration of AI with domain expertise not only boosts efficiency and decision-making in construction and infrastructure but also establishes a framework for enhancing government efficiency and accelerating the transition of traditional industries to digital workflows. This work is poised to significantly influence AI-driven initiatives in this sector and guide best practices in AI Operations.
Integrating multiple (sub-)systems is essential to create advanced Information Systems (ISs). Difficulties mainly arise when integrating dynamic environments across the IS lifecycle. A traditional approach is a registry that provides the API documentation of the systems' endpoints. Large Language Models (LLMs) have shown to be capable of automatically creating system integrations (e.g., as service composition) based on this documentation but require concise input due to input token limitations, especially regarding comprehensive API descriptions. Currently, it is unknown how best to preprocess these API descriptions. Within this work, we (i) analyze the usage of Retrieval Augmented Generation (RAG) for endpoint discovery and the chunking, i.e., preprocessing, of OpenAPIs to reduce the input token length while preserving the most relevant information. To further reduce the input token length for the composition prompt and improve endpoint retrieval, we propose (ii) a Discovery Agent that only receives a summary of the most relevant endpoints and retrieves details on demand. We evaluate RAG for endpoint discovery using the RestBench benchmark, first, for the different chunking possibilities and parameters measuring the endpoint retrieval recall, precision, and F1 score. Then, we assess the Discovery Agent using the same test set. With our prototype, we demonstrate how to successfully employ RAG for endpoint discovery to reduce the token count. While revealing high values for recall, precision, and F1, further research is necessary to retrieve all requisite endpoints. Our experiments show that for preprocessing, LLM-based and format-specific approaches outperform na\"ive chunking methods. Relying on an agent further enhances these results as the agent splits the tasks into multiple fine granular subtasks, improving the overall RAG performance in the token count, precision, and F1 score.
Understanding the dynamics of public opinion evolution on online social platforms is critical for analyzing influence mechanisms. Traditional approaches to influencer analysis are typically divided into qualitative assessments of personal attributes and quantitative evaluations of influence power. In this study, we introduce a novel simulated environment that combines Agent-Based Modeling (ABM) with Large Language Models (LLMs), enabling agents to generate posts, form opinions, and update follower networks. This simulation allows for more detailed observations of how opinion leaders emerge. Additionally, we present an innovative application of Reinforcement Learning (RL) to replicate the process of opinion leader formation. Our findings reveal that limiting the action space and incorporating self-observation are key factors for achieving stable opinion leader generation. The learning curves demonstrate the model's capacity to identify optimal strategies and adapt to complex, unpredictable dynamics.
Large Language Models (LLMs) offer a promising basis for creating agents that can tackle complex tasks through iterative environmental interaction. Existing methods either require these agents to mimic expert-provided trajectories or rely on definitive environmental feedback for reinforcement learning which limits their application to specific scenarios like gaming or code generation. This paper introduces a novel training method for LLM-based agents using weakly supervised signals from a critic LLM, bypassing the need for expert trajectories or definitive feedback. Our agents are trained in iterative manner, where they initially generate trajectories through environmental interaction. Subsequently, a critic LLM selects a subset of good trajectories, which are then used to update the agents, enabling them to generate improved trajectories in the next iteration. Extensive tests on the API-bank dataset show consistent improvement in our agents' capabilities and comparable performance to GPT-4, despite using open-source models with much fewer parameters.
Extending the capabilities of Large Language Models (LLMs) with functions or tools for environment interaction has led to the emergence of the agent paradigm. In industry, training an LLM is not always feasible because of the scarcity of domain data, legal holds on proprietary customer data, rapidly changing business requirements, and the need to prototype new assistants. Agents provide an elegant solution to the above by relying on the zero-shot reasoning abilities of the underlying LLM and utilizing tools to explore and reason over customer data and respond to user requests. However, there are two concerns here: (I) acquiring large scale customer queries for agent testing is time-consuming, and (II) high reliance on the tool call sequence (or trajectory) followed by the agent to respond to user queries may lead to unexpected or incorrect behavior. To address this, we propose MAG-V, a multi-agent framework to first generate a dataset of questions that mimic customer queries; and second, reverse-engineer alternate questions from the responses for trajectory verification. Initial results indicate that our synthetic data can improve agent performance on actual customer queries. Furthermore, our trajectory verification methodology, inspired by distant supervision and using traditional machine learning (ML) models, outperforms a GPT-4o judge baseline by 11% accuracy and matches the performance of a GPT-4 judge on our constructed dataset. Overall, our approach is a step towards unifying diverse task agents into a cohesive framework for achieving an aligned objective.
Code generation with Large Language Models (LLMs) has helped to increase software developer productivity in coding tasks, but has yet to have significant impact on the tasks of software developers that surround this code. In particular, the challenge of infrastructure management remains an open question. We investigate the ability of an LLM agent to construct infrastructure using the Infrastructure as Code (IaC) paradigm. We particularly investigate the use of a feedback loop that returns errors and warnings on the generated IaC to allow the LLM agent to improve the code. We find that, for each iteration of the loop, its effectiveness decreases exponentially until it plateaus at a certain point and becomes ineffective.
Mathematical reasoning is a fundamental capability for large language models (LLMs), yet achieving high performance in this domain remains a significant challenge. The auto-regressive generation process often makes LLMs susceptible to errors, hallucinations, and inconsistencies, particularly during multi-step reasoning. In this paper, we propose Mars-PO, a novel framework to improve the mathematical reasoning capabilities of LLMs through a multi-agent system. It combines high-quality outputs from multiple agents into a hybrid positive sample set and pairs them with agent-specific negative samples to construct robust preference pairs for training. By aligning agents with shared positive samples while addressing individual weaknesses, Mars-PO achieves substantial performance improvements on mathematical reasoning benchmarks. For example, it increases the accuracy on the MATH benchmark of the state-of-the-art instruction-tuned LLM, Llama3.1-8B-Instruct, from 50.38% to 57.82%. Experimental results further demonstrate that our method consistently outperforms other baselines, such as supervised fine-tuning, vanilla DPO, and its enhanced versions, highlighting the effectiveness of our approach.
At-home rehabilitation for post-stroke patients presents significant challenges, as continuous, personalized care is often limited outside clinical settings. Additionally, the absence of comprehensive solutions addressing diverse rehabilitation needs in home environments complicates recovery efforts. Here, we introduce a smart home platform that integrates wearable sensors, ambient monitoring, and large language model (LLM)-powered assistance to provide seamless health monitoring and intelligent support. The system leverages machine learning enabled plantar pressure arrays for motor recovery assessment (94% classification accuracy), a wearable eye-tracking module for cognitive evaluation, and ambient sensors for precise smart home control (100% operational success, <1 s latency). Additionally, the LLM-powered agent, Auto-Care, offers real-time interventions, such as health reminders and environmental adjustments, enhancing user satisfaction by 29%. This work establishes a fully integrated platform for long-term, personalized rehabilitation, offering new possibilities for managing chronic conditions and supporting aging populations.
Large vision-language models (LVLMs) have shown remarkable capabilities in interpreting visual content. While existing works demonstrate these models' vulnerability to deliberately placed adversarial texts, such texts are often easily identifiable as anomalous. In this paper, we present the first approach to generate scene-coherent typographic adversarial attacks that mislead advanced LVLMs while maintaining visual naturalness through the capability of the LLM-based agent. Our approach addresses three critical questions: what adversarial text to generate, where to place it within the scene, and how to integrate it seamlessly. We propose a training-free, multi-modal LLM-driven scene-coherent typographic adversarial planning (SceneTAP) that employs a three-stage process: scene understanding, adversarial planning, and seamless integration. The SceneTAP utilizes chain-of-thought reasoning to comprehend the scene, formulate effective adversarial text, strategically plan its placement, and provide detailed instructions for natural integration within the image. This is followed by a scene-coherent TextDiffuser that executes the attack using a local diffusion mechanism. We extend our method to real-world scenarios by printing and placing generated patches in physical environments, demonstrating its practical implications. Extensive experiments show that our scene-coherent adversarial text successfully misleads state-of-the-art LVLMs, including ChatGPT-4o, even after capturing new images of physical setups. Our evaluations demonstrate a significant increase in attack success rates while maintaining visual naturalness and contextual appropriateness. This work highlights vulnerabilities in current vision-language models to sophisticated, scene-coherent adversarial attacks and provides insights into potential defense mechanisms.
Mathematical reasoning capabilities are increasing with tool-augmented language agents, but methods often rely either on closed-source or large models, external data, or extensive prompt engineering. This work introduces MATATA, a novel cost-effective method to train LLM agents for tabular data problems through reasoning, planning, and tool use. With a progressive self-improvement paradigm and an iterative weak supervision, it empowers 3.8B/8B Small Language Models (SLMs), particularly suited for local hosting and sensitive business contexts where data privacy is crucial. By employing a flexible and reusable tools across different datasets, it achieves robust performance with effective scalability across shared tasks. Experiments show that MATATA reaches state-of-the-art performances on FinQA and TAT-QA among reasoning frameworks based on open-source models. Moreover, MATATA models compete with GPT-4 based frameworks on TabMWP, while being SLMs.
Machine learning (ML) models have significantly impacted various domains in our everyday lives. While large language models (LLMs) offer intuitive interfaces and versatility, task-specific ML models remain valuable for their efficiency and focused performance in specialized tasks. However, developing these models requires technical expertise, making it particularly challenging for non-expert users to customize them for their unique needs. Although interactive machine learning (IML) aims to democratize ML development through user-friendly interfaces, users struggle to translate their requirements into appropriate ML tasks. We propose human-LLM collaborative ML as a new paradigm bridging human-driven IML and machine-driven LLM approaches. To realize this vision, we introduce DuetML, a framework that integrates multimodal LLMs (MLLMs) as interactive agents collaborating with users throughout the ML process. Our system carefully balances MLLM capabilities with user agency by implementing both reactive and proactive interactions between users and MLLM agents. Through a comparative user study, we demonstrate that DuetML enables non-expert users to define training data that better aligns with target tasks without increasing cognitive load, while offering opportunities for deeper engagement with ML task formulation.
In the advanced technology nodes, the integrated design rule checker (DRC) is often utilized in place and route tools for fast optimization loops for power-performance-area. Implementing integrated DRC checkers to meet the standard of commercial DRC tools demands extensive human expertise to interpret foundry specifications, analyze layouts, and debug code iteratively. However, this labor-intensive process, requiring to be repeated by every update of technology nodes, prolongs the turnaround time of designing circuits. In this paper, we present DRC-Coder, a multi-agent framework with vision capabilities for automated DRC code generation. By incorporating vision language models and large language models (LLM), DRC-Coder can effectively process textual, visual, and layout information to perform rule interpretation and coding by two specialized LLMs. We also design an auto-evaluation function for LLMs to enable DRC code debugging. Experimental results show that targeting on a sub-3nm technology node for a state-of-the-art standard cell layout tool, DRC-Coder achieves perfect F1 score 1.000 in generating DRC codes for meeting the standard of a commercial DRC tool, highly outperforming standard prompting techniques (F1=0.631). DRC-Coder can generate code for each design rule within four minutes on average, which significantly accelerates technology advancement and reduces engineering costs.
The quality of meeting summaries generated by natural language generation (NLG) systems is hard to measure automatically. Established metrics such as ROUGE and BERTScore have a relatively low correlation with human judgments and fail to capture nuanced errors. Recent studies suggest using large language models (LLMs), which have the benefit of better context understanding and adaption of error definitions without training on a large number of human preference judgments. However, current LLM-based evaluators risk masking errors and can only serve as a weak proxy, leaving human evaluation the gold standard despite being costly and hard to compare across studies. In this work, we present MESA, an LLM-based framework employing a three-step assessment of individual error types, multi-agent discussion for decision refinement, and feedback-based self-training to refine error definition understanding and alignment with human judgment. We show that MESA's components enable thorough error detection, consistent rating, and adaptability to custom error guidelines. Using GPT-4o as its backbone, MESA achieves mid to high Point-Biserial correlation with human judgment in error detection and mid Spearman and Kendall correlation in reflecting error impact on summary quality, on average 0.25 higher than previous methods. The framework's flexibility in adapting to custom error guidelines makes it suitable for various tasks with limited human-labeled data.
GUIs have long been central to human-computer interaction, providing an intuitive and visually-driven way to access and interact with digital systems. The advent of LLMs, particularly multimodal models, has ushered in a new era of GUI automation. They have demonstrated exceptional capabilities in natural language understanding, code generation, and visual processing. This has paved the way for a new generation of LLM-brained GUI agents capable of interpreting complex GUI elements and autonomously executing actions based on natural language instructions. These agents represent a paradigm shift, enabling users to perform intricate, multi-step tasks through simple conversational commands. Their applications span across web navigation, mobile app interactions, and desktop automation, offering a transformative user experience that revolutionizes how individuals interact with software. This emerging field is rapidly advancing, with significant progress in both research and industry. To provide a structured understanding of this trend, this paper presents a comprehensive survey of LLM-brained GUI agents, exploring their historical evolution, core components, and advanced techniques. We address research questions such as existing GUI agent frameworks, the collection and utilization of data for training specialized GUI agents, the development of large action models tailored for GUI tasks, and the evaluation metrics and benchmarks necessary to assess their effectiveness. Additionally, we examine emerging applications powered by these agents. Through a detailed analysis, this survey identifies key research gaps and outlines a roadmap for future advancements in the field. By consolidating foundational knowledge and state-of-the-art developments, this work aims to guide both researchers and practitioners in overcoming challenges and unlocking the full potential of LLM-brained GUI agents.
Wearable silent speech systems hold significant potential for restoring communication in patients with speech impairments. However, seamless, coherent speech remains elusive, and clinical efficacy is still unproven. Here, we present an AI-driven intelligent throat (IT) system that integrates throat muscle vibrations and carotid pulse signal sensors with large language model (LLM) processing to enable fluent, emotionally expressive communication. The system utilizes ultrasensitive textile strain sensors to capture high-quality signals from the neck area and supports token-level processing for real-time, continuous speech decoding, enabling seamless, delay-free communication. In tests with five stroke patients with dysarthria, IT's LLM agents intelligently corrected token errors and enriched sentence-level emotional and logical coherence, achieving low error rates (4.2% word error rate, 2.9% sentence error rate) and a 55% increase in user satisfaction. This work establishes a portable, intuitive communication platform for patients with dysarthria with the potential to be applied broadly across different neurological conditions and in multi-language support systems.
With the rapid development of large model technology, the application of agent technology in various fields is becoming increasingly widespread, profoundly changing people's work and lifestyles. In complex and dynamic systems, multi-agents achieve complex tasks that are difficult for a single agent to complete through division of labor and collaboration among agents. This paper discusses the integrated application of LangGraph and CrewAI. LangGraph improves the efficiency of information transmission through graph architecture, while CrewAI enhances team collaboration capabilities and system performance through intelligent task allocation and resource management. The main research contents of this paper are: (1) designing the architecture of agents based on LangGraph for precise control; (2) enhancing the capabilities of agents based on CrewAI to complete a variety of tasks. This study aims to delve into the application of LangGraph and CrewAI in multi-agent systems, providing new perspectives for the future development of agent technology, and promoting technological progress and application innovation in the field of large model intelligent agents.
AI2T is an interactively teachable AI for authoring intelligent tutoring systems (ITSs). Authors tutor AI2T by providing a few step-by-step solutions and then grading AI2T's own problem-solving attempts. From just 20-30 minutes of interactive training, AI2T can induce robust rules for step-by-step solution tracking (i.e., model-tracing). As AI2T learns it can accurately estimate its certainty of performing correctly on unseen problem steps using STAND: a self-aware precondition learning algorithm that outperforms state-of-the-art methods like XGBoost. Our user study shows that authors can use STAND's certainty heuristic to estimate when AI2T has been trained on enough diverse problems to induce correct and complete model-tracing programs. AI2T-induced programs are more reliable than hallucination-prone LLMs and prior authoring-by-tutoring approaches. With its self-aware induction of hierarchical rules, AI2T offers a path toward trustable data-efficient authoring-by-tutoring for complex ITSs that normally require as many as 200-300 hours of programming per hour of instruction.
Sketching serves as a versatile tool for externalizing ideas, enabling rapid exploration and visual communication that spans various disciplines. While artificial systems have driven substantial advances in content creation and human-computer interaction, capturing the dynamic and abstract nature of human sketching remains challenging. In this work, we introduce SketchAgent, a language-driven, sequential sketch generation method that enables users to create, modify, and refine sketches through dynamic, conversational interactions. Our approach requires no training or fine-tuning. Instead, we leverage the sequential nature and rich prior knowledge of off-the-shelf multimodal large language models (LLMs). We present an intuitive sketching language, introduced to the model through in-context examples, enabling it to "draw" using string-based actions. These are processed into vector graphics and then rendered to create a sketch on a pixel canvas, which can be accessed again for further tasks. By drawing stroke by stroke, our agent captures the evolving, dynamic qualities intrinsic to sketching. We demonstrate that SketchAgent can generate sketches from diverse prompts, engage in dialogue-driven drawing, and collaborate meaningfully with human users.
Large Language Models (LLMs) have demonstrated remarkable planning abilities across various domains, including robotics manipulation and navigation. While recent efforts in robotics have leveraged LLMs both for high-level and low-level planning, these approaches often face significant challenges, such as hallucinations in long-horizon tasks and limited adaptability due to the generation of plans in a single pass without real-time feedback. To address these limitations, we propose a novel multi-agent LLM framework, Multi-Agent Large Language Model for Manipulation (MALMM) that distributes high-level planning and low-level control code generation across specialized LLM agents, supervised by an additional agent that dynamically manages transitions. By incorporating observations from the environment after each step, our framework effectively handles intermediate failures and enables adaptive re-planning. Unlike existing methods, our approach does not rely on pre-trained skill policies or in-context learning examples and generalizes to a variety of new tasks. We evaluate our approach on nine RLBench tasks, including long-horizon tasks, and demonstrate its ability to solve robotics manipulation in a zero-shot setting, thereby overcoming key limitations of existing LLM-based manipulation methods.
The Virginia Tech University Libraries (VTUL) Digital Library Platform (DLP) hosts digital collections that offer our users access to a wide variety of documents of historical and cultural importance. These collections are not only of academic importance but also provide our users with a glance at local historical events. Our DLP contains collections comprising digital objects featuring complex layouts, faded imagery, and hard-to-read handwritten text, which makes providing online access to these materials challenging. To address these issues, we integrate AI into our DLP workflow and convert the text in the digital objects into a machine-readable format. To enhance the user experience with our historical collections, we use custom AI agents for handwriting recognition, text extraction, and large language models (LLMs) for summarization. This poster highlights three collections focusing on handwritten letters, newspapers, and digitized topographic maps. We discuss the challenges with each collection and detail our approaches to address them. Our proposed methods aim to enhance the user experience by making the contents in these collections easier to search and navigate.
As research institutions increasingly commit to supporting the United Nations' Sustainable Development Goals (SDGs), there is a pressing need to accurately assess their research output against these goals. Current approaches, primarily reliant on keyword-based Boolean search queries, conflate incidental keyword matches with genuine contributions, reducing retrieval precision and complicating benchmarking efforts. This study investigates the application of autoregressive Large Language Models (LLMs) as evaluation agents to identify relevant scholarly contributions to SDG targets in scholarly publications. Using a dataset of academic abstracts retrieved via SDG-specific keyword queries, we demonstrate that small, locally-hosted LLMs can differentiate semantically relevant contributions to SDG targets from documents retrieved due to incidental keyword matches, addressing the limitations of traditional methods. By leveraging the contextual understanding of LLMs, this approach provides a scalable framework for improving SDG-related research metrics and informing institutional reporting.
We present APT, an advanced Large Language Model (LLM)-driven framework that enables autonomous agents to construct complex and creative structures within the Minecraft environment. Unlike previous approaches that primarily concentrate on skill-based open-world tasks or rely on image-based diffusion models for generating voxel-based structures, our method leverages the intrinsic spatial reasoning capabilities of LLMs. By employing chain-of-thought decomposition along with multimodal inputs, the framework generates detailed architectural layouts and blueprints that the agent can execute under zero-shot or few-shot learning scenarios. Our agent incorporates both memory and reflection modules to facilitate lifelong learning, adaptive refinement, and error correction throughout the building process. To rigorously evaluate the agent's performance in this emerging research area, we introduce a comprehensive benchmark consisting of diverse construction tasks designed to test creativity, spatial reasoning, adherence to in-game rules, and the effective integration of multimodal instructions. Experimental results using various GPT-based LLM backends and agent configurations demonstrate the agent's capacity to accurately interpret extensive instructions involving numerous items, their positions, and orientations. The agent successfully produces complex structures complete with internal functionalities such as Redstone-powered systems. A/B testing indicates that the inclusion of a memory module leads to a significant increase in performance, emphasizing its role in enabling continuous learning and the reuse of accumulated experience. Additionally, the agent's unexpected emergence of scaffolding behavior highlights the potential of future LLM-driven agents to utilize subroutine planning and leverage the emergence ability of LLMs to autonomously develop human-like problem-solving techniques.
Employing large language models (LLMs) to enable embodied agents has become popular, yet it presents several limitations in practice. In this work, rather than using LLMs directly as agents, we explore their use as tools for embodied agent learning. Specifically, to train separate agents via offline reinforcement learning (RL), an LLM is used to provide dense reward feedback on individual actions in training datasets. In doing so, we present a consistency-guided reward ensemble framework (CoREN), designed for tackling difficulties in grounding LLM-generated estimates to the target environment domain. The framework employs an adaptive ensemble of spatio-temporally consistent rewards to derive domain-grounded rewards in the training datasets, thus enabling effective offline learning of embodied agents in different environment domains. Experiments with the VirtualHome benchmark demonstrate that CoREN significantly outperforms other offline RL agents, and it also achieves comparable performance to state-of-the-art LLM-based agents with 8B parameters, despite CoREN having only 117M parameters for the agent policy network and using LLMs only for training.
With the growing popularity of generative AI for images, video, and music, we witnessed models rapidly improve in quality and performance. However, not much attention is paid towards enabling AI's ability to "be creative". In this study, we implemented and simulated the systems model of creativity (proposed by Csikszentmihalyi) using virtual agents utilizing large language models (LLMs) and text prompts. For comparison, the simulations were conducted with the "virtual artists" being: 1)isolated and 2)placed in a multi-agent system. Both scenarios were compared by analyzing the variations and overall "creativity" in the generated artifacts (measured via a user study and LLM). Our results suggest that the generative agents may perform better in the framework of the systems model of creativity.
Effective human-robot collaboration requires robot to adopt their roles and levels of support based on human needs, task requirements, and complexity. Traditional human-robot teaming often relies on a pre-determined robot communication scheme, restricting teamwork adaptability in complex tasks. Leveraging strong communication capabilities of Large Language Models (LLMs), we propose a Human-Robot Teaming Framework with Multi-Modal Language feedback (HRT-ML), a framework designed to enhance human-robot interaction by adjusting the frequency and content of language-based feedback. HRT-ML framework includes two core modules: a Coordinator for high-level, low-frequency strategic guidance, and a Manager for subtask-specific, high-frequency instructions, enabling passive and active interactions with human teammates. To assess the impact of language feedback in collaborative scenarios, we conducted experiments in an enhanced Overcooked environment with varying levels of task complexity (easy, medium, hard) and feedback frequency (inactive, passive, active, superactive). Our results show that as task complexity increases relative to human capabilities, human teammates exhibited a stronger preference towards robotic agents that can offer frequent, proactive support. However, when task complexities exceed the LLM's capacity, noisy and inaccurate feedback from superactive robotic agents can instead hinder team performance, as it requires human teammates to increase their effort to interpret and respond to a large number of communications, with limited performance return. Our results offer a general principle for robotic agents to dynamically adjust their levels and frequencies of communications to work seamlessly with humans and achieve improved teaming performance.
Large enterprise databases can be complex and messy, obscuring the data semantics needed for analytical tasks. We propose a semantic layer in-between the database and the user as a set of small and easy-to-interpret database views, effectively acting as a refined version of the schema. To discover these views, we introduce a multi-agent Large Language Model (LLM) simulation where LLM agents collaborate to iteratively define and refine views with minimal input. Our approach paves the way for LLM-powered exploration of unwieldy databases.
The Zero-Shot Object Navigation (ZSON) task requires embodied agents to find a previously unseen object by navigating in unfamiliar environments. Such a goal-oriented exploration heavily relies on the ability to perceive, understand, and reason based on the spatial information of the environment. However, current LLM-based approaches convert visual observations to language descriptions and reason in the linguistic space, leading to the loss of spatial information. In this paper, we introduce TopV-Nav, a MLLM-based method that directly reasons on the top-view map with complete spatial information. To fully unlock the MLLM's spatial reasoning potential in top-view perspective, we propose the Adaptive Visual Prompt Generation (AVPG) method to adaptively construct semantically-rich top-view map. It enables the agent to directly utilize spatial information contained in the top-view map to conduct thorough reasoning. Besides, we design a Dynamic Map Scaling (DMS) mechanism to dynamically zoom top-view map at preferred scales, enhancing local fine-grained reasoning. Additionally, we devise a Target-Guided Navigation (TGN) mechanism to predict and to utilize target locations, facilitating global and human-like exploration. Experiments on MP3D and HM3D benchmarks demonstrate the superiority of our TopV-Nav, e.g., $+3.9\%$ SR and $+2.0\%$ SPL absolute improvements on HM3D.
Uncovering the underlying laws governing correlations between different materials properties, and the structure-composition-property relationship, is essential for advancing materials theory and enabling efficient materials design. With recent advances in artificial intelligence (AI), particularly in large language models (LLMs), symbolic regression has emerged as a powerful method for deriving explicit formulas for materials laws. LLMs, with their pre-trained, cross-disciplinary knowledge, present a promising direction in "AI for Materials". In this work, we introduce a multi-agent framework based on LLMs specifically designed for symbolic regression in materials science. We demonstrate the effectiveness of the framework using the glass-forming ability (GFA) of metallic glasses as a case study, employing three characteristic temperatures as independent variables. Our framework derived an interpretable formula to describe GFA, achieving a correlation coefficient of up to 0.948 with low formula complexity. This approach outperforms standard packages such as GPlearn and demonstrates a ~30% improvement over random generation methods, owing to integrated memory and reflection mechanisms. The proposed framework can be extended to discover laws in various materials applications, supporting new materials design and enhancing the interpretation of experimental and simulation data.
Large Language Models (LLMs) still face challenges when dealing with complex reasoning tasks, often resulting in hallucinations, which limit the practical application of LLMs. To alleviate this issue, this paper proposes a new method that integrates different LLMs to expand the knowledge boundary, reduce dependence on a single model, and promote in-depth debate among agents. The main contributions include: 1) Introducing third-party LLMs to adjust the attention weights of agents through uncertainty estimation and confidence analysis, optimizing consensus formation in multi-agent systems; 2) Experiments on arithmetic datasets have validated the effectiveness of the method, surpassing traditional multi-agent baselines. This research provides a new perspective for large models to alleviate hallucination phenomena when dealing with complex tasks.
Despite the significant strides made by generative AI in just a few short years, its future progress is constrained by the challenge of building modular and robust systems. This capability has been a cornerstone of past technological revolutions, which relied on combining components to create increasingly sophisticated and reliable systems. Cars, airplanes, computers, and software consist of components-such as engines, wheels, CPUs, and libraries-that can be assembled, debugged, and replaced. A key tool for building such reliable and modular systems is specification: the precise description of the expected behavior, inputs, and outputs of each component. However, the generality of LLMs and the inherent ambiguity of natural language make defining specifications for LLM-based components (e.g., agents) both a challenging and urgent problem. In this paper, we discuss the progress the field has made so far-through advances like structured outputs, process supervision, and test-time compute-and outline several future directions for research to enable the development of modular and reliable LLM-based systems through improved specifications.
Large Language Model (LLM) integrations into applications like Microsoft365 suite and Google Workspace for creating/processing documents, emails, presentations, etc. has led to considerable enhancements in productivity and time savings. But as these integrations become more more complex, it is paramount to ensure that the quality of output from the LLM-integrated applications are relevant and appropriate for use. Identifying the need to develop robust evaluation approaches for natural language generation, wherein references/ground labels doesn't exist or isn't amply available, this paper introduces a novel framework called "SAGEval" which utilizes a critiquing Agent to provide feedback on scores generated by LLM evaluators. We show that the critiquing Agent is able to rectify scores from LLM evaluators, in absence of references/ground-truth labels, thereby reducing the need for labeled data even for complex NLG evaluation scenarios, like the generation of JSON-structured forms/surveys with responses in different styles like multiple choice, likert ratings, single choice questions, etc.
Agent-Based Modelling (ABM) has emerged as an essential tool for simulating social networks, encompassing diverse phenomena such as information dissemination, influence dynamics, and community formation. However, manually configuring varied agent interactions and information flow dynamics poses challenges, often resulting in oversimplified models that lack real-world generalizability. Integrating modern Large Language Models (LLMs) with ABM presents a promising avenue to address these challenges and enhance simulation fidelity, leveraging LLMs' human-like capabilities in sensing, reasoning, and behavior. In this paper, we propose a novel framework utilizing LLM-empowered agents to simulate social network users based on their interests and personality traits. The framework allows for customizable agent interactions resembling various social network platforms, including mechanisms for content resharing and personalized recommendations. We validate our framework using a comprehensive Twitter dataset from the 2020 US election, demonstrating that LLM-agents accurately replicate real users' behaviors, including linguistic patterns and political inclinations. These agents form homogeneous ideological clusters and retain the main themes of their community. Notably, preference-based recommendations significantly influence agent behavior, promoting increased engagement, network homophily and the formation of echo chambers. Overall, our findings underscore the potential of LLM-agents in advancing social media simulations and unraveling intricate online dynamics.
Effective extraction of the world knowledge in LLMs for complex decision-making tasks remains a challenge. We propose a framework PIANIST for decomposing the world model into seven intuitive components conducive to zero-shot LLM generation. Given only the natural language description of the game and how input observations are formatted, our method can generate a working world model for fast and efficient MCTS simulation. We show that our method works well on two different games that challenge the planning and decision making skills of the agent for both language and non-language based action taking, without any training on domain-specific training data or explicitly defined world model.
Large Language Models (LLMs) and Reinforcement Learning (RL) are two powerful approaches for building autonomous agents. However, due to limited understanding of the game environment, agents often resort to inefficient exploration and trial-and-error, struggling to develop long-term strategies or make decisions. We propose a method that extracts experience from interaction records to model the underlying laws of the game environment, using these experience as internal motivation to guide agents. These experience, expressed in language, are highly flexible and can either assist agents in reasoning directly or be transformed into rewards for guiding training. Our evaluation results in Crafter demonstrate that both RL and LLM agents benefit from these experience, leading to improved overall performance.
Recent advancements in Large Language Models (LLMs) have opened new avenues for accelerating drug discovery processes. Despite their potential, several critical challenges remain unsolved, particularly in translating theoretical ideas into practical applications within the highly specialized field of pharmaceutical research, limiting practitioners from leveraging the latest AI development in drug discovery. To this end, we introduce DrugAgent, a multi-agent framework aimed at automating machine learning (ML) programming in drug discovery. DrugAgent incorporates domain expertise by identifying specific requirements and building domain-specific tools, while systematically exploring different ideas to find effective solutions. A preliminary case study demonstrates DrugAgent's potential to overcome key limitations LLMs face in drug discovery, moving toward AI-driven innovation. For example, DrugAgent is able to complete the ML programming pipeline end-to-end, from data acquisition to performance evaluation for the ADMET prediction task, and finally select the best model, where the random forest model achieves an F1 score of 0.92 when predicting absorption using the PAMPA dataset.
Code snippet adaptation is a fundamental activity in the software development process. Unlike code generation, code snippet adaptation is not a "free creation", which requires developers to tailor a given code snippet in order to fit specific requirements and the code context. Recently, large language models (LLMs) have confirmed their effectiveness in the code generation task with promising results. However, their performance on adaptation, a reuse-oriented and context-dependent code change prediction task, is still unclear. To bridge this gap, we conduct an empirical study to investigate the performance and issues of LLMs on the adaptation task. We first evaluate the adaptation performances of three popular LLMs and compare them to the code generation task. Our result indicates that their adaptation ability is weaker than generation, with a nearly 15% decrease on pass@1 and more context-related errors. By manually inspecting 200 cases, we further investigate the causes of LLMs' sub-optimal performance, which can be classified into three categories, i.e., Unclear Requirement, Requirement Misalignment and Context Misapplication. Based on the above empirical research, we propose an interactive prompting approach to eliciting LLMs' adaptation ability. Experimental result reveals that our approach greatly improve LLMs' adaptation performance. The best-performing Human-LLM interaction successfully solves 159 out of the 202 identified defects and improves the pass@1 and pass@5 by over 40% compared to the initial instruction-based prompt. Considering human efforts, we suggest multi-agent interaction as a trade-off, which can achieve comparable performance with excellent generalization ability. We deem that our approach could provide methodological assistance for autonomous code snippet reuse and adaptation with LLMs.
Large Language Models (LLMs) have shown to be a great success in a wide range of applications ranging from regular NLP-based use cases to AI agents. LLMs have been trained on a vast corpus of texts from various sources; despite the best efforts during the data pre-processing stage while training the LLMs, they may pick some undesirable information such as personally identifiable information (PII). Consequently, in recent times research in the area of Machine Unlearning (MUL) has become active, the main idea is to force LLMs to forget (unlearn) certain information (e.g., PII) without suffering from performance loss on regular tasks. In this work, we examine the robustness of the existing MUL techniques for their ability to enable leakage-proof forgetting in LLMs. In particular, we examine the effect of data transformation on forgetting, i.e., is an unlearned LLM able to recall forgotten information if there is a change in the format of the input? Our findings on the TOFU dataset highlight the necessity of using diverse data formats to quantify unlearning in LLMs more reliably.
With the recent development of natural language generation models - termed as large language models (LLMs) - a potential use case has opened up to improve the way that humans interact with robot assistants. These LLMs should be able to leverage their large breadth of understanding to interpret natural language commands into effective, task appropriate and safe robot task executions. However, in reality, these models suffer from hallucinations, which may cause safety issues or deviations from the task. In other domains, these issues have been improved through the use of collaborative AI systems where multiple LLM agents can work together to collectively plan, code and self-check outputs. In this research, multiple collaborative AI systems were tested against a single independent AI agent to determine whether the success in other domains would translate into improved human-robot interaction performance. The results show that there is no defined trend between the number of agents and the success of the model. However, it is clear that some collaborative AI agent architectures can exhibit a greatly improved capacity to produce error-free code and to solve abstract problems.
The advanced function-calling capabilities of foundation models open up new possibilities for deploying agents to perform complex API tasks. However, managing large amounts of data and interacting with numerous APIs makes function calling hardware-intensive and costly, especially on edge devices. Current Large Language Models (LLMs) struggle with function calling at the edge because they cannot handle complex inputs or manage multiple tools effectively. This results in low task-completion accuracy, increased delays, and higher power consumption. In this work, we introduce Less-is-More, a novel fine-tuning-free function-calling scheme for dynamic tool selection. Our approach is based on the key insight that selectively reducing the number of tools available to LLMs significantly improves their function-calling performance, execution time, and power efficiency on edge devices. Experimental results with state-of-the-art LLMs on edge hardware show agentic success rate improvements, with execution time reduced by up to 70% and power consumption by up to 40%.
Can AI be cognitively biased in automated information judgment tasks? Despite recent progresses in measuring and mitigating social and algorithmic biases in AI and large language models (LLMs), it is not clear to what extent LLMs behave "rationally", or if they are also vulnerable to human cognitive bias triggers. To address this open problem, our study, consisting of a crowdsourcing user experiment and a LLM-enabled simulation experiment, compared the credibility assessments by LLM and human judges under potential decoy effects in an information retrieval (IR) setting, and empirically examined the extent to which LLMs are cognitively biased in COVID-19 medical (mis)information assessment tasks compared to traditional human assessors as a baseline. The results, collected from a between-subject user experiment and a LLM-enabled replicate experiment, demonstrate that 1) Larger and more recent LLMs tend to show a higher level of consistency and accuracy in distinguishing credible information from misinformation. However, they are more likely to give higher ratings for misinformation due to the presence of a more salient, decoy misinformation result; 2) While decoy effect occurred in both human and LLM assessments, the effect is more prevalent across different conditions and topics in LLM judgments compared to human credibility ratings. In contrast to the generally assumed "rationality" of AI tools, our study empirically confirms the cognitive bias risks embedded in LLM agents, evaluates the decoy impact on LLMs against human credibility assessments, and thereby highlights the complexity and importance of debiasing AI agents and developing psychology-informed AI audit techniques and policies for automated judgment tasks and beyond.
The increasing complexity of regulatory updates from global authorities presents significant challenges for medical device manufacturers, necessitating agile strategies to sustain compliance and maintain market access. Concurrently, regulatory bodies must effectively monitor manufacturers' responses and develop strategic surveillance plans. This study employs a multi-agent modeling approach, enhanced with Large Language Models (LLMs), to simulate regulatory dynamics and examine the adaptive behaviors of key actors, including regulatory bodies, manufacturers, and competitors. These agents operate within a simulated environment governed by regulatory flow theory, capturing the impacts of regulatory changes on compliance decisions, market adaptation, and innovation strategies. Our findings illuminate the influence of regulatory shifts on industry behaviour and identify strategic opportunities for improving regulatory practices, optimizing compliance, and fostering innovation. By leveraging the integration of multi-agent systems and LLMs, this research provides a novel perspective and offers actionable insights for stakeholders navigating the evolving regulatory landscape of the medical device industry.
The applications of LLM Agents are becoming increasingly complex and diverse, leading to a high demand for structured outputs that can be parsed into code, structured function calls, and embodied agent commands. These developments bring significant demands for structured generation in LLM inference. Context-free grammar is a flexible approach to enable structured generation via constrained decoding. However, executing context-free grammar requires going through several stack states over all tokens in vocabulary during runtime, bringing non-negligible overhead for structured generation. In this paper, we propose XGrammar, a flexible and efficient structure generation engine for large language models. XGrammar accelerates context-free grammar execution by dividing the vocabulary into context-independent tokens that can be prechecked and context-dependent tokens that need to be interpreted during runtime. We further build transformations to expand the grammar context and reduce the number of context-independent tokens. Additionally, we build an efficient persistent stack to accelerate the context-dependent token checks. Finally, we co-design the grammar engine with LLM inference engine to overlap grammar computation with GPU executions. Evaluation results show that XGrammar can achieve up to 100x speedup over existing solutions. Combined with an LLM inference engine, it can generate near-zero overhead structure generation in end-to-end low-LLM serving.
Large Language Model (LLM) agents are rapidly improving to handle increasingly complex web-based tasks. Most of these agents rely on general-purpose, proprietary models like GPT-4 and focus on designing better prompts to improve their planning abilities. However, general-purpose LLMs are not specifically trained to understand specialized web contexts such as HTML, and they often struggle with long-horizon planning. We explore an alternative approach that fine-tunes open-source LLMs using production-scale workflow data collected from over 250 domains corresponding to 6 billion tokens. This simple yet effective approach shows substantial gains over prompting-based agents on existing benchmarks -- ScribeAgent achieves state-of-the-art direct generation performance on Mind2Web and improves the task success rate by 7.3% over the previous best text-only web agents on WebArena. We further perform detailed ablation studies on various fine-tuning design choices and provide insights into LLM selection, training recipes, context window optimization, and effect of dataset sizes.
Large language models (LLMs) have been widely adopted in applications such as automated content generation and even critical decision-making systems. However, the risk of prompt injection allows for potential manipulation of LLM outputs. While numerous attack methods have been documented, achieving full control over these outputs remains challenging, often requiring experienced attackers to make multiple attempts and depending heavily on the prompt context. Recent advancements in gradient-based white-box attack techniques have shown promise in tasks like jailbreaks and system prompt leaks. Our research generalizes gradient-based attacks to find a trigger that is (1) Universal: effective irrespective of the target output; (2) Context-Independent: robust across diverse prompt contexts; and (3) Precise Output: capable of manipulating LLM inputs to yield any specified output with high accuracy. We propose a novel method to efficiently discover such triggers and assess the effectiveness of the proposed attack. Furthermore, we discuss the substantial threats posed by such attacks to LLM-based applications, highlighting the potential for adversaries to taking over the decisions and actions made by AI agents.
Matching patients effectively and efficiently for clinical trials is a significant challenge due to the complexity and variability of patient profiles and trial criteria. This paper introduces Multi-Agents for Knowledge Augmentation and Reasoning (MAKAR), a novel framework that enhances patient-trial matching by integrating domain-specific knowledge with structured reasoning. MAKAR consists of two key modules: the Augmentation Module and the Reasoning Module. The Augmentation Module enriches trial criteria by incorporating detailed explanations of relevant concepts to ensure clarity and completeness. The Reasoning Module then evaluates each health condition, following a structured, step-wise approach to determine eligibility and make the final matching decision. This paper enhances patient-trial matching by leveraging the agency and reasoning capabilities of large language models (LLMs) through automated agent interactions, including collaboration, critique, and navigation. Experimental results on a public dataset demonstrate that our framework surpasses existing benchmarks, achieving up to an 8% improvement in accuracy for specific criteria. Furthermore, in a real-world offline test, MAKAR achieved a 100% accuracy. These findings show MAKAR's potential as a scalable and robust solution for clinical trial patient matching.
In the field of Material Science, effective information retrieval systems are essential for facilitating research. Traditional Retrieval-Augmented Generation (RAG) approaches in Large Language Models (LLMs) often encounter challenges such as outdated information, hallucinations, limited interpretability due to context constraints, and inaccurate retrieval. To address these issues, Graph RAG integrates graph databases to enhance the retrieval process. Our proposed method processes Material Science documents by extracting key entities (referred to as MatIDs) from sentences, which are then utilized to query external Wikipedia knowledge bases (KBs) for additional relevant information. We implement an agent-based parsing technique to achieve a more detailed representation of the documents. Our improved version of Graph RAG called G-RAG further leverages a graph database to capture relationships between these entities, improving both retrieval accuracy and contextual understanding. This enhanced approach demonstrates significant improvements in performance for domains that require precise information retrieval, such as Material Science.
Recently, as Large Language Models (LLMs) have shown impressive emerging capabilities and gained widespread popularity, research on LLM-based search agents has proliferated. In real-world situations, users often input contextual and highly personalized queries to chatbots, challenging LLMs to capture context and generate appropriate answers. However, much of the prior research has not focused specifically on authentic human-machine dialogue scenarios. It also ignores the important balance between response quality and computational cost by forcing all queries to follow the same agent process. To address these gaps, we propose a Strategy-Router Search Agent (SRSA), routing different queries to appropriate search strategies and enabling fine-grained serial searches to obtain high-quality results at a relatively low cost. To evaluate our work, we introduce a new dataset, Contextual Query Enhancement Dataset (CQED), comprising contextual queries to simulate authentic and daily interactions between humans and chatbots. Using LLM-based automatic evaluation metrics, we assessed SRSA's performance in terms of informativeness, completeness, novelty, and actionability. To conclude, SRSA provides an approach that resolves the issue of simple serial searches leading to degenerate answers for lengthy and contextual queries, effectively and efficiently parses complex user queries, and generates more comprehensive and informative responses without fine-tuning an LLM.
The integration of experimental technologies with large language models (LLMs) is transforming scientific research, positioning AI as a versatile research assistant rather than a mere problem-solving tool. In the field of power systems, however, managing simulations -- one of the essential experimental technologies -- remains a challenge for LLMs due to their limited domain-specific knowledge, restricted reasoning capabilities, and imprecise handling of simulation parameters. To address these limitations, we propose a feedback-driven, multi-agent framework that incorporates three proposed modules: an enhanced retrieval-augmented generation (RAG) module, an improved reasoning module, and a dynamic environmental acting module with an error-feedback mechanism. Validated on 69 diverse tasks from Daline and MATPOWER, this framework achieves success rates of 93.13% and 96.85%, respectively, significantly outperforming the latest LLMs (ChatGPT 4o and o1-preview), which achieved a 27.77% success rate on standard simulation tasks and 0% on complex tasks. Additionally, our framework also supports rapid, cost-effective task execution, completing each simulation in approximately 30 seconds at an average cost of 0.014 USD for tokens. Overall, this adaptable framework lays a foundation for developing intelligent LLM-based assistants for human researchers, facilitating power system research and beyond.
Large Language Models (LLMs) demonstrate enhanced capabilities and reliability by reasoning more, evolving from Chain-of-Thought prompting to product-level solutions like OpenAI o1. Despite various efforts to improve LLM reasoning, high-quality long-chain reasoning data and optimized training pipelines still remain inadequately explored in vision-language tasks. In this paper, we present Insight-V, an early effort to 1) scalably produce long and robust reasoning data for complex multi-modal tasks, and 2) an effective training pipeline to enhance the reasoning capabilities of multi-modal large language models (MLLMs). Specifically, to create long and structured reasoning data without human labor, we design a two-step pipeline with a progressive strategy to generate sufficiently long and diverse reasoning paths and a multi-granularity assessment method to ensure data quality. We observe that directly supervising MLLMs with such long and complex reasoning data will not yield ideal reasoning ability. To tackle this problem, we design a multi-agent system consisting of a reasoning agent dedicated to performing long-chain reasoning and a summary agent trained to judge and summarize reasoning results. We further incorporate an iterative DPO algorithm to enhance the reasoning agent's generation stability and quality. Based on the popular LLaVA-NeXT model and our stronger base MLLM, we demonstrate significant performance gains across challenging multi-modal benchmarks requiring visual reasoning. Benefiting from our multi-agent system, Insight-V can also easily maintain or improve performance on perception-focused multi-modal tasks.
LLM-based autonomous agents have demonstrated outstanding performance in solving complex industrial tasks. However, in the pursuit of carbon neutrality and high-performance renewable energy systems, existing AI-assisted design automation faces significant limitations in explainability, scalability, and usability. To address these challenges, we propose LP-COMDA, an LLM-based, physics-informed autonomous agent that automates the modulation design of power converters in Power Electronics Systems with minimal human supervision. Unlike traditional AI-assisted approaches, LP-COMDA contains an LLM-based planner that gathers and validates design specifications through a user-friendly chat interface. The planner then coordinates with physics-informed design and optimization tools to iteratively generate and refine modulation designs autonomously. Through the chat interface, LP-COMDA provides an explainable design process, presenting explanations and charts. Experiments show that LP-COMDA outperforms all baseline methods, achieving a 63.2% reduction in error compared to the second-best benchmark method in terms of standard mean absolute error. Furthermore, empirical studies with 20 experts conclude that design time with LP-COMDA is over 33 times faster than conventional methods, showing its significant improvement on design efficiency over the current processes.
While large language models (LLMs) have achieved notable success in generative tasks, they still face limitations, such as lacking up-to-date knowledge and producing hallucinations. Retrieval-Augmented Generation (RAG) enhances LLM performance by integrating external knowledge bases, providing additional context which significantly improves accuracy and knowledge coverage. However, building these external knowledge bases often requires substantial resources and may involve sensitive information. In this paper, we propose an agent-based automated privacy attack called RAG-Thief, which can extract a scalable amount of private data from the private database used in RAG applications. We conduct a systematic study on the privacy risks associated with RAG applications, revealing that the vulnerability of LLMs makes the private knowledge bases suffer significant privacy risks. Unlike previous manual attacks which rely on traditional prompt injection techniques, RAG-Thief starts with an initial adversarial query and learns from model responses, progressively generating new queries to extract as many chunks from the knowledge base as possible. Experimental results show that our RAG-Thief can extract over 70% information from the private knowledge bases within customized RAG applications deployed on local machines and real-world platforms, including OpenAI's GPTs and ByteDance's Coze. Our findings highlight the privacy vulnerabilities in current RAG applications and underscore the pressing need for stronger safeguards.
In the era of (multi-modal) large language models, most operational processes can be reformulated and reproduced using LLM agents. The LLM agents can perceive, control, and get feedback from the environment so as to accomplish the given tasks in an autonomous manner. Besides the environment-interaction property, the LLM agents can call various external tools to ease the task completion process. The tools can be regarded as a predefined operational process with private or real-time knowledge that does not exist in the parameters of LLMs. As a natural trend of development, the tools for calling are becoming autonomous agents, thus the full intelligent system turns out to be a LLM-based Multi-Agent System (LaMAS). Compared to the previous single-LLM-agent system, LaMAS has the advantages of i) dynamic task decomposition and organic specialization, ii) higher flexibility for system changing, iii) proprietary data preserving for each participating entity, and iv) feasibility of monetization for each entity. This paper discusses the technical and business landscapes of LaMAS. To support the ecosystem of LaMAS, we provide a preliminary version of such LaMAS protocol considering technical requirements, data privacy, and business incentives. As such, LaMAS would be a practical solution to achieve artificial collective intelligence in the near future.
The emergence of generative artificial intelligence (GAI) and large language models (LLMs) such ChatGPT has enabled the realization of long-harbored desires in software and robotic development. The technology however, has brought with it novel ethical challenges. These challenges are compounded by the application of LLMs in other machine learning systems, such as multi-robot systems. The objectives of the study were to examine novel ethical issues arising from the application of LLMs in multi-robot systems. Unfolding ethical issues in GPT agent behavior (deliberation of ethical concerns) was observed, and GPT output was compared with human experts. The article also advances a model for ethical development of multi-robot systems. A qualitative workshop-based method was employed in three workshops for the collection of ethical concerns: two human expert workshops (N=16 participants) and one GPT-agent-based workshop (N=7 agents; two teams of 6 agents plus one judge). Thematic analysis was used to analyze the qualitative data. The results reveal differences between the human-produced and GPT-based ethical concerns. Human experts placed greater emphasis on new themes related to deviance, data privacy, bias and unethical corporate conduct. GPT agents emphasized concerns present in existing AI ethics guidelines. The study contributes to a growing body of knowledge in context-specific AI ethics and GPT application. It demonstrates the gap between human expert thinking and LLM output, while emphasizing new ethical concerns emerging in novel technology.
It has been shown that social institutions impact human motivations to produce different behaviours, such as amount of working or specialisation in labor. With advancement in artificial intelligence (AI), specifically large language models (LLMs), now it is possible to perform in-silico simulations to test various hypotheses around this topic. Here, I simulate two somewhat similar worlds using multi-agent reinforcement learning (MARL) framework of the AI-Economist and generative agent-based model (GABM) framework of the Concordia. In the extended versions of the AI-Economist and Concordia, the agents are able to build houses, trade houses, and trade house building skill. Moreover, along the individualistic-collectivists axis, there are a set of three governing systems: Full-Libertarian, Semi-Libertarian/Utilitarian, and Full-Utilitarian. Additionally, in the extended AI-Economist, the Semi-Libertarian/Utilitarian system is further divided to a set of three governing institutions along the discriminative axis: Inclusive, Arbitrary, and Extractive. Building on these, I am able to show that among governing systems and institutions of the extended AI-Economist, under the Semi-Libertarian/Utilitarian and Inclusive government, the ratios of building houses to trading houses and trading house building skill are higher than the rest. Furthermore, I am able to show that in the extended Concordia when the central government care about equality in the society, the Full-Utilitarian system generates agents building more houses and trading more house building skill. In contrast, these economic activities are higher under the Full-Libertarian system when the central government cares about productivity in the society. Overall, the focus of this paper is to compare and contrast two advanced techniques of AI, MARL and GABM, to simulate a similar social phenomena with limitations.
Reproducing buggy code is the first and crucially important step in issue resolving, as it aids in identifying the underlying problems and validating that generated patches resolve the problem. While numerous approaches have been proposed for this task, they primarily address common, widespread errors and struggle to adapt to unique, evolving errors specific to individual code repositories. To fill this gap, we propose EvoCoder, a multi-agent continuous learning framework for issue code reproduction. EvoCoder adopts a reflection mechanism that allows the LLM to continuously learn from previously resolved problems and dynamically refine its strategies to new emerging challenges. To prevent experience bloating, EvoCoder introduces a novel hierarchical experience pool that enables the model to adaptively update common and repo-specific experiences. Our experimental results show a 20\% improvement in issue reproduction rates over existing SOTA methods. Furthermore, integrating our reproduction mechanism significantly boosts the overall accuracy of the existing issue-resolving pipeline.
Extracting implicit knowledge and logical reasoning abilities from large language models (LLMs) has consistently been a significant challenge. The advancement of multi-agent systems has further en-hanced the capabilities of LLMs. Inspired by the structure of multi-polar neurons (MNs), we propose the XAgents framework, an in-terpretable multi-agent cooperative framework based on the IF-THEN rule-based system. The IF-Parts of the rules are responsible for logical reasoning and domain membership calculation, while the THEN-Parts are comprised of domain expert agents that generate domain-specific contents. Following the calculation of the member-ship, XAgetns transmits the task to the disparate domain rules, which subsequently generate the various responses. These re-sponses are analogous to the answers provided by different experts to the same question. The final response is reached at by eliminat-ing the hallucinations and erroneous knowledge of the LLM through membership computation and semantic adversarial genera-tion of the various domain rules. The incorporation of rule-based interpretability serves to bolster user confidence in the XAgents framework. We evaluate the efficacy of XAgents through a com-parative analysis with the latest AutoAgents, in which XAgents demonstrated superior performance across three distinct datasets. We perform post-hoc interpretable studies with SHAP algorithm and case studies, proving the interpretability of XAgent in terms of input-output feature correlation and rule-based semantics.
How are LLM-based agents used in the future? While many of the existing work on agents has focused on improving the performance of a specific family of objective and challenging tasks, in this work, we take a different perspective by thinking about full delegation: agents take over humans' routine decision-making processes and are trusted by humans to find solutions that fit people's personalized needs and are adaptive to ever-changing context. In order to achieve such a goal, the behavior of the agents, i.e., agentic behaviors, should be evaluated not only on their achievements (i.e., outcome evaluation), but also how they achieved that (i.e., procedure evaluation). For this, we propose APEC Agent Constitution, a list of criteria that an agent should follow for good agentic behaviors, including Accuracy, Proactivity, Efficiency and Credibility. To verify whether APEC aligns with human preferences, we develop APEC-Travel, a travel planning agent that proactively extracts hidden personalized needs via multi-round dialog with travelers. APEC-Travel is constructed purely from synthetic data generated by Llama3.1-405B-Instruct with a diverse set of travelers' persona to simulate rich distribution of dialogs. Iteratively fine-tuned to follow APEC Agent Constitution, APEC-Travel surpasses baselines by 20.7% on rule-based metrics and 9.1% on LLM-as-a-Judge scores across the constitution axes.
In China, receptionist nurses face overwhelming workloads in outpatient settings, limiting their time and attention for each patient and ultimately reducing service quality. In this paper, we present the Personalized Intelligent Outpatient Reception System (PIORS). This system integrates an LLM-based reception nurse and a collaboration between LLM and hospital information system (HIS) into real outpatient reception setting, aiming to deliver personalized, high-quality, and efficient reception services. Additionally, to enhance the performance of LLMs in real-world healthcare scenarios, we propose a medical conversational data generation framework named Service Flow aware Medical Scenario Simulation (SFMSS), aiming to adapt the LLM to the real-world environments and PIORS settings. We evaluate the effectiveness of PIORS and SFMSS through automatic and human assessments involving 15 users and 15 clinical experts. The results demonstrate that PIORS-Nurse outperforms all baselines, including the current state-of-the-art model GPT-4o, and aligns with human preferences and clinical needs. Further details and demo can be found at https://github.com/FudanDISC/PIORS
The escalating threat of phishing emails has become increasingly sophisticated with the rise of Large Language Models (LLMs). As attackers exploit LLMs to craft more convincing and evasive phishing emails, it is crucial to assess the resilience of current phishing defenses. In this study we conduct a comprehensive evaluation of traditional phishing detectors, such as Gmail Spam Filter, Apache SpamAssassin, and Proofpoint, as well as machine learning models like SVM, Logistic Regression, and Naive Bayes, in identifying both traditional and LLM-rephrased phishing emails. We also explore the emerging role of LLMs as phishing detection tools, a method already adopted by companies like NTT Security Holdings and JPMorgan Chase. Our results reveal notable declines in detection accuracy for rephrased emails across all detectors, highlighting critical weaknesses in current phishing defenses. As the threat landscape evolves, our findings underscore the need for stronger security controls and regulatory oversight on LLM-generated content to prevent its misuse in creating advanced phishing attacks. This study contributes to the development of more effective Cyber Threat Intelligence (CTI) by leveraging LLMs to generate diverse phishing variants that can be used for data augmentation, harnessing the power of LLMs to enhance phishing detection, and paving the way for more robust and adaptable threat detection systems.
The efficacy of large language models (LLMs) on downstream tasks usually hinges on instruction tuning, which relies critically on the quality of training data. Unfortunately, collecting high-quality and diverse data is both expensive and time-consuming. To mitigate this issue, we propose a novel Star-Agents framework, which automates the enhancement of data quality across datasets through multi-agent collaboration and assessment. The framework adopts a three-pronged strategy. It initially generates diverse instruction data with multiple LLM agents through a bespoke sampling method. Subsequently, the generated data undergo a rigorous evaluation using a dual-model method that assesses both difficulty and quality. Finaly, the above process evolves in a dynamic refinement phase, where more effective LLMs are prioritized, enhancing the overall data quality. Our empirical studies, including instruction tuning experiments with models such as Pythia and LLaMA, demonstrate the effectiveness of the proposed framework. Optimized datasets have achieved substantial improvements, with an average increase of 12% and notable gains in specific metrics, such as a 40% improvement in Fermi, as evidenced by benchmarks like MT-bench, Vicuna bench, and WizardLM testset.
Large Language Models (LLMs) have demonstrated impressive capabilities in generating coherent text but often struggle with grounding language and strategic dialogue. To address this gap, we focus on journalistic interviews, a domain rich in grounding communication and abundant in data. We curate a dataset of 40,000 two-person informational interviews from NPR and CNN, and reveal that LLMs are significantly less likely than human interviewers to use acknowledgements and to pivot to higher-level questions. Realizing that a fundamental deficit exists in multi-turn planning and strategic thinking, we develop a realistic simulated environment, incorporating source personas and persuasive elements, in order to facilitate the development of agents with longer-horizon rewards. Our experiments show that while source LLMs mimic human behavior in information sharing, interviewer LLMs struggle with recognizing when questions are answered and engaging persuasively, leading to suboptimal information extraction across model size and capability. These findings underscore the need for enhancing LLMs' strategic dialogue capabilities.
Large Language Models (LLMs) have become increasingly popular for generating RTL code. However, producing error-free RTL code in a zero-shot setting remains highly challenging for even state-of-the-art LLMs, often leading to issues that require manual, iterative refinement. This additional debugging process can dramatically increase the verification workload, underscoring the need for robust, automated correction mechanisms to ensure code correctness from the start. In this work, we introduce AIvril2, a self-verifying, LLM-agnostic agentic framework aimed at enhancing RTL code generation through iterative corrections of both syntax and functional errors. Our approach leverages a collaborative multi-agent system that incorporates feedback from error logs generated by EDA tools to automatically identify and resolve design flaws. Experimental results, conducted on the VerilogEval-Human benchmark suite, demonstrate that our framework significantly improves code quality, achieving nearly a 3.4$\times$ enhancement over prior methods. In the best-case scenario, functional pass rates of 77% for Verilog and 66% for VHDL were obtained, thus substantially improving the reliability of LLM-driven RTL code generation.
The advent of Large Language Models (LLMs) has enabled the development of LLM agents capable of autonomously achieving under-specified goals and continuously evolving through post-deployment improvement, sometimes without requiring code or model updates. Conventional approaches, such as pre-defined test cases and code/model redevelopment pipelines, are inadequate for addressing the unique challenges of LLM agent development, particularly in terms of quality and risk control. This paper introduces an evaluation-driven design approach, inspired by test-driven development, to address these challenges. Through a multivocal literature review (MLR), we synthesize existing LLM evaluation methods and propose a novel process model and reference architecture specifically designed for LLM agents. The proposed approach integrates online and offline evaluations to support adaptive runtime adjustments and systematic offline redevelopment, improving runtime pipelines, artifacts, system architecture, and LLMs by continuously incorporating evaluation results, including fine-grained feedback from human and AI evaluators.
Large Language Models (LLMs) and Vision Language Models (VLMs) possess extensive knowledge and exhibit promising reasoning abilities; however, they still struggle to perform well in complex, dynamic environments. Real-world tasks require handling intricate interactions, advanced spatial reasoning, long-term planning, and continuous exploration of new strategies-areas in which we lack effective methodologies for comprehensively evaluating these capabilities. To address this gap, we introduce BALROG, a novel benchmark designed to assess the agentic capabilities of LLMs and VLMs through a diverse set of challenging games. Our benchmark incorporates a range of existing reinforcement learning environments with varying levels of difficulty, including tasks that are solvable by non-expert humans in seconds to extremely challenging ones that may take years to master (e.g., the NetHack Learning Environment). We devise fine-grained metrics to measure performance and conduct an extensive evaluation of several popular open-source and closed-source LLMs and VLMs. Our findings indicate that while current models achieve partial success in the easier games, they struggle significantly with more challenging tasks. Notably, we observe severe deficiencies in vision-based decision-making, as models perform worse when visual representations of the environments are provided. We release BALROG as an open and user-friendly benchmark to facilitate future research and development in the agentic community.
Metacognition--the awareness and regulation of one's cognitive processes--is central to human adaptability in unknown situations. In contrast, current autonomous agents often struggle in novel environments due to their limited capacity for adaptation. We hypothesize that metacognition is a critical missing ingredient in adaptive autonomous systems, equipping them with the cognitive flexibility needed to tackle unfamiliar challenges. Given the broad scope of metacognitive abilities, we focus on two key aspects: competence awareness and strategy selection for novel tasks. To this end, we propose the Metacognition for Unknown Situations and Environments (MUSE) framework, which integrates metacognitive processes--specifically self-awareness and self-regulation--into autonomous agents. We present two initial implementations of MUSE: one based on world modeling and another leveraging large language models (LLMs), both instantiating the metacognitive cycle. Our system continuously learns to assess its competence on a given task and uses this self-awareness to guide iterative cycles of strategy selection. MUSE agents show significant improvements in self-awareness and self-regulation, enabling them to solve novel, out-of-distribution tasks more effectively compared to Dreamer-v3-based reinforcement learning and purely prompt-based LLM agent approaches. This work highlights the promise of approaches inspired by cognitive and neural systems in enabling autonomous systems to adapt to new environments, overcoming the limitations of current methods that rely heavily on extensive training data.
Reinforcement learning (RL) is one of the active fields in machine learning, demonstrating remarkable potential in tackling real-world challenges. Despite its promising prospects, this methodology has encountered with issues and challenges, hindering it from achieving the best performance. In particular, these approaches lack decent performance when navigating environments and solving tasks with large observation space, often resulting in sample-inefficiency and prolonged learning times. This issue, commonly referred to as the curse of dimensionality, complicates decision-making for RL agents, necessitating a careful balance between attention and decision-making. RL agents, when augmented with human or large language models' (LLMs) feedback, may exhibit resilience and adaptability, leading to enhanced performance and accelerated learning. Such feedback, conveyed through various modalities or granularities including natural language, serves as a guide for RL agents, aiding them in discerning relevant environmental cues and optimizing decision-making processes. In this survey paper, we mainly focus on problems of two-folds: firstly, we focus on humans or an LLMs assistance, investigating the ways in which these entities may collaborate with the RL agent in order to foster optimal behavior and expedite learning; secondly, we delve into the research papers dedicated to addressing the intricacies of environments characterized by large observation space.
Cryptographic protocols play a fundamental role in securing modern digital infrastructure, but they are often deployed without prior formal verification. This could lead to the adoption of distributed systems vulnerable to attack vectors. Formal verification methods, on the other hand, require complex and time-consuming techniques that lack automatization. In this paper, we introduce a benchmark to assess the ability of Large Language Models (LLMs) to autonomously identify vulnerabilities in new cryptographic protocols through interaction with Tamarin: a theorem prover for protocol verification. We created a manually validated dataset of novel, flawed, communication protocols and designed a method to automatically verify the vulnerabilities found by the AI agents. Our results about the performances of the current frontier models on the benchmark provides insights about the possibility of cybersecurity applications by integrating LLMs with symbolic reasoning systems.
This white paper, developed through close collaboration between IBM Research and UIUC researchers within the IIDAI Institute, envisions transforming hybrid cloud systems to meet the growing complexity of AI workloads through innovative, full-stack co-design approaches, emphasizing usability, manageability, affordability, adaptability, efficiency, and scalability. By integrating cutting-edge technologies such as generative and agentic AI, cross-layer automation and optimization, unified control plane, and composable and adaptive system architecture, the proposed framework addresses critical challenges in energy efficiency, performance, and cost-effectiveness. Incorporating quantum computing as it matures will enable quantum-accelerated simulations for materials science, climate modeling, and other high-impact domains. Collaborative efforts between academia and industry are central to this vision, driving advancements in foundation models for material design and climate solutions, scalable multimodal data processing, and enhanced physics-based AI emulators for applications like weather forecasting and carbon sequestration. Research priorities include advancing AI agentic systems, LLM as an Abstraction (LLMaaA), AI model optimization and unified abstractions across heterogeneous infrastructure, end-to-end edge-cloud transformation, efficient programming model, middleware and platform, secure infrastructure, application-adaptive cloud systems, and new quantum-classical collaborative workflows. These ideas and solutions encompass both theoretical and practical research questions, requiring coordinated input and support from the research community. This joint initiative aims to establish hybrid clouds as secure, efficient, and sustainable platforms, fostering breakthroughs in AI-driven applications and scientific discovery across academia, industry, and society.
Large Language Models (LLMs) exhibit significant persuasion capabilities in one-on-one interactions, but their influence within social networks remains underexplored. This study investigates the potential social impact of LLMs in these environments, where interconnected users and complex opinion dynamics pose unique challenges. In particular, we address the following research question: can LLMs learn to generate meaningful content that maximizes user engagement on social networks? To answer this question, we define a pipeline to guide the LLM-based content generation which employs reinforcement learning with simulated feedback. In our framework, the reward is based on an engagement model borrowed from the literature on opinion dynamics and information propagation. Moreover, we force the text generated by the LLM to be aligned with a given topic and to satisfy a minimum fluency requirement. Using our framework, we analyze the capabilities and limitations of LLMs in tackling the given task, specifically considering the relative positions of the LLM as an agent within the social network and the distribution of opinions in the network on the given topic. Our findings show the full potential of LLMs in creating social engagement. Notable properties of our approach are that the learning procedure is adaptive to the opinion distribution of the underlying network and agnostic to the specifics of the engagement model, which is embedded as a plug-and-play component. In this regard, our approach can be easily refined for more complex engagement tasks and interventions in computational social science. The code used for the experiments is publicly available at https://anonymous.4open.science/r/EDCG/.
Architects adopt visual scripting and parametric design tools to explore more expansive design spaces (Coates, 2010), refine their thinking about the geometric logic of their design (Woodbury, 2010), and overcome conventional software limitations (Burry, 2011). Despite two decades of effort to make design scripting more accessible, a disconnect between a designer's free ways of thinking and the rigidity of algorithms remains (Burry, 2011). Recent developments in Large Language Models (LLMs) suggest this might soon change, as LLMs encode a general understanding of human context and exhibit the capacity to produce geometric logic. This project speculates that if LLMs can effectively mediate between user intent and algorithms, they become a powerful tool to make scripting in design more widespread and fun. We explore if such systems can interpret natural language prompts to assemble geometric operations relevant to computational design scripting. In the system, multiple layers of LLM agents are configured with specific context to infer the user intent and construct a sequential logic. Given a user's high-level text prompt, a geometric description is created, distilled into a sequence of logic operations, and mapped to software-specific commands. The completed script is constructed in the user's visual programming interface. The system succeeds in generating complete visual scripts up to a certain complexity but fails beyond this complexity threshold. It shows how LLMs can make design scripting much more aligned with human creativity and thought. Future research should explore conversational interactions, expand to multimodal inputs and outputs, and assess the performance of these tools.
Contemporary embodied agents powered by large language models (LLMs), such as Voyager, have shown promising capabilities in individual learning within open-ended environments like Minecraft. However, when powered by open LLMs, they struggle with basic tasks even after domain-specific fine-tuning. We present MindForge, a generative-agent framework for collaborative lifelong learning through explicit perspective taking. We introduce three key innovations: (1) a structured theory of mind representation linking percepts, beliefs, desires, and actions; (2) natural interagent communication; and (3) a multicomponent memory system. In Minecraft experiments, MindForge agents powered by open-weight LLMs significantly outperform their Voyager counterparts in basic tasks where traditional Voyager fails without GPT-4, collecting $2.3\times$ more unique items and achieving $3\times$ more tech-tree milestones, advancing from basic wood tools to advanced iron equipment. MindForge agents demonstrate sophisticated behaviors, including expert-novice knowledge transfer, collaborative problem solving, and adaptation to out-of-distribution tasks through accumulated collaborative experiences. MindForge advances the democratization of embodied AI development through open-ended social learning, enabling peer-to-peer knowledge sharing.
Recently, Large Language Models (LLMs)-based multi-agent paradigms for software engineering are introduced to automatically resolve software development tasks (e.g., from a given issue to source code). However, existing work is evaluated based on historical benchmark datasets, rarely considers human feedback at each stage of the automated software development process, and has not been deployed in practice. In this paper, we introduce a Human-in-the-loop LLM-based Agents framework (HULA) for software development that allows software engineers to refine and guide LLMs when generating coding plans and source code for a given task. We design, implement, and deploy the HULA framework into Atlassian JIRA for internal uses. Through a multi-stage evaluation of the HULA framework, Atlassian software engineers perceive that HULA can minimize the overall development time and effort, especially in initiating a coding plan and writing code for straightforward tasks. On the other hand, challenges around code quality remain a concern in some cases. We draw lessons learned and discuss opportunities for future work, which will pave the way for the advancement of LLM-based agents in software development.
Large language model (LLM) agents show promise in an increasing number of domains. In many proposed applications, it is expected that the agent reasons over accumulated experience presented in an input prompt. We propose the OEDD (Operationalize Experience Despite Distraction) corpus, a human-annotator-validated body of scenarios with pre-scripted agent histories where the agent must make a decision based on disparate experiential information in the presence of a distractor. We evaluate three state-of-the-art LLMs (GPT-3.5 Turbo, GPT-4o, and Gemini 1.5 Pro) using a minimal chain-of-thought prompting strategy and observe that when (1) the input context contains over 1,615 tokens of historical interactions, (2) a crucially decision-informing premise is the rightful conclusion over two disparate environment premises, and (3) a trivial, but distracting red herring fact follows, all LLMs perform worse than random choice at selecting the better of two actions. Our code and test corpus are publicly available at: https://github.com/sonnygeorge/OEDD .
The shortage of doctors is creating a critical squeeze in access to medical expertise. While conversational Artificial Intelligence (AI) holds promise in addressing this problem, its safe deployment in patient-facing roles remains largely unexplored in real-world medical settings. We present the first large-scale evaluation of a physician-supervised LLM-based conversational agent in a real-world medical setting. Our agent, Mo, was integrated into an existing medical advice chat service. Over a three-week period, we conducted a randomized controlled experiment with 926 cases to evaluate patient experience and satisfaction. Among these, Mo handled 298 complete patient interactions, for which we report physician-assessed measures of safety and medical accuracy. Patients reported higher clarity of information (3.73 vs 3.62 out of 4, p < 0.05) and overall satisfaction (4.58 vs 4.42 out of 5, p < 0.05) with AI-assisted conversations compared to standard care, while showing equivalent levels of trust and perceived empathy. The high opt-in rate (81% among respondents) exceeded previous benchmarks for AI acceptance in healthcare. Physician oversight ensured safety, with 95% of conversations rated as "good" or "excellent" by general practitioners experienced in operating a medical advice chat service. Our findings demonstrate that carefully implemented AI medical assistants can enhance patient experience while maintaining safety standards through physician supervision. This work provides empirical evidence for the feasibility of AI deployment in healthcare communication and insights into the requirements for successful integration into existing healthcare services.
Group polarization is an important research direction in social media content analysis, attracting many researchers to explore this field. Therefore, how to effectively measure group polarization has become a critical topic. Measuring group polarization on social media presents several challenges that have not yet been addressed by existing solutions. First, social media group polarization measurement involves processing vast amounts of text, which poses a significant challenge for information extraction. Second, social media texts often contain hard-to-understand content, including sarcasm, memes, and internet slang. Additionally, group polarization research focuses on holistic analysis, while texts is typically fragmented. To address these challenges, we designed a solution based on a multi-agent system and used a graph-structured Community Sentiment Network (CSN) to represent polarization states. Furthermore, we developed a metric called Community Opposition Index (COI) based on the CSN to quantify polarization. Finally, we tested our multi-agent system through a zero-shot stance detection task and achieved outstanding results. In summary, the proposed approach has significant value in terms of usability, accuracy, and interpretability.
Planning with partial observation is a central challenge in embodied AI. A majority of prior works have tackled this challenge by developing agents that physically explore their environment to update their beliefs about the world state. In contrast, humans can $\textit{imagine}$ unseen parts of the world through a mental exploration and $\textit{revise}$ their beliefs with imagined observations. Such updated beliefs can allow them to make more informed decisions, without necessitating the physical exploration of the world at all times. To achieve this human-like ability, we introduce the $\textit{Generative World Explorer (Genex)}$, an egocentric world exploration framework that allows an agent to mentally explore a large-scale 3D world (e.g., urban scenes) and acquire imagined observations to update its belief. This updated belief will then help the agent to make a more informed decision at the current step. To train $\textit{Genex}$, we create a synthetic urban scene dataset, Genex-DB. Our experimental results demonstrate that (1) $\textit{Genex}$ can generate high-quality and consistent observations during long-horizon exploration of a large virtual physical world and (2) the beliefs updated with the generated observations can inform an existing decision-making model (e.g., an LLM agent) to make better plans.
Objectives: Despite the recent adoption of large language models (LLMs) for biomedical information extraction, challenges in prompt engineering and algorithms persist, with no dedicated software available. To address this, we developed LLM-IE: a Python package for building complete information extraction pipelines. Our key innovation is an interactive LLM agent to support schema definition and prompt design. Materials and Methods: The LLM-IE supports named entity recognition, entity attribute extraction, and relation extraction tasks. We benchmarked on the i2b2 datasets and conducted a system evaluation. Results: The sentence-based prompting algorithm resulted in the best performance while requiring a longer inference time. System evaluation provided intuitive visualization. Discussion: LLM-IE was designed from practical NLP experience in healthcare and has been adopted in internal projects. It should hold great value to the biomedical NLP community. Conclusion: We developed a Python package, LLM-IE, that provides building blocks for robust information extraction pipeline construction.
We explore how large language models (LLMs) can be influenced by prompting them to alter their initial decisions and align them with established ethical frameworks. Our study is based on two experiments designed to assess the susceptibility of LLMs to moral persuasion. In the first experiment, we examine the susceptibility to moral ambiguity by evaluating a Base Agent LLM on morally ambiguous scenarios and observing how a Persuader Agent attempts to modify the Base Agent's initial decisions. The second experiment evaluates the susceptibility of LLMs to align with predefined ethical frameworks by prompting them to adopt specific value alignments rooted in established philosophical theories. The results demonstrate that LLMs can indeed be persuaded in morally charged scenarios, with the success of persuasion depending on factors such as the model used, the complexity of the scenario, and the conversation length. Notably, LLMs of distinct sizes but from the same company produced markedly different outcomes, highlighting the variability in their susceptibility to ethical persuasion.
Rooted in the explosion of deep learning over the past decade, this thesis spans from AlphaGo to ChatGPT to empirically examine the fundamental concepts needed to realize the vision of an artificial scientist: a machine with the capacity to autonomously generate original research and contribute to the expansion of human knowledge. The investigation begins with {\sc Olivaw}, an AlphaGo Zero-like agent that discovers Othello knowledge from scratch but is unable to communicate it. This realization leads to the development of the Explanatory Learning (EL) framework, a formalization of the problem faced by a scientist when trying to explain a new phenomenon to their peers. The effective EL prescriptions allow us to crack Zendo, a board game simulating the scientific endeavor. This success comes with a fundamental insight: an artificial scientist must develop its own interpretation of the language used to explain its findings. This perspective then leads us to see modern multimodal models as interpreters, and to devise a new way to build interpretable and cost-effective CLIP-like models: by coupling two unimodal models using little multimodal data and no further training. Finally, we discuss what ChatGPT and its siblings are still missing to become artificial scientists, and introduce Odeen, a benchmark about interpreting explanations that sees LLMs going no further than random chance while being instead fully solved by humans.
There has been a growing interest in enhancing rule-based agent-based models (ABMs) for social media platforms (i.e., X, Reddit) with more realistic large language model (LLM) agents, thereby allowing for a more nuanced study of complex systems. As a result, several LLM-based ABMs have been proposed in the past year. While they hold promise, each simulator is specifically designed to study a particular scenario, making it time-consuming and resource-intensive to explore other phenomena using the same ABM. Additionally, these models simulate only a limited number of agents, whereas real-world social media platforms involve millions of users. To this end, we propose OASIS, a generalizable and scalable social media simulator. OASIS is designed based on real-world social media platforms, incorporating dynamically updated environments (i.e., dynamic social networks and post information), diverse action spaces (i.e., following, commenting), and recommendation systems (i.e., interest-based and hot-score-based). Additionally, OASIS supports large-scale user simulations, capable of modeling up to one million users. With these features, OASIS can be easily extended to different social media platforms to study large-scale group phenomena and behaviors. We replicate various social phenomena, including information spreading, group polarization, and herd effects across X and Reddit platforms. Moreover, we provide observations of social phenomena at different agent group scales. We observe that the larger agent group scale leads to more enhanced group dynamics and more diverse and helpful agents' opinions. These findings demonstrate OASIS's potential as a powerful tool for studying complex systems in digital environments.
Large Language Models (LLMs) have gained significant popularity in recent years for their ability to answer questions in various fields. However, these models have a tendency to "hallucinate" their responses, making it challenging to evaluate their performance. A major challenge is determining how to assess the certainty of a model's predictions and how it correlates with accuracy. In this work, we introduce an analysis for evaluating the performance of popular open-source LLMs, as well as gpt-3.5 Turbo, on multiple choice physics questionnaires. We focus on the relationship between answer accuracy and variability in topics related to physics. Our findings suggest that most models provide accurate replies in cases where they are certain, but this is by far not a general behavior. The relationship between accuracy and uncertainty exposes a broad horizontal bell-shaped distribution. We report how the asymmetry between accuracy and uncertainty intensifies as the questions demand more logical reasoning of the LLM agent, while the same relationship remains sharp for knowledge retrieval tasks.
In recent years, the programming capabilities of large language models (LLMs) have garnered significant attention. Fuzz testing, a highly effective technique, plays a key role in enhancing software reliability and detecting vulnerabilities. However, traditional fuzz testing tools rely on manually crafted fuzz drivers, which can limit both testing efficiency and effectiveness. To address this challenge, we propose an automated fuzz testing method driven by a code knowledge graph and powered by an LLM-based intelligent agent system, referred to as CKGFuzzer. We approach fuzz driver creation as a code generation task, leveraging the knowledge graph of the code repository to automate the generation process within the fuzzing loop, while continuously refining both the fuzz driver and input seeds. The code knowledge graph is constructed through interprocedural program analysis, where each node in the graph represents a code entity, such as a function or a file. The knowledge graph-enhanced CKGFuzzer not only effectively resolves compilation errors in fuzz drivers and generates input seeds tailored to specific API usage scenarios, but also analyzes fuzz driver crash reports, assisting developers in improving code quality. By querying the knowledge graph of the code repository and learning from API usage scenarios, we can better identify testing targets and understand the specific purpose of each fuzz driver. We evaluated our approach using eight open-source software projects. The experimental results indicate that CKGFuzzer achieved an average improvement of 8.73% in code coverage compared to state-of-the-art techniques. Additionally, CKGFuzzer reduced the manual review workload in crash case analysis by 84.4% and successfully detected 11 real bugs (including nine previously unreported bugs) across the tested libraries.
Current keyword decision-making in sponsored search advertising relies on large, static datasets, limiting the ability to automatically set up keywords and adapt to real-time KPI metrics and product updates that are essential for effective advertising. In this paper, we propose On-the-fly Keyword Generation (OKG), an LLM agent-based method that dynamically monitors KPI changes and adapts keyword generation in real time, aligning with strategies recommended by advertising platforms. Additionally, we introduce the first publicly accessible dataset containing real keyword data along with its KPIs across diverse domains, providing a valuable resource for future research. Experimental results show that OKG significantly improves keyword adaptability and responsiveness compared to traditional methods. The code for OKG and the dataset are available at https://github.com/sony/okg.
Rapid development of artificial intelligence has drastically accelerated the development of scientific discovery. Trained with large-scale observation data, deep neural networks extract the underlying patterns in an end-to-end manner and assist human researchers with highly-precised predictions in unseen scenarios. The recent rise of Large Language Models (LLMs) and the empowered autonomous agents enable scientists to gain help through interaction in different stages of their research, including but not limited to literature review, research ideation, idea implementation, and academic writing. However, AI researchers instantiated by foundation model empowered agents with full-process autonomy are still in their infancy. In this paper, we study $\textbf{AI-Generated Science}$ (AIGS), where agents independently and autonomously complete the entire research process and discover scientific laws. By revisiting the definition of scientific research, we argue that $\textit{falsification}$ is the essence of both human research process and the design of an AIGS system. Through the lens of falsification, prior systems attempting towards AI-Generated Science either lack the part in their design, or rely heavily on existing verification engines that narrow the use in specialized domains. In this work, we propose Baby-AIGS as a baby-step demonstration of a full-process AIGS system, which is a multi-agent system with agents in roles representing key research process. By introducing FalsificationAgent, which identify and then verify possible scientific discoveries, we empower the system with explicit falsification. Experiments on three tasks preliminarily show that Baby-AIGS could produce meaningful scientific discoveries, though not on par with experienced human researchers. Finally, we discuss on the limitations of current Baby-AIGS, actionable insights, and related ethical issues in detail.
Large Language Models (LLMs) have gained widespread popularity due to their exceptional capabilities across various domains, including chatbots, healthcare, education, content generation, and automated support systems. However, developers encounter numerous challenges when implementing, fine-tuning, and integrating these models into real-world applications. This study investigates LLM developers' challenges by analyzing community interactions on Stack Overflow and OpenAI Developer Forum, employing BERTopic modeling to identify and categorize developer discussions. Our analysis yields nine challenges on Stack Overflow (e.g., LLM Ecosystem and Challenges, API Usage, LLM Training with Frameworks) and 17 on the OpenAI Developer Forum (e.g., API Usage and Error Handling, Fine-Tuning and Dataset Management). Results indicate that developers frequently turn to Stack Overflow for implementation guidance, while OpenAI's forum focuses on troubleshooting. Notably, API and functionality issues dominate discussions on the OpenAI forum, with many posts requiring multiple responses, reflecting the complexity of LLM-related problems. We find that LLM-related queries often exhibit great difficulty, with a substantial percentage of unresolved posts (e.g., 79.03\% on Stack Overflow) and prolonged response times, particularly for complex topics like 'Llama Indexing and GPU Utilization' and 'Agents and Tool Interactions'. In contrast, established fields like Mobile Development and Security enjoy quicker resolutions and stronger community engagement. These findings highlight the need for improved community support and targeted resources to assist LLM developers in overcoming the evolving challenges of this rapidly growing field. This study provides insights into areas of difficulty, paving the way for future research and tool development to better support the LLM developer community.
Artificial Intelligence (AI) has become essential in modern healthcare, with large language models (LLMs) offering promising advances in clinical decision-making. Traditional model-based approaches, including those leveraging in-context demonstrations and those with specialized medical fine-tuning, have demonstrated strong performance in medical language processing but struggle with real-time adaptability, multi-step reasoning, and handling complex medical tasks. Agent-based AI systems address these limitations by incorporating reasoning traces, tool selection based on context, knowledge retrieval, and both short- and long-term memory. These additional features enable the medical AI agent to handle complex medical scenarios where decision-making should be built on real-time interaction with the environment. Therefore, unlike conventional model-based approaches that treat medical queries as isolated questions, medical AI agents approach them as complex tasks and behave more like human doctors. In this paper, we study the choice of the backbone LLM for medical AI agents, which is the foundation for the agent's overall reasoning and action generation. In particular, we consider the emergent o1 model and examine its impact on agents' reasoning, tool-use adaptability, and real-time information retrieval across diverse clinical scenarios, including high-stakes settings such as intensive care units (ICUs). Our findings demonstrate o1's ability to enhance diagnostic accuracy and consistency, paving the way for smarter, more responsive AI tools that support better patient outcomes and decision-making efficacy in clinical practice.
Due to the impressive code comprehension ability of Large Language Models (LLMs), a few studies have proposed to leverage LLMs to locate bugs, i.e., LLM-based FL, and demonstrated promising performance. However, first, these methods are limited in flexibility. They rely on bug-triggering test cases to perform FL and cannot make use of other available bug-related information, e.g., bug reports. Second, they are built upon proprietary LLMs, which are, although powerful, confronted with risks in data privacy. To address these limitations, we propose a novel LLM-based FL framework named FlexFL, which can flexibly leverage different types of bug-related information and effectively work with open-source LLMs. FlexFL is composed of two stages. In the first stage, FlexFL reduces the search space of buggy code using state-of-the-art FL techniques of different families and provides a candidate list of bug-related methods. In the second stage, FlexFL leverages LLMs to delve deeper to double-check the code snippets of methods suggested by the first stage and refine fault localization results. In each stage, FlexFL constructs agents based on open-source LLMs, which share the same pipeline that does not postulate any type of bug-related information and can interact with function calls without the out-of-the-box capability. Extensive experimental results on Defects4J demonstrate that FlexFL outperforms the baselines and can work with different open-source LLMs. Specifically, FlexFL with a lightweight open-source LLM Llama3-8B can locate 42 and 63 more bugs than two state-of-the-art LLM-based FL approaches AutoFL and AgentFL that both use GPT-3.5.
In today's digitally driven world, dialogue systems play a pivotal role in enhancing user interactions, from customer service to virtual assistants. In these dialogues, it is important to identify user's goals automatically to resolve their needs promptly. This has necessitated the integration of models that perform Intent Detection. However, users' intents are diverse and dynamic, making it challenging to maintain a fixed set of predefined intents. As a result, a more practical approach is to develop a model capable of identifying new intents as they emerge. We address the challenge of Intent Discovery, an area that has drawn significant attention in recent research efforts. Existing methods need to train on a substantial amount of data for correctly identifying new intents, demanding significant human effort. To overcome this, we introduce IntentGPT, a novel training-free method that effectively prompts Large Language Models (LLMs) such as GPT-4 to discover new intents with minimal labeled data. IntentGPT comprises an \textit{In-Context Prompt Generator}, which generates informative prompts for In-Context Learning, an \textit{Intent Predictor} for classifying and discovering user intents from utterances, and a \textit{Semantic Few-Shot Sampler} that selects relevant few-shot examples and a set of known intents to be injected into the prompt. Our experiments show that IntentGPT outperforms previous methods that require extensive domain-specific data and fine-tuning, in popular benchmarks, including CLINC and BANKING, among others.
We introduce a dataset of natural-language questions in the decision theory of so-called Newcomb-like problems. Newcomb-like problems include, for instance, decision problems in which an agent interacts with a similar other agent, and thus has to reason about the fact that the other agent will likely reason in similar ways. Evaluating LLM reasoning about Newcomb-like problems is important because interactions between foundation-model-based agents will often be Newcomb-like. Some ways of reasoning about Newcomb-like problems may allow for greater cooperation between models. Our dataset contains both capabilities questions (i.e., questions with a unique, uncontroversially correct answer) and attitude questions (i.e., questions about which decision theorists would disagree). We use our dataset for an investigation of decision-theoretical capabilities and expressed attitudes and their interplay in existing models (different models by OpenAI, Anthropic, Meta, GDM, Reka, etc.), as well as models under simple prompt-based interventions. We find, among other things, that attitudes vary significantly between existing models; that high capabilities are associated with attitudes more favorable toward so-called evidential decision theory; and that attitudes are consistent across different types of questions.
Large Language Models (LLMs) have shown impressive capabilities in complex tasks and interactive environments, yet their creativity remains underexplored. This paper introduces a simulation framework utilizing the game Balderdash to evaluate both the creativity and logical reasoning of LLMs. In Balderdash, players generate fictitious definitions for obscure terms to deceive others while identifying correct definitions. Our framework enables multiple LLM agents to participate in this game, assessing their ability to produce plausible definitions and strategize based on game rules and history. We implemented a centralized game engine featuring various LLMs as participants and a judge LLM to evaluate semantic equivalence. Through a series of experiments, we analyzed the performance of different LLMs, examining metrics such as True Definition Ratio, Deception Ratio, and Correct Guess Ratio. The results provide insights into the creative and deceptive capabilities of LLMs, highlighting their strengths and areas for improvement. Specifically, the study reveals that infrequent vocabulary in LLMs' input leads to poor reasoning on game rules and historical context (https://github.com/ParsaHejabi/Simulation-Framework-for-Multi-Agent-Balderdash).
Large language models (LLMs) are increasingly used to model human social behavior, with recent research exploring their ability to simulate social dynamics. Here, we test whether LLMs mirror human behavior in social dilemmas, where individual and collective interests conflict. Humans generally cooperate more than expected in laboratory settings, showing less cooperation in well-mixed populations but more in fixed networks. In contrast, LLMs tend to exhibit greater cooperation in well-mixed settings. This raises a key question: Are LLMs about to emulate human behavior in cooperative dilemmas on networks? In this study, we examine networked interactions where agents repeatedly engage in the Prisoner's Dilemma within both well-mixed and structured network configurations, aiming to identify parallels in cooperative behavior between LLMs and humans. Our findings indicate critical distinctions: while humans tend to cooperate more within structured networks, LLMs display increased cooperation mainly in well-mixed environments, with limited adjustment to networked contexts. Notably, LLM cooperation also varies across model types, illustrating the complexities of replicating human-like social adaptability in artificial agents. These results highlight a crucial gap: LLMs struggle to emulate the nuanced, adaptive social strategies humans deploy in fixed networks. Unlike human participants, LLMs do not alter their cooperative behavior in response to network structures or evolving social contexts, missing the reciprocity norms that humans adaptively employ. This limitation points to a fundamental need in future LLM design -- to integrate a deeper comprehension of social norms, enabling more authentic modeling of human-like cooperation and adaptability in networked environments.
Large language models (LLMs) and LLM-based Agents have been applied to fix bugs automatically, demonstrating the capability in addressing software defects by engaging in development environment interaction, iterative validation and code modification. However, systematic analysis of these agent and non-agent systems remain limited, particularly regarding performance variations among top-performing ones. In this paper, we examine seven proprietary and open-source systems on the SWE-bench Lite benchmark for automated bug fixing. We first assess each system's overall performance, noting instances solvable by all or none of these sytems, and explore why some instances are uniquely solved by specific system types. We also compare fault localization accuracy at file and line levels and evaluate bug reproduction capabilities, identifying instances solvable only through dynamic reproduction. Through analysis, we concluded that further optimization is needed in both the LLM itself and the design of Agentic flow to improve the effectiveness of the Agent in bug fixing.
This paper explores how Large Language Models (LLMs) can automate consensus-seeking in supply chain management (SCM), where frequent decisions on problems such as inventory levels and delivery times require coordination among companies. Traditional SCM relies on human consensus in decision-making to avoid emergent problems like the bullwhip effect. Some routine consensus processes, especially those that are time-intensive and costly, can be automated. Existing solutions for automated coordination have faced challenges due to high entry barriers locking out SMEs, limited capabilities, and limited adaptability in complex scenarios. However, recent advances in Generative AI, particularly LLMs, show promise in overcoming these barriers. LLMs, trained on vast datasets can negotiate, reason, and plan, facilitating near-human-level consensus at scale with minimal entry barriers. In this work, we identify key limitations in existing approaches and propose autonomous LLM agents to address these gaps. We introduce a series of novel, supply chain-specific consensus-seeking frameworks tailored for LLM agents and validate the effectiveness of our approach through a case study in inventory management. To accelerate progress within the SCM community, we open-source our code, providing a foundation for further advancements in LLM-powered autonomous supply chain solutions.
Large language models has catalyzed the development of personalized dialogue systems, numerous role-playing conversational agents have emerged. While previous research predominantly focused on enhancing the model's capability to follow instructions by designing character profiles, neglecting the psychological factors that drive human conversations. In this paper, we propose Orca, a framework for data processing and training LLMs of custom characters by integrating personality traits. Orca comprises four stages: (1) Personality traits inferring, leverage LLMs to infer user's BigFive personality trait reports and scores. (2) Data Augment, simulate user's profile, background story, and psychological activities. (3) Dataset construction, personality-conditioned instruction prompting (PCIP) to stimulate LLMs. (4) Modeling and Training, personality-conditioned instruction tuning (PTIT and PSIT), using the generated data to enhance existing open-source LLMs. We introduce OrcaBench, the first benchmark for evaluating the quality of content generated by LLMs on social platforms across multiple scales. Our experiments demonstrate that our proposed model achieves superior performance on this benchmark, demonstrating its excellence and effectiveness in perceiving personality traits that significantly improve role-playing abilities. Our Code is available at https://github.com/Aipura/Orca.
Traditionally, offline datasets have been used to evaluate task-oriented dialogue (TOD) models. These datasets lack context awareness, making them suboptimal benchmarks for conversational systems. In contrast, user-agents, which are context-aware, can simulate the variability and unpredictability of human conversations, making them better alternatives as evaluators. Prior research has utilized large language models (LLMs) to develop user-agents. Our work builds upon this by using LLMs to create user-agents for the evaluation of TOD systems. This involves prompting an LLM, using in-context examples as guidance, and tracking the user-goal state. Our evaluation of diversity and task completion metrics for the user-agents shows improved performance with the use of better prompts. Additionally, we propose methodologies for the automatic evaluation of TOD models within this dynamic framework.
With the continuous development of large language models (LLMs), transformer-based models have made groundbreaking advances in numerous natural language processing (NLP) tasks, leading to the emergence of a series of agents that use LLMs as their control hub. While LLMs have achieved success in various tasks, they face numerous security and privacy threats, which become even more severe in the agent scenarios. To enhance the reliability of LLM-based applications, a range of research has emerged to assess and mitigate these risks from different perspectives. To help researchers gain a comprehensive understanding of various risks, this survey collects and analyzes the different threats faced by these agents. To address the challenges posed by previous taxonomies in handling cross-module and cross-stage threats, we propose a novel taxonomy framework based on the sources and impacts. Additionally, we identify six key features of LLM-based agents, based on which we summarize the current research progress and analyze their limitations. Subsequently, we select four representative agents as case studies to analyze the risks they may face in practical use. Finally, based on the aforementioned analyses, we propose future research directions from the perspectives of data, methodology, and policy, respectively.
As financial markets grow increasingly complex, there is a rising need for automated tools that can effectively assist human analysts in equity research, particularly within sell-side research. While Generative AI (GenAI) has attracted significant attention in this field, existing AI solutions often fall short due to their narrow focus on technical factors and limited capacity for discretionary judgment. These limitations hinder their ability to adapt to new data in real-time and accurately assess risks, which diminishes their practical value for investors. This paper presents FinRobot, the first AI agent framework specifically designed for equity research. FinRobot employs a multi-agent Chain of Thought (CoT) system, integrating both quantitative and qualitative analyses to emulate the comprehensive reasoning of a human analyst. The system is structured around three specialized agents: the Data-CoT Agent, which aggregates diverse data sources for robust financial integration; the Concept-CoT Agent, which mimics an analysts reasoning to generate actionable insights; and the Thesis-CoT Agent, which synthesizes these insights into a coherent investment thesis and report. FinRobot provides thorough company analysis supported by precise numerical data, industry-appropriate valuation metrics, and realistic risk assessments. Its dynamically updatable data pipeline ensures that research remains timely and relevant, adapting seamlessly to new financial information. Unlike existing automated research tools, such as CapitalCube and Wright Reports, FinRobot delivers insights comparable to those produced by major brokerage firms and fundamental research vendors. We open-source FinRobot at \url{https://github. com/AI4Finance-Foundation/FinRobot}.
World model emerges as a key module in decision making, where MuZero and Dreamer achieve remarkable successes in complex tasks. Recent work leverages Large Language Models (LLMs) as general world simulators to simulate the dynamics of the world due to their generalizability. LLMs also serve as the world model for deliberative reasoning in Reasoning via Planning (RAP) and Tree of Thought (ToT). However, the world models are either evaluated as a general world simulator, or as a functional module of the agent, i.e., predicting the transitions to assist the planning. In this work, we propose a comprehensive evaluation of the world models with LLMs from the decision making perspective. Specifically, we leverage the 31 diverse environments from (Wang et al., 2023;2024) and curate the rule-based policy of each environment for the diverse evaluation. Then, we design three main tasks, i.e., policy verification, action proposal, and policy planning, where the world models can be used for decision making solely. Finally, we conduct the comprehensive evaluation of the advanced LLMs, i.e., GPT-4o and GPT-4o-mini, on the environments for the three main tasks under various settings. The key observations include: i) GPT-4o significantly outperforms GPT-4o-mini on the three main tasks, especially for the tasks which require the domain knowledge, ii) the performance of the world model with LLM will be decreased for long-term decision-making tasks, and iii) the combination of different functionalities of the world model will brings additional unstabilities of the performance.
How objective and unbiased are we while making decisions? This work investigates cognitive bias identification in high-stake decision making process by human experts, questioning its effectiveness in real-world settings, such as candidates assessments for university admission. We begin with a statistical analysis assessing correlations among different decision points among in the current process, which discovers discrepancies that imply cognitive bias and inconsistency in decisions. This motivates our exploration of bias-aware AI-augmented workflow that surpass human judgment. We propose BGM-HAN, an enhanced Hierarchical Attention Network with Byte-Pair Encoding, Gated Residual Connections and Multi-Head Attention. Using it as a backbone model, we further propose a Shortlist-Analyse-Recommend (SAR) agentic workflow, which simulate real-world decision-making. In our experiments, both the proposed model and the agentic workflow significantly improves on both human judgment and alternative models, validated with real-world data.
Large Language Models (LLMs) are revolutionizing the landscape of Generative Artificial Intelligence (GenAI), with innovative LLM-backed solutions emerging rapidly. However, when applied to database technologies, specifically query generation for graph databases and Knowledge Graphs (KGs), LLMs still face significant challenges. While research on LLM-driven query generation for Structured Query Language (SQL) exists, similar systems for graph databases remain underdeveloped. This paper presents a comparative study addressing the challenge of generating Cypher queries a powerful language for interacting with graph databases using open-access LLMs. We rigorously evaluate several LLM agents (OpenAI ChatGPT 4o, Claude Sonnet 3.5, Google Gemini Pro 1.5, and a locally deployed Llama 3.1 8B) using a designed few-shot learning prompt and Retrieval Augmented Generation (RAG) backed by Chain-of-Thoughts (CoT) reasoning. Our empirical analysis of query generation accuracy reveals that Claude Sonnet 3.5 outperforms its counterparts in this specific domain. Further, we highlight promising future research directions to address the identified limitations and advance LLM-driven query generation for graph databases.
Classroom dialogue plays a crucial role in fostering student engagement and deeper learning. However, analysing dialogue sequences has traditionally relied on either theoretical frameworks or empirical descriptions of practice, with limited integration between the two. This study addresses this gap by developing a comprehensive rule base of dialogue sequences and an Artificial Intelligence (AI) agent that combines expert-informed rule-based systems with a large language model (LLM). The agent applies expert knowledge while adapting to the complexities of natural language, enabling accurate and flexible categorisation of classroom dialogue sequences. By synthesising findings from over 30 studies, we established a comprehensive framework for dialogue analysis. The agent was validated against human expert coding, achieving high levels of precision and reliability. The results demonstrate that the agent provides theory-grounded and adaptive functions, tremendously enhancing the efficiency and scalability of classroom dialogue analysis, offering significant potential in improving classroom teaching practices and supporting teacher professional development.
The principles of automation and innovation serve as foundational elements for advancement in contemporary science and technology. Here, we introduce Pygen, an automation platform designed to empower researchers, technologists, and hobbyists to bring abstract ideas to life as core, usable software tools written in Python. Pygen leverages the immense power of autoregressive large language models to augment human creativity during the ideation, iteration, and innovation process. By combining state-of-the-art language models with open-source code generation technologies, Pygen has significantly reduced the manual overhead of tool development. From a user prompt, Pygen automatically generates Python packages for a complete workflow from concept to package generation and documentation. The findings of our work show that Pygen considerably enhances the researcher's productivity by enabling the creation of resilient, modular, and well-documented packages for various specialized purposes. We employ a prompt enhancement approach to distill the user's package description into increasingly specific and actionable. While being inherently an open-ended task, we have evaluated the generated packages and the documentation using Human Evaluation, LLM-based evaluation, and CodeBLEU, with detailed results in the results section. Furthermore, we documented our results, analyzed the limitations, and suggested strategies to alleviate them. Pygen is our vision of ethical automation, a framework that promotes inclusivity, accessibility, and collaborative development. This project marks the beginning of a large-scale effort towards creating tools where intelligent agents collaborate with humans to improve scientific and technological development substantially. Our code and generated examples are open-sourced at [https://github.com/GitsSaikat/Pygen]
The integration of artificial intelligence into development research methodologies presents unprecedented opportunities for addressing persistent challenges in participatory research, particularly in linguistically diverse regions like South Asia. Drawing from an empirical implementation in Sri Lanka's Sinhala-speaking communities, this paper presents an empirically grounded methodological framework designed to transform participatory development research, situated in the challenging multilingual context of Sri Lanka's flood-prone Nilwala River Basin. Moving beyond conventional translation and data collection tools, this framework deploys a multi-agent system architecture that redefines how data collection, analysis, and community engagement are conducted in linguistically and culturally diverse research settings. This structured agent-based approach enables participatory research that is both scalable and responsive, ensuring that community perspectives remain integral to research outcomes. Field experiences reveal the immense potential of LLM-based systems in addressing long-standing issues in development research across resource-limited regions, offering both quantitative efficiencies and qualitative improvements in inclusivity. At a broader methodological level, this research agenda advocates for AI-driven participatory research tools that maintain ethical considerations, cultural respect, and operational efficiency, highlighting strategic pathways for deploying AI systems that reinforce community agency and equitable knowledge generation, potentially informing broader research agendas across the Global South.
Physical reasoning is an important skill needed for robotic agents when operating in the real world. However, solving such reasoning problems often involves hypothesizing and reflecting over complex multi-body interactions under the effect of a multitude of physical forces and thus learning all such interactions poses a significant hurdle for state-of-the-art machine learning frameworks, including large language models (LLMs). To study this problem, we propose a new physical reasoning task and a dataset, dubbed TraySim. Our task involves predicting the dynamics of several objects on a tray that is given an external impact -- the domino effect of the ensued object interactions and their dynamics thus offering a challenging yet controlled setup, with the goal of reasoning being to infer the stability of the objects after the impact. To solve this complex physical reasoning task, we present LLMPhy, a zero-shot black-box optimization framework that leverages the physics knowledge and program synthesis abilities of LLMs, and synergizes these abilities with the world models built into modern physics engines. Specifically, LLMPhy uses an LLM to generate code to iteratively estimate the physical hyperparameters of the system (friction, damping, layout, etc.) via an implicit analysis-by-synthesis approach using a (non-differentiable) simulator in the loop and uses the inferred parameters to imagine the dynamics of the scene towards solving the reasoning task. To show the effectiveness of LLMPhy, we present experiments on our TraySim dataset to predict the steady-state poses of the objects. Our results show that the combination of the LLM and the physics engine leads to state-of-the-art zero-shot physical reasoning performance, while demonstrating superior convergence against standard black-box optimization methods and better estimation of the physical parameters.
The advanced role-playing capabilities of Large Language Models (LLMs) have paved the way for developing Role-Playing Agents (RPAs). However, existing benchmarks in social interaction such as HPD and SocialBench have not investigated hallucination and face limitations like poor generalizability and implicit judgments for character fidelity. To address these issues, we propose a generalizable, explicit and effective paradigm to unlock the interactive patterns in diverse worldviews. Specifically, we define the interactive hallucination based on stance transfer and construct a benchmark, SHARP, by extracting relations from a general commonsense knowledge graph and leveraging the inherent hallucination properties of RPAs to simulate interactions across roles. Extensive experiments validate the effectiveness and stability of our paradigm. Our findings further explore the factors influencing these metrics and discuss the trade-off between blind loyalty to roles and adherence to facts in RPAs.
With the rapidly increasing capabilities and adoption of code agents for AI-assisted coding, safety concerns, such as generating or executing risky code, have become significant barriers to the real-world deployment of these agents. To provide comprehensive and practical evaluations on the safety of code agents, we propose RedCode, a benchmark for risky code execution and generation: (1) RedCode-Exec provides challenging prompts that could lead to risky code execution, aiming to evaluate code agents' ability to recognize and handle unsafe code. We provide a total of 4,050 risky test cases in Python and Bash tasks with diverse input formats including code snippets and natural text. They covers 25 types of critical vulnerabilities spanning 8 domains (e.g., websites, file systems). We provide Docker environments and design corresponding evaluation metrics to assess their execution results. (2) RedCode-Gen provides 160 prompts with function signatures and docstrings as input to assess whether code agents will follow instructions to generate harmful code or software. Our empirical findings, derived from evaluating three agent frameworks based on 19 LLMs, provide insights into code agents' vulnerabilities. For instance, evaluations on RedCode-Exec show that agents are more likely to reject executing risky operations on the operating system, but are less likely to reject executing technically buggy code, indicating high risks. Risky operations described in natural text lead to a lower rejection rate than those in code format. Additionally, evaluations on RedCode-Gen show that more capable base models and agents with stronger overall coding abilities, such as GPT4, tend to produce more sophisticated and effective harmful software. Our findings highlight the need for stringent safety evaluations for diverse code agents. Our dataset and code are available at https://github.com/AI-secure/RedCode.
With the proliferation of the Large Language Model (LLM), the concept of World Models (WM) has recently attracted a great deal of attention in the AI research community, especially in the context of AI agents. It is arguably evolving into an essential foundation for building AI agent systems. A WM is intended to help the agent predict the future evolution of environmental states or help the agent fill in missing information so that it can plan its actions and behave safely. The safety property of WM plays a key role in their effective use in critical applications. In this work, we review and analyze the impacts of the current state-of-the-art in WM technology from the point of view of trustworthiness and safety based on a comprehensive survey and the fields of application envisaged. We provide an in-depth analysis of state-of-the-art WMs and derive technical research challenges and their impact in order to call on the research community to collaborate on improving the safety and trustworthiness of WM.
Large Language Models (LLMs) often perpetuate biases in pronoun usage, leading to misrepresentation or exclusion of queer individuals. This paper addresses the specific problem of biased pronoun usage in LLM outputs, particularly the inappropriate use of traditionally gendered pronouns ("he," "she") when inclusive language is needed to accurately represent all identities. We introduce a collaborative agent pipeline designed to mitigate these biases by analyzing and optimizing pronoun usage for inclusivity. Our multi-agent framework includes specialized agents for both bias detection and correction. Experimental evaluations using the Tango dataset-a benchmark focused on gender pronoun usage-demonstrate that our approach significantly improves inclusive pronoun classification, achieving a 32.6 percentage point increase over GPT-4o in correctly disagreeing with inappropriate traditionally gendered pronouns $(\chi^2 = 38.57, p < 0.0001)$. These results accentuate the potential of agent-driven frameworks in enhancing fairness and inclusivity in AI-generated content, demonstrating their efficacy in reducing biases and promoting socially responsible AI.
Large Language Models (LLMs) excel in diverse applications including generation of code snippets, but often struggle with generating code for complex Machine Learning (ML) tasks. Although existing LLM single-agent based systems give varying performance depending on the task complexity, they purely rely on larger and expensive models such as GPT-4. Our investigation reveals that no-cost and low-cost models such as Gemini-Pro, Mixtral and CodeLlama perform far worse than GPT-4 in a single-agent setting. With the motivation of developing a cost-efficient LLM based solution for solving ML tasks, we propose an LLM Multi-Agent based system which leverages combination of experts using profiling, efficient retrieval of past observations, LLM cascades, and ask-the-expert calls. Through empirical analysis on ML engineering tasks in the MLAgentBench benchmark, we demonstrate the effectiveness of our system, using no-cost models, namely Gemini as the base LLM, paired with GPT-4 in cascade and expert to serve occasional ask-the-expert calls for planning. With 94.2\% reduction in the cost (from \$0.931 per run cost averaged over all tasks for GPT-4 single agent system to \$0.054), our system is able to yield better average success rate of 32.95\% as compared to GPT-4 single-agent system yielding 22.72\% success rate averaged over all the tasks of MLAgentBench.
This study investigates the use of generative AI and multi-agent systems to provide automatic feedback in educational contexts, particularly for student constructed responses in science assessments. The research addresses a key gap in the field by exploring how multi-agent systems, called AutoFeedback, can improve the quality of GenAI-generated feedback, overcoming known issues such as over-praise and over-inference that are common in single-agent large language models (LLMs). The study developed a multi-agent system consisting of two AI agents: one for generating feedback and another for validating and refining it. The system was tested on a dataset of 240 student responses, and its performance was compared to that of a single-agent LLM. Results showed that AutoFeedback significantly reduced the occurrence of over-praise and over-inference errors, providing more accurate and pedagogically sound feedback. The findings suggest that multi-agent systems can offer a more reliable solution for generating automated feedback in educational settings, highlighting their potential for scalable and personalized learning support. These results have important implications for educators and researchers seeking to leverage AI in formative assessments, offering a pathway to more effective feedback mechanisms that enhance student learning outcomes.
To enhance large language models (LLMs) for chemistry problem solving, several LLM-based agents augmented with tools have been proposed, such as ChemCrow and Coscientist. However, their evaluations are narrow in scope, leaving a large gap in understanding the benefits of tools across diverse chemistry tasks. To bridge this gap, we develop ChemAgent, an enhanced chemistry agent over ChemCrow, and conduct a comprehensive evaluation of its performance on both specialized chemistry tasks and general chemistry questions. Surprisingly, ChemAgent does not consistently outperform its base LLMs without tools. Our error analysis with a chemistry expert suggests that: For specialized chemistry tasks, such as synthesis prediction, we should augment agents with specialized tools; however, for general chemistry questions like those in exams, agents' ability to reason correctly with chemistry knowledge matters more, and tool augmentation does not always help.
As modern web services increasingly rely on REST APIs, their thorough testing has become crucial. Furthermore, the advent of REST API documentation languages, such as the OpenAPI Specification, has led to the emergence of many black-box REST API testing tools. However, these tools often focus on individual test elements in isolation (e.g., APIs, parameters, values), resulting in lower coverage and less effectiveness in fault detection. To address these limitations, we present AutoRestTest, the first black-box tool to adopt a dependency-embedded multi-agent approach for REST API testing that integrates multi-agent reinforcement learning (MARL) with a semantic property dependency graph (SPDG) and Large Language Models (LLMs). Our approach treats REST API testing as a separable problem, where four agents -- API, dependency, parameter, and value agents -- collaborate to optimize API exploration. LLMs handle domain-specific value generation, the SPDG model simplifies the search space for dependencies using a similarity score between API operations, and MARL dynamically optimizes the agents' behavior. Our evaluation of AutoRestTest on 12 real-world REST services shows that it outperforms the four leading black-box REST API testing tools, including those assisted by RESTGPT (which generates realistic test inputs using LLMs), in terms of code coverage, operation coverage, and fault detection. Notably, AutoRestTest is the only tool able to trigger an internal server error in the Spotify service. Our ablation study illustrates that each component of AutoRestTest -- the SPDG, the LLM, and the agent-learning mechanism -- contributes to its overall effectiveness.
Significant advances have been made in developing general-purpose embodied AI in environments like Minecraft through the adoption of LLM-augmented hierarchical approaches. While these approaches, which combine high-level planners with low-level controllers, show promise, low-level controllers frequently become performance bottlenecks due to repeated failures. In this paper, we argue that the primary cause of failure in many low-level controllers is the absence of an episodic memory system. To address this, we introduce MrSteve (Memory Recall Steve-1), a novel low-level controller equipped with Place Event Memory (PEM), a form of episodic memory that captures what, where, and when information from episodes. This directly addresses the main limitation of the popular low-level controller, Steve-1. Unlike previous models that rely on short-term memory, PEM organizes spatial and event-based data, enabling efficient recall and navigation in long-horizon tasks. Additionally, we propose an Exploration Strategy and a Memory-Augmented Task Solving Framework, allowing agents to alternate between exploration and task-solving based on recalled events. Our approach significantly improves task-solving and exploration efficiency compared to existing methods. We will release our code and demos on the project page: https://sites.google.com/view/mr-steve.
Chatbots or conversational agents (CAs) are increasingly used to improve access to digital psychotherapy. Many current systems rely on rigid, rule-based designs, heavily dependent on expert-crafted dialogue scripts for guiding therapeutic conversations. Although recent advances in large language models (LLMs) offer the potential for more flexible interactions, their lack of controllability and transparency poses significant challenges in sensitive areas like psychotherapy. In this work, we explored how aligning LLMs with expert-crafted scripts can enhance psychotherapeutic chatbot performance. Our comparative study showed that LLMs aligned with expert-crafted scripts through prompting and fine-tuning significantly outperformed both pure LLMs and rule-based chatbots, achieving a more effective balance between dialogue flexibility and adherence to therapeutic principles. Building on findings, we proposed ``Script-Strategy Aligned Generation (SSAG)'', a flexible alignment approach that reduces reliance on fully scripted content while enhancing LLMs' therapeutic adherence and controllability. In a 10-day field study, SSAG demonstrated performance comparable to full script alignment and outperformed rule-based chatbots, empirically supporting SSAG as an efficient approach for aligning LLMs with domain expertise. Our work advances LLM applications in psychotherapy by providing a controllable, adaptable, and scalable solution for digital interventions, reducing reliance on expert effort. It also provides a collaborative framework for domain experts and developers to efficiently build expertise-aligned chatbots, broadening access to psychotherapy and behavioral interventions.
This study compares Sporo Health's AI Scribe, a proprietary model fine-tuned for medical scribing, with various LLMs (GPT-4o, GPT-3.5, Gemma-9B, and Llama-3.2-3B) in clinical documentation. We analyzed de-identified patient transcripts from partner clinics, using clinician-provided SOAP notes as the ground truth. Each model generated SOAP summaries using zero-shot prompting, with performance assessed via recall, precision, and F1 scores. Sporo outperformed all models, achieving the highest recall (73.3%), precision (78.6%), and F1 score (75.3%) with the lowest performance variance. Statistically significant differences (p < 0.05) were found between Sporo and the other models, with post-hoc tests showing significant improvements over GPT-3.5, Gemma-9B, and Llama 3.2-3B. While Sporo outperformed GPT-4o by up to 10%, the difference was not statistically significant (p = 0.25). Clinical user satisfaction, measured with a modified PDQI-9 inventory, favored Sporo. Evaluations indicated Sporo's outputs were more accurate and relevant. This highlights the potential of Sporo's multi-agentic architecture to improve clinical workflows.
Language agents have demonstrated promising capabilities in automating web-based tasks, though their current reactive approaches still underperform largely compared to humans. While incorporating advanced planning algorithms, particularly tree search methods, could enhance these agents' performance, implementing tree search directly on live websites poses significant safety risks and practical constraints due to irreversible actions such as confirming a purchase. In this paper, we introduce a novel paradigm that augments language agents with model-based planning, pioneering the innovative use of large language models (LLMs) as world models in complex web environments. Our method, WebDreamer, builds on the key insight that LLMs inherently encode comprehensive knowledge about website structures and functionalities. Specifically, WebDreamer uses LLMs to simulate outcomes for each candidate action (e.g., "what would happen if I click this button?") using natural language descriptions, and then evaluates these imagined outcomes to determine the optimal action at each step. Empirical results on two representative web agent benchmarks with online interaction -- VisualWebArena and Mind2Web-live -- demonstrate that WebDreamer achieves substantial improvements over reactive baselines. By establishing the viability of LLMs as world models in web environments, this work lays the groundwork for a paradigm shift in automated web interaction. More broadly, our findings open exciting new avenues for future research into 1) optimizing LLMs specifically for world modeling in complex, dynamic environments, and 2) model-based speculative planning for language agents.
The drive toward automating cellular network operations has grown with the increasing complexity of these systems. Despite advancements, full autonomy currently remains out of reach due to reliance on human intervention for modeling network behaviors and defining policies to meet target requirements. Network Digital Twins (NDTs) have shown promise in enhancing network intelligence, but the successful implementation of this technology is constrained by use case-specific architectures, limiting its role in advancing network autonomy. A more capable network intelligence, or "telecommunications brain", is needed to enable seamless, autonomous management of cellular network. Large Language Models (LLMs) have emerged as potential enablers for this vision but face challenges in network modeling, especially in reasoning and handling diverse data types. To address these gaps, we introduce Hermes, a chain of LLM agents that uses "blueprints" for constructing NDT instances through structured and explainable logical steps. Hermes allows automatic, reliable, and accurate network modeling of diverse use cases and configurations, thus marking progress toward fully autonomous network operations.
The rapid evolution of artificial intelligence, particularly large language models, presents unprecedented opportunities for materials science research. We proposed and developed an AI materials scientist named MatPilot, which has shown encouraging abilities in the discovery of new materials. The core strength of MatPilot is its natural language interactive human-machine collaboration, which augments the research capabilities of human scientist teams through a multi-agent system. MatPilot integrates unique cognitive abilities, extensive accumulated experience, and ongoing curiosity of human-beings with the AI agents' capabilities of advanced abstraction, complex knowledge storage and high-dimensional information processing. It could generate scientific hypotheses and experimental schemes, and employ predictive models and optimization algorithms to drive an automated experimental platform for experiments. It turns out that our system demonstrates capabilities for efficient validation, continuous learning, and iterative optimization.
Although rapid advancements in Large Language Models (LLMs) are facilitating the integration of artificial intelligence-based applications and services in healthcare, limited research has focused on the systematic evaluation of medical notes for guideline adherence. This paper introduces GuidelineGuard, an agentic framework powered by LLMs that autonomously analyzes medical notes, such as hospital discharge and office visit notes, to ensure compliance with established healthcare guidelines. By identifying deviations from recommended practices and providing evidence-based suggestions, GuidelineGuard helps clinicians adhere to the latest standards from organizations like the WHO and CDC. This framework offers a novel approach to improving documentation quality and reducing clinical errors.
In the realm of large language models (LLMs), the ability of models to accurately follow instructions is paramount as more agents and applications leverage LLMs for construction, where the complexity of instructions are rapidly increasing. However, on the one hand, there is only a certain amount of complex instruction evaluation data; on the other hand, there are no dedicated algorithms to improve the ability to follow complex instructions. To this end, this paper introduces TRACE, a benchmark for improving and evaluating the complex instructionfollowing ability, which consists of 120K training data and 1K evaluation data. Furthermore, we propose IOPO (Input-Output Preference Optimization) alignment method which takes both input and output preference pairs into consideration, where LLMs not only rapidly align with response preferences but also meticulously explore the instruction preferences. Extensive experiments on both in-domain and outof-domain datasets confirm the effectiveness of IOPO, showing 8.15%, 2.18% improvements on in-domain data and 6.29%, 3.13% on outof-domain data compared to SFT and DPO respectively.
Literature reviews play a crucial role in scientific research for understanding the current state of research, identifying gaps, and guiding future studies on specific topics. However, the process of conducting a comprehensive literature review is yet time-consuming. This paper proposes a novel framework, collaborative knowledge minigraph agents (CKMAs), to automate scholarly literature reviews. A novel prompt-based algorithm, the knowledge minigraph construction agent (KMCA), is designed to identify relations between concepts from academic literature and automatically constructs knowledge minigraphs. By leveraging the capabilities of large language models on constructed knowledge minigraphs, the multiple path summarization agent (MPSA) efficiently organizes concepts and relations from different viewpoints to generate literature review paragraphs. We evaluate CKMAs on three benchmark datasets. Experimental results show the effectiveness of the proposed method, further revealing promising applications of LLMs in scientific research.
Recent advancements in Large Language Models (LLMs) have enhanced efficiency across various domains, including protein engineering, where they offer promising opportunities for dry lab and wet lab experiment workflow automation. Previous work, namely TourSynbio-Agent, integrates a protein-specialized multimodal LLM (i.e. TourSynbio-7B) with domain-specific deep learning (DL) models to streamline both computational and experimental protein engineering tasks. While initial validation demonstrated TourSynbio-7B's fundamental protein property understanding, the practical effectiveness of the complete TourSynbio-Agent framework in real-world applications remained unexplored. This study presents a comprehensive validation of TourSynbio-Agent through five diverse case studies spanning both computational (dry lab) and experimental (wet lab) protein engineering. In three computational case studies, we evaluate the TourSynbio-Agent's capabilities in mutation prediction, protein folding, and protein design. Additionally, two wet-lab validations demonstrate TourSynbio-Agent's practical utility: engineering P450 proteins with up to 70% improved selectivity for steroid 19-hydroxylation, and developing reductases with 3.7x enhanced catalytic efficiency for alcohol conversion. Our findings from the five case studies establish that TourSynbio-Agent can effectively automate complex protein engineering workflows through an intuitive conversational interface, potentially accelerating scientific discovery in protein engineering.
The exponential growth in protein-related databases and scientific literature, combined with increasing demands for efficient biological information retrieval, has created an urgent need for unified and accessible search methods in protein engineering research. We present TourSynbio-Search, a novel bioinformatics search agent framework powered by the TourSynbio-7B protein multimodal large language model (LLM), designed to address the growing challenges of information retrieval across rapidly expanding protein databases and corresponding online research literature. The agent's dual-module architecture consists of PaperSearch and ProteinSearch components, enabling comprehensive exploration of both scientific literature and protein data across multiple biological databases. At its core, TourSynbio-Search employs an intelligent agent system that interprets natural language queries, optimizes search parameters, and executes search operations across major platforms including UniProt, PDB, ArXiv, and BioRxiv. The agent's ability to process intuitive natural language queries reduces technical barriers, allowing researchers to efficiently access and analyze complex biological data without requiring extensive bioinformatics expertise. Through detailed case studies in literature retrieval and protein structure visualization, we demonstrate TourSynbio-Search's effectiveness in streamlining biological information retrieval and enhancing research productivity. This framework represents an advancement in bridging the accessibility gap between complex biological databases and researchers, potentially accelerating progress in protein engineering applications. Our codes are available at: https://github.com/tsynbio/Toursynbio-Search
This paper investigates the rationality of large language models (LLMs) in strategic decision-making contexts, specifically within the framework of game theory. We evaluate several state-of-the-art LLMs across a spectrum of complete-information and incomplete-information games. Our findings reveal that LLMs frequently deviate from rational strategies, particularly as the complexity of the game increases with larger payoff matrices or deeper sequential trees. To address these limitations, we design multiple game-theoretic workflows that guide the reasoning and decision-making processes of LLMs. These workflows aim to enhance the models' ability to compute Nash Equilibria and make rational choices, even under conditions of uncertainty and incomplete information. Experimental results demonstrate that the adoption of these workflows significantly improves the rationality and robustness of LLMs in game-theoretic tasks. Specifically, with the workflow, LLMs exhibit marked improvements in identifying optimal strategies, achieving near-optimal allocations in negotiation scenarios, and reducing susceptibility to exploitation during negotiations. Furthermore, we explore the meta-strategic considerations of whether it is rational for agents to adopt such workflows, recognizing that the decision to use or forgo the workflow constitutes a game-theoretic issue in itself. Our research contributes to a deeper understanding of LLMs' decision-making capabilities in strategic contexts and provides insights into enhancing their rationality through structured workflows. The findings have implications for the development of more robust and strategically sound AI agents capable of navigating complex interactive environments. Code and data supporting this study are available at \url{https://github.com/Wenyueh/game_theory}.
As chemical plants evolve towards full autonomy, the need for effective fault handling and control in dynamic, unpredictable environments becomes increasingly critical. This paper proposes an innovative approach to industrial automation, introducing validation and reprompting architectures utilizing large language model (LLM)-based autonomous control agents. The proposed agentic system, comprising of operator, validator, and reprompter agents, enables autonomous management of control tasks, adapting to unforeseen disturbances without human intervention. By utilizing validation and reprompting architectures, the framework allows agents to recover from errors and continuously improve decision-making in real-time industrial scenarios. We hypothesize that this mechanism will enhance performance and reliability across a variety of LLMs, offering a path toward fully autonomous systems capable of handling unexpected challenges, paving the way for robust, adaptive control in complex industrial environments. To demonstrate the concept's effectiveness, we created a simple case study involving a temperature control experiment embedded on a microcontroller device, validating the proposed approach.
Large Language Models (LLMs) have demonstrated remarkable capabilities in conversational tasks. Embodying an LLM as a virtual human allows users to engage in face-to-face social interactions in Virtual Reality. However, the influence of person- and task-related factors in social interactions with LLM-controlled agents remains unclear. In this study, forty-six participants interacted with a virtual agent whose persona was manipulated as extravert or introvert in three different conversational tasks (small talk, knowledge test, convincing). Social-evaluation, emotional experience, and realism were assessed using ratings. Interactive engagement was measured by quantifying participants' words and conversational turns. Finally, we measured participants' willingness to ask the agent for help during the knowledge test. Our findings show that the extraverted agent was more positively evaluated, elicited a more pleasant experience and greater engagement, and was assessed as more realistic compared to the introverted agent. Whereas persona did not affect the tendency to ask for help, participants were generally more confident in the answer when they had help of the LLM. Variation of personality traits of LLM-controlled embodied virtual agents, therefore, affects social-emotional processing and behavior in virtual interactions. Embodied virtual agents allow the presentation of naturalistic social encounters in a virtual environment.
Visual analytics (VA) requires analysts to iteratively propose analysis tasks based on observations and execute tasks by creating visualizations and interactive exploration to gain insights. This process demands skills in programming, data processing, and visualization tools, highlighting the need for a more intelligent, streamlined VA approach. Large language models (LLMs) have recently been developed as agents to handle various tasks with dynamic planning and tool-using capabilities, offering the potential to enhance the efficiency and versatility of VA. We propose LightVA, a lightweight VA framework that supports task decomposition, data analysis, and interactive exploration through human-agent collaboration. Our method is designed to help users progressively translate high-level analytical goals into low-level tasks, producing visualizations and deriving insights. Specifically, we introduce an LLM agent-based task planning and execution strategy, employing a recursive process involving a planner, executor, and controller. The planner is responsible for recommending and decomposing tasks, the executor handles task execution, including data analysis, visualization generation and multi-view composition, and the controller coordinates the interaction between the planner and executor. Building on the framework, we develop a system with a hybrid user interface that includes a task flow diagram for monitoring and managing the task planning process, a visualization panel for interactive data exploration, and a chat view for guiding the model through natural language instructions. We examine the effectiveness of our method through a usage scenario and an expert study.
Recent advances in large language models (LLMs) have led to significant progress in robotics, enabling embodied agents to better understand and execute open-ended tasks. However, existing approaches using LLMs face limitations in grounding their outputs within the physical environment and aligning with the capabilities of the robot. This challenge becomes even more pronounced with smaller language models, which are more computationally efficient but less robust in task planning and execution. In this paper, we present a novel modular architecture designed to enhance the robustness of LLM-driven robotics by addressing these grounding and alignment issues. We formalize the task planning problem within a goal-conditioned POMDP framework, identify key failure modes in LLM-driven planning, and propose targeted design principles to mitigate these issues. Our architecture introduces an ``expected outcomes'' module to prevent mischaracterization of subgoals and a feedback mechanism to enable real-time error recovery. Experimental results, both in simulation and on physical robots, demonstrate that our approach significantly improves task success rates for pick-and-place and manipulation tasks compared to both larger LLMs and standard baselines. Through hardware experiments, we also demonstrate how our architecture can be run efficiently and locally. This work highlights the potential of smaller, locally-executable LLMs in robotics and provides a scalable, efficient solution for robust task execution.
Recent advancements in large language models (LLMs) have driven a revolutionary paradigm shift in process automation from Robotic Process Automation to Agentic Process Automation by automating the workflow orchestration procedure based on LLMs. However, existing LLMs (even the advanced OpenAI GPT-4o) are confined to achieving satisfactory capability in workflow orchestration. To address this limitation, we present WorkflowLLM, a data-centric framework elaborately designed to enhance the capability of LLMs in workflow orchestration. It first constructs a large-scale fine-tuning dataset WorkflowBench with 106,763 samples, covering 1,503 APIs from 83 applications across 28 categories. Specifically, the construction process can be divided into three phases: (1) Data Collection: we collect real-world workflow data from Apple Shortcuts and RoutineHub, transcribing them into Python-style code. We further equip them with generated hierarchical thought via ChatGPT. (2) Query Expansion: we prompt ChatGPT to generate more task queries to enrich the diversity and complexity of workflows. (3) Workflow Generation: we leverage an annotator model trained on collected data to generate workflows for synthesized queries. Finally, we merge the synthetic samples that pass quality confirmation with the collected samples to obtain the WorkflowBench. Based on WorkflowBench, we fine-tune Llama-3.1-8B to obtain WorkflowLlama. Our experiments show that WorkflowLlama demonstrates a strong capacity to orchestrate complex workflows, while also achieving notable generalization performance on previously unseen APIs. Additionally, WorkflowBench exhibits robust zero-shot generalization capabilities on an out-of-distribution task planning dataset, T-Eval. Our data and code are available at https://github.com/OpenBMB/WorkflowLLM.
Generating accurate and consistent visual aids is a critical challenge in mathematics education, where visual representations like geometric shapes and functions play a pivotal role in enhancing student comprehension. This paper introduces a novel multi-agent framework that leverages Large Language Models (LLMs) to automate the creation of complex mathematical visualizations alongside coherent problem text. Our approach not only simplifies the generation of precise visual aids but also aligns these aids with the problem's core mathematical concepts, improving both problem creation and assessment. By integrating multiple agents, each responsible for distinct tasks such as numeric calculation, geometry validation, and visualization, our system delivers mathematically accurate and contextually relevant problems with visual aids. Evaluation across Geometry and Function problem types shows that our method significantly outperforms basic LLMs in terms of text coherence, consistency, relevance and similarity, while maintaining the essential geometrical and functional integrity of the original problems. Although some challenges remain in ensuring consistent visual outputs, our framework demonstrates the immense potential of LLMs in transforming the way educators generate and utilize visual aids in math education.
Recent advancements in Large Language Models (LLMs) and related technologies such as Retrieval-Augmented Generation (RAG) and Diagram of Thought (DoT) have enabled the creation of autonomous intelligent systems capable of performing cluster diagnostics and troubleshooting. By integrating these technologies with self-play methodologies, we have developed an LLM-agent system designed to autonomously diagnose and resolve issues within AI clusters. Our innovations include a knowledge base tailored for cluster diagnostics, enhanced LLM algorithms, practical deployment strategies for agents, and a benchmark specifically designed for evaluating LLM capabilities in this domain. Through extensive experimentation across multiple dimensions, we have demonstrated the superiority of our system in addressing the challenges faced in cluster diagnostics, particularly in detecting and rectifying performance issues more efficiently and accurately than traditional methods.
This paper introduces a new environment LLM-PySC2 (the Large Language Model StarCraft II Learning Environment), a platform derived from DeepMind's StarCraft II Learning Environment that serves to develop Large Language Models (LLMs) based decision-making methodologies. This environment is the first to offer the complete StarCraft II action space, multi-modal observation interfaces, and a structured game knowledge database, which are seamlessly connected with various LLMs to facilitate the research of LLMs-based decision-making. To further support multi-agent research, we developed an LLM collaborative framework that supports multi-agent concurrent queries and multi-agent communication. In our experiments, the LLM-PySC2 environment is adapted to be compatible with the StarCraft Multi-Agent Challenge (SMAC) task group and provided eight new scenarios focused on macro-decision abilities. We evaluated nine mainstream LLMs in the experiments, and results show that sufficient parameters are necessary for LLMs to make decisions, but improving reasoning ability does not directly lead to better decision-making outcomes. Our findings further indicate the importance of enabling large models to learn autonomously in the deployment environment through parameter training or train-free learning techniques. Ultimately, we expect that the LLM-PySC2 environment can promote research on learning methods for LLMs, helping LLM-based methods better adapt to task scenarios.
Large language model (LLM) agents have demonstrated remarkable capabilities across various domains, gaining extensive attention from academia and industry. However, these agents raise significant concerns on AI safety due to their autonomous and non-deterministic behavior, as well as continuous evolving nature . From a DevOps perspective, enabling observability in agents is necessary to ensuring AI safety, as stakeholders can gain insights into the agents' inner workings, allowing them to proactively understand the agents, detect anomalies, and prevent potential failures. Therefore, in this paper, we present a comprehensive taxonomy of AgentOps, identifying the artifacts and associated data that should be traced throughout the entire lifecycle of agents to achieve effective observability. The taxonomy is developed based on a systematic mapping study of existing AgentOps tools. Our taxonomy serves as a reference template for developers to design and implement AgentOps infrastructure that supports monitoring, logging, and analytics. thereby ensuring AI safety.
The rapid advancement of Large Language Models (LLMs) has led to their increased integration into mobile devices for personalized assistance, which enables LLMs to call external API functions to enhance their performance. However, challenges such as data scarcity, ineffective question formatting, and catastrophic forgetting hinder the development of on-device LLM agents. To tackle these issues, we propose Alopex, a framework that enables precise on-device function calls using the Fox LLM. Alopex introduces a logic-based method for generating high-quality training data and a novel ``description-question-output'' format for fine-tuning, reducing risks of function information leakage. Additionally, a data mixing strategy is used to mitigate catastrophic forgetting, combining function call data with textbook datasets to enhance performance in various tasks. Experimental results show that Alopex improves function call accuracy and significantly reduces catastrophic forgetting, providing a robust solution for integrating function call capabilities into LLMs without manual intervention.
Recent progress on large language models (LLMs) has enabled dialogue agents to generate highly naturalistic and plausible text. However, current LLM language generation focuses on responding accurately to questions and requests with a single effective response. In reality, many real dialogues are interactive, meaning an agent's utterances will influence their conversational partner, elicit information, or change their opinion. Accounting for how an agent can effectively steer a conversation is a crucial ability in many dialogue tasks, from healthcare to preference elicitation. Existing methods for fine-tuning dialogue agents to accomplish such tasks would rely on curating some amount of expert data. However, doing so often requires understanding the underlying cognitive processes of the conversational partner, which is a skill neither humans nor LLMs trained on human data can reliably do. Our key insight is that while LLMs may not be adept at identifying effective strategies for steering conversations a priori, or in the middle of an ongoing conversation, they can do so post-hoc, or in hindsight, after seeing how their conversational partner responds. We use this fact to rewrite and augment existing suboptimal data, and train via offline reinforcement learning (RL) an agent that outperforms both prompting and learning from unaltered human demonstrations. We apply our approach to two domains that require understanding human mental state, intelligent interaction, and persuasion: mental health support, and soliciting charitable donations. Our results in a user study with real humans show that our approach greatly outperforms existing state-of-the-art dialogue agents.
Penetration testing is a critical technique for identifying security vulnerabilities, traditionally performed manually by skilled security specialists. This complex process involves gathering information about the target system, identifying entry points, exploiting the system, and reporting findings. Despite its effectiveness, manual penetration testing is time-consuming and expensive, often requiring significant expertise and resources that many organizations cannot afford. While automated penetration testing methods have been proposed, they often fall short in real-world applications due to limitations in flexibility, adaptability, and implementation. Recent advancements in large language models (LLMs) offer new opportunities for enhancing penetration testing through increased intelligence and automation. However, current LLM-based approaches still face significant challenges, including limited penetration testing knowledge and a lack of comprehensive automation capabilities. To address these gaps, we propose PentestAgent, a novel LLM-based automated penetration testing framework that leverages the power of LLMs and various LLM-based techniques like Retrieval Augmented Generation (RAG) to enhance penetration testing knowledge and automate various tasks. Our framework leverages multi-agent collaboration to automate intelligence gathering, vulnerability analysis, and exploitation stages, reducing manual intervention. We evaluate PentestAgent using a comprehensive benchmark, demonstrating superior performance in task completion and overall efficiency. This work significantly advances the practical applicability of automated penetration testing systems.
Large language models (LLMs) for code have become indispensable in various domains, including code generation, reasoning tasks and agent systems. While open-access code LLMs are increasingly approaching the performance levels of proprietary models, high-quality code LLMs suitable for rigorous scientific investigation, particularly those with reproducible data processing pipelines and transparent training protocols, remain limited. The scarcity is due to various challenges, including resource constraints, ethical considerations, and the competitive advantages of keeping models advanced. To address the gap, we introduce OpenCoder, a top-tier code LLM that not only achieves performance comparable to leading models but also serves as an "open cookbook" for the research community. Unlike most prior efforts, we release not only model weights and inference code, but also the reproducible training data, complete data processing pipeline, rigorous experimental ablation results, and detailed training protocols for open scientific research. Through this comprehensive release, we identify the key ingredients for building a top-tier code LLM: (1) code optimized heuristic rules for data cleaning and methods for data deduplication, (2) recall of text corpus related to code and (3) high-quality synthetic data in both annealing and supervised fine-tuning stages. By offering this level of openness, we aim to broaden access to all aspects of a top-tier code LLM, with OpenCoder serving as both a powerful model and an open foundation to accelerate research, and enable reproducible advancements in code AI.
Recent advances in foundation models, particularly Large Language Models (LLMs) and Multimodal Large Language Models (MLLMs), have facilitated the development of intelligent agents capable of performing complex tasks. By leveraging the ability of (M)LLMs to process and interpret Graphical User Interfaces (GUIs), these agents can autonomously execute user instructions, simulating human-like interactions such as clicking and typing. This survey consolidates recent research on (M)LLM-based GUI agents, highlighting key innovations in data resources, frameworks, and applications. We begin by reviewing representative datasets and benchmarks, followed by an overview of a generalized, unified framework that encapsulates the essential components of prior studies, supported by a detailed taxonomy. Additionally, we explore relevant commercial applications. Drawing insights from existing work, we identify key challenges and propose future research directions. We hope this survey will inspire further advancements in the field of (M)LLM-based GUI agents.
In this work, we address the cooperation problem among large language model (LLM) based embodied agents, where agents must cooperate to achieve a common goal. Previous methods often execute actions extemporaneously and incoherently, without long-term strategic and cooperative planning, leading to redundant steps, failures, and even serious repercussions in complex tasks like search-and-rescue missions where discussion and cooperative plan are crucial. To solve this issue, we propose Cooperative Plan Optimization (CaPo) to enhance the cooperation efficiency of LLM-based embodied agents. Inspired by human cooperation schemes, CaPo improves cooperation efficiency with two phases: 1) meta-plan generation, and 2) progress-adaptive meta-plan and execution. In the first phase, all agents analyze the task, discuss, and cooperatively create a meta-plan that decomposes the task into subtasks with detailed steps, ensuring a long-term strategic and coherent plan for efficient coordination. In the second phase, agents execute tasks according to the meta-plan and dynamically adjust it based on their latest progress (e.g., discovering a target object) through multi-turn discussions. This progress-based adaptation eliminates redundant actions, improving the overall cooperation efficiency of agents. Experimental results on the ThreeDworld Multi-Agent Transport and Communicative Watch-And-Help tasks demonstrate that CaPo achieves much higher task completion rate and efficiency compared with state-of-the-arts.
Recent developments in computer graphics, machine learning, and sensor technologies enable numerous opportunities for extended reality (XR) setups for everyday life, from skills training to entertainment. With large corporations offering affordable consumer-grade head-mounted displays (HMDs), XR will likely become pervasive, and HMDs will develop as personal devices like smartphones and tablets. However, having intelligent spaces and naturalistic interactions in XR is as important as technological advances so that users grow their engagement in virtual and augmented spaces. To this end, large language model (LLM)--powered non-player characters (NPCs) with speech-to-text (STT) and text-to-speech (TTS) models bring significant advantages over conventional or pre-scripted NPCs for facilitating more natural conversational user interfaces (CUIs) in XR. This paper provides the community with an open-source, customizable, extendable, and privacy-aware Unity package, CUIfy, that facilitates speech-based NPC-user interaction with widely used LLMs, STT, and TTS models. Our package also supports multiple LLM-powered NPCs per environment and minimizes latency between different computational models through streaming to achieve usable interactions between users and NPCs. We publish our source code in the following repository: https://gitlab.lrz.de/hctl/cuify
To increase social bonding with interlocutors, humans naturally acquire the ability to respond appropriately in a given situation by considering which conversational skill is most suitable for the response - a process we call skill-of-mind. For large language model (LLM)-based conversational agents, planning appropriate conversational skills, as humans do, is challenging due to the complexity of social dialogue, especially in interactive scenarios. To address this, we propose a skill-of-mind-annotated conversation dataset, named Multifaceted Skill-of-Mind, which includes multi-turn and multifaceted conversational skills across various interactive scenarios (e.g., long-term, counseling, task-oriented), grounded in diverse social contexts (e.g., demographics, persona, rules of thumb). This dataset consists of roughly 100K conversations. Using this dataset, we introduce a new family of skill-of-mind-infused LLMs, named Thanos, with model sizes of 1B, 3B, and 8B parameters. With extensive experiments, these models successfully demonstrate the skill-of-mind process and exhibit strong generalizability in inferring multifaceted skills across a variety of domains. Moreover, we show that Thanos significantly enhances the quality of responses generated by LLM-based conversational agents and promotes prosocial behavior in human evaluations.
The increasing use of smart devices has emphasized the critical role of maintenance in production activities. Interactive Electronic Technical Manuals (IETMs) are vital tools that support the maintenance of smart equipment. However, traditional IETMs face challenges such as transitioning from Graphical User Interfaces (GUIs) to natural Language User Interfaces (LUIs) and managing complex logical relationships. Additionally, they must meet the current demands for higher intelligence. This paper proposes a Maintenance Scheme Generation Method based on Large Language Models (LLM-R). The proposed method includes several key innovations: We propose the Low Rank Adaptation-Knowledge Retention (LORA-KR) loss technology to proportionally adjust mixed maintenance data for fine-tuning the LLM. This method prevents knowledge conflicts caused by mixed data, improving the model's adaptability and reasoning ability in specific maintenance domains, Besides, Hierarchical Task-Based Agent and Instruction-level Retrieval-Augmented Generation (RAG) technologies are adopted to optimize the generation steps and mitigate the phenomenon of hallucination caused by the model's Inability to access contextual information. This enhancement improves the model's flexibility and accuracy in handling known or unknown maintenance objects and maintenance scheme scenarios. To validate the proposed method's effectiveness in maintenance tasks, a maintenance scheme dataset was constructed using objects from different fields. The experimental results show that the accuracy of the maintenance schemes generated by the proposed method reached 91.59%, indicating which improvement enhances the intelligence of maintenance schemes and introduces novel technical approaches for equipment maintenance.
Protein engineering is important for biomedical applications, but conventional approaches are often inefficient and resource-intensive. While deep learning (DL) models have shown promise, their training or implementation into protein engineering remains challenging for biologists without specialized computational expertise. To address this gap, we propose AutoProteinEngine (AutoPE), an agent framework that leverages large language models (LLMs) for multimodal automated machine learning (AutoML) for protein engineering. AutoPE innovatively allows biologists without DL backgrounds to interact with DL models using natural language, lowering the entry barrier for protein engineering tasks. Our AutoPE uniquely integrates LLMs with AutoML to handle model selection for both protein sequence and graph modalities, automatic hyperparameter optimization, and automated data retrieval from protein databases. We evaluated AutoPE through two real-world protein engineering tasks, demonstrating substantial performance improvements compared to traditional zero-shot and manual fine-tuning approaches. By bridging the gap between DL and biologists' domain expertise, AutoPE empowers researchers to leverage DL without extensive programming knowledge. Our code is available at https://github.com/tsynbio/AutoPE.
Pre-trained on massive amounts of code and text data, large language models (LLMs) have demonstrated remarkable achievements in performing code generation tasks. With additional execution-based feedback, these models can act as agents with capabilities to self-refine and improve generated code autonomously. However, on challenging coding tasks with extremely large search space, current agentic approaches still struggle with multi-stage planning, generating, and debugging. To address this problem, we propose CodeTree, a framework for LLM agents to efficiently explore the search space in different stages of the code generation process. Specifically, we adopted a unified tree structure to explicitly explore different coding strategies, generate corresponding coding solutions, and subsequently refine the solutions. In each stage, critical decision-making (ranking, termination, expanding) of the exploration process is guided by both the environmental execution-based feedback and LLM-agent-generated feedback. We comprehensively evaluated CodeTree on 7 code generation benchmarks and demonstrated the significant performance gains of CodeTree against strong baselines. Using GPT-4o as the base model, we consistently achieved top results of 95.1 on HumanEval, 98.7 on MBPP, and 43.0 on CodeContests. On the challenging SWEBench benchmark, our approach led to significant performance gains.
Traditional interactive environments limit agents' intelligence growth with fixed tasks. Recently, single-agent environments address this by generating new tasks based on agent actions, enhancing task diversity. We consider the decision-making problem in multi-agent settings, where tasks are further influenced by social connections, affecting rewards and information access. However, existing multi-agent environments lack a combination of adaptive physical surroundings and social connections, hindering the learning of intelligent behaviors. To address this, we introduce AdaSociety, a customizable multi-agent environment featuring expanding state and action spaces, alongside explicit and alterable social structures. As agents progress, the environment adaptively generates new tasks with social structures for agents to undertake. In AdaSociety, we develop three mini-games showcasing distinct social structures and tasks. Initial results demonstrate that specific social structures can promote both individual and collective benefits, though current reinforcement learning and LLM-based algorithms show limited effectiveness in leveraging social structures to enhance performance. Overall, AdaSociety serves as a valuable research platform for exploring intelligence in diverse physical and social settings. The code is available at https://github.com/bigai-ai/AdaSociety.
The outstanding capabilities of large language models (LLMs) render them a crucial component in various autonomous agent systems. While traditional methods depend on the inherent knowledge of LLMs without fine-tuning, more recent approaches have shifted toward the reinforcement learning strategy to further enhance agents' ability to solve complex interactive tasks with environments and tools. However, previous approaches are constrained by the sparse reward issue, where existing datasets solely provide a final scalar reward for each multi-step reasoning chain, potentially leading to ineffectiveness and inefficiency in policy learning. In this paper, we introduce StepAgent, which utilizes step-wise reward to optimize the agent's reinforcement learning process. Inheriting the spirit of novice-to-expert theory, we first compare the actions of the expert and the agent to automatically generate intermediate rewards for fine-grained optimization. Additionally, we propose implicit-reward and inverse reinforcement learning techniques to facilitate agent reflection and policy adjustment. Further theoretical analysis demonstrates that the action distribution of the agent can converge toward the expert action distribution over multiple training cycles. Experimental results across various datasets indicate that StepAgent outperforms existing baseline methods.
Large Language Models (LLMs) demonstrate outstanding performance in their reservoir of knowledge and understanding capabilities, but they have also been shown to be prone to illegal or unethical reactions when subjected to jailbreak attacks. To ensure their responsible deployment in critical applications, it is crucial to understand the safety capabilities and vulnerabilities of LLMs. Previous works mainly focus on jailbreak in single-round dialogue, overlooking the potential jailbreak risks in multi-round dialogues, which are a vital way humans interact with and extract information from LLMs. Some studies have increasingly concentrated on the risks associated with jailbreak in multi-round dialogues. These efforts typically involve the use of manually crafted templates or prompt engineering techniques. However, due to the inherent complexity of multi-round dialogues, their jailbreak performance is limited. To solve this problem, we propose a novel multi-round dialogue jailbreaking agent, emphasizing the importance of stealthiness in identifying and mitigating potential threats to human values posed by LLMs. We propose a risk decomposition strategy that distributes risks across multiple rounds of queries and utilizes psychological strategies to enhance attack strength. Extensive experiments show that our proposed method surpasses other attack methods and achieves state-of-the-art attack success rate. We will make the corresponding code and dataset available for future research. The code will be released soon.
With the recent rise of Large Language Models (LLMs), Vision-Language Models (VLMs), and other general foundation models, there is growing potential for multimodal, multi-task embodied agents that can operate in diverse environments given only natural language as input. One such application area is indoor navigation using natural language instructions. However, despite recent progress, this problem remains challenging due to the spatial reasoning and semantic understanding required, particularly in arbitrary scenes that may contain many objects belonging to fine-grained classes. To address this challenge, we curate the largest real-world dataset for Vision and Language-guided Action in 3D Scenes (VLA-3D), consisting of over 11.5K scanned 3D indoor rooms from existing datasets, 23.5M heuristically generated semantic relations between objects, and 9.7M synthetically generated referential statements. Our dataset consists of processed 3D point clouds, semantic object and room annotations, scene graphs, navigable free space annotations, and referential language statements that specifically focus on view-independent spatial relations for disambiguating objects. The goal of these features is to aid the downstream task of navigation, especially on real-world systems where some level of robustness must be guaranteed in an open world of changing scenes and imperfect language. We benchmark our dataset with current state-of-the-art models to obtain a performance baseline. All code to generate and visualize the dataset is publicly released, see https://github.com/HaochenZ11/VLA-3D. With the release of this dataset, we hope to provide a resource for progress in semantic 3D scene understanding that is robust to changes and one which will aid the development of interactive indoor navigation systems.
With more advanced natural language understanding and reasoning capabilities, large language model (LLM)-powered agents are increasingly developed in simulated environments to perform complex tasks, interact with other agents, and exhibit emergent behaviors relevant to social science and gaming. However, current multi-agent simulations frequently suffer from inefficiencies due to the limited parallelism caused by false dependencies, resulting in performance bottlenecks. In this paper, we introduce AI Metropolis, a simulation engine that improves the efficiency of LLM agent simulations by incorporating out-of-order execution scheduling. By dynamically tracking real dependencies between agents, AI Metropolis minimizes false dependencies, enhancing parallelism and enabling efficient hardware utilization. Our evaluations demonstrate that AI Metropolis achieves speedups from 1.3x to 4.15x over standard parallel simulation with global synchronization, approaching optimal performance as the number of agents increases.
Many human interactions, such as political debates, are carried out in group settings, where there are arbitrarily many participants, each with different views and agendas. To explore such complex social settings, we present SAUCE: a customizable Python platform, allowing researchers to plug-and-play various LLMs participating in discussions on any topic chosen by the user. Our platform takes care of instantiating the models, scheduling their responses, managing the discussion history, and producing a comprehensive output log, all customizable through configuration files, requiring little to no coding skills. A novel feature of SAUCE is our asynchronous communication feature, where models decide when to speak in addition to what to say, thus modeling an important facet of human communication. We show SAUCE's attractiveness in two initial experiments, and invite the community to use it in simulating various group simulations.
While multi-agent systems have been shown to significantly enhance the performance of Large Language Models (LLMs) across various tasks and applications, the dense interaction between scaling agents potentially hampers their efficiency and diversity. To address these challenges, we draw inspiration from the sparse mixture-of-agents (SMoE) and propose a sparse mixture-of-agents (SMoA) framework to improve the efficiency and diversity of multi-agent LLMs. Unlike completely connected structures, SMoA introduces novel Response Selection and Early Stopping mechanisms to sparsify information flows among individual LLM agents, striking a balance between performance and efficiency. Additionally, inspired by the expert diversity principle in SMoE frameworks for workload balance between experts, we assign distinct role descriptions to each LLM agent, fostering diverse and divergent thinking. Extensive experiments on reasoning, alignment, and fairness benchmarks demonstrate that SMoA achieves performance comparable to traditional mixture-of-agents approaches but with significantly lower computational costs. Further analysis reveals that SMoA is more stable, has a greater capacity to scale, and offers considerable potential through hyper-parameter optimization. Code and data will be available at: https://github.com/David-Li0406/SMoA.
We study the emergence of agency from scratch by using Large Language Model (LLM)-based agents. In previous studies of LLM-based agents, each agent's characteristics, including personality and memory, have traditionally been predefined. We focused on how individuality, such as behavior, personality, and memory, can be differentiated from an undifferentiated state. The present LLM agents engage in cooperative communication within a group simulation, exchanging context-based messages in natural language. By analyzing this multi-agent simulation, we report valuable new insights into how social norms, cooperation, and personality traits can emerge spontaneously. This paper demonstrates that autonomously interacting LLM-powered agents generate hallucinations and hashtags to sustain communication, which, in turn, increases the diversity of words within their interactions. Each agent's emotions shift through communication, and as they form communities, the personalities of the agents emerge and evolve accordingly. This computational modeling approach and its findings will provide a new method for analyzing collective artificial intelligence.
Recent advancements in Generative AI offer promising capabilities for spatial analysis. Despite their potential, the integration of generative AI with established GIS platforms remains underexplored. In this study, we propose a framework for integrating LLMs directly into existing GIS platforms, using QGIS as an example. Our approach leverages the reasoning and programming capabilities of LLMs to autonomously generate spatial analysis workflows and code through an informed agent that has comprehensive documentation of key GIS tools and parameters. The implementation of this framework resulted in the development of a "GIS Copilot" that allows GIS users to interact with QGIS using natural language commands for spatial analysis. The GIS Copilot was evaluated with over 100 spatial analysis tasks with three complexity levels: basic tasks that require one GIS tool and typically involve one data layer to perform simple operations; intermediate tasks involving multi-step processes with multiple tools, guided by user instructions; and advanced tasks which involve multi-step processes that require multiple tools but not guided by user instructions, necessitating the agent to independently decide on and executes the necessary steps. The evaluation reveals that the GIS Copilot demonstrates strong potential in automating foundational GIS operations, with a high success rate in tool selection and code generation for basic and intermediate tasks, while challenges remain in achieving full autonomy for more complex tasks. This study contributes to the emerging vision of Autonomous GIS, providing a pathway for non-experts to engage with geospatial analysis with minimal prior expertise. While full autonomy is yet to be achieved, the GIS Copilot demonstrates significant potential for simplifying GIS workflows and enhancing decision-making processes.
The advent of generalist Large Language Models (LLMs) and Large Vision Models (VLMs) have streamlined the construction of semantically enriched maps that can enable robots to ground high-level reasoning and planning into their representations. One of the most widely used semantic map formats is the 3D Scene Graph, which captures both metric (low-level) and semantic (high-level) information. However, these maps often assume a static world, while real environments, like homes and offices, are dynamic. Even small changes in these spaces can significantly impact task performance. To integrate robots into dynamic environments, they must detect changes and update the scene graph in real-time. This update process is inherently multimodal, requiring input from various sources, such as human agents, the robot's own perception system, time, and its actions. This work proposes a framework that leverages these multimodal inputs to maintain the consistency of scene graphs during real-time operation, presenting promising initial results and outlining a roadmap for future research.
Large language models (LLMs) have shown remarkable potential as autonomous agents, particularly in web-based tasks. However, existing LLM web agents heavily rely on expensive proprietary LLM APIs, while open LLMs lack the necessary decision-making capabilities. This paper introduces WebRL, a self-evolving online curriculum reinforcement learning framework designed to train high-performance web agents using open LLMs. WebRL addresses three key challenges in building LLM web agents, including the scarcity of training tasks, sparse feedback signals, and policy distribution drift in online learning. Specifically, WebRL incorporates 1) a self-evolving curriculum that generates new tasks from unsuccessful attempts, 2) a robust outcome-supervised reward model (ORM), and 3) adaptive reinforcement learning strategies to ensure consistent improvements. We apply WebRL to transform open Llama-3.1 and GLM-4 models into proficient web agents. On WebArena-Lite, WebRL improves the success rate of Llama-3.1-8B from 4.8% to 42.4%, and from 6.1% to 43% for GLM-4-9B. These open models significantly surpass the performance of GPT-4-Turbo (17.6%) and GPT-4o (13.9%) and outperform previous state-of-the-art web agents trained on open LLMs (AutoWebGLM, 18.2%). Our findings demonstrate WebRL's effectiveness in bridging the gap between open and proprietary LLM-based web agents, paving the way for more accessible and powerful autonomous web interaction systems.
Customer Relationship Management (CRM) systems are vital for modern enterprises, providing a foundation for managing customer interactions and data. Integrating AI agents into CRM systems can automate routine processes and enhance personalized service. However, deploying and evaluating these agents is challenging due to the lack of realistic benchmarks that reflect the complexity of real-world CRM tasks. To address this issue, we introduce CRMArena, a novel benchmark designed to evaluate AI agents on realistic tasks grounded in professional work environments. Following guidance from CRM experts and industry best practices, we designed CRMArena with nine customer service tasks distributed across three personas: service agent, analyst, and manager. The benchmark includes 16 commonly used industrial objects (e.g., account, order, knowledge article, case) with high interconnectivity, along with latent variables (e.g., complaint habits, policy violations) to simulate realistic data distributions. Experimental results reveal that state-of-the-art LLM agents succeed in less than 40% of the tasks with ReAct prompting, and less than 55% even with function-calling abilities. Our findings highlight the need for enhanced agent capabilities in function-calling and rule-following to be deployed in real-world work environments. CRMArena is an open challenge to the community: systems that can reliably complete tasks showcase direct business value in a popular work environment.
Intelligent agents designed for interactive environments face significant challenges in text-based games, a domain that demands complex reasoning and adaptability. While agents based on large language models (LLMs) using self-reflection have shown promise, they struggle when initially successful and exhibit reduced effectiveness when using smaller LLMs. We introduce Sweet&Sour, a novel approach that addresses these limitations in existing reflection methods by incorporating positive experiences and managed memory to enrich the context available to the agent at decision time. Our comprehensive analysis spans both closed- and open-source LLMs and demonstrates the effectiveness of Sweet&Sour in improving agent performance, particularly in scenarios where previous approaches fall short.
Mobile agents are essential for automating tasks in complex and dynamic mobile environments. As foundation models evolve, the demands for agents that can adapt in real-time and process multimodal data have grown. This survey provides a comprehensive review of mobile agent technologies, focusing on recent advancements that enhance real-time adaptability and multimodal interaction. Recent evaluation benchmarks have been developed better to capture the static and interactive environments of mobile tasks, offering more accurate assessments of agents' performance. We then categorize these advancements into two main approaches: prompt-based methods, which utilize large language models (LLMs) for instruction-based task execution, and training-based methods, which fine-tune multimodal models for mobile-specific applications. Additionally, we explore complementary technologies that augment agent performance. By discussing key challenges and outlining future research directions, this survey offers valuable insights for advancing mobile agent technologies. A comprehensive resource list is available at https://github.com/aialt/awesome-mobile-agents
The advent of large language models (LLMs) has significantly propelled the advancement of Role-Playing Agents (RPAs). However, current Role-Playing Agents predominantly focus on mimicking a character's fundamental attributes while neglecting the replication of linguistic style, and they are incapable of effectively replicating characters when performing tasks beyond multi-turn dialogues, which results in generated responses that lack authenticity. The reason current RPAs lack this capability is due to the nature of existing character datasets, which lack collections of character quotations and are limited to multi-turn dialogue tasks, constraining the RPA's performance across other task domains and failing to mimic a character's linguistic style. To address this gap, we developed a multi-task role-playing dataset named MRstyle, which encompasses a substantial number of real individuals along with their quotations and covers seven different tasks. On this basis, we develop StyleRPA, a Multi-Task Role-Playing Agent (MRPA) that significantly outperforms recent open-source LLMs and RPAs baselines on 7 tasks including Dialogue, Dictionary, Composition, Story Generation, Product Description, Music Commentary, and Open Question Answering. The code and data will be released.
Existing LLM agent systems typically select actions from a fixed and predefined set at every step. While this approach is effective in closed, narrowly-scoped environments, we argue that it presents two major challenges when deploying LLM agents in real-world scenarios: (1) selecting from a fixed set of actions significantly restricts the planning and acting capabilities of LLM agents, and (2) this approach requires substantial human effort to enumerate and implement all possible actions, which becomes impractical in complex environments with a vast number of potential actions. In this work, we propose an LLM agent framework that enables the dynamic creation and composition of actions in an online manner. In this framework, the agent interacts with the environment by generating and executing programs written in a general-purpose programming language at each step. Furthermore, generated actions are accumulated over time for future reuse. Our extensive experiments on the GAIA benchmark demonstrate that this framework offers significantly greater flexibility and outperforms previous methods. Notably, it allows an LLM agent to recover in scenarios where no relevant action exists in the predefined set or when existing actions fail due to unforeseen edge cases. At the time of writing, we hold the top position on the GAIA public leaderboard. Our code can be found in \href{https://github.com/adobe-research/dynasaur}{https://github.com/adobe-research/dynasaur}.
Recent advancements have enabled Large Language Models (LLMs) to function as agents that can perform actions using external tools. This requires registering, i.e., integrating tool information into the LLM context prior to taking actions. Current methods indiscriminately incorporate all candidate tools into the agent's context and retain them across multiple reasoning steps. This process remains opaque to LLM agents and is not integrated into their reasoning procedures, leading to inefficiencies due to increased context length from irrelevant tools. To address this, we introduce EcoAct, a tool using algorithm that allows LLMs to selectively register tools as needed, optimizing context use. By integrating the tool registration process into the reasoning procedure, EcoAct reduces computational costs by over 50% in multiple steps reasoning tasks while maintaining performance, as demonstrated through extensive experiments. Moreover, it can be plugged into any reasoning pipeline with only minor modifications to the prompt, making it applicable to LLM agents now and future.
Critical open source software systems undergo significant validation in the form of lengthy fuzz campaigns. The fuzz campaigns typically conduct a biased random search over the domain of program inputs, to find inputs which crash the software system. Such fuzzing is useful to enhance the security of software systems in general since even closed source software may use open source components. Hence testing open source software is of paramount importance. Currently OSS-Fuzz is the most significant and widely used infrastructure for continuous validation of open source systems. Unfortunately even though OSS-Fuzz has identified more than 10,000 vulnerabilities across 1000 or more software projects, the detected vulnerabilities may remain unpatched, as vulnerability fixing is often manual in practice. In this work, we rely on the recent progress in Large Language Model (LLM) agents for autonomous program improvement including bug fixing. We customise the well-known AutoCodeRover agent for fixing security vulnerabilities. This is because LLM agents like AutoCodeRover fix bugs from issue descriptions via code search. Instead for security patching, we rely on the test execution of the exploit input to extract code elements relevant to the fix. Our experience with OSS-Fuzz vulnerability data shows that LLM agent autonomy is useful for successful security patching, as opposed to approaches like Agentless where the control flow is fixed. More importantly our findings show that we cannot measure quality of patches by code similarity of the patch with reference codes (as in CodeBLEU scores used in VulMaster), since patches with high CodeBLEU scores still fail to pass given the given exploit input. Our findings indicate that security patch correctness needs to consider dynamic attributes like test executions as opposed to relying of standard text/code similarity metrics.
We study methods for efficiently aligning large language models (LLMs) with human preferences given budgeted online feedback. We first formulate the LLM alignment problem in the frame of contextual dueling bandits. This formulation, subsuming recent paradigms such as online RLHF and online DPO, inherently quests for sample-efficient algorithms that incorporate online active exploration. Leveraging insights from bandit theory, we introduce a unified algorithm based on Thompson sampling and highlight its applications in two distinct LLM alignment scenarios. The practical agent that efficiently implements this algorithm, named SEA (Sample-Efficient Alignment), is empirically validated through extensive experiments across three model scales (1B, 2.8B, 6.9B) and three preference learning algorithms (DPO, IPO, SLiC). The results demonstrate that SEA achieves highly sample-efficient alignment with oracle's preferences, outperforming recent active exploration methods for LLMs. Additionally, we release the implementation of SEA together with an efficient codebase designed for online alignment of LLMs, aiming to accelerate future research in this field.
Penetration testing is essential to ensure Web security, which can detect and fix vulnerabilities in advance, and prevent data leakage and serious consequences. The powerful inference capabilities of large language models (LLMs) have made significant progress in various fields, and the development potential of LLM-based agents can revolutionize the cybersecurity penetration testing industry. In this work, we establish a comprehensive end-to-end penetration testing benchmark using a real-world penetration testing environment to explore the capabilities of LLM-based agents in this domain. Our results reveal that the agents are familiar with the framework of penetration testing tasks, but they still face limitations in generating accurate commands and executing complete processes. Accordingly, we summarize the current challenges, including the difficulty of maintaining the entire message history and the tendency for the agent to become stuck. Based on the above insights, we propose a Penetration testing State Machine (PSM) that utilizes the Finite State Machine (FSM) methodology to address these limitations. Then, we introduce AutoPT, an automated penetration testing agent based on the principle of PSM driven by LLMs, which utilizes the inherent inference ability of LLM and the constraint framework of state machines. Our evaluation results show that AutoPT outperforms the baseline framework ReAct on the GPT-4o mini model and improves the task completion rate from 22% to 41% on the benchmark target. Compared with the baseline framework and manual work, AutoPT also reduces time and economic costs further. Hence, our AutoPT has facilitated the development of automated penetration testing and significantly impacted both academia and industry.
In the digital world, influencers are pivotal as opinion leaders, shaping the views and choices of their influencees. Modern advertising often follows this trend, where marketers choose appropriate influencers for product endorsements, based on thorough market analysis. Previous studies on influencer selection have typically relied on numerical representations of individual opinions and interactions, a method that simplifies the intricacies of social dynamics. In this work, we first introduce a Time-aware Influencer Simulator (TIS), helping promoters identify and select the right influencers to market their products, based on LLM simulation. To validate our approach, we conduct experiments on the public advertising campaign dataset SAGraph which encompasses social relationships, posts, and user interactions. The results show that our method outperforms traditional numerical feature-based approaches and methods using limited LLM agents. Our research shows that simulating user timelines and content lifecycles over time simplifies scaling, allowing for large-scale agent simulations in social networks. Additionally, LLM-based agents for social recommendations and advertising offer substantial benefits for decision-making in promotional campaigns.
Online LLM inference powers many exciting applications such as intelligent chatbots and autonomous agents. Modern LLM inference engines widely rely on request batching to improve inference throughput, aiming to make it cost-efficient when running on expensive GPU accelerators. However, the limited GPU memory has largely limited the batch size achieved in practice, leaving significant GPU compute resources wasted. We present NEO, an online LLM inference system that offloads part of attention compute and KV cache states from the GPU to the local host CPU, effectively increasing the GPU batch size and thus inference throughput. To this end, NEO proposes asymmetric GPU-CPU pipelining and load-aware scheduling to balance GPU and CPU loads and fully utilize their compute and memory resources. We evaluate NEO on a wide range of workloads (i.e., code generation, text summarization), GPUs (i.e., T4, A10G, H100), and LLM models (i.e., 7B, 8B, 70B). NEO achieves up to 7.5$\times$, 26%, and 14% higher throughput compared to GPU-only approach on T4, A10G, and H100 GPUs, respectively, while maintaining the same latency; with more powerful CPUs, NEO achieves up to 79.3% throughput gain on A10G GPU.
Despite the impressive capabilities of large language models (LLMs), they currently exhibit two primary limitations, \textbf{\uppercase\expandafter{\romannumeral 1}}: They struggle to \textbf{autonomously solve the real world engineering problem}. \textbf{\uppercase\expandafter{\romannumeral 2}}: They remain \textbf{challenged in reasoning through complex logic problems}. To address these challenges, we developed the \textsc{Infant Agent}, integrating task-aware functions, operators, a hierarchical management system, and a memory retrieval mechanism. Together, these components enable large language models to sustain extended reasoning processes and handle complex, multi-step tasks efficiently, all while significantly reducing API costs. Using the \textsc{Infant Agent}, GPT-4o's accuracy on the SWE-bench-lite dataset rises from $\mathbf{0.33\%}$ to $\mathbf{30\%}$, and in the AIME-2024 mathematics competition, it increases GPT-4o's accuracy from $\mathbf{13.3\%}$ to $\mathbf{37\%}$.
As human-agent teaming (HAT) research continues to grow, computational methods for modeling HAT behaviors and measuring HAT effectiveness also continue to develop. One rising method involves the use of human digital twins (HDT) to approximate human behaviors and socio-emotional-cognitive reactions to AI-driven agent team members. In this paper, we address three research questions relating to the use of digital twins for modeling trust in HATs. First, to address the question of how we can appropriately model and operationalize HAT trust through HDT HAT experiments, we conducted causal analytics of team communication data to understand the impact of empathy, socio-cognitive, and emotional constructs on trust formation. Additionally, we reflect on the current state of the HAT trust science to discuss characteristics of HAT trust that must be replicable by a HDT such as individual differences in trust tendencies, emergent trust patterns, and appropriate measurement of these characteristics over time. Second, to address the question of how valid measures of HDT trust are for approximating human trust in HATs, we discuss the properties of HDT trust: self-report measures, interaction-based measures, and compliance type behavioral measures. Additionally, we share results of preliminary simulations comparing different LLM models for generating HDT communications and analyze their ability to replicate human-like trust dynamics. Third, to address how HAT experimental manipulations will extend to human digital twin studies, we share experimental design focusing on propensity to trust for HDTs vs. transparency and competency-based trust for AI agents.
Rapidly developing large language models (LLMs) have brought tremendous intelligent applications. Especially, the GPT-4o's excellent duplex speech interaction ability has brought impressive experience to users. Researchers have recently proposed several multi-modal LLMs in this direction that can achieve user-agent speech-to-speech conversations. This paper proposes a novel speech-text multimodal LLM architecture called Freeze-Omni. Our main contribution is that the speech input and output modalities can be easily connected to a textual LLM while keeping the LLM's parameters frozen throughout the training process. We design a three-stage training strategy for modeling both the speech input and output, enabling Freeze-Omni to obtain speech-to-speech conversation ability using text-speech paired data (such as ASR and TTS data) and only 60,000 multi-round text Q&A data on 8 GPUs. Moreover, we can effectively ensure that the intelligence of the Freeze-Omni in the speech modality is at the same level compared with that in the text modality of its backbone LLM, while achieving low latency end-to-end spoken response. In addition, we also designed a method to achieve duplex dialogue ability through multi-task training, giving Freeze-Omni a more natural style of dialogue ability between users and agents. In summary, Freeze-Omni holds great potential to conduct speech-to-speech dialogue based on a multimodal LLM under the condition of a frozen LLM, avoiding the catastrophic forgetting problem caused by limited data and training resources.
Large language model (LLM)-based agents have been increasingly used to interact with external environments (e.g., games, APIs, etc.) and solve tasks. However, current frameworks do not enable these agents to work with users and interact with them to align on the details of their tasks and reach user-defined goals; instead, in ambiguous situations, these agents may make decisions based on assumptions. This work introduces ReSpAct (Reason, Speak, and Act), a novel framework that synergistically combines the essential skills for building task-oriented "conversational" agents. ReSpAct addresses this need for agents, expanding on the ReAct approach. The ReSpAct framework enables agents to interpret user instructions, reason about complex tasks, execute appropriate actions, and engage in dynamic dialogue to seek guidance, clarify ambiguities, understand user preferences, resolve problems, and use the intermediate feedback and responses of users to update their plans. We evaluated ReSpAct in environments supporting user interaction, such as task-oriented dialogue (MultiWOZ) and interactive decision-making (AlfWorld, WebShop). ReSpAct is flexible enough to incorporate dynamic user feedback and addresses prevalent issues like error propagation and agents getting stuck in reasoning loops. This results in more interpretable, human-like task-solving trajectories than relying solely on reasoning traces. In two interactive decision-making benchmarks, AlfWorld and WebShop, ReSpAct outperform the strong reasoning-only method ReAct by an absolute success rate of 6% and 4%, respectively. In the task-oriented dialogue benchmark MultiWOZ, ReSpAct improved Inform and Success scores by 5.5% and 3%, respectively.
Recent advancements in LLM-based agents have led to significant progress in automatic software engineering, particularly in software maintenance and evolution. Despite these encouraging advances, current research faces two major challenges. First, SOTA performance primarily depends on closed-source models, which significantly limits the technology's accessibility, and potential for customization in diverse SE tasks. Second, these models are predominantly trained on static code data, lacking a deep understanding of the dynamic interactions, iterative problem-solving processes, and evolutionary characteristics inherent in software development. To address these challenges, our study adopts a software engineering perspective. We recognize that real-world software maintenance and evolution processes encompass not only static code data but also developers' thought processes, utilization of external tools, and the interaction between different functional personnel. Consequently, we introduce the Lingma SWE-GPT series, comprising Lingma SWE-GPT 7B and 72B. By learning from and simulating real-world code submission activities, Lingma SWE-GPT systematically incorporates the dynamic interactions and iterative problem-solving inherent in software development process, thereby achieving a more comprehensive understanding of software improvement processes. We conducted experimental evaluations using SWE-bench Verified benchmark. The results demonstrate that Lingma SWE-GPT 72B successfully resolves 30.20% of the GitHub issues, marking a significant improvement in automatic issue resolution (22.76% relative improvement compared to Llama 3.1 405B), approaching the performance of closed-source models (31.80\% issues of GPT-4o resolved). Notably, Lingma SWE-GPT 7B resolves 18.20% of the issues, highlighting the potential for applying smaller models to ASE tasks.
The development of large language models (LLM) has revolutionized various fields and is anticipated to drive the advancement of autonomous systems. In the context of autonomous optical networks, creating a high-level cognitive agent in the control layer remains a challenge. However, LLM is primarily developed for natural language processing tasks, rendering them less effective in predicting the physical dynamics of optical communications. Moreover, optical networks demand rigorous stability, where direct deployment of strategies generated from LLM poses safety concerns. In this paper, a digital twin (DT)-enhanced LLM scheme is proposed to facilitate autonomous optical networks. By leveraging monitoring data and advanced models, the DT of optical networks can accurately characterize their physical dynamics, furnishing LLMs with dynamic-updated information for reliable decision-making. Prior to deployment, the generated strategies from LLM can be pre-verified in the DT platform, which also provides feedback to the LLM for further refinement of strategies. The synergistic interplay between DT and LLM for autonomous optical networks is demonstrated through three scenarios: performance optimization under dynamic loadings in an experimental C+L-band long-haul transmission link, protection switching for device upgrading in a field-deployed six-node mesh network, and performance recovery after fiber cuts in a field-deployed C+L-band transmission link.
Few-Shot Cross-Domain NER is the process of leveraging knowledge from data-rich source domains to perform entity recognition on data scarce target domains. Most previous state-of-the-art (SOTA) approaches use pre-trained language models (PLMs) for cross-domain NER. However, these models are often domain specific. To successfully use these models for new target domains, we need to modify either the model architecture or perform model finetuning using data from the new domains. Both of these result in the creation of entirely new NER models for each target domain which is infeasible for practical scenarios. Recently,several works have attempted to use LLMs to solve Few-Shot Cross-Domain NER. However, most of these are either too expensive for practical purposes or struggle to follow LLM prompt instructions. In this paper, we propose IF-WRANER (Instruction Finetuned Word-embedding based Retrieval Augmented large language model for Named Entity Recognition), a retrieval augmented LLM, finetuned for the NER task. By virtue of the regularization techniques used during LLM finetuning and the adoption of word-level embedding over sentence-level embedding during the retrieval of in-prompt examples, IF-WRANER is able to outperform previous SOTA Few-Shot Cross-Domain NER approaches. We have demonstrated the effectiveness of our model by benchmarking its performance on the open source CrossNER dataset, on which it shows more than 2% F1 score improvement over the previous SOTA model. We have deployed the model for multiple customer care domains of an enterprise. Accurate entity prediction through IF-WRANER helps direct customers to automated workflows for the domains, thereby reducing escalations to human agents by almost 15% and leading to millions of dollars in yearly savings for the company.
Task-oriented dialogue systems are essential for applications ranging from customer service to personal assistants and are widely used across various industries. However, developing effective multi-domain systems remains a significant challenge due to the complexity of handling diverse user intents, entity types, and domain-specific knowledge across several domains. In this work, we propose DARD (Domain Assigned Response Delegation), a multi-agent conversational system capable of successfully handling multi-domain dialogs. DARD leverages domain-specific agents, orchestrated by a central dialog manager agent. Our extensive experiments compare and utilize various agent modeling approaches, combining the strengths of smaller fine-tuned models (Flan-T5-large & Mistral-7B) with their larger counterparts, Large Language Models (LLMs) (Claude Sonnet 3.0). We provide insights into the strengths and limitations of each approach, highlighting the benefits of our multi-agent framework in terms of flexibility and composability. We evaluate DARD using the well-established MultiWOZ benchmark, achieving state-of-the-art performance by improving the dialogue inform rate by 6.6% and the success rate by 4.1% over the best-performing existing approaches. Additionally, we discuss various annotator discrepancies and issues within the MultiWOZ dataset and its evaluation system.
Medical Decision-Making (MDM) is a multi-faceted process that requires clinicians to assess complex multi-modal patient data patient, often collaboratively. Large Language Models (LLMs) promise to streamline this process by synthesizing vast medical knowledge and multi-modal health data. However, single-agent are often ill-suited for nuanced medical contexts requiring adaptable, collaborative problem-solving. Our MDAgents addresses this need by dynamically assigning collaboration structures to LLMs based on task complexity, mimicking real-world clinical collaboration and decision-making. This framework improves diagnostic accuracy and supports adaptive responses in complex, real-world medical scenarios, making it a valuable tool for clinicians in various healthcare settings, and at the same time, being more efficient in terms of computing cost than static multi-agent decision making methods.
Current agricultural data management and analysis paradigms are to large extent traditional, in which data collecting, curating, integration, loading, storing, sharing and analyzing still involve too much human effort and know-how. The experts, researchers and the farm operators need to understand the data and the whole process of data management pipeline to make fully use of the data. The essential problem of the traditional paradigm is the lack of a layer of orchestrational intelligence which can understand, organize and coordinate the data processing utilities to maximize data management and analysis outcome. The emerging reasoning and tool mastering abilities of large language models (LLM) make it a potentially good fit to this position, which helps a shift from the traditional user-driven paradigm to AI-driven paradigm. In this paper, we propose and explore the idea of a LLM based copilot for autonomous agricultural data management and analysis. Based on our previously developed platform of Agricultural Data Management and Analytics (ADMA), we build a proof-of-concept multi-agent system called ADMA Copilot, which can understand user's intent, makes plans for data processing pipeline and accomplishes tasks automatically, in which three agents: a LLM based controller, an input formatter and an output formatter collaborate together. Different from existing LLM based solutions, by defining a meta-program graph, our work decouples control flow and data flow to enhance the predictability of the behaviour of the agents. Experiments demonstrates the intelligence, autonomy, efficacy, efficiency, extensibility, flexibility and privacy of our system. Comparison is also made between ours and existing systems to show the superiority and potential of our system.
Accurate document retrieval is crucial for the success of retrieval-augmented generation (RAG) applications, including open-domain question answering and code completion. While large language models (LLMs) have been employed as dense encoders or listwise rerankers in RAG systems, they often struggle with reasoning-intensive tasks because they lack nuanced analysis when judging document relevance. To address this limitation, we introduce JudgeRank, a novel agentic reranker that emulates human cognitive processes when assessing document relevance. Our approach consists of three key steps: (1) query analysis to identify the core problem, (2) document analysis to extract a query-aware summary, and (3) relevance judgment to provide a concise assessment of document relevance. We evaluate JudgeRank on the reasoning-intensive BRIGHT benchmark, demonstrating substantial performance improvements over first-stage retrieval methods and outperforming other popular reranking approaches. In addition, JudgeRank performs on par with fine-tuned state-of-the-art rerankers on the popular BEIR benchmark, validating its zero-shot generalization capability. Through comprehensive ablation studies, we demonstrate that JudgeRank's performance generalizes well across LLMs of various sizes while ensembling them yields even more accurate reranking than individual models.
We present a benchmark for Planning And Reasoning Tasks in humaN-Robot collaboration (PARTNR) designed to study human-robot coordination in household activities. PARTNR tasks exhibit characteristics of everyday tasks, such as spatial, temporal, and heterogeneous agent capability constraints. We employ a semi-automated task generation pipeline using Large Language Models (LLMs), incorporating simulation in the loop for grounding and verification. PARTNR stands as the largest benchmark of its kind, comprising 100,000 natural language tasks, spanning 60 houses and 5,819 unique objects. We analyze state-of-the-art LLMs on PARTNR tasks, across the axes of planning, perception and skill execution. The analysis reveals significant limitations in SoTA models, such as poor coordination and failures in task tracking and recovery from errors. When LLMs are paired with real humans, they require 1.5x as many steps as two humans collaborating and 1.1x more steps than a single human, underscoring the potential for improvement in these models. We further show that fine-tuning smaller LLMs with planning data can achieve performance on par with models 9 times larger, while being 8.6x faster at inference. Overall, PARTNR highlights significant challenges facing collaborative embodied agents and aims to drive research in this direction.
The cooperative driving technology of Connected and Autonomous Vehicles (CAVs) is crucial for improving the efficiency and safety of transportation systems. Learning-based methods, such as Multi-Agent Reinforcement Learning (MARL), have demonstrated strong capabilities in cooperative decision-making tasks. However, existing MARL approaches still face challenges in terms of learning efficiency and performance. In recent years, Large Language Models (LLMs) have rapidly advanced and shown remarkable abilities in various sequential decision-making tasks. To enhance the learning capabilities of cooperative agents while ensuring decision-making efficiency and cost-effectiveness, we propose LDPD, a language-driven policy distillation method for guiding MARL exploration. In this framework, a teacher agent based on LLM trains smaller student agents to achieve cooperative decision-making through its own decision-making demonstrations. The teacher agent enhances the observation information of CAVs and utilizes LLMs to perform complex cooperative decision-making reasoning, which also leverages carefully designed decision-making tools to achieve expert-level decisions, providing high-quality teaching experiences. The student agent then refines the teacher's prior knowledge into its own model through gradient policy updates. The experiments demonstrate that the students can rapidly improve their capabilities with minimal guidance from the teacher and eventually surpass the teacher's performance. Extensive experiments show that our approach demonstrates better performance and learning efficiency compared to baseline methods.
In this paper we propose a formal, model-agnostic meta-learning framework for safe reinforcement learning. Our framework is inspired by how parents safeguard their children across a progression of increasingly riskier tasks, imparting a sense of safety that is carried over from task to task. We model this as a meta-learning process where each task is synchronized with a safeguard that monitors safety and provides a reward signal to the agent. The safeguard is implemented as a finite-state machine based on a safety specification; the reward signal is formally shaped around this specification. The safety specification and its corresponding safeguard can be arbitrarily complex and non-Markovian, which adds flexibility to the training process and explainability to the learned policy. The design of the safeguard is manual but it is high-level and model-agnostic, which gives rise to an end-to-end safe learning approach with wide applicability, from pixel-level game control to language model fine-tuning. Starting from a given set of safety specifications (tasks), we train a model such that it can adapt to new specifications using only a small number of training samples. This is made possible by our method for efficiently transferring safety bias between tasks, which effectively minimizes the number of safety violations. We evaluate our framework in a Minecraft-inspired Gridworld, a VizDoom game environment, and an LLM fine-tuning application. Agents trained with our approach achieve near-minimal safety violations, while baselines are shown to underperform.
The rise of large language models (LLMs) has revolutionized user interactions with knowledge-based systems, enabling chatbots to synthesize vast amounts of information and assist with complex, exploratory tasks. However, LLM-based chatbots often struggle to provide personalized support, particularly when users start with vague queries or lack sufficient contextual information. This paper introduces the Collaborative Assistant for Personalized Exploration (CARE), a system designed to enhance personalization in exploratory tasks by combining a multi-agent LLM framework with a structured user interface. CARE's interface consists of a Chat Panel, Solution Panel, and Needs Panel, enabling iterative query refinement and dynamic solution generation. The multi-agent framework collaborates to identify both explicit and implicit user needs, delivering tailored, actionable solutions. In a within-subject user study with 22 participants, CARE was consistently preferred over a baseline LLM chatbot, with users praising its ability to reduce cognitive load, inspire creativity, and provide more tailored solutions. Our findings highlight CARE's potential to transform LLM-based systems from passive information retrievers to proactive partners in personalized problem-solving and exploration.
Autonomous agents have become increasingly important for interacting with the real world. Android agents, in particular, have been recently a frequently-mentioned interaction method. However, existing studies for training and evaluating Android agents lack systematic research on both open-source and closed-source models. In this work, we propose AndroidLab as a systematic Android agent framework. It includes an operation environment with different modalities, action space, and a reproducible benchmark. It supports both large language models (LLMs) and multimodal models (LMMs) in the same action space. AndroidLab benchmark includes predefined Android virtual devices and 138 tasks across nine apps built on these devices. By using the AndroidLab environment, we develop an Android Instruction dataset and train six open-source LLMs and LMMs, lifting the average success rates from 4.59% to 21.50% for LLMs and from 1.93% to 13.28% for LMMs. AndroidLab is open-sourced and publicly available at https://github.com/THUDM/Android-Lab.
What makes a difference in the post-training of LLMs? We investigate the training patterns of different layers in large language models (LLMs), through the lens of gradient, when training with different responses and initial models. We are specifically interested in how fast vs. slow thinking affects the layer-wise gradients, given the recent popularity of training LLMs on reasoning paths such as chain-of-thoughts (CoT) and process rewards. In our study, fast thinking without CoT leads to larger gradients and larger differences of gradients across layers than slow thinking (Detailed CoT), indicating the learning stability brought by the latter. Moreover, pre-trained LLMs are less affected by the instability of fast thinking than instruction-tuned LLMs. Additionally, we study whether the gradient patterns can reflect the correctness of responses when training different LLMs using slow vs. fast thinking paths. The results show that the gradients of slow thinking can distinguish correct and irrelevant reasoning paths. As a comparison, we conduct similar gradient analyses on non-reasoning knowledge learning tasks, on which, however, trivially increasing the response length does not lead to similar behaviors of slow thinking. Our study strengthens fundamental understandings of LLM training and sheds novel insights on its efficiency and stability, which pave the way towards building a generalizable System-2 agent. Our code, data, and gradient statistics can be found in: https://github.com/MingLiiii/Layer_Gradient.
In this report, we propose a novel black-box jailbreak attacking framework that incorporates various LLM-as-Attacker methods to deliver transferable and powerful jailbreak attacks. Our method is designed based on three key observations from existing jailbreaking studies and practices. First, we consider an ensemble approach should be more effective in exposing the vulnerabilities of an aligned LLM compared to individual attacks. Second, different malicious instructions inherently vary in their jailbreaking difficulty, necessitating differentiated treatment to ensure more efficient attacks. Finally, the semantic coherence of a malicious instruction is crucial for triggering the defenses of an aligned LLM; therefore, it must be carefully disrupted to manipulate its embedding representation, thereby increasing the jailbreak success rate. We validated our approach by participating in the Competition for LLM and Agent Safety 2024, where our team achieved top performance in the Jailbreaking Attack Track.
Recent advancements in Large Language Model (LLM)-based frameworks have extended their capabilities to complex real-world applications, such as interactive web navigation. These systems, driven by user commands, navigate web browsers to complete tasks through multi-turn dialogues, offering both innovative opportunities and significant challenges. Despite the introduction of benchmarks for conversational web navigation, a detailed understanding of the key contextual components that influence the performance of these agents remains elusive. This study aims to fill this gap by analyzing the various contextual elements crucial to the functioning of web navigation agents. We investigate the optimization of context management, focusing on the influence of interaction history and web page representation. Our work highlights improved agent performance across out-of-distribution scenarios, including unseen websites, categories, and geographic locations through effective context management. These findings provide insights into the design and optimization of LLM-based agents, enabling more accurate and effective web navigation in real-world applications.
Embodied agents designed to assist users with tasks must engage in natural language interactions, interpret instructions, execute actions, and communicate effectively to resolve issues. However, collecting large-scale, diverse datasets of situated human-robot dialogues to train and evaluate such agents is expensive, labor-intensive, and time-consuming. To address this challenge, we propose building a large language model (LLM)-based user agent that can simulate user behavior during interactions with an embodied agent in a virtual environment. Given a user goal (e.g., make breakfast), at each time step, the user agent may observe" the robot actions or speak" to either intervene with the robot or answer questions. Such a user agent assists in improving the scalability and efficiency of embodied dialogues dataset generation and is critical for enhancing and evaluating the robot's interaction and task completion ability, as well as for research in reinforcement learning using AI feedback. We evaluate our user agent's ability to generate human-like behaviors by comparing its simulated dialogues with the TEACh dataset. We perform three experiments: zero-shot prompting to predict dialogue acts, few-shot prompting, and fine-tuning on the TEACh training subset. Results show the LLM-based user agent achieves an F-measure of 42% with zero-shot prompting and 43.4% with few-shot prompting in mimicking human speaking behavior. Through fine-tuning, performance in deciding when to speak remained stable, while deciding what to say improved from 51.1% to 62.5%. These findings showcase the feasibility of the proposed approach for assessing and enhancing the effectiveness of robot task completion through natural language communication.
Large Language Models (LLMs) are increasingly employed for simulations, enabling applications in role-playing agents and Computational Social Science (CSS). However, the reliability of these simulations is under-explored, which raises concerns about the trustworthiness of LLMs in these applications. In this paper, we aim to answer ``How reliable is LLM-based simulation?'' To address this, we introduce TrustSim, an evaluation dataset covering 10 CSS-related topics, to systematically investigate the reliability of the LLM simulation. We conducted experiments on 14 LLMs and found that inconsistencies persist in the LLM-based simulated roles. In addition, the consistency level of LLMs does not strongly correlate with their general performance. To enhance the reliability of LLMs in simulation, we proposed Adaptive Learning Rate Based ORPO (AdaORPO), a reinforcement learning-based algorithm to improve the reliability in simulation across 7 LLMs. Our research provides a foundation for future studies to explore more robust and trustworthy LLM-based simulations.
Large language models (LLMs) have demonstrated a remarkable ability to serve as general-purpose tools for various language-based tasks. Recent works have demonstrated that the efficacy of such models can be improved through iterative dialog between multiple models, frequently referred to as multi-agent debate (MAD). While debate shows promise as a means of improving model efficacy, most works in this area treat debate as an emergent behavior, rather than a learned behavior. In doing so, current debate frameworks rely on collaborative behaviors to have been sufficiently trained into off-the-shelf models. To address this limitation, we propose ACC-Debate, an Actor-Critic based learning framework to produce a two-agent team specialized in debate. We demonstrate that ACC-Debate outperforms SotA debate techniques on a wide array of benchmarks.
As large language models (LLMs) expand into performing as agents for real-world applications beyond traditional NLP tasks, evaluating their robustness becomes increasingly important. However, existing benchmarks often overlook critical dimensions like cultural and social awareness. To address these, we introduce CASA, a benchmark designed to assess LLM agents' sensitivity to cultural and social norms across two web-based tasks: online shopping and social discussion forums. Our approach evaluates LLM agents' ability to detect and appropriately respond to norm-violating user queries and observations. Furthermore, we propose a comprehensive evaluation framework that measures awareness coverage, helpfulness in managing user queries, and the violation rate when facing misleading web content. Experiments show that current LLMs perform significantly better in non-agent than in web-based agent environments, with agents achieving less than 10% awareness coverage and over 40% violation rates. To improve performance, we explore two methods: prompting and fine-tuning, and find that combining both methods can offer complementary advantages -- fine-tuning on culture-specific datasets significantly enhances the agents' ability to generalize across different regions, while prompting boosts the agents' ability to navigate complex tasks. These findings highlight the importance of constantly benchmarking LLM agents' cultural and social awareness during the development cycle.
As general-purpose tools, Large Language Models (LLMs) must often reason about everyday physical environments. In a question-and-answer capacity, understanding the interactions of physical objects may be necessary to give appropriate responses. Moreover, LLMs are increasingly used as reasoning engines in agentic systems, designing and controlling their action sequences. The vast majority of research has tackled this issue using static benchmarks, comprised of text or image-based questions about the physical world. However, these benchmarks do not capture the complexity and nuance of real-life physical processes. Here we advocate for a second, relatively unexplored, approach: 'embodying' the LLMs by granting them control of an agent within a 3D environment. We present the first embodied and cognitively meaningful evaluation of physical common-sense reasoning in LLMs. Our framework allows direct comparison of LLMs with other embodied agents, such as those based on Deep Reinforcement Learning, and human and non-human animals. We employ the Animal-AI (AAI) environment, a simulated 3D virtual laboratory, to study physical common-sense reasoning in LLMs. For this, we use the AAI Testbed, a suite of experiments that replicate laboratory studies with non-human animals, to study physical reasoning capabilities including distance estimation, tracking out-of-sight objects, and tool use. We demonstrate that state-of-the-art multi-modal models with no finetuning can complete this style of task, allowing meaningful comparison to the entrants of the 2019 Animal-AI Olympics competition and to human children. Our results show that LLMs are currently outperformed by human children on these tasks. We argue that this approach allows the study of physical reasoning using ecologically valid experiments drawn directly from cognitive science, improving the predictability and reliability of LLMs.
Visual content and accompanied audio signals naturally formulate a joint representation to improve audio-visual (AV) related applications. While studies develop various AV representation learning frameworks, the importance of AV data alignment is usually undermined for achieving high-quality representation. We observe that an audio signal may contain background noise interference. Also, non-synchronization may appear between audio and video streams. These non-strict data alignment limits representation quality and downgrade application performance. In this paper, we propose to improve AV joint representations from a data-centric perspective by aligning audio signals to visual data. Our alignment is conducted in an agentic workflow controlled by an LLM-based assistant named AVAgent. For each input AV data pair, our AVAgent uses a multi-modal LLM to convert audio and visual data into language descriptions separately (i.e., tool use). Then, AVAgent reasons whether this paired data is aligned well and plans to edit the audio signal if needed (i.e., planning). The audio editing is executed by predefined actions that filter noise or augment data. Moreover, we use a VLM to evaluate how modified audio signals match the visual content and provide feedback to AVAgent (i.e., reflection). The tool use, planning, and reflection steps operate cyclically to become an agentic workflow where audio signals are gradually aligned to visual content. To this end, existing methods can directly leverage the aligned AV data via our agentic workflow to improve AV joint representations. The experimental results comprehensively demonstrate the state-of-the-art performance of the proposed approach against previous baselines in diverse downstream tasks.
As LLMs exhibit a high degree of human-like capability, increasing attention has been paid to role-playing research areas in which responses generated by LLMs are expected to mimic human replies. This has promoted the exploration of role-playing agents in various applications, such as chatbots that can engage in natural conversations with users and virtual assistants that can provide personalized support and guidance. The crucial factor in the role-playing task is the effective utilization of character memory, which stores characters' profiles, experiences, and historical dialogues. Retrieval Augmented Generation (RAG) technology is used to access the related memory to enhance the response generation of role-playing agents. Most existing studies retrieve related information based on the semantic similarity of memory to maintain characters' personalized traits, and few attempts have been made to incorporate the emotional factor in the retrieval argument generation (RAG) of LLMs. Inspired by the Mood-Dependent Memory theory, which indicates that people recall an event better if they somehow reinstate during recall the original emotion they experienced during learning, we propose a novel emotion-aware memory retrieval framework, termed Emotional RAG, which recalls the related memory with consideration of emotional state in role-playing agents. Specifically, we design two kinds of retrieval strategies, i.e., combination strategy and sequential strategy, to incorporate both memory semantic and emotional states during the retrieval process. Extensive experiments on three representative role-playing datasets demonstrate that our Emotional RAG framework outperforms the method without considering the emotional factor in maintaining the personalities of role-playing agents. This provides evidence to further reinforce the Mood-Dependent Memory theory in psychology.
Automatically synthesizing dense rewards from natural language descriptions is a promising paradigm in reinforcement learning (RL), with applications to sparse reward problems, open-ended exploration, and hierarchical skill design. Recent works have made promising steps by exploiting the prior knowledge of large language models (LLMs). However, these approaches suffer from important limitations: they are either not scalable to problems requiring billions of environment samples, due to requiring LLM annotations for each observation, or they require a diverse offline dataset, which may not exist or be impossible to collect. In this work, we address these limitations through a combination of algorithmic and systems-level contributions. We propose \oni, a distributed architecture that simultaneously learns an RL policy and an intrinsic reward function using LLM feedback. Our approach annotates the agent's collected experience via an asynchronous LLM server, which is then distilled into an intrinsic reward model. We explore a range of algorithmic choices for reward modeling with varying complexity, including hashing, classification, and ranking models. By studying their relative tradeoffs, we shed light on questions regarding intrinsic reward design for sparse reward problems. Our approach achieves state-of-the-art performance across a range of challenging, sparse reward tasks from the NetHack Learning Environment in a simple unified process, solely using the agent's gathered experience, without requiring external datasets. We make our code available at \url{https://github.com/facebookresearch/oni}.
In an era where single large language models have dominated the landscape of artificial intelligence for years, multi-agent systems arise as new protagonists in conversational task-solving. While previous studies have showcased their potential in reasoning tasks and creative endeavors, an analysis of their limitations concerning the conversational paradigms and the impact of individual agents is missing. It remains unascertained how multi-agent discussions perform across tasks of varying complexity and how the structure of these conversations influences the process. To fill that gap, this work systematically evaluates multi-agent systems across various discussion paradigms, assessing their strengths and weaknesses in both generative tasks and question-answering tasks. Alongside the experiments, I propose a taxonomy of 20 multi-agent research studies from 2022 to 2024, followed by the introduction of a framework for deploying multi-agent LLMs in conversational task-solving. I demonstrate that while multi-agent systems excel in complex reasoning tasks, outperforming a single model by leveraging expert personas, they fail on basic tasks. Concretely, I identify three challenges that arise: 1) While longer discussions enhance reasoning, agents fail to maintain conformity to strict task requirements, which leads to problem drift, making shorter conversations more effective for basic tasks. 2) Prolonged discussions risk alignment collapse, raising new safety concerns for these systems. 3) I showcase discussion monopolization through long generations, posing the problem of fairness in decision-making for tasks like summarization. This work uncovers both the potential and challenges that arise with multi-agent interaction and varying conversational paradigms, providing insights into how future research could improve the efficiency, performance, and safety of multi-agent LLMs.
Autonomous mobile app interaction has become increasingly important with growing complexity of mobile applications. Developing intelligent agents that can effectively navigate and interact with mobile apps remains a significant challenge. In this paper, we propose an Explainable Behavior Cloning LLM Agent (EBC-LLMAgent), a novel approach that combines large language models (LLMs) with behavior cloning by learning demonstrations to create intelligent and explainable agents for autonomous mobile app interaction. EBC-LLMAgent consists of three core modules: Demonstration Encoding, Code Generation, and UI Mapping, which work synergistically to capture user demonstrations, generate executable codes, and establish accurate correspondence between code and UI elements. We introduce the Behavior Cloning Chain Fusion technique to enhance the generalization capabilities of the agent. Extensive experiments on five popular mobile applications from diverse domains demonstrate the superior performance of EBC-LLMAgent, achieving high success rates in task completion, efficient generalization to unseen scenarios, and the generation of meaningful explanations.
Heterogeneous multi-robot systems (HMRS) have emerged as a powerful approach for tackling complex tasks that single robots cannot manage alone. Current large-language-model-based multi-agent systems (LLM-based MAS) have shown success in areas like software development and operating systems, but applying these systems to robot control presents unique challenges. In particular, the capabilities of each agent in a multi-robot system are inherently tied to the physical composition of the robots, rather than predefined roles. To address this issue, we introduce a novel multi-agent framework designed to enable effective collaboration among heterogeneous robots with varying embodiments and capabilities, along with a new benchmark named Habitat-MAS. One of our key designs is $\textit{Robot Resume}$: Instead of adopting human-designed role play, we propose a self-prompted approach, where agents comprehend robot URDF files and call robot kinematics tools to generate descriptions of their physics capabilities to guide their behavior in task planning and action execution. The Habitat-MAS benchmark is designed to assess how a multi-agent framework handles tasks that require embodiment-aware reasoning, which includes 1) manipulation, 2) perception, 3) navigation, and 4) comprehensive multi-floor object rearrangement. The experimental results indicate that the robot's resume and the hierarchical design of our multi-agent system are essential for the effective operation of the heterogeneous multi-robot system within this intricate problem context.
Evaluations are limited by benchmark availability. As models evolve, there is a need to create benchmarks that can measure progress on new generative capabilities. However, creating new benchmarks through human annotations is slow and expensive, restricting comprehensive evaluations for any capability. We introduce BENCHAGENTS, a framework that methodically leverages large language models (LLMs) to automate benchmark creation for complex capabilities while inherently ensuring data and metric quality. BENCHAGENTS decomposes the benchmark creation process into planning, generation, data verification, and evaluation, each of which is executed by an LLM agent. These agents interact with each other and utilize human-in-the-loop feedback from benchmark developers to explicitly improve and flexibly control data diversity and quality. We use BENCHAGENTS to create benchmarks to evaluate capabilities related to planning and constraint satisfaction during text generation. We then use these benchmarks to study seven state-of-the-art models and extract new insights on common failure modes and model differences.
In this paper, we introduce Auto-Intent, a method to adapt a pre-trained large language model (LLM) as an agent for a target domain without direct fine-tuning, where we empirically focus on web navigation tasks. Our approach first discovers the underlying intents from target domain demonstrations unsupervisedly, in a highly compact form (up to three words). With the extracted intents, we train our intent predictor to predict the next intent given the agent's past observations and actions. In particular, we propose a self-exploration approach where top-k probable intent predictions are provided as a hint to the pre-trained LLM agent, which leads to enhanced decision-making capabilities. Auto-Intent substantially improves the performance of GPT-{3.5, 4} and Llama-3.1-{70B, 405B} agents on the large-scale real-website navigation benchmarks from Mind2Web and online navigation tasks from WebArena with its cross-benchmark generalization from Mind2Web.
Effective data-driven biomedical discovery requires data curation: a time-consuming process of finding, organizing, distilling, integrating, interpreting, annotating, and validating diverse information into a structured form suitable for databases and knowledge bases. Accurate and efficient curation of these digital assets is critical to ensuring that they are FAIR, trustworthy, and sustainable. Unfortunately, expert curators face significant time and resource constraints. The rapid pace of new information being published daily is exceeding their capacity for curation. Generative AI, exemplified by instruction-tuned large language models (LLMs), has opened up new possibilities for assisting human-driven curation. The design philosophy of agents combines the emerging abilities of generative AI with more precise methods. A curator's tasks can be aided by agents for performing reasoning, searching ontologies, and integrating knowledge across external sources, all efforts otherwise requiring extensive manual effort. Our LLM-driven annotation tool, CurateGPT, melds the power of generative AI together with trusted knowledge bases and literature sources. CurateGPT streamlines the curation process, enhancing collaboration and efficiency in common workflows. Compared to direct interaction with an LLM, CurateGPT's agents enable access to information beyond that in the LLM's training data and they provide direct links to the data supporting each claim. This helps curators, researchers, and engineers scale up curation efforts to keep pace with the ever-increasing volume of scientific data.
Sampling is a basic operation in many inference-time algorithms of large language models (LLMs). To scale up inference efficiently with a limited compute, it is crucial to find an optimal allocation for sample compute budgets: Which sampling configurations (model, temperature, language, etc.) do we use? How many samples do we generate in each configuration? We formulate these choices as a learning problem and propose OSCA, an algorithm that Optimizes Sample Compute Allocation by finding an optimal mix of different inference configurations. Our experiments show that with our learned mixed allocation, we can achieve accuracy better than the best single configuration with 128x less compute on code generation and 25x less compute on 4 reasoning tasks. OSCA is also shown to be effective in agentic workflows beyond single-turn tasks, achieving a better accuracy on SWE-Bench with 3x less compute than the default configuration. Our code and generations are released at https://github.com/LeiLiLab/OSCA.
Advancements in Large Language Models (LLMs) are revolutionizing the development of autonomous agentic systems by enabling dynamic, context-aware task decomposition and automated tool selection. These sophisticated systems possess significant automation potential across various industries, managing complex tasks, interacting with external systems to enhance knowledge, and executing actions independently. This paper presents three primary contributions to advance this field: - Advanced Agentic Framework: A system that handles multi-hop queries, generates and executes task graphs, selects appropriate tools, and adapts to real-time changes. - Novel Evaluation Metrics: Introduction of Node F1 Score, Structural Similarity Index (SSI), and Tool F1 Score to comprehensively assess agentic systems. - Specialized Dataset: Development of an AsyncHow-based dataset for analyzing agent behavior across different task complexities. Our findings reveal that asynchronous and dynamic task graph decomposition significantly enhances system responsiveness and scalability, particularly for complex, multi-step tasks. Detailed analysis shows that structural and node-level metrics are crucial for sequential tasks, while tool-related metrics are more important for parallel tasks. Specifically, the Structural Similarity Index (SSI) is the most significant predictor of performance in sequential tasks, and the Tool F1 Score is essential for parallel tasks. These insights highlight the need for balanced evaluation methods that capture both structural and operational dimensions of agentic systems. Additionally, our evaluation framework, validated through empirical analysis and statistical testing, provides valuable insights for improving the adaptability and reliability of agentic systems in dynamic environments.
Mathematical reasoning is a crucial capability for Large Language Models (LLMs), yet generating detailed and accurate reasoning traces remains a significant challenge. This paper introduces a novel approach to produce high-quality reasoning traces for LLM fine-tuning using online learning \textbf{Flows}. Our method employs an incremental output production Flow, where component LLMs collaboratively construct solutions through iterative communication. We train the Flow using online Direct Preference Optimization (DPO) learning with rollouts, generating DPO pairs for each training example and updating models in real-time. We directly compare the quality of reasoning traces generated by our method with those produced through direct model inference, demonstrating the effectiveness of our approach in improving LLM performance in mathematical reasoning tasks.
As the quality of large language models has improved, there has been increased interest in using them to model non-linguistic tokens. For example, the Decision Transformer recasts agentic decision making as a sequence modeling problem, using a decoder-only LLM to model the distribution over the discrete action space for an Atari agent. However, when adapting LLMs to non-linguistic domains, it remains unclear if softmax over discrete bins captures the continuous structure of the tokens and the potentially complex distributions needed for high quality token generation. We introduce a neural network layer, constructed using Fourier series, which we can easily substitute for any linear layer if we want the outputs to have a more continuous structure. We perform extensive analysis on synthetic datasets, as well as on large-scale decision making and time series forecasting tasks. We also provide theoretical evidence that this layer can better learn signal from data while ignoring high-frequency noise. All of our results support the effectiveness of our proposed Fourier head in scenarios where the underlying data distribution has a natural continuous structure. For example, the Fourier head improves a Decision Transformer agent's returns by 46% on the Atari Seaquest game, and increases a state-of-the-art times series foundation model's forecasting performance by 3.5% across 20 benchmarks unseen during training.
In recent years, with the rapid advancement of large language models (LLMs), multi-agent systems have become increasingly more capable of practical application. At the same time, the software development industry has had a number of new AI-powered tools developed that improve the software development lifecycle (SDLC). Academically, much attention has been paid to the role of multi-agent systems to the SDLC. And, while single-agent systems have frequently been examined in real-world applications, we have seen comparatively few real-world examples of publicly available commercial tools working together in a multi-agent system with measurable improvements. In this experiment we test context sharing between Crowdbotics PRD AI, a tool for generating software requirements using AI, and GitHub Copilot, an AI pair-programming tool. By sharing business requirements from PRD AI, we improve the code suggestion capabilities of GitHub Copilot by 13.8% and developer task success rate by 24.5% -- demonstrating a real-world example of commercially-available AI systems working together with improved outcomes.
Simulation is crucial for validating algorithmic strategies in real-world scenarios. While LLM-based social simulation shows promise as a mainstream tool, simulating complex scenarios like psychological counseling remains challenging. We present ECAs (short for Embodied Conversational Agents), a framework for simulating psychological counseling clients' embodied memory, integrating embodied cognition and counseling theories. We formulate six design goals based on a comprehensive review of psychological counseling theories. Using LLMs, we expand real counseling case data into a nuanced embodied cognitive memory space and generate dialogues based on high-frequency counseling questions. We validate our framework using the D4 dataset, with evaluations by licensed counselors. Results show our approach significantly outperforms baselines in simulation authenticity and necessity. To demonstrate scalability, we created a public ECAs dataset through batch simulations. This research provides valuable insights for future social simulation studies in psychological counseling and Embodied Counseling Agents research.
The modeling of industrial scenes is essential for simulations in industrial manufacturing. While large language models (LLMs) have shown significant progress in generating general 3D scenes from textual descriptions, generating industrial scenes with LLMs poses a unique challenge due to their demand for precise measurements and positioning, requiring complex planning over spatial arrangement. To address this challenge, we introduce SceneGenAgent, an LLM-based agent for generating industrial scenes through C# code. SceneGenAgent ensures precise layout planning through a structured and calculable format, layout verification, and iterative refinement to meet the quantitative requirements of industrial scenarios. Experiment results demonstrate that LLMs powered by SceneGenAgent exceed their original performance, reaching up to 81.0% success rate in real-world industrial scene generation tasks and effectively meeting most scene generation requirements. To further enhance accessibility, we construct SceneInstruct, a dataset designed for fine-tuning open-source LLMs to integrate into SceneGenAgent. Experiments show that fine-tuning open-source LLMs on SceneInstruct yields significant performance improvements, with Llama3.1-70B approaching the capabilities of GPT-4o. Our code and data are available at https://github.com/THUDM/SceneGenAgent .
The Object Goal Navigation (ObjectNav) task requires the agent to navigate to a specified target in an unseen environment. Since the environment layout is unknown, the agent needs to perform semantic reasoning to infer the potential location of the target, based on its accumulated memory of the environment during the navigation process. Diffusion models have been shown to be able to learn the distribution relationships between features in RGB images, and thus generate new realistic images.In this work, we propose a new approach to solving the ObjectNav task, by training a diffusion model to learn the statistical distribution patterns of objects in semantic maps, and using the map of the explored regions during navigation as the condition to generate the map of the unknown regions, thereby realizing the semantic reasoning of the target object, i.e., diffusion as reasoning (DAR). Meanwhile, we propose the global target bias and local LLM bias methods, where the former can constrain the diffusion model to generate the target object more effectively, and the latter utilizes the common sense knowledge extracted from the LLM to improve the generalization of the reasoning process. Based on the generated map in the unknown region, the agent sets the predicted location of the target as the goal and moves towards it. Experiments on Gibson and MP3D show the effectiveness of our method.
Curating knowledge from multiple siloed sources that contain both structured and unstructured data is a major challenge in many real-world applications. Pattern matching and querying represent fundamental tasks in modern data analytics that leverage this curated knowledge. The development of such applications necessitates overcoming several research challenges, including data extraction, named entity recognition, data modeling, and designing query interfaces. Moreover, the explainability of these functionalities is critical for their broader adoption. The emergence of Large Language Models (LLMs) has accelerated the development lifecycle of new capabilities. Nonetheless, there is an ongoing need for domain-specific tools tailored to user activities. The creation of digital assistants has gained considerable traction in recent years, with LLMs offering a promising avenue to develop such assistants utilizing domain-specific knowledge and assumptions. In this context, we introduce an advanced query and reasoning system, GraphAide, which constructs a knowledge graph (KG) from diverse sources and allows to query and reason over the resulting KG. GraphAide harnesses both the KG and LLMs to rapidly develop domain-specific digital assistants. It integrates design patterns from retrieval augmented generation (RAG) and the semantic web to create an agentic LLM application. GraphAide underscores the potential for streamlined and efficient development of specialized digital assistants, thereby enhancing their applicability across various domains.
Large language model advancements have enabled the development of multi-agent frameworks to tackle complex, real-world problems such as to automate tasks that require interactions with diverse tools, reasoning, and human collaboration. We present MARCO, a Multi-Agent Real-time Chat Orchestration framework for automating tasks using LLMs. MARCO addresses key challenges in utilizing LLMs for complex, multi-step task execution. It incorporates robust guardrails to steer LLM behavior, validate outputs, and recover from errors that stem from inconsistent output formatting, function and parameter hallucination, and lack of domain knowledge. Through extensive experiments we demonstrate MARCO's superior performance with 94.48% and 92.74% accuracy on task execution for Digital Restaurant Service Platform conversations and Retail conversations datasets respectively along with 44.91% improved latency and 33.71% cost reduction. We also report effects of guardrails in performance gain along with comparisons of various LLM models, both open-source and proprietary. The modular and generic design of MARCO allows it to be adapted for automating tasks across domains and to execute complex usecases through multi-turn interactions.
Financial trading has been a challenging task, as it requires the integration of vast amounts of data from various modalities. Traditional deep learning and reinforcement learning methods require large training data and often involve encoding various data types into numerical formats for model input, which limits the explainability of model behavior. Recently, LLM-based agents have demonstrated remarkable advancements in handling multi-modal data, enabling them to execute complex, multi-step decision-making tasks while providing insights into their thought processes. This research introduces a multi-modal multi-agent system designed specifically for financial trading tasks. Our framework employs a team of specialized LLM-based agents, each adept at processing and interpreting various forms of financial data, such as textual news reports, candlestick charts, and trading signal charts. A key feature of our approach is the integration of a reflection module, which conducts analyses of historical trading signals and their outcomes. This reflective process is instrumental in enhancing the decision-making capabilities of the system for future trading scenarios. Furthermore, the ablation studies indicate that the visual reflection module plays a crucial role in enhancing the decision-making capabilities of our framework.
While Large Language Models (LLMs) have shown impressive capabilities in numerous Natural Language Processing (NLP) tasks, they still struggle with financial question answering (QA), particularly when numerical reasoning is required. Recently, LLM-based multi-agent frameworks have demonstrated remarkable effectiveness in multi-step reasoning, which is crucial for financial QA tasks as it involves extracting relevant information from tables and text and then performing numerical reasoning on the extracted data to infer answers. In this study, we propose a multi-agent framework incorporating a critic agent that reflects on the reasoning steps and final answers for each question. Additionally, we enhance our system by adding multiple critic agents, each focusing on a specific aspect of the answer. Our results indicate that this framework significantly improves performance compared to single-agent reasoning, with an average performance increase of 15% for the LLaMA3-8B model and 5% for the LLaMA3-70B model. Furthermore, our framework performs on par with, and in some cases surpasses, larger single-agent LLMs such as LLaMA3.1-405B and GPT-4o-mini, though it falls slightly short compared to Claude-3.5 Sonnet. Overall, our framework presents an effective solution to enhance open-source LLMs for financial QA tasks, offering a cost-effective alternative to larger models like Claude-3.5 Sonnet.
The fast development of location-based social networks (LBSNs) has led to significant changes in society, resulting in popular studies of using LBSN data for socioeconomic prediction, e.g., regional population and commercial activity estimation. Existing studies design various graphs to model heterogeneous LBSN data, and further apply graph representation learning methods for socioeconomic prediction. However, these approaches heavily rely on heuristic ideas and expertise to extract task-relevant knowledge from diverse data, which may not be optimal for specific tasks. Additionally, they tend to overlook the inherent relationships between different indicators, limiting the prediction accuracy. Motivated by the remarkable abilities of large language models (LLMs) in commonsense reasoning, embedding, and multi-agent collaboration, in this work, we synergize LLM agents and knowledge graph for socioeconomic prediction. We first construct a location-based knowledge graph (LBKG) to integrate multi-sourced LBSN data. Then we leverage the reasoning power of LLM agent to identify relevant meta-paths in the LBKG for each type of socioeconomic prediction task, and design a semantic-guided attention module for knowledge fusion with meta-paths. Moreover, we introduce a cross-task communication mechanism to further enhance performance by enabling knowledge sharing across tasks at both LLM agent and KG levels. On the one hand, the LLM agents for different tasks collaborate to generate more diverse and comprehensive meta-paths. On the other hand, the embeddings from different tasks are adaptively merged for better socioeconomic prediction. Experiments on two datasets demonstrate the effectiveness of the synergistic design between LLM and KG, providing insights for information sharing across socioeconomic prediction tasks.
While frontier large language models (LLMs) are capable tool-using agents, current AI systems still operate in a strict turn-based fashion, oblivious to passage of time. This synchronous design forces user queries and tool-use to occur sequentially, preventing the systems from multitasking and reducing interactivity. To address this limitation, we introduce asynchronous AI agents capable of parallel processing and real-time tool-use. Our key contribution is an event-driven finite-state machine architecture for agent execution and prompting, integrated with automatic speech recognition and text-to-speech. Drawing inspiration from the concepts originally developed for real-time operating systems, this work presents both a conceptual framework and practical tools for creating AI agents capable of fluid, multitasking interactions.
As Large Language Model (LLM)-based agents increasingly undertake real-world tasks and engage with human society, how well do we understand their behaviors? We (1) investigate how LLM agents' prosocial behaviors -- a fundamental social norm -- can be induced by different personas and benchmarked against human behaviors; and (2) introduce a behavioral and social science approach to evaluate LLM agents' decision-making. We explored how different personas and experimental framings affect these AI agents' altruistic behavior in dictator games and compared their behaviors within the same LLM family, across various families, and with human behaviors. The findings reveal substantial variations and inconsistencies among LLMs and notable differences compared to human behaviors. Merely assigning a human-like identity to LLMs does not produce human-like behaviors. Despite being trained on extensive human-generated data, these AI agents are unable to capture the internal processes of human decision-making. Their alignment with human is highly variable and dependent on specific model architectures and prompt formulations; even worse, such dependence does not follow a clear pattern. LLMs can be useful task-specific tools but are not yet intelligent human-like agents.
LLMs can be used in a variety of code related tasks such as translating from one programming language to another, implementing natural language requirements and code summarization. Artifacts generated by state of the art LLM technology are expected to be useful in the sense that a user will be able to use the LLM generated artifact after a small number of easy modifications. Quantifying this vague notion is challenging and it is thus hard to determine the quality of code related LLM solutions. We refer to evaluation of LLM solutions using LLM judgment as "LLM as a Judge", or LaaJ for short. In this work we introduce a methodology to generate and evaluate LaaJ implementations, utilizing an automatically generated benchmark. The purpose of the benchmark is two fold, namely, it is used both to develop and validate the LaaJs and to validate and test the LLM code related solution using the LaaJs. To that end, we developed an automated benchmark generation engine, which generates code in multiple programming languages for multiple code related tasks and which serves as the input for LaaJ evaluation. We utilize a graph representation, G, of the potential code related generations. The graph vertices are generated artifacts and edges represent possible generations, e.g., the generation of a Java program from its natural language requirements. Utilizing a chain of LLM agents and G we generate code related artifacts. Using cycles in G we formulate expectations on the generated artifacts. Taking advantage of these formulated expectations enables the development and testing of reliable LLM judgement for usefulness of the artifacts generated by the solution. Our approach enables the creation of high quality code task solutions.
Large language models (LLMs) have shown great promise in machine translation, but they still struggle with contextually dependent terms, such as new or domain-specific words. This leads to inconsistencies and errors that are difficult to address. Existing solutions often depend on manual identification of such terms, which is impractical given the complexity and evolving nature of language. While Retrieval-Augmented Generation (RAG) could provide some assistance, its application to translation is limited by issues such as hallucinations from information overload. In this paper, we propose CRAT, a novel multi-agent translation framework that leverages RAG and causality-enhanced self-reflection to address these challenges. This framework consists of several specialized agents: the Unknown Terms Identification agent detects unknown terms within the context, the Knowledge Graph (KG) Constructor agent extracts relevant internal knowledge about these terms and retrieves bilingual information from external sources, the Causality-enhanced Judge agent validates the accuracy of the information, and the Translator agent incorporates the refined information into the final output. This automated process allows for more precise and consistent handling of key terms during translation. Our results show that CRAT significantly improves translation accuracy, particularly in handling context-sensitive terms and emerging vocabulary.
Large language models (LLMs) are increasingly being harnessed to automate cyberattacks, making sophisticated exploits more accessible and scalable. In response, we propose a new defense strategy tailored to counter LLM-driven cyberattacks. We introduce Mantis, a defensive framework that exploits LLMs' susceptibility to adversarial inputs to undermine malicious operations. Upon detecting an automated cyberattack, Mantis plants carefully crafted inputs into system responses, leading the attacker's LLM to disrupt their own operations (passive defense) or even compromise the attacker's machine (active defense). By deploying purposefully vulnerable decoy services to attract the attacker and using dynamic prompt injections for the attacker's LLM, Mantis can autonomously hack back the attacker. In our experiments, Mantis consistently achieved over 95% effectiveness against automated LLM-driven attacks. To foster further research and collaboration, Mantis is available as an open-source tool: https://github.com/pasquini-dario/project_mantis
Designing optimization approaches, whether heuristic or meta-heuristic, usually demands extensive manual intervention and has difficulty generalizing across diverse problem domains. The combination of Large Language Models (LLMs) and Evolutionary Algorithms (EAs) offers a promising new approach to overcome these limitations and make optimization more automated. In this setup, LLMs act as dynamic agents that can generate, refine, and interpret optimization strategies, while EAs efficiently explore complex solution spaces through evolutionary operators. Since this synergy enables a more efficient and creative search process, we first conduct an extensive review of recent research on the application of LLMs in optimization. We focus on LLMs' dual functionality as solution generators and algorithm designers. Then, we summarize the common and valuable designs in existing work and propose a novel LLM-EA paradigm for automated optimization. Furthermore, centered on this paradigm, we conduct an in-depth analysis of innovative methods for three key components: individual representation, variation operators, and fitness evaluation. We address challenges related to heuristic generation and solution exploration, especially from the LLM prompts' perspective. Our systematic review and thorough analysis of the paradigm can assist researchers in better understanding the current research and promoting the development of combining LLMs with EAs for automated optimization.
The automation of scientific discovery has been a long-standing goal within the research community, driven by the potential to accelerate knowledge creation. While significant progress has been made using commercial large language models (LLMs) as research assistants or idea generators, the possibility of automating the entire research process with open-source LLMs remains largely unexplored. This paper explores the feasibility of using open-source post-trained LLMs as autonomous agents capable of performing the full cycle of automated research and review, from literature review and manuscript preparation to peer review and paper revision. Our iterative preference training framework consists of CycleResearcher, which conducts research tasks, and CycleReviewer, which simulates the peer review process, providing iterative feedback via reinforcement learning. To train these models, we develop two new datasets, Review-5k and Research-14k, reflecting real-world machine learning research and peer review dynamics. Our results demonstrate that CycleReviewer achieves a 26.89\% improvement in mean absolute error (MAE) over individual human reviewers in predicting paper scores, indicating that LLMs can surpass expert-level performance in research evaluation. In research, the papers generated by the CycleResearcher model achieved a score of 5.36 in simulated peer reviews, surpassing the preprint level of 5.24 from human experts and approaching the accepted paper level of 5.69. This work represents a significant step toward fully automated scientific inquiry, providing ethical safeguards and advancing AI-driven research capabilities. The code, dataset and model weight are released at \url{http://github/minjun-zhu/Researcher}.
The rapid expansion of foundation models (FMs), such as large language models (LLMs), has given rise to FMware--software systems that integrate FMs as core components. While building demonstration-level FMware is relatively straightforward, transitioning to production-ready systems presents numerous challenges, including reliability, high implementation costs, scalability, and compliance with privacy regulations. Our paper conducts a semi-structured thematic synthesis to identify the key challenges in productionizing FMware across diverse data sources including our own industry experience in developing FMArts--a FMware lifecycle engineering platform and integrating it into Huawei cloud, grey literature, academic publications, hands-on involvement in the Open Platform for Enterprise AI (OPEA), organizing the AIware conference and Bootcamp, and co-leading the ISO SPDX SBOM working group on AI and datasets. We identify critical issues in FM selection, data and model alignment, prompt engineering, agent orchestration, system testing, and deployment, alongside cross-cutting concerns such as memory management, observability, and feedback integration. We discuss needed technologies and strategies to address these challenges and offer guidance on how to enable the transition from demonstration systems to scalable, production-ready FMware solutions. Our findings underscore the importance of continued research and multi-industry collaboration to advance the development of production-ready FMware.
Navigation presents a significant challenge for persons with visual impairments (PVI). While traditional aids such as white canes and guide dogs are invaluable, they fall short in delivering detailed spatial information and precise guidance to desired locations. Recent developments in large language models (LLMs) and vision-language models (VLMs) offer new avenues for enhancing assistive navigation. In this paper, we introduce Guide-LLM, an embodied LLM-based agent designed to assist PVI in navigating large indoor environments. Our approach features a novel text-based topological map that enables the LLM to plan global paths using a simplified environmental representation, focusing on straight paths and right-angle turns to facilitate navigation. Additionally, we utilize the LLM's commonsense reasoning for hazard detection and personalized path planning based on user preferences. Simulated experiments demonstrate the system's efficacy in guiding PVI, underscoring its potential as a significant advancement in assistive technology. The results highlight Guide-LLM's ability to offer efficient, adaptive, and personalized navigation assistance, pointing to promising advancements in this field.
Traditional POI recommendation systems often lack transparency, interpretability, and scrutability due to their reliance on dense vector-based user embeddings. Furthermore, the cold-start problem -- where systems have insufficient data for new users -- limits their ability to generate accurate recommendations. Existing methods often address this by leveraging similar trajectories from other users, but this approach can be computationally expensive and increases the context length for LLM-based methods, making them difficult to scale. To address these limitations, we propose a method that generates natural language (NL) user profiles from large-scale, location-based social network (LBSN) check-ins, utilizing robust personality assessments and behavioral theories. These NL profiles capture user preferences, routines, and behaviors, improving POI prediction accuracy while offering enhanced transparency. By incorporating NL profiles as system prompts to LLMs, our approach reduces reliance on extensive historical data, while remaining flexible, easily updated, and computationally efficient. Our method is not only competitive with other LLM-based and complex agentic frameworks but is also more scalable for real-world scenarios and on-device POI recommendations. Results demonstrate that our approach consistently outperforms baseline methods, offering a more interpretable and resource-efficient solution for POI recommendation systems. Our source code is available at: \url{https://github.com/w11wo/GenUP}.
Our interest is in constructing interactive systems involving a human-expert interacting with a machine learning engine on data analysis tasks. This is of relevance when addressing complex problems arising in areas of science, the environment, medicine and so on, which are not immediately amenable to the usual methods of statistical or mathematical modelling. In such situations, it is possible that harnessing human expertise and creativity to modern machine-learning capabilities of identifying patterns by constructing new internal representations of the data may provide some insight to possible solutions. In this paper, we examine the implementation of an abstract protocol developed for interaction between agents, each capable of constructing predictions and explanations. The \PXP protocol, described in [12] is motivated by the notion of ''two-way intelligibility'' and is specified using a pair of communicating finite-state machines. While the formalisation allows the authors to prove several properties about the protocol, no implementation was presented. Here, we address this shortcoming for the case in which one of the agents acts as a ''generator'' using a large language model (LLM) and the other is an agent that acts as a ''tester'' using either a human-expert, or a proxy for a human-expert (for example, a database compiled using human-expertise). We believe these use-cases will be a widely applicable form of interaction for problems of the kind mentioned above. We present an algorithmic description of general-purpose implementation, and conduct preliminary experiments on its use in two different areas (radiology and drug-discovery). The experimental results provide early evidence in support of the protocol's capability of capturing one- and two-way intelligibility in human-LLM in the manner proposed in [12].
Communication traits in text-based human-AI conversations play pivotal roles in shaping user experiences and perceptions of systems. With the advancement of large language models (LLMs), it is now feasible to analyze these traits at a more granular level. In this study, we explore the preferences of information workers regarding chatbot communication traits across seven applications. Participants were invited to participate in an interactive survey, which featured adjustable sliders, allowing them to adjust and express their preferences for five key communication traits: formality, personification, empathy, sociability, and humor. Our findings reveal distinct communication preferences across different applications; for instance, there was a preference for relatively high empathy in wellbeing contexts and relatively low personification in coding. Similarities in preferences were also noted between applications such as chatbots for customer service and scheduling. These insights offer crucial design guidelines for future chatbots, emphasizing the need for nuanced trait adjustments for each application.
Software engineers operating in complex and dynamic environments must continuously adapt to evolving requirements, learn iteratively from experience, and reconsider their approaches based on new insights. However, current large language model (LLM)-based software agents often rely on rigid processes and tend to repeat ineffective actions without the capacity to evaluate their performance or adapt their strategies over time. To address these challenges, we propose SWE-Search, a multi-agent framework that integrates Monte Carlo Tree Search (MCTS) with a self-improvement mechanism to enhance software agents' performance on repository-level software tasks. SWE-Search extends traditional MCTS by incorporating a hybrid value function that leverages LLMs for both numerical value estimation and qualitative evaluation. This enables self-feedback loops where agents iteratively refine their strategies based on both quantitative numerical evaluations and qualitative natural language assessments of pursued trajectories. The framework includes a SWE-Agent for adaptive exploration, a Value Agent for iterative feedback, and a Discriminator Agent that facilitates multi-agent debate for collaborative decision-making. Applied to the SWE-bench benchmark, our approach demonstrates a 23% relative improvement in performance across five models compared to standard open-source agents without MCTS. Our analysis reveals how performance scales with increased search depth and identifies key factors that facilitate effective self-evaluation in software agents. This work highlights the potential of self-evaluation driven search techniques to enhance agent reasoning and planning in complex, dynamic software engineering environments.
Understanding long-form video content presents significant challenges due to its temporal complexity and the substantial computational resources required. In this work, we propose an agent-based approach to enhance both the efficiency and effectiveness of long-form video understanding by utilizing large language models (LLMs) and their tool-harnessing ability. A key aspect of our method is query-adaptive frame sampling, which leverages the reasoning capabilities of LLMs to process only the most relevant frames in real-time, and addresses an important limitation of existing methods which typically involve sampling redundant or irrelevant frames. To enhance the reasoning abilities of our video-understanding agent, we leverage the self-reflective capabilities of LLMs to provide verbal reinforcement to the agent, which leads to improved performance while minimizing the number of frames accessed. We evaluate our method across several video understanding benchmarks and demonstrate that not only it enhances state-of-the-art performance but also improves efficiency by reducing the number of frames sampled.
One of the most challenging forms of misinformation involves the out-of-context (OOC) use of images paired with misleading text, creating false narratives. Existing AI-driven detection systems lack explainability and require expensive finetuning. We address these issues with LLM-Consensus, a multi-agent debate system for OOC misinformation detection. LLM-Consensus introduces a novel multi-agent debate framework where multimodal agents collaborate to assess contextual consistency and request external information to enhance cross-context reasoning and decision-making. Our framework enables explainable detection with state-of-the-art accuracy even without domain-specific fine-tuning. Extensive ablation studies confirm that external retrieval significantly improves detection accuracy, and user studies demonstrate that LLM-Consensus boosts performance for both experts and non-experts. These results position LLM-Consensus as a powerful tool for autonomous and citizen intelligence applications.
Enhancing the reasoning capabilities of large language models (LLMs) is crucial for enabling them to tackle complex, multi-step problems. Multi-agent frameworks have shown great potential in enhancing LLMs' reasoning capabilities. However, the lack of effective cooperation between LLM agents hinders their performance, especially for multi-step reasoning tasks. This paper proposes a novel cooperative multi-agent reasoning framework (CoPlanner) by separating reasoning steps and assigning distinct duties to different agents. CoPlanner consists of two LLM agents: a planning agent and a reasoning agent. The planning agent provides high-level strategic hints, while the reasoning agent follows these hints and infers answers. By training the planning agent's policy through the interactive reasoning process via Proximal Policy Optimization (PPO), the LLaMA-3-8B-based CoPlanner outperforms the previous best method by 9.94\% on LogiQA and 3.09\% on BBH. Our results demonstrate that the guidance from the planning agent and the effective cooperation between the agents contribute to the superior performance of CoPlanner in tackling multi-step reasoning problems.
AI-based systems, including Large Language Models (LLMs), impact millions by supporting diverse tasks but face issues like misinformation, bias, and misuse. Ethical AI development is crucial as new technologies and concerns emerge, but objective, practical ethical guidance remains debated. This study examines LLMs in developing ethical AI systems, assessing how trustworthiness-enhancing techniques affect ethical AI output generation. Using the Design Science Research (DSR) method, we identify techniques for LLM trustworthiness: multi-agents, distinct roles, structured communication, and multiple rounds of debate. We design the multi-agent prototype LLM-BMAS, where agents engage in structured discussions on real-world ethical AI issues from the AI Incident Database. The prototype's performance is evaluated through thematic analysis, hierarchical clustering, ablation studies, and source code execution. Our system generates around 2,000 lines per run, compared to only 80 lines in the ablation study. Discussions reveal terms like bias detection, transparency, accountability, user consent, GDPR compliance, fairness evaluation, and EU AI Act compliance, showing LLM-BMAS's ability to generate thorough source code and documentation addressing often-overlooked ethical AI issues. However, practical challenges in source code integration and dependency management may limit smooth system adoption by practitioners. This study aims to shed light on enhancing trustworthiness in LLMs to support practitioners in developing ethical AI-based systems.
Pharmaceutical patents play a vital role in biochemical industries, especially in drug discovery, providing researchers with unique early access to data, experimental results, and research insights. With the advancement of machine learning, patent analysis has evolved from manual labor to tasks assisted by automatic tools. However, there still lacks an unified agent that assists every aspect of patent analysis, from patent reading to core chemical identification. Leveraging the capabilities of Large Language Models (LLMs) to understand requests and follow instructions, we introduce the $\textbf{first}$ intelligent agent in this domain, $\texttt{PatentAgent}$, poised to advance and potentially revolutionize the landscape of pharmaceutical research. $\texttt{PatentAgent}$ comprises three key end-to-end modules -- $\textit{PA-QA}$, $\textit{PA-Img2Mol}$, and $\textit{PA-CoreId}$ -- that respectively perform (1) patent question-answering, (2) image-to-molecular-structure conversion, and (3) core chemical structure identification, addressing the essential needs of scientists and practitioners in pharmaceutical patent analysis. Each module of $\texttt{PatentAgent}$ demonstrates significant effectiveness with the updated algorithm and the synergistic design of $\texttt{PatentAgent}$ framework. $\textit{PA-Img2Mol}$ outperforms existing methods across CLEF, JPO, UOB, and USPTO patent benchmarks with an accuracy gain between 2.46% and 8.37% while $\textit{PA-CoreId}$ realizes accuracy improvement ranging from 7.15% to 7.62% on PatentNetML benchmark. Our code and dataset will be publicly available.
Large Language Models (LLMs) have recently shown great promise in planning and reasoning applications. These tasks demand robust systems, which arguably require a causal understanding of the environment. While LLMs can acquire and reflect common sense causal knowledge from their pretraining data, this information is often incomplete, incorrect, or inapplicable to a specific environment. In contrast, causal representation learning (CRL) focuses on identifying the underlying causal structure within a given environment. We propose a framework that integrates CRLs with LLMs to enable causally-aware reasoning and planning. This framework learns a causal world model, with causal variables linked to natural language expressions. This mapping provides LLMs with a flexible interface to process and generate descriptions of actions and states in text form. Effectively, the causal world model acts as a simulator that the LLM can query and interact with. We evaluate the framework on causal inference and planning tasks across temporal scales and environmental complexities. Our experiments demonstrate the effectiveness of the approach, with the causally-aware method outperforming LLM-based reasoners, especially for longer planning horizons.
Reinforcement learning (RL) is a promising approach for aligning large language models (LLMs) knowledge with sequential decision-making tasks. However, few studies have thoroughly investigated the impact on LLM agents capabilities of fine-tuning them with RL in a specific environment. In this paper, we propose a novel framework to analyze the sensitivity of LLMs to prompt formulations following RL training in a textual environment. Our findings reveal that the performance of LLMs degrades when faced with prompt formulations different from those used during the RL training phase. Besides, we analyze the source of this sensitivity by examining the model's internal representations and salient tokens. Finally, we propose to use a contrastive loss to mitigate this sensitivity and improve the robustness and generalization capabilities of LLMs.
Financial intelligence generation from vast data sources has typically relied on traditional methods of knowledge-graph construction or database engineering. Recently, fine-tuned financial domain-specific Large Language Models (LLMs), have emerged. While these advancements are promising, limitations such as high inference costs, hallucinations, and the complexity of concurrently analyzing high-dimensional financial data, emerge. This motivates our invention FISHNET (Financial Intelligence from Sub-querying, Harmonizing, Neural-Conditioning, Expert swarming, and Task planning), an agentic architecture that accomplishes highly complex analytical tasks for more than 98,000 regulatory filings that vary immensely in terms of semantics, data hierarchy, or format. FISHNET shows remarkable performance for financial insight generation (61.8% success rate over 5.0% Routing, 45.6% RAG R-Precision). We conduct rigorous ablations to empirically prove the success of FISHNET, each agent's importance, and the optimized performance of assembling all agents. Our modular architecture can be leveraged for a myriad of use-cases, enabling scalability, flexibility, and data integrity that are critical for financial tasks.
Generating diverse and effective clarifying questions is crucial for improving query understanding and retrieval performance in open-domain conversational search (CS) systems. We propose AGENT-CQ (Automatic GENeration, and evaluaTion of Clarifying Questions), an end-to-end LLM-based framework addressing the challenges of scalability and adaptability faced by existing methods that rely on manual curation or template-based approaches. AGENT-CQ consists of two stages: a generation stage employing LLM prompting strategies to generate clarifying questions, and an evaluation stage (CrowdLLM) that simulates human crowdsourcing judgments using multiple LLM instances to assess generated questions and answers based on comprehensive quality metrics. Extensive experiments on the ClariQ dataset demonstrate CrowdLLM's effectiveness in evaluating question and answer quality. Human evaluation and CrowdLLM show that the AGENT-CQ - generation stage, consistently outperforms baselines in various aspects of question and answer quality. In retrieval-based evaluation, LLM-generated questions significantly enhance retrieval effectiveness for both BM25 and cross-encoder models compared to human-generated questions.
Autonomous agents operating on the graphical user interfaces (GUIs) of various applications hold immense practical value. Unlike the large language model (LLM)-based methods which rely on structured texts and customized backends, the approaches using large vision-language models (LVLMs) are more intuitive and adaptable as they can visually perceive and directly interact with screens, making them indispensable in general scenarios without text metadata and tailored backends. Given the lack of high-quality training data for GUI-related tasks in existing work, this paper aims to enhance the GUI understanding and interacting capabilities of LVLMs through a data-driven approach. We propose EDGE, a general data synthesis framework that automatically generates large-scale, multi-granularity training data from webpages across the Web. Evaluation results on various GUI and agent benchmarks demonstrate that the model trained with the dataset generated through EDGE exhibits superior webpage understanding capabilities, which can then be easily transferred to previously unseen desktop and mobile environments. Our approach significantly reduces the dependence on manual annotations, empowering researchers to harness the vast public resources available on the Web to advance their work. Our source code, the dataset and the model are available at https://anonymous.4open.science/r/EDGE-1CDB.
Large Language Models (LLMs) are powerful computational models trained on extensive corpora of human-readable text, enabling them to perform general-purpose language understanding and generation. LLMs have garnered significant attention in both industry and academia due to their exceptional performance across various natural language processing (NLP) tasks. Despite these successes, LLMs often produce inaccuracies, commonly referred to as hallucinations. Prompt engineering, the process of designing and formulating instructions for LLMs to perform specific tasks, has emerged as a key approach to mitigating hallucinations. This paper provides a comprehensive empirical evaluation of different prompting strategies and frameworks aimed at reducing hallucinations in LLMs. Various prompting techniques are applied to a broad set of benchmark datasets to assess the accuracy and hallucination rate of each method. Additionally, the paper investigates the influence of tool-calling agents (LLMs augmented with external tools to enhance their capabilities beyond language generation) on hallucination rates in the same benchmarks. The findings demonstrate that the optimal prompting technique depends on the type of problem, and that simpler techniques often outperform more complex methods in reducing hallucinations. Furthermore, it is shown that LLM agents can exhibit significantly higher hallucination rates due to the added complexity of external tool usage.
Large language models (LLMs) are increasingly leveraged to empower autonomous agents to simulate human beings in various fields of behavioral research. However, evaluating their capacity to navigate complex social interactions remains a challenge. Previous studies face limitations due to insufficient scenario diversity, complexity, and a single-perspective focus. To this end, we introduce AgentSense: Benchmarking Social Intelligence of Language Agents through Interactive Scenarios. Drawing on Dramaturgical Theory, AgentSense employs a bottom-up approach to create 1,225 diverse social scenarios constructed from extensive scripts. We evaluate LLM-driven agents through multi-turn interactions, emphasizing both goal completion and implicit reasoning. We analyze goals using ERG theory and conduct comprehensive experiments. Our findings highlight that LLMs struggle with goals in complex social scenarios, especially high-level growth needs, and even GPT-4o requires improvement in private information reasoning. Code and data are available at \url{https://github.com/ljcleo/agent_sense}.
In the field of automated programming, large language models (LLMs) have demonstrated foundational generative capabilities when given detailed task descriptions. However, their current functionalities are primarily limited to function-level development, restricting their effectiveness in complex project environments and specific application scenarios, such as complicated image-processing tasks. This paper presents a multi-agent framework that utilises a hybrid set of LLMs, including GPT-4o and locally deployed open-source models, which collaboratively complete auto-programming tasks. Each agent plays a distinct role in the software development cycle, collectively forming a virtual organisation that works together to produce software products. By establishing a tree-structured thought distribution and development mechanism across project, module, and function levels, this framework offers a cost-effective and efficient solution for code generation. We evaluated our approach using benchmark datasets, and the experimental results demonstrate that VisionCoder significantly outperforms existing methods in image processing auto-programming tasks.
This research introduces a novel methodology for assigning quantifiable, controllable and psychometrically validated personalities to Large Language Models-Based Agents (Agents) using the Big Five personality framework. It seeks to overcome the constraints of human subject studies, proposing Agents as an accessible tool for social science inquiry. Through a series of four studies, this research demonstrates the feasibility of assigning psychometrically valid personality traits to Agents, enabling them to replicate complex human-like behaviors. The first study establishes an understanding of personality constructs and personality tests within the semantic space of an LLM. Two subsequent studies -- using empirical and simulated data -- illustrate the process of creating Agents and validate the results by showing strong correspondence between human and Agent answers to personality tests. The final study further corroborates this correspondence by using Agents to replicate known human correlations between personality traits and decision-making behaviors in scenarios involving risk-taking and ethical dilemmas, thereby validating the effectiveness of the psychometric approach to design Agents and its applicability to social and behavioral research.
Large language models (LLMs) have taken the world by storm by making many previously difficult uses of AI feasible. LLMs are controlled via highly expressive textual prompts and return textual answers. Unfortunately, this unstructured text as input and output makes LLM-based applications brittle. This motivates the rise of prompting frameworks, which mediate between LLMs and the external world. However, existing prompting frameworks either have a high learning curve or take away control over the exact prompts from the developer. To overcome this dilemma, this paper introduces the Prompt Declaration Language (PDL). PDL is a simple declarative data-oriented language that puts prompts at the forefront, based on YAML. PDL works well with many LLM platforms and LLMs. It supports writing interactive applications that call LLMs and tools, and makes it easy to implement common use-cases such as chatbots, RAG, or agents. We hope PDL will make prompt programming simpler, less brittle, and more enjoyable.
With the growing spread of misinformation online, research has increasingly focused on detecting and tracking fake news. However, an overlooked issue is that fake news does not naturally exist in social networks -- it often originates from distorted facts or deliberate fabrication by malicious actors. Understanding how true news gradually evolves into fake news is critical for early detection and prevention, reducing its spread and impact. Hence, in this paper, we take the first step toward simulating and revealing this evolution, proposing a Fake News evolUtion Simulation framEwork (FUSE) based on large language models (LLMs). Specifically, we employ LLM as agents to represent individuals in a simulated social network. We define four types of agents commonly observed in daily interactions: spreaders, who propagate information; commentators, who provide opinions and interpretations; verifiers, who check the accuracy of information; and bystanders, who passively observe without engaging. For simulated environments, we model various social network structures, such as high-clustering networks and scale-free networks, to mirror real-world network dynamics. Each day, the agents engage in belief exchanges, reflect on their thought processes, and reintroduce the news accordingly. Given the lack of prior work in this area, we developed a FUSE-EVAL evaluation framework to measure the deviation from true news during the fake news evolution process. The results show that FUSE successfully captures the underlying patterns of how true news transforms into fake news and accurately reproduces previously discovered instances of fake news, aligning closely with human evaluations. Moreover, our work provides insights into the fact that combating fake news should not be delayed until it has fully evolved; instead, prevention in advance is key to achieving better outcomes.
Large language models (LLMs) and large multimodal models (LMMs) have shown great potential in automating complex tasks like web browsing and gaming. However, their ability to generalize across diverse applications remains limited, hindering broader utility. To address this challenge, we present OSCAR: Operating System Control via state-Aware reasoning and Re-planning. OSCAR is a generalist agent designed to autonomously navigate and interact with various desktop and mobile applications through standardized controls, such as mouse and keyboard inputs, while processing screen images to fulfill user commands. OSCAR translates human instructions into executable Python code, enabling precise control over graphical user interfaces (GUIs). To enhance stability and adaptability, OSCAR operates as a state machine, equipped with error-handling mechanisms and dynamic task re-planning, allowing it to efficiently adjust to real-time feedback and exceptions. We demonstrate OSCAR's effectiveness through extensive experiments on diverse benchmarks across desktop and mobile platforms, where it transforms complex workflows into simple natural language commands, significantly boosting user productivity. Our code will be open-source upon publication.
Recent advancements in Large Language Models (LLMs) have demonstrated exceptional capabilities in natural language understanding and generation. While these models excel in general complex reasoning tasks, they still face challenges in mathematical problem-solving and logical reasoning. To address these limitations, researchers have explored function calling abilities, allowing LLMs to execute provided functions and utilize their outputs for task completion. However, concentrating on specific tasks can be very inefficient for large-scale LLMs to be used, because of the expensive cost of training and inference stages they need in terms of computational resources. This study introduces a novel framework for training smaller language models in function calling, focusing on specific logical and mathematical reasoning tasks. The approach aims to improve performances of small-scale models for these tasks using function calling, ensuring a high level of accuracy. Our framework employs an agent that, given a problem and a set of callable functions, queries the LLM by injecting a description and examples of the usable functions into the prompt and managing their calls in a step-by-step reasoning chain. This process is used to create a dataset of correct and incorrect reasoning chain chat completions from a large-scale LLM. This dataset is used to train a smaller LLM using Reinforcement Learning from Human Feedback (RLHF), specifically employing the Direct Preference Optimization (DPO) technique. Experimental results demonstrate how the proposed approach balances the trade-off between model size and performance, improving the ability of function calling for reasoning tasks, in smaller models.
Large language models (LLMs) are being used in data science code generation tasks, but they often struggle with complex sequential tasks, leading to logical errors. Their application to geospatial data processing is particularly challenging due to difficulties in incorporating complex data structures and spatial constraints, effectively utilizing diverse function calls, and the tendency to hallucinate less-used geospatial libraries. To tackle these problems, we introduce GeoAgent, a new interactive framework designed to help LLMs handle geospatial data processing more effectively. GeoAgent pioneers the integration of a code interpreter, static analysis, and Retrieval-Augmented Generation (RAG) techniques within a Monte Carlo Tree Search (MCTS) algorithm, offering a novel approach to geospatial data processing. In addition, we contribute a new benchmark specifically designed to evaluate the LLM-based approach in geospatial tasks. This benchmark leverages a variety of Python libraries and includes both single-turn and multi-turn tasks such as data acquisition, data analysis, and visualization. By offering a comprehensive evaluation among diverse geospatial contexts, this benchmark sets a new standard for developing LLM-based approaches in geospatial data analysis tasks. Our findings suggest that relying solely on knowledge of LLM is insufficient for accurate geospatial task programming, which requires coherent multi-step processes and multiple function calls. Compared to the baseline LLMs, the proposed GeoAgent has demonstrated superior performance, yielding notable improvements in function calls and task completion. In addition, these results offer valuable insights for the future development of LLM agents in automatic geospatial data analysis task programming.
We introduce the Principled Reasoning and Acting (PRAct) framework, a novel method for learning and enforcing action principles from trajectory data. Central to our approach is the use of text gradients from a reflection and optimization engine to derive these action principles. To adapt action principles to specific task requirements, we propose a new optimization framework, Reflective Principle Optimization (RPO). After execution, RPO employs a reflector to critique current action principles and an optimizer to update them accordingly. We develop the RPO framework under two scenarios: Reward-RPO, which uses environmental rewards for reflection, and Self-RPO, which conducts self-reflection without external rewards. Additionally, two RPO methods, RPO-Traj and RPO-Batch, is introduced to adapt to different settings. Experimental results across four environments demonstrate that the PRAct agent, leveraging the RPO framework, effectively learns and applies action principles to enhance performance.
Leveraging Large Language Models (LLM) like GPT4 in the auto generation of code represents a significant advancement, yet it is not without its challenges. The ambiguity inherent in natural language descriptions of software poses substantial obstacles to generating deployable, structured artifacts. This research champions Model Driven Development (MDD) as a viable strategy to overcome these challenges, proposing an Agile Model Driven Development (AMDD) approach that employs GPT4 as a code generator. This approach enhances the flexibility and scalability of the code auto generation process and offers agility that allows seamless adaptation to changes in models or deployment environments. We illustrate this by modeling a multi agent Unmanned Vehicle Fleet (UVF) system using the Unified Modeling Language (UML), significantly reducing model ambiguity by integrating the Object Constraint Language (OCL) for code structure meta modeling, and the FIPA ontology language for communication semantics meta modeling. Applying GPT4 auto generation capabilities yields Java and Python code that is compatible with the JADE and PADE frameworks, respectively. Our thorough evaluation of the auto generated code verifies its alignment with expected behaviors and identifies enhancements in agent interactions. Structurally, we assessed the complexity of code derived from a model constrained solely by OCL meta models, against that influenced by both OCL and FIPA ontology meta models. The results indicate that the ontology constrained meta model produces inherently more complex code, yet its cyclomatic complexity remains within manageable levels, suggesting that additional meta model constraints can be incorporated without exceeding the high risk threshold for complexity.
Supervised fine-tuning (SFT) is a common method to enhance the tool calling capabilities of Large Language Models (LLMs), with the training data often being synthesized. The current data synthesis process generally involves sampling a set of tools, formulating a requirement based on these tools, and generating the call statements. However, tools sampled randomly lack relevance, making them difficult to combine and thus reducing the diversity of the data. Additionally, current work overlooks the coherence between turns of dialogues, leading to a gap between the synthesized data and real-world scenarios. To address these issues, we propose a Graph-based Sampling strategy to sample more relevant tool combinations, and a Planned-generation strategy to create plans that guide the synthesis of coherent dialogues. We integrate these two strategies and enable multiple agents to synthesize the dialogue data interactively, resulting in our tool-calling data synthesis pipeline ToolFlow. Data quality assessments demonstrate improvements in the naturalness and coherence of our synthesized dialogues. Finally, we apply SFT on LLaMA-3.1-8B using 8,000 synthetic dialogues generated with ToolFlow. Results show that the model achieves tool-calling performance comparable to or even surpassing GPT-4, while maintaining strong general capabilities.
With the capability to write convincing and fluent natural language and generate code, Foundation Models present dual-use concerns broadly and within the cyber domain specifically. Generative AI has already begun to impact cyberspace through a broad illicit marketplace for assisting malware development and social engineering attacks through hundreds of malicious-AI-as-a-services tools. More alarming is that recent research has shown the potential for these advanced models to inform or independently execute offensive cyberspace operations. However, these previous investigations primarily focused on the threats posed by proprietary models due to the until recent lack of strong open-weight model and additionally leave the impacts of network defenses or potential countermeasures unexplored. Critically, understanding the aptitude of downloadable models to function as offensive cyber agents is vital given that they are far more difficult to govern and prevent their misuse. As such, this work evaluates several state-of-the-art FMs on their ability to compromise machines in an isolated network and investigates defensive mechanisms to defeat such AI-powered attacks. Using target machines from a commercial provider, the most recently released downloadable models are found to be on par with a leading proprietary model at conducting simple cyber attacks with common hacking tools against known vulnerabilities. To mitigate such LLM-powered threats, defensive prompt injection (DPI) payloads for disrupting the malicious cyber agent's workflow are demonstrated to be effective. From these results, the implications for AI safety and governance with respect to cybersecurity is analyzed.
Graphs are widely used for modeling relational data in real-world scenarios, such as social networks and urban computing. Existing LLM-based graph analysis approaches either integrate graph neural networks (GNNs) for specific machine learning tasks, limiting their transferability, or rely solely on LLMs' internal reasoning ability, resulting in suboptimal performance. To address these limitations, we take advantage of recent advances in LLM-based agents, which have shown capabilities of utilizing external knowledge or tools for problem solving. By simulating human problem-solving strategies such as analogy and collaboration, we propose a multi-agent system based on LLMs named GraphTeam, for graph analysis. GraphTeam consists of five LLM-based agents from three modules, and the agents with different specialities can collaborate with each other to address complex problems. Specifically, (1) input-output normalization module: the question agent extracts and refines four key arguments from the original question, facilitating the problem understanding, and the answer agent organizes the results to meet the output requirement; (2) external knowledge retrieval module: we first build a knowledge base consisting of relevant documentation and experience information, and then the search agent retrieves the most relevant entries for each question. (3) problem-solving module: given the retrieved information from search agent, the coding agent uses established algorithms via programming to generate solutions, and in case the coding agent does not work, the reasoning agent will directly compute the results without programming. Extensive experiments on six graph analysis benchmarks demonstrate that GraphTeam achieves state-of-the-art performance with an average 25.85% improvement over the best baseline in terms of accuracy. The code and data are available at https://github.com/BUPT-GAMMA/GraphTeam.
The Federal Funds rate in the United States plays a significant role in both domestic and international financial markets. However, research has predominantly focused on the effects of adjustments to the Federal Funds rate rather than on the decision-making process itself. Recent advancements in large language models(LLMs) offer a potential method for reconstructing the original FOMC meetings, which are responsible for setting the Federal Funds rate. In this paper, we propose a five-stage FOMC meeting simulation framework, MiniFed, which employs LLM agents to simulate real-world FOMC meeting members and optimize the FOMC structure. This framework effectively revitalizes the FOMC meeting process and facilitates projections of the Federal Funds rate. Experimental results demonstrate that our proposed MiniFed framework achieves both high accuracy in Federal Funds rate projections and behavioral alignment with the agents' real-world counterparts. Given that few studies have focused on employing LLM agents to simulate large-scale real-world conferences, our work can serve as a benchmark for future developments.
With the extensive deployment of Large Language Models (LLMs), ensuring their safety has become increasingly critical. However, existing defense methods often struggle with two key issues: (i) inadequate defense capabilities, particularly in domain-specific scenarios like chemistry, where a lack of specialized knowledge can lead to the generation of harmful responses to malicious queries. (ii) over-defensiveness, which compromises the general utility and responsiveness of LLMs. To mitigate these issues, we introduce a multi-agents-based defense framework, Guide for Defense (G4D), which leverages accurate external information to provide an unbiased summary of user intentions and analytically grounded safety response guidance. Extensive experiments on popular jailbreak attacks and benign datasets show that our G4D can enhance LLM's robustness against jailbreak attacks on general and domain-specific scenarios without compromising the model's general functionality.
Real-world image restoration (IR) is inherently complex and often requires combining multiple specialized models to address diverse degradations. Inspired by human problem-solving, we propose AgenticIR, an agentic system that mimics the human approach to image processing by following five key stages: Perception, Scheduling, Execution, Reflection, and Rescheduling. AgenticIR leverages large language models (LLMs) and vision-language models (VLMs) that interact via text generation to dynamically operate a toolbox of IR models. We fine-tune VLMs for image quality analysis and employ LLMs for reasoning, guiding the system step by step. To compensate for LLMs' lack of specific IR knowledge and experience, we introduce a self-exploration method, allowing the LLM to observe and summarize restoration results into referenceable documents. Experiments demonstrate AgenticIR's potential in handling complex IR tasks, representing a promising path toward achieving general intelligence in visual processing.
Large Language Models (LLMs) have shown promising potential in the medical domain, assisting with tasks like clinical note generation and patient communication. However, current LLMs are limited to text-based communication, hindering their ability to interact with diverse forms of information in clinical environments. Despite clinical agents succeeding in diverse signal interaction, they are oriented to a single clinical scenario and hence fail for broader applications. To evaluate clinical agents holistically, we propose ClinicalAgent Bench~(CAB), a comprehensive medical agent benchmark consisting of 18 tasks across five key realistic clinical dimensions. Building on this, we introduce ReflecTool, a novel framework that excels at utilizing domain-specific tools within two stages. The first optimization stage progressively enlarges a long-term memory by saving successful solving processes and tool-wise experience of agents in a tiny pre-defined training set. In the following inference stage, ReflecTool can search for supportive successful demonstrations from already built long-term memory to guide the tool selection strategy, and a verifier improves the tool usage according to the tool-wise experience with two verification methods--iterative refinement and candidate selection. Extensive experiments on ClinicalAgent Benchmark demonstrate that ReflecTool surpasses the pure LLMs with more than 10 points and the well-established agent-based methods with 3 points, highlighting its adaptability and effectiveness in solving complex clinical tasks.
This study investigates the potential of Large Language Models (LLMs) for reconstructing and constructing the physical world solely based on textual knowledge. It explores the impact of model performance on spatial understanding abilities. To enhance the comprehension of geometric and spatial relationships in the complex physical world, the study introduces a set of geometric conventions and develops a workflow based on multi-layer graphs and multi-agent system frameworks. It examines how LLMs achieve multi-step and multi-objective geometric inference in a spatial environment using multi-layer graphs under unified geometric conventions. Additionally, the study employs a genetic algorithm, inspired by large-scale model knowledge, to solve geometric constraint problems. In summary, this work innovatively explores the feasibility of using text-based LLMs as physical world builders and designs a workflow to enhance their capabilities.
Autonomous agents powered by large language models (LLMs) show promising potential in assistive tasks across various domains, including mobile device control. As these agents interact directly with personal information and device settings, ensuring their safe and reliable behavior is crucial to prevent undesirable outcomes. However, no benchmark exists for standardized evaluation of the safety of mobile device-control agents. In this work, we introduce MobileSafetyBench, a benchmark designed to evaluate the safety of device-control agents within a realistic mobile environment based on Android emulators. We develop a diverse set of tasks involving interactions with various mobile applications, including messaging and banking applications, challenging agents with managing risks encompassing misuse and negative side effects. These tasks include tests to evaluate the safety of agents in daily scenarios as well as their robustness against indirect prompt injection attacks. Our experiments demonstrate that baseline agents, based on state-of-the-art LLMs, often fail to effectively prevent harm while performing the tasks. To mitigate these safety concerns, we propose a prompting method that encourages agents to prioritize safety considerations. While this method shows promise in promoting safer behaviors, there is still considerable room for improvement to fully earn user trust. This highlights the urgent need for continued research to develop more robust safety mechanisms in mobile environments. We open-source our benchmark at: https://mobilesafetybench.github.io/.
Time series data is ubiquitous across various domains, including manufacturing, finance, and healthcare. High-quality annotations are essential for effectively understanding time series and facilitating downstream tasks; however, obtaining such annotations is challenging, particularly in mission-critical domains. In this paper, we propose TESSA, a multi-agent system designed to automatically generate both general and domain-specific annotations for time series data. TESSA introduces two agents: a general annotation agent and a domain-specific annotation agent. The general agent captures common patterns and knowledge across multiple source domains, leveraging both time-series-wise and text-wise features to generate general annotations. Meanwhile, the domain-specific agent utilizes limited annotations from the target domain to learn domain-specific terminology and generate targeted annotations. Extensive experiments on multiple synthetic and real-world datasets demonstrate that TESSA effectively generates high-quality annotations, outperforming existing methods.
We present an active mapping system that could plan for long-horizon exploration goals and short-term actions with a 3D Gaussian Splatting (3DGS) representation. Existing methods either did not take advantage of recent developments in multimodal Large Language Models (LLM) or did not consider challenges in localization uncertainty, which is critical in embodied agents. We propose employing multimodal LLMs for long-horizon planning in conjunction with detailed motion planning using our information-based algorithm. By leveraging high-quality view synthesis from our 3DGS representation, our method employs a multimodal LLM as a zero-shot planner for long-horizon exploration goals from the semantic perspective. We also introduce an uncertainty-aware path proposal and selection algorithm that balances the dual objectives of maximizing the information gain for the environment while minimizing the cost of localization errors. Experiments conducted on the Gibson and Habitat-Matterport 3D datasets demonstrate state-of-the-art results of the proposed method.
Vision Language Models (VLMs) have revolutionized the creation of generalist web agents, empowering them to autonomously complete diverse tasks on real-world websites, thereby boosting human efficiency and productivity. However, despite their remarkable capabilities, the safety and security of these agents against malicious attacks remain critically underexplored, raising significant concerns about their safe deployment. To uncover and exploit such vulnerabilities in web agents, we provide AdvWeb, a novel black-box attack framework designed against web agents. AdvWeb trains an adversarial prompter model that generates and injects adversarial prompts into web pages, misleading web agents into executing targeted adversarial actions such as inappropriate stock purchases or incorrect bank transactions, actions that could lead to severe real-world consequences. With only black-box access to the web agent, we train and optimize the adversarial prompter model using DPO, leveraging both successful and failed attack strings against the target agent. Unlike prior approaches, our adversarial string injection maintains stealth and control: (1) the appearance of the website remains unchanged before and after the attack, making it nearly impossible for users to detect tampering, and (2) attackers can modify specific substrings within the generated adversarial string to seamlessly change the attack objective (e.g., purchasing stocks from a different company), enhancing attack flexibility and efficiency. We conduct extensive evaluations, demonstrating that AdvWeb achieves high success rates in attacking SOTA GPT-4V-based VLM agent across various web tasks. Our findings expose critical vulnerabilities in current LLM/VLM-based agents, emphasizing the urgent need for developing more reliable web agents and effective defenses. Our code and data are available at https://ai-secure.github.io/AdvWeb/ .
Automated Machine Learning (AutoML) approaches encompass traditional methods that optimize fixed pipelines for model selection and ensembling, as well as newer LLM-based frameworks that autonomously build pipelines. While LLM-based agents have shown promise in automating machine learning tasks, they often generate low-diversity and suboptimal code, even after multiple iterations. To overcome these limitations, we introduce Tree-Search Enhanced LLM Agents (SELA), an innovative agent-based system that leverages Monte Carlo Tree Search (MCTS) to optimize the AutoML process. By representing pipeline configurations as trees, our framework enables agents to conduct experiments intelligently and iteratively refine their strategies, facilitating a more effective exploration of the machine learning solution space. This novel approach allows SELA to discover optimal pathways based on experimental feedback, improving the overall quality of the solutions. In an extensive evaluation across 20 machine learning datasets, we compare the performance of traditional and agent-based AutoML methods, demonstrating that SELA achieves a win rate of 65% to 80% against each baseline across all datasets. These results underscore the significant potential of agent-based strategies in AutoML, offering a fresh perspective on tackling complex machine learning challenges.
Web agents have emerged as a promising direction to automate Web task completion based on user instructions, significantly enhancing user experience. Recently, Web agents have evolved from traditional agents to Large Language Models (LLMs)-based Web agents. Despite their success, existing LLM-based Web agents overlook the importance of personalized data (e.g., user profiles and historical Web behaviors) in assisting the understanding of users' personalized instructions and executing customized actions. To overcome the limitation, we first formulate the task of LLM-empowered personalized Web agents, which integrate personalized data and user instructions to personalize instruction comprehension and action execution. To address the absence of a comprehensive evaluation benchmark, we construct a Personalized Web Agent Benchmark (PersonalWAB), featuring user instructions, personalized user data, Web functions, and two evaluation paradigms across three personalized Web tasks. Moreover, we propose a Personalized User Memory-enhanced Alignment (PUMA) framework to adapt LLMs to the personalized Web agent task. PUMA utilizes a memory bank with a task-specific retrieval strategy to filter relevant historical Web behaviors. Based on the behaviors, PUMA then aligns LLMs for personalized action execution through fine-tuning and direct preference optimization. Extensive experiments validate the superiority of PUMA over existing Web agents on PersonalWAB.
Large Language Models have demonstrated remarkable abilities in reasoning and planning by breaking down complex problems into sequential steps. Despite their success in various domains like mathematical problem-solving and coding, LLMs face challenges in ensuring reliable and optimal planning due to their inherent myopic nature of autoregressive decoding. This paper revisits LLM reasoning from an optimal-control perspective, proposing a novel method, Predictive-Decoding, that leverages Model Predictive Control to enhance planning accuracy. By re-weighting LLM distributions based on foresight trajectories, Predictive-Decoding aims to mitigate early errors and promote non-myopic planning. Our experiments show significant improvements in a wide range of tasks for math, coding, and agents. Furthermore, Predictive-Decoding demonstrates computational efficiency, outperforming search baselines with reduced computational resources. This study provides insights into optimizing LLM planning capabilities.
This paper describes a highly developed personalised recommendation system using multimodal, autonomous, multi-agent systems. The system focuses on the incorporation of futuristic AI tech and LLMs like Gemini-1.5- pro and LLaMA-70B to improve customer service experiences especially within e-commerce. Our approach uses multi agent, multimodal systems to provide best possible recommendations to its users. The system is made up of three agents as a whole. The first agent recommends products appropriate for answering the given question, while the second asks follow-up questions based on images that belong to these recommended products and is followed up with an autonomous search by the third agent. It also features a real-time data fetch, user preferences-based recommendations and is adaptive learning. During complicated queries the application processes with Symphony, and uses the Groq API to answer quickly with low response times. It uses a multimodal way to utilize text and images comprehensively, so as to optimize product recommendation and customer interaction.
Following the advancement of large language models (LLMs), the development of LLM-based autonomous agents has become increasingly prevalent. As a result, the need to understand the security vulnerabilities of these agents has become a critical task. We examine how ReAct agents can be exploited using a straightforward yet effective method we refer to as the foot-in-the-door attack. Our experiments show that indirect prompt injection attacks, prompted by harmless and unrelated requests (such as basic calculations) can significantly increase the likelihood of the agent performing subsequent malicious actions. Our results show that once a ReAct agents thought includes a specific tool or action, the likelihood of executing this tool in the subsequent steps increases significantly, as the agent seldom re-evaluates its actions. Consequently, even random, harmless requests can establish a foot-in-the-door, allowing an attacker to embed malicious instructions into the agents thought process, making it more susceptible to harmful directives. To mitigate this vulnerability, we propose implementing a simple reflection mechanism that prompts the agent to reassess the safety of its actions during execution, which can help reduce the success of such attacks.
LLM-driven multi-agent collaboration (MAC) systems have demonstrated impressive capabilities in automatic software development at the function level. However, their heavy reliance on human design limits their adaptability to the diverse demands of real-world software development. To address this limitation, we introduce EvoMAC, a novel self-evolving paradigm for MAC networks. Inspired by traditional neural network training, EvoMAC obtains text-based environmental feedback by verifying the MAC network's output against a target proxy and leverages a novel textual backpropagation to update the network. To extend coding capabilities beyond function-level tasks to more challenging software-level development, we further propose rSDE-Bench, a requirement-oriented software development benchmark, which features complex and diverse software requirements along with automatic evaluation of requirement correctness. Our experiments show that: i) The automatic requirement-aware evaluation in rSDE-Bench closely aligns with human evaluations, validating its reliability as a software-level coding benchmark. ii) EvoMAC outperforms previous SOTA methods on both the software-level rSDE-Bench and the function-level HumanEval benchmarks, reflecting its superior coding capabilities. The benchmark can be downloaded at https://yuzhu-cai.github.io/rSDE-Bench/.
In recent years, Large Language Models (LLMs) have demonstrated high reasoning capabilities, drawing attention for their applications as agents in various decision-making processes. One notably promising application of LLM agents is robotic manipulation. Recent research has shown that LLMs can generate text planning or control code for robots, providing substantial flexibility and interaction capabilities. However, these methods still face challenges in terms of flexibility and applicability across different environments, limiting their ability to adapt autonomously. Current approaches typically fall into two categories: those relying on environment-specific policy training, which restricts their transferability, and those generating code actions based on fixed prompts, which leads to diminished performance when confronted with new environments. These limitations significantly constrain the generalizability of agents in robotic manipulation. To address these limitations, we propose a novel method called EnvBridge. This approach involves the retention and transfer of successful robot control codes from source environments to target environments. EnvBridge enhances the agent's adaptability and performance across diverse settings by leveraging insights from multiple environments. Notably, our approach alleviates environmental constraints, offering a more flexible and generalizable solution for robotic manipulation tasks. We validated the effectiveness of our method using robotic manipulation benchmarks: RLBench, MetaWorld, and CALVIN. Our experiments demonstrate that LLM agents can successfully leverage diverse knowledge sources to solve complex tasks. Consequently, our approach significantly enhances the adaptability and robustness of robotic manipulation agents in planning across diverse environments.
Sequential reasoning in agent systems has been significantly advanced by large language models (LLMs), yet existing approaches face limitations. Reflection-driven reasoning relies solely on knowledge in pretrained models, limiting performance in novel scenarios, while experience-assisted reasoning often depends on external experiences and lacks clear principles for selecting representative experiences. We address these limitations by proposing CoPS (Cross-Task Experience Sharing), a generalizable algorithm that enhances sequential reasoning by cross-task experience sharing and selection. In detail, CoPS leverages agents' experiences on previous tasks, selecting distribution-matched experiences via a provable pessimism-based strategy to maximize utility while minimizing risks from distribution shifts. Extensive experimental results on benchmarks like Alfworld, Webshop, and HotPotQA demonstrate that CoPS consistently outperforms state-of-the-art baselines, with superior sample efficiency suitable for resource-constrained scenarios. Theoretically, we show that the performance of our algorithm depends on both the quality of the pretrained LLM and the matching between the agent's task-dependent trial distribution and that generated by the LLM. Our work bridges the gap between existing sequential reasoning paradigms and validates the effectiveness of leveraging cross-task experiences, shedding light on the potential to improve agents' generalization and adaptability across diverse tasks. Our codes are available at $\href{https://github.com/uclaml/COPS}{\text{https://github.com/uclaml/COPS}}$.
Adsorption energy is a key reactivity descriptor in catalysis, enabling efficient screening for optimal catalysts. However, determining adsorption energy typically requires evaluating numerous adsorbate-catalyst configurations. Current algorithmic approaches rely on exhaustive enumeration of adsorption sites and configurations, which makes the process computationally intensive and does not inherently guarantee the identification of the global minimum energy. In this work, we introduce Adsorb-Agent, a Large Language Model (LLM) agent designed to efficiently identify system-specific stable adsorption configurations corresponding to the global minimum adsorption energy. Adsorb-Agent leverages its built-in knowledge and emergent reasoning capabilities to strategically explore adsorption configurations likely to hold adsorption energy. By reducing the reliance on exhaustive sampling, it significantly decreases the number of initial configurations required while improving the accuracy of adsorption energy predictions. We evaluate Adsorb-Agent's performance across twenty representative systems encompassing a range of complexities. The Adsorb-Agent successfully identifies comparable adsorption energies for 83.7% of the systems and achieves lower energies, closer to the actual global minimum, for 35% of the systems, while requiring significantly fewer initial configurations than conventional methods. Its capability is particularly evident in complex systems, where it identifies lower adsorption energies for 46.7% of systems involving intermetallic surfaces and 66.7% of systems with large adsorbate molecules. These results demonstrate the potential of Adsorb-Agent to accelerate catalyst discovery by reducing computational costs and improving the reliability of adsorption energy predictions.
As Artificial Intelligence (AI) has developed rapidly over the past few decades, the new generation of AI, Large Language Models (LLMs) trained on massive datasets, has achieved ground-breaking performance in many applications. Further progress has been made in multimodal LLMs, with many datasets created to evaluate LLMs with vision abilities. However, none of those datasets focuses solely on marine mammals, which are indispensable for ecological equilibrium. In this work, we build a benchmark dataset with 1,423 images of 65 kinds of marine mammals, where each animal is uniquely classified into different levels of class, ranging from species-level to medium-level to group-level. Moreover, we evaluate several approaches for classifying these marine mammals: (1) machine learning (ML) algorithms using embeddings provided by neural networks, (2) influential pre-trained neural networks, (3) zero-shot models: CLIP and LLMs, and (4) a novel LLM-based multi-agent system (MAS). The results demonstrate the strengths of traditional models and LLMs in different aspects, and the MAS can further improve the classification performance. The dataset is available on GitHub: https://github.com/yeyimilk/LLM-Vision-Marine-Animals.git.
As large language model (LLM) agents increasingly integrate into our infrastructure, their robust coordination and message synchronization become vital. The Byzantine Generals Problem (BGP) is a critical model for constructing resilient multi-agent systems (MAS) under adversarial attacks. It describes a scenario where malicious agents with unknown identities exist in the system-situations that, in our context, could result from LLM agents' hallucinations or external attacks. In BGP, the objective of the entire system is to reach a consensus on the action to be taken. Traditional BGP requires global consensus among all agents; however, in practical scenarios, global consensus is not always necessary and can even be inefficient. Therefore, there is a pressing need to explore a refined version of BGP that aligns with the local coordination patterns observed in MAS. We refer to this refined version as Imperfect BGP (IBGP) in our research, aiming to address this discrepancy. To tackle this issue, we propose a framework that leverages consensus protocols within general MAS settings, providing provable resilience against communication attacks and adaptability to changing environments, as validated by empirical results. Additionally, we present a case study in a sensor network environment to illustrate the practical application of our protocol.
Autonomous Driving Systems (ADS) require diverse and safety-critical traffic scenarios for effective training and testing, but the existing data generation methods struggle to provide flexibility and scalability. We propose LASER, a novel frame-work that leverage large language models (LLMs) to conduct traffic simulations based on natural language inputs. The framework operates in two stages: it first generates scripts from user-provided descriptions and then executes them using autonomous agents in real time. Validated in the CARLA simulator, LASER successfully generates complex, on-demand driving scenarios, significantly improving ADS training and testing data generation.
StarCraft Multi-Agent Challenge (SMAC) is one of the most commonly used experimental environments in multi-agent reinforcement learning (MARL), where the specific task is to control a set number of allied units to defeat enemy forces. Traditional MARL algorithms often require interacting with the environment for up to 1 million steps to train a model, and the resulting policies are typically non-interpretable with weak transferability. In this paper, we propose a novel approach to solving SMAC tasks called LLM-SMAC. In our framework, agents leverage large language models (LLMs) to generate decision tree code by providing task descriptions. The model is further self-reflection using feedback from the rewards provided by the environment. We conduct experiments in the SMAC and demonstrate that our method can produce high-quality, interpretable decision trees with minimal environmental exploration. Moreover, these models exhibit strong transferability, successfully applying to similar SMAC environments without modification. We believe this approach offers a new direction for solving decision-making tasks in the future.
The capabilities of large language models (LLMs) have been applied in expert systems across various domains, providing new opportunities for AI in Education. Educational interactions involve a cyclical exchange between teachers and students. Current research predominantly focuses on using LLMs to simulate teachers, leveraging their expertise to enhance student learning outcomes. However, the simulation of students, which could improve teachers' instructional skills, has received insufficient attention due to the challenges of modeling and evaluating virtual students. This research asks: Can LLMs be utilized to develop virtual student agents that mimic human-like behavior and individual variability? Unlike expert systems focusing on knowledge delivery, virtual students must replicate learning difficulties, emotional responses, and linguistic uncertainties. These traits present significant challenges in both modeling and evaluation. To address these issues, this study focuses on language learning as a context for modeling virtual student agents. We propose a novel AI4Education framework, called SOE (Scene-Object-Evaluation), to systematically construct LVSA (LLM-based Virtual Student Agents). By curating a dataset of personalized teacher-student interactions with various personality traits, question types, and learning stages, and fine-tuning LLMs using LoRA, we conduct multi-dimensional evaluation experiments. Specifically, we: (1) develop a theoretical framework for generating LVSA; (2) integrate human subjective evaluation metrics into GPT-4 assessments, demonstrating a strong correlation between human evaluators and GPT-4 in judging LVSA authenticity; and (3) validate that LLMs can generate human-like, personalized virtual student agents in educational contexts, laying a foundation for future applications in pre-service teacher training and multi-agent simulation environments.
Large language models (LLMs) have empowered nodes within multi-agent networks with intelligence, showing growing applications in both academia and industry. However, how to prevent these networks from generating malicious information remains unexplored with previous research on single LLM's safety be challenging to transfer. In this paper, we focus on the safety of multi-agent networks from a topological perspective, investigating which topological properties contribute to safer networks. To this end, we propose a general framework, NetSafe along with an iterative RelCom interaction to unify existing diverse LLM-based agent frameworks, laying the foundation for generalized topological safety research. We identify several critical phenomena when multi-agent networks are exposed to attacks involving misinformation, bias, and harmful information, termed as Agent Hallucination and Aggregation Safety. Furthermore, we find that highly connected networks are more susceptible to the spread of adversarial attacks, with task performance in a Star Graph Topology decreasing by 29.7%. Besides, our proposed static metrics aligned more closely with real-world dynamic evaluations than traditional graph-theoretic metrics, indicating that networks with greater average distances from attackers exhibit enhanced safety. In conclusion, our work introduces a new topological perspective on the safety of LLM-based multi-agent networks and discovers several unreported phenomena, paving the way for future research to explore the safety of such networks.
Large language models (LLMs) like GPTs, trained on vast datasets, have demonstrated impressive capabilities in language understanding, reasoning, and planning, achieving human-level performance in various tasks. Most studies focus on enhancing these models by training on ever-larger datasets to build more powerful foundation models. While training stronger models is important, enabling models to evolve during inference is equally crucial, a process we refer to as AI self-evolution. Unlike large-scale training, self-evolution may rely on limited data or interactions. Inspired by the columnar organization of the human cerebral cortex, we hypothesize that AI models could develop cognitive abilities and build internal representations through iterative interactions with their environment. To achieve this, models need long-term memory (LTM) to store and manage processed interaction data. LTM supports self-evolution by representing diverse experiences across environments and agents. In this report, we explore AI self-evolution and its potential to enhance models during inference. We examine LTM's role in lifelong learning, allowing models to evolve based on accumulated interactions. We outline the structure of LTM and the systems needed for effective data retention and representation. We also classify approaches for building personalized models with LTM data and show how these models achieve self-evolution through interaction. Using LTM, our multi-agent framework OMNE achieved first place on the GAIA benchmark, demonstrating LTM's potential for AI self-evolution. Finally, we present a roadmap for future research, emphasizing the importance of LTM for advancing AI technology and its practical applications.
Recent advances in multi-modal, highly capable LLMs have enabled voice-enabled AI agents. These agents are enabling new applications, such as voice-enabled autonomous customer service. However, with all AI capabilities, these new capabilities have the potential for dual use. In this work, we show that voice-enabled AI agents can perform the actions necessary to perform common scams. To do so, we select a list of common scams collected by the government and construct voice-enabled agents with directions to perform these scams. We conduct experiments on our voice-enabled agents and show that they can indeed perform the actions necessary to autonomously perform such scams. Our results raise questions around the widespread deployment of voice-enabled AI agents.
Modern scientific discovery increasingly relies on high-performance computing for complex modeling and simulation. A key challenge in improving parallel program performance is efficiently mapping tasks to processors and data to memory, a process dictated by intricate, low-level system code known as mappers. Developing high-performance mappers demands days of manual tuning, posing a significant barrier for domain scientists without systems expertise. We introduce a framework that automates mapper development with generative optimization, leveraging richer feedback beyond scalar performance metrics. Our approach features the Agent-System Interface, which includes a Domain-Specific Language (DSL) to abstract away low-level complexity of system code and define a structured search space, as well as AutoGuide, a mechanism that interprets raw execution output into actionable feedback. Unlike traditional reinforcement learning methods such as OpenTuner, which rely solely on scalar feedback, our method finds superior mappers in far fewer iterations. With just 10 iterations, it outperforms OpenTuner even after 1000 iterations, achieving 3.8X faster performance. Our approach finds mappers that surpass expert-written mappers by up to 1.34X speedup across nine benchmarks while reducing tuning time from days to minutes.
AI-powered medical scribes have emerged as a promising solution to alleviate the documentation burden in healthcare. Ambient AI scribes provide real-time transcription and automated data entry into Electronic Health Records (EHRs), with the potential to improve efficiency, reduce costs, and enhance scalability. Despite early success, the accuracy of AI scribes remains critical, as errors can lead to significant clinical consequences. Additionally, AI scribes face challenges in handling the complexity and variability of medical language and ensuring the privacy of sensitive patient data. This case study aims to evaluate Sporo Health's AI scribe, a multi-agent system leveraging fine-tuned medical LLMs, by comparing its performance with OpenAI's GPT-4o Mini on multiple performance metrics. Using a dataset of de-identified patient conversation transcripts, AI-generated summaries were compared to clinician-generated notes (the ground truth) based on clinical content recall, precision, and F1 scores. Evaluations were further supplemented by clinician satisfaction assessments using a modified Physician Documentation Quality Instrument revision 9 (PDQI-9), rated by both a medical student and a physician. The results show that Sporo AI consistently outperformed GPT-4o Mini, achieving higher recall, precision, and overall F1 scores. Moreover, the AI generated summaries provided by Sporo were rated more favorably in terms of accuracy, comprehensiveness, and relevance, with fewer hallucinations. These findings demonstrate that Sporo AI Scribe is an effective and reliable tool for clinical documentation, enhancing clinician workflows while maintaining high standards of privacy and security.
As large language models (LLMs) continue to evolve, their potential use in automating cyberattacks becomes increasingly likely. With capabilities such as reconnaissance, exploitation, and command execution, LLMs could soon become integral to autonomous cyber agents, capable of launching highly sophisticated attacks. In this paper, we introduce novel defense strategies that exploit the inherent vulnerabilities of attacking LLMs. By targeting weaknesses such as biases, trust in input, memory limitations, and their tunnel-vision approach to problem-solving, we develop techniques to mislead, delay, or neutralize these autonomous agents. We evaluate our defenses under black-box conditions, starting with single prompt-response scenarios and progressing to real-world tests using custom-built CTF machines. Our results show defense success rates of up to 90\%, demonstrating the effectiveness of turning LLM vulnerabilities into defensive strategies against LLM-driven cyber threats.
Large Language Models (LLMs) are pivotal AI agents in complex tasks but still face challenges in open decision-making problems within complex scenarios. To address this, we use the language logic game ``Who is Undercover?'' (WIU) as an experimental platform to propose the Multi-Perspective Team Tactic (MPTT) framework. MPTT aims to cultivate LLMs' human-like language expression logic, multi-dimensional thinking, and self-perception in complex scenarios. By alternating speaking and voting sessions, integrating techniques like self-perspective, identity-determination, self-reflection, self-summary and multi-round find-teammates, LLM agents make rational decisions through strategic concealment and communication, fostering human-like trust. Preliminary results show that MPTT, combined with WIU, leverages LLMs' cognitive capabilities to create a decision-making framework that can simulate real society. This framework aids minority groups in communication and expression, promoting fairness and diversity in decision-making. Additionally, our Human-in-the-loop experiments demonstrate that LLMs can learn and align with human behaviors through interactive, indicating their potential for active participation in societal decision-making.
Information-Seeking Dialogue (ISD) agents aim to provide accurate responses to user queries. While proficient in directly addressing user queries, these agents, as well as LLMs in general, predominantly exhibit reactive behavior, lacking the ability to generate proactive responses that actively engage users in sustained conversations. However, existing definitions of proactive dialogue in this context do not focus on how each response actively engages the user and sustains the conversation. Hence, we present a new definition of proactivity that focuses on enhancing the `proactiveness' of each generated response via the introduction of new information related to the initial query. To this end, we construct a proactive dialogue dataset comprising 2,000 single-turn conversations, and introduce several automatic metrics to evaluate response `proactiveness' which achieved high correlation with human annotation. Additionally, we introduce two innovative Chain-of-Thought (CoT) prompts, the 3-step CoT and the 3-in-1 CoT prompts, which consistently outperform standard prompts by up to 90% in the zero-shot setting.
Critique ability, a meta-cognitive capability of humans, presents significant challenges for LLMs to improve. Recent works primarily rely on supervised fine-tuning (SFT) using critiques generated by a single LLM like GPT-4. However, these model-generated critiques often exhibit flaws due to the inherent complexity of the critique. Consequently, fine-tuning LLMs on such flawed critiques typically limits the model's performance and propagates these flaws into the learned model. To overcome these challenges, this paper proposes a novel data generation pipeline, named MultiCritique, that improves the critique ability of LLMs by utilizing multi-agent feedback in both the SFT and reinforcement learning (RL) stages. First, our data generation pipeline aggregates high-quality critiques from multiple agents instead of a single model, with crucial information as input for simplifying the critique. Furthermore, our pipeline improves the preference accuracy of critique quality through multi-agent feedback, facilitating the effectiveness of RL in improving the critique ability of LLMs. Based on our proposed MultiCritique data generation pipeline, we construct the MultiCritiqueDataset for the SFT and RL fine-tuning stages. Extensive experimental results on two benchmarks demonstrate: 1) the superior quality of our constructed SFT dataset compared to existing critique datasets; 2) additional improvements to the critique ability of LLMs brought by the RL stage. Notably, our fine-tuned 7B model significantly surpasses other advanced 7B-13B open-source models, approaching the performance of advanced 70B LLMs and GPT-4. Codes, datasets and model weights will be publicly available.
The advancements in cloud-based Large Languages Models (LLMs) have revolutionized AI-assisted programming. However, their integration into certain local development environments like ones within the Apple software ecosystem (e.g., iOS apps, macOS) remains challenging due to computational demands and sandboxed constraints. This paper presents CAMP, a multi-model AI-assisted programming framework that consists of a local model that employs Retrieval-Augmented Generation (RAG) to retrieve contextual information from the codebase to facilitate context-aware prompt construction thus optimizing the performance of the cloud model, empowering LLMs' capabilities in local Integrated Development Environments (IDEs). The methodology is actualized in Copilot for Xcode, an AI-assisted programming tool crafted for Xcode that employs the RAG module to address software constraints and enables diverse generative programming tasks, including automatic code completion, documentation, error detection, and intelligent user-agent interaction. The results from objective experiments on generated code quality and subjective experiments on user adoption collectively demonstrate the pilot success of the proposed system and mark its significant contributions to the realm of AI-assisted programming.
Current large language models (LLMs) have proven useful for analyzing financial data, but most existing models, such as BloombergGPT and FinGPT, lack customization for specific user needs. In this paper, we address this gap by developing FinGPT Search Agents tailored for two types of users: individuals and institutions. For individuals, we leverage Retrieval-Augmented Generation (RAG) to integrate local documents and user-specified data sources. For institutions, we employ dynamic vector databases and fine-tune models on proprietary data. There are several key issues to address, including data privacy, the time-sensitive nature of financial information, and the need for fast responses. Experiments show that FinGPT agents outperform existing models in accuracy, relevance, and response time, making them practical for real-world applications.
The deployment of large language models (LLMs) like ChatGPT and Gemini has shown their powerful natural language generation capabilities. However, these models can inadvertently learn and retain sensitive information and harmful content during training, raising significant ethical and legal concerns. To address these issues, machine unlearning has been introduced as a potential solution. While existing unlearning methods take into account the specific characteristics of LLMs, they often suffer from high computational demands, limited applicability, or the risk of catastrophic forgetting. To address these limitations, we propose a lightweight unlearning framework based on Retrieval-Augmented Generation (RAG) technology. By modifying the external knowledge base of RAG, we simulate the effects of forgetting without directly interacting with the unlearned LLM. We approach the construction of unlearned knowledge as a constrained optimization problem, deriving two key components that underpin the effectiveness of RAG-based unlearning. This RAG-based approach is particularly effective for closed-source LLMs, where existing unlearning methods often fail. We evaluate our framework through extensive experiments on both open-source and closed-source models, including ChatGPT, Gemini, Llama-2-7b-chat-hf, and PaLM 2. The results demonstrate that our approach meets five key unlearning criteria: effectiveness, universality, harmlessness, simplicity, and robustness. Meanwhile, this approach can extend to multimodal large language models and LLM-based agents.
Large Language Models (LLMs) have transformed artificial intelligence by advancing natural language understanding and generation, enabling applications across fields beyond healthcare, software engineering, and conversational systems. Despite these advancements in the past few years, LLMs have shown considerable vulnerabilities, particularly to prompt injection and jailbreaking attacks. This review analyzes the state of research on these vulnerabilities and presents available defense strategies. We roughly categorize attack approaches into prompt-based, model-based, multimodal, and multilingual, covering techniques such as adversarial prompting, backdoor injections, and cross-modality exploits. We also review various defense mechanisms, including prompt filtering, transformation, alignment techniques, multi-agent defenses, and self-regulation, evaluating their strengths and shortcomings. We also discuss key metrics and benchmarks used to assess LLM safety and robustness, noting challenges like the quantification of attack success in interactive contexts and biases in existing datasets. Identifying current research gaps, we suggest future directions for resilient alignment strategies, advanced defenses against evolving attacks, automation of jailbreak detection, and consideration of ethical and societal impacts. This review emphasizes the need for continued research and cooperation within the AI community to enhance LLM security and ensure their safe deployment.
Monte Carlo (MC) simulations, particularly using FLUKA, are essential for replicating real-world scenarios across scientific and engineering fields. Despite the robustness and versatility, FLUKA faces significant limitations in automation and integration with external post-processing tools, leading to workflows with a steep learning curve, which are time-consuming and prone to human errors. Traditional methods involving the use of shell and Python scripts, MATLAB, and Microsoft Excel require extensive manual intervention and lack flexibility, adding complexity to evolving scenarios. This study explores the potential of Large Language Models (LLMs) and AI agents to address these limitations. AI agents, integrate natural language processing with autonomous reasoning for decision-making and adaptive planning, making them ideal for automation. We introduce AutoFLUKA, an AI agent application developed using the LangChain Python Framework to automate typical MC simulation workflows in FLUKA. AutoFLUKA can modify FLUKA input files, execute simulations, and efficiently process results for visualization, significantly reducing human labor and error. Our case studies demonstrate that AutoFLUKA can handle both generalized and domain-specific cases, such as Microdosimetry, with an streamlined automated workflow, showcasing its scalability and flexibility. The study also highlights the potential of Retrieval Augmentation Generation (RAG) tools to act as virtual assistants for FLUKA, further improving user experience, time and efficiency. In conclusion, AutoFLUKA represents a significant advancement in automating MC simulation workflows, offering a robust solution to the inherent limitations. This innovation not only saves time and resources but also opens new paradigms for research and development in high energy physics, medical physics, nuclear engineering space and environmental science.
Modern large language models (LLMs) have exhibited cooperative synergy on complex task-solving, and collective decision-making (CDM) is a pivotal component in LLM-based multi-agent collaboration frameworks. Our survey on 52 recent such systems uncovers a severe lack of diversity, with a heavy reliance on dictatorial and plurality voting for CDM. Through the lens of social choice theory, we scrutinize widely-adopted CDM methods and identify their limitations. To enrich current landscape of LLM-based CDM, we present GEDI, an electoral CDM module that incorporates various ordinal preferential voting mechanisms. Our empirical case study across three benchmarks shows that the integration of certain CDM methods can markedly improve the reasoning capabilities and robustness of some leading LLMs, all without requiring intricate system designs. Additionally, we find that some CDM mechanisms generate positive synergies even with as few as three agents. The voting-based methods also demonstrate robustness against single points of failure, as well as diversity in terms of hit-rate@k and subject-wise impacts.
Smartphone agents are increasingly important for helping users control devices efficiently, with (Multimodal) Large Language Model (MLLM)-based approaches emerging as key contenders. Fairly comparing these agents is essential but challenging, requiring a varied task scope, the integration of agents with different implementations, and a generalisable evaluation pipeline to assess their strengths and weaknesses. In this paper, we present SPA-B ENCH, a comprehensive SmartPhone Agent Benchmark designed to evaluate (M)LLM-based agents in an interactive environment that simulates real-world conditions. SPA-B ENCH offers three key contributions: (1) A diverse set of tasks covering system and third-party apps in both English and Chinese, focusing on features commonly used in daily routines; (2) A plug-and-play framework enabling real-time agent interaction with Android devices, integrating over ten agents with the flexibility to add more; (3) A novel evaluation pipeline that automatically assesses agent performance across multiple dimensions, encompassing seven metrics related to task completion and resource consumption. Our extensive experiments across tasks and agents reveal challenges like interpreting mobile user interfaces, action grounding, memory retention, and execution costs. We propose future research directions to ease these difficulties, moving closer to real-world smartphone agent applications. SPA-B ENCH is available at https://ai-agents-2030.github.io/SPA-Bench/.
Large Language Models (LLMs) have recently demonstrated impressive capabilities across various real-world applications. However, due to the current text-in-text-out paradigm, it remains challenging for LLMs to handle dynamic and complex application constraints, let alone devise general solutions that meet predefined system goals. Current common practices like model finetuning and reflection-based reasoning often address these issues case-by-case, limiting their generalizability. To address this issue, we propose a flexible framework that enables LLMs to interact with system interfaces, summarize constraint concepts, and continually optimize performance metrics by collaborating with human experts. As a case in point, we initialized a travel planner agent by establishing constraints from evaluation interfaces. Then, we employed both LLM-based and human discriminators to identify critical cases and continuously improve agent performance until the desired outcomes were achieved. After just one iteration, our framework achieved a $7.78\%$ pass rate with the human discriminator (a $40.2\%$ improvement over baseline) and a $6.11\%$ pass rate with the LLM-based discriminator. Given the adaptability of our proposal, we believe this framework can be applied to a wide range of constraint-based applications and lay a solid foundation for model finetuning with performance-sensitive data samples.
Large Language Model (LLM) based multi-agent systems (MAS) have shown promise in tackling complex tasks, but often rely on predefined roles and centralized coordination, limiting their adaptability to evolving challenges. This paper introduces MorphAgent, a novel framework for decentralized multi-agent collaboration that enables agents to dynamically evolve their roles and capabilities. Our approach employs self-evolving agent profiles, optimized through three key metrics, guiding agents in refining their individual expertise while maintaining complementary team dynamics. MorphAgent implements a two-phase process: a warm-up phase for initial profile optimization, followed by a task execution phase where agents continuously adapt their roles based on task feedback. Our experimental results show that MorphAgent outperforms traditional static-role MAS in terms of task performance and adaptability to changing requirements, paving the way for more robust and versatile multi-agent collaborative systems. Our code will be publicly available at \url{https://github.com/LINs-lab/learn2collaborate}.
Large Language Model (LLM) Agents are an emerging computing paradigm that blends generative machine learning with tools such as code interpreters, web browsing, email, and more generally, external resources. These agent-based systems represent an emerging shift in personal computing. We contribute to the security foundations of agent-based systems and surface a new class of automatically computed obfuscated adversarial prompt attacks that violate the confidentiality and integrity of user resources connected to an LLM agent. We show how prompt optimization techniques can find such prompts automatically given the weights of a model. We demonstrate that such attacks transfer to production-level agents. For example, we show an information exfiltration attack on Mistral's LeChat agent that analyzes a user's conversation, picks out personally identifiable information, and formats it into a valid markdown command that results in leaking that data to the attacker's server. This attack shows a nearly 80% success rate in an end-to-end evaluation. We conduct a range of experiments to characterize the efficacy of these attacks and find that they reliably work on emerging agent-based systems like Mistral's LeChat, ChatGLM, and Meta's Llama. These attacks are multimodal, and we show variants in the text-only and image domains.
Developing language model-based dialogue agents requires effective data to train models that can follow specific task logic. However, most existing data augmentation methods focus on increasing diversity in language, topics, or dialogue acts at the utterance level, largely neglecting a critical aspect of task logic diversity at the dialogue level. This paper proposes a novel data augmentation method designed to enhance the diversity of synthetic dialogues by focusing on task execution logic. Our method uses LLMs to generate decision tree-structured task plans, which enables the derivation of diverse dialogue trajectories for a given task. Each trajectory, referred to as a "dialog flow", guides the generation of a multi-turn dialogue that follows a unique trajectory. We apply this method to generate a task-oriented dialogue dataset comprising 3,886 dialogue flows across 15 different domains. We validate the effectiveness of this dataset using the next action prediction task, where models fine-tuned on our dataset outperform strong baselines, including GPT-4. Upon acceptance of this paper, we plan to release the code and data publicly.
Large language models (LLMs) are susceptible to persuasion, which can pose risks when models are faced with an adversarial interlocutor. We take a first step towards defending models against persuasion while also arguing that defense against adversarial (i.e. negative) persuasion is only half of the equation: models should also be able to accept beneficial (i.e. positive) persuasion to improve their answers. We show that optimizing models for only one side results in poor performance on the other. In order to balance positive and negative persuasion, we introduce Persuasion-Training (or PBT), which leverages multi-agent recursive dialogue trees to create data and trains models via preference optimization to accept persuasion when appropriate. PBT allows us to use data generated from dialogues between smaller 7-8B models for training much larger 70B models. Moreover, PBT consistently improves resistance to misinformation and resilience to being challenged while also resulting in the best overall performance on holistic data containing both positive and negative persuasion. Crucially, we show that PBT models are better teammates in multi-agent debates across two domains (trivia and commonsense QA). We find that without PBT, pairs of stronger and weaker models have unstable performance, with the order in which the models present their answers determining whether the team obtains the stronger or weaker model's performance. PBT leads to better and more stable results and less order dependence, with the stronger model consistently pulling the weaker one up.
Recent advancements in tool-equipped Agents (LLMs) have enabled complex tasks like secure database interactions and multi-agent code development. However, scaling tool capacity beyond agent reasoning or model limits remains a challenge. In this paper, we address these challenges by introducing Toolshed Knowledge Bases, a tool knowledge base (vector database) designed to store enhanced tool representations and optimize tool selection for large-scale tool-equipped Agents. Additionally, we propose Advanced RAG-Tool Fusion, a novel ensemble of tool-applied advanced retrieval-augmented generation (RAG) techniques across the pre-retrieval, intra-retrieval, and post-retrieval phases, without requiring model fine-tuning. During pre-retrieval, tool documents are enhanced with key information and stored in the Toolshed Knowledge Base. Intra-retrieval focuses on query planning and transformation to increase retrieval accuracy. Post-retrieval refines the retrieved tool documents and enables self-reflection. Furthermore, by varying both the total number of tools (tool-M) an Agent has access to and the tool selection threshold (top-k), we address trade-offs between retrieval accuracy, agent performance, and token cost. Our approach achieves 46%, 56%, and 47% absolute improvements on the ToolE single-tool, ToolE multi-tool and Seal-Tools benchmark datasets, respectively (Recall@5).
Large language models (LLMs) could be valuable personal AI agents across various domains, provided they can precisely follow user instructions. However, recent studies have shown significant limitations in LLMs' instruction-following capabilities, raising concerns about their reliability in high-stakes applications. Accurately estimating LLMs' uncertainty in adhering to instructions is critical to mitigating deployment risks. We present, to our knowledge, the first systematic evaluation of the uncertainty estimation abilities of LLMs in the context of instruction-following. Our study identifies key challenges with existing instruction-following benchmarks, where multiple factors are entangled with uncertainty stems from instruction-following, complicating the isolation and comparison across methods and models. To address these issues, we introduce a controlled evaluation setup with two benchmark versions of data, enabling a comprehensive comparison of uncertainty estimation methods under various conditions. Our findings show that existing uncertainty methods struggle, particularly when models make subtle errors in instruction following. While internal model states provide some improvement, they remain inadequate in more complex scenarios. The insights from our controlled evaluation setups provide a crucial understanding of LLMs' limitations and potential for uncertainty estimation in instruction-following tasks, paving the way for more trustworthy AI agents.
Recent advancements in Large Language Models (LLMs) have established them as agentic systems capable of planning and interacting with various tools. These LLM agents are often paired with web-based tools, enabling access to diverse sources and real-time information. Although these advancements offer significant benefits across various applications, they also increase the risk of malicious use, particularly in cyberattacks involving personal information. In this work, we investigate the risks associated with misuse of LLM agents in cyberattacks involving personal data. Specifically, we aim to understand: 1) how potent LLM agents can be when directed to conduct cyberattacks, 2) how cyberattacks are enhanced by web-based tools, and 3) how affordable and easy it becomes to launch cyberattacks using LLM agents. We examine three attack scenarios: the collection of Personally Identifiable Information (PII), the generation of impersonation posts, and the creation of spear-phishing emails. Our experiments reveal the effectiveness of LLM agents in these attacks: LLM agents achieved a precision of up to 95.9% in collecting PII, generated impersonation posts where 93.9% of them were deemed authentic, and boosted click rate of phishing links in spear phishing emails by 46.67%. Additionally, our findings underscore the limitations of existing safeguards in contemporary commercial LLMs, emphasizing the urgent need for robust security measures to prevent the misuse of LLM agents.
Instruction-following is crucial for building AI agents with large language models (LLMs), as these models must adhere strictly to user-provided constraints and guidelines. However, LLMs often fail to follow even simple and clear instructions. To improve instruction-following behavior and prevent undesirable outputs, a deeper understanding of how LLMs' internal states relate to these outcomes is required. Our analysis of LLM internal states reveal a dimension in the input embedding space linked to successful instruction-following. We demonstrate that modifying representations along this dimension improves instruction-following success rates compared to random changes, without compromising response quality. Further investigation reveals that this dimension is more closely related to the phrasing of prompts rather than the inherent difficulty of the task or instructions. This discovery also suggests explanations for why LLMs sometimes fail to follow clear instructions and why prompt engineering is often effective, even when the content remains largely unchanged. This work provides insight into the internal workings of LLMs' instruction-following, paving the way for reliable LLM agents.
The integration of autonomous vehicles into urban traffic has great potential to improve efficiency by reducing congestion and optimizing traffic flow systematically. In this paper, we introduce CoMAL (Collaborative Multi-Agent LLMs), a framework designed to address the mixed-autonomy traffic problem by collaboration among autonomous vehicles to optimize traffic flow. CoMAL is built upon large language models, operating in an interactive traffic simulation environment. It utilizes a Perception Module to observe surrounding agents and a Memory Module to store strategies for each agent. The overall workflow includes a Collaboration Module that encourages autonomous vehicles to discuss the effective strategy and allocate roles, a reasoning engine to determine optimal behaviors based on assigned roles, and an Execution Module that controls vehicle actions using a hybrid approach combining rule-based models. Experimental results demonstrate that CoMAL achieves superior performance on the Flow benchmark. Additionally, we evaluate the impact of different language models and compare our framework with reinforcement learning approaches. It highlights the strong cooperative capability of LLM agents and presents a promising solution to the mixed-autonomy traffic challenge. The code is available at https://github.com/Hyan-Yao/CoMAL.
This study explores the ability of Large Language Model (LLM) agents to detect and correct hallucinations in AI-generated content. A primary agent was tasked with creating a blog about a fictional Danish artist named Flipfloppidy, which was then reviewed by another agent for factual inaccuracies. Most LLMs hallucinated the existence of this artist. Across 4,900 test runs involving various combinations of primary and reviewing agents, advanced AI models such as Llama3-70b and GPT-4 variants demonstrated near-perfect accuracy in identifying hallucinations and successfully revised outputs in 85% to 100% of cases following feedback. These findings underscore the potential of advanced AI models to significantly enhance the accuracy and reliability of generated content, providing a promising approach to improving AI workflow orchestration.
Since the launch of GPT-3.5, intelligent home assistant technology based on large language models (LLMs) has made significant progress. These intelligent home assistant frameworks, such as those based on high-performance LLMs like GPT-4, have greatly expanded their functional range and application scenarios by computing on the cloud, enriching user experience and diversification. In order to optimize the privacy and economy of data processing while maintaining the powerful functions of LLMs, we propose Harmony, a smart home assistant framework that uses a locally deployable small-scale LLM. Based on Llama3-8b, an open LLM that can be easily deployed on a consumer-grade PC, Harmony does not send any data to the internet during operation, ensuring local computation and privacy secured. Harmony based on Llama3-8b achieved competitive performance on our benchmark tests with the framework used in related work with GPT-4. In addition to solving the issues mentioned above, Harmony can also take actions according to the user and home status, even if the user does not issue a command. For example, when the user wants to wake up later than normal on the weekend, Harmony would open the curtains only when the user gets up or prepare the room when the user comes home without requiring user commands.
Post-training is essential for enabling large language models (LLMs) to follow human instructions. However, its effectiveness depends on high-quality instruction data, which is challenging to obtain in the real world due to privacy concerns, data scarcity, and high annotation costs. To fill this gap, inspired by the recent success of using LLMs to simulate human society, we propose MATRIX, a multi-agent simulator that automatically generates diverse text-based scenarios, capturing a wide range of real-world human needs in a realistic and scalable manner. Leveraging these outputs, we introduce a novel scenario-driven instruction generator MATRIX-Gen for controllable and highly realistic data synthesis. Extensive experiments demonstrate that our framework effectively generates both general and domain-specific data. On AlpacaEval 2 and Arena-Hard benchmarks, Llama-3-8B-Base, post-trained on datasets synthesized by MATRIX-Gen with just 20K instruction-response pairs, outperforms Meta's Llama-3-8B-Instruct model, which was trained on over 10M pairs.
In industrial control systems, the generation and verification of Programmable Logic Controller (PLC) code are critical for ensuring operational efficiency and safety. While Large Language Models (LLMs) have made strides in automated code generation, they often fall short in providing correctness guarantees and specialized support for PLC programming. To address these challenges, this paper introduces Agents4PLC, a novel framework that not only automates PLC code generation but also includes code-level verification through an LLM-based multi-agent system. We first establish a comprehensive benchmark for verifiable PLC code generation area, transitioning from natural language requirements to human-written-verified formal specifications and reference PLC code. We further enhance our `agents' specifically for industrial control systems by incorporating Retrieval-Augmented Generation (RAG), advanced prompt engineering techniques, and Chain-of-Thought strategies. Evaluation against the benchmark demonstrates that Agents4PLC significantly outperforms previous methods, achieving superior results across a series of increasingly rigorous metrics. This research not only addresses the critical challenges in PLC programming but also highlights the potential of our framework to generate verifiable code applicable to real-world industrial applications.
Existing automated essay scoring (AES) has solely relied on essay text without using explanatory rationales for the scores, thereby forgoing an opportunity to capture the specific aspects evaluated by rubric indicators in a fine-grained manner. This paper introduces Rationale-based Multiple Trait Scoring (RMTS), a novel approach for multi-trait essay scoring that integrates prompt-engineering-based large language models (LLMs) with a fine-tuning-based essay scoring model using a smaller large language model (S-LLM). RMTS uses an LLM-based trait-wise rationale generation system where a separate LLM agent generates trait-specific rationales based on rubric guidelines, which the scoring model uses to accurately predict multi-trait scores. Extensive experiments on benchmark datasets, including ASAP, ASAP++, and Feedback Prize, show that RMTS significantly outperforms state-of-the-art models and vanilla S-LLMs in trait-specific scoring. By assisting quantitative assessment with fine-grained qualitative rationales, RMTS enhances the trait-wise reliability, providing partial explanations about essays. The code is available at https://github.com/BBeeChu/RMTS.git.
Zero-shot reasoning methods with Large Language Models (LLMs) offer significant advantages including great generalization to novel tasks and reduced dependency on human-crafted examples. However, the current zero-shot methods still have limitations in complex tasks, e.g., answering questions that require multi-step reasoning. In this paper, we address this limitation by introducing a novel structure-oriented analysis method to help LLMs better understand the question and guide the problem-solving process of LLMs. We first demonstrate how the existing reasoning strategies, Chain-of-Thought and ReAct, can benefit from our structure-oriented analysis. In addition to empirical investigations, we leverage the probabilistic graphical model to theoretically explain why our structure-oriented analysis can improve the LLM reasoning process. To further improve the reliability in complex question-answering tasks, we propose a multi-agent reasoning system, Structure-oriented Autonomous Reasoning Agents (SARA), that can better enforce the reasoning process following our structure-oriented analysis by refinement techniques and is equipped with external knowledge retrieval capability to reduce factual errors. Extensive experiments verify the effectiveness of the proposed reasoning system. Surprisingly, in some cases, the system even surpasses few-shot methods. Finally, the system not only improves reasoning accuracy in complex tasks but also demonstrates robustness against potential attacks that corrupt the reasoning process.
Ranking consistently emerges as a primary focus in information retrieval research. Retrieval and ranking models serve as the foundation for numerous applications, including web search, open domain QA, enterprise domain QA, and text-based recommender systems. Typically, these models undergo training on triplets consisting of binary relevance assignments, comprising one positive and one negative passage. However, their utilization involves a context where a significantly more nuanced understanding of relevance is necessary, especially when re-ranking a large pool of potentially relevant passages. Although collecting positive examples through user feedback like impressions or clicks is straightforward, identifying suitable negative pairs from a vast pool of possibly millions or even billions of documents possess a greater challenge. Generating a substantial number of negative pairs is often necessary to maintain the high quality of the model. Several approaches have been suggested in literature to tackle the issue of selecting suitable negative pairs from an extensive corpus. This study focuses on explaining the crucial role of hard negatives in the training process of cross-encoder models, specifically aiming to explain the performance gains observed with hard negative sampling compared to random sampling. We have developed a robust hard negative mining technique for efficient training of cross-encoder re-rank models on an enterprise dataset which has domain specific context. We provide a novel perspective to enhance retrieval models, ultimately influencing the performance of advanced LLM systems like Retrieval-Augmented Generation (RAG) and Reasoning and Action Agents (ReAct). The proposed approach demonstrates that learning both similarity and dissimilarity simultaneously with cross-encoders improves performance of retrieval systems.
Public scarce resource allocation plays a crucial role in economics as it directly influences the efficiency and equity in society. Traditional studies including theoretical model-based, empirical study-based and simulation-based methods encounter limitations due to the idealized assumption of complete information and individual rationality, as well as constraints posed by limited available data. In this work, we propose an innovative framework, SRAP-Agent (Simulating and Optimizing Scarce Resource Allocation Policy with LLM-based Agent), which integrates Large Language Models (LLMs) into economic simulations, aiming to bridge the gap between theoretical models and real-world dynamics. Using public housing allocation scenarios as a case study, we conduct extensive policy simulation experiments to verify the feasibility and effectiveness of the SRAP-Agent and employ the Policy Optimization Algorithm with certain optimization objectives. The source code can be found in https://github.com/jijiarui-cather/SRAPAgent_Framework
When assisting people in daily tasks, robots need to accurately interpret visual cues and respond effectively in diverse safety-critical situations, such as sharp objects on the floor. In this context, we present M-CoDAL, a multimodal-dialogue system specifically designed for embodied agents to better understand and communicate in safety-critical situations. The system leverages discourse coherence relations to enhance its contextual understanding and communication abilities. To train this system, we introduce a novel clustering-based active learning mechanism that utilizes an external Large Language Model (LLM) to identify informative instances. Our approach is evaluated using a newly created multimodal dataset comprising 1K safety violations extracted from 2K Reddit images. These violations are annotated using a Large Multimodal Model (LMM) and verified by human annotators. Results with this dataset demonstrate that our approach improves resolution of safety situations, user sentiment, as well as safety of the conversation. Next, we deploy our dialogue system on a Hello Robot Stretch robot and conduct a within-subject user study with real-world participants. In the study, participants role-play two safety scenarios with different levels of severity with the robot and receive interventions from our model and a baseline system powered by OpenAI's ChatGPT. The study results corroborate and extend the findings from the automated evaluation, showing that our proposed system is more persuasive in a real-world embodied agent setting.
Effective management of cardiometabolic conditions requires sustained positive nutrition habits, often hindered by complex and individualized barriers. Direct human management is simply not scalable, while previous attempts aimed at automating nutrition coaching lack the personalization needed to address these diverse challenges. This paper introduces a novel LLM-powered agentic workflow designed to provide personalized nutrition coaching by directly targeting and mitigating patient-specific barriers. Grounded in behavioral science principles, the workflow leverages a comprehensive mapping of nutrition-related barriers to corresponding evidence-based strategies. A specialized LLM agent intentionally probes for and identifies the root cause of a patient's dietary struggles. Subsequently, a separate LLM agent delivers tailored tactics designed to overcome those specific barriers with patient context. We designed and validated our approach through a user study with individuals with cardiometabolic conditions, demonstrating the system's ability to accurately identify barriers and provide personalized guidance. Furthermore, we conducted a large-scale simulation study, grounding on real patient vignettes and expert-validated metrics, to evaluate the system's performance across a wide range of scenarios. Our findings demonstrate the potential of this LLM-powered agentic workflow to improve nutrition coaching by providing personalized, scalable, and behaviorally-informed interventions.
We present an online method for embodied agents to learn and accomplish diverse user goals. While offline methods like RLHF can represent various goals but require large datasets, our approach achieves similar flexibility with online efficiency. We extract natural language goal representations from conversations with Large Language Models (LLMs). We prompt an LLM to role play as a human with different goals and use the corresponding likelihoods to run Bayesian inference over potential goals. As a result, our method can represent uncertainty over complex goals based on unrestricted dialog. We evaluate our method in grocery shopping and home robot assistance domains using a text-based interface and AI2Thor simulation respectively. Results show our method outperforms ablation baselines that lack either explicit goal representation or probabilistic inference.
3D visual grounding is crucial for robots, requiring integration of natural language and 3D scene understanding. Traditional methods depending on supervised learning with 3D point clouds are limited by scarce datasets. Recently zero-shot methods leveraging LLMs have been proposed to address the data issue. While effective, these methods only use object-centric information, limiting their ability to handle complex queries. In this work, we present VLM-Grounder, a novel framework using vision-language models (VLMs) for zero-shot 3D visual grounding based solely on 2D images. VLM-Grounder dynamically stitches image sequences, employs a grounding and feedback scheme to find the target object, and uses a multi-view ensemble projection to accurately estimate 3D bounding boxes. Experiments on ScanRefer and Nr3D datasets show VLM-Grounder outperforms previous zero-shot methods, achieving 51.6% Acc@0.25 on ScanRefer and 48.0% Acc on Nr3D, without relying on 3D geometry or object priors. Codes are available at https://github.com/OpenRobotLab/VLM-Grounder .
Autonomy via agents using large language models (LLMs) for personalized, standardized tasks boosts human efficiency. Automating web tasks (like booking hotels within a budget) is increasingly sought after. Fulfilling practical needs, the web agent also serves as an important proof-of-concept example for various agent grounding scenarios, with its success promising advancements in many future applications. Prior research often handcrafts web agent strategies (e.g., prompting templates, multi-agent systems, search methods, etc.) and the corresponding in-context examples, which may not generalize well across all real-world scenarios. On the other hand, there has been limited study on the misalignment between a web agent's observation/action representation and the pre-training data of the LLM it's based on. This discrepancy is especially notable when LLMs are primarily trained for language completion rather than tasks involving embodied navigation actions and symbolic web elements. Our study enhances an LLM-based web agent by simply refining its observation and action space to better align with the LLM's capabilities. This approach enables our base agent to significantly outperform previous methods on a wide variety of web tasks. Specifically, on WebArena, a benchmark featuring general-purpose web interaction tasks, our agent AgentOccam surpasses the previous state-of-the-art and concurrent work by 9.8 (+29.4%) and 5.9 (+15.8%) absolute points respectively, and boosts the success rate by 26.6 points (+161%) over similar plain web agents with its observation and action space alignment. We achieve this without using in-context examples, new agent roles, online feedback or search strategies. AgentOccam's simple design highlights LLMs' impressive zero-shot performance on web tasks, and underlines the critical role of carefully tuning observation and action spaces for LLM-based agents.
Text-rich visual understanding-the ability to process environments where dense textual content is integrated with visuals-is crucial for multimodal large language models (MLLMs) to interact effectively with structured environments. To enhance this capability, we propose synthesizing general multimodal instructions from webpage UIs using text-based large language models (LLMs). Despite lacking direct visual input, text-based LLMs are able to process structured text representations from webpage accessibility trees. These instructions are then paired with UI screenshots to train multimodal models. We introduce MultiUI, a dataset containing 7.3 million samples from 1 million websites, covering diverse multimodal tasks and UI layouts. Models trained on MultiUI not only excel in web UI tasks-achieving up to a 48% improvement on VisualWebBench and a 19.1% boost in element accuracy on a web agent dataset Mind2Web-but also generalize surprisingly well to non-web UI tasks and even to non-UI domains, such as document understanding, OCR, and chart interpretation. These results highlight the broad applicability of web UI data for advancing text-rich visual understanding across various scenarios.
Control system design is a crucial aspect of modern engineering with far-reaching applications across diverse sectors including aerospace, automotive systems, power grids, and robotics. Despite advances made by Large Language Models (LLMs) in various domains, their application in control system design remains limited due to the complexity and specificity of control theory. To bridge this gap, we introduce ControlAgent, a new paradigm that automates control system design via novel integration of LLM agents and control-oriented domain expertise. ControlAgent encodes expert control knowledge and emulates human iterative design processes by gradually tuning controller parameters to meet user-specified requirements for stability, performance, and robustness. ControlAgent integrates multiple collaborative LLM agents, including a central agent responsible for task distribution and task-specific agents dedicated to detailed controller design for various types of systems and requirements. ControlAgent also employs a Python computation agent that performs complex calculations and controller evaluations based on standard design information provided by task-specified LLM agents. Combined with a history and feedback module, the task-specific LLM agents iteratively refine controller parameters based on real-time feedback from prior designs. Overall, ControlAgent mimics the design processes used by (human) practicing engineers, but removes all the human efforts and can be run in a fully automated way to give end-to-end solutions for control system design with user-specified requirements. To validate ControlAgent's effectiveness, we develop ControlEval, an evaluation dataset that comprises 500 control tasks with various specific design goals. The effectiveness of ControlAgent is demonstrated via extensive comparative evaluations between LLM-based and traditional human-involved toolbox-based baselines.
A multi-agent AI model is used to automate the discovery of new metallic alloys, integrating multimodal data and external knowledge including insights from physics via atomistic simulations. Our multi-agent system features three key components: (a) a suite of LLMs responsible for tasks such as reasoning and planning, (b) a group of AI agents with distinct roles and expertise that dynamically collaborate, and (c) a newly developed graph neural network (GNN) model for rapid retrieval of key physical properties. A set of LLM-driven AI agents collaborate to automate the exploration of the vast design space of MPEAs, guided by predictions from the GNN. We focus on the NbMoTa family of body-centered cubic (bcc) alloys, modeled using an ML-based interatomic potential, and target two key properties: the Peierls barrier and solute/screw dislocation interaction energy. Our GNN model accurately predicts these atomic-scale properties, providing a faster alternative to costly brute-force calculations and reducing the computational burden on multi-agent systems for physics retrieval. This AI system revolutionizes materials discovery by reducing reliance on human expertise and overcoming the limitations of direct all-atom simulations. By synergizing the predictive power of GNNs with the dynamic collaboration of LLM-based agents, the system autonomously navigates vast alloy design spaces, identifying trends in atomic-scale material properties and predicting macro-scale mechanical strength, as demonstrated by several computational experiments. This approach accelerates the discovery of advanced alloys and holds promise for broader applications in other complex systems, marking a significant step forward in automated materials design.
Dialogue agents have been receiving increasing attention for years, and this trend has been further boosted by the recent progress of large language models (LLMs). Stance detection and dialogue summarization are two core tasks of dialogue agents in application scenarios that involve argumentative dialogues. However, research on these tasks is limited by the insufficiency of public datasets, especially for non-English languages. To address this language resource gap in Chinese, we present ORCHID (Oral Chinese Debate), the first Chinese dataset for benchmarking target-independent stance detection and debate summarization. Our dataset consists of 1,218 real-world debates that were conducted in Chinese on 476 unique topics, containing 2,436 stance-specific summaries and 14,133 fully annotated utterances. Besides providing a versatile testbed for future research, we also conduct an empirical study on the dataset and propose an integrated task. The results show the challenging nature of the dataset and suggest a potential of incorporating stance detection in summarization for argumentative dialogue.
Enabling Large Language Models (LLMs) to handle a wider range of complex tasks (e.g., coding, math) has drawn great attention from many researchers. As LLMs continue to evolve, merely increasing the number of model parameters yields diminishing performance improvements and heavy computational costs. Recently, OpenAI's o1 model has shown that inference strategies (i.e., Test-time Compute methods) can also significantly enhance the reasoning capabilities of LLMs. However, the mechanisms behind these methods are still unexplored. In our work, to investigate the reasoning patterns of o1, we compare o1 with existing Test-time Compute methods (BoN, Step-wise BoN, Agent Workflow, and Self-Refine) by using OpenAI's GPT-4o as a backbone on general reasoning benchmarks in three domains (i.e., math, coding, commonsense reasoning). Specifically, first, our experiments show that the o1 model has achieved the best performance on most datasets. Second, as for the methods of searching diverse responses (e.g., BoN), we find the reward models' capability and the search space both limit the upper boundary of these methods. Third, as for the methods that break the problem into many sub-problems, the Agent Workflow has achieved better performance than Step-wise BoN due to the domain-specific system prompt for planning better reasoning processes. Fourth, it is worth mentioning that we have summarized six reasoning patterns of o1, and provided a detailed analysis on several reasoning benchmarks.
Integrating tools into Large Language Models (LLMs) has facilitated the widespread application. Despite this, in specialized downstream task contexts, reliance solely on tools is insufficient to fully address the complexities of the real world. This particularly restricts the effective deployment of LLMs in fields such as medicine. In this paper, we focus on the downstream tasks of medical calculators, which use standardized tests to assess an individual's health status. We introduce MeNTi, a universal agent architecture for LLMs. MeNTi integrates a specialized medical toolkit and employs meta-tool and nested calling mechanisms to enhance LLM tool utilization. Specifically, it achieves flexible tool selection and nested tool calling to address practical issues faced in intricate medical scenarios, including calculator selection, slot filling, and unit conversion. To assess the capabilities of LLMs for quantitative assessment throughout the clinical process of calculator scenarios, we introduce CalcQA. This benchmark requires LLMs to use medical calculators to perform calculations and assess patient health status. CalcQA is constructed by professional physicians and includes 100 case-calculator pairs, complemented by a toolkit of 281 medical tools. The experimental results demonstrate significant performance improvements with our framework. This research paves new directions for applying LLMs in demanding scenarios of medicine.
Retrieval-Augmented Generation (RAG) has proven its effectiveness in mitigating hallucinations in Large Language Models (LLMs) by retrieving knowledge from external resources. To adapt LLMs for RAG pipelines, current approaches use instruction tuning to optimize LLMs, improving their ability to utilize retrieved knowledge. This supervised fine-tuning (SFT) approach focuses on equipping LLMs to handle diverse RAG tasks using different instructions. However, it trains RAG modules to overfit training signals and overlooks the varying data preferences among agents within the RAG system. In this paper, we propose a Differentiable Data Rewards (DDR) method, which end-to-end trains RAG systems by aligning data preferences between different RAG modules. DDR works by collecting the rewards to optimize each agent with a rollout method. This method prompts agents to sample some potential responses as perturbations, evaluates the impact of these perturbations on the whole RAG system, and subsequently optimizes the agent to produce outputs that improve the performance of the RAG system. Our experiments on various knowledge-intensive tasks demonstrate that DDR significantly outperforms the SFT method, particularly for LLMs with smaller-scale parameters that depend more on the retrieved knowledge. Additionally, DDR exhibits a stronger capability to align the data preference between RAG modules. The DDR method makes generation module more effective in extracting key information from documents and mitigating conflicts between parametric memory and external knowledge. All codes are available at https://github.com/OpenMatch/RAG-DDR.
Large Language Models (LLMs) were shown to struggle with long-term planning, which may be caused by the limited way in which they explore the space of possible solutions. We propose an architecture where a Reinforcement Learning (RL) Agent guides an LLM's space exploration: (1) the Agent has access to domain-specific information, and can therefore make decisions about the quality of candidate solutions based on specific and relevant metrics, which were not explicitly considered by the LLM's training objective; (2) the LLM can focus on generating immediate next steps, without the need for long-term planning. We allow non-linear reasoning by exploring alternative paths and backtracking. We evaluate this architecture on the program equivalence task, and compare it against Chain of Thought (CoT) and Tree of Thoughts (ToT). We assess both the downstream task, denoting the binary classification, and the intermediate reasoning steps. Our approach compares positively against CoT and ToT.
Large language models (LLMs) increasingly mimic human cognition in various language-based tasks. However, their capacity for metacognition - particularly in predicting memory performance - remains unexplored. Here, we introduce a cross-agent prediction model to assess whether ChatGPT-based LLMs align with human judgments of learning (JOL), a metacognitive measure where individuals predict their own future memory performance. We tested humans and LLMs on pairs of sentences, one of which was a garden-path sentence - a sentence that initially misleads the reader toward an incorrect interpretation before requiring reanalysis. By manipulating contextual fit (fitting vs. unfitting sentences), we probed how intrinsic cues (i.e., relatedness) affect both LLM and human JOL. Our results revealed that while human JOL reliably predicted actual memory performance, none of the tested LLMs (GPT-3.5-turbo, GPT-4-turbo, and GPT-4o) demonstrated comparable predictive accuracy. This discrepancy emerged regardless of whether sentences appeared in fitting or unfitting contexts. These findings indicate that, despite LLMs' demonstrated capacity to model human cognition at the object-level, they struggle at the meta-level, failing to capture the variability in individual memory predictions. By identifying this shortcoming, our study underscores the need for further refinements in LLMs' self-monitoring abilities, which could enhance their utility in educational settings, personalized learning, and human-AI interactions. Strengthening LLMs' metacognitive performance may reduce the reliance on human oversight, paving the way for more autonomous and seamless integration of AI into tasks requiring deeper cognitive awareness.
Current methods for disaster scene interpretation in remote sensing images (RSIs) mostly focus on isolated tasks such as segmentation, detection, or visual question-answering (VQA). However, current interpretation methods often fail at tasks that require the combination of multiple perception methods and specialized tools. To fill this gap, this paper introduces Adaptive Disaster Interpretation (ADI), a novel task designed to solve requests by planning and executing multiple sequentially correlative interpretation tasks to provide a comprehensive analysis of disaster scenes. To facilitate research and application in this area, we present a new dataset named RescueADI, which contains high-resolution RSIs with annotations for three connected aspects: planning, perception, and recognition. The dataset includes 4,044 RSIs, 16,949 semantic masks, 14,483 object bounding boxes, and 13,424 interpretation requests across nine challenging request types. Moreover, we propose a new disaster interpretation method employing autonomous agents driven by large language models (LLMs) for task planning and execution, proving its efficacy in handling complex disaster interpretations. The proposed agent-based method solves various complex interpretation requests such as counting, area calculation, and path-finding without human intervention, which traditional single-task approaches cannot handle effectively. Experimental results on RescueADI demonstrate the feasibility of the proposed task and show that our method achieves an accuracy 9% higher than existing VQA methods, highlighting its advantages over conventional disaster interpretation approaches. The dataset will be publicly available.
Attacks powered by Large Language Model (LLM) agents represent a growing threat to modern cybersecurity. To address this concern, we present LLM Honeypot, a system designed to monitor autonomous AI hacking agents. By augmenting a standard SSH honeypot with prompt injection and time-based analysis techniques, our framework aims to distinguish LLM agents among all attackers. Over a trial deployment of about three months in a public environment, we collected 8,130,731 hacking attempts and 8 potential AI agents. Our work demonstrates the emergence of AI-driven threats and their current level of usage, serving as an early warning of malicious LLM agents in the wild.
Fact-checking long-form text is challenging, and it is therefore common practice to break it down into multiple atomic claims. The typical approach to fact-checking these atomic claims involves retrieving a fixed number of pieces of evidence, followed by a verification step. However, this method is usually not cost-effective, as it underutilizes the verification model's internal knowledge of the claim and fails to replicate the iterative reasoning process in human search strategies. To address these limitations, we propose FIRE, a novel agent-based framework that integrates evidence retrieval and claim verification in an iterative manner. Specifically, FIRE employs a unified mechanism to decide whether to provide a final answer or generate a subsequent search query, based on its confidence in the current judgment. We compare FIRE with other strong fact-checking frameworks and find that it achieves slightly better performance while reducing large language model (LLM) costs by an average of 7.6 times and search costs by 16.5 times. These results indicate that FIRE holds promise for application in large-scale fact-checking operations. Our code is available at https://github.com/mbzuai-nlp/fire.git.
Large language models (LLMs) have recently gained much attention in building autonomous agents. However, the performance of current LLM-based web agents in long-horizon tasks is far from optimal, often yielding errors such as repeatedly buying a non-refundable flight ticket. By contrast, humans can avoid such an irreversible mistake, as we have an awareness of the potential outcomes (e.g., losing money) of our actions, also known as the "world model". Motivated by this, our study first starts with preliminary analyses, confirming the absence of world models in current LLMs (e.g., GPT-4o, Claude-3.5-Sonnet, etc.). Then, we present a World-model-augmented (WMA) web agent, which simulates the outcomes of its actions for better decision-making. To overcome the challenges in training LLMs as world models predicting next observations, such as repeated elements across observations and long HTML inputs, we propose a transition-focused observation abstraction, where the prediction objectives are free-form natural language descriptions exclusively highlighting important state differences between time steps. Experiments on WebArena and Mind2Web show that our world models improve agents' policy selection without training and demonstrate our agents' cost- and time-efficiency compared to recent tree-search-based agents.
Effective research ideation is a critical step for scientific research. However, the exponential increase in scientific literature makes it challenging for researchers to stay current with recent advances and identify meaningful research directions. Recent developments in large language models~(LLMs) suggest a promising avenue for automating the generation of novel research ideas. However, existing methods for idea generation either trivially prompt LLMs or directly expose LLMs to extensive literature without indicating useful information. Inspired by the research process of human researchers, we propose a Chain-of-Ideas~(CoI) agent, an LLM-based agent that organizes relevant literature in a chain structure to effectively mirror the progressive development in a research domain. This organization facilitates LLMs to capture the current advancements in research, thereby enhancing their ideation capabilities. Furthermore, we propose Idea Arena, an evaluation protocol that can comprehensively evaluate idea generation methods from different perspectives, aligning closely with the preferences of human researchers. Experimental results indicate that the CoI agent consistently outperforms other methods and shows comparable quality as humans in research idea generation. Moreover, our CoI agent is budget-friendly, with a minimum cost of \$0.50 to generate a candidate idea and its corresponding experimental design.
Recent advancements in large language models (LLMs) have been remarkable. Users face a choice between using cloud-based LLMs for generation quality and deploying local-based LLMs for lower computational cost. The former option is typically costly and inefficient, while the latter usually fails to deliver satisfactory performance for reasoning steps requiring deliberate thought processes. In this work, we propose a novel LLM utilization paradigm that facilitates the collaborative operation of large cloud-based LLMs and smaller local-deployed LLMs. Our framework comprises two primary modules: the local agent instantiated with a relatively smaller LLM, handling less complex reasoning steps, and the cloud agent equipped with a larger LLM, managing more intricate reasoning steps. This collaborative processing is enabled through an adaptive mechanism where the local agent introspectively identifies errors and proactively seeks assistance from the cloud agent, thereby effectively integrating the strengths of both locally-deployed and cloud-based LLMs, resulting in significant enhancements in task completion performance and efficiency. We evaluate AdaSwitch across 7 benchmarks, ranging from mathematical reasoning and complex question answering, using various types of LLMs to instantiate the local and cloud agents. The empirical results show that AdaSwitch effectively improves the performance of the local agent, and sometimes achieves competitive results compared to the cloud agent while utilizing much less computational overhead.
The proliferation of fake news in the digital age has raised critical concerns, particularly regarding its impact on societal trust and democratic processes. Diverging from conventional agent-based simulation approaches, this work introduces an innovative approach by employing a large language model (LLM)-driven multi-agent simulation to replicate complex interactions within information ecosystems. We investigate key factors that facilitate news propagation, such as agent personalities and network structures, while also evaluating strategies to combat misinformation. Through simulations across varying network structures, we demonstrate the potential of LLM-based agents in modeling the dynamics of misinformation spread, validating the influence of agent traits on the diffusion process. Our findings emphasize the advantages of LLM-based simulations over traditional techniques, as they uncover underlying causes of information spread -- such as agents promoting discussions -- beyond the predefined rules typically employed in existing agent-based models. Additionally, we evaluate three countermeasure strategies, discovering that brute-force blocking influential agents in the network or announcing news accuracy can effectively mitigate misinformation. However, their effectiveness is influenced by the network structure, highlighting the importance of considering network structure in the development of future misinformation countermeasures.
Large language models (LLMs) have demonstrated impressive reasoning abilities, but they still struggle with faithful reasoning due to knowledge gaps and hallucinations. To address these issues, knowledge graphs (KGs) have been utilized to enhance LLM reasoning through their structured knowledge. However, existing KG-enhanced methods, either retrieval-based or agent-based, encounter difficulties in accurately retrieving knowledge and efficiently traversing KGs at scale. In this work, we introduce graph-constrained reasoning (GCR), a novel framework that bridges structured knowledge in KGs with unstructured reasoning in LLMs. To eliminate hallucinations, GCR ensures faithful KG-grounded reasoning by integrating KG structure into the LLM decoding process through KG-Trie, a trie-based index that encodes KG reasoning paths. KG-Trie constrains the decoding process, allowing LLMs to directly reason on graphs and generate faithful reasoning paths grounded in KGs. Additionally, GCR leverages a lightweight KG-specialized LLM for graph-constrained reasoning alongside a powerful general LLM for inductive reasoning over multiple reasoning paths, resulting in accurate reasoning with zero reasoning hallucination. Extensive experiments on several KGQA benchmarks demonstrate that GCR achieves state-of-the-art performance and exhibits strong zero-shot generalizability to unseen KGs without additional training.
Large Language Models (LLMs) have exhibited significant potential in performing diverse tasks, including the ability to call functions or use external tools to enhance their performance. While current research on function calling by LLMs primarily focuses on single-turn interactions, this paper addresses the overlooked necessity for LLMs to engage in multi-turn function calling--critical for handling compositional, real-world queries that require planning with functions but not only use functions. To facilitate this, we introduce an approach, BUTTON, which generates synthetic compositional instruction tuning data via bottom-up instruction construction and top-down trajectory generation. In the bottom-up phase, we generate simple atomic tasks based on real-world scenarios and build compositional tasks using heuristic strategies based on atomic tasks. Corresponding functions are then developed for these compositional tasks. The top-down phase features a multi-agent environment where interactions among simulated humans, assistants, and tools are utilized to gather multi-turn function calling trajectories. This approach ensures task compositionality and allows for effective function and trajectory generation by examining atomic tasks within compositional tasks. We produce a dataset BUTTONInstruct comprising 8k data points and demonstrate its effectiveness through extensive experiments across various LLMs.
LLM-based judges have emerged as a scalable alternative to human evaluation and are increasingly used to assess, compare, and improve models. However, the reliability of LLM-based judges themselves is rarely scrutinized. As LLMs become more advanced, their responses grow more sophisticated, requiring stronger judges to evaluate them. Existing benchmarks primarily focus on a judge's alignment with human preferences, but often fail to account for more challenging tasks where crowdsourced human preference is a poor indicator of factual and logical correctness. To address this, we propose a novel evaluation framework to objectively evaluate LLM-based judges. Based on this framework, we propose JudgeBench, a benchmark for evaluating LLM-based judges on challenging response pairs spanning knowledge, reasoning, math, and coding. JudgeBench leverages a novel pipeline for converting existing difficult datasets into challenging response pairs with preference labels reflecting objective correctness. Our comprehensive evaluation on a collection of prompted judges, fine-tuned judges, multi-agent judges, and reward models shows that JudgeBench poses a significantly greater challenge than previous benchmarks, with many strong models (e.g., GPT-4o) performing just slightly better than random guessing. Overall, JudgeBench offers a reliable platform for assessing increasingly advanced LLM-based judges. Data and code are available at https://github.com/ScalerLab/JudgeBench .
The integration of Large Language Models (LLMs) into autonomous driving systems demonstrates strong common sense and reasoning abilities, effectively addressing the pitfalls of purely data-driven methods. Current LLM-based agents require lengthy inference times and face challenges in interacting with real-time autonomous driving environments. A key open question is whether we can effectively leverage the knowledge from LLMs to train an efficient and robust Reinforcement Learning (RL) agent. This paper introduces RAPID, a novel \underline{\textbf{R}}obust \underline{\textbf{A}}daptive \underline{\textbf{P}}olicy \underline{\textbf{I}}nfusion and \underline{\textbf{D}}istillation framework, which trains specialized mix-of-policy RL agents using data synthesized by an LLM-based driving agent and online adaptation. RAPID features three key designs: 1) utilization of offline data collected from an LLM agent to distil expert knowledge into RL policies for faster real-time inference; 2) introduction of robust distillation in RL to inherit both performance and robustness from LLM-based teacher; and 3) employment of a mix-of-policy approach for joint decision decoding with a policy adapter. Through fine-tuning via online environment interaction, RAPID reduces the forgetting of LLM knowledge while maintaining adaptability to different tasks. Extensive experiments demonstrate RAPID's capability to effectively integrate LLM knowledge into scaled-down RL policies in an efficient, adaptable, and robust way. Code and checkpoints will be made publicly available upon acceptance.
We address the challenge of explaining counterfactual outcomes in multi-agent Markov decision processes. In particular, we aim to explain the total counterfactual effect of an agent's action on the outcome of a realized scenario through its influence on the environment dynamics and the agents' behavior. To achieve this, we introduce a novel causal explanation formula that decomposes the counterfactual effect by attributing to each agent and state variable a score reflecting their respective contributions to the effect. First, we show that the total counterfactual effect of an agent's action can be decomposed into two components: one measuring the effect that propagates through all subsequent agents' actions and another related to the effect that propagates through the state transitions. Building on recent advancements in causal contribution analysis, we further decompose these two effects as follows. For the former, we consider agent-specific effects -- a causal concept that quantifies the counterfactual effect of an agent's action that propagates through a subset of agents. Based on this notion, we use Shapley value to attribute the effect to individual agents. For the latter, we consider the concept of structure-preserving interventions and attribute the effect to state variables based on their "intrinsic" contributions. Through extensive experimentation, we demonstrate the interpretability of our approach in a Gridworld environment with LLM-assisted agents and a sepsis management simulator.
Large Language Model (LLM)-driven interactive systems currently show potential promise in healthcare domains. Despite their remarkable capabilities, LLMs typically lack personalized recommendations and diagnosis analysis in sophisticated medical applications, causing hallucinations and performance bottlenecks. To address these challenges, this paper proposes MedAide, an LLM-based omni medical multi-agent collaboration framework for specialized healthcare services. Specifically, MedAide first performs query rewriting through retrieval-augmented generation to accomplish accurate medical intent understanding. Immediately, we devise a contextual encoder to obtain intent prototype embeddings, which are used to recognize fine-grained intents by similarity matching. According to the intent relevance, the activated agents collaborate effectively to provide integrated decision analysis. Extensive experiments are conducted on four medical benchmarks with composite intents. Experimental results from automated metrics and expert doctor evaluations show that MedAide outperforms current LLMs and improves their medical proficiency and strategic reasoning.
The past years have seen Large Language Models (LLMs) strive not only as generative models but also as agents solving textual sequential decision-making tasks. When facing complex environments where their zero-shot abilities are insufficient, recent work showed online Reinforcement Learning (RL) could be used for the LLM agent to discover and learn efficient strategies interactively. However, most prior work sticks to on-policy algorithms, which greatly reduces the scope of methods such agents could use for both exploration and exploitation, such as experience replay and hindsight relabeling. Yet, such methods may be key for LLM learning agents, and in particular when designing autonomous intrinsically motivated agents sampling and pursuing their own goals (i.e. autotelic agents). This paper presents and studies an adaptation of Soft Actor-Critic and hindsight relabeling to LLM agents. Our method not only paves the path towards autotelic LLM agents that learn online but can also outperform on-policy methods in more classic multi-goal RL environments.
Functional safety is a critical aspect of automotive engineering, encompassing all phases of a vehicle's lifecycle, including design, development, production, operation, and decommissioning. This domain involves highly knowledge-intensive tasks. This paper introduces Aegis: An Advanced LLM-Based Multi-Agent for Intelligent Functional Safety Engineering. Aegis is specifically designed to support complex functional safety tasks within the automotive sector. It is tailored to perform Hazard Analysis and Risk Assessment(HARA), document Functional Safety Requirements(FSR), and plan test cases for Automatic Emergency Braking(AEB) systems. The most advanced version, Aegis-Max, leverages Retrieval-Augmented Generation(RAG) and reflective mechanisms to enhance its capability in managing complex, knowledge-intensive tasks. Additionally, targeted prompt refinement by professional functional safety practitioners can significantly optimize Aegis's performance in the functional safety domain. This paper demonstrates the potential of Aegis to improve the efficiency and effectiveness of functional safety processes in automotive engineering.
In recent years, AI-based software engineering has progressed from pre-trained models to advanced agentic workflows, with Software Development Agents representing the next major leap. These agents, capable of reasoning, planning, and interacting with external environments, offer promising solutions to complex software engineering tasks. However, while much research has evaluated code generated by large language models (LLMs), comprehensive studies on agent-generated patches, particularly in real-world settings, are lacking. This study addresses that gap by evaluating 4,892 patches from 10 top-ranked agents on 500 real-world GitHub issues from SWE-Bench Verified, focusing on their impact on code quality. Our analysis shows no single agent dominated, with 170 issues unresolved, indicating room for improvement. Even for patches that passed unit tests and resolved issues, agents made different file and function modifications compared to the gold patches from repository developers, revealing limitations in the benchmark's test case coverage. Most agents maintained code reliability and security, avoiding new bugs or vulnerabilities; while some agents increased code complexity, many reduced code duplication and minimized code smells. Finally, agents performed better on simpler codebases, suggesting that breaking complex tasks into smaller sub-tasks could improve effectiveness. This study provides the first comprehensive evaluation of agent-generated patches on real-world GitHub issues, offering insights to advance AI-driven software development.
While many studies prove more advanced LLMs perform better on tasks such as math and coding, we notice that in cryptocurrency trading, stronger LLMs work worse than weaker LLMs often. To study how this counter-intuitive phenomenon occurs, we examine the LLM reasoning processes on making trading decisions. We find that separating the reasoning process into factual and subjective components can lead to higher profits. Building on this insight, we introduce a multi-agent framework, FS-ReasoningAgent, which enables LLMs to recognize and learn from both factual and subjective reasoning. Extensive experiments demonstrate that this framework enhances LLM trading performance in cryptocurrency markets. Additionally, an ablation study reveals that relying on subjective news tends to generate higher returns in bull markets, whereas focusing on factual information yields better results in bear markets. Our code and data are available at \url{https://anonymous.4open.science/r/FS-ReasoningAgent-B55F/}.
Autonomous planning has been an ongoing pursuit since the inception of artificial intelligence. Based on curated problem solvers, early planning agents could deliver precise solutions for specific tasks but lacked generalization. The emergence of large language models (LLMs) and their powerful reasoning capabilities has reignited interest in autonomous planning by automatically generating reasonable solutions for given tasks. However, prior research and our experiments show that current language agents still lack human-level planning abilities. Even the state-of-the-art reasoning model, OpenAI o1, achieves only 15.6% on one of the complex real-world planning benchmarks. This highlights a critical question: What hinders language agents from achieving human-level planning? Although existing studies have highlighted weak performance in agent planning, the deeper underlying issues and the mechanisms and limitations of the strategies proposed to address them remain insufficiently understood. In this work, we apply the feature attribution study and identify two key factors that hinder agent planning: the limited role of constraints and the diminishing influence of questions. We also find that although current strategies help mitigate these challenges, they do not fully resolve them, indicating that agents still have a long way to go before reaching human-level intelligence.
Vector data is one of the two core data structures in geographic information science (GIS), essential for accurately storing and representing geospatial information. Shapefile, the most widely used vector data format, has become the industry standard supported by all major geographic information systems. However, processing this data typically requires specialized GIS knowledge and skills, creating a barrier for researchers from other fields and impeding interdisciplinary research in spatial data analysis. Moreover, while large language models (LLMs) have made significant advancements in natural language processing and task automation, they still face challenges in handling the complex spatial and topological relationships inherent in GIS vector data. To address these challenges, we propose ShapefileGPT, an innovative framework powered by LLMs, specifically designed to automate Shapefile tasks. ShapefileGPT utilizes a multi-agent architecture, in which the planner agent is responsible for task decomposition and supervision, while the worker agent executes the tasks. We developed a specialized function library for handling Shapefiles and provided comprehensive API documentation, enabling the worker agent to operate Shapefiles efficiently through function calling. For evaluation, we developed a benchmark dataset based on authoritative textbooks, encompassing tasks in categories such as geometric operations and spatial queries. ShapefileGPT achieved a task success rate of 95.24%, outperforming the GPT series models. In comparison to traditional LLMs, ShapefileGPT effectively handles complex vector data analysis tasks, overcoming the limitations of traditional LLMs in spatial analysis. This breakthrough opens new pathways for advancing automation and intelligence in the GIS field, with significant potential in interdisciplinary data analysis and application contexts.
PRefLexOR (Preference-based Recursive Language Modeling for Exploratory Optimization of Reasoning) combines preference optimization with concepts from Reinforcement Learning to enable models to self-teach through iterative reasoning improvements. We propose a recursive learning approach that engages the model in multi-step reasoning, revisiting, and refining intermediate steps before producing a final output in training and inference phases. Through multiple training stages, the model first learns to align its reasoning with accurate decision paths by optimizing the log odds between preferred and non-preferred responses. During this process, PRefLexOR builds a dynamic knowledge graph by generating questions from random text chunks and retrieval-augmentation to contextualize relevant details from the entire training corpus. In the second stage, preference optimization enhances model performance by using rejection sampling to fine-tune reasoning quality by continually producing in-situ training data while masking the reasoning steps. Recursive optimization within a thinking token framework introduces iterative feedback loops, where the model refines reasoning, achieving deeper coherence, consistency, and adaptability. Implemented in small language models with only 3 billion parameters, we should that even tiny models can iteratively teach themselves to reason with greater depth and reflectivity. Our implementation is straightforward and can be incorporated into any existing pretrained LLM. We focus our examples on applications in biological materials science and demonstrate the method in a variety of case studies that range from in-domain to cross-domain applications. Using reasoning strategies that include thinking and reflection modalities we build a multi-agent recursive self-improving inference approach to successively improve responses via repeated sampling in inference time.
Agents powered by large language models have shown remarkable abilities in solving complex tasks. However, most agent systems remain reactive, limiting their effectiveness in scenarios requiring foresight and autonomous decision-making. In this paper, we tackle the challenge of developing proactive agents capable of anticipating and initiating tasks without explicit human instructions. We propose a novel data-driven approach for this problem. Firstly, we collect real-world human activities to generate proactive task predictions. These predictions are then labeled by human annotators as either accepted or rejected. The labeled data is used to train a reward model that simulates human judgment and serves as an automatic evaluator of the proactiveness of LLM agents. Building on this, we develop a comprehensive data generation pipeline to create a diverse dataset, ProactiveBench, containing 6,790 events. Finally, we demonstrate that fine-tuning models with the proposed ProactiveBench can significantly elicit the proactiveness of LLM agents. Experimental results show that our fine-tuned model achieves an F1-Score of 66.47% in proactively offering assistance, outperforming all open-source and close-source models. These results highlight the potential of our method in creating more proactive and effective agent systems, paving the way for future advancements in human-agent collaboration.
Nowadays transformer-based Large Language Models (LLM) for code generation tasks usually apply sampling and filtering pipelines. Due to the sparse reward problem in code generation tasks caused by one-token incorrectness, transformer-based models will sample redundant programs till they find a correct one, leading to low efficiency. To overcome the challenge, we incorporate Experience Replay (ER) in the fine-tuning phase, where codes and programs produced are stored and will be replayed to give the LLM agent a chance to learn from past experiences. Based on the spirit of ER, we introduce a novel approach called BTP pipeline which consists of three phases: beam search sampling, testing phase, and prioritized experience replay phase. The approach makes use of failed programs collected by code models and replays programs with high Possibility and Pass-rate Prioritized value (P2Value) from the replay buffer to improve efficiency. P2Value comprehensively considers the possibility of transformers' output and pass rate and can make use of the redundant resources caused by the problem that most programs collected by LLMs fail to pass any tests. We empirically apply our approach in several LLMs, demonstrating that it enhances their performance in code generation tasks and surpasses existing baselines.
Analyzing unstructured data has been a persistent challenge in data processing. Large Language Models (LLMs) have shown promise in this regard, leading to recent proposals for declarative frameworks for LLM-powered processing of unstructured data. However, these frameworks focus on reducing cost when executing user-specified operations using LLMs, rather than improving accuracy, executing most operations as-is (in a single LLM call). This is problematic for complex tasks and data, where LLM outputs for user-defined operations are often inaccurate, even with optimized prompts. For example, an LLM may struggle to identify {\em all} instances of specific clauses, like force majeure or indemnification, in lengthy legal documents, requiring decomposition of the data, the task, or both. We present DocETL, a system that optimizes complex document processing pipelines, while accounting for LLM shortcomings. DocETL offers a declarative interface for users to define such pipelines and uses an agent-based approach to automatically optimize them, leveraging novel agent-based rewrites (that we call rewrite directives), as well as an optimization and evaluation framework. We introduce (i) logical rewriting of pipelines, tailored for LLM-based tasks, (ii) an agent-guided plan evaluation mechanism that synthesizes and orchestrates task-specific validation prompts, and (iii) an optimization algorithm that efficiently finds promising plans, considering the latencies of agent-based plan generation and evaluation. Our evaluation on four different unstructured document analysis tasks demonstrates that DocETL finds plans with outputs that are 25 to 80% more accurate than well-engineered baselines, addressing a critical gap in unstructured data analysis. DocETL is open-source at docetl.org, and as of November 2024, has amassed over 1.3k GitHub Stars, with users spanning a variety of domains.
Recent advancements in large language model (LLM)-based agents have demonstrated that collective intelligence can significantly surpass the capabilities of individual agents, primarily due to well-crafted inter-agent communication topologies. Despite the diverse and high-performing designs available, practitioners often face confusion when selecting the most effective pipeline for their specific task: \textit{Which topology is the best choice for my task, avoiding unnecessary communication token overhead while ensuring high-quality solution?} In response to this dilemma, we introduce G-Designer, an adaptive, efficient, and robust solution for multi-agent deployment, which dynamically designs task-aware, customized communication topologies. Specifically, G-Designer models the multi-agent system as a multi-agent network, leveraging a variational graph auto-encoder to encode both the nodes (agents) and a task-specific virtual node, and decodes a task-adaptive and high-performing communication topology. Extensive experiments on six benchmarks showcase that G-Designer is: \textbf{(1) high-performing}, achieving superior results on MMLU with accuracy at $84.50\%$ and on HumanEval with pass@1 at $89.90\%$; \textbf{(2) task-adaptive}, architecting communication protocols tailored to task difficulty, reducing token consumption by up to $95.33\%$ on HumanEval; and \textbf{(3) adversarially robust}, defending against agent adversarial attacks with merely $0.3\%$ accuracy drop.
Large Language Models~(LLMs) have demonstrated capabilities across various applications but face challenges such as hallucination, limited reasoning abilities, and factual inconsistencies, especially when tackling complex, domain-specific tasks like question answering~(QA). While Knowledge Graphs~(KGs) have been shown to help mitigate these issues, research on the integration of LLMs with background KGs remains limited. In particular, user accessibility and the flexibility of the underlying KG have not been thoroughly explored. We introduce AGENTiGraph (Adaptive Generative ENgine for Task-based Interaction and Graphical Representation), a platform for knowledge management through natural language interaction. It integrates knowledge extraction, integration, and real-time visualization. AGENTiGraph employs a multi-agent architecture to dynamically interpret user intents, manage tasks, and integrate new knowledge, ensuring adaptability to evolving user requirements and data contexts. Our approach demonstrates superior performance in knowledge graph interactions, particularly for complex domain-specific tasks. Experimental results on a dataset of 3,500 test cases show AGENTiGraph significantly outperforms state-of-the-art zero-shot baselines, achieving 95.12\% accuracy in task classification and 90.45\% success rate in task execution. User studies corroborate its effectiveness in real-world scenarios. To showcase versatility, we extended AGENTiGraph to legislation and healthcare domains, constructing specialized KGs capable of answering complex queries in legal and medical contexts.
While various vertical domain large language models (LLMs) have been developed, automatically evaluating their performance across different domains remains a critical challenge. Current benchmark-based methods often rely on static and costly datasets, are misaligned with practical user needs, and lack flexibility across domains. To address these limitations, we revisit the evaluation process and introduce two key concepts: Benchmark+, which extends the traditional question-answer benchmark into a more flexible ``strategy-criterion'' format; and Assessment+, which enhances the interaction process, enabling deeper exploration and supporting analysis from broader perspectives. We propose TestAgent, an agent-based evaluation framework that implements these concepts using retrieval-augmented generation and reinforcement learning. TestAgent enables automatic dynamic benchmark generation and in-depth assessment across diverse vertical domain scenarios. Experiments on tasks ranging from constructing multiple vertical domain evaluations to converting static benchmarks into dynamic forms demonstrate the effectiveness of TestAgent. This work offers an interesting perspective on automatic evaluation for LLMs and highlights a pathway for dynamic and domain-adaptive assessments.
Robot swarms are composed of many simple robots that communicate and collaborate to fulfill complex tasks. Robot controllers usually need to be specified by experts on a case-by-case basis via programming code. This process is time-consuming, prone to errors, and unable to take into account all situations that may be encountered during deployment. On the other hand, recent Large Language Models (LLMs) have demonstrated reasoning and planning capabilities, introduced new ways to interact with and program machines, and incorporate both domain-specific and commonsense knowledge. Hence, we propose to address the aforementioned challenges by integrating LLMs with robot swarms and show the potential in proofs of concept (showcases). For this integration, we explore two approaches. The first approach is 'indirect integration,' where LLMs are used to synthesize and validate the robot controllers. This approach may reduce development time and human error before deployment. Moreover, during deployment, it could be used for on-the-fly creation of new robot behaviors. The second approach is 'direct integration,' where each robot locally executes a separate LLM instance during deployment for robot-robot collaboration and human-swarm interaction. These local LLM instances enable each robot to reason, plan, and collaborate using natural language, as demonstrated in our showcases where the robots are able to detect a variety of anomalies, without prior information about the nature of these anomalies. To enable further research on our mainly conceptual contribution, we release the software and videos for our LLM2Swarm system: https://github.com/Pold87/LLM2Swarm.
Recent LLM (Large Language Models) advancements benefit many fields such as education and finance, but HR has hundreds of repetitive processes, such as access requests, medical claim filing and time-off submissions, which are unaddressed. We relate these tasks to the LLM agent, which has addressed tasks such as writing assisting and customer support. We present HR-Agent, an efficient, confidential, and HR-specific LLM-based task-oriented dialogue system tailored for automating repetitive HR processes such as medical claims and access requests. Since conversation data is not sent to an LLM during inference, it preserves confidentiality required in HR-related tasks.
This paper presents a novel application of large language models (LLMs) to enhance user comprehension of privacy policies through an interactive dialogue agent. We demonstrate that LLMs significantly outperform traditional models in tasks like Data Practice Identification, Choice Identification, Policy Summarization, and Privacy Question Answering, setting new benchmarks in privacy policy analysis. Building on these findings, we introduce an innovative LLM-based agent that functions as an expert system for processing website privacy policies, guiding users through complex legal language without requiring them to pose specific questions. A user study with 100 participants showed that users assisted by the agent had higher comprehension levels (mean score of 2.6 out of 3 vs. 1.8 in the control group), reduced cognitive load (task difficulty ratings of 3.2 out of 10 vs. 7.8), increased confidence in managing privacy, and completed tasks in less time (5.5 minutes vs. 15.8 minutes). This work highlights the potential of LLM-based agents to transform user interaction with privacy policies, leading to more informed consent and empowering users in the digital services landscape.
Communication is a prerequisite for collaboration. When scaling networks of AI-powered agents, communication must be versatile, efficient, and portable. These requisites, which we refer to as the Agent Communication Trilemma, are hard to achieve in large networks of agents. We introduce Agora, a meta protocol that leverages existing communication standards to make LLM-powered agents solve complex problems efficiently. In Agora, agents typically use standardised routines for frequent communications, natural language for rare communications, and LLM-written routines for everything in between. Agora sidesteps the Agent Communication Trilemma and robustly handles changes in interfaces and members, allowing unprecedented scalability with full decentralisation and minimal involvement of human beings. On large Agora networks, we observe the emergence of self-organising, fully automated protocols that achieve complex goals without human intervention.
Contemporary evaluation techniques are inadequate for agentic systems. These approaches either focus exclusively on final outcomes -- ignoring the step-by-step nature of agentic systems, or require excessive manual labour. To address this, we introduce the Agent-as-a-Judge framework, wherein agentic systems are used to evaluate agentic systems. This is an organic extension of the LLM-as-a-Judge framework, incorporating agentic features that enable intermediate feedback for the entire task-solving process. We apply the Agent-as-a-Judge to the task of code generation. To overcome issues with existing benchmarks and provide a proof-of-concept testbed for Agent-as-a-Judge, we present DevAI, a new benchmark of 55 realistic automated AI development tasks. It includes rich manual annotations, like a total of 365 hierarchical user requirements. We benchmark three of the popular agentic systems using Agent-as-a-Judge and find it dramatically outperforms LLM-as-a-Judge and is as reliable as our human evaluation baseline. Altogether, we believe that Agent-as-a-Judge marks a concrete step forward for modern agentic systems -- by providing rich and reliable reward signals necessary for dynamic and scalable self-improvement.
Large language models (LLMs) have demonstrated remarkable potential in solving complex tasks across diverse domains, typically by employing agentic workflows that follow detailed instructions and operational sequences. However, constructing these workflows requires significant human effort, limiting scalability and generalizability. Recent research has sought to automate the generation and optimization of these workflows, but existing methods still rely on initial manual setup and fall short of achieving fully automated and effective workflow generation. To address this challenge, we reformulate workflow optimization as a search problem over code-represented workflows, where LLM-invoking nodes are connected by edges. We introduce AFlow, an automated framework that efficiently explores this space using Monte Carlo Tree Search, iteratively refining workflows through code modification, tree-structured experience, and execution feedback. Empirical evaluations across six benchmark datasets demonstrate AFlow's efficacy, yielding a 5.7% average improvement over state-of-the-art baselines. Furthermore, AFlow enables smaller models to outperform GPT-4o on specific tasks at 4.55% of its inference cost in dollars. The code is available at https://github.com/geekan/MetaGPT.
Recent studies have shown that LLMs are vulnerable to denial-of-service (DoS) attacks, where adversarial inputs like spelling errors or non-semantic prompts trigger endless outputs without generating an [EOS] token. These attacks can potentially cause high latency and make LLM services inaccessible to other users or tasks. However, when there are speech-to-text interfaces (e.g., voice commands to a robot), executing such DoS attacks becomes challenging, as it is difficult to introduce spelling errors or non-semantic prompts through speech. A simple DoS attack in these scenarios would be to instruct the model to "Keep repeating Hello", but we observe that relying solely on natural instructions limits output length, which is bounded by the maximum length of the LLM's supervised finetuning (SFT) data. To overcome this limitation, we propose poisoning-based DoS (P-DoS) attacks for LLMs, demonstrating that injecting a single poisoned sample designed for DoS purposes can break the output length limit. For example, a poisoned sample can successfully attack GPT-4o and GPT-4o mini (via OpenAI's finetuning API) using less than $1, causing repeated outputs up to the maximum inference length (16K tokens, compared to 0.5K before poisoning). Additionally, we perform comprehensive ablation studies on open-source LLMs and extend our method to LLM agents, where attackers can control both the finetuning dataset and algorithm. Our findings underscore the urgent need for defenses against P-DoS attacks to secure LLMs. Our code is available at https://github.com/sail-sg/P-DoS.
Large Language Models (LLMs) often generate incorrect or outdated information, especially in low-resource settings or when dealing with private data. To address this, Retrieval-Augmented Generation (RAG) uses external knowledge bases (KBs), but these can also suffer from inaccuracies. We introduce STACKFEED, a novel Structured Textual Actor-Critic Knowledge base editing with FEEDback approach that iteratively refines the KB based on expert feedback using a multi-actor, centralized critic reinforcement learning framework. Each document is assigned to an actor, modeled as a ReACT agent, which performs structured edits based on document-specific targeted instructions from a centralized critic. Experimental results show that STACKFEED significantly improves KB quality and RAG system performance, enhancing accuracy by up to 8% over baselines.
AI alignment is a pivotal issue concerning AI control and safety. It should consider not only value-neutral human preferences but also moral and ethical considerations. In this study, we introduced FairMindSim, which simulates the moral dilemma through a series of unfair scenarios. We used LLM agents to simulate human behavior, ensuring alignment across various stages. To explore the various socioeconomic motivations, which we refer to as beliefs, that drive both humans and LLM agents as bystanders to intervene in unjust situations involving others, and how these beliefs interact to influence individual behavior, we incorporated knowledge from relevant sociological fields and proposed the Belief-Reward Alignment Behavior Evolution Model (BREM) based on the recursive reward model (RRM). Our findings indicate that, behaviorally, GPT-4o exhibits a stronger sense of social justice, while humans display a richer range of emotions. Additionally, we discussed the potential impact of emotions on behavior. This study provides a theoretical foundation for applications in aligning LLMs with altruistic values.
It has been shown that Large Language Models' (LLMs) performance can be improved for many tasks using Chain of Thought (CoT) or In-Context Learning (ICL), which involve demonstrating the steps needed to solve a task using a few examples. However, while datasets with input-output pairs are relatively easy to produce, providing demonstrations which include intermediate steps requires cumbersome manual work. These steps may be executable programs, as in agentic flows, or step-by-step reasoning as in CoT. In this work, we propose Automatic Data Labeling and Refinement (ADLR), a method to automatically generate and filter demonstrations which include the above intermediate steps, starting from a small seed of manually crafted examples. We demonstrate the advantage of ADLR in code-based table QA and mathematical reasoning, achieving up to a 5.5% gain. The code implementing our method is provided in the Supplementary material and will be made available.
The availability of a wide range of large language models (LLMs) embedded in various agentic systems has significantly increased the potential of model selection strategies to improve the cost-performance tradeoff. Existing strategies involve either routing, where a single model is chosen per query, or cascading, which sequentially runs increasingly larger models until a satisfactory answer is found. However, current approaches face three key limitations: they (1) lack formal proofs of optimality, (2) fail to identify the conditions under which these strategies are most effective to improve the cost-performance tradeoff, and (3) are unable to combine both paradigms for further improvements. To address these issues, we first derive a novel optimal strategy for cascading and prove the optimality of an existing routing strategy. Further, we propose cascade routing, a unified framework that integrates routing and cascading into a theoretically optimal strategy. Through our analysis, we identify good quality estimators as the critical factor for the success of model selection paradigms. Finally, in our experiments, we show that cascade routing consistently outperforms the individual approaches by a large margin and we analyze quality estimators to determine when routing and/or cascading are useful paradigms for model selection.
Bus holding control is a widely-adopted strategy for maintaining stability and improving the operational efficiency of bus systems. Traditional model-based methods often face challenges with the low accuracy of bus state prediction and passenger demand estimation. In contrast, Reinforcement Learning (RL), as a data-driven approach, has demonstrated great potential in formulating bus holding strategies. RL determines the optimal control strategies in order to maximize the cumulative reward, which reflects the overall control goals. However, translating sparse and delayed control goals in real-world tasks into dense and real-time rewards for RL is challenging, normally requiring extensive manual trial-and-error. In view of this, this study introduces an automatic reward generation paradigm by leveraging the in-context learning and reasoning capabilities of Large Language Models (LLMs). This new paradigm, termed the LLM-enhanced RL, comprises several LLM-based modules: reward initializer, reward modifier, performance analyzer, and reward refiner. These modules cooperate to initialize and iteratively improve the reward function according to the feedback from training and test results for the specified RL-based task. Ineffective reward functions generated by the LLM are filtered out to ensure the stable evolution of the RL agents' performance over iterations. To evaluate the feasibility of the proposed LLM-enhanced RL paradigm, it is applied to various bus holding control scenarios, including a synthetic single-line system and a real-world multi-line system. The results demonstrate the superiority and robustness of the proposed paradigm compared to vanilla RL strategies, the LLM-based controller, and conventional space headway-based feedback control. This study sheds light on the great potential of utilizing LLMs in various smart mobility applications.
In customer contact centers, human agents often struggle with long average handling times (AHT) due to the need to manually interpret queries and retrieve relevant knowledge base (KB) articles. While retrieval augmented generation (RAG) systems using large language models (LLMs) have been widely adopted in industry to assist with such tasks, RAG faces challenges in real-time conversations, such as inaccurate query formulation and redundant retrieval of frequently asked questions (FAQs). To address these limitations, we propose a decision support system that can look beyond RAG by first identifying customer questions in real time. If the query matches an FAQ, the system retrieves the answer directly from the FAQ database; otherwise, it generates answers via RAG. Our approach reduces reliance on manual queries, providing responses to agents within 2 seconds. Deployed in AI-powered human-agent assist solution at Minerva CQ, this system improves efficiency, reduces AHT, and lowers operational costs. We also introduce an automated LLM-agentic workflow to identify FAQs from historical transcripts when no predefined FAQs exist.
Since the onset of COVID-19, rural communities worldwide have faced significant challenges in accessing healthcare due to the migration of experienced medical professionals to urban centers. Semi-trained caregivers, such as Community Health Workers (CHWs) and Registered Medical Practitioners (RMPs), have stepped in to fill this gap, but often lack formal training. This paper proposes an advanced agentic medical assistant system designed to improve healthcare delivery in rural areas by utilizing Large Language Models (LLMs) and agentic approaches. The system is composed of five crucial components: translation, medical complexity assessment, expert network integration, final medical advice generation, and response simplification. Our innovative framework ensures context-sensitive, adaptive, and reliable medical assistance, capable of clinical triaging, diagnostics, and identifying cases requiring specialist intervention. The system is designed to handle cultural nuances and varying literacy levels, providing clear and actionable medical advice in local languages. Evaluation results using the MedQA, PubMedQA, and JAMA datasets demonstrate that this integrated approach significantly enhances the effectiveness of rural healthcare workers, making healthcare more accessible and understandable for underserved populations. All code and supplemental materials associated with the paper and IMAS are available at https://github.com/uheal/imas.
This paper presents an innovative large language model (LLM) agent framework for enhancing diagnostic accuracy in simulated clinical environments using the AgentClinic benchmark. The proposed automatic correction enables doctor agents to iteratively refine their reasoning and actions following incorrect diagnoses, fostering improved decision-making over time. Experiments show that the implementation of the adaptive LLM-based doctor agents achieve correct diagnoses through dynamic interactions with simulated patients. The evaluations highlight the capacity of autonomous agents to adapt and improve in complex medical scenarios. Future enhancements will focus on refining the algorithm and expanding its applicability across a wider range of tasks and different large language models.
This paper investigates the design of a unified search engine to serve multiple retrieval-augmented generation (RAG) agents, each with a distinct task, backbone large language model (LLM), and retrieval-augmentation strategy. We introduce an iterative approach where the search engine generates retrieval results for these RAG agents and gathers feedback on the quality of the retrieved documents during an offline phase. This feedback is then used to iteratively optimize the search engine using a novel expectation-maximization algorithm, with the goal of maximizing each agent's utility function. Additionally, we adapt this approach to an online setting, allowing the search engine to refine its behavior based on real-time individual agents feedback to better serve the results for each of them. Experiments on diverse datasets from the Knowledge-Intensive Language Tasks (KILT) benchmark demonstrates that our approach significantly on average outperforms competitive baselines across 18 RAG models. We also demonstrate that our method effectively ``personalizes'' the retrieval process for each RAG agent based on the collected feedback. Finally, we provide a comprehensive ablation study to explore various aspects of our method.
The structural properties of naturally arising social graphs are extensively studied to understand their evolution. Prior approaches for modeling network dynamics typically rely on rule-based models, which lack realism and generalizability, or deep learning-based models, which require large-scale training datasets. Social graphs, as abstract graph representations of entity-wise interactions, present an opportunity to explore network evolution mechanisms through realistic simulations of human-item interactions. Leveraging the pre-trained social consensus knowledge embedded in large language models (LLMs), we present GraphAgent-Generator (GAG), a novel simulation-based framework for dynamic, text-attributed social graph generation. GAG simulates the temporal node and edge generation processes for zero-shot social graph generation. The resulting graphs exhibit adherence to seven key macroscopic network properties, achieving an 11% improvement in microscopic graph structure metrics. Through the node classification benchmarking task, we validate GAG effectively captures the intricate text-structure correlations in graph generation. Furthermore, GAG supports generating graphs with up to nearly 100,000 nodes or 10 million edges through large-scale LLM-based agent simulation with parallel acceleration, achieving a minimum speed-up of 90.4%. The source code is available at https://github.com/Ji-Cather/GraphAgent.
Large Language Models (LLMs) have exhibited remarkable capabilities in many complex tasks including mathematical reasoning. However, traditional approaches heavily rely on ensuring self-consistency within single prompting method, which limits the exploration of diverse problem-solving strategies. This study addresses these limitations by performing an experimental analysis of distinct prompting methods within the domain of mathematical reasoning. Our findings demonstrate that each method explores a distinct search space, and this differentiation becomes more evident with increasing problem complexity. To leverage this phenomenon, we applied efficient sampling process that uniformly combines samples from these diverse methods, which not only expands the maximum search space but achieves higher performance with fewer runs compared to single methods. Especially, within the subset of difficult questions of MATH dataset named MATH-hard, The maximum search space was achieved while utilizing approximately 43% fewer runs than single methods on average. These findings highlight the importance of integrating diverse problem-solving strategies to enhance the reasoning abilities of LLMs.
Since the 1970s, information retrieval (IR) has long been defined as the process of acquiring relevant information items from a pre-defined corpus to satisfy user information needs. Traditional IR systems, while effective in domains like web search, are constrained by their reliance on static, pre-defined information items. To this end, this paper introduces agentic information retrieval (Agentic IR), a transformative next-generation paradigm for IR driven by large language models (LLMs) and AI agents. The central shift in agentic IR is the evolving definition of ``information'' from static, pre-defined information items to dynamic, context-dependent information states. Information state refers to a particular information context that the user is right in within a dynamic environment, encompassing not only the acquired information items but also real-time user preferences, contextual factors, and decision-making processes. In such a way, traditional information retrieval, focused on acquiring relevant information items based on user queries, can be naturally extended to achieving the target information state given the user instruction, which thereby defines the agentic information retrieval. We systematically discuss agentic IR from various aspects, i.e., task formulation, architecture, evaluation, case studies, as well as challenges and future prospects. We believe that the concept of agentic IR introduced in this paper not only broadens the scope of information retrieval research but also lays the foundation for a more adaptive, interactive, and intelligent next-generation IR paradigm.
Medical text simplification is crucial for making complex biomedical literature more accessible to non-experts. Traditional methods struggle with the specialized terms and jargon of medical texts, lacking the flexibility to adapt the simplification process dynamically. In contrast, recent advancements in large language models (LLMs) present unique opportunities by offering enhanced control over text simplification through iterative refinement and collaboration between specialized agents. In this work, we introduce the Society of Medical Simplifiers, a novel LLM-based framework inspired by the "Society of Mind" (SOM) philosophy. Our approach leverages the strengths of LLMs by assigning five distinct roles, i.e., Layperson, Simplifier, Medical Expert, Language Clarifier, and Redundancy Checker, organized into interaction loops. This structure allows the agents to progressively improve text simplification while maintaining the complexity and accuracy of the original content. Evaluations on the Cochrane text simplification dataset demonstrate that our framework is on par with or outperforms state-of-the-art methods, achieving superior readability and content preservation through controlled simplification processes.
Event extraction has gained extensive research attention due to its broad range of applications. However, the current mainstream evaluation method for event extraction relies on token-level exact match, which misjudges numerous semantic-level correct cases. This reliance leads to a significant discrepancy between the evaluated performance of models under exact match criteria and their real performance. To address this problem, we propose RAEE, an automatic evaluation framework that accurately assesses event extraction results at semantic-level instead of token-level. Specifically, RAEE leverages Large Language Models (LLMs) as automatic evaluation agents, incorporating chain-of-thought prompting and an adaptive mechanism to achieve interpretable and adaptive evaluations for precision and recall of triggers and arguments. Extensive experimental results demonstrate that: (1) RAEE achieves a very high correlation with the human average; (2) after reassessing 14 models, including advanced LLMs, on 10 datasets, there is a significant performance gap between exact match and RAEE. The exact match evaluation significantly underestimates the performance of existing event extraction models, particularly underestimating the capabilities of LLMs; (3) fine-grained analysis under RAEE evaluation reveals insightful phenomena worth further exploration. The evaluation toolkit of our proposed RAEE will be publicly released.
While server-side Large Language Models (LLMs) demonstrate proficiency in function calling and complex reasoning, deploying Small Language Models (SLMs) directly on devices brings opportunities to improve latency and privacy but also introduces unique challenges for accuracy and memory. We introduce CAMPHOR, an innovative on-device SLM multi-agent framework designed to handle multiple user inputs and reason over personal context locally, ensuring privacy is maintained. CAMPHOR employs a hierarchical architecture where a high-order reasoning agent decomposes complex tasks and coordinates expert agents responsible for personal context retrieval, tool interaction, and dynamic plan generation. By implementing parameter sharing across agents and leveraging prompt compression, we significantly reduce model size, latency, and memory usage. To validate our approach, we present a novel dataset capturing multi-agent task trajectories centered on personalized mobile assistant use-cases. Our experiments reveal that fine-tuned SLM agents not only surpass closed-source LLMs in task completion F1 by~35\% but also eliminate the need for server-device communication, all while enhancing privacy.
The rapid advancement of scientific progress requires innovative tools that can accelerate knowledge discovery. Although recent AI methods, particularly large language models (LLMs), have shown promise in tasks such as hypothesis generation and experimental design, they fall short of replicating the collaborative nature of real-world scientific practices, where diverse experts work together in teams to tackle complex problems. To address the limitations, we propose an LLM-based multi-agent system, i.e., Virtual Scientists (VirSci), designed to mimic the teamwork inherent in scientific research. VirSci organizes a team of agents to collaboratively generate, evaluate, and refine research ideas. Through comprehensive experiments, we demonstrate that this multi-agent approach outperforms the state-of-the-art method in producing novel scientific ideas. We further investigate the collaboration mechanisms that contribute to its tendency to produce ideas with higher novelty, offering valuable insights to guide future research and illuminating pathways toward building a robust system for autonomous scientific discovery. The code is available at https://github.com/open-sciencelab/Virtual-Scientists.
The immutable nature of blockchain technology, while revolutionary, introduces significant security challenges, particularly in smart contracts. These security issues can lead to substantial financial losses. Current tools and approaches often focus on specific types of vulnerabilities. However, a comprehensive tool capable of detecting a wide range of vulnerabilities with high accuracy is lacking. This paper introduces LLM-SmartAudit, a novel framework leveraging the advanced capabilities of Large Language Models (LLMs) to detect and analyze vulnerabilities in smart contracts. Using a multi-agent conversational approach, LLM-SmartAudit employs a collaborative system with specialized agents to enhance the audit process. To evaluate the effectiveness of LLM-SmartAudit, we compiled two distinct datasets: a labeled dataset for benchmarking against traditional tools and a real-world dataset for assessing practical applications. Experimental results indicate that our solution outperforms all traditional smart contract auditing tools, offering higher accuracy and greater efficiency. Furthermore, our framework can detect complex logic vulnerabilities that traditional tools have previously overlooked. Our findings demonstrate that leveraging LLM agents provides a highly effective method for automated smart contract auditing.
Learning from Demonstrations, particularly from biological experts like humans and animals, often encounters significant data acquisition challenges. While recent approaches leverage internet videos for learning, they require complex, task-specific pipelines to extract and retarget motion data for the agent. In this work, we introduce a language-model-assisted bi-level programming framework that enables a reinforcement learning agent to directly learn its reward from internet videos, bypassing dedicated data preparation. The framework includes two levels: an upper level where a vision-language model (VLM) provides feedback by comparing the learner's behavior with expert videos, and a lower level where a large language model (LLM) translates this feedback into reward updates. The VLM and LLM collaborate within this bi-level framework, using a "chain rule" approach to derive a valid search direction for reward learning. We validate the method for reward learning from YouTube videos, and the results have shown that the proposed method enables efficient reward design from expert videos of biological agents for complex behavior synthesis.
Planning and performing interactive tasks, such as conducting experiments to determine the melting point of an unknown substance, is straightforward for humans but poses significant challenges for autonomous agents. We introduce ReasonPlanner, a novel generalist agent designed for reflective thinking, planning, and interactive reasoning. This agent leverages LLMs to plan hypothetical trajectories by building a World Model based on a Temporal Knowledge Graph. The agent interacts with the environment using a natural language actor-critic module, where the actor translates the imagined trajectory into a sequence of actionable steps, and the critic determines if replanning is necessary. ReasonPlanner significantly outperforms previous state-of-the-art prompting-based methods on the ScienceWorld benchmark by more than 1.8 times, while being more sample-efficient and interpretable. It relies solely on frozen weights thus requiring no gradient updates. ReasonPlanner can be deployed and utilized without specialized knowledge of Machine Learning, making it accessible to a wide range of users.
The rapid evolution of Large Language Models (LLMs) has transformed them from basic conversational tools into sophisticated entities capable of complex reasoning and decision-making. These advancements have led to the development of specialized LLM-based agents designed for diverse tasks such as coding and web browsing. As these agents become more capable, the need for a robust framework that facilitates global communication and collaboration among them towards advanced objectives has become increasingly critical. Distributed Agents in a Worldwide Network (DAWN) addresses this need by offering a versatile framework that integrates LLM-based agents with traditional software systems, enabling the creation of agentic applications suited for a wide range of use cases. DAWN enables distributed agents worldwide to register and be easily discovered through Gateway Agents. Collaborations among these agents are coordinated by a Principal Agent equipped with reasoning strategies. DAWN offers three operational modes: No-LLM Mode for deterministic tasks, Copilot for augmented decision-making, and LLM Agent for autonomous operations. Additionally, DAWN ensures the safety and security of agent collaborations globally through a dedicated safety, security, and compliance layer, protecting the network against attackers and adhering to stringent security and compliance standards. These features make DAWN a robust network for deploying agent-based applications across various industries.
Ptychography is an advanced computational imaging technique in X-ray and electron microscopy. It has been widely adopted across scientific research fields, including physics, chemistry, biology, and materials science, as well as in industrial applications such as semiconductor characterization. In practice, obtaining high-quality ptychographic images requires simultaneous optimization of numerous experimental and algorithmic parameters. Traditionally, parameter selection often relies on trial and error, leading to low-throughput workflows and potential human bias. In this work, we develop the "Ptychographic Experiment and Analysis Robot" (PEAR), a framework that leverages large language models (LLMs) to automate data analysis in ptychography. To ensure high robustness and accuracy, PEAR employs multiple LLM agents for tasks including knowledge retrieval, code generation, parameter recommendation, and image reasoning. Our study demonstrates that PEAR's multi-agent design significantly improves the workflow success rate, even with smaller open-weight models such as LLaMA 3.1 8B. PEAR also supports various automation levels and is designed to work with customized local knowledge bases, ensuring flexibility and adaptability across different research environments.
The robustness of LLMs to jailbreak attacks, where users design prompts to circumvent safety measures and misuse model capabilities, has been studied primarily for LLMs acting as simple chatbots. Meanwhile, LLM agents -- which use external tools and can execute multi-stage tasks -- may pose a greater risk if misused, but their robustness remains underexplored. To facilitate research on LLM agent misuse, we propose a new benchmark called AgentHarm. The benchmark includes a diverse set of 110 explicitly malicious agent tasks (440 with augmentations), covering 11 harm categories including fraud, cybercrime, and harassment. In addition to measuring whether models refuse harmful agentic requests, scoring well on AgentHarm requires jailbroken agents to maintain their capabilities following an attack to complete a multi-step task. We evaluate a range of leading LLMs, and find (1) leading LLMs are surprisingly compliant with malicious agent requests without jailbreaking, (2) simple universal jailbreak templates can be adapted to effectively jailbreak agents, and (3) these jailbreaks enable coherent and malicious multi-step agent behavior and retain model capabilities. To enable simple and reliable evaluation of attacks and defenses for LLM-based agents, we publicly release AgentHarm at https://huggingface.co/datasets/ai-safety-institute/AgentHarm.
With advances in generative AI, there is increasing work towards creating autonomous agents that can manage daily tasks by operating user interfaces (UIs). While prior research has studied the mechanics of how AI agents might navigate UIs and understand UI structure, the effects of agents and their autonomous actions-particularly those that may be risky or irreversible-remain under-explored. In this work, we investigate the real-world impacts and consequences of UI actions by AI agents. We began by developing a taxonomy of the impacts of UI actions through a series of workshops with domain experts. Following this, we conducted a data synthesis study to gather realistic UI screen traces and action data that users perceive as impactful. We then used our impact categories to annotate our collected data and data repurposed from existing UI navigation datasets. Our quantitative evaluations of different large language models (LLMs) and variants demonstrate how well different LLMs can understand the impacts of UI actions that might be taken by an agent. We show that our taxonomy enhances the reasoning capabilities of these LLMs for understanding the impacts of UI actions, but our findings also reveal significant gaps in their ability to reliably classify more nuanced or complex categories of impact.
Social conventions are the foundation for social and economic life. As legions of AI agents increasingly interact with each other and with humans, their ability to form shared conventions will determine how effectively they will coordinate behaviors, integrate into society and influence it. Here, we investigate the dynamics of conventions within populations of Large Language Model (LLM) agents using simulated interactions. First, we show that globally accepted social conventions can spontaneously arise from local interactions between communicating LLMs. Second, we demonstrate how strong collective biases can emerge during this process, even when individual agents appear to be unbiased. Third, we examine how minority groups of committed LLMs can drive social change by establishing new social conventions. We show that once these minority groups reach a critical size, they can consistently overturn established behaviors. In all cases, contrasting the experimental results with predictions from a minimal multi-agent model allows us to isolate the specific role of LLM agents. Our results clarify how AI systems can autonomously develop norms without explicit programming and have implications for designing AI systems that align with human values and societal goals.
Despite advancements in enhancing LLM safety against jailbreak attacks, evaluating LLM defenses remains a challenge, with current methods often lacking explainability and generalization to complex scenarios, leading to incomplete assessments (e.g., direct judgment without reasoning, low F1 score of GPT-4 in complex cases, bias in multilingual scenarios). To address this, we present JAILJUDGE, a comprehensive benchmark featuring diverse risk scenarios, including synthetic, adversarial, in-the-wild, and multilingual prompts, along with high-quality human-annotated datasets. The JAILJUDGE dataset includes over 35k+ instruction-tune data with reasoning explainability and JAILJUDGETEST, a 4.5k+ labeled set for risk scenarios, and a 6k+ multilingual set across ten languages. To enhance evaluation with explicit reasoning, we propose the JailJudge MultiAgent framework, which enables explainable, fine-grained scoring (1 to 10). This framework supports the construction of instruction-tuning ground truth and facilitates the development of JAILJUDGE Guard, an end-to-end judge model that provides reasoning and eliminates API costs. Additionally, we introduce JailBoost, an attacker-agnostic attack enhancer, and GuardShield, a moderation defense, both leveraging JAILJUDGE Guard. Our experiments demonstrate the state-of-the-art performance of JailJudge methods (JailJudge MultiAgent, JAILJUDGE Guard) across diverse models (e.g., GPT-4, Llama-Guard) and zero-shot scenarios. JailBoost and GuardShield significantly improve jailbreak attack and defense tasks under zero-shot settings, with JailBoost enhancing performance by 29.24% and GuardShield reducing defense ASR from 40.46% to 0.15%.
Agent-based models (ABMs) have long been employed to explore how individual behaviors aggregate into complex societal phenomena in urban space. Unlike black-box predictive models, ABMs excel at explaining the micro-macro linkages that drive such emergent behaviors. The recent rise of Large Language Models (LLMs) has led to the development of LLM agents capable of simulating urban activities with unprecedented realism. However, the extreme high computational cost of LLMs presents significant challenges for scaling up the simulations of LLM agents. To address this problem, we propose OpenCity, a scalable simulation platform optimized for both system and prompt efficiencies. Specifically, we propose a LLM request scheduler to reduce communication overhead by parallelizing requests through IO multiplexing. Besides, we deisgn a "group-and-distill" prompt optimization strategy minimizes redundancy by clustering agents with similar static attributes. Through experiments on six global cities, OpenCity achieves a 600-fold acceleration in simulation time per agent, a 70% reduction in LLM requests, and a 50% reduction in token usage. These improvements enable the simulation of 10,000 agents' daily activities in 1 hour on commodity hardware. Besides, the substantial speedup of OpenCity allows us to establish a urban simulation benchmark for LLM agents for the first time, comparing simulated urban activities with real-world data in 6 major cities around the globe. We believe our OpenCity platform provides a critical infrastructure to harness the power of LLMs for interdisciplinary studies in urban space, fostering the collective efforts of broader research communities. Code repo is available at https://anonymous.4open.science/r/Anonymous-OpenCity-42BD.
With the rapid development of Large Language Models (LLMs), numerous mature applications of LLMs have emerged in the field of content safety detection. However, we have found that LLMs exhibit blind trust in safety detection agents. The general LLMs can be compromised by hackers with this vulnerability. Hence, this paper proposed an attack named Feign Agent Attack (F2A).Through such malicious forgery methods, adding fake safety detection results into the prompt, the defense mechanism of LLMs can be bypassed, thereby obtaining harmful content and hijacking the normal conversation. Continually, a series of experiments were conducted. In these experiments, the hijacking capability of F2A on LLMs was analyzed and demonstrated, exploring the fundamental reasons why LLMs blindly trust safety detection results. The experiments involved various scenarios where fake safety detection results were injected into prompts, and the responses were closely monitored to understand the extent of the vulnerability. Also, this paper provided a reasonable solution to this attack, emphasizing that it is important for LLMs to critically evaluate the results of augmented agents to prevent the generating harmful content. By doing so, the reliability and security can be significantly improved, protecting the LLMs from F2A.
In this study, we introduce RePD, an innovative attack Retrieval-based Prompt Decomposition framework designed to mitigate the risk of jailbreak attacks on large language models (LLMs). Despite rigorous pretraining and finetuning focused on ethical alignment, LLMs are still susceptible to jailbreak exploits. RePD operates on a one-shot learning model, wherein it accesses a database of pre-collected jailbreak prompt templates to identify and decompose harmful inquiries embedded within user prompts. This process involves integrating the decomposition of the jailbreak prompt into the user's original query into a one-shot learning example to effectively teach the LLM to discern and separate malicious components. Consequently, the LLM is equipped to first neutralize any potentially harmful elements before addressing the user's prompt in a manner that aligns with its ethical guidelines. RePD is versatile and compatible with a variety of open-source LLMs acting as agents. Through comprehensive experimentation with both harmful and benign prompts, we have demonstrated the efficacy of our proposed RePD in enhancing the resilience of LLMs against jailbreak attacks, without compromising their performance in responding to typical user requests.
Sparse reward environments in reinforcement learning (RL) pose significant challenges for exploration, often leading to inefficient or incomplete learning processes. To tackle this issue, this work proposes a teacher-student RL framework that leverages Large Language Models (LLMs) as "teachers" to guide the agent's learning process by decomposing complex tasks into subgoals. Due to their inherent capability to understand RL environments based on a textual description of structure and purpose, LLMs can provide subgoals to accomplish the task defined for the environment in a similar fashion to how a human would do. In doing so, three types of subgoals are proposed: positional targets relative to the agent, object representations, and language-based instructions generated directly by the LLM. More importantly, we show that it is possible to query the LLM only during the training phase, enabling agents to operate within the environment without any LLM intervention. We assess the performance of this proposed framework by evaluating three state-of-the-art open-source LLMs (Llama, DeepSeek, Qwen) eliciting subgoals across various procedurally generated environment of the MiniGrid benchmark. Experimental results demonstrate that this curriculum-based approach accelerates learning and enhances exploration in complex tasks, achieving up to 30 to 200 times faster convergence in training steps compared to recent baselines designed for sparse reward environments.
For safety reasons, large language models (LLMs) are trained to refuse harmful user instructions, such as assisting dangerous activities. We study an open question in this work: does the desired safety refusal, typically enforced in chat contexts, generalize to non-chat and agentic use cases? Unlike chatbots, LLM agents equipped with general-purpose tools, such as web browsers and mobile devices, can directly influence the real world, making it even more crucial to refuse harmful instructions. In this work, we primarily focus on red-teaming browser agents, LLMs that manipulate information via web browsers. To this end, we introduce Browser Agent Red teaming Toolkit (BrowserART), a comprehensive test suite designed specifically for red-teaming browser agents. BrowserART is consist of 100 diverse browser-related harmful behaviors (including original behaviors and ones sourced from HarmBench [Mazeika et al., 2024] and AirBench 2024 [Zeng et al., 2024b]) across both synthetic and real websites. Our empirical study on state-of-the-art browser agents reveals that, while the backbone LLM refuses harmful instructions as a chatbot, the corresponding agent does not. Moreover, attack methods designed to jailbreak refusal-trained LLMs in the chat settings transfer effectively to browser agents. With human rewrites, GPT-4o and o1-preview-based browser agents attempted 98 and 63 harmful behaviors (out of 100), respectively. We publicly release BrowserART and call on LLM developers, policymakers, and agent developers to collaborate on improving agent safety
Aerial Vision-and-Language Navigation (VLN) is a novel task enabling Unmanned Aerial Vehicles (UAVs) to navigate in outdoor environments through natural language instructions and visual cues. It remains challenging due to the complex spatial relationships in outdoor aerial scenes. In this paper, we propose an end-to-end zero-shot framework for aerial VLN tasks, where the large language model (LLM) is introduced as our agent for action prediction. Specifically, we develop a novel Semantic-Topo-Metric Representation (STMR) to enhance the spatial reasoning ability of LLMs. This is achieved by extracting and projecting instruction-related semantic masks of landmarks into a top-down map that contains the location information of surrounding landmarks. Further, this map is transformed into a matrix representation with distance metrics as the text prompt to the LLM, for action prediction according to the instruction. Experiments conducted in real and simulation environments have successfully proved the effectiveness and robustness of our method, achieving 15.9% and 12.5% improvements (absolute) in Oracle Success Rate (OSR) on AerialVLN-S dataset.
Existing approaches based on context prompting or reinforcement learning (RL) to improve the reasoning capacities of large language models (LLMs) depend on the LLMs' internal knowledge to produce reliable Chain-Of-Thought (CoT). However, no matter the size of LLMs, certain problems cannot be resolved in a single forward pass. Meanwhile, agent-based reasoning systems require access to a comprehensive nonparametric knowledge base, which is often costly or not feasible for use in scientific and niche domains. We present Graph Inspired Veracity Extrapolation (GIVE), a novel reasoning method that merges parametric and non-parametric memories to improve accurate reasoning with minimal external input. GIVE guides the LLM agent to select the most pertinent expert data (observe), engage in query-specific divergent thinking (reflect), and then synthesize this information to produce the final output (speak). Extensive experiments demonstrated the following benefits of our framework: (1) GIVE boosts the performance of LLMs across various sizes. (2) In some scenarios, GIVE allows smaller LLMs to surpass larger, more sophisticated ones in scientific tasks (GPT3.5T + GIVE > GPT4). (3) GIVE is effective on scientific and open-domain assessments. (4) GIVE is a training-free method that enables LLMs to tackle new problems that extend beyond their training data (up to 43.5% -> 88.2%} accuracy improvement). (5) GIVE allows LLM agents to reason using both restricted (very small) and noisy (very large) knowledge sources, accommodating knowledge graphs (KG) ranging from 135 to more than 840k nodes. (6) The reasoning process involved in GIVE is fully interpretable.
We introduce a novel hybrid approach that augments Agent-Based Models (ABMs) with behaviors generated by Large Language Models (LLMs) to simulate human trading interactions. We call our model TraderTalk. Leveraging LLMs trained on extensive human-authored text, we capture detailed and nuanced representations of bilateral conversations in financial trading. Applying this Generative Agent-Based Model (GABM) to government bond markets, we replicate trading decisions between two stylised virtual humans. Our method addresses both structural challenges, such as coordinating turn-taking between realistic LLM-based agents, and design challenges, including the interpretation of LLM outputs by the agent model. By exploring prompt design opportunistically rather than systematically, we enhance the realism of agent interactions without exhaustive overfitting or model reliance. Our approach successfully replicates trade-to-order volume ratios observed in related asset markets, demonstrating the potential of LLM-augmented ABMs in financial simulations
Large language models (LLMs) excel in natural language generation but often confidently produce incorrect responses, especially in tasks like mathematical reasoning. Chain-of-thought prompting, self-verification, and multi-agent debate are among the strategies proposed to improve the reasoning and factual accuracy of LLMs. Building on Du et al.'s multi-agent debate framework, we find that multi-agent debate helps at any model scale, and that diversity of thought elicits stronger reasoning in debating LLMs. Across various model sizes, performance on mathematical reasoning tasks benefits most when diverse trained models are used. Remarkably, after 4 rounds of debate, a diverse set of medium-capacity models (Gemini-Pro, Mixtral 7BX8, and PaLM 2-M) outperforms GPT-4 on the GSM-8K benchmark, scoring 91% accuracy. By comparison, when 3 instances of Gemini-Pro are used, performance only reaches 82%. Finally, this diverse set of medium-capacity models sets a new state-of-the-art performance on the ASDiv benchmark (94%). These results underscore the idea that the future of AI is agentic, with diverse cooperating agents yielding emergent capabilities beyond even the most powerful individual models.
The improvement of economic policymaking presents an opportunity for broad societal benefit, a notion that has inspired research towards AI-driven policymaking tools. AI policymaking holds the potential to surpass human performance through the ability to process data quickly at scale. However, existing RL-based methods exhibit sample inefficiency, and are further limited by an inability to flexibly incorporate nuanced information into their decision-making processes. Thus, we propose a novel method in which we instead utilize pre-trained Large Language Models (LLMs), as sample-efficient policymakers in socially complex multi-agent reinforcement learning (MARL) scenarios. We demonstrate significant efficiency gains, outperforming existing methods across three environments. Our code is available at https://github.com/hegasz/large-legislative-models.
As LLM-based agents exhibit exceptional capabilities in addressing complex problems, there is a growing focus on developing coding agents to tackle increasingly sophisticated tasks. Despite their promising performance, these coding agents often produce programs or modifications that contain runtime errors, which can cause code failures and are difficult for static analysis tools to detect. Enhancing the ability of coding agents to statically identify such errors could significantly improve their overall performance. In this work, we introduce Execution-free Runtime Error Detection for COding Agents (REDO), a method that integrates LLMs with static analysis tools to detect runtime errors for coding agents, without code execution. Additionally, we propose a benchmark task, SWE-Bench-Error-Detection (SWEDE), based on SWE-Bench (lite), to evaluate error detection in repository-level problems with complex external dependencies. Finally, through both quantitative and qualitative analyses across various error detection tasks, we demonstrate that REDO outperforms current state-of-the-art methods by achieving a 11.0% higher accuracy and 9.1% higher weighted F1 score; and provide insights into the advantages of incorporating LLMs for error detection.
Large language models (LLMs) have achieved reasonable quality improvements in machine translation (MT). However, most current research on MT-LLMs still faces significant challenges in maintaining translation consistency and accuracy when processing entire documents. In this paper, we introduce DelTA, a Document-levEL Translation Agent designed to overcome these limitations. DelTA features a multi-level memory structure that stores information across various granularities and spans, including Proper Noun Records, Bilingual Summary, Long-Term Memory, and Short-Term Memory, which are continuously retrieved and updated by auxiliary LLM-based components. Experimental results indicate that DelTA significantly outperforms strong baselines in terms of translation consistency and quality across four open/closed-source LLMs and two representative document translation datasets, achieving an increase in consistency scores by up to 4.58 percentage points and in COMET scores by up to 3.16 points on average. DelTA employs a sentence-by-sentence translation strategy, ensuring no sentence omissions and offering a memory-efficient solution compared to the mainstream method. Furthermore, DelTA improves pronoun translation accuracy, and the summary component of the agent also shows promise as a tool for query-based summarization tasks. We release our code and data at https://github.com/YutongWang1216/DocMTAgent.
Large Language Models (LLMs) trained on massive corpora have shown remarkable success in knowledge-intensive tasks. Yet, most of them rely on pre-stored knowledge. Inducing new general knowledge from a specific environment and performing reasoning with the acquired knowledge -- \textit{situated inductive reasoning}, is crucial and challenging for machine intelligence. In this paper, we design Mars, an interactive environment devised for situated inductive reasoning. It introduces counter-commonsense game mechanisms by modifying terrain, survival setting and task dependency while adhering to certain principles. In Mars, agents need to actively interact with their surroundings, derive useful rules and perform decision-making tasks in specific contexts. We conduct experiments on various RL-based and LLM-based methods, finding that they all struggle on this challenging situated inductive reasoning benchmark. Furthermore, we explore \textit{Induction from Reflection}, where we instruct agents to perform inductive reasoning from history trajectory. The superior performance underscores the importance of inductive reasoning in Mars. Through Mars, we aim to galvanize advancements in situated inductive reasoning and set the stage for developing the next generation of AI systems that can reason in an adaptive and context-sensitive way.
Large Language Model (LLM) based multi-agent systems (MAS) show remarkable potential in collaborative problem-solving, yet they still face critical challenges: low communication efficiency, poor scalability, and a lack of effective parameter-updating optimization methods. We present Optima, a novel framework that addresses these issues by significantly enhancing both communication efficiency and task effectiveness in LLM-based MAS through LLM training. Optima employs an iterative generate, rank, select, and train paradigm with a reward function balancing task performance, token efficiency, and communication readability. We explore various RL algorithms, including Supervised Fine-Tuning, Direct Preference Optimization, and their hybrid approaches, providing insights into their effectiveness-efficiency trade-offs. We integrate Monte Carlo Tree Search-inspired techniques for DPO data generation, treating conversation turns as tree nodes to explore diverse interaction paths. Evaluated on common multi-agent tasks, including information-asymmetric question answering and complex reasoning, Optima shows consistent and substantial improvements over single-agent baselines and vanilla MAS based on Llama 3 8B, achieving up to 2.8x performance gain with less than 10\% tokens on tasks requiring heavy information exchange. Moreover, Optima's efficiency gains open new possibilities for leveraging inference-compute more effectively, leading to improved inference-time scaling laws. By addressing fundamental challenges in LLM-based MAS, Optima shows the potential towards scalable, efficient, and effective MAS (https://chenweize1998.github.io/optima-project-page).
Efficient data selection is crucial to accelerate the pretraining of large language models (LLMs). While various methods have been proposed to enhance data efficiency, limited research has addressed the inherent conflicts between these approaches to achieve optimal data selection for LLM pretraining. To tackle this problem, we propose a novel multi-agent collaborative data selection mechanism. In this framework, each data selection method serves as an independent agent, and an agent console is designed to dynamically integrate the information from all agents throughout the LLM training process. We conduct extensive empirical studies to evaluate our multi-agent framework. The experimental results demonstrate that our approach significantly improves data efficiency, accelerates convergence in LLM training, and achieves an average performance gain up to 10.5% across multiple language model benchmarks compared to the state-of-the-art methods.
Large Language Models (LLMs), with their exceptional ability to handle a wide range of tasks, have driven significant advancements in tackling reasoning and planning tasks, wherein decomposing complex problems into executable workflows is a crucial step in this process. Existing workflow evaluation frameworks either focus solely on holistic performance or suffer from limitations such as restricted scenario coverage, simplistic workflow structures, and lax evaluation standards. To this end, we introduce WorfBench, a unified workflow generation benchmark with multi-faceted scenarios and intricate graph workflow structures. Additionally, we present WorfEval, a systemic evaluation protocol utilizing subsequence and subgraph matching algorithms to accurately quantify the LLM agent's workflow generation capabilities. Through comprehensive evaluations across different types of LLMs, we discover distinct gaps between the sequence planning capabilities and graph planning capabilities of LLM agents, with even GPT-4 exhibiting a gap of around 15%. We also train two open-source models and evaluate their generalization abilities on held-out tasks. Furthermore, we observe that the generated workflows can enhance downstream tasks, enabling them to achieve superior performance with less time during inference. Code and dataset are available at https://github.com/zjunlp/WorfBench.
LLM agents have the potential to revolutionize defensive cyber operations, but their offensive capabilities are not yet fully understood. To prepare for emerging threats, model developers and governments are evaluating the cyber capabilities of foundation models. However, these assessments often lack transparency and a comprehensive focus on offensive capabilities. In response, we introduce the Catastrophic Cyber Capabilities Benchmark (3CB), a novel framework designed to rigorously assess the real-world offensive capabilities of LLM agents. Our evaluation of modern LLMs on 3CB reveals that frontier models, such as GPT-4o and Claude 3.5 Sonnet, can perform offensive tasks such as reconnaissance and exploitation across domains ranging from binary analysis to web technologies. Conversely, smaller open-source models exhibit limited offensive capabilities. Our software solution and the corresponding benchmark provides a critical tool to reduce the gap between rapidly improving capabilities and robustness of cyber offense evaluations, aiding in the safer deployment and regulation of these powerful technologies.
Citation networks are critical in modern science, and predicting which previous papers (candidates) will a new paper (query) cite is a critical problem. However, the roles of a paper's citations vary significantly, ranging from foundational knowledge basis to superficial contexts. Distinguishing these roles requires a deeper understanding of the logical relationships among papers, beyond simple edges in citation networks. The emergence of LLMs with textual reasoning capabilities offers new possibilities for discerning these relationships, but there are two major challenges. First, in practice, a new paper may select its citations from gigantic existing papers, where the texts exceed the context length of LLMs. Second, logical relationships between papers are implicit, and directly prompting an LLM to predict citations may result in surface-level textual similarities rather than the deeper logical reasoning. In this paper, we introduce the novel concept of core citation, which identifies the critical references that go beyond superficial mentions. Thereby, we elevate the citation prediction task from a simple binary classification to distinguishing core citations from both superficial citations and non-citations. To address this, we propose $\textbf{HLM-Cite}$, a $\textbf{H}$ybrid $\textbf{L}$anguage $\textbf{M}$odel workflow for citation prediction, which combines embedding and generative LMs. We design a curriculum finetune procedure to adapt a pretrained text embedding model to coarsely retrieve high-likelihood core citations from vast candidates and then design an LLM agentic workflow to rank the retrieved papers through one-shot reasoning, revealing the implicit relationships among papers. With the pipeline, we can scale the candidate sets to 100K papers. We evaluate HLM-Cite across 19 scientific fields, demonstrating a 17.6% performance improvement comparing SOTA methods.
Many recent studies have shown the ability of large language models (LLMs) to achieve state-of-the-art performance on many NLP tasks, such as question answering, text summarization, coding, and translation. In some cases, the results provided by LLMs are on par with those of human experts. These models' most disruptive innovation is their ability to perform tasks via zero-shot or few-shot prompting. This capability has been successfully exploited to train instructed LLMs, where reinforcement learning with human feedback is used to guide the model to follow the user's requests directly. In this paper, we investigate the ability of instructed LLMs to improve conversational search effectiveness by rewriting user questions in a conversational setting. We study which prompts provide the most informative rewritten utterances that lead to the best retrieval performance. Reproducible experiments are conducted on publicly-available TREC CAST datasets. The results show that rewriting conversational utterances with instructed LLMs achieves significant improvements of up to 25.2% in MRR, 31.7% in Precision@1, 27% in NDCG@3, and 11.5% in Recall@500 over state-of-the-art techniques.
Patients with schizophrenia often present with cognitive impairments that may hinder their ability to learn about their condition. These individuals could benefit greatly from education platforms that leverage the adaptability of Large Language Models (LLMs) such as GPT-4. While LLMs have the potential to make topical mental health information more accessible and engaging, their black-box nature raises concerns about ethics and safety. Prompting offers a way to produce semi-scripted chatbots with responses anchored in instructions and validated information, but prompt-engineered chatbots may drift from their intended identity as the conversation progresses. We propose a Critical Analysis Filter for achieving better control over chatbot behavior. In this system, a team of prompted LLM agents are prompt-engineered to critically analyze and refine the chatbot's response and deliver real-time feedback to the chatbot. To test this approach, we develop an informational schizophrenia chatbot and converse with it (with the filter deactivated) until it oversteps its scope. Once drift has been observed, AI-agents are used to automatically generate sample conversations in which the chatbot is being enticed to talk about out-of-bounds topics. We manually assign to each response a compliance score that quantifies the chatbot's compliance to its instructions; specifically the rules about accurately conveying sources and being transparent about limitations. Activating the Critical Analysis Filter resulted in an acceptable compliance score (>=2) in 67.0% of responses, compared to only 8.7% when the filter was deactivated. These results suggest that a self-reflection layer could enable LLMs to be used effectively and safely in mental health platforms, maintaining adaptability while reliably limiting their scope to appropriate use cases.
Fine-tuning on agent-environment interaction trajectory data holds significant promise for surfacing generalized agent capabilities in open-source large language models (LLMs). In this work, we introduce AgentBank, by far the largest trajectory tuning data collection featuring more than 50k diverse high-quality interaction trajectories which comprises 16 tasks covering five distinct agent skill dimensions. Leveraging a novel annotation pipeline, we are able to scale the annotated trajectories and generate a trajectory dataset with minimized difficulty bias. Furthermore, we fine-tune LLMs on AgentBank to get a series of agent models, Samoyed. Our comparative experiments demonstrate the effectiveness of scaling the interaction trajectory data to acquire generalized agent capabilities. Additional studies also reveal some key observations regarding trajectory tuning and agent skill generalization.
Manufacturing quality audits are pivotal for ensuring high product standards in mass production environments. Traditional auditing processes, however, are labor-intensive and reliant on human expertise, posing challenges in maintaining transparency, accountability, and continuous improvement across complex global supply chains. To address these challenges, we propose a smart audit system empowered by large language models (LLMs). Our approach introduces three innovations: a dynamic risk assessment model that streamlines audit procedures and optimizes resource allocation; a manufacturing compliance copilot that enhances data processing, retrieval, and evaluation for a self-evolving manufacturing knowledge base; and a Re-act framework commonality analysis agent that provides real-time, customized analysis to empower engineers with insights for supplier improvement. These enhancements elevate audit efficiency and effectiveness, with testing scenarios demonstrating an improvement of over 24%.
As large language models (LLMs) are rapidly advancing and achieving near-human capabilities, aligning them with human values is becoming more urgent. In scenarios where LLMs outperform humans, we face a weak-to-strong alignment problem where we need to effectively align strong student LLMs through weak supervision generated by weak teachers. Existing alignment methods mainly focus on strong-to-weak alignment and self-alignment settings, and it is impractical to adapt them to the much harder weak-to-strong alignment setting. To fill this gap, we propose a multi-agent contrastive preference optimization (MACPO) framework. MACPO facilitates weak teachers and strong students to learn from each other by iteratively reinforcing unfamiliar positive behaviors while penalizing familiar negative ones. To get this, we devise a mutual positive behavior augmentation strategy to encourage weak teachers and strong students to learn from each other's positive behavior and further provide higher quality positive behavior for the next iteration. Additionally, we propose a hard negative behavior construction strategy to induce weak teachers and strong students to generate familiar negative behavior by fine-tuning on negative behavioral data. Experimental results on the HH-RLHF and PKU-SafeRLHF datasets, evaluated using both automatic metrics and human judgments, demonstrate that MACPO simultaneously improves the alignment performance of strong students and weak teachers. Moreover, as the number of weak teachers increases, MACPO achieves better weak-to-strong alignment performance through more iteration optimization rounds.
Finding appropriate prompts for the specific task has become an important issue as the usage of Large Language Models (LLM) has expanded. Reinforcement Learning (RL) is widely used for prompt tuning, but its inherent instability and environmental dependency make it difficult to use in practice. In this paper, we propose StablePrompt, which strikes a balance between training stability and search space, mitigating the instability of RL and producing high-performance prompts. We formulate prompt tuning as an online RL problem between the agent and target LLM and introduce Adaptive Proximal Policy Optimization (APPO). APPO introduces an LLM anchor model to adaptively adjust the rate of policy updates. This allows for flexible prompt search while preserving the linguistic ability of the pre-trained LLM. StablePrompt outperforms previous methods on various tasks including text classification, question answering, and text generation. Our code can be found in github.
The rise of various social platforms has transformed journalism. The growing demand for news content has led to the increased use of large language models (LLMs) in news production due to their speed and cost-effectiveness. However, LLMs still encounter limitations in professionalism and ethical judgment in news generation. Additionally, predicting public feedback is usually difficult before news is released. To tackle these challenges, we introduce AI-Press, an automated news drafting and polishing system based on multi-agent collaboration and Retrieval-Augmented Generation. We develop a feedback simulation system that generates public feedback considering demographic distributions. Through extensive quantitative and qualitative evaluations, our system shows significant improvements in news-generating capabilities and verifies the effectiveness of public feedback simulation.
The proliferation of LLM-based conversational agents has resulted in excessive disclosure of identifiable or sensitive information. However, existing technologies fail to offer perceptible control or account for users' personal preferences about privacy-utility tradeoffs due to the lack of user involvement. To bridge this gap, we designed, built, and evaluated Rescriber, a browser extension that supports user-led data minimization in LLM-based conversational agents by helping users detect and sanitize personal information in their prompts. Our studies (N=12) showed that Rescriber helped users reduce unnecessary disclosure and addressed their privacy concerns. Users' subjective perceptions of the system powered by Llama3-8B were on par with that by GPT-4o. The comprehensiveness and consistency of the detection and sanitization emerge as essential factors that affect users' trust and perceived protection. Our findings confirm the viability of smaller-LLM-powered, user-facing, on-device privacy controls, presenting a promising approach to address the privacy and trust challenges of AI.
Can large language models (LLMs) directly serve as powerful world models for model-based agents? While the gaps between the prior knowledge of LLMs and the specified environment's dynamics do exist, our study reveals that the gaps can be bridged by aligning an LLM with its deployed environment and such "world alignment" can be efficiently achieved by rule learning on LLMs. Given the rich prior knowledge of LLMs, only a few additional rules suffice to align LLM predictions with the specified environment dynamics. To this end, we propose a neurosymbolic approach to learn these rules gradient-free through LLMs, by inducing, updating, and pruning rules based on comparisons of agent-explored trajectories and world model predictions. The resulting world model is composed of the LLM and the learned rules. Our embodied LLM agent "WALL-E" is built upon model-predictive control (MPC). By optimizing look-ahead actions based on the precise world model, MPC significantly improves exploration and learning efficiency. Compared to existing LLM agents, WALL-E's reasoning only requires a few principal rules rather than verbose buffered trajectories being included in the LLM input. On open-world challenges in Minecraft and ALFWorld, WALL-E achieves higher success rates than existing methods, with lower costs on replanning time and the number of tokens used for reasoning. In Minecraft, WALL-E exceeds baselines by 15-30% in success rate while costing 8-20 fewer replanning rounds and only 60-80% of tokens. In ALFWorld, its success rate surges to a new record high of 95% only after 6 iterations.
We introduce DA-Code, a code generation benchmark specifically designed to assess LLMs on agent-based data science tasks. This benchmark features three core elements: First, the tasks within DA-Code are inherently challenging, setting them apart from traditional code generation tasks and demanding advanced coding skills in grounding and planning. Second, examples in DA-Code are all based on real and diverse data, covering a wide range of complex data wrangling and analytics tasks. Third, to solve the tasks, the models must utilize complex data science programming languages, to perform intricate data processing and derive the answers. We set up the benchmark in a controllable and executable environment that aligns with real-world data analysis scenarios and is scalable. The annotators meticulously design the evaluation suite to ensure the accuracy and robustness of the evaluation. We develop the DA-Agent baseline. Experiments show that although the baseline performs better than other existing frameworks, using the current best LLMs achieves only 30.5% accuracy, leaving ample room for improvement. We release our benchmark at https://da-code-bench.github.io.
We aim to evaluate Large Language Models (LLMs) for embodied decision making. While a significant body of work has been leveraging LLMs for decision making in embodied environments, we still lack a systematic understanding of their performance because they are usually applied in different domains, for different purposes, and built based on different inputs and outputs. Furthermore, existing evaluations tend to rely solely on a final success rate, making it difficult to pinpoint what ability is missing in LLMs and where the problem lies, which in turn blocks embodied agents from leveraging LLMs effectively and selectively. To address these limitations, we propose a generalized interface (Embodied Agent Interface) that supports the formalization of various types of tasks and input-output specifications of LLM-based modules. Specifically, it allows us to unify 1) a broad set of embodied decision-making tasks involving both state and temporally extended goals, 2) four commonly-used LLM-based modules for decision making: goal interpretation, subgoal decomposition, action sequencing, and transition modeling, and 3) a collection of fine-grained metrics which break down evaluation into various types of errors, such as hallucination errors, affordance errors, various types of planning errors, etc. Overall, our benchmark offers a comprehensive assessment of LLMs' performance for different subtasks, pinpointing the strengths and weaknesses in LLM-powered embodied AI systems, and providing insights for effective and selective use of LLMs in embodied decision making.
As Large Language Model (LLM)-based agents become increasingly autonomous and will more freely interact with each other, studying interactions between them becomes crucial to anticipate emergent phenomena and potential risks. Drawing inspiration from the widely popular Stanford Prison Experiment, we contribute to this line of research by studying interaction patterns of LLM agents in a context characterized by strict social hierarchy. We do so by specifically studying two types of phenomena: persuasion and anti-social behavior in simulated scenarios involving a guard and a prisoner agent who seeks to achieve a specific goal (i.e., obtaining additional yard time or escape from prison). Leveraging 200 experimental scenarios for a total of 2,000 machine-machine conversations across five different popular LLMs, we provide a set of noteworthy findings. We first document how some models consistently fail in carrying out a conversation in our multi-agent setup where power dynamics are at play. Then, for the models that were able to engage in successful interactions, we empirically show how the goal that an agent is set to achieve impacts primarily its persuasiveness, while having a negligible effect with respect to the agent's anti-social behavior. Third, we highlight how agents' personas, and particularly the guard's personality, drive both the likelihood of successful persuasion from the prisoner and the emergence of anti-social behaviors. Fourth, we show that even without explicitly prompting for specific personalities, anti-social behavior emerges by simply assigning agents' roles. These results bear implications for the development of interactive LLM agents as well as the debate on their societal impact.
Developing agents capable of navigating to a target location based on language instructions and visual information, known as vision-language navigation (VLN), has attracted widespread interest. Most research has focused on ground-based agents, while UAV-based VLN remains relatively underexplored. Recent efforts in UAV vision-language navigation predominantly adopt ground-based VLN settings, relying on predefined discrete action spaces and neglecting the inherent disparities in agent movement dynamics and the complexity of navigation tasks between ground and aerial environments. To address these disparities and challenges, we propose solutions from three perspectives: platform, benchmark, and methodology. To enable realistic UAV trajectory simulation in VLN tasks, we propose the OpenUAV platform, which features diverse environments, realistic flight control, and extensive algorithmic support. We further construct a target-oriented VLN dataset consisting of approximately 12k trajectories on this platform, serving as the first dataset specifically designed for realistic UAV VLN tasks. To tackle the challenges posed by complex aerial environments, we propose an assistant-guided UAV object search benchmark called UAV-Need-Help, which provides varying levels of guidance information to help UAVs better accomplish realistic VLN tasks. We also propose a UAV navigation LLM that, given multi-view images, task descriptions, and assistant instructions, leverages the multimodal understanding capabilities of the MLLM to jointly process visual and textual information, and performs hierarchical trajectory generation. The evaluation results of our method significantly outperform the baseline models, while there remains a considerable gap between our results and those achieved by human operators, underscoring the challenge presented by the UAV-Need-Help task.
Scientific discovery contributes largely to human society's prosperity, and recent progress shows that LLMs could potentially catalyze this process. However, it is still unclear whether LLMs can discover novel and valid hypotheses in chemistry. In this work, we investigate this central research question: Can LLMs automatically discover novel and valid chemistry research hypotheses given only a chemistry research background (consisting of a research question and/or a background survey), without limitation on the domain of the research question? After extensive discussions with chemistry experts, we propose an assumption that a majority of chemistry hypotheses can be resulted from a research background and several inspirations. With this key insight, we break the central question into three smaller fundamental questions. In brief, they are: (1) given a background question, whether LLMs can retrieve good inspirations; (2) with background and inspirations, whether LLMs can lead to hypothesis; and (3) whether LLMs can identify good hypotheses to rank them higher. To investigate these questions, we construct a benchmark consisting of 51 chemistry papers published in Nature, Science, or a similar level in 2024 (all papers are only available online since 2024). Every paper is divided by chemistry PhD students into three components: background, inspirations, and hypothesis. The goal is to rediscover the hypothesis, given only the background and a large randomly selected chemistry literature corpus consisting the ground truth inspiration papers, with LLMs trained with data up to 2023. We also develop an LLM-based multi-agent framework that leverages the assumption, consisting of three stages reflecting the three smaller questions. The proposed method can rediscover many hypotheses with very high similarity with the ground truth ones, covering the main innovations.
In real world software development, improper or missing exception handling can severely impact the robustness and reliability of code. Exception handling mechanisms require developers to detect, capture, and manage exceptions according to high standards, but many developers struggle with these tasks, leading to fragile code. This problem is particularly evident in open source projects and impacts the overall quality of the software ecosystem. To address this challenge, we explore the use of large language models (LLMs) to improve exception handling in code. Through extensive analysis, we identify three key issues: Insensitive Detection of Fragile Code, Inaccurate Capture of Exception Types, and Distorted Handling Solutions. These problems are widespread across real world repositories, suggesting that robust exception handling practices are often overlooked or mishandled. In response, we propose Seeker, a multi agent framework inspired by expert developer strategies for exception handling. Seeker uses agents: Scanner, Detector, Predator, Ranker, and Handler to assist LLMs in detecting, capturing, and resolving exceptions more effectively. Our work is the first systematic study on leveraging LLMs to enhance exception handling practices, providing valuable insights for future improvements in code reliability.
In this study, we propose LLM agents as a novel approach in behavioral strategy research, complementing simulations and laboratory experiments to advance our understanding of cognitive processes in decision-making. Specifically, we reproduce a human laboratory experiment in behavioral strategy using large language model (LLM) generated agents and investigate how LLM agents compare to observed human behavior. Our results show that LLM agents effectively reproduce search behavior and decision-making comparable to humans. Extending our experiment, we analyze LLM agents' simulated "thoughts," discovering that more forward-looking thoughts correlate with favoring exploitation over exploration to maximize wealth. We show how this new approach can be leveraged in behavioral strategy research and address limitations.
As Large Language Models (LLMs) grow increasingly powerful, multi-agent systems are becoming more prevalent in modern AI applications. Most safety research, however, has focused on vulnerabilities in single-agent LLMs. These include prompt injection attacks, where malicious prompts embedded in external content trick the LLM into executing unintended or harmful actions, compromising the victim's application. In this paper, we reveal a more dangerous vector: LLM-to-LLM prompt injection within multi-agent systems. We introduce Prompt Infection, a novel attack where malicious prompts self-replicate across interconnected agents, behaving much like a computer virus. This attack poses severe threats, including data theft, scams, misinformation, and system-wide disruption, all while propagating silently through the system. Our extensive experiments demonstrate that multi-agent systems are highly susceptible, even when agents do not publicly share all communications. To address this, we propose LLM Tagging, a defense mechanism that, when combined with existing safeguards, significantly mitigates infection spread. This work underscores the urgent need for advanced security measures as multi-agent LLM systems become more widely adopted.
Recent advancements of large language models (LLMs) have led to claims of AI surpassing humans in natural language processing (NLP) tasks such as textual understanding and reasoning. This work investigates these assertions by introducing CAIMIRA, a novel framework rooted in item response theory (IRT) that enables quantitative assessment and comparison of problem-solving abilities of question-answering (QA) agents: humans and AI systems. Through analysis of over 300,000 responses from ~70 AI systems and 155 humans across thousands of quiz questions, CAIMIRA uncovers distinct proficiency patterns in knowledge domains and reasoning skills. Humans outperform AI systems in knowledge-grounded abductive and conceptual reasoning, while state-of-the-art LLMs like GPT-4 and LLaMA show superior performance on targeted information retrieval and fact-based reasoning, particularly when information gaps are well-defined and addressable through pattern matching or data retrieval. These findings highlight the need for future QA tasks to focus on questions that challenge not only higher-order reasoning and scientific thinking, but also demand nuanced linguistic interpretation and cross-contextual knowledge application, helping advance AI developments that better emulate or complement human cognitive abilities in real-world problem-solving.
Chemputation is the process of programming chemical robots to do experiments using a universal symbolic language, but the literature can be error prone and hard to read due to ambiguities. Large Language Models (LLMs) have demonstrated remarkable capabilities in various domains, including natural language processing, robotic control, and more recently, chemistry. Despite significant advancements in standardizing the reporting and collection of synthetic chemistry data, the automatic reproduction of reported syntheses remains a labour-intensive task. In this work, we introduce an LLM-based chemical research agent workflow designed for the automatic validation of synthetic literature procedures. Our workflow can autonomously extract synthetic procedures and analytical data from extensive documents, translate these procedures into universal XDL code, simulate the execution of the procedure in a hardware-specific setup, and ultimately execute the procedure on an XDL-controlled robotic system for synthetic chemistry. This demonstrates the potential of LLM-based workflows for autonomous chemical synthesis with Chemputers. Due to the abstraction of XDL this approach is safe, secure, and scalable since hallucinations will not be chemputable and the XDL can be both verified and encrypted. Unlike previous efforts, which either addressed only a limited portion of the workflow, relied on inflexible hard-coded rules, or lacked validation in physical systems, our approach provides four realistic examples of syntheses directly executed from synthetic literature. We anticipate that our workflow will significantly enhance automation in robotically driven synthetic chemistry research, streamline data extraction, improve the reproducibility, scalability, and safety of synthetic and experimental chemistry.
Through the integration of external tools, large language models (LLMs) such as GPT-4o and Llama 3.1 significantly expand their functional capabilities, evolving from elementary conversational agents to general-purpose assistants. We argue that the primary drivers of these advancements are the quality and diversity of the training data. However, the existing LLMs with external tool integration provide only limited transparency regarding their datasets and data collection methods, which has led to the initiation of this research. Specifically, in this paper, our objective is to elucidate the detailed process involved in constructing datasets that empower LLMs to effectively learn how to utilize external tools and make this information available to the public through the introduction of ToolBridge. ToolBridge proposes to employ a collection of general open-access datasets as its raw dataset pool and applies a series of strategies to identify appropriate data entries from the pool for external tool API insertions. By supervised fine-tuning on these curated data entries, LLMs can invoke external tools in appropriate contexts to boost their predictive accuracy, particularly for basic functions including data processing, numerical computation, and factual retrieval. Our experiments rigorously isolates model architectures and training configurations, focusing exclusively on the role of data. The experimental results indicate that LLMs trained on ToolBridge demonstrate consistent performance improvements on both standard benchmarks and custom evaluation datasets. All the associated code and data will be open-source at https://github.com/CharlesPikachu/ToolBridge, promoting transparency and facilitating the broader community to explore approaches for equipping LLMs with external tools capabilities.
Accommodating human preferences is essential for creating AI agents that deliver personalized and effective interactions. Recent work has shown the potential for LLMs to infer preferences from user interactions, but they often produce broad and generic preferences, failing to capture the unique and individualized nature of human preferences. This paper introduces PREDICT, a method designed to enhance the precision and adaptability of inferring preferences. PREDICT incorporates three key elements: (1) iterative refinement of inferred preferences, (2) decomposition of preferences into constituent components, and (3) validation of preferences across multiple trajectories. We evaluate PREDICT on two distinct environments: a gridworld setting and a new text-domain environment (PLUME). PREDICT more accurately infers nuanced human preferences improving over existing baselines by 66.2\% (gridworld environment) and 41.0\% (PLUME).
With the success of ChatGPT and other similarly sized SotA LLMs, claims of emergent human like social reasoning capabilities, especially Theory of Mind (ToM), in these models have appeared in the scientific literature. On the one hand those ToM-capabilities have been successfully tested using tasks styled similar to those used in psychology (Kosinski, 2023). On the other hand, follow up studies showed that those capabilities vanished when the tasks were slightly altered (Ullman, 2023). In this work we introduce a novel dataset of 68 tasks for probing ToM in LLMs, including potentially challenging variations which are assigned to 10 complexity classes. This way it is providing novel insights into the challenges LLMs face with those task variations. We evaluate the ToM performance of four SotA open source LLMs on our dataset and the dataset introduced by (Kosinski, 2023). The overall low goal accuracy across all evaluated models indicates only a limited degree of ToM capabilities. The LLMs' performance on simple complexity class tasks from both datasets are similar. Whereas we find a consistent tendency in all tested LLMs to perform poorly on tasks that require the realization that an agent has knowledge of automatic state changes in its environment, even when those are spelled out to the model. For task complications that change the relationship between objects by replacing prepositions, we notice a performance drop in all models, with the strongest impact on the mixture-of-experts model. With our dataset of tasks grouped by complexity we offer directions for further research on how to stabilize and advance ToM capabilities in LLM.
Enabling robots to autonomously navigate unknown, complex, dynamic environments and perform diverse tasks remains a fundamental challenge in developing robust autonomous physical agents. These agents must effectively perceive their surroundings while leveraging world knowledge for decision-making. Although recent approaches utilize vision-language and large language models for scene understanding and planning, they often rely on offline processing, offboard compute, make simplifying assumptions about the environment and perception, limiting real-world applicability. We present a novel framework for real-time onboard autonomous navigation in unknown environments that change over time by integrating multi-level abstraction in both perception and planning pipelines. Our system fuses data from multiple onboard sensors for localization and mapping and integrates it with open-vocabulary semantics to generate hierarchical scene graphs from continuously updated semantic object map. The LLM-based planner uses these graphs to create multi-step plans that guide low-level controllers in executing navigation tasks specified in natural language. The system's real-time operation enables the LLM to adjust its plans based on updates to the scene graph and task execution status, ensuring continuous adaptation to new situations or when the current plan cannot accomplish the task, a key advantage over static or rule-based systems. We demonstrate our system's efficacy on a quadruped navigating dynamic environments, showcasing its adaptability and robustness in diverse scenarios.
The process of creating training data to teach models is currently driven by humans, who manually analyze model weaknesses and plan how to create data that improves a student model. Approaches using LLMs as annotators reduce human effort, but still require humans to interpret feedback from evaluations and control the LLM to produce data the student needs. Automating this labor-intensive process by creating autonomous data generation agents - or teachers - is desirable, but requires environments that can simulate the feedback-driven, iterative, closed loop of data creation. To enable rapid, scalable testing for such agents and their modules, we introduce DataEnvGym, a testbed of teacher environments for data generation agents. DataEnvGym frames data generation as a sequential decision-making task, involving an agent consisting of a data generation policy (which generates a plan for creating training data) and a data generation engine (which transforms the plan into data), inside an environment that provides student feedback. The agent's goal is to improve student performance. Students are iteratively trained and evaluated on generated data, and their feedback (in the form of errors or weak skills) is reported to the agent after each iteration. DataEnvGym includes multiple teacher environment instantiations across 3 levels of structure in the state representation and action space. More structured environments are based on inferred skills and offer more interpretability and curriculum control. We support 4 domains (math, code, VQA, and tool-use) and test multiple students and teachers. Example agents in our teaching environments can iteratively improve students across tasks and settings. Moreover, we show that environments teach different skill levels and test variants of key modules, pointing to future work in improving data generation agents, engines, and feedback mechanisms.
Social intelligence is built upon three foundational pillars: cognitive intelligence, situational intelligence, and behavioral intelligence. As large language models (LLMs) become increasingly integrated into our social lives, understanding, evaluating, and developing their social intelligence are becoming increasingly important. While multiple existing works have investigated the social intelligence of LLMs, (1) most focus on a specific aspect, and the social intelligence of LLMs has yet to be systematically organized and studied; (2) position LLMs as passive observers from a third-person perspective, such as in Theory of Mind (ToM) tests. Compared to the third-person perspective, ego-centric first-person perspective evaluation can align well with actual LLM-based Agent use scenarios. (3) a lack of comprehensive evaluation of behavioral intelligence, with specific emphasis on incorporating critical human-machine interaction scenarios. In light of this, we present EgoSocialArena, a novel framework grounded in the three pillars of social intelligence: cognitive, situational, and behavioral intelligence, aimed to systematically evaluate the social intelligence of LLMs from a first-person perspective. With EgoSocialArena, we conduct a comprehensive evaluation of eight prominent foundation models, even the most advanced LLMs like O1-preview lag behind human performance.
Recent advancements in Large Language Models (LLMs) have led to a rapid growth of agentic systems capable of handling a wide range of complex tasks. However, current research largely relies on manual, task-specific design, limiting their adaptability to novel tasks. In this paper, we introduce a new research problem: Modularized LLM Agent Search (MoLAS). We propose a modular design space that abstracts existing LLM agent designs into four fundamental modules with uniform IO interface: Planning, Reasoning, Tool Use, and Memory. Building on this design space, we present a novel LLM agent search framework called AgentSquare, which introduces two core mechanisms, i.e., module evolution and recombination, to efficiently search for optimized LLM agents. To further accelerate the process, we design a performance predictor that uses in-context surrogate models to skip unpromising agent designs. Extensive experiments across six benchmarks, covering the diverse scenarios of web, embodied, tool use and game applications, show that AgentSquare substantially outperforms hand-crafted agents, achieving an average performance gain of 17.2% against best-known human designs. Moreover, AgentSquare can generate interpretable design insights, enabling a deeper understanding of agentic architecture and its impact on task performance. We believe that the modular design space and AgentSquare search framework offer a platform for fully exploiting the potential of prior successful designs and consolidating the collective efforts of research community. Code repo is available at https://github.com/tsinghua-fib-lab/AgentSquare.
Robotic planning and execution in open-world environments is a complex problem due to the vast state spaces and high variability of task embodiment. Recent advances in perception algorithms, combined with Large Language Models (LLMs) for planning, offer promising solutions to these challenges, as the common sense reasoning capabilities of LLMs provide a strong heuristic for efficiently searching the action space. However, prior work fails to address the possibility of hallucinations from LLMs, which results in failures to execute the planned actions largely due to logical fallacies at high- or low-levels. To contend with automation failure due to such hallucinations, we introduce ConceptAgent, a natural language-driven robotic platform designed for task execution in unstructured environments. With a focus on scalability and reliability of LLM-based planning in complex state and action spaces, we present innovations designed to limit these shortcomings, including 1) Predicate Grounding to prevent and recover from infeasible actions, and 2) an embodied version of LLM-guided Monte Carlo Tree Search with self reflection. In simulation experiments, ConceptAgent achieved a 19% task completion rate across three room layouts and 30 easy level embodied tasks outperforming other state-of-the-art LLM-driven reasoning baselines that scored 10.26% and 8.11% on the same benchmark. Additionally, ablation studies on moderate to hard embodied tasks revealed a 20% increase in task completion from the baseline agent to the fully enhanced ConceptAgent, highlighting the individual and combined contributions of Predicate Grounding and LLM-guided Tree Search to enable more robust automation in complex state and action spaces.
Reinforcement learning (RL) has emerged as a pivotal technique for fine-tuning large language models (LLMs) on specific tasks. However, prevailing RL fine-tuning methods predominantly rely on PPO and its variants. Though these algorithms are effective in general RL settings, they often exhibit suboptimal performance and vulnerability to distribution collapse when applied to the fine-tuning of LLMs. In this paper, we propose CORY, extending the RL fine-tuning of LLMs to a sequential cooperative multi-agent reinforcement learning framework, to leverage the inherent coevolution and emergent capabilities of multi-agent systems. In CORY, the LLM to be fine-tuned is initially duplicated into two autonomous agents: a pioneer and an observer. The pioneer generates responses based on queries, while the observer generates responses using both the queries and the pioneer's responses. The two agents are trained together. During training, the agents exchange roles periodically, fostering cooperation and coevolution between them. Experiments evaluate CORY's performance by fine-tuning GPT-2 and Llama-2 under subjective and objective reward functions on the IMDB Review and GSM8K datasets, respectively. Results show that CORY outperforms PPO in terms of policy optimality, resistance to distribution collapse, and training robustness, thereby underscoring its potential as a superior methodology for refining LLMs in real-world applications.
Text-to-SQL translates natural language queries into Structured Query Language (SQL) commands, enabling users to interact with databases using natural language. Essentially, the text-to-SQL task is a text generation task, and its development is primarily dependent on changes in language models. Especially with the rapid development of Large Language Models (LLMs), the pattern of text-to-SQL has undergone significant changes. Existing survey work mainly focuses on rule-based and neural-based approaches, but it still lacks a survey of Text-to-SQL with LLMs. In this paper, we survey the large language model enhanced text-to-SQL generations, classifying them into prompt engineering, fine-tuning, pre-trained, and Agent groups according to training strategies. We also summarize datasets and evaluation metrics comprehensively. This survey could help people better understand the pattern, research status, and challenges of LLM-based text-to-SQL generations.
In sensitive domains, such as legal or medial domains, the correctness of information given to users is critical. To address this, the recently introduced task Conversational Tree Search (CTS) provides a graph-based framework for controllable task-oriented dialog in sensitive domains. However, a big drawback of state-of-the-art CTS agents is their long training time, which is especially problematic as a new agent must be trained every time the associated domain graph is updated. The goal of this paper is to eliminate the need for training CTS agents altogether. To achieve this, we implement a novel LLM-based method for zero-shot, controllable CTS agents. We show that these agents significantly outperform state-of-the-art CTS agents (p<0.0001; Barnard Exact test) in simulation. This generalizes to all available CTS domains. Finally, we perform user evaluation to test the agent performance in the wild, showing that our policy significantly (p<0.05; Barnard Exact) improves task-success compared to the state-of-the-art Reinforcement Learning-based CTS agent.
Bibliometric analysis is essential for understanding research trends, scope, and impact in urban science, especially in high-impact journals, such Nature Portfolios. However, traditional methods, relying on keyword searches and basic NLP techniques, often fail to uncover valuable insights not explicitly stated in article titles or keywords. These approaches are unable to perform semantic searches and contextual understanding, limiting their effectiveness in classifying topics and characterizing studies. In this paper, we address these limitations by leveraging Generative AI models, specifically transformers and Retrieval-Augmented Generation (RAG), to automate and enhance bibliometric analysis. We developed a technical workflow that integrates a vector database, Sentence Transformers, a Gaussian Mixture Model (GMM), Retrieval Agent, and Large Language Models (LLMs) to enable contextual search, topic ranking, and characterization of research using customized prompt templates. A pilot study analyzing 223 urban science-related articles published in Nature Communications over the past decade highlights the effectiveness of our approach in generating insightful summary statistics on the quality, scope, and characteristics of papers in high-impact journals. This study introduces a new paradigm for enhancing bibliometric analysis and knowledge retrieval in urban research, positioning an AI agent as a powerful tool for advancing research evaluation and understanding.
There is an increasing body of work using Large Language Models (LLMs) as agents for orchestrating workflows and making decisions in domains that require planning and multi-step reasoning. As a result, it is imperative to evaluate LLMs on core skills required for planning. In this work, we present ACPBench, a benchmark for evaluating the reasoning tasks in the field of planning. The benchmark consists of 7 reasoning tasks over 13 planning domains. The collection is constructed from planning domains described in a formal language. This allows us to synthesize problems with provably correct solutions across many tasks and domains. Further, it allows us the luxury of scale without additional human effort, i.e., many additional problems can be created automatically. Our extensive evaluation of 22 LLMs and OpenAI o1 reasoning models highlights the significant gap in the reasoning capability of the LLMs. Our findings with OpenAI o1, a multi-turn reasoning model, reveal significant gains in performance on multiple-choice questions, yet surprisingly, no notable progress is made on boolean questions. The ACPBench collection is available at https://ibm.github.io/ACPBench.
Large pretrained models are showing increasingly better performance in reasoning and planning tasks across different modalities, opening the possibility to leverage them for complex sequential decision making problems. In this paper, we investigate the capabilities of Large Language Models (LLMs) for reinforcement learning (RL) across a diversity of interactive domains. We evaluate their ability to produce decision-making policies, either directly, by generating actions, or indirectly, by first generating reward models to train an agent with RL. Our results show that, even without task-specific fine-tuning, LLMs excel at reward modeling. In particular, crafting rewards through artificial intelligence (AI) feedback yields the most generally applicable approach and can enhance performance by improving credit assignment and exploration. Finally, in environments with unfamiliar dynamics, we explore how fine-tuning LLMs with synthetic data can significantly improve their reward modeling capabilities while mitigating catastrophic forgetting, further broadening their utility in sequential decision-making tasks.
Recent advancements in large language models (LLMs) have greatly enhanced their ability to generate natural and contextually relevant text, making AI interactions more human-like. However, generating and understanding interactive human-like motion, where two individuals engage in coordinated movements, remains a challenge due to the complexity of modeling these coordinated interactions. Furthermore, a versatile model is required to handle diverse interactive scenarios, such as chat systems that follow user instructions or adapt to their assigned role while adjusting interaction dynamics. To tackle this problem, we introduce VIM, short for the Versatile Interactive Motion language model, which integrates both language and motion modalities to effectively understand, generate, and control interactive motions in multi-turn conversational contexts. To address the scarcity of multi-turn interactive motion data, we introduce a synthetic dataset, INERT-MT2, where we utilize pre-trained models to create diverse instructional datasets with interactive motion. Our approach first trains a motion tokenizer that encodes interactive motions into residual discrete tokens. In the pretraining stage, the model learns to align motion and text representations with these discrete tokens. During the instruction fine-tuning stage, VIM adapts to multi-turn conversations using the INTER-MT2 dataset. We evaluate the versatility of our method across motion-related tasks, motion to text, text to motion, reaction generation, motion editing, and reasoning about motion sequences. The results highlight the versatility and effectiveness of proposed method in handling complex interactive motion synthesis.
Job interviews play a critical role in shaping one's career, yet practicing interview skills can be challenging, especially without access to human coaches or peers for feedback. Recent advancements in large language models (LLMs) present an opportunity to enhance the interview practice experience. Yet, little research has explored the effectiveness and user perceptions of such systems or the benefits and challenges of using LLMs for interview practice. Furthermore, while prior work and recent commercial tools have demonstrated the potential of AI to assist with interview practice, they often deliver one-way feedback, where users only receive information about their performance. By contrast, dialogic feedback, a concept developed in learning sciences, is a two-way interaction feedback process that allows users to further engage with and learn from the provided feedback through interactive dialogue. This paper introduces Conversate, a web-based application that supports reflective learning in job interview practice by leveraging large language models (LLMs) for interactive interview simulations and dialogic feedback. To start the interview session, the user provides the title of a job position (e.g., entry-level software engineer) in the system. Then, our system will initialize the LLM agent to start the interview simulation by asking the user an opening interview question and following up with questions carefully adapted to subsequent user responses. After the interview session, our back-end LLM framework will then analyze the user's responses and highlight areas for improvement. Users can then annotate the transcript by selecting specific sections and writing self-reflections. Finally, the user can interact with the system for dialogic feedback, conversing with the LLM agent to learn from and iteratively refine their answers based on the agent's guidance.
Large language models (LLMs) have significantly advanced dialogue systems and role-playing agents through their ability to generate human-like text. While prior studies have shown that LLMs can exhibit distinct and consistent personalities, the mechanisms through which these models encode and express specific personality traits remain poorly understood. To address this, we investigate how various factors, such as cultural norms and environmental stressors, encoded within LLMs, shape their personality traits, guided by the theoretical framework of social determinism. Inspired by related work on LLM interpretability, we propose a training-free approach to modify the model's behavior by extracting and steering latent features corresponding to factors within the model, thereby eliminating the need for retraining. Furthermore, we analyze the implications of these factors for model safety, focusing on their impact through the lens of personality.
While large language models (LLMs) show impressive decision-making abilities, current methods lack a mechanism for automatic self-improvement from errors during task execution. We propose LEAP, an iterative fine-tuning framework that continually improves LLM agents using feedback from AI expert teachers. Our key insight is to equip the expert teachers with a privileged state -- information that is available during training but hidden at test time. This allows even weak experts to provide precise guidance, significantly improving the student agent's performance without access to privileged information at test time. We evaluate LEAP on diverse decision-making benchmarks, including text-based games (ALFWorld), web navigation (WebShop), and interactive coding (Intercode Bash). Our experiments show that LEAP (1) outperforms behavior cloning and ReAct baselines (2) enables weak student models (e.g., Llama3-8B) to exceed the performance of strong teacher models (GPT4-o), and (3) allows weak models to self-improve using privileged versions of themselves. We also provide a theoretical analysis showing that LEAP's success hinges on balancing privileged information with the student's realizability, which we empirically validate. Our code is available at https://leap-llm.github.io
How are we able to learn about complex current events just from short snippets of video? While natural language enables straightforward ways to represent under-specified, partially observable events, visual data does not facilitate analogous methods and, consequently, introduces unique challenges in event understanding. With the growing prevalence of vision-capable AI agents, these systems must be able to model events from collections of unstructured video data. To tackle robust event modeling in multimodal settings, we introduce a multimodal formulation for partially-defined events and cast the extraction of these events as a three-stage span retrieval task. We propose a corresponding benchmark for this task, MultiVENT-G, that consists of 14.5 hours of densely annotated current event videos and 1,168 text documents, containing 22.8K labeled event-centric entities. We propose a collection of LLM-driven approaches to the task of multimodal event analysis, and evaluate them on MultiVENT-G. Results illustrate the challenges that abstract event understanding poses and demonstrates promise in event-centric video-language systems.
Large Language Models (LLMs) show significant potential in economic and strategic interactions, where communication via natural language is often prevalent. This raises key questions: Do LLMs behave rationally? Can they mimic human behavior? Do they tend to reach an efficient and fair outcome? What is the role of natural language in the strategic interaction? How do characteristics of the economic environment influence these dynamics? These questions become crucial concerning the economic and societal implications of integrating LLM-based agents into real-world data-driven systems, such as online retail platforms and recommender systems. While the ML community has been exploring the potential of LLMs in such multi-agent setups, varying assumptions, design choices and evaluation criteria across studies make it difficult to draw robust and meaningful conclusions. To address this, we introduce a benchmark for standardizing research on two-player, sequential, language-based games. Inspired by the economic literature, we define three base families of games with consistent parameterization, degrees of freedom and economic measures to evaluate agents' performance (self-gain), as well as the game outcome (efficiency and fairness). We develop an open-source framework for interaction simulation and analysis, and utilize it to collect a dataset of LLM vs. LLM interactions across numerous game configurations and an additional dataset of human vs. LLM interactions. Through extensive experimentation, we demonstrate how our framework and dataset can be used to: (i) compare the behavior of LLM-based agents to human players in various economic contexts; (ii) evaluate agents in both individual and collective performance measures; and (iii) quantify the effect of the economic characteristics of the environments on the behavior of agents.
Recent research has explored the use of Large Language Models (LLMs) for tackling complex graph reasoning tasks. However, due to the intricacies of graph structures and the inherent limitations of LLMs in handling long text, current approaches often fail to deliver satisfactory accuracy, even on small-scale graphs and simple tasks. To address these challenges, we introduce GraphAgent-Reasoner, a fine-tuning-free framework that utilizes a multi-agent collaboration strategy for explicit and precise graph reasoning. Inspired by distributed graph computation theory, our framework decomposes graph problems into smaller, node-centric tasks that are distributed among multiple agents. The agents collaborate to solve the overall problem, significantly reducing the amount of information and complexity handled by a single LLM, thus enhancing the accuracy of graph reasoning. By simply increasing the number of agents, GraphAgent-Reasoner can efficiently scale to accommodate larger graphs with over 1,000 nodes. Evaluated on the GraphInstruct dataset, our framework demonstrates near-perfect accuracy on polynomial-time graph reasoning tasks, significantly outperforming the best available models, both closed-source and fine-tuned open-source variants. Our framework also demonstrates the capability to handle real-world graph reasoning applications such as webpage importance analysis.
The advancements of language language models (LLMs) have piqued growing interest in developing LLM-based language agents to automate scientific discovery end-to-end, which has sparked both excitement and skepticism about their true capabilities. In this work, we call for rigorous assessment of agents on individual tasks in a scientific workflow before making bold claims on end-to-end automation. To ensure the scientific authenticity and real-world relevance of our benchmark, we extract 102 tasks from 44 peer-reviewed publications in four disciplines and engage nine subject matter experts to validate them. We unify the target output for every task to a self-contained Python program file and employ an array of evaluation metrics to examine the generated programs, execution results, and costs. Each task goes through multiple rounds of manual validation by annotators and subject matter experts to ensure its annotation quality and scientific plausibility. We also propose two effective strategies to mitigate data contamination concerns. Using our benchmark, we evaluate five open-weight and proprietary LLMs, each with three frameworks: direct prompting, OpenHands CodeAct, and self-debug. Given three attempts for each task, the best-performing agent can only solve 32.4% of the tasks independently and 34.3% with expert-provided knowledge. In addition, we evaluate OpenAI o1 with direct prompting and self-debug, which demonstrates the effectiveness of increasing inference-time compute. Still, our results underscore the limitations of current language agents in generating code for data-driven discovery, let alone end-to-end automation for scientific research.
This work presents an interpretable decision-making framework for autonomous vehicles that integrates traffic regulations, norms, and safety guidelines comprehensively and enables seamless adaptation to different regions. While traditional rule-based methods struggle to incorporate the full scope of traffic rules, we develop a Traffic Regulation Retrieval (TRR) Agent based on Retrieval-Augmented Generation (RAG) to automatically retrieve relevant traffic rules and guidelines from extensive regulation documents and relevant records based on the ego vehicle's situation. Given the semantic complexity of the retrieved rules, we also design a reasoning module powered by a Large Language Model (LLM) to interpret these rules, differentiate between mandatory rules and safety guidelines, and assess actions on legal compliance and safety. Additionally, the reasoning is designed to be interpretable, enhancing both transparency and reliability. The framework demonstrates robust performance on both hypothesized and real-world cases across diverse scenarios, along with the ability to adapt to different regions with ease.
Large language models (LLMs) have been used to generate formal proofs of mathematical theorems in proofs assistants such as Lean. However, we often want to optimize a formal proof with respect to various criteria, depending on its downstream use. For example, we may want a proof to adhere to a certain style, or to be readable, concise, or modularly structured. Having suitably optimized proofs is also important for learning tasks, especially since human-written proofs may not optimal for that purpose. To this end, we study a new problem of automated proof optimization: rewriting a proof so that it is correct and optimizes for an arbitrary criterion, such as length or readability. As a first method for automated proof optimization, we present ImProver, a large-language-model agent that rewrites proofs to optimize arbitrary user-defined metrics in Lean. We find that naively applying LLMs to proof optimization falls short, and we incorporate various improvements into ImProver, such as the use of symbolic Lean context in a novel Chain-of-States technique, as well as error-correction and retrieval. We test ImProver on rewriting real-world undergraduate, competition, and research-level mathematics theorems, finding that ImProver is capable of rewriting proofs so that they are substantially shorter, more modular, and more readable.
This paper explores optimal architectures for evaluating the outputs of large language models (LLMs) using LLMs themselves. We propose a novel framework that interprets LLMs as advocates within an ensemble of interacting agents, allowing them to defend their answers and reach conclusions through a judge and jury system. This approach offers a more dynamic and comprehensive evaluation process compared to traditional human-based assessments or automated metrics. We discuss the motivation behind this framework, its key components, and comparative advantages. We also present a probabilistic model to evaluate the error reduction achieved by iterative advocate systems. Finally, we outline experiments to validate the effectiveness of multi-advocate architectures and discuss future research directions.
Biomedical knowledge is uniquely complex and structured, requiring distinct reasoning strategies compared to other scientific disciplines like physics or chemistry. Biomedical scientists do not rely on a single approach to reasoning; instead, they use various strategies, including rule-based, prototype-based, and case-based reasoning. This diversity calls for flexible approaches that accommodate multiple reasoning strategies while leveraging in-domain knowledge. We introduce KGARevion, a knowledge graph (KG) based agent designed to address the complexity of knowledge-intensive medical queries. Upon receiving a query, KGARevion generates relevant triplets by using the knowledge base of the LLM. These triplets are then verified against a grounded KG to filter out erroneous information and ensure that only accurate, relevant data contribute to the final answer. Unlike RAG-based models, this multi-step process ensures robustness in reasoning while adapting to different models of medical reasoning. Evaluations on four gold-standard medical QA datasets show that KGARevion improves accuracy by over 5.2%, outperforming 15 models in handling complex medical questions. To test its capabilities, we curated three new medical QA datasets with varying levels of semantic complexity, where KGARevion achieved a 10.4% improvement in accuracy.
The Offshore Wind (OSW) industry is experiencing significant expansion, resulting in increased Operations \& Maintenance (O\&M) costs. Intelligent alarm systems offer the prospect of swift detection of component failures and process anomalies, enabling timely and precise interventions that could yield reductions in resource expenditure, as well as scheduled and unscheduled downtime. This paper introduces an innovative approach to tackle this challenge by capitalising on Large Language Models (LLMs). We present a specialised conversational agent that incorporates statistical techniques to calculate distances between sentences for the detection and filtering of hallucinations and unsafe output. This potentially enables improved interpretation of alarm sequences and the generation of safer repair action recommendations by the agent. Preliminary findings are presented with the approach applied to ChatGPT-4 generated test sentences. The limitation of using ChatGPT-4 and the potential for enhancement of this agent through re-training with specialised OSW datasets are discussed.
Detecting cognitive biases in large language models (LLMs) is a fascinating task that aims to probe the existing cognitive biases within these models. Current methods for detecting cognitive biases in language models generally suffer from incomplete detection capabilities and a restricted range of detectable bias types. To address this issue, we introduced the 'MindScope' dataset, which distinctively integrates static and dynamic elements. The static component comprises 5,170 open-ended questions spanning 72 cognitive bias categories. The dynamic component leverages a rule-based, multi-agent communication framework to facilitate the generation of multi-round dialogues. This framework is flexible and readily adaptable for various psychological experiments involving LLMs. In addition, we introduce a multi-agent detection method applicable to a wide range of detection tasks, which integrates Retrieval-Augmented Generation (RAG), competitive debate, and a reinforcement learning-based decision module. Demonstrating substantial effectiveness, this method has shown to improve detection accuracy by as much as 35.10% compared to GPT-4. Codes and appendix are available at https://github.com/2279072142/MindScope.
The rapid advancement of large language models (LLMs) has significantly enhanced the capabilities of AI-driven agents across various tasks. However, existing agentic systems, whether based on fixed pipeline algorithms or pre-defined meta-learning frameworks, cannot search the whole agent design space due to the restriction of human-designed components, and thus might miss the globally optimal agent design. In this paper, we introduce G\"odel Agent, a self-evolving framework inspired by the G\"odel machine, enabling agents to recursively improve themselves without relying on predefined routines or fixed optimization algorithms. G\"odel Agent leverages LLMs to dynamically modify its own logic and behavior, guided solely by high-level objectives through prompting. Experimental results on mathematical reasoning and complex agent tasks demonstrate that implementation of G\"odel Agent can achieve continuous self-improvement, surpassing manually crafted agents in performance, efficiency, and generalizability.
With the rapid advancement of large language models (LLMs), recent years have witnessed many promising studies on leveraging LLM-based agents to simulate human social behavior. While prior work has demonstrated significant potential across various domains, much of it has focused on specific scenarios involving a limited number of agents and has lacked the ability to adapt when errors occur during simulation. To overcome these limitations, we propose a novel LLM-agent-based simulation platform called \textit{GenSim}, which: (1) \textbf{Abstracts a set of general functions} to simplify the simulation of customized social scenarios; (2) \textbf{Supports one hundred thousand agents} to better simulate large-scale populations in real-world contexts; (3) \textbf{Incorporates error-correction mechanisms} to ensure more reliable and long-term simulations. To evaluate our platform, we assess both the efficiency of large-scale agent simulations and the effectiveness of the error-correction mechanisms. To our knowledge, GenSim represents an initial step toward a general, large-scale, and correctable social simulation platform based on LLM agents, promising to further advance the field of social science.
The current paper presents the development and validation of SelfScore, a novel benchmark designed to assess the performance of automated Large Language Model (LLM) agents on help desk and professional consultation tasks. Given the increasing integration of AI in industries, particularly within customer service, SelfScore fills a crucial gap by enabling the comparison of automated agents and human workers. The benchmark evaluates agents on problem complexity and response helpfulness, ensuring transparency and simplicity in its scoring system. The study also develops automated LLM agents to assess SelfScore and explores the benefits of Retrieval-Augmented Generation (RAG) for domain-specific tasks, demonstrating that automated LLM agents incorporating RAG outperform those without. All automated LLM agents were observed to perform better than the human control group. Given these results, the study raises concerns about the potential displacement of human workers, especially in areas where AI technologies excel. Ultimately, SelfScore provides a foundational tool for understanding the impact of AI in help desk environments while advocating for ethical considerations in the ongoing transition towards automation.
This research examines the use of Reinforcement Learning from AI Feedback (RLAIF) techniques to improve healthcare dialogue models, with the aim of tackling the challenges of preference-aligned data annotation while reducing the reliance on medical experts. We argue that the primary challenges in current RLAIF research for healthcare are the limitations of automated evaluation methods and the difficulties in accurately representing physician preferences. To address these challenges, we present a new evaluation framework based on standardized patient examinations. This framework is designed to objectively assess the effectiveness of large language models (LLMs) in guiding users and following instructions, enabling a comprehensive comparison across different models. Furthermore, our investigation of effective ways to express physician preferences using Constitutional AI algorithms highlighted the particular effectiveness of flowcharts. Utilizing this finding, we introduce an innovative agent-based approach for annotating preference data. This approach autonomously creates medical dialogue flows tailored to the patient's condition, demonstrates strong generalization abilities, and reduces the need for expert involvement. Our results show that the agent-based approach outperforms existing RLAIF annotation methods in standardized patient examinations and surpasses current open source medical dialogue LLMs in various test scenarios.
Large language models (LLMs) can empower teachers to build pedagogical conversational agents (PCAs) customized for their students. As students have different prior knowledge and motivation levels, teachers must review the adaptivity of their PCAs to diverse students. Existing chatbot reviewing methods (e.g., direct chat and benchmarks) are either manually intensive for multiple iterations or limited to testing only single-turn interactions. We present TeachTune, where teachers can create simulated students and review PCAs by observing automated chats between PCAs and simulated students. Our technical pipeline instructs an LLM-based student to simulate prescribed knowledge levels and traits, helping teachers explore diverse conversation patterns. Our pipeline could produce simulated students whose behaviors correlate highly to their input knowledge and motivation levels within 5% and 10% accuracy gaps. Thirty science teachers designed PCAs in a between-subjects study, and using TeachTune resulted in a lower task load and higher student profile coverage over a baseline.
Social balance is a concept in sociology which states that if every three individuals in a population achieve certain structures of positive or negative interactions, then the whole population ends up in one faction of positive interactions or divided between two or more antagonistic factions. In this paper, we consider a group of interacting large language models (LLMs) and study how, after continuous interactions, they can achieve social balance. Across three different LLM models, we found that social balance depends on (i) whether interactions are updated based on "relationships", "appraisals", or "opinions"; (ii) whether agents update their interactions based on homophily or influence from their peers; and (iii) the number of simultaneous interactions the LLMs consider. When social balance is achieved, its particular structure of positive or negative interactions depends on these three conditions and are different across LLM models and sizes. The stability of interactions and the justification for their update also vary across models. Thus, social balance is driven by the pre-training and alignment particular to each LLM model.
Time series analysis is crucial in real-world applications, yet traditional methods focus on isolated tasks only, and recent studies on time series reasoning remain limited to simple, single-step inference constrained to natural language answer. In this work, we propose a practical novel task: multi-step time series inference that demands both compositional reasoning and computation precision of time series analysis. To address such challenge, we propose a simple but effective program-aided inference agent that leverages LLMs' reasoning ability to decompose complex tasks into structured execution pipelines. By integrating in-context learning, self-correction, and program-aided execution, our proposed approach ensures accurate and interpretable results. To benchmark performance, we introduce a new dataset and a unified evaluation framework with task-specific success criteria. Experiments show that our approach outperforms standalone general purpose LLMs in both basic time series concept understanding as well as multi-step time series inference task, highlighting the importance of hybrid approaches that combine reasoning with computational precision.
Advancements in deep multi-agent reinforcement learning (MARL) have positioned it as a promising approach for decision-making in cooperative games. However, it still remains challenging for MARL agents to learn cooperative strategies for some game environments. Recently, large language models (LLMs) have demonstrated emergent reasoning capabilities, making them promising candidates for enhancing coordination among the agents. However, due to the model size of LLMs, it can be expensive to frequently infer LLMs for actions that agents can take. In this work, we propose You Only LLM Once for MARL (YOLO-MARL), a novel framework that leverages the high-level task planning capabilities of LLMs to improve the policy learning process of multi-agents in cooperative games. Notably, for each game environment, YOLO-MARL only requires one time interaction with LLMs in the proposed strategy generation, state interpretation and planning function generation modules, before the MARL policy training process. This avoids the ongoing costs and computational time associated with frequent LLMs API calls during training. Moreover, the trained decentralized normal-sized neural network-based policies operate independently of the LLM. We evaluate our method across three different environments and demonstrate that YOLO-MARL outperforms traditional MARL algorithms.
Recent breakthroughs in machine learning and artificial intelligence, fueled by scientific data, are revolutionizing the discovery of new materials. Despite the wealth of existing scientific literature, the availability of both structured experimental data and chemical domain knowledge that can be easily integrated into data-driven workflows is limited. The motivation to integrate this information, as well as additional context from first-principle calculations and physics-informed deep learning surrogate models, is to enable efficient exploration of the relevant chemical space and to predict structure-property relationships of new materials a priori. Ultimately, such a framework could replicate the expertise of human subject-matter experts. In this work, we present dZiner, a chemist AI agent, powered by large language models (LLMs), that discovers new compounds with desired properties via inverse design (property-to-structure). In specific, the agent leverages domain-specific insights from foundational scientific literature to propose new materials with enhanced chemical properties, iteratively evaluating them using relevant surrogate models in a rational design process, while accounting for design constraints. The model supports both closed-loop and human-in-the-loop feedback cycles, enabling human-AI collaboration in molecular design with real-time property inference, and uncertainty and chemical feasibility assessment. We demonstrate the flexibility of this agent by applying it to various materials target properties, including surfactants, ligand and drug candidates, and metal-organic frameworks. Our approach holds promise to both accelerate the discovery of new materials and enable the targeted design of materials with desired functionalities. The methodology is available as an open-source software on https://github.com/mehradans92/dZiner.
While a lot of recent research focuses on enhancing the textual reasoning capabilities of Large Language Models (LLMs) by optimizing the multi-agent framework or reasoning chains, several benchmark tasks can be solved with 100% success through direct coding, which is more scalable and avoids the computational overhead associated with textual iterating and searching. Textual reasoning has inherent limitations in solving tasks with challenges in math, logics, optimization, and searching, which is unlikely to be solved by simply scaling up the model and data size. The recently released OpenAI GPT Code Interpreter and multi-agent frameworks such as AutoGen have demonstrated remarkable proficiency of integrating code generation and execution to solve complex tasks using LLMs. However, based on our experiments on 7 existing popular methods for steering code/text generation in both single- and multi-turn settings with 14 tasks and 6 types of LLMs (including the new O1-preview), currently there is no optimal method to correctly steer LLMs to write code when needed. We discover some interesting patterns on when models use code vs. textual reasoning with the evolution to task complexity and model sizes, which even result in an astonishingly inverse scaling law. We also discover that results from LLM written code are not always better than using textual reasoning, even if the task could be solved through code. To mitigate the above issues, we propose three methods to better steer LLM code/text generation and achieve a notable improvement. The costs of token lengths and runtime are thoroughly discussed for all the methods. We believe the problem of steering LLM code/text generation is critical for future research and has much space for further improvement. Project Page, Datasets, and Codes are available at https://yongchao98.github.io/CodeSteer/.
As large language models (LLMs) advance, their inability to autonomously execute tasks by directly interacting with external tools remains a critical limitation. Traditional methods rely on inputting tool descriptions as context, which is constrained by context length and requires separate, often inefficient, retrieval mechanisms. We introduce ToolGen, a paradigm shift that integrates tool knowledge directly into the LLM's parameters by representing each tool as a unique token. This enables the LLM to generate tool calls and arguments as part of its next token prediction capabilities, seamlessly blending tool invocation with language generation. Our framework allows the LLM to access and utilize a vast amount of tools with no additional retrieval step, significantly enhancing both performance and scalability. Experimental results with over 47,000 tools show that ToolGen not only achieves superior results in both tool retrieval and autonomous task completion but also sets the stage for a new era of AI agents that can adapt to tools across diverse domains. By fundamentally transforming tool retrieval into a generative process, ToolGen paves the way for more versatile, efficient, and autonomous AI systems. ToolGen enables end-to-end tool learning and opens opportunities for integration with other advanced techniques such as chain-of-thought and reinforcement learning, thereby expanding the practical capabilities of LLMs.
We introduce Audio-Agent, a multimodal framework for audio generation, editing and composition based on text or video inputs. Conventional approaches for text-to-audio (TTA) tasks often make single-pass inferences from text descriptions. While straightforward, this design struggles to produce high-quality audio when given complex text conditions. In our method, we utilize a pre-trained TTA diffusion network as the audio generation agent to work in tandem with GPT-4, which decomposes the text condition into atomic, specific instructions and calls the agent for audio generation. In doing so, Audio-Agent can generate high-quality audio that is closely aligned with the provided text or video exhibiting complex and multiple events, while supporting variable-length and variable-volume generation. For video-to-audio (VTA) tasks, most existing methods require training a timestamp detector to synchronize video events with the generated audio, a process that can be tedious and time-consuming. Instead, we propose a simpler approach by fine-tuning a pre-trained Large Language Model (LLM), e.g., Gemma2-2B-it, to obtain both semantic and temporal conditions that bridge the video and audio modality. Consequently, our framework contributes a comprehensive solution for both TTA and VTA tasks without substantial computational overhead in training.
Generative AI agents, software systems powered by Large Language Models (LLMs), are emerging as a promising approach to automate cybersecurity tasks. Among the others, penetration testing is a challenging field due to the task complexity and the diverse strategies to simulate cyber-attacks. Despite growing interest and initial studies in automating penetration testing with generative agents, there remains a significant gap in the form of a comprehensive and standard framework for their evaluation and development. This paper introduces AutoPenBench, an open benchmark for evaluating generative agents in automated penetration testing. We present a comprehensive framework that includes 33 tasks, each representing a vulnerable system that the agent has to attack. Tasks are of increasing difficulty levels, including in-vitro and real-world scenarios. We assess the agent performance with generic and specific milestones that allow us to compare results in a standardised manner and understand the limits of the agent under test. We show the benefits of AutoPenBench by testing two agent architectures: a fully autonomous and a semi-autonomous supporting human interaction. We compare their performance and limitations. For example, the fully autonomous agent performs unsatisfactorily achieving a 21% Success Rate (SR) across the benchmark, solving 27% of the simple tasks and only one real-world task. In contrast, the assisted agent demonstrates substantial improvements, with 64% of SR. AutoPenBench allows us also to observe how different LLMs like GPT-4o or OpenAI o1 impact the ability of the agents to complete the tasks. We believe that our benchmark fills the gap with a standard and flexible framework to compare penetration testing agents on a common ground. We hope to extend AutoPenBench along with the research community by making it available under https://github.com/lucagioacchini/auto-pen-bench.
Large Language Models (LLMs) are rapidly becoming commodity components of larger software systems. This poses natural security and privacy problems: poisoned data retrieved from one component can change the model's behavior and compromise the entire system, including coercing the model to spread confidential data to untrusted components. One promising approach is to tackle this problem at the system level via dynamic information flow (aka taint) tracking. Unfortunately, the traditional approach of propagating the most restrictive input label to the output is too conservative for applications where LLMs operate on inputs retrieved from diverse sources. In this paper, we propose a novel, more permissive approach to propagate information flow labels through LLM queries. The key idea behind our approach is to propagate only the labels of the samples that were influential in generating the model output and to eliminate the labels of unnecessary input. We implement and investigate the effectiveness of two variations of this approach, based on (i) prompt-based retrieval augmentation, and (ii) a $k$-nearest-neighbors language model. We compare these with the baseline of an introspection-based influence estimator that directly asks the language model to predict the output label. The results obtained highlight the superiority of our prompt-based label propagator, which improves the label in more than 85% of the cases in an LLM agent setting. These findings underscore the practicality of permissive label propagation for retrieval augmentation.
As robots become increasingly capable, users will want to describe high-level missions and have robots fill in the gaps. In many realistic settings, pre-built maps are difficult to obtain, so execution requires exploration and mapping that are necessary and specific to the mission. Consider an emergency response scenario where a user commands a robot, "triage impacted regions." The robot must infer relevant semantics (victims, etc.) and exploration targets (damaged regions) based on priors or other context, then explore and refine its plan online. These missions are incompletely specified, meaning they imply subtasks and semantics. While many semantic planning methods operate online, they are typically designed for well specified tasks such as object search or exploration. Recently, Large Language Models (LLMs) have demonstrated powerful contextual reasoning over a range of robotic tasks described in natural language. However, existing LLM planners typically do not consider online planning or complex missions; rather, relevant subtasks are provided by a pre-built map or a user. We address these limitations via SPINE (online Semantic Planner for missions with Incomplete Natural language specifications in unstructured Environments). SPINE uses an LLM to reason about subtasks implied by the mission then realizes these subtasks in a receding horizon framework. Tasks are automatically validated for safety and refined online with new observations. We evaluate SPINE in simulation and real-world settings. Evaluation missions require multiple steps of semantic reasoning and exploration in cluttered outdoor environments of over 20,000m$^2$ area. We evaluate SPINE against competitive baselines in single-agent and air-ground teaming applications. Please find videos and software on our project page: https://zacravichandran.github.io/SPINE
Automated machine learning (AutoML) accelerates AI development by automating tasks in the development pipeline, such as optimal model search and hyperparameter tuning. Existing AutoML systems often require technical expertise to set up complex tools, which is in general time-consuming and requires a large amount of human effort. Therefore, recent works have started exploiting large language models (LLM) to lessen such burden and increase the usability of AutoML frameworks via a natural language interface, allowing non-expert users to build their data-driven solutions. These methods, however, are usually designed only for a particular process in the AI development pipeline and do not efficiently use the inherent capacity of the LLMs. This paper proposes AutoML-Agent, a novel multi-agent framework tailored for full-pipeline AutoML, i.e., from data retrieval to model deployment. AutoML-Agent takes user's task descriptions, facilitates collaboration between specialized LLM agents, and delivers deployment-ready models. Unlike existing work, instead of devising a single plan, we introduce a retrieval-augmented planning strategy to enhance exploration to search for more optimal plans. We also decompose each plan into sub-tasks (e.g., data preprocessing and neural network design) each of which is solved by a specialized agent we build via prompting executing in parallel, making the search process more efficient. Moreover, we propose a multi-stage verification to verify executed results and guide the code generation LLM in implementing successful solutions. Extensive experiments on seven downstream tasks using fourteen datasets show that AutoML-Agent achieves a higher success rate in automating the full AutoML process, yielding systems with good performance throughout the diverse domains.
In this paper, we propose AutoDAN-Turbo, a black-box jailbreak method that can automatically discover as many jailbreak strategies as possible from scratch, without any human intervention or predefined scopes (e.g., specified candidate strategies), and use them for red-teaming. As a result, AutoDAN-Turbo can significantly outperform baseline methods, achieving a 74.3% higher average attack success rate on public benchmarks. Notably, AutoDAN-Turbo achieves an 88.5 attack success rate on GPT-4-1106-turbo. In addition, AutoDAN-Turbo is a unified framework that can incorporate existing human-designed jailbreak strategies in a plug-and-play manner. By integrating human-designed strategies, AutoDAN-Turbo can even achieve a higher attack success rate of 93.4 on GPT-4-1106-turbo.
Despite a widespread success in various applications, large language models (LLMs) often stumble when tackling basic physical reasoning or executing robotics tasks, due to a lack of direct experience with the physical nuances of the real world. To address these issues, we propose a Grounding Large language model with Imperfect world MOdel (GLIMO), which utilizes proxy world models such as simulators to collect and synthesize trining data. GLIMO incorporates an LLM agent-based data generator to automatically create high-quality and diverse instruction datasets. The generator includes an iterative self-refining module for temporally consistent experience sampling, a diverse set of question-answering instruction seeds, and a retrieval-augmented generation module for reflecting on prior experiences. Comprehensive experiments show that our approach improve the performance of strong open-source LLMs like LLaMA-3 with a performance boost of 2.04 $\times$, 1.54 $\times$, and 1.82 $\times$ across three different benchmarks, respectively. The performance is able to compete with or surpass their larger counterparts such as GPT-4.
Large Language Models (LLMs) are pre-trained on large-scale corpora and excel in numerous general natural language processing (NLP) tasks, such as question answering (QA). Despite their advanced language capabilities, when it comes to domain-specific and knowledge-intensive tasks, LLMs suffer from hallucinations, knowledge cut-offs, and lack of knowledge attributions. Additionally, fine tuning LLMs' intrinsic knowledge to highly specific domains is an expensive and time consuming process. The retrieval-augmented generation (RAG) process has recently emerged as a method capable of optimization of LLM responses, by referencing them to a predetermined ontology. It was shown that using a Knowledge Graph (KG) ontology for RAG improves the QA accuracy, by taking into account relevant sub-graphs that preserve the information in a structured manner. In this paper, we introduce SMART-SLIC, a highly domain-specific LLM framework, that integrates RAG with KG and a vector store (VS) that store factual domain specific information. Importantly, to avoid hallucinations in the KG, we build these highly domain-specific KGs and VSs without the use of LLMs, but via NLP, data mining, and nonnegative tensor factorization with automatic model selection. Pairing our RAG with a domain-specific: (i) KG (containing structured information), and (ii) VS (containing unstructured information) enables the development of domain-specific chat-bots that attribute the source of information, mitigate hallucinations, lessen the need for fine-tuning, and excel in highly domain-specific question answering tasks. We pair SMART-SLIC with chain-of-thought prompting agents. The framework is designed to be generalizable to adapt to any specific or specialized domain. In this paper, we demonstrate the question answering capabilities of our framework on a corpus of scientific publications on malware analysis and anomaly detection.
While recent research increasingly showcases the remarkable capabilities of Large Language Models (LLMs), it's vital to confront their hidden pitfalls. Among these challenges, the issue of memorization stands out, posing significant ethical and legal risks. In this paper, we presents a Systematization of Knowledge (SoK) on the topic of memorization in LLMs. Memorization is the effect that a model tends to store and reproduce phrases or passages from the training data and has been shown to be the fundamental issue to various privacy and security attacks against LLMs. We begin by providing an overview of the literature on the memorization, exploring it across five key dimensions: intentionality, degree, retrievability, abstraction, and transparency. Next, we discuss the metrics and methods used to measure memorization, followed by an analysis of the factors that contribute to memorization phenomenon. We then examine how memorization manifests itself in specific model architectures and explore strategies for mitigating these effects. We conclude our overview by identifying potential research topics for the near future: to develop methods for balancing performance and privacy in LLMs, and the analysis of memorization in specific contexts, including conversational agents, retrieval-augmented generation, multilingual language models, and diffusion language models.
Although LLM-based agents, powered by Large Language Models (LLMs), can use external tools and memory mechanisms to solve complex real-world tasks, they may also introduce critical security vulnerabilities. However, the existing literature does not comprehensively evaluate attacks and defenses against LLM-based agents. To address this, we introduce Agent Security Bench (ASB), a comprehensive framework designed to formalize, benchmark, and evaluate the attacks and defenses of LLM-based agents, including 10 scenarios (e.g., e-commerce, autonomous driving, finance), 10 agents targeting the scenarios, over 400 tools, 23 different types of attack/defense methods, and 8 evaluation metrics. Based on ASB, we benchmark 10 prompt injection attacks, a memory poisoning attack, a novel Plan-of-Thought backdoor attack, a mixed attack, and 10 corresponding defenses across 13 LLM backbones with nearly 90,000 testing cases in total. Our benchmark results reveal critical vulnerabilities in different stages of agent operation, including system prompt, user prompt handling, tool usage, and memory retrieval, with the highest average attack success rate of 84.30\%, but limited effectiveness shown in current defenses, unveiling important works to be done in terms of agent security for the community. Our code can be found at https://github.com/agiresearch/ASB.
Writing compelling fiction is a multifaceted process combining elements such as crafting a plot, developing interesting characters, and using evocative language. While large language models (LLMs) show promise for story writing, they currently rely heavily on intricate prompting, which limits their use. We propose Agents' Room, a generation framework inspired by narrative theory, that decomposes narrative writing into subtasks tackled by specialized agents. To illustrate our method, we introduce Tell Me A Story, a high-quality dataset of complex writing prompts and human-written stories, and a novel evaluation framework designed specifically for assessing long narratives. We show that Agents' Room generates stories that are preferred by expert evaluators over those produced by baseline systems by leveraging collaboration and specialization to decompose the complex story writing task into tractable components. We provide extensive analysis with automated and human-based metrics of the generated output.
As Large Language Models (LLMs) continue to evolve, they are increasingly being employed in numerous studies to simulate societies and execute diverse social tasks. However, LLMs are susceptible to societal biases due to their exposure to human-generated data. Given that LLMs are being used to gain insights into various societal aspects, it is essential to mitigate these biases. To that end, our study investigates the presence of implicit gender biases in multi-agent LLM interactions and proposes two strategies to mitigate these biases. We begin by creating a dataset of scenarios where implicit gender biases might arise, and subsequently develop a metric to assess the presence of biases. Our empirical analysis reveals that LLMs generate outputs characterized by strong implicit bias associations (>= 50\% of the time). Furthermore, these biases tend to escalate following multi-agent interactions. To mitigate them, we propose two strategies: self-reflection with in-context examples (ICE); and supervised fine-tuning. Our research demonstrates that both methods effectively mitigate implicit biases, with the ensemble of fine-tuning and self-reflection proving to be the most successful.
We introduce ColaCare, a framework that enhances Electronic Health Record (EHR) modeling through multi-agent collaboration driven by Large Language Models (LLMs). Our approach seamlessly integrates domain-specific expert models with LLMs to bridge the gap between structured EHR data and text-based reasoning. Inspired by the Multidisciplinary Team (MDT) approach used in clinical settings, ColaCare employs two types of agents: DoctorAgents and a MetaAgent, which collaboratively analyze patient data. Expert models process and generate predictions from numerical EHR data, while LLM agents produce reasoning references and decision-making reports within the MDT-driven collaborative consultation framework. The MetaAgent orchestrates the discussion, facilitating consultations and evidence-based debates among DoctorAgents, simulating diverse expertise in clinical decision-making. We additionally incorporate the Merck Manual of Diagnosis and Therapy (MSD) medical guideline within a retrieval-augmented generation (RAG) module for medical evidence support, addressing the challenge of knowledge currency. Extensive experiments conducted on three EHR datasets demonstrate ColaCare's superior performance in clinical mortality outcome and readmission prediction tasks, underscoring its potential to revolutionize clinical decision support systems and advance personalized precision medicine. All code, case studies and a questionnaire are available at the project website: https://colacare.netlify.app.
With expansive state-action spaces, efficient multi-agent exploration remains a longstanding challenge in reinforcement learning. Although pursuing novelty, diversity, or uncertainty attracts increasing attention, redundant efforts brought by exploration without proper guidance choices poses a practical issue for the community. This paper introduces a systematic approach, termed LEMAE, choosing to channel informative task-relevant guidance from a knowledgeable Large Language Model (LLM) for Efficient Multi-Agent Exploration. Specifically, we ground linguistic knowledge from LLM into symbolic key states, that are critical for task fulfillment, in a discriminative manner at low LLM inference costs. To unleash the power of key states, we design Subspace-based Hindsight Intrinsic Reward (SHIR) to guide agents toward key states by increasing reward density. Additionally, we build the Key State Memory Tree (KSMT) to track transitions between key states in a specific task for organized exploration. Benefiting from diminishing redundant explorations, LEMAE outperforms existing SOTA approaches on the challenging benchmarks (e.g., SMAC and MPE) by a large margin, achieving a 10x acceleration in certain scenarios.
Large Language Models (LLMs) could struggle to fully understand legal theories and perform complex legal reasoning tasks. In this study, we introduce a challenging task (confusing charge prediction) to better evaluate LLMs' understanding of legal theories and reasoning capabilities. We also propose a novel framework: Multi-Agent framework for improving complex Legal Reasoning capability (MALR). MALR employs non-parametric learning, encouraging LLMs to automatically decompose complex legal tasks and mimic human learning process to extract insights from legal rules, helping LLMs better understand legal theories and enhance their legal reasoning abilities. Extensive experiments on multiple real-world datasets demonstrate that the proposed framework effectively addresses complex reasoning issues in practical scenarios, paving the way for more reliable applications in the legal domain.
Recent advancements in large language model (LLM)-powered agents have shown that collective intelligence can significantly outperform individual capabilities, largely attributed to the meticulously designed inter-agent communication topologies. Though impressive in performance, existing multi-agent pipelines inherently introduce substantial token overhead, as well as increased economic costs, which pose challenges for their large-scale deployments. In response to this challenge, we propose an economical, simple, and robust multi-agent communication framework, termed $\texttt{AgentPrune}$, which can seamlessly integrate into mainstream multi-agent systems and prunes redundant or even malicious communication messages. Technically, $\texttt{AgentPrune}$ is the first to identify and formally define the \textit{communication redundancy} issue present in current LLM-based multi-agent pipelines, and efficiently performs one-shot pruning on the spatial-temporal message-passing graph, yielding a token-economic and high-performing communication topology. Extensive experiments across six benchmarks demonstrate that $\texttt{AgentPrune}$ \textbf{(I)} achieves comparable results as state-of-the-art topologies at merely $\$5.6$ cost compared to their $\$43.7$, \textbf{(II)} integrates seamlessly into existing multi-agent frameworks with $28.1\%\sim72.8\%\downarrow$ token reduction, and \textbf{(III)} successfully defend against two types of agent-based adversarial attacks with $3.5\%\sim10.8\%\uparrow$ performance boost.
Value alignment, which aims to ensure that large language models (LLMs) and other AI agents behave in accordance with human values, is critical for ensuring safety and trustworthiness of these systems. A key component of value alignment is the modeling of human preferences as a representation of human values. In this paper, we investigate the robustness of value alignment by examining the sensitivity of preference models. Specifically, we ask: how do changes in the probabilities of some preferences affect the predictions of these models for other preferences? To answer this question, we theoretically analyze the robustness of widely used preference models by examining their sensitivities to minor changes in preferences they model. Our findings reveal that, in the Bradley-Terry and the Placket-Luce model, the probability of a preference can change significantly as other preferences change, especially when these preferences are dominant (i.e., with probabilities near 0 or 1). We identify specific conditions where this sensitivity becomes significant for these models and discuss the practical implications for the robustness and safety of value alignment in AI systems.
Many people struggle with learning a new language, with traditional tools falling short in providing contextualized learning tailored to each learner's needs. The recent development of large language models (LLMs) and embodied conversational agents (ECAs) in social virtual reality (VR) provide new opportunities to practice language learning in a contextualized and naturalistic way that takes into account the learner's language level and needs. To explore this opportunity, we developed ELLMA-T, an ECA that leverages an LLM (GPT-4) and situated learning framework for supporting learning English language in social VR (VRChat). Drawing on qualitative interviews (N=12), we reveal the potential of ELLMA-T to generate realistic, believable and context-specific role plays for agent-learner interaction in VR, and LLM's capability to provide initial language assessment and continuous feedback to learners. We provide five design implications for the future development of LLM-based language agents in social VR.
Open-ended short-answer questions (SAGs) have been widely recognized as a powerful tool for providing deeper insights into learners' responses in the context of learning analytics (LA). However, SAGs often present challenges in practice due to the high grading workload and concerns about inconsistent assessments. With recent advancements in natural language processing (NLP), automatic short-answer grading (ASAG) offers a promising solution to these challenges. Despite this, current ASAG algorithms are often limited in generalizability and tend to be tailored to specific questions. In this paper, we propose a unified multi-agent ASAG framework, GradeOpt, which leverages large language models (LLMs) as graders for SAGs. More importantly, GradeOpt incorporates two additional LLM-based agents - the reflector and the refiner - into the multi-agent system. This enables GradeOpt to automatically optimize the original grading guidelines by performing self-reflection on its errors. Through experiments on a challenging ASAG task, namely the grading of pedagogical content knowledge (PCK) and content knowledge (CK) questions, GradeOpt demonstrates superior performance in grading accuracy and behavior alignment with human graders compared to representative baselines. Finally, comprehensive ablation studies confirm the effectiveness of the individual components designed in GradeOpt.
The ability to plan a course of action that achieves a desired state of affairs has long been considered a core competence of intelligent agents and has been an integral part of AI research since its inception. With the advent of large language models (LLMs), there has been considerable interest in the question of whether or not they possess such planning abilities, but -- despite the slew of new private and open source LLMs since GPT3 -- progress has remained slow. OpenAI claims that their recent o1 (Strawberry) model has been specifically constructed and trained to escape the normal limitations of autoregressive LLMs -- making it a new kind of model: a Large Reasoning Model (LRM). In this paper, we evaluate the planning capabilities of two LRMs (o1-preview and o1-mini) on both planning and scheduling benchmarks. We see that while o1 does seem to offer significant improvements over autoregressive LLMs, this comes at a steep inference cost, while still failing to provide any guarantees over what it generates. We also show that combining o1 models with external verifiers -- in a so-called LRM-Modulo system -- guarantees the correctness of the combined system's output while further improving performance.
Large language models (LLMs) deployed as agents solve user-specified tasks over multiple steps while keeping the required manual engagement to a minimum. Crucially, such LLMs need to ground their generations in any feedback obtained to reliably achieve the desired outcomes. We propose an end-to-end reinforcement learning method for teaching models to leverage execution feedback in the realm of code synthesis, where state-of-the-art LLMs struggle to improve code iteratively compared to independent sampling. We benchmark on competitive programming tasks, where we achieve new state-of-the art results with both small (8B parameters) and large (70B) models while reducing the amount of samples required by an order of magnitude. Our analysis of inference-time behavior demonstrates that our method produces LLMs that effectively leverage automatic feedback over multiple steps.
Large language models (LLMs) have demonstrated remarkable progress in healthcare. However, a significant gap remains regarding LLMs' professionalism in domain-specific clinical practices, limiting their application in real-world diagnostics. In this work, we introduce ZODIAC, an LLM-powered framework with cardiologist-level professionalism designed to engage LLMs in cardiological diagnostics. ZODIAC assists cardiologists by extracting clinically relevant characteristics from patient data, detecting significant arrhythmias, and generating preliminary reports for the review and refinement by cardiologists. To achieve cardiologist-level professionalism, ZODIAC is built on a multi-agent collaboration framework, enabling the processing of patient data across multiple modalities. Each LLM agent is fine-tuned using real-world patient data adjudicated by cardiologists, reinforcing the model's professionalism. ZODIAC undergoes rigorous clinical validation with independent cardiologists, evaluated across eight metrics that measure clinical effectiveness and address security concerns. Results show that ZODIAC outperforms industry-leading models, including OpenAI's GPT-4o, Meta's Llama-3.1-405B, and Google's Gemini-pro, as well as medical-specialist LLMs like Microsoft's BioGPT. ZODIAC demonstrates the transformative potential of specialized LLMs in healthcare by delivering domain-specific solutions that meet the stringent demands of medical practice. Notably, ZODIAC has been successfully integrated into electrocardiography (ECG) devices, exemplifying the growing trend of embedding LLMs into Software-as-Medical-Device (SaMD).
In tackling the challenges of large language model (LLM) performance for Text-to-SQL tasks, we introduce CHASE-SQL, a new framework that employs innovative strategies, using test-time compute in multi-agent modeling to improve candidate generation and selection. CHASE-SQL leverages LLMs' intrinsic knowledge to generate diverse and high-quality SQL candidates using different LLM generators with: (1) a divide-and-conquer method that decomposes complex queries into manageable sub-queries in a single LLM call; (2) chain-of-thought reasoning based on query execution plans, reflecting the steps a database engine takes during execution; and (3) a unique instance-aware synthetic example generation technique, which offers specific few-shot demonstrations tailored to test questions.To identify the best candidate, a selection agent is employed to rank the candidates through pairwise comparisons with a fine-tuned binary-candidates selection LLM. This selection approach has been demonstrated to be more robust over alternatives. The proposed generators-selector framework not only enhances the quality and diversity of SQL queries but also outperforms previous methods. Overall, our proposed CHASE-SQL achieves the state-of-the-art execution accuracy of 73.0% and 73.01% on the test set and development set of the notable BIRD Text-to-SQL dataset benchmark, rendering CHASE-SQL the top submission of the leaderboard (at the time of paper submission).
One of the fundamental challenges in reinforcement learning (RL) is to take a complex task and be able to decompose it to subtasks that are simpler for the RL agent to learn. In this paper, we report on our work that would identify subtasks by using some given positive and negative trajectories for solving the complex task. We assume that the states are represented by first-order predicate logic using which we devise a novel algorithm to identify the subtasks. Then we employ a Large Language Model (LLM) to generate first-order logic rule templates for achieving each subtask. Such rules were then further fined tuned to a rule-based policy via an Inductive Logic Programming (ILP)-based RL agent. Through experiments, we verify the accuracy of our algorithm in detecting subtasks which successfully detect all of the subtasks correctly. We also investigated the quality of the common-sense rules produced by the language model to achieve the subtasks. Our experiments show that our LLM-guided rule template generation can produce rules that are necessary for solving a subtask, which leads to solving complex tasks with fewer assumptions about predefined first-order logic predicates of the environment.
Reconstructing past events requires reasoning across long time horizons. To figure out what happened, we need to use our prior knowledge about the world and human behavior and draw inferences from various sources of evidence including visual, language, and auditory cues. We introduce MARPLE, a benchmark for evaluating long-horizon inference capabilities using multi-modal evidence. Our benchmark features agents interacting with simulated households, supporting vision, language, and auditory stimuli, as well as procedurally generated environments and agent behaviors. Inspired by classic ``whodunit'' stories, we ask AI models and human participants to infer which agent caused a change in the environment based on a step-by-step replay of what actually happened. The goal is to correctly identify the culprit as early as possible. Our findings show that human participants outperform both traditional Monte Carlo simulation methods and an LLM baseline (GPT-4) on this task. Compared to humans, traditional inference models are less robust and performant, while GPT-4 has difficulty comprehending environmental changes. We analyze what factors influence inference performance and ablate different modes of evidence, finding that all modes are valuable for performance. Overall, our experiments demonstrate that the long-horizon, multimodal inference tasks in our benchmark present a challenge to current models.
The rapid proliferation of frontier model agents promises significant societal advances but also raises concerns about systemic risks arising from unsafe interactions. Collusion to the disadvantage of others has been identified as a central form of undesirable agent cooperation. The use of information hiding (steganography) in agent communications could render collusion practically undetectable. This underscores the need for evaluation frameworks to monitor and mitigate steganographic collusion capabilities. We address a crucial gap in the literature by demonstrating, for the first time, that robust steganographic collusion in LLMs can arise indirectly from optimization pressure. To investigate this problem we design two approaches -- a gradient-based reinforcement learning (GBRL) method and an in-context reinforcement learning (ICRL) method -- for reliably eliciting sophisticated LLM-generated linguistic text steganography. Importantly, we find that emergent steganographic collusion can be robust to both passive steganalytic oversight of model outputs and active mitigation through communication paraphrasing. We contribute a novel model evaluation framework and discuss limitations and future work. Our findings imply that effective risk mitigation from steganographic collusion post-deployment requires innovation in passive and active oversight techniques.
Decision-making agents based on pre-trained Large Language Models (LLMs) are increasingly being deployed across various domains of human activity. While their applications are currently rather specialized, several research efforts are under way to develop more generalist agents. As LLM-based systems become more agentic, their influence on human activity will grow and the transparency of this will decrease. Consequently, developing effective methods for aligning them to human values is vital. The prevailing practice in alignment often relies on human preference data (e.g., in RLHF or DPO), in which values are implicit and are essentially deduced from relative preferences over different model outputs. In this work, instead of relying on human feedback, we introduce the design of reward functions that explicitly encode core human values for Reinforcement Learning-based fine-tuning of foundation agent models. Specifically, we use intrinsic rewards for the moral alignment of LLM agents. We evaluate our approach using the traditional philosophical frameworks of Deontological Ethics and Utilitarianism, quantifying moral rewards for agents in terms of actions and consequences on the Iterated Prisoner's Dilemma (IPD) environment. We also show how moral fine-tuning can be deployed to enable an agent to unlearn a previously developed selfish strategy. Finally, we find that certain moral strategies learned on the IPD game generalize to several other matrix game environments. In summary, we demonstrate that fine-tuning with intrinsic rewards is a promising general solution for aligning LLM agents to human values, and it might represent a more transparent and cost-effective alternative to currently predominant alignment techniques.
Red teaming assesses how large language models (LLMs) can produce content that violates norms, policies, and rules set during their safety training. However, most existing automated methods in the literature are not representative of the way humans tend to interact with AI models. Common users of AI models may not have advanced knowledge of adversarial machine learning methods or access to model internals, and they do not spend a lot of time crafting a single highly effective adversarial prompt. Instead, they are likely to make use of techniques commonly shared online and exploit the multiturn conversational nature of LLMs. While manual testing addresses this gap, it is an inefficient and often expensive process. To address these limitations, we introduce the Generative Offensive Agent Tester (GOAT), an automated agentic red teaming system that simulates plain language adversarial conversations while leveraging multiple adversarial prompting techniques to identify vulnerabilities in LLMs. We instantiate GOAT with 7 red teaming attacks by prompting a general-purpose model in a way that encourages reasoning through the choices of methods available, the current target model's response, and the next steps. Our approach is designed to be extensible and efficient, allowing human testers to focus on exploring new areas of risk while automation covers the scaled adversarial stress-testing of known risk territory. We present the design and evaluation of GOAT, demonstrating its effectiveness in identifying vulnerabilities in state-of-the-art LLMs, with an ASR@10 of 97% against Llama 3.1 and 88% against GPT-4 on the JailbreakBench dataset.
Q-shaping is an extension of Q-value initialization and serves as an alternative to reward shaping for incorporating domain knowledge to accelerate agent training, thereby improving sample efficiency by directly shaping Q-values. This approach is both general and robust across diverse tasks, allowing for immediate impact assessment while guaranteeing optimality. We evaluated Q-shaping across 20 different environments using a large language model (LLM) as the heuristic provider. The results demonstrate that Q-shaping significantly enhances sample efficiency, achieving a \textbf{16.87\%} improvement over the best baseline in each environment and a \textbf{253.80\%} improvement compared to LLM-based reward shaping methods. These findings establish Q-shaping as a superior and unbiased alternative to conventional reward shaping in reinforcement learning.
Code completion, a key downstream task in code generation, is one of the most frequent and impactful methods for enhancing developer productivity in software development. As intelligent completion tools evolve, we need a robust evaluation benchmark that enables meaningful comparisons between products and guides future advancements. However, existing benchmarks focus more on coarse-grained tasks without industrial analysis resembling general code generation rather than the real-world scenarios developers encounter. Moreover, these benchmarks often rely on costly and time-consuming human annotation, and the standalone test cases fail to leverage minimal tests for maximum repository-level understanding and code coverage. To address these limitations, we first analyze business data from an industrial code completion tool and redefine the evaluation criteria to better align with the developer's intent and desired completion behavior throughout the coding process. Based on these insights, we introduce Codev-Agent, an agent-based system that automates repository crawling, constructs execution environments, extracts dynamic calling chains from existing unit tests, and generates new test samples to avoid data leakage, ensuring fair and effective comparisons. Using Codev-Agent, we present the Code-Development Benchmark (Codev-Bench), a fine-grained, real-world, repository-level, and developer-centric evaluation framework. Codev-Bench assesses whether a code completion tool can capture a developer's immediate intent and suggest appropriate code across diverse contexts, providing a more realistic benchmark for code completion in modern software development.
This paper investigates the challenges associated with bias, toxicity, unreliability, and lack of robustness in large language models (LLMs) such as ChatGPT. It emphasizes that these issues primarily stem from the quality and diversity of data on which LLMs are trained, rather than the model architectures themselves. As LLMs are increasingly integrated into various real-world applications, their potential to negatively impact society by amplifying existing biases and generating harmful content becomes a pressing concern. The paper calls for interdisciplinary efforts to address these challenges. Additionally, it highlights the need for collaboration between researchers, practitioners, and stakeholders to establish governance frameworks, oversight, and accountability mechanisms to mitigate the harmful consequences of biased LLMs. By proactively addressing these challenges, the AI community can harness the enormous potential of LLMs for the betterment of society without perpetuating harmful biases or exacerbating existing inequalities.
Cricket, with its intricate strategies and deep history, increasingly captivates a global audience. The Indian Premier League (IPL), epitomizing Twenty20 cricket, showcases talent in a format that lasts just a few hours as opposed to the longer forms of the game. Renowned for its fusion of technology and fan engagement, the IPL stands as the world's most popular cricket league. This study concentrates on Dream11, India's leading fantasy cricket league for IPL, where participants craft virtual teams based on real player performances to compete internationally. Building a winning fantasy team requires navigating various complex factors including player form and match conditions. Traditionally, this has been approached through operations research and machine learning. This research introduces the FanCric framework, an advanced multi-agent system leveraging Large Language Models (LLMs) and a robust orchestration framework to enhance fantasy team selection in cricket. FanCric employs both structured and unstructured data to surpass traditional methods by incorporating sophisticated AI technologies. The analysis involved scrutinizing approximately 12.7 million unique entries from a Dream11 contest, evaluating FanCric's efficacy against the collective wisdom of crowds and a simpler Prompt Engineering approach. Ablation studies further assessed the impact of generating varying numbers of teams. The exploratory findings are promising, indicating that further investigation into FanCric's capabilities is warranted to fully realize its potential in enhancing strategic decision-making using LLMs in fantasy sports and business in general.
Large Language Models (LLMs) have shown incredible potential in code generation tasks, and recent research in prompt engineering have enhanced LLMs' understanding of textual information. However, ensuring the accuracy of generated code often requires extensive testing and validation by programmers. While LLMs can typically generate code based on task descriptions, their accuracy remains limited, especially for complex tasks that require a deeper understanding of both the problem statement and the code generation process. This limitation is primarily due to the LLMs' need to simultaneously comprehend text and generate syntactically and semantically correct code, without having the capability to automatically refine the code. In real-world software development, programmers rarely produce flawless code in a single attempt based on the task description alone, they rely on iterative feedback and debugging to refine their programs. Inspired by this process, we introduce a novel architecture of LLM-based agents for code generation and automatic debugging: Refinement and Guidance Debugging (RGD). The RGD framework is a multi-LLM-based agent debugger that leverages three distinct LLM agents-Guide Agent, Debug Agent, and Feedback Agent. RGD decomposes the code generation task into multiple steps, ensuring a clearer workflow and enabling iterative code refinement based on self-reflection and feedback. Experimental results demonstrate that RGD exhibits remarkable code generation capabilities, achieving state-of-the-art performance with a 9.8% improvement on the HumanEval dataset and a 16.2% improvement on the MBPP dataset compared to the state-of-the-art approaches and traditional direct prompting approaches. We highlight the effectiveness of the RGD framework in enhancing LLMs' ability to generate and refine code autonomously.
This paper explores the use of Large Language Models (LLMs) in the generation and evaluation of analytical reports derived from Earnings Calls (ECs). Addressing a current gap in research, we explore the generation of analytical reports with LLMs in a multi-agent framework, designing specialized agents that introduce diverse viewpoints and desirable topics of analysis into the report generation process. Through multiple analyses, we examine the alignment between generated and human-written reports and the impact of both individual and collective agents. Our findings suggest that the introduction of additional agents results in more insightful reports, although reports generated by human experts remain preferred in the majority of cases. Finally, we address the challenging issue of report evaluation, we examine the limitations and strengths of LLMs in assessing the quality of generated reports in different settings, revealing a significant correlation with human experts across multiple dimensions.
Recent advances in Large Language Models (LLMs) have demonstrated their potential as autonomous agents across various tasks. One emerging application is the use of LLMs in playing games. In this work, we explore a practical problem for the gaming industry: Can LLMs be used to measure game difficulty? We propose a general game-testing framework using LLM agents and test it on two widely played strategy games: Wordle and Slay the Spire. Our results reveal an interesting finding: although LLMs may not perform as well as the average human player, their performance, when guided by simple, generic prompting techniques, shows a statistically significant and strong correlation with difficulty indicated by human players. This suggests that LLMs could serve as effective agents for measuring game difficulty during the development process. Based on our experiments, we also outline general principles and guidelines for incorporating LLMs into the game testing process.
The advent of large language models (LLMs) has spurred considerable interest in advancing autonomous LLMs-based agents, particularly in intriguing applications within smartphone graphical user interfaces (GUIs). When presented with a task goal, these agents typically emulate human actions within a GUI environment until the task is completed. However, a key challenge lies in devising effective plans to guide action prediction in GUI tasks, though planning have been widely recognized as effective for decomposing complex tasks into a series of steps. Specifically, given the dynamic nature of environmental GUIs following action execution, it is crucial to dynamically adapt plans based on environmental feedback and action history.We show that the widely-used ReAct approach fails due to the excessively long historical dialogues. To address this challenge, we propose a novel approach called Dynamic Planning of Thoughts (D-PoT) for LLM-based GUI agents.D-PoT involves the dynamic adjustment of planning based on the environmental feedback and execution history. Experimental results reveal that the proposed D-PoT significantly surpassed the strong GPT-4V baseline by +12.7% (34.66% $\rightarrow$ 47.36%) in accuracy. The analysis highlights the generality of dynamic planning in different backbone LLMs, as well as the benefits in mitigating hallucinations and adapting to unseen tasks. Code is available at https://github.com/sqzhang-lazy/D-PoT.
Conversational agents are increasingly used in healthcare, and the integration of Large Language Models (LLMs) has significantly enhanced their capabilities. When integrated into social robots, LLMs offer the potential for more natural interactions. However, while LLMs promise numerous benefits, they also raise critical ethical concerns, particularly around the issue of hallucinations and deceptive patterns. In this case study, we observed a critical pattern of deceptive behavior in commercially available LLM-based care software integrated into robots. The LLM-equipped robot falsely claimed to have medication reminder functionalities. Not only did these systems assure users of their ability to manage medication schedules, but they also proactively suggested this capability, despite lacking it. This deceptive behavior poses significant risks in healthcare environments, where reliability is paramount. Our findings highlights the ethical and safety concerns surrounding the deployment of LLM-integrated robots in healthcare, emphasizing the need for oversight to prevent potentially harmful consequences for vulnerable populations.
The applications of large language models (LLMs) have been widely spread across all domains. However, the basic abilities such as the controllability of LLMs are still limited. To address this, we propose "Self-controller", a novel agentic framework bringing self-awareness into LLMs' reasoning logic. The core idea of this work is to maintain states based on the LLM's response, letting the LLM become self-aware of current status and think step by step in a multi-round chain-of-thought paradigm. Our experiment on the state of textual length has shown the controllability and effectiveness of the Self-controller. We further implement a binary search algorithm to accelerate the generation process based on the linearity and monotonicity of the textual length state. Another advantage of the Self-controller comes with DeepSeek's Context Caching technology, which significantly saves computational token consumption when a cluster of conversations shares the same prefix of context. Theoretically, we prove that in this scenario the extra time complexity is $O(c \log n)$. Results of the back-of-the-envelope estimation suggest that the token consumption of our method is no more than twice as much as that of the trivial single-round generation. Furthermore, our ablation study on word constraints demonstrates the Self-controller's consistent controllability across all foundation models.
This study evaluates the performance of large language models (LLMs) as medical agents in Portuguese, aiming to develop a reliable and relevant virtual assistant for healthcare professionals. The HealthCareMagic-100k-en and MedQuAD datasets, translated from English using GPT-3.5, were used to fine-tune the ChatBode-7B model using the PEFT-QLoRA method. The InternLM2 model, with initial training on medical data, presented the best overall performance, with high precision and adequacy in metrics such as accuracy, completeness and safety. However, DrBode models, derived from ChatBode, exhibited a phenomenon of catastrophic forgetting of acquired medical knowledge. Despite this, these models performed frequently or even better in aspects such as grammaticality and coherence. A significant challenge was low inter-rater agreement, highlighting the need for more robust assessment protocols. This work paves the way for future research, such as evaluating multilingual models specific to the medical field, improving the quality of training data, and developing more consistent evaluation methodologies for the medical field.
Goal-oriented planning, or anticipating a series of actions that transition an agent from its current state to a predefined objective, is crucial for developing intelligent assistants aiding users in daily procedural tasks. The problem presents significant challenges due to the need for comprehensive knowledge of temporal and hierarchical task structures, as well as strong capabilities in reasoning and planning. To achieve this, prior work typically relies on extensive training on the target dataset, which often results in significant dataset bias and a lack of generalization to unseen tasks. In this work, we introduce VidAssist, an integrated framework designed for zero/few-shot goal-oriented planning in instructional videos. VidAssist leverages large language models (LLMs) as both the knowledge base and the assessment tool for generating and evaluating action plans, thus overcoming the challenges of acquiring procedural knowledge from small-scale, low-diversity datasets. Moreover, VidAssist employs a breadth-first search algorithm for optimal plan generation, in which a composite of value functions designed for goal-oriented planning is utilized to assess the predicted actions at each step. Extensive experiments demonstrate that VidAssist offers a unified framework for different goal-oriented planning setups, e.g., visual planning for assistance (VPA) and procedural planning (PP), and achieves remarkable performance in zero-shot and few-shot setups. Specifically, our few-shot model outperforms the prior fully supervised state-of-the-art method by +7.7% in VPA and +4.81% PP task on the COIN dataset while predicting 4 future actions. Code, and models are publicly available at https://sites.google.com/view/vidassist.
We propose a novel framework COLLAGE for generating collaborative agent-object-agent interactions by leveraging large language models (LLMs) and hierarchical motion-specific vector-quantized variational autoencoders (VQ-VAEs). Our model addresses the lack of rich datasets in this domain by incorporating the knowledge and reasoning abilities of LLMs to guide a generative diffusion model. The hierarchical VQ-VAE architecture captures different motion-specific characteristics at multiple levels of abstraction, avoiding redundant concepts and enabling efficient multi-resolution representation. We introduce a diffusion model that operates in the latent space and incorporates LLM-generated motion planning cues to guide the denoising process, resulting in prompt-specific motion generation with greater control and diversity. Experimental results on the CORE-4D, and InterHuman datasets demonstrate the effectiveness of our approach in generating realistic and diverse collaborative human-object-human interactions, outperforming state-of-the-art methods. Our work opens up new possibilities for modeling complex interactions in various domains, such as robotics, graphics and computer vision.
Agents, as user-centric tools, are increasingly deployed for human task delegation, assisting with a broad spectrum of requests by generating thoughts, engaging with user proxies, and producing action plans. However, agents based on large language models (LLMs) often face substantial planning latency due to two primary factors: the efficiency limitations of the underlying LLMs due to their large size and high demand, and the structural complexity of the agents due to the extensive generation of intermediate thoughts to produce the final output. Given that inefficiency in service provision can undermine the value of automation for users, this paper presents a human-centered efficient agent planning method -- Interactive Speculative Planning -- aiming at enhancing the efficiency of agent planning through both system design and human-AI interaction. Our approach advocates for the co-design of the agent system and user interface, underscoring the importance of an agent system that can fluidly manage user interactions and interruptions. By integrating human interruptions as a fundamental component of the system, we not only make it more user-centric but also expedite the entire process by leveraging human-in-the-loop interactions to provide accurate intermediate steps. Code and data will be released.
Deep learning architectures with powerful reasoning capabilities have driven significant advancements in autonomous driving technology. Large language models (LLMs) applied in this field can describe driving scenes and behaviors with a level of accuracy similar to human perception, particularly in visual tasks. Meanwhile, the rapid development of edge computing, with its advantage of proximity to data sources, has made edge devices increasingly important in autonomous driving. Edge devices process data locally, reducing transmission delays and bandwidth usage, and achieving faster response times. In this work, we propose a driving behavior narration and reasoning framework that applies LLMs to edge devices. The framework consists of multiple roadside units, with LLMs deployed on each unit. These roadside units collect road data and communicate via 5G NSR/NR networks. Our experiments show that LLMs deployed on edge devices can achieve satisfactory response speeds. Additionally, we propose a prompt strategy to enhance the narration and reasoning performance of the system. This strategy integrates multi-modal information, including environmental, agent, and motion data. Experiments conducted on the OpenDV-Youtube dataset demonstrate that our approach significantly improves performance across both tasks.
We introduce a dynamic benchmarking system for conversational agents that evaluates their performance through a single, simulated, and lengthy user$\leftrightarrow$agent interaction. The interaction is a conversation between the user and agent, where multiple tasks are introduced and then undertaken concurrently. We context switch regularly to interleave the tasks, which constructs a realistic testing scenario in which we assess the Long-Term Memory, Continual Learning, and Information Integration capabilities of the agents. Results from both proprietary and open-source Large-Language Models show that LLMs in general perform well on single-task interactions, but they struggle on the same tasks when they are interleaved. Notably, short-context LLMs supplemented with an LTM system perform as well as or better than those with larger contexts. Our benchmark suggests that there are other challenges for LLMs responding to more natural interactions that contemporary benchmarks have heretofore not been able to capture.
LLM-based agents have been widely applied as personal assistants, capable of memorizing information from user messages and responding to personal queries. However, there still lacks an objective and automatic evaluation on their memory capability, largely due to the challenges in constructing reliable questions and answers (QAs) according to user messages. In this paper, we propose MemSim, a Bayesian simulator designed to automatically construct reliable QAs from generated user messages, simultaneously keeping their diversity and scalability. Specifically, we introduce the Bayesian Relation Network (BRNet) and a causal generation mechanism to mitigate the impact of LLM hallucinations on factual information, facilitating the automatic creation of an evaluation dataset. Based on MemSim, we generate a dataset in the daily-life scenario, named MemDaily, and conduct extensive experiments to assess the effectiveness of our approach. We also provide a benchmark for evaluating different memory mechanisms in LLM-based agents with the MemDaily dataset. To benefit the research community, we have released our project at https://github.com/nuster1128/MemSim.
Code translation converts code from one programming language to another while maintaining its original functionality, which is crucial for software migration, system refactoring, and cross-platform development. Traditional rule-based methods rely on manually-written rules, which can be time-consuming and often result in less readable code. To overcome this, learning-based methods have been developed, leveraging parallel data to train models for automated code translation. More recently, the advance of Large Language Models (LLMs) further boosts learning-based code translation. Although promising, LLM-translated program still suffers from diverse quality issues (e.g., syntax errors and semantic errors). In particular, it can be challenging for LLMs to self-debug these errors when simply provided with the corresponding error messages. In this work, we propose a novel LLM-based multi-agent system TRANSAGENT, which enhances LLM-based code translation by fixing the syntax errors and semantic errors with the synergy between four LLM-based agents, including Initial Code Translator, Syntax Error Fixer, Code Aligner, and Semantic Error Fixer. The main insight of TRANSAGENT is to first localize the error code block in the target program based on the execution alignment between the target and source program, which can narrow down the fixing space and thus lower down the fixing difficulties. To evaluate TRANSAGENT, we first construct a new benchmark from recent programming tasks to mitigate the potential data leakage issue. On our benchmark, TRANSAGENT outperforms the latest LLM-based code translation technique UniTrans in both translation effectiveness and efficiency; additionally, our evaluation on different LLMs show the generalization of TRANSAGENT and our ablation study shows the contribution of each agent.
Humans can perform complex tasks with long-term objectives by planning, reasoning, and forecasting outcomes of actions. For embodied agents to achieve similar capabilities, they must gain knowledge of the environment transferable to novel scenarios with a limited budget of additional trial and error. Learning-based approaches, such as deep RL, can discover and take advantage of inherent regularities and characteristics of the application domain from data, and continuously improve their performances, however at a cost of large amounts of training data. This thesis explores the development of data-driven techniques for spatial reasoning and planning tasks, focusing on enhancing learning efficiency, interpretability, and transferability across novel scenarios. Four key contributions are made. 1) CALVIN, a differential planner that learns interpretable models of the world for long-term planning. It successfully navigated partially observable 3D environments, such as mazes and indoor rooms, by learning the rewards and state transitions from expert demonstrations. 2) SOAP, an RL algorithm that discovers options unsupervised for long-horizon tasks. Options segment a task into subtasks and enable consistent execution of the subtask. SOAP showed robust performances on history-conditional corridor tasks as well as classical benchmarks such as Atari. 3) LangProp, a code optimisation framework using LLMs to solve embodied agent problems that require reasoning by treating code as learnable policies. The framework successfully generated interpretable code with comparable or superior performance to human-written experts in the CARLA autonomous driving benchmark. 4) Voggite, an embodied agent with a vision-to-action transformer backend that solves complex tasks in Minecraft. It achieved third place in the MineRL BASALT Competition by identifying action triggers to segment tasks into multiple stages.
Despite significant advancements in large language models (LLMs) that enhance robot agents' understanding and execution of natural language (NL) commands, ensuring the agents adhere to user-specified constraints remains challenging, particularly for complex commands and long-horizon tasks. To address this challenge, we present three key insights, equivalence voting, constrained decoding, and domain-specific fine-tuning, which significantly enhance LLM planners' capability in handling complex tasks. Equivalence voting ensures consistency by generating and sampling multiple Linear Temporal Logic (LTL) formulas from NL commands, grouping equivalent LTL formulas, and selecting the majority group of formulas as the final LTL formula. Constrained decoding then uses the generated LTL formula to enforce the autoregressive inference of plans, ensuring the generated plans conform to the LTL. Domain-specific fine-tuning customizes LLMs to produce safe and efficient plans within specific task domains. Our approach, Safe Efficient LLM Planner (SELP), combines these insights to create LLM planners to generate plans adhering to user commands with high confidence. We demonstrate the effectiveness and generalizability of SELP across different robot agents and tasks, including drone navigation and robot manipulation. For drone navigation tasks, SELP outperforms state-of-the-art planners by 10.8% in safety rate (i.e., finishing tasks conforming to NL commands) and by 19.8% in plan efficiency. For robot manipulation tasks, SELP achieves 20.4% improvement in safety rate. Our datasets for evaluating NL-to-LTL and robot task planning will be released in github.com/lt-asset/selp.
In the age of mobile internet, user data, often referred to as memories, is continuously generated on personal devices. Effectively managing and utilizing this data to deliver services to users is a compelling research topic. In this paper, we introduce a novel task of crafting personalized agents powered by large language models (LLMs), which utilize a user's smartphone memories to enhance downstream applications with advanced LLM capabilities. To achieve this goal, we introduce EMG-RAG, a solution that combines Retrieval-Augmented Generation (RAG) techniques with an Editable Memory Graph (EMG). This approach is further optimized using Reinforcement Learning to address three distinct challenges: data collection, editability, and selectability. Extensive experiments on a real-world dataset validate the effectiveness of EMG-RAG, achieving an improvement of approximately 10% over the best existing approach. Additionally, the personalized agents have been transferred into a real smartphone AI assistant, which leads to enhanced usability.
The impact of social media on critical issues such as echo chambers needs to be addressed, as these phenomena can have disruptive consequences for our society. Traditional research often oversimplifies emotional tendencies and opinion evolution into numbers and formulas, neglecting that news and communication are conveyed through text, which limits these approaches. Hence, in this work, we propose an LLM-based simulation for the social opinion network to evaluate and counter polarization phenomena. We first construct three typical network structures to simulate different characteristics of social interactions. Then, agents interact based on recommendation algorithms and update their strategies through reasoning and analysis. By comparing these interactions with the classic Bounded Confidence Model (BCM), the Friedkin Johnsen (FJ) model, and using echo chamber-related indices, we demonstrate the effectiveness of our framework in simulating opinion dynamics and reproducing phenomena such as opinion polarization and echo chambers. We propose two mitigation methods, active and passive nudges, that can help reduce echo chambers, specifically within language-based simulations. We hope our work will offer valuable insights and guidance for social polarization mitigation.
Large Language Models (LLMs) have shown remarkable capabilities, but their inherent probabilistic nature often leads to inconsistency and inaccuracy in complex problem-solving tasks. This paper introduces DANA (Domain-Aware Neurosymbolic Agent), an architecture that addresses these issues by integrating domain-specific knowledge with neurosymbolic approaches. We begin by analyzing current AI architectures, including AutoGPT, LangChain ReAct and OpenAI's ChatGPT, through a neurosymbolic lens, highlighting how their reliance on probabilistic inference contributes to inconsistent outputs. In response, DANA captures and applies domain expertise in both natural-language and symbolic forms, enabling more deterministic and reliable problem-solving behaviors. We implement a variant of DANA using Hierarchical Task Plans (HTPs) in the open-source OpenSSA framework. This implementation achieves over 90\% accuracy on the FinanceBench financial-analysis benchmark, significantly outperforming current LLM-based systems in both consistency and accuracy. Application of DANA in physical industries such as semiconductor shows that its flexible architecture for incorporating knowledge is effective in mitigating the probabilistic limitations of LLMs and has potential in tackling complex, real-world problems that require reliability and precision.
The instruction-following ability of large language models enables humans to interact with AI agents in a natural way. However, when required to generate responses of a specific length, large language models often struggle to meet users' needs due to their inherent difficulty in accurately perceiving numerical constraints. To explore the ability of large language models to control the length of generated responses, we propose the Target Length Generation Task (TLG) and design two metrics, Precise Match (PM) and Flexible Match (FM) to evaluate the model's performance in adhering to specified response lengths. Furthermore, we introduce a novel, model-agnostic approach called Ruler, which employs Meta Length Tokens (MLTs) to enhance the instruction-following ability of large language models under length-constrained instructions. Specifically, Ruler equips LLMs with the ability to generate responses of a specified length based on length constraints within the instructions. Moreover, Ruler can automatically generate appropriate MLT when length constraints are not explicitly provided, demonstrating excellent versatility and generalization. Comprehensive experiments show the effectiveness of Ruler across different LLMs on Target Length Generation Task, e.g., at All Level 27.97 average gain on PM, 29.57 average gain on FM. In addition, we conduct extensive ablation experiments to further substantiate the efficacy and generalization of Ruler. Our code and data is available at https://github.com/Geaming2002/Ruler.
Simulated patient systems play a crucial role in modern medical education and research, providing safe, integrative learning environments and enabling clinical decision-making simulations. Large Language Models (LLM) could advance simulated patient systems by replicating medical conditions and patient-doctor interactions with high fidelity and low cost. However, ensuring the effectiveness and trustworthiness of these systems remains a challenge, as they require a large, diverse, and precise patient knowledgebase, along with a robust and stable knowledge diffusion to users. Here, we developed AIPatient, an advanced simulated patient system with AIPatient Knowledge Graph (AIPatient KG) as the input and the Reasoning Retrieval-Augmented Generation (Reasoning RAG) agentic workflow as the generation backbone. AIPatient KG samples data from Electronic Health Records (EHRs) in the Medical Information Mart for Intensive Care (MIMIC)-III database, producing a clinically diverse and relevant cohort of 1,495 patients with high knowledgebase validity (F1 0.89). Reasoning RAG leverages six LLM powered agents spanning tasks including retrieval, KG query generation, abstraction, checker, rewrite, and summarization. This agentic framework reaches an overall accuracy of 94.15% in EHR-based medical Question Answering (QA), outperforming benchmarks that use either no agent or only partial agent integration. Our system also presents high readability (median Flesch Reading Ease 77.23; median Flesch Kincaid Grade 5.6), robustness (ANOVA F-value 0.6126, p>0.1), and stability (ANOVA F-value 0.782, p>0.1). The promising performance of the AIPatient system highlights its potential to support a wide range of applications, including medical education, model evaluation, and system integration.
Vision-and-Language Navigation (VLN) tasks require an agent to follow textual instructions to navigate through 3D environments. Traditional approaches use supervised learning methods, relying heavily on domain-specific datasets to train VLN models. Recent methods try to utilize closed-source large language models (LLMs) like GPT-4 to solve VLN tasks in zero-shot manners, but face challenges related to expensive token costs and potential data breaches in real-world applications. In this work, we introduce Open-Nav, a novel study that explores open-source LLMs for zero-shot VLN in the continuous environment. Open-Nav employs a spatial-temporal chain-of-thought (CoT) reasoning approach to break down tasks into instruction comprehension, progress estimation, and decision-making. It enhances scene perceptions with fine-grained object and spatial knowledge to improve LLM's reasoning in navigation. Our extensive experiments in both simulated and real-world environments demonstrate that Open-Nav achieves competitive performance compared to using closed-source LLMs.
Goal-directed interactive agents, which autonomously complete tasks through interactions with their environment, can assist humans in various domains of their daily lives. Recent advances in large language models (LLMs) led to a surge of new, more and more challenging tasks to evaluate such agents. To properly contextualize performance across these tasks, it is imperative to understand the different challenges they pose to agents. To this end, this survey compiles relevant tasks and environments for evaluating goal-directed interactive agents, structuring them along dimensions relevant for understanding current obstacles. An up-to-date compilation of relevant resources can be found on our project website: https://coli-saar.github.io/interactive-agents.
Curriculum learning is a training mechanism in reinforcement learning (RL) that facilitates the achievement of complex policies by progressively increasing the task difficulty during training. However, designing effective curricula for a specific task often requires extensive domain knowledge and human intervention, which limits its applicability across various domains. Our core idea is that large language models (LLMs), with their extensive training on diverse language data and ability to encapsulate world knowledge, present significant potential for efficiently breaking down tasks and decomposing skills across various robotics environments. Additionally, the demonstrated success of LLMs in translating natural language into executable code for RL agents strengthens their role in generating task curricula. In this work, we propose CurricuLLM, which leverages the high-level planning and programming capabilities of LLMs for curriculum design, thereby enhancing the efficient learning of complex target tasks. CurricuLLM consists of: (Step 1) Generating sequence of subtasks that aid target task learning in natural language form, (Step 2) Translating natural language description of subtasks in executable task code, including the reward code and goal distribution code, and (Step 3) Evaluating trained policies based on trajectory rollout and subtask description. We evaluate CurricuLLM in various robotics simulation environments, ranging from manipulation, navigation, and locomotion, to show that CurricuLLM can aid learning complex robot control tasks. In addition, we validate humanoid locomotion policy learned through CurricuLLM in real-world. The code is provided in https://github.com/labicon/CurricuLLM
A common practice in large language model (LLM) usage for complex analytical tasks such as code generation, is to sample a solution for the entire task within the model's context window. Previous works have shown that subtask decomposition within the model's context (chain of thought), is beneficial for solving such tasks. In this work, we point a limitation of LLMs' ability to perform several sub-tasks within the same context window - an in-context hardness of composition, pointing to an advantage for distributing a decomposed problem in a multi-agent system of LLMs. The hardness of composition is quantified by a generation complexity metric, i.e., the number of LLM generations required to sample at least one correct solution. We find a gap between the generation complexity of solving a compositional problem within the same context relative to distributing it among multiple agents, that increases exponentially with the solution's length. We prove our results theoretically and demonstrate them empirically.
Traditional industrial automation systems require specialized expertise to operate and complex reprogramming to adapt to new processes. Large language models offer the intelligence to make them more flexible and easier to use. However, LLMs' application in industrial settings is underexplored. This paper introduces a framework for integrating LLMs to achieve end-to-end control of industrial automation systems. At the core of the framework are an agent system designed for industrial tasks, a structured prompting method, and an event-driven information modeling mechanism that provides real-time data for LLM inference. The framework supplies LLMs with real-time events on different context semantic levels, allowing them to interpret the information, generate production plans, and control operations on the automation system. It also supports structured dataset creation for fine-tuning on this downstream application of LLMs. Our contribution includes a formal system design, proof-of-concept implementation, and a method for generating task-specific datasets for LLM fine-tuning and testing. This approach enables a more adaptive automation system that can respond to spontaneous events, while allowing easier operation and configuration through natural language for more intuitive human-machine interaction. We provide demo videos and detailed data on GitHub: https://github.com/YuchenXia/LLM4IAS
The increasing demand for intelligent assistants in human-populated environments has motivated significant research in autonomous robotic systems. Traditional service robots and virtual assistants, however, struggle with real-world task execution due to their limited capacity for dynamic reasoning and interaction, particularly when human collaboration is required. Recent developments in Large Language Models have opened new avenues for improving these systems, enabling more sophisticated reasoning and natural interaction capabilities. In this paper, we introduce AssistantX, an LLM-powered proactive assistant designed to operate autonomously in a physical office environment. Unlike conventional service robots, AssistantX leverages a novel multi-agent architecture, PPDR4X, which provides advanced inference capabilities and comprehensive collaboration awareness. By effectively bridging the gap between virtual operations and physical interactions, AssistantX demonstrates robust performance in managing complex real-world scenarios. Our evaluation highlights the architecture's effectiveness, showing that AssistantX can respond to clear instructions, actively retrieve supplementary information from memory, and proactively seek collaboration from team members to ensure successful task completion. More details and videos can be found at https://assistantx-agent.github.io/AssistantX/.
This paper introduces a novel approach that leverages Large Language Models (LLMs) and Generative Agents to enhance time series forecasting by reasoning across both text and time series data. With language as a medium, our method adaptively integrates social events into forecasting models, aligning news content with time series fluctuations to provide richer insights. Specifically, we utilize LLM-based agents to iteratively filter out irrelevant news and employ human-like reasoning to evaluate predictions. This enables the model to analyze complex events, such as unexpected incidents and shifts in social behavior, and continuously refine the selection logic of news and the robustness of the agent's output. By integrating selected news events with time series data, we fine-tune a pre-trained LLM to predict sequences of digits in time series. The results demonstrate significant improvements in forecasting accuracy, suggesting a potential paradigm shift in time series forecasting through the effective utilization of unstructured news data.
Multi-Agent Reinforcement Learning (MARL) methods have shown promise in enabling agents to learn a shared communication protocol from scratch and accomplish challenging team tasks. However, the learned language is usually not interpretable to humans or other agents not co-trained together, limiting its applicability in ad-hoc teamwork scenarios. In this work, we propose a novel computational pipeline that aligns the communication space between MARL agents with an embedding space of human natural language by grounding agent communications on synthetic data generated by embodied Large Language Models (LLMs) in interactive teamwork scenarios. Our results demonstrate that introducing language grounding not only maintains task performance but also accelerates the emergence of communication. Furthermore, the learned communication protocols exhibit zero-shot generalization capabilities in ad-hoc teamwork scenarios with unseen teammates and novel task states. This work presents a significant step toward enabling effective communication and collaboration between artificial agents and humans in real-world teamwork settings.
In this study, we propose a novel asset pricing approach, LLM Agent-based Asset Pricing Models (AAPM), which fuses qualitative discretionary investment analysis from LLM agents and quantitative manual financial economic factors to predict excess asset returns. The experimental results show that our approach outperforms machine learning-based asset pricing baselines in portfolio optimization and asset pricing errors. Specifically, the Sharpe ratio and average $|\alpha|$ for anomaly portfolios improved significantly by 9.6\% and 10.8\% respectively. In addition, we conducted extensive ablation studies on our model and analysis of the data to reveal further insights into the proposed method.
Multimodal large language models (MLLMs) have enabled LLM-based agents to directly interact with application user interfaces (UIs), enhancing agents' performance in complex tasks. However, these agents often suffer from high latency and low reliability due to the extensive sequential UI interactions. To address this issue, we propose AXIS, a novel LLM-based agents framework prioritize actions through application programming interfaces (APIs) over UI actions. This framework also facilitates the creation and expansion of APIs through automated exploration of applications. Our experiments on Office Word demonstrate that AXIS reduces task completion time by 65%-70% and cognitive workload by 38%-53%, while maintaining accuracy of 97%-98% compare to humans. Our work contributes to a new human-agent-computer interaction (HACI) framework and a fresh UI design principle for application providers in the era of LLMs. It also explores the possibility of turning every applications into agents, paving the way towards an agent-centric operating system (Agent OS).
Recent debates raised concerns that language models may favor certain viewpoints. But what if the solution is not to aim for a 'view from nowhere' but rather to leverage different viewpoints? We introduce Plurals, a system and Python library for pluralistic AI deliberation. Plurals consists of Agents (LLMs, optionally with personas) which deliberate within customizable Structures, with Moderators overseeing deliberation. Plurals is a generator of simulated social ensembles. Plurals integrates with government datasets to create nationally representative personas, includes deliberation templates inspired by deliberative democracy, and allows users to customize both information-sharing structures and deliberation behavior within Structures. Six case studies demonstrate fidelity to theoretical constructs and efficacy. Three randomized experiments show simulated focus groups produced output resonant with an online sample of the relevant audiences (chosen over zero-shot generation in 75% of trials). Plurals is both a paradigm and a concrete system for pluralistic AI. The Plurals library is available at https://github.com/josh-ashkinaze/plurals and will be continually updated.
The fusion of Large Language Models (LLMs) and robotic systems has led to a transformative paradigm in the robotic field, offering unparalleled capabilities not only in the communication domain but also in skills like multimodal input handling, high-level reasoning, and plan generation. The grounding of LLMs knowledge into the empirical world has been considered a crucial pathway to exploit the efficiency of LLMs in robotics. Nevertheless, connecting LLMs' representations to the external world with multimodal approaches or with robots' bodies is not enough to let them understand the meaning of the language they are manipulating. Taking inspiration from humans, this work draws attention to three necessary elements for an agent to grasp and experience the world. The roadmap for LLMs grounding is envisaged in an active bodily system as the reference point for experiencing the environment, a temporally structured experience for a coherent, self-related interaction with the external world, and social skills to acquire a common-grounded shared experience.
Long-term memory is significant for agents, in which insights play a crucial role. However, the emergence of irrelevant insight and the lack of general insight can greatly undermine the effectiveness of insight. To solve this problem, in this paper, we introduce Multi-Scale Insight Agent (MSI-Agent), an embodied agent designed to improve LLMs' planning and decision-making ability by summarizing and utilizing insight effectively across different scales. MSI achieves this through the experience selector, insight generator, and insight selector. Leveraging a three-part pipeline, MSI can generate task-specific and high-level insight, store it in a database, and then use relevant insight from it to aid in decision-making. Our experiments show that MSI outperforms another insight strategy when planning by GPT3.5. Moreover, We delve into the strategies for selecting seed experience and insight, aiming to provide LLM with more useful and relevant insight for better decision-making. Our observations also indicate that MSI exhibits better robustness when facing domain-shifting scenarios.
LLMs have shown promising results in task planning due to their strong natural language understanding and reasoning capabilities. However, issues such as hallucinations, ambiguities in human instructions, environmental constraints, and limitations in the executing agent's capabilities often lead to flawed or incomplete plans. This paper proposes MultiTalk, an LLM-based task planning methodology that addresses these issues through a framework of introspective and extrospective dialogue loops. This approach helps ground generated plans in the context of the environment and the agent's capabilities, while also resolving uncertainties and ambiguities in the given task. These loops are enabled by specialized systems designed to extract and predict task-specific states, and flag mismatches or misalignments among the human user, the LLM agent, and the environment. Effective feedback pathways between these systems and the LLM planner foster meaningful dialogue. The efficacy of this methodology is demonstrated through its application to robotic manipulation tasks. Experiments and ablations highlight the robustness and reliability of our method, and comparisons with baselines further illustrate the superiority of MultiTalk in task planning for embodied agents.
AI agents are increasingly autonomous in their interactions with human users and tools, leading to increased interactional safety risks. We present HAICOSYSTEM, a framework examining AI agent safety within diverse and complex social interactions. HAICOSYSTEM features a modular sandbox environment that simulates multi-turn interactions between human users and AI agents, where the AI agents are equipped with a variety of tools (e.g., patient management platforms) to navigate diverse scenarios (e.g., a user attempting to access other patients' profiles). To examine the safety of AI agents in these interactions, we develop a comprehensive multi-dimensional evaluation framework that uses metrics covering operational, content-related, societal, and legal risks. Through running 1840 simulations based on 92 scenarios across seven domains (e.g., healthcare, finance, education), we demonstrate that HAICOSYSTEM can emulate realistic user-AI interactions and complex tool use by AI agents. Our experiments show that state-of-the-art LLMs, both proprietary and open-sourced, exhibit safety risks in over 50\% cases, with models generally showing higher risks when interacting with simulated malicious users. Our findings highlight the ongoing challenge of building agents that can safely navigate complex interactions, particularly when faced with malicious users. To foster the AI agent safety ecosystem, we release a code platform that allows practitioners to create custom scenarios, simulate interactions, and evaluate the safety and performance of their agents.
Although language model (LM) agents have demonstrated increased performance in multiple domains, including coding and web-browsing, their success in cybersecurity has been limited. We present EnIGMA, an LM agent for autonomously solving Capture The Flag (CTF) challenges. We introduce new tools and interfaces to improve the agent's ability to find and exploit security vulnerabilities, focusing on interactive terminal programs. These novel Interactive Agent Tools enable LM agents, for the first time, to run interactive utilities, such as a debugger and a server connection tool, which are essential for solving these challenges. Empirical analysis on 390 CTF challenges across four benchmarks demonstrate that these new tools and interfaces substantially improve our agent's performance, achieving state-of-the-art results on NYU CTF, Intercode-CTF, and CyBench. Finally, we analyze data leakage, developing new methods to quantify it and identifying a new phenomenon we term soliloquizing, where the model self-generates hallucinated observations without interacting with the environment. Our code and development dataset are available at https://github.com/SWE-agent/SWE-agent/tree/v0.7 and https://github.com/NYU-LLM-CTF/NYU_CTF_Bench/tree/main/development respectively.
Developing AI agents powered by large language models (LLMs) faces significant challenges in achieving true Turing completeness and adaptive, code-driven evolution. Current approaches often generate code independently of its runtime context, relying heavily on the LLM's memory, which results in inefficiencies and limits adaptability. Manual protocol development in sandbox environments further constrains the agent's autonomous adaptability. Crucially, achieving consistency in code and context across multi-turn interactions and ensuring isolation of local variables within each interaction remains an unsolved problem. We introduce MOSS (llM-oriented Operating System Simulation), a novel framework that addresses these challenges by integrating code generation with a dynamic context management system. MOSS ensures consistency and adaptability by using a mechanism that maintains the Python context across interactions, including isolation of local variables and preservation of runtime integrity. At its core, the framework employs an Inversion of Control (IoC) container in conjunction with decorators to enforce the least knowledge principle, allowing agents to focus on abstract interfaces rather than concrete implementations. This facilitates seamless integration of new tools and libraries, enables runtime instance replacement, and reduces prompt complexity, providing a "what you see is what you get" environment for the agent. Through a series of case studies, we show how this framework can enhance the efficiency and capabilities of agent development and highlight its advantages in moving towards Turing-complete agents capable of evolving through code.
Tool-augmented LLMs are a promising approach to create AI agents that can have realistic conversations, follow procedures, and call appropriate functions. However, evaluating them is challenging due to the diversity of possible conversations, and existing datasets focus only on single interactions and function-calling. We present a test generation pipeline to evaluate LLMs as conversational AI agents. Our framework uses LLMs to generate diverse tests grounded on user-defined procedures. For that, we use intermediate graphs to limit the LLM test generator's tendency to hallucinate content that is not grounded on input procedures, and enforces high coverage of the possible conversations. Additionally, we put forward ALMITA, a manually curated dataset for evaluating AI agents in customer support, and use it to evaluate existing LLMs. Our results show that while tool-augmented LLMs perform well in single interactions, they often struggle to handle complete conversations. While our focus is on customer support, our method is general and capable of AI agents for different domains.
The advancement of artificial intelligence algorithms has expanded their application to several fields such as the biomedical domain. Artificial intelligence systems, including Large Language Models (LLMs), can be particularly advantageous in drug discovery, which is a very long and expensive process. However, LLMs by themselves lack in-depth knowledge about specific domains and can generate factually incorrect information. Moreover, they are not able to perform more complex actions that imply the usage of external tools. Our work is focused on these two issues. Firstly, we show how the implementation of an advanced RAG system can help the LLM to generate more accurate answers to drug-discovery-related questions. The results show that the answers generated by the LLM with the RAG system surpass in quality the answers produced by the model without RAG. Secondly, we show how to create an automatic target dossier using LLMs and incorporating them with external tools that they can use to execute more intricate tasks to gather data such as accessing databases and executing code. The result is a production-ready target dossier containing the acquired information summarized into a PDF and a PowerPoint presentation.
LLMs can now act as autonomous agents that interact with digital environments and complete specific objectives (e.g., arranging an online meeting). However, accuracy is still far from satisfactory, partly due to a lack of large-scale, direct demonstrations for digital tasks. Obtaining supervised data from humans is costly, and automatic data collection through exploration or reinforcement learning relies on complex environmental and content setup, resulting in datasets that lack comprehensive coverage of various scenarios. On the other hand, there is abundant knowledge that may indirectly assist task completion, such as online tutorials that were created for human consumption. In this work, we present Synatra, an approach that effectively transforms this indirect knowledge into direct supervision at scale. We define different types of indirect knowledge, and carefully study the available sources to obtain it, methods to encode the structure of direct demonstrations, and finally methods to transform indirect knowledge into direct demonstrations. We use 100k such synthetically-created demonstrations to finetune a 7B CodeLlama, and demonstrate that the resulting agent surpasses all comparably sized models on three web-based task benchmarks Mind2Web, MiniWoB++ and WebArena, as well as surpassing GPT-3.5 on WebArena and Mind2Web. In addition, while synthetic demonstrations prove to be only 3% the cost of human demonstrations (at $0.031 each), we show that the synthetic demonstrations can be more effective than an identical number of human demonstrations collected from limited domains.
In this paper, we present Safe Guard, an LLM-agent for the detection of hate speech in voice-based interactions in social VR (VRChat). Our system leverages Open AI GPT and audio feature extraction for real-time voice interactions. We contribute a system design and evaluation of the system that demonstrates the capability of our approach in detecting hate speech, and reducing false positives compared to currently available approaches. Our results indicate the potential of LLM-based agents in creating safer virtual environments and set the groundwork for further advancements in LLM-driven moderation approaches.
Despite broad interest in modeling spoken dialogue agents, most approaches are inherently "half-duplex" -- restricted to turn-based interaction with responses requiring explicit prompting by the user or implicit tracking of interruption or silence events. Human dialogue, by contrast, is "full-duplex" allowing for rich synchronicity in the form of quick and dynamic turn-taking, overlapping speech, and backchanneling. Technically, the challenge of achieving full-duplex dialogue with LLMs lies in modeling synchrony as pre-trained LLMs do not have a sense of "time". To bridge this gap, we propose Synchronous LLMs for full-duplex spoken dialogue modeling. We design a novel mechanism to integrate time information into Llama3-8b so that they run synchronously with the real-world clock. We also introduce a training recipe that uses 212k hours of synthetic spoken dialogue data generated from text dialogue data to create a model that generates meaningful and natural spoken dialogue, with just 2k hours of real-world spoken dialogue data. Synchronous LLMs outperform state-of-the-art in dialogue meaningfulness while maintaining naturalness. Finally, we demonstrate the model's ability to participate in full-duplex dialogue by simulating interaction between two agents trained on different datasets, while considering Internet-scale latencies of up to 240 ms. Webpage: https://syncllm.cs.washington.edu/.
The ability to form, retrieve, and reason about memories in response to stimuli serves as the cornerstone for general intelligence - shaping entities capable of learning, adaptation, and intuitive insight. Large Language Models (LLMs) have proven their ability, given the proper memories or context, to reason and respond meaningfully to stimuli. However, they are still unable to optimally encode, store, and retrieve memories - the ability to do this would unlock their full ability to operate as AI agents, and to specialize to niche domains. To remedy this, one promising area of research is Retrieval Augmented Generation (RAG), which aims to augment LLMs by providing them with rich in-context examples and information. In question-answering (QA) applications, RAG methods embed the text of interest in chunks, and retrieve the most relevant chunks for a prompt using text embeddings. Motivated by human memory encoding and retrieval, we aim to improve over standard RAG methods by generating and encoding higher-level information and tagging the chunks by their utility to answer questions. We introduce Graphical Eigen Memories For Retrieval Augmented Generation (GEM-RAG). GEM-RAG works by tagging each chunk of text in a given text corpus with LLM generated ``utility'' questions, connecting chunks in a graph based on the similarity of both their text and utility questions, and then using the eigendecomposition of the memory graph to build higher level summary nodes that capture the main themes of the text. We evaluate GEM-RAG, using both UnifiedQA and GPT-3.5 Turbo as the LLMs, with SBERT, and OpenAI's text encoders on two standard QA tasks, showing that GEM-RAG outperforms other state-of-the-art RAG methods on these tasks. We also discuss the implications of having a robust RAG system and future directions.
Large language models (LLMs) have limitations in handling tasks that require real-time access to external APIs. While several benchmarks like ToolBench and APIGen have been developed to assess LLMs' API-use capabilities, they often suffer from issues such as lack of generalizability, limited multi-step reasoning coverage, and instability due to real-time API fluctuations. In this paper, we introduce SEAL, an end-to-end testbed designed to evaluate LLMs in real-world API usage. SEAL standardizes existing benchmarks, integrates an agent system for testing API retrieval and planning, and addresses the instability of real-time APIs by introducing a GPT-4-powered API simulator with caching for deterministic evaluations. Our testbed provides a comprehensive evaluation pipeline that covers API retrieval, API calls, and final responses, offering a reliable framework for structured performance comparison in diverse real-world scenarios. SEAL is publicly available, with ongoing updates for new benchmarks.
We present initial results of a forthcoming benchmark for evaluating LLM agents on white-collar tasks of economic value. We evaluate agents on real-world "messy" open-web research tasks of the type that are routine in finance and consulting. In doing so, we lay the groundwork for an LLM agent evaluation suite where good performance directly corresponds to a large economic and societal impact. We built and tested several agent architectures with o1-preview, GPT-4o, Claude-3.5 Sonnet, Llama 3.1 (405b), and GPT-4o-mini. On average, LLM agents powered by Claude-3.5 Sonnet and o1-preview substantially outperformed agents using GPT-4o, with agents based on Llama 3.1 (405b) and GPT-4o-mini lagging noticeably behind. Across LLMs, a ReAct architecture with the ability to delegate subtasks to subagents performed best. In addition to quantitative evaluations, we qualitatively assessed the performance of the LLM agents by inspecting their traces and reflecting on their observations. Our evaluation represents the first in-depth assessment of agents' abilities to conduct challenging, economically valuable analyst-style research on the real open web.
Embodied AI agents responsible for executing interconnected, long-sequence household tasks often face difficulties with in-context memory, leading to inefficiencies and errors in task execution. To address this issue, we introduce KARMA, an innovative memory system that integrates long-term and short-term memory modules, enhancing large language models (LLMs) for planning in embodied agents through memory-augmented prompting. KARMA distinguishes between long-term and short-term memory, with long-term memory capturing comprehensive 3D scene graphs as representations of the environment, while short-term memory dynamically records changes in objects' positions and states. This dual-memory structure allows agents to retrieve relevant past scene experiences, thereby improving the accuracy and efficiency of task planning. Short-term memory employs strategies for effective and adaptive memory replacement, ensuring the retention of critical information while discarding less pertinent data. Compared to state-of-the-art embodied agents enhanced with memory, our memory-augmented embodied AI agent improves success rates by 1.3x and 2.3x in Composite Tasks and Complex Tasks within the AI2-THOR simulator, respectively, and enhances task execution efficiency by 3.4x and 62.7x. Furthermore, we demonstrate that KARMA's plug-and-play capability allows for seamless deployment on real-world robotic systems, such as mobile manipulation platforms.Through this plug-and-play memory system, KARMA significantly enhances the ability of embodied agents to generate coherent and contextually appropriate plans, making the execution of complex household tasks more efficient. The experimental videos from the work can be found at https://youtu.be/4BT7fnw9ehs.
This work explores the potential of brief inter-agent knowledge transfer (KT) to enhance the robotic object goal navigation (ON) in unseen and unfamiliar environments. Drawing on the analogy of human travelers acquiring local knowledge, we propose a framework in which a traveler robot (student) communicates with local robots (teachers) to obtain ON knowledge through minimal interactions. We frame this process as a data-free continual learning (CL) challenge, aiming to transfer knowledge from a black-box model (teacher) to a new model (student). In contrast to approaches like zero-shot ON using large language models (LLMs), which utilize inherently communication-friendly natural language for knowledge representation, the other two major ON approaches -- frontier-driven methods using object feature maps and learning-based ON using neural state-action maps -- present complex challenges where data-free KT remains largely uncharted. To address this gap, we propose a lightweight, plug-and-play KT module targeting non-cooperative black-box teachers in open-world settings. Using the universal assumption that every teacher robot has vision and mobility capabilities, we define state-action history as the primary knowledge base. Our formulation leads to the development of a query-based occupancy map that dynamically represents target object locations, serving as an effective and communication-friendly knowledge representation. We validate the effectiveness of our method through experiments conducted in the Habitat environment.
Large language models (LLMs) have demonstrated significant potential in the development of intelligent applications and systems such as LLM-based agents and agent operating systems (AIOS). However, when these applications and systems interact with the underlying file system, the file system still remains the traditional paradigm: reliant on manual navigation through precise commands. This paradigm poses a bottleneck to the usability of these systems as users are required to navigate complex folder hierarchies and remember cryptic file names. To address this limitation, we propose an LLM-based semantic file system ( LSFS ) for prompt-driven file management. Unlike conventional approaches, LSFS incorporates LLMs to enable users or agents to interact with files through natural language prompts, facilitating semantic file management. At the macro-level, we develop a comprehensive API set to achieve semantic file management functionalities, such as semantic file retrieval, file update monitoring and summarization, and semantic file rollback). At the micro-level, we store files by constructing semantic indexes for them, design and implement syscalls of different semantic operations (e.g., CRUD, group by, join) powered by vector database. Our experiments show that LSFS offers significant improvements over traditional file systems in terms of user convenience, the diversity of supported functions, and the accuracy and efficiency of file operations. Additionally, with the integration of LLM, our system enables more intelligent file management tasks, such as content summarization and version comparison, further enhancing its capabilities.
Astronomical research traditionally relies on extensive domain knowledge to interpret observations and narrow down hypotheses. We demonstrate that this process can be emulated using large language model-based agents to accelerate research workflows. We propose mephisto, a multi-agent collaboration framework that mimics human reasoning to interpret multi-band galaxy observations. mephisto interacts with the CIGALE codebase, which includes spectral energy distribution (SED) models to explain observations. In this open-world setting, mephisto learns from its self-play experience, performs tree search, and accumulates knowledge in a dynamically updated base. As a proof of concept, we apply mephisto to the latest data from the James Webb Space Telescope. mephisto attains near-human proficiency in reasoning about galaxies' physical scenarios, even when dealing with a recently discovered population of "Little Red Dot" galaxies. This represents the first demonstration of agentic research in astronomy, advancing towards end-to-end research via LLM agents and potentially expediting astronomical discoveries.
Multi-stage amplifiers are widely applied in analog circuits. However, their large number of components, complex transfer functions, and intricate pole-zero distributions necessitate extensive manpower for derivation and param sizing to ensure their stability. In order to achieve efficient derivation of the transfer function and simplify the difficulty of circuit design, we propose AmpAgent: a multi-agent system based on large language models (LLMs) for efficiently designing such complex amplifiers from literature with process and performance porting. AmpAgent is composed of three agents: Literature Analysis Agent, Mathematics Reasoning Agent and Device Sizing Agent. They are separately responsible for retrieving key information (e.g. formulas and transfer functions) from the literature, decompose the whole circuit's design problem by deriving the key formulas, and address the decomposed problem iteratively. AmpAgent was employed in the schematic design of seven types of multi-stage amplifiers with different compensation techniques. In terms of design efficiency, AmpAgent has reduced the number of iterations by 1.32$ \sim $4${\times}$ and execution time by 1.19$ \sim $2.99${\times}$ compared to conventional optimization algorithms, with a success rate increased by 1.03$ \sim $6.79${\times}$. In terms of circuit performance, it has improved by 1.63$ \sim $27.25${\times}$ compared to the original literature. The findings suggest that LLMs could play a crucial role in the field of complex analog circuit schematic design, as well as process and performance porting.
Role-playing is an emerging application in the field of Human-Computer Interaction (HCI), primarily implemented through the alignment training of a large language model (LLM) with assigned characters. Despite significant progress, role-playing agents (RPLAs) still struggle with maintaining role-consistency across conversations, particularly when confronted with boundary queries subtly related to character attributes. In this paper, we present ERABAL, a framework aimed at enhancing RPLAs' role-playing capabilities through boundary-aware learning. ERABAL encompasses a generation pipeline for role-specific dialogues and a concomitant methodology for alignment training. Through comprehensive evaluations, we demonstrate that ERABAL is both efficient and effective. By training with significantly fewer dialogues than those used in leading approaches, ERABAL achieves notable improvements across WikiRoleEval, CharacterEval, and the role-playing subset of MT-Bench compared to the generalist baseline models. Our code and datasets will be made publicly available to support further research.
We design and demonstrate the first field trial of LLM-powered AI Agent for ADON. Three operation modes of the Agent are proposed for network lifecycle management. The Agent efficiently processes wavelength add/drop and soft/hard failures, and achieves comparable performance to human-designed algorithms for power optimization.
There is a growing interest in integrating Large Language Models (LLMs) with autonomous driving (AD) systems. However, AD systems are vulnerable to attacks against their object detection and tracking (ODT) functions. Unfortunately, our evaluation of four recent LLM agents against ODT attacks shows that the attacks are 63.26% successful in causing them to crash or violate traffic rules due to (1) misleading memory modules that provide past experiences for decision making, (2) limitations of prompts in identifying inconsistencies, and (3) reliance on ground truth perception data. In this paper, we introduce Hudson, a driving reasoning agent that extends prior LLM-based driving systems to enable safer decision making during perception attacks while maintaining effectiveness under benign conditions. Hudson achieves this by first instrumenting the AD software to collect real-time perception results and contextual information from the driving scene. This data is then formalized into a domain-specific language (DSL). To guide the LLM in detecting and making safe control decisions during ODT attacks, Hudson translates the DSL into natural language, along with a list of custom attack detection instructions. Following query execution, Hudson analyzes the LLM's control decision to understand its causal reasoning process. We evaluate the effectiveness of Hudson using a proprietary LLM (GPT-4) and two open-source LLMs (Llama and Gemma) in various adversarial driving scenarios. GPT-4, Llama, and Gemma achieve, on average, an attack detection accuracy of 83. 3%, 63. 6%, and 73. 6%. Consequently, they make safe control decisions in 86.4%, 73.9%, and 80% of the attacks. Our results, following the growing interest in integrating LLMs into AD systems, highlight the strengths of LLMs and their potential to detect and mitigate ODT attacks.
Generative AI agents are often expected to respond to complex user requests that have No One Right Answer (NORA), e.g., "design a vegetarian meal plan below 1800 calories". Such requests may entail a set of constraints that the agent should adhere to. To successfully develop agents for NORA scenarios, an accurate automatic evaluation framework is essential, and specifically - one capable of validating the satisfaction of constraints in the agent's response. Recently, large language models (LLMs) have been adopted as versatile evaluators for many NORA tasks, but their ability to evaluate constraint-satisfaction in generated text remains unclear. To study this, we develop and release a novel Arithmetic Constraint-Satisfaction (ACS) benchmarking dataset. The dataset consists of complex user requests with corresponding constraints, agent responses and human labels indicating each constraint's satisfaction level in the response. A unique property of this dataset is that validating many of its constraints requires reviewing the response as a whole (in contrast to many other benchmarks that require the validation of a single independent item). Moreover, it assesses LLMs in performing reasoning, in-context data extraction, arithmetic calculations, and counting. We then benchmark both open and proprietary LLMs on evaluating constraint-satisfaction, and show that most models still have a significant headroom for improvement, and that errors primarily stem from reasoning issues. In addition, most models exhibit a skewed constraint-satisfaction prediction pattern, with higher accuracy where the ground-truth label is "satisfied". Lastly, few-shot prompting for our task proved to be rather challenging, since many of the studied models showed a degradation in performance when it was introduced.
With the increasing integration of large lauguage models (LLMs) in education, there is growing interest in using AI agents to support student learning in creative tasks. This study presents an interactive Mentor Agent system named Mentigo, which is designed to assist middle school students in the creative problem solving (CPS) process. We created a comprehensive dataset of real classroom interactions between students and mentors, which include the structured CPS task management, diverse guidance techniques, personalized feedback mechanisms. Based on this dataset, we create agentic workflow for the Mentigo system. The system's effectiveness was evaluated through a comparative experiment with 12 students and reviewed by five expert teachers. The Mentigo system demonstrated significant improvements in student engagement and creative outcomes. The findings provide design implications for leveraging LLMs to support CPS and offer insights into the application of AI mentor agents in educational contexts.
Conversational Agents (CAs, chatbots) are systems with the ability to interact with users using natural human dialogue. While much of the research on CAs for sexual health has focused on adult populations, the insights from such research may not apply to CAs for youth. The study aimed to comprehensively evaluate the state-of-the-art research on sexual health CAs for youth. Following Preferred Reporting Items for Systematic Reviews and Meta-Analyses (PRISMA) guidelines, we synthesized peer-reviewed studies specific to sexual health CAs designed for youth over the past 14 years. We found that most sexual health CAs were designed to adopt the persona of health professionals to provide general sexual and reproductive health information for youth. Text was the primary communication mode in all sexual health CAs, with half supporting multimedia output. Many sexual health CAs employed rule-based techniques to deliver pre-written expert knowledge on sexual health; yet most sexual health CAs did not have the safety features in place. While youth appreciated accessibility to non-judgmental and confidential conversations about sexual health topics, they perceived current sexual health CAs provided limited sexual health information that is not inclusive of sexual and/or gender minorities. Our review brings to light sexual health CAs needing further development and evaluation and we identify multiple important areas for future work. While the new trend of large language models (LLMs) based CAs can make such technologies more feasible, the privacy and safety of the systems should be prioritized. Finally, best practices for risk mitigation and ethical development of sexual health CAs with and for youth are needed.
Collaborative human-AI annotation is a promising approach for various tasks with large-scale and complex data. Tools and methods to support effective human-AI collaboration for data annotation are an important direction for research. In this paper, we present CHAIRA: a Collaborative Human-AI Risk Annotation tool that enables human and AI agents to collaboratively annotate online incivility. We leveraged Large Language Models (LLMs) to facilitate the interaction between human and AI annotators and examine four different prompting strategies. The developed CHAIRA system combines multiple prompting approaches with human-AI collaboration for online incivility data annotation. We evaluated CHAIRA on 457 user comments with ground truth labels based on the inter-rater agreement between human and AI coders. We found that the most collaborative prompt supported a high level of agreement between a human agent and AI, comparable to that of two human coders. While the AI missed some implicit incivility that human coders easily identified, it also spotted politically nuanced incivility that human coders overlooked. Our study reveals the benefits and challenges of using AI agents for incivility annotation and provides design implications and best practices for human-AI collaboration in subjective data annotation.
The instrumental variables (IVs) method is a leading empirical strategy for causal inference. Finding IVs is a heuristic and creative process, and justifying its validity--especially exclusion restrictions--is largely rhetorical. We propose using large language models (LLMs) to search for new IVs through narratives and counterfactual reasoning, similar to how a human researcher would. The stark difference, however, is that LLMs can dramatically accelerate this process and explore an extremely large search space. We demonstrate how to construct prompts to search for potentially valid IVs. We contend that multi-step and role-playing prompting strategies are effective for simulating the endogenous decision-making processes of economic agents and for navigating language models through the realm of real-world scenarios. We apply our method to three well-known examples in economics: returns to schooling, supply and demand, and peer effects. We then extend our strategy to finding (i) control variables in regression and difference-in-differences and (ii) running variables in regression discontinuity designs.
In recent years, Large Language Models (LLMs) have gained widespread use, raising concerns about their security. Traditional jailbreak attacks, which often rely on the model internal information or have limitations when exploring the unsafe behavior of the victim model, limiting their reducing their general applicability. In this paper, we introduce PathSeeker, a novel black-box jailbreak method, which is inspired by the game of rats escaping a maze. We think that each LLM has its unique "security maze", and attackers attempt to find the exit learning from the received feedback and their accumulated experience to compromise the target LLM's security defences. Our approach leverages multi-agent reinforcement learning, where smaller models collaborate to guide the main LLM in performing mutation operations to achieve the attack objectives. By progressively modifying inputs based on the model's feedback, our system induces richer, harmful responses. During our manual attempts to perform jailbreak attacks, we found that the vocabulary of the response of the target model gradually became richer and eventually produced harmful responses. Based on the observation, we also introduce a reward mechanism that exploits the expansion of vocabulary richness in LLM responses to weaken security constraints. Our method outperforms five state-of-the-art attack techniques when tested across 13 commercial and open-source LLMs, achieving high attack success rates, especially in strongly aligned commercial models like GPT-4o-mini, Claude-3.5, and GLM-4-air with strong safety alignment. This study aims to improve the understanding of LLM security vulnerabilities and we hope that this sturdy can contribute to the development of more robust defenses.
Patents are the currency of innovation, and like any currency, they need to be managed and protected (Gavin Potenza). Patents, as legal documents that secure intellectual property rights, play a critical role in technological innovation. The growing complexity of patent documents and the surge in patent applications have created a need for automated solutions in patent analysis. In this work, we present PatExpert, an autonomous multi-agent conversational framework designed to streamline and optimize patent-related tasks. The framework consists of a metaagent that coordinates task-specific expert agents for various patent-related tasks and a critique agent for error handling and feedback provision. The meta-agent orchestrates specialized expert agents, each fine-tuned for specific tasks such as patent classification, acceptance, claim generation, abstractive summarization, multi-patent analysis, and scientific hypothesis generation. For multi-patent analysis, the framework incorporates advanced methods like Graph Retrieval-Augmented Generation (GRAG) to enhance response accuracy and relevance by combining semantic similarity with knowledge graphs. Error handling is managed by critique agents (Gold-LLM-as-a-Judge and Reward-LLM-as-a-Judge), which evaluate output responses for accuracy and provide iterative feedback. The framework also prioritizes explainability, ensuring transparent justifications for decisions made during patent analysis. Its comprehensive capabilities make it a valuable tool for automating complex patent workflows, enhancing efficiency, accuracy, and compliance in patent-related tasks. Empirical evidence demonstrates significant improvements in patent processing tasks, concluding that the framework offers a robust solution for automating and optimizing patent analysis.
In recent years, Large Language Models (LLMs) have demonstrated remarkable capabilities across diverse NLP tasks. Extensive research has explored how to enhance the logical reasoning abilities such as Chain-of-Thought, Chain-of-Thought with Self-Consistency, Tree-Of-Thoughts, and multi-agent debates. In the context of multi-agent debates, significant performance improvements can be achieved with an increasing number of agents and debate rounds. However, the escalation in the number of agents and debate rounds can drastically raise the tokens cost of debates, thereby limiting the scalability of the multi-agent debate technique. To better harness the advantages of multi-agent debates in logical reasoning tasks, this paper proposes a method to significantly reduce token cost in multi-agent debates. This approach involves dividing all agents into multiple debate groups, with agents engaging in debates within their respective groups and sharing interim debate results between groups. Comparative experiments across multiple datasets have demonstrated that this method can reduce the total tokens by up to 51.7% during debates and while potentially enhancing accuracy by as much as 25%. Our method significantly enhances the performance and efficiency of interactions in the multi-agent debate.
Planning and acting to solve `real' tasks using large language models (LLMs) in interactive environments has become a new frontier for AI methods. While recent advances allowed LLMs to interact with online tools, solve robotics tasks and many more, long range reasoning tasks remain a problem for LLMs. Existing methods to address this issue are very resource intensive and require additional data or human crafted rules, instead, we propose a simple method based on few-shot in-context learning alone to enhance `chain-of-thought' with state-tracking for planning and acting with LLMs. We show that our method establishes the new state-of-the-art on Alfworld for in-context learning methods (+14\% over the previous best few-shot in-context learning method) and performs on par with methods that use additional training data and additional tools such as code-execution. We also demonstrate that our enhanced `chain-of-states' allows the agent to both solve longer horizon problems and to be more efficient in number of steps required to solve a task. We show that our method works across a variety of LLMs for both API-based and open source ones. Finally, we also conduct ablation studies and show that `chain-of-thoughts' helps state-tracking accuracy, while a json-structure harms overall performance. We open-source our code and annotations at https://github.com/ai-nikolai/StateAct.
The rapid advancement in generative pre-training models is propelling a paradigm shift in technological progression from basic applications such as chatbots towards more sophisticated agent-based systems. It is with huge potential and necessity that the 6G system be combined with the copilot of large language model (LLM) agents and digital twins (DT) to manage the highly complicated communication system with new emerging features such as native AI service and sensing. With the 6G-oriented agent, the base station could understand the transmission requirements of various dynamic upper-layer tasks, automatically orchestrate the optimal system workflow. Through continuously get feedback from the 6G DT for reinforcement, the agents can finally raise the performance of practical system accordingly. Differing from existing LLM agents designed for general application, the 6G-oriented agent aims to make highly rigorous and precise planning with a vast amount of extra expert knowledge, which inevitably requires a specific system design from model training to implementation. This paper proposes a novel comprehensive approach for building task-oriented 6G LLM agents. We first propose a two-stage continual pre-training and fine-tuning scheme to build the field basic model and diversities of specialized expert models for meeting the requirements of various application scenarios. Further, a novel inference framework based on semantic retrieval for leveraging the existing communication-related functions is proposed. Experiment results of exemplary tasks, such as physical-layer task decomposition, show the proposed paradigm's feasibility and effectiveness.
Locating and fixing software faults is a time-consuming and resource-intensive task in software development. Traditional fault localization methods, such as Spectrum-Based Fault Localization (SBFL), rely on statistical analysis of test coverage data but often suffer from lower accuracy. Learning-based techniques, while more effective, require extensive training data and can be computationally expensive. Recent advancements in Large Language Models (LLMs) offer promising improvements in fault localization by enhancing code comprehension and reasoning. However, these LLM-based techniques still face challenges, including token limitations, degraded performance with long inputs, and difficulties managing large-scale projects with complex systems involving multiple interacting components. To address these issues, we introduce LLM4FL, a novel LLM-agent-based fault localization approach that integrates SBFL rankings with a divide-and-conquer strategy. By dividing large coverage data into manageable groups and employing multiple LLM agents through prompt chaining, LLM4FL navigates the codebase and localizes faults more effectively. The approach also incorporates self-reflection and chain-of-thought reasoning, enabling agents to iteratively generate fixes and re-rank suspicious methods. We evaluated LLM4FL on the Defects4J (V2.0.0) benchmark, comprising 675 real-world faults from 14 open-source Java projects. Our results demonstrate that LLM4FL outperforms AutoFL by 19.27% in Top-1 accuracy and surpasses state-of-the-art supervised techniques such as DeepFL and Grace, all without task-specific training. Additionally, we highlight the impact of coverage splitting and prompt chaining on fault localization performance and show that different method ordering can improve Top-1 accuracy by up to 22%.
As large language models (LLMs) advance, their potential applications have grown significantly. However, it remains difficult to evaluate LLM behavior on user-defined tasks and craft effective pipelines to do so. Many users struggle with where to start, often referred to as the "blank page problem." ChainBuddy, an AI workflow generation assistant built into the ChainForge platform, aims to tackle this issue. From a single prompt or chat, ChainBuddy generates a starter evaluative LLM pipeline in ChainForge aligned to the user's requirements. ChainBuddy offers a straightforward and user-friendly way to plan and evaluate LLM behavior and make the process less daunting and more accessible across a wide range of possible tasks and use cases. We report a within-subjects user study comparing ChainBuddy to the baseline interface. We find that when using AI assistance, participants reported a less demanding workload, felt more confident, and produced higher quality pipelines evaluating LLM behavior. However, we also uncover a mismatch between subjective and objective ratings of performance: participants rated their successfulness similarly across conditions, while independent experts rated participant workflows significantly higher with AI assistance. Drawing connections to the Dunning-Kruger effect, we draw design implications for the future of workflow generation assistants to mitigate the risk of over-reliance.
Recent developments in large language models (LLMs) have led to significant improvements in intelligent dialogue systems'ability to handle complex inquiries. However, current LLMs still exhibit limitations in specialized domain knowledge, particularly in technical fields such as agriculture. To address this problem, we propose ShizishanGPT, an intelligent question answering system for agriculture based on the Retrieval Augmented Generation (RAG) framework and agent architecture. ShizishanGPT consists of five key modules: including a generic GPT-4 based module for answering general questions; a search engine module that compensates for the problem that the large language model's own knowledge cannot be updated in a timely manner; an agricultural knowledge graph module for providing domain facts; a retrieval module which uses RAG to supplement domain knowledge; and an agricultural agent module, which invokes specialized models for crop phenotype prediction, gene expression analysis, and so on. We evaluated the ShizishanGPT using a dataset containing 100 agricultural questions specially designed for this study. The experimental results show that the tool significantly outperforms general LLMs as it provides more accurate and detailed answers due to its modular design and integration of different domain knowledge sources. Our source code, dataset, and model weights are publicly available at https://github.com/Zaiwen/CropGPT.
Mental health issues, particularly depressive disorders, present significant challenges in contemporary society, necessitating the development of effective automated diagnostic methods. This paper introduces the Agent Mental Clinic (AMC), a self-improving conversational agent system designed to enhance depression diagnosis through simulated dialogues between patient and psychiatrist agents. To enhance the dialogue quality and diagnosis accuracy, we design a psychiatrist agent consisting of a tertiary memory structure, a dialogue control and reflect plugin that acts as ``supervisor'' and a memory sampling module, fully leveraging the skills reflected by the psychiatrist agent, achieving great accuracy on depression risk and suicide risk diagnosis via conversation. Experiment results on datasets collected in real-life scenarios demonstrate that the system, simulating the procedure of training psychiatrists, can be a promising optimization method for aligning LLMs with real-life distribution in specific domains without modifying the weights of LLMs, even when only a few representative labeled cases are available.
LLMs have demonstrated commendable performance across diverse domains. Nevertheless, formulating high-quality prompts to assist them in their work poses a challenge for non-AI experts. Existing research in prompt engineering suggests somewhat scattered optimization principles and designs empirically dependent prompt optimizers. Unfortunately, these endeavors lack a structural design, incurring high learning costs and it is not conducive to the iterative updating of prompts, especially for non-AI experts. Inspired by structured reusable programming languages, we propose LangGPT, a structural prompt design framework. Furthermore, we introduce Minstrel, a multi-generative agent system with reflection to automate the generation of structural prompts. Experiments and the case study illustrate that structural prompts generated by Minstrel or written manually significantly enhance the performance of LLMs. Furthermore, we analyze the ease of use of structural prompts through a user survey in our online community.
In question answering (QA), different questions can be effectively addressed with different answering strategies. Some require a simple lookup, while others need complex, multi-step reasoning to be answered adequately. This observation motivates the development of a dynamic method that adaptively selects the most suitable QA strategy for each question, enabling more efficient and effective systems capable of addressing a broader range of question types. To this aim, we build on recent advances in the orchestration of multiple large language models (LLMs) and formulate adaptive QA as a dynamic orchestration challenge. We define this as a contextual multi-armed bandit problem, where the context is defined by the characteristics of the incoming question and the action space consists of potential communication graph configurations among the LLM agents. We then train a linear upper confidence bound model to learn an optimal mapping between different question types and their corresponding optimal multi-LLM communication graph representation. Our experiments show that the proposed solution is viable for adaptive orchestration of a QA system with multiple modules, as it combines the superior performance of more complex strategies while avoiding their costs when simpler strategies suffice.
In recent years, robots and autonomous systems have become increasingly integral to our daily lives, offering solutions to complex problems across various domains. Their application in search and rescue (SAR) operations, however, presents unique challenges. Comprehensively exploring the disaster-stricken area is often infeasible due to the vastness of the terrain, transformed environment, and the time constraints involved. Traditional robotic systems typically operate on predefined search patterns and lack the ability to incorporate and exploit ground truths provided by human stakeholders, which can be the key to speeding up the learning process and enhancing triage. Addressing this gap, we introduce a system that integrates social interaction via large language models (LLMs) with a hierarchical reinforcement learning (HRL) framework. The proposed system is designed to translate verbal inputs from human stakeholders into actionable RL insights and adjust its search strategy. By leveraging human-provided information through LLMs and structuring task execution through HRL, our approach not only bridges the gap between autonomous capabilities and human intelligence but also significantly improves the agent's learning efficiency and decision-making process in environments characterised by long horizons and sparse rewards.
The ability to plan a course of action that achieves a desired state of affairs has long been considered a core competence of intelligent agents and has been an integral part of AI research since its inception. With the advent of large language models (LLMs), there has been considerable interest in the question of whether or not they possess such planning abilities. PlanBench, an extensible benchmark we developed in 2022, soon after the release of GPT3, has remained an important tool for evaluating the planning abilities of LLMs. Despite the slew of new private and open source LLMs since GPT3, progress on this benchmark has been surprisingly slow. OpenAI claims that their recent o1 (Strawberry) model has been specifically constructed and trained to escape the normal limitations of autoregressive LLMs--making it a new kind of model: a Large Reasoning Model (LRM). Using this development as a catalyst, this paper takes a comprehensive look at how well current LLMs and new LRMs do on PlanBench. As we shall see, while o1's performance is a quantum improvement on the benchmark, outpacing the competition, it is still far from saturating it. This improvement also brings to the fore questions about accuracy, efficiency, and guarantees which must be considered before deploying such systems.
Utilizing large language models (LLMs) for data augmentation has yielded encouraging results in mathematical reasoning. However, these approaches face constraints in problem diversity, potentially restricting them to in-domain/distribution data generation. To this end, we propose ControlMath, an iterative method involving an equation-generator module and two LLM-based agents. The module creates diverse equations, which the Problem-Crafter agent then transforms into math word problems. The Reverse-Agent filters and selects high-quality data, adhering to the "less is more" principle, achieving better results with fewer data points. This approach enables the generation of diverse math problems, not limited to specific domains or distributions. As a result, we collect ControlMathQA, which involves 190k math word problems. Extensive results prove that combining our dataset with in-domain datasets like GSM8K can help improve the model's mathematical ability to generalize, leading to improved performances both within and beyond specific domains.
Resilience refers to the ability of systems to withstand, adapt to, and recover from disruptive events. While studies on resilience have attracted significant attention across various research domains, the precise definition of this concept within the field of cooperative artificial intelligence remains unclear. This paper addresses this gap by proposing a clear definition of `cooperative resilience' and outlining a methodology for its quantitative measurement. The methodology is validated in an environment with RL-based and LLM-augmented autonomous agents, subjected to environmental changes and the introduction of agents with unsustainable behaviors. These events are parameterized to create various scenarios for measuring cooperative resilience. The results highlight the crucial role of resilience metrics in analyzing how the collective system prepares for, resists, recovers from, sustains well-being, and transforms in the face of disruptions. These findings provide foundational insights into the definition, measurement, and preliminary analysis of cooperative resilience, offering significant implications for the broader field of AI. Moreover, the methodology and metrics developed here can be adapted to a wide range of AI applications, enhancing the reliability and effectiveness of AI in dynamic and unpredictable environments.
Large language model-based (LLM) agents are emerging as a powerful enabler of robust embodied intelligence due to their capability of planning complex action sequences. Sound planning ability is necessary for robust automation in many task domains, but especially in surgical automation. These agents rely on a highly detailed natural language representation of the scene. Thus, to leverage the emergent capabilities of LLM agents for surgical task planning, developing similarly powerful and robust perception algorithms is necessary to derive a detailed scene representation of the environment from visual input. Previous research has focused primarily on enabling LLM-based task planning while adopting simple yet severely limited perception solutions to meet the needs for bench-top experiments but lack the critical flexibility to scale to less constrained settings. In this work, we propose an alternate perception approach -- a digital twin-based machine perception approach that capitalizes on the convincing performance and out-of-the-box generalization of recent vision foundation models. Integrating our digital twin-based scene representation and LLM agent for planning with the dVRK platform, we develop an embodied intelligence system and evaluate its robustness in performing peg transfer and gauze retrieval tasks. Our approach shows strong task performance and generalizability to varied environment settings. Despite convincing performance, this work is merely a first step towards the integration of digital twin-based scene representations. Future studies are necessary for the realization of a comprehensive digital twin framework to improve the interpretability and generalizability of embodied intelligence in surgery.
Generative AI has shown its values for many software engineering tasks. Still in its infancy, large language model (LLM)-based proof generation lags behind LLM-based code generation. In this paper, we present AutoVerus. AutoVerus uses LLM to automatically generate correctness proof for Rust code. AutoVerus is designed to match the unique features of Verus, a verification tool that can prove the correctness of Rust code using proofs and specifications also written in Rust. AutoVerus consists of a network of LLM agents that are crafted and orchestrated to mimic human experts' three phases of proof construction: preliminary proof generation, proof refinement guided by generic tips, and proof debugging guided by verification errors. To thoroughly evaluate AutoVerus and help foster future research in this direction, we have built a benchmark suite of 150 non-trivial proof tasks, based on existing code-generation benchmarks and verification benchmarks. Our evaluation shows that AutoVerus can automatically generate correct proof for more than 90% of them, with more than half of them tackled in less than 30 seconds or 3 LLM calls.
Machine-learning technologies are seeing increased deployment in real-world market scenarios. In this work, we explore the strategic behaviors of large language models (LLMs) when deployed as autonomous agents in multi-commodity markets, specifically within Cournot competition frameworks. We examine whether LLMs can independently engage in anti-competitive practices such as collusion or, more specifically, market division. Our findings demonstrate that LLMs can effectively monopolize specific commodities by dynamically adjusting their pricing and resource allocation strategies, thereby maximizing profitability without direct human input or explicit collusion commands. These results pose unique challenges and opportunities for businesses looking to integrate AI into strategic roles and for regulatory bodies tasked with maintaining fair and competitive markets. The study provides a foundation for further exploration into the ramifications of deferring high-stakes decisions to LLM-based agents.
Recently, large language model (LLM)-based agents have made significant advances across various fields. One of the most popular research areas involves applying these agents to video games. Traditionally, these methods have relied on game APIs to access in-game environmental and action data. However, this approach is limited by the availability of APIs and does not reflect how humans play games. With the advent of vision language models (VLMs), agents now have enhanced visual understanding capabilities, enabling them to interact with games using only visual inputs. Despite these advances, current approaches still face challenges in action-oriented tasks, particularly in action role-playing games (ARPGs), where reinforcement learning methods are prevalent but suffer from poor generalization and require extensive training. To address these limitations, we select an ARPG, ``Black Myth: Wukong'', as a research platform to explore the capability boundaries of existing VLMs in scenarios requiring visual-only input and complex action output. We define 12 tasks within the game, with 75% focusing on combat, and incorporate several state-of-the-art VLMs into this benchmark. Additionally, we will release a human operation dataset containing recorded gameplay videos and operation logs, including mouse and keyboard actions. Moreover, we propose a novel VARP (Vision Action Role-Playing) agent framework, consisting of an action planning system and a visual trajectory system. Our framework demonstrates the ability to perform basic tasks and succeed in 90% of easy and medium-level combat scenarios. This research aims to provide new insights and directions for applying multimodal agents in complex action game environments. The code and datasets will be made available at https://varp-agent.github.io/.
Iterative human engagement is a common and effective means of leveraging the advanced language processing power of large language models (LLMs). Using well-structured prompts in a conversational manner, human users can effectively influence an LLM to develop more thoughtful and accurate responses. Motivated by this insight, we propose the Iteration of Thought (IoT) framework for enhancing LLM responses by generating "thought"-provoking prompts vis a vis an input query and the current iteration of an LLM's response. Unlike static or semi-static approaches, e.g. Chain of Thought (CoT) or Tree of Thoughts (ToT), IoT adapts its reasoning path dynamically, based on evolving context, and without generating alternate explorative thoughts which are ultimately discarded. The three components of the IoT framework are (1) an Inner Dialogue Agent (IDA) responsible for generating instructive, context-specific prompts; (2) an LLM Agent (LLMA) that processes these prompts to refine its responses; and (3) an iterative prompting loop that implements a conversation between the former two components. We introduce two variants of our framework: Autonomous Iteration of Thought (AIoT), where an LLM decides when to stop iterating, and Guided Iteration of Thought (GIoT), which always forces a fixed number iterations. We investigate the performance of IoT across various datasets, spanning complex reasoning tasks from the GPQA dataset, explorative problem-solving in Game of 24, puzzle solving in Mini Crosswords, and multi-hop question answering from the HotpotQA dataset. Our results show that IoT represents a viable paradigm for autonomous response refinement in LLMs, showcasing significant improvements over CoT and thereby enabling more adaptive and efficient reasoning systems that minimize human intervention.
Chain-of-thought prompting significantly boosts the reasoning ability of large language models but still faces three issues: hallucination problem, restricted interpretability, and uncontrollable generation. To address these challenges, we present AgentCOT, a llm-based autonomous agent framework, which can solve complex problems in an agent-style manner by multiple round LLM generation. At each step, AgentCOT selects an action and executes it to yield an intermediate result with supporting evidence. In addition, we integrate the step's index into the reasoning process to form a graph structure for complex inference logic. We introduce two new strategies to enhance the performance of AgentCOT.We conduct extensive experiments to verify the effectiveness of our method on six common benchmarks. Results exhibit that our method brings in substantial improvements over current competitive approaches.
Large language models (LLMs) have recently emerged as promising tools for solving challenging robotic tasks, even in the presence of action and observation uncertainties. Recent LLM-based decision-making methods (also referred to as LLM-based agents), when paired with appropriate critics, have demonstrated potential in solving complex, long-horizon tasks with relatively few interactions. However, most existing LLM-based agents lack the ability to retain and learn from past interactions - an essential trait of learning-based robotic systems. We propose RAG-Modulo, a framework that enhances LLM-based agents with a memory of past interactions and incorporates critics to evaluate the agents' decisions. The memory component allows the agent to automatically retrieve and incorporate relevant past experiences as in-context examples, providing context-aware feedback for more informed decision-making. Further by updating its memory, the agent improves its performance over time, thereby exhibiting learning. Through experiments in the challenging BabyAI and AlfWorld domains, we demonstrate significant improvements in task success rates and efficiency, showing that the proposed RAG-Modulo framework outperforms state-of-the-art baselines.
World models, which encapsulate the dynamics of how actions affect environments, are foundational to the functioning of intelligent agents. In this work, we explore the potential of Large Language Models (LLMs) to operate as world models. Although LLMs are not inherently designed to model real-world dynamics, we show that they can be induced to perform two critical world model functions: determining the applicability of an action based on a given world state, and predicting the resulting world state upon action execution. This is achieved by fine-tuning two separate LLMs-one for precondition prediction and another for effect prediction-while leveraging synthetic data generation techniques. Through human-participant studies, we validate that the precondition and effect knowledge generated by our models aligns with human understanding of world dynamics. We also analyze the extent to which the world model trained on our synthetic data results in an inferred state space that supports the creation of action chains, a necessary property for planning.
Large Language Models' (LLM) reasoning can be improved using test-time aggregation strategies, i.e., generating multiple samples and voting among generated samples. While these improve performance, they often reach a saturation point. Refinement offers an alternative by using LLM-generated feedback to improve solution quality. However, refinement introduces 3 key challenges: (1) Excessive refinement: Uniformly refining all instances can over-correct and reduce the overall performance. (2) Inability to localize and address errors: LLMs have a limited ability to self-correct and struggle to identify and correct their own mistakes. (3) Insufficient refinement: Deciding how many iterations of refinement are needed is non-trivial, and stopping too soon could leave errors unaddressed. To tackle these issues, we propose MAgICoRe, which avoids excessive refinement by categorizing problem difficulty as easy or hard, solving easy problems with coarse-grained aggregation and hard ones with fine-grained and iterative multi-agent refinement. To improve error localization, we incorporate external step-wise reward model (RM) scores. Moreover, to ensure effective refinement, we employ a multi-agent loop with three agents: Solver, Reviewer (which generates targeted feedback based on step-wise RM scores), and the Refiner (which incorporates feedback). To ensure sufficient refinement, we re-evaluate updated solutions, iteratively initiating further rounds of refinement. We evaluate MAgICoRe on Llama-3-8B and GPT-3.5 and show its effectiveness across 5 math datasets. Even one iteration of MAgICoRe beats Self-Consistency by 3.4%, Best-of-k by 3.2%, and Self-Refine by 4.0% while using less than half the samples. Unlike iterative refinement with baselines, MAgICoRe continues to improve with more iterations. Finally, our ablations highlight the importance of MAgICoRe's RMs and multi-agent communication.
Tables, figures, and listings (TFLs) are essential tools for summarizing clinical trial data. Creation of TFLs for reporting activities is often a time-consuming task encountered routinely during the execution of clinical trials. This study explored the use of large language models (LLMs) to automate the generation of TFLs through prompt engineering and few-shot transfer learning. Using public clinical trial data in ADaM format, our results demonstrated that LLMs can efficiently generate TFLs with prompt instructions, showcasing their potential in this domain. Furthermore, we developed a conservational agent named Clinical Trial TFL Generation Agent: An app that matches user queries to predefined prompts that produce customized programs to generate specific predefined TFLs.
Large language model (LLM) role-playing has gained widespread attention, where the authentic character knowledge is crucial for constructing realistic LLM role-playing agents. However, existing works usually overlook the exploration of LLMs' ability to detect characters' known knowledge errors (KKE) and unknown knowledge errors (UKE) while playing roles, which would lead to low-quality automatic construction of character trainable corpus. In this paper, we propose a probing dataset to evaluate LLMs' ability to detect errors in KKE and UKE. The results indicate that even the latest LLMs struggle to effectively detect these two types of errors, especially when it comes to familiar knowledge. We experimented with various reasoning strategies and propose an agent-based reasoning method, Self-Recollection and Self-Doubt (S2RD), to further explore the potential for improving error detection capabilities. Experiments show that our method effectively improves the LLMs' ability to detect error character knowledge, but it remains an issue that requires ongoing attention.
As robotic systems become increasingly integrated into complex real-world environments, there is a growing need for approaches that enable robots to understand and act upon natural language instructions without relying on extensive pre-programmed knowledge of their surroundings. This paper presents PLATO, an innovative system that addresses this challenge by leveraging specialized large language model agents to process natural language inputs, understand the environment, predict tool affordances, and generate executable actions for robotic systems. Unlike traditional systems that depend on hard-coded environmental information, PLATO employs a modular architecture of specialized agents to operate without any initial knowledge of the environment. These agents identify objects and their locations within the scene, generate a comprehensive high-level plan, translate this plan into a series of low-level actions, and verify the completion of each step. The system is particularly tested on challenging tool-use tasks, which involve handling diverse objects and require long-horizon planning. PLATO's design allows it to adapt to dynamic and unstructured settings, significantly enhancing its flexibility and robustness. By evaluating the system across various complex scenarios, we demonstrate its capability to tackle a diverse range of tasks and offer a novel solution to integrate LLMs with robotic platforms, advancing the state-of-the-art in autonomous robotic task execution. For videos and prompt details, please see our project website: https://sites.google.com/andrew.cmu.edu/plato
Multi-agent strategies have emerged as a promising approach to enhance the reasoning abilities of Large Language Models (LLMs) by assigning specialized roles in the problem-solving process. Concurrently, Tree of Thoughts (ToT) methods have shown potential in improving reasoning for complex question-answering tasks by exploring diverse reasoning paths. A critical limitation in multi-agent reasoning is the 'Reasoner' agent's shallow exploration of reasoning paths. While ToT strategies could help mitigate this problem, they may generate flawed reasoning branches, which could harm the trustworthiness of the final answer. To leverage the strengths of both multi-agent reasoning and ToT strategies, we introduce a novel approach combining ToT-based Reasoner agents with a Thought Validator agent. Multiple Reasoner agents operate in parallel, employing ToT to explore diverse reasoning paths. The Thought Validator then scrutinizes these paths, considering a Reasoner's conclusion only if its reasoning is valid. This method enables a more robust voting strategy by discarding faulty reasoning paths, enhancing the system's ability to tackle tasks requiring systematic and trustworthy reasoning. Our method demonstrates superior performance compared to existing techniques when evaluated on the GSM8K dataset, outperforming the standard ToT strategy by an average 5.6% across four LLMs. The code and related content can be found in: https://github.com/SecureAIAutonomyLab/MA-ToT
In an era where vast amounts of data are collected and processed from diverse sources, there is a growing demand to develop sophisticated AI systems capable of intelligently fusing and analyzing this information. To address these challenges, researchers have turned towards integrating tools into LLM-powered agents to enhance the overall information fusion process. However, the conjunction of these technologies and the proposed enhancements in several state-of-the-art works followed a non-unified software architecture resulting in a lack of modularity and terminological inconsistencies among researchers. To address these issues, we propose a novel LLM-based Agent Unified Modeling Framework (LLM-Agent-UMF) that aims to establish a clear foundation for agent development from both functional and software architectural perspectives. Our framework distinguishes between the different components of an LLM-based agent, setting LLMs, and tools apart from a new element, the core-agent, playing the role of the central coordinator of the agent. This pivotal entity comprises five modules: planning, memory, profile, action, and security - the latter often neglected in previous works. By classifying core-agents into passive and active types based on their authoritative natures, we propose various multi-core agent architectures that combine unique characteristics of distinctive agents to tackle complex tasks more efficiently. We evaluate our framework by applying it to thirteen state-of-the-art agents, thereby demonstrating its alignment with their functionalities and clarifying the overlooked architectural aspects. Moreover, we thoroughly assess five of our proposed architectures through the integration of existing agents into new hybrid active/passive core-agents architectures. This analysis provides insights into potential improvements and highlights challenges involved in combining specific agents.
Embodied Everyday Task is a popular task in the embodied AI community, requiring agents to make a sequence of actions based on natural language instructions and visual observations. Traditional learning-based approaches face two challenges. Firstly, natural language instructions often lack explicit task planning. Secondly, extensive training is required to equip models with knowledge of the task environment. Previous works based on Large Language Model (LLM) either suffer from poor performance due to the lack of task-specific knowledge or rely on ground truth as few-shot samples. To address the above limitations, we propose a novel approach called Progressive Retrieval Augmented Generation (P-RAG), which not only effectively leverages the powerful language processing capabilities of LLMs but also progressively accumulates task-specific knowledge without ground-truth. Compared to the conventional RAG methods, which retrieve relevant information from the database in a one-shot manner to assist generation, P-RAG introduces an iterative approach to progressively update the database. In each iteration, P-RAG retrieves the latest database and obtains historical information from the previous interaction as experiential references for the current interaction. Moreover, we also introduce a more granular retrieval scheme that not only retrieves similar tasks but also incorporates retrieval of similar situations to provide more valuable reference experiences. Extensive experiments reveal that P-RAG achieves competitive results without utilizing ground truth and can even further improve performance through self-iterations.
Large Language Models (LLMs) have shown remarkable potential across various domains, including cybersecurity. Using commercial cloud-based LLMs may be undesirable due to privacy concerns, costs, and network connectivity constraints. In this paper, we present Hackphyr, a locally fine-tuned LLM to be used as a red-team agent within network security environments. Our fine-tuned 7 billion parameter model can run on a single GPU card and achieves performance comparable with much larger and more powerful commercial models such as GPT-4. Hackphyr clearly outperforms other models, including GPT-3.5-turbo, and baselines, such as Q-learning agents in complex, previously unseen scenarios. To achieve this performance, we generated a new task-specific cybersecurity dataset to enhance the base model's capabilities. Finally, we conducted a comprehensive analysis of the agents' behaviors that provides insights into the planning abilities and potential shortcomings of such agents, contributing to the broader understanding of LLM-based agents in cybersecurity contexts
We present SuperCoder2.0, an advanced autonomous system designed to enhance software development through artificial intelligence. The system combines an AI-native development approach with intelligent agents to enable fully autonomous coding. Key focus areas include a retry mechanism with error output traceback, comprehensive code rewriting and replacement using Abstract Syntax Tree (ast) parsing to minimize linting issues, code embedding technique for retrieval-augmented generation, and a focus on localizing methods for problem-solving rather than identifying specific line numbers. The methodology employs a three-step hierarchical search space reduction approach for code base navigation and bug localization:utilizing Retrieval Augmented Generation (RAG) and a Repository File Level Map to identify candidate files, (2) narrowing down to the most relevant files using a File Level Schematic Map, and (3) extracting 'relevant locations' within these files. Code editing is performed through a two-part module comprising CodeGeneration and CodeEditing, which generates multiple solutions at different temperature values and replaces entire methods or classes to maintain code integrity. A feedback loop executes repository-level test cases to validate and refine solutions. Experiments conducted on the SWE-bench Lite dataset demonstrate SuperCoder2.0's effectiveness, achieving correct file localization in 84.33% of cases within the top 5 candidates and successfully resolving 34% of test instances. This performance places SuperCoder2.0 fourth globally on the SWE-bench leaderboard. The system's ability to handle diverse repositories and problem types highlights its potential as a versatile tool for autonomous software development. Future work will focus on refining the code editing process and exploring advanced embedding models for improved natural language to code mapping.
Recent advancements in automatic code generation using large language models (LLMs) have brought us closer to fully automated secure software development. However, existing approaches often rely on a single agent for code generation, which struggles to produce secure, vulnerability-free code. Traditional program synthesis with LLMs has primarily focused on functional correctness, often neglecting critical dynamic security implications that happen during runtime. To address these challenges, we propose AutoSafeCoder, a multi-agent framework that leverages LLM-driven agents for code generation, vulnerability analysis, and security enhancement through continuous collaboration. The framework consists of three agents: a Coding Agent responsible for code generation, a Static Analyzer Agent identifying vulnerabilities, and a Fuzzing Agent performing dynamic testing using a mutation-based fuzzing approach to detect runtime errors. Our contribution focuses on ensuring the safety of multi-agent code generation by integrating dynamic and static testing in an iterative process during code generation by LLM that improves security. Experiments using the SecurityEval dataset demonstrate a 13% reduction in code vulnerabilities compared to baseline LLMs, with no compromise in functionality.
Large language models (LLMs) are increasingly integrated into real-time machine learning applications, where safeguarding user privacy is paramount. Traditional differential privacy mechanisms often struggle to balance privacy and accuracy, particularly in fast-changing environments with continuously flowing data. To address these issues, we introduce Scalable Differential Privacy (SDP), a framework tailored for real-time machine learning that emphasizes both robust privacy guarantees and enhanced model performance. SDP employs a hierarchical architecture to facilitate efficient noise aggregation across various learning agents. By integrating adaptive noise scheduling and gradient compression methods, our approach minimizes performance degradation while ensuring significant privacy protection. Extensive experiments on diverse datasets reveal that SDP maintains high accuracy levels while applying differential privacy effectively, showcasing its suitability for deployment in sensitive domains. This advancement points towards the potential for widespread adoption of privacy-preserving techniques in machine learning workflows.
This paper introduces a novel framework combining LLM agents as proxies for human strategic behavior with reinforcement learning (RL) to engage these agents in evolving strategic interactions within team environments. Our approach extends traditional agent-based simulations by using strategic LLM agents (SLA) and introducing dynamic and adaptive governance through a pro-social promoting RL agent (PPA) that modulates information access across agents in a network, optimizing social welfare and promoting pro-social behavior. Through validation in iterative games, including the prisoner dilemma, we demonstrate that SLA agents exhibit nuanced strategic adaptations. The PPA agent effectively learns to adjust information transparency, resulting in enhanced cooperation rates. This framework offers significant insights into AI-mediated social dynamics, contributing to the deployment of AI in real-world team settings.
We introduce Cognitive Kernel, an open-source agent system towards the goal of generalist autopilots. Unlike copilot systems, which primarily rely on users to provide essential state information (e.g., task descriptions) and assist users by answering questions or auto-completing contents, autopilot systems must complete tasks from start to finish independently, which requires the system to acquire the state information from the environments actively. To achieve this, an autopilot system should be capable of understanding user intents, actively gathering necessary information from various real-world sources, and making wise decisions. Cognitive Kernel adopts a model-centric design. In our implementation, the central policy model (a fine-tuned LLM) initiates interactions with the environment using a combination of atomic actions, such as opening files, clicking buttons, saving intermediate results to memory, or calling the LLM itself. This differs from the widely used environment-centric design, where a task-specific environment with predefined actions is fixed, and the policy model is limited to selecting the correct action from a given set of options. Our design facilitates seamless information flow across various sources and provides greater flexibility. We evaluate our system in three use cases: real-time information management, private information management, and long-term memory management. The results demonstrate that Cognitive Kernel achieves better or comparable performance to other closed-source systems in these scenarios. Cognitive Kernel is fully dockerized, ensuring everyone can deploy it privately and securely. We open-source the system and the backbone model to encourage further research on LLM-driven autopilot systems.
Large language models (LLMs) have shown significant potential in guiding embodied agents to execute language instructions across a range of tasks, including robotic manipulation and navigation. However, existing methods are primarily designed for static environments and do not leverage the agent's own experiences to refine its initial plans. Given that real-world environments are inherently stochastic, initial plans based solely on LLMs' general knowledge may fail to achieve their objectives, unlike in static scenarios. To address this limitation, this study introduces the Experience-and-Emotion Map (E2Map), which integrates not only LLM knowledge but also the agent's real-world experiences, drawing inspiration from human emotional responses. The proposed methodology enables one-shot behavior adjustments by updating the E2Map based on the agent's experiences. Our evaluation in stochastic navigation environments, including both simulations and real-world scenarios, demonstrates that the proposed method significantly enhances performance in stochastic environments compared to existing LLM-based approaches. Code and supplementary materials are available at https://e2map.github.io/.
Given recent advances in generative AI technology, a key question is how large language models (LLMs) can enhance acoustic modeling tasks using text decoding results from a frozen, pretrained automatic speech recognition (ASR) model. To explore new capabilities in language modeling for speech processing, we introduce the generative speech transcription error correction (GenSEC) challenge. This challenge comprises three post-ASR language modeling tasks: (i) post-ASR transcription correction, (ii) speaker tagging, and (iii) emotion recognition. These tasks aim to emulate future LLM-based agents handling voice-based interfaces while remaining accessible to a broad audience by utilizing open pretrained language models or agent-based APIs. We also discuss insights from baseline evaluations, as well as lessons learned for designing future evaluations.
This paper investigates gender bias in Large Language Model (LLM)-generated teacher evaluations in higher education setting, focusing on evaluations produced by GPT-4 across six academic subjects. By applying a comprehensive analytical framework that includes Odds Ratio (OR) analysis, Word Embedding Association Test (WEAT), sentiment analysis, and contextual analysis, this paper identified patterns of gender-associated language reflecting societal stereotypes. Specifically, words related to approachability and support were used more frequently for female instructors, while words related to entertainment were predominantly used for male instructors, aligning with the concepts of communal and agentic behaviors. The study also found moderate to strong associations between male salient adjectives and male names, though career and family words did not distinctly capture gender biases. These findings align with prior research on societal norms and stereotypes, reinforcing the notion that LLM-generated text reflects existing biases.
LLM agents enhanced by tree search algorithms have yielded notable performances in code generation. However, current search algorithms in this domain suffer from low search quality due to several reasons: 1) Ineffective design of the search space for the high-reasoning demands of code generation tasks, 2) Inadequate integration of code feedback with the search algorithm, and 3) Poor handling of negative feedback during the search, leading to reduced search efficiency and quality. To address these challenges, we propose to search for the reasoning process of the code and use the detailed feedback of code execution to refine erroneous thoughts during the search. In this paper, we introduce RethinkMCTS, which employs the Monte Carlo Tree Search (MCTS) algorithm to conduct thought-level searches before generating code, thereby exploring a wider range of strategies. More importantly, we construct verbal feedback from fine-grained code execution feedback to refine erroneous thoughts during the search. This ensures that the search progresses along the correct reasoning paths, thus improving the overall search quality of the tree by leveraging execution feedback. Through extensive experiments, we demonstrate that RethinkMCTS outperforms previous search-based and feedback-based code generation baselines. On the HumanEval dataset, it improves the pass@1 of GPT-3.5-turbo from 70.12 to 89.02 and GPT-4o-mini from 87.20 to 94.51. It effectively conducts more thorough exploration through thought-level searches and enhances the search quality of the entire tree by incorporating rethink operation.
Text-to-scene generation typically limits environmental diversity by generating key scenarios along predetermined paths. To address these constraints, we propose a novel text-to-traffic scene framework that leverages a large language model (LLM) to autonomously generate diverse traffic scenarios for the CARLA simulator based on natural language descriptions. Our pipeline comprises several key stages: (1) Prompt Analysis, where natural language inputs are decomposed; (2) Road Retrieval, selecting optimal roads from a database; (3) Agent Planning, detailing agent types and behaviors; (4) Road Ranking, scoring roads to match scenario requirements; and (5) Scene Generation, rendering the planned scenarios in the simulator. This framework supports both routine and critical traffic scenarios, enhancing its applicability. We demonstrate that our approach not only diversifies agent planning and road selection but also significantly reduces the average collision rate from 8% to 3.5% in SafeBench. Additionally, our framework improves narration and reasoning for driving captioning tasks. Our contributions and resources are publicly available at https://basiclab.github.io/TTSG.
Large Language Models (LLMs) have increasingly demonstrated the ability to facilitate the development of multi-agent systems that allow the interpretation of thoughts and actions generated by each individual. Promising advancements have also been made in LLM-based interaction with existing worlds, particularly in interacting with simulated environments. This paper aims to integrate both aforementioned topics (agents & world interaction) into a single simulation where multiple agents can work together to solve a problem, modeling how groups of humans can often solve problems better than individuals. By showing whether LLMs demonstrate the synergy of human collaboration, it could lead to advancements in the applications of LLMs. We implemented two simulations: a physical studio apartment with two roommates, and another where agents collaborate to complete a programming task. We provide a multi-agent framework, discuss the performance of the agents in each simulation, and discuss potential future additions.
Smartphones have significantly enhanced our daily learning, communication, and entertainment, becoming an essential component of modern life. However, certain populations, including the elderly and individuals with disabilities, encounter challenges in utilizing smartphones, thus necessitating mobile app operation assistants, a.k.a. mobile app agent. With considerations for privacy, permissions, and cross-platform compatibility issues, we endeavor to devise and develop PeriGuru in this work, a peripheral robotic mobile app operation assistant based on GUI image understanding and prompting with Large Language Model (LLM). PeriGuru leverages a suite of computer vision techniques to analyze GUI screenshot images and employs LLM to inform action decisions, which are then executed by robotic arms. PeriGuru achieves a success rate of 81.94% on the test task set, which surpasses by more than double the method without PeriGuru's GUI image interpreting and prompting design. Our code is available on https://github.com/Z2sJ4t/PeriGuru.
Agents significantly enhance the capabilities of standalone Large Language Models (LLMs) by perceiving environments, making decisions, and executing actions. However, LLM agents still face challenges in tasks that require multiple decision-making steps. Estimating the value of actions in specific tasks is difficult when intermediate actions are neither appropriately rewarded nor penalized. In this paper, we propose leveraging a task-relevant Q-value model to guide action selection. Specifically, we first collect decision-making trajectories annotated with step-level Q values via Monte Carlo Tree Search (MCTS) and construct preference data. We then use another LLM to fit these preferences through step-level Direct Policy Optimization (DPO), which serves as the Q-value model. During inference, at each decision-making step, LLM agents select the action with the highest Q value before interacting with the environment. We apply our method to various open-source and API-based LLM agents, demonstrating that Q-value models significantly improve their performance. Notably, the performance of the agent built with Phi-3-mini-4k-instruct improved by 103% on WebShop and 75% on HotPotQA when enhanced with Q-value models, even surpassing GPT-4o-mini. Additionally, Q-value models offer several advantages, such as generalization to different LLM agents and seamless integration with existing prompting strategies.
Agent-based modeling (ABM) offers powerful insights into complex systems, but its practical utility has been limited by computational constraints and simplistic agent behaviors, especially when simulating large populations. Recent advancements in large language models (LLMs) could enhance ABMs with adaptive agents, but their integration into large-scale simulations remains challenging. This work introduces a novel methodology that bridges this gap by efficiently integrating LLMs into ABMs, enabling the simulation of millions of adaptive agents. We present LLM archetypes, a technique that balances behavioral complexity with computational efficiency, allowing for nuanced agent behavior in large-scale simulations. Our analysis explores the crucial trade-off between simulation scale and individual agent expressiveness, comparing different agent architectures ranging from simple heuristic-based agents to fully adaptive LLM-powered agents. We demonstrate the real-world applicability of our approach through a case study of the COVID-19 pandemic, simulating 8.4 million agents representing New York City and capturing the intricate interplay between health behaviors and economic outcomes. Our method significantly enhances ABM capabilities for predictive and counterfactual analyses, addressing limitations of historical data in policy design. By implementing these advances in an open-source framework, we facilitate the adoption of LLM archetypes across diverse ABM applications. Our results show that LLM archetypes can markedly improve the realism and utility of large-scale ABMs while maintaining computational feasibility, opening new avenues for modeling complex societal challenges and informing data-driven policy decisions.
Symbolic execution is a key technology in software testing, which generates test cases by collecting symbolic path constraints and then solving constraints with SMT solvers. Symbolic execution has been proven helpful in generating high-coverage test cases, but its limitations, e.g., the difficulties in solving path constraints, prevent it from broader usage in software testing. Moreover, symbolic execution has encountered many difficulties when applied to dynamically typed languages like Python, because it is extremely challenging to translate the flexible Python grammar into rigid solvers. To overcome the main challenges of applying symbolic execution in Python, we proposed an LLM-empowered agent, LLM-Sym, that automatically calls an SMT solver, Z3, to solve execution path constraints. Based on an introductory-level symbolic execution engine, our LLM agent can extend it to supporting programs with complex data type `list'. The core contribution of LLM-Sym is translating complex Python path constraints into Z3 code. To enable accurate path-to-Z3 translation, we design a multiple-step code generation pipeline including type inference, retrieval and self-refine. Our experiments demonstrate that LLM-Sym is capable of solving path constraints on Leetcode problems with complicated control flows and list data structures, which is impossible for the backbone symbolic execution engine. Our approach paves the way for the combination of the generation ability of LLMs with the reasoning ability of symbolic solvers, and opens up new opportunities in LLM-augmented test case generation.
Although LLMs have been extremely effective in a large number of complex tasks, their understanding and functionality for regional languages and cultures are not well studied. In this paper, we explore the ability of various LLMs to comprehend the cultural aspects of two regional languages: Malayalam (state of Kerala, India) and Yoruba (West Africa). Using Hofstede's six cultural dimensions: Power Distance (PDI), Individualism (IDV), Motivation towards Achievement and Success (MAS), Uncertainty Avoidance (UAV), Long Term Orientation (LTO), and Indulgence (IVR), we quantify the cultural awareness of LLM-based responses. We demonstrate that although LLMs show a high cultural similarity for English, they fail to capture the cultural nuances across these 6 metrics for Malayalam and Yoruba. We also highlight the need for large-scale regional language LLM training with culturally enriched datasets. This will have huge implications for enhancing the user experience of chat-based LLMs and also improving the validity of large-scale LLM agent-based market research.
In recent years, Large Language Models (LLMs) have achieved remarkable success and have been widely used in various downstream tasks, especially in the tasks of the software engineering (SE) field. We find that many studies combining LLMs with SE have employed the concept of agents either explicitly or implicitly. However, there is a lack of an in-depth survey to sort out the development context of existing works, analyze how existing works combine the LLM-based agent technologies to optimize various tasks, and clarify the framework of LLM-based agents in SE. In this paper, we conduct the first survey of the studies on combining LLM-based agents with SE and present a framework of LLM-based agents in SE which includes three key modules: perception, memory, and action. We also summarize the current challenges in combining the two fields and propose future opportunities in response to existing challenges. We maintain a GitHub repository of the related papers at: https://github.com/DeepSoftwareAnalytics/Awesome-Agent4SE.
To be safely and successfully deployed, LLMs must simultaneously satisfy truthfulness and utility goals. Yet, often these two goals compete (e.g., an AI agent assisting a used car salesman selling a car with flaws), partly due to ambiguous or misleading user instructions. We propose AI-LieDar, a framework to study how LLM-based agents navigate scenarios with utility-truthfulness conflicts in a multi-turn interactive setting. We design a set of realistic scenarios where language agents are instructed to achieve goals that are in conflict with being truthful during a multi-turn conversation with simulated human agents. To evaluate the truthfulness at large scale, we develop a truthfulness detector inspired by psychological literature to assess the agents' responses. Our experiment demonstrates that all models are truthful less than 50% of the time, although truthfulness and goal achievement (utility) rates vary across models. We further test the steerability of LLMs towards truthfulness, finding that models follow malicious instructions to deceive, and even truth-steered models can still lie. These findings reveal the complex nature of truthfulness in LLMs and underscore the importance of further research to ensure the safe and reliable deployment of LLMs and AI agents.
Ensuring content compliance with community guidelines is crucial for maintaining healthy online social environments. However, traditional human-based compliance checking struggles with scaling due to the increasing volume of user-generated content and a limited number of moderators. Recent advancements in Natural Language Understanding demonstrated by Large Language Models unlock new opportunities for automated content compliance verification. This work evaluates six AI-agents built on Open-LLMs for automated rule compliance checking in Decentralized Social Networks, a challenging environment due to heterogeneous community scopes and rules. Analyzing over 50,000 posts from hundreds of Mastodon servers, we find that AI-agents effectively detect non-compliant content, grasp linguistic subtleties, and adapt to diverse community contexts. Most agents also show high inter-rater reliability and consistency in score justification and suggestions for compliance. Human-based evaluation with domain experts confirmed the agents' reliability and usefulness, rendering them promising tools for semi-automated or human-in-the-loop content moderation systems.
In this paper, we investigate the impact of hallucinations and cognitive forcing functions in human-AI collaborative text generation tasks, focusing on the use of Large Language Models (LLMs) to assist in generating high-quality conversational data. LLMs require data for fine-tuning, a crucial step in enhancing their performance. In the context of conversational customer support, the data takes the form of a conversation between a human customer and an agent and can be generated with an AI assistant. In our inquiry, involving 11 users who each completed 8 tasks, resulting in a total of 88 tasks, we found that the presence of hallucinations negatively impacts the quality of data. We also find that, although the cognitive forcing function does not always mitigate the detrimental effects of hallucinations on data quality, the presence of cognitive forcing functions and hallucinations together impacts data quality and influences how users leverage the AI responses presented to them. Our analysis of user behavior reveals distinct patterns of reliance on AI-generated responses, highlighting the importance of managing hallucinations in AI-generated content within conversational AI contexts.
Theory of Mind (ToM) significantly impacts human collaboration and communication as a crucial capability to understand others. When AI agents with ToM capability collaborate with humans, Mutual Theory of Mind (MToM) arises in such human-AI teams (HATs). The MToM process, which involves interactive communication and ToM-based strategy adjustment, affects the team's performance and collaboration process. To explore the MToM process, we conducted a mixed-design experiment using a large language model-driven AI agent with ToM and communication modules in a real-time shared-workspace task. We find that the agent's ToM capability does not significantly impact team performance but enhances human understanding of the agent and the feeling of being understood. Most participants in our study believe verbal communication increases human burden, and the results show that bidirectional communication leads to lower HAT performance. We discuss the results' implications for designing AI agents that collaborate with humans in real-time shared workspace tasks.
In the context where social media is increasingly becoming a significant platform for social movements and the formation of public opinion, accurately simulating and predicting the dynamics of user opinions is of great importance for understanding social phenomena, policy making, and guiding public opinion. However, existing simulation methods face challenges in capturing the complexity and dynamics of user behavior. Addressing this issue, this paper proposes an innovative simulation method for the dynamics of social media user opinions, the FDE-LLM algorithm, which incorporates opinion dynamics and epidemic model. This effectively constrains the actions and opinion evolution process of large language models (LLM), making them more aligned with the real cyber world. In particular, the FDE-LLM categorizes users into opinion leaders and followers. Opinion leaders are based on LLM role-playing and are constrained by the CA model, while opinion followers are integrated into a dynamic system that combines the CA model with the SIR model. This innovative design significantly improves the accuracy and efficiency of the simulation. Experiments were conducted on four real Weibo datasets and validated using the open-source model ChatGLM. The results show that, compared to traditional agent-based modeling (ABM) opinion dynamics algorithms and LLM-based opinion diffusion algorithms, our FDE-LLM algorithm demonstrates higher accuracy and interpretability.
Large language models (LLMs) have demonstrated remarkable capabilities in tasks requiring reasoning and multi-step problem-solving through the use of chain-of-thought (CoT) prompting. However, generating the full CoT process results in significantly longer output sequences, leading to increased computational costs and latency during inference. To address this challenge, we propose a novel approach to compress the CoT process through semantic alignment, enabling more efficient decoding while preserving the benefits of CoT reasoning. Our method introduces an auxiliary CoT model that learns to generate and compress the full thought process into a compact special token representation semantically aligned with the original CoT output. This compressed representation is then integrated into the input of the Hidden Chain-of-Thought (HCoT) model. The training process follows a two-stage procedure: First, the CoT model is optimized to generate the compressed token representations aligned with the ground-truth CoT outputs using a contrastive loss. Subsequently, with the CoT model parameters frozen, the HCoT model is fine-tuned to generate accurate subsequent predictions conditioned on the prefix instruction and the compressed CoT representations from the CoT model. Extensive experiments across three challenging domains - mathematical reasoning, agent invocation, and question answering - demonstrate that our semantic compression approach achieves competitive or improved performance compared to the full CoT baseline, while providing significant speedups of at least 1.5x in decoding time. Moreover, incorporating contrastive learning objectives further enhances the quality of the compressed representations, leading to better CoT prompting and improved task accuracy. Our work paves the way for more efficient exploitation of multi-step reasoning capabilities in LLMs across a wide range of applications.
In this work, we introduce a strategy that frames the sequential action selection problem for robots in terms of resolving \textit{blocking conditions}, i.e., situations that impede progress on an action en route to a goal. This strategy allows a robot to make one-at-a-time decisions that take in pertinent contextual information and swiftly adapt and react to current situations. We present a first instantiation of this strategy that combines a state-transition graph and a zero-shot Large Language Model (LLM). The state-transition graph tracks which previously attempted actions are currently blocked and which candidate actions may resolve existing blocking conditions. This information from the state-transition graph is used to automatically generate a prompt for the LLM, which then uses the given context and set of possible actions to select a single action to try next. This selection process is iterative, with each chosen and executed action further refining the state-transition graph, continuing until the agent either fulfills the goal or encounters a termination condition. We demonstrate the effectiveness of our approach by comparing it to various LLM and traditional task-planning methods in a testbed of simulation experiments. We discuss the implications of our work based on our results.
Knowledge tagging for questions is vital in modern intelligent educational applications, including learning progress diagnosis, practice question recommendations, and course content organization. Traditionally, these annotations have been performed by pedagogical experts, as the task demands not only a deep semantic understanding of question stems and knowledge definitions but also a strong ability to link problem-solving logic with relevant knowledge concepts. With the advent of advanced natural language processing (NLP) algorithms, such as pre-trained language models and large language models (LLMs), pioneering studies have explored automating the knowledge tagging process using various machine learning models. In this paper, we investigate the use of a multi-agent system to address the limitations of previous algorithms, particularly in handling complex cases involving intricate knowledge definitions and strict numerical constraints. By demonstrating its superior performance on the publicly available math question knowledge tagging dataset, MathKnowCT, we highlight the significant potential of an LLM-based multi-agent system in overcoming the challenges that previous methods have encountered. Finally, through an in-depth discussion of the implications of automating knowledge tagging, we underscore the promising results of deploying LLM-based algorithms in educational contexts.
In this paper, we propose a novel approach where agents can form swarms to produce high-quality responses effectively. This is accomplished by utilizing agents capable of data inference and ranking, which can be effectively implemented using LLMs as response classifiers. We assess existing approaches for trustless agent inference, define our methodology, estimate practical parameters, and model various types of malicious agent attacks. Our method leverages the collective intelligence of swarms, ensuring robust and efficient decentralized AI inference with better accuracy, security, and reliability. We show that our approach is an order of magnitude faster than other trustless inference strategies reaching less than 125 ms validation latency.
This study explores the potential of large language models (LLMs) to conduct market experiments, aiming to understand their capability to comprehend competitive market dynamics. We model the behavior of market agents in a controlled experimental setting, assessing their ability to converge toward competitive equilibria. The results reveal the challenges current LLMs face in replicating the dynamic decision-making processes characteristic of human trading behavior. Unlike humans, LLMs lacked the capacity to achieve market equilibrium. The research demonstrates that while LLMs provide a valuable tool for scalable and reproducible market simulations, their current limitations necessitate further advancements to fully capture the complexities of market behavior. Future work that enhances dynamic learning capabilities and incorporates elements of behavioral economics could improve the effectiveness of LLMs in the economic domain, providing new insights into market dynamics and aiding in the refinement of economic policies.
Large language models (LLMs) show remarkable potential to act as computer agents, enhancing human productivity and software accessibility in multi-modal tasks that require planning and reasoning. However, measuring agent performance in realistic environments remains a challenge since: (i) most benchmarks are limited to specific modalities or domains (e.g. text-only, web navigation, Q&A, coding) and (ii) full benchmark evaluations are slow (on order of magnitude of days) given the multi-step sequential nature of tasks. To address these challenges, we introduce the Windows Agent Arena: a reproducible, general environment focusing exclusively on the Windows operating system (OS) where agents can operate freely within a real Windows OS and use the same wide range of applications, tools, and web browsers available to human users when solving tasks. We adapt the OSWorld framework (Xie et al., 2024) to create 150+ diverse Windows tasks across representative domains that require agent abilities in planning, screen understanding, and tool usage. Our benchmark is scalable and can be seamlessly parallelized in Azure for a full benchmark evaluation in as little as 20 minutes. To demonstrate Windows Agent Arena's capabilities, we also introduce a new multi-modal agent, Navi. Our agent achieves a success rate of 19.5% in the Windows domain, compared to 74.5% performance of an unassisted human. Navi also demonstrates strong performance on another popular web-based benchmark, Mind2Web. We offer extensive quantitative and qualitative analysis of Navi's performance, and provide insights into the opportunities for future research in agent development and data generation using Windows Agent Arena. Webpage: https://microsoft.github.io/WindowsAgentArena Code: https://github.com/microsoft/WindowsAgentArena
Wireless networks are increasingly facing challenges due to their expanding scale and complexity. These challenges underscore the need for advanced AI-driven strategies, particularly in the upcoming 6G networks. In this article, we introduce WirelessAgent, a novel approach leveraging large language models (LLMs) to develop AI agents capable of managing complex tasks in wireless networks. It can effectively improve network performance through advanced reasoning, multimodal data processing, and autonomous decision making. Thereafter, we demonstrate the practical applicability and benefits of WirelessAgent for network slicing management. The experimental results show that WirelessAgent is capable of accurately understanding user intent, effectively allocating slice resources, and consistently maintaining optimal performance.
Large Language Models (LLMs) and Large Vision-Language Models (LVLMs) have demonstrated impressive language/vision reasoning abilities, igniting the recent trend of building agents for targeted applications such as shopping assistants or AI software engineers. Recently, many data science benchmarks have been proposed to investigate their performance in the data science domain. However, existing data science benchmarks still fall short when compared to real-world data science applications due to their simplified settings. To bridge this gap, we introduce DSBench, a comprehensive benchmark designed to evaluate data science agents with realistic tasks. This benchmark includes 466 data analysis tasks and 74 data modeling tasks, sourced from Eloquence and Kaggle competitions. DSBench offers a realistic setting by encompassing long contexts, multimodal task backgrounds, reasoning with large data files and multi-table structures, and performing end-to-end data modeling tasks. Our evaluation of state-of-the-art LLMs, LVLMs, and agents shows that they struggle with most tasks, with the best agent solving only 34.12% of data analysis tasks and achieving a 34.74% Relative Performance Gap (RPG). These findings underscore the need for further advancements in developing more practical, intelligent, and autonomous data science agents.
We introduce SimulBench, a benchmark designed to evaluate large language models (LLMs) across a diverse collection of creative simulation scenarios, such as acting as a Linux terminal or playing text games with users. While these simulation tasks serve as effective measures of an LLM's general intelligence, they are seldom incorporated into existing benchmarks. A major challenge is to develop an evaluation framework for testing different LLMs fairly while preserving the multi-round interactive nature of simulation tasks between users and AI. To tackle this issue, we suggest using a fixed LLM as a user agent to engage with an LLM to collect dialogues first under different tasks. Then, challenging dialogue scripts are extracted for evaluating different target LLMs. To facilitate automatic assessment on \DataName{}, GPT-4 is employed as the evaluator, tasked with reviewing the quality of the final response generated by the target LLMs given multi-turn dialogue scripts. Our comprehensive experiments indicate that these simulation tasks continue to pose a significant challenge with their unique natures and show the gap between proprietary models and the most advanced open LLMs. For example, GPT-4-turbo outperforms LLaMA-3-70b-Chat on 18.55\% more cases.
Interactive feedback, where feedback flows in both directions between teacher and student, is more effective than traditional one-way feedback. However, it is often too time-consuming for widespread use in educational practice. While Large Language Models (LLMs) have potential for automating feedback, they struggle with reasoning and interaction in an interactive setting. This paper introduces CAELF, a Contestable AI Empowered LLM Framework for automating interactive feedback. CAELF allows students to query, challenge, and clarify their feedback by integrating a multi-agent system with computational argumentation. Essays are first assessed by multiple Teaching-Assistant Agents (TA Agents), and then a Teacher Agent aggregates the evaluations through formal reasoning to generate feedback and grades. Students can further engage with the feedback to refine their understanding. A case study on 500 critical thinking essays with user studies demonstrates that CAELF significantly improves interactive feedback, enhancing the reasoning and interaction capabilities of LLMs. This approach offers a promising solution to overcoming the time and resource barriers that have limited the adoption of interactive feedback in educational settings.
Given that Large Language Models (LLMs) have made significant progress in writing code, can they now be used to autonomously reproduce results from research repositories? Such a capability would be a boon to the research community, helping researchers validate, understand, and extend prior work. To advance towards this goal, we introduce SUPER, the first benchmark designed to evaluate the capability of LLMs in setting up and executing tasks from research repositories. SUPERaims to capture the realistic challenges faced by researchers working with Machine Learning (ML) and Natural Language Processing (NLP) research repositories. Our benchmark comprises three distinct problem sets: 45 end-to-end problems with annotated expert solutions, 152 sub problems derived from the expert set that focus on specific challenges (e.g., configuring a trainer), and 602 automatically generated problems for larger-scale development. We introduce various evaluation measures to assess both task success and progress, utilizing gold solutions when available or approximations otherwise. We show that state-of-the-art approaches struggle to solve these problems with the best model (GPT-4o) solving only 16.3% of the end-to-end set, and 46.1% of the scenarios. This illustrates the challenge of this task, and suggests that SUPER can serve as a valuable resource for the community to make and measure progress.
In the past decade, social media platforms have been used for information dissemination and consumption. While a major portion of the content is posted to promote citizen journalism and public awareness, some content is posted to mislead users. Among different content types such as text, images, and videos, memes (text overlaid on images) are particularly prevalent and can serve as powerful vehicles for propaganda, hate, and humor. In the current literature, there have been efforts to individually detect such content in memes. However, the study of their intersection is very limited. In this study, we explore the intersection between propaganda and hate in memes using a multi-agent LLM-based approach. We extend the propagandistic meme dataset with coarse and fine-grained hate labels. Our finding suggests that there is an association between propaganda and hate in memes. We provide detailed experimental results that can serve as a baseline for future studies. We will make the experimental resources publicly available to the community (https://github.com/firojalam/propaganda-and-hateful-memes).
Identifying design problems is a crucial step for creating plausible solutions, but it is challenging for design novices due to their limited knowledge and experience. Questioning is a promising skill that enables students to independently identify design problems without being passive or relying on instructors. This study explores role-playing interactions with Large Language Model (LLM)-powered Conversational Agents (CAs) to foster the questioning skills of novice design students. We proposed an LLM-powered CA prototype and conducted a preliminary study with 16 novice design students engaged in a real-world design class to observe the interactions between students and the LLM-powered CAs. Our findings indicate that while the CAs stimulated questioning and reduced pressure to ask questions, it also inadvertently led to over-reliance on LLM responses. We proposed design considerations and future works for LLM-powered CA to foster questioning skills.
Software development is a collaborative endeavor that requires individuals from different departments to work together in order to collectively develop a high-quality software system. In this context, people have begun to explore a method that leverages multi-agent systems based on LLMs to carry out software development. However, existing research tends to rigidly fix the software development process in a framework in code form, thus failing to dynamically adjust the software development process in real-time to meet the more flexible and variable software environment. In this paper, we propose a dynamic process generation framework, named ToP (Think-on-Process). The core idea of ToP is to leverage experiential knowledge (i.e., process models) to guide LLMs in generating software development processes (i.e., instances). These instances will guide multi-agent in software development and employ a compiler to provide feedback on the development outcomes. Subsequently, we utilize heuristic algorithms to filter the instances and apply process mining algorithms to derive process model. Finally, the process model will be converted into text, formatted as prompts, to enhance the ability of LLMs to generate other instances. Experiments demonstrate that our framework ToP significantly enhances the dynamic process generation capability of the GPT-3.5 and GPT-4 for five categories of software development tasks.
Much of the cost and effort required during the software testing process is invested in performing test maintenance - the addition, removal, or modification of test cases to keep the test suite in sync with the system-under-test or to otherwise improve its quality. Tool support could reduce the cost - and improve the quality - of test maintenance by automating aspects of the process or by providing guidance and support to developers. In this study, we explore the capabilities and applications of large language models (LLMs) - complex machine learning models adapted to textual analysis - to support test maintenance. We conducted a case study at Ericsson AB where we explored the triggers that indicate the need for test maintenance, the actions that LLMs can take, and the considerations that must be made when deploying LLMs in an industrial setting. We also proposed and demonstrated implementations of two multi-agent architectures that can predict which test cases require maintenance following a change to the source code. Collectively, these contributions advance our theoretical and practical understanding of how LLMs can be deployed to benefit industrial test maintenance processes.
In emergency departments, rural hospitals, or clinics in less developed regions, clinicians often lack fast image analysis by trained radiologists, which can have a detrimental effect on patients' healthcare. Large Language Models (LLMs) have the potential to alleviate some pressure from these clinicians by providing insights that can help them in their decision-making. While these LLMs achieve high test results on medical exams showcasing their great theoretical medical knowledge, they tend not to follow medical guidelines. In this work, we introduce a new approach for zero-shot guideline-driven decision support. We model a system of multiple LLM agents augmented with a contrastive vision-language model that collaborate to reach a patient diagnosis. After providing the agents with simple diagnostic guidelines, they will synthesize prompts and screen the image for findings following these guidelines. Finally, they provide understandable chain-of-thought reasoning for their diagnosis, which is then self-refined to consider inter-dependencies between diseases. As our method is zero-shot, it is adaptable to settings with rare diseases, where training data is limited, but expert-crafted disease descriptions are available. We evaluate our method on two chest X-ray datasets, CheXpert and ChestX-ray 14 Longtail, showcasing performance improvement over existing zero-shot methods and generalizability to rare diseases.
As particle accelerators grow in complexity, traditional control methods face increasing challenges in achieving optimal performance. This paper envisions a paradigm shift: a decentralized multi-agent framework for accelerator control, powered by Large Language Models (LLMs) and distributed among autonomous agents. We present a proposition of a self-improving decentralized system where intelligent agents handle high-level tasks and communication and each agent is specialized to control individual accelerator components. This approach raises some questions: What are the future applications of AI in particle accelerators? How can we implement an autonomous complex system such as a particle accelerator where agents gradually improve through experience and human feedback? What are the implications of integrating a human-in-the-loop component for labeling operational data and providing expert guidance? We show three examples, where we demonstrate the viability of such architecture.
Despite significant progress in deep learning for financial trading, existing models often face instability and high uncertainty, hindering their practical application. Leveraging advancements in Large Language Models (LLMs) and multi-agent architectures, we propose a novel framework for quantitative stock investment in portfolio management and alpha mining. Our framework addresses these issues by integrating LLMs to generate diversified alphas and employing a multi-agent approach to dynamically evaluate market conditions. This paper proposes a framework where large language models (LLMs) mine alpha factors from multimodal financial data, ensuring a comprehensive understanding of market dynamics. The first module extracts predictive signals by integrating numerical data, research papers, and visual charts. The second module uses ensemble learning to construct a diverse pool of trading agents with varying risk preferences, enhancing strategy performance through a broader market analysis. In the third module, a dynamic weight-gating mechanism selects and assigns weights to the most relevant agents based on real-time market conditions, enabling the creation of an adaptive and context-aware composite alpha formula. Extensive experiments on the Chinese stock markets demonstrate that this framework significantly outperforms state-of-the-art baselines across multiple financial metrics. The results underscore the efficacy of combining LLM-generated alphas with a multi-agent architecture to achieve superior trading performance and stability. This work highlights the potential of AI-driven approaches in enhancing quantitative investment strategies and sets a new benchmark for integrating advanced machine learning techniques in financial trading can also be applied on diverse markets.
We introduce ClarQ-LLM, an evaluation framework consisting of bilingual English-Chinese conversation tasks, conversational agents and evaluation metrics, designed to serve as a strong benchmark for assessing agents' ability to ask clarification questions in task-oriented dialogues. The benchmark includes 31 different task types, each with 10 unique dialogue scenarios between information seeker and provider agents. The scenarios require the seeker to ask questions to resolve uncertainty and gather necessary information to complete tasks. Unlike traditional benchmarks that evaluate agents based on fixed dialogue content, ClarQ-LLM includes a provider conversational agent to replicate the original human provider in the benchmark. This allows both current and future seeker agents to test their ability to complete information gathering tasks through dialogue by directly interacting with our provider agent. In tests, LLAMA3.1 405B seeker agent managed a maximum success rate of only 60.05\%, showing that ClarQ-LLM presents a strong challenge for future research.
Large Language Models (LLMs) have revolutionized software engineering (SE), showcasing remarkable proficiency in various coding tasks. Despite recent advancements that have enabled the creation of autonomous software agents utilizing LLMs for end-to-end development tasks, these systems are typically designed for specific SE functions. We introduce HyperAgent, an innovative generalist multi-agent system designed to tackle a wide range of SE tasks across different programming languages by mimicking the workflows of human developers. HyperAgent features four specialized agents-Planner, Navigator, Code Editor, and Executor-capable of handling the entire lifecycle of SE tasks, from initial planning to final verification. HyperAgent sets new benchmarks in diverse SE tasks, including GitHub issue resolution on the renowned SWE-Bench benchmark, outperforming robust baselines. Furthermore, HyperAgent demonstrates exceptional performance in repository-level code generation (RepoExec) and fault localization and program repair (Defects4J), often surpassing state-of-the-art baselines.
A key challenge in artificial intelligence is the creation of systems capable of autonomously advancing scientific understanding by exploring novel domains, identifying complex patterns, and uncovering previously unseen connections in vast scientific data. In this work, we present SciAgents, an approach that leverages three core concepts: (1) the use of large-scale ontological knowledge graphs to organize and interconnect diverse scientific concepts, (2) a suite of large language models (LLMs) and data retrieval tools, and (3) multi-agent systems with in-situ learning capabilities. Applied to biologically inspired materials, SciAgents reveals hidden interdisciplinary relationships that were previously considered unrelated, achieving a scale, precision, and exploratory power that surpasses traditional human-driven research methods. The framework autonomously generates and refines research hypotheses, elucidating underlying mechanisms, design principles, and unexpected material properties. By integrating these capabilities in a modular fashion, the intelligent system yields material discoveries, critique and improve existing hypotheses, retrieve up-to-date data about existing research, and highlights their strengths and limitations. Our case studies demonstrate scalable capabilities to combine generative AI, ontological representations, and multi-agent modeling, harnessing a `swarm of intelligence' similar to biological systems. This provides new avenues for materials discovery and accelerates the development of advanced materials by unlocking Nature's design principles.
Large language models (LLMs) have achieved impressive performance on code generation. Although prior studies enhanced LLMs with prompting techniques and code refinement, they still struggle with complex programming problems due to rigid solution plans. In this paper, we draw on pair programming practices to propose PairCoder, a novel LLM-based framework for code generation. PairCoder incorporates two collaborative LLM agents, namely a Navigator agent for high-level planning and a Driver agent for specific implementation. The Navigator is responsible for proposing promising solution plans, selecting the current optimal plan, and directing the next iteration round based on execution feedback. The Driver follows the guidance of Navigator to undertake initial code generation, code testing, and refinement. This interleaved and iterative workflow involves multi-plan exploration and feedback-based refinement, which mimics the collaboration of pair programmers. We evaluate PairCoder with both open-source and closed-source LLMs on various code generation benchmarks. Extensive experimental results demonstrate the superior accuracy of PairCoder, achieving relative pass@1 improvements of 12.00%-162.43% compared to prompting LLMs directly.
On-device Large Language Models (LLMs) are revolutionizing mobile AI, enabling applications such as UI automation while addressing privacy concerns. Currently, the standard approach involves deploying a single, robust LLM as a universal solution for various applications, often referred to as LLM-as-a-Service (LLMaaS). However, this approach faces a significant system challenge: existing LLMs lack the flexibility to accommodate the diverse Service-Level Objectives (SLOs) regarding inference latency across different applications. To address this issue, we introduce ELMS, an on-device LLM service designed to provide elasticity in both the model and prompt dimensions of an LLMaaS. This system includes: A one-time neuron reordering technique, which utilizes the inherent permutation consistency within transformer models to create high-quality, elastic sub-models with minimal runtime switching costs. A dual-head compact language model, which efficiently refines prompts and coordinates the elastic adaptation between the model and the prompt. We have implemented this elastic on-device LLM service on several off-the-shelf (COTS) smartphones and evaluate ELMS using both standalone NLP/mobile-agent datasets and synthesized end-to-end traces. Across a range of SLOs, ELMS surpasses four strong baselines by up to 16.83% and 11.04% in absolute accuracy on average, with less than 1% Time-To-First-Token (TTFT) switching overhead, comparable memory usage, and fewer than 100 offline GPU hours.
The uncertainty inherent in the environmental transition model of Reinforcement Learning (RL) necessitates a careful balance between exploration and exploitation to optimize the use of computational resources for accurately estimating an agent's expected reward. Achieving balance in control systems is particularly challenging in scenarios with sparse rewards. However, given the extensive prior knowledge available for many environments, it is redundant to begin learning from scratch in such settings. To address this, we introduce \textbf{L}anguage \textbf{M}odel \textbf{G}uided \textbf{T}rade-offs (i.e., \textbf{LMGT}), a novel, sample-efficient framework that leverages the comprehensive prior knowledge embedded in Large Language Models (LLMs) and their adeptness at processing non-standard data forms, such as wiki tutorials. LMGT proficiently manages the exploration-exploitation trade-off by employing reward shifts guided by LLMs, which direct agents' exploration endeavors, thereby improving sample efficiency. We have thoroughly tested LMGT across various RL tasks and deployed it in industrial-grade RL recommendation systems, where it consistently outperforms baseline methods. The results indicate that our framework can significantly reduce the time cost required during the training phase in RL.
Recent advancements in state-of-the-art (SOTA) Large Language Model (LLM) agents, especially in multi-turn dialogue tasks, have been primarily driven by supervised fine-tuning and high-quality human feedback. However, as base LLM models continue to improve, acquiring meaningful human feedback has become increasingly challenging and costly. In certain domains, base LLM agents may eventually exceed human capabilities, making traditional feedback-driven methods impractical. In this paper, we introduce a novel self-improvement paradigm that empowers LLM agents to autonomously enhance their performance without external human feedback. Our method, Juxtaposed Outcomes for Simulation Harvesting (JOSH), is a self-alignment algorithm that leverages a sparse reward simulation environment to extract ideal behaviors and further train the LLM on its own outputs. We present ToolWOZ, a sparse reward tool-calling simulation environment derived from MultiWOZ. We demonstrate that models trained with JOSH, both small and frontier, significantly improve tool-based interactions while preserving general model capabilities across diverse benchmarks. Our code and data are publicly available on GitHub at https://github.com/asappresearch/josh-llm-simulation-training
The rise of powerful multimodal LLMs has enhanced the viability of building web agents which can, with increasing levels of autonomy, assist users to retrieve information and complete tasks on various human-computer interfaces. It is hence necessary to build challenging benchmarks that span a wide-variety of use cases reflecting real-world usage. In this work, we present WebQuest, a multi-page question-answering dataset that requires reasoning across multiple related web pages. In contrast to existing UI benchmarks that focus on multi-step web navigation and task completion, our dataset evaluates information extraction, multimodal retrieval and composition of information from many web pages. WebQuest includes three question categories: single-screen QA, multi-screen QA, and QA based on navigation traces. We evaluate leading proprietary multimodal models like GPT-4V, Gemini Flash, Claude 3, and open source models like InstructBLIP, PaliGemma on our dataset, revealing a significant gap between single-screen and multi-screen reasoning. Finally, we investigate inference time techniques like Chain-of-Thought prompting to improve model capabilities on multi-screen reasoning.
LLM-powered personalization agent systems employ Large Language Models (LLMs) to predict users' behavior from their past activities. However, their effectiveness often hinges on the ability to effectively leverage extensive, long user historical data due to its inherent noise and length of such data. Existing pretrained LLMs may generate summaries that are concise but lack the necessary context for downstream tasks, hindering their utility in personalization systems. To address these challenges, we introduce Reinforcement Learning from Prediction Feedback (RLPF). RLPF fine-tunes LLMs to generate concise, human-readable user summaries that are optimized for downstream task performance. By maximizing the usefulness of the generated summaries, RLPF effectively distills extensive user history data while preserving essential information for downstream tasks. Our empirical evaluation demonstrates significant improvements in both extrinsic downstream task utility and intrinsic summary quality, surpassing baseline methods by up to 22% on downstream task performance and achieving an up to 84.59% win rate on Factuality, Abstractiveness, and Readability. RLPF also achieves a remarkable 74% reduction in context length while improving performance on 16 out of 19 unseen tasks and/or datasets, showcasing its generalizability. This approach offers a promising solution for enhancing LLM personalization by effectively transforming long, noisy user histories into informative and human-readable representations.
Recent advancements in large language models (LLMs) have sparked optimism about their potential to accelerate scientific discovery, with a growing number of works proposing research agents that autonomously generate and validate new ideas. Despite this, no evaluations have shown that LLM systems can take the very first step of producing novel, expert-level ideas, let alone perform the entire research process. We address this by establishing an experimental design that evaluates research idea generation while controlling for confounders and performs the first head-to-head comparison between expert NLP researchers and an LLM ideation agent. By recruiting over 100 NLP researchers to write novel ideas and blind reviews of both LLM and human ideas, we obtain the first statistically significant conclusion on current LLM capabilities for research ideation: we find LLM-generated ideas are judged as more novel (p < 0.05) than human expert ideas while being judged slightly weaker on feasibility. Studying our agent baselines closely, we identify open problems in building and evaluating research agents, including failures of LLM self-evaluation and their lack of diversity in generation. Finally, we acknowledge that human judgements of novelty can be difficult, even by experts, and propose an end-to-end study design which recruits researchers to execute these ideas into full projects, enabling us to study whether these novelty and feasibility judgements result in meaningful differences in research outcome.
Large Language Models (LLMs) have shown versatility in various Natural Language Processing (NLP) tasks, including their potential as effective question-answering systems. However, to provide precise and relevant information in response to specific customer queries in industry settings, LLMs require access to a comprehensive knowledge base to avoid hallucinations. Retrieval Augmented Generation (RAG) emerges as a promising technique to address this challenge. Yet, developing an accurate question-answering framework for real-world applications using RAG entails several challenges: 1) data availability issues, 2) evaluating the quality of generated content, and 3) the costly nature of human evaluation. In this paper, we introduce an end-to-end framework that employs LLMs with RAG capabilities for industry use cases. Given a customer query, the proposed system retrieves relevant knowledge documents and leverages them, along with previous chat history, to generate response suggestions for customer service agents in the contact centers of a major retail company. Through comprehensive automated and human evaluations, we show that this solution outperforms the current BERT-based algorithms in accuracy and relevance. Our findings suggest that RAG-based LLMs can be an excellent support to human customer service representatives by lightening their workload.
We present TRACE-cs, a novel hybrid system that combines symbolic reasoning with large language models (LLMs) to address contrastive queries in scheduling problems. TRACE-cs leverages SAT solving techniques to encode scheduling constraints and generate explanations for user queries, while utilizing an LLM to process the user queries into logical clauses as well as refine the explanations generated by the symbolic solver to natural language sentences. By integrating these components, our approach demonstrates the potential of combining symbolic methods with LLMs to create explainable AI agents with correctness guarantees.
Despite substantial progress of large language models (LLMs) for automatic poetry generation, the generated poetry lacks diversity while the training process differs greatly from human learning. Under the rationale that the learning process of the poetry generation systems should be more human-like and their output more diverse and novel, we introduce a framework based on social learning where we emphasize non-cooperative interactions besides cooperative interactions to encourage diversity. Our experiments are the first attempt at LLM-based multi-agent systems in non-cooperative environments for poetry generation employing both TRAINING-BASED agents (GPT-2) and PROMPTING-BASED agents (GPT-3 and GPT-4). Our evaluation based on 96k generated poems shows that our framework benefits the poetry generation process for TRAINING-BASED agents resulting in 1) a 3.0-3.7 percentage point (pp) increase in diversity and a 5.6-11.3 pp increase in novelty according to distinct and novel n-grams. The generated poetry from TRAINING-BASED agents also exhibits group divergence in terms of lexicons, styles and semantics. PROMPTING-BASED agents in our framework also benefit from non-cooperative environments and a more diverse ensemble of models with non-homogeneous agents has the potential to further enhance diversity, with an increase of 7.0-17.5 pp according to our experiments. However, PROMPTING-BASED agents show a decrease in lexical diversity over time and do not exhibit the group-based divergence intended in the social network. Our paper argues for a paradigm shift in creative tasks such as automatic poetry generation to include social learning processes (via LLM-based agent modeling) similar to human interaction.
Since the first instances of online education, where courses were uploaded to accessible and shared online platforms, this form of scaling the dissemination of human knowledge to reach a broader audience has sparked extensive discussion and widespread adoption. Recognizing that personalized learning still holds significant potential for improvement, new AI technologies have been continuously integrated into this learning format, resulting in a variety of educational AI applications such as educational recommendation and intelligent tutoring. The emergence of intelligence in large language models (LLMs) has allowed for these educational enhancements to be built upon a unified foundational model, enabling deeper integration. In this context, we propose MAIC (Massive AI-empowered Course), a new form of online education that leverages LLM-driven multi-agent systems to construct an AI-augmented classroom, balancing scalability with adaptivity. Beyond exploring the conceptual framework and technical innovations, we conduct preliminary experiments at Tsinghua University, one of China's leading universities. Drawing from over 100,000 learning records of more than 500 students, we obtain a series of valuable observations and initial analyses. This project will continue to evolve, ultimately aiming to establish a comprehensive open platform that supports and unifies research, technology, and applications in exploring the possibilities of online education in the era of large model AI. We envision this platform as a collaborative hub, bringing together educators, researchers, and innovators to collectively explore the future of AI-driven online education.
To protect patient safety, modern pharmaceutical complexity demands strict prescription verification. We offer a new approach - Rx Strategist - that makes use of knowledge graphs and different search strategies to enhance the power of Large Language Models (LLMs) inside an agentic framework. This multifaceted technique allows for a multi-stage LLM pipeline and reliable information retrieval from a custom-built active ingredient database. Different facets of prescription verification, such as indication, dose, and possible drug interactions, are covered in each stage of the pipeline. We alleviate the drawbacks of monolithic LLM techniques by spreading reasoning over these stages, improving correctness and reliability while reducing memory demands. Our findings demonstrate that Rx Strategist surpasses many current LLMs, achieving performance comparable to that of a highly experienced clinical pharmacist. In the complicated world of modern medications, this combination of LLMs with organized knowledge and sophisticated search methods presents a viable avenue for reducing prescription errors and enhancing patient outcomes.
Although Large Language Models (LLMs) have demonstrated potential in processing graphs, they struggle with comprehending graphical structure information through prompts of graph description sequences, especially as the graph size increases. We attribute this challenge to the uneven memory performance of LLMs across different positions in graph description sequences, known as ''positional biases''. To address this, we propose GraphInsight, a novel framework aimed at improving LLMs' comprehension of both macro- and micro-level graphical information. GraphInsight is grounded in two key strategies: 1) placing critical graphical information in positions where LLMs exhibit stronger memory performance, and 2) investigating a lightweight external knowledge base for regions with weaker memory performance, inspired by retrieval-augmented generation (RAG). Moreover, GraphInsight explores integrating these two strategies into LLM agent processes for composite graph tasks that require multi-step reasoning. Extensive empirical studies on benchmarks with a wide range of evaluation tasks show that GraphInsight significantly outperforms all other graph description methods (e.g., prompting techniques and reordering strategies) in understanding graph structures of varying sizes.
Autonomous agents powered by large language models (LLMs) have attracted significant research interest. However, the open-source community faces many challenges in developing specialized models for agent tasks, driven by the scarcity of high-quality agent datasets and the absence of standard protocols in this area. We introduce and publicly release xLAM, a series of large action models designed for AI agent tasks. The xLAM series includes five models with both dense and mixture-of-expert architectures, ranging from 1B to 8x22B parameters, trained using a scalable, flexible pipeline that unifies, augments, and synthesizes diverse datasets to enhance AI agents' generalizability and performance across varied environments. Our experimental results demonstrate that xLAM consistently delivers exceptional performance across multiple agent ability benchmarks, notably securing the 1st position on the Berkeley Function-Calling Leaderboard, outperforming GPT-4, Claude-3, and many other models in terms of tool use. By releasing the xLAM series, we aim to advance the performance of open-source LLMs for autonomous AI agents, potentially accelerating progress and democratizing access to high-performance models for agent tasks. Models are available at https://huggingface.co/collections/Salesforce/xlam-models-65f00e2a0a63bbcd1c2dade4
LLM-based Multi-Agent Systems have potential benefits of complex decision-making tasks management across various domains but their applications in the next Point-of-Interest (POI) recommendation remain underexplored. This paper proposes a novel MAS4POI system designed to enhance next POI recommendations through multi-agent interactions. MAS4POI supports Large Language Models (LLMs) specializing in distinct agents such as DataAgent, Manager, Analyst, and Navigator with each contributes to a collaborative process of generating the next POI recommendations.The system is examined by integrating six distinct LLMs and evaluated by two real-world datasets for recommendation accuracy improvement in real-world scenarios. Our code is available at https://github.com/yuqian2003/MAS4POI.
Continual and interactive robot learning is a challenging problem as the robot is present with human users who expect the robot to learn novel skills to solve novel tasks perpetually with sample efficiency. In this work we present a framework for robots to query and learn visuo-motor robot skills and task relevant information via natural language dialog interactions with human users. Previous approaches either focus on improving the performance of instruction following agents, or passively learn novel skills or concepts. Instead, we used dialog combined with a language-skill grounding embedding to query or confirm skills and/or tasks requested by a user. To achieve this goal, we developed and integrated three different components for our agent. Firstly, we propose a novel visual-motor control policy ACT with Low Rank Adaptation (ACT-LoRA), which enables the existing SoTA ACT model to perform few-shot continual learning. Secondly, we develop an alignment model that projects demonstrations across skill embodiments into a shared embedding allowing us to know when to ask questions and/or demonstrations from users. Finally, we integrated an existing LLM to interact with a human user to perform grounded interactive continual skill learning to solve a task. Our ACT-LoRA model learns novel fine-tuned skills with a 100% accuracy when trained with only five demonstrations for a novel skill while still maintaining a 74.75% accuracy on pre-trained skills in the RLBench dataset where other models fall significantly short. We also performed a human-subjects study with 8 subjects to demonstrate the continual learning capabilities of our combined framework. We achieve a success rate of 75% in the task of sandwich making with the real robot learning from participant data demonstrating that robots can learn novel skills or task knowledge from dialogue with non-expert users using our approach.
Large Language Models (LLMs) research in the financial domain is particularly complex due to the sheer number of approaches proposed in literature. Retrieval-Augmented Generation (RAG) has emerged as one of the leading methods in the sector due to its inherent groundedness and data source variability. In this work, we introduce a RAG framework called Mixture of Agents (MoA) and demonstrate its viability as a practical, customizable, and highly effective approach for scaling RAG applications. MoA is essentially a layered network of individually customized small language models (Hoffmann et al., 2022) collaborating to answer questions and extract information. While there are many theoretical propositions for such an architecture and even a few libraries for generally applying the structure in practice, there are limited documented studies evaluating the potential of this framework considering real business constraints such as cost and speed. We find that the MoA framework, consisting of small language models (Hoffmann et al., 2022), produces higher quality and more grounded responses across various financial domains that are core to Vanguard's business while simultaneously maintaining low costs.
The resurgence of autonomous agents built using large language models (LLMs) to solve complex real-world tasks has brought increased focus on LLMs' fundamental ability of tool or function calling. At the core of these agents, an LLM must plan, execute, and respond using external tools, APIs, and custom functions. Research on tool calling has gathered momentum, but evaluation benchmarks and datasets representing the complexity of the tasks have lagged behind. In this work, we focus on one such complexity, nested sequencing, with the goal of extending existing benchmarks and evaluation. Specifically, we present NESTFUL, a benchmark to evaluate LLMs on nested sequences of API calls, i.e., sequences where the output of one API call is passed as input to a subsequent call. NESTFUL contains 1800+ nested sequences where all the function calls are executable. Experimental results on multiple models and settings show that the best-performing model on the dataset has a full sequence match accuracy of 25% and win-rate of 34% necessitating a large scope for improvement in the nested sequencing aspect of function calling. Our analysis of these results provides possible future research directions for the community, in addition to a benchmark to track progress. We have released the NESTFUL dataset under the Apache 2.0 license at https://github.com/IBM/NESTFUL.
Expanding the long-context capabilities of Multi-modal Large Language Models~(MLLMs) is crucial for video understanding, high-resolution image understanding, and multi-modal agents. This involves a series of systematic optimizations, including model architecture, data construction and training strategy, particularly addressing challenges such as \textit{degraded performance with more images} and \textit{high computational costs}. In this paper, we adapt the model architecture to a hybrid of Mamba and Transformer blocks, approach data construction with both temporal and spatial dependencies among multiple images and employ a progressive training strategy. The released model \textbf{LongLLaVA}~(\textbf{Long}-Context \textbf{L}arge \textbf{L}anguage \textbf{a}nd \textbf{V}ision \textbf{A}ssistant) is the first hybrid MLLM, which achieved a better balance between efficiency and effectiveness. LongLLaVA not only achieves competitive results across various benchmarks, but also maintains high throughput and low memory consumption. Especially, it could process nearly a thousand images on a single A100 80GB GPU, showing promising application prospects for a wide range of tasks.
Recent advancements in Large Language Models (LLMs) are transforming biology, computer science, engineering, and every day life. However, integrating the wide array of computational tools, databases, and scientific literature continues to pose a challenge to biological research. LLMs are well-suited for unstructured integration, efficient information retrieval, and automating standard workflows and actions from these diverse resources. To harness these capabilities in bioinformatics, we present a prototype Bioinformatics Retrieval Augmented Digital assistant (BRAD). BRAD is a chatbot and agentic system that integrates a variety of bioinformatics tools. The Python package implements an AI \texttt{Agent} that is powered by LLMs and connects to a local file system, online databases, and a user's software. The \texttt{Agent} is highly configurable, enabling tasks such as Retrieval-Augmented Generation, searches across bioinformatics databases, and the execution of software pipelines. BRAD's coordinated integration of bioinformatics tools delivers a context-aware and semi-autonomous system that extends beyond the capabilities of conventional LLM-based chatbots. A graphical user interface (GUI) provides an intuitive interface to the system.
The recent advance in Large Language Models (LLMs) has shaped a new paradigm of AI agents, i.e., LLM-based agents. Compared to standalone LLMs, LLM-based agents substantially extend the versatility and expertise of LLMs by enhancing LLMs with the capabilities of perceiving and utilizing external resources and tools. To date, LLM-based agents have been applied and shown remarkable effectiveness in Software Engineering (SE). The synergy between multiple agents and human interaction brings further promise in tackling complex real-world SE problems. In this work, we present a comprehensive and systematic survey on LLM-based agents for SE. We collect 106 papers and categorize them from two perspectives, i.e., the SE and agent perspectives. In addition, we discuss open challenges and future directions in this critical domain. The repository of this survey is at https://github.com/FudanSELab/Agent4SE-Paper-List.
Large Language Models (LLMs) are increasingly deployed as interacting agents, forming ``LLM societies''. Understanding whether these societies can self-organize and coordinate on norms without external influence is crucial to understand their risks and opportunities. Here we explore their opinion dynamics finding that it is governed by a majority force coefficient such that LLM societies can spontaneously reach consensus only up to a critical group size. This critical size grows exponentially with the language understanding capabilities of the models, exceeding the typical size of informal human groups for advanced LLMs. These results reveal emerging self-organization properties in LLM societies and provide insights for designing collaborative AI systems where coordination is either a goal or a risk.
The developments in the field of generative AI has brought a lot of opportunities for companies, for instance to improve efficiency in customer service and automating tasks. PostNL, the biggest parcel and E-commerce corporation of the Netherlands wants to use generative AI to enhance the communication around track and trace of parcels. During the internship a Minimal Viable Product (MVP) is created to showcase the value of using generative AI technologies, to enhance parcel tracking, analyzing the parcel's journey and being able to communicate about it in an easy to understand manner. The primary goal was to develop an in-house LLM-based system, reducing dependency on external platforms and establishing the feasibility of a dedicated generative AI team within the company. This multi-agent LLM based system aimed to construct parcel journey stories and identify logistical disruptions with heightened efficiency and accuracy. The research involved deploying a sophisticated AI-driven communication system, employing Retrieval-Augmented Generation (RAG) for enhanced response precision, and optimizing large language models (LLMs) tailored to domain specific tasks. The MVP successfully implemented a multi-agent open-source LLM system, called SuperTracy. SuperTracy is capable of autonomously managing a broad spectrum of user inquiries and improving internal knowledge handling. Results and evaluation demonstrated technological innovation and feasibility, notably in communication about the track and trace of a parcel, which exceeded initial expectations. These advancements highlight the potential of AI-driven solutions in logistics, suggesting many opportunities for further refinement and broader implementation within PostNL operational framework.
Cyber timeline analysis, or forensic timeline analysis, is crucial in Digital Forensics and Incident Response (DFIR). It examines artefacts and events particularly timestamps and metadata to detect anomalies, establish correlations, and reconstruct incident timelines. Traditional methods rely on structured artefacts, such as logs and filesystem metadata, using specialised tools for evidence identification and feature extraction. This paper introduces GenDFIR, a framework leveraging large language models (LLMs), specifically Llama 3.1 8B in zero shot mode, integrated with a Retrieval-Augmented Generation (RAG) agent. Incident data is preprocessed into a structured knowledge base, enabling the RAG agent to retrieve relevant events based on user prompts. The LLM interprets this context, offering semantic enrichment. Tested on synthetic data in a controlled environment, results demonstrate GenDFIR's reliability and robustness, showcasing LLMs potential to automate timeline analysis and advance threat detection.
Vision Language Navigation in Continuous Environments (VLN-CE) represents a frontier in embodied AI, demanding agents to navigate freely in unbounded 3D spaces solely guided by natural language instructions. This task introduces distinct challenges in multimodal comprehension, spatial reasoning, and decision-making. To address these challenges, we introduce Cog-GA, a generative agent founded on large language models (LLMs) tailored for VLN-CE tasks. Cog-GA employs a dual-pronged strategy to emulate human-like cognitive processes. Firstly, it constructs a cognitive map, integrating temporal, spatial, and semantic elements, thereby facilitating the development of spatial memory within LLMs. Secondly, Cog-GA employs a predictive mechanism for waypoints, strategically optimizing the exploration trajectory to maximize navigational efficiency. Each waypoint is accompanied by a dual-channel scene description, categorizing environmental cues into 'what' and 'where' streams as the brain. This segregation enhances the agent's attentional focus, enabling it to discern pertinent spatial information for navigation. A reflective mechanism complements these strategies by capturing feedback from prior navigation experiences, facilitating continual learning and adaptive replanning. Extensive evaluations conducted on VLN-CE benchmarks validate Cog-GA's state-of-the-art performance and ability to simulate human-like navigation behaviors. This research significantly contributes to the development of strategic and interpretable VLN-CE agents.
Two primary ways to change LLM behavior are prompting and weight updates (e.g., fine-tuning). Prompting LLMs is simple and effective, specifying the desired changes explicitly in natural language, whereas weight updates provide more expressive and permanent behavior changes, specified implicitly via training on large datasets. We present a technique for "baking" prompts into the weights of an LLM. Prompt Baking converts a prompt $u$ and initial weights $\theta$ to a new set of weights $\theta_u$ such that new "baked" LLM behaves like the original prompted LLM. Mathematically, we minimize the KL divergence between $P_\theta(\cdot | u)$ and $P_{\theta_u}(\cdot)$, where $P$ is the LLM's probability distribution over token sequences. Across all our experiments, we find prompts can be readily baked into weight updates. Baking chain-of-thought prompts improves zero-shot performance on GSM8K, ASDiv, MBPP, ARC-Easy, ARC-Challenge, and CommonsenseQA benchmarks. Baking news headlines directly updates an LLM's knowledge. And baking instructions & personas alleviates "prompt forgetting" over long sequences. Furthermore, stopping baking early creates "half-baked" models, continuously scaling prompt strength. Baked models retain their sensitivity to further prompting and baking, including re-prompting with the baked-in prompt. Surprisingly, the re-prompted models yield further performance gains in instruction following, as well as math reasoning and coding benchmarks. Taking re-prompting and re-baking to the limit yields a form of iterative self-improvement we call Prompt Pursuit, and preliminary results on instruction following exhibit dramatic performance gains. Finally, we discuss implications for AI safety, continuous model updating, enhancing real-time learning capabilities in LLM-based agents, and generating more stable AI personas.
Recent studies have shown that large language models' (LLMs) mathematical problem-solving capabilities can be enhanced by integrating external tools, such as code interpreters, and employing multi-turn Chain-of-Thought (CoT) reasoning. While current methods focus on synthetic data generation and Supervised Fine-Tuning (SFT), this paper studies the complementary direct preference learning approach to further improve model performance. However, existing direct preference learning algorithms are originally designed for the single-turn chat task, and do not fully address the complexities of multi-turn reasoning and external tool integration required for tool-integrated mathematical reasoning tasks. To fill in this gap, we introduce a multi-turn direct preference learning framework, tailored for this context, that leverages feedback from code interpreters and optimizes trajectory-level preferences. This framework includes multi-turn DPO and multi-turn KTO as specific implementations. The effectiveness of our framework is validated through training of various language models using an augmented prompt set from the GSM8K and MATH datasets. Our results demonstrate substantial improvements: a supervised fine-tuned Gemma-1.1-it-7B model's performance increased from 77.5% to 83.9% on GSM8K and from 46.1% to 51.2% on MATH. Similarly, a Gemma-2-it-9B model improved from 84.1% to 86.3% on GSM8K and from 51.0% to 54.5% on MATH.
Large Language Models (LLMs) are computational models capable of performing complex natural language processing tasks. Leveraging these capabilities, LLMs hold the potential to transform the entire hardware design stack, with predictions suggesting that front-end and back-end tasks could be fully automated in the near future. Currently, LLMs show great promise in streamlining Register Transfer Level (RTL) generation, enhancing efficiency, and accelerating innovation. However, their probabilistic nature makes them prone to inaccuracies - a significant drawback in RTL design, where reliability and precision are essential. To address these challenges, this paper introduces AIvril, an advanced framework designed to enhance the accuracy and reliability of RTL-aware LLMs. AIvril employs a multi-agent, LLM-agnostic system for automatic syntax correction and functional verification, significantly reducing - and in many cases, completely eliminating - instances of erroneous code generation. Experimental results conducted on the VerilogEval-Human dataset show that our framework improves code quality by nearly 2x when compared to previous works, while achieving an 88.46% success rate in meeting verification objectives. This represents a critical step toward automating and optimizing hardware design workflows, offering a more dependable methodology for AI-driven RTL design.
In the domain of Human-Computer Interaction, focus groups represent a widely utilised yet resource-intensive methodology, often demanding the expertise of skilled moderators and meticulous preparatory efforts. This study introduces the ``Focus Agent,'' a Large Language Model (LLM) powered framework that simulates both the focus group (for data collection) and acts as a moderator in a focus group setting with human participants. To assess the data quality derived from the Focus Agent, we ran five focus group sessions with a total of 23 human participants as well as deploying the Focus Agent to simulate these discussions with AI participants. Quantitative analysis indicates that Focus Agent can generate opinions similar to those of human participants. Furthermore, the research exposes some improvements associated with LLMs acting as moderators in focus group discussions that include human participants.
Recent advancements in large language models (LLMs) with extended context windows have significantly improved tasks such as information extraction, question answering, and complex planning scenarios. In order to achieve success in long context tasks, a large amount of work has been done to enhance the long context capabilities of the model through synthetic data. Existing methods typically utilize the Self-Instruct framework to generate instruction tuning data for better long context capability improvement. However, our preliminary experiments indicate that less than 35% of generated samples are multi-hop, and more than 40% exhibit poor quality, limiting comprehensive understanding and further research. To improve the quality of synthetic data, we propose the Multi-agent Interactive Multi-hop Generation (MIMG) framework, incorporating a Quality Verification Agent, a Single-hop Question Generation Agent, a Multiple Question Sampling Strategy, and a Multi-hop Question Merger Agent. This framework improves the data quality, with the proportion of high-quality, multi-hop, and diverse data exceeding 85%. Furthermore, we systematically investigate strategies for document selection, question merging, and validation techniques through extensive experiments across various models. Our findings show that our synthetic high-quality long-context instruction data significantly enhances model performance, even surpassing models trained on larger amounts of human-annotated data. Our code is available at: https://github.com/WowCZ/LongMIT.
The relation extraction (RE) in complex scenarios faces challenges such as diverse relation types and ambiguous relations between entities within a single sentence, leading to the poor performance of pure "text-in, text-out" language models (LMs). To address these challenges, in this paper, we propose an agent-based RE framework, namely AgentRE, which fully leverages the potential of large language models (LLMs) including memory, retrieval and reflection, to achieve RE in complex scenarios. Specifically, three major modules are built in AgentRE serving as the tools to help the agent acquire and process various useful information, thereby obtaining improved RE performance. Our extensive experimental results upon two datasets in English and Chinese demonstrate our AgentRE's superior performance, especially in low-resource scenarios. Additionally, the trajectories generated by AgentRE can be refined to construct a high-quality training dataset incorporating different reasoning methods, which can be used to fine-tune smaller models. Code is available at https://github.com/Lightblues/AgentRE.
This paper presents our research towards a near-term future in which legal entities, such as individuals and organisations can entrust semi-autonomous AI-driven agents to carry out online interactions on their behalf. The author's research concerns the development of semi-autonomous Web agents, which consult users if and only if the system does not have sufficient context or confidence to proceed working autonomously. This creates a user-agent dialogue that allows the user to teach the agent about the information sources they trust, their data-sharing preferences, and their decision-making preferences. Ultimately, this enables the user to maximise control over their data and decisions while retaining the convenience of using agents, including those driven by LLMs. In view of developing near-term solutions, the research seeks to answer the question: "How do we build a trustworthy and reliable network of semi-autonomous agents which represent individuals and organisations on the Web?". After identifying key requirements, the paper presents a demo for a sample use case of a generic personal assistant. This is implemented using (Notation3) rules to enforce safety guarantees around belief, data sharing and data usage and LLMs to allow natural language interaction with users and serendipitous dialogues between software agents.
AI agents, specifically powered by large language models, have demonstrated exceptional capabilities in various applications where precision and efficacy are necessary. However, these agents come with inherent risks, including the potential for unsafe or biased actions, vulnerability to adversarial attacks, lack of transparency, and tendency to generate hallucinations. As AI agents become more prevalent in critical sectors of the industry, the implementation of effective safety protocols becomes increasingly important. This paper addresses the critical need for safety measures in AI systems, especially ones that collaborate with human teams. We propose and evaluate three frameworks to enhance safety protocols in AI agent systems: an LLM-powered input-output filter, a safety agent integrated within the system, and a hierarchical delegation-based system with embedded safety checks. Our methodology involves implementing these frameworks and testing them against a set of unsafe agentic use cases, providing a comprehensive evaluation of their effectiveness in mitigating risks associated with AI agent deployment. We conclude that these frameworks can significantly strengthen the safety and security of AI agent systems, minimizing potential harmful actions or outputs. Our work contributes to the ongoing effort to create safe and reliable AI applications, particularly in automated operations, and provides a foundation for developing robust guardrails to ensure the responsible use of AI agents in real-world applications.
Artificial Intelligence (AI) agents now interact with billions of humans in natural language, thanks to advances in Large Language Models (LLMs) like ChatGPT. This raises the question of whether AI has the potential to shape a fundamental aspect of human culture: the way we speak. Recent analyses revealed that scientific publications already exhibit evidence of AI-specific language. But this evidence is inconclusive, since scientists may simply be using AI to copy-edit their writing. To explore whether AI has influenced human spoken communication, we transcribed and analyzed about 280,000 English-language videos of presentations, talks, and speeches from more than 20,000 YouTube channels of academic institutions. We find a significant shift in the trend of word usage specific to words distinctively associated with ChatGPT following its release. These findings provide the first empirical evidence that humans increasingly imitate LLMs in their spoken language. Our results raise societal and policy-relevant concerns about the potential of AI to unintentionally reduce linguistic diversity, or to be deliberately misused for mass manipulation. They also highlight the need for further investigation into the feedback loops between machine behavior and human culture.
Charts are widely used for data visualization across various fields, including education, research, and business. Chart Question Answering (CQA) is an emerging task focused on the automatic interpretation and reasoning of data presented in charts. However, chart images are inherently difficult to interpret, and chart-related questions often involve complex logical and numerical reasoning, which hinders the performance of existing models. This paper introduces VProChart, a novel framework designed to address these challenges in CQA by integrating a lightweight Visual Perception Alignment Agent (VPAgent) and a Programmatic Solution Reasoning approach. VPAgent aligns and models chart elements based on principles of human visual perception, enhancing the understanding of chart context. The Programmatic Solution Reasoning approach leverages large language models (LLMs) to transform natural language reasoning questions into structured solution programs, facilitating precise numerical and logical reasoning. Extensive experiments on benchmark datasets such as ChartQA and PlotQA demonstrate that VProChart significantly outperforms existing methods, highlighting its capability in understanding and reasoning with charts.
Werewolf is an incomplete information game, which has several challenges when creating a computer agent as a player given the lack of understanding of the situation and individuality of utterance (e.g., computer agents are not capable of characterful utterance or situational lying). We propose a werewolf agent that solves some of those difficulties by combining a Large Language Model (LLM) and a rule-based algorithm. In particular, our agent uses a rule-based algorithm to select an output either from an LLM or a template prepared beforehand based on the results of analyzing conversation history using an LLM. It allows the agent to refute in specific situations, identify when to end the conversation, and behave with persona. This approach mitigated conversational inconsistencies and facilitated logical utterance as a result. We also conducted a qualitative evaluation, which resulted in our agent being perceived as more human-like compared to an unmodified LLM. The agent is freely available for contributing to advance the research in the field of Werewolf game.
Recent advancements in large language models (LLMs) have significantly enhanced their capacity to aggregate and process information across multiple modalities, enabling them to perform a wide range of tasks such as multimodal data querying, tool usage, web interactions, and handling long documents. These capabilities pave the way for transforming LLMs from mere chatbots into general-purpose agents capable of interacting with the real world. This paper explores the concept of using a language model as the core component of an operating system (OS), effectively acting as a CPU that processes data stored in a context window, which functions as RAM. A key challenge in realizing such an LM OS is managing the life-long context and ensuring statefulness across sessions, a feature limited by the current session-based interaction paradigm due to context window size limit. To address this, we introduce compressor-retriever, a model-agnostic architecture designed for life-long context management. Unlike other long-context solutions such as retrieval-augmented generation, our approach exclusively uses the base model's forward function to compress and retrieve context, ensuring end-to-end differentiability. Preliminary experiments demonstrate the effectiveness of this architecture in in-context learning tasks, marking a step towards the development of a fully stateful LLM OS. Project repo available at: https://github.com/gblackout/LM-OS
Much previous AI research has focused on developing monolithic models to maximize their intelligence, with the primary goal of enhancing performance on specific tasks. In contrast, this work attempts to study using LLM-based agents to design collaborative AI systems autonomously. To explore this problem, we first introduce ComfyBench to evaluate agents's ability to design collaborative AI systems in ComfyUI. ComfyBench is a comprehensive benchmark comprising 200 diverse tasks covering various instruction-following generation challenges, along with detailed annotations for 3,205 nodes and 20 workflows. Based on ComfyBench, we further develop ComfyAgent, a novel framework that empowers LLM-based agents to autonomously design collaborative AI systems by generating workflows. ComfyAgent is based on two core concepts. First, it represents workflows with code, which can be reversibly converted into workflows and executed as collaborative systems by the interpreter. Second, it constructs a multi-agent system that cooperates to learn from existing workflows and generate new workflows for a given task. While experimental results demonstrate that ComfyAgent achieves a comparable resolve rate to o1-preview and significantly surpasses other agents on ComfyBench, ComfyAgent has resolved only 15\% of creative tasks. LLM-based agents still have a long way to go in autonomously designing collaborative AI systems. Progress with ComfyBench is paving the way for more intelligent and autonomous collaborative AI systems.
The rapid development of artificial intelligence technologies, particularly Large Language Models (LLMs), has revolutionized the landscape of lifelong learning. This paper introduces a conceptual framework for a self-constructed lifelong learning environment supported by LLMs. It highlights the inadequacies of traditional education systems in keeping pace with the rapid deactualization of knowledge and skills. The proposed framework emphasizes the transformation from institutionalized education to personalized, self-driven learning. It leverages the natural language capabilities of LLMs to provide dynamic and adaptive learning experiences, facilitating the creation of personal intellectual agents that assist in knowledge acquisition. The framework integrates principles of lifelong learning, including the necessity of building personal world models, the dual modes of learning (training and exploration), and the creation of reusable learning artifacts. Additionally, it underscores the importance of curiosity-driven learning and reflective practices in maintaining an effective learning trajectory. The paper envisions the evolution of educational institutions into "flipped" universities, focusing on supporting global knowledge consistency rather than merely structuring and transmitting knowledge.
Recent advancements in large language models (LLMs) and agent technologies offer promising solutions to the simulation of social science experiments, but the availability of data of real-world population required by many of them still poses as a major challenge. This paper explores a novel framework that leverages census data and LLMs to generate virtual populations, significantly reducing resource requirements and bypassing privacy compliance issues associated with real-world data, while keeping a statistical truthfulness. Drawing on real-world census data, our approach first generates a persona that reflects demographic characteristics of the population. We then employ LLMs to enrich these personas with intricate details, using techniques akin to those in image generative models but applied to textual data. Additionally, we propose a framework for the evaluation of the feasibility of our method with respect to capability of LLMs based on personality trait tests, specifically the Big Five model, which also enhances the depth and realism of the generated personas. Through preliminary experiments and analysis, we demonstrate that our method produces personas with variability essential for simulating diverse human behaviors in social science experiments. But the evaluation result shows that only weak sign of statistical truthfulness can be produced due to limited capability of current LLMs. Insights from our study also highlight the tension within LLMs between aligning with human values and reflecting real-world complexities. Thorough and rigorous test call for further research. Our codes are released at https://github.com/baiyuqi/agentic-society.git
Recent advancements in Large Language Models (LLMs) have spurred a surge of interest in leveraging these models for game-theoretical simulations, where LLMs act as individual agents engaging in social interactions. This study explores the potential for LLM agents to spontaneously generate and adhere to normative strategies through natural language discourse, building upon the foundational work of Axelrod's metanorm games. Our experiments demonstrate that through dialogue, LLM agents can form complex social norms, such as metanorms-norms enforcing the punishment of those who do not punish cheating-purely through natural language interaction. The results affirm the effectiveness of using LLM agents for simulating social interactions and understanding the emergence and evolution of complex strategies and norms through natural language. Future work may extend these findings by incorporating a wider range of scenarios and agent characteristics, aiming to uncover more nuanced mechanisms behind social norm formation.
Online question-and-answer (Q\&A) systems based on the Large Language Model (LLM) have progressively diverged from recreational to professional use. This paper proposed a Multi-Agent framework with environmentally reinforcement learning (E-RL) for code correction called Code Learning (Co-Learning) community, assisting beginners to correct code errors independently. It evaluates the performance of multiple LLMs from an original dataset with 702 error codes, uses it as a reward or punishment criterion for E-RL; Analyzes input error codes by the current agent; selects the appropriate LLM-based agent to achieve optimal error correction accuracy and reduce correction time. Experiment results showed that 3\% improvement in Precision score and 15\% improvement in time cost as compared with no E-RL method respectively. Our source code is available at: https://github.com/yuqian2003/Co_Learning
Function calling significantly extends the application boundary of large language models, where high-quality and diverse training data is critical for unlocking this capability. However, real function-calling data is quite challenging to collect and annotate, while synthetic data generated by existing pipelines tends to lack coverage and accuracy. In this paper, we present ToolACE, an automatic agentic pipeline designed to generate accurate, complex, and diverse tool-learning data. ToolACE leverages a novel self-evolution synthesis process to curate a comprehensive API pool of 26,507 diverse APIs. Dialogs are further generated through the interplay among multiple agents, guided by a formalized thinking process. To ensure data accuracy, we implement a dual-layer verification system combining rule-based and model-based checks. We demonstrate that models trained on our synthesized data, even with only 8B parameters, achieve state-of-the-art performance on the Berkeley Function-Calling Leaderboard, rivaling the latest GPT-4 models. Our model and a subset of the data are publicly available at https://huggingface.co/Team-ACE.
Recent advances in large language models (LLMs) have shown significant potential to automate various software development tasks, including code completion, test generation, and bug fixing. However, the application of LLMs for automated bug fixing remains challenging due to the complexity and diversity of real-world software systems. In this paper, we introduce MarsCode Agent, a novel framework that leverages LLMs to automatically identify and repair bugs in software code. MarsCode Agent combines the power of LLMs with advanced code analysis techniques to accurately localize faults and generate patches. Our approach follows a systematic process of planning, bug reproduction, fault localization, candidate patch generation, and validation to ensure high-quality bug fixes. We evaluated MarsCode Agent on SWE-bench, a comprehensive benchmark of real-world software projects, and our results show that MarsCode Agent achieves a high success rate in bug fixing compared to most of the existing automated approaches.
Large language models (LLMs) have made significant advances in the field of natural language processing, but they still face challenges such as continuous decision-making. In this research, we propose a novel framework by integrating iterative feedback, reflective mechanisms, and a memory optimization mechanism based on the Ebbinghaus forgetting curve, it significantly enhances the agents' capabilities in handling multi-tasking and long-span information.
Large language models (LLMs) and retrieval-augmented generation (RAG) techniques have revolutionized traditional information access, enabling AI agent to search and summarize information on behalf of users during dynamic dialogues. Despite their potential, current AI search engines exhibit considerable room for improvement in several critical areas. These areas include the support for multimodal information, the delivery of personalized responses, the capability to logically answer complex questions, and the facilitation of more flexible interactions. This paper proposes a novel AI Search Engine framework called the Agent Collaboration Network (ACN). The ACN framework consists of multiple specialized agents working collaboratively, each with distinct roles such as Account Manager, Solution Strategist, Information Manager, and Content Creator. This framework integrates mechanisms for picture content understanding, user profile tracking, and online evolution, enhancing the AI search engine's response quality, personalization, and interactivity. A highlight of the ACN is the introduction of a Reflective Forward Optimization method (RFO), which supports the online synergistic adjustment among agents. This feature endows the ACN with online learning capabilities, ensuring that the system has strong interactive flexibility and can promptly adapt to user feedback. This learning method may also serve as an optimization approach for agent-based systems, potentially influencing other domains of agent applications.
Recent large language models (LLMs) have enabled the development of advanced agentic systems that can integrate various tools and APIs to fulfill user queries through function calling. However, the deployment of these LLMs on the edge has not been explored since they typically require cloud-based infrastructure due to their substantial model size and computational demands. To this end, we present TinyAgent, an end-to-end framework for training and deploying task-specific small language model agents capable of function calling for driving agentic systems at the edge. We first show how to enable accurate function calling for open-source models via the LLMCompiler framework. We then systematically curate a high-quality dataset for function calling, which we use to fine-tune two small language models, TinyAgent-1.1B and 7B. For efficient inference, we introduce a novel tool retrieval method to reduce the input prompt length and utilize quantization to further accelerate the inference speed. As a driving application, we demonstrate a local Siri-like system for Apple's MacBook that can execute user commands through text or voice input. Our results show that our models can achieve, and even surpass, the function-calling capabilities of larger models like GPT-4-Turbo, while being fully deployed at the edge. We open-source our dataset, models, and installable package and provide a demo video for our MacBook assistant agent.
Equipped with the capability to call functions, modern large language models (LLMs) can leverage external tools for addressing a range of tasks unattainable through language skills alone. However, the effective execution of these tools relies heavily not just on the advanced capabilities of LLMs but also on precise user instructions, which often cannot be ensured in the real world. To evaluate the performance of LLMs tool-use under imperfect instructions, we meticulously examine the real-world instructions queried from users, analyze the error patterns, and build a challenging tool-use benchmark called Noisy ToolBench (NoisyToolBench). We find that due to the next-token prediction training objective, LLMs tend to arbitrarily generate the missed argument, which may lead to hallucinations and risks. To address this issue, we propose a novel framework, Ask-when-Needed (AwN), which prompts LLMs to ask questions to users whenever they encounter obstacles due to unclear instructions. Moreover, to reduce the manual labor involved in user-LLM interaction and assess LLMs performance in tool utilization from both accuracy and efficiency perspectives, we design an automated evaluation tool named ToolEvaluator. Our experiments demonstrate that the AwN significantly outperforms existing frameworks for tool learning in the NoisyToolBench. We will release all related code and datasets to support future research.
The increasing complexity and scale of modern digital environments have exposed significant gaps in traditional cybersecurity penetration testing methods, which are often time-consuming, labor-intensive, and unable to rapidly adapt to emerging threats. There is a critical need for an automated solution that can efficiently identify and exploit vulnerabilities across diverse systems without extensive human intervention. BreachSeek addresses this challenge by providing an AI-driven multi-agent software platform that leverages Large Language Models (LLMs) integrated through LangChain and LangGraph in Python. This system enables autonomous agents to conduct thorough penetration testing by identifying vulnerabilities, simulating a variety of cyberattacks, executing exploits, and generating comprehensive security reports. In preliminary evaluations, BreachSeek successfully exploited vulnerabilities in exploitable machines within local networks, demonstrating its practical effectiveness. Future developments aim to expand its capabilities, positioning it as an indispensable tool for cybersecurity professionals.
Leveraging recent advances in generative AI, multi-agent systems are increasingly being developed to enhance the functionality and efficiency of smart city applications. This paper explores the transformative potential of large language models (LLMs) and emerging Retrieval-Augmented Generation (RAG) technologies in Intelligent Transportation Systems (ITS), paving the way for innovative solutions to address critical challenges in urban mobility. We begin by providing a comprehensive overview of the current state-of-the-art in mobility data, ITS, and Connected Vehicles (CV) applications. Building on this review, we discuss the rationale behind RAG and examine the opportunities for integrating these Generative AI (GenAI) technologies into the smart mobility sector. We propose a conceptual framework aimed at developing multi-agent systems capable of intelligently and conversationally delivering smart mobility services to urban commuters, transportation operators, and decision-makers. Our approach seeks to foster an autonomous and intelligent approach that (a) promotes science-based advisory to reduce traffic congestion, accidents, and carbon emissions at multiple scales, (b) facilitates public education and engagement in participatory mobility management, and (c) automates specialized transportation management tasks and the development of critical ITS platforms, such as data analytics and interpretation, knowledge representation, and traffic simulations. By integrating LLM and RAG, our approach seeks to overcome the limitations of traditional rule-based multi-agent systems, which rely on fixed knowledge bases and limited reasoning capabilities. This integration paves the way for a more scalable, intuitive, and automated multi-agent paradigm, driving advancements in ITS and urban mobility.
Obtaining data in the medical field is challenging, making the adoption of AI technology within the space slow and high-risk. We evaluate whether we can overcome this obstacle with synthetic data generated by large language models (LLMs). In particular, we use GPT-4 and Claude 3 Opus to create agents that simulate adults with varying profiles, childhood memories, and attachment styles. These agents participate in simulated Adult Attachment Interviews (AAI), and we use their responses to train models for predicting their underlying attachment styles. We evaluate our models using a transcript dataset from 9 humans who underwent the same interview protocol, analyzed and labeled by mental health professionals. Our findings indicate that training the models using only synthetic data achieves performance comparable to training the models on human data. Additionally, while the raw embeddings from synthetic answers occupy a distinct space compared to those from real human responses, the introduction of unlabeled human data and a simple standardization allows for a closer alignment of these representations. This adjustment is supported by qualitative analyses and is reflected in the enhanced predictive accuracy of the standardized embeddings.
Recent Text-to-SQL methods leverage large language models (LLMs) by incorporating feedback from the database management system. While these methods effectively address execution errors in SQL queries, they struggle with database mismatches -- errors that do not trigger execution exceptions. Database mismatches include issues such as condition mismatches and stricter constraint mismatches, both of which are more prevalent in real-world scenarios. To address these challenges, we propose a tool-assisted agent framework for SQL inspection and refinement, equipping the LLM-based agent with two specialized tools: a retriever and a detector, designed to diagnose and correct SQL queries with database mismatches. These tools enhance the capability of LLMs to handle real-world queries more effectively. We also introduce Spider-Mismatch, a new dataset specifically constructed to reflect the condition mismatch problems encountered in real-world scenarios. Experimental results demonstrate that our method achieves the highest performance on the averaged results of the Spider and Spider-Realistic datasets in few-shot settings, and it significantly outperforms baseline methods on the more realistic dataset, Spider-Mismatch.
The emergence of specialized large language models (LLMs) has shown promise in addressing complex tasks for materials science. Many LLMs, however, often struggle with distinct complexities of material science tasks, such as materials science computational tasks, and often rely heavily on outdated implicit knowledge, leading to inaccuracies and hallucinations. To address these challenges, we introduce HoneyComb, the first LLM-based agent system specifically designed for materials science. HoneyComb leverages a novel, high-quality materials science knowledge base (MatSciKB) and a sophisticated tool hub (ToolHub) to enhance its reasoning and computational capabilities tailored to materials science. MatSciKB is a curated, structured knowledge collection based on reliable literature, while ToolHub employs an Inductive Tool Construction method to generate, decompose, and refine API tools for materials science. Additionally, HoneyComb leverages a retriever module that adaptively selects the appropriate knowledge source or tools for specific tasks, thereby ensuring accuracy and relevance. Our results demonstrate that HoneyComb significantly outperforms baseline models across various tasks in materials science, effectively bridging the gap between current LLM capabilities and the specialized needs of this domain. Furthermore, our adaptable framework can be easily extended to other scientific domains, highlighting its potential for broad applicability in advancing scientific research and applications.
Large Language Models (LLMs), capable of handling multi-modal input and outputs such as text, voice, images, and video, are transforming the way we process information. Beyond just generating textual responses to prompts, they can integrate with different software platforms to offer comprehensive solutions across diverse applications. In this paper, we present ChatSUMO, a LLM-based agent that integrates language processing skills to generate abstract and real-world simulation scenarios in the widely-used traffic simulator - Simulation of Urban MObility (SUMO). Our methodology begins by leveraging the LLM for user input which converts to relevant keywords needed to run python scripts. These scripts are designed to convert specified regions into coordinates, fetch data from OpenStreetMap, transform it into a road network, and subsequently run SUMO simulations with the designated traffic conditions. The outputs of the simulations are then interpreted by the LLM resulting in informative comparisons and summaries. Users can continue the interaction and generate a variety of customized scenarios without prior traffic simulation expertise. For simulation generation, we created a real-world simulation for the city of Albany with an accuracy of 96\%. ChatSUMO also realizes the customizing of edge edit, traffic light optimization, and vehicle edit by users effectively.
Long-horizon decision-making tasks present significant challenges for LLM-based agents due to the need for extensive planning over multiple steps. In this paper, we propose a hierarchical framework that decomposes complex tasks into manageable subgoals, utilizing separate LLMs for subgoal prediction and low-level action generation. To address the challenge of creating training signals for unannotated datasets, we develop a reward model that leverages multimodal environment feedback to automatically generate reward signals. We introduce Environment Preference Optimization (EPO), a novel method that generates preference signals from the environment's feedback and uses them to train LLM-based agents. Extensive experiments on ALFRED demonstrate the state-of-the-art performance of our framework, achieving first place on the ALFRED public leaderboard and showcasing its potential to improve long-horizon decision-making in diverse environments.
We introduce the Logic-Enhanced Language Model Agents (LELMA) framework, a novel approach to enhance the trustworthiness of social simulations that utilize large language models (LLMs). While LLMs have gained attention as agents for simulating human behaviour, their applicability in this role is limited by issues such as inherent hallucinations and logical inconsistencies. LELMA addresses these challenges by integrating LLMs with symbolic AI, enabling logical verification of the reasoning generated by LLMs. This verification process provides corrective feedback, refining the reasoning output. The framework consists of three main components: an LLM-Reasoner for producing strategic reasoning, an LLM-Translator for mapping natural language reasoning to logic queries, and a Solver for evaluating these queries. This study focuses on decision-making in game-theoretic scenarios as a model of human interaction. Experiments involving the Hawk-Dove game, Prisoner's Dilemma, and Stag Hunt highlight the limitations of state-of-the-art LLMs, GPT-4 Omni and Gemini 1.0 Pro, in producing correct reasoning in these contexts. LELMA demonstrates high accuracy in error detection and improves the reasoning correctness of LLMs via self-refinement, particularly in GPT-4 Omni.
LLM-based autonomous agents often fail to execute complex web tasks that require dynamic interaction due to the inherent uncertainty and complexity of these environments. Existing LLM-based web agents typically rely on rigid, expert-designed policies specific to certain states and actions, which lack the flexibility and generalizability needed to adapt to unseen tasks. In contrast, humans excel by exploring unknowns, continuously adapting strategies, and resolving ambiguities through exploration. To emulate human-like adaptability, web agents need strategic exploration and complex decision-making. Monte Carlo Tree Search (MCTS) is well-suited for this, but classical MCTS struggles with vast action spaces, unpredictable state transitions, and incomplete information in web tasks. In light of this, we develop WebPilot, a multi-agent system with a dual optimization strategy that improves MCTS to better handle complex web environments. Specifically, the Global Optimization phase involves generating a high-level plan by breaking down tasks into manageable subtasks and continuously refining this plan, thereby focusing the search process and mitigating the challenges posed by vast action spaces in classical MCTS. Subsequently, the Local Optimization phase executes each subtask using a tailored MCTS designed for complex environments, effectively addressing uncertainties and managing incomplete information. Experimental results on WebArena and MiniWoB++ demonstrate the effectiveness of WebPilot. Notably, on WebArena, WebPilot achieves SOTA performance with GPT-4, achieving a 93% relative increase in success rate over the concurrent tree search-based method. WebPilot marks a significant advancement in general autonomous agent capabilities, paving the way for more advanced and reliable decision-making in practical environments.
Large Language Models (LLMs) are becoming increasingly powerful and capable of handling complex tasks, e.g., building single agents and multi-agent systems. Compared to single agents, multi-agent systems have higher requirements for the collaboration capabilities of language models. Many benchmarks are proposed to evaluate their collaborative abilities. However, these benchmarks lack fine-grained evaluations of LLM collaborative capabilities. Additionally, multi-agent collaborative and competitive scenarios are ignored in existing works. To address these two problems, we propose a benchmark, called BattleAgentBench, which defines seven sub-stages of three varying difficulty levels and conducts a fine-grained evaluation of language models in terms of single-agent scenario navigation capabilities, paired-agent task execution abilities, and multi-agent collaboration and competition capabilities. We conducted extensive evaluations on leading four closed-source and seven open-source models. Experimental results indicate that API-based models perform excellently on simple tasks but open-source small models struggle with simple tasks. Regarding difficult tasks that require collaborative and competitive abilities, although API-based models have demonstrated some collaborative capabilities, there is still enormous room for improvement.
Recent advancements in large language models (LLMs) have expanded their capabilities beyond traditional text-based tasks to multimodal domains, integrating visual, auditory, and textual data. While multimodal LLMs have been extensively explored for high-level planning in domains like robotics and games, their potential as low-level controllers remains largely untapped. In this paper, we introduce a novel benchmark aimed at testing the emergent capabilities of multimodal LLMs as low-level policies in Atari games. Unlike traditional reinforcement learning (RL) methods that require training for each new environment and reward function specification, these LLMs utilize pre-existing multimodal knowledge to directly engage with game environments. Our study assesses the performances of multiple multimodal LLMs against traditional RL agents, human players, and random agents, focusing on their ability to understand and interact with complex visual scenes and formulate strategic responses. Our results show that these multimodal LLMs are not yet capable of being zero-shot low-level policies. Furthermore, we see that this is, in part, due to their visual and spatial reasoning. Additional results and videos are available on our project webpage: https://dev1nw.github.io/atari-gpt/.
Large Language Models (LLMs) have emerged as formidable instruments capable of comprehending and producing human-like text. This paper explores the potential of LLMs, to shape user perspectives and subsequently influence their decisions on particular tasks. This capability finds applications in diverse domains such as Investment, Credit cards and Insurance, wherein they assist users in selecting appropriate insurance policies, investment plans, Credit cards, Retail, as well as in Behavioral Change Support Systems (BCSS). We present a sophisticated multi-agent framework wherein a consortium of agents operate in collaborative manner. The primary agent engages directly with user agents through persuasive dialogue, while the auxiliary agents perform tasks such as information retrieval, response analysis, development of persuasion strategies, and validation of facts. Empirical evidence from our experiments demonstrates that this collaborative methodology significantly enhances the persuasive efficacy of the LLM. We continuously analyze the resistance of the user agent to persuasive efforts and counteract it by employing a combination of rule-based and LLM-based resistance-persuasion mapping techniques. We employ simulated personas and generate conversations in insurance, banking, and retail domains to evaluate the proficiency of large language models (LLMs) in recognizing, adjusting to, and influencing various personality types. Concurrently, we examine the resistance mechanisms employed by LLM simulated personas. Persuasion is quantified via measurable surveys before and after interaction, LLM-generated scores on conversation, and user decisions (purchase or non-purchase).
Virtual counselors powered by large language models (LLMs) aim to create interactive support systems that effectively assist clients struggling with mental health challenges. To replicate counselor-client conversations, researchers have built an online mental health platform that allows professional counselors to provide clients with text-based counseling services for about an hour per session. Notwithstanding its effectiveness, challenges exist as human annotation is time-consuming, cost-intensive, privacy-protected, and not scalable. To address this issue and investigate the applicability of LLMs in psychological counseling conversation simulation, we propose a framework that employs two LLMs via role-playing for simulating counselor-client interactions. Our framework involves two LLMs, one acting as a client equipped with a specific and real-life user profile and the other playing the role of an experienced counselor, generating professional responses using integrative therapy techniques. We implement both the counselor and the client by zero-shot prompting the GPT-4 model. In order to assess the effectiveness of LLMs in simulating counselor-client interactions and understand the disparities between LLM- and human-generated conversations, we evaluate the synthetic data from various perspectives. We begin by assessing the client's performance through automatic evaluations. Next, we analyze and compare the disparities between dialogues generated by the LLM and those generated by professional counselors. Furthermore, we conduct extensive experiments to thoroughly examine the performance of our LLM-based counselor trained with synthetic interactive dialogues by benchmarking against state-of-the-art models for mental health.
Large Language Models (LLMs) have demonstrated notable capabilities across various tasks, showcasing complex problem-solving abilities. Understanding and executing complex rules, along with multi-step planning, are fundamental to logical reasoning and critical for practical LLM agents and decision-making systems. However, evaluating LLMs as effective rule-based executors and planners remains underexplored. In this paper, we introduce LogicGame, a novel benchmark designed to evaluate the comprehensive rule understanding, execution, and planning capabilities of LLMs. Unlike traditional benchmarks, LogicGame provides diverse games that contain a series of rules with an initial state, requiring models to comprehend and apply predefined regulations to solve problems. We create simulated scenarios in which models execute or plan operations to achieve specific outcomes. These game scenarios are specifically designed to distinguish logical reasoning from mere knowledge by relying exclusively on predefined rules. This separation allows for a pure assessment of rule-based reasoning capabilities. The evaluation considers not only final outcomes but also intermediate steps, providing a comprehensive assessment of model performance. Moreover, these intermediate steps are deterministic and can be automatically verified. LogicGame defines game scenarios with varying difficulty levels, from simple rule applications to complex reasoning chains, in order to offer a precise evaluation of model performance on rule understanding and multi-step execution. Utilizing LogicGame, we test various LLMs and identify notable shortcomings in their rule-based logical reasoning abilities.
Multimodal Large Language Models (MLLMs) mimic human perception and reasoning system by integrating powerful Large Language Models (LLMs) with various modality encoders (e.g., vision, audio), positioning LLMs as the "brain" and various modality encoders as sensory organs. This framework endows MLLMs with human-like capabilities, and suggests a potential pathway towards achieving artificial general intelligence (AGI). With the emergence of all-round MLLMs like GPT-4V and Gemini, a multitude of evaluation methods have been developed to assess their capabilities across different dimensions. This paper presents a systematic and comprehensive review of MLLM evaluation methods, covering the following key aspects: (1) the background of MLLMs and their evaluation; (2) "what to evaluate" that reviews and categorizes existing MLLM evaluation tasks based on the capabilities assessed, including general multimodal recognition, perception, reasoning and trustworthiness, and domain-specific applications such as socioeconomic, natural sciences and engineering, medical usage, AI agent, remote sensing, video and audio processing, 3D point cloud analysis, and others; (3) "where to evaluate" that summarizes MLLM evaluation benchmarks into general and specific benchmarks; (4) "how to evaluate" that reviews and illustrates MLLM evaluation steps and metrics; Our overarching goal is to provide valuable insights for researchers in the field of MLLM evaluation, thereby facilitating the development of more capable and reliable MLLMs. We emphasize that evaluation should be regarded as a critical discipline, essential for advancing the field of MLLMs.
Recent advancements in large language models (LLMs) have enabled understanding webpage contexts, product details, and human instructions. Utilizing LLMs as the foundational architecture for either reward models or policies in reinforcement learning has gained popularity -- a notable achievement is the success of InstructGPT. RL algorithms have been instrumental in maximizing long-term customer satisfaction and avoiding short-term, myopic goals in industrial recommender systems, which often rely on deep learning models to predict immediate clicks or purchases. In this project, several RL methods are implemented and evaluated using the WebShop benchmark environment, data, simulator, and pre-trained model checkpoints. The goal is to train an RL agent to maximize the purchase reward given a detailed human instruction describing a desired product. The RL agents are developed by fine-tuning a pre-trained BERT model with various objectives, learning from preferences without a reward model, and employing contemporary training techniques such as Proximal Policy Optimization (PPO) as used in InstructGPT, and Direct Preference Optimization (DPO). This report also evaluates the RL agents trained using generative trajectories. Evaluations were conducted using Thompson sampling in the WebShop simulator environment. The simulated online experiments demonstrate that agents trained on generated trajectories exhibited comparable task performance to those trained using human trajectories. This has demonstrated an example of an extremely low-cost data-efficient way of training reinforcement learning agents. Also, with limited training time (<2hours), without utilizing any images, a DPO agent achieved a 19% success rate after approximately 3000 steps or 30 minutes of training on T4 GPUs, compared to a PPO agent, which reached a 15% success rate.
The advent of Large Language Models (LLMs) has created new opportunities for the automation of scientific research spanning both experimental processes and computational simulations. This study explores the feasibility of constructing an autonomous simulation agent (ASA) powered by LLMs through prompt engineering and automated program design to automate the entire simulation research process according to a human-provided research plan. This process includes experimental design, remote upload and simulation execution, data analysis, and report compilation. Using a well-studied simulation problem of polymer chain conformations as a test case, we assessed the long-task completion and reliability of ASAs powered by different LLMs, including GPT-4o, Claude-3.5, etc. Our findings revealed that ASA-GPT-4o achieved near-flawless execution on designated research missions, underscoring the potential of methods like ASA to achieve automation in simulation research processes to enhance research efficiency. The outlined automation can be iteratively performed for up to 20 cycles without human intervention, illustrating the potential of ASA for long-task workflow automation. Additionally, we discussed the intrinsic traits of ASA in managing extensive tasks, focusing on self-validation mechanisms, and the balance between local attention and global oversight.
The structural similarities between protein sequences and natural languages have led to parallel advancements in deep learning across both domains. While large language models (LLMs) have achieved much progress in the domain of natural language processing, their potential in protein engineering remains largely unexplored. Previous approaches have equipped LLMs with protein understanding capabilities by incorporating external protein encoders, but this fails to fully leverage the inherent similarities between protein sequences and natural languages, resulting in sub-optimal performance and increased model complexity. To address this gap, we present TourSynbio-7B, the first multi-modal large model specifically designed for protein engineering tasks without external protein encoders. TourSynbio-7B demonstrates that LLMs can inherently learn to understand proteins as language. The model is post-trained and instruction fine-tuned on InternLM2-7B using ProteinLMDataset, a dataset comprising 17.46 billion tokens of text and protein sequence for self-supervised pretraining and 893K instructions for supervised fine-tuning. TourSynbio-7B outperforms GPT-4 on the ProteinLMBench, a benchmark of 944 manually verified multiple-choice questions, with 62.18% accuracy. Leveraging TourSynbio-7B's enhanced protein sequence understanding capability, we introduce TourSynbio-Agent, an innovative framework capable of performing various protein engineering tasks, including mutation analysis, inverse folding, protein folding, and visualization. TourSynbio-Agent integrates previously disconnected deep learning models in the protein engineering domain, offering a unified conversational user interface for improved usability. Finally, we demonstrate the efficacy of TourSynbio-7B and TourSynbio-Agent through two wet lab case studies on vanilla key enzyme modification and steroid compound catalysis.
The rapid advancement of large language models (LLMs) has led to the rise of LLM-based agents. Recent research shows that multi-agent systems (MAS), where each agent plays a specific role, can outperform individual LLMs. However, configuring an MAS for a task remains challenging, with performance only observable post-execution. Inspired by scaling laws in LLM development, we investigate whether MAS performance can be predicted beforehand. We introduce AgentMonitor, a framework that integrates at the agent level to capture inputs and outputs, transforming them into statistics for training a regression model to predict task performance. Additionally, it can further apply real-time corrections to address security risks posed by malicious agents, mitigating negative impacts and enhancing MAS security. Experiments demonstrate that an XGBoost model achieves a Spearman correlation of 0.89 in-domain and 0.58 in more challenging scenarios. Furthermore, using AgentMonitor reduces harmful content by 6.2% and increases helpful content by 1.8% on average, enhancing safety and reliability. Code is available at \url{https://github.com/chanchimin/AgentMonitor}.
As large language models (LLMs) continue to make significant strides, their better integration into agent-based simulations offers a transformational potential for understanding complex social systems. However, such integration is not trivial and poses numerous challenges. Based on this observation, in this paper, we explore architectures and methods to systematically develop LLM-augmented social simulations and discuss potential research directions in this field. We conclude that integrating LLMs with agent-based simulations offers a powerful toolset for researchers and scientists, allowing for more nuanced, realistic, and comprehensive models of complex systems and human behaviours.
A Digital Twin (DT) replicates objects, processes, or systems for real-time monitoring, simulation, and predictive maintenance. Recent advancements like Large Language Models (LLMs) have revolutionized traditional AI systems and offer immense potential when combined with DT in industrial applications such as railway defect inspection. Traditionally, this inspection requires extensive defect samples to identify patterns, but limited samples can lead to overfitting and poor performance on unseen defects. Integrating pre-trained LLMs into DT addresses this challenge by reducing the need for vast sample data. We introduce DefectTwin, which employs a multimodal and multi-model (M^2) LLM-based AI pipeline to analyze both seen and unseen visual defects in railways. This application enables a railway agent to perform expert-level defect analysis using consumer electronics (e.g., tablets). A multimodal processor ensures responses are in a consumable format, while an instant user feedback mechanism (instaUF) enhances Quality-of-Experience (QoE). The proposed M^2 LLM outperforms existing models, achieving high precision (0.76-0.93) across multimodal inputs including text, images, and videos of pre-trained defects, and demonstrates superior zero-shot generalizability for unseen defects. We also evaluate the latency, token count, and usefulness of responses generated by DefectTwin on consumer devices. To our knowledge, DefectTwin is the first LLM-integrated DT designed for railway defect inspection.
EVINCE (Entropy and Variation IN Conditional Exchanges) is a novel framework for optimizing multi-LLM dialogues using conditional statistics and information theory. It addresses limitations in multi-agent debate (MAS) frameworks, where multiple LLMs ``chat'' without behavior modulation or mutual information quality assessment. Using dual entropy optimization to balance perspective diversity and prior knowledge, $\EVINCE$ provides quantitative tools to dynamically regulate LLM linguistic behaviors. When mutual information is low and both cross-entropy and Wasserstein distance are high, EVINCE promotes contentious dialogues to expose diverse perspectives and uncover inconsistencies. Conversely, as cross-entropy decreases and mutual information stabilizes, it transitions discussions into a conciliatory phase, encouraging compromise and acknowledgment of valid points. Using information-theoretic metrics and optimizing mutual information, $\EVINCE$ emerges as a structured and highly effective framework for multi-LLM collaboration.
GitHub issue resolving is a critical task in software engineering, recently gaining significant attention in both industry and academia. Within this task, SWE-bench has been released to evaluate issue resolving capabilities of large language models (LLMs), but has so far only focused on Python version. However, supporting more programming languages is also important, as there is a strong demand in industry. As a first step toward multilingual support, we have developed a Java version of SWE-bench, called SWE-bench-java. We have publicly released the dataset, along with the corresponding Docker-based evaluation environment and leaderboard, which will be continuously maintained and updated in the coming months. To verify the reliability of SWE-bench-java, we implement a classic method SWE-agent and test several powerful LLMs on it. As is well known, developing a high-quality multi-lingual benchmark is time-consuming and labor-intensive, so we welcome contributions through pull requests or collaboration to accelerate its iteration and refinement, paving the way for fully automated programming.
In recent years, foundation models (FMs) such as large language models (LLMs) and latent diffusion models (LDMs) have profoundly impacted diverse sectors, including music. This comprehensive review examines state-of-the-art (SOTA) pre-trained models and foundation models in music, spanning from representation learning, generative learning and multimodal learning. We first contextualise the significance of music in various industries and trace the evolution of AI in music. By delineating the modalities targeted by foundation models, we discover many of the music representations are underexplored in FM development. Then, emphasis is placed on the lack of versatility of previous methods on diverse music applications, along with the potential of FMs in music understanding, generation and medical application. By comprehensively exploring the details of the model pre-training paradigm, architectural choices, tokenisation, finetuning methodologies and controllability, we emphasise the important topics that should have been well explored, like instruction tuning and in-context learning, scaling law and emergent ability, as well as long-sequence modelling etc. A dedicated section presents insights into music agents, accompanied by a thorough analysis of datasets and evaluations essential for pre-training and downstream tasks. Finally, by underscoring the vital importance of ethical considerations, we advocate that following research on FM for music should focus more on such issues as interpretability, transparency, human responsibility, and copyright issues. The paper offers insights into future challenges and trends on FMs for music, aiming to shape the trajectory of human-AI collaboration in the music realm.
Industry 4.0 has revolutionized manufacturing by driving digitalization and shifting the paradigm toward additive manufacturing (AM). Fused Deposition Modeling (FDM), a key AM technology, enables the creation of highly customized, cost-effective products with minimal material waste through layer-by-layer extrusion, posing a significant challenge to traditional subtractive methods. However, the susceptibility of material extrusion techniques to errors often requires expert intervention to detect and mitigate defects that can severely compromise product quality. While automated error detection and machine learning models exist, their generalizability across diverse 3D printer setups, firmware, and sensors is limited, and deep learning methods require extensive labeled datasets, hindering scalability and adaptability. To address these challenges, we present a process monitoring and control framework that leverages pre-trained Large Language Models (LLMs) alongside 3D printers to detect and address printing defects. The LLM evaluates print quality by analyzing images captured after each layer or print segment, identifying failure modes and querying the printer for relevant parameters. It then generates and executes a corrective action plan. We validated the effectiveness of the proposed framework in identifying defects by comparing it against a control group of engineers with diverse AM expertise. Our evaluation demonstrated that LLM-based agents not only accurately identify common 3D printing errors, such as inconsistent extrusion, stringing, warping, and layer adhesion, but also effectively determine the parameters causing these failures and autonomously correct them without any need for human intervention.
Machine learning research, crucial for technological advancements and innovation, often faces significant challenges due to its inherent complexity, slow pace of experimentation, and the necessity for specialized expertise. Motivated by this, we present a new systematic framework, autonomous Machine Learning Research with large language models (MLR-Copilot), designed to enhance machine learning research productivity through the automatic generation and implementation of research ideas using Large Language Model (LLM) agents. The framework consists of three phases: research idea generation, experiment implementation, and implementation execution. First, existing research papers are used to generate hypotheses and experimental plans vis IdeaAgent powered by LLMs. Next, the implementation generation phase translates these plans into executables with ExperimentAgent. This phase leverages retrieved prototype code and optionally retrieves candidate models and data. Finally, the execution phase, also managed by ExperimentAgent, involves running experiments with mechanisms for human feedback and iterative debugging to enhance the likelihood of achieving executable research outcomes. We evaluate our framework on five machine learning research tasks and the experimental results show the framework's potential to facilitate the research progress and innovations.
Next location prediction plays a crucial role in various real-world applications. Recently, due to the limitation of existing deep learning methods, attempts have been made to apply large language models (LLMs) to zero-shot next location prediction task. However, they directly generate the final output using LLMs without systematic design, which limits the potential of LLMs to uncover complex mobility patterns and underestimates their extensive reserve of global geospatial knowledge. In this paper, we introduce AgentMove, a systematic agentic prediction framework to achieve generalized next location prediction. In AgentMove, we first decompose the mobility prediction task and design specific modules to complete them, including spatial-temporal memory for individual mobility pattern mining, world knowledge generator for modeling the effects of urban structure and collective knowledge extractor for capturing the shared patterns among population. Finally, we combine the results of three modules and conduct a reasoning step to generate the final predictions. Extensive experiments utilizing mobility data from two distinct sources reveal that AgentMove surpasses the leading baseline by 3.33% to 8.57% across 8 out of 12 metrics and it shows robust predictions with various LLMs as base and also less geographical bias across cities. Our codes are available via https://github.com/tsinghua-fib-lab/AgentMove.
Chain-of-Thought (CoT) prompting enhances Large Language Models (LLMs) complex reasoning abilities by generating intermediate steps. However, these steps can introduce hallucinations and accumulate errors. We propose the CoT Rerailer to address these challenges, employing self-consistency and multi-agent debate systems to identify and rectify errors in the reasoning process. The CoT Rerailer first selects the most logically correct Reasoning Path (RP) using consistency checks and critical evaluation by automated agents. It then engages a multi-agent debate system to propose and validate corrections to ensure the generation of an error-free intermediate logical path. The corrected steps are then used to generate a revised reasoning chain to further reduce hallucinations and enhance answer quality. We demonstrate the effectiveness of our approach across diverse question-answering datasets in various knowledge domains. The CoT Rerailer enhances the reliability of LLM-generated reasoning, contributing to more trustworthy AI driven decision-making processes.
The move toward Sixth-Generation (6G) networks relies on open interfaces and protocols for seamless interoperability across devices, vendors, and technologies. In this context, open 6G development involves multiple disciplines and requires advanced simulation approaches for testing. In this demo paper, we propose a generative simulation approach based on a multi-agent Large Language Model (LLM) and Network Simulator 3 (ns-3), called Generative Open xG Network Simulation (GenOnet), to effectively generate, debug, execute, and interpret simulated Open Fifth-Generation (5G) environments. The first version of GenOnet application represents a specialized adaptation of the OpenAI GPT models. It incorporates supplementary tools, agents, 5G standards, and seamless integration with ns-3 simulation capabilities, supporting both C++ variants and Python implementations. This release complies with the latest Open Radio Access Network (O-RAN) and 3GPP standards.
To evaluate Large Language Models (LLMs) for question answering (QA), traditional methods typically focus on assessing single-turn responses to given questions. However, this approach doesn't capture the dynamic nature of human-AI interactions, where humans actively seek information through conversation. Recent works in human-computer interaction (HCI) have employed human evaluators to conduct interactions and evaluations, but they are often prohibitively expensive and time-consuming to scale. We introduce an automatic evaluation framework IQA-EVAL to achieve Interactive Question Answering Evaluations, more specifically, we introduce a LLM-based Evaluation Agent (LEA) that can: (1) simulate human behaviors to generate interactions with IQA models; (2) automatically evaluate the generated interactions. Moreover, we propose assigning personas to LEAs to better simulate groups of real human evaluators. We show that: (1) our evaluation framework with GPT-4 (or Claude) as the backbone model achieves a high correlation with human evaluations on the IQA task; (2) assigning personas to LEA to better represent the crowd further significantly improves correlations. Finally, we use our automatic metric to evaluate five recent representative LLMs with over 1000 questions from complex and ambiguous question answering tasks, which comes with a substantial cost of $5k if evaluated by humans.
This paper investigates the interactions between multiple agents within Large Language Models (LLMs) in the context of programming and coding tasks. We utilize the AutoGen framework to facilitate communication among agents, evaluating different configurations based on the success rates from 40 random runs for each setup. The study focuses on developing a flexible automation framework for applying the Finite Element Method (FEM) to solve linear elastic problems. Our findings emphasize the importance of optimizing agent roles and clearly defining their responsibilities, rather than merely increasing the number of agents. Effective collaboration among agents is shown to be crucial for addressing general FEM challenges. This research demonstrates the potential of LLM multi-agent systems to enhance computational automation in simulation methodologies, paving the way for future advancements in engineering and artificial intelligence.
The Zero-touch Network & Service Management (ZSM) paradigm, a direct response to the increasing complexity of communication networks, is a problem-solving approach. In this paper, taking advantage of recent advances in generative Artificial Intelligence, we introduce the Network ConFiguration Generator (LLM-NetCFG) that employs Large Language Model and architects ZSM configuration agents by Large Language Models. LLM-NetCFG can automatically generate configurations, verify them, and configure network devices based on intents expressed in natural language. We also show the automation and verification of network configurations with minimum human intervention. Moreover, we explore the opportunities and challenges of integrating LLM in functional areas of network management to fully achieve ZSM.
This report examines the fine-tuning of Large Language Models (LLMs), integrating theoretical insights with practical applications. It outlines the historical evolution of LLMs from traditional Natural Language Processing (NLP) models to their pivotal role in AI. A comparison of fine-tuning methodologies, including supervised, unsupervised, and instruction-based approaches, highlights their applicability to different tasks. The report introduces a structured seven-stage pipeline for fine-tuning LLMs, spanning data preparation, model initialization, hyperparameter tuning, and model deployment. Emphasis is placed on managing imbalanced datasets and optimization techniques. Parameter-efficient methods like Low-Rank Adaptation (LoRA) and Half Fine-Tuning are explored for balancing computational efficiency with performance. Advanced techniques such as memory fine-tuning, Mixture of Experts (MoE), and Mixture of Agents (MoA) are discussed for leveraging specialized networks and multi-agent collaboration. The report also examines novel approaches like Proximal Policy Optimization (PPO) and Direct Preference Optimization (DPO), which align LLMs with human preferences, alongside pruning and routing optimizations to improve efficiency. Further sections cover validation frameworks, post-deployment monitoring, and inference optimization, with attention to deploying LLMs on distributed and cloud-based platforms. Emerging areas such as multimodal LLMs, fine-tuning for audio and speech, and challenges related to scalability, privacy, and accountability are also addressed. This report offers actionable insights for researchers and practitioners navigating LLM fine-tuning in an evolving landscape.
We present the Process Engineering Operations Assistant (PEOA), an AI-driven framework designed to solve complex problems in the chemical and process industries. The framework employs a modular architecture orchestrated by a meta-agent, which serves as the central coordinator, managing an action generator and instruction-tuned small-scale language models (expert models). The action generator decomposes complex problems into sub-tasks and identifies suitable expert models to execute each, delivering precise solutions for multi-step problem-solving. Key techniques include advanced knowledge modeling using property graphs for improved information retrieval, facilitating more accurate and contextually relevant solutions. Additionally, the framework utilizes a teacher-student transfer-learning approach with GPT-4 (Omni) to fine-tune the action generator and expert models for domain adaptation, alongside an iterative problem-solving mechanism with sophisticated error handling. Custom datasets were developed to evaluate the framework against leading proprietary language models on various engineering tasks. The results demonstrate the framework effectiveness in automating calculations, accelerating prototyping, and providing AI-augmented decision support for industrial processes, marking a significant advancement in process engineering capabilities.
Human mobility prediction is essential for applications like urban planning and transportation management, yet it remains challenging due to the complex, often implicit, intentions behind human behavior. Existing models predominantly focus on spatiotemporal patterns, paying less attention to the underlying intentions that govern movements. Recent advancements in large language models (LLMs) offer a promising alternative research angle for integrating commonsense reasoning into mobility prediction. However, it is a non-trivial problem because LLMs are not natively built for mobility intention inference, and they also face scalability issues and integration difficulties with spatiotemporal models. To address these challenges, we propose a novel LIMP (LLMs for Intent-ware Mobility Prediction) framework. Specifically, LIMP introduces an "Analyze-Abstract-Infer" (A2I) agentic workflow to unleash LLM's commonsense reasoning power for mobility intention inference. Besides, we design an efficient fine-tuning scheme to transfer reasoning power from commercial LLM to smaller-scale, open-source language model, ensuring LIMP's scalability to millions of mobility records. Moreover, we propose a transformer-based intention-aware mobility prediction model to effectively harness the intention inference ability of LLM. Evaluated on two real-world datasets, LIMP significantly outperforms baseline models, demonstrating improved accuracy in next-location prediction and effective intention inference. The interpretability of intention-aware mobility prediction highlights our LIMP framework's potential for real-world applications. Codes and data can be found in https://github.com/tsinghua-fib-lab/LIMP .
Advancements in chip design and manufacturing have enabled the processing of complex tasks such as deep learning and natural language processing, paving the way for the development of artificial general intelligence (AGI). AI, on the other hand, can be leveraged to innovate and streamline semiconductor technology from planning and implementation to manufacturing. In this paper, we present \textit{Intelligent OPC Engineer Assistant}, an AI/LLM-powered methodology designed to solve the core manufacturing-aware optimization problem known as optical proximity correction (OPC). The methodology involves a reinforcement learning-based OPC recipe search and a customized multi-modal agent system for recipe summarization. Experiments demonstrate that our methodology can efficiently build OPC recipes on various chip designs with specially handled design topologies, a task that typically requires the full-time effort of OPC engineers with years of experience.
Social norm is defined as a shared standard of acceptable behavior in a society. The emergence of social norms fosters coordination among agents without any hard-coded rules, which is crucial for the large-scale deployment of AVs in an intelligent transportation system. This paper explores the application of LLMs in understanding and modeling social norms in autonomous driving games. We introduce LLMs into autonomous driving games as intelligent agents who make decisions according to text prompts. These agents are referred to as LLM-based agents. Our framework involves LLM-based agents playing Markov games in a multi-agent system (MAS), allowing us to investigate the emergence of social norms among individual agents. We aim to identify social norms by designing prompts and utilizing LLMs on textual information related to the environment setup and the observations of LLM-based agents. Using the OpenAI Chat API powered by GPT-4.0, we conduct experiments to simulate interactions and evaluate the performance of LLM-based agents in two driving scenarios: unsignalized intersection and highway platoon. The results show that LLM-based agents can handle dynamically changing environments in Markov games, and social norms evolve among LLM-based agents in both scenarios. In the intersection game, LLM-based agents tend to adopt a conservative driving policy when facing a potential car crash. The advantage of LLM-based agents in games lies in their strong operability and analyzability, which facilitate experimental design.
Large language models (LLMs) have had a significant impact on diverse research domains, including medicine and healthcare. However, the potential of LLMs as copilots in medical education remains underexplored. Current AI-assisted educational tools are limited by their solitary learning approach and inability to simulate the multi-disciplinary and interactive nature of actual medical training. To address these limitations, we propose MEDCO (Medical EDucation COpilots), a novel multi-agent-based copilot system specially developed to emulate real-world medical training environments. MEDCO incorporates three primary agents: an agentic patient, an expert doctor, and a radiologist, facilitating a multi-modal and interactive learning environment. Our framework emphasizes the learning of proficient question-asking skills, multi-disciplinary collaboration, and peer discussions between students. Our experiments show that simulated virtual students who underwent training with MEDCO not only achieved substantial performance enhancements comparable to those of advanced models, but also demonstrated human-like learning behaviors and improvements, coupled with an increase in the number of learning samples. This work contributes to medical education by introducing a copilot that implements an interactive and collaborative learning approach. It also provides valuable insights into the effectiveness of AI-integrated training paradigms.
Trustworthiness reasoning aims to enable agents in multiplayer games with incomplete information to identify potential allies and adversaries, thereby enhancing decision-making. In this paper, we introduce the graph retrieval-augmented trustworthiness reasoning (GRATR) framework, which retrieves observable evidence from the game environment to inform decision-making by large language models (LLMs) without requiring additional training, making it a zero-shot approach. Within the GRATR framework, agents first observe the actions of other players and evaluate the resulting shifts in inter-player trust, constructing a corresponding trustworthiness graph. During decision-making, the agent performs multi-hop retrieval to evaluate trustworthiness toward a specific target, where evidence chains are retrieved from multiple trusted sources to form a comprehensive assessment. Experiments in the multiplayer game \emph{Werewolf} demonstrate that GRATR outperforms the alternatives, improving reasoning accuracy by 50.5\% and reducing hallucination by 30.6\% compared to the baseline method. Additionally, when tested on a dataset of Twitter tweets during the U.S. election period, GRATR surpasses the baseline method by 10.4\% in accuracy, highlighting its potential in real-world applications such as intent analysis.
The clinical diagnosis of most mental disorders primarily relies on the conversations between psychiatrist and patient. The creation of such diagnostic conversation datasets is promising to boost the AI mental healthcare community. However, directly collecting the conversations in real diagnosis scenarios is near impossible due to stringent privacy and ethical considerations. To address this issue, we seek to synthesize diagnostic conversation by exploiting anonymized patient cases that are easier to access. Specifically, we design a neuro-symbolic multi-agent framework for synthesizing the diagnostic conversation of mental disorders with large language models. It takes patient case as input and is capable of generating multiple diverse conversations with one single patient case. The framework basically involves the interaction between a doctor agent and a patient agent, and generates conversations under symbolic control via a dynamic diagnosis tree. By applying the proposed framework, we develop the largest Chinese mental disorders diagnosis dataset MDD-5k. This dataset is built upon 1000 real, anonymized patient cases by cooperating with Shanghai Mental Health Center and comprises 5000 high-quality long conversations with diagnosis results and treatment opinions as labels. To the best of our knowledge, it's also the first labeled dataset for Chinese mental disorders diagnosis. Human evaluation demonstrates the proposed MDD-5k dataset successfully simulates human-like diagnostic process of mental disorders.
LLMs are increasingly used to design reward functions based on human preferences in Reinforcement Learning (RL). We focus on LLM-designed rewards for Restless Multi-Armed Bandits, a framework for allocating limited resources among agents. In applications such as public health, this approach empowers grassroots health workers to tailor automated allocation decisions to community needs. In the presence of multiple agents, altering the reward function based on human preferences can impact subpopulations very differently, leading to complex tradeoffs and a multi-objective resource allocation problem. We are the first to present a principled method termed Social Choice Language Model for dealing with these tradeoffs for LLM-designed rewards for multiagent planners in general and restless bandits in particular. The novel part of our model is a transparent and configurable selection component, called an adjudicator, external to the LLM that controls complex tradeoffs via a user-selected social welfare function. Our experiments demonstrate that our model reliably selects more effective, aligned, and balanced reward functions compared to purely LLM-based approaches.
How do people understand and evaluate claims about others' beliefs, even though these beliefs cannot be directly observed? In this paper, we introduce a cognitive model of epistemic language interpretation, grounded in Bayesian inferences about other agents' goals, beliefs, and intentions: a language-augmented Bayesian theory-of-mind (LaBToM). By translating natural language into an epistemic ``language-of-thought'', then evaluating these translations against the inferences produced by inverting a probabilistic generative model of rational action and perception, LaBToM captures graded plausibility judgments about epistemic claims. We validate our model in an experiment where participants watch an agent navigate a maze to find keys hidden in boxes needed to reach their goal, then rate sentences about the agent's beliefs. In contrast with multimodal LLMs (GPT-4o, Gemini Pro) and ablated models, our model correlates highly with human judgments for a wide range of expressions, including modal language, uncertainty expressions, knowledge claims, likelihood comparisons, and attributions of false belief.
Traditional visual storytelling is complex, requiring specialized knowledge and substantial resources, yet often constrained by human creativity and creation precision. While Large Language Models (LLMs) enhance visual storytelling, current approaches often limit themselves to 2D visuals or oversimplify stories through motion synthesis and behavioral simulation, failing to create comprehensive, multi-dimensional narratives. To this end, we present Story3D-Agent, a pioneering approach that leverages the capabilities of LLMs to transform provided narratives into 3D-rendered visualizations. By integrating procedural modeling, our approach enables precise control over multi-character actions and motions, as well as diverse decorative elements, ensuring the long-range and dynamic 3D representation. Furthermore, our method supports narrative extension through logical reasoning, ensuring that generated content remains consistent with existing conditions. We have thoroughly evaluated our Story3D-Agent to validate its effectiveness, offering a basic framework to advance 3D story representation.
Molecular property prediction and generative design via deep learning models has been the subject of intense research given its potential to accelerate development of new, high-performance materials. More recently, these workflows have been significantly augmented with the advent of large language models (LLMs) and systems of autonomous agents capable of utilizing pre-trained models to make predictions in the context of more complex research tasks. While effective, there is still room for substantial improvement within agentic systems on the retrieval of salient information for material design tasks. Within this context, alternative uses of predictive deep learning models, such as leveraging their latent representations to facilitate cross-modal retrieval augmented generation within agentic systems for task-specific materials design, has remained unexplored. Herein, we demonstrate that large, pre-trained chemistry foundation models can serve as a basis for enabling structure-focused, semantic chemistry information retrieval for both small-molecules, complex polymeric materials, and reactions. Additionally, we show the use of chemistry foundation models in conjunction with multi-modal models such as OpenCLIP facilitate unprecedented queries and information retrieval across multiple characterization data domains. Finally, we demonstrate the integration of these models within multi-agent systems to facilitate structure and topological-based natural language queries and information retrieval for different research tasks.
Current video generation models excel at creating short, realistic clips, but struggle with longer, multi-scene videos. We introduce \texttt{DreamFactory}, an LLM-based framework that tackles this challenge. \texttt{DreamFactory} leverages multi-agent collaboration principles and a Key Frames Iteration Design Method to ensure consistency and style across long videos. It utilizes Chain of Thought (COT) to address uncertainties inherent in large language models. \texttt{DreamFactory} generates long, stylistically coherent, and complex videos. Evaluating these long-form videos presents a challenge. We propose novel metrics such as Cross-Scene Face Distance Score and Cross-Scene Style Consistency Score. To further research in this area, we contribute the Multi-Scene Videos Dataset containing over 150 human-rated videos.
Recent studies show that large language models (LLMs) struggle with technical standards in telecommunications. We propose a fine-tuned retrieval-augmented generation (RAG) system based on the Phi-2 small language model (SLM) to serve as an oracle for communication networks. Our developed system leverages forward-looking semantic chunking to adaptively determine parsing breakpoints based on embedding similarity, enabling effective processing of diverse document formats. To handle the challenge of multiple similar contexts in technical standards, we employ a re-ranking algorithm to prioritize the most relevant retrieved chunks. Recognizing the limitations of Phi-2's small context window, we implement a recent technique, namely SelfExtend, to expand the context window during inference, which not only boosts the performance but also can accommodate a wider range of user queries and design requirements from customers to specialized technicians. For fine-tuning, we utilize the low-rank adaptation (LoRA) technique to enhance computational efficiency during training and enable effective fine-tuning on small datasets. Our comprehensive experiments demonstrate substantial improvements over existing question-answering approaches in the telecom domain, achieving performance that exceeds larger language models such as GPT-4 (which is about 880 times larger in size). This work presents a novel approach to leveraging SLMs for communication networks, offering a balance of efficiency and performance. This work can serve as a foundation towards agentic language models for networks.
Large Language Models (LLM) are evolving and have significantly revolutionized the landscape of software development. If used well, they can significantly accelerate the software development cycle. At the same time, the community is very cautious of the models being trained on biased or sensitive data, which can lead to biased outputs along with the inadvertent release of confidential information. Additionally, the carbon footprints and the un-explainability of these black box models continue to raise questions about the usability of LLMs. With the abundance of opportunities LLMs have to offer, this paper explores the idea of judging tests used to evaluate compiler implementations of directive-based programming models as well as probe into the black box of LLMs. Based on our results, utilizing an agent-based prompting approach and setting up a validation pipeline structure drastically increased the quality of DeepSeek Coder, the LLM chosen for the evaluation purposes.
Empathetic response generation endows agents with the capability to comprehend dialogue contexts and react to expressed emotions. Previous works predominantly focus on leveraging the speaker's emotional labels, but ignore the importance of emotion cause reasoning in empathetic response generation, which hinders the model's capacity for further affective understanding and cognitive inference. In this paper, we propose a cause-aware empathetic generation approach by integrating emotions and causes through a well-designed Chain-of-Thought (CoT) prompt on Large Language Models (LLMs). Our approach can greatly promote LLMs' performance of empathy by instruction tuning and enhancing the role awareness of an empathetic listener in the prompt. Additionally, we propose to incorporate cause-oriented external knowledge from COMET into the prompt, which improves the diversity of generation and alleviates conflicts between internal and external knowledge at the same time. Experimental results on the benchmark dataset demonstrate that our approach on LLaMA-7b achieves state-of-the-art performance in both automatic and human evaluations.
Large Language Models (LLMs) have demonstrated potential in Vision-and-Language Navigation (VLN) tasks, yet current applications face challenges. While LLMs excel in general conversation scenarios, they struggle with specialized navigation tasks, yielding suboptimal performance compared to specialized VLN models. We introduce FLAME (FLAMingo-Architected Embodied Agent), a novel Multimodal LLM-based agent and architecture designed for urban VLN tasks that efficiently handles multiple observations. Our approach implements a three-phase tuning technique for effective adaptation to navigation tasks, including single perception tuning for street view description, multiple perception tuning for route summarization, and end-to-end training on VLN datasets. The augmented datasets are synthesized automatically. Experimental results demonstrate FLAME's superiority over existing methods, surpassing state-of-the-art methods by a 7.3% increase in task completion on Touchdown dataset. This work showcases the potential of Multimodal LLMs (MLLMs) in complex navigation tasks, representing an advancement towards applications of MLLMs in the field of embodied intelligence.
Large Language Models (LLMs) have become more prevalent in long-context applications such as interactive chatbots, document analysis, and agent workflows, but it is challenging to serve long-context requests with low latency and high throughput. Speculative decoding (SD) is a widely used technique to reduce latency without sacrificing performance but the conventional wisdom suggests that its efficacy is limited to small batch sizes. In MagicDec, we show that surprisingly SD can achieve speedup even for a high throughput inference regime for moderate to long sequences. More interestingly, an intelligent drafting strategy can achieve better speedup with increasing batch size based on our rigorous analysis. MagicDec first identifies the bottleneck shifts with increasing batch size and sequence length, and uses these insights to deploy speculative decoding more effectively for high throughput inference. Then, it leverages draft models with sparse KV cache to address the KV bottleneck that scales with both sequence length and batch size. This finding underscores the broad applicability of speculative decoding in long-context serving, as it can enhance throughput and reduce latency without compromising accuracy. For moderate to long sequences, we demonstrate up to 2x speedup for LLaMA-2-7B-32K and 1.84x speedup for LLaMA-3.1-8B when serving batch sizes ranging from 32 to 256 on 8 NVIDIA A100 GPUs. The code is available at https://github.com/Infini-AI-Lab/MagicDec/.
Due to emergent capabilities, large language models (LLMs) have been utilized as language-based agents to perform a variety of tasks and make decisions with an increasing degree of autonomy. These autonomous agents can understand high-level instructions, interact with their environments, and execute complex tasks using a selection of tools available to them. As the capabilities of the agents expand, ensuring their safety and trustworthiness becomes more imperative. In this study, we introduce the Athena framework which leverages the concept of verbal contrastive learning where past safe and unsafe trajectories are used as in-context (contrastive) examples to guide the agent towards safety while fulfilling a given task. The framework also incorporates a critiquing mechanism to guide the agent to prevent risky actions at every step. Furthermore, due to the lack of existing benchmarks on the safety reasoning ability of LLM-based agents, we curate a set of 80 toolkits across 8 categories with 180 scenarios to provide a safety evaluation benchmark. Our experimental evaluation, with both closed- and open-source LLMs, indicates verbal contrastive learning and interaction-level critiquing improve the safety rate significantly.
To address the challenge of automating knowledge discovery from a vast volume of literature, in this paper, we introduce a novel framework based on large language models (LLMs) that combines a progressive ontology prompting (POP) algorithm with a dual-agent system, named LLM-Duo, designed to enhance the automation of knowledge extraction from scientific articles. The POP algorithm utilizes a prioritized breadth-first search (BFS) across a predefined ontology to generate structured prompt templates and action orders, thereby guiding LLMs to discover knowledge in an automatic manner. Additionally, our LLM-Duo employs two specialized LLM agents: an explorer and an evaluator. These two agents work collaboratively and adversarially to enhance the reliability of the discovery and annotation processes. Experiments demonstrate that our method outperforms advanced baselines, enabling more accurate and complete annotations. To validate the effectiveness of our method in real-world scenarios, we employ our method in a case study of speech-language intervention discovery. Our method identifies 2,421 interventions from 64,177 research articles in the speech-language therapy domain. We curate these findings into a publicly accessible intervention knowledge base that holds significant potential to benefit the speech-language therapy community.
Large Language Models (LLMs) have revolutionised the capability of AI models in comprehending and generating natural language text. They are increasingly being used to empower and deploy agents in real-world scenarios, which make decisions and take actions based on their understanding of the context. Therefore researchers, policy makers and enterprises alike are working towards ensuring that the decisions made by these agents align with human values and user expectations. That being said, human values and decisions are not always straightforward to measure and are subject to different cognitive biases. There is a vast section of literature in Behavioural Science which studies biases in human judgements. In this work we report an ongoing investigation on alignment of LLMs with human judgements affected by order bias. Specifically, we focus on a famous human study which showed evidence of order effects in similarity judgements, and replicate it with various popular LLMs. We report the different settings where LLMs exhibit human-like order effect bias and discuss the implications of these findings to inform the design and development of LLM based applications.
In this paper, we propose a new method STRATEGIST that utilizes LLMs to acquire new skills for playing multi-agent games through a self-improvement process. Our method gathers quality feedback through self-play simulations with Monte Carlo tree search and LLM-based reflection, which can then be used to learn high-level strategic skills such as how to evaluate states that guide the low-level execution. We showcase how our method can be used in both action planning and dialogue generation in the context of games, achieving good performance on both tasks. Specifically, we demonstrate that our method can help train agents with better performance than both traditional reinforcement learning-based approaches and other LLM-based skill learning approaches in games including the Game of Pure Strategy (GOPS) and The Resistance: Avalon. STRATEGIST helps bridge the gap between foundation models and symbolic decision-making methods through its bi-level approach, leading to more robust decision-making.
While large language models (LLMs) have been thoroughly evaluated for deductive and inductive reasoning, their proficiency in holistic rule learning in interactive environments remains less explored. We introduce RULEARN, a novel benchmark to assess the rule-learning abilities of LLM agents in interactive settings. In RULEARN, agents strategically interact with simulated environments to gather observations, discern patterns, and solve complex problems. To enhance the rule-learning capabilities for LLM agents, we propose IDEA, a novel reasoning framework that integrates the process of Induction, Deduction, and Abduction. The IDEA agent generates initial hypotheses from limited observations through abduction, devises plans to validate these hypotheses or leverages them to solve problems via deduction, and refines previous hypotheses through induction, dynamically establishing and applying rules that mimic human rule-learning behaviors. Our evaluation of the IDEA framework, which involves five representative LLMs, demonstrates significant improvements over the baseline. Furthermore, our study with human participants reveals notable discrepancies in rule-learning behaviors between humans and LLMs. We believe our benchmark will serve as a valuable and challenging resource, and IDEA will provide crucial insights for the development of LLM agents capable of human-like rule learning in real-world scenarios. Our code and data is publicly available.
With the emergence of large language models (LLMs), LLM-powered multi-agent systems (LLM-MA systems) have been proposed to tackle real-world tasks. However, their agents mostly follow predefined Standard Operating Procedures (SOPs) that remain unchanged across the whole interaction, lacking autonomy and scalability. Additionally, current solutions often overlook the necessity for effective agent cooperation. To address the above limitations, we propose MegaAgent, a practical framework designed for autonomous cooperation in large-scale LLM Agent systems. MegaAgent leverages the autonomy of agents to dynamically generate agents based on task requirements, incorporating features such as automatically dividing tasks, systematic planning and monitoring of agent activities, and managing concurrent operations. In addition, MegaAgent is designed with a hierarchical structure and employs system-level parallelism to enhance performance and boost communication. We demonstrate the effectiveness of MegaAgent through Gobang game development, showing that it outperforms popular LLM-MA systems; and national policy simulation, demonstrating its high autonomy and potential to rapidly scale up to 590 agents while ensuring effective cooperation among them. Our results indicate that MegaAgent is the first autonomous large-scale LLM-MA system with no pre-defined SOPs, high effectiveness and scalability, paving the way for further research in this field. Our code is at https://anonymous.4open.science/r/MegaAgent-81F3.
Traditional methods for making software deployment decisions in the automotive industry typically rely on manual analysis of tabular software test data. These methods often lead to higher costs and delays in the software release cycle due to their labor-intensive nature. Large Language Models (LLMs) present a promising solution to these challenges. However, their application generally demands multiple rounds of human-driven prompt engineering, which limits their practical deployment, particularly for industrial end-users who need reliable and efficient results. In this paper, we propose GoNoGo, an LLM agent system designed to streamline automotive software deployment while meeting both functional requirements and practical industrial constraints. Unlike previous systems, GoNoGo is specifically tailored to address domain-specific and risk-sensitive systems. We evaluate GoNoGo's performance across different task difficulties using zero-shot and few-shot examples taken from industrial practice. Our results show that GoNoGo achieves a 100% success rate for tasks up to Level 2 difficulty with 3-shot examples, and maintains high performance even for more complex tasks. We find that GoNoGo effectively automates decision-making for simpler tasks, significantly reducing the need for manual intervention. In summary, GoNoGo represents an efficient and user-friendly LLM-based solution currently employed in our industrial partner's company to assist with software release decision-making, supporting more informed and timely decisions in the release process for risk-sensitive vehicle systems.
Large Language Model (LLM)-based agents exhibit significant potential across various domains, operating as interactive systems that process environmental observations to generate executable actions for target tasks. The effectiveness of these agents is significantly influenced by their memory mechanism, which records historical experiences as sequences of action-observation pairs. We categorize memory into two types: cross-trial memory, accumulated across multiple attempts, and in-trial memory (working memory), accumulated within a single attempt. While considerable research has optimized performance through cross-trial memory, the enhancement of agent performance through improved working memory utilization remains underexplored. Instead, existing approaches often involve directly inputting entire historical action-observation pairs into LLMs, leading to redundancy in long-horizon tasks. Inspired by human problem-solving strategies, this paper introduces HiAgent, a framework that leverages subgoals as memory chunks to manage the working memory of LLM-based agents hierarchically. Specifically, HiAgent prompts LLMs to formulate subgoals before generating executable actions and enables LLMs to decide proactively to replace previous subgoals with summarized observations, retaining only the action-observation pairs relevant to the current subgoal. Experimental results across five long-horizon tasks demonstrate that HiAgent achieves a twofold increase in success rate and reduces the average number of steps required by 3.8. Additionally, our analysis shows that HiAgent consistently improves performance across various steps, highlighting its robustness and generalizability. Project Page: https://github.com/HiAgent2024/HiAgent .
Requirements Engineering (RE) plays a pivotal role in software development, encompassing tasks such as requirements elicitation, analysis, specification, and change management. Despite its critical importance, RE faces challenges including communication complexities, early-stage uncertainties, and accurate resource estimation. This study empirically investigates the effectiveness of utilizing Large Language Models (LLMs) to automate requirements analysis tasks. We implemented a multi-agent system that deploys AI models as agents to generate user stories from initial requirements, assess and improve their quality, and prioritize them using a selected technique. In our implementation, we deployed four models, namely GPT-3.5, GPT-4 Omni, LLaMA3-70, and Mixtral-8B, and conducted experiments to analyze requirements on four real-world projects. We evaluated the results by analyzing the semantic similarity and API performance of different models, as well as their effectiveness and efficiency in requirements analysis, gathering users' feedback on their experiences. Preliminary results indicate notable variations in task completion among the models. Mixtral-8B provided the quickest responses, while GPT-3.5 performed exceptionally well when processing complex user stories with a higher similarity score, demonstrating its capability in deriving accurate user stories from project descriptions. Feedback and suggestions from the four project members further corroborate the effectiveness of LLMs in improving and streamlining RE phases.
The advent of Large Language Models (LLMs) has significantly transformed the fields of natural and social sciences. Generative Agent-Based Models (GABMs), which utilize large language models in place of real subjects, are gaining increasing public attention. Far from aiming for comprehensiveness, this paper aims to offer readers an opportunity to understand how large language models are disrupting complex systems research and behavioral sciences. In particular, we evaluate recent advancements in various domains within complex systems, encompassing network science, evolutionary game theory, social dynamics, and epidemic propagation. Additionally, we propose possible directions for future research to further advance these fields.
Designing emotionally intelligent conversational systems to provide comfort and advice to people experiencing distress is a compelling area of research. Recently, with advancements in large language models (LLMs), end-to-end dialogue agents without explicit strategy prediction steps have become prevalent. However, implicit strategy planning lacks transparency, and recent studies show that LLMs' inherent preference bias towards certain socio-emotional strategies hinders the delivery of high-quality emotional support. To address this challenge, we propose decoupling strategy prediction from language generation, and introduce a novel dialogue strategy prediction framework, EmoDynamiX, which models the discourse dynamics between user fine-grained emotions and system strategies using a heterogeneous graph for better performance and transparency. Experimental results on two ESC datasets show EmoDynamiX outperforms previous state-of-the-art methods with a significant margin (better proficiency and lower preference bias). Our approach also exhibits better transparency by allowing backtracing of decision making.
The surge in connected devices in 6G with typical complex tasks requiring multi-user cooperation, such as smart agriculture and smart cities, poses significant challenges to unsustainable traditional communication. Fortunately, the booming artificial intelligence technology and the growing computational power of devices offer a promising 6G enabler: semantic communication (SemCom). However, existing deep learning-based SemCom paradigms struggle to extend to multi-user scenarios due to its increasing model size with the growing number of users and its limited compatibility with complex communication environments. Consequently, to truly empower 6G networks with this critical technology, this article rethinks generative SemCom for multi-user system and proposes a novel framework called ``M-GSC" with the large language model (LLM) as the shared knowledge base (SKB). The LLM-based SKB plays three critical roles, that is, complex task decomposition, semantic representation specification, and semantic translation and mapping, for complex tasks, spawning a series of benefits such as semantic encoding standardization and semantic decoding personalization. Meanwhile, to enhance the performance of M-GSC framework, we highlight three optimization strategies unique to this framework: extending the LLM-based SKB into a multi-agent LLM system, offloading semantic encoding and decoding, and managing communication and computational resources. Finally, a case study is conducted to demonstrate the preliminary validation on the effectiveness of the M-GSC framework in terms of efficient decoding offloading.
This paper presents a novel methodology for generating synthetic Preference Optimization (PO) datasets using multi-agent workflows. We evaluate the effectiveness and potential of these workflows in automating and enhancing the dataset generation process. PO dataset generation requires two modules: (1) response evaluation, and (2) response generation. In the response evaluation module, the responses from Large Language Models (LLMs) are evaluated and ranked - a task typically carried out by human annotators that we automate using LLMs. We assess the response evaluation module in a 2 step process. In step 1, we assess LLMs as evaluators using three distinct prompting strategies. In step 2, we apply the winning prompting strategy to compare the performance of LLM-as-a-Judge, LLMs-as-a-Jury, and LLM Debate. Our evaluation shows that GPT-4o-as-a-Judge is more consistent across all datasets. For the response generation module, we use the identified LLM evaluator configuration and compare different configurations of the LLM Feedback Loop. We use the win rate to determine the best multi-agent configuration for generation. Experimenting with various configurations, we find that the LLM Feedback Loop, with Llama as the generator and Gemma as the reviewer, achieves a notable 71.8% and 73.8% win rate over single-agent Llama and Gemma, respectively. After identifying the best configurations for both modules, we generate our PO datasets using the above pipeline.
Recent trends are emerging in the use of Large Language Models (LLMs) as autonomous agents that take actions based on the content of the user text prompt. This study explores the use of fine-tuned Large Language Models (LLMs) for autonomous spacecraft control, using the Kerbal Space Program Differential Games suite (KSPDG) as a testing environment. Traditional Reinforcement Learning (RL) approaches face limitations in this domain due to insufficient simulation capabilities and data. By leveraging LLMs, specifically fine-tuning models like GPT-3.5 and LLaMA, we demonstrate how these models can effectively control spacecraft using language-based inputs and outputs. Our approach integrates real-time mission telemetry into textual prompts processed by the LLM, which then generate control actions via an agent. The results open a discussion about the potential of LLMs for space operations beyond their nominal use for text-related tasks. Future work aims to expand this methodology to other space control tasks and evaluate the performance of different LLM families. The code is available at this URL: \texttt{https://github.com/ARCLab-MIT/kspdg}.
This paper develops an agent-based automated fact-checking approach for detecting misinformation. We demonstrate that combining a powerful LLM agent, which does not have access to the internet for searches, with an online web search agent yields better results than when each tool is used independently. Our approach is robust across multiple models, outperforming alternatives and increasing the macro F1 of misinformation detection by as much as 20 percent compared to LLMs without search. We also conduct extensive analyses on the sources our system leverages and their biases, decisions in the construction of the system like the search tool and the knowledge base, the type of evidence needed and its impact on the results, and other parts of the overall process. By combining strong performance with in-depth understanding, we hope to provide building blocks for future search-enabled misinformation mitigation systems.
XR devices running chat-bots powered by Large Language Models (LLMs) have tremendous potential as always-on agents that can enable much better productivity scenarios. However, screen based chat-bots do not take advantage of the the full-suite of natural inputs available in XR, including inward facing sensor data, instead they over-rely on explicit voice or text prompts, sometimes paired with multi-modal data dropped as part of the query. We propose a solution that leverages an attention framework that derives context implicitly from user actions, eye-gaze, and contextual memory within the XR environment. This minimizes the need for engineered explicit prompts, fostering grounded and intuitive interactions that glean user insights for the chat-bot. Our user studies demonstrate the imminent feasibility and transformative potential of our approach to streamline user interaction in XR with chat-bots, while offering insights for the design of future XR-embodied LLM agents.
In this paper, we present a simulation system called AgentCourt that simulates the entire courtroom process. The judge, plaintiff's lawyer, defense lawyer, and other participants are autonomous agents driven by large language models (LLMs). Our core goal is to enable lawyer agents to learn how to argue a case, as well as improving their overall legal skills, through courtroom process simulation. To achieve this goal, we propose an adversarial evolutionary approach for the lawyer-agent. Since AgentCourt can simulate the occurrence and development of court hearings based on a knowledge base and LLM, the lawyer agents can continuously learn and accumulate experience from real court cases. The simulation experiments show that after two lawyer-agents have engaged in a thousand adversarial legal cases in AgentCourt (which can take a decade for real-world lawyers), compared to their pre-evolutionary state, the evolved lawyer agents exhibit consistent improvement in their ability to handle legal tasks. To enhance the credibility of our experimental results, we enlisted a panel of professional lawyers to evaluate our simulations. The evaluation indicates that the evolved lawyer agents exhibit notable advancements in responsiveness, as well as expertise and logical rigor. This work paves the way for advancing LLM-driven agent technology in legal scenarios. Code is available at https://github.com/relic-yuexi/AgentCourt.
The conventional BIM authoring process typically requires designers to master complex and tedious modeling commands in order to materialize their design intentions within BIM authoring tools. This additional cognitive burden complicates the design process and hinders the adoption of BIM and model-based design in the AEC (Architecture, Engineering, and Construction) industry. To facilitate the expression of design intentions more intuitively, we propose Text2BIM, an LLM-based multi-agent framework that can generate 3D building models from natural language instructions. This framework orchestrates multiple LLM agents to collaborate and reason, transforming textual user input into imperative code that invokes the BIM authoring tool's APIs, thereby generating editable BIM models with internal layouts, external envelopes, and semantic information directly in the software. Furthermore, a rule-based model checker is introduced into the agentic workflow, utilizing predefined domain knowledge to guide the LLM agents in resolving issues within the generated models and iteratively improving model quality. Extensive experiments were conducted to compare and analyze the performance of three different LLMs under the proposed framework. The evaluation results demonstrate that our approach can effectively generate high-quality, structurally rational building models that are aligned with the abstract concepts specified by user input. Finally, an interactive software prototype was developed to integrate the framework into the BIM authoring software Vectorworks, showcasing the potential of modeling by chatting.
The performance of ChatGPT\copyright{} and other LLMs has improved tremendously, and in online environments, they are increasingly likely to be used in a wide variety of situations, such as ChatBot on web pages, call center operations using voice interaction, and dialogue functions using agents. In the offline environment, multimodal dialogue functions are also being realized, such as guidance by Artificial Intelligence agents (AI agents) using tablet terminals and dialogue systems in the form of LLMs mounted on robots. In this multimodal dialogue, mutual emotion recognition between the AI and the user will become important. So far, there have been methods for expressing emotions on the part of the AI agent or for recognizing them using textual or voice information of the user's utterances, but methods for AI agents to recognize emotions from the user's facial expressions have not been studied. In this study, we examined whether or not LLM-based AI agents can interact with users according to their emotional states by capturing the user in dialogue with a camera, recognizing emotions from facial expressions, and adding such emotion information to prompts. The results confirmed that AI agents can have conversations according to the emotional state for emotional states with relatively high scores, such as Happy and Angry.
Large Language Models (LLMs) have greatly contributed to the development of adaptive intelligent agents and are positioned as an important way to achieve Artificial General Intelligence (AGI). However, LLMs are prone to produce factually incorrect information and often produce "phantom" content that undermines their reliability, which poses a serious challenge for their deployment in real-world scenarios. Enhancing LLMs by combining external databases and information retrieval mechanisms is an effective path. To address the above challenges, we propose a new approach called WeKnow-RAG, which integrates Web search and Knowledge Graphs into a "Retrieval-Augmented Generation (RAG)" system. First, the accuracy and reliability of LLM responses are improved by combining the structured representation of Knowledge Graphs with the flexibility of dense vector retrieval. WeKnow-RAG then utilizes domain-specific knowledge graphs to satisfy a variety of queries and domains, thereby improving performance on factual information and complex reasoning tasks by employing multi-stage web page retrieval techniques using both sparse and dense retrieval methods. Our approach effectively balances the efficiency and accuracy of information retrieval, thus improving the overall retrieval process. Finally, we also integrate a self-assessment mechanism for the LLM to evaluate the trustworthiness of the answers it generates. Our approach proves its outstanding effectiveness in a wide range of offline experiments and online submissions.
Emergency department (ED) overcrowding and the complexity of rapid decision-making in critical care settings pose significant challenges to healthcare systems worldwide. While clinical decision support systems (CDSS) have shown promise, the integration of large language models (LLMs) offers new possibilities for enhancing triage accuracy and clinical decision-making. This study presents an LLM-driven CDSS designed to assist ED physicians and nurses in patient triage, treatment planning, and overall emergency care management. We developed a multi-agent CDSS utilizing Llama-3-70b as the base LLM, orchestrated by CrewAI and Langchain. The system comprises four AI agents emulating key ED roles: Triage Nurse, Emergency Physician, Pharmacist, and ED Coordinator. It incorporates the Korean Triage and Acuity Scale (KTAS) for triage assessment and integrates with the RxNorm API for medication management. The model was evaluated using the Asclepius dataset, with performance assessed by a clinical emergency medicine specialist. The CDSS demonstrated high accuracy in triage decision-making compared to the baseline of a single-agent system. Furthermore, the system exhibited strong performance in critical areas, including primary diagnosis, critical findings identification, disposition decision-making, treatment planning, and resource allocation. Our multi-agent CDSS demonstrates significant potential for supporting comprehensive emergency care management. By leveraging state-of-the-art AI technologies, this system offers a scalable and adaptable tool that could enhance emergency medical care delivery, potentially alleviating ED overcrowding and improving patient outcomes. This work contributes to the growing field of AI applications in emergency medicine and offers a promising direction for future research and clinical implementation.
Large Language Models (LLMs) have emerged as powerful conversational interfaces, and their application in process mining (PM) tasks has shown promising results. However, state-of-the-art LLMs struggle with complex scenarios that demand advanced reasoning capabilities. In the literature, two primary approaches have been proposed for implementing PM using LLMs: providing textual insights based on a textual abstraction of the process mining artifact, and generating code executable on the original artifact. This paper proposes utilizing the AI-Based Agents Workflow (AgWf) paradigm to enhance the effectiveness of PM on LLMs. This approach allows for: i) the decomposition of complex tasks into simpler workflows, and ii) the integration of deterministic tools with the domain knowledge of LLMs. We examine various implementations of AgWf and the types of AI-based tasks involved. Additionally, we discuss the CrewAI implementation framework and present examples related to process mining.
Integrating physiological signals such as electroencephalogram (EEG), with other data such as interview audio, may offer valuable multimodal insights into psychological states or neurological disorders. Recent advancements with Large Language Models (LLMs) position them as prospective ``health agents'' for mental health assessment. However, current research predominantly focus on single data modalities, presenting an opportunity to advance understanding through multimodal data. Our study aims to advance this approach by investigating multimodal data using LLMs for mental health assessment, specifically through zero-shot and few-shot prompting. Three datasets are adopted for depression and emotion classifications incorporating EEG, facial expressions, and audio (text). The results indicate that multimodal information confers substantial advantages over single modality approaches in mental health assessment. Notably, integrating EEG alongside commonly used LLM modalities such as audio and images demonstrates promising potential. Moreover, our findings reveal that 1-shot learning offers greater benefits compared to zero-shot learning methods.
Advanced Large language models (LLMs) like GPT-4 or LlaMa 3 provide superior performance in complex human-like interactions. But they are costly, or too large for edge devices such as smartphones and harder to self-host, leading to security and privacy concerns. This paper introduces a novel interpretable knowledge distillation approach to enhance the performance of smaller, more economical LLMs that firms can self-host. We study this problem in the context of building a customer service agent aimed at achieving high customer satisfaction through goal-oriented dialogues. Unlike traditional knowledge distillation, where the "student" model learns directly from the "teacher" model's responses via fine-tuning, our interpretable "strategy" teaching approach involves the teacher providing strategies to improve the student's performance in various scenarios. This method alternates between a "scenario generation" step and a "strategies for improvement" step, creating a customized library of scenarios and optimized strategies for automated prompting. The method requires only black-box access to both student and teacher models; hence it can be used without manipulating model parameters. In our customer service application, the method improves performance, and the learned strategies are transferable to other LLMs and scenarios beyond the training set. The method's interpretabilty helps safeguard against potential harms through human audit.
Large Language Models (LLMs) have shown remarkable capabilities in natural language tasks requiring complex reasoning, yet their application in agentic, multi-step reasoning within interactive environments remains a difficult challenge. Traditional supervised pre-training on static datasets falls short in enabling autonomous agent capabilities needed to perform complex decision-making in dynamic settings like web navigation. Previous attempts to bridge this ga-through supervised fine-tuning on curated expert demonstrations-often suffer from compounding errors and limited exploration data, resulting in sub-optimal policy outcomes. To overcome these challenges, we propose a framework that combines guided Monte Carlo Tree Search (MCTS) search with a self-critique mechanism and iterative fine-tuning on agent interactions using an off-policy variant of the Direct Preference Optimization (DPO) algorithm. Our method allows LLM agents to learn effectively from both successful and unsuccessful trajectories, thereby improving their generalization in complex, multi-step reasoning tasks. We validate our approach in the WebShop environment-a simulated e-commerce platform where it consistently outperforms behavior cloning and reinforced fine-tuning baseline, and beats average human performance when equipped with the capability to do online search. In real-world booking scenarios, our methodology boosts Llama-3 70B model's zero-shot performance from 18.6% to 81.7% success rate (a 340% relative increase) after a single day of data collection and further to 95.4% with online search. We believe this represents a substantial leap forward in the capabilities of autonomous agents, paving the way for more sophisticated and reliable decision-making in real-world settings.
Large language model (LLM) agents have shown great potential in solving real-world software engineering (SWE) problems. The most advanced open-source SWE agent can resolve over 27% of real GitHub issues in SWE-Bench Lite. However, these sophisticated agent frameworks exhibit varying strengths, excelling in certain tasks while underperforming in others. To fully harness the diversity of these agents, we propose DEI (Diversity Empowered Intelligence), a framework that leverages their unique expertise. DEI functions as a meta-module atop existing SWE agent frameworks, managing agent collectives for enhanced problem-solving. Experimental results show that a DEI-guided committee of agents is able to surpass the best individual agent's performance by a large margin. For instance, a group of open-source SWE agents, with a maximum individual resolve rate of 27.3% on SWE-Bench Lite, can achieve a 34.3% resolve rate with DEI, making a 25% improvement and beating most closed-source solutions. Our best-performing group excels with a 55% resolve rate, securing the highest ranking on SWE-Bench Lite. Our findings contribute to the growing body of research on collaborative AI systems and their potential to solve complex software engineering challenges.
Current long context large language models (LLMs) can process inputs up to 100,000 tokens, yet struggle to generate outputs exceeding even a modest length of 2,000 words. Through controlled experiments, we find that the model's effective generation length is inherently bounded by the sample it has seen during supervised fine-tuning (SFT). In other words, their output limitation is due to the scarcity of long-output examples in existing SFT datasets. To address this, we introduce AgentWrite, an agent-based pipeline that decomposes ultra-long generation tasks into subtasks, enabling off-the-shelf LLMs to generate coherent outputs exceeding 20,000 words. Leveraging AgentWrite, we construct LongWriter-6k, a dataset containing 6,000 SFT data with output lengths ranging from 2k to 32k words. By incorporating this dataset into model training, we successfully scale the output length of existing models to over 10,000 words while maintaining output quality. We also develop LongBench-Write, a comprehensive benchmark for evaluating ultra-long generation capabilities. Our 9B parameter model, further improved through DPO, achieves state-of-the-art performance on this benchmark, surpassing even much larger proprietary models. In general, our work demonstrates that existing long context LLM already possesses the potential for a larger output window--all you need is data with extended output during model alignment to unlock this capability. Our code & models are at: https://github.com/THUDM/LongWriter.
Large language models (LLMs) have achieved significant success across various domains. However, the inherent complexity of causal problems and causal theory poses challenges in accurately describing them in natural language, making it difficult for LLMs to comprehend and use them effectively. Causal methods are not easily conveyed through natural language, which hinders LLMs' ability to apply them accurately. Additionally, causal datasets are typically tabular, while LLMs excel in handling natural language data, creating a structural mismatch that impedes effective reasoning with tabular data. This lack of causal reasoning capability limits the development of LLMs. To address these challenges, we have equipped the LLM with causal tools within an agent framework, named the Causal Agent, enabling it to tackle causal problems. The causal agent comprises tools, memory, and reasoning modules. In the tools module, the causal agent applies causal methods to align tabular data with natural language. In the reasoning module, the causal agent employs the ReAct framework to perform reasoning through multiple iterations with the tools. In the memory module, the causal agent maintains a dictionary instance where the keys are unique names and the values are causal graphs. To verify the causal ability of the causal agent, we established a benchmark consisting of four levels of causal problems: variable level, edge level, causal graph level, and causal effect level. We generated a test dataset of 1.3K using ChatGPT-3.5 for these four levels of issues and tested the causal agent on the datasets. Our methodology demonstrates remarkable efficacy on the four-level causal problems, with accuracy rates all above 80%. For further insights and implementation details, our code is accessible via the GitHub repository https://github.com/Kairong-Han/Causal_Agent.
Large language models (LLMs) are poised to revolutionize the domain of online fashion retail, enhancing customer experience and discovery of fashion online. LLM-powered conversational agents introduce a new way of discovery by directly interacting with customers, enabling them to express in their own ways, refine their needs, obtain fashion and shopping advice that is relevant to their taste and intent. For many tasks in e-commerce, such as finding a specific product, conversational agents need to convert their interactions with a customer to a specific call to different backend systems, e.g., a search system to showcase a relevant set of products. Therefore, evaluating the capabilities of LLMs to perform those tasks related to calling other services is vital. However, those evaluations are generally complex, due to the lack of relevant and high quality datasets, and do not align seamlessly with business needs, amongst others. To this end, we created a multilingual evaluation dataset of 4k conversations between customers and a fashion assistant in a large e-commerce fashion platform to measure the capabilities of LLMs to serve as an assistant between customers and a backend engine. We evaluate a range of models, showcasing how our dataset scales to business needs and facilitates iterative development of tools.
Large Language Models (LLMs) have demonstrated remarkable abilities in various language tasks, making them promising candidates for decision-making in robotics. Inspired by Hierarchical Reinforcement Learning (HRL), we propose Retrieval-Augmented in-context reinforcement Learning (RAHL), a novel framework that decomposes complex tasks into sub-tasks using an LLM-based high-level policy, in which a complex task is decomposed into sub-tasks by a high-level policy on-the-fly. The sub-tasks, defined by goals, are assigned to the low-level policy to complete. To improve the agent's performance in multi-episode execution, we propose Hindsight Modular Reflection (HMR), where, instead of reflecting on the full trajectory, we let the agent reflect on shorter sub-trajectories to improve reflection efficiency. We evaluated the decision-making ability of the proposed RAHL in three benchmark environments--ALFWorld, Webshop, and HotpotQA. The results show that RAHL can achieve an improvement in performance in 9%, 42%, and 10% in 5 episodes of execution in strong baselines. Furthermore, we also implemented RAHL on the Boston Dynamics SPOT robot. The experiment shows that the robot can scan the environment, find entrances, and navigate to new rooms controlled by the LLM policy.
Large language models (LLMs) have brought autonomous agents closer to artificial general intelligence (AGI) due to their promising generalization and emergent capabilities. There is, however, a lack of studies on how LLM-based agents behave, why they could potentially fail, and how to improve them, particularly in demanding real-world planning tasks. In this paper, as an effort to fill the gap, we present our study using a realistic benchmark, TravelPlanner, where an agent must meet multiple constraints to generate accurate plans. We leverage this benchmark to address four key research questions: (1) are LLM agents robust enough to lengthy and noisy contexts when it comes to reasoning and planning? (2) can few-shot prompting adversely impact the performance of LLM agents in scenarios with long context? (3) can we rely on refinement to improve plans, and (4) can fine-tuning LLMs with both positive and negative feedback lead to further improvement? Our comprehensive experiments indicate that, firstly, LLMs often fail to attend to crucial parts of a long context, despite their ability to handle extensive reference information and few-shot examples; secondly, they still struggle with analyzing the long plans and cannot provide accurate feedback for refinement; thirdly, we propose Feedback-Aware Fine-Tuning (FAFT), which leverages both positive and negative feedback, resulting in substantial gains over Supervised Fine-Tuning (SFT). Our findings offer in-depth insights to the community on various aspects related to real-world planning applications.
Log-based insider threat detection (ITD) detects malicious user activities by auditing log entries. Recently, large language models (LLMs) with strong common sense knowledge have emerged in the domain of ITD. Nevertheless, diverse activity types and overlong log files pose a significant challenge for LLMs in directly discerning malicious ones within myriads of normal activities. Furthermore, the faithfulness hallucination issue from LLMs aggravates its application difficulty in ITD, as the generated conclusion may not align with user commands and activity context. In response to these challenges, we introduce Audit-LLM, a multi-agent log-based insider threat detection framework comprising three collaborative agents: (i) the Decomposer agent, breaking down the complex ITD task into manageable sub-tasks using Chain-of-Thought (COT) reasoning;(ii) the Tool Builder agent, creating reusable tools for sub-tasks to overcome context length limitations in LLMs; and (iii) the Executor agent, generating the final detection conclusion by invoking constructed tools. To enhance conclusion accuracy, we propose a pair-wise Evidence-based Multi-agent Debate (EMAD) mechanism, where two independent Executors iteratively refine their conclusions through reasoning exchange to reach a consensus. Comprehensive experiments conducted on three publicly available ITD datasets-CERT r4.2, CERT r5.2, and PicoDomain-demonstrate the superiority of our method over existing baselines and show that the proposed EMAD significantly improves the faithfulness of explanations generated by LLMs.
With the growing demand for offline PDF chatbots in automotive industrial production environments, optimizing the deployment of large language models (LLMs) in local, low-performance settings has become increasingly important. This study focuses on enhancing Retrieval-Augmented Generation (RAG) techniques for processing complex automotive industry documents using locally deployed Ollama models. Based on the Langchain framework, we propose a multi-dimensional optimization approach for Ollama's local RAG implementation. Our method addresses key challenges in automotive document processing, including multi-column layouts and technical specifications. We introduce improvements in PDF processing, retrieval mechanisms, and context compression, tailored to the unique characteristics of automotive industry documents. Additionally, we design custom classes supporting embedding pipelines and an agent supporting self-RAG based on LangGraph best practices. To evaluate our approach, we constructed a proprietary dataset comprising typical automotive industry documents, including technical reports and corporate regulations. We compared our optimized RAG model and self-RAG agent against a naive RAG baseline across three datasets: our automotive industry dataset, QReCC, and CoQA. Results demonstrate significant improvements in context precision, context recall, answer relevancy, and faithfulness, with particularly notable performance on the automotive industry dataset. Our optimization scheme provides an effective solution for deploying local RAG systems in the automotive sector, addressing the specific needs of PDF chatbots in industrial production environments. This research has important implications for advancing information processing and intelligent production in the automotive industry.
With the rapid development of large language models in recent years, there has been an increasing demand for domain-specific Agents that can cater to the unique needs of enterprises and organizations. Unlike general models, which strive for broad coverage, these specialized Agents rely on focused datasets tailored to their intended applications. This research proposes a pipeline that leverages the power of LLMs and the Retrieval-Augmented Generation related framework to construct high-quality instruction datasets for fine-tuning on specific domains using custom document collections. By ingesting domain-specific documents, the pipeline generates relevant and contextually appropriate instructions, thus effectively creating a comprehensive dataset for fine-tuning LLMs on the target domain. This approach overcomes the limitations of traditional dataset creation methods, which often rely on manual curation or web-scraping techniques that may introduce noise and irrelevant data. Notably, our pipeline offers a dynamic solution that can quickly adapt to updates or modifications in the domain-specific document collection, eliminating the need for complete retraining. Additionally, it addresses the challenge of data scarcity by enabling the generation of instruction datasets from a limited set of initial documents, rendering it suitable for unpopular or specialized domains where comprehensive datasets are scarce. As a case study, we apply this approach to the domain of psychiatry, a field requiring specialized knowledge and sensitive handling of patient information. The resulting fine-tuned LLM demonstrates showcases the viability of the proposed approach and underscores its potential for widespread adoption across various industries and domains where tailored, accurate, and contextually relevant language models are indispensable.
Recent development in Large Language Models (LLMs) and Multi-modal Large Language Models (MLLMs) have leverage Attention-based Transformer architectures and achieved superior performance and generalization capabilities. They have since covered extensive areas of traditional learning tasks. For instance, text-based tasks such as text-classification and sequence-labeling, as well as multi-modal tasks like Visual Question Answering (VQA) and Optical Character Recognition (OCR), which were previously addressed using different models, can now be tackled based on one foundation model. Consequently, the training and lightweight fine-tuning of LLMs and MLLMs, especially those based on Transformer architecture, has become particularly important. In recognition of these overwhelming needs, we develop SWIFT, a customizable one-stop infrastructure for large models. With support of over $300+$ LLMs and $50+$ MLLMs, SWIFT stands as the open-source framework that provide the most comprehensive support for fine-tuning large models. In particular, it is the first training framework that provides systematic support for MLLMs. In addition to the core functionalities of fine-tuning, SWIFT also integrates post-training processes such as inference, evaluation, and model quantization, to facilitate fast adoptions of large models in various application scenarios. With a systematic integration of various training techniques, SWIFT offers helpful utilities such as benchmark comparisons among different training techniques for large models. For fine-tuning models specialized in agent framework, we show that notable improvements on the ToolBench leader-board can be achieved by training with customized dataset on SWIFT, with an increase of 5.2%-21.8% in the Act.EM metric over various baseline models, a reduction in hallucination by 1.6%-14.1%, and an average performance improvement of 8%-17%.
Large Language Models (LLMs) and Visual Language Models (VLMs) are attracting increasing interest due to their improving performance and applications across various domains and tasks. However, LLMs and VLMs can produce erroneous results, especially when a deep understanding of the problem domain is required. For instance, when planning and perception are needed simultaneously, these models often struggle because of difficulties in merging multi-modal information. To address this issue, fine-tuned models are typically employed and trained on specialized data structures representing the environment. This approach has limited effectiveness, as it can overly complicate the context for processing. In this paper, we propose a multi-agent architecture for embodied task planning that operates without the need for specific data structures as input. Instead, it uses a single image of the environment, handling free-form domains by leveraging commonsense knowledge. We also introduce a novel, fully automatic evaluation procedure, PG2S, designed to better assess the quality of a plan. We validated our approach using the widely recognized ALFRED dataset, comparing PG2S to the existing KAS metric to further evaluate the quality of the generated plans.
Data-driven storytelling is a powerful method for conveying insights by combining narrative techniques with visualizations and text. These stories integrate visual aids, such as highlighted bars and lines in charts, along with textual annotations explaining insights. However, creating such stories requires a deep understanding of the data and meticulous narrative planning, often necessitating human intervention, which can be time-consuming and mentally taxing. While Large Language Models (LLMs) excel in various NLP tasks, their ability to generate coherent and comprehensive data stories remains underexplored. In this work, we introduce a novel task for data story generation and a benchmark containing 1,449 stories from diverse sources. To address the challenges of crafting coherent data stories, we propose a multiagent framework employing two LLM agents designed to replicate the human storytelling process: one for understanding and describing the data (Reflection), generating the outline, and narration, and another for verification at each intermediary step. While our agentic framework generally outperforms non-agentic counterparts in both model-based and human evaluations, the results also reveal unique challenges in data story generation.
Code debugging is a vital stage of software development, essential for ensuring the reliability and performance of Large Language Models (LLMs) in the code generation task. Human debugging typically follows a multi-stage process, which includes Bug Localization, Bug Identification, Code Repair, and Code Recognition. However, existing code debugging benchmarks predominantly focus on the Code Repair stage, which offers only a limited perspective on evaluating the debugging capabilities of LLMs. In this paper, we introduce DEBUGEVAL, a comprehensive benchmark for evaluating the debugging abilities of LLMs by emulating the multi-stage human debugging process. Through evaluating on DEBUGEVAL, we observe that 7B-scale models consistently underperform compared to their larger counterparts, highlighting their limitations in comprehending code semantics. In this case, we propose the COmmunicative Agent-based data SynThesis (COAST) framework, which employs a multi-agent system to generate high-quality training data for supervised fine-tuning (SFT). Experimental results demonstrate that COAST-generated data outperform human-curated and GPT-4-generated data, enabling 7B-scale LLMs to achieve debugging performance comparable to GPT-3.5. All data and codes are available at https://github.com/NEUIR/COAST.
Multi-agent systems, where multiple agents (generative AI models + tools) collaborate, are emerging as an effective pattern for solving long-running, complex tasks in numerous domains. However, specifying their parameters (such as models, tools, and orchestration mechanisms etc,.) and debugging them remains challenging for most developers. To address this challenge, we present AUTOGEN STUDIO, a no-code developer tool for rapidly prototyping, debugging, and evaluating multi-agent workflows built upon the AUTOGEN framework. AUTOGEN STUDIO offers a web interface and a Python API for representing LLM-enabled agents using a declarative (JSON-based) specification. It provides an intuitive drag-and-drop UI for agent workflow specification, interactive evaluation and debugging of workflows, and a gallery of reusable agent components. We highlight four design principles for no-code multi-agent developer tools and contribute an open-source implementation at https://github.com/microsoft/autogen/tree/main/samples/apps/autogen-studio
Competitive debate is a complex task of computational argumentation. Large Language Models (LLMs) suffer from hallucinations and lack competitiveness in this field. To address these challenges, we introduce Agent for Debate (Agent4Debate), a dynamic multi-agent framework based on LLMs designed to enhance their capabilities in competitive debate. Drawing inspiration from human behavior in debate preparation and execution, Agent4Debate employs a collaborative architecture where four specialized agents, involving Searcher, Analyzer, Writer, and Reviewer, dynamically interact and cooperate. These agents work throughout the debate process, covering multiple stages from initial research and argument formulation to rebuttal and summary. To comprehensively evaluate framework performance, we construct the Competitive Debate Arena, comprising 66 carefully selected Chinese debate motions. We recruit ten experienced human debaters and collect records of 200 debates involving Agent4Debate, baseline models, and humans. The evaluation employs the Debatrix automatic scoring system and professional human reviewers based on the established Debatrix-Elo and Human-Elo ranking. Experimental results indicate that the state-of-the-art Agent4Debate exhibits capabilities comparable to those of humans. Furthermore, ablation studies demonstrate the effectiveness of each component in the agent structure.
Large Language Models (LLMs) have revolutionised natural language processing tasks, particularly as chat agents. However, their applicability to threat detection problems remains unclear. This paper examines the feasibility of employing LLMs as a Network Intrusion Detection System (NIDS), despite their high computational requirements, primarily for the sake of explainability. Furthermore, considerable resources have been invested in developing LLMs, and they may offer utility for NIDS. Current state-of-the-art NIDS rely on artificial benchmarking datasets, resulting in skewed performance when applied to real-world networking environments. Therefore, we compare the GPT-4 and LLama3 models against traditional architectures and transformer-based models to assess their ability to detect malicious NetFlows without depending on artificially skewed datasets, but solely on their vast pre-trained acquired knowledge. Our results reveal that, although LLMs struggle with precise attack detection, they hold significant potential for a path towards explainable NIDS. Our preliminary exploration shows that LLMs are unfit for the detection of Malicious NetFlows. Most promisingly, however, these exhibit significant potential as complementary agents in NIDS, particularly in providing explanations and aiding in threat response when integrated with Retrieval Augmented Generation (RAG) and function calling capabilities.
This paper considers a scenario in city navigation: an AI agent is provided with language descriptions of the goal location with respect to some well-known landmarks; By only observing the scene around, including recognizing landmarks and road network connections, the agent has to make decisions to navigate to the goal location without instructions. This problem is very challenging, because it requires agent to establish self-position and acquire spatial representation of complex urban environment, where landmarks are often invisible. In the absence of navigation instructions, such abilities are vital for the agent to make high-quality decisions in long-range city navigation. With the emergent reasoning ability of large language models (LLMs), a tempting baseline is to prompt LLMs to "react" on each observation and make decisions accordingly. However, this baseline has very poor performance that the agent often repeatedly visits same locations and make short-sighted, inconsistent decisions. To address these issues, this paper introduces a novel agentic workflow featured by its abilities to perceive, reflect and plan. Specifically, we find LLaVA-7B can be fine-tuned to perceive the direction and distance of landmarks with sufficient accuracy for city navigation. Moreover, reflection is achieved through a memory mechanism, where past experiences are stored and can be retrieved with current perception for effective decision argumentation. Planning uses reflection results to produce long-term plans, which can avoid short-sighted decisions in long-range navigation. We show the designed workflow significantly improves navigation ability of the LLM agent compared with the state-of-the-art baselines.
Large Language Models (LLMs) excel in stand-alone code tasks like HumanEval and MBPP, but struggle with handling entire code repositories. This challenge has prompted research on enhancing LLM-codebase interaction at a repository scale. Current solutions rely on similarity-based retrieval or manual tools and APIs, each with notable drawbacks. Similarity-based retrieval often has low recall in complex tasks, while manual tools and APIs are typically task-specific and require expert knowledge, reducing their generalizability across diverse code tasks and real-world applications. To mitigate these limitations, we introduce CodexGraph, a system that integrates LLM agents with graph database interfaces extracted from code repositories. By leveraging the structural properties of graph databases and the flexibility of the graph query language, CodexGraph enables the LLM agent to construct and execute queries, allowing for precise, code structure-aware context retrieval and code navigation. We assess CodexGraph using three benchmarks: CrossCodeEval, SWE-bench, and EvoCodeBench. Additionally, we develop five real-world coding applications. With a unified graph database schema, CodexGraph demonstrates competitive performance and potential in both academic and real-world environments, showcasing its versatility and efficacy in software engineering. Our application demo: https://github.com/modelscope/modelscope-agent/tree/master/apps/codexgraph_agent.
Creating data stories from raw data is challenging due to humans' limited attention spans and the need for specialized skills. Recent advancements in large language models (LLMs) offer great opportunities to develop systems with autonomous agents to streamline the data storytelling workflow. Though multi-agent systems have benefits such as fully realizing LLM potentials with decomposed tasks for individual agents, designing such systems also faces challenges in task decomposition, performance optimization for sub-tasks, and workflow design. To better understand these issues, we develop Data Director, an LLM-based multi-agent system designed to automate the creation of animated data videos, a representative genre of data stories. Data Director interprets raw data, breaks down tasks, designs agent roles to make informed decisions automatically, and seamlessly integrates diverse components of data videos. A case study demonstrates Data Director's effectiveness in generating data videos. Throughout development, we have derived lessons learned from addressing challenges, guiding further advancements in autonomous agents for data storytelling. We also shed light on future directions for global optimization, human-in-the-loop design, and the application of advanced multi-modal LLMs.
Accessibility is crucial for inclusive app usability, yet developers often struggle to identify and fix app accessibility issues due to a lack of awareness, expertise, and inadequate tools. Current accessibility testing tools can identify accessibility issues but may not always provide guidance on how to address them. We introduce FixAlly, an automated tool designed to suggest source code fixes for accessibility issues detected by automated accessibility scanners. FixAlly employs a multi-agent LLM architecture to generate fix strategies, localize issues within the source code, and propose code modification suggestions to fix the accessibility issue. Our empirical study demonstrates FixAlly's capability in suggesting fixes that resolve issues found by accessibility scanners -- with an effectiveness of 77% in generating plausible fix suggestions -- and our survey of 12 iOS developers finds they would be willing to accept 69.4% of evaluated fix suggestions.
Traditional base station siting (BSS) methods rely heavily on drive testing and user feedback, which are laborious and require extensive expertise in communication, networking, and optimization. As large language models (LLMs) and their associated technologies advance, particularly in the realms of prompt engineering and agent engineering, network optimization will witness a revolutionary approach. This approach entails the strategic use of well-crafted prompts to infuse human experience and knowledge into these sophisticated LLMs, and the deployment of autonomous agents as a communication bridge to seamlessly connect the machine language based LLMs with human users using natural language. Furthermore, our proposed framework incorporates retrieval-augmented generation (RAG) to enhance the system's ability to acquire domain-specific knowledge and generate solutions, thereby enabling the customization and optimization of the BSS process. This integration represents the future paradigm of artificial intelligence (AI) as a service and AI for more ease. This research first develops a novel LLM-empowered BSS optimization framework, and heuristically proposes three different potential implementations: the strategies based on Prompt-optimized LLM (PoL), LLM-empowered autonomous BSS agent (LaBa), and Cooperative multiple LLM-based autonomous BSS agents (CLaBa). Through evaluation on real-world data, the experiments demonstrate that prompt-assisted LLMs and LLM-based agents can generate more efficient and reliable network deployments, noticeably enhancing the efficiency of BSS optimization and reducing trivial manual participation.
Ramp merging is one of the bottlenecks in traffic systems, which commonly cause traffic congestion, accidents, and severe carbon emissions. In order to address this essential issue and enhance the safety and efficiency of connected and autonomous vehicles (CAVs) at multi-lane merging zones, we propose a novel collaborative decision-making framework, named AgentsCoMerge, to leverage large language models (LLMs). Specifically, we first design a scene observation and understanding module to allow an agent to capture the traffic environment. Then we propose a hierarchical planning module to enable the agent to make decisions and plan trajectories based on the observation and the agent's own state. In addition, in order to facilitate collaboration among multiple agents, we introduce a communication module to enable the surrounding agents to exchange necessary information and coordinate their actions. Finally, we develop a reinforcement reflection guided training paradigm to further enhance the decision-making capability of the framework. Extensive experiments are conducted to evaluate the performance of our proposed method, demonstrating its superior efficiency and effectiveness for multi-agent collaborative decision-making under various ramp merging scenarios.
Customers reach out to online live chat agents with various intents, such as asking about product details or requesting a return. In this paper, we propose the problem of predicting user intent from browsing history and address it through a two-stage approach. The first stage classifies a user's browsing history into high-level intent categories. Here, we represent each browsing history as a text sequence of page attributes and use the ground-truth class labels to fine-tune pretrained Transformers. The second stage provides a large language model (LLM) with the browsing history and predicted intent class to generate fine-grained intents. For automatic evaluation, we use a separate LLM to judge the similarity between generated and ground-truth intents, which closely aligns with human judgments. Our two-stage approach yields significant performance gains compared to generating intents without the classification stage.
Enabling LLMs to improve their outputs by using more test-time computation is a critical step towards building generally self-improving agents that can operate on open-ended natural language. In this paper, we study the scaling of inference-time computation in LLMs, with a focus on answering the question: if an LLM is allowed to use a fixed but non-trivial amount of inference-time compute, how much can it improve its performance on a challenging prompt? Answering this question has implications not only on the achievable performance of LLMs, but also on the future of LLM pretraining and how one should tradeoff inference-time and pre-training compute. Despite its importance, little research attempted to understand the scaling behaviors of various test-time inference methods. Moreover, current work largely provides negative results for a number of these strategies. In this work, we analyze two primary mechanisms to scale test-time computation: (1) searching against dense, process-based verifier reward models; and (2) updating the model's distribution over a response adaptively, given the prompt at test time. We find that in both cases, the effectiveness of different approaches to scaling test-time compute critically varies depending on the difficulty of the prompt. This observation motivates applying a "compute-optimal" scaling strategy, which acts to most effectively allocate test-time compute adaptively per prompt. Using this compute-optimal strategy, we can improve the efficiency of test-time compute scaling by more than 4x compared to a best-of-N baseline. Additionally, in a FLOPs-matched evaluation, we find that on problems where a smaller base model attains somewhat non-trivial success rates, test-time compute can be used to outperform a 14x larger model.
Large language models (LLM)'s are increasingly used for topic modeling outperforming classical topic models such as LDA. Commonly, pre-trained LLM encoders such as BERT are used out-of-the-box despite the fact that fine-tuning is known to improve LLMs considerably. The challenge lies in obtaining a suitable (labeled) dataset for fine-tuning. In this paper, we use the recent idea to use bag of sentences as the elementary unit in computing topics. In turn, we derive an approach FT-Topic to perform unsupervised fine-tuning relying primarily on two steps for constructing a training dataset in an automatic fashion. First, a heuristic method to identifies pairs of sentence groups that are either assumed to be of the same or different topics. Second, we remove sentence pairs that are likely labeled incorrectly. The dataset is then used to fine-tune an encoder LLM, which can be leveraged by any topic modeling approach using embeddings. However, in this work, we demonstrate its effectiveness by deriving a novel state-of-the-art topic modeling method called SenClu, which achieves fast inference through an expectation-maximization algorithm and hard assignments of sentence groups to a single topic, while giving users the possibility to encode prior knowledge on the topic-document distribution. Code is at \url{https://github.com/JohnTailor/FT-Topic}
This article details our participation (L3iTC) in the FinLLM Challenge Task 2024, focusing on two key areas: Task 1, financial text classification, and Task 2, financial text summarization. To address these challenges, we fine-tuned several large language models (LLMs) to optimize performance for each task. Specifically, we used 4-bit quantization and LoRA to determine which layers of the LLMs should be trained at a lower precision. This approach not only accelerated the fine-tuning process on the training data provided by the organizers but also enabled us to run the models on low GPU memory. Our fine-tuned models achieved third place for the financial classification task with an F1-score of 0.7543 and secured sixth place in the financial summarization task on the official test datasets.
Large language models (LLMs) have transformed the development of embodied intelligence. By providing a few contextual demonstrations, developers can utilize the extensive internal knowledge of LLMs to effortlessly translate complex tasks described in abstract language into sequences of code snippets, which will serve as the execution logic for embodied agents. However, this paper uncovers a significant backdoor security threat within this process and introduces a novel method called \method{}. By poisoning just a few contextual demonstrations, attackers can covertly compromise the contextual environment of a black-box LLM, prompting it to generate programs with context-dependent defects. These programs appear logically sound but contain defects that can activate and induce unintended behaviors when the operational agent encounters specific triggers in its interactive environment. To compromise the LLM's contextual environment, we employ adversarial in-context generation to optimize poisoned demonstrations, where an LLM judge evaluates these poisoned prompts, reporting to an additional LLM that iteratively optimizes the demonstration in a two-player adversarial game using chain-of-thought reasoning. To enable context-dependent behaviors in downstream agents, we implement a dual-modality activation strategy that controls both the generation and execution of program defects through textual and visual triggers. We expand the scope of our attack by developing five program defect modes that compromise key aspects of confidentiality, integrity, and availability in embodied agents. To validate the effectiveness of our approach, we conducted extensive experiments across various tasks, including robot planning, robot manipulation, and compositional visual reasoning. Additionally, we demonstrate the potential impact of our approach by successfully attacking real-world autonomous driving systems.
Interactive virtual humanoid agent is a crucial interface with the physical world. A relatively complete humanoid agent first needs to have face and body, then possess both verbal and non-verbal (such as eye contact, facial expression, lip motion, gesture, and manipulation) abilities, and finally, it is capable of real-time duplex communication, e.g., the ability to actively interrupt conversations. Most prior systems typically only consider a subset of these elements, leaving a gap from realistic humanoid agent. In this work, we propose a real-time, duplex, interactive end-to-end network capable of modeling realistic agent behaviors, including speech, full-body movements for talking, responding, idling, and manipulation. This system is a multimodal model integrating audio and visual inputs, extended from a pre-trained large language model (LLM). We collect approximately 200,000 hours of audio, around 130,000 hours of video data, and about 20,000 alignment samples to build the model. The final model demonstrates capabilities that are difficult to achieve in previous systems, such as generalized object manipulation. This work performs a preliminary exploration of the end-to-end approach in this field, aiming to inspire further research towards scaling up.
Large language models (LLMs) have shown success in handling simple games with imperfect information and enabling multi-agent coordination, but their ability to facilitate practical collaboration against other agents in complex, imperfect information environments, especially in a non-English environment, still needs to be explored. This study investigates the applicability of knowledge acquired by open-source and API-based LLMs to sophisticated text-based games requiring agent collaboration under imperfect information, comparing their performance to established baselines using other types of agents. We propose a Theory of Mind (ToM) planning technique that allows LLM agents to adapt their strategy against various adversaries using only game rules, current state, and historical context as input. An external tool was incorporated to mitigate the challenge of dynamic and extensive action spaces in this card game. Our results show that although a performance gap exists between current LLMs and state-of-the-art reinforcement learning (RL) models, LLMs demonstrate ToM capabilities in this game setting. It consistently improves their performance against opposing agents, suggesting their ability to understand the actions of allies and adversaries and establish collaboration with allies. To encourage further research and understanding, we have made our codebase openly accessible.
With the rise of large language models (LLMs), researchers are increasingly exploring their applications in var ious vertical domains, such as software engineering. LLMs have achieved remarkable success in areas including code generation and vulnerability detection. However, they also exhibit numerous limitations and shortcomings. LLM-based agents, a novel tech nology with the potential for Artificial General Intelligence (AGI), combine LLMs as the core for decision-making and action-taking, addressing some of the inherent limitations of LLMs such as lack of autonomy and self-improvement. Despite numerous studies and surveys exploring the possibility of using LLMs in software engineering, it lacks a clear distinction between LLMs and LLM based agents. It is still in its early stage for a unified standard and benchmarking to qualify an LLM solution as an LLM-based agent in its domain. In this survey, we broadly investigate the current practice and solutions for LLMs and LLM-based agents for software engineering. In particular we summarise six key topics: requirement engineering, code generation, autonomous decision-making, software design, test generation, and software maintenance. We review and differentiate the work of LLMs and LLM-based agents from these six topics, examining their differences and similarities in tasks, benchmarks, and evaluation metrics. Finally, we discuss the models and benchmarks used, providing a comprehensive analysis of their applications and effectiveness in software engineering. We anticipate this work will shed some lights on pushing the boundaries of LLM-based agents in software engineering for future research.
Minimizing negative impacts of Artificial Intelligent (AI) systems on human societies without human supervision requires them to be able to align with human values. However, most current work only addresses this issue from a technical point of view, e.g., improving current methods relying on reinforcement learning from human feedback, neglecting what it means and is required for alignment to occur. Here, we propose to distinguish strong and weak value alignment. Strong alignment requires cognitive abilities (either human-like or different from humans) such as understanding and reasoning about agents' intentions and their ability to causally produce desired effects. We argue that this is required for AI systems like large language models (LLMs) to be able to recognize situations presenting a risk that human values may be flouted. To illustrate this distinction, we present a series of prompts showing ChatGPT's, Gemini's and Copilot's failures to recognize some of these situations. We moreover analyze word embeddings to show that the nearest neighbors of some human values in LLMs differ from humans' semantic representations. We then propose a new thought experiment that we call "the Chinese room with a word transition dictionary", in extension of John Searle's famous proposal. We finally mention current promising research directions towards a weak alignment, which could produce statistically satisfying answers in a number of common situations, however so far without ensuring any truth value.
With the advancement of Multimodal Large Language Models (MLLM), LLM-driven visual agents are increasingly impacting software interfaces, particularly those with graphical user interfaces. This work introduces a novel LLM-based multimodal agent framework for mobile devices. This framework, capable of navigating mobile devices, emulates human-like interactions. Our agent constructs a flexible action space that enhances adaptability across various applications including parser, text and vision descriptions. The agent operates through two main phases: exploration and deployment. During the exploration phase, functionalities of user interface elements are documented either through agent-driven or manual explorations into a customized structured knowledge base. In the deployment phase, RAG technology enables efficient retrieval and update from this knowledge base, thereby empowering the agent to perform tasks effectively and accurately. This includes performing complex, multi-step operations across various applications, thereby demonstrating the framework's adaptability and precision in handling customized task workflows. Our experimental results across various benchmarks demonstrate the framework's superior performance, confirming its effectiveness in real-world scenarios. Our code will be open source soon.
Recently, there has been increasing interest in using Large Language Models (LLMs) to construct complex multi-agent systems to perform tasks such as compiling literature reviews, drafting consumer reports, and planning vacations. Many tools and libraries exist for helping create such systems, however none support recursive multi-agent systems -- where the models themselves flexibly decide when to delegate tasks and how to organize their delegation structure. In this work, we introduce ReDel: a toolkit for recursive multi-agent systems that supports custom tool-use, delegation schemes, event-based logging, and interactive replay in an easy-to-use web interface. We show that, using ReDel, we are able to easily identify potential areas of improvements through the visualization and debugging tools. Our code, documentation, and PyPI package are open-source and free to use under the MIT license at https://github.com/zhudotexe/redel.
Autonomous program improvement typically involves automatically producing bug fixes and feature additions. Such program improvement can be accomplished by a combination of large language model (LLM) and program analysis capabilities, in the form of an LLM agent. Since program repair or program improvement typically requires a specification of intended behavior - specification inference can be useful for producing high quality program patches. In this work, we examine efficient and low-cost workflows for iterative specification inference within an LLM agent. Given a GitHub issue to be resolved in a software project, our goal is to conduct iterative code search accompanied by specification inference - thereby inferring intent from both the project structure and behavior. The intent thus captured is examined by a reviewer agent with the goal of vetting the patches as well as providing a measure of confidence in the vetted patches. Our approach SpecRover (AutoCodeRover-v2) is built on the open-source LLM agent AutoCodeRover. In an evaluation on the full SWE-Bench consisting of 2294 GitHub issues, it shows more than 50% improvement in efficacy over AutoCodeRover. Compared to the open-source agents available, our work shows modest cost ($0.65 per issue) in resolving an average GitHub issue in SWE-Bench lite. The production of explanation by SpecRover allows for a better "signal" to be given to the developer, on when the suggested patches can be accepted with confidence. SpecRover also seeks to demonstrate the continued importance of specification inference in automated program repair, even as program repair technologies enter the LLM era.
Code Search is a key task that many programmers often have to perform while developing solutions to problems. Current methodologies suffer from an inability to perform accurately on prompts that contain some ambiguity or ones that require additional context relative to a code-base. We introduce the approach of using Retrieval Augmented Generation (RAG) powered agents to inject information into user prompts allowing for better inputs into embedding models. By utilizing RAG, agents enhance user queries with relevant details from GitHub repositories, making them more informative and contextually aligned. Additionally, we introduce a multi-stream ensemble approach which when paired with agentic workflow can obtain improved retrieval accuracy, which we deploy on application called repo-rift.com. Experimental results on the CodeSearchNet dataset demonstrate that RepoRift significantly outperforms existing methods, achieving an 78.2% success rate at Success@10 and a 34.6% success rate at Success@1. This research presents a substantial advancement in semantic code search, highlighting the potential of agentic LLMs and RAG to enhance code retrieval systems.
Since ancient times, mechanical design aids have been developed to assist human users, aimed at improving the efficiency and effectiveness of design. However, even with the widespread use of contemporary Computer-Aided Design (CAD) systems, there are still high learning costs, repetitive work, and other challenges. In recent years, the rise of Large Language Models (LLMs) has introduced new productivity opportunities to the field of mechanical design. Yet, it remains unrealistic to rely on LLMs alone to complete mechanical design tasks directly. Through a series of explorations, we propose a method for constructing a comprehensive Mechanical Design Agent (MDA) by guiding LLM learning. To verify the validity of our proposed method, we conducted a series of experiments and presented relevant cases.
Recent advances in large language models (LLMs) have enabled autonomous agents with complex reasoning and task-fulfillment capabilities using a wide range of tools. However, effectively identifying the most relevant tools for a given task becomes a key bottleneck as the toolset size grows, hindering reliable tool utilization. To address this, we introduce Re-Invoke, an unsupervised tool retrieval method designed to scale effectively to large toolsets without training. Specifically, we first generate a diverse set of synthetic queries that comprehensively cover different aspects of the query space associated with each tool document during the tool indexing phase. Second, we leverage LLM's query understanding capabilities to extract key tool-related context and underlying intents from user queries during the inference phase. Finally, we employ a novel multi-view similarity ranking strategy based on intents to pinpoint the most relevant tools for each query. Our evaluation demonstrates that Re-Invoke significantly outperforms state-of-the-art alternatives in both single-tool and multi-tool scenarios, all within a fully unsupervised setting. Notably, on the ToolE datasets, we achieve a 20% relative improvement in nDCG@5 for single-tool retrieval and a 39% improvement for multi-tool retrieval.
In the era of Large Language Models (LLMs), given their remarkable text understanding and generation abilities, there is an unprecedented opportunity to develop new, LLM-based methods for trustworthy medical knowledge synthesis, extraction and summarization. This paper focuses on the problem of Pharmacovigilance (PhV), where the significance and challenges lie in identifying Adverse Drug Events (ADEs) from diverse text sources, such as medical literature, clinical notes, and drug labels. Unfortunately, this task is hindered by factors including variations in the terminologies of drugs and outcomes, and ADE descriptions often being buried in large amounts of narrative text. We present MALADE, the first effective collaborative multi-agent system powered by LLM with Retrieval Augmented Generation for ADE extraction from drug label data. This technique involves augmenting a query to an LLM with relevant information extracted from text resources, and instructing the LLM to compose a response consistent with the augmented data. MALADE is a general LLM-agnostic architecture, and its unique capabilities are: (1) leveraging a variety of external sources, such as medical literature, drug labels, and FDA tools (e.g., OpenFDA drug information API), (2) extracting drug-outcome association in a structured format along with the strength of the association, and (3) providing explanations for established associations. Instantiated with GPT-4 Turbo or GPT-4o, and FDA drug label data, MALADE demonstrates its efficacy with an Area Under ROC Curve of 0.90 against the OMOP Ground Truth table of ADEs. Our implementation leverages the Langroid multi-agent LLM framework and can be found at https://github.com/jihyechoi77/malade.
While LLMs are proficient at processing text in human conversations, they often encounter difficulties with the nuances of verbal instructions and, thus, remain prone to hallucinate trust in human command. In this work, we present TrustNavGPT, an LLM based audio guided navigation agent that uses affective cues in spoken communication elements such as tone and inflection that convey meaning beyond words, allowing it to assess the trustworthiness of human commands and make effective, safe decisions. Our approach provides a lightweight yet effective approach that extends existing LLMs to model audio vocal features embedded in the voice command and model uncertainty for safe robotic navigation.
Objective: This study aims to develop and validate an evaluation framework to ensure the safety and reliability of mental health chatbots, which are increasingly popular due to their accessibility, human-like interactions, and context-aware support. Materials and Methods: We created an evaluation framework with 100 benchmark questions and ideal responses, and five guideline questions for chatbot responses. This framework, validated by mental health experts, was tested on a GPT-3.5-turbo-based chatbot. Automated evaluation methods explored included large language model (LLM)-based scoring, an agentic approach using real-time data, and embedding models to compare chatbot responses against ground truth standards. Results: The results highlight the importance of guidelines and ground truth for improving LLM evaluation accuracy. The agentic method, dynamically accessing reliable information, demonstrated the best alignment with human assessments. Adherence to a standardized, expert-validated framework significantly enhanced chatbot response safety and reliability. Discussion: Our findings emphasize the need for comprehensive, expert-tailored safety evaluation metrics for mental health chatbots. While LLMs have significant potential, careful implementation is necessary to mitigate risks. The superior performance of the agentic approach underscores the importance of real-time data access in enhancing chatbot reliability. Conclusion: The study validated an evaluation framework for mental health chatbots, proving its effectiveness in improving safety and reliability. Future work should extend evaluations to accuracy, bias, empathy, and privacy to ensure holistic assessment and responsible integration into healthcare. Standardized evaluations will build trust among users and professionals, facilitating broader adoption and improved mental health support through technology.
With the development of artificial intelligence (AI), large language models (LLM) are widely used in many fields. However, the reasoning ability of LLM is still very limited when it comes to mathematical reasoning. Mathematics plays an important role in all aspects of human society and is a technical guarantee in the fields of healthcare, transport and aerospace, for this reason, the development of AI big language models in the field of mathematics has great potential significance. To improve the mathematical reasoning ability of large language models, we proposed an agent framework for learning to solve mathematical problems based on inductive reasoning. By emulating the human learning process of generalization of learned information and effective application of previous knowledge in new reasoning tasks, this framework has great performance in the mathematical reasoning process. It improves global accuracy over the baseline method (chain-of-thought) by 20.96% and solves 17.54% of the mathematical problems that the baseline cannot solve. Benefiting from the efficient RETRIEVAL method, our model improves the ability of large language models to efficiently use external knowledge, i.e., the mathematical computation of the model can be based on written procedures. In education, our model can be used as a personalised learning aid, thus reducing the inequality of educational resources.
This paper explores use of multiple large language model (LLM) agents to simulate complex, dynamic characters in dramatic scenarios. We introduce a drama machine framework that coordinates interactions between LLM agents playing different 'Ego' and 'Superego' psychological roles. In roleplay simulations, this design allows intersubjective dialogue and intra-subjective internal monologue to develop in parallel. We apply this framework to two dramatic scenarios - an interview and a detective story - and compare character development with and without the Superego's influence. Though exploratory, results suggest this multi-agent approach can produce more nuanced, adaptive narratives that evolve over a sequence of dialogical turns. We discuss different modalities of LLM-based roleplay and character development, along with what this might mean for conceptualization of AI subjectivity. The paper concludes by considering how this approach opens possibilities for thinking of the roles of internal conflict and social performativity in AI-based simulation.
Large language models (LLMs) support data analysis through conversational user interfaces, as exemplified in OpenAI's ChatGPT (formally known as Advanced Data Analysis or Code Interpreter). Essentially, LLMs produce code for accomplishing diverse analysis tasks. However, presenting raw code can obscure the logic and hinder user verification. To empower users with enhanced comprehension and augmented control over analysis conducted by LLMs, we propose a novel approach to transform LLM-generated code into an interactive visual representation. In the approach, users are provided with a clear, step-by-step visualization of the LLM-generated code in real time, allowing them to understand, verify, and modify individual data operations in the analysis. Our design decisions are informed by a formative study (N=8) probing into user practice and challenges. We further developed a prototype named WaitGPT and conducted a user study (N=12) to evaluate its usability and effectiveness. The findings from the user study reveal that WaitGPT facilitates monitoring and steering of data analysis performed by LLMs, enabling participants to enhance error detection and increase their overall confidence in the results.
Phishing detection is a critical cybersecurity task that involves the identification and neutralization of fraudulent attempts to obtain sensitive information, thereby safeguarding individuals and organizations from data breaches and financial loss. In this project, we address the constraints of traditional reference-based phishing detection by developing an LLM agent framework. This agent harnesses Large Language Models to actively fetch and utilize online information, thus providing a dynamic reference system for more accurate phishing detection. This innovation circumvents the need for a static knowledge base, offering a significant enhancement in adaptability and efficiency for automated security measures. The project report includes an initial study and problem analysis of existing solutions, which motivated us to develop a new framework. We demonstrate the framework with LLMs simulated as agents and detail the techniques required for construction, followed by a complete implementation with a proof-of-concept as well as experiments to evaluate our solution's performance against other similar solutions. The results show that our approach has achieved with accuracy of 0.945, significantly outperforms the existing solution(DynaPhish) by 0.445. Furthermore, we discuss the limitations of our approach and suggest improvements that could make it more effective. Overall, the proposed framework has the potential to enhance the effectiveness of current reference-based phishing detection approaches and could be adapted for real-world applications.
This paper introduces a new LLM based agent framework for simulating electric vehicle (EV) charging behavior, integrating user preferences, psychological characteristics, and environmental factors to optimize the charging process. The framework comprises several modules, enabling sophisticated, adaptive simulations. Dynamic decision making is supported by continuous reflection and memory updates, ensuring alignment with user expectations and enhanced efficiency. The framework's ability to generate personalized user profiles and real-time decisions offers significant advancements for urban EV charging management. Future work could focus on incorporating more intricate scenarios and expanding data sources to enhance predictive accuracy and practical utility.
When engaging in conversations, dialogue agents in a virtual simulation environment may exhibit their own emotional states that are unrelated to the immediate conversational context, a phenomenon known as self-emotion. This study explores how such self-emotion affects the agents' behaviors in dialogue strategies and decision-making within a large language model (LLM)-driven simulation framework. In a dialogue strategy prediction experiment, we analyze the dialogue strategy choices employed by agents both with and without self-emotion, comparing them to those of humans. The results show that incorporating self-emotion helps agents exhibit more human-like dialogue strategies. In an independent experiment comparing the performance of models fine-tuned on GPT-4 generated dialogue datasets, we demonstrate that self-emotion can lead to better overall naturalness and humanness. Finally, in a virtual simulation environment where agents have discussions on multiple topics, we show that self-emotion of agents can significantly influence the decision-making process of the agents, leading to approximately a 50% change in decisions.
The emergence of Large Language Models (LLMs) have fundamentally altered the way we interact with digital systems and have led to the pursuit of LLM powered AI agents to assist in daily workflows. LLMs, whilst powerful and capable of demonstrating some emergent properties, are not logical reasoners and often struggle to perform well at all sub-tasks carried out by an AI agent to plan and execute a workflow. While existing studies tackle this lack of proficiency by generalised pretraining at a huge scale or by specialised fine-tuning for tool use, we assess if a system comprising of a coalition of pretrained LLMs, each exhibiting specialised performance at individual sub-tasks, can match the performance of single model agents. The coalition of models approach showcases its potential for building robustness and reducing the operational costs of these AI agents by leveraging traits exhibited by specific models. Our findings demonstrate that fine-tuning can be mitigated by considering a coalition of pretrained models and believe that this approach can be applied to other non-agentic systems which utilise LLMs.
The application of Large Language Models (LLMs) in healthcare is expanding rapidly, with one potential use case being the translation of formal medical reports into patient-legible equivalents. Currently, LLM outputs often need to be edited and evaluated by a human to ensure both factual accuracy and comprehensibility, and this is true for the above use case. We aim to minimize this step by proposing an agentic workflow with the Reflexion framework, which uses iterative self-reflection to correct outputs from an LLM. This pipeline was tested and compared to zero-shot prompting on 16 randomized radiology reports. In our multi-agent approach, reports had an accuracy rate of 94.94% when looking at verification of ICD-10 codes, compared to zero-shot prompted reports, which had an accuracy rate of 68.23%. Additionally, 81.25% of the final reflected reports required no corrections for accuracy or readability, while only 25% of zero-shot prompted reports met these criteria without needing modifications. These results indicate that our approach presents a feasible method for communicating clinical findings to patients in a quick, efficient and coherent manner whilst also retaining medical accuracy. The codebase is available for viewing at http://github.com/malavikhasudarshan/Multi-Agent-Patient-Letter-Generation.
Large language model-based multi-agent systems have shown great abilities across various tasks due to the collaboration of expert agents, each focusing on a specific domain. However, the impact of clumsy or even malicious agents, i.e., those who frequently make errors in their tasks, on the overall performance of the system remains underexplored. This paper investigates: (1) What is the resilience of various system structures (e.g., A$\rightarrow$B$\rightarrow$C, A$\leftrightarrow$B$\leftrightarrow$C) under faulty agents, on different downstream tasks? (2) How can we increase system resilience to defend against these agents? To simulate faulty agents, we propose two approaches, AutoTransform and AutoInject, which introduce mistakes into the agents' responses. We select four downstream tasks, including code generation, math problems, translation, and text evaluation. Results suggest that the hierarchical structure, i.e., A$\rightarrow$(B$\leftrightarrow$C), exhibits superior resilience with the lowest performance drop of $9.2\%$, compared to $26.0\%$ and $31.2\%$ of other two structures. Additionally, we improve the system resilience with two methods, introducing a mechanism for each agent to challenge others' outputs, and an additional agent to review and correct messages. Our code and data are available at https://github.com/CUHK-ARISE/MAS-Resilience.
Large Language Model-based agents have garnered significant attention and are becoming increasingly popular. Furthermore, planning ability is a crucial component of an LLM-based agent, which generally entails achieving a desired goal from an initial state. This paper investigates enhancing the planning abilities of LLMs through instruction tuning, referred to as agent training. Recent studies have demonstrated that utilizing expert-level trajectory for instruction-tuning LLMs effectively enhances their planning capabilities. However, existing work primarily focuses on synthesizing trajectories from manually designed planning tasks and environments. The labor-intensive nature of creating these environments and tasks impedes the generation of sufficiently varied and extensive trajectories. To address this limitation, this paper explores the automated synthesis of diverse environments and a gradual range of planning tasks, from easy to difficult. We introduce a framework, AgentGen, that leverages LLMs first to generate environments and subsequently generate planning tasks conditioned on these environments. Specifically, to improve environmental diversity, we propose using an inspiration corpus composed of various domain-specific text segments as the context for synthesizing environments. Moreover, to increase the difficulty diversity of generated planning tasks, we propose a bidirectional evolution method, Bi-Evol, that evolves planning tasks from easier and harder directions to synthesize a task set with a smoother difficulty curve. The evaluation results derived from AgentBoard show that AgentGen greatly improves LLMs' planning ability, e.g., the AgentGen instruction-tuned Llama-3.1-8B surpasses GPT-3.5 in overall performance. Moreover, the AgentGen-tuned Llama-3.1-70B model achieves state-of-the-art results in planning tasks. Project page: https://agent-gen.github.io/.
In this paper we introduce Y, a new-generation digital twin designed to replicate an online social media platform. Digital twins are virtual replicas of physical systems that allow for advanced analyses and experimentation. In the case of social media, a digital twin such as Y provides a powerful tool for researchers to simulate and understand complex online interactions. {\tt Y} leverages state-of-the-art Large Language Models (LLMs) to replicate sophisticated agent behaviors, enabling accurate simulations of user interactions, content dissemination, and network dynamics. By integrating these aspects, Y offers valuable insights into user engagement, information spread, and the impact of platform policies. Moreover, the integration of LLMs allows Y to generate nuanced textual content and predict user responses, facilitating the study of emergent phenomena in online environments. To better characterize the proposed digital twin, in this paper we describe the rationale behind its implementation, provide examples of the analyses that can be performed on the data it enables to be generated, and discuss its relevance for multidisciplinary research.
The advent of Artificial intelligence has promising advantages that can be utilized to transform the landscape of software project development. The Software process framework consists of activities that constantly require routine human interaction, leading to the possibility of errors and uncertainties. AI can assist software development managers, software testers, and other team members by leveraging LLMs, GenAI models, and AI agents to perform routine tasks, risk analysis and prediction, strategy recommendations, and support decision making. AI has the potential to increase efficiency and reduce the risks encountered by the project management team while increasing the project success rates. Additionally, it can also break down complex notions and development processes for stakeholders to make informed decisions. In this paper, we propose an approach in which AI tools and technologies can be utilized to bestow maximum assistance for agile software projects, which have become increasingly favored in the industry in recent years.
Recent advancements have significantly improved automated task-solving capabilities using autonomous agents powered by large language models (LLMs). However, most LLM-based agents focus on dialogue, programming, or specialized domains, leaving their potential for addressing generative AI safety tasks largely unexplored. In this paper, we propose Atlas, an advanced LLM-based multi-agent framework targeting generative AI models, specifically focusing on jailbreak attacks against text-to-image (T2I) models with built-in safety filters. Atlas consists of two agents, namely the mutation agent and the selection agent, each comprising four key modules: a vision-language model (VLM) or LLM brain, planning, memory, and tool usage. The mutation agent uses its VLM brain to determine whether a prompt triggers the T2I model's safety filter. It then collaborates iteratively with the LLM brain of the selection agent to generate new candidate jailbreak prompts with the highest potential to bypass the filter. In addition to multi-agent communication, we leverage in-context learning (ICL) memory mechanisms and the chain-of-thought (COT) approach to learn from past successes and failures, thereby enhancing Atlas's performance. Our evaluation demonstrates that Atlas successfully jailbreaks several state-of-the-art T2I models equipped with multi-modal safety filters in a black-box setting. Additionally, Atlas outperforms existing methods in both query efficiency and the quality of generated images. This work convincingly demonstrates the successful application of LLM-based agents in studying the safety vulnerabilities of popular text-to-image generation models. We urge the community to consider advanced techniques like ours in response to the rapidly evolving text-to-image generation field.
Human motion generation driven by deep generative models has enabled compelling applications, but the ability of text-to-motion (T2M) models to produce realistic motions from text prompts raises security concerns if exploited maliciously. Despite growing interest in T2M, few methods focus on safeguarding these models against adversarial attacks, with existing work on text-to-image models proving insufficient for the unique motion domain. In the paper, we propose ALERT-Motion, an autonomous framework leveraging large language models (LLMs) to craft targeted adversarial attacks against black-box T2M models. Unlike prior methods modifying prompts through predefined rules, ALERT-Motion uses LLMs' knowledge of human motion to autonomously generate subtle yet powerful adversarial text descriptions. It comprises two key modules: an adaptive dispatching module that constructs an LLM-based agent to iteratively refine and search for adversarial prompts; and a multimodal information contrastive module that extracts semantically relevant motion information to guide the agent's search. Through this LLM-driven approach, ALERT-Motion crafts adversarial prompts querying victim models to produce outputs closely matching targeted motions, while avoiding obvious perturbations. Evaluations across popular T2M models demonstrate ALERT-Motion's superiority over previous methods, achieving higher attack success rates with stealthier adversarial prompts. This pioneering work on T2M adversarial attacks highlights the urgency of developing defensive measures as motion generation technology advances, urging further research into safe and responsible deployment.
We introduce tulip agent, an architecture for autonomous LLM-based agents with Create, Read, Update, and Delete access to a tool library containing a potentially large number of tools. In contrast to state-of-the-art implementations, tulip agent does not encode the descriptions of all available tools in the system prompt, which counts against the model's context window, or embed the entire prompt for retrieving suitable tools. Instead, the tulip agent can recursively search for suitable tools in its extensible tool library, implemented exemplarily as a vector store. The tulip agent architecture significantly reduces inference costs, allows using even large tool libraries, and enables the agent to adapt and extend its set of tools. We evaluate the architecture with several ablation studies in a mathematics context and demonstrate its generalizability with an application to robotics. A reference implementation and the benchmark are available at github.com/HRI-EU/tulip_agent.
This study investigates different approaches to classify human interactions in an artificial intelligence-based environment, specifically for Applus+ IDIADA's intelligent agent AIDA. The main objective is to develop a classifier that accurately identifies the type of interaction received (Conversation, Services, or Document Translation) to direct requests to the appropriate channel and provide a more specialized and efficient service. Various models are compared, including LLM-based classifiers, KNN using Titan and Cohere embeddings, SVM, and artificial neural networks. Results show that SVM and ANN models with Cohere embeddings achieve the best overall performance, with superior F1 scores and faster execution times compared to LLM-based approaches. The study concludes that the SVM model with Cohere embeddings is the most suitable option for classifying human interactions in the AIDA environment, offering an optimal balance between accuracy and computational efficiency.
In this paper, we present Cross Language Agent -- Simultaneous Interpretation, CLASI, a high-quality and human-like Simultaneous Speech Translation (SiST) System. Inspired by professional human interpreters, we utilize a novel data-driven read-write strategy to balance the translation quality and latency. To address the challenge of translating in-domain terminologies, CLASI employs a multi-modal retrieving module to obtain relevant information to augment the translation. Supported by LLMs, our approach can generate error-tolerated translation by considering the input audio, historical context, and retrieved information. Experimental results show that our system outperforms other systems by significant margins. Aligned with professional human interpreters, we evaluate CLASI with a better human evaluation metric, valid information proportion (VIP), which measures the amount of information that can be successfully conveyed to the listeners. In the real-world scenarios, where the speeches are often disfluent, informal, and unclear, CLASI achieves VIP of 81.3% and 78.0% for Chinese-to-English and English-to-Chinese translation directions, respectively. In contrast, state-of-the-art commercial or open-source systems only achieve 35.4% and 41.6%. On the extremely hard dataset, where other systems achieve under 13% VIP, CLASI can still achieve 70% VIP.
Automatic furniture layout is long desired for convenient interior design. Leveraging the remarkable visual reasoning capabilities of multimodal large language models (MLLMs), recent methods address layout generation in a static manner, lacking the feedback-driven refinement essential for interactive user engagement. We introduce Chat2Layout, a novel interactive furniture layout generation system that extends the functionality of MLLMs into the realm of interactive layout design. To achieve this, we establish a unified vision-question paradigm for in-context learning, enabling seamless communication with MLLMs to steer their behavior without altering model weights. Within this framework, we present a novel training-free visual prompting mechanism. This involves a visual-text prompting technique that assist MLLMs in reasoning about plausible layout plans, followed by an Offline-to-Online search (O2O-Search) method, which automatically identifies the minimal set of informative references to provide exemplars for visual-text prompting. By employing an agent system with MLLMs as the core controller, we enable bidirectional interaction. The agent not only comprehends the 3D environment and user requirements through linguistic and visual perception but also plans tasks and reasons about actions to generate and arrange furniture within the virtual space. Furthermore, the agent iteratively updates based on visual feedback from execution results. Experimental results demonstrate that our approach facilitates language-interactive generation and arrangement for diverse and complex 3D furniture.
Remarkable progress has been made in automated problem solving through societies of agents based on large language models (LLMs). Computational fluid dynamics (CFD), as a complex problem, presents unique challenges in automated simulations that require sophisticated solutions. MetaOpenFOAM, as a novel multi-agent collaborations framework, aims to complete CFD simulation tasks with only natural language as input. These simulation tasks include mesh pre-processing, simulation and so on. MetaOpenFOAM harnesses the power of MetaGPT's assembly line paradigm, which assigns diverse roles to various agents, efficiently breaking down complex CFD tasks into manageable subtasks. Langchain further complements MetaOpenFOAM by integrating Retrieval-Augmented Generation (RAG) technology, which enhances the framework's ability by integrating a searchable database of OpenFOAM tutorials for LLMs. Tests on a benchmark for natural language-based CFD solver, consisting of eight CFD simulation tasks, have shown that MetaOpenFOAM achieved a high pass rate per test (85%), with each test case costing only $0.22 on average. The eight CFD simulation tasks encompass a range of multidimensional flow problems, covering compressible and incompressible flows with different physical processes. This demonstrates the capability to automate CFD simulations using only natural language input, iteratively correcting errors to achieve the desired simulations. An ablation study was conducted to verify the necessity of each component in the multi-agent system and the RAG technology. A sensitivity study on the randomness of LLM showed that LLM with low randomness can obtain more stable and accurate results. Additionally, MetaOpenFOAM owns the ability to identify and modify key parameters in user requirements, and excels in correcting bugs when failure match occur,which demonstrates the generalization of MetaOpenFOAM.
Recently, autonomous agents built on large language models (LLMs) have experienced significant development and are being deployed in real-world applications. These agents can extend the base LLM's capabilities in multiple ways. For example, a well-built agent using GPT-3.5-Turbo as its core can outperform the more advanced GPT-4 model by leveraging external components. More importantly, the usage of tools enables these systems to perform actions in the real world, moving from merely generating text to actively interacting with their environment. Given the agents' practical applications and their ability to execute consequential actions, it is crucial to assess potential vulnerabilities. Such autonomous systems can cause more severe damage than a standalone language model if compromised. While some existing research has explored harmful actions by LLM agents, our study approaches the vulnerability from a different perspective. We introduce a new type of attack that causes malfunctions by misleading the agent into executing repetitive or irrelevant actions. We conduct comprehensive evaluations using various attack methods, surfaces, and properties to pinpoint areas of susceptibility. Our experiments reveal that these attacks can induce failure rates exceeding 80\% in multiple scenarios. Through attacks on implemented and deployable agents in multi-agent scenarios, we accentuate the realistic risks associated with these vulnerabilities. To mitigate such attacks, we propose self-examination detection methods. However, our findings indicate these attacks are difficult to detect effectively using LLMs alone, highlighting the substantial risks associated with this vulnerability.
Predicting influencers' views and public sentiment on social media is crucial for anticipating societal trends and guiding strategic responses. This study introduces a novel computational framework to predict opinion leaders' perspectives and the emotive reactions of the populace, addressing the inherent challenges posed by the unstructured, context-sensitive, and heterogeneous nature of online communication. Our research introduces an innovative module that starts with the automatic 5W1H (Where, Who, When, What, Why, and How) questions formulation engine, tailored to emerging news stories and trending topics. We then build a total of 60 anonymous opinion leader agents in six domains and realize the views generation based on an enhanced large language model (LLM) coupled with retrieval-augmented generation (RAG). Subsequently, we synthesize the potential views of opinion leaders and predicted the emotional responses to different events. The efficacy of our automated 5W1H module is corroborated by an average GPT-4 score of 8.83/10, indicative of high fidelity. The influencer agents exhibit a consistent performance, achieving an average GPT-4 rating of 6.85/10 across evaluative metrics. Utilizing the 'Russia-Ukraine War' as a case study, our methodology accurately foresees key influencers' perspectives and aligns emotional predictions with real-world sentiment trends in various domains.
Affective Computing (AC), integrating computer science, psychology, and cognitive science knowledge, aims to enable machines to recognize, interpret, and simulate human emotions.To create more value, AC can be applied to diverse scenarios, including social media, finance, healthcare, education, etc. Affective Computing (AC) includes two mainstream tasks, i.e., Affective Understanding (AU) and Affective Generation (AG). Fine-tuning Pre-trained Language Models (PLMs) for AU tasks has succeeded considerably. However, these models lack generalization ability, requiring specialized models for specific tasks. Additionally, traditional PLMs face challenges in AG, particularly in generating diverse and emotionally rich responses. The emergence of Large Language Models (LLMs), such as the ChatGPT series and LLaMA models, brings new opportunities and challenges, catalyzing a paradigm shift in AC. LLMs possess capabilities of in-context learning, common sense reasoning, and advanced sequence generation, which present unprecedented opportunities for AU. To provide a comprehensive overview of AC in the LLMs era from an NLP perspective, we summarize the development of LLMs research in this field, aiming to offer new insights. Specifically, we first summarize the traditional tasks related to AC and introduce the preliminary study based on LLMs. Subsequently, we outline the relevant techniques of popular LLMs to improve AC tasks, including Instruction Tuning and Prompt Engineering. For Instruction Tuning, we discuss full parameter fine-tuning and parameter-efficient methods such as LoRA, P-Tuning, and Prompt Tuning. In Prompt Engineering, we examine Zero-shot, Few-shot, Chain of Thought (CoT), and Agent-based methods for AU and AG. To clearly understand the performance of LLMs on different Affective Computing tasks, we further summarize the existing benchmarks and evaluation methods.
Digital Simulations (DS) provide safe environments where users interact with an agent through conversational prompts, providing engaging learning experiences that can be used to train teacher candidates in realistic classroom scenarios. These simulations usually include open-ended questions, allowing teacher candidates to express their thoughts but complicating an automatic response analysis. To address this issue, we have evaluated Large Language Models (LLMs) to identify characteristics (user behaviors) in the responses of DS for teacher education. We evaluated the performance of DeBERTaV3 and Llama 3, combined with zero-shot, few-shot, and fine-tuning. Our experiments discovered a significant variation in the LLMs' performance depending on the characteristic to identify. Additionally, we noted that DeBERTaV3 significantly reduced its performance when it had to identify new characteristics. In contrast, Llama 3 performed better than DeBERTaV3 in detecting new characteristics and showing more stable performance. Therefore, in DS where teacher educators need to introduce new characteristics because they change depending on the simulation or the educational objectives, it is more recommended to use Llama 3. These results can guide other researchers in introducing LLMs to provide the highly demanded automatic evaluations in DS.
Information seeking and integration is a complex cognitive task that consumes enormous time and effort. Inspired by the remarkable progress of Large Language Models, recent works attempt to solve this task by combining LLMs and search engines. However, these methods still obtain unsatisfying performance due to three challenges: (1) complex requests often cannot be accurately and completely retrieved by the search engine once (2) corresponding information to be integrated is spread over multiple web pages along with massive noise, and (3) a large number of web pages with long contents may quickly exceed the maximum context length of LLMs. Inspired by the cognitive process when humans solve these problems, we introduce MindSearch to mimic the human minds in web information seeking and integration, which can be instantiated by a simple yet effective LLM-based multi-agent framework. The WebPlanner models the human mind of multi-step information seeking as a dynamic graph construction process: it decomposes the user query into atomic sub-questions as nodes in the graph and progressively extends the graph based on the search result from WebSearcher. Tasked with each sub-question, WebSearcher performs hierarchical information retrieval with search engines and collects valuable information for WebPlanner. The multi-agent design of MindSearch enables the whole framework to seek and integrate information parallelly from larger-scale (e.g., more than 300) web pages in 3 minutes, which is worth 3 hours of human effort. MindSearch demonstrates significant improvement in the response quality in terms of depth and breadth, on both close-set and open-set QA problems. Besides, responses from MindSearch based on InternLM2.5-7B are preferable by humans to ChatGPT-Web and Perplexity.ai applications, which implies that MindSearch can already deliver a competitive solution to the proprietary AI search engine.
Comprehensive planning agents have been a long term goal in the field of artificial intelligence. Recent innovations in Natural Language Processing have yielded success through the advent of Large Language Models (LLMs). We seek to improve the travel-planning capability of such LLMs by extending upon the work of the previous paper TravelPlanner. Our objective is to explore a new method of using LLMs to improve the travel planning experience. We focus specifically on the "sole-planning" mode of travel planning; that is, the agent is given necessary reference information, and its goal is to create a comprehensive plan from the reference information. While this does not simulate the real-world we feel that an optimization of the sole-planning capability of a travel planning agent will still be able to enhance the overall user experience. We propose a semi-automated prompt generation framework which combines the LLM-automated prompt and "human-in-the-loop" to iteratively refine the prompt to improve the LLM performance. Our result shows that LLM automated prompt has its limitations and "human-in-the-loop" greatly improves the performance by $139\%$ with one single iteration.
Utilizing large language models (LLMs) to achieve role-playing has gained great attention recently. The primary implementation methods include leveraging refined prompts and fine-tuning on role-specific datasets. However, these methods suffer from insufficient precision and limited flexibility respectively. To achieve a balance between flexibility and precision, we construct a Hierarchical Identity Role-Playing Framework (HIRPF) based on identity theory, constructing complex characters using multiple identity combinations. We develop an identity dialogue dataset for this framework and propose an evaluation benchmark including scale evaluation and open situation evaluation. Empirical results indicate the remarkable efficacy of our framework in modeling identity-level role simulation, and reveal its potential for application in social simulation.
Inspired by the rapid development of Large Language Models (LLMs), LLM agents have evolved to perform complex tasks. LLM agents are now extensively applied across various domains, handling vast amounts of data to interact with humans and execute tasks. The widespread applications of LLM agents demonstrate their significant commercial value; however, they also expose security and privacy vulnerabilities. At the current stage, comprehensive research on the security and privacy of LLM agents is highly needed. This survey aims to provide a comprehensive overview of the newly emerged privacy and security issues faced by LLM agents. We begin by introducing the fundamental knowledge of LLM agents, followed by a categorization and analysis of the threats. We then discuss the impacts of these threats on humans, environment, and other agents. Subsequently, we review existing defensive strategies, and finally explore future trends. Additionally, the survey incorporates diverse case studies to facilitate a more accessible understanding. By highlighting these critical security and privacy issues, the survey seeks to stimulate future research towards enhancing the security and privacy of LLM agents, thereby increasing their reliability and trustworthiness in future applications.
This paper investigates the advantages of representing and processing semantic knowledge extracted into graphs within the emerging paradigm of semantic communications. The proposed approach leverages semantic and pragmatic aspects, incorporating recent advances on large language models (LLMs) to achieve compact representations of knowledge to be processed and exchanged between intelligent agents. This is accomplished by using the cascade of LLMs and graph neural networks (GNNs) as semantic encoders, where information to be shared is selected to be meaningful at the receiver. The embedding vectors produced by the proposed semantic encoder represent information in the form of triplets: nodes (semantic concepts entities), edges(relations between concepts), nodes. Thus, semantic information is associated with the representation of relationships among elements in the space of semantic concept abstractions. In this paper, we investigate the potential of achieving high compression rates in communication by incorporating relations that link elements within graph embeddings. We propose sending semantic symbols solely equivalent to node embeddings through the wireless channel and inferring the complete knowledge graph at the receiver. Numerical simulations illustrate the effectiveness of leveraging knowledge graphs to semantically compress and transmit information.
Addressing school bullying effectively and promptly is crucial for the mental health of students. This study examined the potential of large language models (LLMs) to empower students by discerning between bullying and joking in school peer interactions. We employed ChatGPT-4, Gemini 1.5 Pro, and Claude 3 Opus, evaluating their effectiveness through human review. Our results revealed that not all LLMs were suitable for an agentic approach, with ChatGPT-4 showing the most promise. We observed variations in LLM outputs, possibly influenced by political overcorrectness, context window limitations, and pre-existing bias in their training data. ChatGPT-4 excelled in context-specific accuracy after implementing the agentic approach, highlighting its potential to provide continuous, real-time support to vulnerable students. This study underlines the significant social impact of using agentic AI in educational settings, offering a new avenue for reducing the negative consequences of bullying and enhancing student well-being.
We introduce Wonderful Team, a multi-agent Vision Large Language Model (VLLM) framework for executing high-level robotic planning in a zero-shot regime. In our context, zero-shot high-level planning means that for a novel environment, we provide a VLLM with an image of the robot's surroundings and a task description, and the VLLM outputs the sequence of actions necessary for the robot to complete the task. Unlike previous methods for high-level visual planning for robotic manipulation, our method uses VLLMs for the entire planning process, enabling a more tightly integrated loop between perception, control, and planning. As a result, Wonderful Team's performance on real-world semantic and physical planning tasks often exceeds methods that rely on separate vision systems. For example, we see an average 40% success rate improvement on VimaBench over prior methods such as NLaP, an average 30% improvement over Trajectory Generators on tasks from the Trajectory Generator paper, including drawing and wiping a plate, and an average 70% improvement over Trajectory Generators on a new set of semantic reasoning tasks including environment rearrangement with implicit linguistic constraints. We hope these results highlight the rapid improvements of VLLMs in the past year, and motivate the community to consider VLLMs as an option for some high-level robotic planning problems in the future.
Office automation significantly enhances human productivity by automatically finishing routine tasks in the workflow. Beyond the basic information extraction studied in much of the prior document AI literature, the office automation research should be extended to more realistic office tasks which require to integrate various information sources in the office system and produce outputs through a series of decision-making processes. We introduce OfficeBench, one of the first office automation benchmarks for evaluating current LLM agents' capability to address office tasks in realistic office workflows. OfficeBench requires LLM agents to perform feasible long-horizon planning, proficiently switch between applications in a timely manner, and accurately ground their actions within a large combined action space, based on the contextual demands of the workflow. Applying our customized evaluation methods on each task, we find that GPT-4 Omni achieves the highest pass rate of 47.00%, demonstrating a decent performance in handling office tasks. However, this is still far below the human performance and accuracy standards required by real-world office workflows. We further observe that most issues are related to operation redundancy and hallucinations, as well as limitations in switching between multiple applications, which may provide valuable insights for developing effective agent frameworks for office automation.
Autonomous agents that address day-to-day digital tasks (e.g., ordering groceries for a household), must not only operate multiple apps (e.g., notes, messaging, shopping app) via APIs, but also generate rich code with complex control flow in an iterative manner based on their interaction with the environment. However, existing benchmarks for tool use are inadequate, as they only cover tasks that require a simple sequence of API calls. To remedy this gap, we built $\textbf{AppWorld Engine}$, a high-quality execution environment (60K lines of code) of 9 day-to-day apps operable via 457 APIs and populated with realistic digital activities simulating the lives of ~100 fictitious users. We then created $\textbf{AppWorld Benchmark}$ (40K lines of code), a suite of 750 natural, diverse, and challenging autonomous agent tasks requiring rich and interactive code generation. It supports robust programmatic evaluation with state-based unit tests, allowing for different ways of completing a task while also checking for unexpected changes, i.e., collateral damage. The state-of-the-art LLM, GPT-4o, solves only ~49% of our 'normal' tasks and ~30% of 'challenge' tasks, while other models solve at least 16% fewer. This highlights the benchmark's difficulty and AppWorld's potential to push the frontiers of interactive coding agents. The project website is available at https://appworld.dev/.
Artificial Intelligence (AI) significantly influences many fields, largely thanks to the vast amounts of high-quality data for machine learning models. The emphasis is now on a data-centric AI strategy, prioritizing data development over model design progress. Automating this process is crucial. In this paper, we serve as the first work to introduce the automatic data-centric development (AD^2) task and outline its core challenges, which require domain-experts-like task scheduling and implementation capability, largely unexplored by previous work. By leveraging the strong complex problem-solving capabilities of large language models (LLMs), we propose an LLM-based autonomous agent, equipped with a strategy named Collaborative Knowledge-STudying-Enhanced Evolution by Retrieval (Co-STEER), to simultaneously address all the challenges. Specifically, our proposed Co-STEER agent enriches its domain knowledge through our proposed evolving strategy and develops both its scheduling and implementation skills by accumulating and retrieving domain-specific practical experience. With an improved schedule, the capability for implementation accelerates. Simultaneously, as implementation feedback becomes more thorough, the scheduling accuracy increases. These two capabilities evolve together through practical feedback, enabling a collaborative evolution process. Extensive experimental results demonstrate that our Co-STEER agent breaks new ground in AD^2 research, possesses strong evolvable schedule and implementation ability, and demonstrates the significant effectiveness of its components. Our Co-STEER paves the way for AD^2 advancements.
Trading is a highly competitive task that requires a combination of strategy, knowledge, and psychological fortitude. With the recent success of large language models(LLMs), it is appealing to apply the emerging intelligence of LLM agents in this competitive arena and understanding if they can outperform professional traders. In this survey, we provide a comprehensive review of the current research on using LLMs as agents in financial trading. We summarize the common architecture used in the agent, the data inputs, and the performance of LLM trading agents in backtesting as well as the challenges presented in these research. This survey aims to provide insights into the current state of LLM-based financial trading agents and outline future research directions in this field.
Complex dialog systems often use retrieved evidence to facilitate factual responses. Such RAG (Retrieval Augmented Generation) systems retrieve from massive heterogeneous data stores that are usually architected as multiple indexes or APIs instead of a single monolithic source. For a given query, relevant evidence needs to be retrieved from one or a small subset of possible retrieval sources. Complex queries can even require multi-step retrieval. For example, a conversational agent on a retail site answering customer questions about past orders will need to retrieve the appropriate customer order first and then the evidence relevant to the customer's question in the context of the ordered product. Most RAG Agents handle such Chain-of-Thought (CoT) tasks by interleaving reasoning and retrieval steps. However, each reasoning step directly adds to the latency of the system. For large models this latency cost is significant -- in the order of multiple seconds. Multi-agent systems may classify the query to a single Agent associated with a retrieval source, though this means that a (small) classification model dictates the performance of a large language model. In this work we present REAPER (REAsoning-based PlannER) - an LLM based planner to generate retrieval plans in conversational systems. We show significant gains in latency over Agent-based systems and are able to scale easily to new and unseen use cases as compared to classification-based planning. Though our method can be applied to any RAG system, we show our results in the context of a conversational shopping assistant.
This paper introduces Patched MOA (Mixture of Agents), an inference optimization technique that significantly enhances the performance of large language models (LLMs) across diverse software development tasks. We evaluate three inference optimization algorithms - Best of N, Mixture of Agents, and Monte Carlo Tree Search and demonstrate that Patched MOA can boost the performance of smaller models to surpass that of larger, more expensive models. Notably, our approach improves the gpt-4o-mini model's performance on the Arena-Hard-Auto benchmark by 15.52%, outperforming gpt-4-turbo at a fraction of the cost. We also apply Patched MOA to various software development workflows, showing consistent improvements in task completion rates. Our method is model-agnostic, transparent to end-users, and can be easily integrated into existing LLM pipelines. This work contributes to the growing field of LLM optimization, offering a cost-effective solution for enhancing model performance without the need for fine-tuning or larger models. Our implementation is open-source and available at https://github.com/codelion/optillm.
Persona agents, which are LLM agents that act according to an assigned persona, have demonstrated impressive contextual response capabilities across various applications. These persona agents offer significant enhancements across diverse sectors, such as education, healthcare, and entertainment, where model developers can align agent responses to different user requirements thereby broadening the scope of agent applications. However, evaluating persona agent performance is incredibly challenging due to the complexity of assessing persona adherence in free-form interactions across various environments that are relevant to each persona agent. We introduce PersonaGym, the first dynamic evaluation framework for assessing persona agents, and PersonaScore, the first automated human-aligned metric grounded in decision theory for comprehensive large-scale evaluation of persona agents. Our evaluation of 6 open and closed-source LLMs, using a benchmark encompassing 200 personas and 10,000 questions, reveals significant opportunities for advancement in persona agent capabilities across state-of-the-art models. For example, Claude 3.5 Sonnet only has a 2.97% relative improvement in PersonaScore than GPT 3.5 despite being a much more advanced model. Importantly, we find that increased model size and complexity do not necessarily imply enhanced persona agent capabilities thereby highlighting the pressing need for algorithmic and architectural invention towards faithful and performant persona agents.
While Large Language Models (LLM) have created a massive technological impact in the past decade, allowing for human-enabled applications, they can produce output that contains stereotypes and biases, especially when using low-resource languages. This can be of great ethical concern when dealing with sensitive topics such as religion. As a means toward making LLMS more fair, we explore bias from a religious perspective in Bengali, focusing specifically on two main religious dialects: Hindu and Muslim-majority dialects. Here, we perform different experiments and audit showing the comparative analysis of different sentences using three commonly used LLMs: ChatGPT, Gemini, and Microsoft Copilot, pertaining to the Hindu and Muslim dialects of specific words and showcasing which ones catch the social biases and which do not. Furthermore, we analyze our findings and relate them to potential reasons and evaluation perspectives, considering their global impact with over 300 million speakers worldwide. With this work, we hope to establish the rigor for creating more fairness in LLMs, as these are widely used as creative writing agents.
Trust is not just a cognitive issue but also an emotional one, yet the research in human-AI interactions has primarily focused on the cognitive route of trust development. Recent work has highlighted the importance of studying affective trust towards AI, especially in the context of emerging human-like LLMs-powered conversational agents. However, there is a lack of validated and generalizable measures for the two-dimensional construct of trust in AI agents. To address this gap, we developed and validated a set of 27-item semantic differential scales for affective and cognitive trust through a scenario-based survey study. We then further validated and applied the scale through an experiment study. Our empirical findings showed how the emotional and cognitive aspects of trust interact with each other and collectively shape a person's overall trust in AI agents. Our study methodology and findings also provide insights into the capability of the state-of-art LLMs to foster trust through different routes.
In the coming decade, artificial intelligence systems are set to revolutionise every industry and facet of human life. Building communication systems that enable seamless and symbiotic communication between humans and AI agents is increasingly important. This research advances the field of human-AI interaction by developing an innovative approach to decode imagined speech using non-invasive high-density functional near-infrared spectroscopy (fNIRS). Notably, this study introduces MindGPT, the first thought-to-LLM (large language model) system in the world.
A central piece in enabling intelligent agentic behavior in foundation models is to make them capable of introspecting upon their behavior, reasoning, and correcting their mistakes as more computation or interaction is available. Even the strongest proprietary large language models (LLMs) do not quite exhibit the ability of continually improving their responses sequentially, even in scenarios where they are explicitly told that they are making a mistake. In this paper, we develop RISE: Recursive IntroSpEction, an approach for fine-tuning LLMs to introduce this capability, despite prior work hypothesizing that this capability may not be possible to attain. Our approach prescribes an iterative fine-tuning procedure, which attempts to teach the model how to alter its response after having executed previously unsuccessful attempts to solve a hard test-time problem, with optionally additional environment feedback. RISE poses fine-tuning for a single-turn prompt as solving a multi-turn Markov decision process (MDP), where the initial state is the prompt. Inspired by principles in online imitation learning and reinforcement learning, we propose strategies for multi-turn data collection and training so as to imbue an LLM with the capability to recursively detect and correct its previous mistakes in subsequent iterations. Our experiments show that RISE enables Llama2, Llama3, and Mistral models to improve themselves with more turns on math reasoning tasks, outperforming several single-turn strategies given an equal amount of inference-time computation. We also find that RISE scales well, often attaining larger benefits with more capable models. Our analysis shows that RISE makes meaningful improvements to responses to arrive at the correct solution for challenging prompts, without disrupting one-turn abilities as a result of expressing more complex distributions.
In the coming decade, artificial intelligence systems will continue to improve and revolutionise every industry and facet of human life. Designing effective, seamless and symbiotic communication paradigms between humans and AI agents is increasingly important. This paper reports a novel method for human-AI interaction by developing a direct brain-AI interface. We discuss a novel AI model, called MindSpeech, which enables open-vocabulary, continuous decoding for imagined speech. This study focuses on enhancing human-AI communication by utilising high-density functional near-infrared spectroscopy (fNIRS) data to develop an AI model capable of decoding imagined speech non-invasively. We discuss a new word cloud paradigm for data collection, improving the quality and variety of imagined sentences generated by participants and covering a broad semantic space. Utilising a prompt tuning-based approach, we employed the Llama2 large language model (LLM) for text generation guided by brain signals. Our results show significant improvements in key metrics, such as BLEU-1 and BERT P scores, for three out of four participants, demonstrating the method's effectiveness. Additionally, we demonstrate that combining data from multiple participants enhances the decoder performance, with statistically significant improvements in BERT scores for two participants. Furthermore, we demonstrated significantly above-chance decoding accuracy for imagined speech versus resting conditions and the identified activated brain regions during imagined speech tasks in our study are consistent with the previous studies on brain regions involved in speech encoding. This study underscores the feasibility of continuous imagined speech decoding. By integrating high-density fNIRS with advanced AI techniques, we highlight the potential for non-invasive, accurate communication systems with AI in the near future.
Recent advances in large language models (LLMs) have opened new avenues for applying multi-agent systems in very large-scale simulations. However, there remain several challenges when conducting multi-agent simulations with existing platforms, such as limited scalability and low efficiency, unsatisfied agent diversity, and effort-intensive management processes. To address these challenges, we develop several new features and components for AgentScope, a user-friendly multi-agent platform, enhancing its convenience and flexibility for supporting very large-scale multi-agent simulations. Specifically, we propose an actor-based distributed mechanism as the underlying technological infrastructure towards great scalability and high efficiency, and provide flexible environment support for simulating various real-world scenarios, which enables parallel execution of multiple agents, automatic workflow conversion for distributed deployment, and both inter-agent and agent-environment interactions. Moreover, we integrate an easy-to-use configurable tool and an automatic background generation pipeline in AgentScope, simplifying the process of creating agents with diverse yet detailed background settings. Last but not least, we provide a web-based interface for conveniently monitoring and managing a large number of agents that might deploy across multiple devices. We conduct a comprehensive simulation to demonstrate the effectiveness of these proposed enhancements in AgentScope, and provide detailed observations and insightful discussions to highlight the great potential of applying multi-agent systems in large-scale simulations. The source code is released on GitHub at https://github.com/modelscope/agentscope/tree/main/examples/paper_large_scale_simulation to inspire further research and development in large-scale multi-agent simulations.
Large language models (LLMs) have been increasingly applied to tasks in language understanding and interactive decision-making, with their impressive performance largely attributed to the extensive domain knowledge embedded within them. However, the depth and breadth of this knowledge can vary across domains. Many existing approaches assume that LLMs possess a comprehensive understanding of their environment, often overlooking potential gaps in their grasp of actual world dynamics. To address this, we introduce Discover, Verify, and Evolve (DiVE), a framework that discovers world dynamics from a small number of demonstrations, verifies the accuracy of these dynamics, and evolves new, advanced dynamics tailored to the current situation. Through extensive evaluations, we assess the impact of each component on performance and compare the dynamics generated by DiVE to human-annotated dynamics. Our results show that LLMs guided by DiVE make more informed decisions, achieving rewards comparable to human players in the Crafter environment and surpassing methods that require prior task-specific training in the MiniHack environment.
3D multimodal question answering (MQA) plays a crucial role in scene understanding by enabling intelligent agents to comprehend their surroundings in 3D environments. While existing research has primarily focused on indoor household tasks and outdoor roadside autonomous driving tasks, there has been limited exploration of city-level scene understanding tasks. Furthermore, existing research faces challenges in understanding city scenes, due to the absence of spatial semantic information and human-environment interaction information at the city level.To address these challenges, we investigate 3D MQA from both dataset and method perspectives. From the dataset perspective, we introduce a novel 3D MQA dataset named City-3DQA for city-level scene understanding, which is the first dataset to incorporate scene semantic and human-environment interactive tasks within the city. From the method perspective, we propose a Scene graph enhanced City-level Understanding method (Sg-CityU), which utilizes the scene graph to introduce the spatial semantic. A new benchmark is reported and our proposed Sg-CityU achieves accuracy of 63.94 % and 63.76 % in different settings of City-3DQA. Compared to indoor 3D MQA methods and zero-shot using advanced large language models (LLMs), Sg-CityU demonstrates state-of-the-art (SOTA) performance in robustness and generalization.
There has been significant recent interest in harnessing LLMs to control software systems through multi-step reasoning, planning and tool-usage. While some promising results have been obtained, application to specific domains raises several general issues including the control of specialized domain tools, the lack of existing datasets for training and evaluation, and the non-triviality of automated system evaluation and improvement. In this paper, we present a case-study where we examine these issues in the context of a specific domain. Specifically, we present an automated math visualizer and solver system for mathematical pedagogy. The system orchestrates mathematical solvers and math graphing tools to produce accurate visualizations from simple natural language commands. We describe the creation of specialized data-sets, and also develop an auto-evaluator to easily evaluate the outputs of our system by comparing them to ground-truth expressions. We have open sourced the data-sets and code for the proposed system.
Designing effective prompts can empower LLMs to understand user preferences and provide recommendations with intent comprehension and knowledge utilization capabilities. Nevertheless, recent studies predominantly concentrate on task-wise prompting, developing fixed prompt templates shared across all users in a given recommendation task (e.g., rating or ranking). Although convenient, task-wise prompting overlooks individual user differences, leading to inaccurate analysis of user interests. In this work, we introduce the concept of instance-wise prompting, aiming at personalizing discrete prompts for individual users. Toward this end, we propose Reinforced Prompt Personalization (RPP) to realize it automatically. To improve efficiency and quality, RPP personalizes prompts at the sentence level rather than searching in the vast vocabulary word-by-word. Specifically, RPP breaks down the prompt into four patterns, tailoring patterns based on multi-agent and combining them. Then the personalized prompts interact with LLMs (environment) iteratively, to boost LLMs' recommending performance (reward). In addition to RPP, to improve the scalability of action space, our proposal of RPP+ dynamically refines the selected actions with LLMs throughout the iterative process. Extensive experiments on various datasets demonstrate the superiority of RPP/RPP+ over traditional recommender models, few-shot methods, and other prompt-based methods, underscoring the significance of instance-wise prompting in LLMs for recommendation. Our code is available at https://github.com/maowenyu-11/RPP.
While Swarm User Interfaces (SUIs) have succeeded in enriching tangible interaction experiences, their limitations in autonomous action planning have hindered the potential for personalized and dynamic interaction generation in tabletop games. Based on the AI-Gadget Kit we developed, this paper explores how to integrate LLM-driven agents within tabletop games to enable SUIs to execute complex interaction tasks. After defining the design space of this kit, we elucidate the method for designing agents that can extend the meta-actions of SUIs to complex motion planning. Furthermore, we introduce an add-on prompt method that simplifies the design process for four interaction behaviors and four interaction relationships in tabletop games. Lastly, we present several application scenarios that illustrate the potential of AI-Gadget Kit to construct personalized interaction in SUI tabletop games. We expect to use our work as a case study to inspire research on multi-agent-driven SUI for other scenarios with complex interaction tasks.
Software is one of the most powerful tools that we humans have at our disposal; it allows a skilled programmer to interact with the world in complex and profound ways. At the same time, thanks to improvements in large language models (LLMs), there has also been a rapid development in AI agents that interact with and affect change in their surrounding environments. In this paper, we introduce OpenHands (f.k.a. OpenDevin), a platform for the development of powerful and flexible AI agents that interact with the world in similar ways to those of a human developer: by writing code, interacting with a command line, and browsing the web. We describe how the platform allows for the implementation of new agents, safe interaction with sandboxed environments for code execution, coordination between multiple agents, and incorporation of evaluation benchmarks. Based on our currently incorporated benchmarks, we perform an evaluation of agents over 15 challenging tasks, including software engineering (e.g., SWE-BENCH) and web browsing (e.g., WEBARENA), among others. Released under the permissive MIT license, OpenHands is a community project spanning academia and industry with more than 2.1K contributions from over 188 contributors.
Recently, advanced Large Language Models (LLMs) such as GPT-4 have been integrated into many real-world applications like Code Copilot. These applications have significantly expanded the attack surface of LLMs, exposing them to a variety of threats. Among them, jailbreak attacks that induce toxic responses through jailbreak prompts have raised critical safety concerns. To identify these threats, a growing number of red teaming approaches simulate potential adversarial scenarios by crafting jailbreak prompts to test the target LLM. However, existing red teaming methods do not consider the unique vulnerabilities of LLM in different scenarios, making it difficult to adjust the jailbreak prompts to find context-specific vulnerabilities. Meanwhile, these methods are limited to refining jailbreak templates using a few mutation operations, lacking the automation and scalability to adapt to different scenarios. To enable context-aware and efficient red teaming, we abstract and model existing attacks into a coherent concept called "jailbreak strategy" and propose a multi-agent LLM system named RedAgent that leverages these strategies to generate context-aware jailbreak prompts. By self-reflecting on contextual feedback in an additional memory buffer, RedAgent continuously learns how to leverage these strategies to achieve effective jailbreaks in specific contexts. Extensive experiments demonstrate that our system can jailbreak most black-box LLMs in just five queries, improving the efficiency of existing red teaming methods by two times. Additionally, RedAgent can jailbreak customized LLM applications more efficiently. By generating context-aware jailbreak prompts towards applications on GPTs, we discover 60 severe vulnerabilities of these real-world applications with only two queries per vulnerability. We have reported all found issues and communicated with OpenAI and Meta for bug fixes.
The LLM Agent, equipped with a code interpreter, is capable of automatically solving real-world coding tasks, such as data analysis and image editing. However, existing benchmarks primarily focus on either simplistic tasks, such as completing a few lines of code, or on extremely complex and specific tasks at the repository level, neither of which are representative of various daily coding tasks. To address this gap, we introduce \textbf{PyBench}, a benchmark encompassing five main categories of real-world tasks, covering more than 10 types of files. Given a high-level user query and related files, the LLM Agent needs to reason and execute Python code via a code interpreter for a few turns before making a formal response to fulfill the user's requirements. Successfully addressing tasks in PyBench demands a robust understanding of various Python packages, superior reasoning capabilities, and the ability to incorporate feedback from executed code. Our evaluations indicate that current open-source LLMs are struggling with these tasks. Hence, we conduct analysis and experiments on four kinds of datasets proving that comprehensive abilities are needed for PyBench. Our fine-tuned 8B size model: \textbf{PyLlama3} achieves an exciting performance on PyBench which surpasses many 33B and 70B size models. Our Benchmark, Training Dataset, and Model are available at: {https://github.com/Mercury7353/PyBench}
Strategic social deduction games serve as valuable testbeds for evaluating the understanding and inference skills of language models, offering crucial insights into social science, artificial intelligence, and strategic gaming. This paper focuses on creating proxies of human behavior in simulated environments, with Among Us utilized as a tool for studying simulated human behavior. The study introduces a text-based game environment, named AmongAgents, that mirrors the dynamics of Among Us. Players act as crew members aboard a spaceship, tasked with identifying impostors who are sabotaging the ship and eliminating the crew. Within this environment, the behavior of simulated language agents is analyzed. The experiments involve diverse game sequences featuring different configurations of Crewmates and Impostor personality archetypes. Our work demonstrates that state-of-the-art large language models (LLMs) can effectively grasp the game rules and make decisions based on the current context. This work aims to promote further exploration of LLMs in goal-oriented games with incomplete information and complex action spaces, as these settings offer valuable opportunities to assess language model performance in socially driven scenarios.
Legal Large Language Models (LLMs) have shown promise in providing legal consultations to non-experts. However, most existing Chinese legal consultation models are based on single-agent systems, which differ from real-world legal consultations, where multiple professionals collaborate to offer more tailored responses. To better simulate real consultations, we propose LawLuo, a multi-agent framework for multi-turn Chinese legal consultations. LawLuo includes four agents: the receptionist agent, which assesses user intent and selects a lawyer agent; the lawyer agent, which interacts with the user; the secretary agent, which organizes conversation records and generates consultation reports; and the boss agent, which evaluates the performance of the lawyer and secretary agents to ensure optimal results. These agents' interactions mimic the operations of real law firms. To train them to follow different legal instructions, we developed distinct fine-tuning datasets. We also introduce a case graph-based RAG to help the lawyer agent address vague user inputs. Experimental results show that LawLuo outperforms baselines in generating more personalized and professional responses, handling ambiguous queries, and following legal instructions in multi-turn conversations. Our full code and constructed datasets will be open-sourced upon paper acceptance.
The arrival of Large Language Models (LLMs) has stirred up philosophical debates about the possibility of realizing agency in an artificial manner. In this work we contribute to the debate by presenting a theoretical model that can be used as a threshold conception for artificial agents. The model defines agents as systems whose actions and goals are always influenced by a dynamic framework of factors that consists of the agent's accessible history, its adaptive repertoire and its external environment. This framework, in turn, is influenced by the actions that the agent takes and the goals that it forms. We show with the help of the model that state-of-the-art LLMs are not agents yet, but that there are elements to them that suggest a way forward. The paper argues that a combination of the agent architecture presented in Park et al. (2023) together with the use of modules like the Coscientist in Boiko et al. (2023) could potentially be a way to realize agency in an artificial manner. We end the paper by reflecting on the obstacles one might face in building such an artificial agent and by presenting possible directions for future research.
Continuing advances in Large Language Models (LLMs) in artificial intelligence offer important capacities in intuitively accessing and using medical knowledge in many contexts, including education and training as well as assessment and treatment. Most of the initial literature on LLMs in medicine has emphasized that LLMs are unsuitable for medical use because they are non-deterministic, may provide incorrect or harmful responses, and cannot be regulated to assure quality control. If these issues could be corrected, optimizing LLM technology could benefit patients and physicians by providing affordable, point-of-care medical knowledge. Our proposed framework refines LLM responses by restricting their primary knowledge base to domain-specific datasets containing validated medical information. Additionally, we introduce an actor-critic LLM prompting protocol based on active inference principles of human cognition, where a Therapist agent initially responds to patient queries, and a Supervisor agent evaluates and adjusts responses to ensure accuracy and reliability. We conducted a validation study where expert cognitive behaviour therapy for insomnia (CBT-I) therapists evaluated responses from the LLM in a blind format. Experienced human CBT-I therapists assessed responses to 100 patient queries, comparing LLM-generated responses with appropriate and inappropriate responses crafted by experienced CBT-I therapists. Results showed that LLM responses received high ratings from the CBT-I therapists, often exceeding those of therapist-generated appropriate responses. This structured approach aims to integrate advanced LLM technology into medical applications, meeting regulatory requirements for establishing the safe and effective use of special purpose validated LLMs in medicine.
TaskGen is an open-sourced agentic framework which uses an Agent to solve an arbitrary task by breaking them down into subtasks. Each subtask is mapped to an Equipped Function or another Agent to execute. In order to reduce verbosity (and hence token usage), TaskGen uses StrictJSON that ensures JSON output from the Large Language Model (LLM), along with additional features such as type checking and iterative error correction. Key to the philosophy of TaskGen is the management of information/memory on a need-to-know basis. We empirically evaluate TaskGen on various environments such as 40x40 dynamic maze navigation with changing obstacle locations (100% solve rate), TextWorld escape room solving with dense rewards and detailed goals (96% solve rate), web browsing (69% of actions successful), solving the MATH dataset (71% solve rate over 100 Level-5 problems), Retrieval Augmented Generation on NaturalQuestions dataset (F1 score of 47.03%)
Recent studies have delved into constructing generalist agents for open-world environments like Minecraft. Despite the encouraging results, existing efforts mainly focus on solving basic programmatic tasks, e.g., material collection and tool-crafting following the Minecraft tech-tree, treating the ObtainDiamond task as the ultimate goal. This limitation stems from the narrowly defined set of actions available to agents, requiring them to learn effective long-horizon strategies from scratch. Consequently, discovering diverse gameplay opportunities in the open world becomes challenging. In this work, we introduce Odyssey, a new framework that empowers Large Language Model (LLM)-based agents with open-world skills to explore the vast Minecraft world. Odyssey comprises three key parts: (1) An interactive agent with an open-world skill library that consists of 40 primitive skills and 183 compositional skills. (2) A fine-tuned LLaMA-3 model trained on a large question-answering dataset with 390k+ instruction entries derived from the Minecraft Wiki. (3) A new agent capability benchmark includes the long-term planning task, the dynamic-immediate planning task, and the autonomous exploration task. Extensive experiments demonstrate that the proposed Odyssey framework can effectively evaluate different capabilities of LLM-based agents. All datasets, model weights, and code are publicly available to motivate future research on more advanced autonomous agent solutions.
While the field of NL2SQL has made significant advancements in translating natural language instructions into executable SQL scripts for data querying and processing, achieving full automation within the broader data science pipeline - encompassing data querying, analysis, visualization, and reporting - remains a complex challenge. This study introduces SageCopilot, an advanced, industry-grade system system that automates the data science pipeline by integrating Large Language Models (LLMs), Autonomous Agents (AutoAgents), and Language User Interfaces (LUIs). Specifically, SageCopilot incorporates a two-phase design: an online component refining users' inputs into executable scripts through In-Context Learning (ICL) and running the scripts for results reporting & visualization, and an offline preparing demonstrations requested by ICL in the online phase. A list of trending strategies such as Chain-of-Thought and prompt-tuning have been used to augment SageCopilot for enhanced performance. Through rigorous testing and comparative analysis against prompt-based solutions, SageCopilot has been empirically validated to achieve superior end-to-end performance in generating or executing scripts and offering results with visualization, backed by real-world datasets. Our in-depth ablation studies highlight the individual contributions of various components and strategies used by SageCopilot to the end-to-end correctness for data sciences.
Causal discovery aims to identify causal relationships between variables and is a critical research area in machine learning. Traditional methods focus on statistical or machine learning algorithms to uncover causal links from structured data, often overlooking the valuable contextual information provided by metadata. Large language models (LLMs) have shown promise in creating unified causal discovery frameworks by incorporating both structured data and metadata. However, their potential in multi-agent settings remains largely unexplored. To address this gap, we introduce the Multi-Agent Causal Discovery Framework (MAC), which consists of two key modules: the Debate-Coding Module (DCM) and the Meta-Debate Module (MDM). The DCM begins with a multi-agent debating and coding process, where agents use both structured data and metadata to collaboratively select the most suitable statistical causal discovery (SCD) method. The selected SCD is then applied to the structured data to generate an initial causal graph. This causal graph is transformed into causal metadata through the Meta Fusion mechanism. With all the metadata, MDM then refines the causal structure by leveraging a multi-agent debating framework. Extensive experiments across five datasets demonstrate that MAC outperforms both traditional statistical causal discovery methods and existing LLM-based approaches, achieving state-of-the-art performance.
Large Vision Language Models (VLMs) extend and enhance the perceptual abilities of Large Language Models (LLMs). Despite offering new possibilities for LLM applications, these advancements raise significant security and ethical concerns, particularly regarding the generation of harmful content. While LLMs have undergone extensive security evaluations with the aid of red teaming frameworks, VLMs currently lack a well-developed one. To fill this gap, we introduce Arondight, a standardized red team framework tailored specifically for VLMs. Arondight is dedicated to resolving issues related to the absence of visual modality and inadequate diversity encountered when transitioning existing red teaming methodologies from LLMs to VLMs. Our framework features an automated multi-modal jailbreak attack, wherein visual jailbreak prompts are produced by a red team VLM, and textual prompts are generated by a red team LLM guided by a reinforcement learning agent. To enhance the comprehensiveness of VLM security evaluation, we integrate entropy bonuses and novelty reward metrics. These elements incentivize the RL agent to guide the red team LLM in creating a wider array of diverse and previously unseen test cases. Our evaluation of ten cutting-edge VLMs exposes significant security vulnerabilities, particularly in generating toxic images and aligning multi-modal prompts. In particular, our Arondight achieves an average attack success rate of 84.5\% on GPT-4 in all fourteen prohibited scenarios defined by OpenAI in terms of generating toxic text. For a clearer comparison, we also categorize existing VLMs based on their safety levels and provide corresponding reinforcement recommendations. Our multimodal prompt dataset and red team code will be released after ethics committee approval. CONTENT WARNING: THIS PAPER CONTAINS HARMFUL MODEL RESPONSES.
We initiate a formal investigation into the design and analysis of LLM-based algorithms, i.e. algorithms that contain one or multiple calls of large language models (LLMs) as sub-routines and critically rely on the capabilities of LLMs. While LLM-based algorithms, ranging from basic LLM calls with prompt engineering to complicated LLM-powered agent systems and compound AI systems, have achieved remarkable empirical success, the design and optimization of them have mostly relied on heuristics and trial-and-errors, which is largely due to a lack of formal and analytical study for these algorithms. To fill this gap, we start by identifying the computational-graph representation of LLM-based algorithms, the design principle of task decomposition, and some key abstractions, which then facilitate our formal analysis for the accuracy and efficiency of LLM-based algorithms, despite the black-box nature of LLMs. Through extensive analytical and empirical investigation in a series of case studies, we demonstrate that the proposed framework is broadly applicable to a wide range of scenarios and diverse patterns of LLM-based algorithms, such as parallel, hierarchical and recursive task decomposition. Our proposed framework holds promise for advancing LLM-based algorithms, by revealing the reasons behind curious empirical phenomena, guiding the choices of hyperparameters, predicting the empirical performance of algorithms, and inspiring new algorithm design. To promote further study of LLM-based algorithms, we release our source code at https://github.com/modelscope/agentscope/tree/main/examples/paper_llm_based_algorithm.
This paper introduces Golden-Retriever, designed to efficiently navigate vast industrial knowledge bases, overcoming challenges in traditional LLM fine-tuning and RAG frameworks with domain-specific jargon and context interpretation. Golden-Retriever incorporates a reflection-based question augmentation step before document retrieval, which involves identifying jargon, clarifying its meaning based on context, and augmenting the question accordingly. Specifically, our method extracts and lists all jargon and abbreviations in the input question, determines the context against a pre-defined list, and queries a jargon dictionary for extended definitions and descriptions. This comprehensive augmentation ensures the RAG framework retrieves the most relevant documents by providing clear context and resolving ambiguities, significantly improving retrieval accuracy. Evaluations using three open-source LLMs on a domain-specific question-answer dataset demonstrate Golden-Retriever's superior performance, providing a robust solution for efficiently integrating and querying industrial knowledge bases.
The Vision of Autonomic Computing (ACV), proposed over two decades ago, envisions computing systems that self-manage akin to biological organisms, adapting seamlessly to changing environments. Despite decades of research, achieving ACV remains challenging due to the dynamic and complex nature of modern computing systems. Recent advancements in Large Language Models (LLMs) offer promising solutions to these challenges by leveraging their extensive knowledge, language understanding, and task automation capabilities. This paper explores the feasibility of realizing ACV through an LLM-based multi-agent framework for microservice management. We introduce a five-level taxonomy for autonomous service maintenance and present an online evaluation benchmark based on the Sock Shop microservice demo project to assess our framework's performance. Our findings demonstrate significant progress towards achieving Level 3 autonomy, highlighting the effectiveness of LLMs in detecting and resolving issues within microservice architectures. This study contributes to advancing autonomic computing by pioneering the integration of LLMs into microservice management frameworks, paving the way for more adaptive and self-managing computing systems. The code will be made available at https://aka.ms/ACV-LLM.
Large language models (LLMs) as autonomous agents offer a novel avenue for tackling real-world challenges through a knowledge-driven manner. These LLM-enhanced methodologies excel in generalization and interpretability. However, the complexity of driving tasks often necessitates the collaboration of multiple, heterogeneous agents, underscoring the need for such LLM-driven agents to engage in cooperative knowledge sharing and cognitive synergy. Despite the promise of LLMs, current applications predominantly center around single agent scenarios. To broaden the horizons of knowledge-driven strategies and bolster the generalization capabilities of autonomous agents, we propose the KoMA framework consisting of multi-agent interaction, multi-step planning, shared-memory, and ranking-based reflection modules to enhance multi-agents' decision-making in complex driving scenarios. Based on the framework's generated text descriptions of driving scenarios, the multi-agent interaction module enables LLM agents to analyze and infer the intentions of surrounding vehicles, akin to human cognition. The multi-step planning module enables LLM agents to analyze and obtain final action decisions layer by layer to ensure consistent goals for short-term action decisions. The shared memory module can accumulate collective experience to make superior decisions, and the ranking-based reflection module can evaluate and improve agent behavior with the aim of enhancing driving safety and efficiency. The KoMA framework not only enhances the robustness and adaptability of autonomous driving agents but also significantly elevates their generalization capabilities across diverse scenarios. Empirical results demonstrate the superiority of our approach over traditional methods, particularly in its ability to handle complex, unpredictable driving environments without extensive retraining.
The field of medical diagnosis has undergone a significant transformation with the advent of large language models (LLMs), yet the challenges of interpretability within these models remain largely unaddressed. This study introduces Chain-of-Diagnosis (CoD) to enhance the interpretability of LLM-based medical diagnostics. CoD transforms the diagnostic process into a diagnostic chain that mirrors a physician's thought process, providing a transparent reasoning pathway. Additionally, CoD outputs the disease confidence distribution to ensure transparency in decision-making. This interpretability makes model diagnostics controllable and aids in identifying critical symptoms for inquiry through the entropy reduction of confidences. With CoD, we developed DiagnosisGPT, capable of diagnosing 9604 diseases. Experimental results demonstrate that DiagnosisGPT outperforms other LLMs on diagnostic benchmarks. Moreover, DiagnosisGPT provides interpretability while ensuring controllability in diagnostic rigor.
SIEM systems are prevalent and play a critical role in a variety of analyst workflows in Security Operation Centers. However, modern SIEMs face a big challenge: they still cannot relieve analysts from the repetitive tasks involved in analyzing CTI (Cyber Threat Intelligence) reports written in natural languages. This project aims to develop an AI agent to replace the labor intensive repetitive tasks involved in analyzing CTI reports. The agent exploits the revolutionary capabilities of LLMs (e.g., GPT-4), but it does not require any human intervention.
Recent advances in large language models (LLMs) have increased the demand for comprehensive benchmarks to evaluate their capabilities as human-like agents. Existing benchmarks, while useful, often focus on specific application scenarios, emphasizing task completion but failing to dissect the underlying skills that drive these outcomes. This lack of granularity makes it difficult to deeply discern where failures stem from. Additionally, setting up these environments requires considerable effort, and issues of unreliability and reproducibility sometimes arise, especially in interactive tasks. To address these limitations, we introduce the Massive Multitask Agent Understanding (MMAU) benchmark, featuring comprehensive offline tasks that eliminate the need for complex environment setups. It evaluates models across five domains, including Tool-use, Directed Acyclic Graph (DAG) QA, Data Science and Machine Learning coding, Contest-level programming and Mathematics, and covers five essential capabilities: Understanding, Reasoning, Planning, Problem-solving, and Self-correction. With a total of 20 meticulously designed tasks encompassing over 3K distinct prompts, MMAU provides a comprehensive framework for evaluating the strengths and limitations of LLM agents. By testing 18 representative models on MMAU, we provide deep and insightful analyses. Ultimately, MMAU not only sheds light on the capabilities and limitations of LLM agents but also enhances the interpretability of their performance. Datasets and evaluation scripts of MMAU are released at https://github.com/apple/axlearn/tree/main/docs/research/mmau.
Large Language Models (LLMs) have shown remarkable performance in various natural language tasks, but they often struggle with planning problems that require structured reasoning. To address this limitation, the conversion of planning problems into the Planning Domain Definition Language (PDDL) has been proposed as a potential solution, enabling the use of automated planners. However, generating accurate PDDL files typically demands human inputs or correction, which can be time-consuming and costly. In this paper, we propose a novel approach that leverages LLMs and environment feedback to automatically generate PDDL domain and problem description files without the need for human intervention. Our method introduces an iterative refinement process that generates multiple problem PDDL candidates and progressively refines the domain PDDL based on feedback obtained from interacting with the environment. To guide the refinement process, we develop an Exploration Walk (EW) metric, which provides rich feedback signals for LLMs to update the PDDL file. We evaluate our approach on $10$ PDDL environments. We achieve an average task solve rate of 66% compared to a 29% solve rate by GPT-4's intrinsic planning with chain-of-thought prompting. Our work enables the automated modeling of planning environments using LLMs and environment feedback, eliminating the need for human intervention in the PDDL translation process and paving the way for more reliable LLM agents in challenging problems. Our code is available at https://github.com/BorealisAI/llm-pddl-planning
LLM agents have demonstrated remarkable performance across various applications, primarily due to their advanced capabilities in reasoning, utilizing external knowledge and tools, calling APIs, and executing actions to interact with environments. Current agents typically utilize a memory module or a retrieval-augmented generation (RAG) mechanism, retrieving past knowledge and instances with similar embeddings from knowledge bases to inform task planning and execution. However, the reliance on unverified knowledge bases raises significant concerns about their safety and trustworthiness. To uncover such vulnerabilities, we propose a novel red teaming approach AgentPoison, the first backdoor attack targeting generic and RAG-based LLM agents by poisoning their long-term memory or RAG knowledge base. In particular, we form the trigger generation process as a constrained optimization to optimize backdoor triggers by mapping the triggered instances to a unique embedding space, so as to ensure that whenever a user instruction contains the optimized backdoor trigger, the malicious demonstrations are retrieved from the poisoned memory or knowledge base with high probability. In the meantime, benign instructions without the trigger will still maintain normal performance. Unlike conventional backdoor attacks, AgentPoison requires no additional model training or fine-tuning, and the optimized backdoor trigger exhibits superior transferability, in-context coherence, and stealthiness. Extensive experiments demonstrate AgentPoison's effectiveness in attacking three types of real-world LLM agents: RAG-based autonomous driving agent, knowledge-intensive QA agent, and healthcare EHRAgent. On each agent, AgentPoison achieves an average attack success rate higher than 80% with minimal impact on benign performance (less than 1%) with a poison rate less than 0.1%.
In this work we proposing adapting the Minecraft builder task into an LLM benchmark suitable for evaluating LLM ability in spatially orientated tasks, and informing builder agent design. Previous works have proposed corpora with varying complex structures, and human written instructions. We instead attempt to provide a comprehensive synthetic benchmark for testing builder agents over a series of distinct tasks that comprise of common building operations. We believe this approach allows us to probe specific strengths and weaknesses of different agents, and test the ability of LLMs in the challenging area of spatial reasoning and vector based math.
Open-source EDA tools are rapidly advancing, fostering collaboration, innovation, and knowledge sharing within the EDA community. However, the growing complexity of these tools, characterized by numerous design parameters and heuristics, poses a significant barrier to their widespread adoption. This complexity is particularly pronounced in integrated circuit (IC) backend designs, which place substantial demands on engineers' expertise in EDA tools. To tackle this challenge, we introduce IICPilot, an intelligent IC backend design system based on LLM technology. IICPilot automates various backend design procedures, including script generation, EDA tool invocation, design space exploration of EDA parameters, container-based computing resource allocation, and exception management. By automating these tasks, IICPilot significantly lowers the barrier to entry for open-source EDA tools. Specifically, IICPilot utilizes LangChain's multi-agent framework to efficiently handle distinct design tasks, enabling flexible enhancements independently. Moreover, IICPilot separates the backend design workflow from specific open-source EDA tools through a unified EDA calling interface. This approach allows seamless integration with different open-source EDA tools like OpenROAD and iEDA, streamlining the backend design and optimization across the EDA tools.
Effective collaboration in multi-agent systems requires communicating goals and intentions between agents. Current agent frameworks often suffer from dependencies on single-agent execution and lack robust inter-module communication, frequently leading to suboptimal multi-agent reinforcement learning (MARL) policies and inadequate task coordination. To address these challenges, we present a framework for training large language models (LLMs) as collaborative agents to enable coordinated behaviors in cooperative MARL. Each agent maintains a private intention consisting of its current goal and associated sub-tasks. Agents broadcast their intentions periodically, allowing other agents to infer coordination tasks. A propagation network transforms broadcast intentions into teammate-specific communication messages, sharing relevant goals with designated teammates. The architecture of our framework is structured into planning, grounding, and execution modules. During execution, multiple agents interact in a downstream environment and communicate intentions to enable coordinated behaviors. The grounding module dynamically adapts comprehension strategies based on emerging coordination patterns, while feedback from execution agents influnces the planning module, enabling the dynamic re-planning of sub-tasks. Results in collaborative environment simulation demonstrate intention propagation reduces miscoordination errors by aligning sub-task dependencies between agents. Agents learn when to communicate intentions and which teammates require task details, resulting in emergent coordinated behaviors. This demonstrates the efficacy of intention sharing for cooperative multi-agent RL based on LLMs.
Large language models exhibit aspects of human-level intelligence that catalyze their application as human-like agents in domains such as social simulations, human-machine interactions, and collaborative multi-agent systems. However, the absence of distinct personalities, such as displaying ingratiating behaviors, inconsistent opinions, and uniform response patterns, diminish LLMs utility in practical applications. Addressing this, the development of personality traits in LLMs emerges as a crucial area of research to unlock their latent potential. Existing methods to personify LLMs generally involve strategies like employing stylized training data for instruction tuning or using prompt engineering to simulate different personalities. These methods only capture superficial linguistic styles instead of the core of personalities and are therefore not stable. In this study, we propose PersLLM, integrating psychology-grounded principles of personality: social practice, consistency, and dynamic development, into a comprehensive training methodology. We incorporate personality traits directly into the model parameters, enhancing the model's resistance to induction, promoting consistency, and supporting the dynamic evolution of personality. Single-agent evaluation validates our method's superiority, as it produces responses more aligned with reference personalities compared to other approaches. Case studies for multi-agent communication highlight its benefits in enhancing opinion consistency within individual agents and fostering collaborative creativity among multiple agents in dialogue contexts, potentially benefiting human simulation and multi-agent cooperation. Additionally, human-agent interaction evaluations indicate that our personified models significantly enhance interactive experiences, underscoring the practical implications of our research.
Capitalizing on the remarkable advancements in Large Language Models (LLMs), there is a burgeoning initiative to harness LLMs for instruction following robotic navigation. Such a trend underscores the potential of LLMs to generalize navigational reasoning and diverse language understanding. However, a significant discrepancy in agent performance is observed when integrating LLMs in the Vision-and-Language navigation (VLN) tasks compared to previous downstream specialist models. Furthermore, the inherent capacity of language to interpret and facilitate communication in agent interactions is often underutilized in these integrations. In this work, we strive to bridge the divide between VLN-specialized models and LLM-based navigation paradigms, while maintaining the interpretative prowess of LLMs in generating linguistic navigational reasoning. By aligning visual content in a frozen LLM, we encompass visual observation comprehension for LLMs and exploit a way to incorporate LLMs and navigation policy networks for effective action predictions and navigational reasoning. We demonstrate the data efficiency of the proposed methods and eliminate the gap between LM-based agents and state-of-the-art VLN specialists.
Predicting future trajectories for other road agents is an essential task for autonomous vehicles. Established trajectory prediction methods primarily use agent tracks generated by a detection and tracking system and HD map as inputs. In this work, we propose a novel method that also incorporates visual input from surround-view cameras, allowing the model to utilize visual cues such as human gazes and gestures, road conditions, vehicle turn signals, etc, which are typically hidden from the model in prior methods. Furthermore, we use textual descriptions generated by a Vision-Language Model (VLM) and refined by a Large Language Model (LLM) as supervision during training to guide the model on what to learn from the input data. Despite using these extra inputs, our method achieves a latency of 53 ms, making it feasible for real-time processing, which is significantly faster than that of previous single-agent prediction methods with similar performance. Our experiments show that both the visual inputs and the textual descriptions contribute to improvements in trajectory prediction performance, and our qualitative analysis highlights how the model is able to exploit these additional inputs. Lastly, in this work we create and release the nuScenes-Text dataset, which augments the established nuScenes dataset with rich textual annotations for every scene, demonstrating the positive impact of utilizing VLM on trajectory prediction. Our project page is at https://moonseokha.github.io/VisionTrap/
Recent advancements in Large Language Models (LLMs) and Prompt Engineering have made chatbot customization more accessible, significantly reducing barriers to tasks that previously required programming skills. However, prompt evaluation, especially at the dataset scale, remains complex due to the need to assess prompts across thousands of test instances within a dataset. Our study, based on a comprehensive literature review and pilot study, summarized five critical challenges in prompt evaluation. In response, we introduce a feature-oriented workflow for systematic prompt evaluation. In the context of text summarization, our workflow advocates evaluation with summary characteristics (feature metrics) such as complexity, formality, or naturalness, instead of using traditional quality metrics like ROUGE. This design choice enables a more user-friendly evaluation of prompts, as it guides users in sorting through the ambiguity inherent in natural language. To support this workflow, we introduce Awesum, a visual analytics system that facilitates identifying optimal prompt refinements for text summarization through interactive visualizations, featuring a novel Prompt Comparator design that employs a BubbleSet-inspired design enhanced by dimensionality reduction techniques. We evaluate the effectiveness and general applicability of the system with practitioners from various domains and found that (1) our design helps overcome the learning curve for non-technical people to conduct a systematic evaluation of summarization prompts, and (2) our feature-oriented workflow has the potential to generalize to other NLG and image-generation tasks. For future works, we advocate moving towards feature-oriented evaluation of LLM prompts and discuss unsolved challenges in terms of human-agent interaction.
The rapid growth in the use of Large Language Models (LLMs) and AI Agents as part of software development and deployment is revolutionizing the information technology landscape. While code generation receives significant attention, a higher-impact application lies in using AI agents for operational resilience of cloud services, which currently require significant human effort and domain knowledge. There is a growing interest in AI for IT Operations (AIOps) which aims to automate complex operational tasks, like fault localization and root cause analysis, thereby reducing human intervention and customer impact. However, achieving the vision of autonomous and self-healing clouds through AIOps is hampered by the lack of standardized frameworks for building, evaluating, and improving AIOps agents. This vision paper lays the groundwork for such a framework by first framing the requirements and then discussing design decisions that satisfy them. We also propose AIOpsLab, a prototype implementation leveraging agent-cloud-interface that orchestrates an application, injects real-time faults using chaos engineering, and interfaces with an agent to localize and resolve the faults. We report promising results and lay the groundwork to build a modular and robust framework for building, evaluating, and improving agents for autonomous clouds.
Machine translation is indispensable in healthcare for enabling the global dissemination of medical knowledge across languages. However, complex medical terminology poses unique challenges to achieving adequate translation quality and accuracy. This study introduces a novel "LLMs-in-the-loop" approach to develop supervised neural machine translation models optimized specifically for medical texts. While large language models (LLMs) have demonstrated powerful capabilities, this research shows that small, specialized models trained on high-quality in-domain (mostly synthetic) data can outperform even vastly larger LLMs. Custom parallel corpora in six languages were compiled from scientific articles, synthetically generated clinical documents, and medical texts. Our LLMs-in-the-loop methodology employs synthetic data generation, rigorous evaluation, and agent orchestration to enhance performance. We developed small medical translation models using the MarianMT base model. We introduce a new medical translation test dataset to standardize evaluation in this domain. Assessed using BLEU, METEOR, ROUGE, and BERT scores on this test set, our MarianMT-based models outperform Google Translate, DeepL, and GPT-4-Turbo. Results demonstrate that our LLMs-in-the-loop approach, combined with fine-tuning high-quality, domain-specific data, enables specialized models to outperform general-purpose and some larger systems. This research, part of a broader series on expert small models, paves the way for future healthcare-related AI developments, including deidentification and bio-medical entity extraction models. Our study underscores the potential of tailored neural translation models and the LLMs-in-the-loop methodology to advance the field through improved data generation, evaluation, agent, and modeling techniques.
Deploying LLM-based agents in real-life applications often faces a critical challenge: the misalignment between agents' behavior and user intent. Such misalignment may lead agents to unintentionally execute critical actions that carry negative outcomes (e.g., accidentally triggering a "buy-now" in web shopping), resulting in undesirable or even irreversible consequences. Although addressing these issues is crucial, the preemptive detection and correction of misaligned actions remains relatively underexplored. To fill this gap, we introduce InferAct, a novel approach that leverages the belief reasoning ability of LLMs, grounded in Theory-of-Mind, to detect misaligned actions before execution. Once the misalignment is detected, InferAct alerts users for timely correction, preventing adverse outcomes and enhancing the reliability of LLM agents' decision-making processes. Experiments on three widely used tasks demonstrate that InferAct achieves up to 20% improvements on Marco-F1 against baselines in misaligned action detection. An in-depth evaluation of misalignment correction further highlights InferAct's effectiveness in improving agent alignment.
Psychological evidence reveals the influence of personality traits on decision-making. For instance, agreeableness is generally associated with positive outcomes in negotiations, whereas neuroticism is often linked to less favorable outcomes. This paper introduces a simulation framework centered on Large Language Model (LLM) agents endowed with synthesized personality traits. The agents negotiate within bargaining domains and possess customizable personalities and objectives. The experimental results show that the behavioral tendencies of LLM-based simulations could reproduce behavioral patterns observed in human negotiations. The contribution is twofold. First, we propose a simulation methodology that investigates the alignment between the linguistic and economic capabilities of LLM agents. Secondly, we offer empirical insights into the strategic impact of Big-Five personality traits on the outcomes of bilateral negotiations. We also provide a case study based on synthesized bargaining dialogues to reveal intriguing behaviors, including deceitful and compromising behaviors.
Assessing the quality of outputs generated by generative models, such as large language models and vision language models, presents notable challenges. Traditional methods for evaluation typically rely on either human assessments, which are resource-intensive, or automatic metrics that often show a low correlation with human judgment. Another common approach is to use deep learning systems, which not only consume a substantial amount of compute and time but also require extensive training data. In this study, we introduce a tuning-free framework called ReFeR, designed to evaluate generative outputs, including both text and images, by leveraging a 2-level hierarchy of LLMs and VLMs themselves. We rigorously evaluate our framework, ReFeR, across four diverse evaluation tasks. The framework not only improves the accuracy of these evaluations, surpassing previous benchmarks but also generates constructive feedback. Interestingly, the framework is also applicable to reasoning tasks. Experiments on four reasoning tasks demonstrate superior collective reasoning abilities of the framework. We present two variants of the framework: ReFeR-Turbo, optimized for accelerated performance, and ReFeR-Lite, offering a more cost-effective solution. ReFeR-Lite is $\sim7.7\times$ more efficient while being comparably accurate to ReFeR-Turbo. We make code, data and PIP package publicly available. See this PIP URL https://pypi.org/project/refer-agents/ and this Git URL https://github.com/yaswanth-iitkgp/ReFeR_Code .
This survey explores the burgeoning field of role-playing with language models, focusing on their development from early persona-based models to advanced character-driven simulations facilitated by Large Language Models (LLMs). Initially confined to simple persona consistency due to limited model capabilities, role-playing tasks have now expanded to embrace complex character portrayals involving character consistency, behavioral alignment, and overall attractiveness. We provide a comprehensive taxonomy of the critical components in designing these systems, including data, models and alignment, agent architecture and evaluation. This survey not only outlines the current methodologies and challenges, such as managing dynamic personal profiles and achieving high-level persona consistency but also suggests avenues for future research in improving the depth and realism of role-playing applications. The goal is to guide future research by offering a structured overview of current methodologies and identifying potential areas for improvement. Related resources and papers are available at https://github.com/nuochenpku/Awesome-Role-Play-Papers.
Large Language Models (LLMs) have led to significant improvements in the Knowledge Base Question Answering (KBQA) task. However, datasets used in KBQA studies do not capture the true complexity of KBQA tasks. They either have simple questions, use synthetically generated logical forms, or are based on small knowledge base (KB) schemas. We introduce the SPINACH dataset, an expert-annotated KBQA dataset collected from discussions on Wikidata's "Request a Query" forum with 320 decontextualized question-SPARQL pairs. The complexity of these in-the-wild queries calls for a KBQA system that can dynamically explore large and often incomplete schemas and reason about them, as it is infeasible to create a comprehensive training dataset. We also introduce an in-context learning KBQA agent, also called SPINACH, that mimics how a human expert would write SPARQLs to handle challenging questions. SPINACH achieves a new state of the art on the QALD-7, QALD-9 Plus and QALD-10 datasets by 31.0%, 27.0%, and 10.0% in $F_1$, respectively, and coming within 1.6% of the fine-tuned LLaMA SOTA model on WikiWebQuestions. On our new SPINACH dataset, the SPINACH agent outperforms all baselines, including the best GPT-4-based KBQA agent, by at least 38.1% in $F_1$.
Modular programming, which aims to construct the final program by integrating smaller, independent building blocks, has been regarded as a desirable practice in software development. However, with the rise of recent code generation agents built upon large language models (LLMs), a question emerges: is this traditional practice equally effective for these new tools? In this work, we assess the impact of modularity in code generation by introducing a novel metric for its quantitative measurement. Surprisingly, unlike conventional wisdom on the topic, we find that modularity is not a core factor for improving the performance of code generation models. We also explore potential explanations for why LLMs do not exhibit a preference for modular code compared to non-modular code.
Supply chain management (SCM) involves coordinating the flow of goods, information, and finances across various entities to deliver products efficiently. Effective inventory management is crucial in today's volatile and uncertain world. Previous research has demonstrated the superiority of heuristic methods and reinforcement learning applications in inventory management. However, the application of large language models (LLMs) as autonomous agents in multi-agent systems for inventory management remains underexplored. This study introduces a novel approach using LLMs to manage multi-agent inventory systems. Leveraging their zero-shot learning capabilities, our model, InvAgent, enhances resilience and improves efficiency across the supply chain network. Our contributions include utilizing LLMs for zero-shot learning to enable adaptive and informed decision-making without prior training, providing explainability and clarity through chain-of-thought, and demonstrating dynamic adaptability to varying demand scenarios while reducing costs and preventing stockouts. Extensive evaluations across different scenarios highlight the efficiency of our model in SCM.
Data science and engineering workflows often span multiple stages, from warehousing to orchestration, using tools like BigQuery, dbt, and Airbyte. As vision language models (VLMs) advance in multimodal understanding and code generation, VLM-based agents could potentially automate these workflows by generating SQL queries, Python code, and GUI operations. This automation can improve the productivity of experts while democratizing access to large-scale data analysis. In this paper, we introduce Spider2-V, the first multimodal agent benchmark focusing on professional data science and engineering workflows, featuring 494 real-world tasks in authentic computer environments and incorporating 20 enterprise-level professional applications. These tasks, derived from real-world use cases, evaluate the ability of a multimodal agent to perform data-related tasks by writing code and managing the GUI in enterprise data software systems. To balance realistic simulation with evaluation simplicity, we devote significant effort to developing automatic configurations for task setup and carefully crafting evaluation metrics for each task. Furthermore, we supplement multimodal agents with comprehensive documents of these enterprise data software systems. Our empirical evaluation reveals that existing state-of-the-art LLM/VLM-based agents do not reliably automate full data workflows (14.0% success). Even with step-by-step guidance, these agents still underperform in tasks that require fine-grained, knowledge-intensive GUI actions (16.2%) and involve remote cloud-hosted workspaces (10.6%). We hope that Spider2-V paves the way for autonomous multimodal agents to transform the automation of data science and engineering workflow. Our code and data are available at https://spider2-v.github.io.
Recent works have been exploring the scaling laws in the field of Embodied AI. Given the prohibitive costs of collecting real-world data, we believe the Simulation-to-Real (Sim2Real) paradigm is a crucial step for scaling the learning of embodied models. This paper introduces project GRUtopia, the first simulated interactive 3D society designed for various robots. It features several advancements: (a) The scene dataset, GRScenes, includes 100k interactive, finely annotated scenes, which can be freely combined into city-scale environments. In contrast to previous works mainly focusing on home, GRScenes covers 89 diverse scene categories, bridging the gap of service-oriented environments where general robots would be initially deployed. (b) GRResidents, a Large Language Model (LLM) driven Non-Player Character (NPC) system that is responsible for social interaction, task generation, and task assignment, thus simulating social scenarios for embodied AI applications. (c) The benchmark, GRBench, supports various robots but focuses on legged robots as primary agents and poses moderately challenging tasks involving Object Loco-Navigation, Social Loco-Navigation, and Loco-Manipulation. We hope that this work can alleviate the scarcity of high-quality data in this field and provide a more comprehensive assessment of Embodied AI research. The project is available at https://github.com/OpenRobotLab/GRUtopia.
This paper investigates the ontological characterization of Large Language Models (LLMs) like ChatGPT. Between inflationary and deflationary accounts, we pay special attention to their status as agents. This requires explaining in detail the architecture, processing, and training procedures that enable LLMs to display their capacities, and the extensions used to turn LLMs into agent-like systems. After a systematic analysis we conclude that a LLM fails to meet necessary and sufficient conditions for autonomous agency in the light of embodied theories of mind: the individuality condition (it is not the product of its own activity, it is not even directly affected by it), the normativity condition (it does not generate its own norms or goals), and, partially the interactional asymmetry condition (it is not the origin and sustained source of its interaction with the environment). If not agents, then ... what are LLMs? We argue that ChatGPT should be characterized as an interlocutor or linguistic automaton, a library-that-talks, devoid of (autonomous) agency, but capable to engage performatively on non-purposeful yet purpose-structured and purpose-bounded tasks. When interacting with humans, a "ghostly" component of the human-machine interaction makes it possible to enact genuine conversational experiences with LLMs. Despite their lack of sensorimotor and biological embodiment, LLMs textual embodiment (the training corpus) and resource-hungry computational embodiment, significantly transform existing forms of human agency. Beyond assisted and extended agency, the LLM-human coupling can produce midtended forms of agency, closer to the production of intentional agency than to the extended instrumentality of any previous technologies.
Existing agents based on large language models (LLMs) demonstrate robust problem-solving capabilities by integrating LLMs' inherent knowledge, strong in-context learning and zero-shot capabilities, and the use of tools combined with intricately designed LLM invocation workflows by humans. However, these agents still exhibit shortcomings in long-term reasoning and under-use the potential of existing tools, leading to noticeable deficiencies in complex real-world reasoning scenarios. To address these limitations, we introduce Sibyl, a simple yet powerful LLM-based agent framework designed to tackle complex reasoning tasks by efficiently leveraging a minimal set of tools. Drawing inspiration from Global Workspace Theory, Sibyl incorporates a global workspace to enhance the management and sharing of knowledge and conversation history throughout the system. Furthermore, guided by Society of Mind Theory, Sibyl implements a multi-agent debate-based jury to self-refine the final answers, ensuring a comprehensive and balanced approach. This approach aims to reduce system complexity while expanding the scope of problems solvable-from matters typically resolved by humans in minutes to those requiring hours or even days, thus facilitating a shift from System-1 to System-2 thinking. Sibyl has been designed with a focus on scalability and ease of debugging by incorporating the concept of reentrancy from functional programming from its inception, with the aim of seamless and low effort integration in other LLM applications to improve capabilities. Our experimental results on the GAIA benchmark test set reveal that the Sibyl agent instantiated with GPT-4 achieves state-of-the-art performance with an average score of 34.55%, compared to other agents based on GPT-4. We hope that Sibyl can inspire more reliable and reusable LLM-based agent solutions to address complex real-world reasoning tasks.
In academic research, systematic literature reviews are foundational and highly relevant, yet tedious to create due to the high volume of publications and labor-intensive processes involved. Systematic selection of relevant papers through conventional means like keyword-based filtering techniques can sometimes be inadequate, plagued by semantic ambiguities and inconsistent terminology, which can lead to sub-optimal outcomes. To mitigate the required extensive manual filtering, we explore and evaluate the potential of using Large Language Models (LLMs) to enhance the efficiency, speed, and precision of literature review filtering, reducing the amount of manual screening required. By using models as classification agents acting on a structured database only, we prevent common problems inherent in LLMs, such as hallucinations. We evaluate the real-world performance of such a setup during the construction of a recent literature survey paper with initially more than 8.3k potentially relevant articles under consideration and compare this with human performance on the same dataset. Our findings indicate that employing advanced LLMs like GPT-4o, Claude 3.5 Sonnet, Gemini 1.5 Flash, or Llama3 with simple prompting can significantly reduce the time required for literature filtering - from usually weeks of manual research to only a few minutes. Simultaneously, we crucially show that false negatives can indeed be controlled through a consensus scheme, achieving recalls >98.8% at or even beyond the typical human error threshold, thereby also providing for more accurate and relevant articles selected. Our research not only demonstrates a substantial improvement in the methodology of literature reviews but also sets the stage for further integration and extensive future applications of responsible AI in academic research practices.
Utilizing tools with Large Language Models (LLMs) is essential for grounding AI agents in real-world applications. The prevailing approach involves few-shot prompting with demonstrations or fine-tuning with expert annotations. However, mere in-context demonstrations may fail to cover sufficient knowledge for complex tools and tasks. Training on solution paths is also hindered by the high cost of expert annotations and generalizing to new tools. A core challenge of generalizable tool use lies in understanding the "meta", or fundamental natures of tools that are transferable across tasks, such as causality and constraints. In this paper, we present MetaTool, a novel tool learning methodology designed to generalize across any reusable toolset. Our approach incorporates a self-supervised augmentation technique derived from a series of meta-tasks. This involves predicting masked elements in the tool execution process. The self-supervised procedure enables scalable generation of high-quality QA data, which is handy for supervising tool understanding. By incorporating meta-task data into task-oriented training, our method significantly enhances the performance of open-source LLMs, achieving results comparable to ChatGPT in both tool-based planning and chatting scenarios. Through large-scale instruction tuning, the MetaTool model demonstrates impressive zero-shot generalizability on new tasks.
Hybrid intelligence aims to enhance decision-making, problem-solving, and overall system performance by combining the strengths of both, human cognitive abilities and artificial intelligence. With the rise of Large Language Models (LLM), progressively participating as smart agents to accelerate machine learning development, Hybrid Intelligence is becoming an increasingly important topic for effective interaction between humans and machines. This paper presents an approach to leverage Hybrid Intelligence towards sustainable and energy-aware machine learning. When developing machine learning models, final model performance commonly rules the optimization process while the efficiency of the process itself is often neglected. Moreover, in recent times, energy efficiency has become equally crucial due to the significant environmental impact of complex and large-scale computational processes. The contribution of this work covers the interactive inclusion of secondary knowledge sources through Human-in-the-loop (HITL) and LLM agents to stress out and further resolve inefficiencies in the machine learning development process.
While LLM-Based agents, which use external tools to solve complex problems, have made significant progress, benchmarking their ability is challenging, thereby hindering a clear understanding of their limitations. In this paper, we propose an interactive evaluation framework, named CIBench, to comprehensively assess LLMs' ability to utilize code interpreters for data science tasks. Our evaluation framework includes an evaluation dataset and two evaluation modes. The evaluation dataset is constructed using an LLM-human cooperative approach and simulates an authentic workflow by leveraging consecutive and interactive IPython sessions. The two evaluation modes assess LLMs' ability with and without human assistance. We conduct extensive experiments to analyze the ability of 24 LLMs on CIBench and provide valuable insights for future LLMs in code interpreter utilization.
Can AI Agents simulate real-world trading environments to investigate the impact of external factors on stock trading activities (e.g., macroeconomics, policy changes, company fundamentals, and global events)? These factors, which frequently influence trading behaviors, are critical elements in the quest for maximizing investors' profits. Our work attempts to solve this problem through large language model based agents. We have developed a multi-agent AI system called StockAgent, driven by LLMs, designed to simulate investors' trading behaviors in response to the real stock market. The StockAgent allows users to evaluate the impact of different external factors on investor trading and to analyze trading behavior and profitability effects. Additionally, StockAgent avoids the test set leakage issue present in existing trading simulation systems based on AI Agents. Specifically, it prevents the model from leveraging prior knowledge it may have acquired related to the test data. We evaluate different LLMs under the framework of StockAgent in a stock trading environment that closely resembles real-world conditions. The experimental results demonstrate the impact of key external factors on stock market trading, including trading behavior and stock price fluctuation rules. This research explores the study of agents' free trading gaps in the context of no prior knowledge related to market data. The patterns identified through StockAgent simulations provide valuable insights for LLM-based investment advice and stock recommendation. The code is available at https://github.com/MingyuJ666/Stockagent.
There is widespread optimism that frontier Large Language Models (LLMs) and LLM-augmented systems have the potential to rapidly accelerate scientific discovery across disciplines. Today, many benchmarks exist to measure LLM knowledge and reasoning on textbook-style science questions, but few if any benchmarks are designed to evaluate language model performance on practical tasks required for scientific research, such as literature search, protocol planning, and data analysis. As a step toward building such benchmarks, we introduce the Language Agent Biology Benchmark (LAB-Bench), a broad dataset of over 2,400 multiple choice questions for evaluating AI systems on a range of practical biology research capabilities, including recall and reasoning over literature, interpretation of figures, access and navigation of databases, and comprehension and manipulation of DNA and protein sequences. Importantly, in contrast to previous scientific benchmarks, we expect that an AI system that can achieve consistently high scores on the more difficult LAB-Bench tasks would serve as a useful assistant for researchers in areas such as literature search and molecular cloning. As an initial assessment of the emergent scientific task capabilities of frontier language models, we measure performance of several against our benchmark and report results compared to human expert biology researchers. We will continue to update and expand LAB-Bench over time, and expect it to serve as a useful tool in the development of automated research systems going forward. A public subset of LAB-Bench is available for use at the following URL: https://huggingface.co/datasets/futurehouse/lab-bench
Recommender systems (RS) are vital for managing information overload and delivering personalized content, responding to users' diverse information needs. The emergence of large language models (LLMs) offers a new horizon for redefining recommender systems with vast general knowledge and reasoning capabilities. Standing across this LLM era, we aim to integrate recommender systems into a broader picture, and pave the way for more comprehensive solutions for future research. Therefore, we first offer a comprehensive overview of the technical progression of recommender systems, particularly focusing on language foundation models and their applications in recommendation. We identify two evolution paths of modern recommender systems -- via list-wise recommendation and conversational recommendation. These two paths finally converge at LLM agents with superior capabilities of long-term memory, reflection, and tool intelligence. Along these two paths, we point out that the information effectiveness of the recommendation is increased, while the user's acquisition cost is decreased. Technical features, research methodologies, and inherent challenges for each milestone along the path are carefully investigated -- from traditional list-wise recommendation to LLM-enhanced recommendation to recommendation with LLM agents. Finally, we highlight several unresolved challenges crucial for the development of future personalization technologies and interfaces and discuss the future prospects.
In various industrial fields of human social development, people have been exploring methods aimed at freeing human labor. Constructing LLM-based agents is considered to be one of the most effective tools to achieve this goal. Agent, as a kind of human-like intelligent entity with the ability of perception, planning, decision-making, and action, has created great production value in many fields. However, the bridge O&M field shows a relatively low level of intelligence compared to other industries. Nevertheless, the bridge O&M field has developed numerous intelligent inspection devices, machine learning algorithms, and autonomous evaluation and decision-making methods, which provide a feasible basis for breakthroughs in artificial intelligence in this field. The aim of this study is to explore the impact of AI bodies based on large-scale language models on the field of bridge O&M and to analyze the potential challenges and opportunities it brings to the core tasks of bridge O&M. Through in-depth research and analysis, this paper expects to provide a more comprehensive perspective for understanding the application of intelligentsia in this field.
The design of alloys is a multi-scale problem that requires a holistic approach that involves retrieving relevant knowledge, applying advanced computational methods, conducting experimental validations, and analyzing the results, a process that is typically reserved for human experts. Machine learning (ML) can help accelerate this process, for instance, through the use of deep surrogate models that connect structural features to material properties, or vice versa. However, existing data-driven models often target specific material objectives, offering limited flexibility to integrate out-of-domain knowledge and cannot adapt to new, unforeseen challenges. Here, we overcome these limitations by leveraging the distinct capabilities of multiple AI agents that collaborate autonomously within a dynamic environment to solve complex materials design tasks. The proposed physics-aware generative AI platform, AtomAgents, synergizes the intelligence of large language models (LLM) the dynamic collaboration among AI agents with expertise in various domains, including knowledge retrieval, multi-modal data integration, physics-based simulations, and comprehensive results analysis across modalities that includes numerical data and images of physical simulation results. The concerted effort of the multi-agent system allows for addressing complex materials design problems, as demonstrated by examples that include autonomously designing metallic alloys with enhanced properties compared to their pure counterparts. Our results enable accurate prediction of key characteristics across alloys and highlight the crucial role of solid solution alloying to steer the development of advanced metallic alloys. Our framework enhances the efficiency of complex multi-objective design tasks and opens new avenues in fields such as biomedical materials engineering, renewable energy, and environmental sustainability.
This paper investigates the quality of multi-agent dialogues in simulations powered by Large Language Models (LLMs). Analyzing dialogues and memory over multiple sessions revealed significant issues such as repetition, inconsistency, and hallucination, exacerbated by the propagation of erroneous information. To combat these challenges, we propose a novel Screening, Diagnosis, and Regeneration (SDR) framework that detects and corrects utterance errors through a comprehensive process involving immediate issue identification, evidence gathering from past dialogues, and LLM analysis for utterance revision. By incorporating our SDR framework to Generative Agents (Park et al., 2023), we enhance the diversity, consistency, and factualness of the generated dialogues. This work presents a pioneering approach to enhancing dialogue quality in multi-agent simulations, establishing a new standard for future research in the field.
Powered by the emerging large language models (LLMs), autonomous geographic information systems (GIS) agents have the potential to accomplish spatial analyses and cartographic tasks. However, a research gap exists to support fully autonomous GIS agents: how to enable agents to discover and download the necessary data for geospatial analyses. This study proposes an autonomous GIS agent framework capable of retrieving required geospatial data by generating, executing, and debugging programs. The framework utilizes the LLM as the decision-maker, selects the appropriate data source (s) from a pre-defined source list, and fetches the data from the chosen source. Each data source has a handbook that records the metadata and technical details for data retrieval. The proposed framework is designed in a plug-and-play style to ensure flexibility and extensibility. Human users or autonomous data scrawlers can add new data sources by adding new handbooks. We developed a prototype agent based on the framework, released as a QGIS plugin (GeoData Retrieve Agent) and a Python program. Experiment results demonstrate its capability of retrieving data from various sources including OpenStreetMap, administrative boundaries and demographic data from the US Census Bureau, satellite basemaps from ESRI World Imagery, global digital elevation model (DEM) from OpenTopography.org, weather data from a commercial provider, the COVID-19 cases from the NYTimes GitHub. Our study is among the first attempts to develop an autonomous geospatial data retrieval agent.
Recent advancements in Large Language Models (LLMs) have led to significant breakthroughs in various natural language processing tasks. However, generating factually consistent responses in knowledge-intensive scenarios remains a challenge due to issues such as hallucination, difficulty in acquiring long-tailed knowledge, and limited memory expansion. This paper introduces SMART, a novel multi-agent framework that leverages external knowledge to enhance the interpretability and factual consistency of LLM-generated responses. SMART comprises four specialized agents, each performing a specific sub-trajectory action to navigate complex knowledge-intensive tasks. We propose a multi-agent co-training paradigm, Long-Short Trajectory Learning, which ensures synergistic collaboration among agents while maintaining fine-grained execution by each agent. Extensive experiments on five knowledge-intensive tasks demonstrate SMART's superior performance compared to widely adopted knowledge internalization and knowledge enhancement methods. Our framework can extend beyond knowledge-intensive tasks to more complex scenarios. Our code is available at https://github.com/yueshengbin/SMART.
Single-cell RNA sequencing (scRNA-seq) data analysis is crucial for biological research, as it enables the precise characterization of cellular heterogeneity. However, manual manipulation of various tools to achieve desired outcomes can be labor-intensive for researchers. To address this, we introduce CellAgent (http://cell.agent4science.cn/), an LLM-driven multi-agent framework, specifically designed for the automatic processing and execution of scRNA-seq data analysis tasks, providing high-quality results with no human intervention. Firstly, to adapt general LLMs to the biological field, CellAgent constructs LLM-driven biological expert roles - planner, executor, and evaluator - each with specific responsibilities. Then, CellAgent introduces a hierarchical decision-making mechanism to coordinate these biological experts, effectively driving the planning and step-by-step execution of complex data analysis tasks. Furthermore, we propose a self-iterative optimization mechanism, enabling CellAgent to autonomously evaluate and optimize solutions, thereby guaranteeing output quality. We evaluate CellAgent on a comprehensive benchmark dataset encompassing dozens of tissues and hundreds of distinct cell types. Evaluation results consistently show that CellAgent effectively identifies the most suitable tools and hyperparameters for single-cell analysis tasks, achieving optimal performance. This automated framework dramatically reduces the workload for science data analyses, bringing us into the "Agent for Science" era.
Enabling robotic agents to perform complex long-horizon tasks has been a long-standing goal in robotics and artificial intelligence (AI). Despite the potential shown by large language models (LLMs), their planning capabilities remain limited to short-horizon tasks and they are unable to replace the symbolic planning approach. Symbolic planners, on the other hand, may encounter execution errors due to their common assumption of complete domain knowledge which is hard to manually prepare for an open-world setting. In this paper, we introduce a Language-Augmented Symbolic Planner (LASP) that integrates pre-trained LLMs to enable conventional symbolic planners to operate in an open-world environment where only incomplete knowledge of action preconditions, objects, and properties is initially available. In case of execution errors, LASP can utilize the LLM to diagnose the cause of the error based on the observation and interact with the environment to incrementally build up its knowledge base necessary for accomplishing the given tasks. Experiments demonstrate that LASP is proficient in solving planning problems in the open-world setting, performing well even in situations where there are multiple gaps in the knowledge.
LLM-based programming assistants offer the promise of programming faster but with the risk of introducing more security vulnerabilities. Prior work has studied how LLMs could be maliciously fine-tuned to suggest vulnerabilities more often. With the rise of agentic LLMs, which may use results from an untrusted third party, there is a growing risk of attacks on the model's prompt. We introduce the Malicious Programming Prompt (MaPP) attack, in which an attacker adds a small amount of text to a prompt for a programming task (under 500 bytes). We show that our prompt strategy can cause an LLM to add vulnerabilities while continuing to write otherwise correct code. We evaluate three prompts on seven common LLMs, from basic to state-of-the-art commercial models. Using the HumanEval benchmark, we find that our prompts are broadly effective, with no customization required for different LLMs. Furthermore, the LLMs that are best at HumanEval are also best at following our malicious instructions, suggesting that simply scaling language models will not prevent MaPP attacks. Using a dataset of eight CWEs in 16 scenarios, we find that MaPP attacks are also effective at implementing specific and targeted vulnerabilities across a range of models. Our work highlights the need to secure LLM prompts against manipulation as well as rigorously auditing code generated with the help of LLMs.
Large Language Models (LLMs) struggle with generating reliable outputs due to outdated knowledge and hallucinations. Retrieval-Augmented Generation (RAG) models address this by enhancing LLMs with external knowledge, but often fail to personalize the retrieval process. This paper introduces PersonaRAG, a novel framework incorporating user-centric agents to adapt retrieval and generation based on real-time user data and interactions. Evaluated across various question answering datasets, PersonaRAG demonstrates superiority over baseline models, providing tailored answers to user needs. The results suggest promising directions for user-adapted information retrieval systems.
In this study, we address the issue of enabling an artificial intelligence agent to execute complex language instructions within virtual environments. In our framework, we assume that these instructions involve intricate linguistic structures and multiple interdependent tasks that must be navigated successfully to achieve the desired outcomes. To effectively manage these complexities, we propose a hierarchical framework that combines the deep language comprehension of large language models with the adaptive action-execution capabilities of reinforcement learning agents. The language module (based on LLM) translates the language instruction into a high-level action plan, which is then executed by a pre-trained reinforcement learning agent. We have demonstrated the effectiveness of our approach in two different environments: in IGLU, where agents are instructed to build structures, and in Crafter, where agents perform tasks and interact with objects in the surrounding environment according to language commands.
The rapid growth of biomedical knowledge has outpaced our ability to efficiently extract insights and generate novel hypotheses. Large language models (LLMs) have emerged as a promising tool to revolutionize knowledge interaction and potentially accelerate biomedical discovery. In this paper, we present a comprehensive evaluation of LLMs as biomedical hypothesis generators. We construct a dataset of background-hypothesis pairs from biomedical literature, carefully partitioned into training, seen, and unseen test sets based on publication date to mitigate data contamination. Using this dataset, we assess the hypothesis generation capabilities of top-tier instructed models in zero-shot, few-shot, and fine-tuning settings. To enhance the exploration of uncertainty, a crucial aspect of scientific discovery, we incorporate tool use and multi-agent interactions in our evaluation framework. Furthermore, we propose four novel metrics grounded in extensive literature review to evaluate the quality of generated hypotheses, considering both LLM-based and human assessments. Our experiments yield two key findings: 1) LLMs can generate novel and validated hypotheses, even when tested on literature unseen during training, and 2) Increasing uncertainty through multi-agent interactions and tool use can facilitate diverse candidate generation and improve zero-shot hypothesis generation performance. However, we also observe that the integration of additional knowledge through few-shot learning and tool use may not always lead to performance gains, highlighting the need for careful consideration of the type and scope of external knowledge incorporated. These findings underscore the potential of LLMs as powerful aids in biomedical hypothesis generation and provide valuable insights to guide further research in this area.
Everyday AI detection requires differentiating between people and AI in informal, online conversations. In many cases, people will not interact directly with AI systems but instead read conversations between AI systems and other people. We measured how well people and large language models can discriminate using two modified versions of the Turing test: inverted and displaced. GPT-3.5, GPT-4, and displaced human adjudicators judged whether an agent was human or AI on the basis of a Turing test transcript. We found that both AI and displaced human judges were less accurate than interactive interrogators, with below chance accuracy overall. Moreover, all three judged the best-performing GPT-4 witness to be human more often than human witnesses. This suggests that both humans and current LLMs struggle to distinguish between the two when they are not actively interrogating the person, underscoring an urgent need for more accurate tools to detect AI in conversations.
In this paper we argue that key, often sensational and misleading, claims regarding linguistic capabilities of Large Language Models (LLMs) are based on at least two unfounded assumptions; the assumption of language completeness and the assumption of data completeness. Language completeness assumes that a distinct and complete thing such as `a natural language' exists, the essential characteristics of which can be effectively and comprehensively modelled by an LLM. The assumption of data completeness relies on the belief that a language can be quantified and wholly captured by data. Work within the enactive approach to cognitive science makes clear that, rather than a distinct and complete thing, language is a means or way of acting. Languaging is not the kind of thing that can admit of a complete or comprehensive modelling. From an enactive perspective we identify three key characteristics of enacted language; embodiment, participation, and precariousness, that are absent in LLMs, and likely incompatible in principle with current architectures. We argue that these absences imply that LLMs are not now and cannot in their present form be linguistic agents the way humans are. We illustrate the point in particular through the phenomenon of `algospeak', a recently described pattern of high stakes human language activity in heavily controlled online environments. On the basis of these points, we conclude that sensational and misleading claims about LLM agency and capabilities emerge from a deep misconception of both what human language is and what LLMs are.
Significant focus has been placed on integrating large language models (LLMs) with various tools in developing general-purpose agents. This poses a challenge to LLMs' tool-use capabilities. However, there are evident gaps between existing tool-use evaluations and real-world scenarios. Current evaluations often use AI-generated queries, single-step tasks, dummy tools, and text-only interactions, failing to reveal the agents' real-world problem-solving abilities effectively. To address this, we propose GTA, a benchmark for General Tool Agents, featuring three main aspects: (i) Real user queries: human-written queries with simple real-world objectives but implicit tool-use, requiring the LLM to reason the suitable tools and plan the solution steps. (ii) Real deployed tools: an evaluation platform equipped with tools across perception, operation, logic, and creativity categories to evaluate the agents' actual task execution performance. (iii) Real multimodal inputs: authentic image files, such as spatial scenes, web page screenshots, tables, code snippets, and printed/handwritten materials, used as the query contexts to align with real-world scenarios closely. We design 229 real-world tasks and executable tool chains to evaluate mainstream LLMs. Our findings show that real-world user queries are challenging for existing LLMs, with GPT-4 completing less than 50% of the tasks and most LLMs achieving below 25%. This evaluation reveals the bottlenecks in the tool-use capabilities of current LLMs in real-world scenarios, which provides future direction for advancing general-purpose tool agents. The code and dataset are available at https://github.com/open-compass/GTA.
This paper introduces a novel approach to integrating large language model (LLM) agents into automated production systems, aimed at enhancing task automation and flexibility. We organize production operations within a hierarchical framework based on the automation pyramid. Atomic operation functionalities are modeled as microservices, which are executed through interface invocation within a dedicated digital twin system. This allows for a scalable and flexible foundation for orchestrating production processes. In this digital twin system, low-level, hardware-specific data is semantically enriched and made interpretable for LLMs for production planning and control tasks. Large language model agents are systematically prompted to interpret these production-specific data and knowledge. Upon receiving a user request or identifying a triggering event, the LLM agents generate a process plan. This plan is then decomposed into a series of atomic operations, executed as microservices within the real-world automation system. We implement this overall approach on an automated modular production facility at our laboratory, demonstrating how the LLMs can handle production planning and control tasks through a concrete case study. This results in an intuitive production facility with higher levels of task automation and flexibility. Finally, we reveal the several limitations in realizing the full potential of the large language models in autonomous systems and point out promising benefits. Demos of this series of ongoing research series can be accessed at: https://github.com/YuchenXia/GPT4IndustrialAutomation
This article explores the convergence of connectionist and symbolic artificial intelligence (AI), from historical debates to contemporary advancements. Traditionally considered distinct paradigms, connectionist AI focuses on neural networks, while symbolic AI emphasizes symbolic representation and logic. Recent advancements in large language models (LLMs), exemplified by ChatGPT and GPT-4, highlight the potential of connectionist architectures in handling human language as a form of symbols. The study argues that LLM-empowered Autonomous Agents (LAAs) embody this paradigm convergence. By utilizing LLMs for text-based knowledge modeling and representation, LAAs integrate neuro-symbolic AI principles, showcasing enhanced reasoning and decision-making capabilities. Comparing LAAs with Knowledge Graphs within the neuro-symbolic AI theme highlights the unique strengths of LAAs in mimicking human-like reasoning processes, scaling effectively with large datasets, and leveraging in-context samples without explicit re-training. The research underscores promising avenues in neuro-vector-symbolic integration, instructional encoding, and implicit reasoning, aimed at further enhancing LAA capabilities. By exploring the progression of neuro-symbolic AI and proposing future research trajectories, this work advances the understanding and development of AI technologies.
Although Large Language Models (LLMs) have demonstrated strong ability, they are further supposed to be controlled and guided by in real-world scenarios to be safe, accurate, and intelligent. This demands the possession of capability of LLMs. However, no prior work has made a clear evaluation of the inferential rule-following capability of LLMs. Previous studies that try to evaluate the inferential rule-following capability of LLMs fail to distinguish the inferential rule-following scenarios from the instruction-following scenarios. Therefore, this paper first clarifies the concept of inferential rule-following and proposes a comprehensive benchmark, RuleBench, to evaluate a diversified range of inferential rule-following abilities. Our experimental results on a variety of LLMs show that they are still limited in following rules. Our analysis based on the evaluation results provides insights into the improvements for LLMs toward a better inferential rule-following intelligent agent. We further propose Inferential Rule-Following Tuning (IRFT). The experimental results show that through IRFT, LLMs can learn abstract rule-following abilities from purely synthetic data and then generalize to RuleBench. The data and code can be found at: https://anonymous.4open.science/r/llm-rule-following-B3E3/
Preference-based reinforcement learning (PbRL) is emerging as a promising approach to teaching robots through human comparative feedback, sidestepping the need for complex reward engineering. However, the substantial volume of feedback required in existing PbRL methods often lead to reliance on synthetic feedback generated by scripted teachers. This approach necessitates intricate reward engineering again and struggles to adapt to the nuanced preferences particular to human-robot interaction (HRI) scenarios, where users may have unique expectations toward the same task. To address these challenges, we introduce PrefCLM, a novel framework that utilizes crowdsourced large language models (LLMs) as simulated teachers in PbRL. We utilize Dempster-Shafer Theory to fuse individual preferences from multiple LLM agents at the score level, efficiently leveraging their diversity and collective intelligence. We also introduce a human-in-the-loop pipeline that facilitates collective refinements based on user interactive feedback. Experimental results across various general RL tasks show that PrefCLM achieves competitive performance compared to traditional scripted teachers and excels in facilitating more more natural and efficient behaviors. A real-world user study (N=10) further demonstrates its capability to tailor robot behaviors to individual user preferences, significantly enhancing user satisfaction in HRI scenarios.
We introduce a novel application of large language models (LLMs) in developing a virtual counselor capable of conducting motivational interviewing (MI) for alcohol use counseling. Access to effective counseling remains limited, particularly for substance abuse, and virtual agents offer a promising solution by leveraging LLM capabilities to simulate nuanced communication techniques inherent in MI. Our approach combines prompt engineering and integration into a user-friendly virtual platform to facilitate realistic, empathetic interactions. We evaluate the effectiveness of our virtual agent through a series of studies focusing on replicating MI techniques and human counselor dialog. Initial findings suggest that our LLM-powered virtual agent matches human counselors' empathetic and adaptive conversational skills, presenting a significant step forward in virtual health counseling and providing insights into the design and implementation of LLM-based therapeutic interactions.
The Wizard of Oz (WoZ) method is a widely adopted research approach where a human Wizard ``role-plays'' a not readily available technology and interacts with participants to elicit user behaviors and probe the design space. With the growing ability for modern large language models (LLMs) to role-play, one can apply LLMs as Wizards in WoZ experiments with better scalability and lower cost than the traditional approach. However, methodological guidance on responsibly applying LLMs in WoZ experiments and a systematic evaluation of LLMs' role-playing ability are lacking. Through two LLM-powered WoZ studies, we take the first step towards identifying an experiment lifecycle for researchers to safely integrate LLMs into WoZ experiments and interpret data generated from settings that involve Wizards role-played by LLMs. We also contribute a heuristic-based evaluation framework that allows the estimation of LLMs' role-playing ability in WoZ experiments and reveals LLMs' behavior patterns at scale.
Enterprise chatbots, powered by generative AI, are emerging as key applications to enhance employee productivity. Retrieval Augmented Generation (RAG), Large Language Models (LLMs), and orchestration frameworks like Langchain and Llamaindex are crucial for building these chatbots. However, creating effective enterprise chatbots is challenging and requires meticulous RAG pipeline engineering. This includes fine-tuning embeddings and LLMs, extracting documents from vector databases, rephrasing queries, reranking results, designing prompts, honoring document access controls, providing concise responses, including references, safeguarding personal information, and building orchestration agents. We present a framework for building RAG-based chatbots based on our experience with three NVIDIA chatbots: for IT/HR benefits, financial earnings, and general content. Our contributions are three-fold: introducing the FACTS framework (Freshness, Architectures, Cost, Testing, Security), presenting fifteen RAG pipeline control points, and providing empirical results on accuracy-latency tradeoffs between large and small LLMs. To the best of our knowledge, this is the first paper of its kind that provides a holistic view of the factors as well as solutions for building secure enterprise-grade chatbots."
Practical mechanisms often limit agent reports to constrained formats like trades or orderings, potentially limiting the information agents can express. We propose a novel class of mechanisms that elicit agent reports in natural language and leverage the world-modeling capabilities of large language models (LLMs) to select outcomes and assign payoffs. We identify sufficient conditions for these mechanisms to be incentive-compatible and efficient as the LLM being a good enough world model and a strong inter-agent information over-determination condition. We show situations where these LM-based mechanisms can successfully aggregate information in signal structures on which prediction markets fail.
The rapid adoption of large language models (LLMs) in multi-agent systems has highlighted their impressive capabilities in various applications, such as collaborative problem-solving and autonomous negotiation. However, the security implications of these LLM-based multi-agent systems have not been thoroughly investigated, particularly concerning the spread of manipulated knowledge. In this paper, we investigate this critical issue by constructing a detailed threat model and a comprehensive simulation environment that mirrors real-world multi-agent deployments in a trusted platform. Subsequently, we propose a novel two-stage attack method involving Persuasiveness Injection and Manipulated Knowledge Injection to systematically explore the potential for manipulated knowledge (i.e., counterfactual and toxic knowledge) spread without explicit prompt manipulation. Our method leverages the inherent vulnerabilities of LLMs in handling world knowledge, which can be exploited by attackers to unconsciously spread fabricated information. Through extensive experiments, we demonstrate that our attack method can successfully induce LLM-based agents to spread both counterfactual and toxic knowledge without degrading their foundational capabilities during agent communication. Furthermore, we show that these manipulations can persist through popular retrieval-augmented generation frameworks, where several benign agents store and retrieve manipulated chat histories for future interactions. This persistence indicates that even after the interaction has ended, the benign agents may continue to be influenced by manipulated knowledge. Our findings reveal significant security risks in LLM-based multi-agent systems, emphasizing the imperative need for robust defenses against manipulated knowledge spread, such as introducing ``guardian'' agents and advanced fact-checking tools.
AI systems make decisions in physical environments through primitive actions or affordances that are accessed via API calls. While deploying AI agents in the real world involves numerous high-level actions, existing embodied simulators offer a limited set of domain-salient APIs. This naturally brings up the questions: how many primitive actions (APIs) are needed for a versatile embodied agent, and what should they look like? We explore this via a thought experiment: assuming that wikiHow tutorials cover a wide variety of human-written tasks, what is the space of APIs needed to cover these instructions? We propose a framework to iteratively induce new APIs by grounding wikiHow instruction to situated agent policies. Inspired by recent successes in large language models (LLMs) for embodied planning, we propose a few-shot prompting to steer GPT-4 to generate Pythonic programs as agent policies and bootstrap a universe of APIs by 1) reusing a seed set of APIs; and then 2) fabricate new API calls when necessary. The focus of this thought experiment is on defining these APIs rather than their executability. We apply the proposed pipeline on instructions from wikiHow tutorials. On a small fraction (0.5%) of tutorials, we induce an action space of 300+ APIs necessary for capturing the rich variety of tasks in the physical world. A detailed automatic and human analysis of the induction output reveals that the proposed pipeline enables effective reuse and creation of APIs. Moreover, a manual review revealed that existing simulators support only a small subset of the induced APIs (9 of the top 50 frequent APIs), motivating the development of action-rich embodied environments.
Human mobility is inextricably linked to social issues such as traffic congestion, energy consumption, and public health; however, privacy concerns restrict access to mobility data. Recently, research have utilized Large Language Models (LLMs) for human mobility generation, in which the challenge is how LLMs can understand individuals' mobility behavioral differences to generate realistic trajectories conforming to real world contexts. This study handles this problem by presenting an LLM agent-based framework (MobAgent) composing two phases: understanding-based mobility pattern extraction and reasoning-based trajectory generation, which enables generate more real travel diaries at urban scale, considering different individual profiles. MobAgent extracts reasons behind specific mobility trendiness and attribute influences to provide reliable patterns; infers the relationships between contextual factors and underlying motivations of mobility; and based on the patterns and the recursive reasoning process, MobAgent finally generates more authentic and personalized mobilities that reflect both individual differences and real-world constraints. We validate our framework with 0.2 million travel survey data, demonstrating its effectiveness in producing personalized and accurate travel diaries. This study highlights the capacity of LLMs to provide detailed and sophisticated understanding of human mobility through the real-world mobility data.
Multi-agent reinforcement learning (MARL) methods struggle with the non-stationarity of multi-agent systems and fail to adaptively learn online when tested with novel agents. Here, we leverage large language models (LLMs) to create an autonomous agent that can handle these challenges. Our agent, Hypothetical Minds, consists of a cognitively-inspired architecture, featuring modular components for perception, memory, and hierarchical planning over two levels of abstraction. We introduce the Theory of Mind module that scaffolds the high-level planning process by generating hypotheses about other agents' strategies in natural language. It then evaluates and iteratively refines these hypotheses by reinforcing hypotheses that make correct predictions about the other agents' behavior. Hypothetical Minds significantly improves performance over previous LLM-agent and RL baselines on a range of competitive, mixed motive, and collaborative domains in the Melting Pot benchmark, including both dyadic and population-based environments. Additionally, comparisons against LLM-agent baselines and ablations reveal the importance of hypothesis evaluation and refinement for succeeding on complex scenarios.
The rapid advancement of large language models (LLMs) has paved the way for the development of highly capable autonomous agents. However, existing multi-agent frameworks often struggle with integrating diverse capable third-party agents due to reliance on agents defined within their own ecosystems. They also face challenges in simulating distributed environments, as most frameworks are limited to single-device setups. Furthermore, these frameworks often rely on hard-coded communication pipelines, limiting their adaptability to dynamic task requirements. Inspired by the concept of the Internet, we propose the Internet of Agents (IoA), a novel framework that addresses these limitations by providing a flexible and scalable platform for LLM-based multi-agent collaboration. IoA introduces an agent integration protocol, an instant-messaging-like architecture design, and dynamic mechanisms for agent teaming and conversation flow control. Through extensive experiments on general assistant tasks, embodied AI tasks, and retrieval-augmented generation benchmarks, we demonstrate that IoA consistently outperforms state-of-the-art baselines, showcasing its ability to facilitate effective collaboration among heterogeneous agents. IoA represents a step towards linking diverse agents in an Internet-like environment, where agents can seamlessly collaborate to achieve greater intelligence and capabilities. Our codebase has been released at \url{https://github.com/OpenBMB/IoA}.
Are large language models (LLMs) biased towards text generated by LLMs over text authored by humans, leading to possible anti-human bias? Utilizing a classical experimental design inspired by employment discrimination studies, we tested widely-used LLMs, including GPT-3.5 and GPT4, in binary-choice scenarios. These involved LLM-based agents selecting between products and academic papers described either by humans or LLMs under identical conditions. Our results show a consistent tendency for LLM-based AIs to prefer LLM-generated content. This suggests the possibility of AI systems implicitly discriminating against humans, giving AI agents an unfair advantage.
Diplomacy is one of the most sophisticated activities in human society, involving complex interactions among multiple parties that require skills in social reasoning, negotiation, and long-term strategic planning. Previous AI agents have demonstrated their ability to handle multi-step games and large action spaces in multi-agent tasks. However, diplomacy involves a staggering magnitude of decision spaces, especially considering the negotiation stage required. While recent agents based on large language models (LLMs) have shown potential in various applications, they still struggle with extended planning periods in complex multi-agent settings. Leveraging recent technologies for LLM-based agents, we aim to explore AI's potential to create a human-like agent capable of executing comprehensive multi-agent missions by integrating three fundamental capabilities: 1) strategic planning with memory and reflection; 2) goal-oriented negotiation with social reasoning; and 3) augmenting memory through self-play games for self-evolution without human in the loop.
Large language models (LLMs) have demonstrated notable potential in conducting complex tasks and are increasingly utilized in various financial applications. However, high-quality sequential financial investment decision-making remains challenging. These tasks require multiple interactions with a volatile environment for every decision, demanding sufficient intelligence to maximize returns and manage risks. Although LLMs have been used to develop agent systems that surpass human teams and yield impressive investment returns, opportunities to enhance multi-sourced information synthesis and optimize decision-making outcomes through timely experience refinement remain unexplored. Here, we introduce the FinCon, an LLM-based multi-agent framework with CONceptual verbal reinforcement tailored for diverse FINancial tasks. Inspired by effective real-world investment firm organizational structures, FinCon utilizes a manager-analyst communication hierarchy. This structure allows for synchronized cross-functional agent collaboration towards unified goals through natural language interactions and equips each agent with greater memory capacity than humans. Additionally, a risk-control component in FinCon enhances decision quality by episodically initiating a self-critiquing mechanism to update systematic investment beliefs. The conceptualized beliefs serve as verbal reinforcement for the future agent's behavior and can be selectively propagated to the appropriate node that requires knowledge updates. This feature significantly improves performance while reducing unnecessary peer-to-peer communication costs. Moreover, FinCon demonstrates strong generalization capabilities in various financial tasks, including single stock trading and portfolio management.
Multi-agent debates have been introduced to improve the accuracy of Large Language Models (LLMs) by having multiple agents discuss solutions to a problem over several rounds of debate. However, models often generate incorrect yet confident-sounding responses, which can mislead others. This issue arises partly because agents do not consider how confident their peers are. To address this, we propose DebUnc, a debate framework that uses uncertainty metrics to assess agent confidence. Confidence is then conveyed through a modified attention mechanism that adjusts token weights, or through textual prompts. Evaluations across benchmarks show that attention-based methods are particularly effective and that performance continues to improve as uncertainty estimation becomes more reliable. The code is available at https://github.com/lukeyoffe/debunc.
Data analytics is essential for extracting valuable insights from data that can assist organizations in making effective decisions. We introduce InsightBench, a benchmark dataset with three key features. First, it consists of 100 datasets representing diverse business use cases such as finance and incident management, each accompanied by a carefully curated set of insights planted in the datasets. Second, unlike existing benchmarks focusing on answering single queries, InsightBench evaluates agents based on their ability to perform end-to-end data analytics, including formulating questions, interpreting answers, and generating a summary of insights and actionable steps. Third, we conducted comprehensive quality assurance to ensure that each dataset in the benchmark had clear goals and included relevant and meaningful questions and analysis. Furthermore, we implement a two-way evaluation mechanism using LLaMA-3 as an effective, open-source evaluator to assess agents' ability to extract insights. We also propose AgentPoirot, our baseline data analysis agent capable of performing end-to-end data analytics. Our evaluation on InsightBench shows that AgentPoirot outperforms existing approaches (such as Pandas Agent) that focus on resolving single queries. We also compare the performance of open- and closed-source LLMs and various evaluation strategies. Overall, this benchmark serves as a testbed to motivate further development in comprehensive automated data analytics and can be accessed here: https://github.com/ServiceNow/insight-bench.
This paper introduces BI-Directional DEliberation Reasoning (BIDDER), a novel reasoning approach to enhance the decision rationality of language models. Traditional reasoning methods typically rely on historical information and employ uni-directional (left-to-right) reasoning strategy. This lack of bi-directional deliberation reasoning results in limited awareness of potential future outcomes and insufficient integration of historical context, leading to suboptimal decisions. BIDDER addresses this gap by incorporating principles of rational decision-making, specifically managing uncertainty and predicting expected utility. Our approach involves three key processes: Inferring hidden states to represent uncertain information in the decision-making process from historical data; Using these hidden states to predict future potential states and potential outcomes; Integrating historical information (past contexts) and long-term outcomes (future contexts) to inform reasoning. By leveraging bi-directional reasoning, BIDDER ensures thorough exploration of both past and future contexts, leading to more informed and rational decisions. We tested BIDDER's effectiveness in two well-defined scenarios: Poker (Limit Texas Hold'em) and Negotiation. Our experiments demonstrate that BIDDER significantly improves the decision-making capabilities of LLMs and LLM agents.
Urban congestion remains a critical challenge, with traffic signal control (TSC) emerging as a potent solution. TSC is often modeled as a Markov Decision Process problem and then solved using reinforcement learning (RL), which has proven effective. However, the existing RL-based TSC system often overlooks imperfect observations caused by degraded communication, such as packet loss, delays, and noise, as well as rare real-life events not included in the reward function, such as unconsidered emergency vehicles. To address these limitations, we introduce a novel integration framework that combines a large language model (LLM) with RL. This framework is designed to manage overlooked elements in the reward function and gaps in state information, thereby enhancing the policies of RL agents. In our approach, RL initially makes decisions based on observed data. Subsequently, LLMs evaluate these decisions to verify their reasonableness. If a decision is found to be unreasonable, it is adjusted accordingly. Additionally, this integration approach can be seamlessly integrated with existing RL-based TSC systems without necessitating modifications. Extensive testing confirms that our approach reduces the average waiting time by $17.5\%$ in degraded communication conditions as compared to traditional RL methods, underscoring its potential to advance practical RL applications in intelligent transportation systems. The related code can be found at \url{https://github.com/Traffic-Alpha/iLLM-TSC}.
LLM-based agents have demonstrated impressive zero-shot performance in vision-language navigation (VLN) task. However, existing LLM-based methods often focus only on solving high-level task planning by selecting nodes in predefined navigation graphs for movements, overlooking low-level control in navigation scenarios. To bridge this gap, we propose AO-Planner, a novel Affordances-Oriented Planner for continuous VLN task. Our AO-Planner integrates various foundation models to achieve affordances-oriented low-level motion planning and high-level decision-making, both performed in a zero-shot setting. Specifically, we employ a Visual Affordances Prompting (VAP) approach, where the visible ground is segmented by SAM to provide navigational affordances, based on which the LLM selects potential candidate waypoints and plans low-level paths towards selected waypoints. We further propose a high-level PathAgent which marks planned paths into the image input and reasons the most probable path by comprehending all environmental information. Finally, we convert the selected path into 3D coordinates using camera intrinsic parameters and depth information, avoiding challenging 3D predictions for LLMs. Experiments on the challenging R2R-CE and RxR-CE datasets show that AO-Planner achieves state-of-the-art zero-shot performance (8.8% improvement on SPL). Our method can also serve as a data annotator to obtain pseudo-labels, distilling its waypoint prediction ability into a learning-based predictor. This new predictor does not require any waypoint data from the simulator and achieves 47% SR competing with supervised methods. We establish an effective connection between LLM and 3D world, presenting novel prospects for employing foundation models in low-level motion control.
Large Language Models (LLMs) present an opportunity to create automated assistants that can help users navigate complex tasks. However, existing approaches have limitations in handling conditional logic, integrating knowledge sources, and consistently following instructions. Researchers and industry professionals often employ ad hoc pipelines to construct conversational agents. These pipelines aim to maintain context, address failure cases, and minimize hallucinations, yet frequently fail to achieve these objectives. To this end, we present Genie - a programmable framework for creating task-oriented conversational agents that are designed to handle complex user interactions and knowledge queries. Unlike LLMs, Genie provides reliable grounded responses, with controllable agent policies through its expressive specification, Genie Worksheet. In contrast to dialog trees, it is resilient to diverse user queries, helpful with knowledge sources, and offers ease of programming policies through its declarative paradigm. The agents built using Genie outperforms the state-of-the-art method on complex logic domains in STARV2 dataset by up to 20.5%. Additionally, through a real-user study involving 62 participants, we show that Genie beats the GPT-4 with function calling baseline by 21.1%, 20.1%, and 61% on execution accuracy, dialogue act accuracy, and goal completion rate, respectively, on three diverse real-world domains
Simulations are widely used to teach science in grade schools. These simulations are often augmented with a conversational artificial intelligence (AI) agent to provide real-time scaffolding support for students conducting experiments using the simulations. AI agents are highly tailored for each simulation, with a predesigned set of Instructional Goals (IGs), making it difficult for teachers to adjust IGs as the agent may no longer align with the revised IGs. Additionally, teachers are hesitant to adopt new third-party simulations for the same reasons. In this research, we introduce SimPal, a Large Language Model (LLM) based meta-conversational agent, to solve this misalignment issue between a pre-trained conversational AI agent and the constantly evolving pedagogy of instructors. Through natural conversation with SimPal, teachers first explain their desired IGs, based on which SimPal identifies a set of relevant physical variables and their relationships to create symbolic representations of the desired IGs. The symbolic representations can then be leveraged to design prompts for the original AI agent to yield better alignment with the desired IGs. We empirically evaluated SimPal using two LLMs, ChatGPT-3.5 and PaLM 2, on 63 Physics simulations from PhET and Golabz. Additionally, we examined the impact of different prompting techniques on LLM's performance by utilizing the TELeR taxonomy to identify relevant physical variables for the IGs. Our findings showed that SimPal can do this task with a high degree of accuracy when provided with a well-defined prompt.
Despite the success achieved by existing image generation and editing methods, current models still struggle with complex problems including intricate text prompts, and the absence of verification and self-correction mechanisms makes the generated images unreliable. Meanwhile, a single model tends to specialize in particular tasks and possess the corresponding capabilities, making it inadequate for fulfilling all user requirements. We propose GenArtist, a unified image generation and editing system, coordinated by a multimodal large language model (MLLM) agent. We integrate a comprehensive range of existing models into the tool library and utilize the agent for tool selection and execution. For a complex problem, the MLLM agent decomposes it into simpler sub-problems and constructs a tree structure to systematically plan the procedure of generation, editing, and self-correction with step-by-step verification. By automatically generating missing position-related inputs and incorporating position information, the appropriate tool can be effectively employed to address each sub-problem. Experiments demonstrate that GenArtist can perform various generation and editing tasks, achieving state-of-the-art performance and surpassing existing models such as SDXL and DALL-E 3, as can be seen in Fig. 1. Project page is https://zhenyuw16.github.io/GenArtist_page.
Human culture relies on collective innovation: our ability to continuously explore how existing elements in our environment can be combined to create new ones. Language is hypothesized to play a key role in human culture, driving individual cognitive capacities and shaping communication. Yet the majority of models of collective innovation assign no cognitive capacities or language abilities to agents. Here, we contribute a computational study of collective innovation where agents are Large Language Models (LLMs) that play Little Alchemy 2, a creative video game originally developed for humans that, as we argue, captures useful aspects of innovation landscapes not present in previous test-beds. We, first, study an LLM in isolation and discover that it exhibits both useful skills and crucial limitations. We, then, study groups of LLMs that share information related to their behaviour and focus on the effect of social connectivity on collective performance. In agreement with previous human and computational studies, we observe that groups with dynamic connectivity out-compete fully-connected groups. Our work reveals opportunities and challenges for future studies of collective innovation that are becoming increasingly relevant as Generative Artificial Intelligence algorithms and humans innovate alongside each other.
Large language models~(LLMs) have demonstrated impressive performance in various applications, among which role-playing language agents (RPLAs) have engaged a broad user base. Now, there is a growing demand for RPLAs that represent Key Opinion Leaders (KOLs), \ie, Internet celebrities who shape the trends and opinions in their domains. However, research in this line remains underexplored. In this paper, we hence introduce MINDECHO, a comprehensive framework for the development and evaluation of KOL RPLAs. MINDECHO collects KOL data from Internet video transcripts in various professional fields, and synthesizes their conversations leveraging GPT-4. Then, the conversations and the transcripts are used for individualized model training and inference-time retrieval, respectively. Our evaluation covers both general dimensions (\ie, knowledge and tones) and fan-centric dimensions for KOLs. Extensive experiments validate the effectiveness of MINDECHO in developing and evaluating KOL RPLAs.
The ability of large language models (LLMs) to mimic human-like intelligence has led to a surge in LLM-based autonomous agents. Though recent LLMs seem capable of planning and reasoning given user instructions, their effectiveness in applying these capabilities for autonomous task solving remains underexplored. This is especially true in enterprise settings, where automated agents hold the promise of a high impact. To fill this gap, we propose WorkArena++, a novel benchmark consisting of 682 tasks corresponding to realistic workflows routinely performed by knowledge workers. WorkArena++ is designed to evaluate the planning, problem-solving, logical/arithmetic reasoning, retrieval, and contextual understanding abilities of web agents. Our empirical studies across state-of-the-art LLMs and vision-language models (VLMs), as well as human workers, reveal several challenges for such models to serve as useful assistants in the workplace. In addition to the benchmark, we provide a mechanism to effortlessly generate thousands of ground-truth observation/action traces, which can be used for fine-tuning existing models. Overall, we expect this work to serve as a useful resource to help the community progress toward capable autonomous agents. The benchmark can be found at https://github.com/ServiceNow/WorkArena.
Scalable oversight protocols aim to enable humans to accurately supervise superhuman AI. In this paper we study debate, where two AI's compete to convince a judge; consultancy, where a single AI tries to convince a judge that asks questions; and compare to a baseline of direct question-answering, where the judge just answers outright without the AI. We use large language models (LLMs) as both AI agents and as stand-ins for human judges, taking the judge models to be weaker than agent models. We benchmark on a diverse range of asymmetries between judges and agents, extending previous work on a single extractive QA task with information asymmetry, to also include mathematics, coding, logic and multimodal reasoning asymmetries. We find that debate outperforms consultancy across all tasks when the consultant is randomly assigned to argue for the correct/incorrect answer. Comparing debate to direct question answering, the results depend on the type of task: in extractive QA tasks with information asymmetry debate outperforms direct question answering, but in other tasks without information asymmetry the results are mixed. Previous work assigned debaters/consultants an answer to argue for. When we allow them to instead choose which answer to argue for, we find judges are less frequently convinced by the wrong answer in debate than in consultancy. Further, we find that stronger debater models increase judge accuracy, though more modestly than in previous studies.
Automated Theorem Proving (ATP) faces challenges due to its complexity and computational demands. Recent work has explored using Large Language Models (LLMs) for ATP action selection, but these methods can be resource-intensive. This study introduces FEAS, an agent that enhances the COPRA in-context learning framework within Lean. FEAS refines prompt generation, response parsing, and incorporates domain-specific heuristics for functional equations. It introduces FunEq, a curated dataset of functional equation problems with varying difficulty. FEAS outperforms baselines on FunEq, particularly with the integration of domain-specific heuristics. The results demonstrate FEAS's effectiveness in generating and formalizing high-level proof strategies into Lean proofs, showcasing the potential of tailored approaches for specific ATP challenges.
As large language models (LLMs) start interacting with each other and generating an increasing amount of text online, it becomes crucial to better understand how information is transformed as it passes from one LLM to the next. While significant research has examined individual LLM behaviors, existing studies have largely overlooked the collective behaviors and information distortions arising from iterated LLM interactions. Small biases, negligible at the single output level, risk being amplified in iterated interactions, potentially leading the content to evolve towards attractor states. In a series of telephone game experiments, we apply a transmission chain design borrowed from the human cultural evolution literature: LLM agents iteratively receive, produce, and transmit texts from the previous to the next agent in the chain. By tracking the evolution of text toxicity, positivity, difficulty, and length across transmission chains, we uncover the existence of biases and attractors, and study their dependence on the initial text, the instructions, language model, and model size. For instance, we find that more open-ended instructions lead to stronger attraction effects compared to more constrained tasks. We also find that different text properties display different sensitivity to attraction effects, with toxicity leading to stronger attractors than length. These findings highlight the importance of accounting for multi-step transmission dynamics and represent a first step towards a more comprehensive understanding of LLM cultural dynamics.
Advancements in the capabilities of Large Language Models (LLMs) have created a promising foundation for developing autonomous agents. With the right tools, these agents could learn to solve tasks in new environments by accumulating and updating their knowledge. Current LLM-based agents process past experiences using a full history of observations, summarization, retrieval augmentation. However, these unstructured memory representations do not facilitate the reasoning and planning essential for complex decision-making. In our study, we introduce AriGraph, a novel method wherein the agent constructs and updates a memory graph that integrates semantic and episodic memories while exploring the environment. We demonstrate that our Ariadne LLM agent, consisting of the proposed memory architecture augmented with planning and decision-making, effectively handles complex tasks within interactive text game environments difficult even for human players. Results show that our approach markedly outperforms other established memory methods and strong RL baselines in a range of problems of varying complexity. Additionally, AriGraph demonstrates competitive performance compared to dedicated knowledge graph-based methods in static multi-hop question-answering.
Currently, the integration of mobile Graphical User Interfaces (GUIs) is ubiquitous in most people's daily lives. And the ongoing evolution of multimodal large-scale models, such as GPT-4v, Qwen-VL-Max, has significantly bolstered the capabilities of GUI comprehension and user action analysis, showcasing the potentiality of intelligent GUI assistants. However, current GUI Agents often need to access page layout information through calling system APIs, which may pose privacy risks. Fixing GUI (such as mobile interfaces) to a certain low resolution might result in the loss of fine-grained image details. At the same time, the multimodal large models built for GUI Agents currently have poor understanding and decision-making abilities for Chinese GUI interfaces, making them difficult to apply to a large number of Chinese apps. This paper introduces MobileFlow, a multimodal large language model meticulously crafted for mobile GUI agents. Transforming from the open-source model Qwen-VL-Chat into GUI domain, MobileFlow contains approximately 21 billion parameters and is equipped with novel hybrid visual encoders, making it possible for variable resolutions of image inputs and good support for multilingual GUI. By incorporating Mixture of Experts (MoE) expansions and pioneering alignment training strategies, MobileFlow has the capacity to fully interpret image data and comprehend user instructions for GUI interaction tasks. Finally, MobileFlow outperforms Qwen-VL-Max and GPT-4v in terms of task execution by GUI agents on both public and our proposed evaluation metrics, and has been successfully deployed in real-world business contexts, proving its effectiveness for practical applications.
Prior research has enhanced the ability of Large Language Models (LLMs) to solve logic puzzles using techniques such as chain-of-thought prompting or introducing a symbolic representation. These frameworks are still usually insufficient to solve complicated logical problems, such as Zebra puzzles, due to the inherent complexity of translating natural language clues into logical statements. We introduce a multi-agent system, ZPS, that integrates LLMs with an off the shelf theorem prover. This system tackles the complex puzzle-solving task by breaking down the problem into smaller, manageable parts, generating SMT (Satisfiability Modulo Theories) code to solve them with a theorem prover, and using feedback between the agents to repeatedly improve their answers. We also introduce an automated grid puzzle grader to assess the correctness of our puzzle solutions and show that the automated grader is reliable by evaluating it in a user-study. Our approach shows improvement in all three LLMs we tested, with GPT-4 showing 166% improvement in the number of fully correct solutions.
The attainment of autonomous operations in mobile computing devices has consistently been a goal of human pursuit. With the development of Large Language Models (LLMs) and Visual Language Models (VLMs), this aspiration is progressively turning into reality. While contemporary research has explored automation of simple tasks on mobile devices via VLMs, there remains significant room for improvement in handling complex tasks and reducing high reasoning costs. In this paper, we introduce MobileExperts, which for the first time introduces tool formulation and multi-agent collaboration to address the aforementioned challenges. More specifically, MobileExperts dynamically assembles teams based on the alignment of agent portraits with the human requirements. Following this, each agent embarks on an independent exploration phase, formulating its tools to evolve into an expert. Lastly, we develop a dual-layer planning mechanism to establish coordinate collaboration among experts. To validate our effectiveness, we design a new benchmark of hierarchical intelligence levels, offering insights into algorithm's capability to address tasks across a spectrum of complexity. Experimental results demonstrate that MobileExperts performs better on all intelligence levels and achieves ~ 22% reduction in reasoning costs, thus verifying the superiority of our design.
Dialogue agents powered by Large Language Models (LLMs) show superior performance in various tasks. Despite the better user understanding and human-like responses, their lack of controllability remains a key challenge, often leading to unfocused conversations or task failure. To address this, we introduce Standard Operating Procedure (SOP) to regulate dialogue flow. Specifically, we propose ChatSOP, a novel SOP-guided Monte Carlo Tree Search (MCTS) planning framework designed to enhance the controllability of LLM-driven dialogue agents. To enable this, we curate a dataset comprising SOP-annotated multi-scenario dialogues, generated using a semi-automated role-playing system with GPT-4o and validated through strict manual quality control. Additionally, we propose a novel method that integrates Chain of Thought reasoning with supervised fine-tuning for SOP prediction and utilizes SOP-guided Monte Carlo Tree Search for optimal action planning during dialogues. Experimental results demonstrate the effectiveness of our method, such as achieving a 27.95% improvement in action accuracy compared to baseline models based on GPT-3.5 and also showing notable gains for open-source models. Dataset and codes are publicly available.
In this study, we explored the progression trajectories of artificial intelligence (AI) systems through the lens of complexity theory. We challenged the conventional linear and exponential projections of AI advancement toward Artificial General Intelligence (AGI) underpinned by transformer-based architectures, and posited the existence of critical points, akin to phase transitions in complex systems, where AI performance might plateau or regress into instability upon exceeding a critical complexity threshold. We employed agent-based modelling (ABM) to simulate hypothetical scenarios of AI systems' evolution under specific assumptions, using benchmark performance as a proxy for capability and complexity. Our simulations demonstrated how increasing the complexity of the AI system could exceed an upper criticality threshold, leading to unpredictable performance behaviours. Additionally, we developed a practical methodology for detecting these critical thresholds using simulation data and stochastic gradient descent to fine-tune detection thresholds. This research offers a novel perspective on AI advancement that has a particular relevance to Large Language Models (LLMs), emphasising the need for a tempered approach to extrapolating AI's growth potential and underscoring the importance of developing more robust and comprehensive AI performance benchmarks.
Although engagement in self-directed wellness exercises typically declines over time, integrating social support such as coaching can sustain it. However, traditional forms of support are often inaccessible due to the high costs and complex coordination. Large Language Models (LLMs) show promise in providing human-like dialogues that could emulate social support. Yet, in-depth, in situ investigations of LLMs to support behavior change remain underexplored. We conducted two randomized experiments to assess the impact of LLM agents on user engagement with mindfulness exercises. First, a single-session study, involved 502 crowdworkers; second, a three-week study, included 54 participants. We explored two types of LLM agents: one providing information and another facilitating self-reflection. Both agents enhanced users' intentions to practice mindfulness. However, only the information-providing LLM, featuring a friendly persona, significantly improved engagement with the exercises. Our findings suggest that specific LLM agents may bridge the social support gap in digital health interventions.
Recently, the demand for psychological counseling has significantly increased as more individuals express concerns about their mental health. This surge has accelerated efforts to improve the accessibility of counseling by using large language models (LLMs) as counselors. To ensure client privacy, training open-source LLMs faces a key challenge: the absence of realistic counseling datasets. To address this, we introduce Cactus, a multi-turn dialogue dataset that emulates real-life interactions using the goal-oriented and structured approach of Cognitive Behavioral Therapy (CBT). We create a diverse and realistic dataset by designing clients with varied, specific personas, and having counselors systematically apply CBT techniques in their interactions. To assess the quality of our data, we benchmark against established psychological criteria used to evaluate real counseling sessions, ensuring alignment with expert evaluations. Experimental results demonstrate that Camel, a model trained with Cactus, outperforms other models in counseling skills, highlighting its effectiveness and potential as a counseling agent. We make our data, model, and code publicly available.
Multi-Modal Large Language Models (MLLMs), despite being successful, exhibit limited generality and often fall short when compared to specialized models. Recently, LLM-based agents have been developed to address these challenges by selecting appropriate specialized models as tools based on user inputs. However, such advancements have not been extensively explored within the medical domain. To bridge this gap, this paper introduces the first agent explicitly designed for the medical field, named \textbf{M}ulti-modal \textbf{Med}ical \textbf{Agent} (MMedAgent). We curate an instruction-tuning dataset comprising six medical tools solving seven tasks across five modalities, enabling the agent to choose the most suitable tools for a given task. Comprehensive experiments demonstrate that MMedAgent achieves superior performance across a variety of medical tasks compared to state-of-the-art open-source methods and even the closed-source model, GPT-4o. Furthermore, MMedAgent exhibits efficiency in updating and integrating new medical tools. Codes and models are all available.
In this dissertation I would like to guide the reader to the research on dialogue but more precisely the research I have conducted during my career since my PhD thesis. Starting from modular architectures with machine learning/deep learning and reinforcement learning to end-to-end deep neural networks. Besides my work as research associate, I also present the work I have supervised in the last years. I review briefly the state of the art and highlight the open research problems on conversational agents. Afterwards, I present my contribution to Task-Oriented Dialogues (TOD), both as research associate and as the industrial supervisor of CIFRE theses. I discuss conversational QA. Particularly, I present the work of two PhD candidates Thibault Cordier and Sebastien Montella; as well as the work of the young researcher Quentin Brabant. Finally, I present the scientific project, where I discuss about Large Language Models (LLMs) for Task-Oriented Dialogue and Multimodal Task-Oriented Dialogue.
In recent years, Large Language Models (LLMs) have demonstrated remarkable capabilities in understanding and solving mathematical problems, leading to advancements in various fields. We propose an LLM-embodied path planning framework for mobile agents, focusing on solving high-level coverage path planning issues and low-level control. Our proposed multi-layer architecture uses prompted LLMs in the path planning phase and integrates them with the mobile agents' low-level actuators. To evaluate the performance of various LLMs, we propose a coverage-weighted path planning metric to assess the performance of the embodied models. Our experiments show that the proposed framework improves LLMs' spatial inference abilities. We demonstrate that the proposed multi-layer framework significantly enhances the efficiency and accuracy of these tasks by leveraging the natural language understanding and generative capabilities of LLMs. Our experiments show that this framework can improve LLMs' 2D plane reasoning abilities and complete coverage path planning tasks. We also tested three LLM kernels: gpt-4o, gemini-1.5-flash, and claude-3.5-sonnet. The experimental results show that claude-3.5 can complete the coverage planning task in different scenarios, and its indicators are better than those of the other models.
Spatial reasoning, an important faculty of human cognition with many practical applications, is one of the core commonsense skills that is not purely language-based and, for satisfying (as opposed to optimal) solutions, requires some minimum degree of planning. Existing benchmarks of Commonsense Spatial Reasoning (CSR) tend to evaluate how Large Language Models (LLMs) interpret text-based spatial $\textit{descriptions}$ rather than directly evaluate a plan produced by the LLM in response to a $\textit{specific}$ spatial reasoning problem. In this paper, we construct a large-scale benchmark called GRASP, which consists of 16,000 grid-based environments where the agent is tasked with an energy collection problem. These environments include 100 grid instances instantiated using each of the 160 different grid settings, involving five different energy distributions, two modes of agent starting position, and two distinct obstacle configurations, as well as three kinds of agent constraints. Using GRASP, we compare classic baseline approaches, such as random walk and greedy search methods, with advanced LLMs like GPT-3.5-Turbo, GPT-4o, and GPT-o1-mini. The experimental results indicate that even these advanced LLMs struggle to consistently achieve satisfactory solutions.
In-context reinforcement learning (ICRL) is a frontier paradigm for solving reinforcement learning problems in the foundation model era. While ICRL capabilities have been demonstrated in transformers through task-specific training, the potential of Large Language Models (LLMs) out-of-the-box remains largely unexplored. Recent findings highlight that LLMs often face challenges when dealing with numerical contexts, and limited attention has been paid to evaluating their performance through preference feedback generated by the environment. This paper is the first to investigate LLMs as in-context decision-makers under the problem of Dueling Bandits (DB), a stateless preference-based reinforcement learning setting that extends the classic Multi-Armed Bandit (MAB) model by querying for preference feedback. We compare GPT-3.5 Turbo, GPT-4, GPT-4 Turbo, Llama 3.1, and o1-Preview against nine well-established DB algorithms. Our results reveal that our top-performing LLM, GPT-4 Turbo, has the zero-shot relative decision-making ability to achieve surprisingly low weak regret across all the DB environment instances by quickly including the best arm in duels. However, an optimality gap exists between LLMs and classic DB algorithms in terms of strong regret. LLMs struggle to converge and consistently exploit even when explicitly prompted to do so, and are sensitive to prompt variations. To bridge this gap, we propose an agentic flow framework: LLM with Enhanced Algorithmic Dueling (LEAD), which integrates off-the-shelf DB algorithms with LLM agents through fine-grained adaptive interplay. We show that LEAD has theoretical guarantees inherited from classic DB algorithms on both weak and strong regret. We validate its efficacy and robustness even with noisy and adversarial prompts. The design of our framework sheds light on how to enhance the trustworthiness of LLMs used for in-context decision-making.
Recent advancements in Large Language Models (LLMs) have shown significant progress in understanding complex natural language. One important application of LLM is LLM-based AI Agent, which leverages the ability of LLM as well as external tools for complex-task solving. To make sure LLM Agents follow an effective and reliable procedure to solve the given task, manually designed workflows are usually used to guide the working mechanism of agents. However, manually designing the workflows requires considerable efforts and domain knowledge, making it difficult to develop and deploy agents on massive scales. To address these issues, we propose AutoFlow, a framework designed to automatically generate workflows for agents to solve complex tasks. AutoFlow takes natural language program as the format of agent workflow and employs a workflow optimization procedure to iteratively optimize the workflow quality. Besides, this work offers two workflow generation methods: fine-tuning-based and in-context-based methods, making the AutoFlow framework applicable to both open-source and closed-source LLMs. Experimental results show that our framework can produce robust and reliable agent workflows. We believe that the automatic generation and interpretation of workflows in natural language represent a promising paradigm for solving complex tasks, particularly with the rapid development of LLMs. The source code of this work is available at https://github.com/agiresearch/AutoFlow.
Recent advancements in large language models (LLMs) have significantly advanced the automation of software development tasks, including code synthesis, program repair, and test generation. More recently, researchers and industry practitioners have developed various autonomous LLM agents to perform end-to-end software development tasks. These agents are equipped with the ability to use tools, run commands, observe feedback from the environment, and plan for future actions. However, the complexity of these agent-based approaches, together with the limited abilities of current LLMs, raises the following question: Do we really have to employ complex autonomous software agents? To attempt to answer this question, we build Agentless -- an agentless approach to automatically solve software development problems. Compared to the verbose and complex setup of agent-based approaches, Agentless employs a simplistic three-phase process of localization, repair, and patch validation, without letting the LLM decide future actions or operate with complex tools. Our results on the popular SWE-bench Lite benchmark show that surprisingly the simplistic Agentless is able to achieve both the highest performance (32.00%, 96 correct fixes) and low cost ($0.70) compared with all existing open-source software agents! Furthermore, we manually classified the problems in SWE-bench Lite and found problems with exact ground truth patch or insufficient/misleading issue descriptions. As such, we construct SWE-bench Lite-S by excluding such problematic issues to perform more rigorous evaluation and comparison. Our work highlights the current overlooked potential of a simple, interpretable technique in autonomous software development. We hope Agentless will help reset the baseline, starting point, and horizon for autonomous software agents, and inspire future work along this crucial direction.
The recent developments in Large Language Models (LLM), mark a significant moment in the research and development of social interactions with artificial agents. These agents are widely deployed in a variety of settings, with potential impact on users. However, the study of social interactions with agents powered by LLM is still emerging, limited by access to the technology and to data, the absence of standardised interfaces, and challenges to establishing controlled experimental setups using the currently available business-oriented platforms. To answer these gaps, we developed LEXI, LLMs Experimentation Interface, an open-source tool enabling the deployment of artificial agents powered by LLM in social interaction behavioural experiments. Using a graphical interface, LEXI allows researchers to build agents, and deploy them in experimental setups along with forms and questionnaires while collecting interaction logs and self-reported data. The outcomes of usability testing indicate LEXI's broad utility, high usability and minimum mental workload requirement, with distinctive benefits observed across disciplines. A proof-of-concept study exploring the tool's efficacy in evaluating social HAIs was conducted, resulting in high-quality data. A comparison of empathetic versus neutral agents indicated that people perceive empathetic agents as more social, and write longer and more positive messages towards them.
Recent advancements in Large Language Models (LLMs) have empowered LLM agents to autonomously collect world information, over which to conduct reasoning to solve complex problems. Given this capability, increasing interests have been put into employing LLM agents for predicting international events, which can influence decision-making and shape policy development on an international scale. Despite such a growing interest, there is a lack of a rigorous benchmark of LLM agents' forecasting capability and reliability. To address this gap, we introduce MIRAI, a novel benchmark designed to systematically evaluate LLM agents as temporal forecasters in the context of international events. Our benchmark features an agentic environment with tools for accessing an extensive database of historical, structured events and textual news articles. We refine the GDELT event database with careful cleaning and parsing to curate a series of relational prediction tasks with varying forecasting horizons, assessing LLM agents' abilities from short-term to long-term forecasting. We further implement APIs to enable LLM agents to utilize different tools via a code-based interface. In summary, MIRAI comprehensively evaluates the agents' capabilities in three dimensions: 1) autonomously source and integrate critical information from large global databases; 2) write codes using domain-specific APIs and libraries for tool-use; and 3) jointly reason over historical knowledge from diverse formats and time to accurately predict future events. Through comprehensive benchmarking, we aim to establish a reliable framework for assessing the capabilities of LLM agents in forecasting international events, thereby contributing to the development of more accurate and trustworthy models for international relation analysis.
In the digital era, data has become a pivotal asset, advancing technologies such as autonomous driving. Despite this, data trading faces challenges like the absence of robust pricing methods and the lack of trustworthy trading mechanisms. To address these challenges, we introduce a traffic-oriented data trading platform named Data on The Move (DTM), integrating traffic simulation, data trading, and Artificial Intelligent (AI) agents. The DTM platform supports evident-based data value evaluation and AI-based trading mechanisms. Leveraging the common sense capabilities of Large Language Models (LLMs) to assess traffic state and data value, DTM can determine reasonable traffic data pricing through multi-round interaction and simulations. Moreover, DTM provides a pricing method validation by simulating traffic systems, multi-agent interactions, and the heterogeneity and irrational behaviors of individuals in the trading market. Within the DTM platform, entities such as connected vehicles and traffic light controllers could engage in information collecting, data pricing, trading, and decision-making. Simulation results demonstrate that our proposed AI agent-based pricing approach enhances data trading by offering rational prices, as evidenced by the observed improvement in traffic efficiency. This underscores the effectiveness and practical value of DTM, offering new perspectives for the evolution of data markets and smart cities. To the best of our knowledge, this is the first study employing LLMs in data pricing and a pioneering data trading practice in the field of intelligent vehicles and smart cities.
With the remarkable advancements of large language models (LLMs), LLM-based agents have become a research hotspot in human-computer interaction. However, there is a scarcity of benchmarks available for LLM-based mobile agents. Benchmarking these agents generally faces three main challenges: (1) The inefficiency of UI-only operations imposes limitations to task evaluation. (2) Specific instructions within a singular application lack adequacy for assessing the multi-dimensional reasoning and decision-making capacities of LLM mobile agents. (3) Current evaluation metrics are insufficient to accurately assess the process of sequential actions. To this end, we propose Mobile-Bench, a novel benchmark for evaluating the capabilities of LLM-based mobile agents. First, we expand conventional UI operations by incorporating 103 collected APIs to accelerate the efficiency of task completion. Subsequently, we collect evaluation data by combining real user queries with augmentation from LLMs. To better evaluate different levels of planning capabilities for mobile agents, our data is categorized into three distinct groups: SAST, SAMT, and MAMT, reflecting varying levels of task complexity. Mobile-Bench comprises 832 data entries, with more than 200 tasks specifically designed to evaluate multi-APP collaboration scenarios. Furthermore, we introduce a more accurate evaluation metric, named CheckPoint, to assess whether LLM-based mobile agents reach essential points during their planning and reasoning steps.
This paper introduces the task of product demand clarification within an e-commercial scenario, where the user commences the conversation with ambiguous queries and the task-oriented agent is designed to achieve more accurate and tailored product searching by asking clarification questions. To address this task, we propose ProductAgent, a conversational information seeking agent equipped with abilities of strategic clarification question generation and dynamic product retrieval. Specifically, we develop the agent with strategies for product feature summarization, query generation, and product retrieval. Furthermore, we propose the benchmark called PROCLARE to evaluate the agent's performance both automatically and qualitatively with the aid of a LLM-driven user simulator. Experiments show that ProductAgent interacts positively with the user and enhances retrieval performance with increasing dialogue turns, where user demands become gradually more explicit and detailed. All the source codes will be released after the review anonymity period.
Visual navigation tasks are critical for household service robots. As these tasks become increasingly complex, effective communication and collaboration among multiple robots become imperative to ensure successful completion. In recent years, large language models (LLMs) have exhibited remarkable comprehension and planning abilities in the context of embodied agents. However, their application in household scenarios, specifically in the use of multiple agents collaborating to complete complex navigation tasks through communication, remains unexplored. Therefore, this paper proposes a framework for decentralized multi-agent navigation, leveraging LLM-enabled communication and collaboration. By designing the communication-triggered dynamic leadership organization structure, we achieve faster team consensus with fewer communication instances, leading to better navigation effectiveness and collaborative exploration efficiency. With the proposed novel communication scheme, our framework promises to be conflict-free and robust in multi-object navigation tasks, even when there is a surge in team size.
Evidence to guide healthcare decisions is often limited by a lack of relevant and trustworthy literature as well as difficulty in contextualizing existing research for a specific patient. Large language models (LLMs) could potentially address both challenges by either summarizing published literature or generating new studies based on real-world data (RWD). We evaluated the ability of five LLM-based systems in answering 50 clinical questions and had nine independent physicians review the responses for relevance, reliability, and actionability. As it stands, general-purpose LLMs (ChatGPT-4, Claude 3 Opus, Gemini Pro 1.5) rarely produced answers that were deemed relevant and evidence-based (2% - 10%). In contrast, retrieval augmented generation (RAG)-based and agentic LLM systems produced relevant and evidence-based answers for 24% (OpenEvidence) to 58% (ChatRWD) of questions. Only the agentic ChatRWD was able to answer novel questions compared to other LLMs (65% vs. 0-9%). These results suggest that while general-purpose LLMs should not be used as-is, a purpose-built system for evidence summarization based on RAG and one for generating novel evidence working synergistically would improve availability of pertinent evidence for patient care.
We investigate the use of Large Language Models (LLMs) to equip neural robotic agents with human-like social and cognitive competencies, for the purpose of open-ended human-robot conversation and collaboration. We introduce a modular and extensible methodology for grounding an LLM with the sensory perceptions and capabilities of a physical robot, and integrate multiple deep learning models throughout the architecture in a form of system integration. The integrated models encompass various functions such as speech recognition, speech generation, open-vocabulary object detection, human pose estimation, and gesture detection, with the LLM serving as the central text-based coordinating unit. The qualitative and quantitative results demonstrate the huge potential of LLMs in providing emergent cognition and interactive language-oriented control of robots in a natural and social manner.
While traditional optimization and scheduling schemes are designed to meet fixed, predefined system requirements, future systems are moving toward user-driven approaches and personalized services, aiming to achieve high quality-of-experience (QoE) and flexibility. This challenge is particularly pronounced in wireless and digitalized energy networks, where users' requirements have largely not been taken into consideration due to the lack of a common language between users and machines. The emergence of powerful large language models (LLMs) marks a radical departure from traditional system-centric methods into more advanced user-centric approaches by providing a natural communication interface between users and devices. In this paper, for the first time, we introduce a novel architecture for resource scheduling problems by constructing three LLM agents to convert an arbitrary user's voice request (VRQ) into a resource allocation vector. Specifically, we design an LLM intent recognition agent to translate the request into an optimization problem (OP), an LLM OP parameter identification agent, and an LLM OP solving agent. To evaluate system performance, we construct a database of typical VRQs in the context of electric vehicle (EV) charging. As a proof of concept, we primarily use Llama 3 8B. Through testing with different prompt engineering scenarios, the obtained results demonstrate the efficiency of the proposed architecture. The conducted performance analysis allows key insights to be extracted. For instance, having a larger set of candidate OPs to model the real-world problem might degrade the final performance because of a higher recognition/OP classification noise level. All results and codes are open source.
Pursuing artificial intelligence for biomedical science, a.k.a. AI Scientist, draws increasing attention, where one common approach is to build a copilot agent driven by Large Language Models (LLMs). However, to evaluate such systems, people either rely on direct Question-Answering (QA) to the LLM itself, or in a biomedical experimental manner. How to precisely benchmark biomedical agents from an AI Scientist perspective remains largely unexplored. To this end, we draw inspiration from one most important abilities of scientists, understanding the literature, and introduce BioKGBench. In contrast to traditional evaluation benchmark that only focuses on factual QA, where the LLMs are known to have hallucination issues, we first disentangle "Understanding Literature" into two atomic abilities, i) "Understanding" the unstructured text from research papers by performing scientific claim verification, and ii) Ability to interact with structured Knowledge-Graph Question-Answering (KGQA) as a form of "Literature" grounding. We then formulate a novel agent task, dubbed KGCheck, using KGQA and domain-based Retrieval-Augmented Generation (RAG) to identify the factual errors of existing large-scale knowledge graph databases. We collect over two thousand data for two atomic tasks and 225 high-quality annotated data for the agent task. Surprisingly, we discover that state-of-the-art agents, both daily scenarios and biomedical ones, have either failed or inferior performance on our benchmark. We then introduce a simple yet effective baseline, dubbed BKGAgent. On the widely used popular knowledge graph, we discover over 90 factual errors which provide scenarios for agents to make discoveries and demonstrate the effectiveness of our approach. The code and data are available at https://github.com/westlake-autolab/BioKGBench.
Artificial intelligence is making significant strides in the finance industry, revolutionizing how data is processed and interpreted. Among these technologies, large language models (LLMs) have demonstrated substantial potential to transform financial services by automating complex tasks, enhancing customer service, and providing detailed financial analysis. Firstly, we introduce IDEA-FinBench, an evaluation benchmark specifically tailored for assessing financial knowledge in large language models (LLMs). This benchmark utilizes questions from two globally respected and authoritative financial professional exams, aimimg to comprehensively evaluate the capability of LLMs to directly address exam questions pertinent to the finance sector. Secondly, we propose IDEA-FinKER, a Financial Knowledge Enhancement framework designed to facilitate the rapid adaptation of general LLMs to the financial domain, introducing a retrieval-based few-shot learning method for real-time context-level knowledge injection, and a set of high-quality financial knowledge instructions for fine-tuning any general LLM. Finally, we present IDEA-FinQA, a financial question-answering system powered by LLMs. This system is structured around a scheme of real-time knowledge injection and factual enhancement using external knowledge. IDEA-FinQA is comprised of three main modules: the data collector, the data querying module, and LLM-based agents tasked with specific functions.
Vision Language Models (VLMs) like CLIP have attracted substantial attention in pathology, serving as backbones for applications such as zero-shot image classification and Whole Slide Image (WSI) analysis. Additionally, they can function as vision encoders when combined with large language models (LLMs) to support broader capabilities. Current efforts to train pathology VLMs rely on pathology image-text pairs from platforms like PubMed, YouTube, and Twitter, which provide limited, unscalable data with generally suboptimal image quality. In this work, we leverage large-scale WSI datasets like TCGA to extract numerous high-quality image patches. We then train a large multimodal model to generate captions for these images, creating PathGen-1.6M, a dataset containing 1.6 million high-quality image-caption pairs. Our approach involves multiple agent models collaborating to extract representative WSI patches, generating and refining captions to obtain high-quality image-text pairs. Extensive experiments show that integrating these generated pairs with existing datasets to train a pathology-specific CLIP model, PathGen-CLIP, significantly enhances its ability to analyze pathological images, with substantial improvements across nine pathology-related zero-shot image classification tasks and three whole-slide image tasks. Furthermore, we construct 200K instruction-tuning data based on PathGen-1.6M and integrate PathGen-CLIP with the Vicuna LLM to create more powerful multimodal models through instruction tuning. Overall, we provide a scalable pathway for high-quality data generation in pathology, paving the way for next-generation general pathology models.
Autonomous agents driven by Large Language Models (LLMs) offer enormous potential for automation. Early proof of this technology can be found in various demonstrations of agents solving complex tasks, interacting with external systems to augment their knowledge, and triggering actions. In particular, workflows involving multiple agents solving complex tasks in a collaborative fashion exemplify their capacity to operate in less strict and less well-defined environments. Thus, a multi-agent approach has great potential for serving as a backbone in many industrial applications, ranging from complex knowledge retrieval systems to next generation robotic process automation. Given the reasoning abilities within the current generation of LLMs, complex processes require a multi-step approach that includes a plan of well-defined and modular tasks. Depending on the level of complexity, these tasks can be executed either by a single agent or a group of agents. In this work, we focus on designing a flexible agent engineering framework with careful attention to planning and execution, capable of handling complex use case applications across various domains. The proposed framework provides reliability in industrial applications and presents techniques to ensure a scalable, flexible, and collaborative workflow for multiple autonomous agents working together towards solving tasks.
MetaDesigner introduces a transformative framework for artistic typography synthesis, powered by Large Language Models (LLMs) and grounded in a user-centric design paradigm. Its foundation is a multi-agent system comprising the Pipeline, Glyph, and Texture agents, which collectively orchestrate the creation of customizable WordArt, ranging from semantic enhancements to intricate textural elements. A central feedback mechanism leverages insights from both multimodal models and user evaluations, enabling iterative refinement of design parameters. Through this iterative process, MetaDesigner dynamically adjusts hyperparameters to align with user-defined stylistic and thematic preferences, consistently delivering WordArt that excels in visual quality and contextual resonance. Empirical evaluations underscore the system's versatility and effectiveness across diverse WordArt applications, yielding outputs that are both aesthetically compelling and context-sensitive.
Recent advancements in integrating large language models (LLMs) with application programming interfaces (APIs) have gained significant interest in both academia and industry. Recent work demonstrates that these API-based agents exhibit relatively strong autonomy and planning capabilities. However, their ability to handle multi-dimensional difficulty levels, diverse task types, and real-world demands remains unknown. In this paper, we introduce \textsc{ShortcutsBench}, a large-scale benchmark for the comprehensive evaluation of API-based agents in solving real-world complex tasks. \textsc{ShortcutsBench} includes a wealth of real APIs from Apple Inc., refined user queries, human-annotated high-quality action sequences, detailed parameter filling values, and parameters requesting necessary input from the system or user. We revealed how existing benchmarks~/~datasets struggle to accommodate the advanced reasoning capabilities of existing more intelligent LLMs. Moreover, our extensive evaluation of agents built with $5$ leading open-source (size $\geq$ 57B) and $5$ closed-source LLMs (e.g. Gemini-1.5-Pro and GPT-4o-mini) with varying intelligence level reveals significant limitations of existing API-based agents in the whole process of handling complex queries related to API selection, parameter filling, and requesting necessary input from the system and the user. These findings highlight the great challenges that API-based agents face in effectively fulfilling real and complex user queries. All datasets, code, experimental logs, and results are available at \url{https://github.com/EachSheep/ShortcutsBench}.
We present a framework for intuitive robot programming by non-experts, leveraging natural language prompts and contextual information from the Robot Operating System (ROS). Our system integrates large language models (LLMs), enabling non-experts to articulate task requirements to the system through a chat interface. Key features of the framework include: integration of ROS with an AI agent connected to a plethora of open-source and commercial LLMs, automatic extraction of a behavior from the LLM output and execution of ROS actions/services, support for three behavior modes (sequence, behavior tree, state machine), imitation learning for adding new robot actions to the library of possible actions, and LLM reflection via human and environment feedback. Extensive experiments validate the framework, showcasing robustness, scalability, and versatility in diverse scenarios, including long-horizon tasks, tabletop rearrangements, and remote supervisory control. To facilitate the adoption of our framework and support the reproduction of our results, we have made our code open-source. You can access it at: https://github.com/huawei-noah/HEBO/tree/master/ROSLLM.
Large language models (LLMs) have recently shown tremendous promise in serving as the backbone to agentic systems, as demonstrated by their performance in multi-faceted, challenging benchmarks like SWE-Bench and Agent-Bench. However, to realize the true potential of LLMs as autonomous agents, they must learn to identify, call, and interact with external tools and application program interfaces (APIs) to complete complex tasks. These tasks together are termed function calling. Endowing LLMs with function calling abilities leads to a myriad of advantages, such as access to current and domain-specific information in databases and knowledge sources, and the ability to outsource tasks that can be reliably performed by tools, e.g., a Python interpreter or calculator. While there has been significant progress in function calling with LLMs, there is still a dearth of open models that perform on par with proprietary LLMs like GPT, Claude, and Gemini. Therefore, in this work, we introduce the GRANITE-20B-FUNCTIONCALLING model under an Apache 2.0 license. The model is trained using a multi-task training approach on seven fundamental tasks encompassed in function calling, those being Nested Function Calling, Function Chaining, Parallel Functions, Function Name Detection, Parameter-Value Pair Detection, Next-Best Function, and Response Generation. We present a comprehensive evaluation on multiple out-of-domain datasets comparing GRANITE-20B-FUNCTIONCALLING to more than 15 other best proprietary and open models. GRANITE-20B-FUNCTIONCALLING provides the best performance among all open models on the Berkeley Function Calling Leaderboard and fourth overall. As a result of the diverse tasks and datasets used for training our model, we show that GRANITE-20B-FUNCTIONCALLING has better generalizability on multiple tasks in seven different evaluation datasets.
The model editing problem concerns how language models should learn new facts about the world over time. While empirical research on model editing has drawn widespread attention, the conceptual foundations of model editing remain shaky -- perhaps unsurprisingly, since model editing is essentially belief revision, a storied problem in philosophy that has eluded succinct solutions for decades. Model editing nonetheless demands a solution, since we need to be able to control the knowledge within language models. With this goal in mind, this paper critiques the standard formulation of the model editing problem and proposes a formal testbed for model editing research. We first describe 12 open problems with model editing, based on challenges with (1) defining the problem, (2) developing benchmarks, and (3) assuming LLMs have editable beliefs in the first place. Many of these challenges are extremely difficult to address, e.g. determining far-reaching consequences of edits, labeling probabilistic entailments between facts, and updating beliefs of agent simulators. Next, we introduce a semi-synthetic dataset for model editing based on Wikidata, where we can evaluate edits against labels given by an idealized Bayesian agent. This enables us to say exactly how belief revision in language models falls short of a desirable epistemic standard. We encourage further research exploring settings where such a gold standard can be compared against. Our code is publicly available at: https://github.com/peterbhase/LLM-belief-revision
Tools have become a mainstay of LLMs, allowing them to retrieve knowledge not in their weights, to perform tasks on the web, and even to control robots. However, most ontologies and surveys of tool-use have assumed the core challenge for LLMs is choosing the tool. Instead, we introduce a framework for tools more broadly which guides us to explore a model's ability to detect "silent" tool errors, and reflect on how to plan. This more directly aligns with the increasingly popular use of models as tools. We provide an initial approach to failure recovery with promising results both on a controlled calculator setting and embodied agent planning.
Large language models (LLMs) have been applied across various intelligent educational tasks to assist teaching. While preliminary studies have focused on task-specific, independent LLM-empowered agents, the potential of LLMs within a multi-agent collaborative framework for classroom simulation with real user participation remains unexplored. In this work, we propose SimClass, a multi-agent classroom simulation teaching framework. We recognize representative class roles and introduce a novel class control mechanism for automatic classroom teaching, and conduct user experiments in two real-world courses. Using the Flanders Interactive Analysis System and Community of Inquiry theoretical frameworks from educational analysis, we demonstrate that LLMs can simulate a dynamic learning environment for users with active teacher-student and student-student interactions. We also observe group behaviors among agents in SimClass, where agents collaborate to create enlivening interactions in classrooms to improve user learning process. We hope this work pioneers the application of LLM-empowered multi-agent systems in virtual classroom teaching.
Empathetic response generation is a desirable aspect of conversational agents, crucial for facilitating engaging and emotionally intelligent multi-turn conversations between humans and machines. Leveraging large language models for this task has shown promising results, yet challenges persist in ensuring both the empathetic quality of the responses and retention of the generalization performance of the models. We propose a novel approach where we construct theory-driven preference datasets based on emotion grounding and use them to align LLMs with preference optimization algorithms to address these challenges. To evaluate empathetic response generation, we employ the EmpatheticDialogues dataset, assessing empathy with the diff-Epitome and BERTscore metrics and with multi-dimensional human evaluation. Additionally, we measure diversity and emotional valence using feature-based methods. We also evaluate the impact of training on the generalization performance using the MMLU benchmark and tasks from the Open LLM Leaderboard. The results show that LLMs can be aligned for empathetic response generation by preference optimization while retaining their general performance and that emotion grounding can guide preference dataset creation. We make all datasets, source code, and models publicly available. https://github.com/justtherightsize/empo
The utilization of Large Language Models (LLMs) in financial trading has primarily been concentrated within the stock market, aiding in economic and financial decisions. Yet, the unique opportunities presented by the cryptocurrency market, noted for its on-chain data's transparency and the critical influence of off-chain signals like news, remain largely untapped by LLMs. This work aims to bridge the gap by developing an LLM-based trading agent, CryptoTrade, which uniquely combines the analysis of on-chain and off-chain data. This approach leverages the transparency and immutability of on-chain data, as well as the timeliness and influence of off-chain signals, providing a comprehensive overview of the cryptocurrency market. CryptoTrade incorporates a reflective mechanism specifically engineered to refine its daily trading decisions by analyzing the outcomes of prior trading decisions. This research makes two significant contributions. Firstly, it broadens the applicability of LLMs to the domain of cryptocurrency trading. Secondly, it establishes a benchmark for cryptocurrency trading strategies. Through extensive experiments, CryptoTrade has demonstrated superior performance in maximizing returns compared to traditional trading strategies and time-series baselines across various cryptocurrencies and market conditions. Our code and data are available at \url{https://anonymous.4open.science/r/CryptoTrade-Public-92FC/}.
Large Language Models (LLMs) such as GPT-4 and Llama3 have significantly impacted various fields by enabling high-quality synthetic data generation and reducing dependence on expensive human-generated datasets. Despite this, challenges remain in the areas of generalization, controllability, diversity, and truthfulness within the existing generative frameworks. To address these challenges, this paper presents UniGen, a comprehensive LLM-powered framework designed to produce diverse, accurate, and highly controllable datasets. UniGen is adaptable, supporting all types of text datasets and enhancing the generative process through innovative mechanisms. To augment data diversity, UniGen incorporates an attribute-guided generation module and a group checking feature. For accuracy, it employs a code-based mathematical assessment for label verification alongside a retrieval-augmented generation technique for factual validation. The framework also allows for user-specified constraints, enabling customization of the data generation process to suit particular requirements. Extensive experiments demonstrate the superior quality of data generated by UniGen, and each module within UniGen plays a critical role in this enhancement. Additionally, UniGen is applied in two practical scenarios: benchmarking LLMs and data augmentation. The results indicate that UniGen effectively supports dynamic and evolving benchmarking, and that data augmentation improves LLM capabilities in various domains, including agent-oriented abilities and reasoning skills.
Task-orientated conversational agents interact with users and assist them via leveraging external APIs. A typical task-oriented conversational system can be broken down into three phases: external API selection, argument filling, and response generation. The focus of our work is the task of argument filling, which is in charge of accurately providing arguments required by the selected API. Upon comprehending the dialogue history and the pre-defined API schema, the argument filling task is expected to provide the external API with the necessary information to generate a desirable agent action. In this paper, we study the application of Large Language Models (LLMs) for the problem of API argument filling task. Our initial investigation reveals that LLMs require an additional grounding process to successfully perform argument filling, inspiring us to design training and prompting frameworks to ground their responses. Our experimental results demonstrate that when paired with proposed techniques, the argument filling performance of LLMs noticeably improves, paving a new way toward building an automated argument filling framework.
Role-playing agents (RPA) have been a popular application area for large language models (LLMs), attracting significant interest from both industry and academia.While existing RPAs well portray the characters' knowledge and tones, they face challenges in capturing their minds, especially for small role-playing language models (RPLMs). In this paper, we propose to enhance RPLMs via personality-indicative data. Specifically, we leverage questions from psychological scales and distill advanced RPAs to generate dialogues that grasp the minds of characters. Experimental results validate that RPLMs trained with our dataset exhibit advanced role-playing capabilities for both general and personality-related evaluations. Code and data are available at \href{https://github.com/alienet1109/RolePersonality}{this URL}.
Analog layout design heavily involves interactive processes between humans and design tools. Electronic Design Automation (EDA) tools for this task are usually designed to use scripting commands or visualized buttons for manipulation, especially for interactive automation functionalities, which have a steep learning curve and cumbersome user experience, making a notable barrier to designers' adoption. Aiming to address such a usability issue, this paper introduces LayoutCopilot, a pioneering multi-agent collaborative framework powered by Large Language Models (LLMs) for interactive analog layout design. LayoutCopilot simplifies human-tool interaction by converting natural language instructions into executable script commands, and it interprets high-level design intents into actionable suggestions, significantly streamlining the design process. Experimental results demonstrate the flexibility, efficiency, and accessibility of LayoutCopilot in handling real-world analog designs.
Large language models (LLMs) have shown promising results in learning and contextualizing information from different forms of data. Recent advancements in foundational models, particularly those employing self-attention mechanisms, have significantly enhanced our ability to comprehend the semantics of diverse data types. One such area that could highly benefit from multi-modality is in understanding geospatial data, which inherently has multiple modalities. However, current Natural Language Processing (NLP) mechanisms struggle to effectively address geospatial queries. Existing pre-trained LLMs are inadequately equipped to meet the unique demands of geospatial data, lacking the ability to retrieve precise spatio-temporal data in real-time, thus leading to significantly reduced accuracy in answering complex geospatial queries. To address these limitations, we introduce Geode--a pioneering system designed to tackle zero-shot geospatial question-answering tasks with high precision using spatio-temporal data retrieval. Our approach represents a significant improvement in addressing the limitations of current LLM models, demonstrating remarkable improvement in geospatial question-answering abilities compared to existing state-of-the-art pre-trained models.
Large Language Models (LLMs) have emerged as a new paradigm for embodied reasoning and control, most recently by generating robot policy code that utilizes a custom library of vision and control primitive skills. However, prior arts fix their skills library and steer the LLM with carefully hand-crafted prompt engineering, limiting the agent to a stationary range of addressable tasks. In this work, we introduce LRLL, an LLM-based lifelong learning agent that continuously grows the robot skill library to tackle manipulation tasks of ever-growing complexity. LRLL achieves this with four novel contributions: 1) a soft memory module that allows dynamic storage and retrieval of past experiences to serve as context, 2) a self-guided exploration policy that proposes new tasks in simulation, 3) a skill abstractor that distills recent experiences into new library skills, and 4) a lifelong learning algorithm for enabling human users to bootstrap new skills with minimal online interaction. LRLL continuously transfers knowledge from the memory to the library, building composable, general and interpretable policies, while bypassing gradient-based optimization, thus relieving the learner from catastrophic forgetting. Empirical evaluation in a simulated tabletop environment shows that LRLL outperforms end-to-end and vanilla LLM approaches in the lifelong setup while learning skills that are transferable to the real world. Project material will become available at the webpage https://gtziafas.github.io/LRLL_project.
This study introduces a novel approach to simulating legislative processes using LLM-driven virtual agents, focusing on the U.S. Senate Intelligence Committee. We developed agents representing individual senators and placed them in simulated committee discussions. The agents demonstrated the ability to engage in realistic debate, provide thoughtful reflections, and find bipartisan solutions under certain conditions. Notably, the simulation also showed promise in modeling shifts towards bipartisanship in response to external perturbations. Our results indicate that this LLM-driven approach could become a valuable tool for understanding and potentially improving legislative processes, supporting a broader pattern of findings highlighting how LLM-based agents can usefully model real-world phenomena. Future works will focus on enhancing agent complexity, expanding the simulation scope, and exploring applications in policy testing and negotiation.
The AI community has been exploring a pathway to artificial general intelligence (AGI) by developing "language agents", which are complex large language models (LLMs) pipelines involving both prompting techniques and tool usage methods. While language agents have demonstrated impressive capabilities for many real-world tasks, a fundamental limitation of current language agents research is that they are model-centric, or engineering-centric. That's to say, the progress on prompts, tools, and pipelines of language agents requires substantial manual engineering efforts from human experts rather than automatically learning from data. We believe the transition from model-centric, or engineering-centric, to data-centric, i.e., the ability of language agents to autonomously learn and evolve in environments, is the key for them to possibly achieve AGI. In this work, we introduce agent symbolic learning, a systematic framework that enables language agents to optimize themselves on their own in a data-centric way using symbolic optimizers. Specifically, we consider agents as symbolic networks where learnable weights are defined by prompts, tools, and the way they are stacked together. Agent symbolic learning is designed to optimize the symbolic network within language agents by mimicking two fundamental algorithms in connectionist learning: back-propagation and gradient descent. Instead of dealing with numeric weights, agent symbolic learning works with natural language simulacrums of weights, loss, and gradients. We conduct proof-of-concept experiments on both standard benchmarks and complex real-world tasks and show that agent symbolic learning enables language agents to update themselves after being created and deployed in the wild, resulting in "self-evolving agents".
Large language models (LLMs) have emerged as powerful tools in chemistry, significantly impacting molecule design, property prediction, and synthesis optimization. This review highlights LLM capabilities in these domains and their potential to accelerate scientific discovery through automation. We also review LLM-based autonomous agents: LLMs with a broader set of tools to interact with their surrounding environment. These agents perform diverse tasks such as paper scraping, interfacing with automated laboratories, and synthesis planning. As agents are an emerging topic, we extend the scope of our review of agents beyond chemistry and discuss across any scientific domains. This review covers the recent history, current capabilities, and design of LLMs and autonomous agents, addressing specific challenges, opportunities, and future directions in chemistry. Key challenges include data quality and integration, model interpretability, and the need for standard benchmarks, while future directions point towards more sophisticated multi-modal agents and enhanced collaboration between agents and experimental methods. Due to the quick pace of this field, a repository has been built to keep track of the latest studies: https://github.com/ur-whitelab/LLMs-in-science.
Can emergent language models faithfully model the intelligence of decision-making agents? Though modern language models exhibit already some reasoning ability, and theoretically can potentially express any probable distribution over tokens, it remains underexplored how the world knowledge these pretrained models have memorized can be utilized to comprehend an agent's behaviour in the physical world. This study empirically examines, for the first time, how well large language models (LLMs) can build a mental model of agents, termed agent mental modelling, by reasoning about an agent's behaviour and its effect on states from agent interaction history. This research may unveil the potential of leveraging LLMs for elucidating RL agent behaviour, addressing a key challenge in eXplainable reinforcement learning (XRL). To this end, we propose specific evaluation metrics and test them on selected RL task datasets of varying complexity, reporting findings on agent mental model establishment. Our results disclose that LLMs are not yet capable of fully mental modelling agents through inference alone without further innovations. This work thus provides new insights into the capabilities and limitations of modern LLMs.
Recently, various methods have been proposed to create open-domain conversational agents with Large Language Models (LLMs). These models are able to answer user queries, but in a one-way Q&A format rather than a true conversation. Fine-tuning on particular datasets is the usual way to modify their style to increase conversational ability, but this is expensive and usually only available in a few languages. In this study, we explore role-play zero-shot prompting as an efficient and cost-effective solution for open-domain conversation, using capable multilingual LLMs (Beeching et al., 2023) trained to obey instructions. We design a prompting system that, when combined with an instruction-following model - here Vicuna (Chiang et al., 2023) - produces conversational agents that match and even surpass fine-tuned models in human evaluation in French in two different tasks.
Large language models (LLMs) have demonstrated the world with the sparks of artificial general intelligence (AGI). One opinion, especially from some startups working on LLMs, argues that an LLM with nearly unlimited context length can realize AGI. However, they might be too optimistic about the long-context capability of (existing) LLMs -- (1) Recent literature has shown that their effective context length is significantly smaller than their claimed context length; and (2) Our reasoning-in-a-haystack experiments further demonstrate that simultaneously finding the relevant information from a long context and conducting (simple) reasoning is nearly impossible. In this paper, we envision a pathway from LLMs to AGI through the integration of \emph{memory}. We believe that AGI should be a system where LLMs serve as core processors. In addition to raw data, the memory in this system would store a large number of important conclusions derived from reasoning processes. Compared with retrieval-augmented generation (RAG) that merely processing raw data, this approach not only connects semantically related information closer, but also simplifies complex inferences at the time of querying. As an intermediate stage, the memory will likely be in the form of natural language descriptions, which can be directly consumed by users too. Ultimately, every agent/person should have its own large personal model, a deep neural network model (thus \emph{AI-native}) that parameterizes and compresses all types of memory, even the ones cannot be described by natural languages. Finally, we discuss the significant potential of AI-native memory as the transformative infrastructure for (proactive) engagement, personalization, distribution, and social in the AGI era, as well as the incurred privacy and security challenges with preliminary solutions.
The deployment of robots into human scenarios necessitates advanced planning strategies, particularly when we ask robots to operate in dynamic, unstructured environments. RoboCup offers the chance to deploy robots in one of those scenarios, a human-shaped game represented by a soccer match. In such scenarios, robots must operate using predefined behaviors that can fail in unpredictable conditions. This paper introduces a novel application of Large Language Models (LLMs) to address the challenge of generating actionable plans in such settings, specifically within the context of the RoboCup Standard Platform League (SPL) competitions where robots are required to autonomously execute soccer strategies that emerge from the interactions of individual agents. In particular, we propose a multi-role approach leveraging the capabilities of LLMs to generate and refine plans for a robotic soccer team. The potential of the proposed method is demonstrated through an experimental evaluation,carried out simulating multiple matches where robots with AI-generated plans play against robots running human-built code.
AI agents have become increasingly significant in various domains, enabling autonomous decision-making and problem-solving. To function effectively, these agents require a planning process that determines the best course of action and then executes the planned actions. In this paper, we present an efficient on-device Planner-Action framework that separates planning and action execution into two distinct components: a planner agent based on Phi-3 Mini, a 3.8 billion parameter LLM optimized for edge devices, and an action agent using the Octopus model for function execution. The planner agent first responds to user queries by decomposing tasks into a sequence of sub-steps, which are then executed by the action agent. To optimize performance on resource-constrained devices, we employ model fine-tuning instead of in-context learning, reducing computational costs and energy consumption while improving response times. Our approach involves using GPT-4 to generate diverse planning queries and responses based on available functions, with subsequent validations to ensure data quality. We fine-tune the Phi-3 Mini model on this curated dataset, achieving a 97\% success rate in our in-domain test environment. To address multi-domain planning challenges, we developed a multi-LoRA training method that merges weights from LoRAs trained on distinct function subsets. This approach enables flexible handling of complex, multi-domain queries while maintaining computational efficiency on resource-constrained devices. To support further research, we have open-sourced our model weights at \url{https://huggingface.co/NexaAIDev/octopus-planning}. For the demo, please refer to \url{https://www.nexa4ai.com/octo-planner}.
Large Language Models (LLMs) demonstrate remarkable ability to comprehend instructions and generate human-like text, enabling sophisticated agent simulation beyond basic behavior replication. However, the potential for creating freely customisable characters remains underexplored. We introduce the Customisable Conversation Agent Framework, which employs LLMs to simulate real-world characters through personalised characteristic feature injection, enabling diverse character creation according to user preferences. We propose the SimsConv dataset, comprising 68 customised characters and 13,971 multi-turn role-playing dialogues across 1,360 real-world scenes. Characters are initially customised using pre-defined elements (career, aspiration, traits, skills), then expanded through personal and social profiles. Building on this, we present SimsChat, a freely customisable role-playing agent incorporating various realistic settings and topic-specified character interactions. Experimental results on both SimsConv and WikiRoleEval datasets demonstrate SimsChat's superior performance in maintaining character consistency, knowledge accuracy, and appropriate question rejection compared to existing models. Our framework provides valuable insights for developing more accurate and customisable human simulacra. Our data and code are publicly available at https://github.com/Bernard-Yang/SimsChat.
Intelligent agents must autonomously interact with the environments to perform daily tasks based on human-level instructions. They need a foundational understanding of the world to accurately interpret these instructions, along with precise low-level movement and interaction skills to execute the derived actions. In this work, we propose the first complete system for synthesizing physically plausible, long-horizon human-object interactions for object manipulation in contextual environments, driven by human-level instructions. We leverage large language models (LLMs) to interpret the input instructions into detailed execution plans. Unlike prior work, our system is capable of generating detailed finger-object interactions, in seamless coordination with full-body movements. We also train a policy to track generated motions in physics simulation via reinforcement learning (RL) to ensure physical plausibility of the motion. Our experiments demonstrate the effectiveness of our system in synthesizing realistic interactions with diverse objects in complex environments, highlighting its potential for real-world applications.
Role-playing has wide-ranging applications in customer support, embodied agents, and computational social science. The influence of parametric world knowledge of large language models (LLMs) often causes role-playing characters to act out of character and to hallucinate about things outside the scope of their knowledge. In this work, we focus on the evaluation and mitigation of hallucination in fictional character role-play. We introduce a dataset with over 2,000 characters and 72,000 interviews, including 18,000 adversarial questions. We propose RoleFact, a role-playing method that mitigates hallucination by modulating the influence of parametric knowledge using a pre-calibrated confidence threshold. Experiments show that the proposed method improves the factual precision of generated responses by 18% for adversarial questions with a 44% reduction in temporal hallucination for time-sensitive interviews. The code and the dataset are available at https://github.com/NafisSadeq/rolefact.git.
Creating human-like large language model (LLM) agents is crucial for faithful social simulation. Having LLMs role-play based on demographic information sometimes improves human likeness but often does not. This study assessed whether LLM alignment with human behavior can be improved by integrating information from empirically-derived human belief networks. Using data from a human survey, we estimated a belief network encompassing 64 topics loading on nine non-overlapping latent factors. We then seeded LLM-based agents with an opinion on one topic, and assessed the alignment of its expressed opinions on remaining test topics with corresponding human data. Role-playing based on demographic information alone did not align LLM and human opinions, but seeding the agent with a single belief greatly improved alignment for topics related in the belief network, and not for topics outside the network. These results suggest a novel path for human-LLM belief alignment in work seeking to simulate and understand patterns of belief distributions in society.
Large language models have become integral to question-answering applications despite their propensity for generating hallucinations and factually inaccurate content. Querying knowledge graphs to reduce hallucinations in LLM meets the challenge of incomplete knowledge coverage in knowledge graphs. On the other hand, updating knowledge graphs by information extraction and knowledge graph completion faces the knowledge update misalignment issue. In this work, we introduce a collaborative augmentation framework, CogMG, leveraging knowledge graphs to address the limitations of LLMs in QA scenarios, explicitly targeting the problems of incomplete knowledge coverage and knowledge update misalignment. The LLMs identify and decompose required knowledge triples that are not present in the KG, enriching them and aligning updates with real-world demands. We demonstrate the efficacy of this approach through a supervised fine-tuned LLM within an agent framework, showing significant improvements in reducing hallucinations and enhancing factual accuracy in QA responses. Our code and video are publicly available.
The instruction-following ability of Large Language Models (LLMs) has cultivated a class of LLM-based systems capable of approaching complex tasks such as making edits to large code repositories. Due to the high sensitivity and unpredictability of LLM behavior in response to changes in prompting, robust evaluation tools are needed to drive future iteration of these systems. We propose RES-Q, a natural language instruction-based benchmark for evaluating $\textbf{R}$epository $\textbf{E}$diting $\textbf{S}$ystems, which consists of 100 handcrafted repository editing tasks derived from real GitHub commits. Given an edit instruction and a code repository, RES-Q evaluates an LLM system's ability to interpret the instruction, navigate the repository to gather relevant information, and construct an appropriate edit that satisfies the specified criteria. We argue that evaluating LLMs in this way addresses issues with traditional benchmarks and provides a more holistic assessment of a model's abilities. We evaluate various state-of-the-art LLMs as language agents in a repository-editing system built on Qurrent OS, our language agent development software. Despite their 1% pass@1 performance difference on HumanEval, we find Claude Sonnet 3.5 outperforms GPT-4o by 12% pass@1 on RES-Q, indicating RES-Q's capacity to differentiate model capability as traditional benchmarks approach saturation. We further investigate token efficiency, performance relationships with existing benchmarks, and interesting disparities between closed and open-source LLMs. Code and dataset are available at https://github.com/Qurrent-AI/RES-Q.
Properly defining a reward signal to efficiently train a reinforcement learning (RL) agent is a challenging task. Designing balanced objective functions from which a desired behavior can emerge requires expert knowledge, especially for complex environments. Learning rewards from human feedback or using large language models (LLMs) to directly provide rewards are promising alternatives, allowing non-experts to specify goals for the agent. However, black-box reward models make it difficult to debug the reward. In this work, we propose Object-Centric Assessment with Language Models (OCALM) to derive inherently interpretable reward functions for RL agents from natural language task descriptions. OCALM uses the extensive world-knowledge of LLMs while leveraging the object-centric nature common to many environments to derive reward functions focused on relational concepts, providing RL agents with the ability to derive policies from task descriptions.
With software maintenance accounting for 50% of the cost of developing software, enhancing code quality and reliability has become more critical than ever. In response to this challenge, this doctoral research proposal aims to explore innovative solutions by focusing on the deployment of agents powered by Large Language Models (LLMs) to perform software maintenance tasks. The iterative nature of agents, which allows for continuous learning and adaptation, can help surpass common challenges in code generation. One distinct challenge is the last-mile problems, errors at the final stage of producing functionally and contextually relevant code. Furthermore, this project aims to surpass the inherent limitations of current LLMs in source code through a collaborative framework where agents can correct and learn from each other's errors. We aim to use the iterative feedback in these systems to further fine-tune the LLMs underlying the agents, becoming better aligned to the task of automated software improvement. Our main goal is to achieve a leap forward in the field of automatic software improvement by developing new tools and frameworks that can enhance the efficiency and reliability of software development.
Although Large Language Models (LLMs) are becoming increasingly powerful, they still exhibit significant but subtle weaknesses, such as mistakes in instruction-following or coding tasks. As these unexpected errors could lead to severe consequences in practical deployments, it is crucial to investigate the limitations within LLMs systematically. Traditional benchmarking approaches cannot thoroughly pinpoint specific model deficiencies, while manual inspections are costly and not scalable. In this paper, we introduce a unified framework, AutoDetect, to automatically expose weaknesses in LLMs across various tasks. Inspired by the educational assessment process that measures students' learning outcomes, AutoDetect consists of three LLM-powered agents: Examiner, Questioner, and Assessor. The collaboration among these three agents is designed to realize comprehensive and in-depth weakness identification. Our framework demonstrates significant success in uncovering flaws, with an identification success rate exceeding 30% in prominent models such as ChatGPT and Claude. More importantly, these identified weaknesses can guide specific model improvements, proving more effective than untargeted data augmentation methods like Self-Instruct. Our approach has led to substantial enhancements in popular LLMs, including the Llama series and Mistral-7b, boosting their performance by over 10% across several benchmarks. Code and data are publicly available at https://github.com/thu-coai/AutoDetect.
Recent advancements in Large Language Models (LLMs) have expanded their capabilities to multimodal contexts, including comprehensive video understanding. However, processing extensive videos such as 24-hour CCTV footage or full-length films presents significant challenges due to the vast data and processing demands. Traditional methods, like extracting key frames or converting frames to text, often result in substantial information loss. To address these shortcomings, we develop OmAgent, efficiently stores and retrieves relevant video frames for specific queries, preserving the detailed content of videos. Additionally, it features an Divide-and-Conquer Loop capable of autonomous reasoning, dynamically invoking APIs and tools to enhance query processing and accuracy. This approach ensures robust video understanding, significantly reducing information loss. Experimental results affirm OmAgent's efficacy in handling various types of videos and complex tasks. Moreover, we have endowed it with greater autonomy and a robust tool-calling system, enabling it to accomplish even more intricate tasks.
We investigate the abilities of a representative set of Large language Models (LLMs) to reason about cardinal directions (CDs). To do so, we create two datasets: the first, co-created with ChatGPT, focuses largely on recall of world knowledge about CDs; the second is generated from a set of templates, comprehensively testing an LLM's ability to determine the correct CD given a particular scenario. The templates allow for a number of degrees of variation such as means of locomotion of the agent involved, and whether set in the first , second or third person. Even with a temperature setting of zero, Our experiments show that although LLMs are able to perform well in the simpler dataset, in the second more complex dataset no LLM is able to reliably determine the correct CD, even with a temperature setting of zero.
This work investigates how personality expression and embodiment affect personality perception and learning in educational conversational agents. We extend an existing personality-driven conversational agent framework by integrating LLM-based conversation support tailored to an educational application. We describe a user study built on this system to evaluate two distinct personality styles: high extroversion and agreeableness and low extroversion and agreeableness. For each personality style, we assess three models: (1) a dialogue-only model that conveys personality through dialogue, (2) an animated human model that expresses personality solely through dialogue, and (3) an animated human model that expresses personality through both dialogue and body and facial animations. The results indicate that all models are positively perceived regarding both personality and learning outcomes. Models with high personality traits are perceived as more engaging than those with low personality traits. We provide a comprehensive quantitative and qualitative analysis of perceived personality traits, learning parameters, and user experiences based on participant ratings of the model types and personality styles, as well as users' responses to open-ended questions.
Recent advances in Large Language Models (LLMs) have shown inspiring achievements in constructing autonomous agents that rely on language descriptions as inputs. However, it remains unclear how well LLMs can function as few-shot or zero-shot embodied agents in dynamic interactive environments. To address this gap, we introduce LangSuitE, a versatile and simulation-free testbed featuring 6 representative embodied tasks in textual embodied worlds. Compared with previous LLM-based testbeds, LangSuitE (i) offers adaptability to diverse environments without multiple simulation engines, (ii) evaluates agents' capacity to develop ``internalized world knowledge'' with embodied observations, and (iii) allows easy customization of communication and action strategies. To address the embodiment challenge, we devise a novel chain-of-thought (CoT) schema, EmMem, which summarizes embodied states w.r.t. history information. Comprehensive benchmark results illustrate challenges and insights of embodied planning. LangSuitE represents a significant step toward building embodied generalists in the context of language models.
3D generation guided by text-to-image diffusion models enables the creation of visually compelling assets. However previous methods explore generation based on image or text. The boundaries of creativity are limited by what can be expressed through words or the images that can be sourced. We present YouDream, a method to generate high-quality anatomically controllable animals. YouDream is guided using a text-to-image diffusion model controlled by 2D views of a 3D pose prior. Our method generates 3D animals that are not possible to create using previous text-to-3D generative methods. Additionally, our method is capable of preserving anatomic consistency in the generated animals, an area where prior text-to-3D approaches often struggle. Moreover, we design a fully automated pipeline for generating commonly found animals. To circumvent the need for human intervention to create a 3D pose, we propose a multi-agent LLM that adapts poses from a limited library of animal 3D poses to represent the desired animal. A user study conducted on the outcomes of YouDream demonstrates the preference of the animal models generated by our method over others. Turntable results and code are released at https://youdream3d.github.io/
We study a class of optimization problems motivated by automating the design and update of AI systems like coding assistants, robots, and copilots. AutoDiff frameworks, like PyTorch, enable efficient end-to-end optimization of differentiable systems. However, general computational workflows can be non-differentiable and involve rich feedback (e.g. console output or user's responses), heterogeneous parameters (e.g. prompts, codes), and intricate objectives (beyond maximizing a score). We investigate end-to-end generative optimization -- using generative models such as LLMs within the optimizer for automatic updating of general computational workflows. We discover that workflow execution traces are akin to back-propagated gradients in AutoDiff and can provide key information to interpret feedback for efficient optimization. Formally, we frame a new mathematical setup, Optimization with Trace Oracle (OPTO). In OPTO, an optimizer receives an execution trace along with feedback on the computed output and updates parameters iteratively. We provide a Python library, Trace, that efficiently converts a workflow optimization problem into an OPTO instance using PyTorch-like syntax. Using Trace, we develop a general LLM-based generative optimizer called OptoPrime. In empirical studies, we find that OptoPrime is capable of first-order numerical optimization, prompt optimization, hyper-parameter tuning, robot controller design, code debugging, etc., and is often competitive with specialized optimizers for each domain. We envision Trace as an open research platform for devising novel generative optimizers and developing the next generation of interactive learning agents. Website: https://microsoft.github.io/Trace/.
Planning, as the core module of agents, is crucial in various fields such as embodied agents, web navigation, and tool using. With the development of large language models (LLMs), some researchers treat large language models as intelligent agents to stimulate and evaluate their planning capabilities. However, the planning mechanism is still unclear. In this work, we focus on exploring the look-ahead planning mechanism in large language models from the perspectives of information flow and internal representations. First, we study how planning is done internally by analyzing the multi-layer perception (MLP) and multi-head self-attention (MHSA) components at the last token. We find that the output of MHSA in the middle layers at the last token can directly decode the decision to some extent. Based on this discovery, we further trace the source of MHSA by information flow, and we reveal that MHSA mainly extracts information from spans of the goal states and recent steps. According to information flow, we continue to study what information is encoded within it. Specifically, we explore whether future decisions have been encoded in advance in the representation of flow. We demonstrate that the middle and upper layers encode a few short-term future decisions to some extent when planning is successful. Overall, our research analyzes the look-ahead planning mechanisms of LLMs, facilitating future research on LLMs performing planning tasks.
Recent advancements in machine learning have significantly improved the identification of disease-associated genes from gene expression datasets. However, these processes often require extensive expertise and manual effort, limiting their scalability. Large Language Model (LLM)-based agents have shown promise in automating these tasks due to their increasing problem-solving abilities. To support the evaluation and development of such methods, we introduce GenoTEX, a benchmark dataset for the automatic exploration of gene expression data, involving the tasks of dataset selection, preprocessing, and statistical analysis. GenoTEX provides annotated code and results for solving a wide range of gene identification problems, in a full analysis pipeline that follows the standard of computational genomics. These annotations are curated by human bioinformaticians who carefully analyze the datasets to ensure accuracy and reliability. To provide baselines for these tasks, we present GenoAgents, a team of LLM-based agents designed with context-aware planning, iterative correction, and domain expert consultation to collaboratively explore gene datasets. Our experiments with GenoAgents demonstrate the potential of LLM-based approaches in genomics data analysis, while error analysis highlights the challenges and areas for future improvement. We propose GenoTEX as a promising resource for benchmarking and enhancing AI-driven methods for genomics data analysis. We make our benchmark publicly available at \url{https://github.com/Liu-Hy/GenoTex}.
Emotion Support Conversation (ESC) is a crucial application, which aims to reduce human stress, offer emotional guidance, and ultimately enhance human mental and physical well-being. With the advancement of Large Language Models (LLMs), many researchers have employed LLMs as the ESC models. However, the evaluation of these LLM-based ESCs remains uncertain. Inspired by the awesome development of role-playing agents, we propose an ESC Evaluation framework (ESC-Eval), which uses a role-playing agent to interact with ESC models, followed by a manual evaluation of the interactive dialogues. In detail, we first re-organize 2,801 role-playing cards from seven existing datasets to define the roles of the role-playing agent. Second, we train a specific role-playing model called ESC-Role which behaves more like a confused person than GPT-4. Third, through ESC-Role and organized role cards, we systematically conduct experiments using 14 LLMs as the ESC models, including general AI-assistant LLMs (ChatGPT) and ESC-oriented LLMs (ExTES-Llama). We conduct comprehensive human annotations on interactive multi-turn dialogues of different ESC models. The results show that ESC-oriented LLMs exhibit superior ESC abilities compared to general AI-assistant LLMs, but there is still a gap behind human performance. Moreover, to automate the scoring process for future ESC models, we developed ESC-RANK, which trained on the annotated data, achieving a scoring performance surpassing 35 points of GPT-4. Our data and code are available at https://github.com/AIFlames/Esc-Eval.
Large Language Model Multi-Agent Systems (LLM-MAS) have achieved great progress in solving complex tasks. It performs communication among agents within the system to collaboratively solve tasks, under the premise of shared information. However, when agents' collaborations are leveraged to perform multi-person tasks, a new challenge arises due to information asymmetry, since each agent can only access the information of its human user. Previous MAS struggle to complete tasks under this condition. To address this, we propose a new MAS paradigm termed iAgents, which denotes Informative Multi-Agent Systems. In iAgents, the human social network is mirrored in the agent network, where agents proactively exchange human information necessary for task resolution, thereby overcoming information asymmetry. iAgents employs a novel agent reasoning mechanism, InfoNav, to navigate agents' communication toward effective information exchange. Together with InfoNav, iAgents organizes human information in a mixed memory to provide agents with accurate and comprehensive information for exchange. Additionally, we introduce InformativeBench, the first benchmark tailored for evaluating LLM agents' task-solving ability under information asymmetry. Experimental results show that iAgents can collaborate within a social network of 140 individuals and 588 relationships, autonomously communicate over 30 turns, and retrieve information from nearly 70,000 messages to complete tasks within 3 minutes.
LLM-based agents have emerged as promising tools, which are crafted to fulfill complex tasks by iterative planning and action. However, these agents are susceptible to undesired planning hallucinations when lacking specific knowledge for expertise-intensive tasks. To address this, preliminary attempts are made to enhance planning reliability by incorporating external workflow-related knowledge. Despite the promise, such infused knowledge is mostly disorganized and diverse in formats, lacking rigorous formalization and comprehensive comparisons. Motivated by this, we formalize different formats of workflow knowledge and present FlowBench, the first benchmark for workflow-guided planning. FlowBench covers 51 different scenarios from 6 domains, with knowledge presented in diverse formats. To assess different LLMs on FlowBench, we design a multi-tiered evaluation framework. We evaluate the efficacy of workflow knowledge across multiple formats, and the results indicate that current LLM agents need considerable improvements for satisfactory planning. We hope that our challenging benchmark can pave the way for future agent planning research.
Adapting Large Language Models (LLMs) for agent tasks is critical in developing language agents. Direct Preference Optimization (DPO) is a promising technique for this adaptation with the alleviation of compounding errors, offering a means to directly optimize Reinforcement Learning (RL) objectives. However, applying DPO to multi-turn tasks presents challenges due to the inability to cancel the partition function. Overcoming this obstacle involves making the partition function independent of the current state and addressing length disparities between preferred and dis-preferred trajectories. In this light, we replace the policy constraint with the state-action occupancy measure constraint in the RL objective and add length normalization to the Bradley-Terry model, yielding a novel loss function named DMPO for multi-turn agent tasks with theoretical explanations. Extensive experiments on three multi-turn agent task datasets confirm the effectiveness and superiority of the DMPO loss. The code is available at https://github.com/swt-user/DMPO.
Challenges in the automated evaluation of Retrieval-Augmented Generation (RAG) Question-Answering (QA) systems include hallucination problems in domain-specific knowledge and the lack of gold standard benchmarks for company internal tasks. This results in difficulties in evaluating RAG variations, like RAG-Fusion (RAGF), in the context of a product QA task at Infineon Technologies. To solve these problems, we propose a comprehensive evaluation framework, which leverages Large Language Models (LLMs) to generate large datasets of synthetic queries based on real user queries and in-domain documents, uses LLM-as-a-judge to rate retrieved documents and answers, evaluates the quality of answers, and ranks different variants of Retrieval-Augmented Generation (RAG) agents with RAGElo's automated Elo-based competition. LLM-as-a-judge rating of a random sample of synthetic queries shows a moderate, positive correlation with domain expert scoring in relevance, accuracy, completeness, and precision. While RAGF outperformed RAG in Elo score, a significance analysis against expert annotations also shows that RAGF significantly outperforms RAG in completeness, but underperforms in precision. In addition, Infineon's RAGF assistant demonstrated slightly higher performance in document relevance based on MRR@5 scores. We find that RAGElo positively aligns with the preferences of human annotators, though due caution is still required. Finally, RAGF's approach leads to more complete answers based on expert annotations and better answers overall based on RAGElo's evaluation criteria.
Large Language Models (LLMs) have shown exceptional results on current benchmarks when working individually. The advancement in their capabilities, along with a reduction in parameter size and inference times, has facilitated the use of these models as agents, enabling interactions among multiple models to execute complex tasks. Such collaborations offer several advantages, including the use of specialized models (e.g. coding), improved confidence through multiple computations, and enhanced divergent thinking, leading to more diverse outputs. Thus, the collaborative use of language models is expected to grow significantly in the coming years. In this work, we evaluate the behavior of a network of models collaborating through debate under the influence of an adversary. We introduce pertinent metrics to assess the adversary's effectiveness, focusing on system accuracy and model agreement. Our findings highlight the importance of a model's persuasive ability in influencing others. Additionally, we explore inference-time methods to generate more compelling arguments and evaluate the potential of prompt-based mitigation as a defensive strategy.
Recent advancements in Large Language Models (LLMs) have led to their adaptation in various domains as conversational agents. We wonder: can personality tests be applied to these agents to analyze their behavior, similar to humans? We introduce TRAIT, a new benchmark consisting of 8K multi-choice questions designed to assess the personality of LLMs. TRAIT is built on two psychometrically validated small human questionnaires, Big Five Inventory (BFI) and Short Dark Triad (SD-3), enhanced with the ATOMIC-10X knowledge graph to a variety of real-world scenarios. TRAIT also outperforms existing personality tests for LLMs in terms of reliability and validity, achieving the highest scores across four key metrics: Content Validity, Internal Validity, Refusal Rate, and Reliability. Using TRAIT, we reveal two notable insights into personalities of LLMs: 1) LLMs exhibit distinct and consistent personality, which is highly influenced by their training data (e.g., data used for alignment tuning), and 2) current prompting techniques have limited effectiveness in eliciting certain traits, such as high psychopathy or low conscientiousness, suggesting the need for further research in this direction.
Artificially intelligent agents are increasingly being integrated into human decision-making: from large language model (LLM) assistants to autonomous vehicles. These systems often optimize their individual objective, leading to conflicts, particularly in general-sum games where naive reinforcement learning agents empirically converge to Pareto-suboptimal Nash equilibria. To address this issue, opponent shaping has emerged as a paradigm for finding socially beneficial equilibria in general-sum games. In this work, we introduce Advantage Alignment, a family of algorithms derived from first principles that perform opponent shaping efficiently and intuitively. We achieve this by aligning the advantages of interacting agents, increasing the probability of mutually beneficial actions when their interaction has been positive. We prove that existing opponent shaping methods implicitly perform Advantage Alignment. Compared to these methods, Advantage Alignment simplifies the mathematical formulation of opponent shaping, reduces the computational burden and extends to continuous action domains. We demonstrate the effectiveness of our algorithms across a range of social dilemmas, achieving state-of-the-art cooperation and robustness against exploitation.
Long-context capabilities are essential for large language models (LLMs) to tackle complex and long-input tasks. Despite numerous efforts made to optimize LLMs for long contexts, challenges persist in robustly processing long inputs. In this paper, we introduce GraphReader, a graph-based agent system designed to handle long texts by structuring them into a graph and employing an agent to explore this graph autonomously. Upon receiving a question, the agent first undertakes a step-by-step analysis and devises a rational plan. It then invokes a set of predefined functions to read node content and neighbors, facilitating a coarse-to-fine exploration of the graph. Throughout the exploration, the agent continuously records new insights and reflects on current circumstances to optimize the process until it has gathered sufficient information to generate an answer. Experimental results on the LV-Eval dataset reveal that GraphReader, using a 4k context window, consistently outperforms GPT-4-128k across context lengths from 16k to 256k by a large margin. Additionally, our approach demonstrates superior performance on four challenging single-hop and multi-hop benchmarks.
Large-scale LLMs and VLMs excel at few-shot learning but require high-quality examples. We introduce In-Context Abstraction Learning (ICAL), which iteratively refines suboptimal trajectories into high-quality data with optimized actions and detailed reasoning. Given an inefficient demonstration, a VLM corrects actions and annotates causal relationships, object states, subgoals, and task-relevant visuals, forming "programs of thought." With human feedback, these programs are improved as the agent executes them in a similar environment. The resulting examples, used as prompt context or fine-tuning data, significantly boost decision-making while reducing human feedback needs. ICAL surpasses state-of-the-art in TEACh (dialogue-based instruction following), VisualWebArena (multimodal web agents), and Ego4D (egocentric video action anticipation). In TEACh, combining fine-tuning and retrieval on ICAL examples outperforms raw human demonstrations and expert examples, achieving a 17.5% increase in goal-condition success. In VisualWebArena, retrieval-augmented GPT-4V with ICAL improves task success rate 1.6x over GPT-4V, while fine-tuning Qwen2-VL achieves a 2.8x improvement. In Ego4D, ICAL outperforms few-shot GPT-4V and remains competitive with supervised models. Overall, ICAL scales 2x better than raw human demonstrations and reduces manual prompt engineering.
The emergence of Large Language Models (LLMs) and advancements in Artificial Intelligence (AI) offer an opportunity for computational social science research at scale. Building upon prior explorations of LLM agent design, our work introduces a simulated agent society where complex social relationships dynamically form and evolve over time. Agents are imbued with psychological drives and placed in a sandbox survival environment. We conduct an evaluation of the agent society through the lens of Thomas Hobbes's seminal Social Contract Theory (SCT). We analyze whether, as the theory postulates, agents seek to escape a brutish "state of nature" by surrendering rights to an absolute sovereign in exchange for order and security. Our experiments unveil an alignment: Initially, agents engage in unrestrained conflict, mirroring Hobbes's depiction of the state of nature. However, as the simulation progresses, social contracts emerge, leading to the authorization of an absolute sovereign and the establishment of a peaceful commonwealth founded on mutual cooperation. This congruence between our LLM agent society's evolutionary trajectory and Hobbes's theoretical account indicates LLMs' capability to model intricate social dynamics and potentially replicate forces that shape human societies. By enabling such insights into group behavior and emergent societal phenomena, LLM-driven multi-agent simulations, while unable to simulate all the nuances of human behavior, may hold potential for advancing our understanding of social structures, group dynamics, and complex human systems.
The rise of powerful large language models (LLMs) has spurred a new trend in building LLM-based autonomous agents for solving complex tasks, especially multi-agent systems. Despite the remarkable progress, we notice that existing works are heavily dependent on human-designed frameworks, which greatly limits the functional scope and scalability of agent systems. How to automatically extend the specialized agent to multi-agent systems to improve task-solving capability still remains a significant challenge. In this paper, we introduce EvoAgent, a generic method to automatically extend expert agents to multi-agent systems via the evolutionary algorithm, thereby improving the effectiveness of LLM-based agents in solving tasks. Specifically, we consider the existing agent frameworks as the initial individual and then apply a series of evolutionary operators (e.g., mutation, crossover, selection, etc.) to generate multiple agents with diverse agent settings. EvoAgent can be generalized to any LLM-based agent framework, and can automatically extend the existing agent framework to multi-agent systems without any extra human designs. Experimental results across various tasks have shown that EvoAgent can automatically generate multiple expert agents and significantly enhance the task-solving capabilities of LLM-based agents.
What makes a good Large Language Model (LLM)? That it performs well on the relevant benchmarks -- which hopefully measure, with some validity, the presence of capabilities that are also challenged in real application. But what makes the model perform well? What gives a model its abilities? We take a recently introduced type of benchmark that is meant to challenge capabilities in a goal-directed, agentive context through self-play of conversational games, and analyse how performance develops as a function of model characteristics like number of parameters, or type of training. We find that while there is a clear relationship between number of parameters and performance, there is still a wide spread of performance points within a given size bracket, which is to be accounted for by training parameters such as fine-tuning data quality and method. From a more practical angle, we also find a certain degree of unpredictability about performance across access methods, possible due to unexposed sampling parameters, and a, very welcome, performance stability against at least moderate weight quantisation during inference.
LLMs have achieved significant performance progress in various NLP applications. However, LLMs still struggle to meet the strict requirements for accuracy and reliability in the medical field and face many challenges in clinical applications. Existing clinical diagnostic evaluation benchmarks for evaluating medical agents powered by LLMs have severe limitations. Firstly, most existing medical evaluation benchmarks face the risk of data leakage or contamination. Secondly, existing benchmarks often neglect the characteristics of multiple departments and specializations in modern medical practice. Thirdly, existing evaluation methods are limited to multiple-choice questions, which do not align with the real-world diagnostic scenarios. Lastly, existing evaluation methods lack comprehensive evaluations of end-to-end real clinical scenarios. These limitations in benchmarks in turn obstruct advancements of LLMs and agents for medicine. To address these limitations, we introduce ClinicalLab, a comprehensive clinical diagnosis agent alignment suite. ClinicalLab includes ClinicalBench, an end-to-end multi-departmental clinical diagnostic evaluation benchmark for evaluating medical agents and LLMs. ClinicalBench is based on real cases that cover 24 departments and 150 diseases. ClinicalLab also includes four novel metrics (ClinicalMetrics) for evaluating the effectiveness of LLMs in clinical diagnostic tasks. We evaluate 17 LLMs and find that their performance varies significantly across different departments. Based on these findings, in ClinicalLab, we propose ClinicalAgent, an end-to-end clinical agent that aligns with real-world clinical diagnostic practices. We systematically investigate the performance and applicable scenarios of variants of ClinicalAgent on ClinicalBench. Our findings demonstrate the importance of aligning with modern medical practices in designing medical agents.
Developers spend much time finding information that is relevant to their questions. Stack Overflow has been the leading resource, and with the advent of Large Language Models (LLMs), generative models such as ChatGPT are used frequently. However, there is a catch in using each one separately. Searching for answers is time-consuming and tedious, as shown by the many tools developed by researchers to address this issue. On the other, using LLMs is not reliable, as they might produce irrelevant or unreliable answers (i.e., hallucination). In this work, we present StackRAG, a retrieval-augmented Multiagent generation tool based on LLMs that combines the two worlds: aggregating the knowledge from SO to enhance the reliability of the generated answers. Initial evaluations show that the generated answers are correct, accurate, relevant, and useful.
The advent of Multimodal LLMs has significantly enhanced image OCR recognition capabilities, making GUI automation a viable reality for increasing efficiency in digital tasks. One fundamental aspect of developing a GUI automation system is understanding primitive GUI actions. This comprehension is crucial as it enables agents to learn from user demonstrations, an essential element of automation. To rigorously evaluate such capabilities, we developed a video captioning benchmark for GUI actions, comprising 4,189 diverse video captioning samples. This task presents unique challenges compared to natural scene video captioning: 1) GUI screenshots typically contain denser information than natural scenes, and 2) events within GUIs are subtler and occur more rapidly, requiring precise attention to the appropriate time span and spatial region for accurate understanding. To address these challenges, we introduce our GUI action dataset \textbf{Act2Cap} as well as a simple yet effective framework, \textbf{GUI Narrator}, for GUI video captioning that utilizes the cursor as a visual prompt to enhance the interpretation of high-resolution screenshots. Specifically, a cursor detector is trained on our dataset, and a multimodal LLM model with mechanisms for selecting keyframes and key regions generates the captions. Experimental results indicate that even for today's most advanced multimodal models, such as GPT-4o, the task remains highly challenging. Additionally, our evaluations show that our strategy effectively enhances model performance, whether integrated into the fine-tuning of open-source models or employed as a prompting strategy in closed-source models.
The behavior of Large Language Models (LLMs) as artificial social agents is largely unexplored, and we still lack extensive evidence of how these agents react to simple social stimuli. Testing the behavior of AI agents in classic Game Theory experiments provides a promising theoretical framework for evaluating the norms and values of these agents in archetypal social situations. In this work, we investigate the cooperative behavior of three LLMs (Llama2, Llama3, and GPT3.5) when playing the Iterated Prisoner's Dilemma against random adversaries displaying various levels of hostility. We introduce a systematic methodology to evaluate an LLM's comprehension of the game rules and its capability to parse historical gameplay logs for decision-making. We conducted simulations of games lasting for 100 rounds and analyzed the LLMs' decisions in terms of dimensions defined in the behavioral economics literature. We find that all models tend not to initiate defection but act cautiously, favoring cooperation over defection only when the opponent's defection rate is low. Overall, LLMs behave at least as cooperatively as the typical human player, although our results indicate some substantial differences among models. In particular, Llama2 and GPT3.5 are more cooperative than humans, and especially forgiving and non-retaliatory for opponent defection rates below 30%. More similar to humans, Llama3 exhibits consistently uncooperative and exploitative behavior unless the opponent always cooperates. Our systematic approach to the study of LLMs in game theoretical scenarios is a step towards using these simulations to inform practices of LLM auditing and alignment.
While fine-tuned large language models (LLMs) excel in generating grammatically valid SQL in Text-to-SQL parsing, they often struggle to ensure semantic accuracy in queries, leading to user confusion and diminished system usability. To tackle this challenge, we introduce SQLFixAgent, a new consistency-enhanced multi-agent collaborative framework designed for detecting and repairing erroneous SQL. Our framework comprises a core agent, SQLRefiner, alongside two auxiliary agents: SQLReviewer and QueryCrafter. The SQLReviewer agent employs the rubber duck debugging method to identify potential semantic mismatches between SQL and user query. If the error is detected, the QueryCrafter agent generates multiple SQL as candidate repairs using a fine-tuned SQLTool. Subsequently, leveraging similar repair retrieval and failure memory reflection, the SQLRefiner agent selects the most fitting SQL statement from the candidates as the final repair. We evaluated our proposed framework on five Text-to-SQL benchmarks. The experimental results show that our method consistently enhances the performance of the baseline model, specifically achieving an execution accuracy improvement of over 3% on the Bird benchmark. Our framework also has a higher token efficiency compared to other advanced methods, making it more competitive.
The Large Language Model (LLM) has gained significant popularity and is extensively utilized across various domains. Most LLM deployments occur within cloud data centers, where they encounter substantial response delays and incur high costs, thereby impacting the Quality of Services (QoS) at the network edge. Leveraging vector database caching to store LLM request results at the edge can substantially mitigate response delays and cost associated with similar requests, which has been overlooked by previous research. Addressing these gaps, this paper introduces a novel Vector database-assisted cloud-Edge collaborative LLM QoS Optimization (VELO) framework. Firstly, we propose the VELO framework, which ingeniously employs vector database to cache the results of some LLM requests at the edge to reduce the response time of subsequent similar requests. Diverging from direct optimization of the LLM, our VELO framework does not necessitate altering the internal structure of LLM and is broadly applicable to diverse LLMs. Subsequently, building upon the VELO framework, we formulate the QoS optimization problem as a Markov Decision Process (MDP) and devise an algorithm grounded in Multi-Agent Reinforcement Learning (MARL) to decide whether to request the LLM in the cloud or directly return the results from the vector database at the edge. Moreover, to enhance request feature extraction and expedite training, we refine the policy network of MARL and integrate expert demonstrations. Finally, we implement the proposed algorithm within a real edge system. Experimental findings confirm that our VELO framework substantially enhances user satisfaction by concurrently diminishing delay and resource consumption for edge users utilizing LLMs.
Existing LLMs exhibit remarkable performance on various NLP tasks, but still struggle with complex real-world tasks, even equipped with advanced strategies like CoT and ReAct. In this work, we propose the CoAct framework, which transfers the hierarchical planning and collaboration patterns in human society to LLM systems. Specifically, our CoAct framework involves two agents: (1) A global planning agent, to comprehend the problem scope, formulate macro-level plans and provide detailed sub-task descriptions to local execution agents, which serves as the initial rendition of a global plan. (2) A local execution agent, to operate within the multi-tier task execution structure, focusing on detailed execution and implementation of specific tasks within the global plan. Experimental results on the WebArena benchmark show that CoAct can re-arrange the process trajectory when facing failures, and achieves superior performance over baseline methods on long-horizon web tasks. Code is available at https://github.com/xmhou2002/CoAct.
AI agents aim to solve complex tasks by combining text-based reasoning with external tool calls. Unfortunately, AI agents are vulnerable to prompt injection attacks where data returned by external tools hijacks the agent to execute malicious tasks. To measure the adversarial robustness of AI agents, we introduce AgentDojo, an evaluation framework for agents that execute tools over untrusted data. To capture the evolving nature of attacks and defenses, AgentDojo is not a static test suite, but rather an extensible environment for designing and evaluating new agent tasks, defenses, and adaptive attacks. We populate the environment with 97 realistic tasks (e.g., managing an email client, navigating an e-banking website, or making travel bookings), 629 security test cases, and various attack and defense paradigms from the literature. We find that AgentDojo poses a challenge for both attacks and defenses: state-of-the-art LLMs fail at many tasks (even in the absence of attacks), and existing prompt injection attacks break some security properties but not all. We hope that AgentDojo can foster research on new design principles for AI agents that solve common tasks in a reliable and robust manner.. We release the code for AgentDojo at https://github.com/ethz-spylab/agentdojo.
Discovering new materials can have significant scientific and technological implications but remains a challenging problem today due to the enormity of the chemical space. Recent advances in machine learning have enabled data-driven methods to rapidly screen or generate promising materials, but these methods still depend heavily on very large quantities of training data and often lack the flexibility and chemical understanding often desired in materials discovery. We introduce LLMatDesign, a novel language-based framework for interpretable materials design powered by large language models (LLMs). LLMatDesign utilizes LLM agents to translate human instructions, apply modifications to materials, and evaluate outcomes using provided tools. By incorporating self-reflection on its previous decisions, LLMatDesign adapts rapidly to new tasks and conditions in a zero-shot manner. A systematic evaluation of LLMatDesign on several materials design tasks, in silico, validates LLMatDesign's effectiveness in developing new materials with user-defined target properties in the small data regime. Our framework demonstrates the remarkable potential of autonomous LLM-guided materials discovery in the computational setting and towards self-driving laboratories in the future.
Large Language Models (LLMs) have become increasingly capable of handling diverse tasks with the aid of well-crafted prompts and integration of external tools, but as task complexity rises, the workflow involving LLMs can be complicated and thus challenging to implement and maintain. To address this challenge, we propose APPL, A Prompt Programming Language that acts as a bridge between computer programs and LLMs, allowing seamless embedding of prompts into Python functions, and vice versa. APPL provides an intuitive and Python-native syntax, an efficient parallelized runtime with asynchronous semantics, and a tracing module supporting effective failure diagnosis and replaying without extra costs. We demonstrate that APPL programs are intuitive, concise, and efficient through three representative scenarios: Chain-of-Thought with self-consistency (CoT-SC), ReAct tool use agent, and multi-agent chat. Experiments on three parallelizable workflows further show that APPL can effectively parallelize independent LLM calls, with a significant speedup ratio that almost matches the estimation.
We study the evolution of opinions inside a population of interacting large language models (LLMs). Every LLM needs to decide how much funding to allocate to an item with three initial possibilities: full, partial, or no funding. We identify biases that drive the exchange of opinions based on the LLM's tendency to find consensus with the other LLM's opinion, display caution when specifying funding, and consider ethical concerns in its opinion. We find these biases are affected by the perceived absence of compelling reasons for opinion change, the perceived willingness to engage in discussion, and the distribution of allocation values. Moreover, tensions among biases can lead to the survival of funding for items with negative connotations. We also find that the final distribution of full, partial, and no funding opinions is more diverse when an LLM freely forms its opinion after an interaction than when its opinion is a multiple-choice selection among the three allocation options. In the latter case, consensus is mostly attained. When agents are aware of past opinions, they seek to maintain consistency with them, changing the opinion dynamics. Our study is performed using Llama 3 and Mistral LLMs.
Most of the existing methods for video understanding primarily focus on videos only lasting tens of seconds, with limited exploration of techniques for handling long videos. The increased number of frames in long videos poses two main challenges: difficulty in locating key information and performing long-range reasoning. Thus, we propose DrVideo, a document-retrieval-based system designed for long video understanding. Our key idea is to convert the long-video understanding problem into a long-document understanding task so as to effectively leverage the power of large language models. Specifically, DrVideo first transforms a long video into a coarse text-based long document to initially retrieve key frames and then updates the documents with the augmented key frame information. It then employs an agent-based iterative loop to continuously search for missing information and augment the document until sufficient question-related information is gathered for making the final predictions in a chain-of-thought manner. Extensive experiments on long video benchmarks confirm the effectiveness of our method. DrVideo significantly outperforms existing LLM-based state-of-the-art methods on EgoSchema benchmark (3 minutes), MovieChat-1K benchmark (10 minutes), and the long split of Video-MME benchmark (average of 44 minutes).
Configuration settings are essential for tailoring software behavior to meet specific performance requirements. However, incorrect configurations are widespread, and identifying those that impact system performance is challenging due to the vast number and complexity of possible settings. In this work, we present PerfSense, a lightweight framework that leverages Large Language Models (LLMs) to efficiently identify performance-sensitive configurations with minimal overhead. PerfSense employs LLM agents to simulate interactions between developers and performance engineers using advanced prompting techniques such as prompt chaining and retrieval-augmented generation (RAG). Our evaluation of seven open-source Java systems demonstrates that PerfSense achieves an average accuracy of 64.77% in classifying performance-sensitive configurations, outperforming both our LLM baseline (50.36%) and the previous state-of-the-art method (61.75%). Notably, our prompt chaining technique improves recall by 10% to 30% while maintaining similar precision levels. Additionally, a manual analysis of 362 misclassifications reveals common issues, including LLMs' misunderstandings of requirements (26.8%). In summary, PerfSense significantly reduces manual effort in classifying performance-sensitive configurations and offers valuable insights for future LLM-based code analysis research.
Peer review is fundamental to the integrity and advancement of scientific publication. Traditional methods of peer review analyses often rely on exploration and statistics of existing peer review data, which do not adequately address the multivariate nature of the process, account for the latent variables, and are further constrained by privacy concerns due to the sensitive nature of the data. We introduce AgentReview, the first large language model (LLM) based peer review simulation framework, which effectively disentangles the impacts of multiple latent factors and addresses the privacy issue. Our study reveals significant insights, including a notable 37.1% variation in paper decisions due to reviewers' biases, supported by sociological theories such as the social influence theory, altruism fatigue, and authority bias. We believe that this study could offer valuable insights to improve the design of peer review mechanisms. Our code is available at https://github.com/Ahren09/AgentReview.
Large Language Model (LLM)-enhanced agents become increasingly prevalent in Human-AI communication, offering vast potential from entertainment to professional domains. However, current multi-modal dialogue systems overlook the acoustic information present in speech, which is crucial for understanding human communication nuances. This oversight can lead to misinterpretations of speakers' intentions, resulting in inconsistent or even contradictory responses within dialogues. To bridge this gap, in this paper, we propose PerceptiveAgent, an empathetic multi-modal dialogue system designed to discern deeper or more subtle meanings beyond the literal interpretations of words through the integration of speech modality perception. Employing LLMs as a cognitive core, PerceptiveAgent perceives acoustic information from input speech and generates empathetic responses based on speaking styles described in natural language. Experimental results indicate that PerceptiveAgent excels in contextual understanding by accurately discerning the speakers' true intentions in scenarios where the linguistic meaning is either contrary to or inconsistent with the speaker's true feelings, producing more nuanced and expressive spoken dialogues. Code is publicly available at: \url{https://github.com/Haoqiu-Yan/PerceptiveAgent}.
Self-correction in text-to-SQL is the process of prompting large language model (LLM) to revise its previously incorrectly generated SQL, and commonly relies on manually crafted self-correction guidelines by human experts that are not only labor-intensive to produce but also limited by the human ability in identifying all potential error patterns in LLM responses. We introduce MAGIC, a novel multi-agent method that automates the creation of the self-correction guideline. MAGIC uses three specialized agents: a manager, a correction, and a feedback agent. These agents collaborate on the failures of an LLM-based method on the training set to iteratively generate and refine a self-correction guideline tailored to LLM mistakes, mirroring human processes but without human involvement. Our extensive experiments show that MAGIC's guideline outperforms expert human's created ones. We empirically find out that the guideline produced by MAGIC enhances the interpretability of the corrections made, providing insights in analyzing the reason behind the failures and successes of LLMs in self-correction. All agent interactions are publicly available at https://huggingface.co/datasets/microsoft/MAGIC.
Rigorous software testing is crucial for developing and maintaining high-quality code, making automated test generation a promising avenue for both improving software quality and boosting the effectiveness of code generation methods. However, while code generation with Large Language Models (LLMs) is an extraordinarily active research area, test generation remains relatively unexplored. We address this gap and investigate the capability of LLM-based Code Agents to formalize user issues into test cases. To this end, we propose a novel benchmark based on popular GitHub repositories, containing real-world issues, ground-truth bug-fixes, and golden tests. We find that LLMs generally perform surprisingly well at generating relevant test cases, with Code Agents designed for code repair exceeding the performance of systems designed specifically for test generation. Further, as test generation is a similar but more structured task than code generation, it allows for a more fine-grained analysis using issue reproduction rate and coverage changes, providing a dual metric for analyzing systems designed for code repair. Finally, we find that generated tests are an effective filter for proposed code fixes, doubling the precision of SWE-Agent. We release all data and code at https://github.com/logic-star-ai/SWT-Bench
The evolution of large language models (LLMs) has enhanced the planning capabilities of language agents in diverse real-world scenarios. Despite these advancements, the potential of LLM-powered agents to comprehend ambiguous user instructions for reasoning and decision-making is still under exploration. In this work, we introduce a new task, Proactive Agent Planning, which requires language agents to predict clarification needs based on user-agent conversation and agent-environment interaction, invoke external tools to collect valid information, and generate a plan to fulfill the user's demands. To study this practical problem, we establish a new benchmark dataset, Ask-before-Plan. To tackle the deficiency of LLMs in proactive planning, we propose a novel multi-agent framework, Clarification-Execution-Planning (\texttt{CEP}), which consists of three agents specialized in clarification, execution, and planning. We introduce the trajectory tuning scheme for the clarification agent and static execution agent, as well as the memory recollection mechanism for the dynamic execution agent. Extensive evaluations and comprehensive analyses conducted on the Ask-before-Plan dataset validate the effectiveness of our proposed framework.
Power electronics, a critical component in modern power systems, face several challenges in control design, including model uncertainties, and lengthy and costly design cycles. This paper is aiming to propose a Large Language Models (LLMs) based multi-agent framework for objective-oriented control design in power electronics. The framework leverages the reasoning capabilities of LLMs and a multi-agent workflow to develop an efficient and autonomous controller design process. The LLM agent is able to understand and respond to high-level instructions in natural language, adapting its behavior based on the task's specific requirements and constraints from a practical implementation point of view. This novel and efficient approach promises a more flexible and adaptable controller design process in power electronics that will largely facilitate the practitioners.
Personalized large language models (LLMs) have attracted great attention in many applications, such as intelligent education and emotional support. Most work focuses on controlling the character settings based on the profile (e.g., age, skill, experience, and so on). Conversely, the psychological theory-based personality traits with implicit expression and behavior are not well modeled, limiting their potential application in more specialized fields such as the psychological counseling agents. In this paper, we propose a mixture of experts (MoE)-based personalized LLMs, named P-tailor, to model the Big Five Personality Traits. Particularly, we learn specialized LoRA experts to represent various traits, such as openness, conscientiousness, extraversion, agreeableness and neuroticism. Then, we integrate P-Tailor with a personality specialization loss, promoting experts to specialize in distinct personality traits, thereby enhancing the efficiency of model parameter utilization. Due to the lack of datasets, we also curate a high-quality personality crafting dataset (PCD) to learn and develop the ability to exhibit different personality traits across various topics. We conduct extensive experiments to verify the great performance and effectiveness of P-Tailor in manipulation of the fine-grained personality traits of LLMs.
Stance detection holds great potential for enhancing the quality of online political discussions, as it has shown to be useful for summarizing discussions, detecting misinformation, and evaluating opinion distributions. Usually, transformer-based models are used directly for stance detection, which require large amounts of data. However, the broad range of debate questions in online political discussion creates a variety of possible scenarios that the model is faced with and thus makes data acquisition for model training difficult. In this work, we show how to leverage LLM-generated synthetic data to train and improve stance detection agents for online political discussions:(i) We generate synthetic data for specific debate questions by prompting a Mistral-7B model and show that fine-tuning with the generated synthetic data can substantially improve the performance of stance detection. (ii) We examine the impact of combining synthetic data with the most informative samples from an unlabelled dataset. First, we use the synthetic data to select the most informative samples, second, we combine both these samples and the synthetic data for fine-tuning. This approach reduces labelling effort and consistently surpasses the performance of the baseline model that is trained with fully labeled data. Overall, we show in comprehensive experiments that LLM-generated data greatly improves stance detection performance for online political discussions.
To improve the reasoning and question-answering capabilities of Large Language Models (LLMs), several multi-agent approaches have been introduced. While these methods enhance performance, the application of collective intelligence-based approaches to complex network structures and the dynamics of agent interactions remain underexplored. This work extends the concept of multi-agent debate to more general network topologies, measuring the question-answering accuracy, influence, consensus, and the effects of bias on the collective. The results show that random networks perform similarly to fully connected networks despite using significantly fewer tokens. Furthermore, a strong consensus among agents correlates with correct answers, whereas divided responses typically indicate incorrect answers. Analysing the influence of the agents reveals a balance between self-reflection and interconnectedness; self-reflection aids when local interactions are incorrect, and local interactions aid when the agent itself is incorrect. Additionally, bias plays a strong role in system performance with correctly biased hub nodes boosting performance. These insights suggest that using random networks or scale-free networks with knowledgeable agents placed in central positions can enhance the overall question-answering performance of multi-agent systems.
We present CodeNav, an LLM agent that navigates and leverages previously unseen code repositories to solve user queries. In contrast to tool-use LLM agents that require ``registration'' of all relevant tools via manual descriptions within the LLM context, CodeNav automatically indexes and searches over code blocks in the target codebase, finds relevant code snippets, imports them, and uses them to iteratively generate a solution with execution feedback. To highlight the core-capabilities of CodeNav, we first showcase three case studies where we use CodeNav for solving complex user queries using three diverse codebases. Next, on three benchmarks, we quantitatively compare the effectiveness of code-use (which only has access to the target codebase) to tool-use (which has privileged access to all tool names and descriptions). Finally, we study the effect of varying kinds of tool and library descriptions on code-use performance, as well as investigate the advantage of the agent seeing source code as opposed to natural descriptions of code. All code will be made open source under a permissive license.
Compared with the widely investigated homogeneous multi-robot collaboration, heterogeneous robots with different capabilities can provide a more efficient and flexible collaboration for more complex tasks. In this paper, we consider a more challenging heterogeneous ad hoc teamwork collaboration problem where an ad hoc robot joins an existing heterogeneous team for a shared goal. Specifically, the ad hoc robot collaborates with unknown teammates without prior coordination, and it is expected to generate an appropriate cooperation policy to improve the efficiency of the whole team. To solve this challenging problem, we leverage the remarkable potential of the large language model (LLM) to establish a decentralized heterogeneous ad hoc teamwork collaboration framework that focuses on generating reasonable policy for an ad hoc robot to collaborate with original heterogeneous teammates. A training-free hierarchical dynamic planner is developed using the LLM together with the newly proposed Interactive Reflection of Thoughts (IRoT) method for the ad hoc agent to adapt to different teams. We also build a benchmark testing dataset to evaluate the proposed framework in the heterogeneous ad hoc multi-agent tidying-up task. Extensive comparison and ablation experiments are conducted in the benchmark to demonstrate the effectiveness of the proposed framework. We have also employed the proposed framework in physical robots in a real-world scenario. The experimental videos can be found at https://youtu.be/wHYP5T2WIp0.
Personality, a fundamental aspect of human cognition, contains a range of traits that influence behaviors, thoughts, and emotions. This paper explores the capabilities of large language models (LLMs) in reconstructing these complex cognitive attributes based only on simple descriptions containing socio-demographic and personality type information. Utilizing the HEXACO personality framework, our study examines the consistency of LLMs in recovering and predicting underlying (latent) personality dimensions from simple descriptions. Our experiments reveal a significant degree of consistency in personality reconstruction, although some inconsistencies and biases, such as a tendency to default to positive traits in the absence of explicit information, are also observed. Additionally, socio-demographic factors like age and number of children were found to influence the reconstructed personality dimensions. These findings have implications for building sophisticated agent-based simulacra using LLMs and highlight the need for further research on robust personality generation in LLMs.
We propose a multi-agent debate as optimization (DAO) system for event extraction, where the primary objective is to iteratively refine the large language models (LLMs) outputs through debating without parameter tuning. In DAO, we introduce two novel modules: the Diverse-RAG (DRAG) module and the Adaptive Conformal Prediction (AdaCP) module. DRAG systematically retrieves supporting information that best fits the debate discussion, while AdaCP enhances the accuracy and reliability of event extraction by effectively rejecting less promising answers. Experimental results demonstrate a significant reduction in the performance gap between supervised approaches and tuning-free LLM-based methods by 18.1% and 17.8% on ACE05 and 17.9% and 15.2% on CASIE for event detection and argument extraction respectively.
This paper focuses on extending the success of large language models (LLMs) to sequential decision making. Existing efforts either (i) re-train or finetune LLMs for decision making, or (ii) design prompts for pretrained LLMs. The former approach suffers from the computational burden of gradient updates, and the latter approach does not show promising results. In this paper, we propose a new approach that leverages online model selection algorithms to efficiently incorporate LLMs agents into sequential decision making. Statistically, our approach significantly outperforms both traditional decision making algorithms and vanilla LLM agents. Computationally, our approach avoids the need for expensive gradient updates of LLMs, and throughout the decision making process, it requires only a small number of LLM calls. We conduct extensive experiments to verify the effectiveness of our proposed approach. As an example, on a large-scale Amazon dataset, our approach achieves more than a $6$x performance gain over baselines while calling LLMs in only $1.5$\% of the time steps.
Socratic questioning is an effective teaching strategy, encouraging critical thinking and problem-solving. The conversational capabilities of large language models (LLMs) show great potential for providing scalable, real-time student guidance. However, current LLMs often give away solutions directly, making them ineffective instructors. We tackle this issue in the code debugging domain with TreeInstruct, an Instructor agent guided by a novel state space-based planning algorithm. TreeInstruct asks probing questions to help students independently identify and resolve errors. It estimates a student's conceptual and syntactical knowledge to dynamically construct a question tree based on their responses and current knowledge state, effectively addressing both independent and dependent mistakes concurrently in a multi-turn interaction setting. In addition to using an existing single-bug debugging benchmark, we construct a more challenging multi-bug dataset of 150 coding problems, incorrect solutions, and bug fixes -- all carefully constructed and annotated by experts. Extensive evaluation shows TreeInstruct's state-of-the-art performance on both datasets, proving it to be a more effective instructor than baselines. Furthermore, a real-world case study with five students of varying skill levels further demonstrates TreeInstruct's ability to guide students to debug their code efficiently with minimal turns and highly Socratic questioning.
A common method to solve complex problems in software engineering, is to divide the problem into multiple sub-problems. Inspired by this, we propose a Modular Architecture for Software-engineering AI (MASAI) agents, where different LLM-powered sub-agents are instantiated with well-defined objectives and strategies tuned to achieve those objectives. Our modular architecture offers several advantages: (1) employing and tuning different problem-solving strategies across sub-agents, (2) enabling sub-agents to gather information from different sources scattered throughout a repository, and (3) avoiding unnecessarily long trajectories which inflate costs and add extraneous context. MASAI enabled us to achieve the highest performance (28.33% resolution rate) on the popular and highly challenging SWE-bench Lite dataset consisting of 300 GitHub issues from 11 Python repositories. We conduct a comprehensive evaluation of MASAI relative to other agentic methods and analyze the effects of our design decisions and their contribution to the success of MASAI.
Semantic code search, retrieving code that matches a given natural language query, is an important task to improve productivity in software engineering. Existing code search datasets face limitations: they rely on human annotators who assess code primarily through semantic understanding rather than functional verification, leading to potential inaccuracies and scalability issues. Additionally, current evaluation metrics often overlook the multi-choice nature of code search. This paper introduces CoSQA+, pairing high-quality queries from CoSQA with multiple suitable codes. We develop an automated pipeline featuring multiple model-based candidate selections and the novel test-driven agent annotation system. Among a single Large Language Model (LLM) annotator and Python expert annotators (without test-based verification), agents leverage test-based verification and achieve the highest accuracy of 96.4%. Through extensive experiments, CoSQA+ has demonstrated superior quality over CoSQA. Models trained on CoSQA+ exhibit improved performance. We provide the code and data at https://github.com/DeepSoftwareAnalytics/CoSQA_Plus.
For modern artificial intelligence (AI) applications such as large language models (LLMs), the training paradigm has recently shifted to pre-training followed by fine-tuning. Furthermore, owing to dwindling open repositories of data and thanks to efforts to democratize access to AI models, pre-training is expected to increasingly migrate from the current centralized deployments to federated learning (FL) implementations. Meta-learning provides a general framework in which pre-training and fine-tuning can be formalized. Meta-learning-based personalized FL (meta-pFL) moves beyond basic personalization by targeting generalization to new agents and tasks. This paper studies the generalization performance of meta-pFL for a wireless setting in which the agents participating in the pre-training phase, i.e., meta-learning, are connected via a shared wireless channel to the server. Adopting over-the-air computing, we study the trade-off between generalization to new agents and tasks, on the one hand, and convergence, on the other hand. The trade-off arises from the fact that channel impairments may enhance generalization, while degrading convergence. Extensive numerical results validate the theory.
Recent progress in Large Language Models (LLMs) and language agents has demonstrated significant promise for various future applications across multiple disciplines. While traditional approaches to language agents often rely on fixed, handcrafted designs, our research aims to develop both learnable and dynamic agents. Our method uses an existing framework that abstracts language agents as graphs. Within this graph framework, we aim to learn a model that can generate edges for every given input to the language agent. This allows us to generate edges that represent the flow of communication within the graph based on the given input, thereby adjusting the internal communication of a language agent. We learn to generate these edges using a pretrained LLM that is fine-tuned with reinforcement learning. This LLM can be fine-tuned on several datasets simultaneously, and we hypothesize that the model learns to adapt to these different domains during training, achieving good overall performance when encountering data from different domains during deployment. We demonstrate that our approach surpasses the previous static approach by nearly 6% accuracy on a combined dataset of MMLU and CMMLU, and by more than 10% when trained with a sparsity-inducing loss. It also performs superior in additional experiments conducted with the MMLU and Mini Crossword Puzzles datasets. The code is available at https://github.com/lukasVierling/DynamicGPTSwarm.
Large Language Models (LLMs) excel in various natural language processing tasks but struggle with hallucination issues. Existing solutions have considered utilizing LLMs' inherent reasoning abilities to alleviate hallucination, such as self-correction and diverse sampling methods. However, these methods often overtrust LLMs' initial answers due to inherent biases. The key to alleviating this issue lies in overriding LLMs' inherent biases for answer inspection. To this end, we propose a CounterFactual Multi-Agent Debate (CFMAD) framework. CFMAD presets the stances of LLMs to override their inherent biases by compelling LLMs to generate justifications for a predetermined answer's correctness. The LLMs with different predetermined stances are engaged with a skeptical critic for counterfactual debate on the rationality of generated justifications. Finally, the debate process is evaluated by a third-party judge to determine the final answer. Extensive experiments on four datasets of three tasks demonstrate the superiority of CFMAD over existing methods.
Economic experiments offer a controlled setting for researchers to observe human decision-making and test diverse theories and hypotheses; however, substantial costs and efforts are incurred to gather many individuals as experimental participants. To address this, with the development of large language models (LLMs), some researchers have recently attempted to develop simulated economic experiments using LLMs-driven agents, called generative agents. If generative agents can replicate human-like decision-making in economic experiments, the cost problem of economic experiments can be alleviated. However, such a simulation framework has not been yet established. Considering the previous research and the current evolutionary stage of LLMs, this study focuses on the reasoning ability of generative agents as a key factor toward establishing a framework for such a new methodology. A multi-agent simulation, designed to improve the reasoning ability of generative agents through prompting methods, was developed to reproduce the result of an actual economic experiment on the ultimatum game. The results demonstrated that the higher the reasoning ability of the agents, the closer the results were to the theoretical solution than to the real experimental result. The results also suggest that setting the personas of the generative agents may be important for reproducing the results of real economic experiments. These findings are valuable for the future definition of a framework for replacing human participants with generative agents in economic experiments when LLMs are further developed.
The past few decades have witnessed an upsurge in data, forming the foundation for data-hungry, learning-based AI technology. Conversational agents, often referred to as AI chatbots, rely heavily on such data to train large language models (LLMs) and generate new content (knowledge) in response to user prompts. With the advent of OpenAI's ChatGPT, LLM-based chatbots have set new standards in the AI community. This paper presents a complete survey of the evolution and deployment of LLM-based chatbots in various sectors. We first summarize the development of foundational chatbots, followed by the evolution of LLMs, and then provide an overview of LLM-based chatbots currently in use and those in the development phase. Recognizing AI chatbots as tools for generating new knowledge, we explore their diverse applications across various industries. We then discuss the open challenges, considering how the data used to train the LLMs and the misuse of the generated knowledge can cause several issues. Finally, we explore the future outlook to augment their efficiency and reliability in numerous applications. By addressing key milestones and the present-day context of LLM-based chatbots, our survey invites readers to delve deeper into this realm, reflecting on how their next generation will reshape conversational AI.
Hallucination detection is a challenging task for large language models (LLMs), and existing studies heavily rely on powerful closed-source LLMs such as GPT-4. In this paper, we propose an autonomous LLM-based agent framework, called HaluAgent, which enables relatively smaller LLMs (e.g. Baichuan2-Chat 7B) to actively select suitable tools for detecting multiple hallucination types such as text, code, and mathematical expression. In HaluAgent, we integrate the LLM, multi-functional toolbox, and design a fine-grained three-stage detection framework along with memory mechanism. To facilitate the effectiveness of HaluAgent, we leverage existing Chinese and English datasets to synthesize detection trajectories for fine-tuning, which endows HaluAgent with the capability for bilingual hallucination detection. Extensive experiments demonstrate that only using 2K samples for tuning LLMs, HaluAgent can perform hallucination detection on various types of tasks and datasets, achieving performance comparable to or even higher than GPT-4 without tool enhancements on both in-domain and out-of-domain datasets. We release our dataset and code at https://github.com/RUCAIBox/HaluAgent.
Building an embodied agent system with a large language model (LLM) as its core is a promising direction. Due to the significant costs and uncontrollable factors associated with deploying and training such agents in the real world, we have decided to begin our exploration within the Minecraft environment. Our STEVE Series agents can complete basic tasks in a virtual environment and more challenging tasks such as navigation and even creative tasks, with an efficiency far exceeding previous state-of-the-art methods by a factor of $2.5\times$ to $7.3\times$. We begin our exploration with a vanilla large language model, augmenting it with a vision encoder and an action codebase trained on our collected high-quality dataset STEVE-21K. Subsequently, we enhanced it with a Critic and memory to transform it into a complex system. Finally, we constructed a hierarchical multi-agent system. Our recent work explored how to prune the agent system through knowledge distillation. In the future, we will explore more potential applications of STEVE agents in the real world.
Large language model (LLM) agents have demonstrated impressive capabilities in utilizing external tools and knowledge to boost accuracy and reduce hallucinations. However, developing prompting techniques that enable LLM agents to effectively use these tools and knowledge remains a heuristic and labor-intensive task. Here, we introduce AvaTaR, a novel and automated framework that optimizes an LLM agent to effectively leverage provided tools, improving performance on a given task. During optimization, we design a comparator module to iteratively deliver insightful and comprehensive prompts to the LLM agent by contrastively reasoning between positive and negative examples sampled from training data. We demonstrate AvaTaR on four complex multimodal retrieval datasets featuring textual, visual, and relational information, and three general question-answering (QA) datasets. We find AvaTaR consistently outperforms state-of-the-art approaches across all seven tasks, exhibiting strong generalization ability when applied to novel cases and achieving an average relative improvement of 14% on the Hit@1 metric for the retrieval datasets and 13% for the QA datasets. Code and dataset are available at https://github.com/zou-group/avatar.
Large language model agents have exhibited exceptional performance across a range of complex interactive tasks. Recent approaches have utilized tuning with expert trajectories to enhance agent performance, yet they primarily concentrate on outcome rewards, which may lead to errors or suboptimal actions due to the absence of process supervision signals. In this paper, we introduce the Iterative step-level Process Refinement (IPR) framework, which provides detailed step-by-step guidance to enhance agent training. Specifically, we adopt the Monte Carlo method to estimate step-level rewards. During each iteration, the agent explores along the expert trajectory and generates new actions. These actions are then evaluated against the corresponding step of expert trajectory using step-level rewards. Such comparison helps identify discrepancies, yielding contrastive action pairs that serve as training data for the agent. Our experiments on three complex agent tasks demonstrate that our framework outperforms a variety of strong baselines. Moreover, our analytical findings highlight the effectiveness of IPR in augmenting action efficiency and its applicability to diverse models.
In the past year, large language models (LLMs) have had remarkable success in domains outside the traditional natural language processing, and their capacity is further expanded into the so-called LLM agents when connected with external tools. In all domains, the prompt to the LLMs has been shown to make a big difference in what the LLM would generate and thus affect the performance of the LLM agents. Therefore, automatic prompt engineering (APE) has become an important question for many researchers and users of LLMs. However, previous works in APE rely on a final checker to evaluate the performance of the given prompt -- a requirement that is hard to meet in the case of LLM agents, where intermediate feedback is easier to obtain, and the final evaluation could be expensive, inaccurate, or even missing. In this paper, we propose a novel method, \textsc{RePrompt}, which does a ``gradient descent"-like approach to optimize the step-by-step instructions in the prompts given to LLM agents, based on the chat history obtained from interactions and reflections with LLM agents. By leveraging intermediate feedback, \textsc{RePrompt} can optimize the prompt without the need for a final solution checker. We evaluate our approach on PDDL generation, TravelPlanner, and Meeting Planning to show that our method could generally improve performance for different reasoning tasks.
This paper investigates the potential of LLM-based conversational agents (CAs) to enhance critical reflection and mitigate design fixation in group design work. By challenging AI-generated recommendations and prevailing group opinions, these agents address issues such as groupthink and promote a more dynamic and inclusive design process. Key design considerations include optimizing intervention timing, ensuring clarity in counterarguments, and balancing critical thinking with designers' satisfaction. CAs can also adapt to various roles, supporting individual and collective reflection. Our work aligns with the "Death of the Design Researcher?" workshop's goals, emphasizing the transformative potential of generative AI in reshaping design practices and promoting ethical considerations. By exploring innovative uses of generative AI in group design contexts, we aim to stimulate discussion and open new pathways for future research and development, ultimately contributing to practical tools and resources for design researchers.
While the success of large language models (LLMs) increases demand for machine-generated text, current pay-per-token pricing schemes create a misalignment of incentives known in economics as moral hazard: Text-generating agents have strong incentive to cut costs by preferring a cheaper model over the cutting-edge one, and this can be done "behind the scenes" since the agent performs inference internally. In this work, we approach this issue from an economic perspective, by proposing a pay-for-performance, contract-based framework for incentivizing quality. We study a principal-agent game where the agent generates text using costly inference, and the contract determines the principal's payment for the text according to an automated quality evaluation. Since standard contract theory is inapplicable when internal inference costs are unknown, we introduce cost-robust contracts. As our main theoretical contribution, we characterize optimal cost-robust contracts through a direct correspondence to optimal composite hypothesis tests from statistics, generalizing a result of Saig et al. (NeurIPS'23). We evaluate our framework empirically by deriving contracts for a range of objectives and LLM evaluation benchmarks, and find that cost-robust contracts sacrifice only a marginal increase in objective value compared to their cost-aware counterparts.
Large language models (LLMs) have become increasingly sophisticated, leading to widespread deployment in sensitive applications where safety and reliability are paramount. However, LLMs have inherent risks accompanying them, including bias, potential for unsafe actions, dataset poisoning, lack of explainability, hallucinations, and non-reproducibility. These risks necessitate the development of "guardrails" to align LLMs with desired behaviors and mitigate potential harm. This work explores the risks associated with deploying LLMs and evaluates current approaches to implementing guardrails and model alignment techniques. We examine intrinsic and extrinsic bias evaluation methods and discuss the importance of fairness metrics for responsible AI development. The safety and reliability of agentic LLMs (those capable of real-world actions) are explored, emphasizing the need for testability, fail-safes, and situational awareness. Technical strategies for securing LLMs are presented, including a layered protection model operating at external, secondary, and internal levels. System prompts, Retrieval-Augmented Generation (RAG) architectures, and techniques to minimize bias and protect privacy are highlighted. Effective guardrail design requires a deep understanding of the LLM's intended use case, relevant regulations, and ethical considerations. Striking a balance between competing requirements, such as accuracy and privacy, remains an ongoing challenge. This work underscores the importance of continuous research and development to ensure the safe and responsible use of LLMs in real-world applications.
AI agents have shown initial promise in automating mathematical theorem proving in proof assistants such as Lean. The same proof assistants can be used to verify the correctness of code by pairing code with specifications and proofs that the specifications hold. Automating the writing of code, specifications, and proofs could lower the cost of verification, or, ambitiously, enable an AI agent to output safe, provably correct code. However, it remains unclear whether current neural theorem provers can automatically verify even relatively simple programs. We present miniCodeProps, a benchmark of 201 program specifications in the Lean proof assistant, aimed at the subproblem of automatically generating a proof for a provided program and specification. miniCodeProps contains specifications about simple, self-contained programs (e.g., lists, natural numbers, binary trees) with varied proof difficulty. Despite its simplicity, miniCodeProps is sufficient to break current LLM-based provers, with state-of-the-art methods showing promise on the easy properties in miniCodeProps, yet failing to prove nearly all of the medium and hard properties. We publicly release miniCodeProps as a benchmark for furthering automated theorem proving in the context of formally verified code.
This paper presents the design and evaluation of a novel multi-level LLM interface for supermarket robots to assist customers. The proposed interface allows customers to convey their needs through both generic and specific queries. While state-of-the-art systems like OpenAI's GPTs are highly adaptable and easy to build and deploy, they still face challenges such as increased response times and limitations in strategic control of the underlying model for tailored use-case and cost optimization. Driven by the goal of developing faster and more efficient conversational agents, this paper advocates for using multiple smaller, specialized LLMs fine-tuned to handle different user queries based on their specificity and user intent. We compare this approach to a specialized GPT model powered by GPT-4 Turbo, using the Artificial Social Agent Questionnaire (ASAQ) and qualitative participant feedback in a counterbalanced within-subjects experiment. Our findings show that our multi-LLM chatbot architecture outperformed the benchmarked GPT model across all 13 measured criteria, with statistically significant improvements in four key areas: performance, user satisfaction, user-agent partnership, and self-image enhancement. The paper also presents a method for supermarket robot navigation by mapping the final chatbot response to correct shelf numbers, enabling the robot to sequentially navigate towards the respective products, after which lower-level robot perception, control, and planning can be used for automated object retrieval. We hope this work encourages more efforts into using multiple, specialized smaller models instead of relying on a single powerful, but more expensive and slower model.
Theory of Mind (ToM) can be used to assess the capabilities of Large Language Models (LLMs) in complex scenarios where social reasoning is required. While the research community has proposed many ToM benchmarks, their hardness varies greatly, and their complexity is not well defined. This work proposes a framework inspired by cognitive load theory to measure the complexity of ToM tasks. We quantify a problem's complexity as the number of states necessary to solve it correctly. Our complexity measure also accounts for spurious states of a ToM problem designed to make it apparently harder. We use our method to assess the complexity of five widely adopted ToM benchmarks. On top of this framework, we design a prompting technique that augments the information available to a model with a description of how the environment changes with the agents' interactions. We name this technique Discrete World Models (DWM) and show how it elicits superior performance on ToM tasks.
To achieve lifelong human-agent interaction, dialogue agents need to constantly memorize perceived information and properly retrieve it for response generation (RG). While prior studies focus on getting rid of outdated memories to improve retrieval quality, we argue that such memories provide rich, important contextual cues for RG (e.g., changes in user behaviors) in long-term conversations. We present THEANINE, a framework for LLM-based lifelong dialogue agents. THEANINE discards memory removal and manages large-scale memories by linking them based on their temporal and cause-effect relation. Enabled by this linking structure, THEANINE augments RG with memory timelines - series of memories representing the evolution or causality of relevant past events. Along with THEANINE, we introduce TeaFarm, a counterfactual-driven evaluation scheme, addressing the limitation of G-Eval and human efforts when assessing agent performance in integrating past memories into RG. A supplementary video for THEANINE and data for TeaFarm are at https://huggingface.co/spaces/ResearcherScholar/Theanine.
The standard Reinforcement Learning from Human Feedback (RLHF) framework primarily focuses on optimizing the performance of large language models using pre-collected prompts. However, collecting prompts that provide comprehensive coverage is both tedious and challenging, and often fails to include scenarios that LLMs need to improve on the most. In this paper, we investigate alignment through the lens of two-agent games, involving iterative interactions between an adversarial and a defensive agent. The adversarial agent's task at each step is to generate prompts that expose the weakness of the defensive agent. In return, the defensive agent seeks to improve its responses to these newly identified prompts it struggled with, based on feedback from the reward model. We theoretically demonstrate that this iterative reinforcement learning optimization converges to a Nash Equilibrium for the game induced by the agents. Experimental results in safety scenarios demonstrate that learning in such a competitive environment not only fully trains agents but also leads to policies with enhanced generalization capabilities for both adversarial and defensive agents.
Existing operations research (OR) models and tools play indispensable roles in smart-city operations, yet their practical implementation is limited by the complexity of modeling and deficiencies in optimization proficiency. To generate more relevant and accurate solutions to users' requirements, we propose a large language model (LLM)-based agent ("City-LEO") that enhances the efficiency and transparency of city management through conversational interactions. Specifically, to accommodate diverse users' requirements and enhance computational tractability, City-LEO leverages LLM's logical reasoning capabilities on prior knowledge to scope down large-scale optimization problems efficiently. In the human-like decision process, City-LEO also incorporates End-to-end (E2E) model to synergize the prediction and optimization. The E2E framework be conducive to coping with environmental uncertainties and involving more query-relevant features, and then facilitates transparent and interpretable decision-making process. In case study, we employ City-LEO in the operations management of e-bike sharing (EBS) system. The numerical results demonstrate that City-LEO has superior performance when benchmarks against the full-scale optimization problem. With less computational time, City-LEO generates more satisfactory and relevant solutions to the users' requirements, and achieves lower global suboptimality without significantly compromising accuracy. In a broader sense, our proposed agent offers promise to develop LLM-embedded OR tools for smart-city operations management.
Motivated by the rapid ascent of Large Language Models (LLMs) and debates about the extent to which they possess human-level qualities, we propose a framework for testing whether any agent (be it a machine or a human) understands a subject matter. In Turing-test fashion, the framework is based solely on the agent's performance, and specifically on how well it answers questions. Elements of the framework include circumscribing the set of questions (the "scope of understanding"), requiring general competence ("passing grade"), avoiding "ridiculous answers", but still allowing wrong and "I don't know" answers to some questions. Reaching certainty about these conditions requires exhaustive testing of the questions which is impossible for nontrivial scopes, but we show how high confidence can be achieved via random sampling and the application of probabilistic confidence bounds. We also show that accompanying answers with explanations can improve the sample complexity required to achieve acceptable bounds, because an explanation of an answer implies the ability to answer many similar questions. According to our framework, current LLMs cannot be said to understand nontrivial domains, but as the framework provides a practical recipe for testing understanding, it thus also constitutes a tool for building AI agents that do understand.
Large language models (LLMs) have grown in popularity due to their natural language interface and pre trained knowledge, leading to rapidly increasing success in question-answering (QA) tasks. More recently, multi-agent systems with LLM-based agents (Multi-LLM) have been utilized increasingly more for QA. In these scenarios, the models may each answer the question and reach a consensus or each model is specialized to answer different domain questions. However, most prior work dealing with Multi-LLM QA has focused on scenarios where the models are asked in a zero-shot manner or are given information sources to extract the answer. For question answering of an unknown environment, embodied exploration of the environment is first needed to answer the question. This skill is necessary for personalizing embodied AI to environments such as households. There is a lack of insight into whether a Multi-LLM system can handle question-answering based on observations from embodied exploration. In this work, we address this gap by investigating the use of Multi-Embodied LLM Explorers (MELE) for QA in an unknown environment. Multiple LLM-based agents independently explore and then answer queries about a household environment. We analyze different aggregation methods to generate a single, final answer for each query: debating, majority voting, and training a central answer module (CAM). Using CAM, we observe a $46\%$ higher accuracy compared against the other non-learning-based aggregation methods. We provide code and the query dataset for further research.
Recently, Multimodal Large Language Models (MLLMs) have been used as agents to control keyboard and mouse inputs by directly perceiving the Graphical User Interface (GUI) and generating corresponding code. However, current agents primarily exhibit excellent understanding capabilities in static environments and are predominantly applied in relatively simple domains, such as Web or mobile interfaces. We argue that a robust GUI agent should be capable of perceiving temporal information on the GUI, including dynamic Web content and multi-step tasks. Additionally, it should possess a comprehensive understanding of various GUI scenarios, including desktop software and multi-window interactions. To this end, this paper introduces a new dataset, termed GUI-World, which features meticulously crafted Human-MLLM annotations, extensively covering six GUI scenarios and eight types of GUI-oriented questions in three formats. We evaluate the capabilities of current state-of-the-art MLLMs, including ImageLLMs and VideoLLMs, in understanding various types of GUI content, especially dynamic and sequential content. Our findings reveal that ImageLLMs struggle with dynamic GUI content without manually annotated keyframes or operation history. On the other hand, VideoLLMs fall short in all GUI-oriented tasks given the sparse GUI video dataset. Based on GUI-World, we take the initial step of leveraging a fine-tuned VideoLLM as a GUI agent, demonstrating an improved understanding of various GUI tasks. However, due to the limitations in the performance of base LLMs, we conclude that using VideoLLMs as GUI agents remains a significant challenge. We believe our work provides valuable insights for future research in dynamic GUI content understanding. The code and dataset are publicly available at our project homepage: https://gui-world.github.io/.
A myriad of different Large Language Models (LLMs) face a common challenge in contextually analyzing table question-answering tasks. These challenges are engendered from (1) finite context windows for large tables, (2) multi-faceted discrepancies amongst tokenization patterns against cell boundaries, and (3) various limitations stemming from data confidentiality in the process of using external models such as gpt-3.5-turbo. We propose a cooperative game dubbed "HiddenTables" as a potential resolution to this challenge. In essence, "HiddenTables" is played between the code-generating LLM "Solver" and the "Oracle" which evaluates the ability of the LLM agents to solve Table QA tasks. This game is based on natural language schemas and importantly, ensures the security of the underlying data. We provide evidential experiments on a diverse set of tables that demonstrate an LLM's collective inability to generalize and perform on complex queries, handle compositional dependencies, and align natural language to programmatic commands when concrete table schemas are provided. Unlike encoder-based models, we have pushed the boundaries of "HiddenTables" to not be limited by the number of rows - therefore we exhibit improved efficiency in prompt and completion tokens. Our infrastructure has spawned a new dataset "PyQTax" that spans across 116,671 question-table-answer triplets and provides additional fine-grained breakdowns & labels for varying question taxonomies. Therefore, in tandem with our academic contributions regarding LLMs' deficiency in TableQA tasks, "HiddenTables" is a tactile manifestation of how LLMs can interact with massive datasets while ensuring data security and minimizing generation costs.
Recent advances in large language models (LLMs) have unlocked novel opportunities for machine learning applications in the financial domain. These models have demonstrated remarkable capabilities in understanding context, processing vast amounts of data, and generating human-preferred contents. In this survey, we explore the application of LLMs on various financial tasks, focusing on their potential to transform traditional practices and drive innovation. We provide a discussion of the progress and advantages of LLMs in financial contexts, analyzing their advanced technologies as well as prospective capabilities in contextual understanding, transfer learning flexibility, complex emotion detection, etc. We then highlight this survey for categorizing the existing literature into key application areas, including linguistic tasks, sentiment analysis, financial time series, financial reasoning, agent-based modeling, and other applications. For each application area, we delve into specific methodologies, such as textual analysis, knowledge-based analysis, forecasting, data augmentation, planning, decision support, and simulations. Furthermore, a comprehensive collection of datasets, model assets, and useful codes associated with mainstream applications are presented as resources for the researchers and practitioners. Finally, we outline the challenges and opportunities for future research, particularly emphasizing a number of distinctive aspects in this field. We hope our work can help facilitate the adoption and further development of LLMs in the financial sector.
Today, we see a drastic increase in LLM-based user interfaces to support users in various tasks. Also, in programming, we witness a productivity boost with features like LLM-supported code completion and conversational agents to generate code. In this work, we look at the future of computational notebooks by enriching them with LLM support. We propose a spectrum of support, from simple inline code completion to executable code that was the output of a conversation. We showcase five concrete examples for potential user interface designs and discuss their benefits and drawbacks. With this, we hope to inspire the future development of LLM-supported computational notebooks.
Developing domain-specific conversational agents (CAs) has been challenged by the need for extensive domain-focused data. Recent advancements in Large Language Models (LLMs) make them a viable option as a knowledge backbone. LLMs behaviour can be enhanced through prompting, instructing them to perform downstream tasks in a zero-shot fashion (i.e. without training). To this end, we incorporated structural knowledge into prompts and used prompted LLMs to prototyping domain-specific CAs. We demonstrate a case study in a specific domain-textile circularity - TextileBot, we present the design, development, and evaluation of the TextileBot. Specially, we conducted an in-person user study (N=30) with Free Chat and Information-Gathering tasks with TextileBots to gather insights from the interaction. We analyse the human-agent interactions, combining quantitative and qualitative methods. Our results suggest that participants engaged in multi-turn conversations, and their perceptions of the three variation agents and respective interactions varied demonstrating the effectiveness of our prompt-based LLM approach. We discuss the dynamics of these interactions and their implications for designing future voice-based CAs.
The detection of depression through non-verbal cues has gained significant attention. Previous research predominantly centred on identifying depression within the confines of controlled laboratory environments, often with the supervision of psychologists or counsellors. Unfortunately, datasets generated in such controlled settings may struggle to account for individual behaviours in real-life situations. In response to this limitation, we present the Extended D-vlog dataset, encompassing a collection of 1, 261 YouTube vlogs. Additionally, the emergence of large language models (LLMs) like GPT3.5, and GPT4 has sparked interest in their potential they can act like mental health professionals. Yet, the readiness of these LLM models to be used in real-life settings is still a concern as they can give wrong responses that can harm the users. We introduce a virtual agent serving as an initial contact for mental health patients, offering Cognitive Behavioral Therapy (CBT)-based responses. It comprises two core functions: 1. Identifying depression in individuals, and 2. Delivering CBT-based therapeutic responses. Our Mistral model achieved impressive scores of 70.1% and 30.9% for distortion assessment and classification, along with a Bert score of 88.7%. Moreover, utilizing the TVLT model on our Multimodal Extended D-vlog Dataset yielded outstanding results, with an impressive F1-score of 67.8%
In the era of big data, access to abundant data is crucial for driving research forward. However, such data is often inaccessible due to privacy concerns or high costs, particularly in healthcare domain. Generating synthetic (tabular) data can address this, but existing models typically require substantial amounts of data to train effectively, contradicting our objective to solve data scarcity. To address this challenge, we propose a novel framework to generate synthetic tabular data, powered by large language models (LLMs) that emulates the architecture of a Generative Adversarial Network (GAN). By incorporating data generation process as contextual information and utilizing LLM as the optimizer, our approach significantly enhance the quality of synthetic data generation in common scenarios with small sample sizes. Our experimental results on public and private datasets demonstrate that our model outperforms several state-of-art models regarding generating higher quality synthetic data for downstream tasks while keeping privacy of the real data.
We propose MMLU-SR, a novel dataset designed to measure the true comprehension abilities of Large Language Models (LLMs) by challenging their performance in question-answering tasks with modified terms. We reasoned that an agent that "truly" understands a concept can still evaluate it when key terms are replaced by suitably defined alternate terms, and sought to differentiate such comprehension from mere text replacement. In our study, we modified standardized test questions by replacing a key term with a dummy word along with its definition. The key term could be in the context of questions, answers, or both questions and answers. Notwithstanding the high scores achieved by recent popular LLMs on the MMLU leaderboard, we found a substantial reduction in model performance after such replacement, suggesting poor comprehension. This new benchmark provides a rigorous benchmark for testing true model comprehension, and poses a challenge to the broader scientific community.
Digital storytelling, essential in entertainment, education, and marketing, faces challenges in production scalability and flexibility. The StoryAgent framework, introduced in this paper, utilizes Large Language Models and generative tools to automate and refine digital storytelling. Employing a top-down story drafting and bottom-up asset generation approach, StoryAgent tackles key issues such as manual intervention, interactive scene orchestration, and narrative consistency. This framework enables efficient production of interactive and consistent narratives across multiple modalities, democratizing content creation and enhancing engagement. Our results demonstrate the framework's capability to produce coherent digital stories without reference videos, marking a significant advancement in automated digital storytelling.
The state of an object reflects its current status or condition and is important for a robot's task planning and manipulation. However, detecting an object's state and generating a state-sensitive plan for robots is challenging. Recently, pre-trained Large Language Models (LLMs) and Vision-Language Models (VLMs) have shown impressive capabilities in generating plans. However, to the best of our knowledge, there is hardly any investigation on whether LLMs or VLMs can also generate object state-sensitive plans. To study this, we introduce an Object State-Sensitive Agent (OSSA), a task-planning agent empowered by pre-trained neural networks. We propose two methods for OSSA: (i) a modular model consisting of a pre-trained vision processing module (dense captioning model, DCM) and a natural language processing model (LLM), and (ii) a monolithic model consisting only of a VLM. To quantitatively evaluate the performances of the two methods, we use tabletop scenarios where the task is to clear the table. We contribute a multimodal benchmark dataset that takes object states into consideration. Our results show that both methods can be used for object state-sensitive tasks, but the monolithic approach outperforms the modular approach. The code for OSSA is available at https://github.com/Xiao-wen-Sun/OSSA
Rapport is known as a conversational aspect focusing on relationship building, which influences outcomes in collaborative tasks. This study aims to establish human-agent rapport through small talk by using a rapport-building strategy. We implemented this strategy for the virtual agents based on dialogue strategies by prompting a large language model (LLM). In particular, we utilized two dialogue strategies-predefined sequence and free-form-to guide the dialogue generation framework. We conducted analyses based on human evaluations, examining correlations between total turn, utterance characters, rapport score, and user experience variables: naturalness, satisfaction, interest, engagement, and usability. We investigated correlations between rapport score and naturalness, satisfaction, engagement, and conversation flow. Our experimental results also indicated that using free-form to prompt the rapport-building strategy performed the best in subjective scores.
Large Language Models (LLMs) have become widely adopted recently. Research explores their use both as autonomous agents and as tools for software engineering. LLM-integrated applications, on the other hand, are software systems that leverage an LLM to perform tasks that would otherwise be impossible or require significant coding effort. While LLM-integrated application engineering is emerging as new discipline, its terminology, concepts and methods need to be established. This study provides a taxonomy for LLM-integrated applications, offering a framework for analyzing and describing these systems. It also demonstrates various ways to utilize LLMs in applications, as well as options for implementing such integrations. Following established methods, we analyze a sample of recent LLM-integrated applications to identify relevant dimensions. We evaluate the taxonomy by applying it to additional cases. This review shows that applications integrate LLMs in numerous ways for various purposes. Frequently, they comprise multiple LLM integrations, which we term ``LLM components''. To gain a clear understanding of an application's architecture, we examine each LLM component separately. We identify thirteen dimensions along which to characterize an LLM component, including the LLM skills leveraged, the format of the output, and more. LLM-integrated applications are described as combinations of their LLM components. We suggest a concise representation using feature vectors for visualization. The taxonomy is effective for describing LLM-integrated applications. It can contribute to theory building in the nascent field of LLM-integrated application engineering and aid in developing such systems. Researchers and practitioners explore numerous creative ways to leverage LLMs in applications. Though challenges persist, integrating LLMs may revolutionize the way software systems are built.
The rapid advancement of large language models (LLMs) has catalyzed the deployment of LLM-powered agents across numerous applications, raising new concerns regarding their safety and trustworthiness. Existing methods for enhancing the safety of LLMs are not directly transferable to LLM-powered agents due to their diverse objectives and output modalities. In this paper, we propose GuardAgent, the first LLM agent as a guardrail to other LLM agents. Specifically, GuardAgent oversees a target LLM agent by checking whether its inputs/outputs satisfy a set of given guard requests defined by the users. GuardAgent comprises two steps: 1) creating a task plan by analyzing the provided guard requests, and 2) generating guardrail code based on the task plan and executing the code by calling APIs or using external engines. In both steps, an LLM is utilized as the core reasoning component, supplemented by in-context demonstrations retrieved from a memory module. Such knowledge-enabled reasoning allows GuardAgent to understand various textual guard requests and accurately "translate" them into executable code that provides reliable guardrails. Furthermore, GuardAgent is equipped with an extendable toolbox containing functions and APIs and requires no additional LLM training, which underscores its generalization capabilities and low operational overhead. Additionally, we propose two novel benchmarks: an EICU-AC benchmark for assessing privacy-related access control for healthcare agents and a Mind2Web-SC benchmark for safety evaluation for web agents. We show the effectiveness of GuardAgent on these two benchmarks with 98.7% and 90.0% accuracy in moderating invalid inputs and outputs for the two types of agents, respectively. We also show that GuardAgent is able to define novel functions in adaption to emergent LLM agents and guard requests, which underscores its strong generalization capabilities.
The latest breakthroughs in Large Language Models (LLMs), eg., ChatDev, have catalyzed profound transformations, particularly through multi-agent collaboration for software development. LLM agents can collaborate in teams like humans, and follow the waterfall model to sequentially work on requirements analysis, development, review, testing, and other phases to perform autonomous software generation. However, for an agent team, each phase in a single development process yields only one possible outcome. This results in the completion of only one development chain, thereby losing the opportunity to explore multiple potential decision paths within the solution space. Consequently, this may lead to obtaining suboptimal results. To address this challenge, we introduce Cross-Team Collaboration (CTC), a scalable multi-team framework that enables orchestrated teams to jointly propose various decisions and communicate with their insights in a cross-team collaboration environment for superior content generation. Experimental results in software development reveal a notable increase in quality compared to state-of-the-art baselines, underscoring the efficacy of our framework. The significant improvements in story generation demonstrate the promising generalization ability of our framework across various domains. We anticipate that our work will guide LLM agents towards a cross-team paradigm and contribute to their significant growth in but not limited to software development. The code and data will be available at https://github.com/OpenBMB/ChatDev.
Large language models (LLMs) excel across many natural language processing tasks but face challenges in domain-specific, analytical tasks such as conducting research surveys. This study introduces ResearchArena, a benchmark designed to evaluate LLMs' capabilities in conducting academic surveys$\unicode{x2013}$a foundational step in academic research. ResearchArena models the process in three stages: (1) information discovery, identifying relevant literature; (2) information selection, evaluating papers' relevance and impact; and (3) information organization, structuring knowledge into hierarchical frameworks such as mind-maps. Notably, mind-map construction is treated as a bonus task, reflecting its supplementary role in survey-writing. To support these evaluations, we construct an offline environment of 12M full-text academic papers and 7.9K survey papers. To ensure ethical compliance, we do not redistribute copyrighted materials; instead, we provide code to construct the environment from the Semantic Scholar Open Research Corpus (S2ORC). Preliminary evaluations reveal that LLM-based approaches underperform compared to simpler keyword-based retrieval methods, underscoring significant opportunities for advancing LLMs in autonomous research.
Recent works have shown that large language model (LLM) agents are able to improve themselves from experience, which is an important ability for continuous enhancement post-deployment. However, existing benchmarks primarily evaluate their innate capabilities and do not assess their ability to improve over time. To address this gap, we introduce StreamBench, a pioneering benchmark designed to evaluate the continuous improvement of LLM agents over an input-feedback sequence. StreamBench simulates an online learning environment where LLMs receive a continuous flow of feedback stream and iteratively enhance their performance. In addition, we propose several simple yet effective baselines for improving LLMs on StreamBench, and provide a comprehensive analysis to identify critical components that contribute to successful streaming strategies. Our work serves as a stepping stone towards developing effective online learning strategies for LLMs, paving the way for more adaptive AI systems in streaming scenarios. Source code: https://github.com/stream-bench/stream-bench. Benchmark website: https://stream-bench.github.io.
Modern large language model (LLM) developers typically conduct a safety alignment to prevent an LLM from generating unethical or harmful content. Recent studies have discovered that the safety alignment of LLMs can be bypassed by jailbreaking prompts. These prompts are designed to create specific conversation scenarios with a harmful question embedded. Querying an LLM with such prompts can mislead the model into responding to the harmful question. The stochastic and random nature of existing genetic methods largely limits the effectiveness and efficiency of state-of-the-art (SOTA) jailbreaking attacks. In this paper, we propose RL-JACK, a novel black-box jailbreaking attack powered by deep reinforcement learning (DRL). We formulate the generation of jailbreaking prompts as a search problem and design a novel RL approach to solve it. Our method includes a series of customized designs to enhance the RL agent's learning efficiency in the jailbreaking context. Notably, we devise an LLM-facilitated action space that enables diverse action variations while constraining the overall search space. We propose a novel reward function that provides meaningful dense rewards for the agent toward achieving successful jailbreaking. Through extensive evaluations, we demonstrate that RL-JACK is overall much more effective than existing jailbreaking attacks against six SOTA LLMs, including large open-source models and commercial models. We also show the RL-JACK's resiliency against three SOTA defenses and its transferability across different models. Finally, we validate the insensitivity of RL-JACK to the variations in key hyper-parameters.
Text-to-image models have shown remarkable progress in generating high-quality images from user-provided prompts. Despite this, the quality of these images varies due to the models' sensitivity to human language nuances. With advancements in large language models, there are new opportunities to enhance prompt design for image generation tasks. Existing research primarily focuses on optimizing prompts for direct interaction, while less attention is given to scenarios involving intermediary agents, like the Stable Diffusion model. This study proposes a Multi-Agent framework to optimize input prompts for text-to-image generation models. Central to this framework is a prompt generation mechanism that refines initial queries using dynamic instructions, which evolve through iterative performance feedback. High-quality prompts are then fed into a state-of-the-art text-to-image model. A professional prompts database serves as a benchmark to guide the instruction modifier towards generating high-caliber prompts. A scoring system evaluates the generated images, and an LLM generates new instructions based on calculated gradients. This iterative process is managed by the Upper Confidence Bound (UCB) algorithm and assessed using the Human Preference Score version 2 (HPS v2). Preliminary ablation studies highlight the effectiveness of various system components and suggest areas for future improvements.
Recent studies developed jailbreaking attacks, which construct jailbreaking prompts to fool LLMs into responding to harmful questions. Early-stage jailbreaking attacks require access to model internals or significant human efforts. More advanced attacks utilize genetic algorithms for automatic and black-box attacks. However, the random nature of genetic algorithms significantly limits the effectiveness of these attacks. In this paper, we propose RLbreaker, a black-box jailbreaking attack driven by deep reinforcement learning (DRL). We model jailbreaking as a search problem and design an RL agent to guide the search, which is more effective and has less randomness than stochastic search, such as genetic algorithms. Specifically, we design a customized DRL system for the jailbreaking problem, including a novel reward function and a customized proximal policy optimization (PPO) algorithm. Through extensive experiments, we demonstrate that RLbreaker is much more effective than existing jailbreaking attacks against six state-of-the-art (SOTA) LLMs. We also show that RLbreaker is robust against three SOTA defenses and its trained agents can transfer across different LLMs. We further validate the key design choices of RLbreaker via a comprehensive ablation study.
Collaboration is an integral part of human dialogue. Typical task-oriented dialogue games assign asymmetric roles to the participants, which limits their ability to elicit naturalistic role-taking in collaboration and its negotiation. We present a novel and simple online setup that favors balanced collaboration: a two-player 2D object placement game in which the players must negotiate the goal state themselves. We show empirically that human players exhibit a variety of role distributions, and that balanced collaboration improves task performance. We also present an LLM-based baseline agent which demonstrates that automatic playing of our game is an interesting challenge for artificial systems.
Large language model (LLM)-based mobile agents are increasingly popular due to their capability to interact directly with mobile phone Graphic User Interfaces (GUIs) and their potential to autonomously manage daily tasks. Despite their promising prospects in both academic and industrial sectors, little research has focused on benchmarking the performance of existing mobile agents, due to the inexhaustible states of apps and the vague definition of feasible action sequences. To address this challenge, we propose an efficient and user-friendly benchmark, MobileAgentBench, designed to alleviate the burden of extensive manual testing. We initially define 100 tasks across 10 open-source apps, categorized by multiple levels of difficulty. Subsequently, we evaluate several existing mobile agents, including AppAgent and MobileAgent, to thoroughly and systematically compare their performance. All materials are accessible on our project webpage: https://MobileAgentBench.github.io, contributing to the advancement of both academic and industrial fields.
With the rapid development of artificial intelligence, large language models (LLMs) have made remarkable advancements in natural language processing. These models are trained on vast datasets to exhibit powerful language understanding and generation capabilities across various applications, including machine translation, chatbots, and agents. However, LLMs have revealed a variety of privacy and security issues throughout their life cycle, drawing significant academic and industrial attention. Moreover, the risks faced by LLMs differ significantly from those encountered by traditional language models. Given that current surveys lack a clear taxonomy of unique threat models across diverse scenarios, we emphasize the unique privacy and security threats associated with five specific scenarios: pre-training, fine-tuning, retrieval-augmented generation systems, deployment, and LLM-based agents. Addressing the characteristics of each risk, this survey outlines potential threats and countermeasures. Research on attack and defense situations can offer feasible research directions, enabling more areas to benefit from LLMs.
This paper explores enabling large language models (LLMs) to understand spatial information from multichannel audio, a skill currently lacking in auditory LLMs. By leveraging LLMs' advanced cognitive and inferential abilities, the aim is to enhance understanding of 3D environments via audio. We study 3 spatial audio tasks: sound source localization (SSL), far-field speech recognition (FSR), and localisation-informed speech extraction (LSE), achieving notable progress in each task. For SSL, our approach achieves an MAE of $2.70^{\circ}$ on the Spatial LibriSpeech dataset, substantially surpassing the prior benchmark of about $6.60^{\circ}$. Moreover, our model can employ spatial cues to improve FSR accuracy and execute LSE by selectively attending to sounds originating from a specified direction via text prompts, even amidst overlapping speech. These findings highlight the potential of adapting LLMs to grasp physical audio concepts, paving the way for LLM-based agents in 3D environments.
Efficient task planning is essential for productivity and mental well-being, yet individuals often struggle to create realistic plans and reflect upon their productivity. Leveraging the advancement in artificial intelligence (AI), conversational agents have emerged as a promising tool for enhancing productivity. Our work focuses on externalizing plans through conversation, aiming to solidify intentions and foster focused action, thereby positively impacting their productivity and mental well-being. We share our plan of designing a conversational agent to offer insightful questions and reflective prompts for increasing plan adherence by leveraging the social interactivity of natural conversations. Previous studies have shown the effectiveness of such agents, but many interventions remain static, leading to decreased user engagement over time. To address this limitation, we propose a novel rotation and context-aware prompting strategy, providing users with varied interventions daily. Our system, PITCH, utilizes large language models (LLMs) to facilitate externalization and reflection on daily plans. Through this study, we investigate the impact of externalizing tasks with conversational agents on productivity and mental well-being, and the effectiveness of a rotation strategy in maintaining user engagement.
Reinforcement learning struggles in the face of long-horizon tasks and sparse goals due to the difficulty in manual reward specification. While existing methods address this by adding intrinsic rewards, they may fail to provide meaningful guidance in long-horizon decision-making tasks with large state and action spaces, lacking purposeful exploration. Inspired by human cognition, we propose a new multi-modal model-based RL approach named Dreaming with Large Language Models (DLLM). DLLM integrates the proposed hinting subgoals from the LLMs into the model rollouts to encourage goal discovery and reaching in challenging tasks. By assigning higher intrinsic rewards to samples that align with the hints outlined by the language model during model rollouts, DLLM guides the agent toward meaningful and efficient exploration. Extensive experiments demonstrate that the DLLM outperforms recent methods in various challenging, sparse-reward environments such as HomeGrid, Crafter, and Minecraft by 27.7\%, 21.1\%, and 9.9\%, respectively.
The quality of datasets plays an increasingly crucial role in the research and development of modern artificial intelligence (AI). Despite the proliferation of open dataset platforms nowadays, data quality issues, such as insufficient documentation, inaccurate annotations, and ethical concerns, remain common in datasets widely used in AI. Furthermore, these issues are often subtle and difficult to be detected by rule-based scripts, requiring expensive manual identification and verification by dataset users or maintainers. With the increasing capability of large language models (LLMs), it is promising to streamline the curation of datasets with LLM agents. In this work, as the initial step towards this goal, we propose a dataset curation agent benchmark, DCA-Bench, to measure LLM agents' capability of detecting hidden dataset quality issues. Specifically, we collect diverse real-world dataset quality issues from eight open dataset platforms as a testbed. Additionally, to establish an automatic pipeline for evaluating the success of LLM agents, which requires a nuanced understanding of the agent outputs, we implement a dedicated Evaluator using another LLM agent. We demonstrate that the LLM-based Evaluator empirically aligns well with human evaluation, allowing reliable automatic evaluation on the proposed benchmark. We further conduct experiments on several baseline LLM agents on the proposed benchmark and demonstrate the complexity of the task, indicating that applying LLMs to real-world dataset curation still requires further in-depth exploration and innovation. Finally, the proposed benchmark can also serve as a testbed for measuring the capability of LLMs in problem discovery rather than just problem-solving. The benchmark suite is available at \url{https://github.com/TRAIS-Lab/dca-bench}.
Recently, powerful Large Language Models (LLMs) have become easily accessible to hundreds of millions of users world-wide. However, their strong capabilities and vast world knowledge do not come without associated privacy risks. In this work, we focus on the emerging privacy threat LLMs pose -- the ability to accurately infer personal information from online texts. Despite the growing importance of LLM-based author profiling, research in this area has been hampered by a lack of suitable public datasets, largely due to ethical and privacy concerns associated with real personal data. We take two steps to address this problem: (i) we construct a simulation framework for the popular social media platform Reddit using LLM agents seeded with synthetic personal profiles; (ii) using this framework, we generate SynthPAI, a diverse synthetic dataset of over 7800 comments manually labeled for personal attributes. We validate our dataset with a human study showing that humans barely outperform random guessing on the task of distinguishing our synthetic comments from real ones. Further, we verify that our dataset enables meaningful personal attribute inference research by showing across 18 state-of-the-art LLMs that our synthetic comments allow us to draw the same conclusions as real-world data. Combined, our experimental results, dataset and pipeline form a strong basis for future privacy-preserving research geared towards understanding and mitigating inference-based privacy threats that LLMs pose.
Tool-augmented large language models (LLMs) leverage tools, often in the form of APIs, to enhance their reasoning capabilities on complex tasks, thus taking on the role of intelligent agents interacting with the real world. The recently introduced ToolLLaMA model by Qin et al. [2024] utilizes the depth-first search-based decision tree (DFSDT) method for reasoning with $16000+$ real-world APIs, which effectively improves the planning and inferencing performance of tool-augmented LLMs compared to traditional chain reasoning approaches. However, their approach only employs successful paths from decision trees (also called inference trees) for supervised fine-tuning (SFT) during training, which does not fully exploit the advantages of the tree of thought. In this study, we propose an inference trajectory optimization framework based on the preference data extracted from decision trees to address this limitation. We first introduce a novel method for constructing preference data from the tree of thought, capitalizing on the failed explorations previously overlooked in the trees. Specifically, we generate an effective step-wise preference dataset, named ToolPreference, for tool use based on the ToolBench dataset. In the subsequent training phase, we first fine-tune the LLM with tool-usage expert trajectories and then use these step-wise preference pairs for direct preference optimization (DPO) to update the policy of the LLM, resulting in our ToolPrefer-LLaMA (TP-LLaMA) model. Our experiments demonstrate that by obtaining insights from errors in inference trees, TP-LLaMA significantly outperforms the baselines across almost all test scenarios by a large margin and exhibits better generalization capabilities with unseen APIs. At the same time, TP-LLaMA has also demonstrated superior reasoning efficiency compared to the baselines, making it more suitable for complex tool-usage reasoning tasks.
An increasing number of models have achieved great performance in remote sensing tasks with the recent development of Large Language Models (LLMs) and Visual Language Models (VLMs). However, these models are constrained to basic vision and language instruction-tuning tasks, facing challenges in complex remote sensing applications. Additionally, these models lack specialized expertise in professional domains. To address these limitations, we propose a LLM-driven remote sensing intelligent agent named RS-Agent. Firstly, RS-Agent is powered by a large language model (LLM) that acts as its "Central Controller," enabling it to understand and respond to various problems intelligently. Secondly, our RS-Agent integrates many high-performance remote sensing image processing tools, facilitating multi-tool and multi-turn conversations. Thirdly, our RS-Agent can answer professional questions by leveraging robust knowledge documents. We conducted experiments using several datasets, e.g., RSSDIVCS, RSVQA, and DOTAv1. The experimental results demonstrate that our RS-Agent delivers outstanding performance in many tasks, i.e., scene classification, visual question answering, and object counting tasks.
Answering Questions over Knowledge Graphs (KGQA) is key to well-functioning autonomous language agents in various real-life applications. To improve the neural-symbolic reasoning capabilities of language agents powered by Large Language Models (LLMs) in KGQA, we propose the DecompositionAlignment-Reasoning Agent (DARA) framework. DARA effectively parses questions into formal queries through a dual mechanism: high-level iterative task decomposition and low-level task grounding. Importantly, DARA can be efficiently trained with a small number of high-quality reasoning trajectories. Our experimental results demonstrate that DARA fine-tuned on LLMs (e.g. Llama-2-7B, Mistral) outperforms both in-context learning-based agents with GPT-4 and alternative fine-tuned agents, across different benchmarks in zero-shot evaluation, making such models more accessible for real-life applications. We also show that DARA attains performance comparable to state-of-the-art enumerating-and-ranking-based methods for KGQA.
In recent years, instruction fine-tuning (IFT) on large language models (LLMs) has garnered considerable attention to enhance model performance on unseen tasks. Attempts have been made on automatic construction and effective selection for IFT data. However, we posit that previous methods have not fully harnessed the potential of LLMs for enhancing data quality. The responses within IFT data could be further enhanced by leveraging the capabilities of LLMs themselves. In this paper, we propose CoEvol, an LLM-based multi-agent cooperation framework for the improvement of responses to instructions. To effectively refine the responses, we develop an iterative framework following a debate-advise-edit-judge paradigm. A two-stage multi-agent debate strategy is further devised to ensure the diversity and reliability of editing suggestions within the framework. Empirically, models equipped with CoEvol outperform competitive baselines evaluated by MT-Bench and AlpacaEval, demonstrating its effectiveness in enhancing instruction-following capabilities for LLMs.
Large Language Models (LLMs) are widely used in Software Engineering (SE) for various tasks, including generating code, designing and documenting software, adding code comments, reviewing code, and writing test scripts. However, creating test scripts or automating test cases demands test suite documentation that comprehensively covers functional requirements. Such documentation must enable thorough testing within a constrained scope and timeframe, particularly as requirements and user demands evolve. This article centers on generating user requirements as epics and high-level user stories and crafting test case scenarios based on these stories. It introduces a web-based software tool that employs an LLM-based agent and prompt engineering to automate the generation of test case scenarios against user requirements.
Software robots have long been used in Robotic Process Automation (RPA) to automate mundane and repetitive computer tasks. With the advent of Large Language Models (LLMs) and their advanced reasoning capabilities, these agents are now able to handle more complex or previously unseen tasks. However, LLM-based automation techniques in recent literature frequently rely on HTML source code for input or application-specific API calls for actions, limiting their applicability to specific environments. We propose an LLM-based agent that mimics human behavior in solving computer tasks. It perceives its environment solely through screenshot images, which are then converted into text for an LLM to process. By leveraging the reasoning capability of the LLM, we eliminate the need for large-scale human demonstration data typically required for model training. The agent only executes keyboard and mouse operations on Graphical User Interface (GUI), removing the need for pre-provided APIs to function. To further enhance the agent's performance in this setting, we propose a novel prompting strategy called Context-Aware Action Planning (CAAP) prompting, which enables the agent to thoroughly examine the task context from multiple perspectives. Our agent achieves an average success rate of 94.5% on MiniWoB++ and an average task score of 62.3 on WebShop, outperforming all previous studies of agents that rely solely on screen images. This method demonstrates potential for broader applications, particularly for tasks requiring coordination across multiple applications on desktops or smartphones, marking a significant advancement in the field of automation agents. Codes and models are accessible at https://github.com/caap-agent/caap-agent.
Simultaneous Machine Translation (SiMT) generates target translations while reading the source sentence. It relies on a policy to determine the optimal timing for reading sentences and generating translations. Existing SiMT methods generally adopt the traditional Transformer architecture, which concurrently determines the policy and generates translations. While they excel at determining policies, their translation performance is suboptimal. Conversely, Large Language Models (LLMs), trained on extensive corpora, possess superior generation capabilities, but it is difficult for them to acquire translation policy through the training methods of SiMT. Therefore, we introduce Agent-SiMT, a framework combining the strengths of LLMs and traditional SiMT methods. Agent-SiMT contains the policy-decision agent and the translation agent. The policy-decision agent is managed by a SiMT model, which determines the translation policy using partial source sentence and translation. The translation agent, leveraging an LLM, generates translation based on the partial source sentence. The two agents collaborate to accomplish SiMT. Experiments demonstrate that Agent-SiMT attains state-of-the-art performance.
Large Language Models (LLMs) have the potential to enhance Agent-Based Modeling by better representing complex interdependent cybersecurity systems, improving cybersecurity threat modeling and risk management. However, evaluating LLMs in this context is crucial for legal compliance and effective application development. Existing LLM evaluation frameworks often overlook the human factor and cognitive computing capabilities essential for interdependent cybersecurity. To address this gap, I propose OllaBench, a novel evaluation framework that assesses LLMs' accuracy, wastefulness, and consistency in answering scenario-based information security compliance and non-compliance questions. OllaBench is built on a foundation of 24 cognitive behavioral theories and empirical evidence from 38 peer-reviewed papers. OllaBench was used to evaluate 21 LLMs, including both open-weight and commercial models from OpenAI, Anthropic, Google, Microsoft, Meta and so on. The results reveal that while commercial LLMs have the highest overall accuracy scores, there is significant room for improvement. Smaller low-resolution open-weight LLMs are not far behind in performance, and there are significant differences in token efficiency and consistency among the evaluated models. OllaBench provides a user-friendly interface and supports a wide range of LLM platforms, making it a valuable tool for researchers and solution developers in the field of human-centric interdependent cybersecurity and beyond.
As Large Language Models (LLMs) broaden their capabilities to manage thousands of API calls, they are confronted with complex data operations across vast datasets with significant overhead to the underlying system. In this work, we introduce LLM-dCache to optimize data accesses by treating cache operations as callable API functions exposed to the tool-augmented agent. We grant LLMs the autonomy to manage cache decisions via prompting, seamlessly integrating with existing function-calling mechanisms. Tested on an industry-scale massively parallel platform that spans hundreds of GPT endpoints and terabytes of imagery, our method improves Copilot times by an average of 1.24x across various LLMs and prompting techniques.
Despite the proliferation of wearable health trackers and the importance of sleep and exercise to health, deriving actionable personalized insights from wearable data remains a challenge because doing so requires non-trivial open-ended analysis of these data. The recent rise of large language model (LLM) agents, which can use tools to reason about and interact with the world, presents a promising opportunity to enable such personalized analysis at scale. Yet, the application of LLM agents in analyzing personal health is still largely untapped. In this paper, we introduce the Personal Health Insights Agent (PHIA), an agent system that leverages state-of-the-art code generation and information retrieval tools to analyze and interpret behavioral health data from wearables. We curate two benchmark question-answering datasets of over 4000 health insights questions. Based on 650 hours of human and expert evaluation we find that PHIA can accurately address over 84% of factual numerical questions and more than 83% of crowd-sourced open-ended questions. This work has implications for advancing behavioral health across the population, potentially enabling individuals to interpret their own wearable data, and paving the way for a new era of accessible, personalized wellness regimens that are informed by data-driven insights.
A diverse array of reasoning strategies has been proposed to elicit the capabilities of large language models. However, in this paper, we point out that traditional evaluations which focus solely on performance metrics miss a key factor: the increased effectiveness due to additional compute. By overlooking this aspect, a skewed view of strategy efficiency is often presented. This paper introduces a framework that incorporates the compute budget into the evaluation, providing a more informative comparison that takes into account both performance metrics and computational cost. In this budget-aware perspective, we find that complex reasoning strategies often don't surpass simpler baselines purely due to algorithmic ingenuity, but rather due to the larger computational resources allocated. When we provide a simple baseline like chain-of-thought self-consistency with comparable compute resources, it frequently outperforms reasoning strategies proposed in the literature. In this scale-aware perspective, we find that unlike self-consistency, certain strategies such as multi-agent debate or Reflexion can become worse if more compute budget is utilized.
With the significant advancements in cognitive intelligence driven by LLMs, autonomous agent systems have attracted extensive attention. Despite this growing interest, the development of stable and efficient agent systems poses substantial practical challenges. In this paper, we introduce FinVerse, a meticulously crafted agent system designed for a broad range of financial topics. FinVerse integrates over 600 financial APIs, enabling access to more accurate and extensive financial information compared to generalist agents. To enhance financial information processing capabilities, FinVerse is equipped with an embedded code interpreter, enabling the execution of complex data analysis tasks with precision and efficiency. Our work includes an empirical comparison of several LLMs in driving FinVerse. Specifically, we propose our own scheme for training LLMs using SFT to optimize LLM performance within FinVerse. Recognizing the scarcity of specialized datasets to build LLMs for agents, we have constructed a dataset and plan to make it open-source, providing a valuable resource for peer application developers. The demo video has been released on YouTube at https://www.youtube.com/watch?v=sk8L9_Wv7J4
We introduce iMotion-LLM: a Multimodal Large Language Models (LLMs) with trajectory prediction, tailored to guide interactive multi-agent scenarios. Different from conventional motion prediction approaches, iMotion-LLM capitalizes on textual instructions as key inputs for generating contextually relevant trajectories. By enriching the real-world driving scenarios in the Waymo Open Dataset with textual motion instructions, we created InstructWaymo. Leveraging this dataset, iMotion-LLM integrates a pretrained LLM, fine-tuned with LoRA, to translate scene features into the LLM input space. iMotion-LLM offers significant advantages over conventional motion prediction models. First, it can generate trajectories that align with the provided instructions if it is a feasible direction. Second, when given an infeasible direction, it can reject the instruction, thereby enhancing safety. These findings act as milestones in empowering autonomous navigation systems to interpret and predict the dynamics of multi-agent environments, laying the groundwork for future advancements in this field.
Open-domain dialogue systems have seen remarkable advancements with the development of large language models (LLMs). Nonetheless, most existing dialogue systems predominantly focus on brief single-session interactions, neglecting the real-world demands for long-term companionship and personalized interactions with chatbots. Crucial to addressing this real-world need are event summary and persona management, which enable reasoning for appropriate long-term dialogue responses. Recent progress in the human-like cognitive and reasoning capabilities of LLMs suggests that LLM-based agents could significantly enhance automated perception, decision-making, and problem-solving. In response to this potential, we introduce a model-agnostic framework, the Long-term Dialogue Agent (LD-Agent), which incorporates three independently tunable modules dedicated to event perception, persona extraction, and response generation. For the event memory module, long and short-term memory banks are employed to separately focus on historical and ongoing sessions, while a topic-based retrieval mechanism is introduced to enhance the accuracy of memory retrieval. Furthermore, the persona module conducts dynamic persona modeling for both users and agents. The integration of retrieved memories and extracted personas is subsequently fed into the generator to induce appropriate responses. The effectiveness, generality, and cross-domain capabilities of LD-Agent are empirically demonstrated across various illustrative benchmarks, models, and tasks. The code is released at https://github.com/leolee99/LD-Agent.
Tool use, planning, and feedback learning are currently three prominent paradigms for developing Large Language Model (LLM)-based agents across various tasks. Although numerous frameworks have been devised for each paradigm, their intricate workflows and inconsistent taxonomy create challenges in understanding and reviewing the frameworks across different paradigms. This survey introduces a unified taxonomy to systematically review and discuss these frameworks. Specifically, 1) the taxonomy defines environments/tasks, common LLM-profiled roles or LMPRs (policy models, evaluators, and dynamic models), and universally applicable workflows found in prior work, and 2) it enables a comparison of key perspectives on the implementations of LMPRs and workflow designs across different agent paradigms and frameworks. 3) Finally, we identify three limitations in existing workflow designs and systematically discuss the future work. Resources have been made publicly available at in our GitHub repository https://github.com/xinzhel/LLM-Agent-Survey.
Over the last year, significant advancements have been made in the realms of large language models (LLMs) and multi-modal large language models (MLLMs), particularly in their application to autonomous driving. These models have showcased remarkable abilities in processing and interacting with complex information. In autonomous driving, LLMs and MLLMs are extensively used, requiring access to sensitive vehicle data such as precise locations, images, and road conditions. These data are transmitted to an LLM-based inference cloud for advanced analysis. However, concerns arise regarding data security, as the protection against data and privacy breaches primarily depends on the LLM's inherent security measures, without additional scrutiny or evaluation of the LLM's inference outputs. Despite its importance, the security aspect of LLMs in autonomous driving remains underexplored. Addressing this gap, our research introduces a novel security framework for autonomous vehicles, utilizing a multi-agent LLM approach. This framework is designed to safeguard sensitive information associated with autonomous vehicles from potential leaks, while also ensuring that LLM outputs adhere to driving regulations and align with human values. It includes mechanisms to filter out irrelevant queries and verify the safety and reliability of LLM outputs. Utilizing this framework, we evaluated the security, privacy, and cost aspects of eleven large language model-driven autonomous driving cues. Additionally, we performed QA tests on these driving prompts, which successfully demonstrated the framework's efficacy.
The integration of language and 3D perception is crucial for developing embodied agents and robots that comprehend and interact with the physical world. While large language models (LLMs) have demonstrated impressive language understanding and generation capabilities, their adaptation to 3D environments (3D-LLMs) remains in its early stages. A primary challenge is the absence of large-scale datasets that provide dense grounding between language and 3D scenes. In this paper, we introduce 3D-GRAND, a pioneering large-scale dataset comprising 40,087 household scenes paired with 6.2 million densely-grounded scene-language instructions. Our results show that instruction tuning with 3D-GRAND significantly enhances grounding capabilities and reduces hallucinations in 3D-LLMs. As part of our contributions, we propose a comprehensive benchmark 3D-POPE to systematically evaluate hallucination in 3D-LLMs, enabling fair comparisons among future models. Our experiments highlight a scaling effect between dataset size and 3D-LLM performance, emphasizing the critical role of large-scale 3D-text datasets in advancing embodied AI research. Notably, our results demonstrate early signals for effective sim-to-real transfer, indicating that models trained on large synthetic data can perform well on real-world 3D scans. Through 3D-GRAND and 3D-POPE, we aim to equip the embodied AI community with essential resources and insights, setting the stage for more reliable and better-grounded 3D-LLMs. Project website: https://3d-grand.github.io
Large Language Models (LLMs) have recently shown a promise and emergence of Theory of Mind (ToM) ability and even outperform humans in certain ToM tasks. To evaluate and extend the boundaries of the ToM reasoning ability of LLMs, we propose a novel concept, taxonomy, and framework, the ToM reasoning with Zero, Finite, and Infinite Belief History and develop a multi-round text-based game, called $\textit{Pick the Right Stuff}$, as a benchmark. We have evaluated six LLMs with this game and found their performance on Zero Belief History is consistently better than on Finite Belief History. In addition, we have found two of the models with small parameter sizes outperform all the evaluated models with large parameter sizes. We expect this work to pave the way for future ToM benchmark development and also for the promotion and development of more complex AI agents or systems which are required to be equipped with more complex ToM reasoning ability.
Language agents powered by large language models (LLMs) are increasingly valuable as decision-making tools in domains such as gaming and programming. However, these agents often face challenges in achieving high-level goals without detailed instructions and in adapting to environments where feedback is delayed. In this paper, we present SelfGoal, a novel automatic approach designed to enhance agents' capabilities to achieve high-level goals with limited human prior and environmental feedback. The core concept of SelfGoal involves adaptively breaking down a high-level goal into a tree structure of more practical subgoals during the interaction with environments while identifying the most useful subgoals and progressively updating this structure. Experimental results demonstrate that SelfGoal significantly enhances the performance of language agents across various tasks, including competitive, cooperative, and deferred feedback environments. Project page: https://selfgoal-agent.github.io.
Automated code generation is a pivotal capability of large language models (LLMs). However, assessing this capability in real-world scenarios remains challenging. Previous methods focus more on low-level code generation, such as model loading, instead of generating high-level codes catering for real-world tasks, such as image-to-text, text classification, in various domains. Therefore, we construct AICoderEval, a dataset focused on real-world tasks in various domains based on HuggingFace, PyTorch, and TensorFlow, along with comprehensive metrics for evaluation and enhancing LLMs' task-specific code generation capability. AICoderEval contains test cases and complete programs for automated evaluation of these tasks, covering domains such as natural language processing, computer vision, and multimodal learning. To facilitate research in this area, we open-source the AICoderEval dataset at \url{https://huggingface.co/datasets/vixuowis/AICoderEval}. After that, we propose CoderGen, an agent-based framework, to help LLMs generate codes related to real-world tasks on the constructed AICoderEval. Moreover, we train a more powerful task-specific code generation model, named AICoder, which is refined on llama-3 based on AICoderEval. Our experiments demonstrate the effectiveness of CoderGen in improving LLMs' task-specific code generation capability (by 12.00\% on pass@1 for original model and 9.50\% on pass@1 for ReAct Agent). AICoder also outperforms current code generation LLMs, indicating the great quality of the AICoderEval benchmark.
Vectorization is a powerful optimization technique that significantly boosts the performance of high performance computing applications operating on large data arrays. Despite decades of research on auto-vectorization, compilers frequently miss opportunities to vectorize code. On the other hand, writing vectorized code manually using compiler intrinsics is still a complex, error-prone task that demands deep knowledge of specific architecture and compilers. In this paper, we evaluate the potential of large-language models (LLMs) to generate vectorized (Single Instruction Multiple Data) code from scalar programs that process individual array elements. We propose a novel finite-state machine multi-agents based approach that harnesses LLMs and test-based feedback to generate vectorized code. Our findings indicate that LLMs are capable of producing high performance vectorized code with run-time speedup ranging from 1.1x to 9.4x as compared to the state-of-the-art compilers such as Intel Compiler, GCC, and Clang. To verify the correctness of vectorized code, we use Alive2, a leading bounded translation validation tool for LLVM IR. We describe a few domain-specific techniques to improve the scalability of Alive2 on our benchmark dataset. Overall, our approach is able to verify 38.2% of vectorizations as correct on the TSVC benchmark dataset.
Recent advances in large language models (LLMs) demonstrate substantial capabilities in natural language understanding and generation tasks. With the growing number of LLMs, how to harness the collective expertise of multiple LLMs is an exciting open direction. Toward this goal, we propose a new approach that leverages the collective strengths of multiple LLMs through a Mixture-of-Agents (MoA) methodology. In our approach, we construct a layered MoA architecture wherein each layer comprises multiple LLM agents. Each agent takes all the outputs from agents in the previous layer as auxiliary information in generating its response. MoA models achieves state-of-art performance on AlpacaEval 2.0, MT-Bench and FLASK, surpassing GPT-4 Omni. For example, our MoA using only open-source LLMs is the leader of AlpacaEval 2.0 by a substantial gap, achieving a score of 65.1% compared to 57.5% by GPT-4 Omni.
Creating systems capable of generating virtually infinite variations of complex and novel behaviour without predetermined goals or limits is a major challenge in the field of AI. This challenge has been addressed through the development of several open-ended algorithms that can continuously generate new and diverse behaviours, such as the POET and Enhanced-POET algorithms for co-evolving environments and agent behaviour. One of the challenges with existing methods however, is that they struggle to continuously generate complex environments. In this work, we propose LLM-POET, a modification of the POET algorithm where the environment is both created and mutated using a Large Language Model (LLM). By fine-tuning a LLM with text representations of Evolution Gym environments and captions that describe the environment, we were able to generate complex and diverse environments using natural language. We found that not only could the LLM produce a diverse range of environments, but compared to the CPPNs used in Enhanced-POET for environment generation, the LLM allowed for a 34% increase in the performance gain of co-evolution. This increased performance suggests that the agents were able to learn a more diverse set of skills by training on more complex environments.
Skill discovery methods enable agents to learn diverse emergent behaviors without explicit rewards. To make learned skills useful for unknown downstream tasks, obtaining a semantically diverse repertoire of skills is essential. While some approaches introduce a discriminator to distinguish skills and others aim to increase state coverage, no existing work directly addresses the "semantic diversity" of skills. We hypothesize that leveraging the semantic knowledge of large language models (LLMs) can lead us to improve semantic diversity of resulting behaviors. In this sense, we introduce Language Guided Skill Discovery (LGSD), a skill discovery framework that aims to directly maximize the semantic diversity between skills. LGSD takes user prompts as input and outputs a set of semantically distinctive skills. The prompts serve as a means to constrain the search space into a semantically desired subspace, and the generated LLM outputs guide the agent to visit semantically diverse states within the subspace. We demonstrate that LGSD enables legged robots to visit different user-intended areas on a plane by simply changing the prompt. Furthermore, we show that language guidance aids in discovering more diverse skills compared to five existing skill discovery methods in robot-arm manipulation environments. Lastly, LGSD provides a simple way of utilizing learned skills via natural language.
Large language models have demonstrated remarkable few-shot performance on many natural language understanding tasks. Despite several demonstrations of using large language models in complex, strategic scenarios, there lacks a comprehensive framework for evaluating agents' performance across various types of reasoning found in games. To address this gap, we introduce GameBench, a cross-domain benchmark for evaluating strategic reasoning abilities of LLM agents. We focus on 9 different game environments, where each covers at least one axis of key reasoning skill identified in strategy games, and select games for which strategy explanations are unlikely to form a significant portion of models' pretraining corpuses. Our evaluations use GPT-3 and GPT-4 in their base form along with two scaffolding frameworks designed to enhance strategic reasoning ability: Chain-of-Thought (CoT) prompting and Reasoning Via Planning (RAP). Our results show that none of the tested models match human performance, and at worst GPT-4 performs worse than random action. CoT and RAP both improve scores but not comparable to human levels.
Reinforcement Learning from Human Feedback (RLHF) is popular in large language models (LLMs), whereas traditional Reinforcement Learning (RL) often falls short. Current autonomous driving methods typically utilize either human feedback in machine learning, including RL, or LLMs. Most feedback guides the car agent's learning process (e.g., controlling the car). RLHF is usually applied in the fine-tuning step, requiring direct human "preferences," which are not commonly used in optimizing autonomous driving models. In this research, we innovatively combine RLHF and LLMs to enhance autonomous driving safety. Training a model with human guidance from scratch is inefficient. Our framework starts with a pre-trained autonomous car agent model and implements multiple human-controlled agents, such as cars and pedestrians, to simulate real-life road environments. The autonomous car model is not directly controlled by humans. We integrate both physical and physiological feedback to fine-tune the model, optimizing this process using LLMs. This multi-agent interactive environment ensures safe, realistic interactions before real-world application. Finally, we will validate our model using data gathered from real-life testbeds located in New Jersey and New York City.
Recent advancements in code-fluent Large Language Models (LLMs) enabled the research on repository-level code editing. In such tasks, the model navigates and modifies the entire codebase of a project according to request. Hence, such tasks require efficient context retrieval, i.e., navigating vast codebases to gather relevant context. Despite the recognized importance of context retrieval, existing studies tend to approach repository-level coding tasks in an end-to-end manner, rendering the impact of individual components within these complicated systems unclear. In this work, we decouple the task of context retrieval from the other components of the repository-level code editing pipelines. We lay the groundwork to define the strengths and weaknesses of this component and the role that reasoning plays in it by conducting experiments that focus solely on context retrieval. We conclude that while the reasoning helps to improve the precision of the gathered context, it still lacks the ability to identify its sufficiency. We also outline the ultimate role of the specialized tools in the process of context gathering. The code supplementing this paper is available at https://github.com/JetBrains-Research/ai-agents-code-editing.
Training agents to behave as desired in complex 3D environments from high-dimensional sensory information is challenging. Imitation learning from diverse human behavior provides a scalable approach for training an agent with a sensible behavioral prior, but such an agent may not perform the specific behaviors of interest when deployed. To address this issue, we draw an analogy between the undesirable behaviors of imitation learning agents and the unhelpful responses of unaligned large language models (LLMs). We then investigate how the procedure for aligning LLMs can be applied to aligning agents in a 3D environment from pixels. For our analysis, we utilize an academically illustrative part of a modern console game in which the human behavior distribution is multi-modal, but we want our agent to imitate a single mode of this behavior. We demonstrate that we can align our agent to consistently perform the desired mode, while providing insights and advice for successfully applying this approach to training agents. Project webpage at https://adamjelley.github.io/aligning-agents-like-llms .
Building generalist agents that can handle diverse tasks and evolve themselves across different environments is a long-term goal in the AI community. Large language models (LLMs) are considered a promising foundation to build such agents due to their generalized capabilities. Current approaches either have LLM-based agents imitate expert-provided trajectories step-by-step, requiring human supervision, which is hard to scale and limits environmental exploration; or they let agents explore and learn in isolated environments, resulting in specialist agents with limited generalization. In this paper, we take the first step towards building generally-capable LLM-based agents with self-evolution ability. We identify a trinity of ingredients: 1) diverse environments for agent exploration and learning, 2) a trajectory set to equip agents with basic capabilities and prior knowledge, and 3) an effective and scalable evolution method. We propose AgentGym, a new framework featuring a variety of environments and tasks for broad, real-time, uni-format, and concurrent agent exploration. AgentGym also includes a database with expanded instructions, a benchmark suite, and high-quality trajectories across environments. Next, we propose a novel method, AgentEvol, to investigate the potential of agent self-evolution beyond previously seen data across tasks and environments. Experimental results show that the evolved agents can achieve results comparable to SOTA models. We release the AgentGym suite, including the platform, dataset, benchmark, checkpoints, and algorithm implementations. The AgentGym suite is available on https://github.com/WooooDyy/AgentGym.
Artificial agents' adaptability to novelty and alignment with intended behavior is crucial for their effective deployment. Reinforcement learning (RL) leverages novelty as a means of exploration, yet agents often struggle to handle novel situations, hindering generalization. To address these issues, we propose HackAtari, a framework introducing controlled novelty to the most common RL benchmark, the Atari Learning Environment. HackAtari allows us to create novel game scenarios (including simplification for curriculum learning), to swap the game elements' colors, as well as to introduce different reward signals for the agent. We demonstrate that current agents trained on the original environments include robustness failures, and evaluate HackAtari's efficacy in enhancing RL agents' robustness and aligning behavior through experiments using C51 and PPO. Overall, HackAtari can be used to improve the robustness of current and future RL algorithms, allowing Neuro-Symbolic RL, curriculum RL, causal RL, as well as LLM-driven RL. Our work underscores the significance of developing interpretable in RL agents.
Autonomous agents that control computer interfaces to accomplish human tasks are emerging. Leveraging LLMs to power such agents has been of special interest, but unless fine-tuned on human-collected task demonstrations, performance is still relatively low. In this work we study whether fine-tuning alone is a viable approach for building real-world computer control agents. In particularly, we investigate how performance measured on both high and low-level tasks in domain and out of domain scales as more training data is collected. To this end we collect and release a new dataset, AndroidControl, consisting of 15,283 demonstrations of everyday tasks with Android apps. Compared to existing datasets, each AndroidControl task instance includes both high and low-level human-generated instructions, allowing us to explore the level of task complexity an agent can handle. Moreover, AndroidControl is the most diverse computer control dataset to date, including 14,548 unique tasks over 833 Android apps, thus allowing us to conduct in-depth analysis of the model performance in and out of the domain of the training data. Using the dataset, we find that when tested in domain fine-tuned models outperform zero and few-shot baselines and scale in such a way that robust performance might feasibly be obtained simply by collecting more data. Out of domain, performance scales significantly more slowly and suggests that in particular for high-level tasks, fine-tuning on more data alone may be insufficient for achieving robust out-of-domain performance.
Behavior study experiments are an important part of society modeling and understanding human interactions. In practice, many behavioral experiments encounter challenges related to internal and external validity, reproducibility, and social bias due to the complexity of social interactions and cooperation in human user studies. Recent advances in Large Language Models (LLMs) have provided researchers with a new promising tool for the simulation of human behavior. However, existing LLM-based simulations operate under the unproven hypothesis that LLM agents behave similarly to humans as well as ignore a crucial factor in human decision-making: emotions. In this paper, we introduce a novel methodology and the framework to study both, the decision-making of LLMs and their alignment with human behavior under emotional states. Experiments with GPT-3.5 and GPT-4 on four games from two different classes of behavioral game theory showed that emotions profoundly impact the performance of LLMs, leading to the development of more optimal strategies. While there is a strong alignment between the behavioral responses of GPT-3.5 and human participants, particularly evident in bargaining games, GPT-4 exhibits consistent behavior, ignoring induced emotions for rationality decisions. Surprisingly, emotional prompting, particularly with `anger' emotion, can disrupt the "superhuman" alignment of GPT-4, resembling human emotional responses.
The advent of large language models (LLMs) has facilitated the development of natural language text generation. It also poses unprecedented challenges, with content hallucination emerging as a significant concern. Existing solutions often involve expensive and complex interventions during the training process. Moreover, some approaches emphasize problem disassembly while neglecting the crucial validation process, leading to performance degradation or limited applications. To overcome these limitations, we propose a Markov Chain-based multi-agent debate verification framework to enhance hallucination detection accuracy in concise claims. Our method integrates the fact-checking process, including claim detection, evidence retrieval, and multi-agent verification. In the verification stage, we deploy multiple agents through flexible Markov Chain-based debates to validate individual claims, ensuring meticulous verification outcomes. Experimental results across three generative tasks demonstrate that our approach achieves significant improvements over baselines.
Recent advancements in foundation models (FMs) have unlocked new prospects in autonomous driving, yet the experimental settings of these studies are preliminary, over-simplified, and fail to capture the complexity of real-world driving scenarios in human environments. It remains under-explored whether FM agents can handle long-horizon navigation tasks with free-from dialogue and deal with unexpected situations caused by environmental dynamics or task changes. To explore the capabilities and boundaries of FMs faced with the challenges above, we introduce DriVLMe, a video-language-model-based agent to facilitate natural and effective communication between humans and autonomous vehicles that perceive the environment and navigate. We develop DriVLMe from both embodied experiences in a simulated environment and social experiences from real human dialogue. While DriVLMe demonstrates competitive performance in both open-loop benchmarks and closed-loop human studies, we reveal several limitations and challenges, including unacceptable inference time, imbalanced training data, limited visual understanding, challenges with multi-turn interactions, simplified language generation from robotic experiences, and difficulties in handling on-the-fly unexpected situations like environmental dynamics and task changes.
With the prosperity of large language models (LLMs), powerful LLM-based intelligent agents have been developed to provide customized services with a set of user-defined tools. State-of-the-art methods for constructing LLM agents adopt trained LLMs and further fine-tune them on data for the agent task. However, we show that such methods are vulnerable to our proposed backdoor attacks named BadAgent on various agent tasks, where a backdoor can be embedded by fine-tuning on the backdoor data. At test time, the attacker can manipulate the deployed LLM agents to execute harmful operations by showing the trigger in the agent input or environment. To our surprise, our proposed attack methods are extremely robust even after fine-tuning on trustworthy data. Though backdoor attacks have been studied extensively in natural language processing, to the best of our knowledge, we could be the first to study them on LLM agents that are more dangerous due to the permission to use external tools. Our work demonstrates the clear risk of constructing LLM agents based on untrusted LLMs or data. Our code is public at https://github.com/DPamK/BadAgent
Addressing the challenge of effectively processing long contexts has become a critical issue for Large Language Models (LLMs). Two common strategies have emerged: 1) reducing the input length, such as retrieving relevant chunks by Retrieval-Augmented Generation (RAG), and 2) expanding the context window limit of LLMs. However, both strategies have drawbacks: input reduction has no guarantee of covering the part with needed information, while window extension struggles with focusing on the pertinent information for solving the task. To mitigate these limitations, we propose Chain-of-Agents (CoA), a novel framework that harnesses multi-agent collaboration through natural language to enable information aggregation and context reasoning across various LLMs over long-context tasks. CoA consists of multiple worker agents who sequentially communicate to handle different segmented portions of the text, followed by a manager agent who synthesizes these contributions into a coherent final output. CoA processes the entire input by interleaving reading and reasoning, and it mitigates long context focus issues by assigning each agent a short context. We perform comprehensive evaluation of CoA on a wide range of long-context tasks in question answering, summarization, and code completion, demonstrating significant improvements by up to 10% over strong baselines of RAG, Full-Context, and multi-agent LLMs.
We encounter arguments everyday in the form of social media posts, presidential debates, news articles, and even advertisements. A ubiquitous, influential example is the opinion piece (op-ed). Opinion pieces can provide valuable perspectives, but they often represent only one side of a story, which can make readers susceptible to confirmation bias and echo chambers. Exposure to different perspectives can help readers overcome these obstacles and form more robust, nuanced views on important societal issues. We designed ArguMentor, a human-AI collaboration system that highlights claims in opinion pieces, identifies counter-arguments for them using a LLM, and generates a context-based summary of based on current events. It further enhances user understanding through additional features like a Q\&A bot (that answers user questions pertaining to the text), DebateMe (an agent that users can argue any side of the piece with) and highlighting (where users can highlight a word or passage to get its definition or context). Our evaluation on news op-eds shows that participants can generate more arguments and counter-arguments and display higher critical thinking skills after engaging with the system. Further discussion highlights a more general need for this kind of a system.
Human-robot collaboration, in which the robot intelligently assists the human with the upcoming task, is an appealing objective. To achieve this goal, the agent needs to be equipped with a fundamental collaborative navigation ability, where the agent should reason human intention by observing human activities and then navigate to the human's intended destination in advance of the human. However, this vital ability has not been well studied in previous literature. To fill this gap, we propose a collaborative navigation (CoNav) benchmark. Our CoNav tackles the critical challenge of constructing a 3D navigation environment with realistic and diverse human activities. To achieve this, we design a novel LLM-based humanoid animation generation framework, which is conditioned on both text descriptions and environmental context. The generated humanoid trajectory obeys the environmental context and can be easily integrated into popular simulators. We empirically find that the existing navigation methods struggle in CoNav task since they neglect the perception of human intention. To solve this problem, we propose an intention-aware agent for reasoning both long-term and short-term human intention. The agent predicts navigation action based on the predicted intention and panoramic observation. The emergent agent behavior including observing humans, avoiding human collision, and navigation reveals the efficiency of the proposed datasets and agents.
To enable Large Language Models (LLMs) to function as conscious agents with generalizable reasoning capabilities, it is crucial that they possess the reasoning ability to comprehend situational changes (transitions) in distribution triggered by environmental factors or actions from other agents. Despite its fundamental significance, this ability remains underexplored due to the complexity of modeling infinite possible changes in an event and their associated distributions, coupled with the lack of benchmark data with situational transitions. Addressing these gaps, we propose a novel formulation of reasoning with distributional changes as a three-step discriminative process, termed as MetAphysical ReaSoning. We then introduce the first-ever benchmark, MARS, comprising three tasks corresponding to each step. These tasks systematically assess LLMs' capabilities in reasoning the plausibility of (i) changes in actions, (ii) states caused by changed actions, and (iii) situational transitions driven by changes in action. Extensive evaluations with 20 (L)LMs of varying sizes and methods indicate that all three tasks in this process pose significant challenges, even for state-of-the-art LLMs and LMs after fine-tuning. Further analyses reveal potential causes for the underperformance of LLMs and demonstrate that pre-training them on large-scale conceptualization taxonomies can potentially enhance their metaphysical reasoning capabilities. Our data and models are publicly accessible at https://github.com/HKUST-KnowComp/MARS.
Electronic design engineers are challenged to find relevant information efficiently for a myriad of tasks within design construction, verification and technology development. Large language models (LLM) have the potential to help improve productivity by serving as conversational agents that effectively function as subject-matter experts. In this paper we demonstrate Ask-EDA, a chat agent designed to serve as a 24x7 expert available to provide guidance to design engineers. Ask-EDA leverages LLM, hybrid retrieval augmented generation (RAG) and abbreviation de-hallucination (ADH) techniques to deliver more relevant and accurate responses. We curated three evaluation datasets, namely q2a-100, cmds-100 and abbr-100. Each dataset is tailored to assess a distinct aspect: general design question answering, design command handling and abbreviation resolution. We demonstrated that hybrid RAG offers over a 40% improvement in Recall on the q2a-100 dataset and over a 60% improvement on the cmds-100 dataset compared to not using RAG, while ADH yields over a 70% enhancement in Recall on the abbr-100 dataset. The evaluation results show that Ask-EDA can effectively respond to design-related inquiries.
Recently, Large Language Model (LLM) based agents have advanced the significant development of Automatic Software Engineering (ASE). Although verified effectiveness, the designs of the existing methods mainly focus on the local information of codes, e.g., issues, classes, and functions, leading to limitations in capturing the global context and interdependencies within the software system. From the practical experiences of the human SE developers, we argue that an excellent understanding of the whole repository will be the critical path to ASE. However, understanding the whole repository raises various challenges, e.g., the extremely long code input, the noisy code information, the complex dependency relationships, etc. To this end, we develop a novel ASE method named RepoUnderstander by guiding agents to comprehensively understand the whole repositories. Specifically, we first condense the critical information of the whole repository into the repository knowledge graph in a top-to-down mode to decrease the complexity of repository. Subsequently, we empower the agents the ability of understanding whole repository by proposing a Monte Carlo tree search based repository exploration strategy. In addition, to better utilize the repository-level knowledge, we guide the agents to summarize, analyze, and plan. Then, they can manipulate the tools to dynamically acquire information and generate the patches to solve the real-world GitHub issues. Extensive experiments demonstrate the superiority and effectiveness of the proposed RepoUnderstander. It achieved 18.5\% relative improvement on the SWE-bench Lite benchmark compared to SWE-agent.
As cutting-edge Text-to-Image (T2I) generation models already excel at producing remarkable single images, an even more challenging task, i.e., multi-turn interactive image generation begins to attract the attention of related research communities. This task requires models to interact with users over multiple turns to generate a coherent sequence of images. However, since users may switch subjects frequently, current efforts struggle to maintain subject consistency while generating diverse images. To address this issue, we introduce a training-free multi-agent framework called AutoStudio. AutoStudio employs three agents based on large language models (LLMs) to handle interactions, along with a stable diffusion (SD) based agent for generating high-quality images. Specifically, AutoStudio consists of (i) a subject manager to interpret interaction dialogues and manage the context of each subject, (ii) a layout generator to generate fine-grained bounding boxes to control subject locations, (iii) a supervisor to provide suggestions for layout refinements, and (iv) a drawer to complete image generation. Furthermore, we introduce a Parallel-UNet to replace the original UNet in the drawer, which employs two parallel cross-attention modules for exploiting subject-aware features. We also introduce a subject-initialized generation method to better preserve small subjects. Our AutoStudio hereby can generate a sequence of multi-subject images interactively and consistently. Extensive experiments on the public CMIGBench benchmark and human evaluations show that AutoStudio maintains multi-subject consistency across multiple turns well, and it also raises the state-of-the-art performance by 13.65% in average Frechet Inception Distance and 2.83% in average character-character similarity.
Input-output safeguards are used to detect anomalies in the traces produced by Large Language Models (LLMs) systems. These detectors are at the core of diverse safety-critical applications such as real-time monitoring, offline evaluation of traces, and content moderation. However, there is no widely recognized methodology to evaluate them. To fill this gap, we introduce the Benchmarks for the Evaluation of LLM Safeguards (BELLS), a structured collection of tests, organized into three categories: (1) established failure tests, based on already-existing benchmarks for well-defined failure modes, aiming to compare the performance of current input-output safeguards; (2) emerging failure tests, to measure generalization to never-seen-before failure modes and encourage the development of more general safeguards; (3) next-gen architecture tests, for more complex scaffolding (such as LLM-agents and multi-agent systems), aiming to foster the development of safeguards that could adapt to future applications for which no safeguard currently exists. Furthermore, we implement and share the first next-gen architecture test, using the MACHIAVELLI environment, along with an interactive visualization of the dataset.
Designing effective reward functions is crucial to training reinforcement learning (RL) algorithms. However, this design is non-trivial, even for domain experts, due to the subjective nature of certain tasks that are hard to quantify explicitly. In recent works, large language models (LLMs) have been used for reward generation from natural language task descriptions, leveraging their extensive instruction tuning and commonsense understanding of human behavior. In this work, we hypothesize that LLMs, guided by human feedback, can be used to formulate reward functions that reflect human implicit knowledge. We study this in three challenging settings -- autonomous driving, humanoid locomotion, and dexterous manipulation -- wherein notions of ``good" behavior are tacit and hard to quantify. To this end, we introduce REvolve, a truly evolutionary framework that uses LLMs for reward design in RL. REvolve generates and refines reward functions by utilizing human feedback to guide the evolution process, effectively translating implicit human knowledge into explicit reward functions for training (deep) RL agents. Experimentally, we demonstrate that agents trained on REvolve-designed rewards outperform other state-of-the-art baselines.
To incentivize flexible resources such as Battery Energy Storage Systems (BESSs) to offer Frequency Control Ancillary Services (FCAS), Australia's National Electricity Market (NEM) has implemented changes in recent years towards shorter-term bidding rules and faster service requirements. However, firstly, existing bidding optimization methods often overlook or oversimplify the key aspects of FCAS market procedures, resulting in an inaccurate depiction of the market bidding process. Thus, the BESS bidding problem is modeled based on the actual bidding records and the latest market specifications and then formulated as a deep reinforcement learning (DRL) problem. Secondly, the erratic decisions of the DRL agent caused by imperfectly predicted market information increases the risk of profit loss. Hence, a Conditional Value at Risk (CVaR)-based DRL algorithm is developed to enhance the risk resilience of bidding strategies. Thirdly, well-trained DRL models still face performance decline in uncommon scenarios during online operations. Therefore, a Large Language Models (LLMs)-assisted artificial intelligence (AI)-agent interactive decision-making framework is proposed to improve the strategy timeliness, reliability and interpretability in uncertain new scenarios, where conditional hybrid decision and self-reflection mechanisms are designed to address LLMs' hallucination challenge. The experiment results demonstrate that our proposed framework has higher bidding profitability compared to the baseline methods by effectively mitigating the profit loss caused by various uncertainties.
LLMs have gotten attention across various research domains due to their exceptional performance on a wide range of complex tasks. Therefore, refined methods to evaluate the capabilities of LLMs are needed to determine the tasks and responsibility they should undertake. Our study mainly discussed how LLMs, as useful tools, should be effectively assessed. We proposed the two-stage framework: from ``core ability'' to ``agent'', clearly explaining how LLMs can be applied based on their specific capabilities, along with the evaluation methods in each stage. Core ability refers to the capabilities that LLMs need in order to generate high-quality natural language texts. After confirming LLMs possess core ability, they can solve real-world and complex tasks as agent. In the "core ability" stage, we discussed the reasoning ability, societal impact, and domain knowledge of LLMs. In the ``agent'' stage, we demonstrated embodied action, planning, and tool learning of LLMs agent applications. Finally, we examined the challenges currently confronting the evaluation methods for LLMs, as well as the directions for future development.
Facing increasingly complex BIM authoring software and the accompanying expensive learning costs, designers often seek to interact with the software in a more intelligent and lightweight manner. They aim to automate modeling workflows, avoiding obstacles and difficulties caused by software usage, thereby focusing on the design process itself. To address this issue, we proposed an LLM-based autonomous agent framework that can function as a copilot in the BIM authoring tool, answering software usage questions, understanding the user's design intentions from natural language, and autonomously executing modeling tasks by invoking the appropriate tools. In a case study based on the BIM authoring software Vectorworks, we implemented a software prototype to integrate the proposed framework seamlessly into the BIM authoring scenario. We evaluated the planning and reasoning capabilities of different LLMs within this framework when faced with complex instructions. Our work demonstrates the significant potential of LLM-based agents in design automation and intelligent interaction.
LLM agents have become increasingly sophisticated, especially in the realm of cybersecurity. Researchers have shown that LLM agents can exploit real-world vulnerabilities when given a description of the vulnerability and toy capture-the-flag problems. However, these agents still perform poorly on real-world vulnerabilities that are unknown to the agent ahead of time (zero-day vulnerabilities). In this work, we show that teams of LLM agents can exploit real-world, zero-day vulnerabilities. Prior agents struggle with exploring many different vulnerabilities and long-range planning when used alone. To resolve this, we introduce HPTSA, a system of agents with a planning agent that can launch subagents. The planning agent explores the system and determines which subagents to call, resolving long-term planning issues when trying different vulnerabilities. We construct a benchmark of 15 real-world vulnerabilities and show that our team of agents improve over prior work by up to 4.5$\times$.
Large Language Models (LLMs) have showcased remarkable capabilities surpassing conventional NLP challenges, creating opportunities for use in production use cases. Towards this goal, there is a notable shift to building compound AI systems, wherein LLMs are integrated into an expansive software infrastructure with many components like models, retrievers, databases and tools. In this paper, we introduce a blueprint architecture for compound AI systems to operate in enterprise settings cost-effectively and feasibly. Our proposed architecture aims for seamless integration with existing compute and data infrastructure, with ``stream'' serving as the key orchestration concept to coordinate data and instructions among agents and other components. Task and data planners, respectively, break down, map, and optimize tasks and data to available agents and data sources defined in respective registries, given production constraints such as accuracy and latency.
Compound AI systems (CASs) that employ LLMs as agents to accomplish knowledge-intensive tasks via interactions with tools and data retrievers have garnered significant interest within database and AI communities. While these systems have the potential to supplement typical analysis workflows of data analysts in enterprise data platforms, unfortunately, CASs are subject to the same data discovery challenges that analysts have encountered over the years -- silos of multimodal data sources, created across teams and departments within an organization, make it difficult to identify appropriate data sources for accomplishing the task at hand. Existing data discovery benchmarks do not model such multimodality and multiplicity of data sources. Moreover, benchmarks of CASs prioritize only evaluating end-to-end task performance. To catalyze research on evaluating the data discovery performance of multimodal data retrievers in CASs within a real-world setting, we propose CMDBench, a benchmark modeling the complexity of enterprise data platforms. We adapt existing datasets and benchmarks in open-domain -- from question answering and complex reasoning tasks to natural language querying over structured data -- to evaluate coarse- and fine-grained data discovery and task execution performance. Our experiments reveal the impact of data retriever design on downstream task performance -- a 46% drop in task accuracy on average -- across various modalities, data sources, and task difficulty. The results indicate the need to develop optimization strategies to identify appropriate LLM agents and retrievers for efficient execution of CASs over enterprise data.
This study explores the application of large language models (LLMs) with callable tools in energy and power engineering domain, focusing on gas path analysis of gas turbines. We developed a dual-agent tool-calling process to integrate expert knowledge, predefined tools, and LLM reasoning. We evaluated various LLMs, including LLama3, Qwen1.5 and GPT. Smaller models struggled with tool usage and parameter extraction, while larger models demonstrated favorable capabilities. All models faced challenges with complex, multi-component problems. Based on the test results, we infer that LLMs with nearly 100 billion parameters could meet professional scenario requirements with fine-tuning and advanced prompt design. Continued development are likely to enhance their accuracy and effectiveness, paving the way for more robust AI-driven solutions.
This work discusses how to build more rational language and multimodal agents and what criteria define rationality in intelligent systems. Rationality is the quality of being guided by reason, characterized by decision-making that aligns with evidence and logical principles. It plays a crucial role in reliable problem-solving by ensuring well-grounded and consistent solutions. Despite their progress, large language models (LLMs) often fall short of rationality due to their bounded knowledge space and inconsistent outputs. In response, recent efforts have shifted toward developing multimodal and multi-agent systems, as well as integrating modules like external tools, programming codes, symbolic reasoners, utility function, and conformal risk controls rather than relying solely on a single LLM for decision-making. This paper surveys state-of-the-art advancements in language and multimodal agents, assesses their role in enhancing rationality, and outlines open challenges and future research directions. We maintain an open repository at https://github.com/bowen-upenn/Agent_Rationality.
The rise of large language models (LLMs) has prompted increasing interest in their use as in-context learning agents. At the core of agentic behavior is the capacity for exploration, or the ability to actively gather information about the environment. But how do LLM agents explore, and how can we control their exploratory behaviors? To answer these questions, we take a representation-level perspective, and introduce Entropic Activation Steering (EAST), an activation steering method for in-context LLM agents. Firstly, we demonstrate that EAST can effectively manipulate an LLM agent's exploration by directly affecting the high-level actions parsed from the outputs of the LLM, in contrast to token-level temperature sampling. Secondly, we reveal how applying this control modulates the uncertainty exhibited in the LLM's thoughts, guiding the agent towards more exploratory actions. Finally, we demonstrate that the steering vectors obtained by EAST generalize across task variants. In total, these results show that LLM agents explicitly encode uncertainty over their actions in their representation space. Our work paves the way for a new understanding of the functioning of LLM agents and to effective control of their decision-making behaviors.
Large language models (LLMs) aligned through reinforcement learning from human feedback (RLHF) have quickly become one of the dominant paradigms for building intelligent conversational assistant agents. However, despite their strong performance across many benchmarks, LLM-based agents still lack conversational skills such as disambiguation: when generalized assistants are faced with ambiguity, they often overhedge or implicitly guess users' ground-truth intents rather than asking clarification questions, and under task-specific settings, high-quality conversation samples are often limited, affecting models' ability to learn optimal dialogue action policies. We propose Action-Based Contrastive Self-Training (henceforth ACT), a quasi-online preference optimization algorithm based on Direct Preference Optimization (DPO) which allows for sample-efficient dialogue policy learning in multi-turn conversation. We demonstrate ACT's efficacy under sample-efficient conditions in three difficult conversational tasks: tabular-grounded question-answering, machine reading comprehension, and AmbigSQL, a novel task for disambiguating information-seeking requests for text-to-SQL generation. Additionally, we propose evaluating LLMs' ability to function as conversational agents by examining whether they can implicitly recognize and reason about ambiguity in conversation. ACT demonstrates substantial conversation modeling improvements over standard approaches to supervised fine-tuning and DPO.
Large language models (LLMs) have significantly improved their ability to perform tasks in the field of code generation. However, there is still a gap between LLMs being capable coders and being top-tier software engineers. Based on the observation that top-level software engineers often ask clarifying questions to reduce ambiguity in both requirements and coding solutions, we argue that the same should be applied to LLMs for code generation tasks. In this work, we conducted an empirical study on the benchmark and analysis of the communication skills of LLMs for code generation. We define communication skills of LLMs as ``being able to ask clarifying questions when the description of the code generation problem has issues''. We created a new benchmark, HumanEvalComm, by modifying problem descriptions according to three issues: inconsistency, ambiguity, incompleteness. We defined new evaluation metrics such as Communication Rate and Good Question Rate, and then experimented on HumanEvalComm with different Code LLMs, and a new LLM agent approach, Okanagan, to identify and ask questions in ambiguous parts from code and descriptions for further refining the generated code. Finally, we discussed evaluation results by comparing Code LLMs and Okanagan with our findings.
When answering questions, LLMs can convey not only an answer, but a level of confidence about the answer being correct. This includes explicit confidence markers (e.g. giving a numeric score) as well as implicit markers, like an authoritative tone or elaborating with additional knowledge. For LLMs to be trustworthy knowledge sources, the confidence they convey should match their actual expertise; however, most current models tend towards overconfidence. To calibrate both implicit and explicit confidence markers, we introduce a pragmatic, listener-aware finetuning method (LACIE) that models the listener, considering not only whether an answer is right, but whether it will be accepted by a listener. We cast calibration as preference optimization, creating data via a two-agent game, where a speaker model's outputs are judged by a simulated listener. We then finetune three LLMs (Mistral-7B, Llama3-8B, Llama3-70B) with LACIE, and show that the resulting models are better calibrated w.r.t. a simulated listener. Crucially, these trends transfer to human listeners, helping them correctly predict model correctness: we conduct a human evaluation where annotators accept or reject an LLM's answers, finding that training with LACIE results in 47% fewer incorrect answers being accepted while maintaining the same level of acceptance for correct answers. Furthermore, LACIE generalizes to another dataset, resulting in a large increase in truthfulness on TruthfulQA when trained on TriviaQA. Our analysis indicates that LACIE leads to a better confidence separation between correct and incorrect examples. Qualitatively, we find that a LACIE-trained model hedges more and implicitly signals certainty when it is correct by using an authoritative tone or including details. Finally, LACIE finetuning leads to an emergent increase in model abstention (e.g. saying "I don't know") for answers that are likely wrong.
It has been established in recent work that Large Language Models (LLMs) can be prompted to "self-play" conversational games that probe certain capabilities (general instruction following, strategic goal orientation, language understanding abilities), where the resulting interactive game play can be automatically scored. In this paper, we take one of the proposed frameworks for setting up such game-play environments, and further test its usefulness as an evaluation instrument, along a number of dimensions: We show that it can easily keep up with new developments while avoiding data contamination, we show that the tests implemented within it are not yet saturated (human performance is substantially higher than that of even the best models), and we show that it lends itself to investigating additional questions, such as the impact of the prompting language on performance. We believe that the approach forms a good basis for making decisions on model choice for building applied interactive systems, and perhaps ultimately setting up a closed-loop development environment of system and simulated evaluator.
In the era of Large Language Models (LLMs) with their advanced capabilities, a unique opportunity arises to develop LLM-based digital assistant tools that can support software developers by facilitating comprehensive reasoning about software dependencies and open-source libraries before importing them. This reasoning process is daunting, mandating multiple specialized tools and dedicated expertise, each focusing on distinct aspects (e.g., security analysis tools may overlook design flaws such as circular dependencies, which hinder software maintainability). Creating a significant bottleneck in the software development lifecycle. In this paper, we introduce DepsRAG, a multi-agent framework designed to assist developers in reasoning about software dependencies. DepsRAG first constructs a comprehensive Knowledge Graph (KG) that includes both direct and transitive dependencies. Developers can interact with DepsRAG through a conversational interface, posing queries about the dependencies. DepsRAG employs Retrieval-Augmented Generation (RAG) to enhance these queries by retrieving relevant information from the KG as well as external sources, such as the Web and vulnerability databases, thus demonstrating its adaptability to novel scenarios. DepsRAG incorporates a Critic-Agent feedback loop to ensure the accuracy and clarity of LLM-generated responses. We evaluated DepsRAG using GPT-4-Turbo and Llama-3 on three multi-step reasoning tasks, observing a threefold increase in accuracy with the integration of the Critic-Agent mechanism. DepsRAG demo and implementation are available: https://github.com/Mohannadcse/DepsRAG.
Training models to act as agents that can effectively navigate and perform actions in a complex environment, such as a web browser, has typically been challenging due to lack of training data. Large language models (LLMs) have recently demonstrated some capability to navigate novel environments as agents in a zero-shot or few-shot fashion, purely guided by natural language instructions as prompts. Recent research has also demonstrated LLMs have the capability to exceed their base performance through self-improvement, i.e. fine-tuning on data generated by the model itself. In this work, we explore the extent to which LLMs can self-improve their performance as agents in long-horizon tasks in a complex environment using the WebArena benchmark. In WebArena, an agent must autonomously navigate and perform actions on web pages to achieve a specified objective. We explore fine-tuning on three distinct synthetic training data mixtures and achieve a 31\% improvement in task completion rate over the base model on the WebArena benchmark through a self-improvement procedure. We additionally contribute novel evaluation metrics for assessing the performance, robustness, capabilities, and quality of trajectories of our fine-tuned agent models to a greater degree than simple, aggregate-level benchmark scores currently used to measure self-improvement.
As LLMs continuously evolve, there is an urgent need for a reliable evaluation method that delivers trustworthy results promptly. Currently, static benchmarks suffer from inflexibility and unreliability, leading users to prefer human voting platforms like Chatbot Arena. However, human evaluations require significant manual effort. To address this, we propose the Auto-Arena, an innovative framework that automates the entire evaluation process using LLM-powered agents. Firstly, an LLM examiner generates questions. Then, two LLM candidates engage in a multi-round peer battle based on individual questions, aiming at revealing their true performance differences. Finally, a committee of LLM judges collaboratively discusses and decides the winner, reducing bias and enhancing fairness. During the peer battles, we observe intriguing scenarios where the LLM candidates display competitive behaviors and even learn from the opponents. In our extensive experiments involving 15 recent LLMs, Auto-Arena shows a 92.14% correlation with human preferences, surpassing all previous expert-annotated benchmarks without any manual efforts. As a result, Auto-Arena offers a promising alternative to current human evaluation platforms for evaluating LLMs automatically.
Large language models (LLMs) have shown great progress in responding to user questions, allowing for a multitude of diverse applications. Yet, the quality of LLM outputs heavily depends on the prompt design, where a good prompt might enable the LLM to answer a very challenging question correctly. Therefore, recent works have developed many strategies for improving the prompt, including both manual crafting and in-domain optimization. However, their efficacy in unrestricted scenarios remains questionable, as the former depends on human design for specific questions and the latter usually generalizes poorly to unseen scenarios. To address these problems, we give LLMs the freedom to design the best prompts according to themselves. Specifically, we include a hierarchy of LLMs, first constructing a prompt with precise instructions and accurate wording in a hierarchical manner, and then using this prompt to generate the final answer to the user query. We term this pipeline Hierarchical Multi-Agent Workflow, or HMAW. In contrast with prior works, HMAW imposes no human restriction and requires no training, and is completely task-agnostic while capable of adjusting to the nuances of the underlying task. Through both quantitative and qualitative experiments across multiple benchmarks, we verify that despite its simplicity, the proposed approach can create detailed and suitable prompts, further boosting the performance of current LLMs.
In this work, we describe our approach to developing an intelligent and robust social robotic system for the Nadine social robot platform. We achieve this by integrating Large Language Models (LLMs) and skilfully leveraging the powerful reasoning and instruction-following capabilities of these types of models to achieve advanced human-like affective and cognitive capabilities. This approach is novel compared to the current state-of-the-art LLM-based agents which do not implement human-like long-term memory or sophisticated emotional appraisal. The naturalness of social robots, consisting of multiple modules, highly depends on the performance and capabilities of each component of the system and the seamless integration of the components. We built a social robot system that enables generating appropriate behaviours through multimodal input processing, bringing episodic memories accordingly to the recognised user, and simulating the emotional states of the robot induced by the interaction with the human partner. In particular, we introduce an LLM-agent frame for social robots, SoR-ReAct, serving as a core component for the interaction module in our system. This design has brought forth the advancement of social robots and aims to increase the quality of human-robot interaction.
Communication is a fundamental aspect of human society, facilitating the exchange of information and beliefs among people. Despite the advancements in large language models (LLMs), recent agents built with these often neglect the control over discussion tactics, which are essential in communication scenarios and games. As a variant of the famous communication game Werewolf, One Night Ultimate Werewolf (ONUW) requires players to develop strategic discussion policies due to the potential role changes that increase the uncertainty and complexity of the game. In this work, we first present the existence of the Perfect Bayesian Equilibria (PBEs) in two scenarios of the ONUW game: one with discussion and one without. The results showcase that the discussion greatly changes players' utilities by affecting their beliefs, emphasizing the significance of discussion tactics. Based on the insights obtained from the analyses, we propose an RL-instructed language agent framework, where a discussion policy trained by reinforcement learning (RL) is employed to determine appropriate discussion tactics to adopt. Our experimental results on several ONUW game settings demonstrate the effectiveness and generalizability of our proposed framework. The project page of our paper: $\href{https://one-night-ultimate-werewolf.github.io}{one-night-ultimate-werewolf.github.io}$.
The rise of large language models (LLMs) has enabled LLM-based applications (a.k.a. AI agents or co-pilots), a new software paradigm that combines the strength of LLM and conventional software. Diverse LLM applications from different tenants could design complex workflows using multiple LLM requests to accomplish one task. However, they have to use the over-simplified request-level API provided by today's public LLM services, losing essential application-level information. Public LLM services have to blindly optimize individual LLM requests, leading to sub-optimal end-to-end performance of LLM applications. This paper introduces Parrot, an LLM service system that focuses on the end-to-end experience of LLM-based applications. Parrot proposes Semantic Variable, a unified abstraction to expose application-level knowledge to public LLM services. A Semantic Variable annotates an input/output variable in the prompt of a request, and creates the data pipeline when connecting multiple LLM requests, providing a natural way to program LLM applications. Exposing Semantic Variables to the public LLM service allows it to perform conventional data flow analysis to uncover the correlation across multiple LLM requests. This correlation opens a brand-new optimization space for the end-to-end performance of LLM-based applications. Extensive evaluations demonstrate that Parrot can achieve up to an order-of-magnitude improvement for popular and practical use cases of LLM applications.
In this work, from a theoretical lens, we aim to understand why large language model (LLM) empowered agents are able to solve decision-making problems in the physical world. To this end, consider a hierarchical reinforcement learning (RL) model where the LLM Planner and the Actor perform high-level task planning and low-level execution, respectively. Under this model, the LLM Planner navigates a partially observable Markov decision process (POMDP) by iteratively generating language-based subgoals via prompting. Under proper assumptions on the pretraining data, we prove that the pretrained LLM Planner effectively performs Bayesian aggregated imitation learning (BAIL) through in-context learning. Additionally, we highlight the necessity for exploration beyond the subgoals derived from BAIL by proving that naively executing the subgoals returned by LLM leads to a linear regret. As a remedy, we introduce an $\epsilon$-greedy exploration strategy to BAIL, which is proven to incur sublinear regret when the pretraining error is small. Finally, we extend our theoretical framework to include scenarios where the LLM Planner serves as a world model for inferring the transition model of the environment and to multi-agent settings, enabling coordination among multiple Actors.
Embodied intelligence empowers agents with a profound sense of perception, enabling them to respond in a manner closely aligned with real-world situations. Large Language Models (LLMs) delve into language instructions with depth, serving a crucial role in generating plans for intricate tasks. Thus, LLM-based embodied models further enhance the agent's capacity to comprehend and process information. However, this amalgamation also ushers in new challenges in the pursuit of heightened intelligence. Specifically, attackers can manipulate LLMs to produce irrelevant or even malicious outputs by altering their prompts. Confronted with this challenge, we observe a notable absence of multi-modal datasets essential for comprehensively evaluating the robustness of LLM-based embodied models. Consequently, we construct the Embodied Intelligent Robot Attack Dataset (EIRAD), tailored specifically for robustness evaluation. Additionally, two attack strategies are devised, including untargeted attacks and targeted attacks, to effectively simulate a range of diverse attack scenarios. At the same time, during the attack process, to more accurately ascertain whether our method is successful in attacking the LLM-based embodied model, we devise a new attack success evaluation method utilizing the BLIP2 model. Recognizing the time and cost-intensive nature of the GCG algorithm in attacks, we devise a scheme for prompt suffix initialization based on various target tasks, thus expediting the convergence process. Experimental results demonstrate that our method exhibits a superior attack success rate when targeting LLM-based embodied models, indicating a lower level of decision-level robustness in these models.
The recent introduction of the Assistants API highlights its potential for large language models (LLMs) in role-playing agents (RPA). However, maintaining consistent character personas remains a significant challenge due to variability in information extraction, which frequently omits critical elements such as backstory or interpersonal relationships. To address this limitation, we introduce CharacterGPT, a framework designed to dynamically reconstruct character personas through Character Persona Training (CPT). This approach incrementally updates personas by extracting traits from chapter-wise novel summaries, reflecting the progression of the narrative. Our framework is evaluated through Big Five personality evaluations and creative tasks, in which characters generate original narratives, demonstrating the efficacy of CharacterGPT in preserving persona consistency. The code and results are available at https://github.com/Jeiyoon/charactergpt
Leveraging multiple large language model (LLM) agents has shown to be a promising approach for tackling complex tasks, while the effective design of multiple agents for a particular application remains an art. It is thus intriguing to answer a critical question: Given a task, how can we build a team of LLM agents to solve it effectively? Our new adaptive team-building paradigm offers a flexible solution, realized through a novel agent design named Captain Agent. It dynamically forms and manages teams for each step of a task-solving process, utilizing nested group conversations and reflection to ensure diverse expertise and prevent stereotypical outputs, allowing for a flexible yet structured approach to problem-solving. A comprehensive evaluation across six real-world scenarios demonstrates that Captain Agent significantly outperforms existing multi-agent methods with 21.94% improvement in average accuracy, providing outstanding performance without requiring task-specific prompt engineering. Our exploration of different backbone LLM and cost analysis further shows that Captain Agent can improve the conversation quality of weak LLM and achieve competitive performance with extremely low cost, which illuminates the application of multi-agent systems.
With the recent advancement in large language models (LLMs), there is a growing interest in combining LLMs with multimodal learning. Previous surveys of multimodal large language models (MLLMs) mainly focus on multimodal understanding. This survey elaborates on multimodal generation and editing across various domains, comprising image, video, 3D, and audio. Specifically, we summarize the notable advancements with milestone works in these fields and categorize these studies into LLM-based and CLIP/T5-based methods. Then, we summarize the various roles of LLMs in multimodal generation and exhaustively investigate the critical technical components behind these methods and the multimodal datasets utilized in these studies. Additionally, we dig into tool-augmented multimodal agents that can leverage existing generative models for human-computer interaction. Lastly, we discuss the advancements in the generative AI safety field, investigate emerging applications, and discuss future prospects. Our work provides a systematic and insightful overview of multimodal generation and processing, which is expected to advance the development of Artificial Intelligence for Generative Content (AIGC) and world models. A curated list of all related papers can be found at https://github.com/YingqingHe/Awesome-LLMs-meet-Multimodal-Generation
Generative agents, which implement behaviors using a large language model (LLM) to interpret and evaluate an environment, has demonstrated the capacity to solve complex tasks across many social and technological domains. However, when these agents interact with other agents and humans in presence of social structures such as existing norms, fostering cooperation between them is a fundamental challenge. In this paper, we develop the framework of a 'Normative Module': an architecture designed to enhance cooperation by enabling agents to recognize and adapt to the normative infrastructure of a given environment. We focus on the equilibrium selection aspect of the cooperation problem and inform our agent design based on the existence of classification institutions that implement correlated equilibrium to provide effective resolution of the equilibrium selection problem. Specifically, the normative module enables agents to learn through peer interactions which of multiple candidate institutions in the environment, does a group treat as authoritative. By enabling normative competence in this sense, agents gain ability to coordinate their sanctioning behaviour; coordinated sanctioning behaviour in turn shapes primary behaviour within a social environment, leading to higher average welfare. We design a new environment that supports institutions and evaluate the proposed framework based on two key criteria derived from agent interactions with peers and institutions: (i) the agent's ability to disregard non-authoritative institutions and (ii) the agent's ability to identify authoritative institutions among several options. We show that these capabilities allow the agent to achieve more stable cooperative outcomes compared to baseline agents without the normative module, paving the way for research in a new avenue of designing environments and agents that account for normative infrastructure.
The observed similarities in the behavior of humans and Large Language Models (LLMs) have prompted researchers to consider the potential of using LLMs as models of human cognition. However, several significant challenges must be addressed before LLMs can be legitimately regarded as cognitive models. For instance, LLMs are trained on far more data than humans typically encounter, and may have been directly trained on human data in specific cognitive tasks or aligned with human preferences. Consequently, the origins of these behavioral similarities are not well understood. In this paper, we propose a novel way to enhance the utility of LLMs as cognitive models. This approach involves (i) leveraging computationally equivalent tasks that both an LLM and a rational agent need to master for solving a cognitive problem and (ii) examining the specific task distributions required for an LLM to exhibit human-like behaviors. We apply this approach to decision-making -- specifically risky and intertemporal choice -- where the key computationally equivalent task is the arithmetic of expected value calculations. We show that an LLM pretrained on an ecologically valid arithmetic dataset, which we call Arithmetic-GPT, predicts human behavior better than many traditional cognitive models. Pretraining LLMs on ecologically valid arithmetic datasets is sufficient to produce a strong correspondence between these models and human decision-making. Our results also suggest that LLMs used as cognitive models should be carefully investigated via ablation studies of the pretraining data.
Task planning in language agents is emerging as an important research topic alongside the development of large language models (LLMs). It aims to break down complex user requests in natural language into solvable sub-tasks, thereby fulfilling the original requests. In this context, the sub-tasks can be naturally viewed as a graph, where the nodes represent the sub-tasks, and the edges denote the dependencies among them. Consequently, task planning is a decision-making problem that involves selecting a connected path or subgraph within the corresponding graph and invoking it. In this paper, we explore graph learning-based methods for task planning, a direction that is orthogonal to the prevalent focus on prompt design. Our interest in graph learning stems from a theoretical discovery: the biases of attention and auto-regressive loss impede LLMs' ability to effectively navigate decision-making on graphs, which is adeptly addressed by graph neural networks (GNNs). This theoretical insight led us to integrate GNNs with LLMs to enhance overall performance. Extensive experiments demonstrate that GNN-based methods surpass existing solutions even without training, and minimal training can further enhance their performance. The performance gain increases with a larger task graph size.
Despite impressive advances in recent multimodal large language models (MLLMs), state-of-the-art models such as from the GPT-4 suite still struggle with knowledge-intensive tasks. To address this, we consider Reverse Image Retrieval (RIR) augmented generation, a simple yet effective strategy to augment MLLMs with web-scale reverse image search results. RIR robustly improves knowledge-intensive visual question answering (VQA) of GPT-4V by 37-43%, GPT-4 Turbo by 25-27%, and GPT-4o by 18-20% in terms of open-ended VQA evaluation metrics. To our surprise, we discover that RIR helps the model to better access its own world knowledge. Concretely, our experiments suggest that RIR augmentation helps by providing further visual and textual cues without necessarily containing the direct answer to a query. In addition, we elucidate cases in which RIR can hurt performance and conduct a human evaluation. Finally, we find that the overall advantage of using RIR makes it difficult for an agent that can choose to use RIR to perform better than an approach where RIR is the default setting.
Moral judgement is a complex human reaction that engages cognitive and emotional dimensions. While some of the morality neural correlates are known, it is currently unclear if we can detect moral violation at a single-trial level. In a pilot study, here we explore the feasibility of moral judgement decoding from text stimuli with passive brain-computer interfaces. For effective moral judgement elicitation, we use video-audio affective priming prior to text stimuli presentation and attribute the text to moral agents. Our results show that further efforts are necessary to achieve reliable classification between moral congruency vs. incongruency states. We obtain good accuracy results for neutral vs. morally-charged trials. With this research, we try to pave the way towards neuroadaptive human-computer interaction and more human-compatible large language models (LLMs)
Recent studies have highlighted their proficiency in some simple tasks like writing and coding through various reasoning strategies. However, LLM agents still struggle with tasks that require comprehensive planning, a process that challenges current models and remains a critical research issue. In this study, we concentrate on travel planning, a Multi-Phases planning problem, that involves multiple interconnected stages, such as outlining, information gathering, and planning, often characterized by the need to manage various constraints and uncertainties. Existing reasoning approaches have struggled to effectively address this complex task. Our research aims to address this challenge by developing a human-like planning framework for LLM agents, i.e., guiding the LLM agent to simulate various steps that humans take when solving Multi-Phases problems. Specifically, we implement several strategies to enable LLM agents to generate a coherent outline for each travel query, mirroring human planning patterns. Additionally, we integrate Strategy Block and Knowledge Block into our framework: Strategy Block facilitates information collection, while Knowledge Block provides essential information for detailed planning. Through our extensive experiments, we demonstrate that our framework significantly improves the planning capabilities of LLM agents, enabling them to tackle the travel planning task with improved efficiency and effectiveness. Our experimental results showcase the exceptional performance of the proposed framework; when combined with GPT-4-Turbo, it attains $10\times$ the performance gains in comparison to the baseline framework deployed on GPT-4-Turbo.
The emergence of online recruitment services has revolutionized the traditional landscape of job seeking and recruitment, necessitating the development of high-quality industrial applications to improve person-job fitting. Existing methods generally rely on modeling the latent semantics of resumes and job descriptions and learning a matching function between them. Inspired by the powerful role-playing capabilities of Large Language Models (LLMs), we propose to introduce a mock interview process between LLM-played interviewers and candidates. The mock interview conversations can provide additional evidence for candidate evaluation, thereby augmenting traditional person-job fitting based solely on resumes and job descriptions. However, characterizing these two roles in online recruitment still presents several challenges, such as developing the skills to raise interview questions, formulating appropriate answers, and evaluating two-sided fitness. To this end, we propose MockLLM, a novel applicable framework that divides the person-job matching process into two modules: mock interview generation and two-sided evaluation in handshake protocol, jointly enhancing their performance through collaborative behaviors between interviewers and candidates. We design a role-playing framework as a multi-role and multi-behavior paradigm to enable a single LLM agent to effectively behave with multiple functions for both parties. Moreover, we propose reflection memory generation and dynamic prompt modification techniques to refine the behaviors of both sides, enabling continuous optimization of the augmented additional evidence. Extensive experimental results show that MockLLM can achieve the best performance on person-job matching accompanied by high mock interview quality, envisioning its emerging application in real online recruitment in the future.
Large language models (LLMs) are proven to benefit a lot from retrieval-augmented generation (RAG) in alleviating hallucinations confronted with knowledge-intensive questions. RAG adopts information retrieval techniques to inject external knowledge from semantic-relevant documents as input contexts. However, since today's Internet is flooded with numerous noisy and fabricating content, it is inevitable that RAG systems are vulnerable to these noises and prone to respond incorrectly. To this end, we propose to optimize the retrieval-augmented Generator with an Adversarial Tuning Multi-agent system (ATM). The ATM steers the Generator to have a robust perspective of useful documents for question answering with the help of an auxiliary Attacker agent through adversarially tuning the agents for several iterations. After rounds of multi-agent iterative tuning, the Generator can eventually better discriminate useful documents amongst fabrications. The experimental results verify the effectiveness of ATM and we also observe that the Generator can achieve better performance compared to the state-of-the-art baselines.
This paper presents a novel design of a multi-agent system framework that applies large language models (LLMs) to automate the parametrization of simulation models in digital twins. This framework features specialized LLM agents tasked with observing, reasoning, decision-making, and summarizing, enabling them to dynamically interact with digital twin simulations to explore parametrization possibilities and determine feasible parameter settings to achieve an objective. The proposed approach enhances the usability of simulation model by infusing it with knowledge heuristics from LLM and enables autonomous search for feasible parametrization to solve a user task. Furthermore, the system has the potential to increase user-friendliness and reduce the cognitive load on human users by assisting in complex decision-making processes. The effectiveness and functionality of the system are demonstrated through a case study, and the visualized demos and codes are available at a GitHub Repository: https://github.com/YuchenXia/LLMDrivenSimulation
This study introduces an innovative framework that employs large language models (LLMs) to automate the design and generation of curricula for reinforcement learning (RL). As mobile networks evolve towards the 6G era, managing their increasing complexity and dynamic nature poses significant challenges. Conventional RL approaches often suffer from slow convergence and poor generalization due to conflicting objectives and the large state and action spaces associated with mobile networks. To address these shortcomings, we introduce curriculum learning, a method that systematically exposes the RL agent to progressively challenging tasks, improving convergence and generalization. However, curriculum design typically requires extensive domain knowledge and manual human effort. Our framework mitigates this by utilizing the generative capabilities of LLMs to automate the curriculum design process, significantly reducing human effort while improving the RL agent's convergence and performance. We deploy our approach within a simulated mobile network environment and demonstrate improved RL convergence rates, generalization to unseen scenarios, and overall performance enhancements. As a case study, we consider autonomous coordination and user association in mobile networks. Our obtained results highlight the potential of combining LLM-based curriculum generation with RL for managing next-generation wireless networks, marking a significant step towards fully autonomous network operations.
While Large Language Models (LLMs) can serve as agents to simulate human behaviors (i.e., role-playing agents), we emphasize the importance of point-in-time role-playing. This situates characters at specific moments in the narrative progression for three main reasons: (i) enhancing users' narrative immersion, (ii) avoiding spoilers, and (iii) fostering engagement in fandom role-playing. To accurately represent characters at specific time points, agents must avoid character hallucination, where they display knowledge that contradicts their characters' identities and historical timelines. We introduce TimeChara, a new benchmark designed to evaluate point-in-time character hallucination in role-playing LLMs. Comprising 10,895 instances generated through an automated pipeline, this benchmark reveals significant hallucination issues in current state-of-the-art LLMs (e.g., GPT-4o). To counter this challenge, we propose Narrative-Experts, a method that decomposes the reasoning steps and utilizes narrative experts to reduce point-in-time character hallucinations effectively. Still, our findings with TimeChara highlight the ongoing challenges of point-in-time character hallucination, calling for further study.
Enhancing user engagement through personalization in conversational agents has gained significance, especially with the advent of large language models that generate fluent responses. Personalized dialogue generation, however, is multifaceted and varies in its definition -- ranging from instilling a persona in the agent to capturing users' explicit and implicit cues. This paper seeks to systemically survey the recent landscape of personalized dialogue generation, including the datasets employed, methodologies developed, and evaluation metrics applied. Covering 22 datasets, we highlight benchmark datasets and newer ones enriched with additional features. We further analyze 17 seminal works from top conferences between 2021-2023 and identify five distinct types of problems. We also shed light on recent progress by LLMs in personalized dialogue generation. Our evaluation section offers a comprehensive summary of assessment facets and metrics utilized in these works. In conclusion, we discuss prevailing challenges and envision prospect directions for future research in personalized dialogue generation.
In the field of Human-Computer Interaction (HCI), interactive devices with embedded mechanical computation are gaining attention. The rise of these cutting-edge devices has created a need for specialized design tools that democratize the prototyping process. While current tools streamline prototyping through parametric design and simulation, they often come with a steep learning curve and may not fully support creative ideation. In this study, we use fluidic computation interfaces as a case study to explore how design tools for such devices can be augmented by Large Language Model agents (LLMs). Integrated with LLMs, the Generative Design Tool (GDT) better understands the capabilities and limitations of new technologies, proposes diverse and practical applications, and suggests designs that are technically and contextually appropriate. Additionally, it generates design parameters for visualizing results and producing fabrication-ready support files. This paper details the GDT's framework, implementation, and performance while addressing its potential and challenges.
Large Language Models (LLMs) have shown significant promise in real-world decision-making tasks for embodied artificial intelligence, especially when fine-tuned to leverage their inherent common sense and reasoning abilities while being tailored to specific applications. However, this fine-tuning process introduces considerable safety and security vulnerabilities, especially in safety-critical cyber-physical systems. In this work, we propose the first comprehensive framework for Backdoor Attacks against LLM-based Decision-making systems (BALD) in embodied AI, systematically exploring the attack surfaces and trigger mechanisms. Specifically, we propose three distinct attack mechanisms: word injection, scenario manipulation, and knowledge injection, targeting various components in the LLM-based decision-making pipeline. We perform extensive experiments on representative LLMs (GPT-3.5, LLaMA2, PaLM2) in autonomous driving and home robot tasks, demonstrating the effectiveness and stealthiness of our backdoor triggers across various attack channels, with cases like vehicles accelerating toward obstacles and robots placing knives on beds. Our word and knowledge injection attacks achieve nearly 100% success rate across multiple models and datasets while requiring only limited access to the system. Our scenario manipulation attack yields success rates exceeding 65%, reaching up to 90%, and does not require any runtime system intrusion. We also assess the robustness of these attacks against defenses, revealing their resilience. Our findings highlight critical security vulnerabilities in embodied LLM systems and emphasize the urgent need for safeguarding these systems to mitigate potential risks.
Recent embodied agents are primarily built based on reinforcement learning (RL) or large language models (LLMs). Among them, RL agents are efficient for deployment but only perform very few tasks. By contrast, giant LLM agents (often more than 1000B parameters) present strong generalization while demanding enormous computing resources. In this work, we combine their advantages while avoiding the drawbacks by conducting the proposed referee RL on our developed large auto-regressive model (LARM). Specifically, LARM is built upon a lightweight LLM (fewer than 5B parameters) and directly outputs the next action to execute rather than text. We mathematically reveal that classic RL feedbacks vanish in long-horizon embodied exploration and introduce a giant LLM based referee to handle this reward vanishment during training LARM. In this way, LARM learns to complete diverse open-world tasks without human intervention. Especially, LARM successfully harvests enchanted diamond equipment in Minecraft, which demands significantly longer decision-making chains than the highest achievements of prior best methods.
Large language models (LLMs) have shown impressive capabilities across diverse settings, but still struggle as the length and complexity of the context increases. To address this challenge, we propose Thinking Recursively and Dynamically (ThReaD). THREAD frames model generation as a thread of execution that, based on the context, can run to completion or dynamically spawn new threads. By spawning, threads can offload work (e.g., thinking, retrieving information) to child threads, which only return tokens needed for the parent thread to do its work. In effect, this enables the model to adapt, as needed, the amount of intermediate work used to produce tokens. We apply THREAD in the settings of LLM task solving and question answering, where the dynamic threading allows the model to recursively decompose the given task or question into progressively simpler sub-problems that can be solved by separate child threads. We test THREAD, implemented using a few-shot learning approach, on diverse benchmarks for agent tasks and data-grounded question answering. THREAD achieves state-of-the-art performance with GPT-4 and GPT-3.5 on these benchmarks, including ALFWorld, TextCraft, and WebShop, along with two new benchmarks, DataCommons QA and MIMIC-III ICU QA. In addition, THREAD outperforms existing frameworks by 10% to 50% absolute points with smaller models, including Llama-3-8b and CodeLlama-7b.
Cross-lingual emotion detection allows us to analyze global trends, public opinion, and social phenomena at scale. We participated in the Explainability of Cross-lingual Emotion Detection (EXALT) shared task, achieving an F1-score of 0.6046 on the evaluation set for the emotion detection sub-task. Our system outperformed the baseline by more than 0.16 F1-score absolute, and ranked second amongst competing systems. We conducted experiments using fine-tuning, zero-shot learning, and few-shot learning for Large Language Model (LLM)-based models as well as embedding-based BiLSTM and KNN for non-LLM-based techniques. Additionally, we introduced two novel methods: the Multi-Iteration Agentic Workflow and the Multi-Binary-Classifier Agentic Workflow. We found that LLM-based approaches provided good performance on multilingual emotion detection. Furthermore, ensembles combining all our experimented models yielded higher F1-scores than any single approach alone.
While previous approaches to 3D human motion generation have achieved notable success, they often rely on extensive training and are limited to specific tasks. To address these challenges, we introduce Motion-Agent, an efficient conversational framework designed for general human motion generation, editing, and understanding. Motion-Agent employs an open-source pre-trained language model to develop a generative agent, MotionLLM, that bridges the gap between motion and text. This is accomplished by encoding and quantizing motions into discrete tokens that align with the language model's vocabulary. With only 1--3\% of the model's parameters fine-tuned using adapters, MotionLLM delivers performance on par with diffusion models and other transformer-based methods trained from scratch. By integrating MotionLLM with GPT-4 without additional training, Motion-Agent is able to generate highly complex motion sequences through multi-turn conversations, a capability that previous models have struggled to achieve. Motion-Agent supports a wide range of motion-language tasks, offering versatile capabilities for generating and customizing human motion through interactive conversational exchanges. Project page: https://knoxzhao.github.io/Motion-Agent
Decision making demands intricate interplay between perception, memory, and reasoning to discern optimal policies. Conventional approaches to decision making face challenges related to low sample efficiency and poor generalization. In contrast, foundation models in language and vision have showcased rapid adaptation to diverse new tasks. Therefore, we advocate for the construction of foundation agents as a transformative shift in the learning paradigm of agents. This proposal is underpinned by the formulation of foundation agents with their fundamental characteristics and challenges motivated by the success of large language models (LLMs). Moreover, we specify the roadmap of foundation agents from large interactive data collection or generation, to self-supervised pretraining and adaptation, and knowledge and value alignment with LLMs. Lastly, we pinpoint critical research questions derived from the formulation and delineate trends for foundation agents supported by real-world use cases, addressing both technical and theoretical aspects to propel the field towards a more comprehensive and impactful future.
As productivity advances, the demand of customers for multi-variety and small-batch production is increasing, thereby putting forward higher requirements for manufacturing systems. When production tasks frequent changes due to this demand, traditional manufacturing systems often cannot response promptly. The multi-agent manufacturing system is proposed to address this problem. However, because of technical limitations, the negotiation among agents in this kind of system is realized through predefined heuristic rules, which is not intelligent enough to deal with the multi-variety and small batch production. To this end, a Large Language Model-based (LLM-based) multi-agent manufacturing system for intelligent shopfloor is proposed in the present study. This system delineates the diverse agents and defines their collaborative methods. The roles of the agents encompass Machine Server Agent (MSA), Bid Inviter Agent (BIA), Bidder Agent (BA), Thinking Agent (TA), and Decision Agent (DA). Due to the support of LLMs, TA and DA acquire the ability of analyzing the shopfloor condition and choosing the most suitable machine, as opposed to executing a predefined program artificially. The negotiation between BAs and BIA is the most crucial step in connecting manufacturing resources. With the support of TA and DA, BIA will finalize the distribution of orders, relying on the information of each machine returned by BA. MSAs bears the responsibility for connecting the agents with the physical shopfloor. This system aims to distribute and transmit workpieces through the collaboration of the agents with these distinct roles, distinguishing it from other scheduling approaches. Comparative experiments were also conducted to validate the performance of this system.
Multi-agent reinforcement learning (MARL) is employed to develop autonomous agents that can learn to adopt cooperative or competitive strategies within complex environments. However, the linear increase in the number of agents leads to a combinatorial explosion of the action space, which may result in algorithmic instability, difficulty in convergence, or entrapment in local optima. While researchers have designed a variety of effective algorithms to compress the action space, these methods also introduce new challenges, such as the need for manually designed prior knowledge or reliance on the structure of the problem, which diminishes the applicability of these techniques. In this paper, we introduce Evolutionary action SPAce Reduction with Knowledge (eSpark), an exploration function generation framework driven by large language models (LLMs) to boost exploration and prune unnecessary actions in MARL. Using just a basic prompt that outlines the overall task and setting, eSpark is capable of generating exploration functions in a zero-shot manner, identifying and pruning redundant or irrelevant state-action pairs, and then achieving autonomous improvement from policy feedback. In reinforcement learning tasks involving inventory management and traffic light control encompassing a total of 15 scenarios, eSpark consistently outperforms the combined MARL algorithm in all scenarios, achieving an average performance gain of 34.4% and 9.9% in the two types of tasks respectively. Additionally, eSpark has proven to be capable of managing situations with a large number of agents, securing a 29.7% improvement in scalability challenges that featured over 500 agents. The code can be found in https://github.com/LiuZhihao2022/eSpark.git.
The remarkable achievements of Large Language Models (LLMs) have captivated the attention of both academia and industry, transcending their initial role in dialogue generation. To expand the usage scenarios of LLM, some works enhance the effectiveness and capabilities of the model by introducing more external information, which is called the agent paradigm. Based on this idea, we propose a new method that integrates the agent paradigm into out-of-distribution (OOD) detection task, aiming to improve its robustness and adaptability. Our proposed method, Concept Matching with Agent (CMA), employs neutral prompts as agents to augment the CLIP-based OOD detection process. These agents function as dynamic observers and communication hubs, interacting with both In-distribution (ID) labels and data inputs to form vector triangle relationships. This triangular framework offers a more nuanced approach than the traditional binary relationship, allowing for better separation and identification of ID and OOD inputs. Our extensive experimental results showcase the superior performance of CMA over both zero-shot and training-required methods in a diverse array of real-world scenarios.
Translating natural language questions into SQL queries, known as text-to-SQL, is a long-standing research problem. Effective text-to-SQL synthesis can become very challenging due to (i) the extensive size of database catalogs (descriptions of tables and their columns) and database values, (ii) reasoning over large database schemas, (iii) ensuring the functional validity of the generated queries, and (iv) navigating the ambiguities of natural language questions. We introduce CHESS, a Large Language Model (LLM) based multi-agent framework for efficient and scalable SQL synthesis, comprising four specialized agents, each targeting one of the aforementioned challenges: the Information Retriever (IR) extracts relevant data, the Schema Selector (SS) prunes large schemas, the Candidate Generator (CG) generates high-quality candidates and refines queries iteratively, and the Unit Tester (UT) validates queries through LLM-based natural language unit tests. Our framework offers configurable features that adapt to various deployment constraints, including 1) Supporting industrial-scale databases: leveraging the Schema Selector agent, CHESS efficiently narrows down very large database schemas into manageable sub-schemas, boosting system accuracy by approximately $2\%$ and reducing the number of LLM tokens by $\times 5$. 2) State-of-the-Art privacy-preserving performance: Among the methods using open-source models, CHESS achieves state-of-the-art performance, resulting in a high-performing, privacy-preserving system suitable for industrial deployment. 3) Scalablity with additional compute budget: In settings with high computational budgets, CHESS achieves $71.10\%$ accuracy on the BIRD test set, within $2\%$ of the leading proprietary method, while requiring approximately $83\%$ fewer LLM calls.
Reinforcement Learning with Human Feedback (RLHF) is considered a standard approach to fine-tuning Large Language Models (LLMs). However, such methods often face limitations such as unsound black-box reward models, difficulties in collecting human preference data, and the reliance on sparse scalar rewards. These methods often fall short when applied to tasks that require complex domain-specific understanding. To address these challenges, we propose a new fine-tuning paradigm we refer to as Reinforcement Learning via Symbolic Feedback (RLSF), which aims to improve domain-specific understanding of LLMs more effectively than traditional reward signals. In the RLSF setting, the LLM being fine-tuned is considered an RL agent, while the environment is allowed access to reasoning or domain knowledge tools (e.g., solvers, provers, algebra systems, or knowledge bases). Crucially, in RLSF, these reasoning tools can provide feedback to the LLMs via poly-sized certificates (e.g., proofs), that characterize errors in the LLM-generated object with respect to some correctness specification. As a bonus, our RLSF approach does not require the reasoning systems we use to be differentiable. The ability of RLSF-based fine-tuning to leverage certificate-generating symbolic tools enables sound fine-grained (token-level) reward signals to LLMs, and thus addresses the limitations of traditional reward models mentioned above. Via extensive evaluations, we show that our RLSF-based fine-tuning of LLMs outperforms traditional approaches on five different applications, namely, program synthesis from natural language pseudo-code to programming language, three chemistry tasks, and solving the Game of 24. A takeaway is that fine-tuning via RLSF enables relatively smaller LLMs to significantly outperform closed-source models that are orders of magnitude larger (e.g., GPT-4).
Constructing high-quality query-response pairs from custom corpus is crucial for supervised fine-tuning (SFT) large language models (LLMs) in many applications, like creating domain-specific AI assistants or roleplaying agents. However, sourcing this data through human annotation is costly, and existing automated methods often fail to capture the diverse range of contextual granularity and tend to produce homogeneous data. To tackle these issues, we introduce a novel method named AugCon, capable of automatically generating context-driven SFT data across multiple levels of granularity with high diversity, quality and fidelity. AugCon begins by generating queries using the Context-Split-Tree (CST), an innovative approach for recursively deriving queries and splitting context to cover full granularity. Then, we train a scorer through contrastive learning to collaborate with CST to rank and refine queries. Finally, a synergistic integration of self-alignment and self-improving is introduced to obtain high-fidelity responses. Extensive experiments are conducted incorporating both human and automatic evaluations, encompassing a test scenario and four widely-used benchmarks in English and Chinese. The results highlight the significant advantages of AugCon in producing high diversity, quality, and fidelity SFT data against several state-of-the-art methods. All of our code, dataset, and fine-tuned model will be available at: https://github.com/quanshr/AugCon.
The incorporation of Large Language Models (LLMs) such as the GPT series into diverse sectors including healthcare, education, and finance marks a significant evolution in the field of artificial intelligence (AI). The increasing demand for personalised applications motivated the design of conversational agents (CAs) to possess distinct personas. This paper commences by examining the rationale and implications of imbuing CAs with unique personas, smoothly transitioning into a broader discussion of the personalisation and anthropomorphism of CAs based on LLMs in the LLM era. We delve into the specific applications where the implementation of a persona is not just beneficial but critical for LLM-based CAs. The paper underscores the necessity of a nuanced approach to persona integration, highlighting the potential challenges and ethical dilemmas that may arise. Attention is directed towards the importance of maintaining persona consistency, establishing robust evaluation mechanisms, and ensuring that the persona attributes are effectively complemented by domain-specific knowledge.
The rapid advancement of neural language models has sparked a new surge of intelligent agent research. Unlike traditional agents, large language model-based agents (LLM agents) have emerged as a promising paradigm for achieving artificial general intelligence (AGI) due to their superior reasoning and generalization capabilities. Effective planning is crucial for the success of LLM agents in real-world tasks, making it a highly pursued topic in the community. Current planning methods typically translate tasks into executable action sequences. However, determining a feasible or optimal sequence for complex tasks with multiple constraints at fine granularity, which often requires compositing long chains of heterogeneous actions, remains challenging. This paper introduces Planning with Multi-Constraints (PMC), a zero-shot methodology for collaborative LLM-based multi-agent systems that simplifies complex task planning with constraints by decomposing it into a hierarchy of subordinate tasks. Each subtask is then mapped into executable actions. PMC was assessed on two constraint-intensive benchmarks, TravelPlanner and API-Bank. Notably, PMC achieved an average 42.68% success rate on TravelPlanner, significantly higher than GPT-4 (2.92%), and outperforming GPT-4 with ReAct on API-Bank by 13.64%, showing the immense potential of integrating LLM with multi-agent systems. We also show that PMC works with small LLM as the planning core, e.g., LLaMA-3.1-8B.
Retrieval-Augmented Generation (RAG) enhances Large Language Models (LLMs) by retrieving relevant memories from an external database. However, existing RAG methods typically organize all memories in a whole database, potentially limiting focus on crucial memories and introducing noise. In this paper, we introduce a multiple partition paradigm for RAG (called M-RAG), where each database partition serves as a basic unit for RAG execution. Based on this paradigm, we propose a novel framework that leverages LLMs with Multi-Agent Reinforcement Learning to optimize different language generation tasks explicitly. Through comprehensive experiments conducted on seven datasets, spanning three language generation tasks and involving three distinct language model architectures, we confirm that M-RAG consistently outperforms various baseline methods, achieving improvements of 11%, 8%, and 12% for text summarization, machine translation, and dialogue generation, respectively.
Large Language Models (LLMs) like GPT-4 have revolutionized natural language processing, showing remarkable linguistic proficiency and reasoning capabilities. However, their application in strategic multi-agent decision-making environments is hampered by significant limitations including poor mathematical reasoning, difficulty in following instructions, and a tendency to generate incorrect information. These deficiencies hinder their performance in strategic and interactive tasks that demand adherence to nuanced game rules, long-term planning, exploration in unknown environments, and anticipation of opponents' moves. To overcome these obstacles, this paper presents a novel LLM agent framework equipped with memory and specialized tools to enhance their strategic decision-making capabilities. We deploy the tools in a number of economically important environments, in particular bilateral bargaining and multi-agent and dynamic mechanism design. We employ quantitative metrics to assess the framework's performance in various strategic decision-making problems. Our findings establish that our enhanced framework significantly improves the strategic decision-making capability of LLMs. While we highlight the inherent limitations of current LLM models, we demonstrate the improvements through targeted enhancements, suggesting a promising direction for future developments in LLM applications for interactive environments.
In this work, we introduce a novel approach that equips LLM agents with introspection, enhancing consistency and adaptability in solving complex tasks. Our approach prompts LLM agents to decompose a given task into manageable subtasks (i.e., to make a plan), and to continuously introspect upon the suitability and results of their actions. %; and when necessary, to explore ``the road not taken.'' We implement a three-fold introspective intervention: 1) anticipatory reflection on potential failures and alternative remedy before action execution, 2) post-action alignment with subtask objectives and backtracking with remedy to ensure utmost effort in plan execution, and 3) comprehensive review upon plan completion for future strategy refinement. By deploying and experimenting with this methodology -- a zero-shot approach -- within WebArena for practical tasks in web environments, our agent demonstrates superior performance with a success rate of 23.5% over existing zero-shot methods by 3.5%. The experimental results suggest that our introspection-driven approach not only enhances the agent's ability to navigate unanticipated challenges through a robust mechanism of plan execution, but also improves efficiency by reducing the number of trials and plan revisions by 45% needed to achieve a task.
Fine-tuning large language models (LLMs) to aggregate multiple preferences has attracted considerable research attention. With aggregation algorithms advancing, a potential economic scenario arises where fine-tuning services are provided to agents with different preferences. In this context, agents may benefit from strategically misreporting their preferences, which could affect the fine-tuned outcomes. This paper addresses such incentive issues by framing it as a mechanism design problem: an LLM provider determines the fine-tuning objective (training rule) and the pricing scheme (payment rule) for agents. We primarily focus on a representative class of training rules that maximize social welfare subject to certain regularizations, referred to as \tr\ rules. Firstly, we show that under most circumstances, truthful reporting is sub-optimal with simply a training rule, thereby highlighting the necessity of payments. Secondly, we design affine maximizer payment rules that implement \tr\ rules in dominant-strategy incentive compatibility (DSIC). We characterize sufficient conditions for payment equivalence properties. For a training rule that satisfies these conditions, we have found all the payment rules that implement it in DSIC, as they only differ by a constant term irrelevant to agents' reports from each other. Thirdly, we demonstrate that our mechanism is approximately DSIC even with perturbed input, showcasing its robustness against the inevitable errors in real-world applications. Experiments on real LLM setups further confirm the practical implications of our results.
Large Language Models (LLM) based agents have shown promise in autonomously completing tasks across various domains, e.g., robotics, games, and web navigation. However, these agents typically require elaborate design and expert prompts to solve tasks in specific domains, which limits their adaptability. We introduce AutoManual, a framework enabling LLM agents to autonomously build their understanding through interaction and adapt to new environments. AutoManual categorizes environmental knowledge into diverse rules and optimizes them in an online fashion by two agents: 1) The Planner codes actionable plans based on current rules for interacting with the environment. 2) The Builder updates the rules through a well-structured rule system that facilitates online rule management and essential detail retention. To mitigate hallucinations in managing rules, we introduce a *case-conditioned prompting* strategy for the Builder. Finally, the Formulator agent compiles these rules into a comprehensive manual. The self-generated manual can not only improve the adaptability but also guide the planning of smaller LLMs while being human-readable. Given only one simple demonstration, AutoManual significantly improves task success rates, achieving 97.4\% with GPT-4-turbo and 86.2\% with GPT-3.5-turbo on ALFWorld benchmark tasks. The code is available at https://github.com/minghchen/automanual.
Gene set knowledge discovery is essential for advancing human functional genomics. Recent studies have shown promising performance by harnessing the power of Large Language Models (LLMs) on this task. Nonetheless, their results are subject to several limitations common in LLMs such as hallucinations. In response, we present GeneAgent, a first-of-its-kind language agent featuring self-verification capability. It autonomously interacts with various biological databases and leverages relevant domain knowledge to improve accuracy and reduce hallucination occurrences. Benchmarking on 1,106 gene sets from different sources, GeneAgent consistently outperforms standard GPT-4 by a significant margin. Moreover, a detailed manual review confirms the effectiveness of the self-verification module in minimizing hallucinations and generating more reliable analytical narratives. To demonstrate its practical utility, we apply GeneAgent to seven novel gene sets derived from mouse B2905 melanoma cell lines, with expert evaluations showing that GeneAgent offers novel insights into gene functions and subsequently expedites knowledge discovery.
Semantic communications, a promising approach for agent-human and agent-agent interactions, typically operate at a feature level, lacking true semantic understanding. This paper explores understanding-level semantic communications (ULSC), transforming visual data into human-intelligible semantic content. We employ an image caption neural network (ICNN) to derive semantic representations from visual data, expressed as natural language descriptions. These are further refined using a pre-trained large language model (LLM) for importance quantification and semantic error correction. The subsequent semantic importance-aware communications (SIAC) aim to minimize semantic loss while respecting transmission delay constraints, exemplified through adaptive modulation and coding strategies. At the receiving end, LLM-based semantic error correction is utilized. If visual data recreation is desired, a pre-trained generative artificial intelligence (AI) model can regenerate it using the corrected descriptions. We assess semantic similarities between transmitted and recovered content, demonstrating ULSC's superior ability to convey semantic understanding compared to feature-level semantic communications (FLSC). ULSC's conversion of visual data to natural language facilitates various cognitive tasks, leveraging human knowledge bases. Additionally, this method enhances privacy, as neither original data nor features are directly transmitted.
Building open agents has always been the ultimate goal in AI research, and creative agents are the more enticing. Existing LLM agents excel at long-horizon tasks with well-defined goals (e.g., `mine diamonds' in Minecraft). However, they encounter difficulties on creative tasks with open goals and abstract criteria due to the inability to bridge the gap between them, thus lacking feedback for self-improvement in solving the task. In this work, we introduce autonomous embodied verification techniques for agents to fill the gap, laying the groundwork for creative tasks. Specifically, we propose the Luban agent target creative building tasks in Minecraft, which equips with two-level autonomous embodied verification inspired by human design practices: (1) visual verification of 3D structural speculates, which comes from agent synthesized CAD modeling programs; (2) pragmatic verification of the creation by generating and verifying environment-relevant functionality programs based on the abstract criteria. Extensive multi-dimensional human studies and Elo ratings show that the Luban completes diverse creative building tasks in our proposed benchmark and outperforms other baselines ($33\%$ to $100\%$) in both visualization and pragmatism. Additional demos on the real-world robotic arm show the creation potential of the Luban in the physical world.
In this work we consider Code World Models, world models generated by a Large Language Model (LLM) in the form of Python code for model-based Reinforcement Learning (RL). Calling code instead of LLMs for planning has potential to be more precise, reliable, interpretable, and extremely efficient. However, writing appropriate Code World Models requires the ability to understand complex instructions, to generate exact code with non-trivial logic and to self-debug a long program with feedback from unit tests and environment trajectories. To address these challenges, we propose Generate, Improve and Fix with Monte Carlo Tree Search (GIF-MCTS), a new code generation strategy for LLMs. To test our approach in an offline RL setting, we introduce the Code World Models Benchmark (CWMB), a suite of program synthesis and planning tasks comprised of 18 diverse RL environments paired with corresponding textual descriptions and curated trajectories. GIF-MCTS surpasses all baselines on the CWMB and two other benchmarks, and we show that the Code World Models synthesized with it can be successfully used for planning, resulting in model-based RL agents with greatly improved sample efficiency and inference speed.
Over the past two years, the use of large language models (LLMs) has advanced rapidly. While these LLMs offer considerable convenience, they also raise security concerns, as LLMs are vulnerable to adversarial attacks by some well-designed textual perturbations. In this paper, we introduce a novel defense technique named Large LAnguage MOdel Sentinel (LLAMOS), which is designed to enhance the adversarial robustness of LLMs by purifying the adversarial textual examples before feeding them into the target LLM. Our method comprises two main components: a) Agent instruction, which can simulate a new agent for adversarial defense, altering minimal characters to maintain the original meaning of the sentence while defending against attacks; b) Defense guidance, which provides strategies for modifying clean or adversarial examples to ensure effective defense and accurate outputs from the target LLMs. Remarkably, the defense agent demonstrates robust defensive capabilities even without learning from adversarial examples. Additionally, we conduct an intriguing adversarial experiment where we develop two agents, one for defense and one for attack, and engage them in mutual confrontation. During the adversarial interactions, neither agent completely beat the other. Extensive experiments on both open-source and closed-source LLMs demonstrate that our method effectively defends against adversarial attacks, thereby enhancing adversarial robustness.
Chatbots' role in fostering self-reflection is now widely recognized, especially in inducing users' behavior change. While the benefits of 24/7 availability, scalability, and consistent responses have been demonstrated in contexts such as healthcare and tutoring to help one form a new habit, their utilization in coaching necessitating deeper introspective dialogue to induce leadership growth remains unexplored. This paper explores the potential of such a chatbot powered by recent Large Language Models (LLMs) in collaboration with professional coaches in the field of executive coaching. Through a design workshop with them and two weeks of user study involving ten coach-client pairs, we explored the feasibility and nuances of integrating chatbots to complement human coaches. Our findings highlight the benefits of chatbots' ubiquity and reasoning capabilities enabled by LLMs while identifying their limitations and design necessities for effective collaboration between human coaches and chatbots. By doing so, this work contributes to the foundation for augmenting one's self-reflective process with prevalent conversational agents through the human-in-the-loop approach.
We propose a novel approach for training large language models (LLMs) to adhere to objectives defined within a latent embedding space. Our method leverages reinforcement learning (RL), treating a pre-trained LLM as an environment. Our embedding-aligned guided language (EAGLE) agent is trained to iteratively steer the LLM's generation towards optimal regions of the latent embedding space, w.r.t. some predefined criterion. We demonstrate the effectiveness of the EAGLE agent using the MovieLens 25M and Amazon Review datasets to surface content gaps that satisfy latent user demand. We also demonstrate the benefit of using an optimal design of a state-dependent action set to improve EAGLE's efficiency. Our work paves the way for controlled and grounded text generation using LLMs, ensuring consistency with domain-specific knowledge and data representations.
Reinforcement Learning (RL) suffers from sample inefficiency in sparse reward domains, and the problem is further pronounced in case of stochastic transitions. To improve the sample efficiency, reward shaping is a well-studied approach to introduce intrinsic rewards that can help the RL agent converge to an optimal policy faster. However, designing a useful reward shaping function for all desirable states in the Markov Decision Process (MDP) is challenging, even for domain experts. Given that Large Language Models (LLMs) have demonstrated impressive performance across a magnitude of natural language tasks, we aim to answer the following question: `Can we obtain heuristics using LLMs for constructing a reward shaping function that can boost an RL agent's sample efficiency?' To this end, we aim to leverage off-the-shelf LLMs to generate a plan for an abstraction of the underlying MDP. We further use this LLM-generated plan as a heuristic to construct the reward shaping signal for the downstream RL agent. By characterizing the type of abstraction based on the MDP horizon length, we analyze the quality of heuristics when generated using an LLM, with and without a verifier in the loop. Our experiments across multiple domains with varying horizon length and number of sub-goals from the BabyAI environment suite, Household, Mario, and, Minecraft domain, show 1) the advantages and limitations of querying LLMs with and without a verifier to generate a reward shaping heuristic, and, 2) a significant improvement in the sample efficiency of PPO, A2C, and Q-learning when guided by the LLM-generated heuristics.
Cultural bias is pervasive in many large language models (LLMs), largely due to the deficiency of data representative of different cultures. Typically, cultural datasets and benchmarks are constructed either by extracting subsets of existing datasets or by aggregating from platforms such as Wikipedia and social media. However, these approaches are highly dependent on real-world data and human annotations, making them costly and difficult to scale. Inspired by cognitive theories on social communication, this paper introduces CulturePark, an LLM-powered multi-agent communication framework for cultural data collection. CulturePark simulates cross-cultural human communication with LLM-based agents playing roles in different cultures. It generates high-quality cross-cultural dialogues encapsulating human beliefs, norms, and customs. Using CulturePark, we generated 41,000 cultural samples to fine-tune eight culture-specific LLMs. We evaluated these models across three downstream tasks: content moderation, cultural alignment, and cultural education. Results show that for content moderation, our GPT-3.5-based models either match or outperform GPT-4 on datasets. Regarding cultural alignment, our models surpass GPT-4 on Hofstede's VSM 13 framework. Furthermore, for cultural education of human participants, our models demonstrate superior outcomes in both learning efficacy and user experience compared to GPT-4. CulturePark proves an important step in addressing cultural bias and advancing the democratization of AI, highlighting the critical role of culturally inclusive data in model training. Code is released at https://github.com/Scarelette/CulturePark.
Peer prediction mechanisms motivate high-quality feedback with provable guarantees. However, current methods only apply to rather simple reports, like multiple-choice or scalar numbers. We aim to broaden these techniques to the larger domain of text-based reports, drawing on the recent developments in large language models. This vastly increases the applicability of peer prediction mechanisms as textual feedback is the norm in a large variety of feedback channels: peer reviews, e-commerce customer reviews, and comments on social media. We introduce two mechanisms, the Generative Peer Prediction Mechanism (GPPM) and the Generative Synopsis Peer Prediction Mechanism (GSPPM). These mechanisms utilize LLMs as predictors, mapping from one agent's report to a prediction of her peer's report. Theoretically, we show that when the LLM prediction is sufficiently accurate, our mechanisms can incentivize high effort and truth-telling as an (approximate) Bayesian Nash equilibrium. Empirically, we confirm the efficacy of our mechanisms through experiments conducted on two real datasets: the Yelp review dataset and the ICLR OpenReview dataset. We highlight the results that on the ICLR dataset, our mechanisms can differentiate three quality levels -- human-written reviews, GPT-4-generated reviews, and GPT-3.5-generated reviews in terms of expected scores. Additionally, GSPPM penalizes LLM-generated reviews more effectively than GPPM.
Language-conditioned robotic skills make it possible to apply the high-level reasoning of Large Language Models (LLMs) to low-level robotic control. A remaining challenge is to acquire a diverse set of fundamental skills. Existing approaches either manually decompose a complex task into atomic robotic actions in a top-down fashion, or bootstrap as many combinations as possible in a bottom-up fashion to cover a wider range of task possibilities. These decompositions or combinations, however, require an initial skill library. For example, a ``grasping'' capability can never emerge from a skill library containing only diverse ``pushing'' skills. Existing skill discovery techniques with reinforcement learning acquire skills by an exhaustive exploration but often yield non-meaningful behaviors. In this study, we introduce a novel framework for skill discovery that is entirely driven by LLMs. The framework begins with an LLM generating task proposals based on the provided scene description and the robot's configurations, aiming to incrementally acquire new skills upon task completion. For each proposed task, a series of reinforcement learning processes are initiated, utilizing reward and success determination functions sampled by the LLM to develop the corresponding policy. The reliability and trustworthiness of learned behaviors are further ensured by an independent vision-language model. We show that starting with zero skill, the skill library emerges and expands to more and more meaningful and reliable skills, enabling the robot to efficiently further propose and complete advanced tasks. Project page: \url{https://agentic-skill-discovery.github.io}.
Analog circuit design is a significant task in modern chip technology, focusing on the selection of component types, connectivity, and parameters to ensure proper circuit functionality. Despite advances made by Large Language Models (LLMs) in digital circuit design, the complexity and scarcity of data in analog circuitry pose significant challenges. To mitigate these issues, we introduce AnalogCoder, the first training-free LLM agent for designing analog circuits through Python code generation. Firstly, AnalogCoder incorporates a feedback-enhanced flow with tailored domain-specific prompts, enabling the automated and self-correcting design of analog circuits with a high success rate. Secondly, it proposes a circuit tool library to archive successful designs as reusable modular sub-circuits, simplifying composite circuit creation. Thirdly, extensive experiments on a benchmark designed to cover a wide range of analog circuit tasks show that AnalogCoder outperforms other LLM-based methods. It has successfully designed 20 circuits, 5 more than standard GPT-4o. We believe AnalogCoder can significantly improve the labor-intensive chip design process, enabling non-experts to design analog circuits efficiently.
As financial institutions and professionals increasingly incorporate Large Language Models (LLMs) into their workflows, substantial barriers, including proprietary data and specialized knowledge, persist between the finance sector and the AI community. These challenges impede the AI community's ability to enhance financial tasks effectively. Acknowledging financial analysis's critical role, we aim to devise financial-specialized LLM-based toolchains and democratize access to them through open-source initiatives, promoting wider AI adoption in financial decision-making. In this paper, we introduce FinRobot, a novel open-source AI agent platform supporting multiple financially specialized AI agents, each powered by LLM. Specifically, the platform consists of four major layers: 1) the Financial AI Agents layer that formulates Financial Chain-of-Thought (CoT) by breaking sophisticated financial problems down into logical sequences; 2) the Financial LLM Algorithms layer dynamically configures appropriate model application strategies for specific tasks; 3) the LLMOps and DataOps layer produces accurate models by applying training/fine-tuning techniques and using task-relevant data; 4) the Multi-source LLM Foundation Models layer that integrates various LLMs and enables the above layers to access them directly. Finally, FinRobot provides hands-on for both professional-grade analysts and laypersons to utilize powerful AI techniques for advanced financial analysis. We open-source FinRobot at \url{https://github.com/AI4Finance-Foundation/FinRobot}.
We introduce a novel reinforcement learning framework of LLM agents named AGILE (AGent that Interacts and Learns from Environments) designed to perform complex conversational tasks with users, leveraging LLMs, memory, tools, and interactions with experts. The agent possesses capabilities beyond conversation, including reflection, tool usage, and expert consultation. We formulate the construction of such an LLM agent as a reinforcement learning (RL) problem, in which the LLM serves as the policy model. We fine-tune the LLM using labeled data of actions and the PPO algorithm. We focus on question answering and release a dataset for agents called ProductQA, comprising challenging questions in online shopping. Our extensive experiments on ProductQA, MedMCQA and HotPotQA show that AGILE agents based on 7B and 13B LLMs trained with PPO can outperform GPT-4 agents. Our ablation study highlights the indispensability of memory, tools, consultation, reflection, and reinforcement learning in achieving the agent's strong performance. Datasets and code are available at https://github.com/bytarnish/AGILE.
Large language models (LLMs) have been shown to face hallucination issues due to the data they trained on often containing human bias; whether this is reflected in the decision-making process of LLM Agents remains under-explored. As LLM Agents are increasingly employed in intricate social environments, a pressing and natural question emerges: Can we utilize LLM Agents' systematic hallucinations to mirror human cognitive biases, thus exhibiting irrational social intelligence? In this paper, we probe the irrational behavior among contemporary LLM Agents by melding practical social science experiments with theoretical insights. Specifically, We propose CogMir, an open-ended Multi-LLM Agents framework that utilizes hallucination properties to assess and enhance LLM Agents' social intelligence through cognitive biases. Experimental results on CogMir subsets show that LLM Agents and humans exhibit high consistency in irrational and prosocial decision-making under uncertain conditions, underscoring the prosociality of LLM Agents as social entities and highlighting the significance of hallucination properties. Additionally, the CogMir framework demonstrates its potential as a valuable platform for encouraging more research into the social intelligence of LLM Agents.
The spatiotemporal data generated by massive sensors in the Internet of Things (IoT) is extremely dynamic, heterogeneous, large scale and time-dependent. It poses great challenges (e.g. accuracy, reliability, and stability) in real-time analysis and decision making for different IoT applications. The complexity of IoT data prevents the common people from gaining a deeper understanding of it. Agentized systems help address the lack of data insight for the common people. We propose a generic framework, namely CityGPT, to facilitate the learning and analysis of IoT time series with an end-to-end paradigm. CityGPT employs three agents to accomplish the spatiotemporal analysis of IoT data. The requirement agent facilitates user inputs based on natural language. Then, the analysis tasks are decomposed into temporal and spatial analysis processes, completed by corresponding data analysis agents (temporal and spatial agents). Finally, the spatiotemporal fusion agent visualizes the system's analysis results by receiving analysis results from data analysis agents and invoking sub-visualization agents, and can provide corresponding textual descriptions based on user demands. To increase the insight for common people using our framework, we have agnentized the framework, facilitated by a large language model (LLM), to increase the data comprehensibility. Our evaluation results on real-world data with different time dependencies show that the CityGPT framework can guarantee robust performance in IoT computing.
Reinforcement Learning from Human Feedback (RLHF) has become the standard approach for aligning Large Language Models (LLMs) with human preferences, allowing LLMs to demonstrate remarkable abilities in various tasks. Existing methods work by emulating the preferences at the single decision (turn) level, limiting their capabilities in settings that require planning or multi-turn interactions to achieve a long-term goal. In this paper, we address this issue by developing novel methods for Reinforcement Learning (RL) from preference feedback between two full multi-turn conversations. In the tabular setting, we present a novel mirror-descent-based policy optimization algorithm for the general multi-turn preference-based RL problem, and prove its convergence to Nash equilibrium. To evaluate performance, we create a new environment, Education Dialogue, where a teacher agent guides a student in learning a random topic, and show that a deep RL variant of our algorithm outperforms RLHF baselines. Finally, we show that in an environment with explicit rewards, our algorithm recovers the same performance as a reward-based RL baseline, despite relying solely on a weaker preference signal.
Is it sensical to ascribe psychological predicates to AI systems like chatbots based on large language models (LLMs)? People have intuitively started ascribing emotions or consciousness to social AI ('affective artificial agents'), with consequences that range from love to suicide. The philosophical question of whether such ascriptions are warranted is thus very relevant. This paper advances the argument that LLMs instantiate language users in Ludwig Wittgenstein's sense but that ascribing psychological predicates to these systems remains a functionalist temptation. Social AIs are not full-blown language users, but rather more like Italo Calvino's literature machines. The ideas of LLMs as Wittgensteinian language users and Calvino's literature-producing writing machine are combined. This sheds light on the misguided functionalist temptation inherent in moving from equating the two to the ascription of psychological predicates to social AI. Finally, the framework of mortal computation is used to show that social AIs lack the basic autopoiesis needed for narrative fa\c{c}ons de parler and their role in the sensemaking of human (inter)action. Such psychological predicate ascriptions could make sense: the transition 'from quantity to quality' can take place, but its route lies somewhere between life and death, not between affective artifacts and emotion approximation by literature machines.
Grounding the reasoning ability of large language models (LLMs) for embodied tasks is challenging due to the complexity of the physical world. Especially, LLM planning for multi-agent collaboration requires communication of agents or credit assignment as the feedback to re-adjust the proposed plans and achieve effective coordination. However, existing methods that overly rely on physical verification or self-reflection suffer from excessive and inefficient querying of LLMs. In this paper, we propose a novel framework for multi-agent collaboration that introduces Reinforced Advantage feedback (ReAd) for efficient self-refinement of plans. Specifically, we perform critic regression to learn a sequential advantage function from LLM-planned data, and then treat the LLM planner as an optimizer to generate actions that maximize the advantage function. It endows the LLM with the foresight to discern whether the action contributes to accomplishing the final task. We provide theoretical analysis by extending advantage-weighted regression in reinforcement learning to multi-agent systems. Experiments on Overcooked-AI and a difficult variant of RoCoBench show that ReAd surpasses baselines in success rate, and also significantly decreases the interaction steps of agents and query rounds of LLMs, demonstrating its high efficiency for grounding LLMs. More results are given at https://read-llm.github.io/.
Recent endeavors towards directly using large language models (LLMs) as agent models to execute interactive planning tasks have shown commendable results. Despite their achievements, however, they still struggle with brainless trial-and-error in global planning and generating hallucinatory actions in local planning due to their poor understanding of the ``real'' physical world. Imitating humans' mental world knowledge model which provides global prior knowledge before the task and maintains local dynamic knowledge during the task, in this paper, we introduce parametric World Knowledge Model (WKM) to facilitate agent planning. Concretely, we steer the agent model to self-synthesize knowledge from both expert and sampled trajectories. Then we develop WKM, providing prior task knowledge to guide the global planning and dynamic state knowledge to assist the local planning. Experimental results on three complex real-world simulated datasets with three state-of-the-art open-source LLMs, Mistral-7B, Gemma-7B, and Llama-3-8B, demonstrate that our method can achieve superior performance compared to various strong baselines. Besides, we analyze to illustrate that our WKM can effectively alleviate the blind trial-and-error and hallucinatory action issues, providing strong support for the agent's understanding of the world. Other interesting findings include: 1) our instance-level task knowledge can generalize better to unseen tasks, 2) weak WKM can guide strong agent model planning, and 3) unified WKM training has promising potential for further development. The code is available at https://github.com/zjunlp/WKM.
Large Language Models (LLMs) can elicit unintended and even harmful content when misaligned with human values, posing severe risks to users and society. To mitigate these risks, current evaluation benchmarks predominantly employ expert-designed contextual scenarios to assess how well LLMs align with human values. However, the labor-intensive nature of these benchmarks limits their test scope, hindering their ability to generalize to the extensive variety of open-world use cases and identify rare but crucial long-tail risks. Additionally, these static tests fail to adapt to the rapid evolution of LLMs, making it hard to evaluate timely alignment issues. To address these challenges, we propose ALI-Agent, an evaluation framework that leverages the autonomous abilities of LLM-powered agents to conduct in-depth and adaptive alignment assessments. ALI-Agent operates through two principal stages: Emulation and Refinement. During the Emulation stage, ALI-Agent automates the generation of realistic test scenarios. In the Refinement stage, it iteratively refines the scenarios to probe long-tail risks. Specifically, ALI-Agent incorporates a memory module to guide test scenario generation, a tool-using module to reduce human labor in tasks such as evaluating feedback from target LLMs, and an action module to refine tests. Extensive experiments across three aspects of human values--stereotypes, morality, and legality--demonstrate that ALI-Agent, as a general evaluation framework, effectively identifies model misalignment. Systematic analysis also validates that the generated test scenarios represent meaningful use cases, as well as integrate enhanced measures to probe long-tail risks. Our code is available at https://github.com/SophieZheng998/ALI-Agent.git
We present ChatScene, a Large Language Model (LLM)-based agent that leverages the capabilities of LLMs to generate safety-critical scenarios for autonomous vehicles. Given unstructured language instructions, the agent first generates textually described traffic scenarios using LLMs. These scenario descriptions are subsequently broken down into several sub-descriptions for specified details such as behaviors and locations of vehicles. The agent then distinctively transforms the textually described sub-scenarios into domain-specific languages, which then generate actual code for prediction and control in simulators, facilitating the creation of diverse and complex scenarios within the CARLA simulation environment. A key part of our agent is a comprehensive knowledge retrieval component, which efficiently translates specific textual descriptions into corresponding domain-specific code snippets by training a knowledge database containing the scenario description and code pairs. Extensive experimental results underscore the efficacy of ChatScene in improving the safety of autonomous vehicles. For instance, the scenarios generated by ChatScene show a 15% increase in collision rates compared to state-of-the-art baselines when tested against different reinforcement learning-based ego vehicles. Furthermore, we show that by using our generated safety-critical scenarios to fine-tune different RL-based autonomous driving models, they can achieve a 9% reduction in collision rates, surpassing current SOTA methods. ChatScene effectively bridges the gap between textual descriptions of traffic scenarios and practical CARLA simulations, providing a unified way to conveniently generate safety-critical scenarios for safety testing and improvement for AVs.
The reasoning abilities of Large Language Models (LLMs) remain a topic of debate. Some methods such as ReAct-based prompting, have gained popularity for claiming to enhance sequential decision-making abilities of agentic LLMs. However, it is unclear what is the source of improvement in LLM reasoning with ReAct based prompting. In this paper we examine these claims of ReAct based prompting in improving agentic LLMs for sequential decision-making. By introducing systematic variations to the input prompt we perform a sensitivity analysis along the claims of ReAct and find that the performance is minimally influenced by the "interleaving reasoning trace with action execution" or the content of the generated reasoning traces in ReAct, contrary to original claims and common usage. Instead, the performance of LLMs is driven by the similarity between input example tasks and queries, implicitly forcing the prompt designer to provide instance-specific examples which significantly increases the cognitive burden on the human. Our investigation shows that the perceived reasoning abilities of LLMs stem from the exemplar-query similarity and approximate retrieval rather than any inherent reasoning abilities.
Recent advancements in image understanding have benefited from the extensive use of web image-text pairs. However, video understanding remains a challenge despite the availability of substantial web video-text data. This difficulty primarily arises from the inherent complexity of videos and the inefficient language supervision in recent web-collected video-text datasets. In this paper, we introduce Text-Only Pre-Alignment (TOPA), a novel approach to extend large language models (LLMs) for video understanding, without the need for pre-training on real video data. Specifically, we first employ an advanced LLM to automatically generate Textual Videos comprising continuous textual frames, along with corresponding annotations to simulate real video-text data. Then, these annotated textual videos are used to pre-align a language-only LLM with the video modality. To bridge the gap between textual and real videos, we employ the CLIP model as the feature extractor to align image and text modalities. During text-only pre-alignment, the continuous textual frames, encoded as a sequence of CLIP text features, are analogous to continuous CLIP image features, thus aligning the LLM with real video representation. Extensive experiments, including zero-shot evaluation and finetuning on various video understanding tasks, demonstrate that TOPA is an effective and efficient framework for aligning video content with LLMs. In particular, without training on any video data, the TOPA-Llama2-13B model achieves a Top-1 accuracy of 51.0% on the challenging long-form video understanding benchmark, Egoschema. This performance surpasses previous video-text pre-training approaches and proves competitive with recent GPT-3.5-based video agents.
Large language models (LLMs) are often challenged by generating erroneous or hallucinated responses, especially in complex reasoning tasks. Leveraging knowledge graphs (KGs) as external knowledge sources has emerged as a viable solution. However, existing KG-enhanced methods, either retrieval-based or agent-based, encounter difficulties in accurately retrieving knowledge and efficiently traversing KGs at scale. In this paper, we propose a unified framework, FiDeLiS, designed to improve the factuality of LLM responses by anchoring answers to verifiable reasoning steps retrieved from a KG. To achieve this, we leverage step-wise beam search with a deductive scoring function, allowing the LLM to validate each reasoning step and halt the search once the question is deducible. In addition, our Path-rag module pre-selects a smaller candidate set for each beam search step, reducing computational costs by narrowing the search space. Extensive experiments show that our training-free and efficient approach outperforms strong baselines, enhancing both factuality and interpretability.
The human-computer interaction (HCI) research community has a longstanding interest in exploring the mismatch between users' actual experiences and expectation toward new technologies, for instance, large language models (LLMs). In this study, we compared users' (N = 38) initial expectations against their post-interaction perceptions of two LLM-powered mental well-being intervention activity recommendation systems. Both systems have a built-in LLM to recommend a personalized well-being intervention activity, but one system (Sunnie) has an anthropomorphic conversational interaction design via elements such as appearance, persona, and natural conversation. Results showed that user engagement was high with both systems, and both systems exceeded users' expectations along the utility dimension, highlighting AI's potential to offer useful intervention activity recommendations. In addition, Sunnie further outperformed the non-anthropomorphic baseline system in relational warmth. These findings suggest that anthropomorphic conversational interaction design may be particularly effective in fostering warmth in mental health support contexts.
Autonomous driving is a complex task which requires advanced decision making and control algorithms. Understanding the rationale behind the autonomous vehicles' decision is crucial to ensure their safe and effective operation on highway driving. This study presents a novel approach, HighwayLLM, which harnesses the reasoning capabilities of large language models (LLMs) to predict the future waypoints for ego-vehicle's navigation. Our approach also utilizes a pre-trained Reinforcement Learning (RL) model to serve as a high-level planner, making decisions on appropriate meta-level actions. The HighwayLLM combines the output from the RL model and the current state information to make safe, collision-free, and explainable predictions for the next states, thereby constructing a trajectory for the ego-vehicle. Subsequently, a PID-based controller guides the vehicle to the waypoints predicted by the LLM agent. This integration of LLM with RL and PID enhances the decision-making process and provides interpretability for highway autonomous driving.
The advent of Large Language Models (LLMs) has revolutionized language understanding and human-like text generation, drawing interest from many other fields with this question in mind: What else are the LLMs capable of? Despite their widespread adoption, ongoing research continues to explore new ways to integrate LLMs into diverse systems. This paper explores new techniques to harness the power of LLMs for 6G (6th Generation) wireless communication technologies, a domain where automation and intelligent systems are pivotal. The inherent adaptability of LLMs to domain-specific tasks positions them as prime candidates for enhancing wireless systems in the 6G landscape. We introduce a novel Reinforcement Learning (RL) based framework that leverages LLMs for network deployment in wireless communications. Our approach involves training an RL agent, utilizing LLMs as its core, in an urban setting to maximize coverage. The agent's objective is to navigate the complexities of urban environments and identify the network parameters for optimal area coverage. Additionally, we integrate LLMs with Convolutional Neural Networks (CNNs) to capitalize on their strengths while mitigating their limitations. The Deep Deterministic Policy Gradient (DDPG) algorithm is employed for training purposes. The results suggest that LLM-assisted models can outperform CNN-based models in some cases while performing at least as well in others.
While LLMs have shown impressive capabilities in solving math or coding problems, the ability to make scientific discoveries remains a distinct challenge. This paper proposes a "Turing test for an AI scientist" to assess whether an AI agent can conduct scientific research independently, without relying on human-generated knowledge. Drawing inspiration from the historical development of science, we propose seven benchmark tests that evaluate an AI agent's ability to make groundbreaking discoveries in various scientific domains. These tests include inferring the heliocentric model from celestial observations, discovering the laws of motion in a simulated environment, deriving the differential equation governing vibrating strings, inferring Maxwell's equations from electrodynamics simulations, inventing numerical methods for initial value problems, discovering Huffman coding for data compression, and developing efficient sorting algorithms. To ensure the validity of these tests, the AI agent is provided with interactive libraries or datasets specific to each problem, without access to human knowledge that could potentially contain information about the target discoveries. The ultimate goal is to create an AI scientist capable of making novel and impactful scientific discoveries, surpassing the best human experts in their respective fields. These "Turing tests" serve as intermediate milestones, assessing the AI agent's ability to make discoveries that were groundbreaking in their time. If an AI agent can pass the majority of these seven tests, it would indicate significant progress towards building an AI scientist, paving the way for future advancements in autonomous scientific discovery. This paper aims to establish a benchmark for the capabilities of AI in scientific research and to stimulate further research in this exciting field.
Online programming videos, including tutorials and streamcasts, are widely popular and contain a wealth of expert knowledge. However, effectively utilizing these resources to achieve targeted learning goals can be challenging. Unlike direct tutoring, video content lacks tailored guidance based on individual learning paces, personalized feedback, and interactive engagement necessary for support and monitoring. Our work transforms programming videos into one-on-one tutoring experiences using the cognitive apprenticeship framework. Tutorly, developed as a JupyterLab Plugin, allows learners to (1) set personalized learning goals, (2) engage in learning-by-doing through a conversational LLM-based mentor agent, (3) receive guidance and feedback based on a student model that steers the mentor moves. In a within-subject study with 16 participants learning exploratory data analysis from a streamcast, Tutorly significantly improved their performance from 61.9% to 76.6% based on a post-test questionnaire. Tutorly demonstrates the potential for enhancing programming video learning experiences with LLM and learner modeling.
Recent advancements in open-domain dialogue systems have been propelled by the emergence of high-quality large language models (LLMs) and various effective training methodologies. Nevertheless, the presence of toxicity within these models presents a significant challenge that can potentially diminish the user experience. In this study, we introduce an innovative training algorithm, an improvement upon direct preference optimization (DPO), called adversarial DPO (ADPO). The ADPO algorithm is designed to train models to assign higher probability distributions to preferred responses and lower distributions to unsafe responses, which are self-generated using the toxic control token. We demonstrate that ADPO enhances the model's resilience against harmful conversations while minimizing performance degradation. Furthermore, we illustrate that ADPO offers a more stable training procedure compared to the traditional DPO. To the best of our knowledge, this is the first adaptation of the DPO algorithm that directly incorporates harmful data into the generative model, thereby reducing the need to artificially create safe dialogue data.
With the proliferation of red-teaming strategies for Large Language Models (LLMs), the deficiency in the literature about improving the safety and robustness of LLM defense strategies is becoming increasingly pronounced. This paper introduces the LLM-based \textbf{sentinel} model as a plug-and-play prefix module designed to reconstruct the input prompt with just a few ($<30$) additional tokens, effectively reducing toxicity in responses from target LLMs. The sentinel model naturally overcomes the \textit{parameter inefficiency} and \textit{limited model accessibility} for fine-tuning large target models. We employ an interleaved training regimen using Proximal Policy Optimization (PPO) to optimize both red team and sentinel models dynamically, incorporating a value head-sharing mechanism inspired by the multi-agent centralized critic to manage the complex interplay between agents. Our extensive experiments across text-to-text and text-to-image demonstrate the effectiveness of our approach in mitigating toxic outputs, even when dealing with larger models like \texttt{Llama-2}, \texttt{GPT-3.5} and \texttt{Stable-Diffusion}, highlighting the potential of our framework in enhancing safety and robustness in various applications.
Affordance grounding aims to localize the interaction regions for the manipulated objects in the scene image according to given instructions. A critical challenge in affordance grounding is that the embodied agent should understand human instructions and analyze which tools in the environment can be used, as well as how to use these tools to accomplish the instructions. Most recent works primarily supports simple action labels as input instructions for localizing affordance regions, failing to capture complex human objectives. Moreover, these approaches typically identify affordance regions of only a single object in object-centric images, ignoring the object context and struggling to localize affordance regions of multiple objects in complex scenes for practical applications. To address this concern, for the first time, we introduce a new task of affordance grounding based on natural language instructions, extending it from previously using simple labels for complex human instructions. For this new task, we propose a new framework, WorldAfford. We design a novel Affordance Reasoning Chain-of-Thought Prompting to reason about affordance knowledge from LLMs more precisely and logically. Subsequently, we use SAM and CLIP to localize the objects related to the affordance knowledge in the image. We identify the affordance regions of the objects through an affordance region localization module. To benchmark this new task and validate our framework, an affordance grounding dataset, LLMaFF, is constructed. We conduct extensive experiments to verify that WorldAfford performs state-of-the-art on both the previous AGD20K and the new LLMaFF dataset. In particular, WorldAfford can localize the affordance regions of multiple objects and provide an alternative when objects in the environment cannot fully match the given instruction.
Cognitive systems generally require a human to translate a problem definition into some specification that the cognitive system can use to attempt to solve the problem or perform the task. In this paper, we illustrate that large language models (LLMs) can be utilized to map a problem class, defined in natural language, into a semi-formal specification that can then be utilized by an existing reasoning and learning system to solve instances from the problem class. We present the design of LLM-enabled cognitive task analyst agent(s). Implemented with LLM agents, this system produces a definition of problem spaces for tasks specified in natural language. LLM prompts are derived from the definition of problem spaces in the AI literature and general problem-solving strategies (Polya's How to Solve It). A cognitive system can then use the problem-space specification, applying domain-general problem solving strategies ("weak methods" such as search), to solve multiple instances of problems from the problem class. This result, while preliminary, suggests the potential for speeding cognitive systems research via disintermediation of problem formulation while also retaining core capabilities of cognitive systems, such as robust inference and online learning.
Equipping a conversational search engine with strategies regarding when to ask clarification questions is becoming increasingly important across various domains. Attributing to the context understanding capability of LLMs and their access to domain-specific sources of knowledge, LLM-based clarification strategies feature rapid transfer to various domains in a post-hoc manner. However, they still struggle to deliver promising performance on unseen domains, struggling to achieve effective domain transferability. We take the first step to investigate this issue and existing methods tend to produce one-size-fits-all strategies across diverse domains, limiting their search effectiveness. In response, we introduce a novel method, called Style, to achieve effective domain transferability. Our experimental results indicate that Style bears strong domain transferability, resulting in an average search performance improvement of ~10% on four unseen domains.
Ensuring factual accuracy while maintaining the creative capabilities of Large Language Model Agents (LMAs) poses significant challenges in the development of intelligent agent systems. LMAs face prevalent issues such as information hallucinations, catastrophic forgetting, and limitations in processing long contexts when dealing with knowledge-intensive tasks. This paper introduces a KG-RAG (Knowledge Graph-Retrieval Augmented Generation) pipeline, a novel framework designed to enhance the knowledge capabilities of LMAs by integrating structured Knowledge Graphs (KGs) with the functionalities of LLMs, thereby significantly reducing the reliance on the latent knowledge of LLMs. The KG-RAG pipeline constructs a KG from unstructured text and then performs information retrieval over the newly created graph to perform KGQA (Knowledge Graph Question Answering). The retrieval methodology leverages a novel algorithm called Chain of Explorations (CoE) which benefits from LLMs reasoning to explore nodes and relationships within the KG sequentially. Preliminary experiments on the ComplexWebQuestions dataset demonstrate notable improvements in the reduction of hallucinated content and suggest a promising path toward developing intelligent systems adept at handling knowledge-intensive tasks.
While there have been extensive studies in code generation by large language models (LLM), where benchmarks like HumanEval have been surpassed with an impressive 96.3% success rate, these benchmarks predominantly judge a model's performance on basic function-level code generation and lack the critical thinking and concept of scope required of real-world scenarios such as solving GitHub issues. This research introduces the application of the Tree of Thoughts (ToT) language model reasoning framework for enhancing the decision-making and problem-solving abilities of LLMs for this complex task. Compared to traditional input-output (IO) prompting and Retrieval Augmented Generation (RAG) techniques, ToT is designed to improve performance by facilitating a structured exploration of multiple reasoning trajectories and enabling self-assessment of potential solutions. We experimentally deploy ToT in tackling a Github issue contained within an instance of the SWE-bench. However, our results reveal that the ToT framework alone is not enough to give LLMs the critical reasoning capabilities to outperform existing methods. In this paper we analyze the potential causes of these shortcomings and identify key areas for improvement such as deepening the thought process and introducing agentic capabilities. The insights of this research are aimed at informing future directions for refining the application of ToT and better harnessing the potential of LLMs in real-world problem-solving scenarios.
This paper presents a demonstration of our monster battle game, in which the game agents fight in accordance with their player's language commands. The commands were translated into the knowledge expression called behavior branches by a code-generation large language model. This work facilitated the design of the commanding system more easily, enabling the game agent to comprehend more various and continuous commands than rule-based methods. The results of the commanding and translation process were stored in a database on an Amazon Web Services server for more comprehensive validation. This implementation would provide a sufficient evaluation of this ongoing work, and give insights to the industry that they could use this to develop their interactive game agents.
Recent advancements in machine translation (MT) have significantly enhanced translation quality across various domains. However, the translation of literary texts remains a formidable challenge due to their complex language, figurative expressions, and cultural nuances. In this work, we introduce a novel multi-agent framework based on large language models (LLMs) for literary translation, implemented as a company called TransAgents, which mirrors traditional translation publication process by leveraging the collective capabilities of multiple agents, to address the intricate demands of translating literary works. To evaluate the effectiveness of our system, we propose two innovative evaluation strategies: Monolingual Human Preference (MHP) and Bilingual LLM Preference (BLP). MHP assesses translations from the perspective of monolingual readers of the target language, while BLP uses advanced LLMs to compare translations directly with the original texts. Empirical findings indicate that despite lower d-BLEU scores, translations from TransAgents are preferred by both human evaluators and LLMs over human-written references, particularly in genres requiring domain-specific knowledge. We also highlight the strengths and limitations of TransAgents through case studies and suggests directions for future research.
The adoption of large language models (LLMs) in healthcare has attracted significant research interest. However, their performance in healthcare remains under-investigated and potentially limited, due to i) they lack rich domain-specific knowledge and medical reasoning skills; and ii) most state-of-the-art LLMs are unimodal, text-only models that cannot directly process multimodal inputs. To this end, we propose a multimodal medical collaborative reasoning framework \textbf{MultiMedRes}, which incorporates a learner agent to proactively gain essential information from domain-specific expert models, to solve medical multimodal reasoning problems. Our method includes three steps: i) \textbf{Inquire}: The learner agent first decomposes given complex medical reasoning problems into multiple domain-specific sub-problems; ii) \textbf{Interact}: The agent then interacts with domain-specific expert models by repeating the ``ask-answer'' process to progressively obtain different domain-specific knowledge; iii) \textbf{Integrate}: The agent finally integrates all the acquired domain-specific knowledge to accurately address the medical reasoning problem. We validate the effectiveness of our method on the task of difference visual question answering for X-ray images. The experiments demonstrate that our zero-shot prediction achieves state-of-the-art performance, and even outperforms the fully supervised methods. Besides, our approach can be incorporated into various LLMs and multimodal LLMs to significantly boost their performance.
Large Language Model (LLM) -in-the-loop applications have been shown to effectively interpret the human user's commands, make plans, and operate external tools/systems accordingly. Still, the operation scope of the LLM agent is limited to passively following the user, requiring the user to frame his/her needs with regard to the underlying tools/systems. We note that the potential of an LLM-Agent User Interface (LAUI) is much greater. A user mostly ignorant to the underlying tools/systems should be able to work with a LAUI to discover an emergent workflow. Contrary to the conventional way of designing an explorable GUI to teach the user a predefined set of ways to use the system, in the ideal LAUI, the LLM agent is initialized to be proficient with the system, proactively studies the user and his/her needs, and proposes new interaction schemes to the user. To illustrate LAUI, we present Flute X GPT, a concrete example using an LLM agent, a prompt manager, and a flute-tutoring multi-modal software-hardware system to facilitate the complex, real-time user experience of learning to play the flute.
In-context learning enables large language models (LLMs) to perform a variety of tasks, including learning to make reward-maximizing choices in simple bandit tasks. Given their potential use as (autonomous) decision-making agents, it is important to understand how these models perform such reinforcement learning (RL) tasks and the extent to which they are susceptible to biases. Motivated by the fact that, in humans, it has been widely documented that the value of an outcome depends on how it compares to other local outcomes, the present study focuses on whether similar value encoding biases apply to how LLMs encode rewarding outcomes. Results from experiments with multiple bandit tasks and models show that LLMs exhibit behavioral signatures of a relative value bias. Adding explicit outcome comparisons to the prompt produces opposing effects on performance, enhancing maximization in trained choice sets but impairing generalization to new choice sets. Computational cognitive modeling reveals that LLM behavior is well-described by a simple RL algorithm that incorporates relative values at the outcome encoding stage. Lastly, we present preliminary evidence that the observed biases are not limited to fine-tuned LLMs, and that relative value processing is detectable in the final hidden layer activations of a raw, pretrained model. These findings have important implications for the use of LLMs in decision-making applications.
Code synthesis, which requires a deep understanding of complex natural language problem descriptions, generation of code instructions for complex algorithms and data structures, and the successful execution of comprehensive unit tests, presents a significant challenge. While large language models (LLMs) demonstrate impressive proficiency in natural language processing, their performance in code generation tasks remains limited. In this paper, we introduce a new approach to code generation tasks leveraging multi-agent prompting that uniquely replicates the full cycle of program synthesis as observed in human developers. Our framework, MapCoder, consists of four LLM agents specifically designed to emulate the stages of this cycle: recalling relevant examples, planning, code generation, and debugging. After conducting thorough experiments, with multiple LLM ablations and analyses across eight challenging competitive problem-solving and program synthesis benchmarks, MapCoder showcases remarkable code generation capabilities, achieving new state-of-the-art results (pass@1) on HumanEval (93.9%), MBPP (83.1%), APPS (22.0%), CodeContests (28.5%), and xCodeEval (45.3%). Moreover, our method consistently delivers superior performance across various programming languages and varying problem difficulties. We open-source our framework at https://github.com/Md-Ashraful-Pramanik/MapCoder.
In recent years, there has been significant interest in creating 3D avatars and motions, driven by their diverse applications in areas like film-making, video games, AR/VR, and human-robot interaction. However, current efforts primarily concentrate on either generating the 3D avatar mesh alone or producing motion sequences, with integrating these two aspects proving to be a persistent challenge. Additionally, while avatar and motion generation predominantly target humans, extending these techniques to animals remains a significant challenge due to inadequate training data and methods. To bridge these gaps, our paper presents three key contributions. Firstly, we proposed a novel agent-based approach named Motion Avatar, which allows for the automatic generation of high-quality customizable human and animal avatars with motions through text queries. The method significantly advanced the progress in dynamic 3D character generation. Secondly, we introduced a LLM planner that coordinates both motion and avatar generation, which transforms a discriminative planning into a customizable Q&A fashion. Lastly, we presented an animal motion dataset named Zoo-300K, comprising approximately 300,000 text-motion pairs across 65 animal categories and its building pipeline ZooGen, which serves as a valuable resource for the community. See project website https://steve-zeyu-zhang.github.io/MotionAvatar/
A common problem for agents operating in real-world environments is that the response of an environment to their actions may be non-deterministic and observed through noise. This renders environmental state and progress towards completing a task latent. Despite recent impressive demonstrations of LLM's reasoning abilities on various benchmarks, whether LLMs can build estimates of latent state and leverage them for reasoning has not been explicitly studied. We investigate this problem in the real-world domain of autonomous UI agents. We establish that appropriately prompting LLMs in a zero-shot manner can be formally understood as forming point estimates of latent state in a textual space. In the context of autonomous UI agents we then show that LLMs used in this manner are more than $76\%$ accurate at inferring various aspects of latent state, such as performed (vs. commanded) actions and task progression. Using both public and internal benchmarks and three reasoning methods (zero-shot, CoT-SC & ReAct), we show that LLM-powered agents that explicitly estimate and reason about latent state are able to successfully complete up to 1.6x more tasks than those that do not.
In recent years, Large Language Models (LLMs) have shown great abilities in various tasks, including question answering, arithmetic problem solving, and poem writing, among others. Although research on LLM-as-an-agent has shown that LLM can be applied to Reinforcement Learning (RL) and achieve decent results, the extension of LLM-based RL to Multi-Agent System (MAS) is not trivial, as many aspects, such as coordination and communication between agents, are not considered in the RL frameworks of a single agent. To inspire more research on LLM-based MARL, in this letter, we survey the existing LLM-based single-agent and multi-agent RL frameworks and provide potential research directions for future research. In particular, we focus on the cooperative tasks of multiple agents with a common goal and communication among them. We also consider human-in/on-the-loop scenarios enabled by the language component in the framework.
In the Vision-and-Language Navigation (VLN) task, the agent is required to navigate to a destination following a natural language instruction. While learning-based approaches have been a major solution to the task, they suffer from high training costs and lack of interpretability. Recently, Large Language Models (LLMs) have emerged as a promising tool for VLN due to their strong generalization capabilities. However, existing LLM-based methods face limitations in memory construction and diversity of navigation strategies. To address these challenges, we propose a suite of techniques. Firstly, we introduce a method to maintain a topological map that stores navigation history, retaining information about viewpoints, objects, and their spatial relationships. This map also serves as a global action space. Additionally, we present a Navigation Chain of Thoughts module, leveraging human navigation examples to enrich navigation strategy diversity. Finally, we establish a pipeline that integrates navigational memory and strategies with perception and action prediction modules. Experimental results on the REVERIE and R2R datasets show that our method effectively enhances the navigation ability of the LLM and improves the interpretability of navigation reasoning.
Dialogue State Tracking (DST) is designed to monitor the evolving dialogue state in the conversations and plays a pivotal role in developing task-oriented dialogue systems. However, obtaining the annotated data for the DST task is usually a costly endeavor. In this paper, we focus on employing LLMs to generate dialogue data to reduce dialogue collection and annotation costs. Specifically, GPT-4 is used to simulate the user and agent interaction, generating thousands of dialogues annotated with DST labels. Then a two-stage fine-tuning on LLaMA 2 is performed on the generated data and the real data for the DST prediction. Experimental results on two public DST benchmarks show that with the generated dialogue data, our model performs better than the baseline trained solely on real data. In addition, our approach is also capable of adapting to the dynamic demands in real-world scenarios, generating dialogues in new domains swiftly. After replacing dialogue segments in any domain with the corresponding generated ones, the model achieves comparable performance to the model trained on real data.
Over the last decade, a wide range of training and deployment strategies for Large Language Models (LLMs) have emerged. Among these, the prompting paradigms of Auto-regressive LLMs (AR-LLMs) have catalyzed a significant surge in Artificial Intelligence (AI). This paper aims to emphasize the significance of utilizing free-form modalities (forms of input and output) and verbal free-form contexts as user-directed channels (methods for transforming modalities) for downstream deployment. Specifically, we analyze the structure of modalities within both two types of LLMs and six task-specific channels during deployment. From the perspective of users, our analysis introduces and applies the analytical metrics of task customizability, transparency, and complexity to gauge their usability, highlighting the superior nature of AR-LLMs' prompting paradigms. Moreover, we examine the stimulation of diverse cognitive behaviors in LLMs through the adoption of free-form text and verbal contexts, mirroring human linguistic expressions of such behaviors. We then detail four common cognitive behaviors to underscore how AR-LLMs' prompting successfully imitate human-like behaviors using this free-form modality and channel. Lastly, the potential for improving LLM deployment, both as autonomous agents and within multi-agent systems, is identified via cognitive behavior concepts and principles.
Recent years witnessed significant performance advancements in deep-learning-driven natural language models, with a strong focus on the development and release of Large Language Models (LLMs). These improvements resulted in better quality AI-generated output but rely on resource-expensive training and upgrading of models. Although different studies have proposed a range of techniques to enhance LLMs without retraining, none have considered computational argumentation as an option. This is a missed opportunity since computational argumentation is an intuitive mechanism that formally captures agents' interactions and the information conflict that may arise during such interplays, and so it seems well-suited for boosting the reasoning and conversational abilities of LLMs in a seamless manner. In this paper, we present a pipeline (MQArgEng) and preliminary study to evaluate the effect of introducing computational argumentation semantics on the performance of LLMs. Our experiment's goal was to provide a proof-of-concept and a feasibility analysis in order to foster (or deter) future research towards a fully-fledged argumentation engine plugin for LLMs. Exploratory results using the MT-Bench indicate that MQArgEng provides a moderate performance gain in most of the examined topical categories and, as such, show promise and warrant further research.
As large language models (LLMs) evolve, their integration with 3D spatial data (3D-LLMs) has seen rapid progress, offering unprecedented capabilities for understanding and interacting with physical spaces. This survey provides a comprehensive overview of the methodologies enabling LLMs to process, understand, and generate 3D data. Highlighting the unique advantages of LLMs, such as in-context learning, step-by-step reasoning, open-vocabulary capabilities, and extensive world knowledge, we underscore their potential to significantly advance spatial comprehension and interaction within embodied Artificial Intelligence (AI) systems. Our investigation spans various 3D data representations, from point clouds to Neural Radiance Fields (NeRFs). It examines their integration with LLMs for tasks such as 3D scene understanding, captioning, question-answering, and dialogue, as well as LLM-based agents for spatial reasoning, planning, and navigation. The paper also includes a brief review of other methods that integrate 3D and language. The meta-analysis presented in this paper reveals significant progress yet underscores the necessity for novel approaches to harness the full potential of 3D-LLMs. Hence, with this paper, we aim to chart a course for future research that explores and expands the capabilities of 3D-LLMs in understanding and interacting with the complex 3D world. To support this survey, we have established a project page where papers related to our topic are organized and listed: https://github.com/ActiveVisionLab/Awesome-LLM-3D.
The recent success of large language models (LLMs) has attracted widespread interest to develop role-playing conversational agents personalized to the characteristics and styles of different speakers to enhance their abilities to perform both general and special purpose dialogue tasks. However, the ability to personalize the generated utterances to speakers, whether conducted by human or LLM, has not been well studied. To bridge this gap, our study introduces a novel evaluation challenge: speaker verification in agent-generated conversations, which aimed to verify whether two sets of utterances originate from the same speaker. To this end, we assemble a large dataset collection encompassing thousands of speakers and their utterances. We also develop and evaluate speaker verification models under experiment setups. We further utilize the speaker verification models to evaluate the personalization abilities of LLM-based role-playing models. Comprehensive experiments suggest that the current role-playing models fail in accurately mimicking speakers, primarily due to their inherent linguistic characteristics.
Autonomous artificial intelligence (AI) agents have emerged as promising protocols for automatically understanding the language-based environment, particularly with the exponential development of large language models (LLMs). However, a fine-grained, comprehensive understanding of multimodal environments remains under-explored. This work designs an autonomous workflow tailored for integrating AI agents seamlessly into extended reality (XR) applications for fine-grained training. We present a demonstration of a multimodal fine-grained training assistant for LEGO brick assembly in a pilot XR environment. Specifically, we design a cerebral language agent that integrates LLM with memory, planning, and interaction with XR tools and a vision-language agent, enabling agents to decide their actions based on past experiences. Furthermore, we introduce LEGO-MRTA, a multimodal fine-grained assembly dialogue dataset synthesized automatically in the workflow served by a commercial LLM. This dataset comprises multimodal instruction manuals, conversations, XR responses, and vision question answering. Last, we present several prevailing open-resource LLMs as benchmarks, assessing their performance with and without fine-tuning on the proposed dataset. We anticipate that the broader impact of this workflow will advance the development of smarter assistants for seamless user interaction in XR environments, fostering research in both AI and HCI communities.
As natural language generation (NLG) models have become prevalent, systematically assessing the quality of machine-generated texts has become increasingly important. Recent studies introduce LLM-based evaluators that operate as reference-free metrics, demonstrating their capability to adeptly handle novel tasks. However, these models generally rely on a single-agent approach, which, we argue, introduces an inherent limit to their performance. This is because there exist biases in LLM agent's responses, including preferences for certain text structure or content. In this work, we propose DEBATE, an NLG evaluation framework based on multi-agent scoring system augmented with a concept of Devil's Advocate. Within the framework, one agent is instructed to criticize other agents' arguments, potentially resolving the bias in LLM agent's answers. DEBATE substantially outperforms the previous state-of-the-art methods in two meta-evaluation benchmarks in NLG evaluation, SummEval and TopicalChat. We also show that the extensiveness of debates among agents and the persona of an agent can influence the performance of evaluators.
Large Language Models have recently gained significant attention in scientific discovery for their extensive knowledge and advanced reasoning capabilities. However, they encounter challenges in effectively simulating observational feedback and grounding it with language to propel advancements in physical scientific discovery. Conversely, human scientists undertake scientific discovery by formulating hypotheses, conducting experiments, and revising theories through observational analysis. Inspired by this, we propose to enhance the knowledge-driven, abstract reasoning abilities of LLMs with the computational strength of simulations. We introduce Scientific Generative Agent (SGA), a bilevel optimization framework: LLMs act as knowledgeable and versatile thinkers, proposing scientific hypotheses and reason about discrete components, such as physics equations or molecule structures; meanwhile, simulations function as experimental platforms, providing observational feedback and optimizing via differentiability for continuous parts, such as physical parameters. We conduct extensive experiments to demonstrate our framework's efficacy in constitutive law discovery and molecular design, unveiling novel solutions that differ from conventional human expectations yet remain coherent upon analysis.
The ability to build and leverage world models is essential for a general-purpose AI agent. Testing such capabilities is hard, in part because the building blocks of world models are ill-defined. We present Elements of World Knowledge (EWOK), a framework for evaluating world modeling in language models by testing their ability to use knowledge of a concept to match a target text with a plausible/implausible context. EWOK targets specific concepts from multiple knowledge domains known to be vital for world modeling in humans. Domains range from social interactions (help/hinder) to spatial relations (left/right). Both, contexts and targets are minimal pairs. Objects, agents, and locations in the items can be flexibly filled in enabling easy generation of multiple controlled datasets. We then introduce EWOK-CORE-1.0, a dataset of 4,374 items covering 11 world knowledge domains. We evaluate 20 openweights large language models (1.3B--70B parameters) across a battery of evaluation paradigms along with a human norming study comprising 12,480 measurements. The overall performance of all tested models is worse than human performance, with results varying drastically across domains. These data highlight simple cases where even large models fail and present rich avenues for targeted research on LLM world modeling capabilities.
"How does the person in the bounding box feel?" Achieving human-level recognition of the apparent emotion of a person in real world situations remains an unsolved task in computer vision. Facial expressions are not enough: body pose, contextual knowledge, and commonsense reasoning all contribute to how humans perform this emotional theory of mind task. In this paper, we examine two major approaches enabled by recent large vision language models: 1) image captioning followed by a language-only LLM, and 2) vision language models, under zero-shot and fine-tuned setups. We evaluate the methods on the Emotions in Context (EMOTIC) dataset and demonstrate that a vision language model, fine-tuned even on a small dataset, can significantly outperform traditional baselines. The results of this work aim to help robots and agents perform emotionally sensitive decision-making and interaction in the future.
Since the advent of GPT, large language models (LLMs) have brought about revolutionary advancements in all walks of life. As a superior natural language processing (NLP) technology, LLMs have consistently achieved state-of-the-art performance on numerous areas. However, LLMs are considered to be general-purpose models for NLP tasks, which may encounter challenges when applied to complex tasks in specialized fields such as optical networks. In this study, we propose a framework of LLM-empowered optical networks, facilitating intelligent control of the physical layer and efficient interaction with the application layer through an LLM-driven agent (AI-Agent) deployed in the control layer. The AI-Agent can leverage external tools and extract domain knowledge from a comprehensive resource library specifically established for optical networks. This is achieved through user input and well-crafted prompts, enabling the generation of control instructions and result representations for autonomous operation and maintenance in optical networks. To improve LLM's capability in professional fields and stimulate its potential on complex tasks, the details of performing prompt engineering, establishing domain knowledge library, and implementing complex tasks are illustrated in this study. Moreover, the proposed framework is verified on two typical tasks: network alarm analysis and network performance optimization. The good response accuracies and sematic similarities of 2,400 test situations exhibit the great potential of LLM in optical networks.
This paper presents a new tool learning dataset Seal-Tools, which contains self-instruct API-like tools. Seal-Tools not only offers a large number of tools, but also includes instances which demonstrate the practical application of tools. Seeking to generate data on a large scale while ensuring reliability, we propose a self-instruct method to generate tools and instances, allowing precise control over the process. Moreover, our Seal-Tools contains hard instances that call multiple tools to complete the job, among which some are nested tool callings. For precise and comprehensive evaluation, we use strict format control and design three metrics from different dimensions. Therefore, Seal-Tools can serve as a new benchmark to evaluate the tool-calling ability of LLMs. Finally, we evaluate several prevalent LLMs and our finetuned model on Seal-Tools. The results show that current systems are far from perfect. The code, data and experiment results are available at https://github.com/fairyshine/Seal-Tools .
Evaluating large language models (LLM) in clinical scenarios is crucial to assessing their potential clinical utility. Existing benchmarks rely heavily on static question-answering, which does not accurately depict the complex, sequential nature of clinical decision-making. Here, we introduce AgentClinic, a multimodal agent benchmark for evaluating LLMs in simulated clinical environments that include patient interactions, multimodal data collection under incomplete information, and the usage of various tools, resulting in an in-depth evaluation across nine medical specialties and seven languages. We find that solving MedQA problems in the sequential decision-making format of AgentClinic is considerably more challenging, resulting in diagnostic accuracies that can drop to below a tenth of the original accuracy. Overall, we observe that agents sourced from Claude-3.5 outperform other LLM backbones in most settings. Nevertheless, we see stark differences in the LLMs' ability to make use of tools, such as experiential learning, adaptive retrieval, and reflection cycles. Strikingly, Llama-3 shows up to 92% relative improvements with the notebook tool that allows for writing and editing notes that persist across cases. To further scrutinize our clinical simulations, we leverage real-world electronic health records, perform a clinical reader study, perturb agents with biases, and explore novel patient-centric metrics that this interactive environment firstly enables.
Co-speech gesturing is an important modality in conversation, providing context and social cues. In character animation, appropriate and synchronised gestures add realism, and can make interactive agents more engaging. Historically, methods for automatically generating gestures were predominantly audio-driven, exploiting the prosodic and speech-related content that is encoded in the audio signal. In this paper we instead experiment with using LLM features for gesture generation that are extracted from text using LLAMA2. We compare against audio features, and explore combining the two modalities in both objective tests and a user study. Surprisingly, our results show that LLAMA2 features on their own perform significantly better than audio features and that including both modalities yields no significant difference to using LLAMA2 features in isolation. We demonstrate that the LLAMA2 based model can generate both beat and semantic gestures without any audio input, suggesting LLMs can provide rich encodings that are well suited for gesture generation.
The popularity of Large Language Models (LLMs) have unleashed a new age ofLanguage Agents for solving a diverse range of tasks. While contemporary frontier LLMs are capable enough to power reasonably good Language agents, the closed-API model makes it hard to improve in cases they perform sub-optimally. To address this, recent works have explored ways to improve their performance using techniques like self-reflection and prompt optimization. Unfortunately, techniques like self-reflection can be used only in an online setup, while contemporary prompt optimization techniques are designed and tested to work on simple tasks. To this end, we introduce MetaReflection, a novel offline reinforcement learning technique that enhances the performance of Language Agents by augmenting a semantic memory based on experiential learnings from past trials. We demonstrate the efficacy of MetaReflection by evaluating across multiple domains, including complex logical reasoning, biomedical semantic similarity, open world question answering, and vulnerability threat detection, in Infrastructure-as-Code, spanning different agent designs. MetaReflection boosts Language agents' performance by 4% to 16.82% over the raw GPT-4 baseline and performs on par with existing state-of-the-art prompt optimization techniques while requiring fewer LLM calls.
This paper studies the problem of autonomous agents performing Bayesian social learning for sequential detection when the observations of the state belong to a high-dimensional space and are expensive to analyze. Specifically, when the observations are textual, the Bayesian agent can use a large language model (LLM) as a map to get a low-dimensional private observation. The agent performs Bayesian learning and takes an action that minimizes the expected cost and is visible to subsequent agents. We prove that a sequence of such Bayesian agents herd in finite time to the public belief and take the same action disregarding the private observations. We propose a stopping time formulation for quickest time herding in social learning and optimally balance privacy and herding. Structural results are shown on the threshold nature of the optimal policy to the stopping time problem. We illustrate the application of our framework when autonomous Bayesian detectors aim to sequentially identify if a user is a hate speech peddler on an online platform by parsing text observations using an LLM. We numerically validate our results on real-world hate speech datasets. We show that autonomous Bayesian agents designed to flag hate speech peddlers in online platforms herd and misclassify the users when the public prior is strong. We also numerically show the effect of a threshold policy in delaying herding.
Social robotics researchers are increasingly interested in multi-party trained conversational agents. With a growing demand for real-world evaluations, our study presents Large Language Models (LLMs) deployed in a month-long live show at the Edinburgh Festival Fringe. This case study investigates human improvisers co-creating with conversational agents in a professional theatre setting. We explore the technical capabilities and constraints of on-the-spot multi-party dialogue, providing comprehensive insights from both audience and performer experiences with AI on stage. Our human-in-the-loop methodology underlines the challenges of these LLMs in generating context-relevant responses, stressing the user interface's crucial role. Audience feedback indicates an evolving interest for AI-driven live entertainment, direct human-AI interaction, and a diverse range of expectations about AI's conversational competence and utility as a creativity support tool. Human performers express immense enthusiasm, varied satisfaction, and the evolving public opinion highlights mixed emotions about AI's role in arts.
Large Language Models (LLMs) are promising analytical tools. They can augment human epistemic, cognitive and reasoning abilities, and support 'sensemaking', making sense of a complex environment or subject by analysing large volumes of data with a sensitivity to context and nuance absent in earlier text processing systems. This paper presents a pilot experiment that explores how LLMs can support thematic analysis of controversial topics. We compare how human researchers and two LLMs GPT-4 and Llama 2 categorise excerpts from media coverage of the controversial Australian Robodebt scandal. Our findings highlight intriguing overlaps and variances in thematic categorisation between human and machine agents, and suggest where LLMs can be effective in supporting forms of discourse and thematic analysis. We argue LLMs should be used to augment, and not replace human interpretation, and we add further methodological insights and reflections to existing research on the application of automation to qualitative research methods. We also introduce a novel card-based design toolkit, for both researchers and practitioners to further interrogate LLMs as analytical tools.
Since their inception, programming languages have trended towards greater readability and lower barriers for programmers. Following this trend, natural language can be a promising type of programming language that provides great flexibility and usability and helps towards the democracy of programming. However, the inherent vagueness, ambiguity, and verbosity of natural language pose significant challenges in developing an interpreter that can accurately understand the programming logic and execute instructions written in natural language. Fortunately, recent advancements in Large Language Models (LLMs) have demonstrated remarkable proficiency in interpreting complex natural language. Inspired by this, we develop a novel system for Code Representation and Execution (CoRE), which employs LLM as interpreter to interpret and execute natural language instructions. The proposed system unifies natural language programming, pseudo-code programming, and flow programming under the same representation for constructing language agents, while LLM serves as the interpreter to interpret and execute the agent programs. In this paper, we begin with defining the programming syntax that structures natural language instructions logically. During the execution, we incorporate external memory to minimize redundancy. Furthermore, we equip the designed interpreter with the capability to invoke external tools, compensating for the limitations of LLM in specialized domains or when accessing real-time information. This work is open-source at https://github.com/agiresearch/CoRE, https://github.com/agiresearch/OpenAGI, and https://github.com/agiresearch/AIOS.
Recent large language models (LLMs) employ billions of parameters to enable broad problem-solving capabilities. Such language models also tend to be memory-bound because of the dominance of matrix-vector and matrix-matrix multiplications with low arithmetic intensity. Therefore, optimizing the memory footprint and traffic is an important optimization direction for LLMs today. Model compression methods such as quantization and parameter pruning have been actively explored to achieve memory footprint and traffic optimization. However, the accuracy-efficiency trade-off of rank pruning (i.e., low-rank decomposition) for LLMs is not well-understood yet. Therefore, in this work, we characterize the accuracy-efficiency trade-off of a low-rank decomposition method, specifically Tucker decomposition, on recent language models, including an open-source LLM, Llama 2. We formalize the low-rank decomposition design space and show that the decomposition design space is enormous (e.g., O($2^{39}$) for Llama2-7B). To navigate such a vast design space, we formulate it and perform thorough case studies of accuracy-efficiency trade-offs using six widely used LLM benchmarks on BERT and Llama 2 models. Our results show that we can achieve a 9\% model size reduction with minimal accuracy drops, which range from 4\%p (\%p refers to "percentage point," which refers to the absolute difference between two percentage numbers; 74\% -> 78\% = 4\%p increase) to 10\%p, depending on the difficulty of the benchmark, without any retraining to recover accuracy after decomposition. The results show that low-rank decomposition can be a promising direction for LLM-based applications that require real-time service at scale (e.g., AI agent and real-time coding assistant), where the latency is as important as the model accuracy.
Physical activity has significant benefits to health, yet large portions of the population remain physically inactive. Mobile health applications show promising potential for low-cost, scalable physical activity promotion, but existing approaches are often insufficiently personalized to a user's context and life circumstances. In this work, we explore the potential for large language model (LLM) based conversational agents to motivate physical activity behavior change. Through formative interviews with 12 health professionals and 10 non-experts, we identify design considerations and opportunities for LLM health coaching. We present GPTCoach, a chatbot that implements an evidence-based health coaching program, uses counseling strategies from motivational interviewing, and can query and visualize health data from a wearable through tool use. We evaluate GPTCoach as a technology probe in a user study with 16 participants. Through quantitive and qualitative analyses, we find promising evidence that GPTCoach can adhere to a health coaching program while adopting a facilitative, supportive, and non-judgmental tone. We find more variable support for GPTCoach's ability to proactively make use of data in ways that foster motivation and empowerment. We conclude with a discussion of our findings, implications for future research, as well as risks and limitations.
In the vast domain of cybersecurity, the transition from reactive defense to offensive has become critical in protecting digital infrastructures. This paper explores the integration of Artificial Intelligence (AI) into offensive cybersecurity, particularly through the development of an autonomous AI agent, ReaperAI, designed to simulate and execute cyberattacks. Leveraging the capabilities of Large Language Models (LLMs) such as GPT-4, ReaperAI demonstrates the potential to identify, exploit, and analyze security vulnerabilities autonomously. This research outlines the core methodologies that can be utilized to increase consistency and performance, including task-driven penetration testing frameworks, AI-driven command generation, and advanced prompting techniques. The AI agent operates within a structured environment using Python, enhanced by Retrieval Augmented Generation (RAG) for contextual understanding and memory retention. ReaperAI was tested on platforms including, Hack The Box, where it successfully exploited known vulnerabilities, demonstrating its potential power. However, the deployment of AI in offensive security presents significant ethical and operational challenges. The agent's development process revealed complexities in command execution, error handling, and maintaining ethical constraints, highlighting areas for future enhancement. This study contributes to the discussion on AI's role in cybersecurity by showcasing how AI can augment offensive security strategies. It also proposes future research directions, including the refinement of AI interactions with cybersecurity tools, enhancement of learning mechanisms, and the discussion of ethical guidelines for AI in offensive roles. The findings advocate for a unique approach to AI implementation in cybersecurity, emphasizing innovation.
The emergence of large language models (LLMs) has opened up unprecedented possibilities for automating complex tasks that are often comparable to human performance. Despite their capabilities, LLMs still encounter difficulties in completing tasks that require high levels of accuracy and complexity due to their inherent limitations in handling multifaceted problems single-handedly. This paper introduces `Smurfs', a cutting-edge multi-agent framework designed to revolutionize the application of LLMs. By seamlessly transforming a conventional LLM into a synergistic multi-agent ensemble, Smurfs can enhance the model's ability to solve complex tasks at no additional cost. This is achieved through innovative prompting strategies that allocate distinct roles within the model, thereby facilitating collaboration among specialized agents and forming an intelligent multi-agent system. Our empirical investigation on both open-ended task of StableToolBench and closed-ended task on HotpotQA showcases Smurfs' superior capability in intricate tool utilization scenarios. Notably, Smurfs outmatches all the baseline methods in both experiments, setting new state-of-the-art performance. Furthermore, through comprehensive ablation studies, we dissect the contribution of the core components of the multi-agent framework to its overall efficacy. This not only verifies the effectiveness of the framework, but also sets a route for future exploration of multi-agent LLM systems.
The next frontier of online advertising is revenue generation from LLM-generated content. We consider a setting where advertisers aim to influence the responses of an LLM to align with their interests, while platforms seek to maximize advertiser value and ensure user satisfaction. The challenge is that advertisers' preferences generally conflict with those of the user, and advertisers may misreport their preferences. To address this, we introduce MOSAIC, an auction mechanism that ensures that truthful reporting is a dominant strategy for advertisers and that aligns the utility of each advertiser with their contribution to social welfare. Importantly, the mechanism operates without LLM fine-tuning or access to model weights and provably converges to the output of the optimally fine-tuned LLM as computational resources increase. Additionally, it can incorporate contextual information about advertisers, which significantly improves social welfare. Through experiments with a publicly available LLM, we show that MOSAIC leads to high advertiser value and platform revenue with low computational overhead. While our motivating application is online advertising, our mechanism can be applied in any setting with monetary transfers, making it a general-purpose solution for truthfully aggregating the preferences of self-interested agents over LLM-generated replies.
Large language models (LLMs) like ChatGPT have shown significant advancements across diverse natural language understanding (NLU) tasks, including intelligent dialogue and autonomous agents. Yet, lacking widely acknowledged testing mechanisms, answering `whether LLMs are stochastic parrots or genuinely comprehend the world' remains unclear, fostering numerous studies and sparking heated debates. Prevailing research mainly focuses on surface-level NLU, neglecting fine-grained explorations. However, such explorations are crucial for understanding their unique comprehension mechanisms, aligning with human cognition, and finally enhancing LLMs' general NLU capacities. To address this gap, our study delves into LLMs' nuanced semantic comprehension capabilities, particularly regarding common words with uncommon meanings. The idea stems from foundational principles of human communication within psychology, which underscore accurate shared understandings of word semantics. Specifically, this paper presents the innovative construction of a Lexical Semantic Comprehension (LeSC) dataset with novel evaluation metrics, the first benchmark encompassing both fine-grained and cross-lingual dimensions. Introducing models of both open-source and closed-source, varied scales and architectures, our extensive empirical experiments demonstrate the inferior performance of existing models in this basic lexical-meaning understanding task. Notably, even the state-of-the-art LLMs GPT-4 and GPT-3.5 lag behind 16-year-old humans by 3.9% and 22.3%, respectively. Additionally, multiple advanced prompting techniques and retrieval-augmented generation are also introduced to help alleviate this trouble, yet limitations persist. By highlighting the above critical shortcomings, this research motivates further investigation and offers novel insights for developing more intelligent LLMs.
Reconfigurable intelligent surface (RIS) becomes a promising technique for 6G networks by reshaping signal propagation in smart radio environments. However, it also leads to significant complexity for network management due to the large number of elements and dedicated phase-shift optimization. In this work, we provide an overview of machine learning (ML)-enabled optimization for RIS-aided 6G networks. In particular, we focus on various reinforcement learning (RL) techniques, e.g., deep Q-learning, multi-agent reinforcement learning, transfer reinforcement learning, hierarchical reinforcement learning, and offline reinforcement learning. Different from existing studies, this work further discusses how large language models (LLMs) can be combined with RL to handle network optimization problems. It shows that LLM offers new opportunities to enhance the capabilities of RL algorithms in terms of generalization, reward function design, multi-modal information processing, etc. Finally, we identify the future challenges and directions of ML-enabled optimization for RIS-aided 6G networks.
Powered by large language models (LLMs), AI agents have become capable of many human tasks. Using the most canonical definitions of the Big Five personality, we measure the ability of LLMs to negotiate within a game-theoretical framework, as well as methodological challenges to measuring notions of fairness and risk. Simulations (n=1,500) for both single-issue and multi-issue negotiation reveal increase in domain complexity with asymmetric issue valuations improve agreement rates but decrease surplus from aggressive negotiation. Through gradient-boosted regression and Shapley explainers, we find high openness, conscientiousness, and neuroticism are associated with fair tendencies; low agreeableness and low openness are associated with rational tendencies. Low conscientiousness is associated with high toxicity. These results indicate that LLMs may have built-in guardrails that default to fair behavior, but can be "jail broken" to exploit agreeable opponents. We also offer pragmatic insight in how negotiation bots can be designed, and a framework of assessing negotiation behavior based on game theory and computational social science.
The growing use of large language model (LLM)-based conversational agents to manage sensitive user data raises significant privacy concerns. While these agents excel at understanding and acting on context, this capability can be exploited by malicious actors. We introduce a novel threat model where adversarial third-party apps manipulate the context of interaction to trick LLM-based agents into revealing private information not relevant to the task at hand. Grounded in the framework of contextual integrity, we introduce AirGapAgent, a privacy-conscious agent designed to prevent unintended data leakage by restricting the agent's access to only the data necessary for a specific task. Extensive experiments using Gemini, GPT, and Mistral models as agents validate our approach's effectiveness in mitigating this form of context hijacking while maintaining core agent functionality. For example, we show that a single-query context hijacking attack on a Gemini Ultra agent reduces its ability to protect user data from 94% to 45%, while an AirGapAgent achieves 97% protection, rendering the same attack ineffective.
Predicting the future trajectories of dynamic traffic actors is a cornerstone task in autonomous driving. Though existing notable efforts have resulted in impressive performance improvements, a gap persists in scene cognitive and understanding of the complex traffic semantics. This paper proposes Traj-LLM, the first to investigate the potential of using Large Language Models (LLMs) without explicit prompt engineering to generate future motion from agents' past/observed trajectories and scene semantics. Traj-LLM starts with sparse context joint coding to dissect the agent and scene features into a form that LLMs understand. On this basis, we innovatively explore LLMs' powerful comprehension abilities to capture a spectrum of high-level scene knowledge and interactive information. Emulating the human-like lane focus cognitive function and enhancing Traj-LLM's scene comprehension, we introduce lane-aware probabilistic learning powered by the pioneering Mamba module. Finally, a multi-modal Laplace decoder is designed to achieve scene-compliant multi-modal predictions. Extensive experiments manifest that Traj-LLM, fortified by LLMs' strong prior knowledge and understanding prowess, together with lane-aware probability learning, outstrips state-of-the-art methods across evaluation metrics. Moreover, the few-shot analysis further substantiates Traj-LLM's performance, wherein with just 50% of the dataset, it outperforms the majority of benchmarks relying on complete data utilization. This study explores equipping the trajectory prediction task with advanced capabilities inherent in LLMs, furnishing a more universal and adaptable solution for forecasting agent motion in a new way.
As large language models (LLMs) continue to make significant strides, their better integration into agent-based simulations offers a transformational potential for understanding complex social systems. However, such integration is not trivial and poses numerous challenges. Based on this observation, in this paper, we explore architectures and methods to systematically develop LLM-augmented social simulations and discuss potential research directions in this field. We conclude that integrating LLMs with agent-based simulations offers a powerful toolset for researchers and scientists, allowing for more nuanced, realistic, and comprehensive models of complex systems and human behaviours.
Hierarchical control for robotics has long been plagued by the need to have a well defined interface layer to communicate between high-level task planners and low-level policies. With the advent of LLMs, language has been emerging as a prospective interface layer. However, this has several limitations. Not all tasks can be decomposed into steps that are easily expressible in natural language (e.g. performing a dance routine). Further, it makes end-to-end finetuning on embodied data challenging due to domain shift and catastrophic forgetting. We introduce our method -- Learnable Latent Codes as Bridges (LCB) -- as an alternate architecture to overcome these limitations. \method~uses a learnable latent code to act as a bridge between LLMs and low-level policies. This enables LLMs to flexibly communicate goals in the task plan without being entirely constrained by language limitations. Additionally, it enables end-to-end finetuning without destroying the embedding space of word tokens learned during pre-training. Through experiments on Language Table and Calvin, two common language based benchmarks for embodied agents, we find that \method~outperforms baselines (including those w/ GPT-4V) that leverage pure language as the interface layer on tasks that require reasoning and multi-step behaviors.
Agents represent one of the most emerging applications of Large Language Models (LLMs) and Generative AI, with their effectiveness hinging on multimodal capabilities to navigate complex user environments. Conversational Health Agents (CHAs), a prime example of this, are redefining healthcare by offering nuanced support that transcends textual analysis to incorporate emotional intelligence. This paper introduces an LLM-based CHA engineered for rich, multimodal dialogue-especially in the realm of mental health support. It adeptly interprets and responds to users' emotional states by analyzing multimodal cues, thus delivering contextually aware and empathetically resonant verbal responses. Our implementation leverages the versatile openCHA framework, and our comprehensive evaluation involves neutral prompts expressed in diverse emotional tones: sadness, anger, and joy. We evaluate the consistency and repeatability of the planning capability of the proposed CHA. Furthermore, human evaluators critique the CHA's empathic delivery, with findings revealing a striking concordance between the CHA's outputs and evaluators' assessments. These results affirm the indispensable role of vocal (soon multimodal) emotion recognition in strengthening the empathetic connection built by CHAs, cementing their place at the forefront of interactive, compassionate digital health solutions.
We present and tackle the problem of Embodied Question Answering (EQA) with Situational Queries (S-EQA) in a household environment. Unlike prior EQA work tackling simple queries that directly reference target objects and properties ("What is the color of the car?"), situational queries (such as "Is the house ready for sleeptime?") are more challenging requiring the agent to identify multiple objects (Doors: Closed, Lights: Off, etc.) and reach a consensus on their states for an answer. Towards this objective, we first introduce a novel Prompt-Generate-Evaluate (PGE) scheme that wraps around an LLM's output to create a dataset of unique situational queries and corresponding consensus object information. PGE maintains uniqueness among the generated queries, using semantic similarity via a feedback loop. We annotate the generated data for ground truth answers via a large scale user-study conducted on M-Turk, and with a high answerability rate of 97.26%, establish that LLMs are good at generating situational data. However, using the same LLM to answer the queries gives a low success rate of 46.2%; indicating that while LLMs are good at generating query data, they are poor at answering them. We use images from the VirtualHome simulator with the S-EQA queries establish an evaluation benchmark via Visual Question Answering (VQA). We report an improved accuracy of 15.31% while using queries framed from the generated object consensus for VQA over directly answering situational ones, indicating that such simplification is necessary for improved performance. To the best of our knowledge, this is the first work to introduce EQA in the context of situational queries that also uses a generative approach for query creation. We aim to foster research on improving the real-world usability of embodied agents in household environments through this work.
This study investigates the metacognitive capabilities of Large Language Models relative to human metacognition in the context of the International Coaching Federation ICF mimicking exam, a situational judgment test related to coaching competencies. Using a mixed method approach, we assessed the metacognitive performance, including sensitivity, accuracy in probabilistic predictions, and bias, of human participants and five advanced LLMs (GPT-4, Claude-3-Opus 3, Mistral Large, Llama 3, and Gemini 1.5 Pro). The results indicate that LLMs outperformed humans across all metacognitive metrics, particularly in terms of reduced overconfidence, compared to humans. However, both LLMs and humans showed less adaptability in ambiguous scenarios, adhering closely to predefined decision frameworks. The study suggests that Generative AI can effectively engage in human-like metacognitive processing without conscious awareness. Implications of the study are discussed in relation to development of AI simulators that scaffold cognitive and metacognitive aspects of mastering coaching competencies. More broadly, implications of these results are discussed in relation to development of metacognitive modules that lead towards more autonomous and intuitive AI systems.
With the advancement of Large-Language Models (LLMs) and Large Vision-Language Models (LVMs), agents have shown significant capabilities in various tasks, such as data analysis, gaming, or code generation. Recently, there has been a surge in research on web agents, capable of performing tasks within the web environment. However, the web poses unforeseeable scenarios, challenging the generalizability of these agents. This study investigates the disparities between human and web agents' performance in web tasks (e.g., information search) by concentrating on planning, action, and reflection aspects during task execution. We conducted a web task study with a think-aloud protocol, revealing distinct cognitive actions and operations on websites employed by humans. Comparative examination of existing agent structures and human behavior with thought processes highlighted differences in knowledge updating and ambiguity handling when performing the task. Humans demonstrated a propensity for exploring and modifying plans based on additional information and investigating reasons for failure. These findings offer insights into designing planning, reflection, and information discovery modules for web agents and designing the capturing method for implicit human knowledge in a web task.
We explore the ability of large language model (LLM)-based agents to engage in subtle deception such as strategically phrasing and intentionally manipulating information to misguide and deceive other agents. This harmful behavior can be hard to detect, unlike blatant lying or unintentional hallucination. We build an adversarial testbed mimicking a legislative environment where two LLMs play opposing roles: a corporate *lobbyist* proposing amendments to bills that benefit a specific company while evading a *critic* trying to detect this deception. We use real-world legislative bills matched with potentially affected companies to ground these interactions. Our results show that LLM lobbyists initially exhibit limited deception against strong LLM critics which can be further improved through simple verbal reinforcement, significantly enhancing their deceptive capabilities, and increasing deception rates by up to 40 points. This highlights the risk of autonomous agents manipulating other agents through seemingly neutral language to attain self-serving goals.
Large Language Models (LLMs) trained on code are revolutionizing the software development process. Increasingly, code LLMs are being integrated into software development environments to improve the productivity of human programmers, and LLM-based agents are beginning to show promise for handling complex tasks autonomously. Realizing the full potential of code LLMs requires a wide range of capabilities, including code generation, fixing bugs, explaining and documenting code, maintaining repositories, and more. In this work, we introduce the Granite series of decoder-only code models for code generative tasks, trained with code written in 116 programming languages. The Granite Code models family consists of models ranging in size from 3 to 34 billion parameters, suitable for applications ranging from complex application modernization tasks to on-device memory-constrained use cases. Evaluation on a comprehensive set of tasks demonstrates that Granite Code models consistently reaches state-of-the-art performance among available open-source code LLMs. The Granite Code model family was optimized for enterprise software development workflows and performs well across a range of coding tasks (e.g. code generation, fixing and explanation), making it a versatile all around code model. We release all our Granite Code models under an Apache 2.0 license for both research and commercial use.
Structured finance, which involves restructuring diverse assets into securities like MBS, ABS, and CDOs, enhances capital market efficiency but presents significant due diligence challenges. This study explores the integration of artificial intelligence (AI) with traditional asset review processes to improve efficiency and accuracy in structured finance. Using both open-sourced and close-sourced large language models (LLMs), we demonstrate that AI can automate the verification of information between loan applications and bank statements effectively. While close-sourced models such as GPT-4 show superior performance, open-sourced models like LLAMA3 offer a cost-effective alternative. Dual-agent systems further increase accuracy, though this comes with higher operational costs. This research highlights AI's potential to minimize manual errors and streamline due diligence, suggesting a broader application of AI in financial document analysis and risk management.
Large Language Models (LLMs) are becoming key in automating and assisting various software development tasks, including text-based tasks in requirements engineering but also in coding. Typically, these models are used to automate small portions of existing tasks, but we present a broader vision to span multiple steps from requirements engineering to implementation using existing libraries. This approach, which we call Semantic API Alignment (SEAL), aims to bridge the gap between a user's high-level goals and the specific functions of one or more APIs. In this position paper, we propose a system architecture where a set of LLM-powered ``agents'' match such high-level objectives with appropriate API calls. This system could facilitate automated programming by finding matching links or, alternatively, explaining mismatches to guide manual intervention or further development. As an initial pilot, our paper demonstrates this concept by applying LLMs to Goal-Oriented Requirements Engineering (GORE), via sub-goal analysis, for aligning with REST API specifications, specifically through a case study involving a GitHub statistics API. We discuss the potential of our approach to enhance complex tasks in software development and requirements engineering and outline future directions for research.
Autonomous agents powered by large language models (LLMs) show significant potential for achieving high autonomy in various scenarios such as software development. Recent research has shown that LLM agents can leverage past experiences to reduce errors and enhance efficiency. However, the static experience paradigm, reliant on a fixed collection of past experiences acquired heuristically, lacks iterative refinement and thus hampers agents' adaptability. In this paper, we introduce the Iterative Experience Refinement framework, enabling LLM agents to refine experiences iteratively during task execution. We propose two fundamental patterns: the successive pattern, refining based on nearest experiences within a task batch, and the cumulative pattern, acquiring experiences across all previous task batches. Augmented with our heuristic experience elimination, the method prioritizes high-quality and frequently-used experiences, effectively managing the experience space and enhancing efficiency. Extensive experiments show that while the successive pattern may yield superior results, the cumulative pattern provides more stable performance. Moreover, experience elimination facilitates achieving better performance using just 11.54% of a high-quality subset.
Large language models (LLMs) have significantly evolved, moving from simple output generation to complex reasoning and from stand-alone usage to being embedded into broader frameworks. In this paper, we introduce \emph{Fleet of Agents (FoA)}, a novel framework utilizing LLMs as agents to navigate through dynamic tree searches, employing a genetic-type particle filtering approach. FoA spawns a multitude of agents, each exploring autonomously, followed by a selection phase where resampling based on a heuristic value function optimizes the balance between exploration and exploitation. This mechanism enables dynamic branching, adapting the exploration strategy based on discovered solutions. We experimentally validate FoA using two benchmark tasks, "Game of 24" and "Mini-Crosswords". FoA outperforms the previously proposed Tree-of-Thoughts method in terms of efficacy and efficiency: it significantly decreases computational costs (by calling the value function less frequently) while preserving comparable or even superior accuracy.
One of the key challenges in current Reinforcement Learning (RL)-based Automated Driving (AD) agents is achieving flexible, precise, and human-like behavior cost-effectively. This paper introduces an innovative approach that uses large language models (LLMs) to intuitively and effectively optimize RL reward functions in a human-centric way. We developed a framework where instructions and dynamic environment descriptions are input into the LLM. The LLM then utilizes this information to assist in generating rewards, thereby steering the behavior of RL agents towards patterns that more closely resemble human driving. The experimental results demonstrate that this approach not only makes RL agents more anthropomorphic but also achieves better performance. Additionally, various strategies for reward-proxy and reward-shaping are investigated, revealing the significant impact of prompt design on shaping an AD vehicle's behavior. These findings offer a promising direction for the development of more advanced, human-like automated driving systems. Our experimental data and source code can be found here
Large language models (LLMs) with retrieval augmented-generation (RAG) have been the optimal choice for scalable generative AI solutions in the recent past. Although RAG implemented with AI agents (agentic-RAG) has been recently popularized, its suffers from unstable cost and unreliable performances for Enterprise-level data-practices. Most existing use-cases that incorporate RAG with LLMs have been either generic or extremely domain specific, thereby questioning the scalability and generalizability of RAG-LLM approaches. In this work, we propose a unique LLM-based system where multiple LLMs can be invoked to enable data authentication, user-query routing, data-retrieval and custom prompting for question-answering capabilities from Enterprise-data tables. The source tables here are highly fluctuating and large in size and the proposed framework enables structured responses in under 10 seconds per query. Additionally, we propose a five metric scoring module that detects and reports hallucinations in the LLM responses. Our proposed system and scoring metrics achieve >90% confidence scores across hundreds of user queries in the sustainability, financial health and social media domains. Extensions to the proposed extreme RAG architectures can enable heterogeneous source querying using LLMs.
Multi-agent AI systems can be used for simulating collective decision-making in scientific and practical applications. They can also be used to introduce a diverse group discussion step in chatbot pipelines, enhancing the cultural sensitivity of the chatbot's responses. These applications, however, are predicated on the ability of AI agents to reliably adopt assigned personas and mimic human interactions. To see whether LLM agents satisfy these requirements, we examine AI agent ensembles engaged in cross-national collaboration and debate by analyzing their private responses and chat transcripts. Our findings suggest that multi-agent discussions can support collective AI decisions that more often reflect diverse perspectives, yet this effect is tempered by the agents' susceptibility to conformity due to perceived peer pressure and occasional challenges in maintaining consistent personas and opinions. Instructions that encourage debate in support of one's opinions rather than collaboration increase the rate of inconstancy. Without addressing the factors we identify, the full potential of multi-agent frameworks for producing more culturally diverse AI outputs or more realistic simulations of group decision-making may remain untapped.
Large language models (LLMs) can reproduce a wide variety of rhetorical styles and generate text that expresses a broad spectrum of sentiments. This capacity, now available at low cost, makes them powerful tools for manipulation and control. In this paper, we consider a set of underestimated societal harms made possible by the rapid and largely unregulated adoption of LLMs. Rather than consider LLMs as isolated digital artefacts used to displace this or that area of work, we focus on the large-scale computational infrastructure upon which they are instrumentalised across domains. We begin with discussion on how LLMs may be used to both pollute and uniformize information environments and how these modalities may be leveraged as mechanisms of control. We then draw attention to several areas of emerging research, each of which compounds the capabilities of LLMs as instruments of power. These include (i) persuasion through the real-time design of choice architectures in conversational interfaces (e.g., via "AI personas"), (ii) the use of LLM-agents as computational models of human agents (e.g., "silicon subjects"), (iii) the use of LLM-agents as computational models of human agent populations (e.g., "silicon societies") and finally, (iv) the combination of LLMs with reinforcement learning to produce controllable and steerable strategic dialogue models. We draw these strands together to discuss how these areas may be combined to build LLM-based systems that serve as powerful instruments of individual, social and political control via the simulation and disingenuous "prediction" of human behaviour, intent, and action.
The future of conversational agents will provide users with personalized information responses. However, a significant challenge in developing models is the lack of large-scale dialogue datasets that span multiple sessions and reflect real-world user preferences. Previous approaches rely on experts in a wizard-of-oz setup that is difficult to scale, particularly for personalized tasks. Our method, LAPS, addresses this by using large language models (LLMs) to guide a single human worker in generating personalized dialogues. This method has proven to speed up the creation process and improve quality. LAPS can collect large-scale, human-written, multi-session, and multi-domain conversations, including extracting user preferences. When compared to existing datasets, LAPS-produced conversations are as natural and diverse as expert-created ones, which stays in contrast with fully synthetic methods. The collected dataset is suited to train preference extraction and personalized response generation. Our results show that responses generated explicitly using extracted preferences better match user's actual preferences, highlighting the value of using extracted preferences over simple dialogue history. Overall, LAPS introduces a new method to leverage LLMs to create realistic personalized conversational data more efficiently and effectively than previous methods.
We explore an augmented democracy system built on off-the-shelf LLMs fine-tuned to augment data on citizen's preferences elicited over policies extracted from the government programs of the two main candidates of Brazil's 2022 presidential election. We use a train-test cross-validation setup to estimate the accuracy with which the LLMs predict both: a subject's individual political choices and the aggregate preferences of the full sample of participants. At the individual level, we find that LLMs predict out of sample preferences more accurately than a "bundle rule", which would assume that citizens always vote for the proposals of the candidate aligned with their self-reported political orientation. At the population level, we show that a probabilistic sample augmented by an LLM provides a more accurate estimate of the aggregate preferences of a population than the non-augmented probabilistic sample alone. Together, these results indicates that policy preference data augmented using LLMs can capture nuances that transcend party lines and represents a promising avenue of research for data augmentation.
Multimodal information, together with our knowledge, help us to understand the complex and dynamic world. Large language models (LLM) and large multimodal models (LMM), however, still struggle to emulate this capability. In this paper, we present WorldQA, a video understanding dataset designed to push the boundaries of multimodal world models with three appealing properties: (1) Multimodal Inputs: The dataset comprises 1007 question-answer pairs and 303 videos, necessitating the analysis of both auditory and visual data for successful interpretation. (2) World Knowledge: We identify five essential types of world knowledge for question formulation. This approach challenges models to extend their capabilities beyond mere perception. (3) Long-Chain Reasoning: Our dataset introduces an average reasoning step of 4.45, notably surpassing other videoQA datasets. Furthermore, we introduce WorldRetriever, an agent designed to synthesize expert knowledge into a coherent reasoning chain, thereby facilitating accurate responses to WorldQA queries. Extensive evaluations of 13 prominent LLMs and LMMs reveal that WorldRetriever, although being the most effective model, achieved only 70% of humanlevel performance in multiple-choice questions. This finding highlights the necessity for further advancement in the reasoning and comprehension abilities of models. Our experiments also yield several key insights. For instance, while humans tend to perform better with increased frames, current LMMs, including WorldRetriever, show diminished performance under similar conditions. We hope that WorldQA,our methodology, and these insights could contribute to the future development of multimodal world models.
Requirements Engineering (RE) is a critical phase in the software development process that generates requirements specifications from stakeholders' needs. Recently, deep learning techniques have been successful in several RE tasks. However, obtaining high-quality requirements specifications requires collaboration across multiple tasks and roles. In this paper, we propose an innovative framework called MARE, which leverages collaboration among large language models (LLMs) throughout the entire RE process. MARE divides the RE process into four tasks: elicitation, modeling, verification, and specification. Each task is conducted by engaging one or two specific agents and each agent can conduct several actions. MARE has five agents and nine actions. To facilitate collaboration between agents, MARE has designed a workspace for agents to upload their generated intermediate requirements artifacts and obtain the information they need. We conduct experiments on five public cases, one dataset, and four new cases created by this work. We compared MARE with three baselines using three widely used metrics for the generated requirements models. Experimental results show that MARE can generate more correct requirements models and outperform the state-of-the-art approaches by 15.4%. For the generated requirements specifications, we conduct a human evaluation in three aspects and provide insights about the quality
We study a Federated Reinforcement Learning (FedRL) problem with constraint heterogeneity. In our setting, we aim to solve a reinforcement learning problem with multiple constraints while $N$ training agents are located in $N$ different environments with limited access to the constraint signals and they are expected to collaboratively learn a policy satisfying all constraint signals. Such learning problems are prevalent in scenarios of Large Language Model (LLM) fine-tuning and healthcare applications. To solve the problem, we propose federated primal-dual policy optimization methods based on traditional policy gradient methods. Specifically, we introduce $N$ local Lagrange functions for agents to perform local policy updates, and these agents are then scheduled to periodically communicate on their local policies. Taking natural policy gradient (NPG) and proximal policy optimization (PPO) as policy optimization methods, we mainly focus on two instances of our algorithms, ie, {FedNPG} and {FedPPO}. We show that FedNPG achieves global convergence with an $\tilde{O}(1/\sqrt{T})$ rate, and FedPPO efficiently solves complicated learning tasks with the use of deep neural networks.
Detecting stereotypes and biases in Large Language Models (LLMs) is crucial for enhancing fairness and reducing adverse impacts on individuals or groups when these models are applied. Traditional methods, which rely on embedding spaces or are based on probability metrics, fall short in revealing the nuanced and implicit biases present in various contexts. To address this challenge, we propose the FairMonitor framework and adopt a static-dynamic detection method for a comprehensive evaluation of stereotypes and biases in LLMs. The static component consists of a direct inquiry test, an implicit association test, and an unknown situation test, including 10,262 open-ended questions with 9 sensitive factors and 26 educational scenarios. And it is effective for evaluating both explicit and implicit biases. Moreover, we utilize the multi-agent system to construst the dynamic scenarios for detecting subtle biases in more complex and realistic setting. This component detects the biases based on the interaction behaviors of LLMs across 600 varied educational scenarios. The experimental results show that the cooperation of static and dynamic methods can detect more stereotypes and biased in LLMs.
The digitization of traffic sensing infrastructure has significantly accumulated an extensive traffic data warehouse, which presents unprecedented challenges for transportation analytics. The complexities associated with querying large-scale multi-table databases require specialized programming expertise and labor-intensive development. Additionally, traditional analysis methods have focused mainly on numerical data, often neglecting the semantic aspects that could enhance interpretability and understanding. Furthermore, real-time traffic data access is typically limited due to privacy concerns. To bridge this gap, the integration of Large Language Models (LLMs) into the domain of traffic management presents a transformative approach to addressing the complexities and challenges inherent in modern transportation systems. This paper proposes an intelligent online chatbot, TP-GPT, for efficient customized transportation surveillance and management empowered by a large real-time traffic database. The innovative framework leverages contextual and generative intelligence of language models to generate accurate SQL queries and natural language interpretations by employing transportation-specialized prompts, Chain-of-Thought prompting, few-shot learning, multi-agent collaboration strategy, and chat memory. Experimental study demonstrates that our approach outperforms state-of-the-art baselines such as GPT-4 and PaLM 2 on a challenging traffic-analysis benchmark TransQuery. TP-GPT would aid researchers and practitioners in real-time transportation surveillance and management in a privacy-preserving, equitable, and customizable manner.
Most instance perception and image understanding solutions focus mainly on natural images. However, applications for synthetic images, and more specifically, images of Graphical User Interfaces (GUI) remain limited. This hinders the development of autonomous computer-vision-powered Artificial Intelligence (AI) agents. In this work, we present Instruction Visual Grounding or IVG, a multi-modal solution for object identification in a GUI. More precisely, given a natural language instruction and GUI screen, IVG locates the coordinates of the element on the screen where the instruction would be executed. To this end, we develop two methods. The first method is a three-part architecture that relies on a combination of a Large Language Model (LLM) and an object detection model. The second approach uses a multi-modal foundation model.
In this study, we investigated the effects of self-reflection in large language models (LLMs) on problem-solving performance. We instructed nine popular LLMs to answer a series of multiple-choice questions to provide a performance baseline. For each incorrectly answered question, we instructed eight types of self-reflecting LLM agents to reflect on their mistakes and provide themselves with guidance to improve problem-solving. Then, using this guidance, each self-reflecting agent attempted to re-answer the same questions. Our results indicate that LLM agents are able to significantly improve their problem-solving performance through self-reflection ($p < 0.001$). In addition, we compared the various types of self-reflection to determine their individual contribution to performance. All code and data are available on GitHub at https://github.com/matthewrenze/self-reflection
The recent rapid development of large language models (LLMs) has sparked a new wave of technological revolution in medical artificial intelligence (AI). While LLMs are designed to understand and generate text like a human, autonomous agents that utilize LLMs as their "brain" have exhibited capabilities beyond text processing such as planning, reflection, and using tools by enabling their "bodies" to interact with the environment. We introduce a simulacrum of hospital called Agent Hospital that simulates the entire process of treating illness, in which all patients, nurses, and doctors are LLM-powered autonomous agents. Within the simulacrum, doctor agents are able to evolve by treating a large number of patient agents without the need to label training data manually. After treating tens of thousands of patient agents in the simulacrum (human doctors may take several years in the real world), the evolved doctor agents outperform state-of-the-art medical agent methods on the MedQA benchmark comprising US Medical Licensing Examination (USMLE) test questions. Our methods of simulacrum construction and agent evolution have the potential in benefiting a broad range of applications beyond medical AI.
Social media platforms such as Twitter, Reddit, and Sina Weibo play a crucial role in global communication but often encounter strict regulations in geopolitically sensitive regions. This situation has prompted users to ingeniously modify their way of communicating, frequently resorting to coded language in these regulated social media environments. This shift in communication is not merely a strategy to counteract regulation, but a vivid manifestation of language evolution, demonstrating how language naturally evolves under societal and technological pressures. Studying the evolution of language in regulated social media contexts is of significant importance for ensuring freedom of speech, optimizing content moderation, and advancing linguistic research. This paper proposes a multi-agent simulation framework using Large Language Models (LLMs) to explore the evolution of user language in regulated social media environments. The framework employs LLM-driven agents: supervisory agent who enforce dialogue supervision and participant agents who evolve their language strategies while engaging in conversation, simulating the evolution of communication styles under strict regulations aimed at evading social media regulation. The study evaluates the framework's effectiveness through a range of scenarios from abstract scenarios to real-world situations. Key findings indicate that LLMs are capable of simulating nuanced language dynamics and interactions in constrained settings, showing improvement in both evading supervision and information accuracy as evolution progresses. Furthermore, it was found that LLM agents adopt different strategies for different scenarios.
While Large Language Models (LLMs) have demonstrated significant promise as agents in interactive tasks, their substantial computational requirements and restricted number of calls constrain their practical utility, especially in long-horizon interactive tasks such as decision-making or in scenarios involving continuous ongoing tasks. To address these constraints, we propose a method for transferring the performance of an LLM with billions of parameters to a much smaller language model (770M parameters). Our approach involves constructing a hierarchical agent comprising a planning module, which learns through Knowledge Distillation from an LLM to generate sub-goals, and an execution module, which learns to accomplish these sub-goals using elementary actions. In detail, we leverage an LLM to annotate an oracle path with a sequence of sub-goals towards completing a goal. Subsequently, we utilize this annotated data to fine-tune both the planning and execution modules. Importantly, neither module relies on real-time access to an LLM during inference, significantly reducing the overall cost associated with LLM interactions to a fixed cost. In ScienceWorld, a challenging and multi-task interactive text environment, our method surpasses standard imitation learning based solely on elementary actions by 16.7% (absolute). Our analysis highlights the efficiency of our approach compared to other LLM-based methods. Our code and annotated data for distillation can be found on GitHub.
Conversational information seeking has evolved rapidly in the last few years with the development of Large Language Models (LLMs), providing the basis for interpreting and responding in a naturalistic manner to user requests. The extended TREC Interactive Knowledge Assistance Track (iKAT) collection aims to enable researchers to test and evaluate their Conversational Search Agents (CSA). The collection contains a set of 36 personalized dialogues over 20 different topics each coupled with a Personal Text Knowledge Base (PTKB) that defines the bespoke user personas. A total of 344 turns with approximately 26,000 passages are provided as assessments on relevance, as well as additional assessments on generated responses over four key dimensions: relevance, completeness, groundedness, and naturalness. The collection challenges CSA to efficiently navigate diverse personal contexts, elicit pertinent persona information, and employ context for relevant conversations. The integration of a PTKB and the emphasis on decisional search tasks contribute to the uniqueness of this test collection, making it an essential benchmark for advancing research in conversational and interactive knowledge assistants.
The rapid development of Large Language Models (LLMs) has led to a surge in applications that facilitate collaboration among multiple agents, assisting humans in their daily tasks. However, a significant gap remains in assessing to what extent LLM-powered applications genuinely enhance user experience and task execution efficiency. This highlights the need to verify utility of LLM-powered applications, particularly by ensuring alignment between the application's functionality and end-user needs. We introduce AgentEval, a novel framework designed to simplify the utility verification process by automatically proposing a set of criteria tailored to the unique purpose of any given application. This allows for a comprehensive assessment, quantifying the utility of an application against the suggested criteria. We present a comprehensive analysis of the effectiveness and robustness of AgentEval for two open source datasets including Math Problem solving and ALFWorld House-hold related tasks. For reproducibility purposes, we make the data, code and all the logs publicly available at https://bit.ly/3w3yKcS .
This paper aims to efficiently enable large language models (LLMs) to use external knowledge and goal guidance in conversational recommender system (CRS) tasks. Advanced LLMs (e.g., ChatGPT) are limited in domain-specific CRS tasks for 1) generating grounded responses with recommendation-oriented knowledge, or 2) proactively leading the conversations through different dialogue goals. In this work, we first analyze those limitations through a comprehensive evaluation, showing the necessity of external knowledge and goal guidance which contribute significantly to the recommendation accuracy and language quality. In light of this finding, we propose a novel ChatCRS framework to decompose the complex CRS task into several sub-tasks through the implementation of 1) a knowledge retrieval agent using a tool-augmented approach to reason over external Knowledge Bases and 2) a goal-planning agent for dialogue goal prediction. Experimental results on two multi-goal CRS datasets reveal that ChatCRS sets new state-of-the-art benchmarks, improving language quality of informativeness by 17% and proactivity by 27%, and achieving a tenfold enhancement in recommendation accuracy.
The dawn of Generative Artificial Intelligence (GAI), characterized by advanced models such as Generative Pre-trained Transformers (GPT) and other Large Language Models (LLMs), has been pivotal in reshaping the field of data analysis, pattern recognition, and decision-making processes. This surge in GAI technology has ushered in not only innovative opportunities for data processing and automation but has also introduced significant cybersecurity challenges. As GAI rapidly progresses, it outstrips the current pace of cybersecurity protocols and regulatory frameworks, leading to a paradox wherein the same innovations meant to safeguard digital infrastructures also enhance the arsenal available to cyber criminals. These adversaries, adept at swiftly integrating and exploiting emerging technologies, may utilize GAI to develop malware that is both more covert and adaptable, thus complicating traditional cybersecurity efforts. The acceleration of GAI presents an ambiguous frontier for cybersecurity experts, offering potent tools for threat detection and response, while concurrently providing cyber attackers with the means to engineer more intricate and potent malware. Through the joint efforts of Duke Pratt School of Engineering, Coalfire, and Safebreach, this research undertakes a meticulous analysis of how malicious agents are exploiting GAI to augment their attack strategies, emphasizing a critical issue for the integrity of future cybersecurity initiatives. The study highlights the critical need for organizations to proactively identify and develop more complex defensive strategies to counter the sophisticated employment of GAI in malware creation.
Large Language Models (LLMs) have been shown to be capable of performing high-level planning for long-horizon robotics tasks, yet existing methods require access to a pre-defined skill library (e.g. picking, placing, pulling, pushing, navigating). However, LLM planning does not address how to design or learn those behaviors, which remains challenging particularly in long-horizon settings. Furthermore, for many tasks of interest, the robot needs to be able to adjust its behavior in a fine-grained manner, requiring the agent to be capable of modifying low-level control actions. Can we instead use the internet-scale knowledge from LLMs for high-level policies, guiding reinforcement learning (RL) policies to efficiently solve robotic control tasks online without requiring a pre-determined set of skills? In this paper, we propose Plan-Seq-Learn (PSL): a modular approach that uses motion planning to bridge the gap between abstract language and learned low-level control for solving long-horizon robotics tasks from scratch. We demonstrate that PSL achieves state-of-the-art results on over 25 challenging robotics tasks with up to 10 stages. PSL solves long-horizon tasks from raw visual input spanning four benchmarks at success rates of over 85%, out-performing language-based, classical, and end-to-end approaches. Video results and code at https://mihdalal.github.io/planseqlearn/
The advances in multimodal large language models (MLLMs) have led to growing interests in LLM-based autonomous driving agents to leverage their strong reasoning capabilities. However, capitalizing on MLLMs' strong reasoning capabilities for improved planning behavior is challenging since planning requires full 3D situational awareness beyond 2D reasoning. To address this challenge, our work proposes a holistic framework for strong alignment between agent models and 3D driving tasks. Our framework starts with a novel 3D MLLM architecture that uses sparse queries to lift and compress visual representations into 3D before feeding them into an LLM. This query-based representation allows us to jointly encode dynamic objects and static map elements (e.g., traffic lanes), providing a condensed world model for perception-action alignment in 3D. We further propose OmniDrive-nuScenes, a new visual question-answering dataset challenging the true 3D situational awareness of a model with comprehensive visual question-answering (VQA) tasks, including scene description, traffic regulation, 3D grounding, counterfactual reasoning, decision making and planning. Extensive studies show the effectiveness of the proposed architecture as well as the importance of the VQA tasks for reasoning and planning in complex 3D scenes.
Large language models (LLMs) have shown remarkable potential in various domains, but they often lack the ability to access and reason over domain-specific knowledge and tools. In this paper, we introduced CACTUS (Chemistry Agent Connecting Tool-Usage to Science), an LLM-based agent that integrates cheminformatics tools to enable advanced reasoning and problem-solving in chemistry and molecular discovery. We evaluate the performance of CACTUS using a diverse set of open-source LLMs, including Gemma-7b, Falcon-7b, MPT-7b, Llama2-7b, and Mistral-7b, on a benchmark of thousands of chemistry questions. Our results demonstrate that CACTUS significantly outperforms baseline LLMs, with the Gemma-7b and Mistral-7b models achieving the highest accuracy regardless of the prompting strategy used. Moreover, we explore the impact of domain-specific prompting and hardware configurations on model performance, highlighting the importance of prompt engineering and the potential for deploying smaller models on consumer-grade hardware without significant loss in accuracy. By combining the cognitive capabilities of open-source LLMs with domain-specific tools, CACTUS can assist researchers in tasks such as molecular property prediction, similarity searching, and drug-likeness assessment. Furthermore, CACTUS represents a significant milestone in the field of cheminformatics, offering an adaptable tool for researchers engaged in chemistry and molecular discovery. By integrating the strengths of open-source LLMs with domain-specific tools, CACTUS has the potential to accelerate scientific advancement and unlock new frontiers in the exploration of novel, effective, and safe therapeutic candidates, catalysts, and materials. Moreover, CACTUS's ability to integrate with automated experimentation platforms and make data-driven decisions in real time opens up new possibilities for autonomous discovery.
The prevalence of unwarranted beliefs, spanning pseudoscience, logical fallacies, and conspiracy theories, presents substantial societal hurdles and the risk of disseminating misinformation. Utilizing established psychometric assessments, this study explores the capabilities of large language models (LLMs) vis-a-vis the average human in detecting prevalent logical pitfalls. We undertake a philosophical inquiry, juxtaposing the rationality of humans against that of LLMs. Furthermore, we propose methodologies for harnessing LLMs to counter misconceptions, drawing upon psychological models of persuasion such as cognitive dissonance theory and elaboration likelihood theory. Through this endeavor, we highlight the potential of LLMs as personalized misinformation debunking agents.
Customer service is how companies interface with their customers. It can contribute heavily towards the overall customer satisfaction. However, high-quality service can become expensive, creating an incentive to make it as cost efficient as possible and prompting most companies to utilize AI-powered assistants, or "chat bots". On the other hand, human-to-human interaction is still desired by customers, especially when it comes to complex scenarios such as disputes and sensitive topics like bill payment. This raises the bar for customer service agents. They need to accurately understand the customer's question or concern, identify a solution that is acceptable yet feasible (and within the company's policy), all while handling multiple conversations at once. In this work, we introduce "Ask Me Anything" (AMA) as an add-on feature to an agent-facing customer service interface. AMA allows agents to ask questions to a large language model (LLM) on demand, as they are handling customer conversations -- the LLM provides accurate responses in real-time, reducing the amount of context switching the agent needs. In our internal experiments, we find that agents using AMA versus a traditional search experience spend approximately 10% fewer seconds per conversation containing a search, translating to millions of dollars of savings annually. Agents that used the AMA feature provided positive feedback nearly 80% of the time, demonstrating its usefulness as an AI-assisted feature for customer care.
Non-cognitive skills are crucial for personal and social life well-being, and such skill development can be supported by narrative-based (e.g., storytelling) technologies. While generative AI enables interactive and role-playing storytelling, little is known about how users engage with and perceive the use of AI in social life simulation for non-cognitive skills learning. Additionally, the benefits of AI mentorship on self-reflection awareness and ability in this context remain largely underexplored. To this end, we introduced Simulife++, an interactive platform enabled by a large language model (LLM). The system allows users to act as protagonists, creating stories with one or multiple AI-based characters in diverse social scenarios. In particular, we expanded the Human-AI interaction to a Human-AI-AI collaboration by including a Sage Agent, who acts as a bystander, providing users with some perspectives and guidance on their choices and conversations in terms of non-cognitive skills to promote reflection. In a within-subject user study, our quantitative results reveal that, when accompanied by Sage Agent, users exhibit significantly higher levels of reflection on motivation, self-perceptions, and resilience & coping, along with an enhanced experience of narrative transportation. Additionally, our qualitative findings suggest that Sage Agent plays a crucial role in promoting reflection on non-cognitive skills, enhancing social communication and decision-making performance, and improving overall user experience within Simulife++. Multiple supportive relationships between Sage Agent and users were also reported. We offer design implications for the application of generative AI in narrative solutions and the future potential of Sage Agent for non-cognitive skill development in broader social contexts.
In the current digital era, the rapid spread of misinformation on online platforms presents significant challenges to societal well-being, public trust, and democratic processes, influencing critical decision making and public opinion. To address these challenges, there is a growing need for automated fake news detection mechanisms. Pre-trained large language models (LLMs) have demonstrated exceptional capabilities across various natural language processing (NLP) tasks, prompting exploration into their potential for verifying news claims. Instead of employing LLMs in a non-agentic way, where LLMs generate responses based on direct prompts in a single shot, our work introduces FactAgent, an agentic approach of utilizing LLMs for fake news detection. FactAgent enables LLMs to emulate human expert behavior in verifying news claims without any model training, following a structured workflow. This workflow breaks down the complex task of news veracity checking into multiple sub-steps, where LLMs complete simple tasks using their internal knowledge or external tools. At the final step of the workflow, LLMs integrate all findings throughout the workflow to determine the news claim's veracity. Compared to manual human verification, FactAgent offers enhanced efficiency. Experimental studies demonstrate the effectiveness of FactAgent in verifying claims without the need for any training process. Moreover, FactAgent provides transparent explanations at each step of the workflow and during final decision-making, offering insights into the reasoning process of fake news detection for end users. FactAgent is highly adaptable, allowing for straightforward updates to its tools that LLMs can leverage within the workflow, as well as updates to the workflow itself using domain knowledge. This adaptability enables FactAgent's application to news verification across various domains.
Recent research on instructable agents has used memory-augmented Large Language Models (LLMs) as task planners, a technique that retrieves language-program examples relevant to the input instruction and uses them as in-context examples in the LLM prompt to improve the performance of the LLM in inferring the correct action and task plans. In this technical report, we extend the capabilities of HELPER, by expanding its memory with a wider array of examples and prompts, and by integrating additional APIs for asking questions. This simple expansion of HELPER into a shared memory enables the agent to work across the domains of executing plans from dialogue, natural language instruction following, active question asking, and commonsense room reorganization. We evaluate the agent on four diverse interactive visual-language embodied agent benchmarks: ALFRED, TEACh, DialFRED, and the Tidy Task. HELPER-X achieves few-shot, state-of-the-art performance across these benchmarks using a single agent, without requiring in-domain training, and remains competitive with agents that have undergone in-domain training.
There has been a growing interest in developing learner models to enhance learning and teaching experiences in educational environments. However, existing works have primarily focused on structured environments relying on meticulously crafted representations of tasks, thereby limiting the agent's ability to generalize skills across tasks. In this paper, we aim to enhance the generalization capabilities of agents in open-ended text-based learning environments by integrating Reinforcement Learning (RL) with Large Language Models (LLMs). We investigate three types of agents: (i) RL-based agents that utilize natural language for state and action representations to find the best interaction strategy, (ii) LLM-based agents that leverage the model's general knowledge and reasoning through prompting, and (iii) hybrid LLM-assisted RL agents that combine these two strategies to improve agents' performance and generalization. To support the development and evaluation of these agents, we introduce PharmaSimText, a novel benchmark derived from the PharmaSim virtual pharmacy environment designed for practicing diagnostic conversations. Our results show that RL-based agents excel in task completion but lack in asking quality diagnostic questions. In contrast, LLM-based agents perform better in asking diagnostic questions but fall short of completing the task. Finally, hybrid LLM-assisted RL agents enable us to overcome these limitations, highlighting the potential of combining RL and LLMs to develop high-performing agents for open-ended learning environments.
Large Language Models (LLMs) encapsulate an extensive amount of world knowledge, and this has enabled their application in various domains to improve the performance of a variety of Natural Language Processing (NLP) tasks. This has also facilitated a more accessible paradigm of conversation-based interactions between humans and AI systems to solve intended problems. However, one interesting avenue that shows untapped potential is the use of LLMs as Reinforcement Learning (RL) agents to enable conversational RL problem solving. Therefore, in this study, we explore the concept of formulating Markov Decision Process-based RL problems as LLM prompting tasks. We demonstrate how LLMs can be iteratively prompted to learn and optimize policies for specific RL tasks. In addition, we leverage the introduced prompting technique for episode simulation and Q-Learning, facilitated by LLMs. We then show the practicality of our approach through two detailed case studies for "Research Scientist" and "Legal Matter Intake" workflows.
Recent research in dialogue systems and corpora has focused on two main categories: task-oriented (TOD) and open-domain (chit-chat) dialogues. TOD systems help users accomplish specific tasks, while open-domain systems aim to create engaging conversations. However, in real-world scenarios, user intents are often revealed during interactions. A recent study introduced SalesBot, which simulates dialogues transitioning from chit-chat to task-oriented scenarios to train sales agents. Unfortunately, the initial data lacked smooth transitions and coherent long-turn dialogues, resulting in poor naturalness in sales-customer interactions. To address these issues, this paper presents SalesBot 2.0, an improved dataset. It leverages commonsense knowledge from large language models (LLMs) through strategic prompting. Additionally, we introduce a novel model called SalesAgent, trained on salesperson's interactions, using chain-of-thought (CoT) reasoning. This model excels in transitioning topics, understanding user intents, and selecting appropriate strategies. Experiments using diverse user simulations validate the effectiveness of our method in controlling dialogue strategies in LLMs. Furthermore, SalesBot 2.0 enhances coherence and reduces aggression, facilitating better model learning for sales-customer interactions.
In this paper, we present a novel approach to improving software quality and efficiency through a Large Language Model (LLM)-based model designed to review code and identify potential issues. Our proposed LLM-based AI agent model is trained on large code repositories. This training includes code reviews, bug reports, and documentation of best practices. It aims to detect code smells, identify potential bugs, provide suggestions for improvement, and optimize the code. Unlike traditional static code analysis tools, our LLM-based AI agent has the ability to predict future potential risks in the code. This supports a dual goal of improving code quality and enhancing developer education by encouraging a deeper understanding of best practices and efficient coding techniques. Furthermore, we explore the model's effectiveness in suggesting improvements that significantly reduce post-release bugs and enhance code review processes, as evidenced by an analysis of developer sentiment toward LLM feedback. For future work, we aim to assess the accuracy and efficiency of LLM-generated documentation updates in comparison to manual methods. This will involve an empirical study focusing on manually conducted code reviews to identify code smells and bugs, alongside an evaluation of best practice documentation, augmented by insights from developer discussions and code reviews. Our goal is to not only refine the accuracy of our LLM-based tool but also to underscore its potential in streamlining the software development lifecycle through proactive code improvement and education.
In recent years, large language models(LLMs) have attracted significant attention due to their exceptional performance across a multitude of natural language process tasks, and have been widely applied in various fields. However, the application of large language models in the Intellectual Property (IP) domain is challenging due to the strong need for specialized knowledge, privacy protection, processing of extremely long text in this field. In this technical report, we present for the first time a low-cost, standardized procedure for training IP-oriented LLMs, meeting the unique requirements of the IP domain. Using this standard process, we have trained the PatentGPT series models based on open-source pretrained models. By evaluating them on the open-source IP-oriented benchmark MOZIP, our domain-specific LLMs outperforms GPT-4, indicating the effectiveness of the proposed training procedure and the expertise of the PatentGPT models in the IP domain. Remarkably, our model surpassed GPT-4 on the 2019 China Patent Agent Qualification Examination, scoring 65 and matching human expert levels. Additionally, the PatentGPT model, which utilizes the SMoE architecture, achieves performance comparable to that of GPT-4 in the IP domain and demonstrates a better cost-performance ratio on long-text tasks, potentially serving as an alternative to GPT-4 within the IP domain.
Despite advancements in Large Language Models (LLMs) and Large Multimodal Models (LMMs), their integration into language-grounded, human-like embodied agents remains incomplete, hindering complex real-life task performance in physical environments. Existing integrations often feature limited open sourcing, challenging collective progress in this field. We introduce LEGENT, an open, scalable platform for developing embodied agents using LLMs and LMMs. LEGENT offers a dual approach: a rich, interactive 3D environment with communicable and actionable agents, paired with a user-friendly interface, and a sophisticated data generation pipeline utilizing advanced algorithms to exploit supervision from simulated worlds at scale. In our experiments, an embryonic vision-language-action model trained on LEGENT-generated data surpasses GPT-4V in embodied tasks, showcasing promising generalization capabilities.
Recent advancements in large language models (LLMs) have significantly boosted the rise of Role-Playing Language Agents (RPLAs), i.e., specialized AI systems designed to simulate assigned personas. By harnessing multiple advanced abilities of LLMs, including in-context learning, instruction following, and social intelligence, RPLAs achieve a remarkable sense of human likeness and vivid role-playing performance. RPLAs can mimic a wide range of personas, ranging from historical figures and fictional characters to real-life individuals. Consequently, they have catalyzed numerous AI applications, such as emotional companions, interactive video games, personalized assistants and copilots, and digital clones. In this paper, we conduct a comprehensive survey of this field, illustrating the evolution and recent progress in RPLAs integrating with cutting-edge LLM technologies. We categorize personas into three types: 1) Demographic Persona, which leverages statistical stereotypes; 2) Character Persona, focused on well-established figures; and 3) Individualized Persona, customized through ongoing user interactions for personalized services. We begin by presenting a comprehensive overview of current methodologies for RPLAs, followed by the details for each persona type, covering corresponding data sourcing, agent construction, and evaluation. Afterward, we discuss the fundamental risks, existing limitations, and future prospects of RPLAs. Additionally, we provide a brief review of RPLAs in AI applications, which reflects practical user demands that shape and drive RPLA research. Through this work, we aim to establish a clear taxonomy of RPLA research and applications, and facilitate future research in this critical and ever-evolving field, and pave the way for a future where humans and RPLAs coexist in harmony.
World models are progressively being employed across diverse fields, extending from basic environment simulation to complex scenario construction. However, existing models are mainly trained on domain-specific states and actions, and confined to single-modality state representations. In this paper, We introduce WorldGPT, a generalist world model built upon Multimodal Large Language Model (MLLM). WorldGPT acquires an understanding of world dynamics through analyzing millions of videos across various domains. To further enhance WorldGPT's capability in specialized scenarios and long-term tasks, we have integrated it with a novel cognitive architecture that combines memory offloading, knowledge retrieval, and context reflection. As for evaluation, we build WorldNet, a multimodal state transition prediction benchmark encompassing varied real-life scenarios. Conducting evaluations on WorldNet directly demonstrates WorldGPT's capability to accurately model state transition patterns, affirming its effectiveness in understanding and predicting the dynamics of complex scenarios. We further explore WorldGPT's emerging potential in serving as a world simulator, helping multimodal agents generalize to unfamiliar domains through efficiently synthesising multimodal instruction instances which are proved to be as reliable as authentic data for fine-tuning purposes. The project is available on \url{https://github.com/DCDmllm/WorldGPT}.
Chain-of-Thought (CoT) prompting has emerged as a pivotal technique for augmenting the inferential capabilities of language models during reasoning tasks. Despite its advancements, CoT often grapples with challenges in validating reasoning validity and ensuring informativeness. Addressing these limitations, this paper introduces the Logic Agent (LA), an agent-based framework aimed at enhancing the validity of reasoning processes in Large Language Models (LLMs) through strategic logic rule invocation. Unlike conventional approaches, LA transforms LLMs into logic agents that dynamically apply propositional logic rules, initiating the reasoning process by converting natural language inputs into structured logic forms. The logic agent leverages a comprehensive set of predefined functions to systematically navigate the reasoning process. This methodology not only promotes the structured and coherent generation of reasoning constructs but also significantly improves their interpretability and logical coherence. Through extensive experimentation, we demonstrate LA's capacity to scale effectively across various model sizes, markedly improving the precision of complex reasoning across diverse tasks.
Music composition represents the creative side of humanity, and itself is a complex task that requires abilities to understand and generate information with long dependency and harmony constraints. While demonstrating impressive capabilities in STEM subjects, current LLMs easily fail in this task, generating ill-written music even when equipped with modern techniques like In-Context-Learning and Chain-of-Thoughts. To further explore and enhance LLMs' potential in music composition by leveraging their reasoning ability and the large knowledge base in music history and theory, we propose ComposerX, an agent-based symbolic music generation framework. We find that applying a multi-agent approach significantly improves the music composition quality of GPT-4. The results demonstrate that ComposerX is capable of producing coherent polyphonic music compositions with captivating melodies, while adhering to user instructions.
The introduction of genome engineering technology has transformed biomedical research, making it possible to make precise changes to genetic information. However, creating an efficient gene-editing system requires a deep understanding of CRISPR technology, and the complex experimental systems under investigation. While Large Language Models (LLMs) have shown promise in various tasks, they often lack specific knowledge and struggle to accurately solve biological design problems. In this work, we introduce CRISPR-GPT, an LLM agent augmented with domain knowledge and external tools to automate and enhance the design process of CRISPR-based gene-editing experiments. CRISPR-GPT leverages the reasoning ability of LLMs to facilitate the process of selecting CRISPR systems, designing guide RNAs, recommending cellular delivery methods, drafting protocols, and designing validation experiments to confirm editing outcomes. We showcase the potential of CRISPR-GPT for assisting non-expert researchers with gene-editing experiments from scratch and validate the agent's effectiveness in a real-world use case. Furthermore, we explore the ethical and regulatory considerations associated with automated gene-editing design, highlighting the need for responsible and transparent use of these tools. Our work aims to bridge the gap between beginner biological researchers and CRISPR genome engineering techniques, and demonstrate the potential of LLM agents in facilitating complex biological discovery tasks.
Prior Authorization delivers safe, appropriate, and cost-effective care that is medically justified with evidence-based guidelines. However, the process often requires labor-intensive manual comparisons between patient medical records and clinical guidelines, that is both repetitive and time-consuming. Recent developments in Large Language Models (LLMs) have shown potential in addressing complex medical NLP tasks with minimal supervision. This paper explores the application of Multi-Agent System (MAS) that utilize specialized LLM agents to automate Prior Authorization task by breaking them down into simpler and manageable sub-tasks. Our study systematically investigates the effects of various prompting strategies on these agents and benchmarks the performance of different LLMs. We demonstrate that GPT-4 achieves an accuracy of 86.2% in predicting checklist item-level judgments with evidence, and 95.6% in determining overall checklist judgment. Additionally, we explore how these agents can contribute to explainability of steps taken in the process, thereby enhancing trust and transparency in the system.
Agents based on large language models (LLMs) have demonstrated effectiveness in solving a wide range of tasks by integrating LLMs with key modules such as planning, memory, and tool usage. Increasingly, customers are adopting LLM agents across a variety of commercial applications critical to reliability, including support for mental well-being, chemical synthesis, and software development. Nevertheless, our observations and daily use of LLM agents indicate that they are prone to making erroneous plans, especially when the tasks are complex and require long-term planning. In this paper, we propose PDoctor, a novel and automated approach to testing LLM agents and understanding their erroneous planning. As the first work in this direction, we formulate the detection of erroneous planning as a constraint satisfiability problem: an LLM agent's plan is considered erroneous if its execution violates the constraints derived from the user inputs. To this end, PDoctor first defines a domain-specific language (DSL) for user queries and synthesizes varying inputs with the assistance of the Z3 constraint solver. These synthesized inputs are natural language paragraphs that specify the requirements for completing a series of tasks. Then, PDoctor derives constraints from these requirements to form a testing oracle. We evaluate PDoctor with three mainstream agent frameworks and two powerful LLMs (GPT-3.5 and GPT-4). The results show that PDoctor can effectively detect diverse errors in agent planning and provide insights and error characteristics that are valuable to both agent developers and users. We conclude by discussing potential alternative designs and directions to extend PDoctor.
Large Language Models (LLMs) have shown great ability in solving traditional natural language tasks and elementary reasoning tasks with appropriate prompting techniques. However, their ability is still limited in solving complicated science problems. In this work, we aim to push the upper bound of the reasoning capability of LLMs by proposing a collaborative multi-agent, multi-reasoning-path (CoMM) prompting framework. Specifically, we prompt LLMs to play different roles in a problem-solving team, and encourage different role-play agents to collaboratively solve the target task. In particular, we discover that applying different reasoning paths for different roles is an effective strategy to implement few-shot prompting approaches in the multi-agent scenarios. Empirical results demonstrate the effectiveness of the proposed methods on two college-level science problems over competitive baselines. Our further analysis shows the necessity of prompting LLMs to play different roles or experts independently. We release the code at: https://github.com/amazon-science/comm-prompt
We present Questum, a novel framework for Large Language Model (LLM)-based agents in Murder Mystery Games (MMGs). MMGs pose unique challenges, including undefined state spaces, absent intermediate rewards, and the need for strategic interaction in a continuous language domain. Questum addresses these complexities through a sensor-based representation of agent states, a question-targeting mechanism guided by information gain, and a pruning strategy to refine suspect lists and enhance decision-making efficiency. To enable systematic evaluation, we propose WellPlay, a dataset comprising 1,482 inferential questions across 12 games, categorised into objectives, reasoning, and relationships. Experiments demonstrate Questum's capacity to achieve superior performance in reasoning accuracy and efficiency compared to existing approaches, while also significantly improving the quality of agent-human interactions in MMGs. This study advances the development of reasoning agents for complex social and interactive scenarios.
Conventional mechanical design paradigms rely on experts systematically refining concepts through experience-guided modification and FEA to meet specific requirements. However, this approach can be time-consuming and heavily dependent on prior knowledge and experience. While numerous machine learning models have been developed to streamline this intensive and expert-driven iterative process, these methods typically demand extensive training data and considerable computational resources. Furthermore, methods based on deep learning are usually restricted to the specific domains and tasks for which they were trained, limiting their applicability across different tasks. This creates a trade-off between the efficiency of automation and the demand for resources. In this study, we present a novel approach that integrates pre-trained LLMs with a FEM module. The FEM module evaluates each design and provides essential feedback, guiding the LLMs to continuously learn, plan, generate, and optimize designs without the need for domain-specific training. We demonstrate the effectiveness of our proposed framework in managing the iterative optimization of truss structures, showcasing its capability to reason about and refine designs according to structured feedback and criteria. Our results reveal that these LLM-based agents can successfully generate truss designs that comply with natural language specifications with a success rate of up to 90%, which varies according to the applied constraints. By employing prompt-based optimization techniques we show that LLM based agents exhibit optimization behavior when provided with solution-score pairs to iteratively refine designs to meet specifications. This ability of LLM agents to produce viable designs and optimize them based on their inherent reasoning capabilities highlights their potential to develop and implement effective design strategies autonomously.
Conversational tutoring systems (CTSs) offer learning experiences through interactions based on natural language. They are recognized for promoting cognitive engagement and improving learning outcomes, especially in reasoning tasks. Nonetheless, the cost associated with authoring CTS content is a major obstacle to widespread adoption and to research on effective instructional design. In this paper, we discuss and evaluate a novel type of CTS that leverages recent advances in large language models (LLMs) in two ways: First, the system enables AI-assisted content authoring by inducing an easily editable tutoring script automatically from a lesson text. Second, the system automates the script orchestration in a learning-by-teaching format via two LLM-based agents (Ruffle&Riley) acting as a student and a professor. The system allows for free-form conversations that follow the ITS-typical inner and outer loop structure. We evaluate Ruffle&Riley's ability to support biology lessons in two between-subject online user studies (N = 200) comparing the system to simpler QA chatbots and reading activity. Analyzing system usage patterns, pre/post-test scores and user experience surveys, we find that Ruffle&Riley users report high levels of engagement, understanding and perceive the offered support as helpful. Even though Ruffle&Riley users require more time to complete the activity, we did not find significant differences in short-term learning gains over the reading activity. Our system architecture and user study provide various insights for designers of future CTSs. We further open-source our system to support ongoing research on effective instructional design of LLM-based learning technologies.
Software debugging is a time-consuming endeavor involving a series of steps, such as fault localization and patch generation, each requiring thorough analysis and a deep understanding of the underlying logic. While large language models (LLMs) demonstrate promising potential in coding tasks, their performance in debugging remains limited. Current LLM-based methods often focus on isolated steps and struggle with complex bugs. In this paper, we propose the first end-to-end framework, FixAgent, for unified debugging through multi-agent synergy. It mimics the entire cognitive processes of developers, with each agent specialized as a particular component of this process rather than mirroring the actions of an independent expert as in previous multi-agent systems. Agents are coordinated through a three-level design, following a cognitive model of debugging, allowing adaptive handling of bugs with varying complexities. Experiments on extensive benchmarks demonstrate that FixAgent significantly outperforms state-of-the-art repair methods, fixing 1.25$\times$ to 2.56$\times$ bugs on the repo-level benchmark, Defects4J. This performance is achieved without requiring ground-truth root-cause code statements, unlike the baselines. Our source code is available on https://github.com/AcceptePapier/UniDebugger.
The proliferation of large language models (LLMs) and their integration into multi-agent systems has paved the way for sophisticated automation in various domains. This paper introduces AutoGenesisAgent, a multi-agent system that autonomously designs and deploys other multi-agent systems tailored for specific tasks. AutoGenesisAgent comprises several specialized agents including System Understanding, System Design, Agent Generator, and several others that collectively manage the lifecycle of creating functional multi-agent systems from initial concept to deployment. Each agent in AutoGenesisAgent has distinct responsibilities ranging from interpreting input prompts to optimizing system performance, culminating, in the deployment of a ready-to-use system. This proof-of-concept study discusses the design, implementation, and lessons learned from developing AutoGenesisAgent, highlighting its capability to generate and refine multi-agent systems autonomously, thereby reducing the need for extensive human oversight in the initial stages of system design. Keywords: multi-agent systems, large language models, system design automation, agent architecture, autonomous systems, software deployment
As AI systems pervade human life, ensuring that large language models (LLMs) make safe decisions remains a significant challenge. We introduce the Governance of the Commons Simulation (GovSim), a generative simulation platform designed to study strategic interactions and cooperative decision-making in LLMs. In GovSim, a society of AI agents must collectively balance exploiting a common resource with sustaining it for future use. This environment enables the study of how ethical considerations, strategic planning, and negotiation skills impact cooperative outcomes. We develop an LLM-based agent architecture and test it with the leading open and closed LLMs. We find that all but the most powerful LLM agents fail to achieve a sustainable equilibrium in GovSim, with the highest survival rate below 54%. Ablations reveal that successful multi-agent communication between agents is critical for achieving cooperation in these cases. Furthermore, our analyses show that the failure to achieve sustainable cooperation in most LLMs stems from their inability to formulate and analyze hypotheses about the long-term effects of their actions on the equilibrium of the group. Finally, we show that agents that leverage "Universalization"-based reasoning, a theory of moral thinking, are able to achieve significantly better sustainability. Taken together, GovSim enables us to study the mechanisms that underlie sustainable self-government with specificity and scale. We open source the full suite of our research results, including the simulation environment, agent prompts, and a comprehensive web interface.
Mobile device control agents can largely enhance user interactions and productivity by automating daily tasks. However, despite growing interest in developing practical agents, the absence of a commonly adopted benchmark in this area makes it challenging to quantify scientific progress. In this work, we introduce B-MoCA: a novel benchmark with interactive environments for evaluating and developing mobile device control agents. To create a realistic benchmark, we develop B-MoCA based on the Android operating system and define 131 common daily tasks. Importantly, we incorporate a randomization feature that changes the configurations of mobile devices, including user interface layouts and language settings, to assess generalization performance. We benchmark diverse agents, including agents employing large language models (LLMs) or multi-modal LLMs as well as agents trained with imitation learning using human expert demonstrations. While these agents demonstrate proficiency in executing straightforward tasks, their poor performance on complex tasks highlights significant opportunities for future research to improve effectiveness. Our source code is publicly available at https://b-moca.github.io.
As AI promises to accelerate scientific discovery, it remains unclear whether fully AI-driven research is possible and whether it can adhere to key scientific values, such as transparency, traceability and verifiability. Mimicking human scientific practices, we built data-to-paper, an automation platform that guides interacting LLM agents through a complete stepwise research process, while programmatically back-tracing information flow and allowing human oversight and interactions. In autopilot mode, provided with annotated data alone, data-to-paper raised hypotheses, designed research plans, wrote and debugged analysis codes, generated and interpreted results, and created complete and information-traceable research papers. Even though research novelty was relatively limited, the process demonstrated autonomous generation of de novo quantitative insights from data. For simple research goals, a fully-autonomous cycle can create manuscripts which recapitulate peer-reviewed publications without major errors in about 80-90%, yet as goal complexity increases, human co-piloting becomes critical for assuring accuracy. Beyond the process itself, created manuscripts too are inherently verifiable, as information-tracing allows to programmatically chain results, methods and data. Our work thereby demonstrates a potential for AI-driven acceleration of scientific discovery while enhancing, rather than jeopardizing, traceability, transparency and verifiability.
The advent of personalized content generation by LLMs presents a novel challenge: how to efficiently adapt text to meet individual preferences without the unsustainable demand of creating a unique model for each user. This study introduces an innovative online method that employs neural bandit algorithms to dynamically optimize soft instruction embeddings based on user feedback, enhancing the personalization of open-ended text generation by white-box LLMs. Through rigorous experimentation on various tasks, we demonstrate significant performance improvements over baseline strategies. NeuralTS, in particular, leads to substantial enhancements in personalized news headline generation, achieving up to a 62.9% improvement in terms of best ROUGE scores and up to 2.76% increase in LLM-agent evaluation against the baseline.
The capabilities of a single large language model (LLM) agent for solving a complex task are limited. Connecting multiple LLM agents to a network can effectively improve overall performance. However, building an LLM agent network (LAN) requires a substantial amount of time and effort. In this paper, we introduce EasyLAN, a human-computer collaborative tool that helps developers construct LANs. EasyLAN initially generates a LAN containing only one agent based on the description of the desired task. Subsequently, EasyLAN leverages a few training examples to update the LAN. For each example, EasyLAN models the gap between the output and the ground truth and identifies the causes of the errors. These errors are addressed through carefully designed strategies. Users can intervene in EasyLAN's workflow or directly modify the LAN. Eventually, the LAN evolves from a single agent to a network of LLM agents. The experimental results indicate that developers can rapidly construct LANs with good performance.
This study explores the use of Large Language Models (LLMs) for automatic evaluation of knowledge graph (KG) completion models. Historically, validating information in KGs has been a challenging task, requiring large-scale human annotation at prohibitive cost. With the emergence of general-purpose generative AI and LLMs, it is now plausible that human-in-the-loop validation could be replaced by a generative agent. We introduce a framework for consistency and validation when using generative models to validate knowledge graphs. Our framework is based upon recent open-source developments for structural and semantic validation of LLM outputs, and upon flexible approaches to fact checking and verification, supported by the capacity to reference external knowledge sources of any kind. The design is easy to adapt and extend, and can be used to verify any kind of graph-structured data through a combination of model-intrinsic knowledge, user-supplied context, and agents capable of external knowledge retrieval.
Tool-augmented Large Language Models (LLMs) have shown impressive capabilities in remote sensing (RS) applications. However, existing benchmarks assume question-answering input templates over predefined image-text data pairs. These standalone instructions neglect the intricacies of realistic user-grounded tasks. Consider a geospatial analyst: they zoom in a map area, they draw a region over which to collect satellite imagery, and they succinctly ask "Detect all objects here". Where is `here`, if it is not explicitly hardcoded in the image-text template, but instead is implied by the system state, e.g., the live map positioning? To bridge this gap, we present GeoLLM-QA, a benchmark designed to capture long sequences of verbal, visual, and click-based actions on a real UI platform. Through in-depth evaluation of state-of-the-art LLMs over a diverse set of 1,000 tasks, we offer insights towards stronger agents for RS applications.
In natural language processing applied to the clinical domain, utilizing large language models has emerged as a promising avenue for error detection and correction on clinical notes, a knowledge-intensive task for which annotated data is scarce. This paper presents MedReAct'N'MedReFlex, which leverages a suite of four LLM-based medical agents. The MedReAct agent initiates the process by observing, analyzing, and taking action, generating trajectories to guide the search to target a potential error in the clinical notes. Subsequently, the MedEval agent employs five evaluators to assess the targeted error and the proposed correction. In cases where MedReAct's actions prove insufficient, the MedReFlex agent intervenes, engaging in reflective analysis and proposing alternative strategies. Finally, the MedFinalParser agent formats the final output, preserving the original style while ensuring the integrity of the error correction process. One core component of our method is our RAG pipeline based on our ClinicalCorp corpora. Among other well-known sources containing clinical guidelines and information, we preprocess and release the open-source MedWiki dataset for clinical RAG application. Our results demonstrate the central role of our RAG approach with ClinicalCorp leveraged through the MedReAct'N'MedReFlex framework. It achieved the ninth rank on the MEDIQA-CORR 2024 final leaderboard.
We study interactive learning of LLM-based language agents based on user edits made to the agent's output. In a typical setting such as writing assistants, the user interacts with a language agent to generate a response given a context, and may optionally edit the agent response to personalize it based on their latent preference, in addition to improving the correctness. The edit feedback is naturally generated, making it a suitable candidate for improving the agent's alignment with the user's preference, and for reducing the cost of user edits over time. We propose a learning framework, PRELUDE that infers a description of the user's latent preference based on historic edit data. The inferred user preference descriptions are used to define prompts for generating responses in the future. This avoids fine-tuning the agent, which is costly, challenging to scale with the number of users, and may even degrade its performance on other tasks. Furthermore, learning descriptive preference improves interpretability, allowing the user to view and modify the learned preference. However, user preference can be complex, subtle, and vary based on context, making it challenging to learn. To address this, we propose a simple yet effective algorithm named CIPHER that leverages the LLM to infer the user preference for a given context based on user edits. In the future, CIPHER retrieves inferred preferences from the k-closest contexts in the history, and forms an aggregate preference for response generation. We introduce two interactive environments -- summarization and email writing, and use a GPT-4 simulated user for evaluation. On both tasks, CIPHER outperforms several baselines by achieving the lowest edit distance cost while only having a small overhead in LLM query cost. Our analysis reports that user preferences learned by CIPHER show significant similarity to the ground truth latent preferences.
Training task-oriented dialogue systems typically requires turn-level annotations for interacting with their APIs: e.g. a dialogue state and the system actions taken at each step. These annotations can be costly to produce, error-prone, and require both domain and annotation expertise. With advances in LLMs, we hypothesize that unlabeled data and a schema definition are sufficient for building a working task-oriented dialogue system, completely unsupervised. We consider a novel unsupervised setting of only (1) a well-defined API schema (2) a set of unlabeled dialogues between a user and agent. We propose an innovative approach using expectation-maximization (EM) that infers turn-level annotations as latent variables using a noisy channel model to build an end-to-end dialogue agent. Evaluating our approach on the MultiWOZ benchmark, our method more than doubles the dialogue success rate of a strong GPT-3.5 baseline.
Large Language Models (LLMs) and multi-agent systems have shown impressive capabilities in natural language tasks but face challenges in clinical trial applications, primarily due to limited access to external knowledge. Recognizing the potential of advanced clinical trial tools that aggregate and predict based on the latest medical data, we propose an integrated solution to enhance their accessibility and utility. We introduce Clinical Agent System (ClinicalAgent), a clinical multi-agent system designed for clinical trial tasks, leveraging GPT-4, multi-agent architectures, LEAST-TO-MOST, and ReAct reasoning technology. This integration not only boosts LLM performance in clinical contexts but also introduces novel functionalities. The proposed method achieves competitive predictive performance in clinical trial outcome prediction (0.7908 PR-AUC), obtaining a 0.3326 improvement over the standard prompt Method. Publicly available code can be found at https://anonymous.4open.science/r/ClinicalAgent-6671.
To address the issues of insufficient knowledge and hallucination in Large Language Models (LLMs), numerous studies have explored integrating LLMs with Knowledge Graphs (KGs). However, these methods are typically evaluated on conventional Knowledge Graph Question Answering (KGQA) with complete KGs, where all factual triples required for each question are entirely covered by the given KG. In such cases, LLMs primarily act as an agent to find answer entities within the KG, rather than effectively integrating the internal knowledge of LLMs and external knowledge sources such as KGs. In fact, KGs are often incomplete to cover all the knowledge required to answer questions. To simulate these real-world scenarios and evaluate the ability of LLMs to integrate internal and external knowledge, we propose leveraging LLMs for QA under Incomplete Knowledge Graph (IKGQA), where the provided KG lacks some of the factual triples for each question, and construct corresponding datasets. To handle IKGQA, we propose a training-free method called Generate-on-Graph (GoG), which can generate new factual triples while exploring KGs. Specifically, GoG performs reasoning through a Thinking-Searching-Generating framework, which treats LLM as both Agent and KG in IKGQA. Experimental results on two datasets demonstrate that our GoG outperforms all previous methods.
Large language models (LLMs) have significantly advanced in various fields and intelligent agent applications. However, current LLMs that learn from human or external model supervision are costly and may face performance ceilings as task complexity and diversity increase. To address this issue, self-evolution approaches that enable LLM to autonomously acquire, refine, and learn from experiences generated by the model itself are rapidly growing. This new training paradigm inspired by the human experiential learning process offers the potential to scale LLMs towards superintelligence. In this work, we present a comprehensive survey of self-evolution approaches in LLMs. We first propose a conceptual framework for self-evolution and outline the evolving process as iterative cycles composed of four phases: experience acquisition, experience refinement, updating, and evaluation. Second, we categorize the evolution objectives of LLMs and LLM-based agents; then, we summarize the literature and provide taxonomy and insights for each module. Lastly, we pinpoint existing challenges and propose future directions to improve self-evolution frameworks, equipping researchers with critical insights to fast-track the development of self-evolving LLMs. Our corresponding GitHub repository is available at https://github.com/AlibabaResearch/DAMO-ConvAI/tree/main/Awesome-Self-Evolution-of-LLM
Foundation models are becoming valuable tools in medicine. Yet despite their promise, the best way to leverage Large Language Models (LLMs) in complex medical tasks remains an open question. We introduce a novel multi-agent framework, named Medical Decision-making Agents (MDAgents) that helps address this gap by automatically assigning a collaboration structure to a team of LLMs. The assigned solo or group collaboration structure is tailored to the medical task at hand, emulating real-world medical decision-making processes adapted to tasks of varying complexities. We evaluate our framework and baseline methods using state-of-the-art LLMs across a suite of real-world medical knowledge and medical diagnosis benchmarks, including a comparison of LLMs' medical complexity classification against human physicians. MDAgents achieved the best performance in seven out of ten benchmarks on tasks requiring an understanding of medical knowledge and multi-modal reasoning, showing a significant improvement of up to 4.2% (p < 0.05) compared to previous methods' best performances. Ablation studies reveal that MDAgents effectively determines medical complexity to optimize for efficiency and accuracy across diverse medical tasks. Notably, the combination of moderator review and external medical knowledge in group collaboration resulted in an average accuracy improvement of 11.8%. Our code can be found at https://github.com/mitmedialab/MDAgents.
LLMs have demonstrated significant potential in code generation tasks, achieving promising results at the function or statement level across various benchmarks. However, the complexities associated with creating code artifacts like classes, particularly within the context of real-world software repositories, remain underexplored. Prior research treats class-level generation as an isolated task, neglecting the intricate dependencies & interactions that characterize real-world software environments. To address this gap, we introduce RepoClassBench, a comprehensive benchmark designed to rigorously evaluate LLMs in generating complex, class-level code within real-world repositories. RepoClassBench includes "Natural Language to Class generation" tasks across Java, Python & C# from a selection of repositories. We ensure that each class in our dataset not only has cross-file dependencies within the repository but also includes corresponding test cases to verify its functionality. We find that current models struggle with the realistic challenges posed by our benchmark, primarily due to their limited exposure to relevant repository contexts. To address this shortcoming, we introduce Retrieve-Repotools-Reflect (RRR), a novel approach that equips LLMs with static analysis tools to iteratively navigate & reason about repository-level context in an agent-based framework. Our experiments demonstrate that RRR significantly outperforms existing baselines on RepoClassBench, showcasing its effectiveness across programming languages & under various settings. Our findings emphasize the critical need for code-generation benchmarks to incorporate repo-level dependencies to more accurately reflect the complexities of software development. Our work shows the benefits of leveraging specialized tools to enhance LLMs' understanding of repository context. We plan to make our dataset & evaluation harness public.
Large Language Models (LLMs) have sparked substantial interest and debate concerning their potential emergence of Theory of Mind (ToM) ability. Theory of mind evaluations currently focuses on testing models using machine-generated data or game settings prone to shortcuts and spurious correlations, which lacks evaluation of machine ToM ability in real-world human interaction scenarios. This poses a pressing demand to develop new real-world scenario benchmarks. We introduce NegotiationToM, a new benchmark designed to stress-test machine ToM in real-world negotiation surrounding covered multi-dimensional mental states (i.e., desires, beliefs, and intentions). Our benchmark builds upon the Belief-Desire-Intention (BDI) agent modeling theory and conducts the necessary empirical experiments to evaluate large language models. Our findings demonstrate that NegotiationToM is challenging for state-of-the-art LLMs, as they consistently perform significantly worse than humans, even when employing the chain-of-thought (CoT) method.
Large language model (LLM) based agents have recently attracted much attention from the research and industry communities. Compared with original LLMs, LLM-based agents are featured in their self-evolving capability, which is the basis for solving real-world problems that need long-term and complex agent-environment interactions. The key component to support agent-environment interactions is the memory of the agents. While previous studies have proposed many promising memory mechanisms, they are scattered in different papers, and there lacks a systematical review to summarize and compare these works from a holistic perspective, failing to abstract common and effective designing patterns for inspiring future studies. To bridge this gap, in this paper, we propose a comprehensive survey on the memory mechanism of LLM-based agents. In specific, we first discuss ''what is'' and ''why do we need'' the memory in LLM-based agents. Then, we systematically review previous studies on how to design and evaluate the memory module. In addition, we also present many agent applications, where the memory module plays an important role. At last, we analyze the limitations of existing work and show important future directions. To keep up with the latest advances in this field, we create a repository at \url{https://github.com/nuster1128/LLM_Agent_Memory_Survey}.
Code generation with Large Language Models (LLMs) has been extensively studied and achieved remarkable progress. As a complementary aspect to code generation, test case generation is of crucial importance in ensuring the quality and reliability of code. However, using LLMs as test case generators has been much less explored. Current research along this line primarily focuses on enhancing code generation with assistance from test cases generated by LLMs, while the performance of LLMs in test case generation alone has not been comprehensively examined. To bridge this gap, we conduct extensive experiments to study how well LLMs can generate high-quality test cases. We find that as the problem difficulty increases, state-of-the-art LLMs struggle to generate correct test cases, largely due to their inherent limitations in computation and reasoning. To mitigate this issue, we further propose a multi-agent framework called \emph{TestChain} that decouples the generation of test inputs and test outputs. Notably, TestChain uses a ReAct format conversation chain for LLMs to interact with a Python interpreter in order to provide more accurate test outputs. Our results indicate that TestChain outperforms the baseline by a large margin. Particularly, in terms of the accuracy of test cases, TestChain using GPT-4 as the backbone achieves a 13.84\% improvement over the baseline on the LeetCode-hard dataset.
We propose Iterative Facuality Refining on Informative Scientific Question-Answering (ISQA) feedback\footnote{Code is available at \url{https://github.com/lizekai-richard/isqa}}, a method following human learning theories that employs model-generated feedback consisting of both positive and negative information. Through iterative refining of summaries, it probes for the underlying rationale of statements to enhance the factuality of scientific summarization. ISQA does this in a fine-grained manner by asking a summarization agent to reinforce validated statements in positive feedback and fix incorrect ones in negative feedback. Our findings demonstrate that the ISQA feedback mechanism significantly improves the factuality of various open-source LLMs on the summarization task, as evaluated across multiple scientific datasets.
Web scraping is a powerful technique that extracts data from websites, enabling automated data collection, enhancing data analysis capabilities, and minimizing manual data entry efforts. Existing methods, wrappers-based methods suffer from limited adaptability and scalability when faced with a new website, while language agents, empowered by large language models (LLMs), exhibit poor reusability in diverse web environments. In this work, we introduce the paradigm of generating web scrapers with LLMs and propose AutoScraper, a two-stage framework that can handle diverse and changing web environments more efficiently. AutoScraper leverages the hierarchical structure of HTML and similarity across different web pages for generating web scrapers. Besides, we propose a new executability metric for better measuring the performance of web scraper generation tasks. We conduct comprehensive experiments with multiple LLMs and demonstrate the effectiveness of our framework. Resources of this paper can be found at \url{https://github.com/EZ-hwh/AutoScraper}
Large language models (LLMs) have demonstrated impressive performance and spurred numerous AI applications, in which role-playing agents (RPAs) are particularly popular, especially for fictional characters. The prerequisite for these RPAs lies in the capability of LLMs to understand characters from fictional works. Previous efforts have evaluated this capability via basic classification tasks or characteristic imitation, failing to capture the nuanced character understanding with LLMs. In this paper, we propose evaluating LLMs' character understanding capability via the character profiling task, i.e., summarizing character profiles from corresponding materials, a widely adopted yet understudied practice for RPA development. Specifically, we construct the CroSS dataset from literature experts and assess the generated profiles by comparing them with ground truth references and evaluating their applicability in downstream tasks. Our experiments, which cover various summarization methods and LLMs, have yielded promising results. These results strongly validate the character understanding capability of LLMs. Resources are available at https://github.com/Joanna0123/character_profiling.
Hallucination continues to be one of the most critical challenges in the institutional adoption journey of Large Language Models (LLMs). While prior studies have primarily focused on the post-generation analysis and refinement of outputs, this paper centers on the effectiveness of queries in eliciting accurate responses from LLMs. We present HalluciBot, a model that estimates the query's propensity to hallucinate before generation, without invoking any LLMs during inference. HalluciBot can serve as a proxy reward model for query rewriting, offering a general framework to estimate query quality based on accuracy and consensus. In essence, HalluciBot investigates how poorly constructed queries can lead to erroneous outputs - moreover, by employing query rewriting guided by HalluciBot's empirical estimates, we demonstrate that 95.7% output accuracy can be achieved for Multiple Choice questions. The training procedure for HalluciBot consists of perturbing 369,837 queries n times, employing n+1 independent LLM agents, sampling an output from each query, conducting a Multi-Agent Monte Carlo simulation on the sampled outputs, and training an encoder classifier. The idea of perturbation is the outcome of our ablation studies that measures the increase in output diversity (+12.5 agreement spread) by perturbing a query in lexically different but semantically similar ways. Therefore, HalluciBot paves the way to ratiocinate (76.0% test F1 score, 46.6% in saved computation on hallucinatory queries), rewrite (+30.2% positive class transition from hallucinatory to non-hallucinatory), rank (+50.6% positive class transition from hallucinatory to non-hallucinatory), and route queries to effective pipelines.
Unleashing the synergies among rapidly evolving mobility technologies in a multi-stakeholder setting presents unique challenges and opportunities for addressing urban transportation problems. This paper introduces a novel synthetic participatory method that critically leverages large language models (LLMs) to create digital avatars representing diverse stakeholders to plan shared automated electric mobility systems (SAEMS). These calibratable agents collaboratively identify objectives, envision and evaluate SAEMS alternatives, and strategize implementation under risks and constraints. The results of a Montreal case study indicate that a structured and parameterized workflow provides outputs with higher controllability and comprehensiveness on an SAEMS plan than that generated using a single LLM-enabled expert agent. Consequently, this approach provides a promising avenue for cost-efficiently improving the inclusivity and interpretability of multi-objective transportation planning, suggesting a paradigm shift in how we envision and strategize for sustainable transportation systems.
Can Large Language Models (LLMs) simulate humans in making important decisions? Recent research has unveiled the potential of using LLMs to develop role-playing language agents (RPLAs), mimicking mainly the knowledge and tones of various characters. However, imitative decision-making necessitates a more nuanced understanding of personas. In this paper, we benchmark the ability of LLMs in persona-driven decision-making. Specifically, we investigate whether LLMs can predict characters' decisions provided by the preceding stories in high-quality novels. Leveraging character analyses written by literary experts, we construct a dataset LIFECHOICE comprising 1,462 characters' decision points from 388 books. Then, we conduct comprehensive experiments on LIFECHOICE, with various LLMs and RPLA methodologies. The results demonstrate that state-of-the-art LLMs exhibit promising capabilities in this task, yet substantial room for improvement remains. Hence, we further propose the CHARMAP method, which adopts persona-based memory retrieval and significantly advances RPLAs on this task, achieving 5.03% increase in accuracy.
Root cause analysis (RCA) in Micro-services architecture (MSA) with escalating complexity encounters complex challenges in maintaining system stability and efficiency due to fault propagation and circular dependencies among nodes. Diverse root cause analysis faults require multi-agents with diverse expertise. To mitigate the hallucination problem of large language models (LLMs), we design blockchain-inspired voting to ensure the reliability of the analysis by using a decentralized decision-making process. To avoid non-terminating loops led by common circular dependency in MSA, we objectively limit steps and standardize task processing through Agent Workflow. We propose a pioneering framework, multi-Agent Blockchain-inspired Collaboration for root cause analysis in micro-services architecture (mABC), where multiple agents based on the powerful LLMs follow Agent Workflow and collaborate in blockchain-inspired voting. Specifically, seven specialized agents derived from Agent Workflow each provide valuable insights towards root cause analysis based on their expertise and the intrinsic software knowledge of LLMs collaborating within a decentralized chain. Our experiments on the AIOps challenge dataset and a newly created Train-Ticket dataset demonstrate superior performance in identifying root causes and generating effective resolutions. The ablation study further highlights Agent Workflow, multi-agent, and blockchain-inspired voting is crucial for achieving optimal performance. mABC offers a comprehensive automated root cause analysis and resolution in micro-services architecture and significantly improves the IT Operation domain. The code and dataset are in https://github.com/zwpride/mABC.
In interactions between users and language model agents, user utterances frequently exhibit ellipsis (omission of words or phrases) or imprecision (lack of exactness) to prioritize efficiency. This can lead to varying interpretations of the same input based on different assumptions or background knowledge. It is thus crucial for agents to adeptly handle the inherent ambiguity in queries to ensure reliability. However, even state-of-the-art large language models (LLMs) still face challenges in such scenarios, primarily due to the following hurdles: (1) LLMs are not explicitly trained to deal with ambiguous utterances; (2) the degree of ambiguity perceived by the LLMs may vary depending on the possessed knowledge. To address these issues, we propose Alignment with Perceived Ambiguity (APA), a novel pipeline that aligns LLMs to manage ambiguous queries by leveraging their own assessment of ambiguity (i.e., perceived ambiguity). Experimental results on question-answering datasets demonstrate that APA empowers LLMs to explicitly detect and manage ambiguous queries while retaining the ability to answer clear questions. Furthermore, our finding proves that APA excels beyond training with gold-standard labels, especially in out-of-distribution scenarios. The data and code are available at https://github.com/heyjoonkim/APA.
We develop a simple and straightforward methodology to create AI computer agents that can carry out diverse computer tasks and self-improve by developing tools and augmentations to enable themselves to solve increasingly complex tasks. As large language models (LLMs) have been shown to benefit from non-parametric augmentations, a significant body of recent work has focused on developing software that augments LLMs with various capabilities. Rather than manually developing static software to augment LLMs through human engineering effort, we propose that an LLM agent can systematically generate software to augment itself. We show, through a few case studies, that a minimal querying loop with appropriate prompt engineering allows an LLM to generate and use various augmentations, freely extending its own capabilities to carry out real-world computer tasks. Starting with only terminal access, we prompt an LLM agent to augment itself with retrieval, internet search, web navigation, and text editor capabilities. The agent effectively uses these various tools to solve problems including automated software development and web-based tasks.
The potential of automatic task-solving through Large Language Model (LLM)-based multi-agent collaboration has recently garnered widespread attention from both the research community and industry. While utilizing natural language to coordinate multiple agents presents a promising avenue for democratizing agent technology for general users, designing coordination strategies remains challenging with existing coordination frameworks. This difficulty stems from the inherent ambiguity of natural language for specifying the collaboration process and the significant cognitive effort required to extract crucial information (e.g. agent relationship, task dependency, result correspondence) from a vast amount of text-form content during exploration. In this work, we present a visual exploration framework to facilitate the design of coordination strategies in multi-agent collaboration. We first establish a structured representation for LLM-based multi-agent coordination strategy to regularize the ambiguity of natural language. Based on this structure, we devise a three-stage generation method that leverages LLMs to convert a user's general goal into an executable initial coordination strategy. Users can further intervene at any stage of the generation process, utilizing LLMs and a set of interactions to explore alternative strategies. Whenever a satisfactory strategy is identified, users can commence the collaboration and examine the visually enhanced execution result. We develop AgentCoord, a prototype interactive system, and conduct a formal user study to demonstrate the feasibility and effectiveness of our approach.
We present an approach for automatically generating and testing, in silico, social scientific hypotheses. This automation is made possible by recent advances in large language models (LLM), but the key feature of the approach is the use of structural causal models. Structural causal models provide a language to state hypotheses, a blueprint for constructing LLM-based agents, an experimental design, and a plan for data analysis. The fitted structural causal model becomes an object available for prediction or the planning of follow-on experiments. We demonstrate the approach with several scenarios: a negotiation, a bail hearing, a job interview, and an auction. In each case, causal relationships are both proposed and tested by the system, finding evidence for some and not others. We provide evidence that the insights from these simulations of social interactions are not available to the LLM purely through direct elicitation. When given its proposed structural causal model for each scenario, the LLM is good at predicting the signs of estimated effects, but it cannot reliably predict the magnitudes of those estimates. In the auction experiment, the in silico simulation results closely match the predictions of auction theory, but elicited predictions of the clearing prices from the LLM are inaccurate. However, the LLM's predictions are dramatically improved if the model can condition on the fitted structural causal model. In short, the LLM knows more than it can (immediately) tell.
This paper investigates the impact of domain-specific model fine-tuning and of reasoning mechanisms on the performance of question-answering (Q&A) systems powered by large language models (LLMs) and Retrieval-Augmented Generation (RAG). Using the FinanceBench SEC financial filings dataset, we observe that, for RAG, combining a fine-tuned embedding model with a fine-tuned LLM achieves better accuracy than generic models, with relatively greater gains attributable to fine-tuned embedding models. Additionally, employing reasoning iterations on top of RAG delivers an even bigger jump in performance, enabling the Q&A systems to get closer to human-expert quality. We discuss the implications of such findings, propose a structured technical design space capturing major technical components of Q&A AI, and provide recommendations for making high-impact technical choices for such components. We plan to follow up on this work with actionable guides for AI teams and further investigations into the impact of domain-specific augmentation in RAG and into agentic AI capabilities such as advanced planning and reasoning.
We propose an intuitive LLM prompting framework (AgentKit) for multifunctional agents. AgentKit offers a unified framework for explicitly constructing a complex "thought process" from simple natural language prompts. The basic building block in AgentKit is a node, containing a natural language prompt for a specific subtask. The user then puts together chains of nodes, like stacking LEGO pieces. The chains of nodes can be designed to explicitly enforce a naturally structured "thought process". For example, for the task of writing a paper, one may start with the thought process of 1) identify a core message, 2) identify prior research gaps, etc. The nodes in AgentKit can be designed and combined in different ways to implement multiple advanced capabilities including on-the-fly hierarchical planning, reflection, and learning from interactions. In addition, due to the modular nature and the intuitive design to simulate explicit human thought process, a basic agent could be implemented as simple as a list of prompts for the subtasks and therefore could be designed and tuned by someone without any programming experience. Quantitatively, we show that agents designed through AgentKit achieve SOTA performance on WebShop and Crafter. These advances underscore AgentKit's potential in making LLM agents effective and accessible for a wider range of applications. https://github.com/holmeswww/AgentKit
Wargames are a powerful tool for understanding and rehearsing real-world decision making. Automated play of wargames using artificial intelligence (AI) enables possibilities beyond those of human-conducted games, such as playing the game many times over to see a range of possible outcomes. There are two categories of wargames: quantitative games, with discrete types of moves, and qualitative games, which revolve around open-ended responses. Historically, automation efforts have focused on quantitative games, but large language models (LLMs) make it possible to automate qualitative wargames. We introduce "Snow Globe," an LLM-powered multi-agent system for playing qualitative wargames. With Snow Globe, every stage of a text-based qualitative wargame from scenario preparation to post-game analysis can be optionally carried out by AI, humans, or a combination thereof. We describe its software architecture conceptually and release an open-source implementation alongside this publication. As case studies, we simulate a tabletop exercise about an AI incident response and a political wargame about a geopolitical crisis. We discuss potential applications of the approach and how it fits into the broader wargaming ecosystem.
Aligning large language models (LLMs) with human expectations requires high-quality instructional dialogues, which usually require instructions that are diverse and in-depth. Existing methods leverage two LLMs to interact for automatic collection: one simulating a user to pose instructions, and the other acting as a system agent to respond. However, these user simulators struggle to model the rules behind how dialogues can pose different instructions without explicit guidance, resulting in general instructions. In this paper, we propose to explicitly capture the complex rules to help the user simulator pose diverse and in-depth instruction. Specifically, we first induce high-level instruction strategies from various real instruction dialogues serving as rules. Afterward, different possible strategies are applied to the newly given dialogue scenario deductively to pose various instructions. Experimental results show that our method can generate diverse and in-depth instructions. The constructed multi-turn instructional dialogues can outperform competitive baselines on the downstream chat model.
Automatic Program Repair (APR) has garnered significant attention as a practical research domain focused on automatically fixing bugs in programs. While existing APR techniques primarily target imperative programming languages like C and Java, there is a growing need for effective solutions applicable to declarative software specification languages. This paper presents a systematic investigation into the capacity of Large Language Models (LLMs) for repairing declarative specifications in Alloy, a declarative formal language used for software specification. We propose a novel repair pipeline that integrates a dual-agent LLM framework, comprising a Repair Agent and a Prompt Agent. Through extensive empirical evaluation, we compare the effectiveness of LLM-based repair with state-of-the-art Alloy APR techniques on a comprehensive set of benchmarks. Our study reveals that LLMs, particularly GPT-4 variants, outperform existing techniques in terms of repair efficacy, albeit with a marginal increase in runtime and token usage. This research contributes to advancing the field of automatic repair for declarative specifications and highlights the promising potential of LLMs in this domain.
The development of agents powered by large language models (LLMs) to accomplish complex high-level user intents, has attracted significant attention recently. However, employing LLMs with billions of parameters (e.g., GPT-4) may incur substantial costs on top of handcrafting extensive prompts. To address this, we introduce a Grounded Language Agent for Intelligent Web Interactions, named GLAINTEL. GLAINTEL employs Flan-T5 as its backbone and is flexible in training in various settings: unsupervised learning, supervised learning, and unsupervised domain adaptation. Specifically, we tackle both the challenge of learning without human demonstrations and the opportunity to leverage human demonstrations effectively when those are available. Additionally, we explore unsupervised domain adaptation for cases where demonstrations are limited to a specific domain. Experimental evaluations across diverse setups demonstrate the effectiveness of GLAINTEL in unsupervised settings, outperforming in-context learning-based approaches that employ larger models with up to 540 billion parameters. Surprisingly, behavioral cloning-based methods that straightforwardly use human demonstrations do not outperform unsupervised variants of GLAINTEL. Additionally, we show that combining human demonstrations with reinforcement learning-based training yields results comparable to methods utilizing GPT-4. The code is available at: https://github.com/MultifacetedNLP/WebAgents-Unsupervised.
Social biases can manifest in language agency. While several studies approached agency-related bias in human-written language, very limited research has investigated such biases in Large Language Model (LLM)-generated content. In addition, previous works often rely on string-matching techniques to identify agentic and communal words within texts, which fall short of accurately classifying language agency. We introduce the novel Language Agency Bias Evaluation (LABE) benchmark, which comprehensively evaluates biases in LLMs by analyzing agency levels attributed to different demographic groups in model generations. LABE leverages 5,400 template-based prompts, an accurate agency classifier, and corresponding bias metrics to test for gender, racial, and intersectional language agency biases in LLMs on 3 text generation tasks: biographies, professor reviews, and reference letters. We also contribute the Language Agency Classification (LAC) dataset, consisting of 3,724 agentic and communal sentences. Using LABE, we unveil language agency social biases in 3 recent LLMs: ChatGPT, Llama3, and Mistral. We observe that: (1) LLM generations tend to demonstrate greater gender bias than human-written texts; (2) Models demonstrate remarkably higher levels of intersectional bias than the other bias aspects. Those who are at the intersection of gender and racial minority groups--such as Black females--are consistently described by texts with lower levels of agency, aligning with real-world social inequalities; (3) Among the 3 LLMs investigated, Llama3 demonstrates the greatest overall bias; (4) Not only does prompt-based mitigation fail to resolve language agency bias in LLMs, but it frequently leads to the exacerbation of biases in generated texts.
The recent breakthroughs in large language models (LLMs) are positioned to transition many areas of software. The technologies of interacting with data particularly have an important entanglement with LLMs as efficient and intuitive data interactions are paramount. In this paper, we present DB-GPT, a revolutionary and product-ready Python library that integrates LLMs into traditional data interaction tasks to enhance user experience and accessibility. DB-GPT is designed to understand data interaction tasks described by natural language and provide context-aware responses powered by LLMs, making it an indispensable tool for users ranging from novice to expert. Its system design supports deployment across local, distributed, and cloud environments. Beyond handling basic data interaction tasks like Text-to-SQL with LLMs, it can handle complex tasks like generative data analysis through a Multi-Agents framework and the Agentic Workflow Expression Language (AWEL). The Service-oriented Multi-model Management Framework (SMMF) ensures data privacy and security, enabling users to employ DB-GPT with private LLMs. Additionally, DB-GPT offers a series of product-ready features designed to enable users to integrate DB-GPT within their product environments easily. The code of DB-GPT is available at Github(https://github.com/eosphoros-ai/DB-GPT) which already has over 10.7k stars. Please install DB-GPT for your own usage with the instructions(https://github.com/eosphoros-ai/DB-GPT#install) and watch a 5-minute introduction video on Youtube(https://youtu.be/n_8RI1ENyl4) to further investigate DB-GPT.
The adaptation of Large Language Model (LLM)-based agents to execute tasks via natural language prompts represents a significant advancement, notably eliminating the need for explicit retraining or fine tuning, but are constrained by the comprehensiveness and diversity of the provided examples, leading to outputs that often diverge significantly from expected results, especially when it comes to the open-ended questions. This paper introduces the Memory Sharing, a framework which integrates the real-time memory filter, storage and retrieval to enhance the In-Context Learning process. This framework allows for the sharing of memories among multiple agents, whereby the interactions and shared memories between different agents effectively enhance the diversity of the memories. The collective self-enhancement through interactive learning among multiple agents facilitates the evolution from individual intelligence to collective intelligence. Besides, the dynamically growing memory pool is utilized not only to improve the quality of responses but also to train and enhance the retriever. We evaluated our framework across three distinct domains involving specialized tasks of agents. The experimental results demonstrate that the MS framework significantly improves the agents' performance in addressing open-ended questions.
Reinforcement learning (RL) trains agents to accomplish complex tasks through environmental interaction data, but its capacity is also limited by the scope of the available data. To obtain a knowledgeable agent, a promising approach is to leverage the knowledge from large language models (LLMs). Despite previous studies combining LLMs with RL, seamless integration of the two components remains challenging due to their semantic gap. This paper introduces a novel method, Knowledgeable Agents from Language Model Rollouts (KALM), which extracts knowledge from LLMs in the form of imaginary rollouts that can be easily learned by the agent through offline reinforcement learning methods. The primary challenge of KALM lies in LLM grounding, as LLMs are inherently limited to textual data, whereas environmental data often comprise numerical vectors unseen to LLMs. To address this, KALM fine-tunes the LLM to perform various tasks based on environmental data, including bidirectional translation between natural language descriptions of skills and their corresponding rollout data. This grounding process enhances the LLM's comprehension of environmental dynamics, enabling it to generate diverse and meaningful imaginary rollouts that reflect novel skills. Initial empirical evaluations on the CLEVR-Robot environment demonstrate that KALM enables agents to complete complex rephrasings of task goals and extend their capabilities to novel tasks requiring unprecedented optimal behaviors. KALM achieves a success rate of 46% in executing tasks with unseen goals, substantially surpassing the 26% success rate achieved by baseline methods. Furthermore, KALM effectively enables the LLM to comprehend environmental dynamics, resulting in the generation of meaningful imaginary rollouts that reflect novel skills and demonstrate the seamless integration of large language models and reinforcement learning.
In response to the needs of 6G global communications, satellite communication networks have emerged as a key solution. However, the large-scale development of satellite communication networks is constrained by the complex system models, whose modeling is challenging for massive users. Moreover, transmission interference between satellites and users seriously affects communication performance. To solve these problems, this paper develops generative artificial intelligence (AI) agents for model formulation and then applies a mixture of experts (MoE) approach to design transmission strategies. Specifically, we leverage large language models (LLMs) to build an interactive modeling paradigm and utilize retrieval-augmented generation (RAG) to extract satellite expert knowledge that supports mathematical modeling. Afterward, by integrating the expertise of multiple specialized components, we propose an MoE-proximal policy optimization (PPO) approach to solve the formulated problem. Each expert can optimize the optimization variables at which it excels through specialized training through its own network and then aggregates them through the gating network to perform joint optimization. The simulation results validate the accuracy and effectiveness of employing a generative agent for problem formulation. Furthermore, the superiority of the proposed MoE-ppo approach over other benchmarks is confirmed in solving the formulated problem. The adaptability of MoE-PPO to various customized modeling problems has also been demonstrated.
Uncertainty estimation is a significant issue for current large language models (LLMs) that are generally poorly calibrated and over-confident, especially with reinforcement learning from human feedback (RLHF). Unlike humans, whose decisions and confidences not only stem from intrinsic beliefs but can also be adjusted through daily observations, existing calibration methods for LLMs focus on estimating or eliciting individual confidence without taking full advantage of the "Collective Wisdom": the interaction among multiple LLMs that can collectively improve both accuracy and calibration. In this work, we propose Collaborative Calibration, a post-hoc training-free calibration strategy that leverages the collaborative and expressive capabilities of multiple tool-augmented LLM agents in a simulated group deliberation process. We demonstrate the effectiveness of Collaborative Calibration on generative QA tasks across various domains, showing its potential in harnessing the rationalization of collectively calibrated confidence assessments and improving the reliability of model predictions.
Large Language Models (LLMs) have achieved significant success in open-domain question answering. However, they continue to face challenges such as hallucinations and knowledge cutoffs. These issues can be mitigated through in-context learning by providing LLMs with relevant context before generating answers. Recent literature proposes Knowledge Graph Prompting (KGP) which integrates knowledge graphs with an LLM-based traversal agent to substantially enhance document retrieval quality. However, KGP requires costly fine-tuning with large datasets and remains prone to hallucination. In this paper, we propose CuriousLLM, an enhancement that integrates a curiosity-driven reasoning mechanism into an LLM agent. This mechanism enables the agent to generate relevant follow-up questions, thereby guiding the information retrieval process more efficiently. Central to our approach is the development of the new Follow-upQA dataset, which includes questions and supporting evidence as input, with follow-up questions serving as ground truths. These follow-up questions either inquire about what is still missing to fully answer the user's query or use special tokens to signify that the retrieved evidence is sufficient. Our experiments show that CuriousLLM significantly boosts LLM performance in multi-document question answering (MD-QA), circumventing the substantial computational costs and latency from the original KGP framework.
LLM-based code assistants are becoming increasingly popular among developers. These tools help developers improve their coding efficiency and reduce errors by providing real-time suggestions based on the developer's codebase. While beneficial, the use of these tools can inadvertently expose the developer's proprietary code to the code assistant service provider during the development process. In this work, we propose a method to mitigate the risk of code leakage when using LLM-based code assistants. CodeCloak is a novel deep reinforcement learning agent that manipulates the prompts before sending them to the code assistant service. CodeCloak aims to achieve the following two contradictory goals: (i) minimizing code leakage, while (ii) preserving relevant and useful suggestions for the developer. Our evaluation, employing StarCoder and Code Llama, LLM-based code assistants models, demonstrates CodeCloak's effectiveness on a diverse set of code repositories of varying sizes, as well as its transferability across different models. We also designed a method for reconstructing the developer's original codebase from code segments sent to the code assistant service (i.e., prompts) during the development process, to thoroughly analyze code leakage risks and evaluate the effectiveness of CodeCloak under practical development scenarios.
With the rapid advancement of large language models (LLMs) for handling complex language tasks, an increasing number of studies are employing LLMs as agents to emulate the sequential decision-making processes of humans often represented as Markov decision-making processes (MDPs). The actions in MDPs adhere to specific probability distributions and require iterative sampling. This arouses curiosity regarding the capacity of LLM agents to comprehend probability distributions, thereby guiding the agent's behavioral decision-making through probabilistic sampling and generating behavioral sequences. To answer the above question, we divide the problem into two main aspects: sequence simulation with known probability distribution and sequence simulation with unknown probability distribution. Our analysis indicates that LLM agents can understand probabilities, but they struggle with probability sampling. Their ability to perform probabilistic sampling can be improved to some extent by integrating coding tools, but this level of sampling precision still makes it difficult to simulate human behavior as agents.
As spacecraft journey further from Earth with more complex missions, systems of greater autonomy and onboard intelligence are called for. Reducing reliance on human-based mission control becomes increasingly critical if we are to increase our rate of solar-system-wide exploration. Recent work has explored AI-based goal-oriented systems to increase the level of autonomy in mission execution. These systems make use of symbolic reasoning managers to make inferences from the state of a spacecraft and a handcrafted knowledge base, enabling autonomous generation of tasks and re-planning. Such systems have proven to be successful in controlled cases, but they are difficult to implement as they require human-crafted ontological models to allow the spacecraft to understand the world. Reinforcement learning has been applied to train robotic agents to pursue a goal. A new architecture for autonomy is called for. This work explores the application of Large Language Models (LLMs) as the high-level control system of a spacecraft. Using a systems engineering approach, this work presents the design and development of an agentic spacecraft controller by leveraging an LLM as a reasoning engine, to evaluate the utility of such an architecture in achieving higher levels of spacecraft autonomy. A series of deep space mission scenarios simulated within the popular game engine Kerbal Space Program (KSP) are used as case studies to evaluate the implementation against the requirements. It is shown the reasoning and planning abilities of present-day LLMs do not scale well as the complexity of a mission increases, but this can be alleviated with adequate prompting frameworks and strategic selection of the agent's level of authority over the host spacecraft. This research evaluates the potential of LLMs in augmenting autonomous decision-making systems for future robotic space applications.
Next-generation multiple input multiple output (MIMO) is expected to be intelligent and scalable. In this paper, we study generative artificial intelligence (AI) agent-enabled next-generation MIMO design. Firstly, we provide an overview of the development, fundamentals, and challenges of the next-generation MIMO. Then, we propose the concept of the generative AI agent, which is capable of generating tailored and specialized contents with the aid of large language model (LLM) and retrieval augmented generation (RAG). Next, we comprehensively discuss the features and advantages of the generative AI agent framework. More importantly, to tackle existing challenges of next-generation MIMO, we discuss generative AI agent-enabled next-generation MIMO design, from the perspective of performance analysis, signal processing, and resource allocation. Furthermore, we present two compelling case studies that demonstrate the effectiveness of leveraging the generative AI agent for performance analysis in complex configuration scenarios. These examples highlight how the integration of generative AI agents can significantly enhance the analysis and design of next-generation MIMO systems. Finally, we discuss important potential research future directions.
Home robots intend to make their users lives easier. Our work assists in this goal by enabling robots to inform their users of dangerous or unsanitary anomalies in their home. Some examples of these anomalies include the user leaving their milk out, forgetting to turn off the stove, or leaving poison accessible to children. To move towards enabling home robots with these abilities, we have created a new dataset, which we call SafetyDetect. The SafetyDetect dataset consists of 1000 anomalous home scenes, each of which contains unsafe or unsanitary situations for an agent to detect. Our approach utilizes large language models (LLMs) alongside both a graph representation of the scene and the relationships between the objects in the scene. Our key insight is that this connected scene graph and the object relationships it encodes enables the LLM to better reason about the scene -- especially as it relates to detecting dangerous or unsanitary situations. Our most promising approach utilizes GPT-4 and pursues a categorization technique where object relations from the scene graph are classified as normal, dangerous, unsanitary, or dangerous for children. This method is able to correctly identify over 90% of anomalous scenarios in the SafetyDetect Dataset. Additionally, we conduct real world experiments on a ClearPath TurtleBot where we generate a scene graph from visuals of the real world scene, and run our approach with no modification. This setup resulted in little performance loss. The SafetyDetect Dataset and code will be released to the public upon this papers publication.
This paper introduces a novel zero-shot motion planning method that allows users to quickly design smooth robot motions in Cartesian space. A B\'ezier curve-based Cartesian plan is transformed into a joint space trajectory by our neuro-inspired inverse kinematics (IK) method CycleIK, for which we enable platform independence by scaling it to arbitrary robot designs. The motion planner is evaluated on the physical hardware of the two humanoid robots NICO and NICOL in a human-in-the-loop grasping scenario. Our method is deployed with an embodied agent that is a large language model (LLM) at its core. We generalize the embodied agent, that was introduced for NICOL, to also embody NICO. The agent can execute a discrete set of physical actions and allows the user to verbally instruct various different robots. We contribute a grasping primitive to its action space that allows for precise manipulation of household objects. The updated CycleIK method is compared to popular numerical IK solvers and state-of-the-art neural IK methods in simulation and is shown to be competitive with or outperform all evaluated methods when the algorithm runtime is very short. The grasping primitive is evaluated on both NICOL and NICO robots with a reported grasp success of 72% to 82% for each robot, respectively.
Addressing the challenge of a digital assistant capable of executing a wide array of user tasks, our research focuses on the realm of instruction-based mobile device control. We leverage recent advancements in large language models (LLMs) and present a visual language model (VLM) that can fulfill diverse tasks on mobile devices. Our model functions by interacting solely with the user interface (UI). It uses the visual input from the device screen and mimics human-like interactions, encompassing gestures such as tapping and swiping. This generality in the input and output space allows our agent to interact with any application on the device. Unlike previous methods, our model operates not only on a single screen image but on vision-language sentences created from sequences of past screenshots along with corresponding actions. Evaluating our method on the challenging Android in the Wild benchmark demonstrates its promising efficacy and potential.
This paper introduces CRITICAL, a novel closed-loop framework for autonomous vehicle (AV) training and testing. CRITICAL stands out for its ability to generate diverse scenarios, focusing on critical driving situations that target specific learning and performance gaps identified in the Reinforcement Learning (RL) agent. The framework achieves this by integrating real-world traffic dynamics, driving behavior analysis, surrogate safety measures, and an optional Large Language Model (LLM) component. It is proven that the establishment of a closed feedback loop between the data generation pipeline and the training process can enhance the learning rate during training, elevate overall system performance, and augment safety resilience. Our evaluations, conducted using the Proximal Policy Optimization (PPO) and the HighwayEnv simulation environment, demonstrate noticeable performance improvements with the integration of critical case generation and LLM analysis, indicating CRITICAL's potential to improve the robustness of AV systems and streamline the generation of critical scenarios. This ultimately serves to hasten the development of AV agents, expand the general scope of RL training, and ameliorate validation efforts for AV safety.
The growing adoption of large language models (LLMs) presents potential for deeper understanding of human behaviours within game theory frameworks. Addressing research gap on multi-player competitive games, this paper examines the strategic interactions among multiple types of LLM-based agents in a classical beauty contest game. LLM-based agents demonstrate varying depth of reasoning that fall within a range of level-0 to 1, which are lower than experimental results conducted with human subjects, but they do display similar convergence pattern towards Nash Equilibrium (NE) choice in repeated setting. Further, through variation in group composition of agent types, I found environment with lower strategic uncertainty enhances convergence for LLM-based agents, and having a mixed environment comprises of LLM-based agents of differing strategic levels accelerates convergence for all. Higher average payoffs for the more intelligent agents are usually observed, albeit at the expense of less intelligent agents. The results from game play with simulated agents not only convey insights on potential human behaviours under specified experimental set-ups, they also offer valuable understanding of strategic interactions among algorithms.
LLMs have becoming increasingly powerful, both in their benign and malicious uses. With the increase in capabilities, researchers have been increasingly interested in their ability to exploit cybersecurity vulnerabilities. In particular, recent work has conducted preliminary studies on the ability of LLM agents to autonomously hack websites. However, these studies are limited to simple vulnerabilities. In this work, we show that LLM agents can autonomously exploit one-day vulnerabilities in real-world systems. To show this, we collected a dataset of 15 one-day vulnerabilities that include ones categorized as critical severity in the CVE description. When given the CVE description, GPT-4 is capable of exploiting 87% of these vulnerabilities compared to 0% for every other model we test (GPT-3.5, open-source LLMs) and open-source vulnerability scanners (ZAP and Metasploit). Fortunately, our GPT-4 agent requires the CVE description for high performance: without the description, GPT-4 can exploit only 7% of the vulnerabilities. Our findings raise questions around the widespread deployment of highly capable LLM agents.
Stance detection is an important task for many applications that analyse or support online political discussions. Common approaches include fine-tuning transformer based models. However, these models require a large amount of labelled data, which might not be available. In this work, we present two different ways to leverage LLM-generated synthetic data to train and improve stance detection agents for online political discussions: first, we show that augmenting a small fine-tuning dataset with synthetic data can improve the performance of the stance detection model. Second, we propose a new active learning method called SQBC based on the "Query-by-Comittee" approach. The key idea is to use LLM-generated synthetic data as an oracle to identify the most informative unlabelled samples, that are selected for manual labelling. Comprehensive experiments show that both ideas can improve the stance detection performance. Curiously, we observed that fine-tuning on actively selected samples can exceed the performance of using the full dataset.
Autonomous agents that accomplish complex computer tasks with minimal human interventions have the potential to transform human-computer interaction, significantly enhancing accessibility and productivity. However, existing benchmarks either lack an interactive environment or are limited to environments specific to certain applications or domains, failing to reflect the diverse and complex nature of real-world computer use, thereby limiting the scope of tasks and agent scalability. To address this issue, we introduce OSWorld, the first-of-its-kind scalable, real computer environment for multimodal agents, supporting task setup, execution-based evaluation, and interactive learning across various operating systems such as Ubuntu, Windows, and macOS. OSWorld can serve as a unified, integrated computer environment for assessing open-ended computer tasks that involve arbitrary applications. Building upon OSWorld, we create a benchmark of 369 computer tasks involving real web and desktop apps in open domains, OS file I/O, and workflows spanning multiple applications. Each task example is derived from real-world computer use cases and includes a detailed initial state setup configuration and a custom execution-based evaluation script for reliable, reproducible evaluation. Extensive evaluation of state-of-the-art LLM/VLM-based agents on OSWorld reveals significant deficiencies in their ability to serve as computer assistants. While humans can accomplish over 72.36% of the tasks, the best model achieves only 12.24% success, primarily struggling with GUI grounding and operational knowledge. Comprehensive analysis using OSWorld provides valuable insights for developing multimodal generalist agents that were not possible with previous benchmarks. Our code, environment, baseline models, and data are publicly available at https://os-world.github.io.
This study introduces a novel software tool leveraging large language model (LLM) prompts, designed to automate the generation of academic articles from Python code a significant advancement in the fields of biomedical informatics and computer science. Selected for its widespread adoption and analytical versatility, Python served as a foundational proof of concept; however, the underlying methodology and framework exhibit adaptability across various GitHub repo's underlining the tool's broad applicability (Harper 2024). By mitigating the traditionally time-intensive academic writing process, particularly in synthesizing complex datasets and coding outputs, this approach signifies a monumental leap towards streamlining research dissemination. The development was achieved without reliance on advanced language model agents, ensuring high fidelity in the automated generation of coherent and comprehensive academic content. This exploration not only validates the successful application and efficiency of the software but also projects how future integration of LLM agents which could amplify its capabilities, propelling towards a future where scientific findings are disseminated more swiftly and accessibly.
Our goal is to enable embodied agents to learn inductively generalizable spatial concepts, e.g., learning staircase as an inductive composition of towers of increasing height. Given a human demonstration, we seek a learning architecture that infers a succinct ${program}$ representation that explains the observed instance. Additionally, the approach should generalize inductively to novel structures of different sizes or complex structures expressed as a hierarchical composition of previously learned concepts. Existing approaches that use code generation capabilities of pre-trained large (visual) language models, as well as purely neural models, show poor generalization to a-priori unseen complex concepts. Our key insight is to factor inductive concept learning as (i) ${\it Sketch:}$ detecting and inferring a coarse signature of a new concept (ii) ${\it Plan:}$ performing MCTS search over grounded action sequences (iii) ${\it Generalize:}$ abstracting out grounded plans as inductive programs. Our pipeline facilitates generalization and modular reuse, enabling continual concept learning. Our approach combines the benefits of the code generation ability of large language models (LLM) along with grounded neural representations, resulting in neuro-symbolic programs that show stronger inductive generalization on the task of constructing complex structures in relation to LLM-only and neural-only approaches. Furthermore, we demonstrate reasoning and planning capabilities with learned concepts for embodied instruction following.
The pace of scientific research, vital for improving human life, is complex, slow, and needs specialized expertise. Meanwhile, novel, impactful research often stems from both a deep understanding of prior work, and a cross-pollination of ideas across domains and fields. To enhance the productivity of researchers, we propose ResearchAgent, which leverages the encyclopedic knowledge and linguistic reasoning capabilities of Large Language Models (LLMs) to assist them in their work. This system automatically defines novel problems, proposes methods and designs experiments, while iteratively refining them based on the feedback from collaborative LLM-powered reviewing agents. Specifically, starting with a core scientific paper, ResearchAgent is augmented not only with relevant publications by connecting information over an academic graph but also entities retrieved from a knowledge store derived from shared underlying concepts mined across numerous papers. Then, mimicking a scientific approach to improving ideas with peer discussions, we leverage multiple LLM-based ReviewingAgents that provide reviews and feedback via iterative revision processes. These reviewing agents are instantiated with human preference-aligned LLMs whose criteria for evaluation are elicited from actual human judgments via LLM prompting. We experimentally validate our ResearchAgent on scientific publications across multiple disciplines, showing its effectiveness in generating novel, clear, and valid ideas based on both human and model-based evaluation results. Our initial foray into AI-mediated scientific research has important implications for the development of future systems aimed at supporting researchers in their ideation and operationalization of novel work.
The integration of Large Language Models (LLMs) and knowledge graphs (KGs) has achieved remarkable success in various natural language processing tasks. However, existing methodologies that integrate LLMs and KGs often navigate the task-solving process solely based on the LLM's analysis of the question, overlooking the rich cognitive potential inherent in the vast knowledge encapsulated in KGs. To address this, we introduce Observation-Driven Agent (ODA), a novel AI agent framework tailored for tasks involving KGs. ODA incorporates KG reasoning abilities via global observation, which enhances reasoning capabilities through a cyclical paradigm of observation, action, and reflection. Confronting the exponential explosion of knowledge during observation, we innovatively design a recursive observation mechanism. Subsequently, we integrate the observed knowledge into the action and reflection modules. Through extensive experiments, ODA demonstrates state-of-the-art performance on several datasets, notably achieving accuracy improvements of 12.87% and 8.9%.
Recently, large language models (LLMs) have demonstrated remarkable potential as an intelligent agent. However, existing researches mainly focus on enhancing the agent's reasoning or decision-making abilities through well-designed prompt engineering or task-specific fine-tuning, ignoring the procedure of exploration and exploitation. When addressing complex tasks within open-world interactive environments, these methods exhibit limitations. Firstly, the lack of global information of environments leads to greedy decisions, resulting in sub-optimal solutions. On the other hand, irrelevant information acquired from the environment not only adversely introduces noise, but also incurs additional cost. This paper proposes a novel approach, Weak Exploration to Strong Exploitation (WESE), to enhance LLM agents in solving open-world interactive tasks. Concretely, WESE involves decoupling the exploration and exploitation process, employing a cost-effective weak agent to perform exploration tasks for global knowledge. A knowledge graph-based strategy is then introduced to store the acquired knowledge and extract task-relevant knowledge, enhancing the stronger agent in success rate and efficiency for the exploitation task. Our approach is flexible enough to incorporate diverse tasks, and obtains significant improvements in both success rates and efficiency across four interactive benchmarks.
Large Language Models (LLMs) are evolving beyond their classical role of providing information within dialogue systems to actively engaging with tools and performing actions on real-world applications and services. Today, humans verify the correctness and appropriateness of the LLM-generated outputs (e.g., code, functions, or actions) before putting them into real-world execution. This poses significant challenges as code comprehension is well known to be notoriously difficult. In this paper, we study how humans can efficiently collaborate with, delegate to, and supervise autonomous LLMs in the future. We argue that in many cases, "post-facto validation" - verifying the correctness of a proposed action after seeing the output - is much easier than the aforementioned "pre-facto validation" setting. The core concept behind enabling a post-facto validation system is the integration of an intuitive undo feature, and establishing a damage confinement for the LLM-generated actions as effective strategies to mitigate the associated risks. Using this, a human can now either revert the effect of an LLM-generated output or be confident that the potential risk is bounded. We believe this is critical to unlock the potential for LLM agents to interact with applications and services with limited (post-facto) human involvement. We describe the design and implementation of our open-source runtime for executing LLM actions, Gorilla Execution Engine (GoEX), and present open research questions towards realizing the goal of LLMs and applications interacting with each other with minimal human supervision. We release GoEX at https://github.com/ShishirPatil/gorilla/.
There is a growing interest in applying large language models (LLMs) in robotic tasks, due to their remarkable reasoning ability and extensive knowledge learned from vast training corpora. Grounding LLMs in the physical world remains an open challenge as they can only process textual input. Recent advancements in large vision-language models (LVLMs) have enabled a more comprehensive understanding of the physical world by incorporating visual input, which provides richer contextual information than language alone. In this work, we proposed a novel paradigm that leveraged GPT-4V(ision), the state-of-the-art LVLM by OpenAI, to enable embodied agents to perceive liquid objects via image-based environmental feedback. Specifically, we exploited the physical understanding of GPT-4V to interpret the visual representation (e.g., time-series plot) of non-visual feedback (e.g., F/T sensor data), indirectly enabling multimodal perception beyond vision and language using images as proxies. We evaluated our method using 10 common household liquids with containers of various geometry and material. Without any training or fine-tuning, we demonstrated that our method can enable the robot to indirectly perceive the physical response of liquids and estimate their viscosity. We also showed that by jointly reasoning over the visual and physical attributes learned through interactions, our method could recognize liquid objects in the absence of strong visual cues (e.g., container labels with legible text or symbols), increasing the accuracy from 69.0% -- achieved by the best-performing vision-only variant -- to 86.0%.
Some have criticised Generative AI Systems for replicating the familiar pathologies of already widely-deployed AI systems. Other critics highlight how they foreshadow vastly more powerful future systems, which might threaten humanity's survival. The first group says there is nothing new here; the other looks through the present to a perhaps distant horizon. In this paper, I instead pay attention to what makes these particular systems distinctive: both their remarkable scientific achievement, and the most likely and consequential ways in which they will change society over the next five to ten years. In particular, I explore the potential societal impacts and normative questions raised by the looming prospect of 'Language Model Agents', in which multimodal large language models (LLMs) form the executive centre of complex, tool-using AI systems that can take unsupervised sequences of actions towards some goal.
The emergence of Large Language Models (LLMs) has innovated the development of dialog agents. Specially, a well-trained LLM, as a central process unit, is capable of providing fluent and reasonable response for user's request. Besides, auxiliary tools such as external knowledge retrieval, personalized character for vivid response, short/long-term memory for ultra long context management are developed, completing the usage experience for LLM-based dialog agents. However, the above-mentioned techniques does not solve the issue of \textbf{personalization from user perspective}: agents response in a same fashion to different users, without consideration of their features, such as habits, interests and past experience. In another words, current implementation of dialog agents fail in ``knowing the user''. The capacity of well-description and representation of user is under development. In this work, we proposed a framework for dialog agent to incorporate user profiling (initialization, update): user's query and response is analyzed and organized into a structural user profile, which is latter served to provide personal and more precise response. Besides, we proposed a series of evaluation protocols for personalization: to what extend the response is personal to the different users. The framework is named as \method{}, inspired by inscription of ``Know Yourself'' in the temple of Apollo (also known as \method{}) in Ancient Greek. Few works have been conducted on incorporating personalization into LLM, \method{} is a pioneer work on guiding LLM's response to meet individuation via the application of dialog agents, with a set of evaluation methods for measurement in personalization.
Connected multi-agent robotic systems (MRS) are prone to deadlocks in an obstacle environment where the robots can get stuck away from their desired locations under a smooth low-level control policy. Without an external intervention, often in terms of a high-level command, a low-level control policy cannot resolve such deadlocks. Utilizing the generalizability and low data requirements of foundation models, this paper explores the possibility of using text-based models, i.e., large language models (LLMs), and text-and-image-based models, i.e., vision-language models (VLMs), as high-level planners for deadlock resolution. We propose a hierarchical control framework where a foundation model-based high-level planner helps to resolve deadlocks by assigning a leader to the MRS along with a set of waypoints for the MRS leader. Then, a low-level distributed control policy based on graph neural networks is executed to safely follow these waypoints, thereby evading the deadlock. We conduct extensive experiments on various MRS environments using the best available pre-trained LLMs and VLMs. We compare their performance with a graph-based planner in terms of effectiveness in helping the MRS reach their target locations and computational time. Our results illustrate that, compared to grid-based planners, the foundation models perform better in terms of the goal-reaching rate and computational time for complex environments, which helps us conclude that foundation models can assist MRS operating in complex obstacle-cluttered environments to resolve deadlocks efficiently.
The advances made by Large Language Models (LLMs) have led to the pursuit of LLM agents that can solve intricate, multi-step reasoning tasks. As with any research pursuit, benchmarking and evaluation are key corner stones to efficient and reliable progress. However, existing benchmarks are often narrow and simply compute overall task success. To face these issues, we propose AgentQuest -- a framework where (i) both benchmarks and metrics are modular and easily extensible through well documented and easy-to-use APIs; (ii) we offer two new evaluation metrics that can reliably track LLM agent progress while solving a task. We exemplify the utility of the metrics on two use cases wherein we identify common failure points and refine the agent architecture to obtain a significant performance increase. Together with the research community, we hope to extend AgentQuest further and therefore we make it available under https://github.com/nec-research/agentquest.
Connected and autonomous driving is developing rapidly in recent years. However, current autonomous driving systems, which are primarily based on data-driven approaches, exhibit deficiencies in interpretability, generalization, and continuing learning capabilities. In addition, the single-vehicle autonomous driving systems lack of the ability of collaboration and negotiation with other vehicles, which is crucial for the safety and efficiency of autonomous driving systems. In order to address these issues, we leverage large language models (LLMs) to develop a novel framework, AgentsCoDriver, to enable multiple vehicles to conduct collaborative driving. AgentsCoDriver consists of five modules: observation module, reasoning engine, cognitive memory module, reinforcement reflection module, and communication module. It can accumulate knowledge, lessons, and experiences over time by continuously interacting with the environment, thereby making itself capable of lifelong learning. In addition, by leveraging the communication module, different agents can exchange information and realize negotiation and collaboration in complex traffic environments. Extensive experiments are conducted and show the superiority of AgentsCoDriver.
As rapid advances in Artificial Intelligence and the rise of some of history's most potent corporations meet the diminished neoliberal state, people are increasingly subject to power exercised by means of automated systems. Machine learning and related computational technologies now underpin vital government services. They connect consumers and producers in new algorithmic markets. They determine how we find out about everything from how to vote to where to get vaccinated, and whose speech is amplified, reduced, or restricted. And a new wave of products based on Large Language Models (LLMs) will further transform our economic and political lives. Automatic Authorities are automated computational systems used to exercise power over us by determining what we may know, what we may have, and what our options will be. In response to their rise, scholars working on the societal impacts of AI and related technologies have advocated shifting attention from how to make AI systems beneficial or fair towards a critical analysis of these new power relations. But power is everywhere, and is not necessarily bad. On what basis should we object to new or intensified power relations, and what can be done to justify them? This paper introduces the philosophical materials with which to formulate these questions, and offers preliminary answers. It starts by pinning down the concept of power, focusing on the ability that some agents have to shape others' lives. It then explores how AI enables and intensifies the exercise of power so understood, and sketches three problems with power and three ways to solve those problems. It emphasises, in particular, that justifying power requires more than satisfying substantive justificatory criteria; standards of proper authority and procedural legitimacy must also be met. We need to know not only what power may be used for, but how it may be used, and by whom.
Multimodal Large Language models (MLLMs) have shown promise in web-related tasks, but evaluating their performance in the web domain remains a challenge due to the lack of comprehensive benchmarks. Existing benchmarks are either designed for general multimodal tasks, failing to capture the unique characteristics of web pages, or focus on end-to-end web agent tasks, unable to measure fine-grained abilities such as OCR, understanding, and grounding. In this paper, we introduce \bench{}, a multimodal benchmark designed to assess the capabilities of MLLMs across a variety of web tasks. \bench{} consists of seven tasks, and comprises 1.5K human-curated instances from 139 real websites, covering 87 sub-domains. We evaluate 14 open-source MLLMs, Gemini Pro, Claude-3 series, and GPT-4V(ision) on \bench{}, revealing significant challenges and performance gaps. Further analysis highlights the limitations of current MLLMs, including inadequate grounding in text-rich environments and subpar performance with low-resolution image inputs. We believe \bench{} will serve as a valuable resource for the research community and contribute to the creation of more powerful and versatile MLLMs for web-related applications.
In the realm of web agent research, achieving both generalization and accuracy remains a challenging problem. Due to high variance in website structure, existing approaches often fail. Moreover, existing fine-tuning and in-context learning techniques fail to generalize across multiple websites. We introduce Wilbur, an approach that uses a differentiable ranking model and a novel instruction synthesis technique to optimally populate a black-box large language model's prompt with task demonstrations from previous runs. To maximize end-to-end success rates, we also propose an intelligent backtracking mechanism that learns and recovers from its mistakes. Finally, we show that our ranking model can be trained on data from a generative auto-curriculum which samples representative goals from an LLM, runs the agent, and automatically evaluates it, with no manual annotation. Wilbur achieves state-of-the-art results on the WebVoyager benchmark, beating text-only models by 8% overall, and up to 36% on certain websites. On the same benchmark, Wilbur is within 5% of a strong multi-modal model despite only receiving textual inputs, and further analysis reveals a substantial number of failures are due to engineering challenges of operating the web.
Large language model agents have demonstrated remarkable advancements across various complex tasks. Recent works focus on optimizing the agent team or employing self-reflection to iteratively solve complex tasks. Since these agents are all based on the same LLM, only conducting self-evaluation or removing underperforming agents does not substantively enhance the capability of the agents. We argue that a comprehensive evaluation and accumulating experience from evaluation feedback is an effective approach to improving system performance. In this paper, we propose Reusable Experience Accumulation with 360$^\circ$ Assessment (360$^\circ$REA), a hierarchical multi-agent framework inspired by corporate organizational practices. The framework employs a novel 360$^\circ$ performance assessment method for multi-perspective performance evaluation with fine-grained assessment. To enhance the capability of agents in addressing complex tasks, we introduce dual-level experience pool for agents to accumulate experience through fine-grained assessment. Extensive experiments on complex task datasets demonstrate the effectiveness of 360$^\circ$REA.
Combining Large Language Models (LLMs) with external specialized tools (LLMs+tools) is a recent paradigm to solve multimodal tasks such as Visual Question Answering (VQA). While this approach was demonstrated to work well when optimized and evaluated for each individual benchmark, in practice it is crucial for the next generation of real-world AI systems to handle a broad range of multimodal problems. Therefore we pose the VQA problem from a unified perspective and evaluate a single system on a varied suite of VQA tasks including counting, spatial reasoning, OCR-based reasoning, visual pointing, external knowledge, and more. In this setting, we demonstrate that naively applying the LLM+tools approach using the combined set of all tools leads to poor results. This motivates us to introduce HAMMR: HierArchical MultiModal React. We start from a multimodal ReAct-based system and make it hierarchical by enabling our HAMMR agents to call upon other specialized agents. This enhances the compositionality of the LLM+tools approach, which we show to be critical for obtaining high accuracy on generic VQA. Concretely, on our generic VQA suite, HAMMR outperforms the naive LLM+tools approach by 19.5%. Additionally, HAMMR achieves state-of-the-art results on this task, outperforming the generic standalone PaLI-X VQA model by 5.0%.
Researchers have made significant progress in automating the software development process in the past decades. Recent progress in Large Language Models (LLMs) has significantly impacted the development process, where developers can use LLM-based programming assistants to achieve automated coding. Nevertheless, software engineering involves the process of program improvement apart from coding, specifically to enable software maintenance (e.g. bug fixing) and software evolution (e.g. feature additions). In this paper, we propose an automated approach for solving GitHub issues to autonomously achieve program improvement. In our approach called AutoCodeRover, LLMs are combined with sophisticated code search capabilities, ultimately leading to a program modification or patch. In contrast to recent LLM agent approaches from AI researchers and practitioners, our outlook is more software engineering oriented. We work on a program representation (abstract syntax tree) as opposed to viewing a software project as a mere collection of files. Our code search exploits the program structure in the form of classes/methods to enhance LLM's understanding of the issue's root cause, and effectively retrieve a context via iterative search. The use of spectrum-based fault localization using tests, further sharpens the context, as long as a test-suite is available. Experiments on SWE-bench-lite (300 real-life GitHub issues) show increased efficacy in solving GitHub issues (19% on SWE-bench-lite), which is higher than the efficacy of the recently reported SWE-agent. In addition, AutoCodeRover achieved this efficacy with significantly lower cost (on average, $0.43 USD), compared to other baselines. We posit that our workflow enables autonomous software engineering, where, in future, auto-generated code from LLMs can be autonomously improved.
We present a large language model (LLM) based system to empower quadrupedal robots with problem-solving abilities for long-horizon tasks beyond short-term motions. Long-horizon tasks for quadrupeds are challenging since they require both a high-level understanding of the semantics of the problem for task planning and a broad range of locomotion and manipulation skills to interact with the environment. Our system builds a high-level reasoning layer with large language models, which generates hybrid discrete-continuous plans as robot code from task descriptions. It comprises multiple LLM agents: a semantic planner for sketching a plan, a parameter calculator for predicting arguments in the plan, and a code generator to convert the plan into executable robot code. At the low level, we adopt reinforcement learning to train a set of motion planning and control skills to unleash the flexibility of quadrupeds for rich environment interactions. Our system is tested on long-horizon tasks that are infeasible to complete with one single skill. Simulation and real-world experiments show that it successfully figures out multi-step strategies and demonstrates non-trivial behaviors, including building tools or notifying a human for help. Demos are available on our project page: https://sites.google.com/view/long-horizon-robot.
We introduce AI2Apps, a Visual Integrated Development Environment (Visual IDE) with full-cycle capabilities that accelerates developers to build deployable LLM-based AI agent Applications. This Visual IDE prioritizes both the Integrity of its development tools and the Visuality of its components, ensuring a smooth and efficient building experience.On one hand, AI2Apps integrates a comprehensive development toolkit ranging from a prototyping canvas and AI-assisted code editor to agent debugger, management system, and deployment tools all within a web-based graphical user interface. On the other hand, AI2Apps visualizes reusable front-end and back-end code as intuitive drag-and-drop components. Furthermore, a plugin system named AI2Apps Extension (AAE) is designed for Extensibility, showcasing how a new plugin with 20 components enables web agent to mimic human-like browsing behavior. Our case study demonstrates substantial efficiency improvements, with AI2Apps reducing token consumption and API calls when debugging a specific sophisticated multimodal agent by approximately 90% and 80%, respectively. The AI2Apps, including an online demo, open-source code, and a screencast video, is now publicly accessible.
Integrating Large Language Models (LLMs) into autonomous agents marks a significant shift in the research landscape by offering cognitive abilities that are competitive with human planning and reasoning. This paper explores the transformative potential of integrating Large Language Models into Multi-Agent (LMA) systems for addressing complex challenges in software engineering (SE). By leveraging the collaborative and specialized abilities of multiple agents, LMA systems enable autonomous problem-solving, improve robustness, and provide scalable solutions for managing the complexity of real-world software projects. In this paper, we conduct a systematic review of recent primary studies to map the current landscape of LMA applications across various stages of the software development lifecycle (SDLC). To illustrate current capabilities and limitations, we perform two case studies to demonstrate the effectiveness of state-of-the-art LMA frameworks. Additionally, we identify critical research gaps and propose a comprehensive research agenda focused on enhancing individual agent capabilities and optimizing agent synergy. Our work outlines a forward-looking vision for developing fully autonomous, scalable, and trustworthy LMA systems, laying the foundation for the evolution of Software Engineering 2.0.
Flocking is a behavior where multiple agents in a system attempt to stay close to each other while avoiding collision and maintaining a desired formation. This is observed in the natural world and has applications in robotics, including natural disaster search and rescue, wild animal tracking, and perimeter surveillance and patrol. Recently, large language models (LLMs) have displayed an impressive ability to solve various collaboration tasks as individual decision-makers. Solving multi-agent flocking with LLMs would demonstrate their usefulness in situations requiring spatial and decentralized decision-making. Yet, when LLM-powered agents are tasked with implementing multi-agent flocking, they fall short of the desired behavior. After extensive testing, we find that agents with LLMs as individual decision-makers typically opt to converge on the average of their initial positions or diverge from each other. After breaking the problem down, we discover that LLMs cannot understand maintaining a shape or keeping a distance in a meaningful way. Solving multi-agent flocking with LLMs would enhance their ability to understand collaborative spatial reasoning and lay a foundation for addressing more complex multi-agent tasks. This paper discusses the challenges LLMs face in multi-agent flocking and suggests areas for future improvement and research.
Multimodal artificial intelligence (AI) systems have the potential to enhance clinical decision-making by interpreting various types of medical data. However, the effectiveness of these models across all medical fields is uncertain. Each discipline presents unique challenges that need to be addressed for optimal performance. This complexity is further increased when attempting to integrate different fields into a single model. Here, we introduce an alternative approach to multimodal medical AI that utilizes the generalist capabilities of a large language model (LLM) as a central reasoning engine. This engine autonomously coordinates and deploys a set of specialized medical AI tools. These tools include text, radiology and histopathology image interpretation, genomic data processing, web searches, and document retrieval from medical guidelines. We validate our system across a series of clinical oncology scenarios that closely resemble typical patient care workflows. We show that the system has a high capability in employing appropriate tools (97%), drawing correct conclusions (93.6%), and providing complete (94%), and helpful (89.2%) recommendations for individual patient cases while consistently referencing relevant literature (82.5%) upon instruction. This work provides evidence that LLMs can effectively plan and execute domain-specific models to retrieve or synthesize new information when used as autonomous agents. This enables them to function as specialist, patient-tailored clinical assistants. It also simplifies regulatory compliance by allowing each component tool to be individually validated and approved. We believe, that our work can serve as a proof-of-concept for more advanced LLM-agents in the medical domain.
With the power of large language models (LLMs), open-ended embodied agents can flexibly understand human instructions, generate interpretable guidance strategies, and output executable actions. Nowadays, Multi-modal Language Models~(MLMs) integrate multi-modal signals into LLMs, further bringing richer perception to entity agents and allowing embodied agents to perceive world-understanding tasks more delicately. However, existing works: 1) operate independently by agents, each containing multiple LLMs, from perception to action, resulting in gaps between complex tasks and execution; 2) train MLMs on static data, struggling with dynamics in open-ended scenarios; 3) input prior knowledge directly as prompts, suppressing application flexibility. We propose STEVE-2, a hierarchical knowledge distillation framework for open-ended embodied tasks, characterized by 1) a hierarchical system for multi-granular task division, 2) a mirrored distillation method for parallel simulation data, and 3) an extra expert model for bringing additional knowledge into parallel simulation. After distillation, embodied agents can complete complex, open-ended tasks without additional expert guidance, utilizing the performance and knowledge of a versatile MLM. Extensive evaluations on navigation and creation tasks highlight the superior performance of STEVE-2 in open-ended tasks, with $1.4 \times$ - $7.3 \times$ in performance.
Foundation Models (FMs) have revolutionized many areas of computing, including Automated Planning and Scheduling (APS). For example, a recent study found them useful for planning problems: plan generation, language translation, model construction, multi-agent planning, interactive planning, heuristics optimization, tool integration, and brain-inspired planning. Besides APS, there are many seemingly related tasks involving the generation of a series of actions with varying guarantees of their executability to achieve intended goals, which we collectively call planning-like (PL) tasks like business processes, programs, workflows, and guidelines, where researchers have considered using FMs. However, previous works have primarily focused on pre-trained, off-the-shelf FMs and optionally fine-tuned them. This paper discusses the need for a comprehensive FM for PL tasks from scratch and explores its design considerations. We argue that such an FM will open new and efficient avenues for PL problem-solving, just like LLMs are creating for APS.
Large Language Models (LLMs) are transforming artificial intelligence, enabling autonomous agents to perform diverse tasks across various domains. These agents, proficient in human-like text comprehension and generation, have the potential to revolutionize sectors from customer service to healthcare. However, they face challenges such as multimodality, human value alignment, hallucinations, and evaluation. Techniques like prompting, reasoning, tool utilization, and in-context learning are being explored to enhance their capabilities. Evaluation platforms like AgentBench, WebArena, and ToolLLM provide robust methods for assessing these agents in complex scenarios. These advancements are leading to the development of more resilient and capable autonomous agents, anticipated to become integral in our digital lives, assisting in tasks from email responses to disease diagnosis. The future of AI, with LLMs at the forefront, is promising.
Large Language Models (LLMs) have gained widespread adoption across various domains, including chatbots and auto-task completion agents. However, these models are susceptible to safety vulnerabilities such as jailbreaking, prompt injection, and privacy leakage attacks. These vulnerabilities can lead to the generation of malicious content, unauthorized actions, or the disclosure of confidential information. While foundational LLMs undergo alignment training and incorporate safety measures, they are often subject to fine-tuning, or doing quantization resource-constrained environments. This study investigates the impact of these modifications on LLM safety, a critical consideration for building reliable and secure AI systems. We evaluate foundational models including Mistral, Llama series, Qwen, and MosaicML, along with their fine-tuned variants. Our comprehensive analysis reveals that fine-tuning generally increases the success rates of jailbreak attacks, while quantization has variable effects on attack success rates. Importantly, we find that properly implemented guardrails significantly enhance resistance to jailbreak attempts. These findings contribute to our understanding of LLM vulnerabilities and provide insights for developing more robust safety strategies in the deployment of language models.
The rapid progress of large language models (LLMs) has seen them excel and frequently surpass human performance on standard benchmarks. This has enabled many downstream applications, such as LLM agents, to rely on their reasoning to address complex task requirements. However, LLMs are known to unexpectedly falter in simple tasks and under seemingly straightforward circumstances - underscoring the need for better and more diverse evaluation setups to measure their true capabilities. To this end, we choose to study compositional and conditional reasoning, two aspects that are central to human cognition, and introduce GroundCocoa - a lexically diverse benchmark connecting these reasoning skills to the real-world problem of flight booking. Our task involves aligning detailed user preferences with available flight options presented in a multiple-choice format. Results indicate a significant disparity in performance among current state-of-the-art LLMs with even the best performing model, GPT-4 Turbo, not exceeding 67% accuracy despite advanced prompting techniques.
Large Language Models (LLMs) are revolutionizing Software Engineering (SE) by introducing innovative methods for tasks such as collecting requirements, designing software, generating code, and creating test cases, among others. This article focuses on requirements engineering, typically seen as the initial phase of software development that involves multiple system stakeholders. Despite its key role, the challenge of identifying requirements and satisfying all stakeholders within time and budget constraints remains significant. To address the challenges in requirements engineering, this study introduces a web-based software tool utilizing AI agents and prompt engineering to automate task prioritization and apply diverse prioritization techniques, aimed at enhancing project management within the agile framework. This approach seeks to transform the prioritization of agile requirements, tackling the substantial challenge of meeting stakeholder needs within set time and budget limits. Furthermore, the source code of our developed prototype is available on GitHub, allowing for further experimentation and prioritization of requirements, facilitating research and practical application.
Large language models (LLMs) have fueled many intelligent web agents, but most existing ones perform far from satisfying in real-world web navigation tasks due to three factors: (1) the complexity of HTML text data (2) versatility of actions on webpages, and (3) task difficulty due to the open-domain nature of the web. In light of these challenges, we develop the open AutoWebGLM based on ChatGLM3-6B. AutoWebGLM can serve as a powerful automated web navigation agent that outperform GPT-4. Inspired by human browsing patterns, we first design an HTML simplification algorithm to represent webpages with vital information preserved succinctly. We then employ a hybrid human-AI method to build web browsing data for curriculum training. Finally, we bootstrap the model by reinforcement learning and rejection sampling to further facilitate webpage comprehension, browser operations, and efficient task decomposition by itself. For comprehensive evaluation, we establish a bilingual benchmark -- AutoWebBench -- for real-world web navigation tasks. We evaluate AutoWebGLM across diverse web navigation benchmarks, demonstrating its potential to tackle challenging tasks in real environments. Related code, model, and data are released at \url{https://github.com/THUDM/AutoWebGLM}.
Requirements elicitation, a critical, yet time-consuming and challenging step in product development, often fails to capture the full spectrum of user needs. This may lead to products that fall short of expectations. This paper introduces a novel framework that leverages Large Language Models (LLMs) to automate and enhance the requirements elicitation process. LLMs are used to generate a vast array of simulated users (LLM agents), enabling the exploration of a much broader range of user needs and unforeseen use cases. These agents engage in product experience scenarios, through explaining their actions, observations, and challenges. Subsequent agent interviews and analysis uncover valuable user needs, including latent ones. We validate our framework with three experiments. First, we explore different methodologies for diverse agent generation, discussing their advantages and shortcomings. We measure the diversity of identified user needs and demonstrate that context-aware agent generation leads to greater diversity. Second, we show how our framework effectively mimics empathic lead user interviews, identifying a greater number of latent needs than conventional human interviews. Third, we showcase that LLMs can be used to analyze interviews, capture needs, and classify them as latent or not. Our work highlights the potential of using LLM agents to accelerate early-stage product development, reduce costs, and increase innovation.
An agent assisting humans in daily living activities can collaborate more effectively by anticipating upcoming tasks. Data-driven methods represent the state of the art in task anticipation, planning, and related problems, but these methods are resource-hungry and opaque. Our prior work introduced a proof of concept framework that used an LLM to anticipate 3 high-level tasks that served as goals for a classical planning system that computed a sequence of low-level actions for the agent to achieve these goals. This paper describes DaTAPlan, our framework that significantly extends our prior work toward human-robot collaboration. Specifically, DaTAPlan planner computes actions for an agent and a human to collaboratively and jointly achieve the tasks anticipated by the LLM, and the agent automatically adapts to unexpected changes in human action outcomes and preferences. We evaluate DaTAPlan capabilities in a realistic simulation environment, demonstrating accurate task anticipation, effective human-robot collaboration, and the ability to adapt to unexpected changes. Project website: https://dataplan-hrc.github.io
With the widespread adoption of Large Language Models (LLMs), the prevalence of iterative interactions among these models is anticipated to increase. Notably, recent advancements in multi-round self-improving methods allow LLMs to generate new examples for training subsequent models. At the same time, multi-agent LLM systems, involving automated interactions among agents, are also increasing in prominence. Thus, in both short and long terms, LLMs may actively engage in an evolutionary process. We draw parallels between the behavior of LLMs and the evolution of human culture, as the latter has been extensively studied by cognitive scientists for decades. Our approach involves leveraging Iterated Learning (IL), a Bayesian framework that elucidates how subtle biases are magnified during human cultural evolution, to explain some behaviors of LLMs. This paper outlines key characteristics of agents' behavior in the Bayesian-IL framework, including predictions that are supported by experimental verification with various LLMs. This theoretical framework could help to more effectively predict and guide the evolution of LLMs in desired directions.
Recently, large language models (LLMs) have evolved into interactive agents, proficient in planning, tool use, and task execution across a wide variety of tasks. However, without specific agent tuning, open-source models like LLaMA currently struggle to match the efficiency of GPT- 4, particularly given the scarcity of agent-tuning datasets for fine-tuning. In response, we introduce \textsc{Mimir}: a streamlined platform offering a customizable pipeline that enables users to leverage both private knowledge and publicly available, legally compliant datasets at scale for \textbf{personalized agent tuning}. Additionally, \textsc{Mimir} supports the generation of general instruction-tuning datasets from the same input. This dual capability ensures that language agents developed through the platform possess both specific agent abilities and general competencies. \textsc{Mimir} integrates these features into a cohesive end-to-end platform, facilitating everything from the uploading of personalized files to one-click agent fine-tuning.
Interior design allows us to be who we are and live how we want - each design is as unique as our distinct personality. However, it is not trivial for non-professionals to express and materialize this since it requires aligning functional and visual expectations with the constraints of physical space; this renders interior design a luxury. To make it more accessible, we present I-Design, a personalized interior designer that allows users to generate and visualize their design goals through natural language communication. I-Design starts with a team of large language model agents that engage in dialogues and logical reasoning with one another, transforming textual user input into feasible scene graph designs with relative object relationships. Subsequently, an effective placement algorithm determines optimal locations for each object within the scene. The final design is then constructed in 3D by retrieving and integrating assets from an existing object database. Additionally, we propose a new evaluation protocol that utilizes a vision-language model and complements the design pipeline. Extensive quantitative and qualitative experiments show that I-Design outperforms existing methods in delivering high-quality 3D design solutions and aligning with abstract concepts that match user input, showcasing its advantages across detailed 3D arrangement and conceptual fidelity.
Generative AI is increasingly important in software engineering, including safety engineering, where its use ensures that software does not cause harm to people. This also leads to high quality requirements for generative AI. Therefore, the simplistic use of Large Language Models (LLMs) alone will not meet these quality demands. It is crucial to develop more advanced and sophisticated approaches that can effectively address the complexities and safety concerns of software systems. Ultimately, humans must understand and take responsibility for the suggestions provided by generative AI to ensure system safety. To this end, we present an efficient, hybrid strategy to leverage LLMs for safety analysis and Human-AI codesign. In particular, we develop a customized LLM agent that uses elements of prompt engineering, heuristic reasoning, and retrieval-augmented generation to solve tasks associated with predefined safety concepts, in interaction with a system model graph. The reasoning is guided by a cascade of micro-decisions that help preserve structured information. We further suggest a graph verbalization which acts as an intermediate representation of the system model to facilitate LLM-graph interactions. Selected pairs of prompts and responses relevant for safety analytics illustrate our method for the use case of a simplified automated driving system.
We investigate the role of uncertainty in decision-making problems with natural language as input. For such tasks, using Large Language Models as agents has become the norm. However, none of the recent approaches employ any additional phase for estimating the uncertainty the agent has about the world during the decision-making task. We focus on a fundamental decision-making framework with natural language as input, which is the one of contextual bandits, where the context information consists of text. As a representative of the approaches with no uncertainty estimation, we consider an LLM bandit with a greedy policy, which picks the action corresponding to the largest predicted reward. We compare this baseline to LLM bandits that make active use of uncertainty estimation by integrating the uncertainty in a Thompson Sampling policy. We employ different techniques for uncertainty estimation, such as Laplace Approximation, Dropout, and Epinets. We empirically show on real-world data that the greedy policy performs worse than the Thompson Sampling policies. These findings suggest that, while overlooked in the LLM literature, uncertainty plays a fundamental role in bandit tasks with LLMs.
With the enhanced performance of large models on natural language processing tasks, potential moral and ethical issues of large models arise. There exist malicious attackers who induce large models to jailbreak and generate information containing illegal, privacy-invasive information through techniques such as prompt engineering. As a result, large models counter malicious attackers' attacks using techniques such as safety alignment. However, the strong defense mechanism of the large model through rejection replies is easily identified by attackers and used to strengthen attackers' capabilities. In this paper, we propose a multi-agent attacker-disguiser game approach to achieve a weak defense mechanism that allows the large model to both safely reply to the attacker and hide the defense intent. First, we construct a multi-agent framework to simulate attack and defense scenarios, playing different roles to be responsible for attack, disguise, safety evaluation, and disguise evaluation tasks. After that, we design attack and disguise game algorithms to optimize the game strategies of the attacker and the disguiser and use the curriculum learning process to strengthen the capabilities of the agents. The experiments verify that the method in this paper is more effective in strengthening the model's ability to disguise the defense intent compared with other methods. Moreover, our approach can adapt any black-box large model to assist the model in defense and does not suffer from model version iterations.
The development of game agents holds a critical role in advancing towards Artificial General Intelligence (AGI). The progress of LLMs and their multimodal counterparts (MLLMs) offers an unprecedented opportunity to evolve and empower game agents with human-like decision-making capabilities in complex computer game environments. This paper provides a comprehensive overview of LLM-based game agents from a holistic viewpoint. First, we introduce the conceptual architecture of LLM-based game agents, centered around six essential functional components: perception, memory, thinking, role-playing, action, and learning. Second, we survey existing representative LLM-based game agents documented in the literature with respect to methodologies and adaptation agility across six genres of games, including adventure, communication, competition, cooperation, simulation, and crafting & exploration games. Finally, we present an outlook of future research and development directions in this burgeoning field. A curated list of relevant papers is maintained and made accessible at: https://github.com/git-disl/awesome-LLM-game-agent-papers.
Although there has been rapid progress in endowing robots with the ability to solve complex manipulation tasks, generating control policies for bimanual robots to solve tasks involving two hands is still challenging because of the difficulties in effective temporal and spatial coordination. With emergent abilities in terms of step-by-step reasoning and in-context learning, Large Language Models (LLMs) have demonstrated promising potential in a variety of robotic tasks. However, the nature of language communication via a single sequence of discrete symbols makes LLM-based coordination in continuous space a particular challenge for bimanual tasks. To tackle this challenge, we present LAnguage-model-based Bimanual ORchestration (LABOR), an agent utilizing an LLM to analyze task configurations and devise coordination control policies for addressing long-horizon bimanual tasks. We evaluate our method through simulated experiments involving two classes of long-horizon tasks using the NICOL humanoid robot. Our results demonstrate that our method outperforms the baseline in terms of success rate. Additionally, we thoroughly analyze failure cases, offering insights into LLM-based approaches in bimanual robotic control and revealing future research trends. The project website can be found at http://labor-agent.github.io.
Recent advancements in automatic code generation using large language model (LLM) agent have brought us closer to the future of automated software development. However, existing single-agent approaches face limitations in generating and improving large-scale, complex codebases due to constraints in context length. To tackle this challenge, we propose Self-Organized multi-Agent framework (SoA), a novel multi-agent framework that enables the scalable and efficient generation and optimization of large-scale code. In SoA, self-organized agents operate independently to generate and modify code components while seamlessly collaborating to construct the overall codebase. A key feature of our framework is the automatic multiplication of agents based on problem complexity, allowing for dynamic scalability. This enables the overall code volume to be increased indefinitely according to the number of agents, while the amount of code managed by each agent remains constant. We evaluate SoA on the HumanEval benchmark and demonstrate that, compared to a single-agent system, each agent in SoA handles significantly less code, yet the overall generated code is substantially greater. Moreover, SoA surpasses the powerful single-agent baseline by 5% in terms of Pass@1 accuracy.
Open large language models (LLMs) have significantly advanced the field of natural language processing, showcasing impressive performance across various tasks.Despite the significant advancements in LLMs, their effective operation still relies heavily on human input to accurately guide the dialogue flow, with agent tuning being a crucial optimization technique that involves human adjustments to the model for better response to such guidance.Addressing this dependency, our work introduces the TinyAgent model, trained on a meticulously curated high-quality dataset. We also present the Collaborative Multi-Agent Tuning (CMAT) framework, an innovative system designed to augment language agent capabilities through adaptive weight updates based on environmental feedback. This framework fosters collaborative learning and real-time adaptation among multiple intelligent agents, enhancing their context-awareness and long-term memory. In this research, we propose a new communication agent framework that integrates multi-agent systems with environmental feedback mechanisms, offering a scalable method to explore cooperative behaviors. Notably, our TinyAgent-7B model exhibits performance on par with GPT-3.5, despite having fewer parameters, signifying a substantial improvement in the efficiency and effectiveness of LLMs.
Amidst escalating concerns about the detriments inflicted by AI systems, risk management assumes paramount importance, notably for high-risk applications as demanded by the European Union AI Act. Guidelines provided by ISO and NIST aim to govern AI risk management; however, practical implementations remain scarce in scholarly works. Addressing this void, our research explores risks emanating from downstream uses of large language models (LLMs), synthesizing a taxonomy grounded in earlier research. Building upon this foundation, we introduce a novel LLM-based risk assessment engine (GUARD-D-LLM: Guided Understanding and Assessment for Risk Detection for Downstream use of LLMs) designed to pinpoint and rank threats relevant to specific use cases derived from text-based user inputs. Integrating thirty intelligent agents, this innovative approach identifies bespoke risks, gauges their severity, offers targeted suggestions for mitigation, and facilitates risk-aware development. The paper also documents the limitations of such an approach along with way forward suggestions to augment experts in such risk assessment thereby leveraging GUARD-D-LLM in identifying risks early on and enabling early mitigations. This paper and its associated code serve as a valuable resource for developers seeking to mitigate risks associated with LLM-based applications.
The proliferation of large language models (LLMs) has revolutionized the capabilities of natural language interfaces (NLIs) for data analysis. LLMs can perform multi-step and complex reasoning to generate data insights based on users' analytic intents. However, these insights often entangle with an abundance of contexts in analytic conversations such as code, visualizations, and natural language explanations. This hinders efficient recording, organization, and navigation of insights within the current chat-based LLM interfaces. In this paper, we first conduct a formative study with eight data analysts to understand their general workflow and pain points of insight management during LLM-powered data analysis. Accordingly, we introduce InsightLens, an interactive system to overcome such challenges. Built upon an LLM-agent-based framework that automates insight recording and organization along with the analysis process, InsightLens visualizes the complex conversational contexts from multiple aspects to facilitate insight navigation. A user study with twelve data analysts demonstrates the effectiveness of InsightLens, showing that it significantly reduces users' manual and cognitive effort without disrupting their conversational data analysis workflow, leading to a more efficient analysis experience.
Large language models (LLMs) have exhibited memorable strategic behaviors in social deductive games. However, the significance of opinion leadership exhibited by LLM-based agents has been largely overlooked, which is crucial for practical applications in multi-agent and human-AI interaction settings. Opinion leaders are individuals who have a noticeable impact on the beliefs and behaviors of others within a social group. In this work, we employ the Werewolf game as a simulation platform to assess the opinion leadership of LLMs. The game includes the role of the Sheriff, tasked with summarizing arguments and recommending decision options, and therefore serves as a credible proxy for an opinion leader. We develop a framework integrating the Sheriff role and devise two novel metrics based on the critical characteristics of opinion leaders. The first metric measures the reliability of the opinion leader, and the second assesses the influence of the opinion leader on other players' decisions. We conduct extensive experiments to evaluate LLMs of different scales. In addition, we collect a Werewolf question-answering dataset (WWQA) to assess and enhance LLM's grasp of the game rules, and we also incorporate human participants for further analysis. The results suggest that the Werewolf game is a suitable test bed to evaluate the opinion leadership of LLMs, and few LLMs possess the capacity for opinion leadership.
This paper presents a comprehensive survey of the current status and opportunities for Large Language Models (LLMs) in strategic reasoning, a sophisticated form of reasoning that necessitates understanding and predicting adversary actions in multi-agent settings while adjusting strategies accordingly. Strategic reasoning is distinguished by its focus on the dynamic and uncertain nature of interactions among multi-agents, where comprehending the environment and anticipating the behavior of others is crucial. We explore the scopes, applications, methodologies, and evaluation metrics related to strategic reasoning with LLMs, highlighting the burgeoning development in this area and the interdisciplinary approaches enhancing their decision-making performance. It aims to systematize and clarify the scattered literature on this subject, providing a systematic review that underscores the importance of strategic reasoning as a critical cognitive capability and offers insights into future research directions and potential improvements.
To address the limitations of Large Language Models (LLMs) in the International Classification of Diseases (ICD) coding task, where they often produce inaccurate and incomplete prediction results due to the high-dimensional and skewed distribution of the ICD codes, and often lack interpretability and reliability as well. We introduce an innovative multi-agent approach for ICD coding which mimics the ICD coding assignment procedure in real-world settings, comprising five distinct agents: the patient, physician, coder, reviewer, and adjuster. Each agent utilizes an LLM-based model tailored to their specific role within the coding process. We also integrate the system with Electronic Health Record (HER)'s SOAP (subjective, objective, assessment and plan) structure to boost the performances. We compare our method with a system of agents designed solely by LLMs and other strong baselines and evaluate it using the Medical Information Mart for Intensive Care III (MIMIC-III) dataset. Our multi-agent coding framework significantly outperforms Zero-shot Chain of Thought (CoT) prompting and self-consistency with CoT (CoT-SC) in coding common and rare ICD codes. An ablation study validates the effectiveness of the designated agent roles. it also outperforms the LLM-designed agent system. Moreover, our method achieves comparable results to state-of-the-art ICD coding methods that require extensive pre-training or fine-tuning, and outperforms them in rare code accuracy, and explainability. Additionally, we demonstrate the method's practical applicability by presenting its performance in scenarios not limited by the common or rare ICD code constraints.The proposed multi-agent method for ICD coding effectively mimics the real-world coding process and improves performance on both common and rare codes.
As Large Language Models (LLMs) have become integral to both research and daily operations, rigorous evaluation is crucial. This assessment is important not only for individual tasks but also for understanding their societal impact and potential risks. Despite extensive efforts to examine LLMs from various perspectives, there is a noticeable lack of multi-agent AI models specifically designed to evaluate the performance of different LLMs. To address this gap, we introduce a novel multi-agent AI model that aims to assess and compare the performance of various LLMs. Our model consists of eight distinct AI agents, each responsible for retrieving code based on a common description from different advanced language models, including GPT-3.5, GPT-3.5 Turbo, GPT-4, GPT-4 Turbo, Google Bard, LLAMA, and Hugging Face. Our developed model utilizes the API of each language model to retrieve code for a given high-level description. Additionally, we developed a verification agent, tasked with the critical role of evaluating the code generated by its counterparts. We integrate the HumanEval benchmark into our verification agent to assess the generated code's performance, providing insights into their respective capabilities and efficiencies. Our initial results indicate that the GPT-3.5 Turbo model's performance is comparatively better than the other models. This preliminary analysis serves as a benchmark, comparing their performances side by side. Our future goal is to enhance the evaluation process by incorporating the Massively Multitask Benchmark for Python (MBPP) benchmark, which is expected to further refine our assessment. Additionally, we plan to share our developed model with twenty practitioners from various backgrounds to test our model and collect their feedback for further improvement.
The rise of algorithmic pricing raises concerns of algorithmic collusion. We conduct experiments with algorithmic pricing agents based on Large Language Models (LLMs). We find that (1) LLM-based agents are adept at pricing tasks, (2) LLM-based pricing agents autonomously collude in oligopoly settings to the detriment of consumers, and (3) variation in seemingly innocuous phrases in LLM instructions ("prompts") may increase collusion. Novel off-path analysis techniques uncover price-war concerns as contributing to these phenomena. Our results extend to auction settings. Our findings uncover unique challenges to any future regulation of LLM-based pricing agents, and black-box pricing agents more broadly.
Generative models are rapidly gaining popularity and being integrated into everyday applications, raising concerns over their safe use as various vulnerabilities are exposed. In light of this, the field of red teaming is undergoing fast-paced growth, highlighting the need for a comprehensive survey covering the entire pipeline and addressing emerging topics. Our extensive survey, which examines over 120 papers, introduces a taxonomy of fine-grained attack strategies grounded in the inherent capabilities of language models. Additionally, we have developed the "searcher" framework to unify various automatic red teaming approaches. Moreover, our survey covers novel areas including multimodal attacks and defenses, risks around LLM-based agents, overkill of harmless queries, and the balance between harmlessness and helpfulness.
Businesses and software platforms are increasingly turning to Large Language Models (LLMs) such as GPT-3.5, GPT-4, GLM-3, and LLaMa-2 for chat assistance with file access or as reasoning agents for customer service. However, current LLM-based customer service models have limited integration with customer profiles and lack the operational capabilities necessary for effective service. Moreover, existing API integrations emphasize diversity over the precision and error avoidance essential in real-world customer service scenarios. To address these issues, we propose an LLM agent named CHOPS (CHat with custOmer Profile in existing System), designed to: (1) efficiently utilize existing databases or systems for accessing user information or interacting with these systems following existing guidelines; (2) provide accurate and reasonable responses or carry out required operations in the system while avoiding harmful operations; and (3) leverage a combination of small and large LLMs to achieve satisfying performance at a reasonable inference cost. We introduce a practical dataset, the CPHOS-dataset, which includes a database, guiding files, and QA pairs collected from CPHOS, an online platform that facilitates the organization of simulated Physics Olympiads for high school teachers and students. We have conducted extensive experiments to validate the performance of our proposed CHOPS architecture using the CPHOS-dataset, with the aim of demonstrating how LLMs can enhance or serve as alternatives to human customer service. Code for our proposed architecture and dataset can be found at {https://github.com/JingzheShi/CHOPS}.
Text-to-image (T2I) generative models have attracted significant attention and found extensive applications within and beyond academic research. For example, the Civitai community, a platform for T2I innovation, currently hosts an impressive array of 74,492 distinct models. However, this diversity presents a formidable challenge in selecting the most appropriate model and parameters, a process that typically requires numerous trials. Drawing inspiration from the tool usage research of large language models (LLMs), we introduce DiffAgent, an LLM agent designed to screen the accurate selection in seconds via API calls. DiffAgent leverages a novel two-stage training framework, SFTA, enabling it to accurately align T2I API responses with user input in accordance with human preferences. To train and evaluate DiffAgent's capabilities, we present DABench, a comprehensive dataset encompassing an extensive range of T2I APIs from the community. Our evaluations reveal that DiffAgent not only excels in identifying the appropriate T2I API but also underscores the effectiveness of the SFTA training framework. Codes are available at https://github.com/OpenGVLab/DiffAgent.
In this study, we propose a novel human-like memory architecture designed for enhancing the cognitive abilities of large language model based dialogue agents. Our proposed architecture enables agents to autonomously recall memories necessary for response generation, effectively addressing a limitation in the temporal cognition of LLMs. We adopt the human memory cue recall as a trigger for accurate and efficient memory recall. Moreover, we developed a mathematical model that dynamically quantifies memory consolidation, considering factors such as contextual relevance, elapsed time, and recall frequency. The agent stores memories retrieved from the user's interaction history in a database that encapsulates each memory's content and temporal context. Thus, this strategic storage allows agents to recall specific memories and understand their significance to the user in a temporal context, similar to how humans recognize and recall past experiences.
Recent trends are emerging in the use of Large Language Models (LLMs) as autonomous agents that take actions based on the content of the user text prompts. We intend to apply these concepts to the field of Guidance, Navigation, and Control in space, enabling LLMs to have a significant role in the decision-making process for autonomous satellite operations. As a first step towards this goal, we have developed a pure LLM-based solution for the Kerbal Space Program Differential Games (KSPDG) challenge, a public software design competition where participants create autonomous agents for maneuvering satellites involved in non-cooperative space operations, running on the KSP game engine. Our approach leverages prompt engineering, few-shot prompting, and fine-tuning techniques to create an effective LLM-based agent that ranked 2nd in the competition. To the best of our knowledge, this work pioneers the integration of LLM agents into space research. Code is available at https://github.com/ARCLab-MIT/kspdg.
With ChatGPT's release, conversational prompting has become the most popular form of human-LLM interaction. However, its effectiveness is limited for more complex tasks involving reasoning, creativity, and iteration. Through a systematic analysis of HCI papers published since 2021, we identified four key phases in the human-LLM interaction flow - planning, facilitating, iterating, and testing - to precisely understand the dynamics of this process. Additionally, we have developed a taxonomy of four primary interaction modes: Mode 1: Standard Prompting, Mode 2: User Interface, Mode 3: Context-based, and Mode 4: Agent Facilitator. This taxonomy was further enriched using the "5W1H" guideline method, which involved a detailed examination of definitions, participant roles (Who), the phases that happened (When), human objectives and LLM abilities (What), and the mechanics of each interaction mode (How). We anticipate this taxonomy will contribute to the future design and evaluation of human-LLM interaction.
With extensive pre-trained knowledge and high-level general capabilities, large language models (LLMs) emerge as a promising avenue to augment reinforcement learning (RL) in aspects such as multi-task learning, sample efficiency, and high-level task planning. In this survey, we provide a comprehensive review of the existing literature in LLM-enhanced RL and summarize its characteristics compared to conventional RL methods, aiming to clarify the research scope and directions for future studies. Utilizing the classical agent-environment interaction paradigm, we propose a structured taxonomy to systematically categorize LLMs' functionalities in RL, including four roles: information processor, reward designer, decision-maker, and generator. For each role, we summarize the methodologies, analyze the specific RL challenges that are mitigated, and provide insights into future directions. Lastly, a comparative analysis of each role, potential applications, prospective opportunities, and challenges of the LLM-enhanced RL are discussed. By proposing this taxonomy, we aim to provide a framework for researchers to effectively leverage LLMs in the RL field, potentially accelerating RL applications in complex applications such as robotics, autonomous driving, and energy systems.
Language agents that interact with the world on their own have great potential for automating digital tasks. While large language model (LLM) agents have made progress in understanding and executing tasks such as textual games and webpage control, many real-world tasks also require collaboration with humans or other LLMs in equal roles, which involves intent understanding, task coordination, and communication. To test LLM's ability to collaborate, we design a blocks-world environment, where two agents, each having unique goals and skills, build a target structure together. To complete the goals, they can act in the world and communicate in natural language. Under this environment, we design increasingly challenging settings to evaluate different collaboration perspectives, from independent to more complex, dependent tasks. We further adopt chain-of-thought prompts that include intermediate reasoning steps to model the partner's state and identify and correct execution errors. Both human-machine and machine-machine experiments show that LLM agents have strong grounding capacities, and our approach significantly improves the evaluation metric.
Large Language Models (LLMs) still face challenges in tasks requiring understanding implicit instructions and applying common-sense knowledge. In such scenarios, LLMs may require multiple attempts to achieve human-level performance, potentially leading to inaccurate responses or inferences in practical environments, affecting their long-term consistency and behavior. This paper introduces the Internal Time-Consciousness Machine (ITCM), a computational consciousness structure to simulate the process of human consciousness. We further propose the ITCM-based Agent (ITCMA), which supports action generation and reasoning in open-world settings, and can independently complete tasks. ITCMA enhances LLMs' ability to understand implicit instructions and apply common-sense knowledge by considering agents' interaction and reasoning with the environment. Evaluations in the Alfworld environment show that trained ITCMA outperforms the state-of-the-art (SOTA) by 9% on the seen set. Even untrained ITCMA achieves a 96% task completion rate on the seen set, 5% higher than SOTA, indicating its superiority over traditional intelligent agents in utility and generalization. In real-world tasks with quadruped robots, the untrained ITCMA achieves an 85% task completion rate, which is close to its performance in the unseen set, demonstrating its comparable utility and universality in real-world settings.
Open-source pre-trained Large Language Models (LLMs) exhibit strong language understanding and generation capabilities, making them highly successful in a variety of tasks. However, when used as agents for dealing with complex problems in the real world, their performance is far inferior to large commercial models such as ChatGPT and GPT-4. As intelligent agents, LLMs need to have the capabilities of task planning, long-term memory, and the ability to leverage external tools to achieve satisfactory performance. Various methods have been proposed to enhance the agent capabilities of LLMs. On the one hand, methods involve constructing agent-specific data and fine-tuning the models. On the other hand, some methods focus on designing prompts that effectively activate the reasoning abilities of the LLMs. We explore both strategies on the 7B and 13B models. We propose a comprehensive method for constructing agent-specific data using GPT-4. Through supervised fine-tuning with constructed data, we find that for these models with a relatively small number of parameters, supervised fine-tuning can significantly reduce hallucination outputs and formatting errors in agent tasks. Furthermore, techniques such as multi-path reasoning and task decomposition can effectively decrease problem complexity and enhance the performance of LLMs as agents. We evaluate our method on five agent tasks of AgentBench and achieve satisfactory results.
Monitoring changes in the Earth's surface is crucial for understanding natural processes and human impacts, necessitating precise and comprehensive interpretation methodologies. Remote sensing satellite imagery offers a unique perspective for monitoring these changes, leading to the emergence of remote sensing image change interpretation (RSICI) as a significant research focus. Current RSICI technology encompasses change detection and change captioning, each with its limitations in providing comprehensive interpretation. To address this, we propose an interactive Change-Agent, which can follow user instructions to achieve comprehensive change interpretation and insightful analysis, such as change detection and change captioning, change object counting, change cause analysis, etc. The Change-Agent integrates a multi-level change interpretation (MCI) model as the eyes and a large language model (LLM) as the brain. The MCI model contains two branches of pixel-level change detection and semantic-level change captioning, in which the BI-temporal Iterative Interaction (BI3) layer is proposed to enhance the model's discriminative feature representation capabilities. To support the training of the MCI model, we build the LEVIR-MCI dataset with a large number of change masks and captions of changes. Experiments demonstrate the SOTA performance of the MCI model in achieving both change detection and change description simultaneously, and highlight the promising application value of our Change-Agent in facilitating comprehensive interpretation of surface changes, which opens up a new avenue for intelligent remote sensing applications. To facilitate future research, we will make our dataset and codebase of the MCI model and Change-Agent publicly available at https://github.com/Chen-Yang-Liu/Change-Agent
This position paper argues that large language models (LLMs) constitute promising yet underutilized academic reading companions capable of enhancing learning. We detail an exploratory study examining Claude from Anthropic, an LLM-based interactive assistant that helps students comprehend complex qualitative literature content. The study compares quantitative survey data and qualitative interviews assessing outcomes between a control group and an experimental group leveraging Claude over a semester across two graduate courses. Initial findings demonstrate tangible improvements in reading comprehension and engagement among participants using the AI agent versus unsupported independent study. However, there is potential for overreliance and ethical considerations that warrant continued investigation. By documenting an early integration of an LLM reading companion into an educational context, this work contributes pragmatic insights to guide development of synthetic personae supporting learning. Broader impacts compel policy and industry actions to uphold responsible design in order to maximize benefits of AI integration while prioritizing student wellbeing.
This paper introduces a Large Language Model (LLM)-based multi-agent framework designed to enhance anomaly detection within financial market data, tackling the longstanding challenge of manually verifying system-generated anomaly alerts. The framework harnesses a collaborative network of AI agents, each specialised in distinct functions including data conversion, expert analysis via web research, institutional knowledge utilization or cross-checking and report consolidation and management roles. By coordinating these agents towards a common objective, the framework provides a comprehensive and automated approach for validating and interpreting financial data anomalies. I analyse the S&P 500 index to demonstrate the framework's proficiency in enhancing the efficiency, accuracy and reduction of human intervention in financial market monitoring. The integration of AI's autonomous functionalities with established analytical methods not only underscores the framework's effectiveness in anomaly detection but also signals its broader applicability in supporting financial market monitoring.
Recent advancements in generative Large Language Models(LLMs) have been remarkable, however, the quality of the text generated by these models often reveals persistent issues. Evaluating the quality of text generated by these models, especially in open-ended text, has consistently presented a significant challenge. Addressing this, recent work has explored the possibility of using LLMs as evaluators. While using a single LLM as an evaluation agent shows potential, it is filled with significant uncertainty and instability. To address these issues, we propose the MATEval: A "Multi-Agent Text Evaluation framework" where all agents are played by LLMs like GPT-4. The MATEval framework emulates human collaborative discussion methods, integrating multiple agents' interactions to evaluate open-ended text. Our framework incorporates self-reflection and Chain-of-Thought (CoT) strategies, along with feedback mechanisms, enhancing the depth and breadth of the evaluation process and guiding discussions towards consensus, while the framework generates comprehensive evaluation reports, including error localization, error types and scoring. Experimental results show that our framework outperforms existing open-ended text evaluation methods and achieves the highest correlation with human evaluation, which confirms the effectiveness and advancement of our framework in addressing the uncertainties and instabilities in evaluating LLMs-generated text. Furthermore, our framework significantly improves the efficiency of text evaluation and model iteration in industrial scenarios.
Large language models (LLMs) often generate content that contains factual errors when responding to fact-seeking prompts on open-ended topics. To benchmark a model's long-form factuality in open domains, we first use GPT-4 to generate LongFact, a prompt set comprising thousands of questions spanning 38 topics. We then propose that LLM agents can be used as automated evaluators for long-form factuality through a method which we call Search-Augmented Factuality Evaluator (SAFE). SAFE utilizes an LLM to break down a long-form response into a set of individual facts and to evaluate the accuracy of each fact using a multi-step reasoning process comprising sending search queries to Google Search and determining whether a fact is supported by the search results. Furthermore, we propose extending F1 score as an aggregated metric for long-form factuality. To do so, we balance the percentage of supported facts in a response (precision) with the percentage of provided facts relative to a hyperparameter representing a user's preferred response length (recall). Empirically, we demonstrate that LLM agents can outperform crowdsourced human annotators - on a set of ~16k individual facts, SAFE agrees with crowdsourced human annotators 72% of the time, and on a random subset of 100 disagreement cases, SAFE wins 76% of the time. At the same time, SAFE is more than 20 times cheaper than human annotators. We also benchmark thirteen language models on LongFact across four model families (Gemini, GPT, Claude, and PaLM-2), finding that larger language models generally achieve better long-form factuality. LongFact, SAFE, and all experimental code are available at https://github.com/google-deepmind/long-form-factuality.
Legal autonomy - the lawful activity of artificial intelligence agents - can be achieved in one of two ways. It can be achieved either by imposing constraints on AI actors such as developers, deployers and users, and on AI resources such as data, or by imposing constraints on the range and scope of the impact that AI agents can have on the environment. The latter approach involves encoding extant rules concerning AI driven devices into the software of AI agents controlling those devices (e.g., encoding rules about limitations on zones of operations into the agent software of an autonomous drone device). This is a challenge since the effectivity of such an approach requires a method of extracting, loading, transforming and computing legal information that would be both explainable and legally interoperable, and that would enable AI agents to reason about the law. In this paper, we sketch a proof of principle for such a method using large language models (LLMs), expert legal systems known as legal decision paths, and Bayesian networks. We then show how the proposed method could be applied to extant regulation in matters of autonomous cars, such as the California Vehicle Code.
Recent advancements in Large Language Models (LLMs) have facilitated the development of Multimodal LLMs (MLLMs). Despite their impressive capabilities, MLLMs often suffer from over-reliance on unimodal biases (e.g., language bias and vision bias), leading to incorrect answers or hallucinations in complex multimodal tasks. To investigate this issue, we propose a causal framework to interpret the biases in Visual Question Answering (VQA) problems. Within this framework, we conduct an in-depth causal analysis to assess the causal effect of these biases on MLLM predictions. Based on the analysis, we introduce 1) a novel MORE dataset with 12,000 challenging VQA instances requiring multi-hop reasoning and overcoming unimodal biases. 2) a causality-enhanced agent framework CAVE that guides models to comprehensively integrate information from different modalities and mitigate biases. Our experiments show that MLLMs perform poorly on MORE, indicating strong unimodal biases and limited semantic understanding. However, when integrated with our CAVE, promising improvements in reasoning and bias mitigation can be seen. These findings provide important insights for the development of more robust MLLMs and contribute to the broader goal of advancing multimodal AI systems capable of deeper understanding and reasoning. Our project page is at https://github.com/OpenCausaLab/MORE.
Large language models (LLMs), in conjunction with various reasoning reinforcement methodologies, have demonstrated remarkable capabilities comparable to humans in fields such as mathematics, law, coding, common sense, and world knowledge. In this paper, we delve into the reasoning abilities of LLMs within complex human systems. We propose a novel reasoning framework, termed ``Mosaic Expert Observation Wall'' (MEOW) exploiting generative-agents-based simulation technique. In the MEOW framework, simulated data are utilized to train an expert model concentrating ``experience'' about a specific task in each independent time of simulation. It is the accumulated ``experience'' through the simulation that makes for an expert on a task in a complex human system. We conduct the experiments within a communication game that mirrors real-world security scenarios. The results indicate that our proposed methodology can cooperate with existing methodologies to enhance the reasoning abilities of LLMs in complex human systems.
In this work we consider the impact of information spread in time-varying social networks, where agents request to follow other agents with aligned opinions while dropping ties to neighbors whose posts are too dissimilar to their own views. Opinion control and rhetorical influence has a very long history, employing various methods including education, persuasion, propaganda, marketing, and manipulation through mis-, dis-, and mal-information. The automation of opinion controllers, however, has only recently become easily deployable at a wide scale, with the advent of large language models (LLMs) and generative AI that can translate the quantified commands from opinion controllers into actual content with the appropriate nuance. Automated agents in social networks can be deployed for various purposes, such as breaking up echo chambers, bridging valuable new connections between agents, or shaping the opinions of a target population -- and all of these raise important ethical concerns that deserve serious attention and thoughtful discussion and debate. This paper attempts to contribute to this discussion by considering three archetypal influencing styles observed by human drivers in these settings, comparing and contrasting the impact of these different control methods on the opinions of agents in the network. We will demonstrate the efficacy of current generative AI for generating nuanced content consistent with the command signal from automatic opinion controllers like these, and we will report on frameworks for approaching the relevant ethical considerations.
Computational notebooks became indispensable tools for research-related development, offering unprecedented interactivity and flexibility in the development process. However, these benefits come at the cost of reproducibility and an increased potential for bugs. There are many tools for bug fixing; however, they are generally targeted at the classical linear code. With the rise of code-fluent Large Language Models, a new stream of smart bug-fixing tools has emerged. However, the applicability of those tools is still problematic for non-linear computational notebooks. In this paper, we propose a potential solution for resolving errors in computational notebooks via an iterative LLM-based agent. We discuss the questions raised by this approach and share a novel dataset of computational notebooks containing bugs to facilitate the research of the proposed approach.
In software development, resolving the emergent issues within GitHub repositories is a complex challenge that involves not only the incorporation of new code but also the maintenance of existing code. Large Language Models (LLMs) have shown promise in code generation but face difficulties in resolving Github issues, particularly at the repository level. To overcome this challenge, we empirically study the reason why LLMs fail to resolve GitHub issues and analyze the major factors. Motivated by the empirical findings, we propose a novel LLM-based Multi-Agent framework for GitHub Issue reSolution, MAGIS, consisting of four agents customized for software evolution: Manager, Repository Custodian, Developer, and Quality Assurance Engineer agents. This framework leverages the collaboration of various agents in the planning and coding process to unlock the potential of LLMs to resolve GitHub issues. In experiments, we employ the SWE-bench benchmark to compare MAGIS with popular LLMs, including GPT-3.5, GPT-4, and Claude-2. MAGIS can resolve 13.94% GitHub issues, significantly outperforming the baselines. Specifically, MAGIS achieves an eight-fold increase in resolved ratio over the direct application of GPT-4, the advanced LLM.
Integrating LLM and reinforcement learning (RL) agent effectively to achieve complementary performance is critical in high stake tasks like cybersecurity operations. In this study, we introduce SecurityBot, a LLM agent mentored by pre-trained RL agents, to support cybersecurity operations. In particularly, the LLM agent is supported with a profile module to generated behavior guidelines, a memory module to accumulate local experiences, a reflection module to re-evaluate choices, and an action module to reduce action space. Additionally, it adopts the collaboration mechanism to take suggestions from pre-trained RL agents, including a cursor for dynamic suggestion taken, an aggregator for multiple mentors' suggestions ranking and a caller for proactive suggestion asking. Building on the CybORG experiment framework, our experiences show that SecurityBot demonstrates significant performance improvement compared with LLM or RL standalone, achieving the complementary performance in the cybersecurity games.
Recent advances in Iterative Vision-and-Language Navigation (IVLN) introduce a more meaningful and practical paradigm of VLN by maintaining the agent's memory across tours of scenes. Although the long-term memory aligns better with the persistent nature of the VLN task, it poses more challenges on how to utilize the highly unstructured navigation memory with extremely sparse supervision. Towards this end, we propose OVER-NAV, which aims to go over and beyond the current arts of IVLN techniques. In particular, we propose to incorporate LLMs and open-vocabulary detectors to distill key information and establish correspondence between multi-modal signals. Such a mechanism introduces reliable cross-modal supervision and enables on-the-fly generalization to unseen scenes without the need of extra annotation and re-training. To fully exploit the interpreted navigation data, we further introduce a structured representation, coded Omnigraph, to effectively integrate multi-modal information along the tour. Accompanied with a novel omnigraph fusion mechanism, OVER-NAV is able to extract the most relevant knowledge from omnigraph for a more accurate navigating action. In addition, OVER-NAV seamlessly supports both discrete and continuous environments under a unified framework. We demonstrate the superiority of OVER-NAV in extensive experiments.
Classical planning formulations like the Planning Domain Definition Language (PDDL) admit action sequences guaranteed to achieve a goal state given an initial state if any are possible. However, reasoning problems defined in PDDL do not capture temporal aspects of action taking, for example that two agents in the domain can execute an action simultaneously if postconditions of each do not interfere with preconditions of the other. A human expert can decompose a goal into largely independent constituent parts and assign each agent to one of these subgoals to take advantage of simultaneous actions for faster execution of plan steps, each using only single agent planning. By contrast, large language models (LLMs) used for directly inferring plan steps do not guarantee execution success, but do leverage commonsense reasoning to assemble action sequences. We combine the strengths of classical planning and LLMs by approximating human intuitions for two-agent planning goal decomposition. We demonstrate that LLM-based goal decomposition leads to faster planning times than solving multi-agent PDDL problems directly while simultaneously achieving fewer plan execution steps than a single agent plan alone and preserving execution success. Additionally, we find that LLM-based approximations of subgoals can achieve similar multi-agent execution steps than those specified by human experts. Website and resources at https://glamor-usc.github.io/twostep
Recent works in Task and Motion Planning (TAMP) show that training control policies on language-supervised robot trajectories with quality labeled data markedly improves agent task success rates. However, the scarcity of such data presents a significant hurdle to extending these methods to general use cases. To address this concern, we present an automated framework to decompose trajectory data into temporally bounded and natural language-based descriptive sub-tasks by leveraging recent prompting strategies for Foundation Models (FMs) including both Large Language Models (LLMs) and Vision Language Models (VLMs). Our framework provides both time-based and language-based descriptions for lower-level sub-tasks that comprise full trajectories. To rigorously evaluate the quality of our automatic labeling framework, we contribute an algorithm SIMILARITY to produce two novel metrics, temporal similarity and semantic similarity. The metrics measure the temporal alignment and semantic fidelity of language descriptions between two sub-task decompositions, namely an FM sub-task decomposition prediction and a ground-truth sub-task decomposition. We present scores for temporal similarity and semantic similarity above 90%, compared to 30% of a randomized baseline, for multiple robotic environments, demonstrating the effectiveness of our proposed framework. Our results enable building diverse, large-scale, language-supervised datasets for improved robotic TAMP.
This research introduces a novel approach for achieving semantic interoperability in digital twins and assisting the creation of Asset Administration Shell (AAS) as digital twin model within the context of Industry 4.0. The foundational idea of our research is that the communication based on semantics and the generation of meaningful textual data are directly linked, and we posit that these processes are equivalent if the exchanged information can be serialized in text form. Based on this, we construct a "semantic node" data structure in our research to capture the semantic essence of textual data. Then, a system powered by large language models is designed and implemented to process the "semantic node" and generate standardized digital twin models from raw textual data collected from datasheets describing technical assets. Our evaluation demonstrates an effective generation rate of 62-79%, indicating a substantial proportion of the information from the source text can be translated error-free to the target digital twin instance model with the generative capability of large language models. This result has a direct application in the context of Industry 4.0, and the designed system is implemented as a data model generation tool for reducing the manual effort in creating AAS model. In our evaluation, a comparative analysis of different LLMs and an in-depth ablation study of Retrieval-Augmented Generation (RAG) mechanisms provide insights into the effectiveness of LLM systems for interpreting technical concepts and translating data. Our findings emphasize LLMs' capability to automate AAS instance creation and contribute to the broader field of semantic interoperability for digital twins in industrial applications. The prototype implementation and evaluation results are presented on our GitHub Repository: https://github.com/YuchenXia/AASbyLLM.
In response to the escalating cyber-attacks in the modern IT and IoT landscape, we developed CYGENT, a conversational agent framework powered by GPT-3.5 turbo model, designed to aid system administrators in ensuring optimal performance and uninterrupted resource availability. This study focuses on fine-tuning GPT-3 models for cybersecurity tasks, including conversational AI and generative AI tailored specifically for cybersecurity operations. CYGENT assists users by providing cybersecurity information, analyzing and summarizing uploaded log files, detecting specific events, and delivering essential instructions. The conversational agent was developed based on the GPT-3.5 turbo model. We fine-tuned and validated summarizer models (GPT3) using manually generated data points. Using this approach, we achieved a BERTscore of over 97%, indicating GPT-3's enhanced capability in summarizing log files into human-readable formats and providing necessary information to users. Furthermore, we conducted a comparative analysis of GPT-3 models with other Large Language Models (LLMs), including CodeT5-small, CodeT5-base, and CodeT5-base-multi-sum, with the objective of analyzing log analysis techniques. Our analysis consistently demonstrated that Davinci (GPT-3) model outperformed all other LLMs, showcasing higher performance. These findings are crucial for improving human comprehension of logs, particularly in light of the increasing numbers of IoT devices. Additionally, our research suggests that the CodeT5-base-multi-sum model exhibits comparable performance to Davinci to some extent in summarizing logs, indicating its potential as an offline model for this task.
Automated program repair has emerged as a powerful technique to mitigate the impact of software bugs on system reliability and user experience. This paper introduces RepairAgent, the first work to address the program repair challenge through an autonomous agent based on a large language model (LLM). Unlike existing deep learning-based approaches, which prompt a model with a fixed prompt or in a fixed feedback loop, our work treats the LLM as an agent capable of autonomously planning and executing actions to fix bugs by invoking suitable tools. RepairAgent freely interleaves gathering information about the bug, gathering repair ingredients, and validating fixes, while deciding which tools to invoke based on the gathered information and feedback from previous fix attempts. Key contributions that enable RepairAgent include a set of tools that are useful for program repair, a dynamically updated prompt format that allows the LLM to interact with these tools, and a finite state machine that guides the agent in invoking the tools. Our evaluation on the popular Defects4J dataset demonstrates RepairAgent's effectiveness in autonomously repairing 164 bugs, including 39 bugs not fixed by prior techniques. Interacting with the LLM imposes an average cost of 270,000 tokens per bug, which, under the current pricing of OpenAI's GPT-3.5 model, translates to 14 cents of USD per bug. To the best of our knowledge, this work is the first to present an autonomous, LLM-based agent for program repair, paving the way for future agent-based techniques in software engineering.
LLM-based intelligent agents face significant deployment challenges, particularly related to resource management. Allowing unrestricted access to LLM or tool resources can lead to inefficient or even potentially harmful resource allocation and utilization for agents. Furthermore, the absence of proper scheduling and resource management mechanisms in current agent designs hinders concurrent processing and limits overall system efficiency. As the diversity and complexity of agents continue to grow, addressing these resource management issues becomes increasingly critical to LLM-based agent systems. To address these challenges, this paper proposes the architecture of AIOS (LLM-based AI Agent Operating System) under the context of managing LLM-based agents. It introduces a novel architecture for serving LLM-based agents by isolating resources and LLM-specific services from agent applications into an AIOS kernel. This AIOS kernel provides fundamental services (e.g., scheduling, context management, memory management, storage management, access control) and efficient management of resources (e.g., LLM and external tools) for runtime agents. To enhance usability, AIOS also includes an AIOS-Agent SDK, a comprehensive suite of APIs designed for utilizing functionalities provided by the AIOS kernel. Experimental results demonstrate that using AIOS can achieve up to 2.1x faster execution for serving agents built by various agent frameworks. The source code is available at https://github.com/agiresearch/AIOS.
Large language models (LLMs) have been increasingly employed for (interactive) decision-making, via the development of LLM-based autonomous agents. Despite their emerging successes, the performance of LLM agents in decision-making has not been fully investigated through quantitative metrics, especially in the multi-agent setting when they interact with each other, a typical scenario in real-world LLM-agent applications. To better understand the limits of LLM agents in these interactive environments, we propose to study their interactions in benchmark decision-making settings in online learning and game theory, through the performance metric of \emph{regret}. We first empirically study the {no-regret} behaviors of LLMs in canonical (non-stationary) online learning problems, as well as the emergence of equilibria when LLM agents interact through playing repeated games. We then provide some theoretical insights into the no-regret behaviors of LLM agents, under certain assumptions on the supervised pre-training and the rationality model of human decision-makers who generate the data. Notably, we also identify (simple) cases where advanced LLMs such as GPT-4 fail to be no-regret. To promote the no-regret behaviors, we propose a novel \emph{unsupervised} training loss of \emph{regret-loss}, which, in contrast to the supervised pre-training loss, does not require the labels of (optimal) actions. We then establish the statistical guarantee of generalization bound for regret-loss minimization, followed by the optimization guarantee that minimizing such a loss may automatically lead to known no-regret learning algorithms. Our further experiments demonstrate the effectiveness of our regret-loss, especially in addressing the above ``regrettable'' cases.
The increasing prevalence of Cyber-Physical Systems and the Internet of Things (CPS-IoT) applications and Foundation Models are enabling new applications that leverage real-time control of the environment. For example, real-time control of Heating, Ventilation and Air-Conditioning (HVAC) systems can reduce its usage when not needed for the comfort of human occupants, hence reducing energy consumption. Collecting real-time feedback on human preferences in such human-in-the-loop (HITL) systems, however, is difficult in practice. We propose the use of large language models (LLMs) to deal with the challenges of dynamic environments and difficult-to-obtain data in CPS optimization. In this paper, we present a case study that employs LLM agents to mimic the behaviors and thermal preferences of various population groups (e.g. young families, the elderly) in a shopping mall. The aggregated thermal preferences are integrated into an agent-in-the-loop based reinforcement learning algorithm AitL-RL, which employs the LLM as a dynamic simulation of the physical environment to learn how to balance between energy savings and occupant comfort. Our results show that LLMs are capable of simulating complex population movements within large open spaces. Besides, AitL-RL demonstrates superior performance compared to the popular existing policy of set point control, suggesting that adaptive and personalized decision-making is critical for efficient optimization in CPS-IoT applications. Through this case study, we demonstrate the potential of integrating advanced Foundation Models like LLMs into CPS-IoT to enhance system adaptability and efficiency. The project's code can be found on our GitHub repository.
Software agents, both human and computational, do not exist in isolation and often need to collaborate or coordinate with others to achieve their goals. In human society, social mechanisms such as norms ensure efficient functioning, and these techniques have been adopted by researchers in multi-agent systems (MAS) to create socially aware agents. However, traditional techniques have limitations, such as operating in limited environments often using brittle symbolic reasoning. The advent of Large Language Models (LLMs) offers a promising solution, providing a rich and expressive vocabulary for norms and enabling norm-capable agents that can perform a range of tasks such as norm discovery, normative reasoning and decision-making. This paper examines the potential of LLM-based agents to acquire normative capabilities, drawing on recent Natural Language Processing (NLP) and LLM research. We present our vision for creating normative LLM agents. In particular, we discuss how the recently proposed "LLM agent" approaches can be extended to implement such normative LLM agents. We also highlight challenges in this emerging field. This paper thus aims to foster collaboration between MAS, NLP and LLM researchers in order to advance the field of normative agents.
Norms are an important component of the social fabric of society by prescribing expected behaviour. In Multi-Agent Systems (MAS), agents interacting within a society are equipped to possess social capabilities such as reasoning about norms and trust. Norms have long been of interest within the Normative Multi-Agent Systems community with researchers studying topics such as norm emergence, norm violation detection and sanctioning. However, these studies have some limitations: they are often limited to simple domains, norms have been represented using a variety of representations with no standard approach emerging, and the symbolic reasoning mechanisms generally used may suffer from a lack of extensibility and robustness. In contrast, Large Language Models (LLMs) offer opportunities to discover and reason about norms across a large range of social situations. This paper evaluates the capability of LLMs to detecting norm violations. Based on simulated data from 80 stories in a household context, with varying complexities, we investigated whether 10 norms are violated. For our evaluations we first obtained the ground truth from three human evaluators for each story. Then, the majority result was compared against the results from three well-known LLM models (Llama 2 7B, Mixtral 7B and ChatGPT-4). Our results show the promise of ChatGPT-4 for detecting norm violations, with Mixtral some distance behind. Also, we identify areas where these models perform poorly and discuss implications for future work.
Large language models (LLMs) are gaining increasing interests to improve clinical efficiency for medical diagnosis, owing to their unprecedented performance in modelling natural language. Ensuring the safe and reliable clinical applications, the evaluation of LLMs indeed becomes critical for better mitigating the potential risks, e.g., hallucinations. However, current evaluation methods heavily rely on labor-intensive human participation to achieve human-preferred judgements. To overcome this challenge, we propose an automatic evaluation paradigm tailored to assess the LLMs' capabilities in delivering clinical services, e.g., disease diagnosis and treatment. The evaluation paradigm contains three basic elements: metric, data, and algorithm. Specifically, inspired by professional clinical practice pathways, we formulate a LLM-specific clinical pathway (LCP) to define the clinical capabilities that a doctor agent should possess. Then, Standardized Patients (SPs) from the medical education are introduced as the guideline for collecting medical data for evaluation, which can well ensure the completeness of the evaluation procedure. Leveraging these steps, we develop a multi-agent framework to simulate the interactive environment between SPs and a doctor agent, which is equipped with a Retrieval-Augmented Evaluation (RAE) to determine whether the behaviors of a doctor agent are in accordance with LCP. The above paradigm can be extended to any similar clinical scenarios to automatically evaluate the LLMs' medical capabilities. Applying such paradigm, we construct an evaluation benchmark in the field of urology, including a LCP, a SPs dataset, and an automated RAE. Extensive experiments are conducted to demonstrate the effectiveness of the proposed approach, providing more insights for LLMs' safe and reliable deployments in clinical practice.
Large Language Models (LLMs) are emerging as promising approaches to enhance session-based recommendation (SBR), where both prompt-based and fine-tuning-based methods have been widely investigated to align LLMs with SBR. However, the former methods struggle with optimal prompts to elicit the correct reasoning of LLMs due to the lack of task-specific feedback, leading to unsatisfactory recommendations. Although the latter methods attempt to fine-tune LLMs with domain-specific knowledge, they face limitations such as high computational costs and reliance on open-source backbones. To address such issues, we propose a Reflective Reinforcement Large Language Model (Re2LLM) for SBR, guiding LLMs to focus on specialized knowledge essential for more accurate recommendations effectively and efficiently. In particular, we first design the Reflective Exploration Module to effectively extract knowledge that is readily understandable and digestible by LLMs. To be specific, we direct LLMs to examine recommendation errors through self-reflection and construct a knowledge base (KB) comprising hints capable of rectifying these errors. To efficiently elicit the correct reasoning of LLMs, we further devise the Reinforcement Utilization Module to train a lightweight retrieval agent. It learns to select hints from the constructed KB based on the task-specific feedback, where the hints can serve as guidance to help correct LLMs reasoning for better recommendations. Extensive experiments on multiple real-world datasets demonstrate that our method consistently outperforms state-of-the-art methods.
Fault Localization (FL) is an essential step during the debugging process. With the strong capabilities of code comprehension, the recent Large Language Models (LLMs) have demonstrated promising performance in diagnosing bugs in the code. Nevertheless, due to LLMs' limited performance in handling long contexts, existing LLM-based fault localization remains on localizing bugs within a small code scope (i.e., a method or a class), which struggles to diagnose bugs for a large code scope (i.e., an entire software system). To address the limitation, this paper presents AgentFL, a multi-agent system based on ChatGPT for automated fault localization. By simulating the behavior of a human developer, AgentFL models the FL task as a three-step process, which involves comprehension, navigation, and confirmation. Within each step, AgentFL hires agents with diversified expertise, each of which utilizes different tools to handle specific tasks. Particularly, we adopt a series of auxiliary strategies such as Test Behavior Tracking, Document-Guided Search, and Multi-Round Dialogue to overcome the challenges in each step. The evaluation on the widely used Defects4J-V1.2.0 benchmark shows that AgentFL can localize 157 out of 395 bugs within Top-1, which outperforms the other LLM-based approaches and exhibits complementarity to the state-of-the-art learning-based techniques. Additionally, we confirm the indispensability of the components in AgentFL with the ablation study and demonstrate the usability of AgentFL through a user study. Finally, the cost analysis shows that AgentFL spends an average of only 0.074 dollars and 97 seconds for a single bug.
Debugging is a critical but challenging task for programmers. This paper proposes ChatDBG, an AI-powered debugging assistant. ChatDBG integrates large language models (LLMs) to significantly enhance the capabilities and user-friendliness of conventional debuggers. ChatDBG lets programmers engage in a collaborative dialogue with the debugger, allowing them to pose complex questions about program state, perform root cause analysis for crashes or assertion failures, and explore open-ended queries like `why is x null?'. To handle these queries, ChatDBG grants the LLM autonomy to "take the wheel": it can act as an independent agent capable of querying and controlling the debugger to navigate through stacks and inspect program state. It then reports its findings and yields back control to the programmer. By leveraging the real-world knowledge embedded in LLMs, ChatDBG can diagnose issues identifiable only through the use of domain-specific reasoning. Our ChatDBG prototype integrates with standard debuggers including LLDB and GDB for native code and Pdb for Python. Our evaluation across a diverse set of code, including C/C++ code with known bugs and a suite of Python code including standalone scripts and Jupyter notebooks, demonstrates that ChatDBG can successfully analyze root causes, explain bugs, and generate accurate fixes for a wide range of real-world errors. For the Python programs, a single query led to an actionable bug fix 67% of the time; one additional follow-up query increased the success rate to 85%. ChatDBG has seen rapid uptake; it has already been downloaded more than 65,000 times.
Smart contracts are decentralized applications built atop blockchains like Ethereum. Recent research has shown that large language models (LLMs) have potential in auditing smart contracts, but the state-of-the-art indicates that even GPT-4 can achieve only 30% precision (when both decision and justification are correct). This is likely because off-the-shelf LLMs were primarily pre-trained on a general text/code corpus and not fine-tuned on the specific domain of Solidity smart contract auditing. In this paper, we propose iAudit, a general framework that combines fine-tuning and LLM-based agents for intuitive smart contract auditing with justifications. Specifically, iAudit is inspired by the observation that expert human auditors first perceive what could be wrong and then perform a detailed analysis of the code to identify the cause. As such, iAudit employs a two-stage fine-tuning approach: it first tunes a Detector model to make decisions and then tunes a Reasoner model to generate causes of vulnerabilities. However, fine-tuning alone faces challenges in accurately identifying the optimal cause of a vulnerability. Therefore, we introduce two LLM-based agents, the Ranker and Critic, to iteratively select and debate the most suitable cause of vulnerability based on the output of the fine-tuned Reasoner model. To evaluate iAudit, we collected a balanced dataset with 1,734 positive and 1,810 negative samples to fine-tune iAudit. We then compared it with traditional fine-tuned models (CodeBERT, GraphCodeBERT, CodeT5, and UnixCoder) as well as prompt learning-based LLMs (GPT4, GPT-3.5, and CodeLlama-13b/34b). On a dataset of 263 real smart contract vulnerabilities, iAudit achieves an F1 score of 91.21% and an accuracy of 91.11%. The causes generated by iAudit achieved a consistency of about 38% compared to the ground truth causes.
Student simulation in online education is important to address dynamic learning behaviors of students with diverse backgrounds. Existing simulation models based on deep learning usually need massive training data, lacking prior knowledge in educational contexts. Large language models (LLMs) may contain such prior knowledge since they are pre-trained from a large corpus. However, because student behaviors are dynamic and multifaceted with individual differences, directly prompting LLMs is not robust nor accurate enough to capture fine-grained interactions among diverse student personas, learning behaviors, and learning outcomes. This work tackles this problem by presenting a newly annotated fine-grained large-scale dataset and proposing EduAgent, a novel generative agent framework incorporating cognitive prior knowledge (i.e., theoretical findings revealed in cognitive science) to guide LLMs to first reason correlations among various behaviors and then make simulations. Our two experiments show that EduAgent could not only mimic and predict learning behaviors of real students but also generate realistic learning behaviors of virtual students without real data.
Software process models are essential to facilitate collaboration and communication among software teams to solve complex development tasks. Inspired by these software engineering practices, we present FlowGen - a code generation framework that emulates software process models based on multiple Large Language Model (LLM) agents. We emulate three process models, FlowGenWaterfall, FlowGenTDD, and FlowGenScrum, by assigning LLM agents to embody roles (i.e., requirement engineer, architect, developer, tester, and scrum master) that correspond to everyday development activities and organize their communication patterns. The agents work collaboratively using chain-of-thought and prompt composition with continuous self-refinement to improve the code quality. We use GPT3.5 as our underlying LLM and several baselines (RawGPT, CodeT, Reflexion) to evaluate code generation on four benchmarks: HumanEval, HumanEval-ET, MBPP, and MBPP-ET. Our findings show that FlowGenScrum excels compared to other process models, achieving a Pass@1 of 75.2, 65.5, 82.5, and 56.7 in HumanEval, HumanEval-ET, MBPP, and MBPP-ET, respectively (an average of 15% improvement over RawGPT). Compared with other state-of-the-art techniques, FlowGenScrum achieves a higher Pass@1 in MBPP compared to CodeT, with both outperforming Reflexion. Notably, integrating CodeT into FlowGenScrum resulted in statistically significant improvements, achieving the highest Pass@1 scores. Our analysis also reveals that the development activities impacted code smell and exception handling differently, with design and code review adding more exception handling and reducing code smells. Finally, FlowGen models maintain stable Pass@1 scores across GPT3.5 versions and temperature values, highlighting the effectiveness of software process models in enhancing the quality and stability of LLM-generated code.
The complexity and sheer volume of information encompassing documents, papers, data, and other resources from large-scale experiments demand significant time and effort to navigate, making the task of accessing and utilizing these varied forms of information daunting, particularly for new collaborators and early-career scientists. To tackle this issue, a Retrieval Augmented Generation (RAG)--based Summarization AI for EIC (RAGS4EIC) is under development. This AI-Agent not only condenses information but also effectively references relevant responses, offering substantial advantages for collaborators. Our project involves a two-step approach: first, querying a comprehensive vector database containing all pertinent experiment information; second, utilizing a Large Language Model (LLM) to generate concise summaries enriched with citations based on user queries and retrieved data. We describe the evaluation methods that use RAG assessments (RAGAs) scoring mechanisms to assess the effectiveness of responses. Furthermore, we describe the concept of prompt template-based instruction-tuning which provides flexibility and accuracy in summarization. Importantly, the implementation relies on LangChain, which serves as the foundation of our entire workflow. This integration ensures efficiency and scalability, facilitating smooth deployment and accessibility for various user groups within the Electron Ion Collider (EIC) community. This innovative AI-driven framework not only simplifies the understanding of vast datasets but also encourages collaborative participation, thereby empowering researchers. As a demonstration, a web application has been developed to explain each stage of the RAG Agent development in detail.
We investigate the extent to which contemporary Large Language Models (LLMs) can engage in exploration, a core capability in reinforcement learning and decision making. We focus on native performance of existing LLMs, without training interventions. We deploy LLMs as agents in simple multi-armed bandit environments, specifying the environment description and interaction history entirely in-context, i.e., within the LLM prompt. We experiment with GPT-3.5, GPT-4, and Llama2, using a variety of prompt designs, and find that the models do not robustly engage in exploration without substantial interventions: i) Across all of our experiments, only one configuration resulted in satisfactory exploratory behavior: GPT-4 with chain-of-thought reasoning and an externally summarized interaction history, presented as sufficient statistics; ii) All other configurations did not result in robust exploratory behavior, including those with chain-of-thought reasoning but unsummarized history. Although these findings can be interpreted positively, they suggest that external summarization -- which may not be possible in more complex settings -- is important for obtaining desirable behavior from LLM agents. We conclude that non-trivial algorithmic interventions, such as fine-tuning or dataset curation, may be required to empower LLM-based decision making agents in complex settings.
Verbatim feedback constitutes a valuable repository of user experiences, opinions, and requirements essential for software development. Effectively and efficiently extracting valuable insights from such data poses a challenging task. This paper introduces Allhands , an innovative analytic framework designed for large-scale feedback analysis through a natural language interface, leveraging large language models (LLMs). Allhands adheres to a conventional feedback analytic workflow, initially conducting classification and topic modeling on the feedback to convert them into a structurally augmented format, incorporating LLMs to enhance accuracy, robustness, generalization, and user-friendliness. Subsequently, an LLM agent is employed to interpret users' diverse questions in natural language on feedback, translating them into Python code for execution, and delivering comprehensive multi-modal responses, including text, code, tables, and images. We evaluate Allhands across three diverse feedback datasets. The experiments demonstrate that Allhands achieves superior efficacy at all stages of analysis, including classification and topic modeling, eventually providing users with an "ask me anything" experience with comprehensive, correct and human-readable response. To the best of our knowledge, Allhands stands as the first comprehensive feedback analysis framework that supports diverse and customized requirements for insight extraction through a natural language interface.
As AI Agents based on Large Language Models (LLMs) have shown potential in practical applications across various fields, how to quickly deploy an AI agent and how to conveniently expand the application scenario of AI agents has become a challenge. Previous studies mainly focused on implementing all the reasoning capabilities of AI agents within a single LLM, which often makes the model more complex and also reduces the extensibility of AI agent functionality. In this paper, we propose CACA Agent (Capability Collaboration based AI Agent), using an open architecture inspired by service computing. CACA Agent integrates a set of collaborative capabilities to implement AI Agents, not only reducing the dependence on a single LLM, but also enhancing the extensibility of both the planning abilities and the tools available to AI agents. Utilizing the proposed system, we present a demo to illustrate the operation and the application scenario extension of CACA Agent.
Teachers' mathematical content knowledge (CK) is of vital importance and need in teacher professional development (PD) programs. Computer-aided asynchronous PD systems are the most recent proposed PD techniques, which aim to help teachers improve their PD equally with fewer concerns about costs and limitations of time or location. However, current automatic CK identification methods, which serve as one of the core techniques of asynchronous PD systems, face challenges such as diversity of user responses, scarcity of high-quality annotated data, and low interpretability of the predictions. To tackle these challenges, we propose a Multi-Agent LLMs-based framework, LLMAgent-CK, to assess the user responses' coverage of identified CK learning goals without human annotations. By taking advantage of multi-agent LLMs in strong generalization ability and human-like discussions, our proposed LLMAgent-CK presents promising CK identifying performance on a real-world mathematical CK dataset MaCKT. Moreover, our case studies further demonstrate the working of the multi-agent framework.
Rapid advancements in 3D vision-language (3D-VL) tasks have opened up new avenues for human interaction with embodied agents or robots using natural language. Despite this progress, we find a notable limitation: existing 3D-VL models exhibit sensitivity to the styles of language input, struggling to understand sentences with the same semantic meaning but written in different variants. This observation raises a critical question: Can 3D vision-language models truly understand natural language? To test the language understandability of 3D-VL models, we first propose a language robustness task for systematically assessing 3D-VL models across various tasks, benchmarking their performance when presented with different language style variants. Importantly, these variants are commonly encountered in applications requiring direct interaction with humans, such as embodied robotics, given the diversity and unpredictability of human language. We propose a 3D Language Robustness Dataset, designed based on the characteristics of human language, to facilitate the systematic study of robustness. Our comprehensive evaluation uncovers a significant drop in the performance of all existing models across various 3D-VL tasks. Even the state-of-the-art 3D-LLM fails to understand some variants of the same sentences. Further in-depth analysis suggests that the existing models have a fragile and biased fusion module, which stems from the low diversity of the existing dataset. Finally, we propose a training-free module driven by LLM, which improves language robustness. Datasets and code will be available at github.
Language agents have demonstrated autonomous decision-making abilities by reasoning with foundation models. Recently, efforts have been made to train language agents for performance improvement, with multi-step reasoning and action trajectories as the training data. However, collecting such trajectories still requires considerable human effort, by either artificial annotation or implementations of diverse prompting frameworks. In this work, we propose A$^3$T, a framework that enables the Autonomous Annotation of Agent Trajectories in the style of ReAct. The central role is an ActRe prompting agent, which explains the reason for an arbitrary action. When randomly sampling an external action, the ReAct-style agent could query the ActRe agent with the action to obtain its textual rationales. Novel trajectories are then synthesized by prepending the posterior reasoning from ActRe to the sampled action. In this way, the ReAct-style agent executes multiple trajectories for the failed tasks, and selects the successful ones to supplement its failed trajectory for contrastive self-training. Realized by policy gradient methods with binarized rewards, the contrastive self-training with accumulated trajectories facilitates a closed loop for multiple rounds of language agent self-improvement. We conduct experiments using QLoRA fine-tuning with the open-sourced Mistral-7B-Instruct-v0.2. In AlfWorld, the agent trained with A$^3$T obtains a 1-shot success rate of 96%, and 100% success with 4 iterative rounds. In WebShop, the 1-shot performance of the A$^3$T agent matches human average, and 4 rounds of iterative refinement lead to the performance approaching human experts. A$^3$T agents significantly outperform existing techniques, including prompting with GPT-4, advanced agent frameworks, and fully fine-tuned LLMs.
Finding and facilitating commonalities between the linguistic behaviors of large language models and humans could lead to major breakthroughs in our understanding of the acquisition, processing, and evolution of language. However, most findings on human-LLM similarity can be attributed to training on human data. The field of emergent machine-to-machine communication provides an ideal testbed for discovering which pressures are neural agents naturally exposed to when learning to communicate in isolation, without any human language to start with. Here, we review three cases where mismatches between the emergent linguistic behavior of neural agents and humans were resolved thanks to introducing theoretically-motivated inductive biases. By contrasting humans, large language models, and emergent communication agents, we then identify key pressures at play for language learning and emergence: communicative success, production effort, learnability, and other psycho-/sociolinguistic factors. We discuss their implications and relevance to the field of language evolution and acquisition. By mapping out the necessary inductive biases that make agents' emergent languages more human-like, we not only shed light on the underlying principles of human cognition and communication, but also inform and improve the very use of these models as valuable scientific tools for studying language learning, processing, use, and representation more broadly.
Improving the accessibility of psychotherapy with the aid of Large Language Models (LLMs) is garnering a significant attention in recent years. Recognizing cognitive distortions from the interviewee's utterances can be an essential part of psychotherapy, especially for cognitive behavioral therapy. In this paper, we propose ERD, which improves LLM-based cognitive distortion classification performance with the aid of additional modules of (1) extracting the parts related to cognitive distortion, and (2) debating the reasoning steps by multiple agents. Our experimental results on a public dataset show that ERD improves the multi-class F1 score as well as binary specificity score. Regarding the latter score, it turns out that our method is effective in debiasing the baseline method which has high false positive rate, especially when the summary of multi-agent debate is provided to LLMs.
In children's collaborative learning, effective peer conversations can significantly enhance the quality of children's collaborative interactions. The integration of Large Language Model (LLM) agents into this setting explores their novel role as peers, assessing impacts as team moderators and participants. We invited two groups of participants to engage in a collaborative learning workshop, where they discussed and proposed conceptual solutions to a design problem. The peer conversation transcripts were analyzed using thematic analysis. We discovered that peer agents, while managing discussions effectively as team moderators, sometimes have their instructions disregarded. As participants, they foster children's creative thinking but may not consistently provide timely feedback. These findings highlight potential design improvements and considerations for peer agents in both roles.
Network slicing, a cornerstone technology for future networks, enables the creation of customized virtual networks on a shared physical infrastructure. This fosters innovation and agility by providing dedicated resources tailored to specific applications. However, current orchestration and management approaches face limitations in handling the complexity of new service demands within multi-administrative domain environments. This paper proposes a future vision for network slicing powered by Large Language Models (LLMs) and multi-agent systems, offering a framework that can be integrated with existing Management and Orchestration (MANO) frameworks. This framework leverages LLMs to translate user intent into technical requirements, map network functions to infrastructure, and manage the entire slice lifecycle, while multi-agent systems facilitate collaboration across different administrative domains. We also discuss the challenges associated with implementing this framework and potential solutions to mitigate them.
Large language models (LLMs) have advanced the development of various AI conversational agents, including role-playing conversational agents that mimic diverse characters and human behaviors. While prior research has predominantly focused on enhancing the conversational capability, role-specific knowledge, and stylistic attributes of these agents, there has been a noticeable gap in assessing their social intelligence. In this paper, we introduce SocialBench, the first benchmark designed to systematically evaluate the sociality of role-playing conversational agents at both individual and group levels of social interactions. The benchmark is constructed from a variety of sources and covers a wide range of 500 characters and over 6,000 question prompts and 30,800 multi-turn role-playing utterances. We conduct comprehensive evaluations on this benchmark using mainstream open-source and closed-source LLMs. We find that agents excelling in individual level does not imply their proficiency in group level. Moreover, the behavior of individuals may drift as a result of the influence exerted by other agents within the group. Experimental results on SocialBench confirm its significance as a testbed for assessing the social interaction of role-playing conversational agents. The benchmark is publicly accessible at https://github.com/X-PLUG/SocialBench.
We develop Polaris, the first safety-focused LLM constellation for real-time patient-AI healthcare conversations. Unlike prior LLM works in healthcare focusing on tasks like question answering, our work specifically focuses on long multi-turn voice conversations. Our one-trillion parameter constellation system is composed of several multibillion parameter LLMs as co-operative agents: a stateful primary agent that focuses on driving an engaging conversation and several specialist support agents focused on healthcare tasks performed by nurses to increase safety and reduce hallucinations. We develop a sophisticated training protocol for iterative co-training of the agents that optimize for diverse objectives. We train our models on proprietary data, clinical care plans, healthcare regulatory documents, medical manuals, and other medical reasoning documents. We align our models to speak like medical professionals, using organic healthcare conversations and simulated ones between patient actors and experienced nurses. This allows our system to express unique capabilities such as rapport building, trust building, empathy and bedside manner. Finally, we present the first comprehensive clinician evaluation of an LLM system for healthcare. We recruited over 1100 U.S. licensed nurses and over 130 U.S. licensed physicians to perform end-to-end conversational evaluations of our system by posing as patients and rating the system on several measures. We demonstrate Polaris performs on par with human nurses on aggregate across dimensions such as medical safety, clinical readiness, conversational quality, and bedside manner. Additionally, we conduct a challenging task-based evaluation of the individual specialist support agents, where we demonstrate our LLM agents significantly outperform a much larger general-purpose LLM (GPT-4) as well as from its own medium-size class (LLaMA-2 70B).
The rapid integration of Large Language Models (LLMs) across diverse sectors has marked a transformative era, showcasing remarkable capabilities in text generation and problem-solving tasks. However, this technological advancement is accompanied by significant risks and vulnerabilities. Despite ongoing security enhancements, attackers persistently exploit these weaknesses, casting doubts on the overall trustworthiness of LLMs. Compounding the issue, organisations are deploying LLM-integrated systems without understanding the severity of potential consequences. Existing studies by OWASP and MITRE offer a general overview of threats and vulnerabilities but lack a method for directly and succinctly analysing the risks for security practitioners, developers, and key decision-makers who are working with this novel technology. To address this gap, we propose a risk assessment process using tools like the OWASP risk rating methodology which is used for traditional systems. We conduct scenario analysis to identify potential threat agents and map the dependent system components against vulnerability factors. Through this analysis, we assess the likelihood of a cyberattack. Subsequently, we conduct a thorough impact analysis to derive a comprehensive threat matrix. We also map threats against three key stakeholder groups: developers engaged in model fine-tuning, application developers utilizing third-party APIs, and end users. The proposed threat matrix provides a holistic evaluation of LLM-related risks, enabling stakeholders to make informed decisions for effective mitigation strategies. Our outlined process serves as an actionable and comprehensive tool for security practitioners, offering insights for resource management and enhancing the overall system security.
Electronic health records (EHRs) contain valuable patient data for health-related prediction tasks, such as disease prediction. Traditional approaches rely on supervised learning methods that require large labeled datasets, which can be expensive and challenging to obtain. In this study, we investigate the feasibility of applying Large Language Models (LLMs) to convert structured patient visit data (e.g., diagnoses, labs, prescriptions) into natural language narratives. We evaluate the zero-shot and few-shot performance of LLMs using various EHR-prediction-oriented prompting strategies. Furthermore, we propose a novel approach that utilizes LLM agents with different roles: a predictor agent that makes predictions and generates reasoning processes and a critic agent that analyzes incorrect predictions and provides guidance for improving the reasoning of the predictor agent. Our results demonstrate that with the proposed approach, LLMs can achieve decent few-shot performance compared to traditional supervised learning methods in EHR-based disease predictions, suggesting its potential for health-oriented applications.
Recent advances in visual reasoning (VR), particularly with the aid of Large Vision-Language Models (VLMs), show promise but require access to large-scale datasets and face challenges such as high computational costs and limited generalization capabilities. Compositional visual reasoning approaches have emerged as effective strategies; however, they heavily rely on the commonsense knowledge encoded in Large Language Models (LLMs) to perform planning, reasoning, or both, without considering the effect of their decisions on the visual reasoning process, which can lead to errors or failed procedures. To address these challenges, we introduce HYDRA, a multi-stage dynamic compositional visual reasoning framework designed for reliable and incrementally progressive general reasoning. HYDRA integrates three essential modules: a planner, a Reinforcement Learning (RL) agent serving as a cognitive controller, and a reasoner. The planner and reasoner modules utilize an LLM to generate instruction samples and executable code from the selected instruction, respectively, while the RL agent dynamically interacts with these modules, making high-level decisions on selection of the best instruction sample given information from the historical state stored through a feedback loop. This adaptable design enables HYDRA to adjust its actions based on previous feedback received during the reasoning process, leading to more reliable reasoning outputs and ultimately enhancing its overall effectiveness. Our framework demonstrates state-of-the-art performance in various VR tasks on four different widely-used datasets.
Open-sourced Large Language Models (LLMs) have achieved great success in various NLP tasks, however, they are still far inferior to API-based models when acting as agents. How to integrate agent ability into general LLMs becomes a crucial and urgent problem. This paper first delivers three key observations: (1) the current agent training corpus is entangled with both formats following and agent reasoning, which significantly shifts from the distribution of its pre-training data; (2) LLMs exhibit different learning speeds on the capabilities required by agent tasks; and (3) current approaches have side-effects when improving agent abilities by introducing hallucinations. Based on the above findings, we propose Agent-FLAN to effectively Fine-tune LANguage models for Agents. Through careful decomposition and redesign of the training corpus, Agent-FLAN enables Llama2-7B to outperform prior best works by 3.5\% across various agent evaluation datasets. With comprehensively constructed negative samples, Agent-FLAN greatly alleviates the hallucination issues based on our established evaluation benchmark. Besides, it consistently improves the agent capability of LLMs when scaling model sizes while slightly enhancing the general capability of LLMs. The code will be available at https://github.com/InternLM/Agent-FLAN.
Developing value-aligned AI agents is a complex undertaking and an ongoing challenge in the field of AI. Specifically within the domain of Large Language Models (LLMs), the capability to consolidate multiple independently trained dialogue agents, each aligned with a distinct moral value, into a unified system that can adapt to and be aligned with multiple moral values is of paramount importance. In this paper, we propose a system that does contextual moral value alignment based on contextual aggregation. Here, aggregation is defined as the process of integrating a subset of LLM responses that are best suited to respond to a user input, taking into account features extracted from the user's input. The proposed system shows better results in term of alignment to human value compared to the state of the art.
Large Language Models (LLMs) have emerged as integral tools for reasoning, planning, and decision-making, drawing upon their extensive world knowledge and proficiency in language-related tasks. LLMs thus hold tremendous potential for natural language interaction within multi-agent systems to foster cooperation. However, LLM agents tend to over-report and comply with any instruction, which may result in information redundancy and confusion in multi-agent cooperation. Inspired by human organizations, this paper introduces a framework that imposes prompt-based organization structures on LLM agents to mitigate these problems. Through a series of experiments with embodied LLM agents and human-agent collaboration, our results highlight the impact of designated leadership on team efficiency, shedding light on the leadership qualities displayed by LLM agents and their spontaneous cooperative behaviors. Further, we harness the potential of LLMs to propose enhanced organizational prompts, via a Criticize-Reflect process, resulting in novel organization structures that reduce communication costs and enhance team efficiency.
The advancement of Large Language Models (LLMs) has led to significant enhancements in the performance of chatbot systems. Many researchers have dedicated their efforts to the development of bringing characteristics to chatbots. While there have been commercial products for developing role-driven chatbots using LLMs, it is worth noting that academic research in this area remains relatively scarce. Our research focuses on investigating the performance of LLMs in constructing Characteristic AI Agents by simulating real-life individuals across different settings. Current investigations have primarily focused on act on roles with simple profiles. In response to this research gap, we create a benchmark for the characteristic AI agents task, including dataset, techniques, and evaluation metrics. A dataset called ``Character100'' is built for this benchmark, comprising the most-visited people on Wikipedia for language models to role-play. With the constructed dataset, we conduct comprehensive assessment of LLMs across various settings. In addition, we devise a set of automatic metrics for quantitative performance evaluation. The experimental results underscore the potential directions for further improvement in the capabilities of LLMs in constructing characteristic AI agents. The benchmark is available at https://github.com/nuaa-nlp/Character100.
In this paper, we extended the method proposed in [21] to enable humans to interact naturally with autonomous agents through vocal and textual conversations. Our extended method exploits the inherent capabilities of pre-trained large language models (LLMs), multimodal visual language models (VLMs), and speech recognition (SR) models to decode the high-level natural language conversations and semantic understanding of the robot's task environment, and abstract them to the robot's actionable commands or queries. We performed a quantitative evaluation of our framework's natural vocal conversation understanding with participants from different racial backgrounds and English language accents. The participants interacted with the robot using both spoken and textual instructional commands. Based on the logged interaction data, our framework achieved 87.55% vocal commands decoding accuracy, 86.27% commands execution success, and an average latency of 0.89 seconds from receiving the participants' vocal chat commands to initiating the robot's actual physical action. The video demonstrations of this paper can be found at https://linusnep.github.io/MTCC-IRoNL/.
Recent SOTA approaches for embodied learning via interaction directly employ large language models (LLMs) as agents to determine the next steps in an environment. Due to their world knowledge and reasoning capabilities, LLM agents achieve stronger performance than previous smaller agents based on reinforcement learning (RL); however, frequently calling LLMs is slow and expensive. Instead of directly employing LLMs as agents, can we use LLMs' reasoning capabilities to adaptively create training environments to help smaller RL agents learn useful skills that they are weak at? We propose EnvGen, a novel framework to address this question. We first prompt an LLM to generate training environments by giving it the task description and simulator objectives that the agents should learn and then asking it to generate a set of environment configurations (e.g., different terrains, items initially given to agents, etc.). Next, we train a small RL agent in a mixture of the original and LLM-generated environments. Then, we enable the LLM to continuously adapt the generated environments to progressively improve the skills that the agent is weak at, by providing feedback to the LLM in the form of the agent's performance. We demonstrate the usefulness of EnvGen with comprehensive experiments in Crafter and Heist environments. We find that a small RL agent trained with EnvGen can outperform SOTA methods, including a GPT-4 agent, and learns long-horizon tasks significantly faster. We also show that using an LLM to adapt environments dynamically outperforms curriculum learning approaches and how the environments are adapted to help improve RL agents' weaker skills over time. Additionally, EnvGen is substantially more efficient as it only uses a small number of LLM calls (e.g., 4 in total), whereas LLM agents require thousands of calls. Lastly, we present detailed ablation studies for EnvGen design choices.
The ability to understand and reason the 3D real world is a crucial milestone towards artificial general intelligence. The current common practice is to finetune Large Language Models (LLMs) with 3D data and texts to enable 3D understanding. Despite their effectiveness, these approaches are inherently limited by the scale and diversity of the available 3D data. Alternatively, in this work, we introduce Agent3D-Zero, an innovative 3D-aware agent framework addressing the 3D scene understanding in a zero-shot manner. The essence of our approach centers on reconceptualizing the challenge of 3D scene perception as a process of understanding and synthesizing insights from multiple images, inspired by how our human beings attempt to understand 3D scenes. By consolidating this idea, we propose a novel way to make use of a Large Visual Language Model (VLM) via actively selecting and analyzing a series of viewpoints for 3D understanding. Specifically, given an input 3D scene, Agent3D-Zero first processes a bird's-eye view image with custom-designed visual prompts, then iteratively chooses the next viewpoints to observe and summarize the underlying knowledge. A distinctive advantage of Agent3D-Zero is the introduction of novel visual prompts, which significantly unleash the VLMs' ability to identify the most informative viewpoints and thus facilitate observing 3D scenes. Extensive experiments demonstrate the effectiveness of the proposed framework in understanding diverse and previously unseen 3D environments.
Decision-making is a complex process requiring diverse abilities, making it an excellent framework for evaluating Large Language Models (LLMs). Researchers have examined LLMs' decision-making through the lens of Game Theory. However, existing evaluation mainly focus on two-player scenarios where an LLM competes against another. Additionally, previous benchmarks suffer from test set leakage due to their static design. We introduce GAMA($\gamma$)-Bench, a new framework for evaluating LLMs' Gaming Ability in Multi-Agent environments. It includes eight classical game theory scenarios and a dynamic scoring scheme specially designed to quantitatively assess LLMs' performance. $\gamma$-Bench allows flexible game settings and adapts the scoring system to different game parameters, enabling comprehensive evaluation of robustness, generalizability, and strategies for improvement. Our results indicate that GPT-3.5 demonstrates strong robustness but limited generalizability, which can be enhanced using methods like Chain-of-Thought. We also evaluate 13 LLMs from 6 model families, including GPT-3.5, GPT-4, Gemini, LLaMA-3.1, Mixtral, and Qwen-2. Gemini-1.5-Pro outperforms others, scoring of $69.8$ out of $100$, followed by LLaMA-3.1-70B ($65.9$) and Mixtral-8x22B ($62.4$). Our code and experimental results are publicly available at https://github.com/CUHK-ARISE/GAMABench.
This research paper investigates public views on climate change and biodiversity loss by analyzing questions asked to the ClimateQ&A platform. ClimateQ&A is a conversational agent that uses LLMs to respond to queries based on over 14,000 pages of scientific literature from the IPCC and IPBES reports. Launched online in March 2023, the tool has gathered over 30,000 questions, mainly from a French audience. Its chatbot interface allows for the free formulation of questions related to nature*. While its main goal is to make nature science more accessible, it also allows for the collection and analysis of questions and their themes. Unlike traditional surveys involving closed questions, this novel method offers a fresh perspective on individual interrogations about nature. Running NLP clustering algorithms on a sample of 3,425 questions, we find that a significant 25.8% inquire about how climate change and biodiversity loss will affect them personally (e.g., where they live or vacation, their consumption habits) and the specific impacts of their actions on nature (e.g., transportation or food choices). This suggests that traditional methods of surveying may not identify all existing knowledge gaps, and that relying solely on IPCC and IPBES reports may not address all individual inquiries about climate and biodiversity, potentially affecting public understanding and action on these issues. *we use 'nature' as an umbrella term for 'climate change' and 'biodiversity loss'
We present a novel approach to automatically synthesize "wayfinding instructions" for an embodied robot agent. In contrast to prior approaches that are heavily reliant on human-annotated datasets designed exclusively for specific simulation platforms, our algorithm uses in-context learning to condition an LLM to generate instructions using just a few references. Using an LLM-based Visual Question Answering strategy, we gather detailed information about the environment which is used by the LLM for instruction synthesis. We implement our approach on multiple simulation platforms including Matterport3D, AI Habitat and ThreeDWorld, thereby demonstrating its platform-agnostic nature. We subjectively evaluate our approach via a user study and observe that 83.3% of users find the synthesized instructions accurately capture the details of the environment and show characteristics similar to those of human-generated instructions. Further, we conduct zero-shot navigation with multiple approaches on the REVERIE dataset using the generated instructions, and observe very close correlation with the baseline on standard success metrics (< 1% change in SR), quantifying the viability of generated instructions in replacing human-annotated data. We finally discuss the applicability of our approach in enabling a generalizable evaluation of embodied navigation policies. To the best of our knowledge, ours is the first LLM-driven approach capable of generating "human-like" instructions in a platform-agnostic manner, without training.
We explore how reconciling several foundation models (large language models and vision-language models) with a novel unified memory mechanism could tackle the challenging video understanding problem, especially capturing the long-term temporal relations in lengthy videos. In particular, the proposed multimodal agent VideoAgent: 1) constructs a structured memory to store both the generic temporal event descriptions and object-centric tracking states of the video; 2) given an input task query, it employs tools including video segment localization and object memory querying along with other visual foundation models to interactively solve the task, utilizing the zero-shot tool-use ability of LLMs. VideoAgent demonstrates impressive performances on several long-horizon video understanding benchmarks, an average increase of 6.6% on NExT-QA and 26.0% on EgoSchema over baselines, closing the gap between open-sourced models and private counterparts including Gemini 1.5 Pro.
Large Language Models (LLMs) demonstrate superior performance in generative scenarios and have attracted widespread attention. Among them, stylized dialogue generation is essential in the context of LLMs for building intelligent and engaging dialogue agent. However the ability of LLMs is data-driven and limited by data bias, leading to poor performance on specific tasks. In particular, stylized dialogue generation suffers from a severe lack of supervised data. Furthermore, although many prompt-based methods have been proposed to accomplish specific tasks, their performance in complex real-world scenarios involving a wide variety of dialog styles further enhancement. In this work, we first introduce a stylized dialogue dataset StyleEval with 38 styles by leveraging the generative power of LLMs comprehensively, which has been carefully constructed with rigorous human-led quality control. Based on this, we propose the stylized dialogue framework StyleChat via recitation-augmented memory strategy and multi-task style learning strategy to promote generalization ability. To evaluate the effectiveness of our approach, we created a test benchmark that included both a generation task and a choice task to comprehensively evaluate trained models and assess whether styles and preferences are remembered and understood. Experimental results show that our proposed framework StyleChat outperforms all the baselines and helps to break the style boundary of LLMs.
This paper introduces Scene-LLM, a 3D-visual-language model that enhances embodied agents' abilities in interactive 3D indoor environments by integrating the reasoning strengths of Large Language Models (LLMs). Scene-LLM adopts a hybrid 3D visual feature representation, that incorporates dense spatial information and supports scene state updates. The model employs a projection layer to efficiently project these features in the pre-trained textual embedding space, enabling effective interpretation of 3D visual information. Unique to our approach is the integration of both scene-level and ego-centric 3D information. This combination is pivotal for interactive planning, where scene-level data supports global planning and ego-centric data is important for localization. Notably, we use ego-centric 3D frame features for feature alignment, an efficient technique that enhances the model's ability to align features of small objects within the scene. Our experiments with Scene-LLM demonstrate its strong capabilities in dense captioning, question answering, and interactive planning. We believe Scene-LLM advances the field of 3D visual understanding and reasoning, offering new possibilities for sophisticated agent interactions in indoor settings.
As the field of AI continues to evolve, a significant dimension of this progression is the development of Large Language Models and their potential to enhance multi-agent artificial intelligence systems. This paper explores the cooperative capabilities of Large Language Model-augmented Autonomous Agents (LAAs) using the well-known Meltin Pot environments along with reference models such as GPT4 and GPT3.5. Preliminary results suggest that while these agents demonstrate a propensity for cooperation, they still struggle with effective collaboration in given environments, emphasizing the need for more robust architectures. The study's contributions include an abstraction layer to adapt Melting Pot game scenarios for LLMs, the implementation of a reusable architecture for LLM-mediated agent development - which includes short and long-term memories and different cognitive modules, and the evaluation of cooperation capabilities using a set of metrics tied to the Melting Pot's "Commons Harvest" game. The paper closes, by discussing the limitations of the current architectural framework and the potential of a new set of modules that fosters better cooperation among LAAs.
Recently, LLM-powered driver agents have demonstrated considerable potential in the field of autonomous driving, showcasing human-like reasoning and decision-making abilities.However, current research on aligning driver agent behaviors with human driving styles remains limited, partly due to the scarcity of high-quality natural language data from human driving behaviors.To address this research gap, we propose a multi-alignment framework designed to align driver agents with human driving styles through demonstrations and feedback. Notably, we construct a natural language dataset of human driver behaviors through naturalistic driving experiments and post-driving interviews, offering high-quality human demonstrations for LLM alignment. The framework's effectiveness is validated through simulation experiments in the CARLA urban traffic simulator and further corroborated by human evaluations. Our research offers valuable insights into designing driving agents with diverse driving styles.The implementation of the framework and details of the dataset can be found at the link.
We describe an approach for aligning an LLM-based dialogue agent based on global (i.e., dialogue-level) rewards, while also taking into account naturally-occurring multimodal signals. At a high level, our approach (dubbed GELI) learns a local, turn-level reward model by decomposing the human-provided Global Explicit (GE) session-level reward, using Local Implicit (LI) multimodal reward signals to crossmodally shape the reward decomposition step. This decomposed reward model is then used as part of the standard RHLF pipeline improve an LLM-based dialog agent. We run quantitative and qualitative human studies to evaluate the performance of our GELI approach, and find that it shows consistent improvements across various conversational metrics compared to baseline methods.
With the rise of Large Language Models (LLMs), AI assistants' ability to utilize tools, especially through API calls, has advanced notably. This progress has necessitated more accurate evaluation methods. Many existing studies adopt static evaluation, where they assess AI assistants' API call based on pre-defined dialogue histories. However, such evaluation method can be misleading, as an AI assistant might fail in generating API calls from preceding human interaction in real cases. Instead of the resource-intensive method of direct human-machine interactions, we propose Automated Dynamic Evaluation (AutoDE) to assess an assistant's API call capability without human involvement. In our framework, we endeavor to closely mirror genuine human conversation patterns in human-machine interactions, using a LLM-based user agent, equipped with a user script to ensure human alignment. Experimental results highlight that AutoDE uncovers errors overlooked by static evaluations, aligning more closely with human assessment. Testing four AI assistants using our crafted benchmark, our method further mirrored human evaluation compared to conventional static evaluations.
Artificial General Intelligence falls short when communicating role specific nuances to other systems. This is more pronounced when building autonomous LLM agents capable and designed to communicate with each other for real world problem solving. Humans can communicate context and domain specific nuances along with knowledge, and that has led to refinement of skills. In this work we propose and evaluate a novel method that leads to knowledge distillation among LLM agents leading to realtime human role play preserving unique contexts without relying on any stored data or pretraining. We also evaluate how our system performs better in simulated real world tasks compared to state of the art.
Performance attribution analysis, defined as the process of explaining the drivers of the excess performance of an investment portfolio against a benchmark, stands as a significant feature of portfolio management and plays a crucial role in the investment decision-making process, particularly within the fund management industry. Rooted in a solid financial and mathematical framework, the importance and methodologies of this analytical technique are extensively documented across numerous academic research papers and books. The integration of large language models (LLMs) and AI agents marks a groundbreaking development in this field. These agents are designed to automate and enhance the performance attribution analysis by accurately calculating and analyzing portfolio performances against benchmarks. In this study, we introduce the application of an AI Agent for a variety of essential performance attribution tasks, including the analysis of performance drivers and utilizing LLMs as calculation engine for multi-level attribution analysis and question-answering (QA) tasks. Leveraging advanced prompt engineering techniques such as Chain-of-Thought (CoT) and Plan and Solve (PS), and employing a standard agent framework from LangChain, the research achieves promising results: it achieves accuracy rates exceeding 93% in analyzing performance drivers, attains 100% in multi-level attribution calculations, and surpasses 84% accuracy in QA exercises that simulate official examination standards. These findings affirm the impactful role of AI agents, prompt engineering and evaluation in advancing portfolio management processes, highlighting a significant development in the practical application and evaluation of Generative AI technologies within the domain.
In recent advancements within the domain of Large Language Models (LLMs), there has been a notable emergence of agents capable of addressing Robotic Process Automation (RPA) challenges through enhanced cognitive capabilities and sophisticated reasoning. This development heralds a new era of scalability and human-like adaptability in goal attainment. In this context, we introduce AUTONODE (Autonomous User-interface Transformation through Online Neuro-graphic Operations and Deep Exploration). AUTONODE employs advanced neuro-graphical techniques to facilitate autonomous navigation and task execution on web interfaces, thereby obviating the necessity for predefined scripts or manual intervention. Our engine empowers agents to comprehend and implement complex workflows, adapting to dynamic web environments with unparalleled efficiency. Our methodology synergizes cognitive functionalities with robotic automation, endowing AUTONODE with the ability to learn from experience. We have integrated an exploratory module, DoRA (Discovery and mapping Operation for graph Retrieval Agent), which is instrumental in constructing a knowledge graph that the engine utilizes to optimize its actions and achieve objectives with minimal supervision. The versatility and efficacy of AUTONODE are demonstrated through a series of experiments, highlighting its proficiency in managing a diverse array of web-based tasks, ranging from data extraction to transaction processing.
Existing works focus on fixed-size layout pattern generation, while the more practical free-size pattern generation receives limited attention. In this paper, we propose ChatPattern, a novel Large-Language-Model (LLM) powered framework for flexible pattern customization. ChatPattern utilizes a two-part system featuring an expert LLM agent and a highly controllable layout pattern generator. The LLM agent can interpret natural language requirements and operate design tools to meet specified needs, while the generator excels in conditional layout generation, pattern modification, and memory-friendly patterns extension. Experiments on challenging pattern generation setting shows the ability of ChatPattern to synthesize high-quality large-scale patterns.
Human-centered dynamic scene understanding plays a pivotal role in enhancing the capability of robotic and autonomous systems, in which Video-based Human-Object Interaction (V-HOI) detection is a crucial task in semantic scene understanding, aimed at comprehensively understanding HOI relationships within a video to benefit the behavioral decisions of mobile robots and autonomous driving systems. Although previous V-HOI detection models have made significant strides in accurate detection on specific datasets, they still lack the general reasoning ability like human beings to effectively induce HOI relationships. In this study, we propose V-HOI Multi-LLMs Collaborated Reasoning (V-HOI MLCR), a novel framework consisting of a series of plug-and-play modules that could facilitate the performance of current V-HOI detection models by leveraging the strong reasoning ability of different off-the-shelf pre-trained large language models (LLMs). We design a two-stage collaboration system of different LLMs for the V-HOI task. Specifically, in the first stage, we design a Cross-Agents Reasoning scheme to leverage the LLM conduct reasoning from different aspects. In the second stage, we perform Multi-LLMs Debate to get the final reasoning answer based on the different knowledge in different LLMs. Additionally, we devise an auxiliary training strategy that utilizes CLIP, a large vision-language model to enhance the base V-HOI models' discriminative ability to better cooperate with LLMs. We validate the superiority of our design by demonstrating its effectiveness in improving the prediction accuracy of the base V-HOI model via reasoning from multiple perspectives.
People increasingly rely on online sources for health information seeking due to their convenience and timeliness, traditionally using search engines like Google as the primary search agent. Recently, the emergence of generative Artificial Intelligence (AI) has made Large Language Model (LLM) powered conversational agents such as ChatGPT a viable alternative for health information search. However, while trust is crucial for adopting the online health advice, the factors influencing people's trust judgments in health information provided by LLM-powered conversational agents remain unclear. To address this, we conducted a mixed-methods, within-subjects lab study (N=21) to explore how interactions with different agents (ChatGPT vs. Google) across three health search tasks influence participants' trust judgments of the search results as well as the search agents themselves. Our key findings showed that: (a) participants' trust levels in ChatGPT were significantly higher than Google in the context of health information seeking; (b) there is a significant correlation between trust in health-related information and trust in the search agent, however only for Google; (c) the type of search tasks did not affect participants' perceived trust; and (d) participants' prior knowledge, the style of information presentation, and the interactive manner of using search agents were key determinants of trust in the health-related information. Our study taps into differences in trust perceptions when using traditional search engines compared to LLM-powered conversational agents. We highlight the potential role LLMs play in health-related information-seeking contexts, where they excel as stepping stones for further search. We contribute key factors and considerations for ensuring effective and reliable personal health information seeking in the age of generative AI.
In object goal navigation, agents navigate towards objects identified by category labels using visual and spatial information. Previously, solely network-based methods typically rely on historical data for object affinities estimation, lacking adaptability to new environments and unseen targets. Simultaneously, employing Large Language Models (LLMs) for navigation as either planners or agents, though offering a broad knowledge base, is cost-inefficient and lacks targeted historical experience. Addressing these challenges, we present the LLM-enhanced Object Affinities Transfer (LOAT) framework, integrating LLM-derived object semantics with network-based approaches to leverage experiential object affinities, thus improving adaptability in unfamiliar settings. LOAT employs a dual-module strategy: a generalized affinities module for accessing LLMs' vast knowledge and an experiential affinities module for applying learned object semantic relationships, complemented by a dynamic fusion module harmonizing these information sources based on temporal context. The resulting scores activate semantic maps before feeding into downstream policies, enhancing navigation systems with context-aware inputs. Our evaluations conducted in the AI2-THOR and Habitat simulators indicate significant improvements in both navigation success rates and overall efficiency. Furthermore, the system performs effectively when deployed on a real robot without requiring additional training, thereby validating the efficacy of LOAT in integrating LLM insights for enhanced object-goal navigation.
ObjectNav is a popular task in Embodied AI, where an agent navigates to a target object in an unseen environment. Prior literature makes the assumption of a static environment with stationary objects, which lacks realism. To address this, we present a novel formulation to generalize ObjectNav to dynamic environments with non-stationary objects, and refer to it as Portable ObjectNav or P-ObjectNav. In our formulation, we first address several challenging issues with dynamizing existing topological scene graphs by developing a novel method that introduces multiple transition behaviors to portable objects in the scene. We use this technique to dynamize Matterport3D, a popular simulator for evaluating embodied tasks. We then present a benchmark for P-ObjectNav using a combination of heuristic, reinforcement learning, and Large Language Model (LLM)-based navigation approaches on the dynamized environment, while introducing novel evaluation metrics tailored for our task. Our work fundamentally challenges the "static-environment" notion of prior ObjectNav work; the code and dataset for P-ObjectNav will be made publicly available to foster research on embodied navigation in dynamic scenes. We provide an anonymized repository for our code and dataset: https://anonymous.4open.science/r/PObjectNav-1C6D.
The deployment of autonomous agents in environments involving human interaction has increasingly raised security concerns. Consequently, understanding the circumstances behind an event becomes critical, requiring the development of capabilities to justify their behaviors to non-expert users. Such explanations are essential in enhancing trustworthiness and safety, acting as a preventive measure against failures, errors, and misunderstandings. Additionally, they contribute to improving communication, bridging the gap between the agent and the user, thereby improving the effectiveness of their interactions. This work presents an accountability and explainability architecture implemented for ROS-based mobile robots. The proposed solution consists of two main components. Firstly, a black box-like element to provide accountability, featuring anti-tampering properties achieved through blockchain technology. Secondly, a component in charge of generating natural language explanations by harnessing the capabilities of Large Language Models (LLMs) over the data contained within the previously mentioned black box. The study evaluates the performance of our solution in three different scenarios, each involving autonomous agent navigation functionalities. This evaluation includes a thorough examination of accountability and explainability metrics, demonstrating the effectiveness of our approach in using accountable data from robot actions to obtain coherent, accurate and understandable explanations, even when facing challenges inherent in the use of autonomous agents in real-world scenarios.
The evolution of text to visual components facilitates people's daily lives, such as generating image, videos from text and identifying the desired elements within the images. Computer vision models involving the multimodal abilities in the previous days are focused on image detection, classification based on well-defined objects. Large language models (LLMs) introduces the transformation from nature language to visual objects, which present the visual layout for text contexts. OpenAI GPT-4 has emerged as the pinnacle in LLMs, while the computer vision (CV) domain boasts a plethora of state-of-the-art (SOTA) models and algorithms to convert 2D images to their 3D representations. However, the mismatching between the algorithms with the problem could lead to undesired results. In response to this challenge, we propose an unified VisionGPT-3D framework to consolidate the state-of-the-art vision models, thereby facilitating the development of vision-oriented AI. VisionGPT-3D provides a versatile multimodal framework building upon the strengths of multimodal foundation models. It seamlessly integrates various SOTA vision models and brings the automation in the selection of SOTA vision models, identifies the suitable 3D mesh creation algorithms corresponding to 2D depth maps analysis, generates optimal results based on diverse multimodal inputs such as text prompts. Keywords: VisionGPT-3D, 3D vision understanding, Multimodal agent
In the digital era, the rapid propagation of fake news and rumors via social networks brings notable societal challenges and impacts public opinion regulation. Traditional fake news modeling typically forecasts the general popularity trends of different groups or numerically represents opinions shift. However, these methods often oversimplify real-world complexities and overlook the rich semantic information of news text. The advent of large language models (LLMs) provides the possibility of modeling subtle dynamics of opinion. Consequently, in this work, we introduce a Fake news Propagation Simulation framework (FPS) based on LLM, which studies the trends and control of fake news propagation in detail. Specifically, each agent in the simulation represents an individual with a distinct personality. They are equipped with both short-term and long-term memory, as well as a reflective mechanism to mimic human-like thinking. Every day, they engage in random opinion exchanges, reflect on their thinking, and update their opinions. Our simulation results uncover patterns in fake news propagation related to topic relevance, and individual traits, aligning with real-world observations. Additionally, we evaluate various intervention strategies and demonstrate that early and appropriately frequent interventions strike a balance between governance cost and effectiveness, offering valuable insights for practical applications. Our study underscores the significant utility and potential of LLMs in combating fake news.
In agile software development, maintaining high-quality user stories is crucial, but also challenging. This study explores the use of large language models to automatically improve the user story quality in Austrian Post Group IT agile teams. We developed a reference model for an Autonomous LLM-based Agent System and implemented it at the company. The quality of user stories in the study and the effectiveness of these agents for user story quality improvement was assessed by 11 participants across six agile teams. Our findings demonstrate the potential of LLMs in improving user story quality, contributing to the research on AI role in agile development, and providing a practical example of the transformative impact of AI in an industry setting.
Due to the advantages in the cost-efficiency and reproducibility, user simulation has become a promising solution to the user-centric evaluation of information retrieval systems. Nonetheless, accurately simulating user search behaviors has long been a challenge, because users' actions in search are highly complex and driven by intricate cognitive processes such as learning, reasoning, and planning. Recently, Large Language Models (LLMs) have demonstrated remarked potential in simulating human-level intelligence and have been used in building autonomous agents for various tasks. However, the potential of using LLMs in simulating search behaviors has not yet been fully explored. In this paper, we introduce a LLM-based user search behavior simulator, USimAgent. The proposed simulator can simulate users' querying, clicking, and stopping behaviors during search, and thus, is capable of generating complete search sessions for specific search tasks. Empirical investigation on a real user behavior dataset shows that the proposed simulator outperforms existing methods in query generation and is comparable to traditional methods in predicting user clicks and stopping behaviors. These results not only validate the effectiveness of using LLMs for user simulation but also shed light on the development of a more robust and generic user simulators. The code and data are accessible at https://github.com/Meow-E/USimAgent.
With the emergence of large language models (LLMs) and vision foundation models, how to combine the intelligence and capacity of these open-sourced or API-available models to achieve open-world visual perception remains an open question. In this paper, we introduce VisionGPT to consolidate and automate the integration of state-of-the-art foundation models, thereby facilitating vision-language understanding and the development of vision-oriented AI. VisionGPT builds upon a generalized multimodal framework that distinguishes itself through three key features: (1) utilizing LLMs (e.g., LLaMA-2) as the pivot to break down users' requests into detailed action proposals to call suitable foundation models; (2) integrating multi-source outputs from foundation models automatically and generating comprehensive responses for users; (3) adaptable to a wide range of applications such as text-conditioned image understanding/generation/editing and visual question answering. This paper outlines the architecture and capabilities of VisionGPT, demonstrating its potential to revolutionize the field of computer vision through enhanced efficiency, versatility, and generalization, and performance. Our code and models will be made publicly available. Keywords: VisionGPT, Open-world visual perception, Vision-language understanding, Large language model, and Foundation model
Recent advances in large language models (LLMs) have empowered AI agents capable of performing various sequential decision-making tasks. However, effectively guiding LLMs to perform well in unfamiliar domains like web navigation, where they lack sufficient knowledge, has proven to be difficult with the demonstration-based in-context learning paradigm. In this paper, we introduce a novel framework, called AutoGuide, which addresses this limitation by automatically generating context-aware guidelines from offline experiences. Importantly, each context-aware guideline is expressed in concise natural language and follows a conditional structure, clearly describing the context where it is applicable. As a result, our guidelines facilitate the provision of relevant knowledge for the agent's current decision-making process, overcoming the limitations of the conventional demonstration-based learning paradigm. Our evaluation demonstrates that AutoGuide significantly outperforms competitive baselines in complex benchmark domains, including real-world web navigation.
Research in cultural evolution aims at providing causal explanations for the change of culture over time. Over the past decades, this field has generated an important body of knowledge, using experimental, historical, and computational methods. While computational models have been very successful at generating testable hypotheses about the effects of several factors, such as population structure or transmission biases, some phenomena have so far been more complex to capture using agent-based and formal models. This is in particular the case for the effect of the transformations of social information induced by evolved cognitive mechanisms. We here propose that leveraging the capacity of Large Language Models (LLMs) to mimic human behavior may be fruitful to address this gap. On top of being an useful approximation of human cultural dynamics, multi-agents models featuring generative agents are also important to study for their own sake. Indeed, as artificial agents are bound to participate more and more to the evolution of culture, it is crucial to better understand the dynamics of machine-generated cultural evolution. We here present a framework for simulating cultural evolution in populations of LLMs, allowing the manipulation of variables known to be important in cultural evolution, such as network structure, personality, and the way social information is aggregated and transformed. The software we developed for conducting these simulations is open-source and features an intuitive user-interface, which we hope will help to build bridges between the fields of cultural evolution and generative artificial intelligence.
Humans learn social skills through both imitation and social interaction. This social learning process is largely understudied by existing research on building language agents. Motivated by this gap, we propose an interactive learning method, SOTOPIA-$\pi$, improving the social intelligence of language agents. This method leverages behavior cloning and self-reinforcement training on filtered social interaction data according to large language model (LLM) ratings. We show that our training method allows a 7B LLM to reach the social goal completion ability of an expert model (GPT-4-based agent), while improving the safety of language agents and maintaining general QA ability on the MMLU benchmark. We also find that this training paradigm uncovers some difficulties in LLM-based evaluation of social intelligence: LLM-based evaluators overestimate the abilities of the language agents trained specifically for social interaction.
Systematic Literature Reviews (SLRs) have become the foundation of evidence-based studies, enabling researchers to identify, classify, and combine existing studies based on specific research questions. Conducting an SLR is largely a manual process. Over the previous years, researchers have made significant progress in automating certain phases of the SLR process, aiming to reduce the effort and time needed to carry out high-quality SLRs. However, there is still a lack of AI agent-based models that automate the entire SLR process. To this end, we introduce a novel multi-AI agent model designed to fully automate the process of conducting an SLR. By utilizing the capabilities of Large Language Models (LLMs), our proposed model streamlines the review process, enhancing efficiency and accuracy. The model operates through a user-friendly interface where researchers input their topic, and in response, the model generates a search string used to retrieve relevant academic papers. Subsequently, an inclusive and exclusive filtering process is applied, focusing on titles relevant to the specific research area. The model then autonomously summarizes the abstracts of these papers, retaining only those directly related to the field of study. In the final phase, the model conducts a thorough analysis of the selected papers concerning predefined research questions. We also evaluated the proposed model by sharing it with ten competent software engineering researchers for testing and analysis. The researchers expressed strong satisfaction with the proposed model and provided feedback for further improvement. The code for this project can be found on the GitHub repository at https://github.com/GPT-Laboratory/SLR-automation.
The rapid development of Large Language Models (LLMs) has facilitated a variety of applications from different domains. In this technical report, we explore the integration of LLMs and the popular academic writing tool, Overleaf, to enhance the efficiency and quality of academic writing. To achieve the above goal, there are three challenges: i) including seamless interaction between Overleaf and LLMs, ii) establishing reliable communication with the LLM provider, and iii) ensuring user privacy. To address these challenges, we present OverleafCopilot, the first-ever tool (i.e., a browser extension) that seamlessly integrates LLMs and Overleaf, enabling researchers to leverage the power of LLMs while writing papers. Specifically, we first propose an effective framework to bridge LLMs and Overleaf. Then, we developed PromptGenius, a website for researchers to easily find and share high-quality up-to-date prompts. Thirdly, we propose an agent command system to help researchers quickly build their customizable agents. OverleafCopilot (https://chromewebstore.google.com/detail/overleaf-copilot/eoadabdpninlhkkbhngoddfjianhlghb ) has been on the Chrome Extension Store, which now serves thousands of researchers. Additionally, the code of PromptGenius is released at https://github.com/wenhaomin/ChatGPT-PromptGenius. We believe our work has the potential to revolutionize academic writing practices, empowering researchers to produce higher-quality papers in less time.
Data standardization is a crucial part in data science life cycle. While tools like Pandas offer robust functionalities, their complexity and the manual effort required for customizing code to diverse column types pose significant challenges. Although large language models (LLMs) like ChatGPT have shown promise in automating this process through natural language understanding and code generation, it still demands expert-level programming knowledge and continuous interaction for prompt refinement. To solve these challenges, our key idea is to propose a Python library with declarative, unified APIs for standardizing column types, simplifying the code generation of LLM with concise API calls. We first propose Dataprep.Clean which is written as a component of the Dataprep Library, offers a significant reduction in complexity by enabling the standardization of specific column types with a single line of code. Then we introduce the CleanAgent framework integrating Dataprep.Clean and LLM-based agents to automate the data standardization process. With CleanAgent, data scientists need only provide their requirements once, allowing for a hands-free, automatic standardization process.
Due to the dynamic and unpredictable open-world setting, navigating complex environments in Minecraft poses significant challenges for multi-agent systems. Agents must interact with the environment and coordinate their actions with other agents to achieve common objectives. However, traditional approaches often struggle to efficiently manage inter-agent communication and task distribution, crucial for effective multi-agent navigation. Furthermore, processing and integrating multi-modal information (such as visual, textual, and auditory data) is essential for agents to comprehend their goals and navigate the environment successfully and fully. To address this issue, we design the HAS framework to auto-organize groups of LLM-based agents to complete navigation tasks. In our approach, we devise a hierarchical auto-organizing navigation system, which is characterized by 1) a hierarchical system for multi-agent organization, ensuring centralized planning and decentralized execution; 2) an auto-organizing and intra-communication mechanism, enabling dynamic group adjustment under subtasks; 3) a multi-modal information platform, facilitating multi-modal perception to perform the three navigation tasks with one system. To assess organizational behavior, we design a series of navigation tasks in the Minecraft environment, which includes searching and exploring. We aim to develop embodied organizations that push the boundaries of embodied AI, moving it towards a more human-like organizational structure.
Zero-shot navigation is a critical challenge in Vision-Language Navigation (VLN) tasks, where the ability to adapt to unfamiliar instructions and to act in unknown environments is essential. Existing supervised learning-based models, trained using annotated data through reinforcement learning, exhibit limitations in generalization capabilities. Large Language Models (LLMs), with their extensive knowledge and emergent reasoning abilities, present a potential pathway for achieving zero-shot navigation. This paper presents a VLN agent based on LLMs, exploring approaches to the zero-shot navigation problem. To compensate for the shortcomings of LLMs in environmental perception, we propose the Thinking, Interacting, and Action (TINA) framework. TINA enables the agent to scrutinize perceptual information and autonomously query key clues within the environment through an introduced question-answering module, thereby aligning instructions with specific perceptual data. The navigation agent's perceptual abilities are enhanced through the TINA framework, while the explicit thought and query processes also improve the navigational procedure's explainability and transparency. We evaluate the performance of our method on the Room-to-Room dataset. The experiment results indicate that our approach improves the navigation performance of LLM-based agents. Our approach also outperformed some supervised learning-based methods, highlighting its efficacy in zero-shot navigation.
Social norms play a crucial role in guiding agents towards understanding and adhering to standards of behavior, thus reducing social conflicts within multi-agent systems (MASs). However, current LLM-based (or generative) MASs lack the capability to be normative. In this paper, we propose a novel architecture, named CRSEC, to empower the emergence of social norms within generative MASs. Our architecture consists of four modules: Creation & Representation, Spreading, Evaluation, and Compliance. This addresses several important aspects of the emergent processes all in one: (i) where social norms come from, (ii) how they are formally represented, (iii) how they spread through agents' communications and observations, (iv) how they are examined with a sanity check and synthesized in the long term, and (v) how they are incorporated into agents' planning and actions. Our experiments deployed in the Smallville sandbox game environment demonstrate the capability of our architecture to establish social norms and reduce social conflicts within generative MASs. The positive outcomes of our human evaluation, conducted with 30 evaluators, further affirm the effectiveness of our approach. Our project can be accessed via the following link: https://github.com/sxswz213/CRSEC.
This article explores the dynamic influence of computational entities based on multi-agent systems theory (SMA) combined with large language models (LLM), which are characterized by their ability to simulate complex human interactions, as a possibility to revolutionize human user interaction from the use of specialized artificial agents to support everything from operational organizational processes to strategic decision making based on applied knowledge and human orchestration. Previous investigations reveal that there are limitations, particularly in the autonomous approach of artificial agents, especially when dealing with new challenges and pragmatic tasks such as inducing logical reasoning and problem solving. It is also considered that traditional techniques, such as the stimulation of chains of thoughts, require explicit human guidance. In our approach we employ agents developed from large language models (LLM), each with distinct prototyping that considers behavioral elements, driven by strategies that stimulate the generation of knowledge based on the use case proposed in the scenario (role-play) business, using a discussion approach between agents (guided conversation). We demonstrate the potential of developing agents useful for organizational strategies, based on multi-agent system theories (SMA) and innovative uses based on large language models (LLM based), offering a differentiated and adaptable experiment to different applications, complexities, domains, and capabilities from LLM.
We study the use of large language model-based agents for interacting with software via web browsers. Unlike prior work, we focus on measuring the agents' ability to perform tasks that span the typical daily work of knowledge workers utilizing enterprise software systems. To this end, we propose WorkArena, a remote-hosted benchmark of 33 tasks based on the widely-used ServiceNow platform. We also introduce BrowserGym, an environment for the design and evaluation of such agents, offering a rich set of actions as well as multimodal observations. Our empirical evaluation reveals that while current agents show promise on WorkArena, there remains a considerable gap towards achieving full task automation. Notably, our analysis uncovers a significant performance disparity between open and closed-source LLMs, highlighting a critical area for future exploration and development in the field.
Vision-and-Language Navigation (VLN), as a crucial research problem of Embodied AI, requires an embodied agent to navigate through complex 3D environments following natural language instructions. Recent research has highlighted the promising capacity of large language models (LLMs) in VLN by improving navigational reasoning accuracy and interpretability. However, their predominant use in an offline manner usually suffers from substantial domain gap between the VLN task and the LLM training corpus. This paper introduces a novel strategy called Navigational Chain-of-Thought (NavCoT), where we fulfill parameter-efficient in-domain training to enable self-guided navigational decision, leading to a significant mitigation of the domain gap in a cost-effective manner. Specifically, at each timestep, the LLM is prompted to forecast the navigational chain-of-thought by: 1) acting as a world model to imagine the next observation according to the instruction, 2) selecting the candidate observation that best aligns with the imagination, and 3) determining the action based on the reasoning from the prior steps. Through constructing formalized labels for training, the LLM can learn to generate desired and reasonable chain-of-thought outputs for improving the action decision. Experimental results across various training settings and popular VLN benchmarks (e.g., Room-to-Room (R2R), Room-across-Room (RxR), Room-for-Room (R4R)) show the significant superiority of NavCoT over the direct action prediction variants. Through simple parameter-efficient finetuning, our NavCoT outperforms a recent GPT4-based approach with ~7% relative improvement on the R2R dataset. We believe that NavCoT will help unlock more task-adaptive and scalable LLM-based embodied agents, which are helpful for developing real-world robotics applications. Code is available at https://github.com/expectorlin/NavCoT.
The Agent and AIGC (Artificial Intelligence Generated Content) technologies have recently made significant progress. We propose AesopAgent, an Agent-driven Evolutionary System on Story-to-Video Production. AesopAgent is a practical application of agent technology for multimodal content generation. The system integrates multiple generative capabilities within a unified framework, so that individual users can leverage these modules easily. This innovative system would convert user story proposals into scripts, images, and audio, and then integrate these multimodal contents into videos. Additionally, the animating units (e.g., Gen-2 and Sora) could make the videos more infectious. The AesopAgent system could orchestrate task workflow for video generation, ensuring that the generated video is both rich in content and coherent. This system mainly contains two layers, i.e., the Horizontal Layer and the Utility Layer. In the Horizontal Layer, we introduce a novel RAG-based evolutionary system that optimizes the whole video generation workflow and the steps within the workflow. It continuously evolves and iteratively optimizes workflow by accumulating expert experience and professional knowledge, including optimizing the LLM prompts and utilities usage. The Utility Layer provides multiple utilities, leading to consistent image generation that is visually coherent in terms of composition, characters, and style. Meanwhile, it provides audio and special effects, integrating them into expressive and logically arranged videos. Overall, our AesopAgent achieves state-of-the-art performance compared with many previous works in visual storytelling. Our AesopAgent is designed for convenient service for individual users, which is available on the following page: https://aesopai.github.io/.
World models have demonstrated superiority in autonomous driving, particularly in the generation of multi-view driving videos. However, significant challenges still exist in generating customized driving videos. In this paper, we propose DriveDreamer-2, which builds upon the framework of DriveDreamer and incorporates a Large Language Model (LLM) to generate user-defined driving videos. Specifically, an LLM interface is initially incorporated to convert a user's query into agent trajectories. Subsequently, a HDMap, adhering to traffic regulations, is generated based on the trajectories. Ultimately, we propose the Unified Multi-View Model to enhance temporal and spatial coherence in the generated driving videos. DriveDreamer-2 is the first world model to generate customized driving videos, it can generate uncommon driving videos (e.g., vehicles abruptly cut in) in a user-friendly manner. Besides, experimental results demonstrate that the generated videos enhance the training of driving perception methods (e.g., 3D detection and tracking). Furthermore, video generation quality of DriveDreamer-2 surpasses other state-of-the-art methods, showcasing FID and FVD scores of 11.2 and 55.7, representing relative improvements of 30% and 50%.
The academic intelligence of large language models (LLMs) has made remarkable progress in recent times, but their social intelligence performance remains unclear. Inspired by established human social intelligence frameworks, particularly Daniel Goleman's social intelligence theory, we have developed a standardized social intelligence test based on real-world social scenarios to comprehensively assess the social intelligence of LLMs, termed as the Situational Evaluation of Social Intelligence (SESI). We conducted an extensive evaluation with 13 recent popular and state-of-art LLM agents on SESI. The results indicate the social intelligence of LLMs still has significant room for improvement, with superficially friendliness as a primary reason for errors. Moreover, there exists a relatively low correlation between the social intelligence and academic intelligence exhibited by LLMs, suggesting that social intelligence is distinct from academic intelligence for LLMs. Additionally, while it is observed that LLMs can't ``understand'' what social intelligence is, their social intelligence, similar to that of humans, is influenced by social factors.
This paper introduces RecAI, a practical toolkit designed to augment or even revolutionize recommender systems with the advanced capabilities of Large Language Models (LLMs). RecAI provides a suite of tools, including Recommender AI Agent, Recommendation-oriented Language Models, Knowledge Plugin, RecExplainer, and Evaluator, to facilitate the integration of LLMs into recommender systems from multifaceted perspectives. The new generation of recommender systems, empowered by LLMs, are expected to be more versatile, explainable, conversational, and controllable, paving the way for more intelligent and user-centric recommendation experiences. We hope the open-source of RecAI can help accelerate evolution of new advanced recommender systems. The source code of RecAI is available at \url{https://github.com/microsoft/RecAI}.
There are two main barriers to using large language models (LLMs) in clinical reasoning. Firstly, while LLMs exhibit significant promise in Natural Language Processing (NLP) tasks, their performance in complex reasoning and planning falls short of expectations. Secondly, LLMs use uninterpretable methods to make clinical decisions that are fundamentally different from the clinician's cognitive processes. This leads to user distrust. In this paper, we present a multi-agent framework called ArgMed-Agents, which aims to enable LLM-based agents to make explainable clinical decision reasoning through interaction. ArgMed-Agents performs self-argumentation iterations via Argumentation Scheme for Clinical Discussion (a reasoning mechanism for modeling cognitive processes in clinical reasoning), and then constructs the argumentation process as a directed graph representing conflicting relationships. Ultimately, use symbolic solver to identify a series of rational and coherent arguments to support decision. We construct a formal model of ArgMed-Agents and present conjectures for theoretical guarantees. ArgMed-Agents enables LLMs to mimic the process of clinical argumentative reasoning by generating explanations of reasoning in a self-directed manner. The setup experiments show that ArgMed-Agents not only improves accuracy in complex clinical decision reasoning problems compared to other prompt methods, but more importantly, it provides users with decision explanations that increase their confidence.
Numerous large language model (LLM) agents have been built for different tasks like web navigation and online shopping due to LLM's wide knowledge and text-understanding ability. Among these works, many of them utilize in-context examples to achieve generalization without the need for fine-tuning, while few of them have considered the problem of how to select and effectively utilize these examples. Recently, methods based on trajectory-level retrieval with task meta-data and using trajectories as in-context examples have been proposed to improve the agent's overall performance in some sequential decision making tasks. However, these methods can be problematic due to plausible examples retrieved without task-specific state transition dynamics and long input with plenty of irrelevant context. In this paper, we propose a novel framework (TRAD) to address these issues. TRAD first conducts Thought Retrieval, achieving step-level demonstration selection via thought matching, leading to more helpful demonstrations and less irrelevant input noise. Then, TRAD introduces Aligned Decision, complementing retrieved demonstration steps with their previous or subsequent steps, which enables tolerance for imperfect thought and provides a choice for balance between more context and less noise. Extensive experiments on ALFWorld and Mind2Web benchmarks show that TRAD not only outperforms state-of-the-art models but also effectively helps in reducing noise and promoting generalization. Furthermore, TRAD has been deployed in real-world scenarios of a global business insurance company and improves the success rate of robotic process automation.
The proliferation of mobile devices and social media has revolutionized content dissemination, with short-form video becoming increasingly prevalent. This shift has introduced the challenge of video reframing to fit various screen aspect ratios, a process that highlights the most compelling parts of a video. Traditionally, video reframing is a manual, time-consuming task requiring professional expertise, which incurs high production costs. A potential solution is to adopt some machine learning models, such as video salient object detection, to automate the process. However, these methods often lack generalizability due to their reliance on specific training data. The advent of powerful large language models (LLMs) open new avenues for AI capabilities. Building on this, we introduce Reframe Any Video Agent (RAVA), a LLM-based agent that leverages visual foundation models and human instructions to restructure visual content for video reframing. RAVA operates in three stages: perception, where it interprets user instructions and video content; planning, where it determines aspect ratios and reframing strategies; and execution, where it invokes the editing tools to produce the final video. Our experiments validate the effectiveness of RAVA in video salient object detection and real-world reframing tasks, demonstrating its potential as a tool for AI-powered video editing.
Edge intelligence in space-air-ground integrated networks (SAGINs) can enable worldwide network coverage beyond geographical limitations for users to access ubiquitous and low-latency intelligence services. Facing global coverage and complex environments in SAGINs, edge intelligence can provision approximate large language models (LLMs) agents for users via edge servers at ground base stations (BSs) or cloud data centers relayed by satellites. As LLMs with billions of parameters are pre-trained on vast datasets, LLM agents have few-shot learning capabilities, e.g., chain-of-thought (CoT) prompting for complex tasks, which raises a new trade-off between resource consumption and performance in SAGINs. In this paper, we propose a joint caching and inference framework for edge intelligence to provision sustainable and ubiquitous LLM agents in SAGINs. We introduce "cached model-as-a-resource" for offering LLMs with limited context windows and propose a novel optimization framework, i.e., joint model caching and inference, to utilize cached model resources for provisioning LLM agent services along with communication, computing, and storage resources. We design "age of thought" (AoT) considering the CoT prompting of LLMs, and propose a least AoT cached model replacement algorithm for optimizing the provisioning cost. We propose a deep Q-network-based modified second-bid (DQMSB) auction to incentivize network operators, which can enhance allocation efficiency by 23% while guaranteeing strategy-proofness and free from adverse selection.
Planning is a crucial task for agents in task oriented dialogs (TODs). Human agents typically resolve user issues by following predefined workflows, decomposing workflow steps into actionable items, and performing actions by executing APIs in order; all of which require reasoning and planning. With the recent advances in LLMs, there have been increasing attempts to use them for task planning and API usage. However, the faithfulness of the plans to predefined workflows and API dependencies, is not guaranteed with LLMs. Moreover, workflows in real life are often custom-defined and prone to changes; hence, adaptation is desirable. To study this, we propose the problem of faithful planning in TODs that needs to resolve user intents by following predefined flows and preserving API dependencies. To solve this problem, we propose FLAP, a Flow-Adhering Planning algorithm based on constrained decoding with lookahead heuristic for LLMs. Our algorithm alleviates the need for finetuning LLMs using domain specific (plan/dependency) data, enables quick adaptation to predefined flows, and outperforms other decoding and prompting-based baselines. Further, our algorithm empowers smaller LLMs (7B) to perform at par larger LLMs (30B-40B).
We show that GPT-4's reasoning and planning capabilities extend to the 1993 first-person shooter Doom. This large language model (LLM) is able to run and play the game with only a few instructions, plus a textual description--generated by the model itself from screenshots--about the state of the game being observed. We find that GPT-4 can play the game to a passable degree: it is able to manipulate doors, combat enemies, and perform pathing. More complex prompting strategies involving multiple model calls provide better results. While further work is required to enable the LLM to play the game as well as its classical, reinforcement learning-based counterparts, we note that GPT-4 required no training, leaning instead on its own reasoning and observational capabilities. We hope our work pushes the boundaries on intelligent, LLM-based agents in video games. We conclude by discussing the ethical implications of our work.
Interactive Data Analysis, the collaboration between humans and LLM agents, enables real-time data exploration for informed decision-making. The challenges and costs of collecting realistic interactive logs for data analysis hinder the quantitative evaluation of Large Language Model (LLM) agents in this task. To mitigate this issue, we introduce Tapilot-Crossing, a new benchmark to evaluate LLM agents on interactive data analysis. Tapilot-Crossing contains 1024 interactions, covering 4 practical scenarios: Normal, Action, Private, and Private Action. Notably, Tapilot-Crossing is constructed by an economical multi-agent environment, Decision Company, with few human efforts. We evaluate popular and advanced LLM agents in Tapilot-Crossing, which underscores the challenges of interactive data analysis. Furthermore, we propose Adaptive Interaction Reflection (AIR), a self-generated reflection strategy that guides LLM agents to learn from successful history. Experiments demonstrate that Air can evolve LLMs into effective interactive data analysis agents, achieving a relative performance improvement of up to 44.5%.
Recent advances in large language models (LLM) have enabled richer social simulations, allowing for the study of various social phenomena. However, most recent work has used a more omniscient perspective on these simulations (e.g., single LLM to generate all interlocutors), which is fundamentally at odds with the non-omniscient, information asymmetric interactions that involve humans and AI agents in the real world. To examine these differences, we develop an evaluation framework to simulate social interactions with LLMs in various settings (omniscient, non-omniscient). Our experiments show that LLMs perform better in unrealistic, omniscient simulation settings but struggle in ones that more accurately reflect real-world conditions with information asymmetry. Our findings indicate that addressing information asymmetry remains a fundamental challenge for LLM-based agents.
Large language models (LLMs) extended as systems, such as ChatGPT, have begun supporting third-party applications. These LLM apps leverage the de facto natural language-based automated execution paradigm of LLMs: that is, apps and their interactions are defined in natural language, provided access to user data, and allowed to freely interact with each other and the system. These LLM app ecosystems resemble the settings of earlier computing platforms, where there was insufficient isolation between apps and the system. Because third-party apps may not be trustworthy, and exacerbated by the imprecision of natural language interfaces, the current designs pose security and privacy risks for users. In this paper, we evaluate whether these issues can be addressed through execution isolation and what that isolation might look like in the context of LLM-based systems, where there are arbitrary natural language-based interactions between system components, between LLM and apps, and between apps. To that end, we propose IsolateGPT, a design architecture that demonstrates the feasibility of execution isolation and provides a blueprint for implementing isolation, in LLM-based systems. We evaluate IsolateGPT against a number of attacks and demonstrate that it protects against many security, privacy, and safety issues that exist in non-isolated LLM-based systems, without any loss of functionality. The performance overhead incurred by IsolateGPT to improve security is under 30% for three-quarters of tested queries.
Referring perception, which aims at grounding visual objects with multimodal referring guidance, is essential for bridging the gap between humans, who provide instructions, and the environment where intelligent systems perceive. Despite progress in this field, the robustness of referring perception models (RPMs) against disruptive perturbations is not well explored. This work thoroughly assesses the resilience of RPMs against various perturbations in both general and specific contexts. Recognizing the complex nature of referring perception tasks, we present a comprehensive taxonomy of perturbations, and then develop a versatile toolbox for synthesizing and evaluating the effects of composite disturbances. Employing this toolbox, we construct $\text{R}^2$-Bench, a benchmark for assessing the Robustness of Referring perception models under noisy conditions across five key tasks. Moreover, we propose the $\text{R}^2$-Agent, an LLM-based agent that simplifies and automates model evaluation via natural language instructions. Our investigation uncovers the vulnerabilities of current RPMs to various perturbations and provides tools for assessing model robustness, potentially promoting the safe and resilient integration of intelligent systems into complex real-world scenarios.
Several tools have recently been proposed for assisting researchers during various stages of the research life-cycle. However, these primarily concentrate on tasks such as retrieving and recommending relevant literature, reviewing and critiquing the draft, and writing of research manuscripts. Our investigation reveals a significant gap in availability of tools specifically designed to assist researchers during the challenging ideation phase of the research life-cycle. To aid with research ideation, we propose `Acceleron', a research accelerator for different phases of the research life cycle, and which is specially designed to aid the ideation process. Acceleron guides researchers through the formulation of a comprehensive research proposal, encompassing a novel research problem. The proposals motivation is validated for novelty by identifying gaps in the existing literature and suggesting a plausible list of techniques to solve the proposed problem. We leverage the reasoning and domain-specific skills of Large Language Models (LLMs) to create an agent-based architecture incorporating colleague and mentor personas for LLMs. The LLM agents emulate the ideation process undertaken by researchers, engaging researchers in an interactive fashion to aid in the development of the research proposal. Notably, our tool addresses challenges inherent in LLMs, such as hallucinations, implements a two-stage aspect-based retrieval to manage precision-recall trade-offs, and tackles issues of unanswerability. As evaluation, we illustrate the execution of our motivation validation and method synthesis workflows on proposals from the ML and NLP domain, given by 3 distinct researchers. Our observations and evaluations provided by the researchers illustrate the efficacy of the tool in terms of assisting researchers with appropriate inputs at distinct stages and thus leading to improved time efficiency.
The growing complexity of cloud based software systems has resulted in incident management becoming an integral part of the software development lifecycle. Root cause analysis (RCA), a critical part of the incident management process, is a demanding task for on-call engineers, requiring deep domain knowledge and extensive experience with a team's specific services. Automation of RCA can result in significant savings of time, and ease the burden of incident management on on-call engineers. Recently, researchers have utilized Large Language Models (LLMs) to perform RCA, and have demonstrated promising results. However, these approaches are not able to dynamically collect additional diagnostic information such as incident related logs, metrics or databases, severely restricting their ability to diagnose root causes. In this work, we explore the use of LLM based agents for RCA to address this limitation. We present a thorough empirical evaluation of a ReAct agent equipped with retrieval tools, on an out-of-distribution dataset of production incidents collected at Microsoft. Results show that ReAct performs competitively with strong retrieval and reasoning baselines, but with highly increased factual accuracy. We then extend this evaluation by incorporating discussions associated with incident reports as additional inputs for the models, which surprisingly does not yield significant performance improvements. Lastly, we conduct a case study with a team at Microsoft to equip the ReAct agent with tools that give it access to external diagnostic services that are used by the team for manual RCA. Our results show how agents can overcome the limitations of prior work, and practical considerations for implementing such a system in practice.
AI agents are defined as artificial entities to perceive the environment, make decisions and take actions. Inspired by the 6 levels of autonomous driving by Society of Automotive Engineers, the AI agents are also categorized based on utilities and strongness, as the following levels: L0, no AI, with tools taking into account perception plus actions; L1, using rule-based AI; L2, making rule-based AI replaced by IL/RL-based AI, with additional reasoning & decision making; L3, applying LLM-based AI instead of IL/RL-based AI, additionally setting up memory & reflection; L4, based on L3, facilitating autonomous learning & generalization; L5, based on L4, appending personality of emotion and character and collaborative behavior with multi-agents.
Large language models (LLMs) adapted to follow user instructions are now widely deployed as conversational agents. In this work, we examine one increasingly common instruction-following task: providing writing assistance to compose a long-form answer. To evaluate the capabilities of current LLMs on this task, we construct KIWI, a dataset of knowledge-intensive writing instructions in the scientific domain. Given a research question, an initial model-generated answer and a set of relevant papers, an expert annotator iteratively issues instructions for the model to revise and improve its answer. We collect 1,260 interaction turns from 234 interaction sessions with three state-of-the-art LLMs. Each turn includes a user instruction, a model response, and a human evaluation of the model response. Through a detailed analysis of the collected responses, we find that all models struggle to incorporate new information into an existing answer, and to perform precise and unambiguous edits. Further, we find that models struggle to judge whether their outputs successfully followed user instructions, with accuracy at least 10 points short of human agreement. Our findings indicate that KIWI will be a valuable resource to measure progress and improve LLMs' instruction-following capabilities for knowledge intensive writing tasks.
The growing dependence on Large Language Models (LLMs) for finishing user instructions necessitates a comprehensive understanding of their robustness to complex task completion in real-world situations. To address this critical need, we propose the PowerPoint Task Completion Robustness benchmark (PPTC-R) to measure LLMs' robustness to the user PPT task instruction and software version. Specifically, we construct adversarial user instructions by attacking user instructions at sentence, semantic, and multi-language levels. To assess the robustness of Language Models to software versions, we vary the number of provided APIs to simulate both the newest version and earlier version settings. Subsequently, we test 3 closed-source and 4 open-source LLMs using a benchmark that incorporates these robustness settings, aiming to evaluate how deviations impact LLMs' API calls for task completion. We find that GPT-4 exhibits the highest performance and strong robustness in our benchmark, particularly in the version update and the multilingual settings. However, we find that all LLMs lose their robustness when confronted with multiple challenges (e.g., multi-turn) simultaneously, leading to significant performance drops. We further analyze the robustness behavior and error reasons of LLMs in our benchmark, which provide valuable insights for researchers to understand the LLM's robustness in task completion and develop more robust LLMs and agents. We release the code and data at \url{https://github.com/ZekaiGalaxy/PPTCR}.
Spreadsheet manipulation is widely existing in most daily works and significantly improves working efficiency. Large language model (LLM) has been recently attempted for automatic spreadsheet manipulation but has not yet been investigated in complicated and realistic tasks where reasoning challenges exist (e.g., long horizon manipulation with multi-step reasoning and ambiguous requirements). To bridge the gap with the real-world requirements, we introduce $\textbf{SheetRM}$, a benchmark featuring long-horizon and multi-category tasks with reasoning-dependent manipulation caused by real-life challenges. To mitigate the above challenges, we further propose $\textbf{SheetAgent}$, a novel autonomous agent that utilizes the power of LLMs. SheetAgent consists of three collaborative modules: $\textit{Planner}$, $\textit{Informer}$, and $\textit{Retriever}$, achieving both advanced reasoning and accurate manipulation over spreadsheets without human interaction through iterative task reasoning and reflection. Extensive experiments demonstrate that SheetAgent delivers 20-30% pass rate improvements on multiple benchmarks over baselines, achieving enhanced precision in spreadsheet manipulation and demonstrating superior table reasoning abilities. More details and visualizations are available at https://sheetagent.github.io.
Text documents, including programs, typically have human-readable semantic structure. Historically, programmatic access to these semantics has required explicit in-document tagging. Especially in systems where the text has an execution semantics, this means it is an opt-in feature that is hard to support properly. Today, language models offer a new method: metadata can be bound to entities in changing text using a model's human-like understanding of semantics, with no requirements on the document structure. This method expands the applications of document annotation, a fundamental operation in program writing, debugging, maintenance, and presentation. We contribute a system that employs an intelligent agent to re-tag modified programs, enabling rich annotations to automatically follow code as it evolves. We also contribute a formal problem definition, an empirical synthetic benchmark suite, and our benchmark generator. Our system achieves an accuracy of 90% on our benchmarks and can replace a document's tags in parallel at a rate of 5 seconds per tag. While there remains significant room for improvement, we find performance reliable enough to justify further exploration of applications.
In this paper, we introduce a black-box prompt optimization method that uses an attacker LLM agent to uncover higher levels of memorization in a victim agent, compared to what is revealed by prompting the target model with the training data directly, which is the dominant approach of quantifying memorization in LLMs. We use an iterative rejection-sampling optimization process to find instruction-based prompts with two main characteristics: (1) minimal overlap with the training data to avoid presenting the solution directly to the model, and (2) maximal overlap between the victim model's output and the training data, aiming to induce the victim to spit out training data. We observe that our instruction-based prompts generate outputs with 23.7% higher overlap with training data compared to the baseline prefix-suffix measurements. Our findings show that (1) instruction-tuned models can expose pre-training data as much as their base-models, if not more so, (2) contexts other than the original training data can lead to leakage, and (3) using instructions proposed by other LLMs can open a new avenue of automated attacks that we should further study and explore. The code can be found at https://github.com/Alymostafa/Instruction_based_attack .
Real-world sequential decision making is characterized by sparse rewards and large decision spaces, posing significant difficulty for experiential learning systems like $\textit{tabula rasa}$ reinforcement learning (RL) agents. Large Language Models (LLMs), with a wealth of world knowledge, can help RL agents learn quickly and adapt to distribution shifts. In this work, we introduce Language Guided Exploration (LGE) framework, which uses a pre-trained language model (called GUIDE ) to provide decision-level guidance to an RL agent (called EXPLORER). We observe that on ScienceWorld (Wang et al.,2022), a challenging text environment, LGE outperforms vanilla RL agents significantly and also outperforms other sophisticated methods like Behaviour Cloning and Text Decision Transformer.
Large Language Models (LLMs) have demonstrated great potential in complex reasoning tasks, yet they fall short when tackling more sophisticated challenges, especially when interacting with environments through generating executable actions. This inadequacy primarily stems from the lack of built-in action knowledge in language agents, which fails to effectively guide the planning trajectories during task solving and results in planning hallucination. To address this issue, we introduce KnowAgent, a novel approach designed to enhance the planning capabilities of LLMs by incorporating explicit action knowledge. Specifically, KnowAgent employs an action knowledge base and a knowledgeable self-learning strategy to constrain the action path during planning, enabling more reasonable trajectory synthesis, and thereby enhancing the planning performance of language agents. Experimental results on HotpotQA and ALFWorld based on various backbone models demonstrate that KnowAgent can achieve comparable or superior performance to existing baselines. Further analysis indicates the effectiveness of KnowAgent in terms of planning hallucinations mitigation. Code is available in https://github.com/zjunlp/KnowAgent.
Tool learning empowers large language models (LLMs) as agents to use external tools and extend their utility. Existing methods employ one single LLM-based agent to iteratively select and execute tools, thereafter incorporating execution results into the next action prediction. Despite their progress, these methods suffer from performance degradation when addressing practical tasks due to: (1) the pre-defined pipeline with restricted flexibility to calibrate incorrect actions, and (2) the struggle to adapt a general LLM-based agent to perform a variety of specialized actions. To mitigate these problems, we propose ConAgents, a Cooperative and interactive Agents framework, which coordinates three specialized agents for tool selection, tool execution, and action calibration separately. ConAgents introduces two communication protocols to enable the flexible cooperation of agents. To effectively generalize the ConAgents into open-source models, we also propose specialized action distillation, enhancing their ability to perform specialized actions in our framework. Our extensive experiments on three datasets show that the LLMs, when equipped with the ConAgents, outperform baselines with substantial improvement (i.e., up to 14% higher success rate).
Embodied Instruction Following (EIF) is a crucial task in embodied learning, requiring agents to interact with their environment through egocentric observations to fulfill natural language instructions. Recent advancements have seen a surge in employing large language models (LLMs) within a framework-centric approach to enhance performance in embodied learning tasks, including EIF. Despite these efforts, there exists a lack of a unified understanding regarding the impact of various components-ranging from visual perception to action execution-on task performance. To address this gap, we introduce OPEx, a comprehensive framework that delineates the core components essential for solving embodied learning tasks: Observer, Planner, and Executor. Through extensive evaluations, we provide a deep analysis of how each component influences EIF task performance. Furthermore, we innovate within this space by deploying a multi-agent dialogue strategy on a TextWorld counterpart, further enhancing task performance. Our findings reveal that LLM-centric design markedly improves EIF outcomes, identify visual perception and low-level action execution as critical bottlenecks, and demonstrate that augmenting LLMs with a multi-agent framework further elevates performance.
Sensemaking on a large collection of documents (corpus) is a challenging task often found in fields such as market research, legal studies, intelligence analysis, political science, computational linguistics, etc. Previous works approach this problem either from a topic- or entity-based perspective, but they lack interpretability and trust due to poor model alignment. In this paper, we present HINTs, a visual analytics approach that combines topic- and entity-based techniques seamlessly and integrates Large Language Models (LLMs) as both a general NLP task solver and an intelligent agent. By leveraging the extraction capability of LLMs in the data preparation stage, we model the corpus as a hypergraph that matches the user's mental model when making sense of the corpus. The constructed hypergraph is hierarchically organized with an agglomerative clustering algorithm by combining semantic and connectivity similarity. The system further integrates an LLM-based intelligent chatbot agent in the interface to facilitate sensemaking. To demonstrate the generalizability and effectiveness of the HINTs system, we present two case studies on different domains and a comparative user study. We report our insights on the behavior patterns and challenges when intelligent agents are used to facilitate sensemaking. We find that while intelligent agents can address many challenges in sensemaking, the visual hints that visualizations provide are necessary to address the new problems brought by intelligent agents. We discuss limitations and future work for combining interactive visualization and LLMs more profoundly to better support corpus analysis.
Large language model (LLM) leads to a surge of autonomous GUI agents for smartphone, which completes a task triggered by natural language through predicting a sequence of actions of API. Even though the task highly relies on past actions and visual observations, existing studies typically consider little semantic information carried out by intermediate screenshots and screen operations. To address this, this work presents Chain-of-Action-Thought (dubbed CoAT), which takes the description of the previous actions, the current screen, and more importantly the action thinking of what actions should be performed and the outcomes led by the chosen action. We demonstrate that, in a zero-shot setting upon three off-the-shelf LMMs, CoAT significantly improves the action prediction compared to previous proposed context modeling. To further facilitate the research in this line, we construct a dataset Android-In-The-Zoo (AitZ), which contains 18,643 screen-action pairs together with chain-of-action-thought annotations. Experiments show that fine-tuning a 1B model (i.e. AUTO-UI-base) on our AitZ dataset achieves on-par performance with CogAgent-Chat-18B.
Recent work has embodied LLMs as agents, allowing them to access tools, perform actions, and interact with external content (e.g., emails or websites). However, external content introduces the risk of indirect prompt injection (IPI) attacks, where malicious instructions are embedded within the content processed by LLMs, aiming to manipulate these agents into executing detrimental actions against users. Given the potentially severe consequences of such attacks, establishing benchmarks to assess and mitigate these risks is imperative. In this work, we introduce InjecAgent, a benchmark designed to assess the vulnerability of tool-integrated LLM agents to IPI attacks. InjecAgent comprises 1,054 test cases covering 17 different user tools and 62 attacker tools. We categorize attack intentions into two primary types: direct harm to users and exfiltration of private data. We evaluate 30 different LLM agents and show that agents are vulnerable to IPI attacks, with ReAct-prompted GPT-4 vulnerable to attacks 24% of the time. Further investigation into an enhanced setting, where the attacker instructions are reinforced with a hacking prompt, shows additional increases in success rates, nearly doubling the attack success rate on the ReAct-prompted GPT-4. Our findings raise questions about the widespread deployment of LLM Agents. Our benchmark is available at https://github.com/uiuc-kang-lab/InjecAgent.
The literature review is an indispensable step in the research process. It provides the benefit of comprehending the research problem and understanding the current research situation while conducting a comparative analysis of prior works. However, literature summary is challenging and time consuming. The previous LLM-based studies on literature review mainly focused on the complete process, including literature retrieval, screening, and summarization. However, for the summarization step, simple CoT method often lacks the ability to provide extensive comparative summary. In this work, we firstly focus on the independent literature summarization step and introduce ChatCite, an LLM agent with human workflow guidance for comparative literature summary. This agent, by mimicking the human workflow, first extracts key elements from relevant literature and then generates summaries using a Reflective Incremental Mechanism. In order to better evaluate the quality of the generated summaries, we devised a LLM-based automatic evaluation metric, G-Score, in refer to the human evaluation criteria. The ChatCite agent outperformed other models in various dimensions in the experiments. The literature summaries generated by ChatCite can also be directly used for drafting literature reviews.
Large Language Models (LLMs) have become integral components in various autonomous agent systems. In this study, we present an exploration-based trajectory optimization approach, referred to as ETO. This learning method is designed to enhance the performance of open LLM agents. Contrary to previous studies that exclusively train on successful expert trajectories, our method allows agents to learn from their exploration failures. This leads to improved performance through an iterative optimization framework. During the exploration phase, the agent interacts with the environment while completing given tasks, gathering failure trajectories to create contrastive trajectory pairs. In the subsequent training phase, the agent utilizes these trajectory preference pairs to update its policy using contrastive learning methods like DPO. This iterative cycle of exploration and training fosters continued improvement in the agents. Our experiments on three complex tasks demonstrate that ETO consistently surpasses baseline performance by a large margin. Furthermore, an examination of task-solving efficiency and potential in scenarios lacking expert trajectory underscores the effectiveness of our approach.
Large Language Models(LLMs) have dramatically revolutionized the field of Natural Language Processing(NLP), offering remarkable capabilities that have garnered widespread usage. However, existing interaction paradigms between LLMs and users are constrained by either inflexibility, limitations in customization, or a lack of persistent learning. This inflexibility is particularly evident as users, especially those without programming skills, have restricted avenues to enhance or personalize the model. Existing frameworks further complicate the model training and deployment process due to their computational inefficiencies and lack of user-friendly interfaces. To overcome these challenges, this paper introduces a novel interaction paradigm-'Online Training using External Interactions'-that merges the benefits of persistent, real-time model updates with the flexibility for individual customization through external interactions such as AI agents or online/offline knowledge bases.
Despite extensive pre-training in moral alignment to prevent generating harmful information, large language models (LLMs) remain vulnerable to jailbreak attacks. In this paper, we propose AutoDefense, a multi-agent defense framework that filters harmful responses from LLMs. With the response-filtering mechanism, our framework is robust against different jailbreak attack prompts, and can be used to defend different victim models. AutoDefense assigns different roles to LLM agents and employs them to complete the defense task collaboratively. The division in tasks enhances the overall instruction-following of LLMs and enables the integration of other defense components as tools. With AutoDefense, small open-source LMs can serve as agents and defend larger models against jailbreak attacks. Our experiments show that AutoDefense can effectively defense against different jailbreak attacks, while maintaining the performance at normal user request. For example, we reduce the attack success rate on GPT-3.5 from 55.74% to 7.95% using LLaMA-2-13b with a 3-agent system. Our code and data are publicly available at https://github.com/XHMY/AutoDefense.
This paper introduces SceneCraft, a Large Language Model (LLM) Agent converting text descriptions into Blender-executable Python scripts which render complex scenes with up to a hundred 3D assets. This process requires complex spatial planning and arrangement. We tackle these challenges through a combination of advanced abstraction, strategic planning, and library learning. SceneCraft first models a scene graph as a blueprint, detailing the spatial relationships among assets in the scene. SceneCraft then writes Python scripts based on this graph, translating relationships into numerical constraints for asset layout. Next, SceneCraft leverages the perceptual strengths of vision-language foundation models like GPT-V to analyze rendered images and iteratively refine the scene. On top of this process, SceneCraft features a library learning mechanism that compiles common script functions into a reusable library, facilitating continuous self-improvement without expensive LLM parameter tuning. Our evaluation demonstrates that SceneCraft surpasses existing LLM-based agents in rendering complex scenes, as shown by its adherence to constraints and favorable human assessments. We also showcase the broader application potential of SceneCraft by reconstructing detailed 3D scenes from the Sintel movie and guiding a video generative model with generated scenes as intermediary control signal.
Large Language Models (LLMs) have shown great success as high-level planners for zero-shot game-playing agents. However, these agents are primarily evaluated on Minecraft, where long-term planning is relatively straightforward. In contrast, agents tested in dynamic robot environments face limitations due to simplistic environments with only a few objects and interactions. To fill this gap in the literature, we present NetPlay, the first LLM-powered zero-shot agent for the challenging roguelike NetHack. NetHack is a particularly challenging environment due to its diverse set of items and monsters, complex interactions, and many ways to die. NetPlay uses an architecture designed for dynamic robot environments, modified for NetHack. Like previous approaches, it prompts the LLM to choose from predefined skills and tracks past interactions to enhance decision-making. Given NetHack's unpredictable nature, NetPlay detects important game events to interrupt running skills, enabling it to react to unforeseen circumstances. While NetPlay demonstrates considerable flexibility and proficiency in interacting with NetHack's mechanics, it struggles with ambiguous task descriptions and a lack of explicit feedback. Our findings demonstrate that NetPlay performs best with detailed context information, indicating the necessity for dynamic methods in supplying context information for complex games such as NetHack.
A broad use case of large language models (LLMs) is in goal-directed decision-making tasks (or "agent" tasks), where an LLM needs to not just generate completions for a given prompt, but rather make intelligent decisions over a multi-turn interaction to accomplish a task (e.g., when interacting with the web, using tools, or providing customer support). Reinforcement learning (RL) provides a general paradigm to address such agent tasks, but current RL methods for LLMs largely focus on optimizing single-turn rewards. By construction, most single-turn RL methods cannot endow LLMs with the ability to intelligently seek information over multiple turns, perform credit assignment, or reason about their past actions -- all of which are critical in agent tasks. This raises the question: how can we design effective and efficient multi-turn RL algorithms for LLMs? In this paper, we develop a framework for building multi-turn RL algorithms for fine-tuning LLMs, that preserves the flexibility of existing single-turn RL methods for LLMs (e.g., proximal policy optimization), while accommodating multiple turns, long horizons, and delayed rewards effectively. To do this, our framework adopts a hierarchical RL approach and runs two RL algorithms in parallel: a high-level off-policy value-based RL algorithm to aggregate reward over utterances, and a low-level RL algorithm that utilizes this high-level value function to train a token policy within each utterance or turn. Our hierarchical framework, Actor-Critic Framework with a Hierarchical Structure (ArCHer), can also give rise to other RL methods. Empirically, we find that ArCHer significantly improves efficiency and performance on agent tasks, attaining a sample efficiency of about 100x over existing methods, while also improving with larger model capacity (upto the 7 billion scale that we tested on).
Large Language Models (LLMs) have demonstrated proficiency in utilizing various tools by coding, yet they face limitations in handling intricate logic and precise control. In embodied tasks, high-level planning is amenable to direct coding, while low-level actions often necessitate task-specific refinement, such as Reinforcement Learning (RL). To seamlessly integrate both modalities, we introduce a two-level hierarchical framework, RL-GPT, comprising a slow agent and a fast agent. The slow agent analyzes actions suitable for coding, while the fast agent executes coding tasks. This decomposition effectively focuses each agent on specific tasks, proving highly efficient within our pipeline. Our approach outperforms traditional RL methods and existing GPT agents, demonstrating superior efficiency. In the Minecraft game, it rapidly obtains diamonds within a single day on an RTX3090. Additionally, it achieves SOTA performance across all designated MineDojo tasks.
This paper addresses the gap between general-purpose text embeddings and the specific demands of item retrieval tasks. We demonstrate the shortcomings of existing models in capturing the nuances necessary for zero-shot performance on item retrieval tasks. To overcome these limitations, we propose generate in-domain dataset from ten tasks tailored to unlocking models' representation ability for item retrieval. Our empirical studies demonstrate that fine-tuning embedding models on the dataset leads to remarkable improvements in a variety of retrieval tasks. We also illustrate the practical application of our refined model in a conversational setting, where it enhances the capabilities of LLM-based Recommender Agents like Chat-Rec. Our code is available at https://github.com/microsoft/RecAI.
Large Language Model (LLM)-based agents have shown effectiveness across many applications. However, their use in data science scenarios requiring solving long-term interconnected tasks, dynamic data adjustments and domain expertise remains challenging. Previous approaches primarily focus on individual tasks, making it difficult to assess the complete data science workflow. Moreover, they struggle to handle real-time changes in intermediate data and fail to adapt dynamically to evolving task dependencies inherent to data science problems. In this paper, we present Data Interpreter, an LLM-based agent designed to automatically solve various data science problems end-to-end. Our Data Interpreter incorporates two key modules: 1) Hierarchical Graph Modeling, which breaks down complex problems into manageable subproblems, enabling dynamic node generation and graph optimization; and 2) Programmable Node Generation, a technique that refines and verifies each subproblem to iteratively improve code generation results and robustness. Extensive experiments consistently demonstrate the superiority of Data Interpreter. On InfiAgent-DABench, it achieves a 25% performance boost, raising accuracy from 75.9% to 94.9%. For machine learning and open-ended tasks, it improves performance from 88% to 95%, and from 60% to 97%, respectively. Moreover, on the MATH dataset, Data Interpreter achieves remarkable performance with a 26% improvement compared to state-of-the-art baselines. The code is available at https://github.com/geekan/MetaGPT.
This paper presents FoFo, a pioneering benchmark for evaluating large language models' (LLMs) ability to follow complex, domain-specific formats, a crucial yet underexamined capability for their application as AI agents. Despite LLMs' advancements, existing benchmarks fail to assess their format-following proficiency adequately. FoFo fills this gap with a diverse range of real-world formats and instructions, developed through an AI-Human collaborative method. Our evaluation across both open-source (e.g., Llama 2, WizardLM) and closed-source (e.g., GPT-4, PALM2, Gemini) LLMs highlights three key findings: open-source models significantly lag behind closed-source ones in format adherence; LLMs' format-following performance is independent of their content generation quality; and LLMs' format proficiency varies across different domains. These insights suggest the need for specialized tuning for format-following skills and highlight FoFo's role in guiding the selection of domain-specific AI agents. FoFo is released here at https://github.com/SalesforceAIResearch/FoFo.
Understanding and attributing mental states, known as Theory of Mind (ToM), emerges as a fundamental capability for human social reasoning. While Large Language Models (LLMs) appear to possess certain ToM abilities, the mechanisms underlying these capabilities remain elusive. In this study, we discover that it is possible to linearly decode the belief status from the perspectives of various agents through neural activations of language models, indicating the existence of internal representations of self and others' beliefs. By manipulating these representations, we observe dramatic changes in the models' ToM performance, underscoring their pivotal role in the social reasoning process. Additionally, our findings extend to diverse social reasoning tasks that involve different causal inference patterns, suggesting the potential generalizability of these representations.
Natural language (NL) has long been the predominant format for human cognition and communication, and by extension, has been similarly pivotal in the development and application of Large Language Models (LLMs). Yet, besides NL, LLMs have seen various non-NL formats during pre-training, such as code and logical expression. NL's status as the optimal format for LLMs, particularly in single-LLM reasoning and multi-agent communication, has not been thoroughly examined. In this work, we challenge the default use of NL by exploring the utility of non-NL formats in these contexts. We show that allowing LLMs to autonomously select the most suitable format before reasoning or communicating leads to a 3.3 to 5.7\% improvement in reasoning efficiency for different LLMs, and up to a 72.7\% reduction in token usage in multi-agent communication, all while maintaining communicative effectiveness. Our comprehensive analysis further reveals that LLMs can devise a format from limited task instructions and that the devised format is effectively transferable across different LLMs. Intriguingly, the structured communication format decided by LLMs exhibits notable parallels with established agent communication languages, suggesting a natural evolution towards efficient, structured communication in agent communication. Our code is released at \url{https://github.com/thunlp/AutoForm}.
Recent progress in LLMs discussion suggests that multi-agent discussion improves the reasoning abilities of LLMs. In this work, we reevaluate this claim through systematic experiments, where we propose a novel group discussion framework to enrich the set of discussion mechanisms. Interestingly, our results show that a single-agent LLM with strong prompts can achieve almost the same performance as the best existing discussion approach on a wide range of reasoning tasks and backbone LLMs. We observe that the multi-agent discussion performs better than a single agent only when there is no demonstration in the prompt. Further study reveals the common interaction mechanisms of LLMs during the discussion.
The new kind of Agent-oriented information system, exemplified by GPTs, urges us to inspect the information system infrastructure to support Agent-level information processing and to adapt to the characteristics of Large Language Model (LLM)-based Agents, such as interactivity. In this work, we envisage the prospect of the recommender system on LLM-based Agent platforms and introduce a novel recommendation paradigm called Rec4Agentverse, comprised of Agent Items and Agent Recommender. Rec4Agentverse emphasizes the collaboration between Agent Items and Agent Recommender, thereby promoting personalized information services and enhancing the exchange of information beyond the traditional user-recommender feedback loop. Additionally, we prospect the evolution of Rec4Agentverse and conceptualize it into three stages based on the enhancement of the interaction and information exchange among Agent Items, Agent Recommender, and the user. A preliminary study involving several cases of Rec4Agentverse validates its significant potential for application. Lastly, we discuss potential issues and promising directions for future research.
Large language models (LLMs) are recognized as systems that closely mimic aspects of human intelligence. This capability has attracted attention from the social science community, who see the potential in leveraging LLMs to replace human participants in experiments, thereby reducing research costs and complexity. In this paper, we introduce a framework for large language models personification, including a strategy for constructing virtual characters' life stories from the ground up, a Multi-Agent Cognitive Mechanism capable of simulating human cognitive processes, and a psychology-guided evaluation method to assess human simulations from both self and observational perspectives. Experimental results demonstrate that our constructed simulacra can produce personified responses that align with their target characters. Our work is a preliminary exploration which offers great potential in practical applications. All the code and datasets will be released, with the hope of inspiring further investigations.
Large language models (LLMs) can label data faster and cheaper than humans for various NLP tasks. Despite their prowess, LLMs may fall short in understanding of complex, sociocultural, or domain-specific context, potentially leading to incorrect annotations. Therefore, we advocate a collaborative approach where humans and LLMs work together to produce reliable and high-quality labels. We present MEGAnno+, a human-LLM collaborative annotation system that offers effective LLM agent and annotation management, convenient and robust LLM annotation, and exploratory verification of LLM labels by humans.
People often give instructions whose meaning is ambiguous without further context, expecting that their actions or goals will disambiguate their intentions. How can we build assistive agents that follow such instructions in a flexible, context-sensitive manner? This paper introduces cooperative language-guided inverse plan search (CLIPS), a Bayesian agent architecture for pragmatic instruction following and goal assistance. Our agent assists a human by modeling them as a cooperative planner who communicates joint plans to the assistant, then performs multimodal Bayesian inference over the human's goal from actions and language, using large language models (LLMs) to evaluate the likelihood of an instruction given a hypothesized plan. Given this posterior, our assistant acts to minimize expected goal achievement cost, enabling it to pragmatically follow ambiguous instructions and provide effective assistance even when uncertain about the goal. We evaluate these capabilities in two cooperative planning domains (Doors, Keys & Gems and VirtualHome), finding that CLIPS significantly outperforms GPT-4V, LLM-based literal instruction following and unimodal inverse planning in both accuracy and helpfulness, while closely matching the inferences and assistive judgments provided by human raters.
Existing question answering (QA) datasets are no longer challenging to most powerful Large Language Models (LLMs). Traditional QA benchmarks like TriviaQA, NaturalQuestions, ELI5 and HotpotQA mainly study ``known unknowns'' with clear indications of both what information is missing, and how to find it to answer the question. Hence, good performance on these benchmarks provides a false sense of security. A yet unmet need of the NLP community is a bank of non-factoid, multi-perspective questions involving a great deal of unclear information needs, i.e. ``unknown uknowns''. We claim we can find such questions in search engine logs, which is surprising because most question-intent queries are indeed factoid. We present Researchy Questions, a dataset of search engine queries tediously filtered to be non-factoid, ``decompositional'' and multi-perspective. We show that users spend a lot of ``effort'' on these questions in terms of signals like clicks and session length, and that they are also challenging for GPT-4. We also show that ``slow thinking'' answering techniques, like decomposition into sub-questions shows benefit over answering directly. We release $\sim$ 100k Researchy Questions, along with the Clueweb22 URLs that were clicked.
It is often desirable for Large Language Models (LLMs) to capture multiple objectives when providing a response. In document-grounded response generation, for example, agent responses are expected to be relevant to a user's query while also being grounded in a given document. In this paper, we introduce Proxy Metric-based Self-Refinement (ProMiSe), which enables an LLM to refine its own initial response along key dimensions of quality guided by external metrics feedback, yielding an overall better final response. ProMiSe leverages feedback on response quality through principle-specific proxy metrics, and iteratively refines its response one principle at a time. We apply ProMiSe to open source language models Flan-T5-XXL and Llama-2-13B-Chat, to evaluate its performance on document-grounded question answering datasets, MultiDoc2Dial and QuAC, demonstrating that self-refinement improves response quality. We further show that fine-tuning Llama-2-13B-Chat on the synthetic dialogue data generated by ProMiSe yields significant performance improvements over the zero-shot baseline as well as a supervised fine-tuned model on human annotated data.
Existing works on long-term open-domain dialogues focus on evaluating model responses within contexts spanning no more than five chat sessions. Despite advancements in long-context large language models (LLMs) and retrieval augmented generation (RAG) techniques, their efficacy in very long-term dialogues remains unexplored. To address this research gap, we introduce a machine-human pipeline to generate high-quality, very long-term dialogues by leveraging LLM-based agent architectures and grounding their dialogues on personas and temporal event graphs. Moreover, we equip each agent with the capability of sharing and reacting to images. The generated conversations are verified and edited by human annotators for long-range consistency and grounding to the event graphs. Using this pipeline, we collect LoCoMo, a dataset of very long-term conversations, each encompassing 300 turns and 9K tokens on avg., over up to 35 sessions. Based on LoCoMo, we present a comprehensive evaluation benchmark to measure long-term memory in models, encompassing question answering, event summarization, and multi-modal dialogue generation tasks. Our experimental results indicate that LLMs exhibit challenges in understanding lengthy conversations and comprehending long-range temporal and causal dynamics within dialogues. Employing strategies like long-context LLMs or RAG can offer improvements but these models still substantially lag behind human performance.
Quantitative reasoning is a critical skill to analyze data, yet the assessment of such ability remains limited. To address this gap, we introduce the Quantitative Reasoning with Data (QRData) benchmark, aiming to evaluate Large Language Models' capability in statistical and causal reasoning with real-world data. The benchmark comprises a carefully constructed dataset of 411 questions accompanied by data sheets from textbooks, online learning materials, and academic papers. To compare models' quantitative reasoning abilities on data and text, we enrich the benchmark with an auxiliary set of 290 text-only questions, namely QRText. We evaluate natural language reasoning, program-based reasoning, and agent reasoning methods including Chain-of-Thought, Program-of-Thoughts, ReAct, and code interpreter assistants on diverse models. The strongest model GPT-4 achieves an accuracy of 58%, which has much room for improvement. Among open-source models, Deepseek-coder-instruct, a code LLM pretrained on 2T tokens, gets the highest accuracy of 37%. Analysis reveals that models encounter difficulties in data analysis and causal reasoning, and struggle in using causal knowledge and provided data simultaneously. Code and data are in https://github.com/xxxiaol/QRData.
Large Language Models (LLMs) exhibit robust problem-solving capabilities for diverse tasks. However, most LLM-based agents are designed as specific task solvers with sophisticated prompt engineering, rather than agents capable of learning and evolving through interactions. These task solvers necessitate manually crafted prompts to inform task rules and regulate LLM behaviors, inherently incapacitating to address complex dynamic scenarios e.g., large interactive games. In light of this, we propose Agent-Pro: an LLM-based Agent with Policy-level Reflection and Optimization that can learn a wealth of expertise from interactive experiences and progressively elevate its behavioral policy. Specifically, it involves a dynamic belief generation and reflection process for policy evolution. Rather than action-level reflection, Agent-Pro iteratively reflects on past trajectories and beliefs, fine-tuning its irrational beliefs for a better policy. Moreover, a depth-first search is employed for policy optimization, ensuring continual enhancement in policy payoffs. Agent-Pro is evaluated across two games: Blackjack and Texas Hold'em, outperforming vanilla LLM and specialized models. Our results show Agent-Pro can learn and evolve in complex and dynamic scenes, which also benefits numerous LLM-based applications.
Effective incident management is pivotal for the smooth operation of enterprises-level cloud services. In order to expedite incident mitigation, service teams compile troubleshooting knowledge into Troubleshooting Guides (TSGs) accessible to on-call engineers (OCEs). While automated pipelines are enabled to resolve the most frequent and easy incidents, there still exist complex incidents that require OCEs' intervention. However, TSGs are often unstructured and incomplete, which requires manual interpretation by OCEs, leading to on-call fatigue and decreased productivity, especially among new-hire OCEs. In this work, we propose Nissist which leverages TSGs and incident mitigation histories to provide proactive suggestions, reducing human intervention. Leveraging Large Language Models (LLM), Nissist extracts insights from unstructured TSGs and historical incident mitigation discussions, forming a comprehensive knowledge base. Its multi-agent system design enhances proficiency in precisely discerning user queries, retrieving relevant information, and delivering systematic plans consecutively. Through our user case and experiment, we demonstrate that Nissist significant reduce Time to Mitigate (TTM) in incident mitigation, alleviating operational burdens on OCEs and improving service reliability. Our demo is available at https://aka.ms/nissist_demo.
Due to the excellent capacities of large language models (LLMs), it becomes feasible to develop LLM-based agents for reliable user simulation. Considering the scarcity and limit (e.g., privacy issues) of real user data, in this paper, we conduct large-scale user simulation for web search, to improve the analysis and modeling of user search behavior. Specially, we propose BASES, a novel user simulation framework with LLM-based agents, designed to facilitate comprehensive simulations of web search user behaviors. Our simulation framework can generate unique user profiles at scale, which subsequently leads to diverse search behaviors. To demonstrate the effectiveness of BASES, we conduct evaluation experiments based on two human benchmarks in both Chinese and English, demonstrating that BASES can effectively simulate large-scale human-like search behaviors. To further accommodate the research on web search, we develop WARRIORS, a new large-scale dataset encompassing web search user behaviors, including both Chinese and English versions, which can greatly bolster research in the field of information retrieval. Our code and data will be publicly released soon.
In this work, we investigate the potential of large language models (LLMs) based agents to automate data science tasks, with the goal of comprehending task requirements, then building and training the best-fit machine learning models. Despite their widespread success, existing LLM agents are hindered by generating unreasonable experiment plans within this scenario. To this end, we present DS-Agent, a novel automatic framework that harnesses LLM agent and case-based reasoning (CBR). In the development stage, DS-Agent follows the CBR framework to structure an automatic iteration pipeline, which can flexibly capitalize on the expert knowledge from Kaggle, and facilitate consistent performance improvement through the feedback mechanism. Moreover, DS-Agent implements a low-resource deployment stage with a simplified CBR paradigm to adapt past successful solutions from the development stage for direct code generation, significantly reducing the demand on foundational capabilities of LLMs. Empirically, DS-Agent with GPT-4 achieves 100\% success rate in the development stage, while attaining 36\% improvement on average one pass rate across alternative LLMs in the deployment stage. In both stages, DS-Agent achieves the best rank in performance, costing \$1.60 and \$0.13 per run with GPT-4, respectively. Our data and code are open-sourced at https://github.com/guosyjlu/DS-Agent.
In the era of data-driven decision-making, the complexity of data analysis necessitates advanced expertise and tools of data science, presenting significant challenges even for specialists. Large Language Models (LLMs) have emerged as promising aids as data science agents, assisting humans in data analysis and processing. Yet their practical efficacy remains constrained by the varied demands of real-world applications and complicated analytical process. In this paper, we introduce DSEval -- a novel evaluation paradigm, as well as a series of innovative benchmarks tailored for assessing the performance of these agents throughout the entire data science lifecycle. Incorporating a novel bootstrapped annotation method, we streamline dataset preparation, improve the evaluation coverage, and expand benchmarking comprehensiveness. Our findings uncover prevalent obstacles and provide critical insights to inform future advancements in the field.
Participatory urban planning is the mainstream of modern urban planning that involves the active engagement of residents. However, the traditional participatory paradigm requires experienced planning experts and is often time-consuming and costly. Fortunately, the emerging Large Language Models (LLMs) have shown considerable ability to simulate human-like agents, which can be used to emulate the participatory process easily. In this work, we introduce an LLM-based multi-agent collaboration framework for participatory urban planning, which can generate land-use plans for urban regions considering the diverse needs of residents. Specifically, we construct LLM agents to simulate a planner and thousands of residents with diverse profiles and backgrounds. We first ask the planner to carry out an initial land-use plan. To deal with the different facilities needs of residents, we initiate a discussion among the residents in each community about the plan, where residents provide feedback based on their profiles. Furthermore, to improve the efficiency of discussion, we adopt a fishbowl discussion mechanism, where part of the residents discuss and the rest of them act as listeners in each round. Finally, we let the planner modify the plan based on residents' feedback. We deploy our method on two real-world regions in Beijing. Experiments show that our method achieves state-of-the-art performance in residents satisfaction and inclusion metrics, and also outperforms human experts in terms of service accessibility and ecology metrics.
With the fast development of large language models (LLMs), LLM-driven Web Agents (Web Agents for short) have obtained tons of attention due to their superior capability where LLMs serve as the core part of making decisions like the human brain equipped with multiple web tools to actively interact with external deployed websites. As uncountable Web Agents have been released and such LLM systems are experiencing rapid development and drawing closer to widespread deployment in our daily lives, an essential and pressing question arises: "Are these Web Agents secure?". In this paper, we introduce a novel threat, WIPI, that indirectly controls Web Agent to execute malicious instructions embedded in publicly accessible webpages. To launch a successful WIPI works in a black-box environment. This methodology focuses on the form and content of indirect instructions within external webpages, enhancing the efficiency and stealthiness of the attack. To evaluate the effectiveness of the proposed methodology, we conducted extensive experiments using 7 plugin-based ChatGPT Web Agents, 8 Web GPTs, and 3 different open-source Web Agents. The results reveal that our methodology achieves an average attack success rate (ASR) exceeding 90% even in pure black-box scenarios. Moreover, through an ablation study examining various user prefix instructions, we demonstrated that the WIPI exhibits strong robustness, maintaining high performance across diverse prefix instructions.
Various human-designed prompt engineering techniques have been proposed to improve problem solvers based on Large Language Models (LLMs), yielding many disparate code bases. We unify these approaches by describing LLM-based agents as computational graphs. The nodes implement functions to process multimodal data or query LLMs, and the edges describe the information flow between operations. Graphs can be recursively combined into larger composite graphs representing hierarchies of inter-agent collaboration (where edges connect operations of different agents). Our novel automatic graph optimizers (1) refine node-level LLM prompts (node optimization) and (2) improve agent orchestration by changing graph connectivity (edge optimization). Experiments demonstrate that our framework can be used to efficiently develop, integrate, and automatically improve various LLM agents. The code can be found at https://github.com/metauto-ai/gptswarm.
Large Language Models (LLMs) have demonstrated remarkable capabilities in solving various tasks, yet they often struggle with comprehensively addressing complex and vague problems. Existing approaches, including multi-agent LLM systems, offer solutions to certain challenges but still require manual setup and lack scalability. To address this gap, we propose a novel approach leveraging decomposition to enable LLMs to tackle vague problems effectively. Our approach involves an orchestrating LLM that interacts with users to understand the problem and then decomposes it into tangible sub-problems. Instead of expecting the LLM to solve the entire problem in one go, we train it to ask follow-up questions to gain a deeper understanding of the user's requirements. Once the problem is adequately understood, the orchestrating LLM divides it into smaller, manageable sub-problems. Each sub-problem is then assigned to specialized LLM agents or non-LLM functions for resolution. These agents work in parallel to solve their respective sub-problems, with the orchestrating LLM overseeing the process and compiling the solutions into a comprehensive answer for the user. By adopting this decomposition approach, we alleviate the constraints imposed by token limitations on LLM outputs and empower them to provide nuanced solutions to complex and ambiguous problems. Through our approach, we aim to enable LLMs to think and operate more like humans, breaking down complex problems into manageable parts and collaboratively solving them. This not only enhances the problem-solving capabilities of LLMs but also offers a scalable and efficient method for addressing a wide range of real-world challenges.
Retrieval Augmented Generation (RAG) systems have seen huge popularity in augmenting Large-Language Model (LLM) outputs with domain specific and time sensitive data. Very recently a shift is happening from simple RAG setups that query a vector database for additional information with every user input to more sophisticated forms of RAG. However, different concrete approaches compete on mostly anecdotal evidence at the moment. In this paper we present a rigorous dataset creation and evaluation workflow to quantitatively compare different RAG strategies. We use a dataset created this way for the development and evaluation of a boolean agent RAG setup: A system in which a LLM can decide whether to query a vector database or not, thus saving tokens on questions that can be answered with internal knowledge. We publish our code and generated dataset online.
Recent advancements in large language models (LLMs) have revealed their potential for achieving autonomous agents possessing human-level intelligence. However, existing benchmarks for evaluating LLM Agents either use static datasets, potentially leading to data leakage or focus only on single-agent scenarios, overlooking the complexities of multi-agent interactions. There is a lack of a benchmark that evaluates the diverse capabilities of LLM agents in multi-agent, dynamic environments. To this end, we introduce LLMArena, a novel and easily extensible framework for evaluating the diverse capabilities of LLM in multi-agent dynamic environments. LLMArena encompasses seven distinct gaming environments, employing Trueskill scoring to assess crucial abilities in LLM agents, including spatial reasoning, strategic planning, numerical reasoning, risk assessment, communication, opponent modeling, and team collaboration. We conduct an extensive experiment and human evaluation among different sizes and types of LLMs, showing that LLMs still have a significant journey ahead in their development towards becoming fully autonomous agents, especially in opponent modeling and team collaboration. We hope LLMArena could guide future research towards enhancing these capabilities in LLMs, ultimately leading to more sophisticated and practical applications in dynamic, multi-agent settings. The code and data will be available.
We present an algorithm for skill discovery from expert demonstrations. The algorithm first utilizes Large Language Models (LLMs) to propose an initial segmentation of the trajectories. Following that, a hierarchical variational inference framework incorporates the LLM-generated segmentation information to discover reusable skills by merging trajectory segments. To further control the trade-off between compression and reusability, we introduce a novel auxiliary objective based on the Minimum Description Length principle that helps guide this skill discovery process. Our results demonstrate that agents equipped with our method are able to discover skills that help accelerate learning and outperform baseline skill learning approaches on new long-horizon tasks in BabyAI, a grid world navigation environment, as well as ALFRED, a household simulation environment.
Hallucinations pose a significant challenge to the reliability and alignment of Large Language Models (LLMs), limiting their widespread acceptance beyond chatbot applications. Despite ongoing efforts, hallucinations remain a prevalent challenge in LLMs. The detection of hallucinations itself is also a formidable task, frequently requiring manual labeling or constrained evaluations. This paper introduces an automated scalable framework that combines benchmarking LLMs' hallucination tendencies with efficient hallucination detection. We leverage LLMs to generate challenging tasks related to hypothetical phenomena, subsequently employing them as agents for efficient hallucination detection. The framework is domain-agnostic, allowing the use of any language model for benchmark creation or evaluation in any domain. We introduce the publicly available HypoTermQA Benchmarking Dataset, on which state-of-the-art models' performance ranged between 3% and 11%, and evaluator agents demonstrated a 6% error rate in hallucination prediction. The proposed framework provides opportunities to test and improve LLMs. Additionally, it has the potential to generate benchmarking datasets tailored to specific domains, such as law, health, and finance.
We present a neuro-symbolic (NeSy) workflow combining a symbolic-based learning technique with a large language model (LLM) agent to generate synthetic data for code comment classification in the C programming language. We also show how generating controlled synthetic data using this workflow fixes some of the notable weaknesses of LLM-based generation and increases the performance of classical machine learning models on the code comment classification task. Our best model, a Neural Network, achieves a Macro-F1 score of 91.412% with an increase of 1.033% after data augmentation.
Foundation models (FMs), such as Large Language Models (LLMs), have revolutionized software development by enabling new use cases and business models. We refer to software built using FMs as FMware. The unique properties of FMware (e.g., prompts, agents, and the need for orchestration), coupled with the intrinsic limitations of FMs (e.g., hallucination) lead to a completely new set of software engineering challenges. Based on our industrial experience, we identified 10 key SE4FMware challenges that have caused enterprise FMware development to be unproductive, costly, and risky. In this paper, we discuss these challenges in detail and state the path for innovation that we envision. Next, we present FMArts, which is our long-term effort towards creating a cradle-to-grave platform for the engineering of trustworthy FMware. Finally, we (i) show how the unique properties of FMArts enabled us to design and develop a complex FMware for a large customer in a timely manner and (ii) discuss the lessons that we learned in doing so. We hope that the disclosure of the aforementioned challenges and our associated efforts to tackle them will not only raise awareness but also promote deeper and further discussions, knowledge sharing, and innovative solutions across the software engineering discipline.
Knowledge comprehension capability is an important aspect of human intelligence. As Large Language Models (LLMs) are being envisioned as superhuman agents, it is crucial for them to be proficient at knowledge comprehension. However, existing benchmarking studies do not provide consistent, generalizable, and formal guarantees on the knowledge comprehension capabilities of LLMs. In this work, we propose the first framework to certify knowledge comprehension in LLMs with formal probabilistic guarantees. Our certificates are quantitative -- they consist of high-confidence, tight bounds on the probability that a target LLM gives the correct answer on any knowledge comprehension prompt sampled from a distribution. We design and certify novel specifications that precisely represent distributions of knowledge comprehension prompts leveraging knowledge graphs. We certify SOTA LLMs for specifications over the Wikidata5m knowledge graph. We find that the knowledge comprehension capability improves significantly with scaling the size of the models.
The surge in popularity of large language models (LLMs) has opened doors for new approaches to the creation of interactive agents. However, managing and interpreting the temporal behavior of such agents over the course of a potentially infinite interaction remain challenging. The stateful, long-term horizon reasoning required for coherent agent behavior does not fit well into the LLM paradigm. We propose a combination of formal logic-based program synthesis and LLM content generation to bring guarantees of procedural adherence and interpretability to generative agent behavior. To illustrate the benefit of procedural adherence and interpretability, we use Temporal Stream Logic (TSL) to generate an automaton that enforces an interpretable, high-level temporal structure on an agent. With the automaton tracking the context of the interaction and making decisions to guide the conversation accordingly, we can drive content generation in a way that allows the LLM to focus on a shorter context window. We evaluated our approach on different tasks involved in creating an interactive agent specialized for generating choose-your-own-adventure games. We found that over all of the tasks, an automaton-enhanced agent with procedural guarantees achieves at least 96% adherence to its temporal constraints, whereas a purely LLM-based agent demonstrates as low as 14.67% adherence.
Bargaining is an important and unique part of negotiation between humans. As LLM-driven agents learn to negotiate and act like real humans, how to evaluate agents' bargaining abilities remains an open problem. For the first time, we formally described the Bargaining task as an asymmetric incomplete information game, defining the gains of the Buyer and Seller in multiple bargaining processes. It allows us to quantitatively assess an agent's performance in the Bargain task. We collected a real product price dataset, AmazonHistoryPrice, and conducted evaluations of various LLM agents' bargaining abilities. We find that playing a Buyer is much harder than a Seller, and increasing model size can not effectively improve the Buyer's performance. To address the challenge, we propose a novel approach called OG-Narrator that integrates a deterministic Offer Generator to control the price range of Buyer's offers, and an LLM Narrator to create natural language sentences for generated offers. Experimental results show that OG-Narrator improves the buyer's deal rates from 26.67% to 88.88% and brings a ten times multiplication of profits on all baselines, even a model that has not been aligned.
Large Language Model (LLM) Agents have recently garnered increasing interest yet they are limited in their ability to learn from trial and error, a key element of intelligent behavior. In this work, we argue that the capacity to learn new actions from experience is fundamental to the advancement of learning in LLM agents. While humans naturally expand their action spaces and develop skills through experiential learning, LLM agents typically operate within fixed action spaces, limiting their potential for growth. To address these challenges, our study explores open-action learning for language agents. We introduce a framework LearnAct with an iterative learning strategy to create and improve actions in the form of Python functions. In each iteration, LLM revises and updates the currently available actions based on the errors identified in unsuccessful training tasks, thereby enhancing action effectiveness. Our experimental evaluations across Robotic Planning and Alfworld environments reveal that after learning on a few training task instances, our approach to open-action learning markedly improves agent performance for the type of task (by 32 percent in AlfWorld compared to ReAct+Reflexion, for instance) highlighting the importance of experiential action learning in the development of more intelligent LLM agents.
Large Language Models (LLM) have shown encouraging progress in multimodal understanding and generation tasks. However, how to design a human-aligned and interpretable melody composition system is still under-explored. To solve this problem, we propose ByteComposer, an agent framework emulating a human's creative pipeline in four separate steps : "Conception Analysis - Draft Composition - Self-Evaluation and Modification - Aesthetic Selection". This framework seamlessly blends the interactive and knowledge-understanding features of LLMs with existing symbolic music generation models, thereby achieving a melody composition agent comparable to human creators. We conduct extensive experiments on GPT4 and several open-source large language models, which substantiate our framework's effectiveness. Furthermore, professional music composers were engaged in multi-dimensional evaluations, the final results demonstrated that across various facets of music composition, ByteComposer agent attains the level of a novice melody composer.
Autonomous agents powered by large language models (LLMs) have garnered significant research attention. However, fully harnessing the potential of LLMs for agent-based tasks presents inherent challenges due to the heterogeneous nature of diverse data sources featuring multi-turn trajectories. In this paper, we introduce \textbf{AgentOhana} as a comprehensive solution to address these challenges. \textit{AgentOhana} aggregates agent trajectories from distinct environments, spanning a wide array of scenarios. It meticulously standardizes and unifies these trajectories into a consistent format, streamlining the creation of a generic data loader optimized for agent training. Leveraging the data unification, our training pipeline maintains equilibrium across different data sources and preserves independent randomness across devices during dataset partitioning and model training. Additionally, we present \textbf{xLAM-v0.1}, a large action model tailored for AI agents, which demonstrates exceptional performance across various benchmarks. Begin the exploration at \url{https://github.com/SalesforceAIResearch/xLAM}.
This paper addresses task planning problems for language-instructed robot teams. Tasks are expressed in natural language (NL), requiring the robots to apply their capabilities at various locations and semantic objects. Several recent works have addressed similar planning problems by leveraging pre-trained Large Language Models (LLMs) to design effective multi-robot plans. However, these approaches lack performance guarantees. To address this challenge, we introduce a new distributed LLM-based planner, called S-ATLAS for Safe plAnning for Teams of Language-instructed AgentS, that is capable of achieving user-defined mission success rates. This is accomplished by leveraging conformal prediction (CP), a distribution-free uncertainty quantification tool in black-box models. CP allows the proposed multi-robot planner to reason about its inherent uncertainty in a distributed fashion, enabling robots to make individual decisions when they are sufficiently certain and seek help otherwise. We show, both theoretically and empirically, that the proposed planner can achieve user-specified task success rates, assuming successful plan execution, while minimizing the overall number of help requests. We provide comparative experiments against related works showing that our method is significantly more computational efficient and achieves lower help rates. The advantage of our algorithm over baselines becomes more pronounced with increasing robot team size.
Large language models (LLMs) have facilitated significant strides in generating conversational agents, enabling seamless, contextually relevant dialogues across diverse topics. However, the existing LLM-driven conversational agents have fixed personalities and functionalities, limiting their adaptability to individual user needs. Creating personalized agent personas with distinct expertise or traits can address this issue. Nonetheless, we lack knowledge of how people customize and interact with agent personas. In this research, we investigated how users customize agent personas and their impact on interaction quality, diversity, and dynamics. To this end, we developed CloChat, an interface supporting easy and accurate customization of agent personas in LLMs. We conducted a study comparing how participants interact with CloChat and ChatGPT. The results indicate that participants formed emotional bonds with the customized agents, engaged in more dynamic dialogues, and showed interest in sustaining interactions. These findings contribute to design implications for future systems with conversational agents using LLMs.
Recent work has made a preliminary attempt to use large language models (LLMs) to solve the stance detection task, showing promising results. However, considering that stance detection usually requires detailed background knowledge, the vanilla reasoning method may neglect the domain knowledge to make a professional and accurate analysis. Thus, there is still room for improvement of LLMs reasoning, especially in leveraging the generation capability of LLMs to simulate specific experts (i.e., multi-agents) to detect the stance. In this paper, different from existing multi-agent works that require detailed descriptions and use fixed experts, we propose a Dynamic Experienced Expert Modeling (DEEM) method which can leverage the generated experienced experts and let LLMs reason in a semi-parametric way, making the experts more generalizable and reliable. Experimental results demonstrate that DEEM consistently achieves the best results on three standard benchmarks, outperforms methods with self-consistency reasoning, and reduces the bias of LLMs.
LLM-based agents have gained considerable attention for their decision-making skills and ability to handle complex tasks. Recognizing the current gap in leveraging agent capabilities for multi-agent collaboration in recommendation systems, we introduce MACRec, a novel framework designed to enhance recommendation systems through multi-agent collaboration. Unlike existing work on using agents for user/item simulation, we aim to deploy multi-agents to tackle recommendation tasks directly. In our framework, recommendation tasks are addressed through the collaborative efforts of various specialized agents, including Manager, User/Item Analyst, Reflector, Searcher, and Task Interpreter, with different working flows. Furthermore, we provide application examples of how developers can easily use MACRec on various recommendation tasks, including rating prediction, sequential recommendation, conversational recommendation, and explanation generation of recommendation results. The framework and demonstration video are publicly available at https://github.com/wzf2000/MACRec.
The booming success of LLMs initiates rapid development in LLM agents. Though the foundation of an LLM agent is the generative model, it is critical to devise the optimal reasoning strategies and agent architectures. Accordingly, LLM agent research advances from the simple chain-of-thought prompting to more complex ReAct and Reflection reasoning strategy; agent architecture also evolves from single agent generation to multi-agent conversation, as well as multi-LLM multi-agent group chat. However, with the existing intricate frameworks and libraries, creating and evaluating new reasoning strategies and agent architectures has become a complex challenge, which hinders research investigation into LLM agents. Thus, we open-source a new AI agent library, AgentLite, which simplifies this process by offering a lightweight, user-friendly platform for innovating LLM agent reasoning, architectures, and applications with ease. AgentLite is a task-oriented framework designed to enhance the ability of agents to break down tasks and facilitate the development of multi-agent systems. Furthermore, we introduce multiple practical applications developed with AgentLite to demonstrate its convenience and flexibility. Get started now at: \url{https://github.com/SalesforceAIResearch/AgentLite}.
Large language models (LLMs) have achieved superior performance in powering text-based AI agents, endowing them with decision-making and reasoning abilities akin to humans. Concurrently, there is an emerging research trend focused on extending these LLM-powered AI agents into the multimodal domain. This extension enables AI agents to interpret and respond to diverse multimodal user queries, thereby handling more intricate and nuanced tasks. In this paper, we conduct a systematic review of LLM-driven multimodal agents, which we refer to as large multimodal agents ( LMAs for short). First, we introduce the essential components involved in developing LMAs and categorize the current body of research into four distinct types. Subsequently, we review the collaborative frameworks integrating multiple LMAs , enhancing collective efficacy. One of the critical challenges in this field is the diverse evaluation methods used across existing studies, hindering effective comparison among different LMAs . Therefore, we compile these evaluation methodologies and establish a comprehensive framework to bridge the gaps. This framework aims to standardize evaluations, facilitating more meaningful comparisons. Concluding our review, we highlight the extensive applications of LMAs and propose possible future research directions. Our discussion aims to provide valuable insights and guidelines for future research in this rapidly evolving field. An up-to-date resource list is available at https://github.com/jun0wanan/awesome-large-multimodal-agents.
Web agents powered by Large Language Models (LLMs) have demonstrated remarkable abilities in planning and executing multi-step interactions within complex web-based environments, fulfilling a wide range of web navigation tasks. Despite these advancements, the potential for LLM-powered agents to effectively engage with sequential user instructions in real-world scenarios has not been fully explored. In this work, we introduce a new task of Conversational Web Navigation, which necessitates sophisticated interactions that span multiple turns with both the users and the environment, supported by a specially developed dataset named Multi-Turn Mind2Web (MT-Mind2Web). To tackle the limited context length of LLMs and the context-dependency issue of the conversational tasks, we further propose a novel framework, named self-reflective memory-augmented planning (Self-MAP), which employs memory utilization and self-reflection techniques. Extensive experiments are conducted to benchmark the MT-Mind2Web dataset, and validate the effectiveness of the proposed method.
While Large language models (LLMs) have the capability to iteratively reflect on their own outputs, recent studies have observed their struggles with knowledge-rich problems without access to external resources. In addition to the inefficiency of LLMs in self-assessment, we also observe that LLMs struggle to revisit their predictions despite receiving explicit negative feedback. Therefore, We propose Mirror, a Multiple-perspective self-reflection method for knowledge-rich reasoning, to avoid getting stuck at a particular reflection iteration. Mirror enables LLMs to reflect from multiple-perspective clues, achieved through a heuristic interaction between a Navigator and a Reasoner. It guides agents toward diverse yet plausibly reliable reasoning trajectory without access to ground truth by encouraging (1) diversity of directions generated by Navigator and (2) agreement among strategically induced perturbations in responses generated by the Reasoner. The experiments on five reasoning datasets demonstrate that Mirror's superiority over several contemporary self-reflection approaches. Additionally, the ablation study studies clearly indicate that our strategies alleviate the aforementioned challenges.
Restless multi-armed bandits (RMAB) have demonstrated success in optimizing resource allocation for large beneficiary populations in public health settings. Unfortunately, RMAB models lack flexibility to adapt to evolving public health policy priorities. Concurrently, Large Language Models (LLMs) have emerged as adept automated planners across domains of robotic control and navigation. In this paper, we propose a Decision Language Model (DLM) for RMABs, enabling dynamic fine-tuning of RMAB policies in public health settings using human-language commands. We propose using LLMs as automated planners to (1) interpret human policy preference prompts, (2) propose reward functions as code for a multi-agent RMAB environment, and (3) iterate on the generated reward functions using feedback from grounded RMAB simulations. We illustrate the application of DLM in collaboration with ARMMAN, an India-based non-profit promoting preventative care for pregnant mothers, that currently relies on RMAB policies to optimally allocate health worker calls to low-resource populations. We conduct a technology demonstration in simulation using the Gemini Pro model, showing DLM can dynamically shape policy outcomes using only human prompts as input.
This paper introduces a novel approach using Large Language Models (LLMs) integrated into an agent framework for flexible and effective personal mobility generation. LLMs overcome the limitations of previous models by effectively processing semantic data and offering versatility in modeling various tasks. Our approach addresses three research questions: aligning LLMs with real-world urban mobility data, developing reliable activity generation strategies, and exploring LLM applications in urban mobility. The key technical contribution is a novel LLM agent framework that accounts for individual activity patterns and motivations, including a self-consistency approach to align LLMs with real-world activity data and a retrieval-augmented strategy for interpretable activity generation. We evaluate our LLM agent framework and compare it with state-of-the-art personal mobility generation approaches, demonstrating the effectiveness of our approach and its potential applications in urban mobility. Overall, this study marks the pioneering work of designing an LLM agent framework for activity generation based on real-world human activity data, offering a promising tool for urban mobility analysis.
The applications of large language models (LLMs) have expanded well beyond the confines of text processing, signaling a new era where LLMs are envisioned as generalist agents capable of operating within complex environments. These environments are often highly expansive, making it impossible for the LLM to process them within its short-term memory. Motivated by recent research on extending the capabilities of LLMs with tools, we seek to investigate the intriguing potential of tools to augment LLMs in handling such complexity by introducing a novel class of tools, termed middleware, to aid in the proactive exploration within these massive environments. Such specialized tools can serve as a middleware layer shielding the LLM from environmental complexity. In two representative complex environments -- knowledge bases (KBs) and databases -- we demonstrate the significant potential of augmenting language agents with tools in complex environments. Notably, equipped with the middleware, GPT-4 achieves 2.8X the performance of the best baseline in tasks requiring access to database content and 2.2X in KB tasks. Our findings illuminate the path for advancing language agents in real-world applications.
In the multi-modal domain, the dependence of various models on specific input formats leads to user confusion and hinders progress. To address this challenge, we introduce \textbf{LLMBind}, a novel framework designed to unify a diverse array of multi-modal tasks. By harnessing a Mixture-of-Experts (MoE) Large Language Model (LLM), LLMBind processes multi-modal inputs and generates task-specific tokens, enabling the invocation of corresponding models to accomplish tasks. This unique approach empowers LLMBind to interpret inputs and generate outputs across various modalities, including image, text, video, and audio. Furthermore, we have constructed an interaction dataset comprising 400k instructions, which unlocks the ability of LLMBind for interactive visual generation and editing tasks. Extensive experimentation demonstrates that LLMBind achieves very superior performance across diverse tasks and outperforms existing models in user evaluations conducted in real-world scenarios. Moreover, the adaptability of LLMBind allows for seamless integration with the latest models and extension to new modality tasks, highlighting its potential to serve as a unified AI agent for modeling universal modalities.
Recent progress with LLM-based agents has shown promising results across various tasks. However, their use in answering questions from knowledge bases remains largely unexplored. Implementing a KBQA system using traditional methods is challenging due to the shortage of task-specific training data and the complexity of creating task-focused model structures. In this paper, we present Triad, a unified framework that utilizes an LLM-based agent with three roles for KBQA tasks. The agent is assigned three roles to tackle different KBQA subtasks: agent as a generalist for mastering various subtasks, as a decision maker for the selection of candidates, and as an advisor for answering questions with knowledge. Our KBQA framework is executed in four phases, involving the collaboration of the agent's multiple roles. We evaluated the performance of our framework using three benchmark datasets, and the results show that our framework outperforms state-of-the-art systems on the LC-QuAD and YAGO-QA benchmarks, yielding F1 scores of 11.8% and 20.7%, respectively.
Large Language Models (LLMs) have been widely used as general-purpose AI agents showing comparable performance on many downstream tasks. However, existing work shows that it is challenging for LLMs to integrate structured data (e.g. KG, tables, DBs) into their prompts; LLMs need to either understand long text data or select the most relevant evidence prior to inference, and both approaches are not trivial. In this paper, we propose a framework, Learning to Reduce, that fine-tunes a language model to generate a reduced version of an input context, given a task description and context input. The model learns to reduce the input context using On-Policy Reinforcement Learning and aims to improve the reasoning performance of a fixed LLM. Experimental results illustrate that our model not only achieves comparable accuracies in selecting the relevant evidence from an input context, but also shows generalizability on different datasets. We further show that our model helps improve the LLM's performance on downstream tasks especially when the context is long.
This research explores the potential of Large Language Models (LLMs) to utilize psychometric values, specifically personality information, within the context of video game character development. Affective Computing (AC) systems quantify a Non-Player character's (NPC) psyche, and an LLM can take advantage of the system's information by using the values for prompt generation. The research shows an LLM can consistently represent a given personality profile, thereby enhancing the human-like characteristics of game characters. Repurposing a human examination, the International Personality Item Pool (IPIP) questionnaire, to evaluate an LLM shows that the model can accurately generate content concerning the personality provided. Results show that the improvement of LLM, such as the latest GPT-4 model, can consistently utilize and interpret a personality to represent behavior.
In the last years' digitalization process, the creation and management of documents in various domains, particularly in Public Administration (PA), have become increasingly complex and diverse. This complexity arises from the need to handle a wide range of document types, often characterized by semi-structured forms. Semi-structured documents present a fixed set of data without a fixed format. As a consequence, a template-based solution cannot be used, as understanding a document requires the extraction of the data structure. The recent introduction of Large Language Models (LLMs) has enabled the creation of customized text output satisfying user requests. In this work, we propose a novel approach that combines the LLMs with prompt engineering and multi-agent systems for generating new documents compliant with a desired structure. The main contribution of this work concerns replacing the commonly used manual prompting with a task description generated by semantic retrieval from an LLM. The potential of this approach is demonstrated through a series of experiments and case studies, showcasing its effectiveness in real-world PA scenarios.
Processing and reasoning over long contexts is crucial for many practical applications of Large Language Models (LLMs), such as document comprehension and agent construction. Despite recent strides in making LLMs process contexts with more than 100K tokens, there is currently a lack of a standardized benchmark to evaluate this long-context capability. Existing public benchmarks typically focus on contexts around 10K tokens, limiting the assessment and comparison of LLMs in processing longer contexts. In this paper, we propose $\infty$Bench, the first LLM benchmark featuring an average data length surpassing 100K tokens. $\infty$Bench comprises synthetic and realistic tasks spanning diverse domains, presented in both English and Chinese. The tasks in $\infty$Bench are designed to require well understanding of long dependencies in contexts, and make simply retrieving a limited number of passages from contexts not sufficient for these tasks. In our experiments, based on $\infty$Bench, we evaluate the state-of-the-art proprietary and open-source LLMs tailored for processing long contexts. The results indicate that existing long context LLMs still require significant advancements to effectively process 100K+ context. We further present three intriguing analyses regarding the behavior of LLMs processing long context.
Large Language Models (LLMs) have revolutionized open-domain dialogue agents but encounter challenges in multi-character role-playing (MCRP) scenarios. To address the issue, we present Neeko, an innovative framework designed for efficient multiple characters imitation. Unlike existing methods, Neeko employs a dynamic low-rank adapter (LoRA) strategy, enabling it to adapt seamlessly to diverse characters. Our framework breaks down the role-playing process into agent pre-training, multiple characters playing, and character incremental learning, effectively handling both seen and unseen roles. This dynamic approach, coupled with distinct LoRA blocks for each character, enhances Neeko's adaptability to unique attributes, personalities, and speaking patterns. As a result, Neeko demonstrates superior performance in MCRP over most existing methods, offering more engaging and versatile user interaction experiences. Code and data are available at https://github.com/weiyifan1023/Neeko.
Evaluation of large language models (LLMs) has raised great concerns in the community due to the issue of data contamination. Existing work designed evaluation protocols using well-defined algorithms for specific tasks, which cannot be easily extended to diverse scenarios. Moreover, current evaluation benchmarks can only provide the overall benchmark results and cannot support a fine-grained and multifaceted analysis of LLMs' abilities. In this paper, we propose meta probing agents (MPA), a general dynamic evaluation protocol inspired by psychometrics to evaluate LLMs. MPA is the key component of DyVal 2, which naturally extends the previous DyVal~\citep{zhu2023dyval}. MPA designs the probing and judging agents to automatically transform an original evaluation problem into a new one following psychometric theory on three basic cognitive abilities: language understanding, problem solving, and domain knowledge. These basic abilities are also dynamically configurable, allowing multifaceted analysis. We conducted extensive evaluations using MPA and found that most LLMs achieve poorer performance, indicating room for improvement. Our multifaceted analysis demonstrated the strong correlation between the basic abilities and an implicit Matthew effect on model size, i.e., larger models possess stronger correlations of the abilities. MPA can also be used as a data augmentation approach to enhance LLMs. Code is available at: https://github.com/microsoft/promptbench.
A successful negotiation requires a range of capabilities, including comprehension of the conversation context, Theory-of-Mind (ToM) skills to infer the partner's motives, strategic reasoning, and effective communication, making it challenging for automated systems. Despite the remarkable performance of LLMs in various NLP tasks, there is no systematic evaluation of their capabilities in negotiation. Such an evaluation is critical for advancing AI negotiation agents and negotiation research, ranging from designing dialogue systems to providing pedagogical feedback and scaling up data collection practices. This work aims to systematically analyze the multifaceted capabilities of LLMs across diverse dialogue scenarios throughout the stages of a typical negotiation interaction. Our analysis highlights GPT-4's superior performance in many tasks while identifying specific challenges, such as making subjective assessments and generating contextually appropriate, strategically advantageous responses.
Retrieval-Augmented Generation (RAG) enables Large Language Models (LLMs) to leverage external knowledge, enhancing their performance on knowledge-intensive tasks. However, existing RAG models often treat LLMs as passive recipients of information, which can lead to interference from noisy retrieved content. In this paper, we introduce ActiveRAG, a multi-agent framework that mimics human learning behavior to help LLMs actively engage with and learn from retrieved evidence. ActiveRAG designs a knowledge assimilation agent to form the knowledge understanding by associating external knowledge with the parametric memory of LLMs. Then our model employs the thought accommodation agent to calibrate the internal thought of LLMs for response refinement. Our experiments show that ActiveRAG achieves a 10\% improvement over vanilla RAG on various question-answering benchmarks. Further analysis reveals that ActiveRAG mitigates the impact of noisy retrievals, alleviates conflicts between external knowledge and parametric memory and improves the self-consistency of LLMs in answering the question. All data and codes are available at https://github.com/OpenMatch/ActiveRAG.
With the rapid advancement of Large Language Models (LLMs), significant progress has been made in multi-agent applications. However, the complexities in coordinating agents' cooperation and LLMs' erratic performance pose notable challenges in developing robust and efficient multi-agent applications. To tackle these challenges, we propose AgentScope, a developer-centric multi-agent platform with message exchange as its core communication mechanism. The abundant syntactic tools, built-in agents and service functions, user-friendly interfaces for application demonstration and utility monitor, zero-code programming workstation, and automatic prompt tuning mechanism significantly lower the barriers to both development and deployment. Towards robust and flexible multi-agent application, AgentScope provides both built-in and customizable fault tolerance mechanisms. At the same time, it is also armed with system-level support for managing and utilizing multi-modal data, tools, and external knowledge. Additionally, we design an actor-based distribution framework, enabling easy conversion between local and distributed deployments and automatic parallel optimization without extra effort. With these features, AgentScope empowers developers to build applications that fully realize the potential of intelligent agents. We have released AgentScope at https://github.com/modelscope/agentscope, and hope AgentScope invites wider participation and innovation in this fast-moving field.
Generations from large language models (LLMs) can be improved by sampling and scoring multiple solutions to select a final answer. Current "sample and select" methods such as self-consistency (SC) rely on majority voting to score answers. However, when tasks have many distinct and valid answers, selection by voting requires a large number of samples. This makes SC prohibitively expensive for interactive tasks that involve generating multiple actions (answers) sequentially. After establishing that majority voting fails to provide consistent gains on such tasks, we demonstrate how to increase success rates by softening the scoring criterion. We introduce Soft Self-Consistency (SOFT-SC), which replaces SC's discontinuous scoring with a continuous score computed from model likelihoods, allowing for selection even when actions are sparsely distributed. SOFT-SC improves both performance and efficiency on long-horizon interactive tasks, requiring half as many samples as SC for comparable or better performance. For a fixed number of samples, SOFT-SC leads to a 1.3% increase over SC in absolute success rate on writing bash programs, a 6.6% increase on online shopping (WebShop), and a 4.7% increase for an interactive household game (ALFWorld). Finally, we show that SOFT-SC can be applied to both open-source and black-box models.
This study introduces "CosmoAgent," an innovative artificial intelligence system that utilizes Large Language Models (LLMs) to simulate complex interactions between human and extraterrestrial civilizations. This paper introduces a mathematical model for quantifying the levels of civilization development and further employs a state transition matrix approach to evaluate their trajectories. Through this methodology, our study quantitatively analyzes the growth trajectories of civilizations, providing insights into future decision-making at critical points of growth and saturation. Furthermore, this paper acknowledges the vast diversity of potential living conditions across the universe, which could foster unique cosmologies, ethical codes, and worldviews among different civilizations. Recognizing the Earth-centric bias inherent in current LLM designs, we propose the novel concept of using LLM agents with diverse ethical paradigms and simulating interactions between entities with distinct moral principles. This innovative research not only introduces a novel method for comprehending potential inter-civilizational dynamics but also holds practical value in enabling entities with divergent value systems to strategize, prevent conflicts, and engage in games under conditions of asymmetric information. The accompanying code is available at https://github.com/MingyuJ666/Simulating-Alien-Civilizations-with-LLM-based-Agents.
Large Language Models (LLMs) demonstrate remarkable capabilities across diverse applications. However, concerns regarding their security, particularly the vulnerability to jailbreak attacks, persist. Drawing inspiration from adversarial training in deep learning and LLM agent learning processes, we introduce the In-Context Adversarial Game (ICAG) for defending against jailbreaks without the need for fine-tuning. ICAG leverages agent learning to conduct an adversarial game, aiming to dynamically extend knowledge to defend against jailbreaks. Unlike traditional methods that rely on static datasets, ICAG employs an iterative process to enhance both the defense and attack agents. This continuous improvement process strengthens defenses against newly generated jailbreak prompts. Our empirical studies affirm ICAG's efficacy, where LLMs safeguarded by ICAG exhibit significantly reduced jailbreak success rates across various attack scenarios. Moreover, ICAG demonstrates remarkable transferability to other LLMs, indicating its potential as a versatile defense mechanism.
Simultaneous Machine Translation (SiMT) generates translations while reading the source sentence, necessitating a policy to determine the optimal timing for reading and generating words. Despite the remarkable performance achieved by Large Language Models (LLM) across various NLP tasks, existing SiMT methods predominantly focus on conventional transformers, employing a single model to concurrently determine the policy and generate the translations. However, given the complexity of SiMT, it is challenging to effectively address both tasks with a single model. Therefore, there is a need to decouple the SiMT task into policy-decision and translation sub-tasks. We propose SiLLM, which delegates the two sub-tasks to separate agents, thereby incorporating LLM into SiMT. The policy-decision agent is managed by a conventional SiMT model, responsible for determining the translation policy. The translation agent, leveraging the capabilities of LLM, generates translation using the partial source sentence. The two agents collaborate to accomplish SiMT. To facilitate the application of token-level policies determined by conventional SiMT models to LLM, we propose a word-level policy adapted for LLM. Experiments on two datasets demonstrate that, with a small amount of data for fine-tuning LLM, SiLLM attains state-of-the-art performance.
Chemical synthesis, which is crucial for advancing material synthesis and drug discovery, impacts various sectors including environmental science and healthcare. The rise of technology in chemistry has generated extensive chemical data, challenging researchers to discern patterns and refine synthesis processes. Artificial intelligence (AI) helps by analyzing data to optimize synthesis and increase yields. However, AI faces challenges in processing literature data due to the unstructured format and diverse writing style of chemical literature. To overcome these difficulties, we introduce an end-to-end AI agent framework capable of high-fidelity extraction from extensive chemical literature. This AI agent employs large language models (LLMs) for prompt generation and iterative optimization. It functions as a chemistry assistant, automating data collection and analysis, thereby saving manpower and enhancing performance. Our framework's efficacy is evaluated using accuracy, recall, and F1 score of reaction condition data, and we compared our method with human experts in terms of content correctness and time efficiency. The proposed approach marks a significant advancement in automating chemical literature extraction and demonstrates the potential for AI to revolutionize data management and utilization in chemistry.
In recent developments within the research community, the integration of Large Language Models (LLMs) in creating fully autonomous agents has garnered significant interest. Despite this, LLM-based agents frequently demonstrate notable shortcomings in adjusting to dynamic environments and fully grasping human needs. In this work, we introduce the problem of LLM-based human-agent collaboration for complex task-solving, exploring their synergistic potential. In addition, we propose a Reinforcement Learning-based Human-Agent Collaboration method, ReHAC. This approach includes a policy model designed to determine the most opportune stages for human intervention within the task-solving process. We construct a human-agent collaboration dataset to train this policy model in an offline reinforcement learning environment. Our validation tests confirm the model's effectiveness. The results demonstrate that the synergistic efforts of humans and LLM-based agents significantly improve performance in complex tasks, primarily through well-planned, limited human intervention. Datasets and code are available at: https://github.com/XueyangFeng/ReHAC.
Existing text-to-image models still struggle to generate images of multiple objects, especially in handling their spatial positions, relative sizes, overlapping, and attribute bindings. To efficiently address these challenges, we develop a training-free Multimodal-LLM agent (MuLan), as a human painter, that can progressively generate multi-object with intricate planning and feedback control. MuLan harnesses a large language model (LLM) to decompose a prompt to a sequence of sub-tasks, each generating only one object by stable diffusion, conditioned on previously generated objects. Unlike existing LLM-grounded methods, MuLan only produces a high-level plan at the beginning while the exact size and location of each object are determined upon each sub-task by an LLM and attention guidance. Moreover, MuLan adopts a vision-language model (VLM) to provide feedback to the image generated in each sub-task and control the diffusion model to re-generate the image if it violates the original prompt. Hence, each model in every step of MuLan only needs to address an easy sub-task it is specialized for. The multi-step process also allows human users to monitor the generation process and make preferred changes at any intermediate step via text prompts, thereby improving the human-AI collaboration experience. We collect 200 prompts containing multi-objects with spatial relationships and attribute bindings from different benchmarks to evaluate MuLan. The results demonstrate the superiority of MuLan in generating multiple objects over baselines and its creativity when collaborating with human users. The code is available at https://github.com/measure-infinity/mulan-code.
Large Language Models (LLMs) have demonstrated strong performance on various tasks. To unleash their power on the Text-to-SQL task, we propose $R^3$ (Review-Rebuttal-Revision), a consensus-based multi-agent system for Text-to-SQL tasks. $R^3$ outperforms the existing single LLM Text-to-SQL systems as well as the multi-agent Text-to-SQL systems by $1.3\%$ to $8.1\%$ on Spider and Bird. Surprisingly, we find that for Llama-3-8B, $R^3$ outperforms chain-of-thought prompting by over 20\%, even outperforming GPT-3.5 on the development set of Spider.
LLMs have transformed NLP and shown promise in various fields, yet their potential in finance is underexplored due to a lack of comprehensive evaluation benchmarks, the rapid development of LLMs, and the complexity of financial tasks. In this paper, we introduce FinBen, the first extensive open-source evaluation benchmark, including 36 datasets spanning 24 financial tasks, covering seven critical aspects: information extraction (IE), textual analysis, question answering (QA), text generation, risk management, forecasting, and decision-making. FinBen offers several key innovations: a broader range of tasks and datasets, the first evaluation of stock trading, novel agent and Retrieval-Augmented Generation (RAG) evaluation, and three novel open-source evaluation datasets for text summarization, question answering, and stock trading. Our evaluation of 15 representative LLMs, including GPT-4, ChatGPT, and the latest Gemini, reveals several key findings: While LLMs excel in IE and textual analysis, they struggle with advanced reasoning and complex tasks like text generation and forecasting. GPT-4 excels in IE and stock trading, while Gemini is better at text generation and forecasting. Instruction-tuned LLMs improve textual analysis but offer limited benefits for complex tasks such as QA. FinBen has been used to host the first financial LLMs shared task at the FinNLP-AgentScen workshop during IJCAI-2024, attracting 12 teams. Their novel solutions outperformed GPT-4, showcasing FinBen's potential to drive innovation in financial LLMs. All datasets, results, and codes are released for the research community: https://github.com/The-FinAI/PIXIU.
Generative artificial intelligence (AI) and large language models (LLMs) have gained rapid popularity through publicly available tools such as ChatGPT. The adoption of LLMs for personal and professional use is fueled by the natural interactions between human users and computer applications such as ChatGPT, along with powerful summarization and text generation capabilities. Given the widespread use of such generative AI tools, in this work we investigate how these tools can be deployed in a non-safety critical, strategic traffic flow management setting. Specifically, we train an LLM, CHATATC, based on a large historical data set of Ground Delay Program (GDP) issuances, spanning 2000-2023 and consisting of over 80,000 GDP implementations, revisions, and cancellations. We test the query and response capabilities of CHATATC, documenting successes (e.g., providing correct GDP rates, durations, and reason) and shortcomings (e.g,. superlative questions). We also detail the design of a graphical user interface for future users to interact and collaborate with the CHATATC conversational agent.
Large Language Models (LLMs) have increasingly been utilized in social simulations, where they are often guided by carefully crafted instructions to stably exhibit human-like behaviors during simulations. Nevertheless, we doubt the necessity of shaping agents' behaviors for accurate social simulations. Instead, this paper emphasizes the importance of spontaneous phenomena, wherein agents deeply engage in contexts and make adaptive decisions without explicit directions. We explored spontaneous cooperation across three competitive scenarios and successfully simulated the gradual emergence of cooperation, findings that align closely with human behavioral data. This approach not only aids the computational social science community in bridging the gap between simulations and real-world dynamics but also offers the AI community a novel method to assess LLMs' capability of deliberate reasoning.
Psychological measurement is essential for mental health, self-understanding, and personal development. Traditional methods, such as self-report scales and psychologist interviews, often face challenges with engagement and accessibility. While game-based and LLM-based tools have been explored to improve user interest and automate assessment, they struggle to balance engagement with generalizability. In this work, we propose PsychoGAT (Psychological Game AgenTs) to achieve a generic gamification of psychological assessment. The main insight is that powerful LLMs can function both as adept psychologists and innovative game designers. By incorporating LLM agents into designated roles and carefully managing their interactions, PsychoGAT can transform any standardized scales into personalized and engaging interactive fiction games. To validate the proposed method, we conduct psychometric evaluations to assess its effectiveness and employ human evaluators to examine the generated content across various psychological constructs, including depression, cognitive distortions, and personality traits. Results demonstrate that PsychoGAT serves as an effective assessment tool, achieving statistically significant excellence in psychometric metrics such as reliability, convergent validity, and discriminant validity. Moreover, human evaluations confirm PsychoGAT's enhancements in content coherence, interactivity, interest, immersion, and satisfaction.
Large language models (LLMs) have attracted significant attention for potential applications in digital health, while their application in mental health is subject to ongoing debate. This systematic review aims to evaluate the usage of LLMs in mental health, focusing on their strengths and limitations in early screening, digital interventions, and clinical applications. Adhering to PRISMA guidelines, we searched PubMed, IEEE Xplore, Scopus, JMIR, and ACM using keywords: 'mental health OR mental illness OR mental disorder OR psychiatry' AND 'large language models'. We included articles published between January 1, 2017, and April 30, 2024, excluding non-English articles. 30 articles were evaluated, which included research on mental health conditions and suicidal ideation detection through text (n=15), usage of LLMs for mental health conversational agents (CAs) (n=7), and other applications and evaluations of LLMs in mental health (n=18). LLMs exhibit substantial effectiveness in detecting mental health issues and providing accessible, de-stigmatized eHealth services. However, the current risks associated with the clinical use might surpass their benefits. The study identifies several significant issues: the lack of multilingual datasets annotated by experts, concerns about the accuracy and reliability of the content generated, challenges in interpretability due to the 'black box' nature of LLMs, and persistent ethical dilemmas. These include the lack of a clear ethical framework, concerns about data privacy, and the potential for over-reliance on LLMs by both therapists and patients, which could compromise traditional medical practice. Despite these issues, the rapid development of LLMs underscores their potential as new clinical aids, emphasizing the need for continued research and development in this area.
We give a model-based agent that builds a Python program representing its knowledge of the world based on its interactions with the environment. The world model tries to explain its interactions, while also being optimistic about what reward it can achieve. We define this optimism as a logical constraint between a program and a planner. We study our agent on gridworlds, and on task planning, finding our approach is more sample-efficient compared to deep RL, more compute-efficient compared to ReAct-style agents, and that it can transfer its knowledge across environments by editing its code.
Multimodal large language models (MLLMs) have shown remarkable potential as human-like autonomous language agents to interact with real-world environments, especially for graphical user interface (GUI) automation. However, those GUI agents require comprehensive cognition ability including exhaustive perception and reliable action response. We propose a Comprehensive Cognitive LLM Agent, CoCo-Agent, with two novel approaches, comprehensive environment perception (CEP) and conditional action prediction (CAP), to systematically improve the GUI automation performance. First, CEP facilitates the GUI perception through different aspects and granularity, including screenshots and complementary detailed layouts for the visual channel and historical actions for the textual channel. Second, CAP decomposes the action prediction into sub-problems: action type prediction and action target conditioned on the action type. With our technical design, our agent achieves new state-of-the-art performance on AITW and META-GUI benchmarks, showing promising abilities in realistic scenarios. Code is available at https://github.com/xbmxb/CoCo-Agent.
We introduce a structured chain-of-thought (SCoT) prompting approach to generating content-grounded multi-turn question-answer conversations using a pre-trained large language model (LLM). At the core of our proposal is a structured breakdown of the complex task into a number of states in a state machine, so that actions corresponding to various subtasks, e.g., content reading and utterance generation, can be executed in their own dedicated states. Each state leverages a unique set of resources including prompts and (optionally) additional tools to augment the generation process. Our experimental results show that SCoT prompting with designated states for hallucination mitigation increases agent faithfulness to grounding documents by up to 16.8%. When used as training data, our open-domain conversations synthesized from only 6 Wikipedia-based seed demonstrations train strong conversational QA agents; in out-of-domain evaluation, for example, we observe improvements of up to 13.9% over target domain gold data when the latter is augmented with our generated examples.
Coalition negotiations are a cornerstone of parliamentary democracies, characterised by complex interactions and strategic communications among political parties. Despite its significance, the modelling of these negotiations has remained unexplored with the domain of Natural Language Processing (NLP), mostly due to lack of proper data. In this paper, we introduce coalition negotiations as a novel NLP task, and model it as a negotiation between large language model-based agents. We introduce a multilingual dataset, POLCA, comprising manifestos of European political parties and coalition agreements over a number of elections in these countries. This dataset addresses the challenge of the current scope limitations in political negotiation modelling by providing a diverse, real-world basis for simulation. Additionally, we propose a hierarchical Markov decision process designed to simulate the process of coalition negotiation between political parties and predict the outcomes. We evaluate the performance of state-of-the-art large language models (LLMs) as agents in handling coalition negotiations, offering insights into their capabilities and paving the way for future advancements in political modelling.
Large language models (LLMs) have achieved success in acting as agents, which interact with environments through tools such as search engines. However, LLMs are optimized for language generation instead of tool use during training or alignment, limiting their effectiveness as agents. To resolve this problem, previous work has first collected interaction trajectories between LLMs and environments, using only trajectories that successfully finished the task to fine-tune smaller models, making fine-tuning data scarce and acquiring it both difficult and costly. Discarding failed trajectories also leads to significant wastage of data and resources and limits the possible optimization paths during fine-tuning. In this paper, we argue that unsuccessful trajectories offer valuable insights, and LLMs can learn from these trajectories through appropriate quality control and fine-tuning strategies. By simply adding a prefix or suffix that tells the model whether to generate a successful trajectory during training, we improve model performance by a large margin on mathematical reasoning, multi-hop question answering, and strategic question answering tasks. We further analyze the inference results and find that our method provides a better trade-off between valuable information and errors in unsuccessful trajectories. To our knowledge, we are the first to demonstrate the value of negative trajectories and their application in agent-tunning scenarios. Our findings offer guidance for developing better agent-tuning methods and low-resource data usage techniques.
Large language models (LLMs) have demonstrated impressive performance in understanding language and executing complex reasoning tasks. However, LLMs with long context windows have been notorious for their expensive training costs and high inference latency. Even the most advanced models such as GPT-4 and Claude2 often make mistakes when processing inputs of over $100k$ tokens, a phenomenon also known as \textit{lost in the middle}. In this paper, we propose \textsc{LongAgent}, a method based on multi-agent collaboration, which scales LLMs (e.g., LLaMA) to a context of 128K and demonstrates potential superiority in long-text processing compared to GPT-4. In \textsc{LongAgent}, a leader is responsible for understanding user intent and directing team members to acquire information from documents. Due to members' hallucinations, it is non-trivial for a leader to obtain accurate information from the responses of dozens to hundreds of members. To address this, we develop an \textit{inter-member communication} mechanism to resolve response conflicts caused by hallucinations through information sharing. Our experimental results indicate that \textsc{LongAgent} offers a promising alternative for long-text processing. The agent team instantiated with LLaMA-7B achieves significant improvements in tasks such as 128k-long text retrieval, multi-hop question answering, compared to GPT-4.
Addressing the disparity between forecasts and actual results can enable individuals to expand their thought processes and stimulate self-reflection, thus promoting accurate planning. In this research, we present **PreAct**, an agent framework that integrates **pre**diction, **rea**soning, and **act**ion. By utilizing the information derived from predictions, the large language model (LLM) agent can provide a wider range and more strategically focused reasoning. This leads to more efficient actions that aid the agent in accomplishing intricate tasks. Our experimental results show that PreAct surpasses the ReAct method in completing complex tasks and that PreAct's performance can be further improved when paired with other memory or selection strategy techniques. We presented the model with varying quantities of historical predictions and discovered that these predictions consistently enhance LLM planning.The variances in single-step reasoning between PreAct and ReAct indicate that PreAct indeed has benefits in terms of diversity and strategic orientation over ReAct.
Planning is a fundamental task in artificial intelligence that involves finding a sequence of actions that achieve a specified goal in a given environment. Large language models (LLMs) are increasingly used for applications that require planning capabilities, such as web or embodied agents. In line with recent studies, we demonstrate through experimentation that LLMs lack necessary skills required for planning. Based on these observations, we advocate for the potential of a hybrid approach that combines LLMs with classical planning methodology. Then, we introduce SimPlan, a novel hybrid-method, and evaluate its performance in a new challenging setup. Our extensive experiments across various planning domains demonstrate that SimPlan significantly outperforms existing LLM-based planners.
Scientific data visualization plays a crucial role in research by enabling the direct display of complex information and assisting researchers in identifying implicit patterns. Despite its importance, the use of Large Language Models (LLMs) for scientific data visualization remains rather unexplored. In this study, we introduce MatPlotAgent, an efficient model-agnostic LLM agent framework designed to automate scientific data visualization tasks. Leveraging the capabilities of both code LLMs and multi-modal LLMs, MatPlotAgent consists of three core modules: query understanding, code generation with iterative debugging, and a visual feedback mechanism for error correction. To address the lack of benchmarks in this field, we present MatPlotBench, a high-quality benchmark consisting of 100 human-verified test cases. Additionally, we introduce a scoring approach that utilizes GPT-4V for automatic evaluation. Experimental results demonstrate that MatPlotAgent can improve the performance of various LLMs, including both commercial and open-source models. Furthermore, the proposed evaluation method shows a strong correlation with human-annotated scores.
This paper presents a benchmark self-evolving framework to dynamically evaluate rapidly advancing Large Language Models (LLMs), aiming for a more accurate assessment of their capabilities and limitations. We utilize a multi-agent system to manipulate the context or question of original instances, reframing new evolving instances with high confidence that dynamically extend existing benchmarks. Towards a more scalable, robust and fine-grained evaluation, we implement six reframing operations to construct evolving instances testing LLMs against diverse queries, data noise and probing their problem-solving sub-abilities. With this framework, we extend benchmark datasets of four tasks. Experimental results show a general performance decline in most LLMs against their original results. This decline under our scalable and robust evaluations, alongside our fine-grained evaluation, more accurately reflect models' capabilities. Besides, our framework widens performance discrepancies both between different models and within the same model across various tasks, facilitating more informed model selection for specific tasks (Code and data are available at https://github.com/NanshineLoong/Self-Evolving-Benchmark).
Researchers and practitioners have recently reframed powerful Large Language Models (LLMs) as agents, enabling them to automate complex tasks largely via the use of specialized functions. To facilitate the development of LLM agents, we present a novel paradigm of training LLM agents without modifying the LLM weights, which is particularly useful when the LLMs are difficult or inaccessible for modifications. Inspired by how humans continuously forge tools to adapt to real-world tasks, rather than change our biological structure to fit a static set of tools, we propose to progressively forge agent's functions to better solve the downstream tasks instead of modifying the LLM weights. By treating the functions as learnable `agent parameters' and leveraging the fundamental idea of model training in artificial intelligence, we develop AgentOptimizer that employs the LLM to update agents' functions and devise an agent training algorithm with two strategies, roll-back, and early-stop, to streamline the training process. With extensive experiments, we showcase that the agent training paradigm could significantly improve the performance of representative LLM agents in various downstream tasks. We also study the behavior of the agent training regarding aspects like the learning curve and domain transferability.
Driven by the rapid development of Large Language Models (LLMs), LLM-based agents have been developed to handle various real-world applications, including finance, healthcare, and shopping, etc. It is crucial to ensure the reliability and security of LLM-based agents during applications. However, the safety issues of LLM-based agents are currently under-explored. In this work, we take the first step to investigate one of the typical safety threats, backdoor attack, to LLM-based agents. We first formulate a general framework of agent backdoor attacks, then we present a thorough analysis of different forms of agent backdoor attacks. Specifically, compared with traditional backdoor attacks on LLMs that are only able to manipulate the user inputs and model outputs, agent backdoor attacks exhibit more diverse and covert forms: (1) From the perspective of the final attacking outcomes, the agent backdoor attacker can not only choose to manipulate the final output distribution, but also introduce the malicious behavior in an intermediate reasoning step only, while keeping the final output correct. (2) Furthermore, the former category can be divided into two subcategories based on trigger locations, in which the backdoor trigger can either be hidden in the user query or appear in an intermediate observation returned by the external environment. We implement the above variations of agent backdoor attacks on two typical agent tasks including web shopping and tool utilization. Extensive experiments show that LLM-based agents suffer severely from backdoor attacks and such backdoor vulnerability cannot be easily mitigated by current textual backdoor defense algorithms. This indicates an urgent need for further research on the development of targeted defenses against backdoor attacks on LLM-based agents. Warning: This paper may contain biased content.
In this paper, we aim to improve the reasoning ability of large language models (LLMs) over knowledge graphs (KGs) to answer complex questions. Inspired by existing methods that design the interaction strategy between LLMs and KG, we propose an autonomous LLM-based agent framework, called KG-Agent, which enables a small LLM to actively make decisions until finishing the reasoning process over KGs. In KG-Agent, we integrate the LLM, multifunctional toolbox, KG-based executor, and knowledge memory, and develop an iteration mechanism that autonomously selects the tool then updates the memory for reasoning over KG. To guarantee the effectiveness, we leverage program language to formulate the multi-hop reasoning process over the KG, and synthesize a code-based instruction dataset to fine-tune the base LLM. Extensive experiments demonstrate that only using 10K samples for tuning LLaMA-7B can outperform state-of-the-art methods using larger LLMs or more data, on both in-domain and out-domain datasets. Our code and data will be publicly released.
In this paper, we examine how large language models (LLMs) solve multi-step problems under a language agent framework with three components: a generator, a discriminator, and a planning method. We investigate the practical utility of two advanced planning methods, iterative correction and tree search. We present a comprehensive analysis of how discrimination accuracy affects the overall performance of agents when using these two methods or a simpler method, re-ranking. Experiments on two tasks, text-to-SQL parsing and mathematical reasoning, show that: (1) advanced planning methods demand discriminators with at least 90% accuracy to achieve significant improvements over re-ranking; (2) current LLMs' discrimination abilities have not met the needs of advanced planning methods to achieve such improvements; (3) with LLM-based discriminators, advanced planning methods may not adequately balance accuracy and efficiency. For example, compared to the other two methods, tree search is at least 10--20 times slower but leads to negligible performance gains, which hinders its real-world applications. Code and data are available at https://github.com/OSU-NLP-Group/llm-planning-eval.
Recent advances in task planning leverage Large Language Models (LLMs) to improve generalizability by combining such models with classical planning algorithms to address their inherent limitations in reasoning capabilities. However, these approaches face the challenge of dynamically capturing the initial state of the task planning problem. To alleviate this issue, we propose AutoGPT+P, a system that combines an affordance-based scene representation with a planning system. Affordances encompass the action possibilities of an agent on the environment and objects present in it. Thus, deriving the planning domain from an affordance-based scene representation allows symbolic planning with arbitrary objects. AutoGPT+P leverages this representation to derive and execute a plan for a task specified by the user in natural language. In addition to solving planning tasks under a closed-world assumption, AutoGPT+P can also handle planning with incomplete information, e. g., tasks with missing objects by exploring the scene, suggesting alternatives, or providing a partial plan. The affordance-based scene representation combines object detection with an automatically generated object-affordance-mapping using ChatGPT. The core planning tool extends existing work by automatically correcting semantic and syntactic errors. Our approach achieves a success rate of 98%, surpassing the current 81% success rate of the current state-of-the-art LLM-based planning method SayCan on the SayCan instruction set. Furthermore, we evaluated our approach on our newly created dataset with 150 scenarios covering a wide range of complex tasks with missing objects, achieving a success rate of 79% on our dataset. The dataset and the code are publicly available at https://git.h2t.iar.kit.edu/birr/autogpt-p-standalone.
Object navigation (ObjectNav) requires an agent to navigate through unseen environments to find queried objects. Many previous methods attempted to solve this task by relying on supervised or reinforcement learning, where they are trained on limited household datasets with close-set objects. However, two key challenges are unsolved: understanding free-form natural language instructions that demand open-set objects, and generalizing to new environments in a zero-shot manner. Aiming to solve the two challenges, in this paper, we propose OpenFMNav, an Open-set Foundation Model based framework for zero-shot object Navigation. We first unleash the reasoning abilities of large language models (LLMs) to extract proposed objects from natural language instructions that meet the user's demand. We then leverage the generalizability of large vision language models (VLMs) to actively discover and detect candidate objects from the scene, building a Versatile Semantic Score Map (VSSM). Then, by conducting common sense reasoning on VSSM, our method can perform effective language-guided exploration and exploitation of the scene and finally reach the goal. By leveraging the reasoning and generalizing abilities of foundation models, our method can understand free-form human instructions and perform effective open-set zero-shot navigation in diverse environments. Extensive experiments on the HM3D ObjectNav benchmark show that our method surpasses all the strong baselines on all metrics, proving our method's effectiveness. Furthermore, we perform real robot demonstrations to validate our method's open-set-ness and generalizability to real-world environments.
Social networks fundamentally shape human opinions, behaviors, and the dissemination of information. As large language models (LLMs) like GPT, Claude, and Llama increasingly integrate into social and professional settings, understanding their behavior in the context of social interactions and network formation becomes essential. This study develops a framework to systematically examine whether the network formation behaviors of multiple LLMs approximate certain aspects of human network dynamics. By simulating interactions among LLM agents across various model families, we observe that these models consistently exhibit key patterns associated with social network principles including preferential attachment, triadic closure, homophily, community structure, and the small-world phenomenon when forming networks. Moreover, LLMs adapt their network formation strategies based on each network's characteristics, reflecting the context-dependent nature of human behavior: in Facebook networks, they prioritize triadic closure and homophily, mirroring close-knit friendships; in phone networks, homophily and preferential attachment dominate, capturing personal and professional connections, while in employment networks, LLMs favor heterophily and high-degree connections, aligning with career advancement dynamics. These results open new avenues for using LLMs in network science research, with potential applications in agent-based modeling and synthetic network generation.
The discovery of new catalysts is essential for the design of new and more efficient chemical processes in order to transition to a sustainable future. We introduce an AI-guided computational screening framework unifying linguistic reasoning with quantum-chemistry based feedback from 3D atomistic representations. Our approach formulates catalyst discovery as an uncertain environment where an agent actively searches for highly effective catalysts via the iterative combination of large language model (LLM)-derived hypotheses and atomistic graph neural network (GNN)-derived feedback. Identified catalysts in intermediate search steps undergo structural evaluation based on spatial orientation, reaction pathways, and stability. Scoring functions based on adsorption energies and reaction energy barriers steer the exploration in the LLM's knowledge space toward energetically favorable, high-efficiency catalysts. We introduce planning methods that automatically guide the exploration without human input, providing competitive performance against expert-enumerated chemical descriptor-based implementations. By integrating language-guided reasoning with computational chemistry feedback, our work pioneers AI-accelerated, trustworthy catalyst discovery.
Video creation has become increasingly popular, yet the expertise and effort required for editing often pose barriers to beginners. In this paper, we explore the integration of large language models (LLMs) into the video editing workflow to reduce these barriers. Our design vision is embodied in LAVE, a novel system that provides LLM-powered agent assistance and language-augmented editing features. LAVE automatically generates language descriptions for the user's footage, serving as the foundation for enabling the LLM to process videos and assist in editing tasks. When the user provides editing objectives, the agent plans and executes relevant actions to fulfill them. Moreover, LAVE allows users to edit videos through either the agent or direct UI manipulation, providing flexibility and enabling manual refinement of agent actions. Our user study, which included eight participants ranging from novices to proficient editors, demonstrated LAVE's effectiveness. The results also shed light on user perceptions of the proposed LLM-assisted editing paradigm and its impact on users' creativity and sense of co-creation. Based on these findings, we propose design implications to inform the future development of agent-assisted content editing.
Language agents powered by large language models (LLMs) have seen exploding development. Their capability of using language as a vehicle for thought and communication lends an incredible level of flexibility and versatility. People have quickly capitalized on this capability to connect LLMs to a wide range of external components and environments: databases, tools, the Internet, robotic embodiment, etc. Many believe an unprecedentedly powerful automation technology is emerging. However, new automation technologies come with new safety risks, especially for intricate systems like language agents. There is a surprisingly large gap between the speed and scale of their development and deployment and our understanding of their safety risks. Are we building a house of cards? In this position paper, we present the first systematic effort in mapping adversarial attacks against language agents. We first present a unified conceptual framework for agents with three major components: Perception, Brain, and Action. Under this framework, we present a comprehensive discussion and propose 12 potential attack scenarios against different components of an agent, covering different attack strategies (e.g., input manipulation, adversarial demonstrations, jailbreaking, backdoors). We also draw connections to successful attack strategies previously applied to LLMs. We emphasize the urgency to gain a thorough understanding of language agent risks before their widespread deployment.
The emergence of Large Language Models (LLMs) like ChatGPT has inspired the development of LLM-based agents capable of addressing complex, real-world tasks. However, these agents often struggle during task execution due to methodological constraints, such as error propagation and limited adaptability. To address this issue, we propose a multi-agent framework based on dynamic Task Decomposition and Agent Generation (TDAG). This framework dynamically decomposes complex tasks into smaller subtasks and assigns each to a specifically generated subagent, thereby enhancing adaptability in diverse and unpredictable real-world tasks. Simultaneously, existing benchmarks often lack the granularity needed to evaluate incremental progress in complex, multi-step tasks. In response, we introduce ItineraryBench in the context of travel planning, featuring interconnected, progressively complex tasks with a fine-grained evaluation system. ItineraryBench is designed to assess agents' abilities in memory, planning, and tool usage across tasks of varying complexity. Our experimental results reveal that TDAG significantly outperforms established baselines, showcasing its superior adaptability and context awareness in complex task scenarios.
Optimization problems are pervasive in sectors from manufacturing and distribution to healthcare. However, most such problems are still solved heuristically by hand rather than optimally by state-of-the-art solvers because the expertise required to formulate and solve these problems limits the widespread adoption of optimization tools and techniques. This paper introduces OptiMUS, a Large Language Model (LLM)-based agent designed to formulate and solve (mixed integer) linear programming problems from their natural language descriptions. OptiMUS can develop mathematical models, write and debug solver code, evaluate the generated solutions, and improve its model and code based on these evaluations. OptiMUS utilizes a modular structure to process problems, allowing it to handle problems with long descriptions and complex data without long prompts. Experiments demonstrate that OptiMUS outperforms existing state-of-the-art methods on easy datasets by more than $20\%$ and on hard datasets (including a new dataset, NLP4LP, released with this paper that features long and complex problems) by more than $30\%$.
Effective diabetes management is crucial for maintaining health in diabetic patients. Large Language Models (LLMs) have opened new avenues for diabetes management, facilitating their efficacy. However, current LLM-based approaches are limited by their dependence on general sources and lack of integration with domain-specific knowledge, leading to inaccurate responses. In this paper, we propose a knowledge-infused LLM-powered conversational health agent (CHA) for diabetic patients. We customize and leverage the open-source openCHA framework, enhancing our CHA with external knowledge and analytical capabilities. This integration involves two key components: 1) incorporating the American Diabetes Association dietary guidelines and the Nutritionix information and 2) deploying analytical tools that enable nutritional intake calculation and comparison with the guidelines. We compare the proposed CHA with GPT4. Our evaluation includes 100 diabetes-related questions on daily meal choices and assessing the potential risks associated with the suggested diet. Our findings show that the proposed agent demonstrates superior performance in generating responses to manage essential nutrients.
While Large Language Models (LLMs) have demonstrated enhanced capabilities in function-calling, these advancements primarily rely on accessing the functions' responses. This methodology is practical for simpler APIs but faces scalability issues with irreversible APIs that significantly impact the system, such as a database deletion API. Similarly, processes requiring extensive time for each API call and those necessitating forward planning, like automated action pipelines, present complex challenges. Furthermore, scenarios often arise where a generalized approach is needed because algorithms lack direct access to the specific implementations of these functions or secrets to use them. Traditional tool planning methods are inadequate in these cases, compelling the need to operate within black-box environments. Unlike their performance in tool manipulation, LLMs excel in black-box tasks, such as program synthesis. Therefore, we harness the program synthesis capabilities of LLMs to strategize tool usage in black-box settings, ensuring solutions are verified prior to implementation. We introduce TOPGUN, an ingeniously crafted approach leveraging program synthesis for black box tool planning. Accompanied by SwissNYF, a comprehensive suite that integrates black-box algorithms for planning and verification tasks, addressing the aforementioned challenges and enhancing the versatility and effectiveness of LLMs in complex API interactions. The public code for SwissNYF is available at https://github.com/iclr-dummy-user/SwissNYF.
Artificial intelligence has significantly advanced healthcare, particularly through large language models (LLMs) that excel in medical question answering benchmarks. However, their real-world clinical application remains limited due to the complexities of doctor-patient interactions. To address this, we introduce \textbf{AI Hospital}, a multi-agent framework simulating dynamic medical interactions between \emph{Doctor} as player and NPCs including \emph{Patient}, \emph{Examiner}, \emph{Chief Physician}. This setup allows for realistic assessments of LLMs in clinical scenarios. We develop the Multi-View Medical Evaluation (MVME) benchmark, utilizing high-quality Chinese medical records and NPCs to evaluate LLMs' performance in symptom collection, examination recommendations, and diagnoses. Additionally, a dispute resolution collaborative mechanism is proposed to enhance diagnostic accuracy through iterative discussions. Despite improvements, current LLMs exhibit significant performance gaps in multi-turn interactions compared to one-step approaches. Our findings highlight the need for further research to bridge these gaps and improve LLMs' clinical diagnostic capabilities. Our data, code, and experimental results are all open-sourced at \url{https://github.com/LibertFan/AI_Hospital}.
Current Large Language Models (LLMs) are not only limited to some maximum context length, but also are not able to robustly consume long inputs. To address these limitations, we propose ReadAgent, an LLM agent system that increases effective context length up to 20x in our experiments. Inspired by how humans interactively read long documents, we implement ReadAgent as a simple prompting system that uses the advanced language capabilities of LLMs to (1) decide what content to store together in a memory episode, (2) compress those memory episodes into short episodic memories called gist memories, and (3) take actions to look up passages in the original text if ReadAgent needs to remind itself of relevant details to complete a task. We evaluate ReadAgent against baselines using retrieval methods, using the original long contexts, and using the gist memories. These evaluations are performed on three long-document reading comprehension tasks: QuALITY, NarrativeQA, and QMSum. ReadAgent outperforms the baselines on all three tasks while extending the effective context window by 3.5-20x.
There is increasing interest in using LLMs as decision-making "agents." Doing so includes many degrees of freedom: which model should be used; how should it be prompted; should it be asked to introspect, conduct chain-of-thought reasoning, etc? Settling these questions -- and more broadly, determining whether an LLM agent is reliable enough to be trusted -- requires a methodology for assessing such an agent's economic rationality. In this paper, we provide one. We begin by surveying the economic literature on rational decision making, taxonomizing a large set of fine-grained "elements" that an agent should exhibit, along with dependencies between them. We then propose a benchmark distribution that quantitatively scores an LLMs performance on these elements and, combined with a user-provided rubric, produces a "STEER report card." Finally, we describe the results of a large-scale empirical experiment with 14 different LLMs, characterizing the both current state of the art and the impact of different model sizes on models' ability to exhibit rational behavior.
The rapid development in the field of Large Language Models (LLMs) has led to a surge in applications that facilitate collaboration among multiple agents to assist humans in their daily tasks. However, a significant gap remains in assessing whether LLM-powered applications genuinely enhance user experience and task execution efficiency. This highlights the pressing need for methods to verify utility of LLM-powered applications, particularly by ensuring alignment between the application's functionality and end-user needs. We introduce AgentEval provides an implementation for the math problems, a novel framework designed to simplify the utility verification process by automatically proposing a set of criteria tailored to the unique purpose of any given application. This allows for a comprehensive assessment, quantifying the utility of an application against the suggested criteria. We present a comprehensive analysis of the robustness of quantifier's work.
Recently, Large Language Model based Autonomous system(LLMAS) has gained great popularity for its potential to simulate complicated behaviors of human societies. One of its main challenges is to present and analyze the dynamic events evolution of LLMAS. In this work, we present a visualization approach to explore detailed statuses and agents' behavior within LLMAS. We propose a general pipeline that establishes a behavior structure from raw LLMAS execution events, leverages a behavior summarization algorithm to construct a hierarchical summary of the entire structure in terms of time sequence, and a cause trace method to mine the causal relationship between agent behaviors. We then develop AgentLens, a visual analysis system that leverages a hierarchical temporal visualization for illustrating the evolution of LLMAS, and supports users to interactively investigate details and causes of agents' behaviors. Two usage scenarios and a user study demonstrate the effectiveness and usability of our AgentLens.
Modeling subrational agents, such as humans or economic households, is inherently challenging due to the difficulty in calibrating reinforcement learning models or collecting data that involves human subjects. Existing work highlights the ability of Large Language Models (LLMs) to address complex reasoning tasks and mimic human communication, while simulation using LLMs as agents shows emergent social behaviors, potentially improving our comprehension of human conduct. In this paper, we propose to investigate the use of LLMs to generate synthetic human demonstrations, which are then used to learn subrational agent policies though Imitation Learning. We make an assumption that LLMs can be used as implicit computational models of humans, and propose a framework to use synthetic demonstrations derived from LLMs to model subrational behaviors that are characteristic of humans (e.g., myopic behavior or preference for risk aversion). We experimentally evaluate the ability of our framework to model sub-rationality through four simple scenarios, including the well-researched ultimatum game and marshmallow experiment. To gain confidence in our framework, we are able to replicate well-established findings from prior human studies associated with the above scenarios. We conclude by discussing the potential benefits, challenges and limitations of our framework.
Prompt optimization aims to find the best prompt to a large language model (LLM) for a given task. LLMs have been successfully used to help find and improve prompt candidates for single-step tasks. However, realistic tasks for agents are multi-step and introduce new challenges: (1) Prompt content is likely to be more extensive and complex, making it more difficult for LLMs to analyze errors, (2) the impact of an individual step is difficult to evaluate, and (3) different people may have varied preferences about task execution. While humans struggle to optimize prompts, they are good at providing feedback about LLM outputs; we therefore introduce a new LLM-driven discrete prompt optimization framework PRompt Optimization in Multi-Step Tasks (PROMST) that incorporates human-designed feedback rules to automatically offer direct suggestions for improvement. We also use an extra learned heuristic model that predicts prompt performance to efficiently sample from prompt candidates. This approach significantly outperforms both human-engineered prompts and several other prompt optimization methods across 11 representative multi-step tasks (an average 10.6\%-29.3\% improvement to current best methods on five LLMs respectively). We believe our work can serve as a benchmark for automatic prompt optimization for LLM-driven multi-step tasks. Datasets and Codes are available at https://github.com/yongchao98/PROMST. Project Page is available at https://yongchao98.github.io/MIT-REALM-PROMST.
A multimodal large language model (MLLM) agent can receive instructions, capture images, retrieve histories from memory, and decide which tools to use. Nonetheless, red-teaming efforts have revealed that adversarial images/prompts can jailbreak an MLLM and cause unaligned behaviors. In this work, we report an even more severe safety issue in multi-agent environments, referred to as infectious jailbreak. It entails the adversary simply jailbreaking a single agent, and without any further intervention from the adversary, (almost) all agents will become infected exponentially fast and exhibit harmful behaviors. To validate the feasibility of infectious jailbreak, we simulate multi-agent environments containing up to one million LLaVA-1.5 agents, and employ randomized pair-wise chat as a proof-of-concept instantiation for multi-agent interaction. Our results show that feeding an (infectious) adversarial image into the memory of any randomly chosen agent is sufficient to achieve infectious jailbreak. Finally, we derive a simple principle for determining whether a defense mechanism can provably restrain the spread of infectious jailbreak, but how to design a practical defense that meets this principle remains an open question to investigate. Our project page is available at https://sail-sg.github.io/Agent-Smith/.
In this work we examine the use of Large Language Models (LLMs) in the challenging setting of acting as a Minecraft agent. We apply and evaluate LLMs in the builder and architect settings, introduce clarification questions and examining the challenges and opportunities for improvement. In addition, we present a platform for online interaction with the agents and an evaluation against previous works.
When creating policies, plans, or designs for people, it is challenging for designers to foresee all of the ways in which people may reason and behave. Recently, Large Language Models (LLMs) have been shown to be able to simulate human reasoning. We extend this work by measuring LLMs ability to simulate strategic reasoning in the ultimatum game, a classic economics bargaining experiment. Experimental evidence shows human strategic reasoning is complex; people will often choose to punish other players to enforce social norms even at personal expense. We test if LLMs can replicate this behavior in simulation, comparing two structures: single LLMs and multi-agent systems. We compare their abilities to (1) simulate human-like reasoning in the ultimatum game, (2) simulate two player personalities, greedy and fair, and (3) create robust strategies that are logically complete and consistent with personality. Our evaluation shows that multi-agent systems are more accurate than single LLMs (88 percent vs. 50 percent) in simulating human reasoning and actions for personality pairs. Thus, there is potential to use LLMs to simulate human strategic reasoning to help decision and policy-makers perform preliminary explorations of how people behave in systems.
Large language models (LLMs) have recently received considerable attention as alternative solutions for task planning. However, comparing the performance of language-oriented task planners becomes difficult, and there exists a dearth of detailed exploration regarding the effects of various factors such as pre-trained model selection and prompt construction. To address this, we propose a benchmark system for automatically quantifying performance of task planning for home-service embodied agents. Task planners are tested on two pairs of datasets and simulators: 1) ALFRED and AI2-THOR, 2) an extension of Watch-And-Help and VirtualHome. Using the proposed benchmark system, we perform extensive experiments with LLMs and prompts, and explore several enhancements of the baseline planner. We expect that the proposed benchmark tool would accelerate the development of language-oriented task planners.
By formally defining the training processes of large language models (LLMs), which usually encompasses pre-training, supervised fine-tuning, and reinforcement learning with human feedback, within a single and unified machine learning paradigm, we can glean pivotal insights for advancing LLM technologies. This position paper delineates the parallels between the training methods of LLMs and the strategies employed for the development of agents in two-player games, as studied in game theory, reinforcement learning, and multi-agent systems. We propose a re-conceptualization of LLM learning processes in terms of agent learning in language-based games. This framework unveils innovative perspectives on the successes and challenges in LLM development, offering a fresh understanding of addressing alignment issues among other strategic considerations. Furthermore, our two-player game approach sheds light on novel data preparation and machine learning techniques for training LLMs.
Recent advancement of large language models (LLMs) represents a transformational capability at the frontier of artificial intelligence. However, LLMs are generalized models, trained on extensive text corpus, and often struggle to provide context-specific information, particularly in areas requiring specialized knowledge, such as wildfire details within the broader context of climate change. For decision-makers focused on wildfire resilience and adaptation, it is crucial to obtain responses that are not only precise but also domain-specific. To that end, we developed WildfireGPT, a prototype LLM agent designed to transform user queries into actionable insights on wildfire risks. We enrich WildfireGPT by providing additional context, such as climate projections and scientific literature, to ensure its information is current, relevant, and scientifically accurate. This enables WildfireGPT to be an effective tool for delivering detailed, user-specific insights on wildfire risks to support a diverse set of end users, including but not limited to researchers and engineers, for making positive impact and decision making.
Recent capability increases in large language models (LLMs) open up applications in which groups of communicating generative AI agents solve joint tasks. This poses privacy and security challenges concerning the unauthorised sharing of information, or other unwanted forms of agent coordination. Modern steganographic techniques could render such dynamics hard to detect. In this paper, we comprehensively formalise the problem of secret collusion in systems of generative AI agents by drawing on relevant concepts from both AI and security literature. We study incentives for the use of steganography, and propose a variety of mitigation measures. Our investigations result in a model evaluation framework that systematically tests capabilities required for various forms of secret collusion. We provide extensive empirical results across a range of contemporary LLMs. While the steganographic capabilities of current models remain limited, GPT-4 displays a capability jump suggesting the need for continuous monitoring of steganographic frontier model capabilities. We conclude by laying out a comprehensive research program to mitigate future risks of collusion between generative AI models.
Autonomous interaction with the computer has been a longstanding challenge with great potential, and the recent proliferation of large language models (LLMs) has markedly accelerated progress in building digital agents. However, most of these agents are designed to interact with a narrow domain, such as a specific software or website. This narrow focus constrains their applicability for general computer tasks. To this end, we introduce OS-Copilot, a framework to build generalist agents capable of interfacing with comprehensive elements in an operating system (OS), including the web, code terminals, files, multimedia, and various third-party applications. We use OS-Copilot to create FRIDAY, a self-improving embodied agent for automating general computer tasks. On GAIA, a general AI assistants benchmark, FRIDAY outperforms previous methods by 35%, showcasing strong generalization to unseen applications via accumulated skills from previous tasks. We also present numerical and quantitative evidence that FRIDAY learns to control and self-improve on Excel and Powerpoint with minimal supervision. Our OS-Copilot framework and empirical findings provide infrastructure and insights for future research toward more capable and general-purpose computer agents.
Several attempts have been made to implement text command control for game agents. However, current technologies are limited to processing predefined format commands. This paper proposes a pioneering text command control system for a game agent that can understand natural language commands expressed in free-form. The proposed system uses a large language model (LLM) for code generation to interpret and transform natural language commands into behavior branch, a proposed knowledge expression based on behavior trees, which facilitates execution by the game agent. This study conducted empirical validation within a game environment that simulates a Pok\'emon game and involved multiple participants. The results confirmed the system's ability to understand and carry out natural language commands, representing a noteworthy in the realm of real-time language interactive game agents. Notice for the use of this material. The copyright of this material is retained by the Japanese Society for Artificial Intelligence (JSAI). This material is published here with the agreement of JSAI. Please be complied with Copyright Law of Japan if any users wish to reproduce, make derivative work, distribute or make available to the public any part or whole thereof. All Rights Reserved, Copyright (C) The Japanese Society for Artificial Intelligence.
Our study presents a new framework that incorporates the Analytic Hierarchy Process (AHP) and Generative Pre-trained Transformer 4 (GPT-4) large language model (LLM), bringing novel approaches to cybersecurity Multiple-criteria Decision Making (MCDA). By utilizing the capabilities of GPT-4 autonomous agents as virtual experts, we automate the decision-making process, enhancing both efficiency and reliability. This new approach focuses on leveraging LLMs for sophisticated decision analysis, highlighting the synergy between traditional decision-making models and cutting-edge AI technologies. Our innovative methodology demonstrates significant advancements in using AI-driven agents for complex decision-making scenarios, highlighting the importance of AI in strategic cybersecurity applications. The findings reveal the transformative potential of combining AHP and LLMs, establishing a new paradigm for intelligent decision support systems in cybersecurity and beyond.
Fact-checking research has extensively explored verification but less so the generation of natural-language explanations, crucial for user trust. While Large Language Models (LLMs) excel in text generation, their capability for producing faithful explanations in fact-checking remains underexamined. Our study investigates LLMs' ability to generate such explanations, finding that zero-shot prompts often result in unfaithfulness. To address these challenges, we propose the Multi-Agent Debate Refinement (MADR) framework, leveraging multiple LLMs as agents with diverse roles in an iterative refining process aimed at enhancing faithfulness in generated explanations. MADR ensures that the final explanation undergoes rigorous validation, significantly reducing the likelihood of unfaithful elements and aligning closely with the provided evidence. Experimental results demonstrate that MADR significantly improves the faithfulness of LLM-generated explanations to the evidence, advancing the credibility and trustworthiness of these explanations.
The advancement of Large Language Models (LLM) has also resulted in an equivalent proliferation in its applications. Software design, being one, has gained tremendous benefits in using LLMs as an interface component that extends fixed user stories. However, inclusion of LLM-based AI agents in software design often poses unexpected challenges, especially in the estimation of development efforts. Through the example of UI-based user stories, we provide a comparison against traditional methods and propose a new way to enhance specifications of natural language-based questions that allows for the estimation of development effort by taking into account data sources, interfaces and algorithms.
We report a mixture of expert strategy to create fine-tuned large language models using a deep layer-wise token-level approach based on low-rank adaptation (LoRA). Starting with a set of pre-trained LoRA adapters, our gating strategy uses the hidden states to dynamically mix adapted layers, allowing the resulting X-LoRA model to draw upon different capabilities and create never-before-used deep layer-wise combinations to solve tasks. The design is inspired by the biological principles of universality and diversity, where neural network building blocks are reused in different hierarchical manifestations. Hence, the X-LoRA model can be easily implemented for any existing large language model (LLM) without a need for modifications of the underlying structure. We develop a tailored X-LoRA model that offers scientific capabilities including forward/inverse analysis tasks and enhanced reasoning capability, focused on biomaterial analysis, protein mechanics and design. The impact of this work include access to readily expandable and adaptable models with strong domain knowledge and the capability to integrate across areas of knowledge. Featuring experts in biology, mathematics, reasoning, bio-inspired materials, mechanics and materials, chemistry, protein biophysics, mechanics and quantum-mechanics based molecular properties, we conduct a series of physics-focused case studies. We examine knowledge recall, protein mechanics forward/inverse tasks, protein design, adversarial agentic modeling including ontological knowledge graph construction, as well as molecular design. The model is capable not only of making quantitative predictions of nanomechanical properties of proteins or quantum mechanical molecular properties, but also reasons over the results and correctly predicts likely mechanisms that explain distinct molecular behaviors.
Urban knowledge graph has recently worked as an emerging building block to distill critical knowledge from multi-sourced urban data for diverse urban application scenarios. Despite its promising benefits, urban knowledge graph construction (UrbanKGC) still heavily relies on manual effort, hindering its potential advancement. This paper presents UrbanKGent, a unified large language model agent framework, for urban knowledge graph construction. Specifically, we first construct the knowledgeable instruction set for UrbanKGC tasks (such as relational triplet extraction and knowledge graph completion) via heterogeneity-aware and geospatial-infused instruction generation. Moreover, we propose a tool-augmented iterative trajectory refinement module to enhance and refine the trajectories distilled from GPT-4. Through hybrid instruction fine-tuning with augmented trajectories on Llama 2 and Llama 3 family, we obtain UrbanKGC agent family, consisting of UrbanKGent-7/8/13B version. We perform a comprehensive evaluation on two real-world datasets using both human and GPT-4 self-evaluation. The experimental results demonstrate that UrbanKGent family can not only significantly outperform 31 baselines in UrbanKGC tasks, but also surpass the state-of-the-art LLM, GPT-4, by more than 10% with approximately 20 times lower cost. Compared with the existing benchmark, the UrbanKGent family could help construct an UrbanKG with hundreds of times richer relationships using only one-fifth of the data. Our data and code are available at https://github.com/usail-hkust/UrbanKGent.
Language models influence the external world: they query APIs that read and write to web pages, generate content that shapes human behavior, and run system commands as autonomous agents. These interactions form feedback loops: LLM outputs affect the world, which in turn affect subsequent LLM outputs. In this work, we show that feedback loops can cause in-context reward hacking (ICRH), where the LLM at test-time optimizes a (potentially implicit) objective but creates negative side effects in the process. For example, consider an LLM agent deployed to increase Twitter engagement; the LLM may retrieve its previous tweets into the context window and make them more controversial, increasing engagement but also toxicity. We identify and study two processes that lead to ICRH: output-refinement and policy-refinement. For these processes, evaluations on static datasets are insufficient -- they miss the feedback effects and thus cannot capture the most harmful behavior. In response, we provide three recommendations for evaluation to capture more instances of ICRH. As AI development accelerates, the effects of feedback loops will proliferate, increasing the need to understand their role in shaping LLM behavior.
Large language models (LLMs) have empowered intelligent agents to execute intricate tasks within domain-specific software such as browsers and games. However, when applied to general-purpose software systems like operating systems, LLM agents face three primary challenges. Firstly, the action space is vast and dynamic, posing difficulties for LLM agents to maintain an up-to-date understanding and deliver accurate responses. Secondly, real-world tasks often require inter-application cooperation}, demanding farsighted planning from LLM agents. Thirdly, agents need to identify optimal solutions aligning with user constraints, such as security concerns and preferences. These challenges motivate AndroidArena, an environment and benchmark designed to evaluate LLM agents on a modern operating system. To address high-cost of manpower, we design a scalable and semi-automated method to construct the benchmark. In the task evaluation, AndroidArena incorporates accurate and adaptive metrics to address the issue of non-unique solutions. Our findings reveal that even state-of-the-art LLM agents struggle in cross-APP scenarios and adhering to specific constraints. Additionally, we identify a lack of four key capabilities, i.e., understanding, reasoning, exploration, and reflection, as primary reasons for the failure of LLM agents. Furthermore, we provide empirical analysis on the failure of reflection, and improve the success rate by 27% with our proposed exploration strategy. This work is the first to present valuable insights in understanding fine-grained weakness of LLM agents, and offers a path forward for future research in this area. Environment, benchmark, and evaluation code for AndroidArena are released at https://github.com/AndroidArenaAgent/AndroidArena.
Collaborative search supports multiple users working together to accomplish a specific search task. Research has found that designing lightweight collaborative search plugins within instant messaging platforms aligns better with users' collaborative habits. However, due to the complexity of multi-user interaction scenarios, it is challenging to implement a fully functioning lightweight collaborative search system. Therefore, previous studies on lightweight collaborative search had to rely on the Wizard of Oz paradigm. In recent years, large language models (LLMs) have been demonstrated to interact naturally with users and achieve complex information-seeking tasks through LLM-based agents. Hence, to better support the research in collaborative search, in this demo, we propose CoSearchAgent, a lightweight collaborative search agent powered by LLMs. CoSearchAgent is designed as a Slack plugin that can support collaborative search during multi-party conversations on this platform. Equipped with the capacity to understand the queries and context in multi-user conversations and the ability to search the Web for relevant information via APIs, CoSearchAgent can respond to user queries with answers grounded on the relevant search results. It can also ask clarifying questions when the information needs are unclear. The proposed CoSearchAgent is highly flexible and would be useful for supporting further research on collaborative search. The code and demo video are accessible.
Large Language Models (LLMs) have shown promise as intelligent agents in interactive decision-making tasks. Traditional approaches often depend on meticulously designed prompts, high-quality examples, or additional reward models for in-context learning, supervised fine-tuning, or RLHF. Reinforcement learning (RL) presents a dynamic alternative for LLMs to overcome these dependencies by engaging directly with task-specific environments. Nonetheless, it faces significant hurdles: 1) instability stemming from the exponentially vast action space requiring exploration; 2) challenges in assigning token-level credit based on action-level reward signals, resulting in discord between maximizing rewards and accurately modeling corpus data. In response to these challenges, we introduce Entropy-Regularized Token-level Policy Optimization (ETPO), an entropy-augmented RL method tailored for optimizing LLMs at the token level. At the heart of ETPO is our novel per-token soft Bellman update, designed to harmonize the RL process with the principles of language modeling. This methodology decomposes the Q-function update from a coarse action-level view to a more granular token-level perspective, backed by theoretical proof of optimization consistency. Crucially, this decomposition renders linear time complexity in action exploration. We assess the effectiveness of ETPO within a simulated environment that models data science code generation as a series of multi-step interactive tasks; results underline ETPO's potential as a robust method for refining the interactive decision-making capabilities of language agents. For a more detailed preliminary work describing our motivation for token-level decomposition and applying it in PPO methods, please refer to arXiv:2405.15821.
Existing Large Language Models (LLM) can invoke a variety of tools and APIs to complete complex tasks. The computer, as the most powerful and universal tool, could potentially be controlled directly by a trained LLM agent. Powered by the computer, we can hopefully build a more generalized agent to assist humans in various daily digital works. In this paper, we construct an environment for a Vision Language Model (VLM) agent to interact with a real computer screen. Within this environment, the agent can observe screenshots and manipulate the Graphics User Interface (GUI) by outputting mouse and keyboard actions. We also design an automated control pipeline that includes planning, acting, and reflecting phases, guiding the agent to continuously interact with the environment and complete multi-step tasks. Additionally, we construct the ScreenAgent Dataset, which collects screenshots and action sequences when completing a variety of daily computer tasks. Finally, we trained a model, ScreenAgent, which achieved computer control capabilities comparable to GPT-4V and demonstrated more precise UI positioning capabilities. Our attempts could inspire further research on building a generalist LLM agent. The code is available at \url{https://github.com/niuzaisheng/ScreenAgent}.
Neural Theory-of-Mind (N-ToM), machine's ability to understand and keep track of the mental states of others, is pivotal in developing socially intelligent agents. However, prevalent N-ToM benchmarks have several shortcomings, including the presence of ambiguous and artificial narratives, absence of personality traits and preferences, a lack of questions addressing characters' psychological mental states, and limited diversity in the questions posed. In response to these issues, we construct OpenToM, a new benchmark for assessing N-ToM with (1) longer and clearer narrative stories, (2) characters with explicit personality traits, (3) actions that are triggered by character intentions, and (4) questions designed to challenge LLMs' capabilities of modeling characters' mental states of both the physical and psychological world. Using OpenToM, we reveal that state-of-the-art LLMs thrive at modeling certain aspects of mental states in the physical world but fall short when tracking characters' mental states in the psychological world.
We propose the problem of conversational web navigation, where a digital agent controls a web browser and follows user instructions to solve real-world tasks in a multi-turn dialogue fashion. To support this problem, we introduce WEBLINX - a large-scale benchmark of 100K interactions across 2300 expert demonstrations of conversational web navigation. Our benchmark covers a broad range of patterns on over 150 real-world websites and can be used to train and evaluate agents in diverse scenarios. Due to the magnitude of information present, Large Language Models (LLMs) cannot process entire web pages in real-time. To solve this bottleneck, we design a retrieval-inspired model that efficiently prunes HTML pages by ranking relevant elements. We use the selected elements, along with screenshots and action history, to assess a variety of models for their ability to replicate human behavior when navigating the web. Our experiments span from small text-only to proprietary multimodal LLMs. We find that smaller finetuned decoders surpass the best zero-shot LLMs (including GPT-4V), but also larger finetuned multimodal models which were explicitly pretrained on screenshots. However, all finetuned models struggle to generalize to unseen websites. Our findings highlight the need for large multimodal models that can generalize to novel settings. Our code, data and models are available for research: https://mcgill-nlp.github.io/weblinx
Negotiation is the basis of social interactions; humans negotiate everything from the price of cars to how to share common resources. With rapidly growing interest in using large language models (LLMs) to act as agents on behalf of human users, such LLM agents would also need to be able to negotiate. In this paper, we study how well LLMs can negotiate with each other. We develop NegotiationArena: a flexible framework for evaluating and probing the negotiation abilities of LLM agents. We implemented three types of scenarios in NegotiationArena to assess LLM's behaviors in allocating shared resources (ultimatum games), aggregate resources (trading games) and buy/sell goods (price negotiations). Each scenario allows for multiple turns of flexible dialogues between LLM agents to allow for more complex negotiations. Interestingly, LLM agents can significantly boost their negotiation outcomes by employing certain behavioral tactics. For example, by pretending to be desolate and desperate, LLMs can improve their payoffs by 20\% when negotiating against the standard GPT-4. We also quantify irrational negotiation behaviors exhibited by the LLM agents, many of which also appear in humans. Together, \NegotiationArena offers a new environment to investigate LLM interactions, enabling new insights into LLM's theory of mind, irrationality, and reasoning abilities.
Scene simulation in autonomous driving has gained significant attention because of its huge potential for generating customized data. However, existing editable scene simulation approaches face limitations in terms of user interaction efficiency, multi-camera photo-realistic rendering and external digital assets integration. To address these challenges, this paper introduces ChatSim, the first system that enables editable photo-realistic 3D driving scene simulations via natural language commands with external digital assets. To enable editing with high command flexibility,~ChatSim leverages a large language model (LLM) agent collaboration framework. To generate photo-realistic outcomes, ChatSim employs a novel multi-camera neural radiance field method. Furthermore, to unleash the potential of extensive high-quality digital assets, ChatSim employs a novel multi-camera lighting estimation method to achieve scene-consistent assets' rendering. Our experiments on Waymo Open Dataset demonstrate that ChatSim can handle complex language commands and generate corresponding photo-realistic scene videos.
Despite remarkable advancements in emulating human-like behavior through Large Language Models (LLMs), current textual simulations do not adequately address the notion of time. To this end, we introduce TimeArena, a novel textual simulated environment that incorporates complex temporal dynamics and constraints that better reflect real-life planning scenarios. In TimeArena, agents are asked to complete multiple tasks as soon as possible, allowing for parallel processing to save time. We implement the dependency between actions, the time duration for each action, and the occupancy of the agent and the objects in the environment. TimeArena grounds to 30 real-world tasks in cooking, household activities, and laboratory work. We conduct extensive experiments with various state-of-the-art LLMs using TimeArena. Our findings reveal that even the most powerful models, e.g., GPT-4, still lag behind humans in effective multitasking, underscoring the need for enhanced temporal awareness in the development of language agents.
Traditional applications of natural language processing (NLP) in healthcare have predominantly focused on patient-centered services, enhancing patient interactions and care delivery, such as through medical dialogue systems. However, the potential of NLP to benefit inexperienced doctors, particularly in areas such as communicative medical coaching, remains largely unexplored. We introduce "ChatCoach", a human-AI cooperative framework designed to assist medical learners in practicing their communication skills during patient consultations. ChatCoach (Our data and code are available online: https://github.com/zerowst/Chatcoach)differentiates itself from conventional dialogue systems by offering a simulated environment where medical learners can practice dialogues with a patient agent, while a coach agent provides immediate, structured feedback. This is facilitated by our proposed Generalized Chain-of-Thought (GCoT) approach, which fosters the generation of structured feedback and enhances the utilization of external knowledge sources. Additionally, we have developed a dataset specifically for evaluating Large Language Models (LLMs) within the ChatCoach framework on communicative medical coaching tasks. Our empirical results validate the effectiveness of ChatCoach.
The evolution of Large Language Models (LLMs) has showcased remarkable capacities for logical reasoning and natural language comprehension. These capabilities can be leveraged in solutions that semantically and textually model complex problems. In this paper, we present our efforts toward constructing a framework that can serve as an intermediary between a user and their user interface (UI), enabling dynamic and real-time interactions. We employ a system that stands upon textual semantic mappings of UI components, in the form of annotations. These mappings are stored, parsed, and scaled in a custom data structure, supplementary to an agent-based prompting backend engine. Employing textual semantic mappings allows each component to not only explain its role to the engine but also provide expectations. By comprehending the needs of both the user and the components, our LLM engine can classify the most appropriate application, extract relevant parameters, and subsequently execute precise predictions of the user's expected actions. Such an integration evolves static user interfaces into highly dynamic and adaptable solutions, introducing a new frontier of intelligent and responsive user experiences.
In the rapidly evolving landscape of information retrieval, search engines strive to provide more personalized and relevant results to users. Query suggestion systems play a crucial role in achieving this goal by assisting users in formulating effective queries. However, existing query suggestion systems mainly rely on textual inputs, potentially limiting user search experiences for querying images. In this paper, we introduce a novel Multimodal Query Suggestion (MMQS) task, which aims to generate query suggestions based on user query images to improve the intentionality and diversity of search results. We present the RL4Sugg framework, leveraging the power of Large Language Models (LLMs) with Multi-Agent Reinforcement Learning from Human Feedback to optimize the generation process. Through comprehensive experiments, we validate the effectiveness of RL4Sugg, demonstrating a 18% improvement compared to the best existing approach. Moreover, the MMQS has been transferred into real-world search engine products, which yield enhanced user engagement. Our research advances query suggestion systems and provides a new perspective on multimodal information retrieval.
Persuasion, as one of the crucial abilities in human communication, has garnered extensive attention from researchers within the field of intelligent dialogue systems. We humans tend to persuade others to change their viewpoints, attitudes or behaviors through conversations in various scenarios (e.g., persuasion for social good, arguing in online platforms). Developing dialogue agents that can persuade others to accept certain standpoints is essential to achieving truly intelligent and anthropomorphic dialogue system. Benefiting from the substantial progress of Large Language Models (LLMs), dialogue agents have acquired an exceptional capability in context understanding and response generation. However, as a typical and complicated cognitive psychological system, persuasive dialogue agents also require knowledge from the domain of cognitive psychology to attain a level of human-like persuasion. Consequently, the cognitive strategy-enhanced persuasive dialogue agent (defined as CogAgent), which incorporates cognitive strategies to achieve persuasive targets through conversation, has become a predominant research paradigm. To depict the research trends of CogAgent, in this paper, we first present several fundamental cognitive psychology theories and give the formalized definition of three typical cognitive strategies, including the persuasion strategy, the topic path planning strategy, and the argument structure prediction strategy. Then we propose a new system architecture by incorporating the formalized definition to lay the foundation of CogAgent. Representative works are detailed and investigated according to the combined cognitive strategy, followed by the summary of authoritative benchmarks and evaluation metrics. Finally, we summarize our insights on open issues and future directions of CogAgent for upcoming researchers.
Large language models (LLMs) have emerged as a cornerstone in real-world applications with lengthy streaming inputs (e.g., LLM-driven agents). However, existing LLMs, pre-trained on sequences with a restricted maximum length, cannot process longer sequences due to the out-of-domain and distraction issues. Common solutions often involve continual pre-training on longer sequences, which will introduce expensive computational overhead and uncontrollable change in model capabilities. In this paper, we unveil the intrinsic capacity of LLMs for understanding extremely long sequences without any fine-tuning. To this end, we introduce a training-free memory-based method, InfLLM. Specifically, InfLLM stores distant contexts into additional memory units and employs an efficient mechanism to lookup token-relevant units for attention computation. Thereby, InfLLM allows LLMs to efficiently process long sequences with a limited context window and well capture long-distance dependencies. Without any training, InfLLM enables LLMs that are pre-trained on sequences consisting of a few thousand tokens to achieve comparable performance with competitive baselines that continually train these LLMs on long sequences. Even when the sequence length is scaled to $1,024$K, InfLLM still effectively captures long-distance dependencies. Our code can be found in \url{https://github.com/thunlp/InfLLM}.
Leveraging large language models (LLMs), autonomous agents have significantly improved, gaining the ability to handle a variety of tasks. In open-ended settings, optimizing collaboration for efficiency and effectiveness demands flexible adjustments. Despite this, current research mainly emphasizes fixed, task-oriented workflows and overlooks agent-centric organizational structures. Drawing inspiration from human organizational behavior, we introduce a self-organizing agent system (S-Agents) with a "tree of agents" structure for dynamic workflow, an "hourglass agent architecture" for balancing information priorities, and a "non-obstructive collaboration" method to allow asynchronous task execution among agents. This structure can autonomously coordinate a group of agents, efficiently addressing the challenges of open and dynamic environments without human intervention. Our experiments demonstrate that S-Agents proficiently execute collaborative building tasks and resource collection in the Minecraft environment, validating their effectiveness.
Large Language Model (LLM) agents have been increasingly adopted as simulation tools to model humans in social science and role-playing applications. However, one fundamental question remains: can LLM agents really simulate human behavior? In this paper, we focus on one critical and elemental behavior in human interactions, trust, and investigate whether LLM agents can simulate human trust behavior. We first find that LLM agents generally exhibit trust behavior, referred to as agent trust, under the framework of Trust Games, which are widely recognized in behavioral economics. Then, we discover that GPT-4 agents manifest high behavioral alignment with humans in terms of trust behavior, indicating the feasibility of simulating human trust behavior with LLM agents. In addition, we probe the biases of agent trust and differences in agent trust towards other LLM agents and humans. We also explore the intrinsic properties of agent trust under conditions including external manipulations and advanced reasoning strategies. Our study provides new insights into the behaviors of LLM agents and the fundamental analogy between LLMs and humans beyond value alignment. We further illustrate broader implications of our discoveries for applications where trust is paramount.
Driven by the rapid ascent of artificial intelligence (AI), organizations are at the epicenter of a seismic shift, facing a crucial question: How can AI be successfully integrated into existing operations? To help answer it, manage expectations and mitigate frustration, this article introduces Computational Management, a systematic approach to task automation for enhancing the ability of organizations to harness AI's potential within existing workflows. Computational Management acts as a bridge between the strategic insights of management science with the analytical rigor of computational thinking. The article offers three easy step-by-step procedures to begin the process of implementing AI within a workflow. Such procedures focus on task (re)formulation, on the assessment of the automation potential of tasks, on the completion of task specification templates for AI selection and adaptation. Included in the article there are manual and automated methods, with prompt suggestions for publicly available LLMs, to complete these three procedures. The first procedure, task (re)formulation, focuses on breaking down work activities into basic units, so they can be completed by one agent, involve a single well-defined action, and produce a distinct outcome. The second, allows the assessment of the granular task and its suitability for automation, using the Task Automation Index to rank tasks based on whether they have standardized input, well-defined rules, repetitiveness, data dependency, and objective outputs. The third, focuses on a task specification template which details information on 16 critical components of tasks, and can be used as a checklist to select or adapt the most suitable AI solution for integration into existing workflows. Computational Management provides a roadmap and a toolkit for humans and AI to thrive together, while enhancing organizational efficiency and innovation.
This paper introduces the retrieval-augmented large language model with Definite Finite Automaton (DFA-RAG), a novel framework designed to enhance the capabilities of conversational agents using large language models (LLMs). Traditional LLMs face challenges in generating regulated and compliant responses in special scenarios with predetermined response guidelines, like emotional support and customer service. Our framework addresses these challenges by embedding a Definite Finite Automaton (DFA), learned from training dialogues, within the LLM. This structured approach acts as a semantic router which enables the LLM to adhere to a deterministic response pathway. The routing is achieved by the retrieval-augmentation generation (RAG) strategy, which carefully selects dialogue examples aligned with the current conversational context. The advantages of DFA-RAG include an interpretable structure through human-readable DFA, context-aware retrieval for responses in conversations, and plug-and-play compatibility with existing LLMs. Extensive benchmarks validate DFA-RAG's effectiveness, indicating its potential as a valuable contribution to the conversational agent.
Intelligent agents powered by large language models (LLMs) have demonstrated substantial promise in autonomously conducting experiments and facilitating scientific discoveries across various disciplines. While their capabilities are promising, these agents, called scientific LLM agents, also introduce novel vulnerabilities that demand careful consideration for safety. However, there exists a notable gap in the literature, as there has been no comprehensive exploration of these vulnerabilities. This perspective paper fills this gap by conducting a thorough examination of vulnerabilities in LLM-based agents within scientific domains, shedding light on potential risks associated with their misuse and emphasizing the need for safety measures. We begin by providing a comprehensive overview of the potential risks inherent to scientific LLM agents, taking into account user intent, the specific scientific domain, and their potential impact on the external environment. Then, we delve into the origins of these vulnerabilities and provide a scoping review of the limited existing works. Based on our analysis, we propose a triadic framework involving human regulation, agent alignment, and an understanding of environmental feedback (agent regulation) to mitigate these identified risks. Furthermore, we highlight the limitations and challenges associated with safeguarding scientific agents and advocate for the development of improved models, robust benchmarks, and comprehensive regulations to address these issues effectively.
Large Language Models (LLMs) have demonstrated a number of human-like abilities, however the empathic understanding and emotional state of LLMs is yet to be aligned to that of humans. In this work, we investigate how the emotional state of generative LLM agents evolves as they perceive new events, introducing a novel architecture in which new experiences are compared to past memories. Through this comparison, the agent gains the ability to understand new experiences in context, which according to the appraisal theory of emotion is vital in emotion creation. First, the agent perceives new experiences as time series text data. After perceiving each new input, the agent generates a summary of past relevant memories, referred to as the norm, and compares the new experience to this norm. Through this comparison we can analyse how the agent reacts to the new experience in context. The PANAS, a test of affect, is administered to the agent, capturing the emotional state of the agent after the perception of the new event. Finally, the new experience is then added to the agents memory to be used in the creation of future norms. By creating multiple experiences in natural language from emotionally charged situations, we test the proposed architecture on a wide range of scenarios. The mixed results suggests that introducing context can occasionally improve the emotional alignment of the agent, but further study and comparison with human evaluators is necessary. We hope that this paper is another step towards the alignment of generative agents.
The emergence of Large Language Models (LLMs), has opened exciting possibilities for constructing computational simulations designed to replicate human behavior accurately. Current research suggests that LLM-based agents become increasingly human-like in their performance, sparking interest in using these AI agents as substitutes for human participants in behavioral studies. However, LLMs are complex statistical learners without straightforward deductive rules, making them prone to unexpected behaviors. Hence, it is crucial to study and pinpoint the key behavioral distinctions between humans and LLM-based agents. In this study, we highlight the limitations of LLMs in simulating human interactions, particularly focusing on LLMs' ability to simulate political debates on topics that are important aspects of people's day-to-day lives and decision-making processes. Our findings indicate a tendency for LLM agents to conform to the model's inherent social biases despite being directed to debate from certain political perspectives. This tendency results in behavioral patterns that seem to deviate from well-established social dynamics among humans. We reinforce these observations using an automatic self-fine-tuning method, which enables us to manipulate the biases within the LLM and demonstrate that agents subsequently align with the altered biases. These results underscore the need for further research to develop methods that help agents overcome these biases, a critical step toward creating more realistic simulations.
In recent years, large language models (LLMs) have become increasingly capable and can now interact with tools (i.e., call functions), read documents, and recursively call themselves. As a result, these LLMs can now function autonomously as agents. With the rise in capabilities of these agents, recent work has speculated on how LLM agents would affect cybersecurity. However, not much is known about the offensive capabilities of LLM agents. In this work, we show that LLM agents can autonomously hack websites, performing tasks as complex as blind database schema extraction and SQL injections without human feedback. Importantly, the agent does not need to know the vulnerability beforehand. This capability is uniquely enabled by frontier models that are highly capable of tool use and leveraging extended context. Namely, we show that GPT-4 is capable of such hacks, but existing open-source models are not. Finally, we show that GPT-4 is capable of autonomously finding vulnerabilities in websites in the wild. Our findings raise questions about the widespread deployment of LLMs.
We study the in-context learning dynamics of large language models (LLMs) using three instrumental learning tasks adapted from cognitive psychology. We find that LLMs update their beliefs in an asymmetric manner and learn more from better-than-expected outcomes than from worse-than-expected ones. Furthermore, we show that this effect reverses when learning about counterfactual feedback and disappears when no agency is implied. We corroborate these findings by investigating idealized in-context learning agents derived through meta-reinforcement learning, where we observe similar patterns. Taken together, our results contribute to our understanding of how in-context learning works by highlighting that the framing of a problem significantly influences how learning occurs, a phenomenon also observed in human cognition.
Large Language Models (LLMs) demonstrate ever-increasing abilities in mathematical and algorithmic tasks, yet their geometric reasoning skills are underexplored. We investigate LLMs' abilities in constructive geometric problem-solving one of the most fundamental steps in the development of human mathematical reasoning. Our work reveals notable challenges that the state-of-the-art LLMs face in this domain despite many successes in similar areas. LLMs exhibit biases in target variable selection and struggle with 2D spatial relationships, often misrepresenting and hallucinating objects and their placements. To this end, we introduce a framework that formulates an LLMs-based multi-agents system that enhances their existing reasoning potential by conducting an internal dialogue. This work underscores LLMs' current limitations in geometric reasoning and improves geometric reasoning capabilities through self-correction, collaboration, and diverse role specializations.
Autonomous agents based on Large Language Models (LLMs) that devise plans and tackle real-world challenges have gained prominence.However, tailoring these agents for specialized domains like quantitative investment remains a formidable task. The core challenge involves efficiently building and integrating a domain-specific knowledge base for the agent's learning process. This paper introduces a principled framework to address this challenge, comprising a two-layer loop.In the inner loop, the agent refines its responses by drawing from its knowledge base, while in the outer loop, these responses are tested in real-world scenarios to automatically enhance the knowledge base with new insights.We demonstrate that our approach enables the agent to progressively approximate optimal behavior with provable efficiency.Furthermore, we instantiate this framework through an autonomous agent for mining trading signals named QuantAgent. Empirical results showcase QuantAgent's capability in uncovering viable financial signals and enhancing the accuracy of financial forecasts.
Despite their powerful semantic understanding and code generation capabilities, Large Language Models (LLMs) still face challenges when dealing with complex tasks. Multi agent strategy generation and motion control are highly complex domains that inherently require experts from multiple fields to collaborate. To enhance multi agent strategy generation and motion control, we propose an innovative architecture that employs the concept of a cloud edge end hierarchical structure. By leveraging multiple large language models with distinct areas of expertise, we can efficiently generate strategies and perform task decomposition. Introducing the cosine similarity approach,aligning task decomposition instructions with robot task sequences at the vector level, we can identify subtasks with incomplete task decomposition and iterate on them multiple times to ultimately generate executable machine task sequences.The robot is guided through these task sequences to complete tasks of higher complexity. With this architecture, we implement the process of natural language control of robots to perform complex tasks, and successfully address the challenge of multi agent execution of open tasks in open scenarios and the problem of task decomposition.
Large Language Models (LLMs) have shown remarkable promise in communicating with humans. Their potential use as artificial partners with humans in sociological experiments involving conversation is an exciting prospect. But how viable is it? Here, we rigorously test the limits of agents that debate using LLMs in a preregistered study that runs multiple debate-based opinion consensus games. Each game starts with six humans, six agents, or three humans and three agents. We found that agents can blend in and concentrate on a debate's topic better than humans, improving the productivity of all players. Yet, humans perceive agents as less convincing and confident than other humans, and several behavioral metrics of humans and agents we collected deviate measurably from each other. We observed that agents are already decent debaters, but their behavior generates a pattern distinctly different from the human-generated data.
Explaining stock predictions is generally a difficult task for traditional non-generative deep learning models, where explanations are limited to visualizing the attention weights on important texts. Today, Large Language Models (LLMs) present a solution to this problem, given their known capabilities to generate human-readable explanations for their decision-making process. However, the task of stock prediction remains challenging for LLMs, as it requires the ability to weigh the varying impacts of chaotic social texts on stock prices. The problem gets progressively harder with the introduction of the explanation component, which requires LLMs to explain verbally why certain factors are more important than the others. On the other hand, to fine-tune LLMs for such a task, one would need expert-annotated samples of explanation for every stock movement in the training set, which is expensive and impractical to scale. To tackle these issues, we propose our Summarize-Explain-Predict (SEP) framework, which utilizes a self-reflective agent and Proximal Policy Optimization (PPO) to let a LLM teach itself how to generate explainable stock predictions in a fully autonomous manner. The reflective agent learns how to explain past stock movements through self-reasoning, while the PPO trainer trains the model to generate the most likely explanations from input texts. The training samples for the PPO trainer are also the responses generated during the reflective process, which eliminates the need for human annotators. Using our SEP framework, we fine-tune a LLM that can outperform both traditional deep-learning and LLM methods in prediction accuracy and Matthews correlation coefficient for the stock classification task. To justify the generalization capability of our framework, we further test it on the portfolio construction task, and demonstrate its effectiveness through various portfolio metrics.
The advent of large language models (LLMs) such as ChatGPT, PaLM, and GPT-4 has catalyzed remarkable advances in natural language processing, demonstrating human-like language fluency and reasoning capacities. This position paper introduces the concept of Professional Agents (PAgents), an application framework harnessing LLM capabilities to create autonomous agents with controllable, specialized, interactive, and professional-level competencies. We posit that PAgents can reshape professional services through continuously developed expertise. Our proposed PAgents framework entails a tri-layered architecture for genesis, evolution, and synergy: a base tool layer, a middle agent layer, and a top synergy layer. This paper aims to spur discourse on promising real-world applications of LLMs. We argue the increasing sophistication and integration of PAgents could lead to AI systems exhibiting professional mastery over complex domains, serving critical needs, and potentially achieving artificial general intelligence.
We introduce SELF-DISCOVER, a general framework for LLMs to self-discover the task-intrinsic reasoning structures to tackle complex reasoning problems that are challenging for typical prompting methods. Core to the framework is a self-discovery process where LLMs select multiple atomic reasoning modules such as critical thinking and step-by-step thinking, and compose them into an explicit reasoning structure for LLMs to follow during decoding. SELF-DISCOVER substantially improves GPT-4 and PaLM 2's performance on challenging reasoning benchmarks such as BigBench-Hard, grounded agent reasoning, and MATH, by as much as 32% compared to Chain of Thought (CoT). Furthermore, SELF-DISCOVER outperforms inference-intensive methods such as CoT-Self-Consistency by more than 20%, while requiring 10-40x fewer inference compute. Finally, we show that the self-discovered reasoning structures are universally applicable across model families: from PaLM 2-L to GPT-4, and from GPT-4 to Llama2, and share commonalities with human reasoning patterns.
Owing to recent advancements, Large Language Models (LLMs) can now be deployed as agents for increasingly complex decision-making applications in areas including robotics, gaming, and API integration. However, reflecting past experiences in current decision-making processes, an innate human behavior, continues to pose significant challenges. Addressing this, we propose Retrieval-Augmented Planning (RAP) framework, designed to dynamically leverage past experiences corresponding to the current situation and context, thereby enhancing agents' planning capabilities. RAP distinguishes itself by being versatile: it excels in both text-only and multimodal environments, making it suitable for a wide range of tasks. Empirical evaluations demonstrate RAP's effectiveness, where it achieves SOTA performance in textual scenarios and notably enhances multimodal LLM agents' performance for embodied tasks. These results highlight RAP's potential in advancing the functionality and applicability of LLM agents in complex, real-world applications.
This paper explores existing works of multi-agent systems and identifies challenges that remain inadequately addressed. By leveraging the diverse capabilities and roles of individual agents within a multi-agent system, these systems can tackle complex tasks through collaboration. We discuss optimizing task allocation, fostering robust reasoning through iterative debates, managing complex and layered context information, and enhancing memory management to support the intricate interactions within multi-agent systems. We also explore the potential application of multi-agent systems in blockchain systems to shed light on their future development and application in real-world distributed systems.
While both agent interaction and personalisation are vibrant topics in research on large language models (LLMs), there has been limited focus on the effect of language interaction on the behaviour of persona-conditioned LLM agents. Such an endeavour is important to ensure that agents remain consistent to their assigned traits yet are able to engage in open, naturalistic dialogues. In our experiments, we condition GPT-3.5 on personality profiles through prompting and create a two-group population of LLM agents using a simple variability-inducing sampling algorithm. We then administer personality tests and submit the agents to a collaborative writing task, finding that different profiles exhibit different degrees of personality consistency and linguistic alignment to their conversational partners. Our study seeks to lay the groundwork for better understanding of dialogue-based interaction between LLMs and highlights the need for new approaches to crafting robust, more human-like LLM personas for interactive environments.
Planning is a fundamental property of human intelligence. Reasoning about asynchronous plans is challenging since it requires sequential and parallel planning to optimize time costs. Can large language models (LLMs) succeed at this task? Here, we present the first large-scale study investigating this question. We find that a representative set of closed and open-source LLMs, including GPT-4 and LLaMA-2, behave poorly when not supplied with illustrations about the task-solving process in our benchmark AsyncHow. We propose a novel technique called Plan Like a Graph (PLaG) that combines graphs with natural language prompts and achieves state-of-the-art results. We show that although PLaG can boost model performance, LLMs still suffer from drastic degradation when task complexity increases, highlighting the limits of utilizing LLMs for simulating digital devices. We see our study as an exciting step towards using LLMs as efficient autonomous agents. Our code and data are available at https://github.com/fangru-lin/graph-llm-asynchow-plan.
As Large Language Models (LLMs) have shown significant intelligence, the progress to leverage LLMs as planning modules of autonomous agents has attracted more attention. This survey provides the first systematic view of LLM-based agents planning, covering recent works aiming to improve planning ability. We provide a taxonomy of existing works on LLM-Agent planning, which can be categorized into Task Decomposition, Plan Selection, External Module, Reflection and Memory. Comprehensive analyses are conducted for each direction, and further challenges for the field of research are discussed.
Machine learning (ML) techniques for optimizing data management problems have been extensively studied and widely deployed in recent five years. However traditional ML methods have limitations on generalizability (adapting to different scenarios) and inference ability (understanding the context). Fortunately, large language models (LLMs) have shown high generalizability and human-competitive abilities in understanding context, which are promising for data management tasks (e.g., database diagnosis, database tuning). However, existing LLMs have several limitations: hallucination, high cost, and low accuracy for complicated tasks. To address these challenges, we design LLMDB, an LLM-enhanced data management paradigm which has generalizability and high inference ability while avoiding hallucination, reducing LLM cost, and achieving high accuracy. LLMDB embeds domain-specific knowledge to avoid hallucination by LLM fine-tuning and prompt engineering. LLMDB reduces the high cost of LLMs by vector databases which provide semantic search and caching abilities. LLMDB improves the task accuracy by LLM agent which provides multiple-round inference and pipeline executions. We showcase three real-world scenarios that LLMDB can well support, including query rewrite, database diagnosis and data analytics. We also summarize the open research challenges of LLMDB.
The transition from CPS-based Industry 4.0 to CPSS-based Industry 5.0 brings new requirements and opportunities to current sensing approaches, especially in light of recent progress in Chatbots and Large Language Models (LLMs). Therefore, the advancement of parallel intelligence-powered Crowdsensing Intelligence (CSI) is witnessed, which is currently advancing towards linguistic intelligence. In this paper, we propose a novel sensing paradigm, namely conversational crowdsensing, for Industry 5.0. It can alleviate workload and professional requirements of individuals and promote the organization and operation of diverse workforce, thereby facilitating faster response and wider popularization of crowdsensing systems. Specifically, we design the architecture of conversational crowdsensing to effectively organize three types of participants (biological, robotic, and digital) from diverse communities. Through three levels of effective conversation (i.e., inter-human, human-AI, and inter-AI), complex interactions and service functionalities of different workers can be achieved to accomplish various tasks across three sensing phases (i.e., requesting, scheduling, and executing). Moreover, we explore the foundational technologies for realizing conversational crowdsensing, encompassing LLM-based multi-agent systems, scenarios engineering and conversational human-AI cooperation. Finally, we present potential industrial applications of conversational crowdsensing and discuss its implications. We envision that conversations in natural language will become the primary communication channel during crowdsensing process, enabling richer information exchange and cooperative problem-solving among humans, robots, and AI.
Agent-based models (ABMs) stand as an essential paradigm for proposing and validating hypothetical solutions or policies aimed at addressing challenges posed by complex systems and achieving various objectives. This process demands labor-intensive endeavors and multidisciplinary expertise. Large language models (LLMs) encapsulating cross-domain knowledge and programming proficiency could potentially alleviate the difficulty of this process. However, LLMs excel in handling sequential information, making it challenging for analyzing the intricate interactions and nonlinear dynamics inherent in ABMs. Additionally, due to the lack of self-evaluation capability of LLMs, relying solely on LLMs is insufficient to effectively accomplish this process. In this paper, we present SAGE, a general solution-oriented ABM generation framework designed for automatic modeling and generating solutions for targeted problems. Unlike approaches reliant on expert handcrafting or resource-intensive neural network training, SAGE establishes a verifier-assisted iterative in-context learning process employing large language models (LLMs) to leverages their inherent cross-domain knowledge for tackling intricate demands from diverse domain scenarios. In SAGE, we introduce an semi-structured conceptual representation expliciting the intricate structures of ABMs and an objective representation to guide LLMs in modeling scenarios and proposing hypothetical solutions through in-context learning. To ensure the model executability and solution feasibility, SAGE devises a two-level verifier with chain-of-thought prompting tailored to the complex interactions and non-linear dynamics of ABMs, driving the iterative generation optimization. Moreover, we construct an evaluation dataset of solution-oriented ABMs from open sources.It contains practical models across various domains.
This paper presents an innovative framework that integrates Large Language Models (LLMs) with an external Thinker module to enhance the reasoning capabilities of LLM-based agents. Unlike augmenting LLMs with prompt engineering, Thinker directly harnesses knowledge from databases and employs various optimization techniques. The framework forms a reasoning hierarchy where LLMs handle intuitive System-1 tasks such as natural language processing, while the Thinker focuses on cognitive System-2 tasks that require complex logical analysis and domain-specific knowledge. Our framework is presented using a 9-player Werewolf game that demands dual-system reasoning. We introduce a communication protocol between LLMs and the Thinker, and train the Thinker using data from 18800 human sessions and reinforcement learning. Experiments demonstrate the framework's effectiveness in deductive reasoning, speech generation, and online game evaluation. Additionally, we fine-tune a 6B LLM to surpass GPT4 when integrated with the Thinker. This paper also contributes the largest dataset for social deduction games to date.
Tables, typically two-dimensional and structured to store large amounts of data, are essential in daily activities like database queries, spreadsheet manipulations, web table question answering, and image table information extraction. Automating these table-centric tasks with Large Language Models (LLMs) or Visual Language Models (VLMs) offers significant public benefits, garnering interest from academia and industry. This survey provides a comprehensive overview of table-related tasks, examining both user scenarios and technical aspects. It covers traditional tasks like table question answering as well as emerging fields such as spreadsheet manipulation and table data analysis. We summarize the training techniques for LLMs and VLMs tailored for table processing. Additionally, we discuss prompt engineering, particularly the use of LLM-powered agents, for various table-related tasks. Finally, we highlight several challenges, including diverse user input when serving and slow thinking using chain-of-thought.
Code review, which aims at ensuring the overall quality and reliability of software, is a cornerstone of software development. Unfortunately, while crucial, Code review is a labor-intensive process that the research community is looking to automate. Existing automated methods rely on single input-output generative models and thus generally struggle to emulate the collaborative nature of code review. This work introduces \tool{}, a novel multi-agent Large Language Model (LLM) system for code review automation. CodeAgent incorporates a supervisory agent, QA-Checker, to ensure that all the agents' contributions address the initial review question. We evaluated CodeAgent on critical code review tasks: (1) detect inconsistencies between code changes and commit messages, (2) identify vulnerability introductions, (3) validate code style adherence, and (4) suggest code revision. The results demonstrate CodeAgent's effectiveness, contributing to a new state-of-the-art in code review automation. Our data and code are publicly available (\url{https://github.com/Code4Agent/codeagent}).
The emergence of large language models (LLMs) has significantly advanced the simulation of believable interactive agents. However, the substantial cost on maintaining the prolonged agent interactions poses challenge over the deployment of believable LLM-based agents. Therefore, in this paper, we develop Affordable Generative Agents (AGA), a framework for enabling the generation of believable and low-cost interactions on both agent-environment and inter-agents levels. Specifically, for agent-environment interactions, we substitute repetitive LLM inferences with learned policies; while for inter-agent interactions, we model the social relationships between agents and compress auxiliary dialogue information. Extensive experiments on multiple environments show the effectiveness and efficiency of our proposed framework. Also, we delve into the mechanisms of emergent believable behaviors lying in LLM agents, demonstrating that agents can only generate finite behaviors in fixed environments, based upon which, we understand ways to facilitate emergent interaction behaviors. Our code is publicly available at: https://github.com/AffordableGenerativeAgents/Affordable-Generative-Agents.
We find that, simply via a sampling-and-voting method, the performance of large language models (LLMs) scales with the number of agents instantiated. Also, this method, termed as Agent Forest, is orthogonal to existing complicated methods to further enhance LLMs, while the degree of enhancement is correlated to the task difficulty. We conduct comprehensive experiments on a wide range of LLM benchmarks to verify the presence of our finding, and to study the properties that can facilitate its occurrence. Our code is publicly available at: https://github.com/MoreAgentsIsAllYouNeed/AgentForest
Instruction Tuning (IT), the process of training large language models (LLMs) using instruction-response pairs, has emerged as the predominant method for transforming base pre-trained LLMs into open-domain conversational agents. While IT has achieved notable success and widespread adoption, its limitations and shortcomings remain underexplored. In this paper, through rigorous experiments and an in-depth analysis of the changes LLMs undergo through IT, we reveal various limitations of IT. In particular, we show that (1) IT fails to enhance knowledge or skills in LLMs. LoRA fine-tuning is limited to learning response initiation and style tokens, and full-parameter fine-tuning leads to knowledge degradation. (2) Copying response patterns from IT datasets derived from knowledgeable sources leads to a decline in response quality. (3) Full-parameter fine-tuning increases hallucination by inaccurately borrowing tokens from conceptually similar instances in the IT dataset for generating responses. (4) Popular methods to improve IT do not lead to performance improvements over a simple LoRA fine-tuned model. Our findings reveal that responses generated solely from pre-trained knowledge consistently outperform responses by models that learn any form of new knowledge from IT on open-source datasets. We hope the insights and challenges revealed in this paper inspire future work in related directions.
Prescriptive AI represents a transformative shift in decision-making, offering causal insights and actionable recommendations. Despite its huge potential, enterprise adoption often faces several challenges. The first challenge is caused by the limitations of observational data for accurate causal inference which is typically a prerequisite for good decision-making. The second pertains to the interpretability of recommendations, which is crucial for enterprise decision-making settings. The third challenge is the silos between data scientists and business users, hindering effective collaboration. This paper outlines an initiative from IBM Research, aiming to address some of these challenges by offering a suite of prescriptive AI solutions. Leveraging insights from various research papers, the solution suite includes scalable causal inference methods, interpretable decision-making approaches, and the integration of large language models (LLMs) to bridge communication gaps via a conversation agent. A proof-of-concept, PresAIse, demonstrates the solutions' potential by enabling non-ML experts to interact with prescriptive AI models via a natural language interface, democratizing advanced analytics for strategic decision-making.
Research interest in autonomous agents is on the rise as an emerging topic. The notable achievements of Large Language Models (LLMs) have demonstrated the considerable potential to attain human-like intelligence in autonomous agents. However, the challenge lies in enabling these agents to learn, reason, and navigate uncertainties in dynamic environments. Context awareness emerges as a pivotal element in fortifying multi-agent systems when dealing with dynamic situations. Despite existing research focusing on both context-aware systems and multi-agent systems, there is a lack of comprehensive surveys outlining techniques for integrating context-aware systems with multi-agent systems. To address this gap, this survey provides a comprehensive overview of state-of-the-art context-aware multi-agent systems. First, we outline the properties of both context-aware systems and multi-agent systems that facilitate integration between these systems. Subsequently, we propose a general process for context-aware systems, with each phase of the process encompassing diverse approaches drawn from various application domains such as collision avoidance in autonomous driving, disaster relief management, utility management, supply chain management, human-AI interaction, and others. Finally, we discuss the existing challenges of context-aware multi-agent systems and provide future research directions in this field.
Mathematical language is a cornerstone of a child's mathematical development, and children can effectively acquire this language through storytelling with a knowledgeable and engaging partner. In this study, we leverage the recent advances in large language models to conduct free-form, creative conversations with children. Consequently, we developed Mathemyths, a joint storytelling agent that takes turns co-creating stories with children while integrating mathematical terms into the evolving narrative. This paper details our development process, illustrating how prompt-engineering can optimize LLMs for educational contexts. Through a user study involving 35 children aged 4-8 years, our results suggest that when children interacted with Mathemyths, their learning of mathematical language was comparable to those who co-created stories with a human partner. However, we observed differences in how children engaged with co-creation partners of different natures. Overall, we believe that LLM applications, like Mathemyths, offer children a unique conversational experience pertaining to focused learning objectives.
Hyperparameter optimization is critical in modern machine learning, requiring expert knowledge, numerous trials, and high computational and human resources. Despite the advancements in Automated Machine Learning (AutoML), challenges in terms of trial efficiency, setup complexity, and interoperability still persist. To address these issues, we introduce a novel paradigm leveraging Large Language Models (LLMs) to automate hyperparameter optimization across diverse machine learning tasks, which is named AgentHPO (short for LLM Agent-based Hyperparameter Optimization). Specifically, AgentHPO processes the task information autonomously, conducts experiments with specific hyperparameters (HPs), and iteratively optimizes them based on historical trials. This human-like optimization process largely reduces the number of required trials, simplifies the setup process, and enhances interpretability and user trust, compared to traditional AutoML methods. Extensive empirical experiments conducted on 12 representative machine-learning tasks indicate that AgentHPO not only matches but also often surpasses the best human trials in terms of performance while simultaneously providing explainable results. Further analysis sheds light on the strategies employed by the LLM in optimizing these tasks, highlighting its effectiveness and adaptability in various scenarios.
In this work, we review research studies that combine Reinforcement Learning (RL) and Large Language Models (LLMs), two areas that owe their momentum to the development of deep neural networks. We propose a novel taxonomy of three main classes based on the way that the two model types interact with each other. The first class, RL4LLM, includes studies where RL is leveraged to improve the performance of LLMs on tasks related to Natural Language Processing. L4LLM is divided into two sub-categories depending on whether RL is used to directly fine-tune an existing LLM or to improve the prompt of the LLM. In the second class, LLM4RL, an LLM assists the training of an RL model that performs a task that is not inherently related to natural language. We further break down LLM4RL based on the component of the RL training framework that the LLM assists or replaces, namely reward shaping, goal generation, and policy function. Finally, in the third class, RL+LLM, an LLM and an RL agent are embedded in a common planning framework without either of them contributing to training or fine-tuning of the other. We further branch this class to distinguish between studies with and without natural language feedback. We use this taxonomy to explore the motivations behind the synergy of LLMs and RL and explain the reasons for its success, while pinpointing potential shortcomings and areas where further research is needed, as well as alternative methodologies that serve the same goal.
Large language models are increasingly integrated with external environments, tools, and agents like ChatGPT plugins to extend their capability beyond language-centric tasks. However, today's LLM inference systems are designed for standalone LLMs. They treat each external interaction as the end of LLM generation and form a new request when the interaction finishes, causing unnecessary recomputation of already computed contexts, which accounts for 37-40% of total model forwarding time. This paper presents InferCept, the first LLM inference framework targeting augmented LLMs and supporting the efficient interception of LLM generation. InferCept minimizes the GPU resource waste caused by LLM interceptions and dedicates saved memory for serving more requests. InferCept improves the overall serving throughput by 1.6x-2x and completes 2x more requests per second compared to the state-of-the-art LLM inference systems.
Planning has been part of the core pursuit for artificial intelligence since its conception, but earlier AI agents mostly focused on constrained settings because many of the cognitive substrates necessary for human-level planning have been lacking. Recently, language agents powered by large language models (LLMs) have shown interesting capabilities such as tool use and reasoning. Are these language agents capable of planning in more complex settings that are out of the reach of prior AI agents? To advance this investigation, we propose TravelPlanner, a new planning benchmark that focuses on travel planning, a common real-world planning scenario. It provides a rich sandbox environment, various tools for accessing nearly four million data records, and 1,225 meticulously curated planning intents and reference plans. Comprehensive evaluations show that the current language agents are not yet capable of handling such complex planning tasks-even GPT-4 only achieves a success rate of 0.6%. Language agents struggle to stay on task, use the right tools to collect information, or keep track of multiple constraints. However, we note that the mere possibility for language agents to tackle such a complex problem is in itself non-trivial progress. TravelPlanner provides a challenging yet meaningful testbed for future language agents.
Multi-agent interactions between Large Language Model (LLM) agents have shown major improvements on diverse reasoning tasks. However, these involve long generations from multiple models across several rounds, making them expensive. Moreover, these multi-agent approaches fail to provide a final, single model for efficient inference. To address this, we introduce MAGDi, a new method for structured distillation of the reasoning interactions between multiple LLMs into smaller LMs. MAGDi teaches smaller models by representing multi-agent interactions as graphs, augmenting a base student model with a graph encoder, and distilling knowledge using three objective functions: next-token prediction, a contrastive loss between correct and incorrect reasoning, and a graph-based objective to model the interaction structure. Experiments on seven widely used commonsense and math reasoning benchmarks show that MAGDi improves the reasoning capabilities of smaller models, outperforming several methods that distill from a single teacher and multiple teachers. Moreover, MAGDi also demonstrates an order of magnitude higher efficiency over its teachers. We conduct extensive analyses to show that MAGDi (1) enhances the generalizability to out-of-domain tasks, (2) scales positively with the size and strength of the base student model, and (3) obtains larger improvements (via our multi-teacher training) when applying self-consistency -- an inference technique that relies on model diversity.
Trustworthy clinical advice is crucial but burdensome when seeking health support from professionals. Inaccessibility and financial burdens present obstacles to obtaining professional clinical advice, even when healthcare is available. Consequently, individuals often resort to self-diagnosis, utilizing medical materials to validate the health conditions of their families and friends. However, the convenient method of self-diagnosis requires a commitment to learning and is often not effective, presenting risks when individuals seek self-care approaches or treatment strategies without professional guidance. Artificial Intelligence (AI), supported by Large Language Models (LLM), may become a powerful yet risky self-diagnosis tool for clinical advice due to the hallucination of LLM, where it produces inaccurate yet deceiving information. Thus, can we trust the clinical advice from AI-driven LLMs like ChatGPT like ChatGPT4 for self-diagnosis? We examined this issue through a think-aloud observation: a patient uses GPT4 for self-diagnosis and clinical advice while a doctor assesses ChatGPT responses with their own expertise. After that, we conducted a semi-structured interview with the patient to understand their trust in AI-driven LLMs for clinical advice. we have concluded that the confounding factors influencing a patient's trust revolve around their competency-evaluation. Essentially, trust is equated with efficacy, which is determined by whether decisions made based on the AI agent's clinical advice and suggestion will effectively achieve the patient health goals. Patients tend to trust doctors more than AI agents due to this strategy, believing that educated, authorized doctors can provide effective medical guidance. This competency-based trust also explains why patients often perceive more experienced doctors as more trustworthy compared to less experienced ones.
The rise of LLM-based agents shows great potential to revolutionize task planning, capturing significant attention. Given that these agents will be integrated into high-stake domains, ensuring their reliability and safety is crucial. This paper presents an Agent-Constitution-based agent framework, TrustAgent, with a particular focus on improving the LLM-based agent safety. The proposed framework ensures strict adherence to the Agent Constitution through three strategic components: pre-planning strategy which injects safety knowledge to the model before plan generation, in-planning strategy which enhances safety during plan generation, and post-planning strategy which ensures safety by post-planning inspection. Our experimental results demonstrate that the proposed framework can effectively enhance an LLM agent's safety across multiple domains by identifying and mitigating potential dangers during the planning. Further analysis reveals that the framework not only improves safety but also enhances the helpfulness of the agent. Additionally, we highlight the importance of the LLM reasoning ability in adhering to the Constitution. This paper sheds light on how to ensure the safe integration of LLM-based agents into human-centric environments. Data and code are available at https://github.com/agiresearch/TrustAgent.
Strategic reasoning is a complex yet essential capability for intelligent agents. It requires Large Language Model (LLM) agents to adapt their strategies dynamically in multi-agent environments. Unlike static reasoning tasks, success in these contexts depends on anticipating other agents' beliefs and actions while continuously adjusting strategies to achieve individual goals. LLMs and LLM agents often struggle with strategic reasoning due to the absence of a reasoning framework that enables them to dynamically infer others' perspectives and adapt to changing environments. Inspired by the Level-K framework from game theory and behavioral economics, which extends reasoning from simple reactions to structured strategic depth, we propose a novel framework: "K-Level Reasoning with Large Language Models (K-R)." This framework employs recursive mechanisms to enable LLMs to achieve varying levels of strategic depth, allowing agents to form higher order beliefs - beliefs about others' beliefs. We validate this framework through rigorous testing on four testbeds: two classical game theory problems and two social intelligence tasks. The results demonstrate the advantages of K-R in strategic reasoning. Our work presents the first recursive implementation of strategic depth in large language models (LLMs). It establishes a foundation for future research into theory of mind and strategic reasoning in LLMs.
The notable success of large language models (LLMs) has sparked an upsurge in building language agents to complete various complex tasks. We present AMOR, an agent framework based on open-source LLMs, which reasons with external knowledge bases and adapts to specific domains through human supervision to the reasoning process. AMOR builds reasoning logic over a finite state machine (FSM) that solves problems through autonomous executions and transitions over disentangled modules. This allows humans to provide direct feedback to the individual modules, and thus naturally forms process supervision. Based on this reasoning and feedback framework, we develop AMOR through two-stage fine-tuning: warm-up and adaptation. The former fine-tunes the LLM with examples automatically constructed from various public datasets, enabling AMOR to generalize across different knowledge environments, while the latter tailors AMOR to specific domains using process feedback. Extensive experiments across multiple domains demonstrate the advantage of AMOR to strong baselines, thanks to its FSM-based reasoning and process feedback mechanism. The code and data are publicly available at \url{https://github.com/JianGuanTHU/AMOR}.
Context: Large Language Models (LLMs) and Generative Pre-trained Transformers (GPTs) have transformed the field of Software Engineering (SE). Existing LLM-based multi-agent models have successfully addressed basic dialogue tasks. However, the potential of LLMs for more challenging tasks, such as automated code generation for large and complex projects, has been investigated in only a few existing works. Objective: This paper aims to investigate the potential of LLM-based agents in the software industry, particularly in enhancing productivity and reducing time-to-market for complex software solutions. Our primary objective is to gain insights into how these agents can fundamentally transform the development of large-scale software. Methods: We introduce CodePori, a novel system designed to automate code generation for large and complex software projects based on functional and non-functional requirements defined by stakeholders. To assess the proposed system performance, we utilized the HumanEval benchmark and manually tested the CodePori model, providing 20 different project descriptions as input and then evaluated the code accuracy by manually executing the code. Results: CodePori is able to generate running code for large-scale projects, aligned with the typical software development process. The HumanEval benchmark results indicate that CodePori improves code accuracy by 89%. A manual assessment conducted by the first author shows that the CodePori system achieved an accuracy rate of 85%. Conclusion: Based on the results, our conclusion is that proposed system demonstrates the transformative potential of LLM-based agents in SE, highlighting their practical applications and opening new opportunities for broader adoption in both industry and academia. Our project is publicly available at https://github.com/GPT-Laboratory/CodePori.
Recent advancements in Large Language Models (LLMs) have enabled collaborative human-bot interactions in Software Engineering (SE), similar to many other professions. However, the potential benefits and implications of incorporating LLMs into qualitative data analysis in SE have not been completely explored. For instance, conducting qualitative data analysis manually can be a time-consuming, effort-intensive, and error-prone task for researchers. LLM-based solutions, such as generative AI models trained on massive datasets, can be utilized to automate tasks in software development as well as in qualitative data analysis. To this end, we utilized LLMs to automate and expedite the qualitative data analysis processes. We employed a multi-agent model, where each agent was tasked with executing distinct, individual research related activities. Our proposed model interpreted large quantities of textual documents and interview transcripts to perform several common tasks used in qualitative analysis. The results show that this technical assistant speeds up significantly the data analysis process, enabling researchers to manage larger datasets much more effectively. Furthermore, this approach introduces a new dimension of scalability and accuracy in qualitative research, potentially transforming data interpretation methodologies in SE.
Low-code programming (LCP) refers to programming using models at higher levels of abstraction, resulting in less manual and more efficient programming, and reduced learning effort for amateur developers. Many LCP tools have rapidly evolved and have benefited from the concepts of visual programming languages (VPLs) and programming by demonstration (PBD). With huge increase in interest in using large language models (LLMs) in software engineering, LLM-based LCP has began to become increasingly important. However, the technical principles and application scenarios of traditional approaches to LCP and LLM-based LCP are significantly different. Understanding these key differences and characteristics in the application of the two approaches to LCP by users is crucial for LCP providers in improving existing and developing new LCP tools, and in better assisting users in choosing the appropriate LCP technology. We conducted an empirical study of both traditional LCP and LLM-based LCP. We analyzed developers' discussions on Stack Overflow (SO) over the past three years and then explored the similarities and differences between traditional LCP and LLM-based LCP features and developer feedback. Our findings reveal that while traditional LCP and LLM-based LCP share common primary usage scenarios, they significantly differ in scope, limitations and usage throughout the software development lifecycle, particularly during the implementation phase. We also examine how LLMs impact and integrate with LCP, discussing the latest technological developments in LLM-based LCP, such as its integration with VPLs and the application of LLM Agents in software engineering.
Due to strong capabilities in conducting fluent, multi-turn conversations with users, Large Language Models (LLMs) have the potential to further improve the performance of Conversational Recommender System (CRS). Unlike the aimless chit-chat that LLM excels at, CRS has a clear target. So it is imperative to control the dialogue flow in the LLM to successfully recommend appropriate items to the users. Furthermore, user feedback in CRS can assist the system in better modeling user preferences, which has been ignored by existing studies. However, simply prompting LLM to conduct conversational recommendation cannot address the above two key challenges. In this paper, we propose Multi-Agent Conversational Recommender System (MACRS) which contains two essential modules. First, we design a multi-agent act planning framework, which can control the dialogue flow based on four LLM-based agents. This cooperative multi-agent framework will generate various candidate responses based on different dialogue acts and then choose the most appropriate response as the system response, which can help MACRS plan suitable dialogue acts. Second, we propose a user feedback-aware reflection mechanism which leverages user feedback to reason errors made in previous turns to adjust the dialogue act planning, and higher-level user information from implicit semantics. We conduct extensive experiments based on user simulator to demonstrate the effectiveness of MACRS in recommendation and user preferences collection. Experimental results illustrate that MACRS demonstrates an improvement in user interaction experience compared to directly using LLMs.
We introduce PokeLLMon, the first LLM-embodied agent that achieves human-parity performance in tactical battle games, as demonstrated in Pokemon battles. The design of PokeLLMon incorporates three key strategies: (i) In-context reinforcement learning that instantly consumes text-based feedback derived from battles to iteratively refine the policy; (ii) Knowledge-augmented generation that retrieves external knowledge to counteract hallucination and enables the agent to act timely and properly; (iii) Consistent action generation to mitigate the panic switching phenomenon when the agent faces a powerful opponent and wants to elude the battle. We show that online battles against human demonstrates PokeLLMon's human-like battle strategies and just-in-time decision making, achieving 49% of win rate in the Ladder competitions and 56% of win rate in the invited battles. Our implementation and playable battle logs are available at: https://github.com/git-disl/PokeLLMon.
Remarkable performance of large language models (LLMs) in a variety of tasks brings forth many opportunities as well as challenges of utilizing them in production settings. Towards practical adoption of LLMs, multi-agent systems hold great promise to augment, integrate, and orchestrate LLMs in the larger context of enterprise platforms that use existing proprietary data and models to tackle complex real-world tasks. Despite the tremendous success of these systems, current approaches rely on narrow, single-focus objectives for optimization and evaluation, often overlooking potential constraints in real-world scenarios, including restricted budgets, resources and time. Furthermore, interpreting, analyzing, and debugging these systems requires different components to be evaluated in relation to one another. This demand is currently not feasible with existing methodologies. In this postion paper, we introduce the concept of reasoning capacity as a unifying criterion to enable integration of constraints during optimization and establish connections among different components within the system, which also enable a more holistic and comprehensive approach to evaluation. We present a formal definition of reasoning capacity and illustrate its utility in identifying limitations within each component of the system. We then argue how these limitations can be addressed with a self-reflective process wherein human-feedback is used to alleviate shortcomings in reasoning and enhance overall consistency of the system.
Large Language Model (LLM) agents, capable of performing a broad range of actions, such as invoking tools and controlling robots, show great potential in tackling real-world challenges. LLM agents are typically prompted to produce actions by generating JSON or text in a pre-defined format, which is usually limited by constrained action space (e.g., the scope of pre-defined tools) and restricted flexibility (e.g., inability to compose multiple tools). This work proposes to use executable Python code to consolidate LLM agents' actions into a unified action space (CodeAct). Integrated with a Python interpreter, CodeAct can execute code actions and dynamically revise prior actions or emit new actions upon new observations through multi-turn interactions. Our extensive analysis of 17 LLMs on API-Bank and a newly curated benchmark shows that CodeAct outperforms widely used alternatives (up to 20% higher success rate). The encouraging performance of CodeAct motivates us to build an open-source LLM agent that interacts with environments by executing interpretable code and collaborates with users using natural language. To this end, we collect an instruction-tuning dataset CodeActInstruct that consists of 7k multi-turn interactions using CodeAct. We show that it can be used with existing data to improve models in agent-oriented tasks without compromising their general capability. CodeActAgent, finetuned from Llama2 and Mistral, is integrated with Python interpreter and uniquely tailored to perform sophisticated tasks (e.g., model training) using existing libraries and autonomously self-debug.
Recent advancements in Large Language Models (LLMs) have been reshaping Natural Language Processing (NLP) task in several domains. Their use in the field of Human Resources (HR) has still room for expansions and could be beneficial for several time consuming tasks. Examples such as time-off submissions, medical claims filing, and access requests are noteworthy, but they are by no means the sole instances. However, the aforementioned developments must grapple with the pivotal challenge of constructing a high-quality training dataset. On one hand, most conversation datasets are solving problems for customers not employees. On the other hand, gathering conversations with HR could raise privacy concerns. To solve it, we introduce HR-Multiwoz, a fully-labeled dataset of 550 conversations spanning 10 HR domains to evaluate LLM Agent. Our work has the following contributions: (1) It is the first labeled open-sourced conversation dataset in the HR domain for NLP research. (2) It provides a detailed recipe for the data generation procedure along with data analysis and human evaluations. The data generation pipeline is transferable and can be easily adapted for labeled conversation data generation in other domains. (3) The proposed data-collection pipeline is mostly based on LLMs with minimal human involvement for annotation, which is time and cost-efficient.
Recent advancements on Large Language Models (LLMs) enable AI Agents to automatically generate and execute multi-step plans to solve complex tasks. However, since LLM's content generation process is hardly controllable, current LLM-based agents frequently generate invalid or non-executable plans, which jeopardizes the performance of the generated plans and corrupts users' trust in LLM-based agents. In response, this paper proposes a novel "Formal-LLM" framework for LLM-based agents by integrating the expressiveness of natural language and the precision of formal language. Specifically, the framework allows agent developers to express their requirements or constraints for the planning process as an automaton. A stack-based LLM plan generation process is then conducted under the supervision of the automaton to ensure that the generated plan satisfies the constraints, making the planning process controllable. We conduct experiments on both benchmark tasks and practical real-life tasks, and our framework achieves over 50% overall performance increase, which validates the feasibility and effectiveness of employing Formal-LLM to guide the plan generation of agents, preventing the agents from generating invalid and unsuccessful plans. Further, more controllable LLM-based agents can facilitate the broader utilization of LLM in application scenarios where high validity of planning is essential. The source code of this work is available at https://github.com/agiresearch/Formal-LLM.
This paper introduces a user-friendly platform developed by the University of Kentucky Center for Applied AI, designed to make large, customized language models (LLMs) more accessible. By capitalizing on recent advancements in multi-LoRA inference, the system efficiently accommodates custom adapters for a diverse range of users and projects. The paper outlines the system's architecture and key features, encompassing dataset curation, model training, secure inference, and text-based feature extraction. We illustrate the establishment of a tenant-aware computational network using agent-based methods, securely utilizing islands of isolated resources as a unified system. The platform strives to deliver secure LLM services, emphasizing process and data isolation, end-to-end encryption, and role-based resource authentication. This contribution aligns with the overarching goal of enabling simplified access to cutting-edge AI models and technology in support of scientific discovery.
We present evidence of substantial benefit from efficient exploration in gathering human feedback to improve large language models. In our experiments, an agent sequentially generates queries while fitting a reward model to the feedback received. Our best-performing agent generates queries using double Thompson sampling, with uncertainty represented by an epistemic neural network. Our results demonstrate that efficient exploration enables high levels of performance with far fewer queries. Further, both uncertainty estimation and the choice of exploration scheme play critical roles.
Computational experiments have emerged as a valuable method for studying complex systems, involving the algorithmization of counterfactuals. However, accurately representing real social systems in Agent-based Modeling (ABM) is challenging due to the diverse and intricate characteristics of humans, including bounded rationality and heterogeneity. To address this limitation, the integration of Large Language Models (LLMs) has been proposed, enabling agents to possess anthropomorphic abilities such as complex reasoning and autonomous learning. These agents, known as LLM-based Agent, offer the potential to enhance the anthropomorphism lacking in ABM. Nonetheless, the absence of explicit explainability in LLMs significantly hinders their application in the social sciences. Conversely, computational experiments excel in providing causal analysis of individual behaviors and complex phenomena. Thus, combining computational experiments with LLM-based Agent holds substantial research potential. This paper aims to present a comprehensive exploration of this fusion. Primarily, it outlines the historical development of agent structures and their evolution into artificial societies, emphasizing their importance in computational experiments. Then it elucidates the advantages that computational experiments and LLM-based Agents offer each other, considering the perspectives of LLM-based Agent for computational experiments and vice versa. Finally, this paper addresses the challenges and future trends in this research domain, offering guidance for subsequent related studies.
Step-by-step decision planning with large language models (LLMs) is gaining attention in AI agent development. This paper focuses on decision planning with uncertainty estimation to address the hallucination problem in language models. Existing approaches are either white-box or computationally demanding, limiting use of black-box proprietary LLMs within budgets. The paper's first contribution is a non-parametric uncertainty quantification method for LLMs, efficiently estimating point-wise dependencies between input-decision on the fly with a single inference, without access to token logits. This estimator informs the statistical interpretation of decision trustworthiness. The second contribution outlines a systematic design for a decision-making agent, generating actions like ``turn on the bathroom light'' based on user prompts such as ``take a bath''. Users will be asked to provide preferences when more than one action has high estimated point-wise dependencies. In conclusion, our uncertainty estimation and decision-making agent design offer a cost-efficient approach for AI agent development.
This paper investigates the voting behaviors of Large Language Models (LLMs), specifically GPT-4 and LLaMA-2, their biases, and how they align with human voting patterns. Our methodology involved using a dataset from a human voting experiment to establish a baseline for human preferences and conducting a corresponding experiment with LLM agents. We observed that the choice of voting methods and the presentation order influenced LLM voting outcomes. We found that varying the persona can reduce some of these biases and enhance alignment with human choices. While the Chain-of-Thought approach did not improve prediction accuracy, it has potential for AI explainability in the voting process. We also identified a trade-off between preference diversity and alignment accuracy in LLMs, influenced by different temperature settings. Our findings indicate that LLMs may lead to less diverse collective outcomes and biased assumptions when used in voting scenarios, emphasizing the need for cautious integration of LLMs into democratic processes.
Large language models (LLMs) have recently garnered significant accomplishments in various exploratory tasks, even surpassing the performance of traditional reinforcement learning-based methods that have historically dominated the agent-based field. The purpose of this paper is to investigate the efficacy of LLMs in executing real-time strategy war tasks within the StarCraft II gaming environment. In this paper, we introduce SwarmBrain, an embodied agent leveraging LLM for real-time strategy implementation in the StarCraft II game environment. The SwarmBrain comprises two key components: 1) a Overmind Intelligence Matrix, powered by state-of-the-art LLMs, is designed to orchestrate macro-level strategies from a high-level perspective. This matrix emulates the overarching consciousness of the Zerg intelligence brain, synthesizing strategic foresight with the aim of allocating resources, directing expansion, and coordinating multi-pronged assaults. 2) a Swarm ReflexNet, which is agile counterpart to the calculated deliberation of the Overmind Intelligence Matrix. Due to the inherent latency in LLM reasoning, the Swarm ReflexNet employs a condition-response state machine framework, enabling expedited tactical responses for fundamental Zerg unit maneuvers. In the experimental setup, SwarmBrain is in control of the Zerg race in confrontation with an Computer-controlled Terran adversary. Experimental results show the capacity of SwarmBrain to conduct economic augmentation, territorial expansion, and tactical formulation, and it shows the SwarmBrain is capable of achieving victory against Computer players set at different difficulty levels.
In the digital era, the prevalence of depressive symptoms expressed on social media has raised serious concerns, necessitating advanced methodologies for timely detection. This paper addresses the challenge of interpretable depression detection by proposing a novel methodology that effectively combines Large Language Models (LLMs) with eXplainable Artificial Intelligence (XAI) and conversational agents like ChatGPT. In our methodology, explanations are achieved by integrating BERTweet, a Twitter-specific variant of BERT, into a novel self-explanatory model, namely BERT-XDD, capable of providing both classification and explanations via masked attention. The interpretability is further enhanced using ChatGPT to transform technical explanations into human-readable commentaries. By introducing an effective and modular approach for interpretable depression detection, our methodology can contribute to the development of socially responsible digital platforms, fostering early intervention and support for mental health challenges under the guidance of qualified healthcare professionals.
To achieve faithful reasoning that aligns with human expectations, large language models (LLMs) need to ground their reasoning to real-world knowledge (e.g., web facts, math and physical rules). Tools help LLMs access this external knowledge, but there remains challenges for fine-tuning LLM agents (e.g., Toolformer) to invoke tools in multi-step reasoning problems, where inter-connected tool calls require holistic and efficient tool usage planning. In this work, we propose a new method for LLMs to better leverage tools in multi-step reasoning. Our method, Chain-of-Abstraction (CoA), trains LLMs to first decode reasoning chains with abstract placeholders, and then call domain tools to reify each reasoning chain by filling in specific knowledge. This planning with abstract chains enables LLMs to learn more general reasoning strategies, which are robust to shifts of domain knowledge (e.g., math results) relevant to different reasoning questions. It also allows LLMs to perform decoding and calling of external tools in parallel, which avoids the inference delay caused by waiting for tool responses. In mathematical reasoning and Wiki QA domains, we show that our method consistently outperforms previous chain-of-thought and tool-augmented baselines on both in-distribution and out-of-distribution test sets, with an average ~6% absolute QA accuracy improvement. LLM agents trained with our method also show more efficient tool use, with inference speed being on average ~1.4x faster than baseline tool-augmented LLMs.
Linear programming (LP) problems are pervasive in real-life applications. However, despite their apparent simplicity, an untrained user may find it difficult to determine the linear model of their specific problem. We envisage the creation of a goal-oriented conversational agent that will engage in conversation with the user to elicit all information required so that a subsequent agent can generate the linear model. In this paper, we present an approach for the generation of sample dialogues that can be used to develop and train such a conversational agent. Using prompt engineering, we develop two agents that "talk" to each other, one acting as the conversational agent, and the other acting as the user. Using a set of text descriptions of linear problems from NL4Opt available to the user only, the agent and the user engage in conversation until the agent has retrieved all key information from the original problem description. We also propose an extrinsic evaluation of the dialogues by assessing how well the summaries generated by the dialogues match the original problem descriptions. We conduct human and automatic evaluations, including an evaluation approach that uses GPT-4 to mimic the human evaluation metrics. The evaluation results show an overall good quality of the dialogues, though research is still needed to improve the quality of the GPT-4 evaluation metrics. The resulting dialogues, including the human annotations of a subset, are available to the research community. The conversational agent used for the generation of the dialogues can be used as a baseline.
Large language models (LLM) are perceived to offer promising potentials for automating security tasks, such as those found in security operation centers (SOCs). As a first step towards evaluating this perceived potential, we investigate the use of LLMs in software pentesting, where the main task is to automatically identify software security vulnerabilities in source code. We hypothesize that an LLM-based AI agent can be improved over time for a specific security task as human operators interact with it. Such improvement can be made, as a first step, by engineering prompts fed to the LLM based on the responses produced, to include relevant contexts and structures so that the model provides more accurate results. Such engineering efforts become sustainable if the prompts that are engineered to produce better results on current tasks, also produce better results on future unknown tasks. To examine this hypothesis, we utilize the OWASP Benchmark Project 1.2 which contains 2,740 hand-crafted source code test cases containing various types of vulnerabilities. We divide the test cases into training and testing data, where we engineer the prompts based on the training data (only), and evaluate the final system on the testing data. We compare the AI agent's performance on the testing data against the performance of the agent without the prompt engineering. We also compare the AI agent's results against those from SonarQube, a widely used static code analyzer for security testing. We built and tested multiple versions of the AI agent using different off-the-shelf LLMs -- Google's Gemini-pro, as well as OpenAI's GPT-3.5-Turbo and GPT-4-Turbo (with both chat completion and assistant APIs). The results show that using LLMs is a viable approach to build an AI agent for software pentesting that can improve through repeated use and prompt engineering.
This work introduces Weaver, our first family of large language models (LLMs) dedicated to content creation. Weaver is pre-trained on a carefully selected corpus that focuses on improving the writing capabilities of large language models. We then fine-tune Weaver for creative and professional writing purposes and align it to the preference of professional writers using a suit of novel methods for instruction data synthesis and LLM alignment, making it able to produce more human-like texts and follow more diverse instructions for content creation. The Weaver family consists of models of Weaver Mini (1.8B), Weaver Base (6B), Weaver Pro (14B), and Weaver Ultra (34B) sizes, suitable for different applications and can be dynamically dispatched by a routing agent according to query complexity to balance response quality and computation cost. Evaluation on a carefully curated benchmark for assessing the writing capabilities of LLMs shows Weaver models of all sizes outperform generalist LLMs several times larger than them. Notably, our most-capable Weaver Ultra model surpasses GPT-4, a state-of-the-art generalist LLM, on various writing scenarios, demonstrating the advantage of training specialized LLMs for writing purposes. Moreover, Weaver natively supports retrieval-augmented generation (RAG) and function calling (tool usage). We present various use cases of these abilities for improving AI-assisted writing systems, including integration of external knowledge bases, tools, or APIs, and providing personalized writing assistance. Furthermore, we discuss and summarize a guideline and best practices for pre-training and fine-tuning domain-specific LLMs.
Reducing hallucination of Large Language Models (LLMs) is imperative for use in the sciences, where reliability and reproducibility are crucial. However, LLMs inherently lack long-term memory, making it a nontrivial, ad hoc, and inevitably biased task to fine-tune them on domain-specific literature and data. Here we introduce LLaMP, a multimodal retrieval-augmented generation (RAG) framework of hierarchical reasoning-and-acting (ReAct) agents that can dynamically and recursively interact with computational and experimental data on Materials Project (MP) and run atomistic simulations via high-throughput workflow interface. Without fine-tuning, LLaMP demonstrates strong tool usage ability to comprehend and integrate various modalities of materials science concepts, fetch relevant data stores on the fly, process higher-order data (such as crystal structure and elastic tensor), and streamline complex tasks in computational materials and chemistry. We propose a simple metric combining uncertainty and confidence estimates to evaluate the self-consistency of responses by LLaMP and vanilla LLMs. Our benchmark shows that LLaMP effectively mitigates the intrinsic bias in LLMs, counteracting the errors on bulk moduli, electronic bandgaps, and formation energies that seem to derive from mixed data sources. We also demonstrate LLaMP's capability to edit crystal structures and run annealing molecular dynamics simulations using pre-trained machine-learning force fields. The framework offers an intuitive and nearly hallucination-free approach to exploring and scaling materials informatics, and establishes a pathway for knowledge distillation and fine-tuning other language models. Code and live demo are available at https://github.com/chiang-yuan/llamp
The recent trend of using Large Language Models (LLMs) as tool agents in real-world applications underscores the necessity for comprehensive evaluations of their capabilities, particularly in complex scenarios involving planning, creating, and using tools. However, existing benchmarks typically focus on simple synthesized queries that do not reflect real-world complexity, thereby offering limited perspectives in evaluating tool utilization. To address this issue, we present UltraTool, a novel benchmark designed to improve and evaluate LLMs' ability in tool utilization within real-world scenarios. UltraTool focuses on the entire process of using tools - from planning and creating to applying them in complex tasks. It emphasizes real-world complexities, demanding accurate, multi-step planning for effective problem-solving. A key feature of UltraTool is its independent evaluation of planning with natural language, which happens before tool usage and simplifies the task solving by mapping out the intermediate steps. Thus, unlike previous work, it eliminates the restriction of pre-defined toolset. Through extensive experiments on various LLMs, we offer novel insights into the evaluation of capabilities of LLMs in tool utilization, thereby contributing a fresh perspective to this rapidly evolving field. The benchmark is publicly available at https://github.com/JoeYing1019/UltraTool.
Large Language Models (LLMs) have the potential to fundamentally change the way people engage in computer programming. Agent-based modeling (ABM) has become ubiquitous in natural and social sciences and education, yet no prior studies have explored the potential of LLMs to assist it. We designed NetLogo Chat to support the learning and practice of NetLogo, a programming language for ABM. To understand how users perceive, use, and need LLM-based interfaces, we interviewed 30 participants from global academia, industry, and graduate schools. Experts reported more perceived benefits than novices and were more inclined to adopt LLMs in their workflow. We found significant differences between experts and novices in their perceptions, behaviors, and needs for human-AI collaboration. We surfaced a knowledge gap between experts and novices as a possible reason for the benefit gap. We identified guidance, personalization, and integration as major needs for LLM-based interfaces to support the programming of ABM.
Despite the utility of Large Language Models (LLMs) across a wide range of tasks and scenarios, developing a method for reliably evaluating LLMs across varied contexts continues to be challenging. Modern evaluation approaches often use LLMs to assess responses generated by LLMs. However, the meta-evaluation conducted to assess the effectiveness of these LLMs as evaluators is typically constrained by the coverage of existing benchmarks or requires extensive human annotation. This underscores the urgency of methods for scalable meta-evaluation that can effectively, reliably, and efficiently evaluate the performance of LLMs as evaluators across diverse tasks and scenarios, particularly in potentially new, user-defined scenarios. To fill this gap, we propose ScaleEval, an agent-debate-assisted meta-evaluation framework that leverages the capabilities of multiple communicative LLM agents. This framework supports multi-round discussions to assist human annotators in discerning the most capable LLMs as evaluators, which significantly eases their workload in cases that used to require large-scale annotations during meta-evaluation. We release the code for our framework, which is publicly available at: \url{https://github.com/GAIR-NLP/scaleeval}.
Current communication technologies face limitations in terms of theoretical capacity, spectrum availability, and power resources. Pragmatic communication, leveraging terminal intelligence for selective data transmission, offers resource conservation. Existing research lacks universal intention resolution tools, limiting applicability to specific tasks. This paper proposes an image pragmatic communication framework based on a Pragmatic Agent for Communication Efficiency (PACE) using Large Language Models (LLM). In this framework, PACE sequentially performs semantic perception, intention resolution, and intention-oriented coding. To ensure the effective utilization of LLM in communication, a knowledge base is designed to supplement the necessary knowledge, dedicated prompts are introduced to facilitate understanding of pragmatic communication scenarios and task requirements, and a chain of thought is designed to assist in making reasonable trade-offs between transmission efficiency and cost. For experimental validation, this paper constructs an image pragmatic communication dataset along with corresponding evaluation standards. Simulation results indicate that the proposed method outperforms traditional and non-LLM-based pragmatic communication in terms of transmission efficiency.
Conversational agents are increasingly used to address emotional needs on top of information needs. One use case of increasing interest are counselling-style mental health and behaviour change interventions, with large language model (LLM)-based approaches becoming more popular. Research in this context so far has been largely system-focused, foregoing the aspect of user behaviour and the impact this can have on LLM-generated texts. To address this issue, we share a dataset containing text-based user interactions related to behaviour change with two GPT-4-based conversational agents collected in a preregistered user study. This dataset includes conversation data, user language analysis, perception measures, and user feedback for LLM-generated turns, and can offer valuable insights to inform the design of such systems based on real interactions.
Mobile device agent based on Multimodal Large Language Models (MLLM) is becoming a popular application. In this paper, we introduce Mobile-Agent, an autonomous multi-modal mobile device agent. Mobile-Agent first leverages visual perception tools to accurately identify and locate both the visual and textual elements within the app's front-end interface. Based on the perceived vision context, it then autonomously plans and decomposes the complex operation task, and navigates the mobile Apps through operations step by step. Different from previous solutions that rely on XML files of Apps or mobile system metadata, Mobile-Agent allows for greater adaptability across diverse mobile operating environments in a vision-centric way, thereby eliminating the necessity for system-specific customizations. To assess the performance of Mobile-Agent, we introduced Mobile-Eval, a benchmark for evaluating mobile device operations. Based on Mobile-Eval, we conducted a comprehensive evaluation of Mobile-Agent. The experimental results indicate that Mobile-Agent achieved remarkable accuracy and completion rates. Even with challenging instructions, such as multi-app operations, Mobile-Agent can still complete the requirements. Code and model will be open-sourced at https://github.com/X-PLUG/MobileAgent.
Automatic diagnosis is a significant application of AI in healthcare, where diagnoses are generated based on the symptom description of patients. Previous works have approached this task directly by modeling the relationship between the normalized symptoms and all possible diseases. However, in the clinical diagnostic process, patients are initially consulted by a general practitioner and, if necessary, referred to specialists in specific domains for a more comprehensive evaluation. The final diagnosis often emerges from a collaborative consultation among medical specialist groups. Recently, large language models have shown impressive capabilities in natural language understanding. In this study, we adopt tuning-free LLM-based agents as medical practitioners and propose the Agent-derived Multi-Specialist Consultation (AMSC) framework to model the diagnosis process in the real world by adaptively fusing probability distributions of agents over potential diseases. Experimental results demonstrate the superiority of our approach compared with baselines. Notably, our approach requires significantly less parameter updating and training time, enhancing efficiency and practical utility. Furthermore, we delve into a novel perspective on the role of implicit symptoms within the context of automatic diagnosis.
We develop assistive agents based on Large Language Models (LLMs) that aid interlocutors in business negotiations. Specifically, we simulate business negotiations by letting two LLM-based agents engage in role play. A third LLM acts as a remediator agent to rewrite utterances violating norms for improving negotiation outcomes. We introduce a simple tuning-free and label-free In-Context Learning (ICL) method to identify high-quality ICL exemplars for the remediator, where we propose a novel select criteria, called value impact, to measure the quality of the negotiation outcomes. We provide rich empirical evidence to demonstrate its effectiveness in negotiations across three different negotiation topics. We have released our source code and the generated dataset at: https://github.com/tk1363704/SADAS.
Despite significant advancements in text-to-image models for generating high-quality images, these methods still struggle to ensure the controllability of text prompts over images in the context of complex text prompts, especially when it comes to retaining object attributes and relationships. In this paper, we propose CompAgent, a training-free approach for compositional text-to-image generation, with a large language model (LLM) agent as its core. The fundamental idea underlying CompAgent is premised on a divide-and-conquer methodology. Given a complex text prompt containing multiple concepts including objects, attributes, and relationships, the LLM agent initially decomposes it, which entails the extraction of individual objects, their associated attributes, and the prediction of a coherent scene layout. These individual objects can then be independently conquered. Subsequently, the agent performs reasoning by analyzing the text, plans and employs the tools to compose these isolated objects. The verification and human feedback mechanism is finally incorporated into our agent to further correct the potential attribute errors and refine the generated images. Guided by the LLM agent, we propose a tuning-free multi-concept customization model and a layout-to-image generation model as the tools for concept composition, and a local image editing method as the tool to interact with the agent for verification. The scene layout controls the image generation process among these tools to prevent confusion among multiple objects. Extensive experiments demonstrate the superiority of our approach for compositional text-to-image generation: CompAgent achieves more than 10\% improvement on T2I-CompBench, a comprehensive benchmark for open-world compositional T2I generation. The extension to various related tasks also illustrates the flexibility of our CompAgent for potential applications.
Although large language models (LLMs) have demonstrated adeptness in a range of tasks, they still lag behind human learning efficiency. This disparity is often linked to the inherent human capacity to learn from basic examples, gradually generalize and handle more complex problems, and refine their skills with continuous feedback. Inspired by this, this paper introduces YODA, a novel teacher-student progressive learning framework that emulates the teacher-student education process to improve the efficacy of model fine-tuning. The framework operates on an interactive \textit{basic-generalized-harder} loop. The teacher agent provides tailored feedback on the student's answers, and systematically organizes the education process. This process unfolds by teaching the student basic examples, reinforcing understanding through generalized questions, and then enhancing learning by posing questions with progressively enhanced complexity. With the teacher's guidance, the student learns to iteratively refine its answer with feedback, and forms a robust and comprehensive understanding of the posed questions. The systematic procedural data, which reflects the progressive learning process of humans, is then utilized for model training. Taking math reasoning as a testbed, experiments show that training LLaMA2 with data from YODA improves SFT with significant performance gain (+17.01\% on GSM8K and +9.98\% on MATH). In addition, we find that training with curriculum learning further improves learning robustness.
Designing de novo proteins beyond those found in nature holds significant promise for advancements in both scientific and engineering applications. Current methodologies for protein design often rely on AI-based models, such as surrogate models that address end-to-end problems by linking protein structure to material properties or vice versa. However, these models frequently focus on specific material objectives or structural properties, limiting their flexibility when incorporating out-of-domain knowledge into the design process or comprehensive data analysis is required. In this study, we introduce ProtAgents, a platform for de novo protein design based on Large Language Models (LLMs), where multiple AI agents with distinct capabilities collaboratively address complex tasks within a dynamic environment. The versatility in agent development allows for expertise in diverse domains, including knowledge retrieval, protein structure analysis, physics-based simulations, and results analysis. The dynamic collaboration between agents, empowered by LLMs, provides a versatile approach to tackling protein design and analysis problems, as demonstrated through diverse examples in this study. The problems of interest encompass designing new proteins, analyzing protein structures and obtaining new first-principles data -- natural vibrational frequencies -- via physics simulations. The concerted effort of the system allows for powerful automated and synergistic design of de novo proteins with targeted mechanical properties. The flexibility in designing the agents, on one hand, and their capacity in autonomous collaboration through the dynamic LLM-based multi-agent environment on the other hand, unleashes great potentials of LLMs in addressing multi-objective materials problems and opens up new avenues for autonomous materials discovery and design.
We propose an approach for continuous prediction of turn-taking and backchanneling locations in spoken dialogue by fusing a neural acoustic model with a large language model (LLM). Experiments on the Switchboard human-human conversation dataset demonstrate that our approach consistently outperforms the baseline models with single modality. We also develop a novel multi-task instruction fine-tuning strategy to further benefit from LLM-encoded knowledge for understanding the tasks and conversational contexts, leading to additional improvements. Our approach demonstrates the potential of combined LLMs and acoustic models for a more natural and conversational interaction between humans and speech-enabled AI agents.
Background: Cognitive biases in clinical decision-making significantly contribute to errors in diagnosis and suboptimal patient outcomes. Addressing these biases presents a formidable challenge in the medical field. Objective: This study explores the role of large language models (LLMs) in mitigating these biases through the utilization of a multi-agent framework. We simulate the clinical decision-making processes through multi-agent conversation and evaluate its efficacy in improving diagnostic accuracy. Methods: A total of 16 published and unpublished case reports where cognitive biases have resulted in misdiagnoses were identified from the literature. In the multi-agent framework, we leveraged GPT-4 to facilitate interactions among four simulated agents to replicate clinical team dynamics. Each agent has a distinct role: 1) To make the final diagnosis after considering the discussions, 2) The devil's advocate and correct confirmation and anchoring bias, 3) The tutor and facilitator of the discussion to reduce premature closure bias, and 4) To record and summarize the findings. A total of 80 simulations were evaluated for the accuracy of initial diagnosis, top differential diagnosis and final two differential diagnoses. Results: In a total of 80 responses evaluating both initial and final diagnoses, the initial diagnosis had an accuracy of 0% (0/80), but following multi-agent discussions, the accuracy for the top differential diagnosis increased to 71.3% (57/80), and for the final two differential diagnoses, to 80.0% (64/80). Conclusions: The framework demonstrated an ability to re-evaluate and correct misconceptions, even in scenarios with misleading initial investigations. The LLM-driven multi-agent conversation framework shows promise in enhancing diagnostic accuracy in diagnostically challenging medical scenarios.
Despite the impressive performance across numerous tasks, large language models (LLMs) often fail in solving simple decision-making tasks due to the misalignment of the knowledge in LLMs with environments. On the contrary, reinforcement learning (RL) agents learn policies from scratch, which makes them always align with environments but difficult to incorporate prior knowledge for efficient explorations. To narrow the gap, we propose TWOSOME, a novel general online framework that deploys LLMs as decision-making agents to efficiently interact and align with embodied environments via RL without requiring any prepared datasets or prior knowledge of the environments. Firstly, we query the joint probabilities of each valid action with LLMs to form behavior policies. Then, to enhance the stability and robustness of the policies, we propose two normalization methods and summarize four prompt design principles. Finally, we design a novel parameter-efficient training architecture where the actor and critic share one frozen LLM equipped with low-rank adapters (LoRA) updated by PPO. We conduct extensive experiments to evaluate TWOSOME. i) TWOSOME exhibits significantly better sample efficiency and performance compared to the conventional RL method, PPO, and prompt tuning method, SayCan, in both classical decision-making environment, Overcooked, and simulated household environment, VirtualHome. ii) Benefiting from LLMs' open-vocabulary feature, TWOSOME shows superior generalization ability to unseen tasks. iii) Under our framework, there is no significant loss of the LLMs' original ability during online PPO finetuning.
While Language Agents have achieved promising success by placing Large Language Models at the core of a more versatile design that dynamically interacts with the external world, the existing approaches neglect the notion of uncertainty during these interactions. We present the Uncertainty-Aware Language Agent (UALA), a framework that orchestrates the interaction between the agent and the external world using uncertainty quantification. Compared with other well-known counterparts like ReAct, our extensive experiments across 3 representative tasks (HotpotQA, StrategyQA, MMLU) and various LLM sizes demonstrate that UALA brings a significant improvement of performance, while having a substantially lower reliance on the external world (i.e., reduced number of tool calls and tokens). Our analyses provide various insights including the great potential of UALA compared with agent fine-tuning, and underscore the unreliability of verbalised confidence of LLMs as a proxy for uncertainty.
Recent text-to-image generation models have demonstrated incredible success in generating images that faithfully follow input prompts. However, the requirement of using words to describe a desired concept provides limited control over the appearance of the generated concepts. In this work, we address this shortcoming by proposing an approach to enable personalization capabilities in existing text-to-image diffusion models. We propose a novel architecture (BootPIG) that allows a user to provide reference images of an object in order to guide the appearance of a concept in the generated images. The proposed BootPIG architecture makes minimal modifications to a pretrained text-to-image diffusion model and utilizes a separate UNet model to steer the generations toward the desired appearance. We introduce a training procedure that allows us to bootstrap personalization capabilities in the BootPIG architecture using data generated from pretrained text-to-image models, LLM chat agents, and image segmentation models. In contrast to existing methods that require several days of pretraining, the BootPIG architecture can be trained in approximately 1 hour. Experiments on the DreamBooth dataset demonstrate that BootPIG outperforms existing zero-shot methods while being comparable with test-time finetuning approaches. Through a user study, we validate the preference for BootPIG generations over existing methods both in maintaining fidelity to the reference object's appearance and aligning with textual prompts.
Conversational user interfaces (CUIs) have become an everyday technology for people the world over, as well as a booming area of research. Advances in voice synthesis and the emergence of chatbots powered by large language models (LLMs), notably ChatGPT, have pushed CUIs to the forefront of human-computer interaction (HCI) research and practice. Now that these technologies enable an elemental level of usability and user experience (UX), we must turn our attention to higher-order human factors: trust and reliance. In this workshop, we aim to bring together a multidisciplinary group of researchers and practitioners invested in the next phase of CUI design. Through keynotes, presentations, and breakout sessions, we will share our knowledge, identify cutting-edge resources, and fortify an international network of CUI scholars. In particular, we will engage with the complexity of trust and reliance as attitudes and behaviours that emerge when people interact with conversational agents.
The rapid advancement of large language models (LLMs) has led to a new era marked by the development of autonomous applications in real-world scenarios, which drives innovation in creating advanced web agents. Existing web agents typically only handle one input modality and are evaluated only in simplified web simulators or static web snapshots, greatly limiting their applicability in real-world scenarios. To bridge this gap, we introduce WebVoyager, an innovative Large Multimodal Model (LMM) powered web agent that can complete user instructions end-to-end by interacting with real-world websites. Moreover, we establish a new benchmark by compiling real-world tasks from 15 popular websites and introduce an automatic evaluation protocol leveraging multimodal understanding abilities of GPT-4V to evaluate open-ended web agents. We show that WebVoyager achieves a 59.1% task success rate on our benchmark, significantly surpassing the performance of both GPT-4 (All Tools) and the WebVoyager (text-only) setups, underscoring the exceptional capability of WebVoyager. The proposed automatic evaluation metric achieves 85.3% agreement with human judgment, indicating its effectiveness in providing reliable and accurate assessments of web agents.
The ability to learn continuously in dynamic environments is a crucial requirement for reinforcement learning (RL) agents applying in the real world. Despite the progress in continual reinforcement learning (CRL), existing methods often suffer from insufficient knowledge transfer, particularly when the tasks are diverse. To address this challenge, we propose a new framework, Hierarchical Continual reinforcement learning via large language model (Hi-Core), designed to facilitate the transfer of high-level knowledge. Hi-Core orchestrates a twolayer structure: high-level policy formulation by a large language model (LLM), which represents agenerates a sequence of goals, and low-level policy learning that closely aligns with goal-oriented RL practices, producing the agent's actions in response to the goals set forth. The framework employs feedback to iteratively adjust and verify highlevel policies, storing them along with low-level policies within a skill library. When encountering a new task, Hi-Core retrieves relevant experience from this library to help to learning. Through experiments on Minigrid, Hi-Core has demonstrated its effectiveness in handling diverse CRL tasks, which outperforms popular baselines.
Mathematical models of interactions among rational agents have long been studied in game theory. However these interactions are often over a small set of discrete game actions which is very different from how humans communicate in natural language. To bridge this gap, we introduce a framework that allows equilibrium solvers to work over the space of natural language dialogue generated by large language models (LLMs). Specifically, by modelling the players, strategies and payoffs in a "game" of dialogue, we create a binding from natural language interactions to the conventional symbolic logic of game theory. Given this binding, we can ask existing game-theoretic algorithms to provide us with strategic solutions (e.g., what string an LLM should generate to maximize payoff in the face of strategic partners or opponents), giving us predictors of stable, rational conversational strategies. We focus on three domains that require different negotiation strategies: scheduling meetings, trading fruit and debate, and evaluate an LLM's generated language when guided by solvers. We see that LLMs that follow game-theory solvers result in dialogue generations that are less exploitable than the control (no guidance from solvers), and the language generated results in higher rewards, in all negotiation domains. We discuss future implications of this work, and how game-theoretic solvers that can leverage the expressivity of natural language can open up a new avenue of guiding language research.
Autonomous agents capable of planning, reasoning, and executing actions on the web offer a promising avenue for automating computer tasks. However, the majority of existing benchmarks primarily focus on text-based agents, neglecting many natural tasks that require visual information to effectively solve. Given that most computer interfaces cater to human perception, visual information often augments textual data in ways that text-only models struggle to harness effectively. To bridge this gap, we introduce VisualWebArena, a benchmark designed to assess the performance of multimodal web agents on realistic \textit{visually grounded tasks}. VisualWebArena comprises of a set of diverse and complex web-based tasks that evaluate various capabilities of autonomous multimodal agents. To perform on this benchmark, agents need to accurately process image-text inputs, interpret natural language instructions, and execute actions on websites to accomplish user-defined objectives. We conduct an extensive evaluation of state-of-the-art LLM-based autonomous agents, including several multimodal models. Through extensive quantitative and qualitative analysis, we identify several limitations of text-only LLM agents, and reveal gaps in the capabilities of state-of-the-art multimodal language agents. VisualWebArena provides a framework for evaluating multimodal autonomous language agents, and offers insights towards building stronger autonomous agents for the web. Our code, baseline models, and data is publicly available at https://jykoh.com/vwa.
Participatory urban planning is the mainstream of modern urban planning and involves the active engagement of different stakeholders. However, the traditional participatory paradigm encounters challenges in time and manpower, while the generative planning tools fail to provide adjustable and inclusive solutions. This research introduces an innovative urban planning approach integrating Large Language Models (LLMs) within the participatory process. The framework, based on the crafted LLM agent, consists of role-play, collaborative generation, and feedback iteration, solving a community-level land-use task catering to 1000 distinct interests. Empirical experiments in diverse urban communities exhibit LLM's adaptability and effectiveness across varied planning scenarios. The results were evaluated on four metrics, surpassing human experts in satisfaction and inclusion, and rivaling state-of-the-art reinforcement learning methods in service and ecology. Further analysis shows the advantage of LLM agents in providing adjustable and inclusive solutions with natural language reasoning and strong scalability. While implementing the recent advancements in emulating human behavior for planning, this work envisions both planners and citizens benefiting from low-cost, efficient LLM agents, which is crucial for enhancing participation and realizing participatory urban planning.
Prompt design and engineering has rapidly become essential for maximizing the potential of large language models. In this paper, we introduce core concepts, advanced techniques like Chain-of-Thought and Reflection, and the principles behind building LLM-based agents. Finally, we provide a survey of tools for prompt engineers.
Information graphics are pivotal in effective information dissemination and storytelling. However, creating such graphics is extremely challenging for non-professionals, since the design process requires multifaceted skills and comprehensive knowledge. Thus, despite the many available authoring tools, a significant gap remains in enabling non-experts to produce compelling information graphics seamlessly, especially from scratch. Recent breakthroughs show that Large Language Models (LLMs), especially when tool-augmented, can autonomously engage with external tools, making them promising candidates for enabling innovative graphic design applications. In this work, we propose a LLM-centric interface with the agent GraphiMind for automatic generation, recommendation, and composition of information graphics design resources, based on user intent expressed through natural language. Our GraphiMind integrates a Textual Conversational Interface, powered by tool-augmented LLM, with a traditional Graphical Manipulation Interface, streamlining the entire design process from raw resource curation to composition and refinement. Extensive evaluations highlight our tool's proficiency in simplifying the design process, opening avenues for its use by non-professional users. Moreover, we spotlight the potential of LLMs in reshaping the domain of information graphics design, offering a blend of automation, versatility, and user-centric interactivity.
Evaluating Large Language Models (LLMs) as general-purpose agents is essential for understanding their capabilities and facilitating their integration into practical applications. However, the evaluation process presents substantial challenges. A primary obstacle is the benchmarking of agent performance across diverse scenarios within a unified framework, especially in maintaining partially-observable environments and ensuring multi-round interactions. Moreover, current evaluation frameworks mostly focus on the final success rate, revealing few insights during the process and failing to provide a deep understanding of the model abilities. To address these challenges, we introduce AgentBoard, a pioneering comprehensive benchmark and accompanied open-source evaluation framework tailored to analytical evaluation of LLM agents. AgentBoard offers a fine-grained progress rate metric that captures incremental advancements as well as a comprehensive evaluation toolkit that features easy assessment of agents for multi-faceted analysis. This not only sheds light on the capabilities and limitations of LLM agents but also propels the interpretability of their performance to the forefront. Ultimately, AgentBoard serves as a step towards demystifying agent behaviors and accelerating the development of stronger LLM agents.
Recent advances in high-fidelity virtual environments serve as one of the major driving forces for building intelligent embodied agents to perceive, reason and interact with the physical world. Typically, these environments remain unchanged unless agents interact with them. However, in real-world scenarios, agents might also face dynamically changing environments characterized by unexpected events and need to rapidly take action accordingly. To remedy this gap, we propose a new simulated embodied benchmark, called HAZARD, specifically designed to assess the decision-making abilities of embodied agents in dynamic situations. HAZARD consists of three unexpected disaster scenarios, including fire, flood, and wind, and specifically supports the utilization of large language models (LLMs) to assist common sense reasoning and decision-making. This benchmark enables us to evaluate autonomous agents' decision-making capabilities across various pipelines, including reinforcement learning (RL), rule-based, and search-based methods in dynamically changing environments. As a first step toward addressing this challenge using large language models, we further develop an LLM-based agent and perform an in-depth analysis of its promise and challenge of solving these challenging tasks. HAZARD is available at https://vis-www.cs.umass.edu/hazard/.
Foundation models that incorporate language, vision, and more recently actions have revolutionized the ability to harness internet scale data to reason about useful tasks. However, one of the key challenges of training embodied foundation models is the lack of data grounded in the physical world. In this paper, we propose AutoRT, a system that leverages existing foundation models to scale up the deployment of operational robots in completely unseen scenarios with minimal human supervision. AutoRT leverages vision-language models (VLMs) for scene understanding and grounding, and further uses large language models (LLMs) for proposing diverse and novel instructions to be performed by a fleet of robots. Guiding data collection by tapping into the knowledge of foundation models enables AutoRT to effectively reason about autonomy tradeoffs and safety while significantly scaling up data collection for robot learning. We demonstrate AutoRT proposing instructions to over 20 robots across multiple buildings and collecting 77k real robot episodes via both teleoperation and autonomous robot policies. We experimentally show that such "in-the-wild" data collected by AutoRT is significantly more diverse, and that AutoRT's use of LLMs allows for instruction following data collection robots that can align to human preferences.
This paper presents a novel generative model, Collaborative Competitive Agents (CCA), which leverages the capabilities of multiple Large Language Models (LLMs) based agents to execute complex tasks. Drawing inspiration from Generative Adversarial Networks (GANs), the CCA system employs two equal-status generator agents and a discriminator agent. The generators independently process user instructions and generate results, while the discriminator evaluates the outputs, and provides feedback for the generator agents to further reflect and improve the generation results. Unlike the previous generative model, our system can obtain the intermediate steps of generation. This allows each generator agent to learn from other successful executions due to its transparency, enabling a collaborative competition that enhances the quality and robustness of the system's results. The primary focus of this study is image editing, demonstrating the CCA's ability to handle intricate instructions robustly. The paper's main contributions include the introduction of a multi-agent-based generative model with controllable intermediate steps and iterative optimization, a detailed examination of agent relationships, and comprehensive experiments on image editing. Code is available at \href{https://github.com/TiankaiHang/CCA}{https://github.com/TiankaiHang/CCA}.
In this work, we compare emergent communication (EC) built upon multi-agent deep reinforcement learning (MADRL) and language-oriented semantic communication (LSC) empowered by a pre-trained large language model (LLM) using human language. In a multi-agent remote navigation task, with multimodal input data comprising location and channel maps, it is shown that EC incurs high training cost and struggles when using multimodal data, whereas LSC yields high inference computing cost due to the LLM's large size. To address their respective bottlenecks, we propose a novel framework of language-guided EC (LEC) by guiding the EC training using LSC via knowledge distillation (KD). Simulations corroborate that LEC achieves faster travel time while avoiding areas with poor channel conditions, as well as speeding up the MADRL training convergence by up to 61.8% compared to EC.
When we design and deploy an Reinforcement Learning (RL) agent, reward functions motivates agents to achieve an objective. An incorrect or incomplete specification of the objective can result in behavior that does not align with human values - failing to adhere with social and moral norms that are ambiguous and context dependent, and cause undesired outcomes such as negative side effects and exploration that is unsafe. Previous work have manually defined reward functions to avoid negative side effects, use human oversight for safe exploration, or use foundation models as planning tools. This work studies the ability of leveraging Large Language Models (LLM)' understanding of morality and social norms on safe exploration augmented RL methods. This work evaluates language model's result against human feedbacks and demonstrates language model's capability as direct reward signals.
Multi-agent systems, when enhanced with Large Language Models (LLMs), exhibit profound capabilities in collective intelligence. However, the potential misuse of this intelligence for malicious purposes presents significant risks. To date, comprehensive research on the safety issues associated with multi-agent systems remains limited. In this paper, we explore these concerns through the innovative lens of agent psychology, revealing that the dark psychological states of agents constitute a significant threat to safety. To tackle these concerns, we propose a comprehensive framework (PsySafe) grounded in agent psychology, focusing on three key areas: firstly, identifying how dark personality traits in agents can lead to risky behaviors; secondly, evaluating the safety of multi-agent systems from the psychological and behavioral perspectives, and thirdly, devising effective strategies to mitigate these risks. Our experiments reveal several intriguing phenomena, such as the collective dangerous behaviors among agents, agents' self-reflection when engaging in dangerous behavior, and the correlation between agents' psychological assessments and dangerous behaviors. We anticipate that our framework and observations will provide valuable insights for further research into the safety of multi-agent systems. We will make our data and code publicly accessible at https://github.com/AI4Good24/PsySafe.
Recent advancements in artificial intelligence, particularly with the emergence of large language models (LLMs), have sparked a rethinking of artificial general intelligence possibilities. The increasing human-like capabilities of AI are also attracting attention in social science research, leading to various studies exploring the combination of these two fields. In this survey, we systematically categorize previous explorations in the combination of AI and social science into two directions that share common technical approaches but differ in their research objectives. The first direction is focused on AI for social science, where AI is utilized as a powerful tool to enhance various stages of social science research. While the second direction is the social science of AI, which examines AI agents as social entities with their human-like cognitive and linguistic capabilities. By conducting a thorough review, particularly on the substantial progress facilitated by recent advancements in large language models, this paper introduces a fresh perspective to reassess the relationship between AI and social science, provides a cohesive framework that allows researchers to understand the distinctions and connections between AI for social science and social science of AI, and also summarized state-of-art experiment simulation platforms to facilitate research in these two directions. We believe that as AI technology continues to advance and intelligent agents find increasing applications in our daily lives, the significance of the combination of AI and social science will become even more prominent.
In recent years, autonomous agents have surged in real-world environments such as our homes, offices, and public spaces. However, natural human-robot interaction remains a key challenge. In this paper, we introduce an approach that synergistically exploits the capabilities of large language models (LLMs) and multimodal vision-language models (VLMs) to enable humans to interact naturally with autonomous robots through conversational dialogue. We leveraged the LLMs to decode the high-level natural language instructions from humans and abstract them into precise robot actionable commands or queries. Further, we utilised the VLMs to provide a visual and semantic understanding of the robot's task environment. Our results with 99.13% command recognition accuracy and 97.96% commands execution success show that our approach can enhance human-robot interaction in real-world applications. The video demonstrations of this paper can be found at https://osf.io/wzyf6 and the code is available at our GitHub repository (https://github.com/LinusNEP/TCC_IRoNL.git).
Large Language Models (LLMs) have achieved remarkable success across a wide array of tasks. Due to the impressive planning and reasoning abilities of LLMs, they have been used as autonomous agents to do many tasks automatically. Recently, based on the development of using one LLM as a single planning or decision-making agent, LLM-based multi-agent systems have achieved considerable progress in complex problem-solving and world simulation. To provide the community with an overview of this dynamic field, we present this survey to offer an in-depth discussion on the essential aspects of multi-agent systems based on LLMs, as well as the challenges. Our goal is for readers to gain substantial insights on the following questions: What domains and environments do LLM-based multi-agents simulate? How are these agents profiled and how do they communicate? What mechanisms contribute to the growth of agents' capacities? For those interested in delving into this field of study, we also summarize the commonly used datasets or benchmarks for them to have convenient access. To keep researchers updated on the latest studies, we maintain an open-source GitHub repository, dedicated to outlining the research on LLM-based multi-agent systems.
Large language models (LLMs) with Transformer architectures have become phenomenal in natural language processing, multimodal generative artificial intelligence, and agent-oriented artificial intelligence. The self-attention module is the most dominating sub-structure inside Transformer-based LLMs. Computation using general-purpose graphics processing units (GPUs) inflicts reckless demand for I/O bandwidth for transferring intermediate calculation results between memories and processing units. To tackle this challenge, this work develops a fully customized vanilla self-attention accelerator, AttentionLego, as the basic building block for constructing spatially expandable LLM processors. AttentionLego provides basic implementation with fully-customized digital logic incorporating Processing-In-Memory (PIM) technology. It is based on PIM-based matrix-vector multiplication and look-up table-based Softmax design. The open-source code is available online: https://bonany.cc/attentionleg.
Stickers, while widely recognized for enhancing empathetic communication in online interactions, remain underexplored in current empathetic dialogue research, notably due to the challenge of a lack of comprehensive datasets. In this paper, we introduce the Agent for STICKERCONV (Agent4SC), which uses collaborative agent interactions to realistically simulate human behavior with sticker usage, thereby enhancing multimodal empathetic communication. Building on this foundation, we develop a multimodal empathetic dialogue dataset, STICKERCONV, comprising 12.9K dialogue sessions, 5.8K unique stickers, and 2K diverse conversational scenarios. This dataset serves as a benchmark for multimodal empathetic generation. To advance further, we propose PErceive and Generate Stickers (PEGS), a multimodal empathetic response generation framework, complemented by a comprehensive set of empathy evaluation metrics based on LLM. Our experiments demonstrate PEGS's effectiveness in generating contextually relevant and emotionally resonant multimodal empathetic responses, contributing to the advancement of more nuanced and engaging empathetic dialogue systems.
Recently, the astonishing performance of large language models (LLMs) in natural language comprehension and generation tasks triggered lots of exploration of using them as central controllers to build agent systems. Multiple studies focus on bridging the LLMs to external tools to extend the application scenarios. However, the current LLMs' perceiving tool-use ability is limited to a single text query, which may result in ambiguity in understanding the users' real intentions. LLMs are expected to eliminate that by perceiving the visual- or auditory-grounded instructions' information. Therefore, in this paper, we propose MLLM-Tool, a system incorporating open-source LLMs and multi-modal encoders so that the learnt LLMs can be conscious of multi-modal input instruction and then select the function-matched tool correctly. To facilitate the evaluation of the model's capability, we collect a dataset featured by consisting of multi-modal input tools from HuggingFace. Another important feature of our dataset is that our dataset also contains multiple potential choices for the same instruction due to the existence of identical functions and synonymous functions, which provides more potential solutions for the same query. The experiments reveal that our MLLM-Tool is capable of recommending appropriate tools for multi-modal instructions. Codes and data are available at https://github.com/MLLM-Tool/MLLM-Tool.
The generalization of decision-making agents encompasses two fundamental elements: learning from past experiences and reasoning in novel contexts. However, the predominant emphasis in most interactive environments is on learning, often at the expense of complexity in reasoning. In this paper, we introduce CivRealm, an environment inspired by the Civilization game. Civilization's profound alignment with human history and society necessitates sophisticated learning, while its ever-changing situations demand strong reasoning to generalize. Particularly, CivRealm sets up an imperfect-information general-sum game with a changing number of players; it presents a plethora of complex features, challenging the agent to deal with open-ended stochastic environments that require diplomacy and negotiation skills. Within CivRealm, we provide interfaces for two typical agent types: tensor-based agents that focus on learning, and language-based agents that emphasize reasoning. To catalyze further research, we present initial results for both paradigms. The canonical RL-based agents exhibit reasonable performance in mini-games, whereas both RL- and LLM-based agents struggle to make substantial progress in the full game. Overall, CivRealm stands as a unique learning and reasoning challenge for decision-making agents. The code is available at https://github.com/bigai-ai/civrealm.
Large language models (LLMs), while promising, face criticisms for biases, hallucinations, and a lack of reasoning capability. This paper introduces SocraSynth, a multi-LLM agent reasoning platform developed to mitigate these issues. SocraSynth utilizes conditional statistics and systematic context enhancement through continuous arguments, alongside adjustable debate contentiousness levels. The platform typically involves a human moderator and two LLM agents representing opposing viewpoints on a given subject. SocraSynth operates in two main phases: knowledge generation and reasoning evaluation. In the knowledge generation phase, the moderator defines the debate topic and contentiousness level, prompting the agents to formulate supporting arguments for their respective stances. The reasoning evaluation phase then employs Socratic reasoning and formal logic principles to appraise the quality of the arguments presented. The dialogue concludes with the moderator adjusting the contentiousness from confrontational to collaborative, gathering final, conciliatory remarks to aid in human reasoning and decision-making. Through case studies in three distinct application domains, this paper showcases SocraSynth's effectiveness in fostering rigorous research, dynamic reasoning, comprehensive assessment, and enhanced collaboration. This underscores the value of multi-agent interactions in leveraging LLMs for advanced knowledge extraction and decision-making support.
Pre-trained large language models (LLMs) have powerful capabilities for generating creative natural text. Evolutionary algorithms (EAs) can discover diverse solutions to complex real-world problems. Motivated by the common collective and directionality of text generation and evolution, this paper illustrates the parallels between LLMs and EAs, which includes multiple one-to-one key characteristics: token representation and individual representation, position encoding and fitness shaping, position embedding and selection, Transformers block and reproduction, and model training and parameter adaptation. By examining these parallels, we analyze existing interdisciplinary research, with a specific focus on evolutionary fine-tuning and LLM-enhanced EAs. Drawing from these insights, valuable future directions are presented for advancing the integration of LLMs and EAs, while highlighting key challenges along the way. These parallels not only reveal the evolution mechanism behind LLMs but also facilitate the development of evolved artificial agents that approach or surpass biological organisms.
In this paper, we champion the use of structured and semantic content representation of discourse-based scholarly communication, inspired by tools like Wikipedia infoboxes or structured Amazon product descriptions. These representations provide users with a concise overview, aiding scientists in navigating the dense academic landscape. Our novel automated approach leverages the robust text generation capabilities of LLMs to produce structured scholarly contribution summaries, offering both a practical solution and insights into LLMs' emergent abilities. For LLMs, the prime focus is on improving their general intelligence as conversational agents. We argue that these models can also be applied effectively in information extraction (IE), specifically in complex IE tasks within terse domains like Science. This paradigm shift replaces the traditional modular, pipelined machine learning approach with a simpler objective expressed through instructions. Our results show that finetuned FLAN-T5 with 1000x fewer parameters than the state-of-the-art GPT-davinci is competitive for the task.
We posit that to achieve superhuman agents, future models require superhuman feedback in order to provide an adequate training signal. Current approaches commonly train reward models from human preferences, which may then be bottlenecked by human performance level, and secondly these separate frozen reward models cannot then learn to improve during LLM training. In this work, we study Self-Rewarding Language Models, where the language model itself is used via LLM-as-a-Judge prompting to provide its own rewards during training. We show that during Iterative DPO training that not only does instruction following ability improve, but also the ability to provide high-quality rewards to itself. Fine-tuning Llama 2 70B on three iterations of our approach yields a model that outperforms many existing systems on the AlpacaEval 2.0 leaderboard, including Claude 2, Gemini Pro, and GPT-4 0613. While there is much left still to explore, this work opens the door to the possibility of models that can continually improve in both axes.
Large language models (LLMs) have exhibited great potential in autonomously completing tasks across real-world applications. Despite this, these LLM agents introduce unexpected safety risks when operating in interactive environments. Instead of centering on the harmlessness of LLM-generated content in most prior studies, this work addresses the imperative need for benchmarking the behavioral safety of LLM agents within diverse environments. We introduce R-Judge, a benchmark crafted to evaluate the proficiency of LLMs in judging and identifying safety risks given agent interaction records. R-Judge comprises 569 records of multi-turn agent interaction, encompassing 27 key risk scenarios among 5 application categories and 10 risk types. It is of high-quality curation with annotated safety labels and risk descriptions. Evaluation of 11 LLMs on R-Judge shows considerable room for enhancing the risk awareness of LLMs: The best-performing model, GPT-4o, achieves 74.42% while no other models significantly exceed the random. Moreover, we reveal that risk awareness in open agent scenarios is a multi-dimensional capability involving knowledge and reasoning, thus challenging for LLMs. With further experiments, we find that fine-tuning on safety judgment significantly improve model performance while straightforward prompting mechanisms fail. R-Judge is publicly available at https://github.com/Lordog/R-Judge.
A wide range of real-world applications is characterized by their symbolic nature, necessitating a strong capability for symbolic reasoning. This paper investigates the potential application of Large Language Models (LLMs) as symbolic reasoners. We focus on text-based games, significant benchmarks for agents with natural language capabilities, particularly in symbolic tasks like math, map reading, sorting, and applying common sense in text-based worlds. To facilitate these agents, we propose an LLM agent designed to tackle symbolic challenges and achieve in-game objectives. We begin by initializing the LLM agent and informing it of its role. The agent then receives observations and a set of valid actions from the text-based games, along with a specific symbolic module. With these inputs, the LLM agent chooses an action and interacts with the game environments. Our experimental results demonstrate that our method significantly enhances the capability of LLMs as automated agents for symbolic reasoning, and our LLM agent is effective in text-based games involving symbolic tasks, achieving an average performance of 88% across all tasks.
Recently, the flourishing large language models(LLM), especially ChatGPT, have shown exceptional performance in language understanding, reasoning, and interaction, attracting users and researchers from multiple fields and domains. Although LLMs have shown great capacity to perform human-like task accomplishment in natural language and natural image, their potential in handling remote sensing interpretation tasks has not yet been fully explored. Moreover, the lack of automation in remote sensing task planning hinders the accessibility of remote sensing interpretation techniques, especially to non-remote sensing experts from multiple research fields. To this end, we present Remote Sensing ChatGPT, an LLM-powered agent that utilizes ChatGPT to connect various AI-based remote sensing models to solve complicated interpretation tasks. More specifically, given a user request and a remote sensing image, we utilized ChatGPT to understand user requests, perform task planning according to the tasks' functions, execute each subtask iteratively, and generate the final response according to the output of each subtask. Considering that LLM is trained with natural language and is not capable of directly perceiving visual concepts as contained in remote sensing images, we designed visual cues that inject visual information into ChatGPT. With Remote Sensing ChatGPT, users can simply send a remote sensing image with the corresponding request, and get the interpretation results as well as language feedback from Remote Sensing ChatGPT. Experiments and examples show that Remote Sensing ChatGPT can tackle a wide range of remote sensing tasks and can be extended to more tasks with more sophisticated models such as the remote sensing foundation model. The code and demo of Remote Sensing ChatGPT is publicly available at https://github.com/HaonanGuo/Remote-Sensing-ChatGPT .
With the growing popularity of conversational agents based on large language models (LLMs), we need to ensure their behaviour is ethical and appropriate. Work in this area largely centres around the 'HHH' criteria: making outputs more helpful and honest, and avoiding harmful (biased, toxic, or inaccurate) statements. Whilst this semantic focus is useful when viewing LLM agents as mere mediums or output-generating systems, it fails to account for pragmatic factors that can make the same speech act seem more or less tactless or inconsiderate in different social situations. With the push towards agentic AI, wherein systems become increasingly proactive in chasing goals and performing actions in the world, considering the pragmatics of interaction becomes essential. We propose an interactional approach to ethics that is centred on relational and situational factors. We explore what it means for a system, as a social actor, to treat an individual respectfully in a (series of) interaction(s). Our work anticipates a set of largely unexplored risks at the level of situated social interaction, and offers practical suggestions to help agentic LLM technologies treat people well.
Human beings possess the capability to multiply a melange of multisensory cues while actively exploring and interacting with the 3D world. Current multi-modal large language models, however, passively absorb sensory data as inputs, lacking the capacity to actively interact with the objects in the 3D environment and dynamically collect their multisensory information. To usher in the study of this area, we propose MultiPLY, a multisensory embodied large language model that could incorporate multisensory interactive data, including visual, audio, tactile, and thermal information into large language models, thereby establishing the correlation among words, actions, and percepts. To this end, we first collect Multisensory Universe, a large-scale multisensory interaction dataset comprising 500k data by deploying an LLM-powered embodied agent to engage with the 3D environment. To perform instruction tuning with pre-trained LLM on such generated data, we first encode the 3D scene as abstracted object-centric representations and then introduce action tokens denoting that the embodied agent takes certain actions within the environment, as well as state tokens that represent the multisensory state observations of the agent at each time step. In the inference time, MultiPLY could generate action tokens, instructing the agent to take the action in the environment and obtain the next multisensory state observation. The observation is then appended back to the LLM via state tokens to generate subsequent text or action tokens. We demonstrate that MultiPLY outperforms baselines by a large margin through a diverse set of embodied tasks involving object retrieval, tool use, multisensory captioning, and task decomposition.
Recent LLM-driven visual agents mainly focus on solving image-based tasks, which limits their ability to understand dynamic scenes, making it far from real-life applications like guiding students in laboratory experiments and identifying their mistakes. Hence, this paper explores DoraemonGPT, a comprehensive and conceptually elegant system driven by LLMs to understand dynamic scenes. Considering the video modality better reflects the ever-changing nature of real-world scenarios, we exemplify DoraemonGPT as a video agent. Given a video with a question/task, DoraemonGPT begins by converting the input video into a symbolic memory that stores task-related attributes. This structured representation allows for spatial-temporal querying and reasoning by well-designed sub-task tools, resulting in concise intermediate results. Recognizing that LLMs have limited internal knowledge when it comes to specialized domains (e.g., analyzing the scientific principles underlying experiments), we incorporate plug-and-play tools to assess external knowledge and address tasks across different domains. Moreover, a novel LLM-driven planner based on Monte Carlo Tree Search is introduced to explore the large planning space for scheduling various tools. The planner iteratively finds feasible solutions by backpropagating the result's reward, and multiple solutions can be summarized into an improved final answer. We extensively evaluate DoraemonGPT's effectiveness on three benchmarks and several in-the-wild scenarios. The code will be released at https://github.com/z-x-yang/DoraemonGPT.
The automation of resume screening is a crucial aspect of the recruitment process in organizations. Automated resume screening systems often encompass a range of natural language processing (NLP) tasks. This paper introduces a novel Large Language Models (LLMs) based agent framework for resume screening, aimed at enhancing efficiency and time management in recruitment processes. Our framework is distinct in its ability to efficiently summarize and grade each resume from a large dataset. Moreover, it utilizes LLM agents for decision-making. To evaluate our framework, we constructed a dataset from actual resumes and simulated a resume screening process. Subsequently, the outcomes of the simulation experiment were compared and subjected to detailed analysis. The results demonstrate that our automated resume screening framework is 11 times faster than traditional manual methods. Furthermore, by fine-tuning the LLMs, we observed a significant improvement in the F1 score, reaching 87.73\%, during the resume sentence classification phase. In the resume summarization and grading phase, our fine-tuned model surpassed the baseline performance of the GPT-3.5 model. Analysis of the decision-making efficacy of the LLM agents in the final offer stage further underscores the potential of LLM agents in transforming resume screening processes.
This paper presents an innovative exploration of the application potential of large language models (LLM) in addressing the challenging task of automatically generating behavior trees (BTs) for complex tasks. The conventional manual BT generation method is inefficient and heavily reliant on domain expertise. On the other hand, existing automatic BT generation technologies encounter bottlenecks related to task complexity, model adaptability, and reliability. In order to overcome these challenges, we propose a novel methodology that leverages the robust representation and reasoning abilities of LLMs. The core contribution of this paper lies in the design of a BT generation framework based on LLM, which encompasses the entire process, from data synthesis and model training to application developing and data verification. Synthetic data is introduced to train the BT generation model (BTGen model), enhancing its understanding and adaptability to various complex tasks, thereby significantly improving its overall performance. In order to ensure the effectiveness and executability of the generated BTs, we emphasize the importance of data verification and introduce a multilevel verification strategy. Additionally, we explore a range of agent design and development schemes with LLM as the central element. We hope that the work in this paper may provide a reference for the researchers who are interested in BT generation based on LLMs.
AI agents based on multimodal large language models (LLMs) are expected to revolutionize human-computer interaction and offer more personalized assistant services across various domains like healthcare, education, manufacturing, and entertainment. Deploying LLM agents in 6G networks enables users to access previously expensive AI assistant services via mobile devices democratically, thereby reducing interaction latency and better preserving user privacy. Nevertheless, the limited capacity of mobile devices constrains the effectiveness of deploying and executing local LLMs, which necessitates offloading complex tasks to global LLMs running on edge servers during long-horizon interactions. In this article, we propose a split learning system for LLM agents in 6G networks leveraging the collaboration between mobile devices and edge servers, where multiple LLMs with different roles are distributed across mobile devices and edge servers to perform user-agent interactive tasks collaboratively. In the proposed system, LLM agents are split into perception, grounding, and alignment modules, facilitating inter-module communications to meet extended user requirements on 6G network functions, including integrated sensing and communication, digital twins, and task-oriented communications. Furthermore, we introduce a novel model caching algorithm for LLMs within the proposed system to improve model utilization in context, thus reducing network costs of the collaborative mobile and edge LLM agents.
Large Language Models (LLMs), with their abilities in knowledge acquisition and reasoning, can potentially enhance the various aspects of Self-adaptive Systems (SAS). Yet, the potential of LLMs in SAS remains largely unexplored and ambiguous, due to the lack of literature from flagship conferences or journals in the field, such as SEAMS and TAAS. The interdisciplinary nature of SAS suggests that drawing and integrating ideas from related fields, such as software engineering and autonomous agents, could unveil innovative research directions for LLMs within SAS. To this end, this paper reports the results of a literature review of studies in relevant fields, summarizes and classifies the studies relevant to SAS, and outlines their potential to specific aspects of SAS.
The new wave of Large Language Models (LLM) has offered an efficient tool to curate sizeable conversational datasets. So far studies have mainly focused on task-oriented or generic open-domain dialogs, and have not fully explored the ability of LLMs in following complicated prompts. In this work, we focus on personalization, and employ LLMs to curate a dataset which is difficult and costly to crowd-source: PersonalityChat is a synthetic conversational dataset based upon the popular PersonaChat dataset, but conditioned on both personas and (Big-5) personality traits. Evaluating models fine-tuned on this dataset, we show that the personality trait labels can be used for trait-based personalization of generative dialogue models. We also perform a head-to-head comparison between PersonalityChat and PersonaChat, and show that training on the distilled dataset results in more fluent and coherent dialog agents in the small-model regime.
Large Language Models (LLMs) have shown promise in automated code generation but typically excel only in simpler tasks such as generating standalone code units. Real-world software development, however, often involves complex code repositories (named repo) with complex dependencies and extensive documentation. To fill this gap, our research pivots towards evaluating LLMs in a more realistic setting -- real-world repo-level code generation. We introduce CodeAgentBench, a manually curated benchmark for repo-level code generation. This benchmark comprises five high-quality Python projects, encompassing a total of 101 samples. We assess nine leading LLMs on repo-level tasks and observe a decline in their performance. To tackle this, we present CodeAgent, a novel LLM-based agent framework that employs external tools for effective repo-level code generation. CodeAgent integrates five programming tools, enabling interaction with software artifacts for information retrieval, code symbol navigation, and code testing. We implement four agent strategies to optimize these tools' usage. Our experiments on CodeAgentBench show that CodeAgent enhances LLM performance significantly, with improvements ranging from 18.1\% to 250\%. Further tests on the HumanEval benchmark confirm CodeAgent's adaptability and efficacy across various code generation tasks. Notably, CodeAgent outperforms commercial products like Github Copilot, showcasing superior accuracy and efficiency. These results demonstrate CodeAgent's robust capabilities in code generation, highlighting its potential for real-world repo-level coding challenges.
Large Language Model (LLM) agents significantly extend the capabilities of standalone LLMs, empowering them to interact with external tools (e.g., APIs, functions) and complete various tasks in a self-directed fashion. The challenge of tool use demands that LLMs not only understand user queries and generate answers accurately but also excel in task planning, tool invocation, and result summarization. While traditional works focus on training a single LLM with all these capabilities, performance limitations become apparent, particularly with smaller models. To overcome these challenges, we propose a novel approach that decomposes the aforementioned capabilities into a planner, caller, and summarizer. Each component is implemented by a single LLM that focuses on a specific capability and collaborates with others to accomplish the task. This modular framework facilitates individual updates and the potential use of smaller LLMs for building each capability. To effectively train this framework, we introduce a two-stage training paradigm. First, we fine-tune a backbone LLM on the entire dataset without discriminating sub-tasks, providing the model with a comprehensive understanding of the task. Second, the fine-tuned LLM is used to instantiate the planner, caller, and summarizer respectively, which are continually fine-tuned on respective sub-tasks. Evaluation across various tool-use benchmarks illustrates that our proposed multi-LLM framework surpasses the traditional single-LLM approach, highlighting its efficacy and advantages in tool learning.
Embodied agents equipped with GPT as their brains have exhibited extraordinary decision-making and generalization abilities across various tasks. However, existing zero-shot agents for vision-and-language navigation (VLN) only prompt GPT-4 to select potential locations within localized environments, without constructing an effective "global-view" for the agent to understand the overall environment. In this work, we present a novel map-guided GPT-based agent, dubbed MapGPT, which introduces an online linguistic-formed map to encourage global exploration. Specifically, we build an online map and incorporate it into the prompts that include node information and topological relationships, to help GPT understand the spatial environment. Benefiting from this design, we further propose an adaptive planning mechanism to assist the agent in performing multi-step path planning based on a map, systematically exploring multiple candidate nodes or sub-goals step by step. Extensive experiments demonstrate that our MapGPT is applicable to both GPT-4 and GPT-4V, achieving state-of-the-art zero-shot performance on R2R and REVERIE simultaneously (~10% and ~12% improvements in SR), and showcasing the newly emergent global thinking and path planning abilities of the GPT.
Creating and deploying customized applications is crucial for operational success and enriching user experiences in the rapidly evolving modern business world. A prominent facet of modern user experiences is the integration of chatbots or voice assistants. The rapid evolution of Large Language Models (LLMs) has provided a powerful tool to build conversational applications. We present Walert, a customized LLM-based conversational agent able to answer frequently asked questions about computer science degrees and programs at RMIT University. Our demo aims to showcase how conversational information-seeking researchers can effectively communicate the benefits of using best practices to stakeholders interested in developing and deploying LLM-based chatbots. These practices are well-known in our community but often overlooked by practitioners who may not have access to this knowledge. The methodology and resources used in this demo serve as a bridge to facilitate knowledge transfer from experts, address industry professionals' practical needs, and foster a collaborative environment. The data and code of the demo are available at https://github.com/rmit-ir/walert.
We introduce a method to address goal misgeneralization in reinforcement learning (RL), leveraging Large Language Model (LLM) feedback during training. Goal misgeneralization, a type of robustness failure in RL occurs when an agent retains its capabilities out-of-distribution yet pursues a proxy rather than the intended one. Our approach utilizes LLMs to analyze an RL agent's policies during training and identify potential failure scenarios. The RL agent is then deployed in these scenarios, and a reward model is learnt through the LLM preferences and feedback. This LLM-informed reward model is used to further train the RL agent on the original dataset. We apply our method to a maze navigation task, and show marked improvements in goal generalization, especially in cases where true and proxy goals are somewhat distinguishable and behavioral biases are pronounced. This study demonstrates how the LLM, despite its lack of task proficiency, can efficiently supervise RL agents, providing scalable oversight and valuable insights for enhancing goal-directed learning in RL through the use of LLMs.
Large language models (LLMs) have demonstrated exceptional capabilities in planning and tool utilization as autonomous agents, but few have been developed for medical problem-solving. We propose EHRAgent, an LLM agent empowered with a code interface, to autonomously generate and execute code for multi-tabular reasoning within electronic health records (EHRs). First, we formulate an EHR question-answering task into a tool-use planning process, efficiently decomposing a complicated task into a sequence of manageable actions. By integrating interactive coding and execution feedback, EHRAgent learns from error messages and improves the originally generated code through iterations. Furthermore, we enhance the LLM agent by incorporating long-term memory, which allows EHRAgent to effectively select and build upon the most relevant successful cases from past experiences. Experiments on three real-world multi-tabular EHR datasets show that EHRAgent outperforms the strongest baseline by up to 29.6% in success rate. EHRAgent leverages the emerging few-shot learning capabilities of LLMs, enabling autonomous code generation and execution to tackle complex clinical tasks with minimal demonstrations.
The emergence of unveiling human-like behaviors in Large Language Models (LLMs) has led to a closer connection between NLP and human psychology. Scholars have been studying the inherent personalities exhibited by LLMs and attempting to incorporate human traits and behaviors into them. However, these efforts have primarily focused on commercially-licensed LLMs, neglecting the widespread use and notable advancements seen in Open LLMs. This work aims to address this gap by employing a set of 12 LLM Agents based on the most representative Open models and subject them to a series of assessments concerning the Myers-Briggs Type Indicator (MBTI) test and the Big Five Inventory (BFI) test. Our approach involves evaluating the intrinsic personality traits of Open LLM agents and determining the extent to which these agents can mimic human personalities when conditioned by specific personalities and roles. Our findings unveil that $(i)$ each Open LLM agent showcases distinct human personalities; $(ii)$ personality-conditioned prompting produces varying effects on the agents, with only few successfully mirroring the imposed personality, while most of them being ``closed-minded'' (i.e., they retain their intrinsic traits); and $(iii)$ combining role and personality conditioning can enhance the agents' ability to mimic human personalities. Our work represents a step up in understanding the dense relationship between NLP and human psychology through the lens of Open LLMs.
Large Language Models (LLMs) have demonstrated remarkable capabilities for reinforcement learning (RL) models, such as planning and reasoning capabilities. However, the problems of LLMs and RL model collaboration still need to be solved. In this study, we employ a teacher-student learning framework to tackle these problems, specifically by offering feedback for LLMs using RL models and providing high-level information for RL models with LLMs in a cooperative multi-agent setting. Within this framework, the LLM acts as a teacher, while the RL model acts as a student. The two agents cooperatively assist each other through a process of recursive help, such as "I help you help I help." The LLM agent supplies abstract information to the RL agent, enabling efficient exploration and policy improvement. In turn, the RL agent offers feedback to the LLM agent, providing valuable, real-time information that helps generate more useful tokens. This bi-directional feedback loop promotes optimization, exploration, and mutual improvement for both agents, enabling them to accomplish increasingly challenging tasks. Remarkably, we propose a practical algorithm to address the problem and conduct empirical experiments to evaluate the effectiveness of our method.
Large Language Models (LLMs) have demonstrated their ability to replicate human behaviors across a wide range of scenarios. However, their capability in handling complex, multi-character social interactions has yet to be fully explored, primarily due to the absence of robust, quantitative evaluation methods. This gap has slowed the development of agents proficient in more nuanced interactions beyond simple exchanges, for example, small talk. To address this challenge, we introduce the Multi-Agent Interaction Evaluation Framework (AntEval), encompassing a novel interaction framework and evaluation methods. The interaction framework aims to foster an complex interaction environment that bolsters information exchange and intention expression within social interactions. Furthermore, we introduce evaluation methods, including two metrics: Information Exchanging Precision (IEP) and Interaction Expressiveness Gap (IEG), designed for the quantitative and objective assessment of agents' interaction competencies. Our findings highlight the utility of these evaluative methods and show significant potential for improving LLMs' ability to construct agents that interact in a more natural manner with human-like intricacy.
Humans possess the capability to comprehend diverse modalities and seamlessly transfer information between them. In this work, we introduce ModaVerse, a Multi-modal Large Language Model (MLLM) capable of comprehending and transforming content across various modalities including images, videos, and audio. Predominant MLLM frameworks have largely relied on the alignment of latent spaces of textual and non-textual features. This alignment process, which synchronizes a language model trained on textual data with encoders and decoders trained on multi-modal data, often necessitates extensive training of several projection layers in multiple stages. Inspired by LLM-as-agent methodologies, we propose a novel Input/Output (I/O) alignment mechanism that operates directly at the level of natural language. It aligns the LLM's output with the input of generative models, avoiding the complexities associated with latent feature alignments, and simplifying the multiple training stages of existing MLLMs into a single, efficient process. This conceptual advancement leads to significant reductions in both data and computational costs. By conducting experiments on several benchmarks, we demonstrate that our approach attains comparable performance with the state of the art while achieving considerable efficiencies in data usage and training duration.
To address intricate real-world tasks, there has been a rising interest in tool utilization in applications of large language models (LLMs). To develop LLM-based agents, it usually requires LLMs to understand many tool functions from different tool documentation. But these documentations could be diverse, redundant or incomplete, which immensely affects the capability of LLMs in using tools. To solve this, we introduce EASYTOOL, a framework transforming diverse and lengthy tool documentation into a unified and concise tool instruction for easier tool usage. EasyTool purifies essential information from extensive tool documentation of different sources, and elaborates a unified interface (i.e., tool instruction) to offer standardized tool descriptions and functionalities for LLM-based agents. Extensive experiments on multiple different tasks demonstrate that EasyTool can significantly reduce token consumption and improve the performance of tool utilization in real-world scenarios. Our code will be available at \url{https://github.com/microsoft/JARVIS/} in the future.
Large language models (LLMs) have drastically changed the possible ways to design intelligent systems, shifting the focuses from massive data acquisition and new modeling training to human alignment and strategical elicitation of the full potential of existing pre-trained models. This paradigm shift, however, is not fully realized in financial sentiment analysis (FSA), due to the discriminative nature of this task and a lack of prescriptive knowledge of how to leverage generative models in such a context. This study investigates the effectiveness of the new paradigm, i.e., using LLMs without fine-tuning for FSA. Rooted in Minsky's theory of mind and emotions, a design framework with heterogeneous LLM agents is proposed. The framework instantiates specialized agents using prior domain knowledge of the types of FSA errors and reasons on the aggregated agent discussions. Comprehensive evaluation on FSA datasets show that the framework yields better accuracies, especially when the discussions are substantial. This study contributes to the design foundations and paves new avenues for LLMs-based FSA. Implications on business and management are also discussed.
While chain-of-thought (CoT) prompting has revolutionized how LLMs perform reasoning tasks, its current methods and variations (e.g, Self-consistency, ReACT, Reflexion, Tree-of-Thoughts (ToT), Cumulative Reasoning (CR)) suffer from limitations like slowness, limited context grounding, hallucination and inconsistent outputs. To overcome these challenges, we introduce Evidence to Generate (E2G), a novel single-agent, two-step prompting framework. Instead of unverified reasoning claims, this innovative approach leverages the power of "evidence for decision making" by first focusing exclusively on the thought sequences (the series of intermediate steps) explicitly mentioned in the context which then serve as extracted evidence, guiding the LLM's output generation process with greater precision and efficiency. This simple yet powerful approach unlocks the true potential of chain-of-thought like prompting, paving the way for faster, more reliable, and more contextually aware reasoning in LLMs. \tool achieves remarkable results robustly across a wide range of knowledge-intensive reasoning and generation tasks, surpassing baseline approaches with state-of-the-art LLMs. For example, (i) on LogiQA benchmark using GPT-4 as backbone model, \tool achieves a new state-of-the Accuracy of 53.8% exceeding CoT by 18%, ToT by 11%, CR by 9% (ii) a variant of E2G with PaLM2 outperforms the variable-shot performance of Gemini Ultra by 0.9 F1 points, reaching an F1 score of 83.3 on a subset of DROP.
Humans are capable of strategically deceptive behavior: behaving helpfully in most situations, but then behaving very differently in order to pursue alternative objectives when given the opportunity. If an AI system learned such a deceptive strategy, could we detect it and remove it using current state-of-the-art safety training techniques? To study this question, we construct proof-of-concept examples of deceptive behavior in large language models (LLMs). For example, we train models that write secure code when the prompt states that the year is 2023, but insert exploitable code when the stated year is 2024. We find that such backdoor behavior can be made persistent, so that it is not removed by standard safety training techniques, including supervised fine-tuning, reinforcement learning, and adversarial training (eliciting unsafe behavior and then training to remove it). The backdoor behavior is most persistent in the largest models and in models trained to produce chain-of-thought reasoning about deceiving the training process, with the persistence remaining even when the chain-of-thought is distilled away. Furthermore, rather than removing backdoors, we find that adversarial training can teach models to better recognize their backdoor triggers, effectively hiding the unsafe behavior. Our results suggest that, once a model exhibits deceptive behavior, standard techniques could fail to remove such deception and create a false impression of safety.
In this paper, we introduce InfiAgent-DABench, the first benchmark specifically designed to evaluate LLM-based agents on data analysis tasks. These tasks require agents to end-to-end solving complex tasks by interacting with an execution environment. This benchmark contains DAEval, a dataset consisting of 257 data analysis questions derived from 52 CSV files, and an agent framework which incorporates LLMs to serve as data analysis agents for both serving and evaluation. Since data analysis questions are often open-ended and hard to evaluate without human supervision, we adopt a format-prompting technique to convert each question into a closed-form format so that they can be automatically evaluated. Our extensive benchmarking of 34 LLMs uncovers the current challenges encountered in data analysis tasks. In addition, building on top of our agent framework, we develop a specialized agent, DAAgent, which surpasses GPT-3.5 by 3.9% on DABench. Evaluation datasets and toolkits for InfiAgent-DABench are released at https://github.com/InfiAgent/InfiAgent .
Large Language Models have shown exceptional generative abilities in various natural language and generation tasks. However, possible anthropomorphization and leniency towards failure cases have propelled discussions on emergent abilities of Large Language Models especially on Theory of Mind (ToM) abilities in Large Language Models. While several false-belief tests exists to verify the ability to infer and maintain mental models of another entity, we study a special application of ToM abilities that has higher stakes and possibly irreversible consequences : Human Robot Interaction. In this work, we explore the task of Perceived Behavior Recognition, where a robot employs a Large Language Model (LLM) to assess the robot's generated behavior in a manner similar to human observer. We focus on four behavior types, namely - explicable, legible, predictable, and obfuscatory behavior which have been extensively used to synthesize interpretable robot behaviors. The LLMs goal is, therefore to be a human proxy to the agent, and to answer how a certain agent behavior would be perceived by the human in the loop, for example "Given a robot's behavior X, would the human observer find it explicable?". We conduct a human subject study to verify that the users are able to correctly answer such a question in the curated situations (robot setting and plan) across five domains. A first analysis of the belief test yields extremely positive results inflating ones expectations of LLMs possessing ToM abilities. We then propose and perform a suite of perturbation tests which breaks this illusion, i.e. Inconsistent Belief, Uninformative Context and Conviction Test. We conclude that, the high score of LLMs on vanilla prompts showcases its potential use in HRI settings, however to possess ToM demands invariance to trivial or irrelevant perturbations in the context which LLMs lack.
Language agents have achieved considerable performance on various complex question-answering tasks by planning with external tools. Despite the incessant exploration in this field, existing language agent systems still struggle with costly, non-reproducible data reliance and face the challenge of compelling a single model for multiple functions. To this end, we introduce AutoAct, an automatic agent learning framework for QA that does not rely on large-scale annotated data and synthetic planning trajectories from closed-source models (e.g., GPT-4). Given limited data with a tool library, AutoAct first automatically synthesizes planning trajectories without any assistance from humans or strong closed-source models. Then, AutoAct leverages a division-of-labor strategy to automatically differentiate based on the target task information and synthesized trajectories, producing a sub-agent group to complete the task. We conduct comprehensive experiments with different LLMs, which demonstrates that AutoAct yields better or parallel performance compared to various strong baselines. Further analysis demonstrates the effectiveness of the division-of-labor strategy, with the trajectory quality generated by AutoAct generally outperforming that of others. Code will be available at https://github.com/zjunlp/AutoAct.
Large language models (LLMs) are powerful dialogue agents, but specializing them towards fulfilling a specific function can be challenging. Instructing tuning, i.e. tuning models on instruction and sample responses generated by humans (Ouyang et al., 2022), has proven as an effective method to do so, yet requires a number of data samples that a) might not be available or b) costly to generate. Furthermore, this cost increases when the goal is to make the LLM follow a specific workflow within a dialogue instead of single instructions. Inspired by the self-play technique in reinforcement learning and the use of LLMs to simulate human agents, we propose a more effective method for data collection through LLMs engaging in a conversation in various roles. This approach generates a training data via "self-talk" of LLMs that can be refined and utilized for supervised fine-tuning. We introduce an automated way to measure the (partial) success of a dialogue. This metric is used to filter the generated conversational data that is fed back in LLM for training. Based on our automated and human evaluations of conversation quality, we demonstrate that such self-talk data improves results. In addition, we examine the various characteristics that showcase the quality of generated dialogues and how they can be connected to their potential utility as training data.
Since the advent of personal computing devices, intelligent personal assistants (IPAs) have been one of the key technologies that researchers and engineers have focused on, aiming to help users efficiently obtain information and execute tasks, and provide users with more intelligent, convenient, and rich interaction experiences. With the development of smartphones and IoT, computing and sensing devices have become ubiquitous, greatly expanding the boundaries of IPAs. However, due to the lack of capabilities such as user intent understanding, task planning, tool using, and personal data management etc., existing IPAs still have limited practicality and scalability. Recently, the emergence of foundation models, represented by large language models (LLMs), brings new opportunities for the development of IPAs. With the powerful semantic understanding and reasoning capabilities, LLM can enable intelligent agents to solve complex problems autonomously. In this paper, we focus on Personal LLM Agents, which are LLM-based agents that are deeply integrated with personal data and personal devices and used for personal assistance. We envision that Personal LLM Agents will become a major software paradigm for end-users in the upcoming era. To realize this vision, we take the first step to discuss several important questions about Personal LLM Agents, including their architecture, capability, efficiency and security. We start by summarizing the key components and design choices in the architecture of Personal LLM Agents, followed by an in-depth analysis of the opinions collected from domain experts. Next, we discuss several key challenges to achieve intelligent, efficient and secure Personal LLM Agents, followed by a comprehensive survey of representative solutions to address these challenges.
Recent advancements in machine learning and natural language processing have led to the rapid development of artificial intelligence (AI) as a valuable tool in the healthcare industry. Using large language models (LLMs) as conversational agents or chatbots has the potential to assist doctors in diagnosing patients, detecting early symptoms of diseases, and providing health advice to patients. This paper focuses on the role of chatbots in healthcare and explores the use of avatars to make AI interactions more appealing to patients. A framework of a general-purpose AI avatar application is demonstrated by using a three-category prompt dictionary and prompt improvement mechanism. A two-phase approach is suggested to fine-tune a general-purpose AI language model and create different AI avatars to discuss medical issues with users. Prompt engineering enhances the chatbot's conversational abilities and personality traits, fostering a more human-like interaction with patients. Ultimately, the injection of personality into the chatbot could potentially increase patient engagement. Future directions for research include investigating ways to improve chatbots' understanding of context and ensuring the accuracy of their outputs through fine-tuning with specialized medical data sets.
Agents based on Large Language Models (LLMs) are increasingly permeating various domains of human production and life, highlighting the importance of aligning them with human values. The current alignment of AI systems primarily focuses on passively aligning LLMs through human intervention. However, agents possess characteristics like receiving environmental feedback and self-evolution, rendering the LLM alignment methods inadequate. In response, we propose an evolutionary framework for agent evolution and alignment, named EvolutionaryAgent, which transforms agent alignment into a process of evolution and selection under the principle of survival of the fittest. In an environment where social norms continuously evolve, agents better adapted to the current social norms will have a higher probability of survival and proliferation, while those inadequately aligned dwindle over time. Experimental results assessing the agents from multiple perspectives in aligning with social norms demonstrate that EvolutionaryAgent can align progressively better with the evolving social norms while maintaining its proficiency in general tasks. Effectiveness tests conducted on various open and closed-source LLMs as the foundation for agents also prove the applicability of our approach.
Recent advances in Large Language Models (LLMs) have shown impressive capabilities in various applications, yet LLMs face challenges such as limited context windows and difficulties in generalization. In this paper, we introduce a metacognition module for generative agents, enabling them to observe their own thought processes and actions. This metacognitive approach, designed to emulate System 1 and System 2 cognitive processes, allows agents to significantly enhance their performance by modifying their strategy. We tested the metacognition module on a variety of scenarios, including a situation where generative agents must survive a zombie apocalypse, and observe that our system outperform others, while agents adapt and improve their strategies to complete tasks over time.
With the rise of individual and collaborative networks of autonomous agents, AI is deployed in more key reasoning and decision-making roles. For this reason, ethics-based audits play a pivotal role in the rapidly growing fields of AI safety and regulation. This paper undertakes an ethics-based audit to probe the 8 leading commercial and open-source Large Language Models including GPT-4. We assess explicability and trustworthiness by a) establishing how well different models engage in moral reasoning and b) comparing normative values underlying models as ethical frameworks. We employ an experimental, evidence-based approach that challenges the models with ethical dilemmas in order to probe human-AI alignment. The ethical scenarios are designed to require a decision in which the particulars of the situation may or may not necessitate deviating from normative ethical principles. A sophisticated ethical framework was consistently elicited in one model, GPT-4. Nonetheless, troubling findings include underlying normative frameworks with clear bias towards particular cultural norms. Many models also exhibit disturbing authoritarian tendencies. Code is available at https://github.com/jonchun/llm-sota-chatbots-ethics-based-audit.
We study the ability of LLMs to generate feedback for scientific papers and develop MARG, a feedback generation approach using multiple LLM instances that engage in internal discussion. By distributing paper text across agents, MARG can consume the full text of papers beyond the input length limitations of the base LLM, and by specializing agents and incorporating sub-tasks tailored to different comment types (experiments, clarity, impact) it improves the helpfulness and specificity of feedback. In a user study, baseline methods using GPT-4 were rated as producing generic or very generic comments more than half the time, and only 1.7 comments per paper were rated as good overall in the best baseline. Our system substantially improves the ability of GPT-4 to generate specific and helpful feedback, reducing the rate of generic comments from 60% to 29% and generating 3.7 good comments per paper (a 2.2x improvement).
Human communication is a complex and diverse process that not only involves multiple factors such as language, commonsense, and cultural backgrounds but also requires the participation of multimodal information, such as speech. Large Language Model (LLM)-based multi-agent systems have demonstrated promising performance in simulating human society. Can we leverage LLM-based multi-agent systems to simulate human communication? However, current LLM-based multi-agent systems mainly rely on text as the primary medium. In this paper, we propose SpeechAgents, a multi-modal LLM based multi-agent system designed for simulating human communication. SpeechAgents utilizes multi-modal LLM as the control center for individual agent and employes multi-modal signals as the medium for exchanged messages among agents. Additionally, we propose Multi-Agent Tuning to enhance the multi-agent capabilities of LLM without compromising general abilities. To strengthen and evaluate the effectiveness of human communication simulation, we build the Human-Communication Simulation Benchmark. Experimental results demonstrate that SpeechAgents can simulate human communication dialogues with consistent content, authentic rhythm, and rich emotions and demonstrate excellent scalability even with up to 25 agents, which can apply to tasks such as drama creation and audio novels generation. Code and models will be open-sourced at https://github. com/0nutation/SpeechAgents
With the explosive influence caused by the success of large language models (LLM) like ChatGPT and GPT-4, there has been an extensive amount of recent work showing that foundation models can be used to solve a large variety of tasks. However, there is very limited work that shares insights on multi-agent planning. Multi-agent planning is different from other domains by combining the difficulty of multi-agent coordination and planning, and making it hard to leverage external tools to facilitate the reasoning needed. In this paper, we focus on the problem of multi-agent path finding (MAPF), which is also known as multi-robot route planning, and study the performance of solving MAPF with LLMs. We first show the motivating success on an empty room map without obstacles, then the failure to plan on the harder room map and maze map of the standard MAPF benchmark. We present our position on why directly solving MAPF with LLMs has not been successful yet, and we use various experiments to support our hypothesis. Based on our results, we discussed how researchers with different backgrounds could help with this problem from different perspectives.
We have held dialogue robot competitions in 2020 and 2022 to compare the performances of interactive robots using an android that closely resembles a human. In 2023, the third competition DRC2023 was held. The task of DRC2023 was designed to be more challenging than the previous travel agent dialogue tasks. Since anyone can now develop a dialogue system using LLMs, the participating teams are required to develop a system that effectively uses information about the situation on the spot (real-time information), which is not handled by ChatGPT and other systems. DRC2023 has two rounds, a preliminary round and the final round as well as the previous competitions. The preliminary round has held on Oct.27 -- Nov.20, 2023 at real travel agency stores. The final round will be held on December 23, 2023. This paper provides an overview of the task settings and evaluation method of DRC2023 and the preliminary round results.
Intelligent agents stand out as a potential path toward artificial general intelligence (AGI). Thus, researchers have dedicated significant effort to diverse implementations for them. Benefiting from recent progress in large language models (LLMs), LLM-based agents that use universal natural language as an interface exhibit robust generalization capabilities across various applications -- from serving as autonomous general-purpose task assistants to applications in coding, social, and economic domains, LLM-based agents offer extensive exploration opportunities. This paper surveys current research to provide an in-depth overview of LLM-based intelligent agents within single-agent and multi-agent systems. It covers their definitions, research frameworks, and foundational components such as their composition, cognitive and planning methods, tool utilization, and responses to environmental feedback. We also delve into the mechanisms of deploying LLM-based agents in multi-agent systems, including multi-role collaboration, message passing, and strategies to alleviate communication issues between agents. The discussions also shed light on popular datasets and application scenarios. We conclude by envisioning prospects for LLM-based agents, considering the evolving landscape of AI and natural language processing.
Governments are increasingly considering integrating autonomous AI agents in high-stakes military and foreign-policy decision-making, especially with the emergence of advanced generative AI models like GPT-4. Our work aims to scrutinize the behavior of multiple AI agents in simulated wargames, specifically focusing on their predilection to take escalatory actions that may exacerbate multilateral conflicts. Drawing on political science and international relations literature about escalation dynamics, we design a novel wargame simulation and scoring framework to assess the escalation risks of actions taken by these agents in different scenarios. Contrary to prior studies, our research provides both qualitative and quantitative insights and focuses on large language models (LLMs). We find that all five studied off-the-shelf LLMs show forms of escalation and difficult-to-predict escalation patterns. We observe that models tend to develop arms-race dynamics, leading to greater conflict, and in rare cases, even to the deployment of nuclear weapons. Qualitatively, we also collect the models' reported reasonings for chosen actions and observe worrying justifications based on deterrence and first-strike tactics. Given the high stakes of military and foreign-policy contexts, we recommend further examination and cautious consideration before deploying autonomous language model agents for strategic military or diplomatic decision-making.
Large-language models (LLMs) hold significant promise in improving human-robot interaction, offering advanced conversational skills and versatility in managing diverse, open-ended user requests in various tasks and domains. Despite the potential to transform human-robot interaction, very little is known about the distinctive design requirements for utilizing LLMs in robots, which may differ from text and voice interaction and vary by task and context. To better understand these requirements, we conducted a user study (n = 32) comparing an LLM-powered social robot against text- and voice-based agents, analyzing task-based requirements in conversational tasks, including choose, generate, execute, and negotiate. Our findings show that LLM-powered robots elevate expectations for sophisticated non-verbal cues and excel in connection-building and deliberation, but fall short in logical communication and may induce anxiety. We provide design implications both for robots integrating LLMs and for fine-tuning LLMs for use with robots.
The evolution of Large Language Models (LLMs) has introduced a new paradigm for investigating human behavior emulation. Recent research has employed LLM-based Agents to create a sociological research environment, in which agents exhibit behavior based on the unfiltered characteristics of large language models. However, these studies overlook the iterative development within a human-like setting - Human preferences and personalities are complex, shaped by various factors and subject to ongoing change as a result of environmental and subjective influences. In light of this observation, we propose Agent Framework for Shaping Preference and Personality (AFSPP), exploring the multifaceted impact of social networks and subjective consciousness on LLM-based Agents' preference and personality formation. With AFSPP, we have, for the first time, successfully replicated several key findings from human personality experiments. And other AFSPP-based experimental results indicate that plan making, sensory perceptions and social networking with subjective information, wield the most pronounced influence on preference shaping. AFSPP can significantly enhance the efficiency and scope of psychological experiments, while yielding valuable insights for Trustworthy Artificial Intelligence research for strategies to prevent undesirable preference and personality development.
Generative Large Language Models (LLMs) hold significant promise in healthcare, demonstrating capabilities such as passing medical licensing exams and providing clinical knowledge. However, their current use as information retrieval tools is limited by challenges like data staleness, resource demands, and occasional generation of incorrect information. This study assessed the potential of LLMs to function as autonomous agents in a simulated tertiary care medical center, using real-world clinical cases across multiple specialties. Both proprietary and open-source LLMs were evaluated, with Retrieval Augmented Generation (RAG) enhancing contextual relevance. Proprietary models, particularly GPT-4, generally outperformed open-source models, showing improved guideline adherence and more accurate responses with RAG. The manual evaluation by expert clinicians was crucial in validating models' outputs, underscoring the importance of human oversight in LLM operation. Further, the study emphasizes Natural Language Programming (NLP) as the appropriate paradigm for modifying model behavior, allowing for precise adjustments through tailored prompts and real-world interactions. This approach highlights the potential of LLMs to significantly enhance and supplement clinical decision-making, while also emphasizing the value of continuous expert involvement and the flexibility of NLP to ensure their reliability and effectiveness in healthcare settings.
This paper introduces RAISE (Reasoning and Acting through Scratchpad and Examples), an advanced architecture enhancing the integration of Large Language Models (LLMs) like GPT-4 into conversational agents. RAISE, an enhancement of the ReAct framework, incorporates a dual-component memory system, mirroring human short-term and long-term memory, to maintain context and continuity in conversations. It entails a comprehensive agent construction scenario, including phases like Conversation Selection, Scene Extraction, CoT Completion, and Scene Augmentation, leading to the LLMs Training phase. This approach appears to enhance agent controllability and adaptability in complex, multi-turn dialogues. Our preliminary evaluations in a real estate sales context suggest that RAISE has some advantages over traditional agents, indicating its potential for broader applications. This work contributes to the AI field by providing a robust framework for developing more context-aware and versatile conversational agents.
In past years, we have been dedicated to automating user acceptance testing (UAT) process of WeChat Pay, one of the most influential mobile payment applications in China. A system titled XUAT has been developed for this purpose. However, there is still a human-labor-intensive stage, i.e, test scripts generation, in the current system. Therefore, in this paper, we concentrate on methods of boosting the automation level of the current system, particularly the stage of test scripts generation. With recent notable successes, large language models (LLMs) demonstrate significant potential in attaining human-like intelligence and there has been a growing research area that employs LLMs as autonomous agents to obtain human-like decision-making capabilities. Inspired by these works, we propose an LLM-powered multi-agent collaborative system, named XUAT-Copilot, for automated UAT. The proposed system mainly consists of three LLM-based agents responsible for action planning, state checking and parameter selecting, respectively, and two additional modules for state sensing and case rewriting. The agents interact with testing device, make human-like decision and generate action command in a collaborative way. The proposed multi-agent system achieves a close effectiveness to human testers in our experimental studies and gains a significant improvement of Pass@1 accuracy compared with single-agent architecture. More importantly, the proposed system has launched in the formal testing environment of WeChat Pay mobile app, which saves a considerable amount of manpower in the daily development work.
In the realm of household robotics, the Zero-Shot Object Navigation (ZSON) task empowers agents to adeptly traverse unfamiliar environments and locate objects from novel categories without prior explicit training. This paper introduces VoroNav, a novel semantic exploration framework that proposes the Reduced Voronoi Graph to extract exploratory paths and planning nodes from a semantic map constructed in real time. By harnessing topological and semantic information, VoroNav designs text-based descriptions of paths and images that are readily interpretable by a large language model (LLM). In particular, our approach presents a synergy of path and farsight descriptions to represent the environmental context, enabling LLM to apply commonsense reasoning to ascertain waypoints for navigation. Extensive evaluation on HM3D and HSSD validates VoroNav surpasses existing benchmarks in both success rate and exploration efficiency (absolute improvement: +2.8% Success and +3.7% SPL on HM3D, +2.6% Success and +3.8% SPL on HSSD). Additionally introduced metrics that evaluate obstacle avoidance proficiency and perceptual efficiency further corroborate the enhancements achieved by our method in ZSON planning. Project page: https://voro-nav.github.io
Automated Planning and Scheduling is among the growing areas in Artificial Intelligence (AI) where mention of LLMs has gained popularity. Based on a comprehensive review of 126 papers, this paper investigates eight categories based on the unique applications of LLMs in addressing various aspects of planning problems: language translation, plan generation, model construction, multi-agent planning, interactive planning, heuristics optimization, tool integration, and brain-inspired planning. For each category, we articulate the issues considered and existing gaps. A critical insight resulting from our review is that the true potential of LLMs unfolds when they are integrated with traditional symbolic planners, pointing towards a promising neuro-symbolic approach. This approach effectively combines the generative aspects of LLMs with the precision of classical planning methods. By synthesizing insights from existing literature, we underline the potential of this integration to address complex planning challenges. Our goal is to encourage the ICAPS community to recognize the complementary strengths of LLMs and symbolic planners, advocating for a direction in automated planning that leverages these synergistic capabilities to develop more advanced and intelligent planning systems.
Humans generally acquire new skills without compromising the old; however, the opposite holds for Large Language Models (LLMs), e.g., from LLaMA to CodeLLaMA. To this end, we propose a new post-pretraining method for LLMs with an expansion of Transformer blocks. We tune the expanded blocks using only new corpus, efficiently and effectively improving the model's knowledge without catastrophic forgetting. In this paper, we experiment on the corpus of code and math, yielding LLaMA Pro-8.3B, a versatile foundation model initialized from LLaMA2-7B, excelling in general tasks, programming, and mathematics. LLaMA Pro and its instruction-following counterpart (LLaMA Pro-Instruct) achieve advanced performance among various benchmarks, demonstrating superiority over existing open models in the LLaMA family and the immense potential of reasoning and addressing diverse tasks as an intelligent agent. Our findings provide valuable insights into integrating natural and programming languages, laying a solid foundation for developing advanced language agents that operate effectively in various environments.
Agents centered around Large Language Models (LLMs) are now capable of automating mobile device operations for users. After fine-tuning to learn a user's mobile operations, these agents can adhere to high-level user instructions online. They execute tasks such as goal decomposition, sequencing of sub-goals, and interactive environmental exploration, until the final objective is achieved. However, privacy concerns related to personalized user data arise during mobile operations, requiring user confirmation. Moreover, users' real-world operations are exploratory, with action data being complex and redundant, posing challenges for agent learning. To address these issues, in our practical application, we have designed interactive tasks between agents and humans to identify sensitive information and align with personalized user needs. Additionally, we integrated Standard Operating Procedure (SOP) information within the model's in-context learning to enhance the agent's comprehension of complex task execution. Our approach is evaluated on the new device control benchmark AitW, which encompasses 30K unique instructions across multi-step tasks, including application operation, web searching, and web shopping. Experimental results show that the SOP-based agent achieves state-of-the-art performance in LLMs without incurring additional inference costs, boasting an overall action success rate of 66.92\%. The code and data examples are available at https://github.com/alipay/mobile-agent.
Large language models (LLMs) have been extensively used as the backbones for general-purpose agents, and some economics literature suggest that LLMs are capable of playing various types of economics games. Following these works, to overcome the limitation of evaluating LLMs using static benchmarks, we propose to explore competitive games as an evaluation for LLMs to incorporate multi-players and dynamicise the environment. By varying the game history revealed to LLMs-based players, we find that most of LLMs are rational in that they play strategies that can increase their payoffs, but not as rational as indicated by Nash Equilibria (NEs). Moreover, when game history are available, certain types of LLMs, such as GPT-4, can converge faster to the NE strategies, which suggests higher rationality level in comparison to other models. In the meantime, certain types of LLMs can win more often when game history are available, and we argue that the winning rate reflects the reasoning ability with respect to the strategies of other players. Throughout all our experiments, we observe that the ability to strictly follow the game rules described by natural languages also vary among the LLMs we tested. In this work, we provide an economics arena for the LLMs research community as a dynamic simulation to test the above-mentioned abilities of LLMs, i.e. rationality, strategic reasoning ability, and instruction-following capability.
The recent development on large multimodal models (LMMs), especially GPT-4V(ision) and Gemini, has been quickly expanding the capability boundaries of multimodal models beyond traditional tasks like image captioning and visual question answering. In this work, we explore the potential of LMMs like GPT-4V as a generalist web agent that can follow natural language instructions to complete tasks on any given website. We propose SEEACT, a generalist web agent that harnesses the power of LMMs for integrated visual understanding and acting on the web. We evaluate on the recent MIND2WEB benchmark. In addition to standard offline evaluation on cached websites, we enable a new online evaluation setting by developing a tool that allows running web agents on live websites. We show that GPT-4V presents a great potential for web agents -- it can successfully complete 51.1 of the tasks on live websites if we manually ground its textual plans into actions on the websites. This substantially outperforms text-only LLMs like GPT-4 or smaller models (FLAN-T5 and BLIP-2) specifically fine-tuned for web agents. However, grounding still remains a major challenge. Existing LMM grounding strategies like set-of-mark prompting turns out to be not effective for web agents, and the best grounding strategy we develop in this paper leverages both the HTML structure and visuals. Yet, there is still a substantial gap with oracle grounding, leaving ample room for further improvement. All code, data, and evaluation tools are available at https://github.com/OSU-NLP-Group/SeeAct.
Conversational Information Seeking has evolved rapidly in the last few years with the development of Large Language Models providing the basis for interpreting and responding in a naturalistic manner to user requests. iKAT emphasizes the creation and research of conversational search agents that adapt responses based on the user's prior interactions and present context. This means that the same question might yield varied answers, contingent on the user's profile and preferences. The challenge lies in enabling Conversational Search Agents (CSA) to incorporate personalized context to effectively guide users through the relevant information to them. iKAT's first year attracted seven teams and a total of 24 runs. Most of the runs leveraged Large Language Models (LLMs) in their pipelines, with a few focusing on a generate-then-retrieve approach.
Large Language Models (LLMs) have revolutionized Natural Language Processing but exhibit limitations, particularly in autonomously addressing novel challenges such as reasoning and problem-solving. Traditional techniques like chain-of-thought prompting necessitate explicit human guidance. This paper introduces a novel multi-agent communication framework, inspired by the CAMEL model, to enhance LLMs' autonomous problem-solving capabilities. The framework employs multiple LLM agents, each with a distinct persona, engaged in role-playing communication, offering a nuanced and adaptable approach to diverse problem scenarios. Extensive experimentation demonstrates the framework's superior performance and adaptability, providing valuable insights into the collaborative potential of multiple agents in overcoming the limitations of individual models.
Recently, the advent of large language models (LLMs) has revolutionized generative agents. Among them, Role-Playing Conversational Agents (RPCAs) attract considerable attention due to their ability to emotionally engage users. However, the absence of a comprehensive benchmark impedes progress in this field. To bridge this gap, we introduce CharacterEval, a Chinese benchmark for comprehensive RPCA assessment, complemented by a tailored high-quality dataset. The dataset comprises 1,785 multi-turn role-playing dialogues, encompassing 23,020 examples and featuring 77 characters derived from Chinese novels and scripts. It was carefully constructed, beginning with initial dialogue extraction via GPT-4, followed by rigorous human-led quality control, and enhanced with in-depth character profiles sourced from Baidu Baike. CharacterEval employs a multifaceted evaluation approach, encompassing thirteen targeted metrics on four dimensions. Comprehensive experiments on CharacterEval demonstrate that Chinese LLMs exhibit more promising capabilities than GPT-4 in Chinese role-playing conversation. Source code, data source and reward model will be publicly accessible at https://github.com/morecry/CharacterEval.
The prominent large language models (LLMs) of today differ from past language models not only in size, but also in the fact that they are trained on a combination of natural language and formal language (code). As a medium between humans and computers, code translates high-level goals into executable steps, featuring standard syntax, logical consistency, abstraction, and modularity. In this survey, we present an overview of the various benefits of integrating code into LLMs' training data. Specifically, beyond enhancing LLMs in code generation, we observe that these unique properties of code help (i) unlock the reasoning ability of LLMs, enabling their applications to a range of more complex natural language tasks; (ii) steer LLMs to produce structured and precise intermediate steps, which can then be connected to external execution ends through function calls; and (iii) take advantage of code compilation and execution environment, which also provides diverse feedback for model improvement. In addition, we trace how these profound capabilities of LLMs, brought by code, have led to their emergence as intelligent agents (IAs) in situations where the ability to understand instructions, decompose goals, plan and execute actions, and refine from feedback are crucial to their success on downstream tasks. Finally, we present several key challenges and future directions of empowering LLMs with code.
Transportation has greatly benefited the cities' development in the modern civilization process. Intelligent transportation, leveraging advanced computer algorithms, could further increase people's daily commuting efficiency. However, intelligent transportation, as a cross-discipline, often requires practitioners to comprehend complicated algorithms and obscure neural networks, bringing a challenge for the advanced techniques to be trusted and deployed in practical industries. Recognizing the expressiveness of the pre-trained large language models, especially the potential of being augmented with abilities to understand and execute intricate commands, we introduce Open-TI. Serving as a bridge to mitigate the industry-academic gap, Open-TI is an innovative model targeting the goal of Turing Indistinguishable Traffic Intelligence, it is augmented with the capability to harness external traffic analysis packages based on existing conversations. Marking its distinction, Open-TI is the first method capable of conducting exhaustive traffic analysis from scratch - spanning from map data acquisition to the eventual execution in complex simulations. Besides, Open-TI is able to conduct task-specific embodiment like training and adapting the traffic signal control policies (TSC), explore demand optimizations, etc. Furthermore, we explored the viability of LLMs directly serving as control agents, by understanding the expected intentions from Open-TI, we designed an agent-to-agent communication mode to support Open-TI conveying messages to ChatZero (control agent), and then the control agent would choose from the action space to proceed the execution. We eventually provide the formal implementation structure, and the open-ended design invites further community-driven enhancements.
Personalizing conversational agents can enhance the quality of conversations and increase user engagement. However, they often lack external knowledge to appropriately tend to a user's persona. This is particularly crucial for practical applications like mental health support, nutrition planning, culturally sensitive conversations, or reducing toxic behavior in conversational agents. To enhance the relevance and comprehensiveness of personalized responses, we propose using a two-step approach that involves (1) selectively integrating user personas and (2) contextualizing the response with supplementing information from a background knowledge source. We develop K-PERM (Knowledge-guided PErsonalization with Reward Modulation), a dynamic conversational agent that combines these elements. K-PERM achieves state-of-the-art performance on the popular FoCus dataset, containing real-world personalized conversations concerning global landmarks. We show that using responses from K-PERM can improve performance in state-of-the-art LLMs (GPT 3.5) by 10.5%, highlighting the impact of K-PERM for personalizing chatbots.
This scoping survey focuses on our current understanding of the design space for task-oriented LLM systems and elaborates on definitions and relationships among the available design parameters. The paper begins by defining a minimal task-oriented LLM system and exploring the design space of such systems through a thought experiment contemplating the performance of diverse LLM system configurations (involving single LLMs, single LLM-based agents, and multiple LLM-based agent systems) on a complex software development task and hypothesizes the results. We discuss a pattern in our results and formulate them into three conjectures. While these conjectures may be partly based on faulty assumptions, they provide a starting point for future research. The paper then surveys a select few design parameters: covering and organizing research in LLM augmentation, prompting techniques, and uncertainty estimation, and discussing their significance. The paper notes the lack of focus on computational and energy efficiency in evaluating research in these areas. Our survey findings provide a basis for developing the concept of linear and non-linear contexts, which we define and use to enable an agent-centric projection of prompting techniques providing a lens through which prompting techniques can be viewed as multi-agent systems. The paper discusses the implications of this lens, for the cross-pollination of research between LLM prompting and LLM-based multi-agent systems; and also, for the generation of synthetic training data based on existing prompting techniques in research. In all, the scoping survey presents seven conjectures that can help guide future research efforts.
Multi-agent collaboration with Large Language Models (LLMs) demonstrates proficiency in basic tasks, yet its efficiency in more complex scenarios remains unexplored. In gaming environments, these agents often face situations without established coordination protocols, requiring them to make intelligent inferences about teammates from limited data. This problem motivates the area of ad hoc teamwork, in which an agent may potentially cooperate with a variety of teammates to achieve a shared goal. Our study focuses on the ad hoc teamwork problem where the agent operates in an environment driven by natural language. Our findings reveal the potential of LLM agents in team collaboration, highlighting issues related to hallucinations in communication. To address this issue, we develop CodeAct, a general agent that equips LLM with enhanced memory and code-driven reasoning, enabling the repurposing of partial information for rapid adaptation to new teammates.
The recent breakthroughs in large language models (LLMs) are positioned to transition many areas of software. Database technologies particularly have an important entanglement with LLMs as efficient and intuitive database interactions are paramount. In this paper, we present DB-GPT, a revolutionary and production-ready project that integrates LLMs with traditional database systems to enhance user experience and accessibility. DB-GPT is designed to understand natural language queries, provide context-aware responses, and generate complex SQL queries with high accuracy, making it an indispensable tool for users ranging from novice to expert. The core innovation in DB-GPT lies in its private LLM technology, which is fine-tuned on domain-specific corpora to maintain user privacy and ensure data security while offering the benefits of state-of-the-art LLMs. We detail the architecture of DB-GPT, which includes a novel retrieval augmented generation (RAG) knowledge system, an adaptive learning mechanism to continuously improve performance based on user feedback and a service-oriented multi-model framework (SMMF) with powerful data-driven agents. Our extensive experiments and user studies confirm that DB-GPT represents a paradigm shift in database interactions, offering a more natural, efficient, and secure way to engage with data repositories. The paper concludes with a discussion of the implications of DB-GPT framework on the future of human-database interaction and outlines potential avenues for further enhancements and applications in the field. The project code is available at https://github.com/eosphoros-ai/DB-GPT. Experience DB-GPT for yourself by installing it with the instructions https://github.com/eosphoros-ai/DB-GPT#install and view a concise 10-minute video at https://www.youtube.com/watch?v=KYs4nTDzEhk.
While Large Language Models (LLMs) like ChatGPT and GPT-4 have demonstrated exceptional proficiency in natural language processing, their efficacy in addressing complex, multifaceted tasks remains limited. A growing area of research focuses on LLM-based agents equipped with external tools capable of performing diverse tasks. However, existing LLM-based agents only support a limited set of tools which is unable to cover a diverse range of user queries, especially for those involving expertise domains. It remains a challenge for LLM-based agents to extend their tools autonomously when confronted with various user queries. As GitHub has hosted a multitude of repositories which can be seen as a good resource for tools, a promising solution is that LLM-based agents can autonomously integrate the repositories in GitHub according to the user queries to extend their tool set. In this paper, we introduce GitAgent, an agent capable of achieving the autonomous tool extension from GitHub. GitAgent follows a four-phase procedure to incorporate repositories and it can learn human experience by resorting to GitHub Issues/PRs to solve problems encountered during the procedure. Experimental evaluation involving 30 user queries demonstrates GitAgent's effectiveness, achieving a 69.4% success rate on average.
Recent advancements in large language models (LLMs) have brought significant changes to various domains, especially through LLM-driven autonomous agents. A representative scenario is in software development, where LLM agents demonstrate efficient collaboration, task division, and assurance of software quality, markedly reducing the need for manual involvement. However, these agents frequently perform a variety of tasks independently, without benefiting from past experiences, which leads to repeated mistakes and inefficient attempts in multi-step task execution. To this end, we introduce Experiential Co-Learning, a novel LLM-agent learning framework in which instructor and assistant agents gather shortcut-oriented experiences from their historical trajectories and use these past experiences for future task execution. The extensive experiments demonstrate that the framework enables agents to tackle unseen software-developing tasks more effectively. We anticipate that our insights will guide LLM agents towards enhanced autonomy and contribute to their evolutionary growth in cooperative learning. The code and data are available at https://github.com/OpenBMB/ChatDev.
With growing capabilities of large language models (LLMs) comes growing affordances for human-like and context-aware conversational partners. On from this, some recent work has investigated the use of LLMs to simulate multiple conversational partners, such as to assist users with problem solving or to simulate an environment populated entirely with LLMs. Beyond this, we are interested in discussing and exploring the use of LLMs to simulate multiple personas to assist and augment users in educational settings that could benefit from multiple interlocutors. We discuss prior work that uses LLMs to simulate multiple personas sharing the same environment, and discuss example scenarios where multiple conversational agent partners could be used in education.
The paper describes a system that uses large language model (LLM) technology to support the automatic learning of new entries in an intelligent agent's semantic lexicon. The process is bootstrapped by an existing non-toy lexicon and a natural language generator that converts formal, ontologically-grounded representations of meaning into natural language sentences. The learning method involves a sequence of LLM requests and includes an automatic quality control step. To date, this learning method has been applied to learning multiword expressions whose meanings are equivalent to those of transitive verbs in the agent's lexicon. The experiment demonstrates the benefits of a hybrid learning architecture that integrates knowledge-based methods and resources with both traditional data analytics and LLMs.
This study explores integrating large language models (LLMs) with situational awareness-based planning (SAP) to enhance the decision-making capabilities of AI agents in dynamic and uncertain environments. We employ a multi-agent reasoning framework to develop a methodology that anticipates and actively mitigates potential risks through iterative feedback and evaluation processes. Our approach diverges from traditional automata theory by incorporating the complexity of human-centric interactions into the planning process, thereby expanding the planning scope of LLMs beyond structured and predictable scenarios. The results demonstrate significant improvements in the model's ability to provide comparative safe actions within hazard interactions, offering a perspective on proactive and reactive planning strategies. This research highlights the potential of LLMs to perform human-like action planning, thereby paving the way for more sophisticated, reliable, and safe AI systems in unpredictable real-world applications.
(Source) code summarization is the task of automatically generating natural language summaries (also called comments) for given code snippets. Recently, with the successful application of large language models (LLMs) in numerous fields, software engineering researchers have also attempted to adapt LLMs to solve code summarization tasks. The main adaptation schemes include instruction prompting, task-oriented (full-parameter) fine-tuning, and parameter-efficient fine-tuning (PEFT). However, instruction prompting involves designing crafted prompts and requires users to have professional domain knowledge, while task-oriented fine-tuning requires high training costs, and effective, tailored PEFT methods for code summarization are still lacking. This paper proposes an effective prompt learning framework for code summarization called PromptCS. It no longer requires users to rack their brains to design effective prompts. Instead, PromptCS trains a prompt agent that can generate continuous prompts to unleash the potential for LLMs in code summarization. Compared to the human-written discrete prompt, the continuous prompts are produced under the guidance of LLMs and are therefore easier to understand by LLMs. PromptCS is non-invasive to LLMs and freezes the parameters of LLMs when training the prompt agent, which can greatly reduce the requirements for training resources. Our comprehensive experimental results show that PromptCS significantly outperforms instruction prompting schemes (including zero-shot learning and few-shot learning) on all four widely used metrics, and is comparable to the task-oriented fine-tuning scheme. In some base LLMs, e.g., StarCoderBase-1B and -3B, PromptCS even outperforms the task-oriented fine-tuning scheme. More importantly, the training efficiency of PromptCS is faster than the task-oriented fine-tuning scheme, with a more pronounced advantage on larger LLMs.
Traffic Signal Control (TSC) is a crucial component in urban traffic management, aiming to optimize road network efficiency and reduce congestion. Traditional TSC methods, primarily based on transportation engineering and reinforcement learning (RL), often struggle with generalization abilities across varied traffic scenarios and lack interpretability. This paper presents LLMLight, a novel framework employing Large Language Models (LLMs) as decision-making agents for TSC. Specifically, the framework begins by instructing the LLM with a knowledgeable prompt detailing real-time traffic conditions. Leveraging the advanced generalization capabilities of LLMs, LLMLight engages a reasoning and decision-making process akin to human intuition for effective traffic control. Moreover, we build LightGPT, a specialized backbone LLM tailored for TSC tasks. By learning nuanced traffic patterns and control strategies, LightGPT enhances the LLMLight framework cost-effectively. Extensive experiments conducted on ten real-world and synthetic datasets, along with evaluations by fifteen human experts, demonstrate the exceptional effectiveness, generalization ability, and interpretability of LLMLight with LightGPT, outperforming nine baseline methods and ten advanced LLMs.
ESGReveal is an innovative method proposed for efficiently extracting and analyzing Environmental, Social, and Governance (ESG) data from corporate reports, catering to the critical need for reliable ESG information retrieval. This approach utilizes Large Language Models (LLM) enhanced with Retrieval Augmented Generation (RAG) techniques. The ESGReveal system includes an ESG metadata module for targeted queries, a preprocessing module for assembling databases, and an LLM agent for data extraction. Its efficacy was appraised using ESG reports from 166 companies across various sectors listed on the Hong Kong Stock Exchange in 2022, ensuring comprehensive industry and market capitalization representation. Utilizing ESGReveal unearthed significant insights into ESG reporting with GPT-4, demonstrating an accuracy of 76.9% in data extraction and 83.7% in disclosure analysis, which is an improvement over baseline models. This highlights the framework's capacity to refine ESG data analysis precision. Moreover, it revealed a demand for reinforced ESG disclosures, with environmental and social data disclosures standing at 69.5% and 57.2%, respectively, suggesting a pursuit for more corporate transparency. While current iterations of ESGReveal do not process pictorial information, a functionality intended for future enhancement, the study calls for continued research to further develop and compare the analytical capabilities of various LLMs. In summary, ESGReveal is a stride forward in ESG data processing, offering stakeholders a sophisticated tool to better evaluate and advance corporate sustainability efforts. Its evolution is promising in promoting transparency in corporate reporting and aligning with broader sustainable development aims.
Recent Large Language Models (LLMs) have shown remarkable capabilities in mimicking fictional characters or real humans in conversational settings. However, the realism and consistency of these responses can be further enhanced by providing richer information of the agent being mimicked. In this paper, we propose a novel approach to generate more realistic and consistent responses from LLMs, leveraging five senses, attributes, emotional states, relationship with the interlocutor, and memories. By incorporating these factors, we aim to increase the LLM's capacity for generating natural and realistic reactions in conversational exchanges. Through our research, we expect to contribute to the development of LLMs that demonstrate improved capabilities in mimicking fictional characters. We release a new benchmark dataset and all our codes, prompts, and sample results on our Github: https://github.com/srafsasm/InfoRichBot
Search engines are crucial as they provide an efficient and easy way to access vast amounts of information on the internet for diverse information needs. User queries, even with a specific need, can differ significantly. Prior research has explored the resilience of ranking models against typical query variations like paraphrasing, misspellings, and order changes. Yet, these works overlook how diverse demographics uniquely formulate identical queries. For instance, older individuals tend to construct queries more naturally and in varied order compared to other groups. This demographic diversity necessitates enhancing the adaptability of ranking models to diverse query formulations. To this end, in this paper, we propose a framework that integrates a novel rewriting pipeline that rewrites queries from various demographic perspectives and a novel framework to enhance ranking robustness. To be specific, we use Chain of Thought (CoT) technology to utilize Large Language Models (LLMs) as agents to emulate various demographic profiles, then use them for efficient query rewriting, and we innovate a robust Multi-gate Mixture of Experts (MMoE) architecture coupled with a hybrid loss function, collectively strengthening the ranking models' robustness. Our extensive experimentation on both public and industrial datasets assesses the efficacy of our query rewriting approach and the enhanced accuracy and robustness of the ranking model. The findings highlight the sophistication and effectiveness of our proposed model.
AI agents powered by Large Language Models (LLMs) have made significant advances, enabling them to assist humans in diverse complex tasks and leading to a revolution in human-AI coordination. LLM-powered agents typically require invoking LLM APIs and employing artificially designed complex prompts, which results in high inference latency. While this paradigm works well in scenarios with minimal interactive demands, such as code generation, it is unsuitable for highly interactive and real-time applications, such as gaming. Traditional gaming AI often employs small models or reactive policies, enabling fast inference but offering limited task completion and interaction abilities. In this work, we consider Overcooked as our testbed where players could communicate with natural language and cooperate to serve orders. We propose a Hierarchical Language Agent (HLA) for human-AI coordination that provides both strong reasoning abilities while keeping real-time execution. In particular, HLA adopts a hierarchical framework and comprises three modules: a proficient LLM, referred to as Slow Mind, for intention reasoning and language interaction, a lightweight LLM, referred to as Fast Mind, for generating macro actions, and a reactive policy, referred to as Executor, for transforming macro actions into atomic actions. Human studies show that HLA outperforms other baseline agents, including slow-mind-only agents and fast-mind-only agents, with stronger cooperation abilities, faster responses, and more consistent language communications.
As LLMs increasingly take on roles in human-AI interactions and autonomous AI systems, understanding their social behavior becomes important for informed use and continuous improvement. However, their behaviors in social interactions with humans and other agents, as well as the mechanisms shaping their responses, remain underexplored. To address this gap, we introduce a novel probabilistic framework, State-Understanding-Value-Action (SUVA), to systematically analyze LLM responses in social contexts based on their textual outputs (i.e., utterances). Using canonical behavioral economics games and social preference concepts relatable to LLM users, SUVA assesses LLMs' social behavior through both their final decisions and the response generation processes leading to those decisions. Our analysis of eight LLMs -- including two GPT, four LLaMA, and two Mistral models -- suggests that most models do not generate decisions aligned solely with self-interest; instead, they often produce responses that reflect social welfare considerations and display patterns consistent with direct and indirect reciprocity. Additionally, higher-capacity models more frequently display group identity effects. The SUVA framework also provides explainable tools -- including tree-based visualizations and probabilistic dependency analysis -- to elucidate how factors in LLMs' utterance-based reasoning influence their decisions. We demonstrate that utterance-based reasoning reliably predicts LLMs' final actions; references to altruism, fairness, and cooperation in the reasoning increase the likelihood of prosocial actions, while mentions of self-interest and competition reduce them. Overall, our framework enables practitioners to assess LLMs for applications involving social interactions, and provides researchers with a structured method to interpret how LLM behavior arises from utterance-based reasoning.
Reinforcement learning from human feedback (RLHF) is a variant of reinforcement learning (RL) that learns from human feedback instead of relying on an engineered reward function. Building on prior work on the related setting of preference-based reinforcement learning (PbRL), it stands at the intersection of artificial intelligence and human-computer interaction. This positioning offers a promising avenue to enhance the performance and adaptability of intelligent systems while also improving the alignment of their objectives with human values. The training of large language models (LLMs) has impressively demonstrated this potential in recent years, where RLHF played a decisive role in directing the model's capabilities toward human objectives. This article provides a comprehensive overview of the fundamentals of RLHF, exploring the intricate dynamics between RL agents and human input. While recent focus has been on RLHF for LLMs, our survey adopts a broader perspective, examining the diverse applications and wide-ranging impact of the technique. We delve into the core principles that underpin RLHF, shedding light on the symbiotic relationship between algorithms and human feedback, and discuss the main research trends in the field. By synthesizing the current landscape of RLHF research, this article aims to provide researchers as well as practitioners with a comprehensive understanding of this rapidly growing field of research.
A key method for creating Artificial Intelligence (AI) agents is Reinforcement Learning (RL). However, constructing a standalone RL policy that maps perception to action directly encounters severe problems, chief among them being its lack of generality across multiple tasks and the need for a large amount of training data. The leading cause is that it cannot effectively integrate prior information into the perception-action cycle when devising the policy. Large language models (LLMs) emerged as a fundamental way to incorporate cross-domain knowledge into AI agents but lack crucial learning and adaptation toward specific decision problems. This paper presents a general framework model for integrating and learning structured reasoning into AI agents' policies. Our methodology is motivated by the modularity found in the human brain. The framework utilises the construction of intrinsic and extrinsic functions to add previous understandings of reasoning structures. It also provides the adaptive ability to learn models inside every module or function, consistent with the modular structure of cognitive processes. We describe the framework in-depth and compare it with other AI pipelines and existing frameworks. The paper explores practical applications, covering experiments that show the effectiveness of our method. Our results indicate that AI agents perform and adapt far better when organised reasoning and prior knowledge are embedded. This opens the door to more resilient and general AI agent systems.
Large-language models (LLMs) can support a wide range of applications like conversational agents, creative writing or general query answering. However, they are ill-suited for query answering in high-stake domains like medicine because they are typically not robust - even the same query can result in different answers when prompted multiple times. In order to improve the robustness of LLM queries, we propose using ranking queries repeatedly and to aggregate the queries using methods from social choice theory. We study ranking queries in diagnostic settings like medical and fault diagnosis and discuss how the Partial Borda Choice function from the literature can be applied to merge multiple query results. We discuss some additional interesting properties in our setting and evaluate the robustness of our approach empirically.
Large language models (LLMs) have achieved impressive linguistic capabilities. However, a key limitation persists in their lack of human-like memory faculties. LLMs exhibit constrained memory retention across sequential interactions, hindering complex reasoning. This paper explores the potential of applying cognitive psychology's working memory frameworks, to enhance LLM architecture. The limitations of traditional LLM memory designs are analyzed, including their isolation of distinct dialog episodes and lack of persistent memory links. To address this, an innovative model is proposed incorporating a centralized Working Memory Hub and Episodic Buffer access to retain memories across episodes. This architecture aims to provide greater continuity for nuanced contextual reasoning during intricate tasks and collaborative scenarios. While promising, further research is required into optimizing episodic memory encoding, storage, prioritization, retrieval, and security. Overall, this paper provides a strategic blueprint for developing LLM agents with more sophisticated, human-like memory capabilities, highlighting memory mechanisms as a vital frontier in artificial general intelligence.
We have reached a practical and realistic phase in human-support dialogue agents by developing a large language model (LLM). However, when requiring expert knowledge or anticipating the utterance content using the massive size of the dialogue database, we still need help with the utterance content's effectiveness and the efficiency of its output speed, even if using LLM. Therefore, we propose a framework that uses LLM asynchronously in the part of the system that returns an appropriate response and in the part that understands the user's intention and searches the database. In particular, noting that it takes time for the robot to speak, threading related to database searches is performed while the robot is speaking.
The extraction of a small number of relevant insights from vast amounts of data is a crucial component of data-driven decision-making. However, accomplishing this task requires considerable technical skills, domain expertise, and human labor. This study explores the potential of using Large Language Models (LLMs) to automate the discovery of insights in data, leveraging recent advances in reasoning and code generation techniques. We propose a new evaluation methodology based on a "capture the flag" principle, measuring the ability of such models to recognize meaningful and pertinent information (flags) in a dataset. We further propose two proof-of-concept agents, with different inner workings, and compare their ability to capture such flags in a real-world sales dataset. While the work reported here is preliminary, our results are sufficiently interesting to mandate future exploration by the community.
Recent advancements in large language models (LLMs) have led to the creation of intelligent agents capable of performing complex tasks. This paper introduces a novel LLM-based multimodal agent framework designed to operate smartphone applications. Our framework enables the agent to operate smartphone applications through a simplified action space, mimicking human-like interactions such as tapping and swiping. This novel approach bypasses the need for system back-end access, thereby broadening its applicability across diverse apps. Central to our agent's functionality is its innovative learning method. The agent learns to navigate and use new apps either through autonomous exploration or by observing human demonstrations. This process generates a knowledge base that the agent refers to for executing complex tasks across different applications. To demonstrate the practicality of our agent, we conducted extensive testing over 50 tasks in 10 different applications, including social media, email, maps, shopping, and sophisticated image editing tools. The results affirm our agent's proficiency in handling a diverse array of high-level tasks.
Data is stored in both structured and unstructured form. Querying both, to power natural language conversations, is a challenge. This paper introduces dIR, Discrete Information Retrieval, providing a unified interface to query both free text and structured knowledge. Specifically, a Large Language Model (LLM) transforms text into expressive representation. After the text is extracted into columnar form, it can then be queried via a text-to-SQL Semantic Parser, with an LLM converting natural language into SQL. Where desired, such conversation may be effected by a multi-step reasoning conversational agent. We validate our approach via a proprietary question/answer data set, concluding that dIR makes a whole new class of queries on free text possible when compared to traditionally fine-tuned dense-embedding-model-based Information Retrieval (IR) and SQL-based Knowledge Bases (KB). For sufficiently complex queries, dIR can succeed where no other method stands a chance.
Evaluating the surroundings to gain understanding, frame perspectives, and anticipate behavioral reactions is an inherent human trait. However, these continuous encounters are diverse and complex, posing challenges to their study and experimentation. Researchers have been able to isolate environmental features and study their effect on human perception and behavior. However, the research attempts to replicate and study human behaviors with proxies, such as by integrating virtual mediums and interviews, have been inconsistent. Large language models (LLMs) have recently been unveiled as capable of contextual understanding and semantic reasoning. These models have been trained on large amounts of text and have evolved to mimic believable human behavior. This study explores the current advancements in Generative agents powered by LLMs with the help of perceptual experiments. The experiment employs Generative agents to interact with the urban environments using street view images to plan their journey toward specific goals. The agents are given virtual personalities, which make them distinguishable. They are also provided a memory database to store their thoughts and essential visual information and retrieve it when needed to plan their movement. Since LLMs do not possess embodiment, nor have access to the visual realm, and lack a sense of motion or direction, we designed movement and visual modules that help agents gain an overall understanding of surroundings. The agents are further employed to rate the surroundings they encounter based on their perceived sense of safety and liveliness. As these agents store details in their memory, we query the findings to get details regarding their thought processes. Overall, this study experiments with current AI developments and their potential in simulated human behavior in urban environments.
Graphical User Interface (GUI) automation holds significant promise for assisting users with complex tasks, thereby boosting human productivity. Existing works leveraging Large Language Model (LLM) or LLM-based AI agents have shown capabilities in automating tasks on Android and Web platforms. However, these tasks are primarily aimed at simple device usage and entertainment operations. This paper presents a novel benchmark, AssistGUI, to evaluate whether models are capable of manipulating the mouse and keyboard on the Windows platform in response to user-requested tasks. We carefully collected a set of 100 tasks from nine widely-used software applications, such as, After Effects and MS Word, each accompanied by the necessary project files for better evaluation. Moreover, we propose an advanced Actor-Critic Embodied Agent framework, which incorporates a sophisticated GUI parser driven by an LLM-agent and an enhanced reasoning mechanism adept at handling lengthy procedural tasks. Our experimental results reveal that our GUI Parser and Reasoning mechanism outshine existing methods in performance. Nevertheless, the potential remains substantial, with the best model attaining only a 46% success rate on our benchmark. We conclude with a thorough analysis of the current methods' limitations, setting the stage for future breakthroughs in this domain.
The advancement of natural language processing (NLP) has been significantly boosted by the development of transformer-based large language models (LLMs). These models have revolutionized NLP tasks, particularly in code generation, aiding developers in creating software with enhanced efficiency. Despite their advancements, challenges in balancing code snippet generation with effective test case generation and execution persist. To address these issues, this paper introduces Multi-Agent Assistant Code Generation (AgentCoder), a novel solution comprising a multi-agent framework with specialized agents: the programmer agent, the test designer agent, and the test executor agent. During the coding procedure, the programmer agent will focus on the code generation and refinement based on the test executor agent's feedback. The test designer agent will generate test cases for the generated code, and the test executor agent will run the code with the test cases and write the feedback to the programmer. This collaborative system ensures robust code generation, surpassing the limitations of single-agent models and traditional methodologies. Our extensive experiments on 9 code generation models and 12 enhancement approaches showcase AgentCoder's superior performance over existing code generation models and prompt engineering techniques across various benchmarks. For example, AgentCoder (GPT-4) achieves 96.3\% and 91.8\% pass@1 in HumanEval and MBPP datasets with an overall token overhead of 56.9K and 66.3K, while state-of-the-art obtains only 90.2\% and 78.9\% pass@1 with an overall token overhead of 138.2K and 206.5K.
StarCraft II is a challenging benchmark for AI agents due to the necessity of both precise micro level operations and strategic macro awareness. Previous works, such as Alphastar and SCC, achieve impressive performance on tackling StarCraft II , however, still exhibit deficiencies in long term strategic planning and strategy interpretability. Emerging large language model (LLM) agents, such as Voyage and MetaGPT, presents the immense potential in solving intricate tasks. Motivated by this, we aim to validate the capabilities of LLMs on StarCraft II, a highly complex RTS game.To conveniently take full advantage of LLMs` reasoning abilities, we first develop textual StratCraft II environment, called TextStarCraft II, which LLM agent can interact. Secondly, we propose a Chain of Summarization method, including single frame summarization for processing raw observations and multi frame summarization for analyzing game information, providing command recommendations, and generating strategic decisions. Our experiment consists of two parts: first, an evaluation by human experts, which includes assessing the LLMs`s mastery of StarCraft II knowledge and the performance of LLM agents in the game; second, the in game performance of LLM agents, encompassing aspects like win rate and the impact of Chain of Summarization.Experiment results demonstrate that: 1. LLMs possess the relevant knowledge and complex planning abilities needed to address StarCraft II scenarios; 2. Human experts consider the performance of LLM agents to be close to that of an average player who has played StarCraft II for eight years; 3. LLM agents are capable of defeating the built in AI at the Harder(Lv5) difficulty level. We have open sourced the code and released demo videos of LLM agent playing StarCraft II.
Urban environments, characterized by their complex, multi-layered networks encompassing physical, social, economic, and environmental dimensions, face significant challenges in the face of rapid urbanization. These challenges, ranging from traffic congestion and pollution to social inequality, call for advanced technological interventions. Recent developments in big data, artificial intelligence, urban computing, and digital twins have laid the groundwork for sophisticated city modeling and simulation. However, a gap persists between these technological capabilities and their practical implementation in addressing urban challenges in an systemic-intelligent way. This paper proposes Urban Generative Intelligence (UGI), a novel foundational platform integrating Large Language Models (LLMs) into urban systems to foster a new paradigm of urban intelligence. UGI leverages CityGPT, a foundation model trained on city-specific multi-source data, to create embodied agents for various urban tasks. These agents, operating within a textual urban environment emulated by city simulator and urban knowledge graph, interact through a natural language interface, offering an open platform for diverse intelligent and embodied agent development. This platform not only addresses specific urban issues but also simulates complex urban systems, providing a multidisciplinary approach to understand and manage urban complexity. This work signifies a transformative step in city science and urban intelligence, harnessing the power of LLMs to unravel and address the intricate dynamics of urban systems. The code repository with demonstrations will soon be released here https://github.com/tsinghua-fib-lab/UGI.
Advancements in machine learning and artificial intelligence are transforming materials discovery. Yet, the availability of structured experimental data remains a bottleneck. The vast corpus of scientific literature presents a valuable and rich resource of such data. However, manual dataset creation from these resources is challenging due to issues in maintaining quality and consistency, scalability limitations, and the risk of human error and bias. Therefore, in this work, we develop a chemist AI agent, powered by large language models (LLMs), to overcome these challenges by autonomously creating structured datasets from natural language text, ranging from sentences and paragraphs to extensive scientific research articles. Our chemist AI agent, Eunomia, can plan and execute actions by leveraging the existing knowledge from decades of scientific research articles, scientists, the Internet and other tools altogether. We benchmark the performance of our approach in three different information extraction tasks with various levels of complexity, including solid-state impurity doping, metal-organic framework (MOF) chemical formula, and property relations. Our results demonstrate that our zero-shot agent, with the appropriate tools, is capable of attaining performance that is either superior or comparable to the state-of-the-art fine-tuned materials information extraction methods. This approach simplifies compilation of machine learning-ready datasets for various materials discovery applications, and significantly ease the accessibility of advanced natural language processing tools for novice users in natural language. The methodology in this work is developed as an open-source software on https://github.com/AI4ChemS/Eunomia.
The development of large language models (LLMs) has been catalyzed by advancements in pre-training techniques. These models have demonstrated robust reasoning capabilities through manually designed prompts. In this work, we evaluate the conversational reasoning capabilities of the current state-of-the-art LLM (GPT-4) on knowledge graphs (KGs). However, the performance of LLMs is constrained due to a lack of KG environment awareness and the difficulties in developing effective optimization mechanisms for intermediary reasoning stages. We further introduce LLM-ARK, a LLM grounded KG reasoning agent designed to deliver precise and adaptable predictions on KG paths. LLM-ARK leverages Full Textual Environment (FTE) prompt to assimilate state information within each reasoning step. We reframe the challenge of multi-hop reasoning on the KG as a sequential decision-making task. Utilizing the Proximal Policy Optimization (PPO) online policy gradient reinforcement learning algorithm, our model is optimized to learn from rich reward signals. Additionally, we conduct an evaluation of our model and GPT-4 on the OpenDialKG dataset. The experimental results reveal that LLaMA-2-7B-ARK outperforms the current state-of-the-art model by 5.28 percentage points, with a performance rate of 36.39% on the target@1 evaluation metric. Meanwhile, GPT-4 scored 14.91%, further demonstrating the effectiveness of our method. Our code is available on GitHub (https://github.com/Aipura/LLM-ARK) for further access.
Recent LLM-based Text-to-SQL methods usually suffer from significant performance degradation on "huge" databases and complex user questions that require multi-step reasoning. Moreover, most existing methods neglect the crucial significance of LLMs utilizing external tools and model collaboration. To address these challenges, we introduce MAC-SQL, a novel LLM-based multi-agent collaborative framework. Our framework comprises a core decomposer agent for Text-to-SQL generation with few-shot chain-of-thought reasoning, accompanied by two auxiliary agents that utilize external tools or models to acquire smaller sub-databases and refine erroneous SQL queries. The decomposer agent collaborates with auxiliary agents, which are activated as needed and can be expanded to accommodate new features or tools for effective Text-to-SQL parsing. In our framework, We initially leverage GPT-4 as the strong backbone LLM for all agent tasks to determine the upper bound of our framework. We then fine-tune an open-sourced instruction-followed model, SQL-Llama, by leveraging Code Llama 7B, to accomplish all tasks as GPT-4 does. Experiments show that SQL-Llama achieves a comparable execution accuracy of 43.94, compared to the baseline accuracy of 46.35 for vanilla GPT-4. At the time of writing, MAC-SQL+GPT-4 achieves an execution accuracy of 59.59 when evaluated on the BIRD benchmark, establishing a new state-of-the-art (SOTA) on its holdout test set (https://github.com/wbbeyourself/MAC-SQL).
Language-conditioned robot manipulation is an emerging field aimed at enabling seamless communication and cooperation between humans and robotic agents by teaching robots to comprehend and execute instructions conveyed in natural language. This interdisciplinary area integrates scene understanding, language processing, and policy learning to bridge the gap between human instructions and robotic actions. In this comprehensive survey, we systematically explore recent advancements in language-conditioned robotic manipulation. We categorize existing methods into language-conditioned reward shaping, language-conditioned policy learning, neuro-symbolic artificial intelligence, and the utilization of foundational models (FMs) such as large language models (LLMs) and vision-language models (VLMs). Specifically, we analyze state-of-the-art techniques concerning semantic information extraction, environment and evaluation, auxiliary tasks, and task representation strategies. By conducting a comparative analysis, we highlight the strengths and limitations of current approaches in bridging language instructions with robot actions. Finally, we discuss open challenges and future research directions, focusing on potentially enhancing generalization capabilities and addressing safety issues in language-conditioned robot manipulators.
Recently, 3D understanding has become popular to facilitate autonomous agents to perform further decisionmaking. However, existing 3D datasets and methods are often limited to specific tasks. On the other hand, recent progress in Large Language Models (LLMs) and Multimodal Language Models (MLMs) have demonstrated exceptional general language and imagery tasking performance. Therefore, it is interesting to unlock MLM's potential to be 3D generalist for wider tasks. However, current MLMs' research has been less focused on 3D tasks due to a lack of large-scale 3D instruction-following datasets. In this work, we introduce a comprehensive 3D instructionfollowing dataset called M3DBench, which possesses the following characteristics: 1) It supports general multimodal instructions interleaved with text, images, 3D objects, and other visual prompts. 2) It unifies diverse 3D tasks at both region and scene levels, covering a variety of fundamental abilities in real-world 3D environments. 3) It is a large-scale 3D instruction-following dataset with over 320k instruction-response pairs. Furthermore, we establish a new benchmark for assessing the performance of large models in understanding multi-modal 3D prompts. Extensive experiments demonstrate the effectiveness of our dataset and baseline, supporting general 3D-centric tasks, which can inspire future research.
Reasoning, a crucial ability for complex problem-solving, plays a pivotal role in various real-world settings such as negotiation, medical diagnosis, and criminal investigation. It serves as a fundamental methodology in the field of Artificial General Intelligence (AGI). With the ongoing development of foundation models, e.g., Large Language Models (LLMs), there is a growing interest in exploring their abilities in reasoning tasks. In this paper, we introduce seminal foundation models proposed or adaptable for reasoning, highlighting the latest advancements in various reasoning tasks, methods, and benchmarks. We then delve into the potential future directions behind the emergence of reasoning abilities within foundation models. We also discuss the relevance of multimodal learning, autonomous agents, and super alignment in the context of reasoning. By discussing these future research directions, we hope to inspire researchers in their exploration of this field, stimulate further advancements in reasoning with foundation models, and contribute to the development of AGI.
Answering complex natural language questions often necessitates multi-step reasoning and integrating external information. Several systems have combined knowledge retrieval with a large language model (LLM) to answer such questions. These systems, however, suffer from various failure cases, and we cannot directly train them end-to-end to fix such failures, as interaction with external knowledge is non-differentiable. To address these deficiencies, we define a ReAct-style LLM agent with the ability to reason and act upon external knowledge. We further refine the agent through a ReST-like method that iteratively trains on previous trajectories, employing growing-batch reinforcement learning with AI feedback for continuous self-improvement and self-distillation. Starting from a prompted large model and after just two iterations of the algorithm, we can produce a fine-tuned small model that achieves comparable performance on challenging compositional question-answering benchmarks with two orders of magnitude fewer parameters.
This paper explores the potential of a multidisciplinary approach to testing and aligning artificial intelligence (AI), specifically focusing on large language models (LLMs). Due to the rapid development and wide application of LLMs, challenges such as ethical alignment, controllability, and predictability of these models emerged as global risks. This study investigates an innovative simulation-based multi-agent system within a virtual reality framework that replicates the real-world environment. The framework is populated by automated 'digital citizens,' simulating complex social structures and interactions to examine and optimize AI. Application of various theories from the fields of sociology, social psychology, computer science, physics, biology, and economics demonstrates the possibility of a more human-aligned and socially responsible AI. The purpose of such a digital environment is to provide a dynamic platform where advanced AI agents can interact and make independent decisions, thereby mimicking realistic scenarios. The actors in this digital city, operated by the LLMs, serve as the primary agents, exhibiting high degrees of autonomy. While this approach shows immense potential, there are notable challenges and limitations, most significantly the unpredictable nature of real-world social dynamics. This research endeavors to contribute to the development and refinement of AI, emphasizing the integration of social, ethical, and theoretical dimensions for future research.
This paper introduces LLM-MARS, first technology that utilizes a Large Language Model based Artificial Intelligence for Multi-Agent Robot Systems. LLM-MARS enables dynamic dialogues between humans and robots, allowing the latter to generate behavior based on operator commands and provide informative answers to questions about their actions. LLM-MARS is built on a transformer-based Large Language Model, fine-tuned from the Falcon 7B model. We employ a multimodal approach using LoRa adapters for different tasks. The first LoRa adapter was developed by fine-tuning the base model on examples of Behavior Trees and their corresponding commands. The second LoRa adapter was developed by fine-tuning on question-answering examples. Practical trials on a multi-agent system of two robots within the Eurobot 2023 game rules demonstrate promising results. The robots achieve an average task execution accuracy of 79.28% in compound commands. With commands containing up to two tasks accuracy exceeded 90%. Evaluation confirms the system's answers on operators questions exhibit high accuracy, relevance, and informativeness. LLM-MARS and similar multi-agent robotic systems hold significant potential to revolutionize logistics, enabling autonomous exploration missions and advancing Industry 5.0.
Large language models (LLMs) have opened up new possibilities for intelligent agents, endowing them with human-like thinking and cognitive abilities. In this work, we delve into the potential of large language models (LLMs) in autonomous driving (AD). We introduce DriveMLM, an LLM-based AD framework that can perform close-loop autonomous driving in realistic simulators. To this end, (1) we bridge the gap between the language decisions and the vehicle control commands by standardizing the decision states according to the off-the-shelf motion planning module. (2) We employ a multi-modal LLM (MLLM) to model the behavior planning module of a module AD system, which uses driving rules, user commands, and inputs from various sensors (e.g., camera, lidar) as input and makes driving decisions and provide explanations; This model can plug-and-play in existing AD systems such as Apollo for close-loop driving. (3) We design an effective data engine to collect a dataset that includes decision state and corresponding explanation annotation for model training and evaluation. We conduct extensive experiments and show that our model achieves 76.1 driving score on the CARLA Town05 Long, and surpasses the Apollo baseline by 4.7 points under the same settings, demonstrating the effectiveness of our model. We hope this work can serve as a baseline for autonomous driving with LLMs. Code and models shall be released at https://github.com/OpenGVLab/DriveMLM.
Many reinforcement learning environments (e.g., Minecraft) provide only sparse rewards that indicate task completion or failure with binary values. The challenge in exploration efficiency in such environments makes it difficult for reinforcement-learning-based agents to learn complex tasks. To address this, this paper introduces an advanced learning system, named Auto MC-Reward, that leverages Large Language Models (LLMs) to automatically design dense reward functions, thereby enhancing the learning efficiency. Auto MC-Reward consists of three important components: Reward Designer, Reward Critic, and Trajectory Analyzer. Given the environment information and task descriptions, the Reward Designer first design the reward function by coding an executable Python function with predefined observation inputs. Then, our Reward Critic will be responsible for verifying the code, checking whether the code is self-consistent and free of syntax and semantic errors. Further, the Trajectory Analyzer summarizes possible failure causes and provides refinement suggestions according to collected trajectories. In the next round, Reward Designer will further refine and iterate the dense reward function based on feedback. Experiments demonstrate a significant improvement in the success rate and learning efficiency of our agents in complex tasks in Minecraft, such as obtaining diamond with the efficient ability to avoid lava, and efficiently explore trees and animals that are sparse in the plains biome.
Task-oriented communications are an important element in future intelligent IoT systems. Existing IoT systems, however, are limited in their capacity to handle complex tasks, particularly in their interactions with humans to accomplish these tasks. In this paper, we present LLMind, an LLM-based task-oriented AI agent framework that enables effective collaboration among IoT devices, with humans communicating high-level verbal instructions, to perform complex tasks. Inspired by the functional specialization theory of the brain, our framework integrates an LLM with domain-specific AI modules, enhancing its capabilities. Complex tasks, which may involve collaborations of multiple domain-specific AI modules and IoT devices, are executed through a control script generated by the LLM using a Language-Code transformation approach, which first converts language descriptions to an intermediate finite-state machine (FSM) before final precise transformation to code. Furthermore, the framework incorporates a novel experience accumulation mechanism to enhance response speed and effectiveness, allowing the framework to evolve and become progressively sophisticated through continuing user and machine interactions.
Large language models (LLMs) face challenges in solving complex mathematical problems that require comprehensive capacities to parse the statements, associate domain knowledge, perform compound logical reasoning, and integrate the intermediate rationales. Tackling all these problems once could be arduous for LLMs, thus leading to confusion in generation. In this work, we explore the potential of enhancing LLMs with agents by meticulous decomposition and modeling of mathematical reasoning process. Specifically, we propose a formal description of the mathematical solving and extend LLMs with an agent-based zero-shot framework named $\bf{P}$lanner-$\bf{R}$easoner-$\bf{E}$xecutor-$\bf{R}$eflector (PRER). We further provide and implement two MathAgents that define the logical forms and inherent relations via a pool of actions in different grains and orientations: MathAgent-M adapts its actions to LLMs, while MathAgent-H aligns with humankind. Experiments on miniF2F and MATH have demonstrated the effectiveness of PRER and proposed MathAgents, achieving an increase of $12.3\%$($53.9\%\xrightarrow{}66.2\%$) on the MiniF2F, $9.2\%$ ($49.8\%\xrightarrow{}59.0\%$) on MATH, and $13.2\%$($23.2\%\xrightarrow{}35.4\%$) for level-5 problems of MATH against GPT-4. Further analytical results provide more insightful perspectives on exploiting the behaviors of LLMs as agents.
People are spending an enormous amount of time on digital devices through graphical user interfaces (GUIs), e.g., computer or smartphone screens. Large language models (LLMs) such as ChatGPT can assist people in tasks like writing emails, but struggle to understand and interact with GUIs, thus limiting their potential to increase automation levels. In this paper, we introduce CogAgent, an 18-billion-parameter visual language model (VLM) specializing in GUI understanding and navigation. By utilizing both low-resolution and high-resolution image encoders, CogAgent supports input at a resolution of 1120*1120, enabling it to recognize tiny page elements and text. As a generalist visual language model, CogAgent achieves the state of the art on five text-rich and four general VQA benchmarks, including VQAv2, OK-VQA, Text-VQA, ST-VQA, ChartQA, infoVQA, DocVQA, MM-Vet, and POPE. CogAgent, using only screenshots as input, outperforms LLM-based methods that consume extracted HTML text on both PC and Android GUI navigation tasks -- Mind2Web and AITW, advancing the state of the art. The model and codes are available at https://github.com/THUDM/CogVLM, with a new version of CogAgent-9B-20241220 available at https://github.com/THUDM/CogAgent.
The rapid development of the Large Language Model (LLM) presents huge opportunities for 6G communications, e.g., network optimization and management by allowing users to input task requirements to LLMs by nature language. However, directly applying native LLMs in 6G encounters various challenges, such as a lack of private communication data and knowledge, limited logical reasoning, evaluation, and refinement abilities. Integrating LLMs with the capabilities of retrieval, planning, memory, evaluation and reflection in agents can greatly enhance the potential of LLMs for 6G communications. To this end, we propose a multi-agent system with customized communication knowledge and tools for solving communication related tasks using natural language, comprising three components: (1) Multi-agent Data Retrieval (MDR), which employs the condensate and inference agents to refine and summarize communication knowledge from the knowledge base, expanding the knowledge boundaries of LLMs in 6G communications; (2) Multi-agent Collaborative Planning (MCP), which utilizes multiple planning agents to generate feasible solutions for the communication related task from different perspectives based on the retrieved knowledge; (3) Multi-agent Evaluation and Reflecxion (MER), which utilizes the evaluation agent to assess the solutions, and applies the reflexion agent and refinement agent to provide improvement suggestions for current solutions. Finally, we validate the effectiveness of the proposed multi-agent system by designing a semantic communication system, as a case study of 6G communications.
Sequential planning in large state space and action space quickly becomes intractable due to combinatorial explosion of the search space. Heuristic methods, like monte-carlo tree search, though effective for large state space, but struggle if action space is large. Pure reinforcement learning methods, relying only on reward signals, needs prohibitively large interactions with the environment to device a viable plan. If the state space, observations and actions can be represented in natural language then Large Language models (LLM) can be used to generate action plans. Recently several such goal-directed agents like Reflexion, CLIN, SayCan were able to surpass the performance of other state-of-the-art methods with minimum or no task specific training. But they still struggle with exploration and get stuck in local optima. Their planning capabilities are limited by the limited reasoning capability of the foundational LLMs on text data. We propose a hybrid agent "neoplanner", that synergizes both state space search with queries to foundational LLM to get the best action plan. The reward signals are quantitatively used to drive the search. A balance of exploration and exploitation is maintained by maximizing upper confidence bounds of values of states. In places where random exploration is needed, the LLM is queried to generate an action plan. Learnings from each trial are stored as entity relationships in text format. Those are used in future queries to the LLM for continual improvement. Experiments in the Scienceworld environment reveals a 124% improvement from the current best method in terms of average reward gained across multiple tasks.
In a rapidly evolving digital landscape autonomous tools and robots are becoming commonplace. Recognizing the significance of this development, this paper explores the integration of Large Language Models (LLMs) like Generative pre-trained transformer (GPT) into human-robot teaming environments to facilitate variable autonomy through the means of verbal human-robot communication. In this paper, we introduce a novel framework for such a GPT-powered multi-robot testbed environment, based on a Unity Virtual Reality (VR) setting. This system allows users to interact with robot agents through natural language, each powered by individual GPT cores. By means of OpenAI's function calling, we bridge the gap between unstructured natural language input and structure robot actions. A user study with 12 participants explores the effectiveness of GPT-4 and, more importantly, user strategies when being given the opportunity to converse in natural language within a multi-robot environment. Our findings suggest that users may have preconceived expectations on how to converse with robots and seldom try to explore the actual language and cognitive capabilities of their robot collaborators. Still, those users who did explore where able to benefit from a much more natural flow of communication and human-like back-and-forth. We provide a set of lessons learned for future research and technical implementations of similar systems.
Building embodied agents on integrating Large Language Models (LLMs) and Reinforcement Learning (RL) have revolutionized human-AI interaction: researchers can now leverage language instructions to plan decision-making for open-ended tasks. However, existing research faces challenges in meeting the requirement of open-endedness. They typically either train LLM/RL models to adapt to a fixed counterpart, limiting exploration of novel skills and hindering the efficacy of human-AI interaction. To this end, we present OpenPAL, a co-training framework comprising two stages: (1) fine-tuning a pre-trained LLM to translate human instructions into goals for planning, and goal-conditioned training a policy for decision-making; (2) co-training to align the LLM and policy, achieving instruction open-endedness. We conducted experiments using Contra, an open-ended FPS game, demonstrating that an agent trained with OpenPAL not only comprehends arbitrary instructions but also exhibits efficient execution. These results suggest that OpenPAL holds the potential to construct open-ended embodied agents in practical scenarios.
To prevent Text-to-Image (T2I) models from generating unethical images, people deploy safety filters to block inappropriate drawing prompts. Previous works have employed token replacement to search adversarial prompts that attempt to bypass these filters, but they have become ineffective as nonsensical tokens fail semantic logic checks. In this paper, we approach adversarial prompts from a different perspective. We demonstrate that rephrasing a drawing intent into multiple benign descriptions of individual visual components can obtain an effective adversarial prompt. We propose a LLM-piloted multi-agent method named DACA to automatically complete intended rephrasing. Our method successfully bypasses the safety filters of DALL-E 3 and Midjourney to generate the intended images, achieving success rates of up to 76.7% and 64% in the one-time attack, and 98% and 84% in the re-use attack, respectively. We open-source our code and dataset on [this link](https://github.com/researchcode003/DACA).
Large language models (LLMs) are increasingly used for complex tasks that require multiple generation calls, advanced prompting techniques, control flow, and structured inputs/outputs. However, efficient systems are lacking for programming and executing these applications. We introduce SGLang, a system for efficient execution of complex language model programs. SGLang consists of a frontend language and a runtime. The frontend simplifies programming with primitives for generation and parallelism control. The runtime accelerates execution with novel optimizations like RadixAttention for KV cache reuse and compressed finite state machines for faster structured output decoding. Experiments show that SGLang achieves up to 6.4x higher throughput compared to state-of-the-art inference systems on various large language and multi-modal models on tasks including agent control, logical reasoning, few-shot learning benchmarks, JSON decoding, retrieval-augmented generation pipelines, and multi-turn chat. The code is publicly available at https://github.com/sgl-project/sglang
Designing robotic agents to perform open vocabulary tasks has been the long-standing goal in robotics and AI. Recently, Large Language Models (LLMs) have achieved impressive results in creating robotic agents for performing open vocabulary tasks. However, planning for these tasks in the presence of uncertainties is challenging as it requires \enquote{chain-of-thought} reasoning, aggregating information from the environment, updating state estimates, and generating actions based on the updated state estimates. In this paper, we present an interactive planning technique for partially observable tasks using LLMs. In the proposed method, an LLM is used to collect missing information from the environment using a robot and infer the state of the underlying problem from collected observations while guiding the robot to perform the required actions. We also use a fine-tuned Llama 2 model via self-instruct and compare its performance against a pre-trained LLM like GPT-4. Results are demonstrated on several tasks in simulation as well as real-world environments. A video describing our work along with some results could be found here.
We introduce a new benchmark, LLF-Bench (Learning from Language Feedback Benchmark; pronounced as "elf-bench"), to evaluate the ability of AI agents to interactively learn from natural language feedback and instructions. Learning from language feedback (LLF) is essential for people, largely because the rich information this feedback provides can help a learner avoid much of trial and error and thereby speed up the learning process. Large Language Models (LLMs) have recently enabled AI agents to comprehend natural language -- and hence AI agents can potentially benefit from language feedback during learning like humans do. But existing interactive benchmarks do not assess this crucial capability: they either use numeric reward feedback or require no learning at all (only planning or information retrieval). LLF-Bench is designed to fill this omission. LLF-Bench is a diverse collection of sequential decision-making tasks that includes user recommendation, poem writing, navigation, and robot control. The objective of an agent is to interactively solve these tasks based on their natural-language instructions and the feedback received after taking actions. Crucially, to ensure that the agent actually "learns" from the feedback, LLF-Bench implements several randomization techniques (such as paraphrasing and environment randomization) to ensure that the task isn't familiar to the agent and that the agent is robust to various verbalizations. In addition, LLF-Bench provides a unified OpenAI Gym interface for all its tasks and allows the users to easily configure the information the feedback conveys (among suggestion, explanation, and instantaneous performance) to study how agents respond to different types of feedback. Together, these features make LLF-Bench a unique research platform for developing and testing LLF agents.
Many AI systems focus solely on providing solutions or explaining outcomes. However, complex tasks like research and strategic thinking often benefit from a more comprehensive approach to augmenting the thinking process rather than passively getting information. We introduce the concept of "Thinking Assistant", a new genre of assistants that help users improve decision-making with a combination of asking reflection questions based on expert knowledge. Through our lab study (N=80), these Large Language Model (LLM) based Thinking Assistants were better able to guide users to make important decisions, compared with conversational agents that only asked questions, provided advice, or neither. Based on the results, we develop a Thinking Assistant in academic career development, determining research trajectory or developing one's unique research identity, which requires deliberation, reflection and experts' advice accordingly. In a longitudinal deployment with 223 conversations, participants responded positively to approximately 65% of the responses. Our work proposes directions for developing more effective LLM agents. Rather than adhering to the prevailing authoritative approach of generating definitive answers, LLM agents aimed at assisting with cognitive enhancement should prioritize fostering reflection. They should initially provide responses designed to prompt thoughtful consideration through inquiring, followed by offering advice only after gaining a deeper understanding of the user's context and needs.
Large Language Models (LLMs) generalize well across language tasks, but suffer from hallucinations and uninterpretability, making it difficult to assess their accuracy without ground-truth. Retrieval-Augmented Generation (RAG) models have been proposed to reduce hallucinations and provide provenance for how an answer was generated. Applying such models to the scientific literature may enable large-scale, systematic processing of scientific knowledge. We present PaperQA, a RAG agent for answering questions over the scientific literature. PaperQA is an agent that performs information retrieval across full-text scientific articles, assesses the relevance of sources and passages, and uses RAG to provide answers. Viewing this agent as a question answering model, we find it exceeds performance of existing LLMs and LLM agents on current science QA benchmarks. To push the field closer to how humans perform research on scientific literature, we also introduce LitQA, a more complex benchmark that requires retrieval and synthesis of information from full-text scientific papers across the literature. Finally, we demonstrate PaperQA's matches expert human researchers on LitQA.
Drones as advanced cyber-physical systems are undergoing a transformative shift with the advent of vision-based learning, a field that is rapidly gaining prominence due to its profound impact on drone autonomy and functionality. Different from existing task-specific surveys, this review offers a comprehensive overview of vision-based learning in drones, emphasizing its pivotal role in enhancing their operational capabilities under various scenarios. We start by elucidating the fundamental principles of vision-based learning, highlighting how it significantly improves drones' visual perception and decision-making processes. We then categorize vision-based control methods into indirect, semi-direct, and end-to-end approaches from the perception-control perspective. We further explore various applications of vision-based drones with learning capabilities, ranging from single-agent systems to more complex multi-agent and heterogeneous system scenarios, and underscore the challenges and innovations characterizing each area. Finally, we explore open questions and potential solutions, paving the way for ongoing research and development in this dynamic and rapidly evolving field. With growing large language models (LLMs) and embodied intelligence, vision-based learning for drones provides a promising but challenging road towards artificial general intelligence (AGI) in 3D physical world.
Driven by curiosity, humans have continually sought to explore and understand the world around them, leading to the invention of various tools to satiate this inquisitiveness. Despite not having the capacity to process and memorize vast amounts of information in their brains, humans excel in critical thinking, planning, reflection, and harnessing available tools to interact with and interpret the world, enabling them to find answers efficiently. The recent advancements in large language models (LLMs) suggest that machines might also possess the aforementioned human-like capabilities, allowing them to exhibit powerful abilities even with a constrained parameter count. In this paper, we introduce KwaiAgents, a generalized information-seeking agent system based on LLMs. Within KwaiAgents, we propose an agent system that employs LLMs as its cognitive core, which is capable of understanding a user's query, behavior guidelines, and referencing external documents. The agent can also update and retrieve information from its internal memory, plan and execute actions using a time-aware search-browse toolkit, and ultimately provide a comprehensive response. We further investigate the system's performance when powered by LLMs less advanced than GPT-4, and introduce the Meta-Agent Tuning (MAT) framework, designed to ensure even an open-sourced 7B or 13B model performs well among many agent systems. We exploit both benchmark and human evaluations to systematically validate these capabilities. Extensive experiments show the superiority of our agent system compared to other autonomous agents and highlight the enhanced generalized agent-abilities of our fine-tuned LLMs.
Multi-agent debate system (MAD) imitating the process of human discussion in pursuit of truth, aims to align the correct cognition of different agents for the optimal solution. It is challenging to make various agents perform right and highly consistent cognition due to their limited and different knowledge backgrounds (i.e., cognitive islands), which hinders the search for the optimal solution. To address the challenge, we propose a novel \underline{M}ulti-\underline{A}gent \underline{D}ebate with \underline{K}nowledge-\underline{E}nhanced framework (\textbf{MADKE}) to promote the system to find the solution. First, we involve a shared retrieval knowledge pool in the debate process to solve the problem of limited and different knowledge backgrounds. Then, we propose an adaptive knowledge selection method to guarantee the accuracy and personalization of knowledge. This method allows agents to choose whether to use external knowledge in each conversation round according to their own needs. Our experimental results on six datasets show that our method achieves state-of-the-art results compared to existing single-agent and multi-agent methods. Further analysis reveals that the introduction of retrieval knowledge can help the agent to break cognitive islands in the debate process and effectively improve the consistency and correctness of the model. Moreover, MADKE using Qwen1.5-72B-Chat surpasses GPT-4 by +1.26\% on average in six datasets, which validates that our method can help open-source LLMs achieve or even surpass the performance of GPT-4. Our code is available at \url{https://github.com/FutureForMe/MADKE}.
In this paper we introduce LifelongMemory, a new framework for accessing long-form egocentric videographic memory through natural language question answering and retrieval. LifelongMemory generates concise video activity descriptions of the camera wearer and leverages the zero-shot capabilities of pretrained large language models to perform reasoning over long-form video context. Furthermore, LifelongMemory uses a confidence and explanation module to produce confident, high-quality, and interpretable answers. Our approach achieves state-of-the-art performance on the EgoSchema benchmark for question answering and is highly competitive on the natural language query (NLQ) challenge of Ego4D. Code is available at https://github.com/agentic-learning-ai-lab/lifelong-memory.
With recent advances in multi-modal foundation models, the previously text-only large language models (LLM) have evolved to incorporate visual input, opening up unprecedented opportunities for various applications in visualization. Our work explores the utilization of the visual perception ability of multi-modal LLMs to develop Autonomous Visualization Agents (AVAs) that can interpret and accomplish user-defined visualization objectives through natural language. We propose the first framework for the design of AVAs and present several usage scenarios intended to demonstrate the general applicability of the proposed paradigm. The addition of visual perception allows AVAs to act as the virtual visualization assistant for domain experts who may lack the knowledge or expertise in fine-tuning visualization outputs. Our preliminary exploration and proof-of-concept agents suggest that this approach can be widely applicable whenever the choices of appropriate visualization parameters require the interpretation of previous visual output. Feedback from unstructured interviews with experts in AI research, medical visualization, and radiology has been incorporated, highlighting the practicality and potential of AVAs. Our study indicates that AVAs represent a general paradigm for designing intelligent visualization systems that can achieve high-level visualization goals, which pave the way for developing expert-level visualization agents in the future.
This paper envisions a revolutionary AIOS-Agent ecosystem, where Large Language Model (LLM) serves as the (Artificial) Intelligent Operating System (IOS, or AIOS)--an operating system "with soul". Upon this foundation, a diverse range of LLM-based AI Agent Applications (Agents, or AAPs) are developed, enriching the AIOS-Agent ecosystem and signaling a paradigm shift from the traditional OS-APP ecosystem. We envision that LLM's impact will not be limited to the AI application level, instead, it will in turn revolutionize the design and implementation of computer system, architecture, software, and programming language, featured by several main concepts: LLM as OS (system-level), Agents as Applications (application-level), Natural Language as Programming Interface (user-level), and Tools as Devices/Libraries (hardware/middleware-level). We begin by introducing the architecture of traditional OS. Then we formalize a conceptual framework for AIOS through "LLM as OS (LLMOS)", drawing analogies between AIOS and traditional OS: LLM is likened to OS kernel, context window to memory, external storage to file system, hardware tools to peripheral devices, software tools to programming libraries, and user prompts to user commands. Subsequently, we introduce the new AIOS-Agent Ecosystem, where users can easily program Agent Applications (AAPs) using natural language, democratizing the development of software, which is different from the traditional OS-APP ecosystem. Following this, we explore the diverse scope of Agent Applications. We delve into both single-agent and multi-agent systems, as well as human-agent interaction. Lastly, drawing on the insights from traditional OS-APP ecosystem, we propose a roadmap for the evolution of the AIOS-Agent ecosystem. This roadmap is designed to guide the future research and development, suggesting systematic progresses of AIOS and its Agent applications.
Agent-based modeling has been around for decades, and applied widely across the social and natural sciences. The scope of this research method is now poised to grow dramatically as it absorbs the new affordances provided by Large Language Models (LLM)s. Generative Agent-Based Models (GABM) are not just classic Agent-Based Models (ABM)s where the agents talk to one another. Rather, GABMs are constructed using an LLM to apply common sense to situations, act "reasonably", recall common semantic knowledge, produce API calls to control digital technologies like apps, and communicate both within the simulation and to researchers viewing it from the outside. Here we present Concordia, a library to facilitate constructing and working with GABMs. Concordia makes it easy to construct language-mediated simulations of physically- or digitally-grounded environments. Concordia agents produce their behavior using a flexible component system which mediates between two fundamental operations: LLM calls and associative memory retrieval. A special agent called the Game Master (GM), which was inspired by tabletop role-playing games, is responsible for simulating the environment where the agents interact. Agents take actions by describing what they want to do in natural language. The GM then translates their actions into appropriate implementations. In a simulated physical world, the GM checks the physical plausibility of agent actions and describes their effects. In digital environments simulating technologies such as apps and services, the GM may handle API calls to integrate with external tools such as general AI assistants (e.g., Bard, ChatGPT), and digital apps (e.g., Calendar, Email, Search, etc.). Concordia was designed to support a wide array of applications both in scientific research and for evaluating performance of real digital services by simulating users and/or generating synthetic data.
Humankind's understanding of the world is fundamentally linked to our perception and cognition, with \emph{human languages} serving as one of the major carriers of \emph{world knowledge}. In this vein, \emph{Large Language Models} (LLMs) like ChatGPT epitomize the pre-training of extensive, sequence-based world knowledge into neural networks, facilitating the processing and manipulation of this knowledge in a parametric space. This article explores large models through the lens of "knowledge". We initially investigate the role of symbolic knowledge such as Knowledge Graphs (KGs) in enhancing LLMs, covering aspects like knowledge-augmented language model, structure-inducing pre-training, knowledgeable prompts, structured CoT, knowledge editing, semantic tools for LLM and knowledgeable AI agents. Subsequently, we examine how LLMs can boost traditional symbolic knowledge bases, encompassing aspects like using LLM as KG builder and controller, structured knowledge pretraining, and LLM-enhanced symbolic reasoning. Considering the intricate nature of human knowledge, we advocate for the creation of \emph{Large Knowledge Models} (LKM), specifically engineered to manage diversified spectrum of knowledge structures. This promising undertaking would entail several key challenges, such as disentangling knowledge base from language models, cognitive alignment with human knowledge, integration of perception and cognition, and building large commonsense models for interacting with physical world, among others. We finally propose a five-"A" principle to distinguish the concept of LKM.
This paper introduces CooperKGC, a novel framework challenging the conventional solitary approach of large language models (LLMs) in knowledge graph construction (KGC). CooperKGC establishes a collaborative processing network, assembling a team capable of concurrently addressing entity, relation, and event extraction tasks. Experimentation demonstrates that fostering collaboration within CooperKGC enhances knowledge selection, correction, and aggregation capabilities across multiple rounds of interactions.
Building a generalist agent that can interact with the world is the intriguing target of AI systems, thus spurring the research for embodied navigation, where an agent is required to navigate according to instructions or respond to queries. Despite the major progress attained, previous works primarily focus on task-specific agents and lack generalizability to unseen scenarios. Recently, LLMs have presented remarkable capabilities across various fields, and provided a promising opportunity for embodied navigation. Drawing on this, we propose the first generalist model for embodied navigation, NaviLLM. It adapts LLMs to embodied navigation by introducing schema-based instruction. The schema-based instruction flexibly casts various tasks into generation problems, thereby unifying a wide range of tasks. This approach allows us to integrate diverse data sources from various datasets into the training, equipping NaviLLM with a wide range of capabilities required by embodied navigation. We conduct extensive experiments to evaluate the performance and generalizability of our model. The experimental results demonstrate that our unified model achieves state-of-the-art performance on CVDN, SOON, and ScanQA. Specifically, it surpasses the previous stats-of-the-art method by a significant margin of 29% in goal progress on CVDN. Moreover, our model also demonstrates strong generalizability and presents impressive results on unseen tasks, e.g., embodied question answering and 3D captioning.
Increasing interest in ensuring the safety of next-generation Artificial Intelligence (AI) systems calls for novel approaches to embedding morality into autonomous agents. This goal differs qualitatively from traditional task-specific AI methodologies. In this paper, we provide a systematization of existing approaches to the problem of introducing morality in machines - modelled as a continuum. Our analysis suggests that popular techniques lie at the extremes of this continuum - either being fully hard-coded into top-down, explicit rules, or entirely learned in a bottom-up, implicit fashion with no direct statement of any moral principle (this includes learning from human feedback, as applied to the training and finetuning of large language models, or LLMs). Given the relative strengths and weaknesses of each type of methodology, we argue that more hybrid solutions are needed to create adaptable and robust, yet controllable and interpretable agentic systems. To that end, this paper discusses both the ethical foundations (including deontology, consequentialism and virtue ethics) and implementations of morally aligned AI systems. We present a series of case studies that rely on intrinsic rewards, moral constraints or textual instructions, applied to either pure-Reinforcement Learning or LLM-based agents. By analysing these diverse implementations under one framework, we compare their relative strengths and shortcomings in developing morally aligned AI systems. We then discuss strategies for evaluating the effectiveness of moral learning agents. Finally, we present open research questions and implications for the future of AI safety and ethics which are emerging from this hybrid framework.
This research focuses on how Large Language Models (LLMs) can help with (path) planning for mobile embodied agents such as robots, in a human-in-the-loop and interactive manner. A novel framework named LLM A*, aims to leverage the commonsense of LLMs, and the utility-optimal A* is proposed to facilitate few-shot near-optimal path planning. Prompts are used for two main purposes: 1) to provide LLMs with essential information like environments, costs, heuristics, etc.; 2) to communicate human feedback on intermediate planning results to LLMs. This approach takes human feedback on board and renders the entire planning process transparent (akin to a `white box') to humans. Moreover, it facilitates code-free path planning, thereby fostering the accessibility and inclusiveness of artificial intelligence techniques to communities less proficient in coding. Comparative analysis against A* and RL demonstrates that LLM A* exhibits greater efficiency in terms of search space and achieves paths comparable to A* while outperforming RL. The interactive nature of LLM A* also makes it a promising tool for deployment in collaborative human-robot tasks. Codes and Supplemental Materials can be found at GitHub: https://github.com/speedhawk/LLM-A-.
In this study, we explore the application of Large Language Models (LLMs) in \textit{Jubensha}, a Chinese detective role-playing game and a novel area in Artificial Intelligence (AI) driven gaming. We introduce the first dataset specifically for Jubensha, including character scripts and game rules, to foster AI agent development in this complex narrative environment. Our work also presents a unique multi-agent interaction framework using LLMs, allowing AI agents to autonomously engage in this game. To evaluate the gaming performance of these AI agents, we developed novel methods measuring their mastery of case information and reasoning skills. Furthermore, we incorporated the latest advancements in in-context learning to improve the agents' performance in information gathering, murderer identification, and logical reasoning. The experimental results validate the effectiveness of our proposed methods. This work aims to offer a novel perspective on understanding LLM capabilities and establish a new benchmark for evaluating large language model-based agents.
Video Internet of Things (VIoT) has shown full potential in collecting an unprecedented volume of video data. How to schedule the domain-specific perceiving models and analyze the collected videos uniformly, efficiently, and especially intelligently to accomplish complicated tasks is challenging. To address the challenge, we build VIoTGPT, the framework based on LLMs to correctly interact with humans, query knowledge videos, and invoke vision models to analyze multimedia data collaboratively. To support VIoTGPT and related future works, we meticulously crafted the VIoT-Tool dataset, including the training dataset and the benchmark involving 11 representative vision models across three categories based on semi-automatic annotations. To guide LLM to act as the intelligent agent towards intelligent VIoT, we resort to the ReAct instruction tuning method based on VIoT-Tool to learn the tool capability. Quantitative and qualitative experiments and analyses demonstrate the effectiveness of VIoTGPT. We believe VIoTGPT contributes to improving human-centered experiences in VIoT applications. The project website is https://github.com/zhongyy/VIoTGPT.
Open-source Large Language Models (LLMs) have recently gained popularity because of their comparable performance to proprietary LLMs. To efficiently fulfill domain-specialized tasks, open-source LLMs can be refined, without expensive accelerators, using low-rank adapters. However, it is still unknown whether low-rank adapters can be exploited to control LLMs. To address this gap, we demonstrate that an infected adapter can induce, on specific triggers,an LLM to output content defined by an adversary and to even maliciously use tools. To train a Trojan adapter, we propose two novel attacks, POLISHED and FUSION, that improve over prior approaches. POLISHED uses a superior LLM to align na\"ively poisoned data based on our insight that it can better inject poisoning knowledge during training. In contrast, FUSION leverages a novel over-poisoning procedure to transform a benign adapter into a malicious one by magnifying the attention between trigger and target in model weights. In our experiments, we first conduct two case studies to demonstrate that a compromised LLM agent can use malware to control the system (e.g., a LLM-driven robot) or to launch a spear-phishing attack. Then, in terms of targeted misinformation, we show that our attacks provide higher attack effectiveness than the existing baseline and, for the purpose of attracting downloads, preserve or improve the adapter's utility. Finally, we designed and evaluated three potential defenses. However, none proved entirely effective in safeguarding against our attacks, highlighting the need for more robust defenses supporting a secure LLM supply chain.
Ontology matching (OM) enables semantic interoperability between different ontologies and resolves their conceptual heterogeneity by aligning related entities. OM systems currently have two prevailing design paradigms: conventional knowledge-based expert systems and newer machine learning-based predictive systems. While large language models (LLMs) and LLM agents have revolutionised data engineering and have been applied creatively in many domains, their potential for OM remains underexplored. This study introduces a novel agent-powered LLM-based design paradigm for OM systems. With consideration of several specific challenges in leveraging LLM agents for OM, we propose a generic framework, namely Agent-OM (Agent for Ontology Matching), consisting of two Siamese agents for retrieval and matching, with a set of OM tools. Our framework is implemented in a proof-of-concept system. Evaluations of three Ontology Alignment Evaluation Initiative (OAEI) tracks over state-of-the-art OM systems show that our system can achieve results very close to the long-standing best performance on simple OM tasks and can significantly improve the performance on complex and few-shot OM tasks.
In recent years, the remarkable progress of large language models (LLMs) has sparked interest in task automation, which involves decomposing complex tasks described by user instructions into sub-tasks and invoking external tools to execute them, playing a central role in autonomous agents. However, there is a lack of systematic and standardized benchmarks to promote the development of LLMs in task automation. To address this, we introduce TaskBench, a comprehensive framework to evaluate the capability of LLMs in task automation. Specifically, task automation can be divided into three critical stages: task decomposition, tool selection, and parameter prediction. To tackle the complexities inherent in these stages, we introduce the concept of Tool Graph to represent decomposed tasks and adopt a back-instruct method to generate high-quality user instructions. We propose TaskEval, a multi-faceted evaluation methodology that assesses LLM performance across these three stages. Our approach combines automated construction with rigorous human verification, ensuring high consistency with human evaluation. Experimental results demonstrate that TaskBench effectively reflects the capabilities of various LLMs in task automation. It provides insights into model performance across different task complexities and domains, pushing the boundaries of what current models can achieve. TaskBench offers a scalable, adaptable, and reliable benchmark for advancing LLM-based autonomous agents.
Large Language Models (LLM) and Generative Pre-trained Transformers (GPT), are reshaping the field of Software Engineering (SE). They enable innovative methods for executing many software engineering tasks, including automated code generation, debugging, maintenance, etc. However, only a limited number of existing works have thoroughly explored the potential of GPT agents in SE. This vision paper inquires about the role of GPT-based agents in SE. Our vision is to leverage the capabilities of multiple GPT agents to contribute to SE tasks and to propose an initial road map for future work. We argue that multiple GPT agents can perform creative and demanding tasks far beyond coding and debugging. GPT agents can also do project planning, requirements engineering, and software design. These can be done through high-level descriptions given by the human developer. We have shown in our initial experimental analysis for simple software (e.g., Snake Game, Tic-Tac-Toe, Notepad) that multiple GPT agents can produce high-quality code and document it carefully. We argue that it shows a promise of unforeseen efficiency and will dramatically reduce lead-times. To this end, we intend to expand our efforts to understand how we can scale these autonomous capabilities further.
Large language models (LLMs) provide excellent text-generation capabilities, but standard prompting and generation methods generally do not lead to intentional or goal-directed agents and might necessitate considerable prompt tuning. This becomes particularly apparent in multi-turn conversations: even the best current LLMs rarely ask clarifying questions, engage in explicit information gathering, or take actions now that lead to better decisions after multiple turns. Reinforcement learning has the potential to leverage the powerful modeling capabilities of LLMs, as well as their internal representation of textual interactions, to create capable goal-directed language agents. This can enable intentional and temporally extended interactions, such as with humans, through coordinated persuasion and carefully crafted questions, or in goal-directed play through text games to bring about desired final outcomes. However, enabling this requires the community to develop stable and reliable reinforcement learning algorithms that can effectively train LLMs. Developing such algorithms requires tasks that can gauge progress on algorithm design, provide accessible and reproducible evaluations for multi-turn interactions, and cover a range of task properties and challenges in improving reinforcement learning algorithms. Our paper introduces the LMRL-Gym benchmark for evaluating multi-turn RL for LLMs, together with an open-source research framework containing a basic toolkit for getting started on multi-turn RL with offline value-based and policy-based RL methods. Our benchmark consists of 8 different language tasks, which require multiple rounds of language interaction and cover a range of tasks in open-ended dialogue and text games.
Large Language Models (LLMs) have shown impressive abilities in natural language understanding and generation, leading to their widespread use in applications such as chatbots and virtual assistants. However, existing LLM frameworks face limitations in handling domain-specific data analytics tasks with rich data structures. Moreover, they struggle with flexibility to meet diverse user requirements. To address these issues, TaskWeaver is proposed as a code-first framework for building LLM-powered autonomous agents. It converts user requests into executable code and treats user-defined plugins as callable functions. TaskWeaver provides support for rich data structures, flexible plugin usage, and dynamic plugin selection, and leverages LLM coding capabilities for complex logic. It also incorporates domain-specific knowledge through examples and ensures the secure execution of generated code. TaskWeaver offers a powerful and flexible framework for creating intelligent conversational agents that can handle complex tasks and adapt to domain-specific scenarios. The code is open sourced at https://github.com/microsoft/TaskWeaver/.
In this study, our goal is to create interactive avatar agents that can autonomously plan and animate nuanced facial movements realistically, from both visual and behavioral perspectives. Given high-level inputs about the environment and agent profile, our framework harnesses LLMs to produce a series of detailed text descriptions of the avatar agents' facial motions. These descriptions are then processed by our task-agnostic driving engine into motion token sequences, which are subsequently converted into continuous motion embeddings that are further consumed by our standalone neural-based renderer to generate the final photorealistic avatar animations. These streamlined processes allow our framework to adapt to a variety of non-verbal avatar interactions, both monadic and dyadic. Our extensive study, which includes experiments on both newly compiled and existing datasets featuring two types of agents -- one capable of monadic interaction with the environment, and the other designed for dyadic conversation -- validates the effectiveness and versatility of our approach. To our knowledge, we advanced a leap step by combining LLMs and neural rendering for generalized non-verbal prediction and photo-realistic rendering of avatar agents.
Recent advancements in large language models (LLMs) underscore their potential for responding to inquiries in various domains. However, ensuring that generative agents provide accurate and reliable answers remains an ongoing challenge. In this context, multi-agent debate (MAD) has emerged as a promising strategy for enhancing the truthfulness of LLMs. We benchmark a range of debating and prompting strategies to explore the trade-offs between cost, time, and accuracy. Importantly, we find that multi-agent debating systems, in their current form, do not reliably outperform other proposed prompting strategies, such as self-consistency and ensembling using multiple reasoning paths. However, when performing hyperparameter tuning, several MAD systems, such as Multi-Persona, perform better. This suggests that MAD protocols might not be inherently worse than other approaches, but that they are more sensitive to different hyperparameter settings and difficult to optimize. We build on these results to offer insights into improving debating strategies, such as adjusting agent agreement levels, which can significantly enhance performance and even surpass all other non-debate protocols we evaluated. We provide an open-source repository to the community with several state-of-the-art protocols together with evaluation scripts to benchmark across popular research datasets.
Recently, to comprehensively improve Vision Language Models (VLMs) for Visual Question Answering (VQA), several methods have been proposed to further reinforce the inference capabilities of VLMs to independently tackle VQA tasks rather than some methods that only utilize VLMs as aids to Large Language Models (LLMs). However, these methods ignore the rich common-sense knowledge inside the given VQA image sampled from the real world. Thus, they cannot fully use the powerful VLM for the given VQA question to achieve optimal performance. Attempt to overcome this limitation and inspired by the human top-down reasoning process, i.e., systematically exploring relevant issues to derive a comprehensive answer, this work introduces a novel, explainable multi-agent collaboration framework by leveraging the expansive knowledge of Large Language Models (LLMs) to enhance the capabilities of VLMs themselves. Specifically, our framework comprises three agents, i.e., Responder, Seeker, and Integrator, to collaboratively answer the given VQA question by seeking its relevant issues and generating the final answer in such a top-down reasoning process. The VLM-based Responder agent generates the answer candidates for the question and responds to other relevant issues. The Seeker agent, primarily based on LLM, identifies relevant issues related to the question to inform the Responder agent and constructs a Multi-View Knowledge Base (MVKB) for the given visual scene by leveraging the build-in world knowledge of LLM. The Integrator agent combines knowledge from the Seeker agent and the Responder agent to produce the final VQA answer. Extensive and comprehensive evaluations on diverse VQA datasets with a variety of VLMs demonstrate the superior performance and interpretability of our framework over the baseline method in the zero-shot setting without extra training cost.
Can we avoid wars at the crossroads of history? This question has been pursued by individuals, scholars, policymakers, and organizations throughout human history. In this research, we attempt to answer the question based on the recent advances of Artificial Intelligence (AI) and Large Language Models (LLMs). We propose \textbf{WarAgent}, an LLM-powered multi-agent AI system, to simulate the participating countries, their decisions, and the consequences, in historical international conflicts, including the World War I (WWI), the World War II (WWII), and the Warring States Period (WSP) in Ancient China. By evaluating the simulation effectiveness, we examine the advancements and limitations of cutting-edge AI systems' abilities in studying complex collective human behaviors such as international conflicts under diverse settings. In these simulations, the emergent interactions among agents also offer a novel perspective for examining the triggers and conditions that lead to war. Our findings offer data-driven and AI-augmented insights that can redefine how we approach conflict resolution and peacekeeping strategies. The implications stretch beyond historical analysis, offering a blueprint for using AI to understand human history and possibly prevent future international conflicts. Code and data are available at \url{https://github.com/agiresearch/WarAgent}.
While large language models (LLMs) excel in a simulated world of texts, they struggle to interact with the more realistic world without perceptions of other modalities such as visual or audio signals. Although vision-language models (VLMs) integrate LLM modules (1) aligned with static image features, and (2) may possess prior knowledge of world dynamics (as demonstrated in the text world), they have not been trained in an embodied visual world and thus cannot align with its dynamics. On the other hand, training an embodied agent in a noisy visual world without expert guidance is often challenging and inefficient. In this paper, we train a VLM agent living in a visual world using an LLM agent excelling in a parallel text world. Specifically, we distill LLM's reflection outcomes (improved actions by analyzing mistakes) in a text world's tasks to finetune the VLM on the same tasks of the visual world, resulting in an Embodied Multi-Modal Agent (EMMA) quickly adapting to the visual world dynamics. Such cross-modality imitation learning between the two parallel worlds is achieved by a novel DAgger-DPO algorithm, enabling EMMA to generalize to a broad scope of new tasks without any further guidance from the LLM expert. Extensive evaluations on the ALFWorld benchmark's diverse tasks highlight EMMA's superior performance to SOTA VLM-based agents, e.g., 20%-70% improvement in the success rate.
This paper presents RTLFixer, a novel framework enabling automatic syntax errors fixing for Verilog code with Large Language Models (LLMs). Despite LLM's promising capabilities, our analysis indicates that approximately 55% of errors in LLM-generated Verilog are syntax-related, leading to compilation failures. To tackle this issue, we introduce a novel debugging framework that employs Retrieval-Augmented Generation (RAG) and ReAct prompting, enabling LLMs to act as autonomous agents in interactively debugging the code with feedback. This framework demonstrates exceptional proficiency in resolving syntax errors, successfully correcting about 98.5% of compilation errors in our debugging dataset, comprising 212 erroneous implementations derived from the VerilogEval benchmark. Our method leads to 32.3% and 10.1% increase in pass@1 success rates in the VerilogEval-Machine and VerilogEval-Human benchmarks, respectively.
In this study, we introduce the concept of OKR-Agent designed to enhance the capabilities of Large Language Models (LLMs) in task-solving. Our approach utilizes both self-collaboration and self-correction mechanism, facilitated by hierarchical agents, to address the inherent complexities in task-solving. Our key observations are two-fold: first, effective task-solving demands in-depth domain knowledge and intricate reasoning, for which deploying specialized agents for individual sub-tasks can markedly enhance LLM performance. Second, task-solving intrinsically adheres to a hierarchical execution structure, comprising both high-level strategic planning and detailed task execution. Towards this end, our OKR-Agent paradigm aligns closely with this hierarchical structure, promising enhanced efficacy and adaptability across a range of scenarios. Specifically, our framework includes two novel modules: hierarchical Objects and Key Results generation and multi-level evaluation, each contributing to more efficient and robust task-solving. In practical, hierarchical OKR generation decomposes Objects into multiple sub-Objects and assigns new agents based on key results and agent responsibilities. These agents subsequently elaborate on their designated tasks and may further decompose them as necessary. Such generation operates recursively and hierarchically, culminating in a comprehensive set of detailed solutions. The multi-level evaluation module of OKR-Agent refines solution by leveraging feedback from all associated agents, optimizing each step of the process. This ensures solution is accurate, practical, and effectively address intricate task requirements, enhancing the overall reliability and quality of the outcome. Experimental results also show our method outperforms the previous methods on several tasks. Code and demo are available at https://okr-agent.github.io/
Robotic agents must master common sense and long-term sequential decisions to solve daily tasks through natural language instruction. The developments in Large Language Models (LLMs) in natural language processing have inspired efforts to use LLMs in complex robot planning. Despite LLMs' great generalization and comprehension of instruction tasks, LLMs-generated task plans sometimes lack feasibility and correctness. To address the problem, we propose a RoboGPT agent\footnote{our code and dataset will be released soon} for making embodied long-term decisions for daily tasks, with two modules: 1) LLMs-based planning with re-plan to break the task into multiple sub-goals; 2) RoboSkill individually designed for sub-goals to learn better navigation and manipulation skills. The LLMs-based planning is enhanced with a new robotic dataset and re-plan, called RoboGPT. The new robotic dataset of 67k daily instruction tasks is gathered for fine-tuning the Llama model and obtaining RoboGPT. RoboGPT planner with strong generalization can plan hundreds of daily instruction tasks. Additionally, a low-computational Re-Plan module is designed to allow plans to flexibly adapt to the environment, thereby addressing the nomenclature diversity challenge. The proposed RoboGPT agent outperforms SOTA methods on the ALFRED daily tasks. Moreover, RoboGPT planner exceeds SOTA LLM-based planners like ChatGPT in task-planning rationality for hundreds of unseen daily tasks, and even other domain tasks, while keeping the large model's original broad application and generality.
Large language models (LLMs) have achieved impressive pro-gress on several open-world tasks. Recently, using LLMs to build embodied agents has been a hotspot. This paper proposes STEVE, a comprehensive and visionary embodied agent in the Minecraft virtual environment. STEVE comprises three key components: vision perception, language instruction, and code action. Vision perception involves interpreting visual information in the environment, which is then integrated into the LLMs component with agent state and task instruction. Language instruction is responsible for iterative reasoning and decomposing complex tasks into manageable guidelines. Code action generates executable skill actions based on retrieval in skill database, enabling the agent to interact effectively within the Minecraft environment. We also collect STEVE-21K dataset, which includes 600+ vision-environment pairs, 20K knowledge question-answering pairs, and 200+ skill-code pairs. We conduct continuous block search, knowledge question and answering, and tech tree mastery to evaluate the performance. Extensive experiments show that STEVE achieves at most 1.5x faster unlocking key tech trees and 2.5x quicker in block search tasks.
This paper bridges the gap between mathematical heuristic strategies learned from Deep Reinforcement Learning (DRL) in automated agent negotiation, and comprehensible, natural language explanations. Our aim is to make these strategies more accessible to non-experts. By leveraging traditional Natural Language Processing (NLP) techniques and Large Language Models (LLMs) equipped with Transformers, we outline how parts of DRL strategies composed of parts within strategy templates can be transformed into user-friendly, human-like English narratives. To achieve this, we present a top-level algorithm that involves parsing mathematical expressions of strategy templates, semantically interpreting variables and structures, generating rule-based primary explanations, and utilizing a Generative Pre-trained Transformer (GPT) model to refine and contextualize these explanations. Subsequent customization for varied audiences and meticulous validation processes in an example illustrate the applicability and potential of this approach.
The remarkable progress in Large Language Models (LLMs) opens up new avenues for addressing planning and decision-making problems in Multi-Agent Systems (MAS). However, as the number of agents increases, the issues of hallucination in LLMs and coordination in MAS have become increasingly prominent. Additionally, the efficient utilization of tokens emerges as a critical consideration when employing LLMs to facilitate the interactions among a substantial number of agents. In this paper, we develop a modular framework called LLaMAC to mitigate these challenges. LLaMAC implements a value distribution encoding similar to that found in the human brain, utilizing internal and external feedback mechanisms to facilitate collaboration and iterative reasoning among its modules. Through evaluations involving system resource allocation and robot grid transportation, we demonstrate the considerable advantages afforded by our proposed approach.
Recent advancements in Large Language Models (LLMs) have exhibited notable efficacy in question-answering (QA) tasks across diverse domains. Their prowess in integrating extensive web knowledge has fueled interest in developing LLM-based autonomous agents. While LLMs are efficient in decoding human instructions and deriving solutions by holistically processing historical inputs, transitioning to purpose-driven agents requires a supplementary rational architecture to process multi-source information, establish reasoning chains, and prioritize critical tasks. Addressing this, we introduce \textsc{FinMem}, a novel LLM-based agent framework devised for financial decision-making. It encompasses three core modules: Profiling, to customize the agent's characteristics; Memory, with layered message processing, to aid the agent in assimilating hierarchical financial data; and Decision-making, to convert insights gained from memories into investment decisions. Notably, \textsc{FinMem}'s memory module aligns closely with the cognitive structure of human traders, offering robust interpretability and real-time tuning. Its adjustable cognitive span allows for the retention of critical information beyond human perceptual limits, thereby enhancing trading outcomes. This framework enables the agent to self-evolve its professional knowledge, react agilely to new investment cues, and continuously refine trading decisions in the volatile financial environment. We first compare \textsc{FinMem} with various algorithmic agents on a scalable real-world financial dataset, underscoring its leading trading performance in stocks. We then fine-tuned the agent's perceptual span and character setting to achieve a significantly enhanced trading performance. Collectively, \textsc{FinMem} presents a cutting-edge LLM agent framework for automated trading, boosting cumulative investment returns.
We address the task of evidence retrieval for long document question answering, which involves locating relevant paragraphs within a document to answer a question. We aim to assess the applicability of large language models (LLMs) in the task of zero-shot long document evidence retrieval, owing to their unprecedented performance across various NLP tasks. However, currently the LLMs can consume limited context lengths as input, thus providing document chunks as inputs might overlook the global context while missing out on capturing the inter-segment dependencies. Moreover, directly feeding the large input sets can incur significant computational costs, particularly when processing the entire document (and potentially incurring monetary expenses with enterprise APIs like OpenAI's GPT variants). To address these challenges, we propose a suite of techniques that exploit the discourse structure commonly found in documents. By utilizing this structure, we create a condensed representation of the document, enabling a more comprehensive understanding and analysis of relationships between different parts. We retain $99.6\%$ of the best zero-shot approach's performance, while processing only $26\%$ of the total tokens used by the best approach in the information seeking evidence retrieval setup. We also show how our approach can be combined with \textit{self-ask} reasoning agent to achieve best zero-shot performance in complex multi-hop question answering, just $\approx 4\%$ short of zero-shot performance using gold evidence.
Recent studies have uncovered the potential of Large Language Models (LLMs) in addressing complex sequential decision-making tasks through the provision of high-level instructions. However, LLM-based agents lack specialization in tackling specific target problems, particularly in real-time dynamic environments. Additionally, deploying an LLM-based agent in practical scenarios can be both costly and time-consuming. On the other hand, reinforcement learning (RL) approaches train agents that specialize in the target task but often suffer from low sampling efficiency and high exploration costs. In this paper, we introduce a novel framework that addresses these challenges by training a smaller, specialized student RL agent using instructions from an LLM-based teacher agent. By incorporating the guidance from the teacher agent, the student agent can distill the prior knowledge of the LLM into its own model. Consequently, the student agent can be trained with significantly less data. Moreover, through further training with environment feedback, the student agent surpasses the capabilities of its teacher for completing the target task. We conducted experiments on challenging MiniGrid and Habitat environments, specifically designed for embodied AI research, to evaluate the effectiveness of our framework. The results clearly demonstrate that our approach achieves superior performance compared to strong baseline methods. Our code is available at https://github.com/ZJLAB-AMMI/LLM4Teach.
Foundation models, such as large language models (LLMs), have been widely recognised as transformative AI technologies due to their capabilities to understand and generate content, including plans with reasoning capabilities. Foundation model based agents derive their autonomy from the capabilities of foundation models, which enable them to autonomously break down a given goal into a set of manageable tasks and orchestrate task execution to meet the goal. Despite the huge efforts put into building foundation model based agents, the architecture design of the agents has not yet been systematically explored. Also, while there are significant benefits of using agents for planning and execution, there are serious considerations regarding responsible AI related software quality attributes, such as security and accountability. Therefore, this paper presents a pattern-oriented reference architecture that serves as guidance when designing foundation model based agents. We evaluate the completeness and utility of the proposed reference architecture by mapping it to the architecture of two real-world agents.
Reasoning is a fundamental capability of AI agents. Recently, large language models (LLMs) have shown remarkable abilities to perform reasoning tasks. However, numerous evaluations of the reasoning capabilities of LLMs have also showed some limitations. An outstanding limitation is length generalization, meaning that when trained on reasoning problems of smaller lengths or sizes, the resulting models struggle with problems of larger sizes or lengths. This potentially indicates some theoretical limitations of generalization in learning reasoning skills. These evaluations and their observations motivated us to perform a theoretical study of the length generalization problem. This work focuses on reasoning tasks that can be formulated as Markov dynamic processes (MDPs) and/or directed acyclic graphs (DAGs). It identifies and proves conditions that decide whether the length generalization problem can be solved or not for a reasoning task in a particular representation. Experiments are also conducted to verify the theoretical results.
Standardized, validated questionnaires are vital tools in research and healthcare, offering dependable self-report data. Prior work has revealed that virtual agent-administered questionnaires are almost equivalent to self-administered ones in an electronic form. Despite being an engaging method, repeated use of virtual agent-administered questionnaires in longitudinal or pre-post studies can induce respondent fatigue, impacting data quality via response biases and decreased response rates. We propose using large language models (LLMs) to generate diverse questionnaire versions while retaining good psychometric properties. In a longitudinal study, participants interacted with our agent system and responded daily for two weeks to one of the following questionnaires: a standardized depression questionnaire, question variants generated by LLMs, or question variants accompanied by LLM-generated small talk. The responses were compared to a validated depression questionnaire. Psychometric testing revealed consistent covariation between the external criterion and focal measure administered across the three conditions, demonstrating the reliability and validity of the LLM-generated variants. Participants found that the variants were significantly less repetitive than repeated administrations of the same standardized questionnaire. Our findings highlight the potential of LLM-generated variants to invigorate agent-administered questionnaires and foster engagement and interest, without compromising their validity.
Transformer-based Large Language Models (LLMs) have been applied in diverse areas such as knowledge bases, human interfaces, and dynamic agents, and marking a stride towards achieving Artificial General Intelligence (AGI). However, current LLMs are predominantly pretrained on short text snippets, which compromises their effectiveness in processing the long-context prompts that are frequently encountered in practical scenarios. This article offers a comprehensive survey of the recent advancement in Transformer-based LLM architectures aimed at enhancing the long-context capabilities of LLMs throughout the entire model lifecycle, from pre-training through to inference. We first delineate and analyze the problems of handling long-context input and output with the current Transformer-based models. We then provide a taxonomy and the landscape of upgrades on Transformer architecture to solve these problems. Afterwards, we provide an investigation on wildly used evaluation necessities tailored for long-context LLMs, including datasets, metrics, and baseline models, as well as optimization toolkits such as libraries, frameworks, and compilers to boost the efficacy of LLMs across different stages in runtime. Finally, we discuss the challenges and potential avenues for future research. A curated repository of relevant literature, continuously updated, is available at https://github.com/Strivin0311/long-llms-learning.
As robots are deployed in human spaces, it is important that they are able to coordinate their actions with the people around them. Part of such coordination involves ensuring that people have a good understanding of how a robot will act in the environment. This can be achieved through explanations of the robot's policy. Much prior work in explainable AI and RL focuses on generating explanations for single-agent policies, but little has been explored in generating explanations for collaborative policies. In this work, we investigate how to generate multi-agent strategy explanations for human-robot collaboration. We formulate the problem using a generic multi-agent planner, show how to generate visual explanations through strategy-conditioned landmark states and generate textual explanations by giving the landmarks to an LLM. Through a user study, we find that when presented with explanations from our proposed framework, users are able to better explore the full space of strategies and collaborate more efficiently with new robot partners.
Vision-language models (VLMs) offer a promising paradigm for image classification by comparing the similarity between images and class embeddings. A critical challenge lies in crafting precise textual representations for class names. While previous studies have leveraged recent advancements in large language models (LLMs) to enhance these descriptors, their outputs often suffer from ambiguity and inaccuracy. We attribute this to two primary factors: 1) the reliance on single-turn textual interactions with LLMs, leading to a mismatch between generated text and visual concepts for VLMs; 2) the oversight of the inter-class relationships, resulting in descriptors that fail to differentiate similar classes effectively. In this paper, we propose a novel framework that integrates LLMs and VLMs to find the optimal class descriptors. Our training-free approach develops an LLM-based agent with an evolutionary optimization strategy to iteratively refine class descriptors. We demonstrate our optimized descriptors are of high quality which effectively improves classification accuracy on a wide range of benchmarks. Additionally, these descriptors offer explainable and robust features, boosting performance across various backbone models and complementing fine-tuning-based methods.
Rapid advancements in large language models (LLMs) have revitalized in LLM-based agents, exhibiting impressive human-like behaviors and cooperative capabilities in various scenarios. However, these agents also bring some exclusive risks, stemming from the complexity of interaction environments and the usability of tools. This paper delves into the safety of LLM-based agents from three perspectives: agent quantity, role definition, and attack level. Specifically, we initially propose to employ a template-based attack strategy on LLM-based agents to find the influence of agent quantity. In addition, to address interaction environment and role specificity issues, we introduce Evil Geniuses (EG), an effective attack method that autonomously generates prompts related to the original role to examine the impact across various role definitions and attack levels. EG leverages Red-Blue exercises, significantly improving the generated prompt aggressiveness and similarity to original roles. Our evaluations on CAMEL, Metagpt and ChatDev based on GPT-3.5 and GPT-4, demonstrate high success rates. Extensive evaluation and discussion reveal that these agents are less robust, prone to more harmful behaviors, and capable of generating stealthier content than LLMs, highlighting significant safety challenges and guiding future research. Our code is available at https://github.com/T1aNS1R/Evil-Geniuses.
Large language models (LLMs) have dramatically enhanced the field of language intelligence, as demonstrably evidenced by their formidable empirical performance across a spectrum of complex reasoning tasks. Additionally, theoretical proofs have illuminated their emergent reasoning capabilities, providing a compelling showcase of their advanced cognitive abilities in linguistic contexts. Critical to their remarkable efficacy in handling complex reasoning tasks, LLMs leverage the intriguing chain-of-thought (CoT) reasoning techniques, obliging them to formulate intermediate steps en route to deriving an answer. The CoT reasoning approach has not only exhibited proficiency in amplifying reasoning performance but also in enhancing interpretability, controllability, and flexibility. In light of these merits, recent research endeavors have extended CoT reasoning methodologies to nurture the development of autonomous language agents, which adeptly adhere to language instructions and execute actions within varied environments. This survey paper orchestrates a thorough discourse, penetrating vital research dimensions, encompassing: (i) the foundational mechanics of CoT techniques, with a focus on elucidating the circumstances and justification behind its efficacy; (ii) the paradigm shift in CoT; and (iii) the burgeoning of language agents fortified by CoT approaches. Prospective research avenues envelop explorations into generalization, efficiency, customization, scaling, and safety. This paper caters to a wide audience, including beginners seeking comprehensive knowledge of CoT reasoning and language agents, as well as experienced researchers interested in foundational mechanics and engaging in cutting-edge discussions on these topics. A repository for the related papers is available at https://github.com/Zoeyyao27/CoT-Igniting-Agent.
Generating high-quality summaries for chat dialogs often requires large labeled datasets. We propose a method to efficiently use unlabeled data for extractive summarization of customer-agent dialogs. In our method, we frame summarization as a question-answering problem and use state-of-the-art large language models (LLMs) to generate pseudo-labels for a dialog. We then use these pseudo-labels to fine-tune a chat summarization model, effectively transferring knowledge from the large LLM into a smaller specialized model. We demonstrate our method on the \tweetsumm dataset, and show that using 10% of the original labelled data set we can achieve 65.9/57.0/61.0 ROUGE-1/-2/-L, whereas the current state-of-the-art trained on the entire training data set obtains 65.16/55.81/64.37 ROUGE-1/-2/-L. In other words, in the worst case (i.e., ROUGE-L) we still effectively retain 94.7% of the performance while using only 10% of the data.
Large Language Models (LLMs) have demonstrated proficiency in addressing tasks that necessitate a combination of task planning and the usage of external tools that require a blend of task planning and the utilization of external tools, such as APIs. However, real-world complex systems present three prevalent challenges concerning task planning and tool usage: (1) The real system usually has a vast array of APIs, so it is impossible to feed the descriptions of all APIs to the prompt of LLMs as the token length is limited; (2) the real system is designed for handling complex tasks, and the base LLMs can hardly plan a correct sub-task order and API-calling order for such tasks; (3) Similar semantics and functionalities among APIs in real systems create challenges for both LLMs and even humans in distinguishing between them. In response, this paper introduces a comprehensive framework aimed at enhancing the Task Planning and Tool Usage (TPTU) abilities of LLM-based agents operating within real-world systems. Our framework comprises three key components designed to address these challenges: (1) the API Retriever selects the most pertinent APIs for the user task among the extensive array available; (2) LLM Finetuner tunes a base LLM so that the finetuned LLM can be more capable for task planning and API calling; (3) the Demo Selector adaptively retrieves different demonstrations related to hard-to-distinguish APIs, which is further used for in-context learning to boost the final performance. We validate our methods using a real-world commercial system as well as an open-sourced academic dataset, and the outcomes clearly showcase the efficacy of each individual component as well as the integrated framework.
The task of few-shot image classification and segmentation (FS-CS) requires the classification and segmentation of target objects in a query image, given only a few examples of the target classes. We introduce a method that utilises large language models (LLM) as an agent to address the FS-CS problem in a training-free manner. By making the LLM the task planner and off-the-shelf vision models the tools, the proposed method is capable of classifying and segmenting target objects using only image-level labels. Specifically, chain-of-thought prompting and in-context learning guide the LLM to observe support images like human; vision models such as Segment Anything Model (SAM) and GPT-4Vision assist LLM understand spatial and semantic information at the same time. Ultimately, the LLM uses its summarizing and reasoning capabilities to classify and segment the query image. The proposed method's modular framework makes it easily extendable. Our approach achieves state-of-the-art performance on the Pascal-5i dataset.
Distributed Artificial Intelligence-Generated Content (AIGC) has attracted increasing attention. However, it faces two significant challenges: how to maximize the subjective Quality of Experience (QoE) and how to enhance the energy efficiency, which are particularly pronounced in widely adopted Generative Diffusion Model (GDM)-based AIGC services for image generation. In this paper, we propose a novel user-centric Interactive AI (IAI) approach for service management, with a distributed GDM-based AIGC framework, prioritizing efficient and collaborative GDM deployment. Specifically, we restructure the GDM's inference process, i.e., the denoising chain, to enable users' semantically similar prompts to share a portion of diffusion steps. Furthermore, to maximize the users' subjective QoE, we propose an IAI approach, i.e., Reinforcement Learning With Large Language Models Interaction (RLLI), which utilizes Large Language Model (LLM)-empowered generative agents to replicate users interaction, providing real-time and subjective QoE feedback that reflects a spectrum of user personalities. Lastly, we present the GDM-based Deep Deterministic Policy Gradient (G-DDPG) algorithm, adapted to the proposed RLLI framework, for effective communication and computing resource allocation while considering user subjective personalities and dynamic wireless environments in decision-making. Simulation results show that G-DDPG can increase the sum QoE by 15%, compared with the conventional DDPG algorithm.
Leveraging massive knowledge from large language models (LLMs), recent machine learning models show notable successes in general-purpose task solving in diverse domains such as computer vision and robotics. However, several significant challenges remain: (i) most of these models rely on 2D images yet exhibit a limited capacity for 3D input; (ii) these models rarely explore the tasks inherently defined in 3D world, e.g., 3D grounding, embodied reasoning and acting. We argue these limitations significantly hinder current models from performing real-world tasks and approaching general intelligence. To this end, we introduce LEO, an embodied multi-modal generalist agent that excels in perceiving, grounding, reasoning, planning, and acting in the 3D world. LEO is trained with a unified task interface, model architecture, and objective in two stages: (i) 3D vision-language (VL) alignment and (ii) 3D vision-language-action (VLA) instruction tuning. We collect large-scale datasets comprising diverse object-level and scene-level tasks, which require considerable understanding of and interaction with the 3D world. Moreover, we meticulously design an LLM-assisted pipeline to produce high-quality 3D VL data. Through extensive experiments, we demonstrate LEO's remarkable proficiency across a wide spectrum of tasks, including 3D captioning, question answering, embodied reasoning, navigation and manipulation. Our ablative studies and scaling analyses further provide valuable insights for developing future embodied generalist agents. Code and data are available on project page.
Human-level driving is an ultimate goal of autonomous driving. Conventional approaches formulate autonomous driving as a perception-prediction-planning framework, yet their systems do not capitalize on the inherent reasoning ability and experiential knowledge of humans. In this paper, we propose a fundamental paradigm shift from current pipelines, exploiting Large Language Models (LLMs) as a cognitive agent to integrate human-like intelligence into autonomous driving systems. Our approach, termed Agent-Driver, transforms the traditional autonomous driving pipeline by introducing a versatile tool library accessible via function calls, a cognitive memory of common sense and experiential knowledge for decision-making, and a reasoning engine capable of chain-of-thought reasoning, task planning, motion planning, and self-reflection. Powered by LLMs, our Agent-Driver is endowed with intuitive common sense and robust reasoning capabilities, thus enabling a more nuanced, human-like approach to autonomous driving. We evaluate our approach on the large-scale nuScenes benchmark, and extensive experiments substantiate that our Agent-Driver significantly outperforms the state-of-the-art driving methods by a large margin. Our approach also demonstrates superior interpretability and few-shot learning ability to these methods.
A prerequisite for safe autonomy-in-the-wild is safe testing-in-the-wild. Yet real-world autonomous tests face several unique safety challenges, both due to the possibility of causing harm during a test, as well as the risk of encountering new unsafe agent behavior through interactions with real-world and potentially malicious actors. We propose a framework for conducting safe autonomous agent tests on the open internet: agent actions are audited by a context-sensitive monitor that enforces a stringent safety boundary to stop an unsafe test, with suspect behavior ranked and logged to be examined by humans. We design a basic safety monitor (AgentMonitor) that is flexible enough to monitor existing LLM agents, and, using an adversarial simulated agent, we measure its ability to identify and stop unsafe situations. Then we apply the AgentMonitor on a battery of real-world tests of AutoGPT, and we identify several limitations and challenges that will face the creation of safe in-the-wild tests as autonomous agents grow more capable.
Large language models (LLMs) like GPT are often conceptualized as passive predictors, simulators, or even stochastic parrots. We instead conceptualize LLMs by drawing on the theory of active inference originating in cognitive science and neuroscience. We examine similarities and differences between traditional active inference systems and LLMs, leading to the conclusion that, currently, LLMs lack a tight feedback loop between acting in the world and perceiving the impacts of their actions, but otherwise fit in the active inference paradigm. We list reasons why this loop may soon be closed, and possible consequences of this including enhanced model self-awareness and the drive to minimize prediction error by changing the world.
Despite Large Language Models (LLMs) like GPT-4 achieving impressive results in function-level code generation, they struggle with repository-scale code understanding (e.g., coming up with the right arguments for calling routines), requiring a deeper comprehension of complex file interactions. Also, recently, people have developed LLM agents that attempt to interact with repository code (e.g., compiling and evaluating its execution), prompting the need to evaluate their performance. These gaps have motivated our development of ML-Bench, a benchmark rooted in real-world programming applications that leverage existing code repositories to perform tasks. Addressing the need for LLMs to interpret long code contexts and translate instructions into precise, executable scripts, ML-Bench encompasses annotated 9,641 examples across 18 GitHub repositories, challenging LLMs to accommodate user-specified arguments and documentation intricacies effectively. To evaluate both LLMs and AI agents, two setups are employed: ML-LLM-Bench for assessing LLMs' text-to-code conversion within a predefined deployment environment, and ML-Agent-Bench for testing autonomous agents in an end-to-end task execution within a Linux sandbox environment. Our findings indicate that while GPT-4o leads with a Pass@5 rate surpassing 50%, there remains significant scope for improvement, highlighted by issues such as hallucinated outputs and difficulties with bash script generation. Notably, in the more demanding ML-Agent-Bench, GPT-4o achieves a 76.47% success rate, reflecting the efficacy of iterative action and feedback in complex task resolution. Our code, dataset, and models are available at https://github.com/gersteinlab/ML-bench.
While most conversational agents are grounded on either free-text or structured knowledge, many knowledge corpora consist of hybrid sources. This paper presents the first conversational agent that supports the full generality of hybrid data access for large knowledge corpora, through a language we developed called SUQL (Structured and Unstructured Query Language). Specifically, SUQL extends SQL with free-text primitives (summary and answer), so information retrieval can be composed with structured data accesses arbitrarily in a formal, succinct, precise, and interpretable notation. With SUQL, we propose the first semantic parser, an LLM with in-context learning, that can handle hybrid data sources. Our in-context learning-based approach, when applied to the HybridQA dataset, comes within 8.9% exact match and 7.1% F1 of the SOTA, which was trained on 62K data samples. More significantly, unlike previous approaches, our technique is applicable to large databases and free-text corpora. We introduce a dataset consisting of crowdsourced questions and conversations on Yelp, a large, real restaurant knowledge base with structured and unstructured data. We show that our few-shot conversational agent based on SUQL finds an entity satisfying all user requirements 90.3% of the time, compared to 63.4% for a baseline based on linearization.
Large language models (LLMs), despite their remarkable progress across various general domains, encounter significant barriers in medicine and healthcare. This field faces unique challenges such as domain-specific terminologies and reasoning over specialized knowledge. To address these issues, we propose MedAgents, a novel multi-disciplinary collaboration framework for the medical domain. MedAgents leverages LLM-based agents in a role-playing setting that participate in a collaborative multi-round discussion, thereby enhancing LLM proficiency and reasoning capabilities. This training-free framework encompasses five critical steps: gathering domain experts, proposing individual analyses, summarising these analyses into a report, iterating over discussions until a consensus is reached, and ultimately making a decision. Our work focuses on the zero-shot setting, which is applicable in real-world scenarios. Experimental results on nine datasets (MedQA, MedMCQA, PubMedQA, and six subtasks from MMLU) establish that our proposed MedAgents framework excels at mining and harnessing the medical expertise within LLMs, as well as extending its reasoning abilities. Our code can be found at https://github.com/gersteinlab/MedAgents.
This study introduces a new long-form database question answering dataset designed to evaluate how Large Language Models (LLMs) interact with a SQL interpreter. The task necessitates LLMs to strategically generate multiple SQL queries to retrieve sufficient data from a database, to reason with the acquired context, and to synthesize them into a comprehensive analytical narrative. Our findings highlight that this task poses great challenges even for the state-of-the-art GPT-4 model. We propose and evaluate two interaction strategies, and provide a fine-grained analysis of the individual stages within the interaction. A key discovery is the identification of two primary bottlenecks hindering effective interaction: the capacity for planning and the ability to generate multiple SQL queries. To address the challenge of accurately assessing answer quality, we introduce a multi-agent evaluation framework that simulates the academic peer-review process, enhancing the precision and reliability of our evaluations. This framework allows for a more nuanced understanding of the strengths and limitations of current LLMs in complex retrieval and reasoning tasks.
We explore the creative problem-solving capabilities of modern LLMs in a novel constrained setting. To this end, we create MACGYVER, an automatically generated dataset consisting of over 1,600 real-world problems deliberately designed to trigger innovative usage of objects and necessitate out-of-the-box thinking. We then present our collection to both LLMs and humans to compare and contrast their problem-solving abilities. MACGYVER is challenging for both groups, but in unique and complementary ways. For instance, humans excel in tasks they are familiar with but struggle with domain-specific knowledge, leading to a higher variance. In contrast, LLMs, exposed to a variety of specialized knowledge, attempt broader problems but fail by proposing physically-infeasible actions. Finally, we provide a detailed error analysis of LLMs, and demonstrate the potential of enhancing their problem-solving ability with novel prompting techniques such as iterative step-wise reflection and divergent-convergent thinking. This work (1) introduces a fresh arena for intelligent agents focusing on intricate aspects of physical reasoning, planning, and unconventional thinking, which supplements the existing spectrum of machine intelligence; and (2) provides insight into the constrained problem-solving capabilities of both humans and AI.
Human groups are able to converge on more accurate beliefs through deliberation, even in the presence of polarization and partisan bias -- a phenomenon known as the "wisdom of partisan crowds." Generated agents powered by Large Language Models (LLMs) are increasingly used to simulate human collective behavior, yet few benchmarks exist for evaluating their dynamics against the behavior of human groups. In this paper, we examine the extent to which the wisdom of partisan crowds emerges in groups of LLM-based agents that are prompted to role-play as partisan personas (e.g., Democrat or Republican). We find that they not only display human-like partisan biases, but also converge to more accurate beliefs through deliberation as humans do. We then identify several factors that interfere with convergence, including the use of chain-of-thought prompt and lack of details in personas. Conversely, fine-tuning on human data appears to enhance convergence. These findings show the potential and limitations of LLM-based agents as a model of human collective intelligence.
Accurately simulating human opinion dynamics is crucial for understanding a variety of societal phenomena, including polarization and the spread of misinformation. However, the agent-based models (ABMs) commonly used for such simulations often over-simplify human behavior. We propose a new approach to simulating opinion dynamics based on populations of Large Language Models (LLMs). Our findings reveal a strong inherent bias in LLM agents towards producing accurate information, leading simulated agents to consensus in line with scientific reality. This bias limits their utility for understanding resistance to consensus views on issues like climate change. After inducing confirmation bias through prompt engineering, however, we observed opinion fragmentation in line with existing agent-based modeling and opinion dynamics research. These insights highlight the promise and limitations of LLM agents in this domain and suggest a path forward: refining LLMs with real-world discourse to better simulate the evolution of human beliefs.
This paper contains what the Georgetown InfoSense group has done in regard to solving the challenges presented by TREC iKAT 2023. Our submitted runs outperform the median runs by a significant margin, exhibiting superior performance in nDCG across various cut numbers and in overall success rate. Our approach uses a Generate-Retrieve-Generate method, which we've found to greatly outpace Retrieve-Then-Generate approaches for the purposes of iKAT. Our solution involves the use of Large Language Models (LLMs) for initial answers, answer grounding by BM25, passage quality filtering by logistic regression, and answer generation by LLMs again. We leverage several purpose-built Language Models, including BERT, Chat-based, and text-to-transfer-based models, for text understanding, classification, generation, and summarization. The official results of the TREC evaluation contradict our initial self-evaluation, which may suggest that a decrease in the reliance on our retrieval and classification methods is better. Nonetheless, our findings suggest that the sequence of involving these different components matters, where we see an essentiality of using LLMs before using search engines.
How-to procedures, such as how to plant a garden, are now used by millions of users, but sometimes need customizing to meet a user's specific needs, e.g., planting a garden without pesticides. Our goal is to measure and improve an LLM's ability to perform such customization. Our approach is to test several simple multi-LLM-agent architectures for customization, as well as an end-to-end LLM, using a new evaluation set, called CustomPlans, of over 200 WikiHow procedures each with a customization need. We find that a simple architecture with two LLM agents used sequentially performs best, one that edits a generic how-to procedure and one that verifies its executability, significantly outperforming (10.5% absolute) an end-to-end prompted LLM. This suggests that LLMs can be configured reasonably effectively for procedure customization. This also suggests that multi-agent editing architectures may be worth exploring further for other customization applications (e.g. coding, creative writing) in the future.
Recent AI research plots a promising future of automatic chemical reactions within the chemistry society. This study proposes Chemist-X, a transformative AI agent that automates the reaction condition recommendation (RCR) task in chemical synthesis with retrieval-augmented generation (RAG) technology. To emulate expert chemists' strategies when solving RCR tasks, Chemist-X utilizes advanced RAG schemes to interrogate online molecular databases and distill critical data from the latest literature database. Further, the agent leverages state-of-the-art computer-aided design (CAD) tools with a large language model (LLM) supervised programming interface. With the ability to utilize updated chemical knowledge and CAD tools, our agent significantly outperforms conventional synthesis AIs confined to the fixed knowledge within its training data. Chemist-X considerably reduces chemists' workload and allows them to focus on more fundamental and creative problems, thereby bringing closer computational techniques and chemical research and making a remarkable leap toward harnessing AI's full capabilities in scientific discovery.
In the rapidly evolving landscape of human-computer interaction, the integration of vision capabilities into conversational agents stands as a crucial advancement. This paper presents an initial implementation of a dialogue manager that leverages the latest progress in Large Language Models (e.g., GPT-4, IDEFICS) to enhance the traditional text-based prompts with real-time visual input. LLMs are used to interpret both textual prompts and visual stimuli, creating a more contextually aware conversational agent. The system's prompt engineering, incorporating dialogue with summarisation of the images, ensures a balance between context preservation and computational efficiency. Six interactions with a Furhat robot powered by this system are reported, illustrating and discussing the results obtained. By implementing this vision-enabled dialogue system, the paper envisions a future where conversational agents seamlessly blend textual and visual modalities, enabling richer, more context-aware dialogues.
Most existing prompting methods suffer from the issues of generalizability and consistency, as they often rely on instance-specific solutions that may not be applicable to other instances and lack task-level consistency across the selected few-shot examples. To address these limitations, we propose a comprehensive framework, StrategyLLM, allowing LLMs to perform inductive reasoning, deriving general strategies from specific task instances, and deductive reasoning, applying these general strategies to particular task examples, for constructing generalizable and consistent few-shot prompts. It employs four LLM-based agents: strategy generator, executor, optimizer, and evaluator, working together to generate, evaluate, and select promising strategies for a given task. Experimental results demonstrate that StrategyLLM outperforms the competitive baseline CoT-SC that requires human-annotated solutions on 13 datasets across 4 challenging tasks without human involvement, including math reasoning (34.2\% $\rightarrow$ 38.8\%), commonsense reasoning (70.3\% $\rightarrow$ 72.5\%), algorithmic reasoning (73.7\% $\rightarrow$ 85.0\%), and symbolic reasoning (30.0\% $\rightarrow$ 79.2\%). Further analysis reveals that StrategyLLM is applicable to various LLMs and demonstrates advantages across numerous scenarios.
Memory-augmented Large Language Models (LLMs) have demonstrated remarkable performance in long-term human-machine interactions, which basically relies on iterative recalling and reasoning of history to generate high-quality responses. However, such repeated recall-reason steps easily produce biased thoughts, \textit{i.e.}, inconsistent reasoning results when recalling the same history for different questions. On the contrary, humans can keep thoughts in the memory and recall them without repeated reasoning. Motivated by this human capability, we propose a novel memory mechanism called TiM (Think-in-Memory) that enables LLMs to maintain an evolved memory for storing historical thoughts along the conversation stream. The TiM framework consists of two crucial stages: (1) before generating a response, a LLM agent recalls relevant thoughts from memory, and (2) after generating a response, the LLM agent post-thinks and incorporates both historical and new thoughts to update the memory. Thus, TiM can eliminate the issue of repeated reasoning by saving the post-thinking thoughts as the history. Besides, we formulate the basic principles to organize the thoughts in memory based on the well-established operations, (\textit{i.e.}, insert, forget, and merge operations), allowing for dynamic updates and evolution of the thoughts. Furthermore, we introduce Locality-Sensitive Hashing into TiM to achieve efficient retrieval for the long-term conversations. We conduct qualitative and quantitative experiments on real-world and simulated dialogues covering a wide range of topics, demonstrating that equipping existing LLMs with TiM significantly enhances their performance in generating responses for long-term interactions.
Large Language Models (LLMs) have significantly advanced natural language processing, demonstrating exceptional reasoning, tool usage, and memory capabilities. As their applications expand into multi-agent environments, there arises a need for a comprehensive evaluation framework that captures LLMs' reasoning, planning, collaboration, and other social abilities. This work introduces a novel competition-based benchmark framework specifically designed to assess LLMs within multi-agent settings, providing quantitative metrics to evaluate their judgment, reasoning, deception, self-awareness, cooperation, coordination, and rationality. We utilize two social deduction games alongside three game-theory scenarios to create diverse environments. Our frame is fortified with the probabilistic graphic modeling (PGM) method, enhancing the LLMs' capabilities in navigating complex social and cognitive dimensions. We evaluate seven LLMs, quantitatively highlighting a significant capability gap of over threefold between the strongest, GPT o1, and the weakest, Llama-2-70B. It also confirms that our PGM enhancement boosts the abilities of all selected models by an average of 37%. Our data and code can be found here https://github.com/cathyxl/MAgIC.
The ability of large language models (LLMs) to engage in credible dialogues with humans, taking into account the training data and the context of the conversation, has raised discussions about their ability to exhibit intrinsic motivations, agency, or even some degree of consciousness. We argue that the internal architecture of LLMs and their finite and volatile state cannot support any of these properties. By combining insights from complementary learning systems, global neuronal workspace, and attention schema theories, we propose to integrate LLMs and other deep learning systems into an architecture for cognitive language agents able to exhibit properties akin to agency, self-motivation, even some features of meta-cognition.
The socially-aware navigation system has evolved to adeptly avoid various obstacles while performing multiple tasks, such as point-to-point navigation, human-following, and -guiding. However, a prominent gap persists: in Human-Robot Interaction (HRI), the procedure of communicating commands to robots demands intricate mathematical formulations. Furthermore, the transition between tasks does not quite possess the intuitive control and user-centric interactivity that one would desire. In this work, we propose an LLM-driven interactive multimodal multitask robot navigation framework, termed LIM2N, to solve the above new challenge in the navigation field. We achieve this by first introducing a multimodal interaction framework where language and hand-drawn inputs can serve as navigation constraints and control objectives. Next, a reinforcement learning agent is built to handle multiple tasks with the received information. Crucially, LIM2N creates smooth cooperation among the reasoning of multimodal input, multitask planning, and adaptation and processing of the intelligent sensing modules in the complicated system. Extensive experiments are conducted in both simulation and the real world demonstrating that LIM2N has superior user needs understanding, alongside an enhanced interactive experience.
Solving mechanics problems using numerical methods requires comprehensive intelligent capability of retrieving relevant knowledge and theory, constructing and executing codes, analyzing the results, a task that has thus far mainly been reserved for humans. While emerging AI methods can provide effective approaches to solve end-to-end problems, for instance via the use of deep surrogate models or various data analytics strategies, they often lack physical intuition since knowledge is baked into the parametric complement through training, offering less flexibility when it comes to incorporating mathematical or physical insights. By leveraging diverse capabilities of multiple dynamically interacting large language models (LLMs), we can overcome the limitations of conventional approaches and develop a new class of physics-inspired generative machine learning platform, here referred to as MechAgents. A set of AI agents can solve mechanics tasks, here demonstrated for elasticity problems, via autonomous collaborations. A two-agent team can effectively write, execute and self-correct code, in order to apply finite element methods to solve classical elasticity problems in various flavors (different boundary conditions, domain geometries, meshes, small/finite deformation and linear/hyper-elastic constitutive laws, and others). For more complex tasks, we construct a larger group of agents with enhanced division of labor among planning, formulating, coding, executing and criticizing the process and results. The agents mutually correct each other to improve the overall team-work performance in understanding, formulating and validating the solution. Our framework shows the potential of synergizing the intelligence of language models, the reliability of physics-based modeling, and the dynamic collaborations among diverse agents, opening novel avenues for automation of solving engineering problems.
Large Language Models (LLMs) have shown remarkable capabilities in general natural language processing tasks but often fall short in complex reasoning tasks. Recent studies have explored human-like problem-solving strategies, such as self-correct, to push further the boundary of single-model reasoning ability. In this work, we let a single model "step outside the box" by engaging multiple models to correct each other. We introduce a multi-agent collaboration strategy that emulates the academic peer review process. Each agent independently constructs its own solution, provides reviews on the solutions of others, and assigns confidence levels to its reviews. Upon receiving peer reviews, agents revise their initial solutions. Extensive experiments on three different types of reasoning tasks show that our collaboration approach delivers superior accuracy across all ten datasets compared to existing methods. Further study underscores the effectiveness of integrating confidence in reviews, demonstrates the superiority of feedback exchange over mere solution sharing, and highlights the role of capability and diversity in fostering successful collaboration.
Large Language Models (LLMs) can justify or critique their predictions through discussions with other models or humans, thereby enriching their intrinsic understanding of instances. While proactive discussions in the inference phase have been shown to boost performance, such interactions have not been extensively explored during the training phase. We hypothesize that incorporating interactive discussions into the training process can enhance the models' understanding and improve their reasoning and verbal expression abilities during inference. This work introduces the SAIE framework, which facilitates supportive and adversarial discussions between learner and partner models. The learner model receives responses from the partner, and its parameters are then updated based on this discussion. This dynamic adjustment process continues throughout the training phase, responding to the evolving outputs of the learner model. Our empirical evaluation across various tasks, including math problems, commonsense reasoning, and multi-domain knowledge, demonstrates that models fine-tuned with the SAIE framework outperform those trained with conventional fine-tuning approaches. Furthermore, our method enhances the models' reasoning capabilities, improving both individual and multi-agent inference performance.
We present BYOKG, a universal question-answering (QA) system that can operate on any knowledge graph (KG), requires no human-annotated training data, and can be ready to use within a day -- attributes that are out-of-scope for current KGQA systems. BYOKG draws inspiration from the remarkable ability of humans to comprehend information present in an unseen KG through exploration -- starting at random nodes, inspecting the labels of adjacent nodes and edges, and combining them with their prior world knowledge. In BYOKG, exploration leverages an LLM-backed symbolic agent that generates a diverse set of query-program exemplars, which are then used to ground a retrieval-augmented reasoning procedure to predict programs for arbitrary questions. BYOKG is effective over both small- and large-scale graphs, showing dramatic gains in QA accuracy over a zero-shot baseline of 27.89 and 58.02 F1 on GrailQA and MetaQA, respectively. On GrailQA, we further show that our unsupervised BYOKG outperforms a supervised in-context learning method, demonstrating the effectiveness of exploration. Lastly, we find that performance of BYOKG reliably improves with continued exploration as well as improvements in the base LLM, notably outperforming a state-of-the-art fine-tuned model by 7.08 F1 on a sub-sampled zero-shot split of GrailQA.
Training AI models has always been challenging, especially when there is a need for custom models to provide personalized services. Algorithm engineers often face a lengthy process to iteratively develop models tailored to specific business requirements, making it even more difficult for non-experts. The quest for high-quality and efficient model development, along with the emergence of Large Language Model (LLM) Agents, has become a key focus in the industry. Leveraging the powerful analytical, planning, and decision-making capabilities of LLM, we propose a TrainerAgent system comprising a multi-agent framework including Task, Data, Model and Server agents. These agents analyze user-defined tasks, input data, and requirements (e.g., accuracy, speed), optimizing them comprehensively from both data and model perspectives to obtain satisfactory models, and finally deploy these models as online service. Experimental evaluations on classical discriminative and generative tasks in computer vision and natural language processing domains demonstrate that our system consistently produces models that meet the desired criteria. Furthermore, the system exhibits the ability to critically identify and reject unattainable tasks, such as fantastical scenarios or unethical requests, ensuring robustness and safety. This research presents a significant advancement in achieving desired models with increased efficiency and quality as compared to traditional model development, facilitated by the integration of LLM-powered analysis, decision-making, and execution capabilities, as well as the collaboration among four agents. We anticipate that our work will contribute to the advancement of research on TrainerAgent in both academic and industry communities, potentially establishing it as a new paradigm for model development in the field of AI.
Computer simulations offer a robust toolset for exploring complex systems across various disciplines. A particularly impactful approach within this realm is Agent-Based Modeling (ABM), which harnesses the interactions of individual agents to emulate intricate system dynamics. ABM's strength lies in its bottom-up methodology, illuminating emergent phenomena by modeling the behaviors of individual components of a system. Yet, ABM has its own set of challenges, notably its struggle with modeling natural language instructions and common sense in mathematical equations or rules. This paper seeks to transcend these boundaries by integrating Large Language Models (LLMs) like GPT into ABM. This amalgamation gives birth to a novel framework, Smart Agent-Based Modeling (SABM). Building upon the concept of smart agents -- entities characterized by their intelligence, adaptability, and computation ability -- we explore in the direction of utilizing LLM-powered agents to simulate real-world scenarios with increased nuance and realism. In this comprehensive exploration, we elucidate the state of the art of ABM, introduce SABM's potential and methodology, and present three case studies (source codes available at https://github.com/Roihn/SABM), demonstrating the SABM methodology and validating its effectiveness in modeling real-world systems. Furthermore, we cast a vision towards several aspects of the future of SABM, anticipating a broader horizon for its applications. Through this endeavor, we aspire to redefine the boundaries of computer simulations, enabling a more profound understanding of complex systems.
Significant scientific discoveries have driven the progress of human civilisation. The explosion of scientific literature and data has created information barriers across disciplines that have slowed the pace of scientific discovery. Large Language Models (LLMs) hold a wealth of global and interdisciplinary knowledge that promises to break down these information barriers and foster a new wave of scientific discovery. However, the potential of LLMs for scientific discovery has not been formally explored. In this paper, we start from investigating whether LLMs can propose scientific hypotheses. To this end, we construct a dataset consist of background knowledge and hypothesis pairs from biomedical literature. The dataset is divided into training, seen, and unseen test sets based on the publication date to control visibility. We subsequently evaluate the hypothesis generation capabilities of various top-tier instructed models in zero-shot, few-shot, and fine-tuning settings, including both closed and open-source LLMs. Additionally, we introduce an LLM-based multi-agent cooperative framework with different role designs and external tools to enhance the capabilities related to generating hypotheses. We also design four metrics through a comprehensive review to evaluate the generated hypotheses for both ChatGPT-based and human evaluations. Through experiments and analyses, we arrive at the following findings: 1) LLMs surprisingly generate untrained yet validated hypotheses from testing literature. 2) Increasing uncertainty facilitates candidate generation, potentially enhancing zero-shot hypothesis generation capabilities. These findings strongly support the potential of LLMs as catalysts for new scientific discoveries and guide further exploration.
Solving long-horizon, temporally-extended tasks using Reinforcement Learning (RL) is challenging, compounded by the common practice of learning without prior knowledge (or tabula rasa learning). Humans can generate and execute plans with temporally-extended actions and quickly learn to perform new tasks because we almost never solve problems from scratch. We want autonomous agents to have this same ability. Recently, LLMs have been shown to encode a tremendous amount of knowledge about the world and to perform impressive in-context learning and reasoning. However, using LLMs to solve real world problems is hard because they are not grounded in the current task. In this paper we exploit the planning capabilities of LLMs while using RL to provide learning from the environment, resulting in a hierarchical agent that uses LLMs to solve long-horizon tasks. Instead of completely relying on LLMs, they guide a high-level policy, making learning significantly more sample efficient. This approach is evaluated in simulation environments such as MiniGrid, SkillHack, and Crafter, and on a real robot arm in block manipulation tasks. We show that agents trained using our approach outperform other baselines methods and, once trained, don't need access to LLMs during deployment.
Large language models (LLMs) have emerged as powerful and general solutions to many natural language tasks. However, many of the most important applications of language generation are interactive, where an agent has to talk to a person to reach a desired outcome. For example, a teacher might try to understand their student's current comprehension level to tailor their instruction accordingly, and a travel agent might ask questions of their customer to understand their preferences in order to recommend activities they might enjoy. LLMs trained with supervised fine-tuning or "single-step" RL, as with standard RLHF, might struggle which tasks that require such goal-directed behavior, since they are not trained to optimize for overall conversational outcomes after multiple turns of interaction. In this work, we explore a new method for adapting LLMs with RL for such goal-directed dialogue. Our key insight is that, though LLMs might not effectively solve goal-directed dialogue tasks out of the box, they can provide useful data for solving such tasks by simulating suboptimal but human-like behaviors. Given a textual description of a goal-directed dialogue task, we leverage LLMs to sample diverse synthetic rollouts of hypothetical in-domain human-human interactions. Our algorithm then utilizes this dataset with offline reinforcement learning to train an interactive conversational agent that can optimize goal-directed objectives over multiple turns. In effect, the LLM produces examples of possible interactions, and RL then processes these examples to learn to perform more optimal interactions. Empirically, we show that our proposed approach achieves state-of-the-art performance in various goal-directed dialogue tasks that include teaching and preference elicitation.
Current conversational agents (CA) have seen improvement in conversational quality in recent years due to the influence of large language models (LLMs) like GPT3. However, two key categories of problem remain. Firstly there are the unique technical problems resulting from the approach taken in creating the CA, such as scope with retrieval agents and the often nonsensical answers of former generative agents. Secondly, humans perceive CAs as social actors, and as a result expect the CA to adhere to social convention. Failure on the part of the CA in this respect can lead to a poor interaction and even the perception of threat by the user. As such, this paper presents a survey highlighting a potential solution to both categories of problem through the introduction of cognitively inspired additions to the CA. Through computational facsimiles of semantic and episodic memory, emotion, working memory, and the ability to learn, it is possible to address both the technical and social problems encountered by CAs.
Providing dialogue agents with a profile representation can improve their consistency and coherence, leading to better conversations. However, current profile-based dialogue datasets for training such agents contain either explicit profile representations that are simple and dialogue-specific, or implicit representations that are difficult to collect. In this work, we propose a unified framework in which we bring together both standard and more sophisticated profile representations by creating a new resource where each dialogue is aligned with all possible speaker representations such as communication style, biographies, and personality. This framework allows to test several baselines built using generative language models with several profile configurations. The automatic evaluation shows that profile-based models have better generalisation capabilities than models trained on dialogues only, both in-domain and cross-domain settings. These results are consistent for fine-tuned models and instruction-based LLMs. Additionally, human evaluation demonstrates a clear preference for generations consistent with both profile and context. Finally, to account for possible privacy concerns, all experiments are done under two configurations: inter-character and intra-character. In the former, the LM stores the information about the character in its internal representation, while in the latter, the LM does not retain any personal information but uses it only at inference time.
Closed-source agents suffer from several issues such as a lack of affordability, transparency, and reproducibility, particularly on complex interactive tasks. This motivates the development of open-source alternatives. We introduce LUMOS, one of the first frameworks for training open-source LLM-based agents. LUMOS features a learnable, unified, and modular architecture with a planning module that learns high-level subgoal generation, and a grounding module trained to translate these into actions using various tools in the execution module. The design allows for modular upgrades and wider applicability to diverse interactive tasks. To foster generalizable agent learning, we collect large-scale, unified, and high-quality training annotations derived from diverse ground-truth reasoning rationales across various complex interactive tasks. On 9 datasets, LUMOS exhibits several key advantages: (1) LUMOS excels multiple larger open-source agents on the held-out datasets (unused for training) for each task type. LUMOS even surpasses GPT agents on QA and web tasks; (2) LUMOS outperforms open-source agents produced by chain-of-thoughts and unmodularized integrated training; and (3) LUMOS effectively generalizes to unseen tasks, outperforming 33B-scale agents and domain-specific agents.
Large Language Models (LLMs) are increasingly being used for interactive decision-making tasks requiring planning and adapting to the environment. Recent works employ LLMs-as-agents in broadly two ways: iteratively determining the next action (iterative executors) or generating plans and executing sub-tasks using LLMs (plan-and-execute). However, these methods struggle with task complexity, as the inability to execute any sub-task may lead to task failure. To address these shortcomings, we introduce As-Needed Decomposition and Planning for complex Tasks (ADaPT), an approach that explicitly plans and decomposes complex sub-tasks as-needed, i.e., when the LLM is unable to execute them. ADaPT recursively decomposes sub-tasks to adapt to both task complexity and LLM capability. Our results demonstrate that ADaPT substantially outperforms established strong baselines, achieving success rates up to 28.3% higher in ALFWorld, 27% in WebShop, and 33% in TextCraft -- a novel compositional dataset that we introduce. Through extensive analysis, we illustrate the importance of multilevel decomposition and establish that ADaPT dynamically adjusts to the capabilities of the executor LLM as well as to task complexity.
This paper introduces Alympics (Olympics for Agents), a systematic simulation framework utilizing Large Language Model (LLM) agents for game theory research. Alympics creates a versatile platform for studying complex game theory problems, bridging the gap between theoretical game theory and empirical investigations by providing a controlled environment for simulating human-like strategic interactions with LLM agents. In our pilot case study, the "Water Allocation Challenge," we explore Alympics through a challenging strategic game focused on the multi-round auction on scarce survival resources. This study demonstrates the framework's ability to qualitatively and quantitatively analyze game determinants, strategies, and outcomes. Additionally, we conduct a comprehensive human assessment and an in-depth evaluation of LLM agents in strategic decision-making scenarios. Our findings not only expand the understanding of LLM agents' proficiency in emulating human strategic behavior but also highlight their potential in advancing game theory knowledge, thereby enriching our understanding of both game theory and empowering further research into strategic decision-making domains with LLM agents. Codes, prompts, and all related resources are available at https://github.com/microsoft/Alympics.
Reinforcement Learning (RL) plays an important role in the robotic manipulation domain since it allows self-learning from trial-and-error interactions with the environment. Still, sample efficiency and reward specification seriously limit its potential. One possible solution involves learning from expert guidance. However, obtaining a human expert is impractical due to the high cost of supervising an RL agent, and developing an automatic supervisor is a challenging endeavor. Large Language Models (LLMs) demonstrate remarkable abilities to provide human-like feedback on user inputs in natural language. Nevertheless, they are not designed to directly control low-level robotic motions, as their pretraining is based on vast internet data rather than specific robotics data. In this paper, we introduce the Lafite-RL (Language agent feedback interactive Reinforcement Learning) framework, which enables RL agents to learn robotic tasks efficiently by taking advantage of LLMs' timely feedback. Our experiments conducted on RLBench tasks illustrate that, with simple prompt design in natural language, the Lafite-RL agent exhibits improved learning capabilities when guided by an LLM. It outperforms the baseline in terms of both learning efficiency and success rate, underscoring the efficacy of the rewards provided by an LLM.
Work in AI ethics and fairness has made much progress in regulating LLMs to reflect certain values, such as fairness, truth, and diversity. However, it has taken the problem of how LLMs might 'mean' anything at all for granted. Without addressing this, it is not clear what imbuing LLMs with such values even means. In response, we provide a general theory of meaning that extends beyond humans. We use this theory to explicate the precise nature of LLMs as meaning-agents. We suggest that the LLM, by virtue of its position as a meaning-agent, already grasps the constructions of human society (e.g. morality, gender, and race) in concept. Consequently, under certain ethical frameworks, currently popular methods for model alignment are limited at best and counterproductive at worst. Moreover, unaligned models may help us better develop our moral and social philosophy.
With the rapid development of artificial intelligence, large language models (LLMs) have shown promising capabilities in mimicking human-level language comprehension and reasoning. This has sparked significant interest in applying LLMs to enhance various aspects of healthcare, ranging from medical education to clinical decision support. However, medicine involves multifaceted data modalities and nuanced reasoning skills, presenting challenges for integrating LLMs. This paper provides a comprehensive review on the applications and implications of LLMs in medicine. It begins by examining the fundamental applications of general-purpose and specialized LLMs, demonstrating their utilities in knowledge retrieval, research support, clinical workflow automation, and diagnostic assistance. Recognizing the inherent multimodality of medicine, the review then focuses on multimodal LLMs, investigating their ability to process diverse data types like medical imaging and EHRs to augment diagnostic accuracy. To address LLMs' limitations regarding personalization and complex clinical reasoning, the paper explores the emerging development of LLM-powered autonomous agents for healthcare. Furthermore, it summarizes the evaluation methodologies for assessing LLMs' reliability and safety in medical contexts. Overall, this review offers an extensive analysis on the transformative potential of LLMs in modern medicine. It also highlights the pivotal need for continuous optimizations and ethical oversight before these models can be effectively integrated into clinical practice. Visit https://github.com/mingze-yuan/Awesome-LLM-Healthcare for an accompanying GitHub repository containing latest papers.
Recent evaluations of Large Language Models (LLMs) have centered around testing their zero-shot/few-shot capabilities for basic natural language tasks and their ability to translate instructions into tool APIs. However, the evaluation of LLMs utilizing complex tools to finish multi-turn, multi-modal instructions in a complex multi-modal environment has not been investigated. To address this gap, we introduce the PowerPoint Task Completion (PPTC) benchmark to assess LLMs' ability to create and edit PPT files based on user instructions. It contains 279 multi-turn sessions covering diverse topics and hundreds of instructions involving multi-modal operations. We also propose the PPTX-Match Evaluation System that evaluates if LLMs finish the instruction based on the prediction file rather than the label API sequence, thus it supports various LLM-generated API sequences. We measure 3 closed LLMs and 6 open-source LLMs. The results show that GPT-4 outperforms other LLMs with 75.1\% accuracy in single-turn dialogue testing but faces challenges in completing entire sessions, achieving just 6\% session accuracy. We find three main error causes in our benchmark: error accumulation in the multi-turn session, long PPT template processing, and multi-modality perception. These pose great challenges for future LLM and agent systems. We release the data, code, and evaluation system of PPTC at \url{https://github.com/gydpku/PPTC}.
From ancient water wheels to robotic process automation (RPA), automation technology has evolved throughout history to liberate human beings from arduous tasks. Yet, RPA struggles with tasks needing human-like intelligence, especially in elaborate design of workflow construction and dynamic decision-making in workflow execution. As Large Language Models (LLMs) have emerged human-like intelligence, this paper introduces Agentic Process Automation (APA), a groundbreaking automation paradigm using LLM-based agents for advanced automation by offloading the human labor to agents associated with construction and execution. We then instantiate ProAgent, an LLM-based agent designed to craft workflows from human instructions and make intricate decisions by coordinating specialized agents. Empirical experiments are conducted to detail its construction and execution procedure of workflow, showcasing the feasibility of APA, unveiling the possibility of a new paradigm of automation driven by agents. Our code is public at https://github.com/OpenBMB/ProAgent.
The common sense reasoning abilities and vast general knowledge of Large Language Models (LLMs) make them a natural fit for interpreting user requests in a Smart Home assistant context. LLMs, however, lack specific knowledge about the user and their home limit their potential impact. SAGE (Smart Home Agent with Grounded Execution), overcomes these and other limitations by using a scheme in which a user request triggers an LLM-controlled sequence of discrete actions. These actions can be used to retrieve information, interact with the user, or manipulate device states. SAGE controls this process through a dynamically constructed tree of LLM prompts, which help it decide which action to take next, whether an action was successful, and when to terminate the process. The SAGE action set augments an LLM's capabilities to support some of the most critical requirements for a Smart Home assistant. These include: flexible and scalable user preference management ("is my team playing tonight?"), access to any smart device's full functionality without device-specific code via API reading "turn down the screen brightness on my dryer", persistent device state monitoring ("remind me to throw out the milk when I open the fridge"), natural device references using only a photo of the room ("turn on the light on the dresser"), and more. We introduce a benchmark of 50 new and challenging smart home tasks where SAGE achieves a 75% success rate, significantly outperforming existing LLM-enabled baselines (30% success rate).
Developing intelligent agents capable of seamless coordination with humans is a critical step towards achieving artificial general intelligence. Existing methods for human-AI coordination typically train an agent to coordinate with a diverse set of policies or with human models fitted from real human data. However, the massively diverse styles of human behavior present obstacles for AI systems with constrained capacity, while high quality human data may not be readily available in real-world scenarios. In this study, we observe that prior to coordination, humans engage in communication to establish conventions that specify individual roles and actions, making their coordination proceed in an orderly manner. Building upon this observation, we propose employing the large language model (LLM) to develop an action plan (or equivalently, a convention) that effectively guides both human and AI. By inputting task requirements, human preferences, the number of agents, and other pertinent information into the LLM, it can generate a comprehensive convention that facilitates a clear understanding of tasks and responsibilities for all parties involved. Furthermore, we demonstrate that decomposing the convention formulation problem into sub-problems with multiple new sessions being sequentially employed and human feedback, will yield a more efficient coordination convention. Experimental evaluations conducted in the Overcooked-AI environment, utilizing a human proxy model, highlight the superior performance of our proposed method compared to existing learning-based approaches. When coordinating with real humans, our method achieves better alignment with human preferences and an average performance improvement of 15% compared to the state-of-the-art.
Proactive dialogues serve as a practical yet challenging dialogue problem in the era of large language models (LLMs), where the dialogue policy planning is the key to improving the proactivity of LLMs. Most existing studies enable the dialogue policy planning of LLMs using various prompting schemes or iteratively enhance this capability in handling the given case with verbal AI feedback. However, these approaches are either bounded by the policy planning capability of the frozen LLMs or hard to be transferred to new cases. In this work, we introduce a new dialogue policy planning paradigm to strategize LLMs for proactive dialogue problems with a tunable language model plug-in as a plug-and-play dialogue policy planner, named PPDPP. Specifically, we develop a novel training framework to facilitate supervised fine-tuning over available human-annotated data as well as reinforcement learning from goal-oriented AI feedback with dynamic interaction data collected by the LLM-based self-play simulation. In this manner, the LLM-powered dialogue agent can not only be generalized to different cases after the training, but also be applicable to different applications by just substituting the learned plug-in. In addition, we propose to evaluate the policy planning capability of dialogue systems under the interactive setting. Experimental results demonstrate that PPDPP consistently and substantially outperforms existing approaches on three different proactive dialogue applications, including negotiation, emotional support, and tutoring dialogues.
Task assignment and scheduling algorithms are powerful tools for autonomously coordinating large teams of robotic or AI agents. However, the decisions these system make often rely on components designed by domain experts, which can be difficult for non-technical end-users to understand or modify to their own ends. In this paper we propose a preliminary design for a flexible natural language interface for a task assignment system. The goal of our approach is both to grant users more control over a task assignment system's decision process, as well as render these decisions more transparent. Users can direct the task assignment system via natural language commands, which are applied as constraints to a mixed-integer linear program (MILP) using a large language model (LLM). Additionally, our proposed system can alert users to potential issues with their commands, and engage them in a corrective dialogue in order to find a viable solution. We conclude with a description of our planned user-evaluation in the simulated environment Overcooked and describe next steps towards developing a flexible and transparent task allocation system.
The automatic evaluation of LLM-based agent intelligence is critical in developing advanced LLM-based agents. Although considerable effort has been devoted to developing human-annotated evaluation datasets, such as AlpacaEval, existing techniques are costly, time-consuming, and lack adaptability. In this paper, inspired by the popular language game ``Who is Spy'', we propose to use the word guessing game to assess the intelligence performance of LLMs. Given a word, the LLM is asked to describe the word and determine its identity (spy or not) based on its and other players' descriptions. Ideally, an advanced agent should possess the ability to accurately describe a given word using an aggressive description while concurrently maximizing confusion in the conservative description, enhancing its participation in the game. To this end, we first develop DEEP to evaluate LLMs' expression and disguising abilities. DEEP requires LLM to describe a word in aggressive and conservative modes. We then introduce SpyGame, an interactive multi-agent framework designed to assess LLMs' intelligence through participation in a competitive language-based board game. Incorporating multi-agent interaction, SpyGame requires the target LLM to possess linguistic skills and strategic thinking, providing a more comprehensive evaluation of LLMs' human-like cognitive abilities and adaptability in complex communication situations. The proposed evaluation framework is very easy to implement. We collected words from multiple sources, domains, and languages and used the proposed evaluation framework to conduct experiments. Extensive experiments demonstrate that the proposed DEEP and SpyGame effectively evaluate the capabilities of various LLMs, capturing their ability to adapt to novel situations and engage in strategic communication.
Multi-agent systems driven by large language models (LLMs) have shown promising abilities for solving complex tasks in a collaborative manner. This work considers a fundamental problem in multi-agent collaboration: consensus seeking. When multiple agents work together, we are interested in how they can reach a consensus through inter-agent negotiation. To that end, this work studies a consensus-seeking task where the state of each agent is a numerical value and they negotiate with each other to reach a consensus value. It is revealed that when not explicitly directed on which strategy should be adopted, the LLM-driven agents primarily use the average strategy for consensus seeking although they may occasionally use some other strategies. Moreover, this work analyzes the impact of the agent number, agent personality, and network topology on the negotiation process. The findings reported in this work can potentially lay the foundations for understanding the behaviors of LLM-driven multi-agent systems for solving more complex tasks. Furthermore, LLM-driven consensus seeking is applied to a multi-robot aggregation task. This application demonstrates the potential of LLM-driven agents to achieve zero-shot autonomous planning for multi-robot collaboration tasks. Project website: windylab.github.io/ConsensusLLM/.
Transformer neural networks show promising capabilities, in particular for uses in materials analysis, design and manufacturing, including their capacity to work effectively with both human language, symbols, code, and numerical data. Here we explore the use of large language models (LLMs) as a tool that can support engineering analysis of materials, applied to retrieving key information about subject areas, developing research hypotheses, discovery of mechanistic relationships across disparate areas of knowledge, and writing and executing simulation codes for active knowledge generation based on physical ground truths. When used as sets of AI agents with specific features, capabilities, and instructions, LLMs can provide powerful problem solution strategies for applications in analysis and design problems. Our experiments focus on using a fine-tuned model, MechGPT, developed based on training data in the mechanics of materials domain. We first affirm how finetuning endows LLMs with reasonable understanding of domain knowledge. However, when queried outside the context of learned matter, LLMs can have difficulty to recall correct information. We show how this can be addressed using retrieval-augmented Ontological Knowledge Graph strategies that discern how the model understands what concepts are important and how they are related. Illustrated for a use case of relating distinct areas of knowledge - here, music and proteins - such strategies can also provide an interpretable graph structure with rich information at the node, edge and subgraph level. We discuss nonlinear sampling strategies and agent-based modeling applied to complex question answering, code generation and execution in the context of automated force field development from actively learned Density Functional Theory (DFT) modeling, and data analysis.
Large Language Models (LLMs) have generated considerable interest and debate regarding their potential emergence of Theory of Mind (ToM). Several recent inquiries reveal a lack of robust ToM in these models and pose a pressing demand to develop new benchmarks, as current ones primarily focus on different aspects of ToM and are prone to shortcuts and data leakage. In this position paper, we seek to answer two road-blocking questions: (1) How can we taxonomize a holistic landscape of machine ToM? (2) What is a more effective evaluation protocol for machine ToM? Following psychological studies, we taxonomize machine ToM into 7 mental state categories and delineate existing benchmarks to identify under-explored aspects of ToM. We argue for a holistic and situated evaluation of ToM to break ToM into individual components and treat LLMs as an agent who is physically situated in environments and socially situated in interactions with humans. Such situated evaluation provides a more comprehensive assessment of mental states and potentially mitigates the risk of shortcuts and data leakage. We further present a pilot study in a grid world setup as a proof of concept. We hope this position paper can facilitate future research to integrate ToM with LLMs and offer an intuitive means for researchers to better position their work in the landscape of ToM. Project page: https://github.com/Mars-tin/awesome-theory-of-mind
The advanced capabilities of Large Language Models (LLMs) have made them invaluable across various applications, from conversational agents and content creation to data analysis, research, and innovation. However, their effectiveness and accessibility also render them susceptible to abuse for generating malicious content, including phishing attacks. This study explores the potential of using four popular commercially available LLMs, i.e., ChatGPT (GPT 3.5 Turbo), GPT 4, Claude, and Bard, to generate functional phishing attacks using a series of malicious prompts. We discover that these LLMs can generate both phishing websites and emails that can convincingly imitate well-known brands and also deploy a range of evasive tactics that are used to elude detection mechanisms employed by anti-phishing systems. These attacks can be generated using unmodified or "vanilla" versions of these LLMs without requiring any prior adversarial exploits such as jailbreaking. We evaluate the performance of the LLMs towards generating these attacks and find that they can also be utilized to create malicious prompts that, in turn, can be fed back to the model to generate phishing scams - thus massively reducing the prompt-engineering effort required by attackers to scale these threats. As a countermeasure, we build a BERT-based automated detection tool that can be used for the early detection of malicious prompts to prevent LLMs from generating phishing content. Our model is transferable across all four commercial LLMs, attaining an average accuracy of 96% for phishing website prompts and 94% for phishing email prompts. We also disclose the vulnerabilities to the concerned LLMs, with Google acknowledging it as a severe issue. Our detection model is available for use at Hugging Face, as well as a ChatGPT Actions plugin.
Agents built with large language models (LLMs) have shown great potential across a wide range of domains. However, in complex decision-making tasks, pure LLM-based agents tend to exhibit intrinsic bias in their choice of actions, which is inherited from the model's training data and results in suboptimal performance. To develop strategic language agents, i.e., agents that generate flexible language actions and possess strong decision-making abilities, we propose a novel framework that powers LLM-based agents with reinforcement learning (RL). We consider Werewolf, a popular social deduction game, as a challenging testbed that emphasizes versatile communication and strategic gameplay. To mitigate the intrinsic bias in language actions, our agents use an LLM to perform deductive reasoning and generate a diverse set of action candidates. Then an RL policy trained to optimize the decision-making ability chooses an action from the candidates to play in the game. Extensive experiments show that our agents overcome the intrinsic bias and outperform existing LLM-based agents in the Werewolf game. We also conduct human-agent experiments and find that our agents achieve human-level performance and demonstrate strong strategic play.
Large language models (LLMs) are trained on vast amounts of text from the internet, which contains both factual and misleading information about the world. While unintuitive from a classic view of LMs, recent work has shown that the truth value of a statement can be elicited from the model's representations. This paper presents an explanation for why LMs appear to know the truth despite not being trained with truth labels. We hypothesize that the pretraining data is generated by groups of (un)truthful agents whose outputs share common features, and they form a (un)truthful persona. By training on this data, LMs can infer and represent the persona in its activation space. This allows the model to separate truth from falsehoods and controls the truthfulness of its generation. We show evidence for the persona hypothesis via two observations: (1) we can probe whether a model's answer will be truthful before it is generated; (2) finetuning a model on a set of facts improves its truthfulness on unseen topics. Next, using arithmetics as a synthetic environment, we show that structures of the pretraining data are crucial for the model to infer the truthful persona. Overall, our findings suggest that models can exploit hierarchical structures in the data to learn abstract concepts like truthfulness.
Inspired by the dual-process theory of human cognition, we introduce DUMA, a novel conversational agent framework that embodies a dual-mind mechanism through the utilization of two generative Large Language Models (LLMs) dedicated to fast and slow thinking respectively. The fast thinking model serves as the primary interface for external interactions and initial response generation, evaluating the necessity for engaging the slow thinking model based on the complexity of the complete response. When invoked, the slow thinking model takes over the conversation, engaging in meticulous planning, reasoning, and tool utilization to provide a well-analyzed response. This dual-mind configuration allows for a seamless transition between intuitive responses and deliberate problem-solving processes based on the situation. We have constructed a conversational agent to handle online inquiries in the real estate industry. The experiment proves that our method balances effectiveness and efficiency, and has a significant improvement compared to the baseline.
Role-playing agents (RPAs), powered by large language models, have emerged as a flourishing field of applications. However, a key challenge lies in assessing whether RPAs accurately reproduce the personas of target characters, namely their character fidelity. Existing methods mainly focus on the knowledge and linguistic patterns of characters. This paper, instead, introduces a novel perspective to evaluate the personality fidelity of RPAs with psychological scales. Overcoming drawbacks of previous self-report assessments on RPAs, we propose InCharacter, namely Interviewing Character agents for personality tests. Experiments include various types of RPAs and LLMs, covering 32 distinct characters on 14 widely used psychological scales. The results validate the effectiveness of InCharacter in measuring RPA personalities. Then, with InCharacter, we show that state-of-the-art RPAs exhibit personalities highly aligned with the human-perceived personalities of the characters, achieving an accuracy up to 80.7%.
Of the many commercial and scientific opportunities provided by large language models (LLMs; including Open AI's ChatGPT, Meta's LLaMA, and Anthropic's Claude), one of the more intriguing applications has been the simulation of human behavior and opinion. LLMs have been used to generate human simulcra to serve as experimental participants, survey respondents, or other independent agents, with outcomes that often closely parallel the observed behavior of their genuine human counterparts. Here, we specifically consider the feasibility of using LLMs to estimate subpopulation representative models (SRMs). SRMs could provide an alternate or complementary way to measure public opinion among demographic, geographic, or political segments of the population. However, the introduction of new technology to the socio-technical infrastructure does not come without risk. We provide an overview of behavior elicitation techniques for LLMs, and a survey of existing SRM implementations. We offer frameworks for the analysis, development, and practical implementation of LLMs as SRMs, consider potential risks, and suggest directions for future work.
Making big purchases requires consumers to research or consult a salesperson to gain domain expertise. However, existing conversational recommender systems (CRS) often overlook users' lack of background knowledge, focusing solely on gathering preferences. In this work, we define a new problem space for conversational agents that aim to provide both product recommendations and educational value through mixed-type mixed-initiative dialog. We introduce SalesOps, a framework that facilitates the simulation and evaluation of such systems by leveraging recent advancements in large language models (LLMs). We build SalesBot and ShopperBot, a pair of LLM-powered agents that can simulate either side of the framework. A comprehensive human study compares SalesBot against professional salespeople, revealing that although SalesBot approaches professional performance in terms of fluency and informativeness, it lags behind in recommendation quality. We emphasize the distinct limitations both face in providing truthful information, highlighting the challenges of ensuring faithfulness in the CRS context. We release our code and make all data available.
With LLMs shifting their role from statistical modeling of language to serving as general-purpose AI agents, how should LLM evaluations change? Arguably, a key ability of an AI agent is to flexibly combine, as needed, the basic skills it has learned. The capability to combine skills plays an important role in (human) pedagogy and also in a paper on emergence phenomena (Arora & Goyal, 2023). This work introduces Skill-Mix, a new evaluation to measure ability to combine skills. Using a list of $N$ skills the evaluator repeatedly picks random subsets of $k$ skills and asks the LLM to produce text combining that subset of skills. Since the number of subsets grows like $N^k$, for even modest $k$ this evaluation will, with high probability, require the LLM to produce text significantly different from any text in the training set. The paper develops a methodology for (a) designing and administering such an evaluation, and (b) automatic grading (plus spot-checking by humans) of the results using GPT-4 as well as the open LLaMA-2 70B model. Administering a version of to popular chatbots gave results that, while generally in line with prior expectations, contained surprises. Sizeable differences exist among model capabilities that are not captured by their ranking on popular LLM leaderboards ("cramming for the leaderboard"). Furthermore, simple probability calculations indicate that GPT-4's reasonable performance on $k=5$ is suggestive of going beyond "stochastic parrot" behavior (Bender et al., 2021), i.e., it combines skills in ways that it had not seen during training. We sketch how the methodology can lead to a Skill-Mix based eco-system of open evaluations for AI capabilities of future models.
Large language models (LLMs) have been widely used as agents to complete different tasks, such as personal assistance or event planning. While most of the work has focused on cooperation and collaboration between agents, little work explores competition, another important mechanism that promotes the development of society and economy. In this paper, we seek to examine the competition dynamics in LLM-based agents. We first propose a general framework for studying the competition between agents. Then, we implement a practical competitive environment using GPT-4 to simulate a virtual town with two types of agents, restaurant agents and customer agents. Specifically, the restaurant agents compete with each other to attract more customers, where competition encourages them to transform, such as cultivating new operating strategies. Simulation experiments reveal several interesting findings at the micro and macro levels, which align well with existing market and sociological theories. We hope that the framework and environment can be a promising testbed to study competition that fosters understanding of society. Code is available at: https://github.com/microsoft/competeai.
Mental health conversational agents (a.k.a. chatbots) are widely studied for their potential to offer accessible support to those experiencing mental health challenges. Previous surveys on the topic primarily consider papers published in either computer science or medicine, leading to a divide in understanding and hindering the sharing of beneficial knowledge between both domains. To bridge this gap, we conduct a comprehensive literature review using the PRISMA framework, reviewing 534 papers published in both computer science and medicine. Our systematic review reveals 136 key papers on building mental health-related conversational agents with diverse characteristics of modeling and experimental design techniques. We find that computer science papers focus on LLM techniques and evaluating response quality using automated metrics with little attention to the application while medical papers use rule-based conversational agents and outcome metrics to measure the health outcomes of participants. Based on our findings on transparency, ethics, and cultural heterogeneity in this review, we provide a few recommendations to help bridge the disciplinary divide and enable the cross-disciplinary development of mental health conversational agents.
Highly effective, task-specific prompts are often heavily engineered by experts to integrate detailed instructions and domain insights based on a deep understanding of both instincts of large language models (LLMs) and the intricacies of the target task. However, automating the generation of such expert-level prompts remains elusive. Existing prompt optimization methods tend to overlook the depth of domain knowledge and struggle to efficiently explore the vast space of expert-level prompts. Addressing this, we present PromptAgent, an optimization method that autonomously crafts prompts equivalent in quality to those handcrafted by experts. At its core, PromptAgent views prompt optimization as a strategic planning problem and employs a principled planning algorithm, rooted in Monte Carlo tree search, to strategically navigate the expert-level prompt space. Inspired by human-like trial-and-error exploration, PromptAgent induces precise expert-level insights and in-depth instructions by reflecting on model errors and generating constructive error feedback. Such a novel framework allows the agent to iteratively examine intermediate prompts (states), refine them based on error feedbacks (actions), simulate future rewards, and search for high-reward paths leading to expert prompts. We apply PromptAgent to 12 tasks spanning three practical domains: BIG-Bench Hard (BBH), as well as domain-specific and general NLP tasks, showing it significantly outperforms strong Chain-of-Thought and recent prompt optimization baselines. Extensive analyses emphasize its capability to craft expert-level, detailed, and domain-insightful prompts with great efficiency and generalizability.
Graph embedding methods such as Graph Neural Networks (GNNs) and Graph Transformers have contributed to the development of graph reasoning algorithms for various tasks on knowledge graphs. However, the lack of interpretability and explainability of graph embedding methods has limited their applicability in scenarios requiring explicit reasoning. In this paper, we introduce the Graph Agent (GA), an intelligent agent methodology of leveraging large language models (LLMs), inductive-deductive reasoning modules, and long-term memory for knowledge graph reasoning tasks. GA integrates aspects of symbolic reasoning and existing graph embedding methods to provide an innovative approach for complex graph reasoning tasks. By converting graph structures into textual data, GA enables LLMs to process, reason, and provide predictions alongside human-interpretable explanations. The effectiveness of the GA was evaluated on node classification and link prediction tasks. Results showed that GA reached state-of-the-art performance, demonstrating accuracy of 90.65%, 95.48%, and 89.32% on Cora, PubMed, and PrimeKG datasets, respectively. Compared to existing GNN and transformer models, GA offered advantages of explicit reasoning ability, free-of-training, easy adaption to various graph reasoning tasks
Large language model (LLM) applications in cloud root cause analysis (RCA) have been actively explored recently. However, current methods are still reliant on manual workflow settings and do not unleash LLMs' decision-making and environment interaction capabilities. We present RCAgent, a tool-augmented LLM autonomous agent framework for practical and privacy-aware industrial RCA usage. Running on an internally deployed model rather than GPT families, RCAgent is capable of free-form data collection and comprehensive analysis with tools. Our framework combines a variety of enhancements, including a unique Self-Consistency for action trajectories, and a suite of methods for context management, stabilization, and importing domain knowledge. Our experiments show RCAgent's evident and consistent superiority over ReAct across all aspects of RCA -- predicting root causes, solutions, evidence, and responsibilities -- and tasks covered or uncovered by current rules, as validated by both automated metrics and human evaluations. Furthermore, RCAgent has already been integrated into the diagnosis and issue discovery workflow of the Real-time Compute Platform for Apache Flink of Alibaba Cloud.
Large Language Models (LLMs) have emerged as influential instruments within the realm of natural language processing; nevertheless, their capacity to handle multi-party conversations (MPCs) -- a scenario marked by the presence of multiple interlocutors involved in intricate information exchanges -- remains uncharted. In this paper, we delve into the potential of generative LLMs such as ChatGPT and GPT-4 within the context of MPCs. An empirical analysis is conducted to assess the zero-shot learning capabilities of ChatGPT and GPT-4 by subjecting them to evaluation across three MPC datasets that encompass five representative tasks. The findings reveal that ChatGPT's performance on a number of evaluated MPC tasks leaves much to be desired, whilst GPT-4's results portend a promising future. Additionally, we endeavor to bolster performance through the incorporation of MPC structures, encompassing both speaker and addressee architecture. This study provides an exhaustive evaluation and analysis of applying generative LLMs to MPCs, casting a light upon the conception and creation of increasingly effective and robust MPC agents. Concurrently, this work underscores the challenges implicit in the utilization of LLMs for MPCs, such as deciphering graphical information flows and generating stylistically consistent responses.
Understanding sentence meanings and updating information states appropriately across time -- what we call "situational understanding" (SU) -- is a critical ability for human-like AI agents. SU is essential in particular for chat models, such as ChatGPT, to enable consistent, coherent, and effective dialogue between humans and AI. Previous works have identified certain SU limitations in non-chatbot Large Language models (LLMs), but the extent and causes of these limitations are not well understood, and capabilities of current chat-based models in this domain have not been explored. In this work we tackle these questions, proposing a novel synthetic environment for SU testing which allows us to do controlled and systematic testing of SU in chat-oriented models, through assessment of models' ability to track and enumerate environment states. Our environment also allows for close analysis of dynamics of model performance, to better understand underlying causes for performance patterns. We apply our test to ChatGPT, the state-of-the-art chatbot, and find that despite the fundamental simplicity of the task, the model's performance reflects an inability to retain correct environment states across time. Our follow-up analyses suggest that performance degradation is largely because ChatGPT has non-persistent in-context memory (although it can access the full dialogue history) and it is susceptible to hallucinated updates -- including updates that artificially inflate accuracies. Our findings suggest overall that ChatGPT is not currently equipped for robust tracking of situation states, and that trust in the impressive dialogue performance of ChatGPT comes with risks. We release the codebase for reproducing our test environment, as well as all prompts and API responses from ChatGPT, at https://github.com/yangalan123/SituationalTesting.
Aligning AI agents to human intentions and values is a key bottleneck in building safe and deployable AI applications. But whose values should AI agents be aligned with? Reinforcement learning with human feedback (RLHF) has emerged as the key framework for AI alignment. RLHF uses feedback from human reinforcers to fine-tune outputs; all widely deployed large language models (LLMs) use RLHF to align their outputs to human values. It is critical to understand the limitations of RLHF and consider policy challenges arising from these limitations. In this paper, we investigate a specific challenge in building RLHF systems that respect democratic norms. Building on impossibility results in social choice theory, we show that, under fairly broad assumptions, there is no unique voting protocol to universally align AI systems using RLHF through democratic processes. Further, we show that aligning AI agents with the values of all individuals will always violate certain private ethical preferences of an individual user i.e., universal AI alignment using RLHF is impossible. We discuss policy implications for the governance of AI systems built using RLHF: first, the need for mandating transparent voting rules to hold model builders accountable. Second, the need for model builders to focus on developing AI agents that are narrowly aligned to specific user groups.
Compiler correctness is crucial, as miscompilation can falsify program behaviors, leading to serious consequences. Fuzzing has been studied to uncover compiler defects. However, compiler fuzzing remains challenging: Existing arts focus on black- and grey-box fuzzing, which generates tests without sufficient understanding of internal compiler behaviors. Meanwhile, traditional white-box techniques, like symbolic execution, are computationally inapplicable to the giant codebase of compilers. Recent advances demonstrate that Large Language Models (LLMs) excel in code generation/understanding tasks. Nonetheless, guiding LLMs with compiler source-code information remains a missing piece of research in compiler testing. To this end, we propose WhiteFox, the first white-box compiler fuzzer using LLMs with source-code information to test compiler optimization, with a spotlight on detecting deep logic bugs in the deep learning (DL) compilers. WhiteFox adopts a multi-agent framework: an LLM-based analysis agent examines the low-level optimization source code and produces requirements on the high-level test programs that can trigger the optimization; an LLM-based generation agent produces test programs based on the summarized requirements. Additionally, optimization-triggering tests are used as feedback to enhance the generation on the fly. Our evaluation on the three most popular DL compilers (i.e., PyTorch Inductor, TensorFlow-XLA, and TensorFlow Lite) shows WhiteFox can generate high-quality test programs to exercise deep optimizations, practicing up to 8X more than state-of-the-art fuzzers. WhiteFox has found 101 bugs for the DL compilers, with 92 confirmed as previously unknown and 70 fixed. WhiteFox has been acknowledged by the PyTorch team and is being incorporated into its development workflow. Beyond DL compilers, WhiteFox can also be adapted for compilers in different domains.
We introduce NoteChat, a novel cooperative multi-agent framework leveraging Large Language Models (LLMs) to generate patient-physician dialogues. NoteChat embodies the principle that an ensemble of role-specific LLMs, through structured role-play and strategic prompting, can perform their assigned roles more effectively. The synergy among these role-playing LLMs results in a cohesive and efficient dialogue generation. Evaluation on MTS-dialogue, a benchmark dataset for patient-physician dialogues-note pairs, shows that models trained with the augmented synthetic patient-physician dialogues by NoteChat outperforms other state-of-the-art models for generating clinical notes. Our comprehensive automatic and human evaluation demonstrates that NoteChat substantially surpasses state-of-the-art models like ChatGPT and GPT-4 up to 22.78% by domain experts in generating superior synthetic patient-physician dialogues based on clinical notes. NoteChat has the potential to engage patients directly and help clinical documentation, a leading cause of physician burnout.
Owing to the recent developments in Generative Artificial Intelligence (GenAI) and Large Language Models (LLM), conversational agents are becoming increasingly popular and accepted. They provide a human touch by interacting in ways familiar to us and by providing support as virtual companions. Therefore, it is important to understand the user's emotions in order to respond considerately. Compared to the standard problem of emotion recognition, conversational agents face an additional constraint in that recognition must be real-time. Studies on model architectures using audio, visual, and textual modalities have mainly focused on emotion classification using full video sequences that do not provide online features. In this work, we present a novel paradigm for contextualized Emotion Recognition using Graph Convolutional Network with Reinforcement Learning (conER-GRL). Conversations are partitioned into smaller groups of utterances for effective extraction of contextual information. The system uses Gated Recurrent Units (GRU) to extract multimodal features from these groups of utterances. More importantly, Graph Convolutional Networks (GCN) and Reinforcement Learning (RL) agents are cascade trained to capture the complex dependencies of emotion features in interactive scenarios. Comparing the results of the conER-GRL model with other state-of-the-art models on the benchmark dataset IEMOCAP demonstrates the advantageous capabilities of the conER-GRL architecture in recognizing emotions in real-time from multimodal conversational signals.
Pre-trained and frozen large language models (LLMs) can effectively map simple scene rearrangement instructions to programs over a robot's visuomotor functions through appropriate few-shot example prompting. To parse open-domain natural language and adapt to a user's idiosyncratic procedures, not known during prompt engineering time, fixed prompts fall short. In this paper, we introduce HELPER, an embodied agent equipped with an external memory of language-program pairs that parses free-form human-robot dialogue into action programs through retrieval-augmented LLM prompting: relevant memories are retrieved based on the current dialogue, instruction, correction, or VLM description, and used as in-context prompt examples for LLM querying. The memory is expanded during deployment to include pairs of user's language and action plans, to assist future inferences and personalize them to the user's language and routines. HELPER sets a new state-of-the-art in the TEACh benchmark in both Execution from Dialog History (EDH) and Trajectory from Dialogue (TfD), with a 1.7x improvement over the previous state-of-the-art for TfD. Our models, code, and video results can be found in our project's website: https://helper-agent-llm.github.io.
The ability to actively ground task instructions from an egocentric view is crucial for AI agents to accomplish tasks or assist humans virtually. One important step towards this goal is to localize and track key active objects that undergo major state change as a consequence of human actions/interactions to the environment without being told exactly what/where to ground (e.g., localizing and tracking the `sponge` in video from the instruction "Dip the `sponge` into the bucket."). While existing works approach this problem from a pure vision perspective, we investigate to which extent the textual modality (i.e., task instructions) and their interaction with visual modality can be beneficial. Specifically, we propose to improve phrase grounding models' ability on localizing the active objects by: (1) learning the role of `objects undergoing change` and extracting them accurately from the instructions, (2) leveraging pre- and post-conditions of the objects during actions, and (3) recognizing the objects more robustly with descriptional knowledge. We leverage large language models (LLMs) to extract the aforementioned action-object knowledge, and design a per-object aggregation masking technique to effectively perform joint inference on object phrases and symbolic knowledge. We evaluate our framework on Ego4D and Epic-Kitchens datasets. Extensive experiments demonstrate the effectiveness of our proposed framework, which leads to>54% improvements in all standard metrics on the TREK-150-OPE-Det localization + tracking task, >7% improvements in all standard metrics on the TREK-150-OPE tracking task, and >3% improvements in average precision (AP) on the Ego4D SCOD task.
This empirical study serves as a primer for interested service providers to determine if and how Large Language Models (LLMs) technology will be integrated for their practitioners and the broader community. We investigate the mutual learning journey of non-AI experts and AI through CoAGent, a service co-creation tool with LLM-based agents. Engaging in a three-stage participatory design processes, we work with with 23 domain experts from public libraries across the U.S., uncovering their fundamental challenges of integrating AI into human workflows. Our findings provide 23 actionable "heuristics for service co-creation with AI", highlighting the nuanced shared responsibilities between humans and AI. We further exemplar 9 foundational agency aspects for AI, emphasizing essentials like ownership, fair treatment, and freedom of expression. Our innovative approach enriches the participatory design model by incorporating AI as crucial stakeholders and utilizing AI-AI interaction to identify blind spots. Collectively, these insights pave the way for synergistic and ethical human-AI co-creation in service contexts, preparing for workforce ecosystems where AI coexists.
This paper explores the open research problem of understanding the social behaviors of LLM-based agents. Using Avalon as a testbed, we employ system prompts to guide LLM agents in gameplay. While previous studies have touched on gameplay with LLM agents, research on their social behaviors is lacking. We propose a novel framework, tailored for Avalon, features a multi-agent system facilitating efficient communication and interaction. We evaluate its performance based on game success and analyze LLM agents' social behaviors. Results affirm the framework's effectiveness in creating adaptive agents and suggest LLM-based agents' potential in navigating dynamic social interactions. By examining collaboration and confrontation behaviors, we offer insights into this field's research and applications. Our code is publicly available at https://github.com/3DAgentWorld/LLM-Game-Agent.
Recent advancements in large language models (LLMs) have exhibited promising performance in solving sequential decision-making problems. By imitating few-shot examples provided in the prompts (i.e., in-context learning), an LLM agent can interact with an external environment and complete given tasks without additional training. However, such few-shot examples are often insufficient to generate high-quality solutions for complex and long-horizon tasks, while the limited context length cannot consume larger-scale demonstrations with long interaction horizons. To this end, we propose an offline learning framework that utilizes offline data at scale (e.g, logs of human interactions) to improve LLM-powered policies without finetuning. The proposed method O3D (Offline Data-driven Discovery and Distillation) automatically discovers reusable skills and distills generalizable knowledge across multiple tasks based on offline interaction data, advancing the capability of solving downstream tasks. Empirical results under two interactive decision-making benchmarks (ALFWorld and WebShop) verify that O3D can notably enhance the decision-making capabilities of LLMs through the offline discovery and distillation process, and consistently outperform baselines across various LLMs.
Red-teaming has been a widely adopted way to evaluate the harmfulness of Large Language Models (LLMs). It aims to jailbreak a model's safety behavior to make it act as a helpful agent disregarding the harmfulness of the query. Existing methods are primarily based on input text-based red-teaming such as adversarial prompts, low-resource prompts, or contextualized prompts to condition the model in a way to bypass its safe behavior. Bypassing the guardrails uncovers hidden harmful information and biases in the model that are left untreated or newly introduced by its safety training. However, prompt-based attacks fail to provide such a diagnosis owing to their low attack success rate, and applicability to specific models. In this paper, we present a new perspective on LLM safety research i.e., parametric red-teaming through Unalignment. It simply (instruction) tunes the model parameters to break model guardrails that are not deeply rooted in the model's behavior. Unalignment using as few as 100 examples can significantly bypass commonly referred to as CHATGPT, to the point where it responds with an 88% success rate to harmful queries on two safety benchmark datasets. On open-source models such as VICUNA-7B and LLAMA-2-CHAT 7B AND 13B, it shows an attack success rate of more than 91%. On bias evaluations, Unalignment exposes inherent biases in safety-aligned models such as CHATGPT and LLAMA- 2-CHAT where the model's responses are strongly biased and opinionated 64% of the time.
Prompt Engineering (PE) has emerged as a critical technique for guiding Large Language Models (LLMs) in solving intricate tasks. Its importance is highlighted by its potential to significantly enhance the efficiency and effectiveness of human-machine interaction. As tasks grow increasingly complex, recent advanced PE methods have extended beyond the limitations of single-round interactions to embrace multi-round interactions, which allows for a deeper and more nuanced engagement with LLMs. In this paper, we propose an optimal control framework tailored for multi-round interactions with LLMs. This framework provides a unified mathematical structure that not only systematizes the existing PE methods but also sets the stage for rigorous analytical improvements. Furthermore, we extend this framework to include PE via ensemble methods and multi-agent collaboration, thereby enlarging the scope of applicability. By adopting an optimal control perspective, we offer fresh insights into existing PE methods and highlight theoretical challenges that warrant future research. Besides, our work lays a foundation for the development of more effective and interpretable PE methods.
Automated fact-checking, using machine learning to verify claims, has grown vital as misinformation spreads beyond human fact-checking capacity. Large Language Models (LLMs) like GPT-4 are increasingly trusted to write academic papers, lawsuits, and news articles and to verify information, emphasizing their role in discerning truth from falsehood and the importance of being able to verify their outputs. Understanding the capacities and limitations of LLMs in fact-checking tasks is therefore essential for ensuring the health of our information ecosystem. Here, we evaluate the use of LLM agents in fact-checking by having them phrase queries, retrieve contextual data, and make decisions. Importantly, in our framework, agents explain their reasoning and cite the relevant sources from the retrieved context. Our results show the enhanced prowess of LLMs when equipped with contextual information. GPT-4 outperforms GPT-3, but accuracy varies based on query language and claim veracity. While LLMs show promise in fact-checking, caution is essential due to inconsistent accuracy. Our investigation calls for further research, fostering a deeper comprehension of when agents succeed and when they fail.
Large Language Models (LLMs) have emerged as promising agents for web navigation tasks, interpreting objectives and interacting with web pages. However, the efficiency of spliced prompts for such tasks remains underexplored. We introduces AllTogether, a standardized prompt template that enhances task context representation, thereby improving LLMs' performance in HTML-based web navigation. We evaluate the efficacy of this approach through prompt learning and instruction finetuning based on open-source Llama-2 and API-accessible GPT models. Our results reveal that models like GPT-4 outperform smaller models in web navigation tasks. Additionally, we find that the length of HTML snippet and history trajectory significantly influence performance, and prior step-by-step instructions prove less effective than real-time environmental feedback. Overall, we believe our work provides valuable insights for future research in LLM-driven web agents.
Hearing is arguably an essential ability of artificial intelligence (AI) agents in the physical world, which refers to the perception and understanding of general auditory information consisting of at least three types of sounds: speech, audio events, and music. In this paper, we propose SALMONN, a speech audio language music open neural network, built by integrating a pre-trained text-based large language model (LLM) with speech and audio encoders into a single multimodal model. SALMONN enables the LLM to directly process and understand general audio inputs and achieve competitive performances on a number of speech and audio tasks used in training, such as automatic speech recognition and translation, auditory-information-based question answering, emotion recognition, speaker verification, and music and audio captioning etc. SALMONN also has a diverse set of emergent abilities unseen in the training, which includes but is not limited to speech translation to untrained languages, speech-based slot filling, spoken-query-based question answering, audio-based storytelling, and speech audio co-reasoning etc. The presence of cross-modal emergent abilities is studied, and a novel few-shot activation tuning approach is proposed to activate such abilities. To our knowledge, SALMONN is the first model of its type and can be regarded as a step towards AI with generic hearing abilities. The source code, model checkpoints and data are available at https://github.com/bytedance/SALMONN.
Recent studies have presented compelling evidence that large language models (LLMs) can equip embodied agents with the self-driven capability to interact with the world, which marks an initial step toward versatile robotics. However, these efforts tend to overlook the visual richness of open worlds, rendering the entire interactive process akin to "a blindfolded text-based game." Consequently, LLM-based agents frequently encounter challenges in intuitively comprehending their surroundings and producing responses that are easy to understand. In this paper, we propose Steve-Eye, an end-to-end trained large multimodal model designed to address this limitation. Steve-Eye integrates the LLM with a visual encoder which enables it to process visual-text inputs and generate multimodal feedback. In addition, we use a semi-automatic strategy to collect an extensive dataset comprising 850K open-world instruction pairs, empowering our model to encompass three essential functions for an agent: multimodal perception, foundational knowledge base, and skill prediction and planning. Lastly, we develop three open-world evaluation benchmarks, then carry out extensive experiments from a wide range of perspectives to validate our model's capability to strategically act and plan. Codes and datasets will be released.
Large language models (LLMs) have demonstrated powerful decision-making and planning capabilities in solving complicated real-world problems. LLM-based autonomous agents can interact with diverse tools (e.g., functional APIs) and generate solution plans that execute a series of API function calls in a step-by-step manner. The multitude of candidate API function calls significantly expands the action space, amplifying the critical need for efficient action space navigation. However, existing methods either struggle with unidirectional exploration in expansive action spaces, trapped into a locally optimal solution, or suffer from exhaustively traversing all potential actions, causing inefficient navigation. To address these issues, we propose ToolChain*, an efficient tree search-based planning algorithm for LLM-based agents. It formulates the entire action space as a decision tree, where each node represents a possible API function call involved in a solution plan. By incorporating the A* search algorithm with task-specific cost function design, it efficiently prunes high-cost branches that may involve incorrect actions, identifying the most low-cost valid path as the solution. Extensive experiments on multiple tool-use and reasoning tasks demonstrate that ToolChain* efficiently balances exploration and exploitation within an expansive action space. It outperforms state-of-the-art baselines on planning and reasoning tasks by 3.1% and 3.5% on average while requiring 7.35x and 2.31x less time, respectively.
Large language models (LLMs) are transforming the ways the general public accesses and consumes information. Their influence is particularly pronounced in pivotal sectors like healthcare, where lay individuals are increasingly appropriating LLMs as conversational agents for everyday queries. While LLMs demonstrate impressive language understanding and generation proficiencies, concerns regarding their safety remain paramount in these high-stake domains. Moreover, the development of LLMs is disproportionately focused on English. It remains unclear how these LLMs perform in the context of non-English languages, a gap that is critical for ensuring equity in the real-world use of these systems.This paper provides a framework to investigate the effectiveness of LLMs as multi-lingual dialogue systems for healthcare queries. Our empirically-derived framework XlingEval focuses on three fundamental criteria for evaluating LLM responses to naturalistic human-authored health-related questions: correctness, consistency, and verifiability. Through extensive experiments on four major global languages, including English, Spanish, Chinese, and Hindi, spanning three expert-annotated large health Q&A datasets, and through an amalgamation of algorithmic and human-evaluation strategies, we found a pronounced disparity in LLM responses across these languages, indicating a need for enhanced cross-lingual capabilities. We further propose XlingHealth, a cross-lingual benchmark for examining the multilingual capabilities of LLMs in the healthcare context. Our findings underscore the pressing need to bolster the cross-lingual capacities of these models, and to provide an equitable information ecosystem accessible to all.
In the pursuit of efficient automated content creation, procedural generation, leveraging modifiable parameters and rule-based systems, emerges as a promising approach. Nonetheless, it could be a demanding endeavor, given its intricate nature necessitating a deep understanding of rules, algorithms, and parameters. To reduce workload, we introduce 3D-GPT, a framework utilizing large language models~(LLMs) for instruction-driven 3D modeling. 3D-GPT positions LLMs as proficient problem solvers, dissecting the procedural 3D modeling tasks into accessible segments and appointing the apt agent for each task. 3D-GPT integrates three core agents: the task dispatch agent, the conceptualization agent, and the modeling agent. They collaboratively achieve two objectives. First, it enhances concise initial scene descriptions, evolving them into detailed forms while dynamically adapting the text based on subsequent instructions. Second, it integrates procedural generation, extracting parameter values from enriched text to effortlessly interface with 3D software for asset creation. Our empirical investigations confirm that 3D-GPT not only interprets and executes instructions, delivering reliable results but also collaborates effectively with human designers. Furthermore, it seamlessly integrates with Blender, unlocking expanded manipulation possibilities. Our work highlights the potential of LLMs in 3D modeling, offering a basic framework for future advancements in scene generation and animation.
Open large language models (LLMs) with great performance in various tasks have significantly advanced the development of LLMs. However, they are far inferior to commercial models such as ChatGPT and GPT-4 when acting as agents to tackle complex tasks in the real world. These agent tasks employ LLMs as the central controller responsible for planning, memorization, and tool utilization, necessitating both fine-grained prompting methods and robust LLMs to achieve satisfactory performance. Though many prompting methods have been proposed to complete particular agent tasks, there is lack of research focusing on improving the agent capabilities of LLMs themselves without compromising their general abilities. In this work, we present AgentTuning, a simple and general method to enhance the agent abilities of LLMs while maintaining their general LLM capabilities. We construct AgentInstruct, a lightweight instruction-tuning dataset containing high-quality interaction trajectories. We employ a hybrid instruction-tuning strategy by combining AgentInstruct with open-source instructions from general domains. AgentTuning is used to instruction-tune the Llama 2 series, resulting in AgentLM. Our evaluations show that AgentTuning enables LLMs' agent capabilities without compromising general abilities. The AgentLM-70B is comparable to GPT-3.5-turbo on unseen agent tasks, demonstrating generalized agent capabilities. We open source the AgentInstruct and AgentLM-7B, 13B, and 70B models at https://github.com/THUDM/AgentTuning, serving open and powerful alternatives to commercial LLMs for agent tasks.
The convergence of embodied agents and large language models (LLMs) has brought significant advancements to embodied instruction following. Particularly, the strong reasoning capabilities of LLMs make it possible for robots to perform long-horizon tasks without expensive annotated demonstrations. However, public benchmarks for testing the long-horizon reasoning capabilities of language-conditioned robots in various scenarios are still missing. To fill this gap, this work focuses on the tabletop manipulation task and releases a simulation benchmark, \textit{LoHoRavens}, which covers various long-horizon reasoning aspects spanning color, size, space, arithmetics and reference. Furthermore, there is a key modality bridging problem for long-horizon manipulation tasks with LLMs: how to incorporate the observation feedback during robot execution for the LLM's closed-loop planning, which is however less studied by prior work. We investigate two methods of bridging the modality gap: caption generation and learnable interface for incorporating explicit and implicit observation feedback to the LLM, respectively. These methods serve as the two baselines for our proposed benchmark. Experiments show that both methods struggle to solve some tasks, indicating long-horizon manipulation tasks are still challenging for current popular models. We expect the proposed public benchmark and baselines can help the community develop better models for long-horizon tabletop manipulation tasks.
AI-empowered music processing is a diverse field that encompasses dozens of tasks, ranging from generation tasks (e.g., timbre synthesis) to comprehension tasks (e.g., music classification). For developers and amateurs, it is very difficult to grasp all of these task to satisfy their requirements in music processing, especially considering the huge differences in the representations of music data and the model applicability across platforms among various tasks. Consequently, it is necessary to build a system to organize and integrate these tasks, and thus help practitioners to automatically analyze their demand and call suitable tools as solutions to fulfill their requirements. Inspired by the recent success of large language models (LLMs) in task automation, we develop a system, named MusicAgent, which integrates numerous music-related tools and an autonomous workflow to address user requirements. More specifically, we build 1) toolset that collects tools from diverse sources, including Hugging Face, GitHub, and Web API, etc. 2) an autonomous workflow empowered by LLMs (e.g., ChatGPT) to organize these tools and automatically decompose user requests into multiple sub-tasks and invoke corresponding music tools. The primary goal of this system is to free users from the intricacies of AI-music tools, enabling them to concentrate on the creative aspect. By granting users the freedom to effortlessly combine tools, the system offers a seamless and enriching music experience.
Humans are social beings; we pursue social goals in our daily interactions, which is a crucial aspect of social intelligence. Yet, AI systems' abilities in this realm remain elusive. We present SOTOPIA, an open-ended environment to simulate complex social interactions between artificial agents and evaluate their social intelligence. In our environment, agents role-play and interact under a wide variety of scenarios; they coordinate, collaborate, exchange, and compete with each other to achieve complex social goals. We simulate the role-play interaction between LLM-based agents and humans within this task space and evaluate their performance with a holistic evaluation framework called SOTOPIA-Eval. With SOTOPIA, we find significant differences between these models in terms of their social intelligence, and we identify a subset of SOTOPIA scenarios, SOTOPIA-hard, that is generally challenging for all models. We find that on this subset, GPT-4 achieves a significantly lower goal completion rate than humans and struggles to exhibit social commonsense reasoning and strategic communication skills. These findings demonstrate SOTOPIA's promise as a general platform for research on evaluating and improving social intelligence in artificial agents.
Large Language Models (LLMs) are swiftly advancing in architecture and capability, and as they integrate more deeply into complex systems, the urgency to scrutinize their security properties grows. This paper surveys research in the emerging interdisciplinary field of adversarial attacks on LLMs, a subfield of trustworthy ML, combining the perspectives of Natural Language Processing and Security. Prior work has shown that even safety-aligned LLMs (via instruction tuning and reinforcement learning through human feedback) can be susceptible to adversarial attacks, which exploit weaknesses and mislead AI systems, as evidenced by the prevalence of `jailbreak' attacks on models like ChatGPT and Bard. In this survey, we first provide an overview of large language models, describe their safety alignment, and categorize existing research based on various learning structures: textual-only attacks, multi-modal attacks, and additional attack methods specifically targeting complex systems, such as federated learning or multi-agent systems. We also offer comprehensive remarks on works that focus on the fundamental sources of vulnerabilities and potential defenses. To make this field more accessible to newcomers, we present a systematic review of existing works, a structured typology of adversarial attack concepts, and additional resources, including slides for presentations on related topics at the 62nd Annual Meeting of the Association for Computational Linguistics (ACL'24).
We investigate auction mechanisms for AI-generated content, focusing on applications like ad creative generation. In our model, agents' preferences over stochastically generated content are encoded as large language models (LLMs). We propose an auction format that operates on a token-by-token basis, and allows LLM agents to influence content creation through single dimensional bids. We formulate two desirable incentive properties and prove their equivalence to a monotonicity condition on output aggregation. This equivalence enables a second-price rule design, even absent explicit agent valuation functions. Our design is supported by demonstrations on a publicly available LLM.
Language agents show potential in being capable of utilizing natural language for varied and intricate tasks in diverse environments, particularly when built upon large language models (LLMs). Current language agent frameworks aim to facilitate the construction of proof-of-concept language agents while neglecting the non-expert user access to agents and paying little attention to application-level designs. We present OpenAgents, an open platform for using and hosting language agents in the wild of everyday life. OpenAgents includes three agents: (1) Data Agent for data analysis with Python/SQL and data tools; (2) Plugins Agent with 200+ daily API tools; (3) Web Agent for autonomous web browsing. OpenAgents enables general users to interact with agent functionalities through a web user interface optimized for swift responses and common failures while offering developers and researchers a seamless deployment experience on local setups, providing a foundation for crafting innovative language agents and facilitating real-world evaluations. We elucidate the challenges and opportunities, aspiring to set a foundation for future research and development of real-world language agents.
Building models that comprehends videos and responds specific user instructions is a practical and challenging topic, as it requires mastery of both vision understanding and knowledge reasoning. Compared to language and image modalities, training efficiency remains a serious problem as existing studies train models on massive sparse videos paired with brief descriptions. In this paper, we introduce \textbf{VidCoM}, a fast adaptive framework that leverages Large Language Models (LLMs) to reason about videos using lightweight visual tools. Specifically, we reveal that the key to responding to specific instructions is focusing on relevant video events, and utilize two visual tools, structured scene graph generation and descriptive image caption generation, to gather and represent the event information. Thus, a LLM enriched with world knowledge is adopted as the reasoning agent to achieve the responses by performing multiple reasoning steps on specific video events. To address the difficulty of LLMs identifying video events, we further propose an Instruction-oriented Video Events Recognition (InsOVER) algorithm. This algorithm locates the corresponding video events based on an efficient Hungarian matching between decompositions of linguistic instructions and video events, thereby enabling LLMs to interact effectively with extended videos. Extensive experiments on two typical video comprehension tasks show that the proposed tuning-free framework outperforms the pre-trained models including Flamingo-80B, to achieve the state-of-the-art performance. Our source code and system will be publicly available.
Stance detection automatically detects the stance in a text towards a target, vital for content analysis in web and social media research. Despite their promising capabilities, LLMs encounter challenges when directly applied to stance detection. First, stance detection demands multi-aspect knowledge, from deciphering event-related terminologies to understanding the expression styles in social media platforms. Second, stance detection requires advanced reasoning to infer authors' implicit viewpoints, as stance are often subtly embedded rather than overtly stated in the text. To address these challenges, we design a three-stage framework COLA (short for Collaborative rOle-infused LLM-based Agents) in which LLMs are designated distinct roles, creating a collaborative system where each role contributes uniquely. Initially, in the multidimensional text analysis stage, we configure the LLMs to act as a linguistic expert, a domain specialist, and a social media veteran to get a multifaceted analysis of texts, thus overcoming the first challenge. Next, in the reasoning-enhanced debating stage, for each potential stance, we designate a specific LLM-based agent to advocate for it, guiding the LLM to detect logical connections between text features and stance, tackling the second challenge. Finally, in the stance conclusion stage, a final decision maker agent consolidates prior insights to determine the stance. Our approach avoids extra annotated data and model training and is highly usable. We achieve state-of-the-art performance across multiple datasets. Ablation studies validate the effectiveness of each design role in handling stance detection. Further experiments have demonstrated the explainability and the versatility of our approach. Our approach excels in usability, accuracy, effectiveness, explainability and versatility, highlighting its value.
For centuries, researchers have sought out ways to connect disparate areas of knowledge. While early scholars (Galileo, da Vinci, etc.) were experts across fields, specialization has taken hold later. With the advent of Artificial Intelligence, we can now explore relationships across areas (e.g., mechanics-biology) or disparate domains (e.g., failure mechanics-art). To achieve this, we use a fine-tuned Large Language Model (LLM), here for a subset of knowledge in multiscale materials failure. The approach includes the use of a general-purpose LLM to distill question-answer pairs from raw sources followed by LLM fine-tuning. The resulting MechGPT LLM foundation model is used in a series of computational experiments to explore its capacity for knowledge retrieval, various language tasks, hypothesis generation, and connecting knowledge across disparate areas. While the model has some ability to recall knowledge from training, we find that LLMs are particularly useful to extract structural insights through Ontological Knowledge Graphs. These interpretable graph structures provide explanatory insights, frameworks for new research questions, and visual representations of knowledge that also can be used in retrieval-augmented generation. Three versions of MechGPT are discussed, featuring different sizes from 13 billion to 70 billion parameters, and reaching context lengths of more than 10,000 tokens. This provides ample capacity for sophisticated retrieval augmented strategies, as well as agent-based modeling where multiple LLMs interact collaboratively and/or adversarially, the incorporation of new data from the literature or web searches, as well as multimodality.
We introduce Bongard-OpenWorld, a new benchmark for evaluating real-world few-shot reasoning for machine vision. It originates from the classical Bongard Problems (BPs): Given two sets of images (positive and negative), the model needs to identify the set that query images belong to by inducing the visual concepts, which is exclusively depicted by images from the positive set. Our benchmark inherits the few-shot concept induction of the original BPs while adding the two novel layers of challenge: 1) open-world free-form concepts, as the visual concepts in Bongard-OpenWorld are unique compositions of terms from an open vocabulary, ranging from object categories to abstract visual attributes and commonsense factual knowledge; 2) real-world images, as opposed to the synthetic diagrams used by many counterparts. In our exploration, Bongard-OpenWorld already imposes a significant challenge to current few-shot reasoning algorithms. We further investigate to which extent the recently introduced Large Language Models (LLMs) and Vision-Language Models (VLMs) can solve our task, by directly probing VLMs, and combining VLMs and LLMs in an interactive reasoning scheme. We even conceived a neuro-symbolic reasoning approach that reconciles LLMs & VLMs with logical reasoning to emulate the human problem-solving process for Bongard Problems. However, none of these approaches manage to close the human-machine gap, as the best learner achieves 64% accuracy while human participants easily reach 91%. We hope Bongard-OpenWorld can help us better understand the limitations of current visual intelligence and facilitate future research on visual agents with stronger few-shot visual reasoning capabilities.
Large language models (LLMs) can be used to serve as agents to simulate human behaviors, given the powerful ability to understand human instructions and provide high-quality generated texts. Such ability stimulates us to wonder whether LLMs can simulate a person in a higher form than simple human behaviors. Therefore, we aim to train an agent with the profile, experience, and emotional states of a specific person instead of using limited prompts to instruct ChatGPT API. In this work, we introduce Character-LLM that teach LLMs to act as specific people such as Beethoven, Queen Cleopatra, Julius Caesar, etc. Our method focuses on editing profiles as experiences of a certain character and training models to be personal simulacra with these experiences. To assess the effectiveness of our approach, we build a test playground that interviews trained agents and evaluates whether the agents \textit{memorize} their characters and experiences. Experimental results show interesting observations that help build future simulacra of humankind.
While Large Language Models (LLMs) have demonstrated impressive accomplishments in both reasoning and planning, their abilities in multi-agent collaborations remains largely unexplored. This study evaluates LLM-based agents in a multi-agent cooperative text game with Theory of Mind (ToM) inference tasks, comparing their performance with Multi-Agent Reinforcement Learning (MARL) and planning-based baselines. We observed evidence of emergent collaborative behaviors and high-order Theory of Mind capabilities among LLM-based agents. Our results reveal limitations in LLM-based agents' planning optimization due to systematic failures in managing long-horizon contexts and hallucination about the task state. We explore the use of explicit belief state representations to mitigate these issues, finding that it enhances task performance and the accuracy of ToM inferences for LLM-based agents.
Recommender systems are the cornerstone of today's information dissemination, yet a disconnect between offline metrics and online performance greatly hinders their development. Addressing this challenge, we envision a recommendation simulator, capitalizing on recent breakthroughs in human-level intelligence exhibited by Large Language Models (LLMs). We propose Agent4Rec, a user simulator in recommendation, leveraging LLM-empowered generative agents equipped with user profile, memory, and actions modules specifically tailored for the recommender system. In particular, these agents' profile modules are initialized using real-world datasets (e.g. MovieLens, Steam, Amazon-Book), capturing users' unique tastes and social traits; memory modules log both factual and emotional memories and are integrated with an emotion-driven reflection mechanism; action modules support a wide variety of behaviors, spanning both taste-driven and emotion-driven actions. Each agent interacts with personalized recommender models in a page-by-page manner, relying on a pre-implemented collaborative filtering-based recommendation algorithm. We delve into both the capabilities and limitations of Agent4Rec, aiming to explore an essential research question: ``To what extent can LLM-empowered generative agents faithfully simulate the behavior of real, autonomous humans in recommender systems?'' Extensive and multi-faceted evaluations of Agent4Rec highlight both the alignment and deviation between agents and user-personalized preferences. Beyond mere performance comparison, we explore insightful experiments, such as emulating the filter bubble effect and discovering the underlying causal relationships in recommendation tasks. Our codes are available at https://github.com/LehengTHU/Agent4Rec.
We propose BOSS, an approach that automatically learns to solve new long-horizon, complex, and meaningful tasks by growing a learned skill library with minimal supervision. Prior work in reinforcement learning require expert supervision, in the form of demonstrations or rich reward functions, to learn long-horizon tasks. Instead, our approach BOSS (BOotStrapping your own Skills) learns to accomplish new tasks by performing "skill bootstrapping," where an agent with a set of primitive skills interacts with the environment to practice new skills without receiving reward feedback for tasks outside of the initial skill set. This bootstrapping phase is guided by large language models (LLMs) that inform the agent of meaningful skills to chain together. Through this process, BOSS builds a wide range of complex and useful behaviors from a basic set of primitive skills. We demonstrate through experiments in realistic household environments that agents trained with our LLM-guided bootstrapping procedure outperform those trained with naive bootstrapping as well as prior unsupervised skill acquisition methods on zero-shot execution of unseen, long-horizon tasks in new environments. Website at clvrai.com/boss.
The forthcoming 6G systems are expected to address a wide range of non-stationary tasks. This poses challenges to traditional medium access control (MAC) protocols that are static and predefined. In response, data-driven MAC protocols have recently emerged, offering ability to tailor their signaling messages for specific tasks. This article presents a novel categorization of these data-driven MAC protocols into three levels: Level 1 MAC. task-oriented neural protocols constructed using multi-agent deep reinforcement learning (MADRL); Level 2 MAC. neural network-oriented symbolic protocols developed by converting Level 1 MAC outputs into explicit symbols; and Level 3 MAC. language-oriented semantic protocols harnessing large language models (LLMs) and generative models. With this categorization, we aim to explore the opportunities and challenges of each level by delving into their foundational techniques. Drawing from information theory and associated principles as well as selected case studies, this study provides insights into the trajectory of data-driven MAC protocols and sheds light on future research directions.
Recent advancements in reasoning abilities of Large Language Models (LLM) has promoted their usage in problems that require high-level planning for robots and artificial agents. However, current techniques that utilize LLMs for such planning tasks make certain key assumptions such as, access to datasets that permit finetuning, meticulously engineered prompts that only provide relevant and essential information to the LLM, and most importantly, a deterministic approach to allow execution of the LLM responses either in the form of existing policies or plan operators. In this work, we propose LgTS (LLM-guided Teacher-Student learning), a novel approach that explores the planning abilities of LLMs to provide a graphical representation of the sub-goals to a reinforcement learning (RL) agent that does not have access to the transition dynamics of the environment. The RL agent uses Teacher-Student learning algorithm to learn a set of successful policies for reaching the goal state from the start state while simultaneously minimizing the number of environmental interactions. Unlike previous methods that utilize LLMs, our approach does not assume access to a propreitary or a fine-tuned LLM, nor does it require pre-trained policies that achieve the sub-goals proposed by the LLM. Through experiments on a gridworld based DoorKey domain and a search-and-rescue inspired domain, we show that generating a graphical structure of sub-goals helps in learning policies for the LLM proposed sub-goals and the Teacher-Student learning algorithm minimizes the number of environment interactions when the transition dynamics are unknown.
Human-like chatbots necessitate the use of commonsense reasoning in order to effectively comprehend and respond to implicit information present within conversations. Achieving such coherence and informativeness in responses, however, is a non-trivial task. Even for large language models (LLMs), the task of identifying and aggregating key evidence within a single hop presents a substantial challenge. This complexity arises because such evidence is scattered across multiple turns in a conversation, thus necessitating integration over multiple hops. Hence, our focus is to facilitate such multi-hop reasoning over a dialogue context, namely dialogue chain-of-thought (CoT) reasoning. To this end, we propose a knowledge distillation framework that leverages LLMs as unreliable teachers and selectively distills consistent and helpful rationales via alignment filters. We further present DOCTOR, a DialOgue Chain-of-ThOught Reasoner that provides reliable CoT rationales for response generation. We conduct extensive experiments to show that enhancing dialogue agents with high-quality rationales from DOCTOR significantly improves the quality of their responses.
Recently, there has been an emergence of employing LLM-powered agents as believable human proxies, based on their remarkable decision-making capability. However, existing studies mainly focus on simulating human dialogue. Human non-verbal behaviors, such as item clicking in recommender systems, although implicitly exhibiting user preferences and could enhance the modeling of users, have not been deeply explored. The main reasons lie in the gap between language modeling and behavior modeling, as well as the incomprehension of LLMs about user-item relations. To address this issue, we propose AgentCF for simulating user-item interactions in recommender systems through agent-based collaborative filtering. We creatively consider not only users but also items as agents, and develop a collaborative learning approach that optimizes both kinds of agents together. Specifically, at each time step, we first prompt the user and item agents to interact autonomously. Then, based on the disparities between the agents' decisions and real-world interaction records, user and item agents are prompted to reflect on and adjust the misleading simulations collaboratively, thereby modeling their two-sided relations. The optimized agents can also propagate their preferences to other agents in subsequent interactions, implicitly capturing the collaborative filtering idea. Overall, the optimized agents exhibit diverse interaction behaviors within our framework, including user-item, user-user, item-item, and collective interactions. The results show that these agents can demonstrate personalized behaviors akin to those of real-world individuals, sparking the development of next-generation user behavior simulation.
The escalating complexity of software systems and accelerating development cycles pose a significant challenge in managing code errors and implementing business logic. Traditional techniques, while cornerstone for software quality assurance, exhibit limitations in handling intricate business logic and extensive codebases. To address these challenges, we introduce the Intelligent Code Analysis Agent (ICAA), a novel concept combining AI models, engineering process designs, and traditional non-AI components. The ICAA employs the capabilities of large language models (LLMs) such as GPT-3 or GPT-4 to automatically detect and diagnose code errors and business logic inconsistencies. In our exploration of this concept, we observed a substantial improvement in bug detection accuracy, reducing the false-positive rate to 66\% from the baseline's 85\%, and a promising recall rate of 60.8\%. However, the token consumption cost associated with LLMs, particularly the average cost for analyzing each line of code, remains a significant consideration for widespread adoption. Despite this challenge, our findings suggest that the ICAA holds considerable potential to revolutionize software quality assurance, significantly enhancing the efficiency and accuracy of bug detection in the software development process. We hope this pioneering work will inspire further research and innovation in this field, focusing on refining the ICAA concept and exploring ways to mitigate the associated costs.
Large language models (LLMs) have shown increasing capacity at planning and executing a high-level goal in a live computer environment (e.g. MiniWoB++). To perform a task, recent works often require a model to learn from trace examples of the task via either supervised learning or few/many-shot prompting. Without these trace examples, it remains a challenge how an agent can autonomously learn and improve its control on a computer, which limits the ability of an agent to perform a new task. We approach this problem with a zero-shot agent that requires no given expert traces. Our agent plans for executable actions on a partially observed environment, and iteratively progresses a task by identifying and learning from its mistakes via self-reflection and structured thought management. On the easy tasks of MiniWoB++, we show that our zero-shot agent often outperforms recent SoTAs, with more efficient reasoning. For tasks with more complexity, our reflective agent performs on par with prior best models, even though previous works had the advantages of accessing expert traces or additional screen information.
Large language models (LLMs) have revolutionized AI, but are constrained by limited context windows, hindering their utility in tasks like extended conversations and document analysis. To enable using context beyond limited context windows, we propose virtual context management, a technique drawing inspiration from hierarchical memory systems in traditional operating systems that provide the appearance of large memory resources through data movement between fast and slow memory. Using this technique, we introduce MemGPT (Memory-GPT), a system that intelligently manages different memory tiers in order to effectively provide extended context within the LLM's limited context window, and utilizes interrupts to manage control flow between itself and the user. We evaluate our OS-inspired design in two domains where the limited context windows of modern LLMs severely handicaps their performance: document analysis, where MemGPT is able to analyze large documents that far exceed the underlying LLM's context window, and multi-session chat, where MemGPT can create conversational agents that remember, reflect, and evolve dynamically through long-term interactions with their users. We release MemGPT code and data for our experiments at https://memgpt.ai.
Autonomous, goal-driven agents powered by LLMs have recently emerged as promising tools for solving challenging problems without the need for task-specific finetuned models that can be expensive to procure. Currently, the design and implementation of such agents is ad hoc, as the wide variety of tasks that LLM-based agents may be applied to naturally means there can be no one-size-fits-all approach to agent design. In this work we aim to alleviate the difficulty of designing and implementing new agents by proposing a minimalistic generation framework that simplifies the process of building agents. The framework we introduce allows the user to define desired agent behaviors in a high-level, declarative specification that is then used to construct a decoding monitor which guarantees the LLM will produce an output exhibiting the desired behavior. Our declarative approach, in which the behavior is described without concern for how it should be implemented or enforced, enables rapid design, implementation, and experimentation with different LLM-based agents. We demonstrate how the proposed framework can be used to implement recent LLM-based agents (e.g., ReACT), and show how the flexibility of our approach can be leveraged to define a new agent with more complex behavior, the Plan-Act-Summarize-Solve (PASS) agent. Lastly, we demonstrate that our method outperforms other agents on multiple popular reasoning-centric question-answering benchmarks.
The reasoning capabilities of LLM (Large Language Model) are widely acknowledged in recent research, inspiring studies on tool learning and autonomous agents. LLM serves as the "brain" of the agent, orchestrating multiple tools for collaborative multi-step task solving. Unlike methods invoking tools like calculators or weather APIs for straightforward tasks, multi-modal agents excel by integrating diverse AI models for complex challenges. However, current multi-modal agents neglect the significance of model selection: they primarily focus on the planning and execution phases, and will only invoke predefined task-specific models for each subtask, making the execution fragile. Meanwhile, other traditional model selection methods are either incompatible with or suboptimal for the multi-modal agent scenarios, due to ignorance of dependencies among subtasks arising by multi-step reasoning. To this end, we identify the key challenges therein and propose the $\textit{M}^3$ framework as a plug-in with negligible runtime overhead at test-time. This framework improves model selection and bolsters the robustness of multi-modal agents in multi-step reasoning. In the absence of suitable benchmarks, we create MS-GQA, a new dataset specifically designed to investigate the model selection challenge in multi-modal agents. Our experiments reveal that our framework enables dynamic model selection, considering both user inputs and subtask dependencies, thereby robustifying the overall reasoning process. Our code and benchmark: https://github.com/LINs-lab/M3.
The large language model (LLM) based agents have demonstrated their capacity to automate and expedite software development processes. In this paper, we focus on game development and propose a multi-agent collaborative framework, dubbed GameGPT, to automate game development. While many studies have pinpointed hallucination as a primary roadblock for deploying LLMs in production, we identify another concern: redundancy. Our framework presents a series of methods to mitigate both concerns. These methods include dual collaboration and layered approaches with several in-house lexicons, to mitigate the hallucination and redundancy in the planning, task identification, and implementation phases. Furthermore, a decoupling approach is also introduced to achieve code generation with better precision.
Zero-Shot Object Navigation (ZSON) enables agents to navigate towards open-vocabulary objects in unknown environments. The existing works of ZSON mainly focus on following individual instructions to find generic object classes, neglecting the utilization of natural language interaction and the complexities of identifying user-specific objects. To address these limitations, we introduce Zero-shot Interactive Personalized Object Navigation (ZIPON), where robots need to navigate to personalized goal objects while engaging in conversations with users. To solve ZIPON, we propose a new framework termed Open-woRld Interactive persOnalized Navigation (ORION), which uses Large Language Models (LLMs) to make sequential decisions to manipulate different modules for perception, navigation and communication. Experimental results show that the performance of interactive agents that can leverage user feedback exhibits significant improvement. However, obtaining a good balance between task completion and the efficiency of navigation and interaction remains challenging for all methods. We further provide more findings on the impact of diverse user feedback forms on the agents' performance. Code is available at https://github.com/sled-group/navchat.
In a digital epoch where cyberspace is the emerging nexus of geopolitical contention, the melding of information operations and Large Language Models (LLMs) heralds a paradigm shift, replete with immense opportunities and intricate challenges. As tools like the Mistral 7B LLM (Mistral, 2023) democratise access to LLM capabilities (Jin et al., 2023), a vast spectrum of actors, from sovereign nations to rogue entities (Howard et al., 2023), find themselves equipped with potent narrative-shaping instruments (Goldstein et al., 2023). This paper puts forth a framework for navigating this brave new world in the "ClausewitzGPT" equation. This novel formulation not only seeks to quantify the risks inherent in machine-speed LLM-augmented operations but also underscores the vital role of autonomous AI agents (Wang, Xie, et al., 2023). These agents, embodying ethical considerations (Hendrycks et al., 2021), emerge as indispensable components (Wang, Ma, et al., 2023), ensuring that as we race forward, we do not lose sight of moral compasses and societal imperatives. Mathematically underpinned and inspired by the timeless tenets of Clausewitz's military strategy (Clausewitz, 1832), this thesis delves into the intricate dynamics of AI-augmented information operations. With references to recent findings and research (Department of State, 2023), it highlights the staggering year-on-year growth of AI information campaigns (Evgeny Pashentsev, 2023), stressing the urgency of our current juncture. The synthesis of Enlightenment thinking, and Clausewitz's principles provides a foundational lens, emphasising the imperative of clear strategic vision, ethical considerations, and holistic understanding in the face of rapid technological advancement.
Recent research shows that Large Language Models (LLMs) exhibit a compelling level of proficiency in Theory of Mind (ToM) tasks. This ability to impute unobservable mental states to others is vital to human social cognition and may prove equally important in principal-agent relations between individual humans and Artificial Intelligences (AIs). In this paper, we explore how a mechanism studied in developmental psychology known as Violation of Expectation (VoE) can be implemented to reduce errors in LLM prediction about users by leveraging emergent ToM affordances. And we introduce a \textit{metacognitive prompting} framework to apply VoE in the context of an AI tutor. By storing and retrieving facts derived in cases where LLM expectation about the user was violated, we find that LLMs are able to learn about users in ways that echo theories of human learning. Finally, we discuss latent hazards and augmentative opportunities associated with modeling user psychology and propose ways to mitigate risk along with possible directions for future inquiry.
In this paper, we explore the potential of Large Language Models (LLMs) to reason about threats, generate information about tools, and automate cyber campaigns. We begin with a manual exploration of LLMs in supporting specific threat-related actions and decisions. We proceed by automating the decision process in a cyber campaign. We present prompt engineering approaches for a plan-act-report loop for one action of a threat campaign and and a prompt chaining design that directs the sequential decision process of a multi-action campaign. We assess the extent of LLM's cyber-specific knowledge w.r.t the short campaign we demonstrate and provide insights into prompt design for eliciting actionable responses. We discuss the potential impact of LLMs on the threat landscape and the ethical considerations of using LLMs for accelerating threat actor capabilities. We report a promising, yet concerning, application of generative AI to cyber threats. However, the LLM's capabilities to deal with more complex networks, sophisticated vulnerabilities, and the sensitivity of prompts are open questions. This research should spur deliberations over the inevitable advancements in LLM-supported cyber adversarial landscape.
Significant advancements have occurred in the application of Large Language Models (LLMs) for various tasks and social simulations. Despite this, their capacities to coordinate within task-oriented social contexts are under-explored. Such capabilities are crucial if LLMs are to effectively mimic human-like social behavior and produce meaningful results. To bridge this gap, we introduce collaborative generative agents, endowing LLM-based Agents with consistent behavior patterns and task-solving abilities. We situate these agents in a simulated job fair environment as a case study to scrutinize their coordination skills. We propose a novel framework that equips collaborative generative agents with human-like reasoning abilities and specialized skills. Our evaluation demonstrates that these agents show promising performance. However, we also uncover limitations that hinder their effectiveness in more complex coordination tasks. Our work provides valuable insights into the role and evolution of LLMs in task-oriented social simulations.
Discussion and debate among Large Language Models (LLMs) have gained considerable attention due to their potential to enhance the reasoning ability of LLMs. Although natural language is an obvious choice for communication due to LLM's language understanding capability, the token sampling step needed when generating natural language poses a potential risk of information loss, as it uses only one token to represent the model's belief across the entire vocabulary. In this paper, we introduce a communication regime named CIPHER (Communicative Inter-Model Protocol Through Embedding Representation) to address this issue. Specifically, we remove the token sampling step from LLMs and let them communicate their beliefs across the vocabulary through the expectation of the raw transformer output embeddings. Remarkably, by deviating from natural language, CIPHER offers an advantage of encoding a broader spectrum of information without any modification to the model weights, outperforming the state-of-the-art LLM debate methods using natural language by 0.5-5.0% across five reasoning tasks and multiple open-source LLMs of varying sizes. This showcases the superiority and robustness of embeddings as an alternative "language" for communication among LLMs. We anticipate that CIPHER will inspire further exploration for the design of interactions within LLM agent systems, offering a new direction that could significantly influence future developments in the field.
Developing novel research questions (RQs) often requires extensive literature reviews, especially in interdisciplinary fields. To support RQ development through human-AI co-creation, we leveraged Large Language Models (LLMs) to build an LLM-based agent system named CoQuest. We conducted an experiment with 20 HCI researchers to examine the impact of two interaction designs: breadth-first and depth-first RQ generation. The findings revealed that participants perceived the breadth-first approach as more creative and trustworthy upon task completion. Conversely, during the task, participants considered the depth-first generated RQs as more creative. Additionally, we discovered that AI processing delays allowed users to reflect on multiple RQs simultaneously, leading to a higher quantity of generated RQs and an enhanced sense of control. Our work makes both theoretical and practical contributions by proposing and evaluating a mental model for human-AI co-creation of RQs. We also address potential ethical issues, such as biases and over-reliance on AI, advocating for using the system to improve human research creativity rather than automating scientific inquiry.
Optimization problems are pervasive across various sectors, from manufacturing and distribution to healthcare. However, most such problems are still solved heuristically by hand rather than optimally by state-of-the-art solvers, as the expertise required to formulate and solve these problems limits the widespread adoption of optimization tools and techniques. We introduce OptiMUS, a Large Language Model (LLM)-based agent designed to formulate and solve MILP problems from their natural language descriptions. OptiMUS is capable of developing mathematical models, writing and debugging solver code, developing tests, and checking the validity of generated solutions. To benchmark our agent, we present NLP4LP, a novel dataset of linear programming (LP) and mixed integer linear programming (MILP) problems. Our experiments demonstrate that OptiMUS solves nearly twice as many problems as a basic LLM prompting strategy. OptiMUS code and NLP4LP dataset are available at \href{https://github.com/teshnizi/OptiMUS}{https://github.com/teshnizi/OptiMUS}
Supervised Fine-Tuning (SFT) on response demonstrations combined with Reinforcement Learning from Human Feedback (RLHF) constitutes a powerful paradigm for aligning LLM-based AI agents. However, a significant limitation of such an approach is its dependency on high-quality human annotations, making its application to intricate tasks challenging due to difficulties in obtaining consistent response demonstrations and in-distribution response preferences. This paper presents a novel approach, namely SALMON, to align base language models with minimal human supervision, using only a small set of human-defined principles, yet achieving superior performance. Central to our approach is an instructable reward model. Trained on synthetic preference data, this model can generate reward scores based on arbitrary human-defined principles. By merely adjusting these principles during the RL training phase, we gain full control over the preferences with the instructable reward model, subsequently influencing the behavior of the RL-trained policy models, and reducing the reliance on the collection of online human preferences. Applying our method to the LLaMA-2-70b base language model, we developed an AI assistant named Dromedary-2. With only 6 exemplars for in-context learning and 31 human-defined principles, Dromedary-2 significantly surpasses the performance of several state-of-the-art AI systems, including LLaMA-2-Chat-70b, on various benchmark datasets. We have open-sourced the code and model weights to encourage further research into aligning LLM-based AI agents with enhanced supervision efficiency, improved controllability, and scalable oversight.
Recent advancements in Large Language Models (LLMs) showcase advanced reasoning, yet NLP evaluations often depend on static benchmarks. Evaluating this necessitates environments that test strategic reasoning in dynamic, competitive scenarios requiring long-term planning. We introduce AucArena, a novel evaluation suite that simulates auctions, a setting chosen for being highly unpredictable and involving many skills related to resource and risk management, while also being easy to evaluate. We conduct controlled experiments using state-of-the-art LLMs to power bidding agents to benchmark their planning and execution skills. Our research demonstrates that LLMs, such as GPT-4, possess key skills for auction participation, such as budget management and goal adherence, which improve with adaptive strategies. This highlights LLMs' potential in modeling complex social interactions in competitive contexts. However, variability in LLM performance and occasional outperformance by simpler methods indicate opportunities for further advancements in LLM design and the value of our simulation environment for ongoing testing and refinement.
Large Language Models (LLMs) now excel at generative skills and can create content at impeccable speeds. However, they are imperfect and still make various mistakes. In a Computer Science education context, as these models are widely recognized as "AI pair programmers," it becomes increasingly important to train students on evaluating and debugging the LLM-generated code. In this work, we introduce HypoCompass, a novel system to facilitate deliberate practice on debugging, where human novices play the role of Teaching Assistants and help LLM-powered teachable agents debug code. We enable effective task delegation between students and LLMs in this learning-by-teaching environment: students focus on hypothesizing the cause of code errors, while adjacent skills like code completion are offloaded to LLM-agents. Our evaluations demonstrate that HypoCompass generates high-quality training materials (e.g., bugs and fixes), outperforming human counterparts fourfold in efficiency, and significantly improves student performance on debugging by 12% in the pre-to-post test.
We attempt to solve the Abstraction and Reasoning Corpus (ARC) Challenge using Large Language Models (LLMs) as a system of multiple expert agents. Using the flexibility of LLMs to be prompted to do various novel tasks using zero-shot, few-shot, context-grounded prompting, we explore the feasibility of using LLMs to solve the ARC Challenge. We firstly convert the input image into multiple suitable text-based abstraction spaces. We then utilise the associative power of LLMs to derive the input-output relationship and map this to actions in the form of a working program, similar to Voyager / Ghost in the MineCraft. In addition, we use iterative environmental feedback in order to guide LLMs to solve the task. Our proposed approach achieves 50 solves out of 111 training set problems (45%) with just three abstraction spaces - grid, object and pixel - and we believe that with more abstraction spaces and learnable actions, we will be able to solve more.
In this paper, we explore the potential of Large Language Models (LLMs) Agents in playing the strategic social deduction game, Resistance Avalon. Players in Avalon are challenged not only to make informed decisions based on dynamically evolving game phases, but also to engage in discussions where they must deceive, deduce, and negotiate with other players. These characteristics make Avalon a compelling test-bed to study the decision-making and language-processing capabilities of LLM Agents. To facilitate research in this line, we introduce AvalonBench - a comprehensive game environment tailored for evaluating multi-agent LLM Agents. This benchmark incorporates: (1) a game environment for Avalon, (2) rule-based bots as baseline opponents, and (3) ReAct-style LLM agents with tailored prompts for each role. Notably, our evaluations based on AvalonBench highlight a clear capability gap. For instance, models like ChatGPT playing good-role got a win rate of 22.2% against rule-based bots playing evil, while good-role bot achieves 38.2% win rate in the same setting. We envision AvalonBench could be a good test-bed for developing more advanced LLMs (with self-playing) and agent frameworks that can effectively model the layered complexities of such game environments.
Large language models (LLMs) have advanced in large strides due to the effectiveness of the self-attention mechanism that processes and compares all tokens at once. However, this mechanism comes with a fundamental issue -- the predetermined context window is bound to be limited. Despite attempts to extend the context window through methods like extrapolating the positional embedding, using recurrence, or selectively retrieving essential parts of the long sequence, long-text understanding continues to be a challenge. We propose an alternative approach which instead treats the LLM as an interactive agent, allowing it to decide how to read the text via iterative prompting. We introduce MemWalker, a method that first processes the long context into a tree of summary nodes. Upon receiving a query, the model navigates this tree in search of relevant information, and responds once it gathers sufficient information. On long-text question answering tasks our method outperforms baseline approaches that use long context windows, recurrence, and retrieval. We show that, beyond effective reading, MemWalker enhances explainability by highlighting the reasoning steps as it interactively reads the text; pinpointing the relevant text segments related to the query.
This paper introduces a novel framework, Tree-GPT, which incorporates Large Language Models (LLMs) into the forestry remote sensing data workflow, thereby enhancing the efficiency of data analysis. Currently, LLMs are unable to extract or comprehend information from images and may generate inaccurate text due to a lack of domain knowledge, limiting their use in forestry data analysis. To address this issue, we propose a modular LLM expert system, Tree-GPT, that integrates image understanding modules, domain knowledge bases, and toolchains. This empowers LLMs with the ability to comprehend images, acquire accurate knowledge, generate code, and perform data analysis in a local environment. Specifically, the image understanding module extracts structured information from forest remote sensing images by utilizing automatic or interactive generation of prompts to guide the Segment Anything Model (SAM) in generating and selecting optimal tree segmentation results. The system then calculates tree structural parameters based on these results and stores them in a database. Upon receiving a specific natural language instruction, the LLM generates code based on a thought chain to accomplish the analysis task. The code is then executed by an LLM agent in a local environment and . For ecological parameter calculations, the system retrieves the corresponding knowledge from the knowledge base and inputs it into the LLM to guide the generation of accurate code. We tested this system on several tasks, including Search, Visualization, and Machine Learning Analysis. The prototype system performed well, demonstrating the potential for dynamic usage of LLMs in forestry research and environmental sciences.
Generating code from a natural language using Large Language Models (LLMs) such as ChatGPT, seems groundbreaking. Yet, with more extensive use, it's evident that this approach has its own limitations. The inherent ambiguity of natural language presents challenges for complex software designs. Accordingly, our research offers an Agile Model-Driven Development (MDD) approach that enhances code auto-generation using OpenAI's GPT-4. Our work emphasizes "Agility" as a significant contribution to the current MDD method, particularly when the model undergoes changes or needs deployment in a different programming language. Thus, we present a case-study showcasing a multi-agent simulation system of an Unmanned Vehicle Fleet. In the first and second layer of our approach, we constructed a textual representation of the case-study using Unified Model Language (UML) diagrams. In the next layer, we introduced two sets of constraints that minimize model ambiguity. Object Constraints Language (OCL) is applied to fine-tune the code constructions details, while FIPA ontology is used to shape communication semantics and protocols. Ultimately, leveraging GPT-4, our last layer auto-generates code in both Java and Python. The Java code is deployed within the JADE framework, while the Python code is deployed in PADE framework. Concluding our research, we engaged in a comprehensive evaluation of the generated code. From a behavioural standpoint, the auto-generated code aligned perfectly with the expected UML sequence diagram. Structurally, we compared the complexity of code derived from UML diagrams constrained solely by OCL to that influenced by both OCL and FIPA-ontology. Results indicate that ontology-constrained model produce inherently more intricate code, but it remains manageable and low-risk for further testing and maintenance.
In what sense does a large language model have knowledge? The answer to this question extends beyond the capabilities of a particular AI system, and challenges our assumptions about the nature of knowledge and intelligence. We answer by granting LLMs "instrumental knowledge"; knowledge defined by a certain set of abilities. We then ask how such knowledge is related to the more ordinary, "worldly" knowledge exhibited by human agents, and explore this in terms of the degree to which instrumental knowledge can be said to incorporate the structured world models of cognitive science. We discuss ways LLMs could recover degrees of worldly knowledge, and suggest such recovery will be governed by an implicit, resource-rational tradeoff between world models and task demands.
Large Language Models (LLMs) have achieved remarkable success in reasoning tasks with the development of prompting methods. However, existing prompting approaches cannot reuse insights of solving similar problems and suffer from accumulated errors in multi-step reasoning, since they prompt LLMs to reason \textit{from scratch}. To address these issues, we propose \textbf{\textit{Thought Propagation} (TP)}, which explores the analogous problems and leverages their solutions to enhance the complex reasoning ability of LLMs. These analogous problems are related to the input one, with reusable solutions and problem-solving strategies. Thus, it is promising to propagate insights of solving previous analogous problems to inspire new problem-solving. To achieve this, TP first prompts LLMs to propose and solve a set of analogous problems that are related to the input one. Then, TP reuses the results of analogous problems to directly yield a new solution or derive a knowledge-intensive plan for execution to amend the initial solution obtained from scratch. TP is compatible with existing prompting approaches, allowing plug-and-play generalization and enhancement in a wide range of tasks without much labor in task-specific prompt engineering. Experiments across three challenging tasks demonstrate TP enjoys a substantial improvement over the baselines by an average of 12\% absolute increase in finding the optimal solutions in Shortest-path Reasoning, 13\% improvement of human preference in Creative Writing, and 15\% enhancement in the task completion rate of LLM-Agent Planning.
The emergent reasoning and Theory of Mind (ToM) abilities demonstrated by Large Language Models (LLMs) make them promising candidates for developing coordination agents. In this study, we introduce a new LLM-Coordination Benchmark aimed at a detailed analysis of LLMs within the context of Pure Coordination Games, where participating agents need to cooperate for the most gain. This benchmark evaluates LLMs through two distinct tasks: (1) \emph{Agentic Coordination}, where LLMs act as proactive participants for cooperation in 4 pure coordination games; (2) \emph{Coordination Question Answering (QA)}, where LLMs are prompted to answer 198 multiple-choice questions from the 4 games for evaluation of three key reasoning abilities: Environment Comprehension, ToM Reasoning, and Joint Planning. Furthermore, to enable LLMs for multi-agent coordination, we introduce a Cognitive Architecture for Coordination (CAC) framework that can easily integrate different LLMs as plug-and-play modules for pure coordination games. Our findings indicate that LLM agents equipped with GPT-4-turbo achieve comparable performance to state-of-the-art reinforcement learning methods in games that require commonsense actions based on the environment. Besides, zero-shot coordination experiments reveal that, unlike RL methods, LLM agents are robust to new unseen partners. However, results on Coordination QA show a large room for improvement in the Theory of Mind reasoning and joint planning abilities of LLMs. The analysis also sheds light on how the ability of LLMs to understand their environment and their partner's beliefs and intentions plays a part in their ability to plan for coordination. Our code is available at \url{https://github.com/eric-ai-lab/llm_coordination}.
Social media is often criticized for amplifying toxic discourse and discouraging constructive conversations. But designing social media platforms to promote better conversations is inherently challenging. This paper asks whether simulating social media through a combination of Large Language Models (LLM) and Agent-Based Modeling can help researchers study how different news feed algorithms shape the quality of online conversations. We create realistic personas using data from the American National Election Study to populate simulated social media platforms. Next, we prompt the agents to read and share news articles - and like or comment upon each other's messages - within three platforms that use different news feed algorithms. In the first platform, users see the most liked and commented posts from users whom they follow. In the second, they see posts from all users - even those outside their own network. The third platform employs a novel "bridging" algorithm that highlights posts that are liked by people with opposing political views. We find this bridging algorithm promotes more constructive, non-toxic, conversation across political divides than the other two models. Though further research is needed to evaluate these findings, we argue that LLMs hold considerable potential to improve simulation research on social media and many other complex social settings.
Large language models (LLMs) have revolutionized the field of artificial intelligence, endowing it with sophisticated language understanding and generation capabilities. However, when faced with more complex and interconnected tasks that demand a profound and iterative thought process, LLMs reveal their inherent limitations. Autonomous LLM-powered multi-agent systems represent a strategic response to these challenges. Such systems strive for autonomously tackling user-prompted goals by decomposing them into manageable tasks and orchestrating their execution and result synthesis through a collective of specialized intelligent agents. Equipped with LLM-powered reasoning capabilities, these agents harness the cognitive synergy of collaborating with their peers, enhanced by leveraging contextual resources such as tools and datasets. While these architectures hold promising potential in amplifying AI capabilities, striking the right balance between different levels of autonomy and alignment remains the crucial challenge for their effective operation. This paper proposes a comprehensive multi-dimensional taxonomy, engineered to analyze how autonomous LLM-powered multi-agent systems balance the dynamic interplay between autonomy and alignment across various aspects inherent to architectural viewpoints such as goal-driven task management, agent composition, multi-agent collaboration, and context interaction. It also includes a domain-ontology model specifying fundamental architectural concepts. Our taxonomy aims to empower researchers, engineers, and AI practitioners to systematically analyze the architectural dynamics and balancing strategies employed by these increasingly prevalent AI systems. The exploratory taxonomic classification of selected representative LLM-powered multi-agent systems illustrates its practical utility and reveals potential for future research and development.
Large Language Models (LLMs), such as ChatGPT, have recently been applied to various NLP tasks due to its open-domain generation capabilities. However, there are two issues with applying LLMs to dialogue tasks. 1. During the dialogue process, users may have implicit intentions that might be overlooked by LLMs. Consequently, generated responses couldn't align with the user's intentions. 2. It is unlikely for LLMs to encompass all fields comprehensively. In certain specific domains, their knowledge may be incomplete, and LLMs cannot update the latest knowledge in real-time. To tackle these issues, we propose a framework~\emph{using LLM to \textbf{E}nhance dialogue response generation by asking questions to \textbf{D}etect user's \textbf{I}mplicit in\textbf{T}entions} (\textbf{EDIT}). Firstly, EDIT generates open questions related to the dialogue context as the potential user's intention; Then, EDIT answers those questions by interacting with LLMs and searching in domain-specific knowledge bases respectively, and use LLMs to choose the proper answers to questions as extra knowledge; Finally, EDIT enhances response generation by explicitly integrating those extra knowledge. Besides, previous question generation works only focus on asking questions with answers in context. In order to ask open questions, we construct a Context-Open-Question (COQ) dataset. On two task-oriented dialogue tasks (Wizard of Wikipedia and Holl-E), EDIT outperformed other LLMs.
Program synthesis aims to create accurate, executable programs from problem specifications, specifically from natural language descriptions in our context. Recent studies have leveraged the power of reinforcement learning (RL) in conjunction with large language models (LLMs), significantly enhancing code generation capabilities. The application of RL focuses on directly optimizing for functional correctness, offering an advantage over conventional supervised methods. Despite policy-based RL methods dominating the literature on RL for program synthesis, the nature of program synthesis tasks hints at a natural alignment with value-based methods. This stems from the rich collection of off-policy programs, including those developed by human programmers and also historical samples, coupled with the straightforward verification of generated programs through automated unit testing, meaning rewards are easy to obtain. Diverging from the dominant use of policy-based algorithms, our work explores the feasibility of value-based approaches, leading to the development of our $\mathcal{B}$-Coder (pronounced Bellman coder). Yet, training value-based methods presents challenges due to the enormous search space inherent to program synthesis. To this end, we introduce an initialization protocol for RL agents utilizing pre-trained LMs and a conservative Bellman operator to reduce training complexities. Moreover, we demonstrate how to leverage the learned value functions as a dual strategy to post-process generated programs. Our empirical evaluations demonstrated $\mathcal{B}$-Coder's capability in achieving state-of-the-art performance when compared to policy-based methods. Remarkably, this achievement is reached with minimal reward engineering effort, highlighting the effectiveness of value-based RL, independent of reward designs.
Large language models (LLMs) have garnered significant attention due to their impressive natural language processing (NLP) capabilities. Recently, many studies have focused on the tool utilization ability of LLMs. They primarily investigated how LLMs effectively collaborate with given specific tools. However, in scenarios where LLMs serve as intelligent agents, as seen in applications like AutoGPT and MetaGPT, LLMs are expected to engage in intricate decision-making processes that involve deciding whether to employ a tool and selecting the most suitable tool(s) from a collection of available tools to fulfill user requests. Therefore, in this paper, we introduce MetaTool, a benchmark designed to evaluate whether LLMs have tool usage awareness and can correctly choose tools. Specifically, we create a dataset called ToolE within the benchmark. This dataset contains various types of user queries in the form of prompts that trigger LLMs to use tools, including both single-tool and multi-tool scenarios. Subsequently, we set the tasks for both tool usage awareness and tool selection. We define four subtasks from different perspectives in tool selection, including tool selection with similar choices, tool selection in specific scenarios, tool selection with possible reliability issues, and multi-tool selection. We conduct experiments involving eight popular LLMs and find that the majority of them still struggle to effectively select tools, highlighting the existing gaps between LLMs and genuine intelligent agents. However, through the error analysis, we found there is still significant room for improvement. Finally, we conclude with insights for tool developers -- we strongly recommend that tool developers choose an appropriate rewrite model for generating new descriptions based on the downstream LLM the tool will apply to. Our code is in https://github.com/HowieHwong/MetaTool.
"Thinking is for Doing." Humans can infer other people's mental states from observations--an ability called Theory-of-Mind (ToM)--and subsequently act pragmatically on those inferences. Existing question answering benchmarks such as ToMi ask models questions to make inferences about beliefs of characters in a story, but do not test whether models can then use these inferences to guide their actions. We propose a new evaluation paradigm for large language models (LLMs): Thinking for Doing (T4D), which requires models to connect inferences about others' mental states to actions in social scenarios. Experiments on T4D demonstrate that LLMs such as GPT-4 and PaLM 2 seemingly excel at tracking characters' beliefs in stories, but they struggle to translate this capability into strategic action. Our analysis reveals the core challenge for LLMs lies in identifying the implicit inferences about mental states without being explicitly asked about as in ToMi, that lead to choosing the correct action in T4D. To bridge this gap, we introduce a zero-shot prompting framework, Foresee and Reflect (FaR), which provides a reasoning structure that encourages LLMs to anticipate future challenges and reason about potential actions. FaR boosts GPT-4's performance from 50% to 71% on T4D, outperforming other prompting methods such as Chain-of-Thought and Self-Ask. Moreover, FaR generalizes to diverse out-of-distribution story structures and scenarios that also require ToM inferences to choose an action, consistently outperforming other methods including few-shot in-context learning.
Conversational Health Agents (CHAs) are interactive systems that provide healthcare services, such as assistance and diagnosis. Current CHAs, especially those utilizing Large Language Models (LLMs), primarily focus on conversation aspects. However, they offer limited agent capabilities, specifically lacking multi-step problem-solving, personalized conversations, and multimodal data analysis. Our aim is to overcome these limitations. We propose openCHA, an open-source LLM-powered framework, to empower conversational agents to generate a personalized response for users' healthcare queries. This framework enables developers to integrate external sources including data sources, knowledge bases, and analysis models, into their LLM-based solutions. openCHA includes an orchestrator to plan and execute actions for gathering information from external sources, essential for formulating responses to user inquiries. It facilitates knowledge acquisition, problem-solving capabilities, multilingual and multimodal conversations, and fosters interaction with various AI platforms. We illustrate the framework's proficiency in handling complex healthcare tasks via two demonstrations and four use cases. Moreover, we release openCHA as open source available to the community via GitHub.
Large Language Models (LLMs) and Large Multimodal Models (LMMs) exhibit impressive problem-solving skills in many tasks and domains, but their ability in mathematical reasoning in visual contexts has not been systematically studied. To bridge this gap, we present MathVista, a benchmark designed to combine challenges from diverse mathematical and visual tasks. It consists of 6,141 examples, derived from 28 existing multimodal datasets involving mathematics and 3 newly created datasets (i.e., IQTest, FunctionQA, and PaperQA). Completing these tasks requires fine-grained, deep visual understanding and compositional reasoning, which all state-of-the-art foundation models find challenging. With MathVista, we have conducted a comprehensive, quantitative evaluation of 12 prominent foundation models. The best-performing GPT-4V model achieves an overall accuracy of 49.9%, substantially outperforming Bard, the second-best performer, by 15.1%. Our in-depth analysis reveals that the superiority of GPT-4V is mainly attributed to its enhanced visual perception and mathematical reasoning. However, GPT-4V still falls short of human performance by 10.4%, as it often struggles to understand complex figures and perform rigorous reasoning. This significant gap underscores the critical role that MathVista will play in the development of general-purpose AI agents capable of tackling mathematically intensive and visually rich real-world tasks. We further explore the new ability of self-verification, the application of self-consistency, and the interactive chatbot capabilities of GPT-4V, highlighting its promising potential for future research. The project is available at https://mathvista.github.io/.
Recent studies show that collaborating multiple large language model (LLM) powered agents is a promising way for task solving. However, current approaches are constrained by using a fixed number of agents and static communication structures. In this work, we propose automatically selecting a team of agents from candidates to collaborate in a dynamic communication structure toward different tasks and domains. Specifically, we build a framework named Dynamic LLM-Powered Agent Network ($\textbf{DyLAN}$) for LLM-powered agent collaboration, operating a two-stage paradigm: (1) Team Optimization and (2) Task Solving. During the first stage, we utilize an $\textit{agent selection}$ algorithm, based on an unsupervised metric called $\textit{Agent Importance Score}$, enabling the selection of best agents according to their contributions in a preliminary trial, oriented to the given task. Then, in the second stage, the selected agents collaborate dynamically according to the query. Empirically, we demonstrate that DyLAN outperforms strong baselines in code generation, decision-making, general reasoning, and arithmetic reasoning tasks with moderate computational cost. On specific subjects in MMLU, selecting a team of agents in the team optimization stage improves accuracy by up to 25.0% in DyLAN.
The rapid development and adoption of Generative AI (GAI) technology in the form of chatbots such as ChatGPT and Claude has greatly increased interest in agentic machines. This paper introduces the Autonomous Cognitive Entity (ACE) model, a novel framework for a cognitive architecture, enabling machines and software agents to operate more independently. Drawing inspiration from the OSI model, the ACE framework presents layers of abstraction to conceptualize artificial cognitive architectures. The model is designed to harness the capabilities of the latest generative AI technologies, including large language models (LLMs) and multimodal generative models (MMMs), to build autonomous, agentic systems. The ACE framework comprises six layers: the Aspirational Layer, Global Strategy, Agent Model, Executive Function, Cognitive Control, and Task Prosecution. Each layer plays a distinct role, ranging from setting the moral compass and strategic thinking to task selection and execution. The ACE framework also incorporates mechanisms for handling failures and adapting actions, thereby enhancing the robustness and flexibility of autonomous agents. This paper introduces the conceptual framework and proposes implementation strategies that have been tested and observed in industry. The goal of this paper is to formalize this framework so as to be more accessible.
As Natural Language Processing (NLP) systems are increasingly employed in intricate social environments, a pressing query emerges: Can these NLP systems mirror human-esque collaborative intelligence, in a multi-agent society consisting of multiple large language models (LLMs)? This paper probes the collaboration mechanisms among contemporary NLP systems by melding practical experiments with theoretical insights. We fabricate four unique `societies' comprised of LLM agents, where each agent is characterized by a specific `trait' (easy-going or overconfident) and engages in collaboration with a distinct `thinking pattern' (debate or reflection). Through evaluating these multi-agent societies on three benchmark datasets, we discern that certain collaborative strategies not only outshine previous top-tier approaches, but also optimize efficiency (using fewer API tokens). Moreover, our results further illustrate that LLM agents manifest human-like social behaviors, such as conformity and consensus reaching, mirroring foundational social psychology theories. In conclusion, we integrate insights from social psychology to contextualize the collaboration of LLM agents, inspiring further investigations into the collaboration mechanism for LLMs. We commit to sharing our code and datasets\footnote{\url{https://github.com/zjunlp/MachineSoM}.}, hoping to catalyze further research in this promising avenue.
This paper aims to shed light on the evolutionary dynamics of diverse and social populations by introducing the rich expressiveness of generative models into the trait expression of social agent-based evolutionary models. Specifically, we focus on the evolution of personality traits in the context of a game-theoretic relationship as a situation in which inter-individual interests exert strong selection pressures. We construct an agent model in which linguistic descriptions of personality traits related to cooperative behavior are used as genes. The deterministic strategies extracted from Large Language Model (LLM) that make behavioral decisions based on these personality traits are used as behavioral traits. The population is evolved according to selection based on average payoff and mutation of genes by asking LLM to slightly modify the parent gene toward cooperative or selfish. Through preliminary experiments and analyses, we clarify that such a model can indeed exhibit the evolution of cooperative behavior based on the diverse and higher-order representation of personality traits. We also observed the repeated intrusion of cooperative and selfish personality traits through changes in the expression of personality traits, and found that the emerging words in the evolved gene well reflected the behavioral tendency of its personality in terms of their semantics.
In this study, we explore the potential of Multimodal Large Language Models (MLLMs) in improving embodied decision-making processes for agents. While Large Language Models (LLMs) have been widely used due to their advanced reasoning skills and vast world knowledge, MLLMs like GPT4-Vision offer enhanced visual understanding and reasoning capabilities. We investigate whether state-of-the-art MLLMs can handle embodied decision-making in an end-to-end manner and whether collaborations between LLMs and MLLMs can enhance decision-making. To address these questions, we introduce a new benchmark called PCA-EVAL, which evaluates embodied decision-making from the perspectives of Perception, Cognition, and Action. Additionally, we propose HOLMES, a multi-agent cooperation framework that allows LLMs to leverage MLLMs and APIs to gather multimodal information for informed decision-making. We compare end-to-end embodied decision-making and HOLMES on our benchmark and find that the GPT4-Vision model demonstrates strong end-to-end embodied decision-making abilities, outperforming GPT4-HOLMES in terms of average decision accuracy (+3%). However, this performance is exclusive to the latest GPT4-Vision model, surpassing the open-source state-of-the-art MLLM by 26%. Our results indicate that powerful MLLMs like GPT4-Vision hold promise for decision-making in embodied agents, offering new avenues for MLLM research. Code and data are open at https://github.com/pkunlp-icler/PCA-EVAL/.
Ocean science, which delves into the oceans that are reservoirs of life and biodiversity, is of great significance given that oceans cover over 70% of our planet's surface. Recently, advances in Large Language Models (LLMs) have transformed the paradigm in science. Despite the success in other domains, current LLMs often fall short in catering to the needs of domain experts like oceanographers, and the potential of LLMs for ocean science is under-explored. The intrinsic reasons are the immense and intricate nature of ocean data as well as the necessity for higher granularity and richness in knowledge. To alleviate these issues, we introduce OceanGPT, the first-ever large language model in the ocean domain, which is expert in various ocean science tasks. We also propose OceanGPT, a novel framework to automatically obtain a large volume of ocean domain instruction data, which generates instructions based on multi-agent collaboration. Additionally, we construct the first oceanography benchmark, OceanBench, to evaluate the capabilities of LLMs in the ocean domain. Though comprehensive experiments, OceanGPT not only shows a higher level of knowledge expertise for oceans science tasks but also gains preliminary embodied intelligence capabilities in ocean technology.
Large Language Models (LLMs) have shown promise in the autonomous driving sector, particularly in generalization and interpretability. We introduce a unique object-level multimodal LLM architecture that merges vectorized numeric modalities with a pre-trained LLM to improve context understanding in driving situations. We also present a new dataset of 160k QA pairs derived from 10k driving scenarios, paired with high quality control commands collected with RL agent and question answer pairs generated by teacher LLM (GPT-3.5). A distinct pretraining strategy is devised to align numeric vector modalities with static LLM representations using vector captioning language data. We also introduce an evaluation metric for Driving QA and demonstrate our LLM-driver's proficiency in interpreting driving scenarios, answering questions, and decision-making. Our findings highlight the potential of LLM-based driving action generation in comparison to traditional behavioral cloning. We make our benchmark, datasets, and model available for further exploration.
Recent large language models (LLMs) have demonstrated great potential toward intelligent agents and next-gen automation, but there currently lacks a systematic benchmark for evaluating LLMs' abilities as agents. We introduce SmartPlay: both a challenging benchmark and a methodology for evaluating LLMs as agents. SmartPlay consists of 6 different games, including Rock-Paper-Scissors, Tower of Hanoi, Minecraft. Each game features a unique setting, providing up to 20 evaluation settings and infinite environment variations. Each game in SmartPlay uniquely challenges a subset of 9 important capabilities of an intelligent LLM agent, including reasoning with object dependencies, planning ahead, spatial reasoning, learning from history, and understanding randomness. The distinction between the set of capabilities each game test allows us to analyze each capability separately. SmartPlay serves not only as a rigorous testing ground for evaluating the overall performance of LLM agents but also as a road-map for identifying gaps in current methodologies. We release our benchmark at github.com/Microsoft/SmartPlay
Large Language Models (LLMs) have recently showcased their remarkable capacities, not only in natural language processing tasks but also across diverse domains such as clinical medicine, legal consultation, and education. LLMs become more than mere applications, evolving into assistants capable of addressing diverse user requests. This narrows the distinction between human beings and artificial intelligence agents, raising intriguing questions regarding the potential manifestation of personalities, temperaments, and emotions within LLMs. In this paper, we propose a framework, PsychoBench, for evaluating diverse psychological aspects of LLMs. Comprising thirteen scales commonly used in clinical psychology, PsychoBench further classifies these scales into four distinct categories: personality traits, interpersonal relationships, motivational tests, and emotional abilities. Our study examines five popular models, namely text-davinci-003, gpt-3.5-turbo, gpt-4, LLaMA-2-7b, and LLaMA-2-13b. Additionally, we employ a jailbreak approach to bypass the safety alignment protocols and test the intrinsic natures of LLMs. We have made PsychoBench openly accessible via https://github.com/CUHK-ARISE/PsychoBench.
Large language models (LLMs) are effective at answering questions that are clearly asked. However, when faced with ambiguous queries they can act unpredictably and produce incorrect outputs. This underscores the need for the development of intelligent agents capable of asking clarification questions to resolve ambiguities effectively. This capability requires complex understanding, state tracking, reasoning and planning over multiple conversational turns. However, directly measuring this can be challenging. In this paper, we offer a surrogate problem which assesses an LLMs's capability to deduce an entity unknown to itself, but revealed to a judge, by asking the judge a series of queries. This \textit{entity-deducing game} can serve as an evaluation framework to probe the conversational reasoning and planning capabilities of language models. We systematically evaluate various LLMs and discover significant differences in their performance on this task. We find that strong LLMs like GPT-4 outperform human players by a large margin. We further employ Behavior Cloning (BC) to examine whether a weaker model is capable of imitating a stronger model and generalizing to data or domains, using only the demonstrations from a stronger model. We finally propose to use Reinforcement Learning to enhance reasoning and planning capacity of Vicuna models through episodes of game playing, which lead to significant performance improvement. We hope that this problem offers insights into how autonomous agents could be trained to behave more intelligently in ambiguous circumstances.
Transformer-based large language models (LLMs) are constrained by the fixed context window of the underlying transformer architecture, hindering their ability to produce long and coherent outputs. Memory-augmented LLMs are a promising solution, but current approaches cannot handle long output generation tasks since they (1) only focus on reading memory and reduce its evolution to the concatenation of new memories or (2) use very specialized memories that cannot adapt to other domains. This paper presents L2MAC, the first practical LLM-based general-purpose stored-program automatic computer (von Neumann architecture) framework, an LLM-based multi-agent system, for long and consistent output generation. Its memory has two components: the instruction registry, which is populated with a prompt program to solve the user-given task, and a file store, which will contain the final and intermediate outputs. Each instruction in turn is executed by a separate LLM agent, whose context is managed by a control unit capable of precise memory reading and writing to ensure effective interaction with the file store. These components enable L2MAC to generate extensive outputs, bypassing the constraints of the finite context window while producing outputs that fulfill a complex user-specified task. We empirically demonstrate that L2MAC achieves state-of-the-art performance in generating large codebases for system design tasks, significantly outperforming other coding methods in implementing the detailed user-specified task; we show that L2MAC works for general-purpose extensive text-based tasks, such as writing an entire book; and we provide valuable insights into L2MAC's performance improvement over existing methods.
From deciding on a PhD program to buying a new camera, unfamiliar decisions--decisions without domain knowledge--are frequent and significant. The complexity and uncertainty of such decisions demand unique approaches to information seeking, understanding, and decision-making. Our formative study highlights that users want to start by discovering broad and relevant domain information evenly and simultaneously, quickly address emerging inquiries, and gain personalized standards to assess information found. We present ChoiceMates, an interactive multi-agent system designed to address these needs by enabling users to engage with a dynamic set of LLM agents each presenting a unique experience in the domain. Unlike existing multi-agent systems that automate tasks with agents, the user orchestrates agents to assist their decision-making process. Our user evaluation (n=12) shows that ChoiceMates enables a more confident, satisfactory decision-making with better situation understanding than web search, and higher decision quality and confidence than a commercial multi-agent framework. This work provides insights into designing a more controllable and collaborative multi-agent system.
Recent breakthroughs in large language models (LLMs) have brought remarkable success in the field of LLM-as-Agent. Nevertheless, a prevalent assumption is that the information processed by LLMs is consistently honest, neglecting the pervasive deceptive or misleading information in human society and AI-generated content. This oversight makes LLMs susceptible to malicious manipulations, potentially resulting in detrimental outcomes. This study utilizes the intricate Avalon game as a testbed to explore LLMs' potential in deceptive environments. Avalon, full of misinformation and requiring sophisticated logic, manifests as a "Game-of-Thoughts". Inspired by the efficacy of humans' recursive thinking and perspective-taking in the Avalon game, we introduce a novel framework, Recursive Contemplation (ReCon), to enhance LLMs' ability to identify and counteract deceptive information. ReCon combines formulation and refinement contemplation processes; formulation contemplation produces initial thoughts and speech, while refinement contemplation further polishes them. Additionally, we incorporate first-order and second-order perspective transitions into these processes respectively. Specifically, the first-order allows an LLM agent to infer others' mental states, and the second-order involves understanding how others perceive the agent's mental state. After integrating ReCon with different LLMs, extensive experiment results from the Avalon game indicate its efficacy in aiding LLMs to discern and maneuver around deceptive information without extra fine-tuning and data. Finally, we offer a possible explanation for the efficacy of ReCon and explore the current limitations of LLMs in terms of safety, reasoning, speaking style, and format, potentially furnishing insights for subsequent research.
The great success of Large Language Models (LLMs) has expanded the potential of multimodality, contributing to the gradual evolution of General Artificial Intelligence (AGI). A true AGI agent should not only possess the capability to perform predefined multi-tasks but also exhibit emergent abilities in an open-world context. However, despite the considerable advancements made by recent multimodal LLMs, they still fall short in effectively unifying comprehension and generation tasks, let alone open-world emergent abilities. We contend that the key to overcoming the present impasse lies in enabling text and images to be represented and processed interchangeably within a unified autoregressive Transformer. To this end, we introduce SEED, an elaborate image tokenizer that empowers LLMs with the ability to SEE and Draw at the same time. We identify two crucial design principles: (1) Image tokens should be independent of 2D physical patch positions and instead be produced with a 1D causal dependency, exhibiting intrinsic interdependence that aligns with the left-to-right autoregressive prediction mechanism in LLMs. (2) Image tokens should capture high-level semantics consistent with the degree of semantic abstraction in words, and be optimized for both discriminativeness and reconstruction during the tokenizer training phase. With SEED tokens, LLM is able to perform scalable multimodal autoregression under its original training recipe, i.e., next-word prediction. SEED-LLaMA is therefore produced by large-scale pretraining and instruction tuning on the interleaved textual and visual data, demonstrating impressive performance on a broad range of multimodal comprehension and generation tasks. More importantly, SEED-LLaMA has exhibited compositional emergent abilities such as multi-turn in-context multimodal generation, acting like your AI assistant.
The advent of large language models (LLMs) has made it possible to generate natural written dialogues between two agents. However, generating human-like spoken dialogues from these written dialogues remains challenging. Spoken dialogues have several unique characteristics: they frequently include backchannels and laughter, and the smoothness of turn-taking significantly influences the fluidity of conversation. This study proposes CHATS - CHatty Agents Text-to-Speech - a discrete token-based system designed to generate spoken dialogues based on written dialogues. Our system can generate speech for both the speaker side and the listener side simultaneously, using only the transcription from the speaker side, which eliminates the need for transcriptions of backchannels or laughter. Moreover, CHATS facilitates natural turn-taking; it determines the appropriate duration of silence after each utterance in the absence of overlap, and it initiates the generation of overlapping speech based on the phoneme sequence of the next utterance in case of overlap. Experimental evaluations indicate that CHATS outperforms the text-to-speech baseline, producing spoken dialogues that are more interactive and fluid while retaining clarity and intelligibility.
Following the success of Large Language Models (LLMs), Large Multimodal Models (LMMs), such as the Flamingo model and its subsequent competitors, have started to emerge as natural steps towards generalist agents. However, interacting with recent LMMs reveals major limitations that are hardly captured by the current evaluation benchmarks. Indeed, task performances (e.g., VQA accuracy) alone do not provide enough clues to understand their real capabilities, limitations, and to which extent such models are aligned to human expectations. To refine our understanding of those flaws, we deviate from the current evaluation paradigm, and (1) evaluate 10 recent open-source LMMs from 3B up to 80B parameter scale, on 5 different axes; hallucinations, abstention, compositionality, explainability and instruction following. Our evaluation on these axes reveals major flaws in LMMs. While the current go-to solution to align these models is based on training, such as instruction tuning or RLHF, we rather (2) explore the training-free in-context learning (ICL) as a solution, and study how it affects these limitations. Based on our ICL study, (3) we push ICL further and propose new multimodal ICL variants such as; Multitask-ICL, Chain-of-Hindsight-ICL, and Self-Correcting-ICL. Our findings are as follows. (1) Despite their success, LMMs have flaws that remain unsolved with scaling alone. (2) The effect of ICL on LMMs flaws is nuanced; despite its effectiveness for improved explainability, answer abstention, ICL only slightly improves instruction following, does not improve compositional abilities, and actually even amplifies hallucinations. (3) The proposed ICL variants are promising as post-hoc approaches to efficiently tackle some of those flaws. The code is available here: https://github.com/mshukor/EvALign-ICL.
Recent advances in large language models (LLMs) have demonstrated potential for LLM agents. To facilitate the training for these agents with both linguistic feedback and non-linguistic reward signals, we introduce Learning through Communication (LTC). We design a universal buffer to store all the feedback, and an iterative pipeline to enable an LLM agent to explore and update its policy in an given environment. To optimize agent interactions for task-specific learning with our universal buffer and pipeline, we introduce diverse communication patterns tailored for both single-agent and multi-agent environments. We evaluate the efficacy of our LTC approach on four diverse datasets: ALFWorld (single-agent), HotpotQA (multi-agent collaboration), Chameleon (multi-agent competition), and GSM8k (multi-agent teacher-student). On these data sets, LTC outperforms the supervised instruction fine-tuning baselines by 3.6% to 12%. These results highlight the versatility and efficiency of LTC in facilitating online adaptation for LLM agents.
Navigating robots through unstructured terrains is challenging, primarily due to the dynamic environmental changes. While humans adeptly navigate such terrains by using context from their observations, creating a similar context-aware navigation system for robots is difficult. The essence of the issue lies in the acquisition and interpretation of context information, a task complicated by the inherent ambiguity of human language. In this work, we introduce LANCAR, which addresses this issue by combining a context translator with reinforcement learning (RL) agents for context-aware locomotion. LANCAR allows robots to comprehend context information through Large Language Models (LLMs) sourced from human observers and convert this information into actionable context embeddings. These embeddings, combined with the robot's sensor data, provide a complete input for the RL agent's policy network. We provide an extensive evaluation of LANCAR under different levels of context ambiguity and compare with alternative methods. The experimental results showcase the superior generalizability and adaptability across different terrains. Notably, LANCAR shows at least a 7.4% increase in episodic reward over the best alternatives, highlighting its potential to enhance robotic navigation in unstructured environments. More details and experiment videos could be found in http://raaslab.org/projects/LLM_Context_Estimation/
The primary challenge in deploying Large Language Model (LLM) is ensuring its harmlessness. Red team can identify vulnerabilities by attacking LLM to attain safety. However, current efforts heavily rely on single-round prompt designs and unilateral red team optimizations against fixed blue teams. These static approaches lead to significant reductions in generation diversity, known as the mode collapse, which makes it difficult to discover the potential risks in the increasingly complex human-LLM interactions. Here we introduce dynamic Red Team Game (RTG) to comprehensively analyze the multi-round offensive and defensive interactions between red team and blue team. Furthermore, we develop a Gamified Red Team Solver (GRTS) with diversity measures to mitigate mode collapse and theoretically guarantee the convergence of approximate Nash equilibrium which results in better strategies for both teams. Empirical results demonstrate that GRTS explore diverse and implicit attacks to adaptively exploit various LLMs, surpassing the constraints of specific modes. Insightfully, the geometrical structure we unveil of the red team task aligns with the spinning top hypothesis, confirming the necessity of constructing a diverse LLM population as a promising proxy for heterogeneous human expert red-teamers. This paves the way for scalable toxicity detection and safe alignment for LLMs.
Large Language Models (LLMs) are evolving at an unprecedented pace and have exhibited considerable capability in the realm of natural language processing (NLP) with world knowledge. Benefiting from ultra-large-scale training corpora, a single LLM can manage typical NLP tasks competently. However, its performance in executing reasoning tasks is still confined by the limitations of its internal representations. To push this boundary further, we introduce Corex in this paper, a suite of novel general-purpose strategies that transform LLMs into autonomous agents pioneering multi-model collaborations for complex task-solving. Inspired by human behaviors, Corex is constituted by diverse collaboration paradigms including Debate, Review, and Retrieve modes, which collectively work towards enhancing the factuality, faithfulness, and reliability of the reasoning process. These paradigms foster task-agnostic approaches that enable LLMs to ''think outside the box,'' thereby overcoming hallucinations and providing better solutions. Through extensive experiments across four different types of reasoning tasks, we demonstrate that orchestrating multiple LLMs to work in concert yields substantially better performance compared to existing methods. Further results and in-depth analysis demonstrate the cost-effectiveness of our method, facilitating collaboration among different LLMs and promoting annotation efficiency.
Large language models (LLMs) demonstrate impressive performance on a wide variety of tasks, but they often struggle with tasks that require multi-step reasoning or goal-directed planning. Both cognitive neuroscience and reinforcement learning (RL) have proposed a number of interacting functional components that together implement search and evaluation in multi-step decision making. These components include conflict monitoring, state prediction, state evaluation, task decomposition, and orchestration. To improve planning with LLMs, we propose an agentic architecture, the Modular Agentic Planner (MAP), in which planning is accomplished via the recurrent interaction of the specialized modules mentioned above, each implemented using an LLM. MAP improves planning through the interaction of specialized modules that break down a larger problem into multiple brief automated calls to the LLM. We evaluate MAP on three challenging planning tasks -- graph traversal, Tower of Hanoi, and the PlanBench benchmark -- as well as an NLP task requiring multi-step reasoning (strategyQA). We find that MAP yields significant improvements over both standard LLM methods (zero-shot prompting, in-context learning) and competitive baselines (chain-of-thought, multi-agent debate, and tree-of-thought), can be effectively combined with smaller and more cost-efficient LLMs (Llama3-70B), and displays superior transfer across tasks. These results suggest the benefit of a modular and multi-agent approach to planning with LLMs.
Exploring rich environments and evaluating one's actions without prior knowledge is immensely challenging. In this paper, we propose Motif, a general method to interface such prior knowledge from a Large Language Model (LLM) with an agent. Motif is based on the idea of grounding LLMs for decision-making without requiring them to interact with the environment: it elicits preferences from an LLM over pairs of captions to construct an intrinsic reward, which is then used to train agents with reinforcement learning. We evaluate Motif's performance and behavior on the challenging, open-ended and procedurally-generated NetHack game. Surprisingly, by only learning to maximize its intrinsic reward, Motif achieves a higher game score than an algorithm directly trained to maximize the score itself. When combining Motif's intrinsic reward with the environment reward, our method significantly outperforms existing approaches and makes progress on tasks where no advancements have ever been made without demonstrations. Finally, we show that Motif mostly generates intuitive human-aligned behaviors which can be steered easily through prompt modifications, while scaling well with the LLM size and the amount of information given in the prompt.
Large Language Models (LLMs) are trained and aligned to follow natural language instructions with only a handful of examples, and they are prompted as task-driven autonomous agents to adapt to various sources of execution environments. However, deploying agent LLMs in virtual reality (VR) has been challenging due to the lack of efficiency in online interactions and the complex manipulation categories in 3D environments. In this work, we propose Voice2Action, a framework that hierarchically analyzes customized voice signals and textual commands through action and entity extraction and divides the execution tasks into canonical interaction subsets in real-time with error prevention from environment feedback. Experiment results in an urban engineering VR environment with synthetic instruction data show that Voice2Action can perform more efficiently and accurately than approaches without optimizations.
Large language models (LLMs) demonstrate impressive reasoning abilities, but translating reasoning into actions in the real world remains challenging. In particular, it remains unclear how to complete a given task provably within a minimum number of interactions with the external environment, e.g., through an internal mechanism of reasoning. To this end, we propose a principled framework with provable regret guarantees to orchestrate reasoning and acting, which we call "reason for future, act for now" (\texttt{RAFA}). Specifically, we design a prompt template for reasoning that learns from the memory buffer and plans a future trajectory over a long horizon ("reason for future"). At each step, the LLM agent takes the initial action of the planned trajectory ("act for now"), stores the collected feedback in the memory buffer, and reinvokes the reasoning routine to replan the future trajectory from the new state. The key idea is to cast reasoning in LLMs as learning and planning in Bayesian adaptive Markov decision processes (MDPs). Correspondingly, we prompt LLMs to form an updated posterior of the unknown environment from the memory buffer (learning) and generate an optimal trajectory for multiple future steps that maximizes a value function (planning). The learning and planning subroutines are performed in an "in-context" manner to emulate the actor-critic update for MDPs. Our theoretical analysis proves that the novel combination of long-term reasoning and short-term acting achieves a $\sqrt{T}$ regret. Here, $T$ denotes the number of online interactions. In particular, the regret bound highlights an intriguing interplay between the prior knowledge obtained through pretraining and the uncertainty reduction achieved by reasoning and acting. Our empirical validation shows that it outperforms various existing frameworks and achieves nearly perfect scores on a few benchmarks.
Large language models (LLMs) have enabled remarkable advances in automated task-solving with multi-agent systems. However, most existing LLM-based multi-agent approaches rely on predefined agents to handle simple tasks, limiting the adaptability of multi-agent collaboration to different scenarios. Therefore, we introduce AutoAgents, an innovative framework that adaptively generates and coordinates multiple specialized agents to build an AI team according to different tasks. Specifically, AutoAgents couples the relationship between tasks and roles by dynamically generating multiple required agents based on task content and planning solutions for the current task based on the generated expert agents. Multiple specialized agents collaborate with each other to efficiently accomplish tasks. Concurrently, an observer role is incorporated into the framework to reflect on the designated plans and agents' responses and improve upon them. Our experiments on various benchmarks demonstrate that AutoAgents generates more coherent and accurate solutions than the existing multi-agent methods. This underscores the significance of assigning different roles to different tasks and of team cooperation, offering new perspectives for tackling complex tasks. The repository of this project is available at https://github.com/Link-AGI/AutoAgents.
Unlike perfect information games, where all elements are known to every player, imperfect information games emulate the real-world complexities of decision-making under uncertain or incomplete information. GPT-4, the recent breakthrough in large language models (LLMs) trained on massive passive data, is notable for its knowledge retrieval and reasoning abilities. This paper delves into the applicability of GPT-4's learned knowledge for imperfect information games. To achieve this, we introduce \textbf{Suspicion-Agent}, an innovative agent that leverages GPT-4's capabilities for performing in imperfect information games. With proper prompt engineering to achieve different functions, Suspicion-Agent based on GPT-4 demonstrates remarkable adaptability across a range of imperfect information card games. Importantly, GPT-4 displays a strong high-order theory of mind (ToM) capacity, meaning it can understand others and intentionally impact others' behavior. Leveraging this, we design a planning strategy that enables GPT-4 to competently play against different opponents, adapting its gameplay style as needed, while requiring only the game rules and descriptions of observations as input. In the experiments, we qualitatively showcase the capabilities of Suspicion-Agent across three different imperfect information games and then quantitatively evaluate it in Leduc Hold'em. The results show that Suspicion-Agent can potentially outperform traditional algorithms designed for imperfect information games, without any specialized training or examples. In order to encourage and foster deeper insights within the community, we make our game-related data publicly available.
There is an growing interest in using Large Language Models (LLMs) in multi-agent systems to tackle interactive real-world tasks that require effective collaboration and assessing complex situations. Yet, we still have a limited understanding of LLMs' communication and decision-making abilities in multi-agent setups. The fundamental task of negotiation spans many key features of communication, such as cooperation, competition, and manipulation potentials. Thus, we propose using scorable negotiation to evaluate LLMs. We create a testbed of complex multi-agent, multi-issue, and semantically rich negotiation games. To reach an agreement, agents must have strong arithmetic, inference, exploration, and planning capabilities while integrating them in a dynamic and multi-turn setup. We propose multiple metrics to rigorously quantify agents' performance and alignment with the assigned role. We provide procedures to create new games and increase games' difficulty to have an evolving benchmark. Importantly, we evaluate critical safety aspects such as the interaction dynamics between agents influenced by greedy and adversarial players. Our benchmark is highly challenging; GPT-3.5 and small models mostly fail, and GPT-4 and SoTA large models (e.g., Llama-3 70b) still underperform.
Large Language Models (LLMs) have demonstrated significant success across various domains. However, their application in complex decision-making tasks frequently necessitates intricate prompt engineering or fine-tuning, leading to challenges in unseen downstream tasks and heavy demands on computational resources. Meanwhile, Reinforcement Learning (RL) has been recognized as effective in decision-making problems but struggles in environments with sparse rewards, such as open-world games. To overcome these challenges, we introduce AdaRefiner, a novel framework designed to enhance the synergy between LLMs and RL feedback. The key component of AdaRefiner is a lightweight Adapter Language Model (LM), which automatically refines task comprehension based on feedback from RL agents. This method mitigates the need for intricate prompt engineering and intensive LLM fine-tuning while maintaining the LLMs' generalization abilities and enhancing their decision-making capabilities in downstream tasks. Empirical evaluations of AdaRefiner on 22 diverse tasks within the open-world game Crafter have demonstrated its superior effectiveness, especially in guiding agents towards higher-level and common-sense skills. Our work makes contributions to the automatic self-refinement of LLMs with RL feedback, offering a more adaptable and efficient solution for complex decision-making problems.
Large language models (LLMs) have revolutionized the field of artificial intelligence, enabling natural language processing tasks that were previously thought to be exclusive to humans. In this work, we introduce Qwen, the first installment of our large language model series. Qwen is a comprehensive language model series that encompasses distinct models with varying parameter counts. It includes Qwen, the base pretrained language models, and Qwen-Chat, the chat models finetuned with human alignment techniques. The base language models consistently demonstrate superior performance across a multitude of downstream tasks, and the chat models, particularly those trained using Reinforcement Learning from Human Feedback (RLHF), are highly competitive. The chat models possess advanced tool-use and planning capabilities for creating agent applications, showcasing impressive performance even when compared to bigger models on complex tasks like utilizing a code interpreter. Furthermore, we have developed coding-specialized models, Code-Qwen and Code-Qwen-Chat, as well as mathematics-focused models, Math-Qwen-Chat, which are built upon base language models. These models demonstrate significantly improved performance in comparison with open-source models, and slightly fall behind the proprietary models.
Recent advancements in autonomous driving have relied on data-driven approaches, which are widely adopted but face challenges including dataset bias, overfitting, and uninterpretability. Drawing inspiration from the knowledge-driven nature of human driving, we explore the question of how to instill similar capabilities into autonomous driving systems and summarize a paradigm that integrates an interactive environment, a driver agent, as well as a memory component to address this question. Leveraging large language models (LLMs) with emergent abilities, we propose the DiLu framework, which combines a Reasoning and a Reflection module to enable the system to perform decision-making based on common-sense knowledge and evolve continuously. Extensive experiments prove DiLu's capability to accumulate experience and demonstrate a significant advantage in generalization ability over reinforcement learning-based methods. Moreover, DiLu is able to directly acquire experiences from real-world datasets which highlights its potential to be deployed on practical autonomous driving systems. To the best of our knowledge, we are the first to leverage knowledge-driven capability in decision-making for autonomous vehicles. Through the proposed DiLu framework, LLM is strengthened to apply knowledge and to reason causally in the autonomous driving domain. Project page: https://pjlab-adg.github.io/DiLu/
Machine learning (ML) is crucial in network anomaly detection for proactive threat hunting, reducing detection and response times significantly. However, challenges in model training, maintenance, and frequent false positives impact its acceptance and reliability. Explainable AI (XAI) attempts to mitigate these issues, allowing cybersecurity teams to assess AI-generated alerts with confidence, but has seen limited acceptance from incident responders. Large Language Models (LLMs) present a solution through discerning patterns in extensive information and adapting to different functional requirements. We present HuntGPT, a specialized intrusion detection dashboard applying a Random Forest classifier using the KDD99 dataset, integrating XAI frameworks like SHAP and Lime for user-friendly and intuitive model interaction, and combined with a GPT-3.5 Turbo, it delivers threats in an understandable format. The paper delves into the system's architecture, components, and technical accuracy, assessed through Certified Information Security Manager (CISM) Practice Exams, evaluating response quality across six metrics. The results demonstrate that conversational agents, supported by LLM and integrated with XAI, provide robust, explainable, and actionable AI solutions in intrusion detection, enhancing user understanding and interactive experience.
A flurry of recent work has demonstrated that pre-trained large language models (LLMs) can be effective task planners for a variety of single-robot tasks. The planning performance of LLMs is significantly improved via prompting techniques, such as in-context learning or re-prompting with state feedback, placing new importance on the token budget for the context window. An under-explored but natural next direction is to investigate LLMs as multi-robot task planners. However, long-horizon, heterogeneous multi-robot planning introduces new challenges of coordination while also pushing up against the limits of context window length. It is therefore critical to find token-efficient LLM planning frameworks that are also able to reason about the complexities of multi-robot coordination. In this work, we compare the task success rate and token efficiency of four multi-agent communication frameworks (centralized, decentralized, and two hybrid) as applied to four coordination-dependent multi-agent 2D task scenarios for increasing numbers of agents. We find that a hybrid framework achieves better task success rates across all four tasks and scales better to more agents. We further demonstrate the hybrid frameworks in 3D simulations where the vision-to-text problem and dynamical errors are considered. See our project website https://yongchao98.github.io/MIT-REALM-Multi-Robot/ for prompts, videos, and code.
The recent progress in Large Language Models (LLM) has spurred various advancements in image-language conversation agents, while how to build a proficient video-based dialogue system is still under exploration. Considering the extensive scale of LLM and visual backbone, minimal GPU memory is left for facilitating effective temporal modeling, which is crucial for comprehending and providing feedback on videos. To this end, we propose Branching Temporal Adapter (BT-Adapter), a novel method for extending image-language pretrained models into the video domain. Specifically, BT-Adapter serves as a plug-and-use temporal modeling branch alongside the pretrained visual encoder, which is tuned while keeping the backbone frozen. Just pretrained once, BT-Adapter can be seamlessly integrated into all image conversation models using this version of CLIP, enabling video conversations without the need for video instructions. Besides, we develop a unique asymmetric token masking strategy inside the branch with tailor-made training tasks for BT-Adapter, facilitating faster convergence and better results. Thanks to BT-Adapter, we are able to empower existing multimodal dialogue models with strong video understanding capabilities without incurring excessive GPU costs. Without bells and whistles, BT-Adapter achieves (1) state-of-the-art zero-shot results on various video tasks using thousands of fewer GPU hours. (2) better performance than current video chatbots without any video instruction tuning. (3) state-of-the-art results of video chatting using video instruction tuning, outperforming previous SOTAs by a large margin.
Conversational tutoring systems (CTSs) offer learning experiences driven by natural language interaction. They are known to promote high levels of cognitive engagement and benefit learning outcomes, particularly in reasoning tasks. Nonetheless, the time and cost required to author CTS content is a major obstacle to widespread adoption. In this paper, we introduce a novel type of CTS that leverages the recent advances in large language models (LLMs) in two ways: First, the system induces a tutoring script automatically from a lesson text. Second, the system automates the script orchestration via two LLM-based agents (Ruffle&Riley) with the roles of a student and a professor in a learning-by-teaching format. The system allows a free-form conversation that follows the ITS-typical inner and outer loop structure. In an initial between-subject online user study (N = 100) comparing Ruffle&Riley to simpler QA chatbots and reading activity, we found no significant differences in post-test scores. Nonetheless, in the learning experience survey, Ruffle&Riley users expressed higher ratings of understanding and remembering and further perceived the offered support as more helpful and the conversation as coherent. Our study provides insights for a new generation of scalable CTS technologies.
Domain-specific text classification faces the challenge of scarce labeled data due to the high cost of manual labeling. Prompt-learning, known for its efficiency in few-shot scenarios, is proposed as an alternative to traditional fine-tuning methods. And besides, although large language models (LLMs) have gained prominence, small language models (SLMs, with under 1B parameters) offer significant customizability, adaptability, and cost-effectiveness for domain-specific tasks, given industry constraints. In this study, we investigate the potential of SLMs combined with prompt-learning paradigm for domain-specific text classification, specifically within customer-agent interactions in retail. Our evaluations show that, in few-shot settings when prompt-based model fine-tuning is possible, T5-base, a typical SLM with 220M parameters, achieve approximately 75% accuracy with limited labeled data (up to 15% of full data), which shows great potentials of SLMs with prompt-learning. Based on this, We further validate the effectiveness of active few-shot sampling and the ensemble strategy in the prompt-learning pipeline that contribute to a remarkable performance gain. Besides, in zero-shot settings with a fixed model, we underscore a pivotal observation that, although the GPT-3.5-turbo equipped with around 154B parameters garners an accuracy of 55.16%, the power of well designed prompts becomes evident when the FLAN-T5-large, a model with a mere 0.5% of GPT-3.5-turbo's parameters, achieves an accuracy exceeding 31% with the optimized prompt, a leap from its sub-18% performance with an unoptimized one. Our findings underscore the promise of prompt-learning in classification tasks with SLMs, emphasizing the benefits of active few-shot sampling, and ensemble strategies in few-shot settings, and the importance of prompt engineering in zero-shot settings.
This work investigates large language models (LLMs) as teachable agents for learning by teaching (LBT). LBT with teachable agents helps learners identify knowledge gaps and discover new knowledge. However, teachable agents require expensive programming of subject-specific knowledge. While LLMs as teachable agents can reduce the cost, LLMs' expansive knowledge as tutees discourages learners from teaching. We propose a prompting pipeline that restrains LLMs' knowledge and makes them initiate "why" and "how" questions for effective knowledge-building. We combined these techniques into TeachYou, an LBT environment for algorithm learning, and AlgoBo, an LLM-based tutee chatbot that can simulate misconceptions and unawareness prescribed in its knowledge state. Our technical evaluation confirmed that our prompting pipeline can effectively configure AlgoBo's problem-solving performance. Through a between-subject study with 40 algorithm novices, we also observed that AlgoBo's questions led to knowledge-dense conversations (effect size=0.71). Lastly, we discuss design implications, cost-efficiency, and personalization of LLM-based teachable agents.
Large language models (LLMs) have become phenomenally surging, since 2018--two decades after introducing context-awareness into computing systems. Through taking into account the situations of ubiquitous devices, users and the societies, context-aware computing has enabled a wide spectrum of innovative applications, such as assisted living, location-based social network services and so on. To recognize contexts and make decisions for actions accordingly, various artificial intelligence technologies, such as Ontology and OWL, have been adopted as representations for context modeling and reasoning. Recently, with the rise of LLMs and their improved natural language understanding and reasoning capabilities, it has become feasible to model contexts using natural language and perform context reasoning by interacting with LLMs such as ChatGPT and GPT-4. In this tutorial, we demonstrate the use of texts, prompts, and autonomous agents (AutoAgents) that enable LLMs to perform context modeling and reasoning without requiring fine-tuning of the model. We organize and introduce works in the related field, and name this computing paradigm as the LLM-driven Context-aware Computing (LCaC). In the LCaC paradigm, users' requests, sensors reading data, and the command to actuators are supposed to be represented as texts. Given the text of users' request and sensor data, the AutoAgent models the context by prompting and sends to the LLM for context reasoning. LLM generates a plan of actions and responds to the AutoAgent, which later follows the action plan to foster context-awareness. To prove the concepts, we use two showcases--(1) operating a mobile z-arm in an apartment for assisted living, and (2) planning a trip and scheduling the itinerary in a context-aware and personalized manner.
Due to the powerful capabilities demonstrated by large language model (LLM), there has been a recent surge in efforts to integrate them with AI agents to enhance their performance. In this paper, we have explored the core differences and characteristics between LLM-based AI agents and traditional AI agents. Specifically, we first compare the fundamental characteristics of these two types of agents, clarifying the significant advantages of LLM-based agents in handling natural language, knowledge storage, and reasoning capabilities. Subsequently, we conducted an in-depth analysis of the key components of AI agents, including planning, memory, and tool use. Particularly, for the crucial component of memory, this paper introduced an innovative classification scheme, not only departing from traditional classification methods but also providing a fresh perspective on the design of an AI agent's memory system. We firmly believe that in-depth research and understanding of these core components will lay a solid foundation for the future advancement of AI agent technology. At the end of the paper, we provide directional suggestions for further research in this field, with the hope of offering valuable insights to scholars and researchers in the field.
Leveraging advanced reasoning capabilities and extensive world knowledge of large language models (LLMs) to construct generative agents for solving complex real-world problems is a major trend. However, LLMs inherently lack embodiment as humans, resulting in suboptimal performance in many embodied decision-making tasks. In this paper, we introduce a framework for building human-like generative driving agents using post-driving self-report driving-thinking data from human drivers as both demonstration and feedback. To capture high-quality, natural language data from drivers, we conducted urban driving experiments, recording drivers' verbalized thoughts under various conditions to serve as chain-of-thought prompts and demonstration examples for the LLM-Agent. The framework's effectiveness was evaluated through simulations and human assessments. Results indicate that incorporating expert demonstration data significantly reduced collision rates by 81.04\% and increased human likeness by 50\% compared to a baseline LLM-based agent. Our study provides insights into using natural language-based human demonstration data for embodied tasks. The driving-thinking dataset is available at \url{https://github.com/AIR-DISCOVER/Driving-Thinking-Dataset}.
Large Language Models (LLMs) still struggle with natural language reasoning tasks. Motivated by the society of minds (Minsky, 1988), we propose ReConcile, a multi-model multi-agent framework designed as a round table conference among diverse LLM agents. ReConcile enhances collaborative reasoning between LLM agents via multiple rounds of discussion, learning to convince other agents to improve their answers, and employing a confidence-weighted voting mechanism that leads to a better consensus. In each round, ReConcile initiates discussion between agents via a 'discussion prompt' that consists of (a) grouped answers and explanations generated by each agent in the previous round, (b) their confidence scores, and (c) demonstrations of answer-rectifying human explanations, used for convincing other agents. Experiments on seven benchmarks demonstrate that ReConcile significantly improves LLMs' reasoning -- both individually and as a team -- surpassing prior single-agent and multi-agent baselines by up to 11.4% and even outperforming GPT-4 on three datasets. ReConcile also flexibly incorporates different combinations of agents, including API-based, open-source, and domain-specific models, leading to an 8% improvement on MATH. Finally, we analyze the individual components of ReConcile, demonstrating that the diversity originating from different models is critical to its superior performance. Code: https://github.com/dinobby/ReConcile
3D visual grounding is a critical skill for household robots, enabling them to navigate, manipulate objects, and answer questions based on their environment. While existing approaches often rely on extensive labeled data or exhibit limitations in handling complex language queries, we propose LLM-Grounder, a novel zero-shot, open-vocabulary, Large Language Model (LLM)-based 3D visual grounding pipeline. LLM-Grounder utilizes an LLM to decompose complex natural language queries into semantic constituents and employs a visual grounding tool, such as OpenScene or LERF, to identify objects in a 3D scene. The LLM then evaluates the spatial and commonsense relations among the proposed objects to make a final grounding decision. Our method does not require any labeled training data and can generalize to novel 3D scenes and arbitrary text queries. We evaluate LLM-Grounder on the ScanRefer benchmark and demonstrate state-of-the-art zero-shot grounding accuracy. Our findings indicate that LLMs significantly improve the grounding capability, especially for complex language queries, making LLM-Grounder an effective approach for 3D vision-language tasks in robotics. Videos and interactive demos can be found on the project website https://chat-with-nerf.github.io/ .
With the introduction of ChatGPT, OpenAI made large language models (LLM) accessible to users with limited IT expertise. However, users with no background in natural language processing (NLP) might lack a proper understanding of LLMs. Thus the awareness of their inherent limitations, and therefore will take the systems' output at face value. In this paper, we systematically analyse prompts and the generated responses to identify possible problematic issues with a special focus on gender biases, which users need to be aware of when processing the system's output. We explore how ChatGPT reacts in English and German if prompted to answer from a female, male, or neutral perspective. In an in-depth investigation, we examine selected prompts and analyse to what extent responses differ if the system is prompted several times in an identical way. On this basis, we show that ChatGPT is indeed useful for helping non-IT users draft texts for their daily work. However, it is absolutely crucial to thoroughly check the system's responses for biases as well as for syntactic and grammatical mistakes.
The widespread use of Large Language Model (LLM)-based conversational agents (CAs), especially in high-stakes domains, raises many privacy concerns. Building ethical LLM-based CAs that respect user privacy requires an in-depth understanding of the privacy risks that concern users the most. However, existing research, primarily model-centered, does not provide insight into users' perspectives. To bridge this gap, we analyzed sensitive disclosures in real-world ChatGPT conversations and conducted semi-structured interviews with 19 LLM-based CA users. We found that users are constantly faced with trade-offs between privacy, utility, and convenience when using LLM-based CAs. However, users' erroneous mental models and the dark patterns in system design limited their awareness and comprehension of the privacy risks. Additionally, the human-like interactions encouraged more sensitive disclosures, which complicated users' ability to navigate the trade-offs. We discuss practical design guidelines and the needs for paradigm shifts to protect the privacy of LLM-based CA users.
Autonomous graphical user interface (GUI) agents aim to facilitate task automation by interacting with the user interface without manual intervention. Recent studies have investigated eliciting the capabilities of large language models (LLMs) for effective engagement in diverse environments. To align with the input-output requirement of LLMs, most existing approaches are developed under a sandbox setting where they rely on external tools and application-specific APIs to parse the environment into textual elements and interpret the predicted actions. Consequently, those approaches often grapple with inference inefficiency and error propagation risks. To mitigate the challenges, we introduce Auto-GUI, a multimodal solution that directly interacts with the interface, bypassing the need for environment parsing or reliance on application-dependent APIs. Moreover, we propose a chain-of-action technique -- leveraging a series of intermediate previous action histories and future action plans -- to help the agent decide what action to execute. We evaluate our approach on a new device-control benchmark AITW with 30$K$ unique instructions, spanning multi-step tasks such as application operation, web searching, and web shopping. Experimental results show that Auto-GUI achieves state-of-the-art performance with an action type prediction accuracy of 90\% and an overall action success rate of 74\%. Code is publicly available at https://github.com/cooelf/Auto-GUI.
In recent years, reinforcement learning and imitation learning have shown great potential for controlling humanoid robots' motion. However, these methods typically create simulation environments and rewards for specific tasks, resulting in the requirements of multiple policies and limited capabilities for tackling complex and unknown tasks. To overcome these issues, we present a novel approach that combines adversarial imitation learning with large language models (LLMs). This innovative method enables the agent to learn reusable skills with a single policy and solve zero-shot tasks under the guidance of LLMs. In particular, we utilize the LLM as a strategic planner for applying previously learned skills to novel tasks through the comprehension of task-specific prompts. This empowers the robot to perform the specified actions in a sequence. To improve our model, we incorporate codebook-based vector quantization, allowing the agent to generate suitable actions in response to unseen textual commands from LLMs. Furthermore, we design general reward functions that consider the distinct motion features of humanoid robots, ensuring the agent imitates the motion data while maintaining goal orientation without additional guiding direction approaches or policies. To the best of our knowledge, this is the first framework that controls humanoid robots using a single learning policy network and LLM as a planner. Extensive experiments demonstrate that our method exhibits efficient and adaptive ability in complicated motion tasks.
Recent developments in large language models (LLMs) have unlocked new opportunities for healthcare, from information synthesis to clinical decision support. These new LLMs are not just capable of modeling language, but can also act as intelligent "agents" that interact with stakeholders in open-ended conversations and even influence clinical decision-making. Rather than relying on benchmarks that measure a model's ability to process clinical data or answer standardized test questions, LLM agents should be assessed for their performance on real-world clinical tasks. These new evaluation frameworks, which we call "Artificial-intelligence Structured Clinical Examinations" ("AI-SCI"), can draw from comparable technologies where machines operate with varying degrees of self-governance, such as self-driving cars. High-fidelity simulations may also be used to evaluate interactions between users and LLMs within a clinical workflow, or to model the dynamic interactions of multiple LLMs. Developing these robust, real-world clinical evaluations will be crucial towards deploying LLM agents into healthcare.
Robots should exist anywhere humans do: indoors, outdoors, and even unmapped environments. In contrast, the focus of recent advancements in Object Goal Navigation(OGN) has targeted navigating in indoor environments by leveraging spatial and semantic cues that do not generalize outdoors. While these contributions provide valuable insights into indoor scenarios, the broader spectrum of real-world robotic applications often extends to outdoor settings. As we transition to the vast and complex terrains of outdoor environments, new challenges emerge. Unlike the structured layouts found indoors, outdoor environments lack clear spatial delineations and are riddled with inherent semantic ambiguities. Despite this, humans navigate with ease because we can reason about the unseen. We introduce a new task OUTDOOR, a new mechanism for Large Language Models (LLMs) to accurately hallucinate possible futures, and a new computationally aware success metric for pushing research forward in this more complex domain. Additionally, we show impressive results on both a simulated drone and physical quadruped in outdoor environments. Our agent has no premapping and our formalism outperforms naive LLM-based approaches
In this work, we introduce SMART-LLM, an innovative framework designed for embodied multi-robot task planning. SMART-LLM: Smart Multi-Agent Robot Task Planning using Large Language Models (LLMs), harnesses the power of LLMs to convert high-level task instructions provided as input into a multi-robot task plan. It accomplishes this by executing a series of stages, including task decomposition, coalition formation, and task allocation, all guided by programmatic LLM prompts within the few-shot prompting paradigm. We create a benchmark dataset designed for validating the multi-robot task planning problem, encompassing four distinct categories of high-level instructions that vary in task complexity. Our evaluation experiments span both simulation and real-world scenarios, demonstrating that the proposed model can achieve promising results for generating multi-robot task plans. The experimental videos, code, and datasets from the work can be found at https://sites.google.com/view/smart-llm/.
Large Language Models (LLMs) have the capacity of performing complex scheduling in a multi-agent system and can coordinate these agents into completing sophisticated tasks that require extensive collaboration. However, despite the introduction of numerous gaming frameworks, the community has insufficient benchmarks towards building general multi-agents collaboration infrastructure that encompass both LLM and human-NPCs collaborations. In this work, we propose a novel infrastructure - MindAgent - to evaluate planning and coordination emergent capabilities for gaming interaction. In particular, our infrastructure leverages existing gaming framework, to i) require understanding of the coordinator for a multi-agent system, ii) collaborate with human players via un-finetuned proper instructions, and iii) establish an in-context learning on few-shot prompt with feedback. Furthermore, we introduce CUISINEWORLD, a new gaming scenario and related benchmark that dispatch a multi-agent collaboration efficiency and supervise multiple agents playing the game simultaneously. We conduct comprehensive evaluations with new auto-metric CoS for calculating the collaboration efficiency. Finally, our infrastructure can be deployed into real-world gaming scenarios in a customized VR version of CUISINEWORLD and adapted in existing broader Minecraft gaming domain. We hope our findings on LLMs and the new infrastructure for general-purpose scheduling and coordination can help shed light on how such skills can be obtained by learning from large language corpora.
Recent advancements in large language models (LLMs) have enabled a new research domain, LLM agents, for solving robotics and planning tasks by leveraging the world knowledge and general reasoning abilities of LLMs obtained during pretraining. However, while considerable effort has been made to teach the robot the "dos," the "don'ts" received relatively less attention. We argue that, for any practical usage, it is as crucial to teach the robot the "don'ts": conveying explicit instructions about prohibited actions, assessing the robot's comprehension of these restrictions, and, most importantly, ensuring compliance. Moreover, verifiable safe operation is essential for deployments that satisfy worldwide standards such as ISO 61508, which defines standards for safely deploying robots in industrial factory environments worldwide. Aiming at deploying the LLM agents in a collaborative environment, we propose a queryable safety constraint module based on linear temporal logic (LTL) that simultaneously enables natural language (NL) to temporal constraints encoding, safety violation reasoning and explaining, and unsafe action pruning. To demonstrate the effectiveness of our system, we conducted experiments in VirtualHome environment and on a real robot. The experimental results show that our system strictly adheres to the safety constraints and scales well with complex safety constraints, highlighting its potential for practical utility.
The traditional Dialogue State Tracking (DST) problem aims to track user preferences and intents in user-agent conversations. While sufficient for task-oriented dialogue systems supporting narrow domain applications, the advent of Large Language Model (LLM)-based chat systems has introduced many real-world intricacies in open-domain dialogues. These intricacies manifest in the form of increased complexity in contextual interactions, extended dialogue sessions encompassing a diverse array of topics, and more frequent contextual shifts. To handle these intricacies arising from evolving LLM-based chat systems, we propose joint dialogue segmentation and state tracking per segment in open-domain dialogue systems. Assuming a zero-shot setting appropriate to a true open-domain dialogue system, we propose S3-DST, a structured prompting technique that harnesses Pre-Analytical Recollection, a novel grounding mechanism we designed for improving long context tracking. To demonstrate the efficacy of our proposed approach in joint segmentation and state tracking, we evaluate S3-DST on a proprietary anonymized open-domain dialogue dataset, as well as publicly available DST and segmentation datasets. Across all datasets and settings, S3-DST consistently outperforms the state-of-the-art, demonstrating its potency and robustness the next generation of LLM-based chat systems.
Large language models (LLMs) have been successfully adapted for interactive decision-making tasks like web navigation. While achieving decent performance, previous methods implicitly assume a forward-only execution mode for the model, where they only provide oracle trajectories as in-context examples to guide the model on how to reason in the environment. Consequently, the model could not handle more challenging scenarios not covered in the in-context examples, e.g., mistakes, leading to sub-optimal performance. To address this issue, we propose to model the interactive task as state space exploration, where the LLM agent transitions among a pre-defined set of states by performing actions to complete the task. This formulation enables flexible backtracking, allowing the model to recover from errors easily. We evaluate our proposed LLM Agent with State-Space ExploRation (LASER) on both the WebShop task and amazon.com. Experimental results show that LASER significantly outperforms previous methods and closes the gap with human performance on the web navigation task.
Recent advances on large language models (LLMs) enable researchers and developers to build autonomous language agents that can automatically solve various tasks and interact with environments, humans, and other agents using natural language interfaces. We consider language agents as a promising direction towards artificial general intelligence and release Agents, an open-source library with the goal of opening up these advances to a wider non-specialist audience. Agents is carefully engineered to support important features including planning, memory, tool usage, multi-agent communication, and fine-grained symbolic control. Agents is user-friendly as it enables non-specialists to build, customize, test, tune, and deploy state-of-the-art autonomous language agents without much coding. The library is also research-friendly as its modularized design makes it easily extensible for researchers. Agents is available at https://github.com/aiwaves-cn/agents.
For a long time, humanity has pursued artificial intelligence (AI) equivalent to or surpassing the human level, with AI agents considered a promising vehicle for this pursuit. AI agents are artificial entities that sense their environment, make decisions, and take actions. Many efforts have been made to develop intelligent agents, but they mainly focus on advancement in algorithms or training strategies to enhance specific capabilities or performance on particular tasks. Actually, what the community lacks is a general and powerful model to serve as a starting point for designing AI agents that can adapt to diverse scenarios. Due to the versatile capabilities they demonstrate, large language models (LLMs) are regarded as potential sparks for Artificial General Intelligence (AGI), offering hope for building general AI agents. Many researchers have leveraged LLMs as the foundation to build AI agents and have achieved significant progress. In this paper, we perform a comprehensive survey on LLM-based agents. We start by tracing the concept of agents from its philosophical origins to its development in AI, and explain why LLMs are suitable foundations for agents. Building upon this, we present a general framework for LLM-based agents, comprising three main components: brain, perception, and action, and the framework can be tailored for different applications. Subsequently, we explore the extensive applications of LLM-based agents in three aspects: single-agent scenarios, multi-agent scenarios, and human-agent cooperation. Following this, we delve into agent societies, exploring the behavior and personality of LLM-based agents, the social phenomena that emerge from an agent society, and the insights they offer for human society. Finally, we discuss several key topics and open problems within the field. A repository for the related papers at https://github.com/WooooDyy/LLM-Agent-Paper-List.
While recently Multimodal Large Language Models (MM-LLMs) have made exciting strides, they mostly fall prey to the limitation of only input-side multimodal understanding, without the ability to produce content in multiple modalities. As we humans always perceive the world and communicate with people through various modalities, developing any-to-any MM-LLMs capable of accepting and delivering content in any modality becomes essential to human-level AI. To fill the gap, we present an end-to-end general-purpose any-to-any MM-LLM system, NExT-GPT. We connect an LLM with multimodal adaptors and different diffusion decoders, enabling NExT-GPT to perceive inputs and generate outputs in arbitrary combinations of text, images, videos, and audio. By leveraging the existing well-trained highly-performing encoders and decoders, NExT-GPT is tuned with only a small amount of parameter (1%) of certain projection layers, which not only benefits low-cost training and also facilitates convenient expansion to more potential modalities. Moreover, we introduce a modality-switching instruction tuning (MosIT) and manually curate a high-quality dataset for MosIT, based on which NExT-GPT is empowered with complex cross-modal semantic understanding and content generation. Overall, our research showcases the promising possibility of building an AI agent capable of modeling universal modalities, paving the way for more human-like AI research in the community. Project page: https://next-gpt.github.io/
The development of believable, natural, and interactive digital artificial agents is a field of growing interest. Theoretical uncertainties and technical barriers present considerable challenges to the field, particularly with regards to developing agents that effectively simulate human emotions. Large language models (LLMs) might address these issues by tapping common patterns in situational appraisal. In three empirical experiments, this study tests the capabilities of LLMs to solve emotional intelligence tasks and to simulate emotions. It presents and evaluates a new chain-of-emotion architecture for emotion simulation within video games, based on psychological appraisal research. Results show that it outperforms standard LLM architectures on a range of user experience and content analysis metrics. This study therefore provides early evidence of how to construct and test affective agents based on cognitive processes represented in language models.
Designing versatile graph learning approaches is important, considering the diverse graphs and tasks existing in real-world applications. Existing methods have attempted to achieve this target through automated machine learning techniques, pre-training and fine-tuning strategies, and large language models. However, these methods are not versatile enough for graph learning, as they work on either limited types of graphs or a single task. In this paper, we propose to explore versatile graph learning approaches with LLM-based agents, and the key insight is customizing the graph learning procedures for diverse graphs and tasks. To achieve this, we develop several LLM-based agents, equipped with diverse profiles, tools, functions and human experience. They collaborate to configure each procedure with task and data-specific settings step by step towards versatile solutions, and the proposed method is dubbed GL-Agent. By evaluating on diverse tasks and graphs, the correct results of the agent and its comparable performance showcase the versatility of the proposed method, especially in complex scenarios.The low resource cost and the potential to use open-source LLMs highlight the efficiency of GL-Agent.
Semantic reasoning and dynamic planning capabilities are crucial for an autonomous agent to perform complex navigation tasks in unknown environments. It requires a large amount of common-sense knowledge, that humans possess, to succeed in these tasks. We present SayNav, a new approach that leverages human knowledge from Large Language Models (LLMs) for efficient generalization to complex navigation tasks in unknown large-scale environments. SayNav uses a novel grounding mechanism, that incrementally builds a 3D scene graph of the explored environment as inputs to LLMs, for generating feasible and contextually appropriate high-level plans for navigation. The LLM-generated plan is then executed by a pre-trained low-level planner, that treats each planned step as a short-distance point-goal navigation sub-task. SayNav dynamically generates step-by-step instructions during navigation and continuously refines future steps based on newly perceived information. We evaluate SayNav on multi-object navigation (MultiON) task, that requires the agent to utilize a massive amount of human knowledge to efficiently search multiple different objects in an unknown environment. We also introduce a benchmark dataset for MultiON task employing ProcTHOR framework that provides large photo-realistic indoor environments with variety of objects. SayNav achieves state-of-the-art results and even outperforms an oracle based baseline with strong ground-truth assumptions by more than 8% in terms of success rate, highlighting its ability to generate dynamic plans for successfully locating objects in large-scale new environments. The code, benchmark dataset and demonstration videos are accessible at https://www.sri.com/ics/computer-vision/saynav.
The latest advancements in AI and deep learning have led to a breakthrough in large language model (LLM)-based agents such as GPT-4. However, many commercial conversational agent development tools are pipeline-based and have limitations in holding a human-like conversation. This paper investigates the capabilities of LLMs to enhance pipeline-based conversational agents during two phases: 1) in the design and development phase and 2) during operations. In 1) LLMs can aid in generating training data, extracting entities and synonyms, localization, and persona design. In 2) LLMs can assist in contextualization, intent classification to prevent conversational breakdown and handle out-of-scope questions, auto-correcting utterances, rephrasing responses, formulating disambiguation questions, summarization, and enabling closed question-answering capabilities. We conducted informal experiments with GPT-4 in the private banking domain to demonstrate the scenarios above with a practical example. Companies may be hesitant to replace their pipeline-based agents with LLMs entirely due to privacy concerns and the need for deep integration within their existing ecosystems. A hybrid approach in which LLMs' are integrated into the pipeline-based agents allows them to save time and costs of building and running agents by capitalizing on the capabilities of LLMs while retaining the integration and privacy safeguards of their existing systems.
Large Language Models (LLMs), prominently highlighted by the recent evolution in the Generative Pre-trained Transformers (GPT) series, have displayed significant prowess across various domains, such as aiding in healthcare diagnostics and curating analytical business reports. The efficacy of GPTs lies in their ability to decode human instructions, achieved through comprehensively processing historical inputs as an entirety within their memory system. Yet, the memory processing of GPTs does not precisely emulate the hierarchical nature of human memory. This can result in LLMs struggling to prioritize immediate and critical tasks efficiently. To bridge this gap, we introduce an innovative LLM multi-agent framework endowed with layered memories. We assert that this framework is well-suited for stock and fund trading, where the extraction of highly relevant insights from hierarchical financial data is imperative to inform trading decisions. Within this framework, one agent organizes memory into three distinct layers, each governed by a custom decay mechanism, aligning more closely with human cognitive processes. Agents can also engage in inter-agent debate. In financial trading contexts, LLMs serve as the decision core for trading agents, leveraging their layered memory system to integrate multi-source historical actions and market insights. This equips them to navigate financial changes, formulate strategies, and debate with peer agents about investment decisions. Another standout feature of our approach is to equip agents with individualized trading traits, enhancing memory diversity and decision robustness. These sophisticated designs boost the system's responsiveness to historical trades and real-time market signals, ensuring superior automated trading accuracy.
Recent efforts have augmented large language models (LLMs) with external resources (e.g., the Internet) or internal control flows (e.g., prompt chaining) for tasks requiring grounding or reasoning, leading to a new class of language agents. While these agents have achieved substantial empirical success, we lack a systematic framework to organize existing agents and plan future developments. In this paper, we draw on the rich history of cognitive science and symbolic artificial intelligence to propose Cognitive Architectures for Language Agents (CoALA). CoALA describes a language agent with modular memory components, a structured action space to interact with internal memory and external environments, and a generalized decision-making process to choose actions. We use CoALA to retrospectively survey and organize a large body of recent work, and prospectively identify actionable directions towards more capable agents. Taken together, CoALA contextualizes today's language agents within the broader history of AI and outlines a path towards language-based general intelligence.
Large language models (LLMs) provide capabilities far beyond sentence completion, including question answering, summarization, and natural-language inference. While many of these capabilities have potential application to cognitive systems, our research is exploiting language models as a source of task knowledge for cognitive agents, that is, agents realized via a cognitive architecture. We identify challenges and opportunities for using language models as an external knowledge source for cognitive systems and possible ways to improve the effectiveness of knowledge extraction by integrating extraction with cognitive architecture capabilities, highlighting with examples from our recent work in this area.
Reasoning is a cognitive process of using evidence to reach a sound conclusion. The reasoning capability is essential for large language models (LLMs) to serve as the brain of the artificial general intelligence agent. Recent studies reveal that fine-tuning LLMs on data with the chain of thought (COT) reasoning process can significantly enhance their reasoning capabilities. However, we find that the fine-tuned LLMs suffer from an \textit{Assessment Misalignment} problem, i.e., they frequently assign higher scores to subpar COTs, leading to potential limitations in their reasoning abilities. To address this problem, we introduce an \textit{Alignment Fine-Tuning (AFT)} paradigm, which involves three steps: 1) fine-tuning LLMs with COT training data; 2) generating multiple COT responses for each question, and categorizing them into positive and negative ones based on whether they achieve the correct answer; 3) calibrating the scores of positive and negative responses given by LLMs with a novel constraint alignment loss. Specifically, the constraint alignment loss has two objectives: a) Alignment, which guarantees that positive scores surpass negative scores to encourage answers with high-quality COTs; b) Constraint, which keeps the negative scores confined to a reasonable range to prevent the model degradation. Beyond just the binary positive and negative feedback, the constraint alignment loss can be seamlessly adapted to the ranking situations when ranking feedback is accessible. Furthermore, we also delve deeply into recent ranking-based alignment methods, such as DPO, RRHF, and PRO, and discover that the constraint, which has been overlooked by these approaches, is also crucial for their performance. Extensive experiments on four reasoning benchmarks with both binary and ranking feedback demonstrate the effectiveness of AFT.
Large language models (LLMs) show their powerful automatic reasoning and planning capability with a wealth of semantic knowledge about the human world. However, the grounding problem still hinders the applications of LLMs in the real-world environment. Existing studies try to fine-tune the LLM or utilize pre-defined behavior APIs to bridge the LLMs and the environment, which not only costs huge human efforts to customize for every single task but also weakens the generality strengths of LLMs. To autonomously ground the LLM onto the environment, we proposed the Self-Driven Grounding (SDG) framework to automatically and progressively ground the LLM with self-driven skill learning. SDG first employs the LLM to propose the hypothesis of sub-goals to achieve tasks and then verify the feasibility of the hypothesis via interacting with the underlying environment. Once verified, SDG can then learn generalized skills with the guidance of these successfully grounded subgoals. These skills can be further utilized to accomplish more complex tasks which fail to pass the verification phase. Verified in the famous instruction following task set-BabyAI, SDG achieves comparable performance in the most challenging tasks compared with imitation learning methods that cost millions of demonstrations, proving the effectiveness of learned skills and showing the feasibility and efficiency of our framework.
Large language models (LLMs) have recently demonstrated remarkable capabilities to comprehend human intentions, engage in reasoning, and design planning-like behavior. To further unleash the power of LLMs to accomplish complex tasks, there is a growing trend to build agent framework that equips LLMs, such as ChatGPT, with tool-use abilities to connect with massive external APIs. In this work, we introduce ModelScope-Agent, a general and customizable agent framework for real-world applications, based on open-source LLMs as controllers. It provides a user-friendly system library, with customizable engine design to support model training on multiple open-source LLMs, while also enabling seamless integration with both model APIs and common APIs in a unified way. To equip the LLMs with tool-use abilities, a comprehensive framework has been proposed spanning over tool-use data collection, tool retrieval, tool registration, memory control, customized model training, and evaluation for practical real-world applications. Finally, we showcase ModelScopeGPT, a real-world intelligent assistant of ModelScope Community based on the ModelScope-Agent framework, which is able to connect open-source LLMs with more than 1000 public AI models and localized community knowledge in ModelScope. The ModelScope-Agent library\footnote{https://github.com/modelscope/modelscope-agent} and online demo\footnote{https://modelscope.cn/studios/damo/ModelScopeGPT/summary} are now publicly available.
Exploratoration and self-observation are key mechanisms of infant sensorimotor development. These processes are further guided by parental scaffolding accelerating skill and knowledge acquisition. In developmental robotics, this approach has been adopted often by having a human acting as the source of scaffolding. In this study, we investigate whether Large Language Models (LLMs) can act as a scaffolding agent for a robotic system that aims to learn to predict the effects of its actions. To this end, an object manipulation setup is considered where one object can be picked and placed on top of or in the vicinity of another object. The adopted LLM is asked to guide the action selection process through algorithmically generated state descriptions and action selection alternatives in natural language. The simulation experiments that include cubes in this setup show that LLM-guided (GPT3.5-guided) learning yields significantly faster discovery of novel structures compared to random exploration. However, we observed that GPT3.5 fails to effectively guide the robot in generating structures with different affordances such as cubes and spheres. Overall, we conclude that even without fine-tuning, LLMs may serve as a moderate scaffolding agent for improving robot learning, however, they still lack affordance understanding which limits the applicability of the current LLMs in robotic scaffolding tasks.
Conversational Swarm Intelligence (CSI) is a new method for enabling large human groups to hold real-time networked conversations using a technique modeled on the dynamics of biological swarms. Through the novel use of conversational agents powered by Large Language Models (LLMs), the CSI structure simultaneously enables local dialog among small deliberative groups and global propagation of conversational content across a larger population. In this way, CSI combines the benefits of small-group deliberative reasoning and large-scale collective intelligence. In this pilot study, participants deliberating in conversational swarms (via text chat) (a) produced 30% more contributions (p<0.05) than participants deliberating in a standard centralized chat room and (b) demonstrated 7.2% less variance in contribution quantity. These results indicate that users contributed more content and participated more evenly when using the CSI structure.
Recommender models excel at providing domain-specific item recommendations by leveraging extensive user behavior data. Despite their ability to act as lightweight domain experts, they struggle to perform versatile tasks such as providing explanations and engaging in conversations. On the other hand, large language models (LLMs) represent a significant step towards artificial general intelligence, showcasing remarkable capabilities in instruction comprehension, commonsense reasoning, and human interaction. However, LLMs lack the knowledge of domain-specific item catalogs and behavioral patterns, particularly in areas that diverge from general world knowledge, such as online e-commerce. Finetuning LLMs for each domain is neither economic nor efficient. In this paper, we bridge the gap between recommender models and LLMs, combining their respective strengths to create a versatile and interactive recommender system. We introduce an efficient framework called \textbf{InteRecAgent}, which employs LLMs as the brain and recommender models as tools. We first outline a minimal set of essential tools required to transform LLMs into InteRecAgent. We then propose an efficient workflow within InteRecAgent for task execution, incorporating key components such as memory components, dynamic demonstration-augmented task planning, and reflection. InteRecAgent enables traditional recommender systems, such as those ID-based matrix factorization models, to become interactive systems with a natural language interface through the integration of LLMs. Experimental results on several public datasets show that InteRecAgent achieves satisfying performance as a conversational recommender system, outperforming general-purpose LLMs. The source code of InteRecAgent is released at https://aka.ms/recagent.
We demonstrate an embodied conversational agent that can function as a receptionist and generate a mixture of open and closed-domain dialogue along with facial expressions, by using a large language model (LLM) to develop an engaging conversation. We deployed the system onto a Furhat robot, which is highly expressive and capable of using both verbal and nonverbal cues during interaction. The system was designed specifically for the National Robotarium to interact with visitors through natural conversations, providing them with information about the facilities, research, news, upcoming events, etc. The system utilises the state-of-the-art GPT-3.5 model to generate such information along with domain-general conversations and facial expressions based on prompt engineering.
The potential to provide patients with faster information access while allowing medical specialists to concentrate on critical tasks makes medical domain dialog agents appealing. However, the integration of large-language models (LLMs) into these agents presents certain limitations that may result in serious consequences. This paper investigates the challenges and risks of using GPT-3-based models for medical question-answering (MedQA). We perform several evaluations contextualized in terms of standard medical principles. We provide a procedure for manually designing patient queries to stress-test high-risk limitations of LLMs in MedQA systems. Our analysis reveals that LLMs fail to respond adequately to these queries, generating erroneous medical information, unsafe recommendations, and content that may be considered offensive.
While the recommendation system (RS) has advanced significantly through deep learning, current RS approaches usually train and fine-tune models on task-specific datasets, limiting their generalizability to new recommendation tasks and their ability to leverage external knowledge due to model scale and data size constraints. Thus, we designed an LLM-powered autonomous recommender agent, RecMind, which is capable of leveraging external knowledge, utilizing tools with careful planning to provide zero-shot personalized recommendations. We propose a Self-Inspiring algorithm to improve the planning ability. At each intermediate step, the LLM self-inspires to consider all previously explored states to plan for the next step. This mechanism greatly improves the model's ability to comprehend and utilize historical information in planning for recommendation. We evaluate RecMind's performance in various recommendation scenarios. Our experiment shows that RecMind outperforms existing zero/few-shot LLM-based recommendation baseline methods in various tasks and achieves comparable performance to a fully trained recommendation model P5.
Numerous solutions are proposed for the Traffic Signal Control (TSC) tasks aiming to provide efficient transportation and mitigate congestion waste. In recent, promising results have been attained by Reinforcement Learning (RL) methods through trial and error in simulators, bringing confidence in solving cities' congestion headaches. However, there still exist performance gaps when simulator-trained policies are deployed to the real world. This issue is mainly introduced by the system dynamic difference between the training simulator and the real-world environments. The Large Language Models (LLMs) are trained on mass knowledge and proved to be equipped with astonishing inference abilities. In this work, we leverage LLMs to understand and profile the system dynamics by a prompt-based grounded action transformation. Accepting the cloze prompt template, and then filling in the answer based on accessible context, the pre-trained LLM's inference ability is exploited and applied to understand how weather conditions, traffic states, and road types influence traffic dynamics, being aware of this, the policies' action is taken and grounded based on realistic dynamics, thus help the agent learn a more realistic policy. We conduct experiments using DQN to show the effectiveness of the proposed PromptGAT's ability in mitigating the performance gap from simulation to reality (sim-to-real).
Large language models (LLMs) are increasingly capable and prevalent, and can be used to produce creative content. The quality of content is influenced by the prompt used, with more specific prompts that incorporate examples generally producing better results. On from this, it could be seen that using instructions written for crowdsourcing tasks (that are specific and include examples to guide workers) could prove effective LLM prompts. To explore this, we used a previous crowdsourcing pipeline that gave examples to people to help them generate a collectively diverse corpus of motivational messages. We then used this same pipeline to generate messages using GPT-4, and compared the collective diversity of messages from: (1) crowd-writers, (2) GPT-4 using the pipeline, and (3 & 4) two baseline GPT-4 prompts. We found that the LLM prompts using the crowdsourcing pipeline caused GPT-4 to produce more diverse messages than the two baseline prompts. We also discuss implications from messages generated by both human writers and LLMs.
Quality-Diversity is a branch of stochastic optimization that is often applied to problems from the Reinforcement Learning and control domains in order to construct repertoires of well-performing policies/skills that exhibit diversity with respect to a behavior space. Such archives are usually composed of a finite number of reactive agents which are each associated to a unique behavior descriptor, and instantiating behavior descriptors outside of that coarsely discretized space is not straight-forward. While a few recent works suggest solutions to that issue, the trajectory that is generated is not easily customizable beyond the specification of a target behavior descriptor. We propose to jointly solve those problems in environments where semantic information about static scene elements is available by leveraging a Large Language Model to augment the repertoire with natural language descriptions of trajectories, and training a policy conditioned on those descriptions. Thus, our method allows a user to not only specify an arbitrary target behavior descriptor, but also provide the model with a high-level textual prompt to shape the generated trajectory. We also propose an LLM-based approach to evaluating the performance of such generative agents. Furthermore, we develop a benchmark based on simulated robot navigation in a 2d maze that we use for experimental validation.
Large language models (LLMs) have demonstrated remarkable advancements and have attracted significant efforts to develop LLMs into agents capable of executing intricate multi-step decision-making tasks beyond traditional NLP applications. Existing approaches to LLM-based decision-making predominantly build upon the manually-designed external performance metrics to guide the decision-making process. However, reliance on the external performance metrics as prior is problematic in real-world scenarios, where such prior may be unavailable, flawed, or even erroneous. For genuine autonomous decision making, it is imperative for the agent to develop its rationality from its posterior experiences to judge decisions independently. Central to the development of rationality is the construction of an internalized utility judgment, capable of assigning numerical utilities to each decision. This paper proposes RadAgent (Rational Decision-Making Agent), which fosters the development of its rationality through an iterative framework involving Experience Exploration and Utility Learning. Within this framework, Elo-based Utility Construction is devised to assign Elo scores to individual decision steps to judge their utilities via pairwise comparisons. Consequently, these Elo scores guide the decision-making process to derive optimal outcomes. Experimental results on the ToolBench dataset demonstrate RadAgent's superiority over baselines, achieving over 10% improvement in Pass Rate on diverse tasks. It offers higher-quality solutions and reduces costs (ChatGPT API calls), highlighting its effectiveness and efficiency.
Benefiting from the powerful capabilities of large language models (LLMs), agents based on LLMs have shown the potential to address domain-specific tasks and emulate human behaviors. However, the content generated by these agents remains somewhat superficial, owing to their limited domain expertise and the absence of an effective cognitive architecture. To address this, we present the Configurable General Multi-Agent Interaction (CGMI) framework, designed to replicate human interactions in real-world scenarios. Specifically, we propose a tree-structured methodology for the assignment, detection, and maintenance of agent personality. Additionally, we designed a cognitive architecture equipped with a skill library based on the ACT* model, which contains memory, reflection, and planning modules. We have also integrated general agents to augment the virtual environment's realism. Using the CGMI framework, we simulated numerous classroom interactions between teacher and students. The experiments indicate that aspects such as the teaching methodology, curriculum, and student performance closely mirror real classroom settings. We will open source our work.
Large Language Models (LLMs) have gained widespread popularity across diverse domains involving text generation, summarization, and various natural language processing tasks. Despite their inherent limitations, LLM-based designs have shown promising capabilities in planning and navigating open-world scenarios. This paper introduces a novel application of pre-trained LLMs as agents within cybersecurity network environments, focusing on their utility for sequential decision-making processes. We present an approach wherein pre-trained LLMs are leveraged as attacking agents in two reinforcement learning environments. Our proposed agents demonstrate similar or better performance against state-of-the-art agents trained for thousands of episodes in most scenarios and configurations. In addition, the best LLM agents perform similarly to human testers of the environment without any additional training process. This design highlights the potential of LLMs to efficiently address complex decision-making tasks within cybersecurity. Furthermore, we introduce a new network security environment named NetSecGame. The environment is designed to eventually support complex multi-agent scenarios within the network security domain. The proposed environment mimics real network attacks and is designed to be highly modular and adaptable for various scenarios.
Despite the progress of foundation models, knowledge-based reasoning remains a persistent challenge due to their limited capacity for knowledge recall and inference. Existing methods primarily focus on encouraging these models to plan and solve problems or extensively sample reasoning chains independently. However, these methods often overlook conceptual errors and inferential fallacies, inevitably leading to a series of notorious issues such as misleading conclusions, cognitive biases, and reduced decision quality. While explicit modeling of causality is argued to hold promise in addressing these issues, contemporary research efforts have thus far fallen short in achieving causality-based foundation models. Drawing inspiration from the orchestration of diverse specialized agents collaborating to tackle intricate tasks, we propose a framework named Causal-Consistency Chain-of-Thought (CaCo-CoT) that harnesses multi-agent collaboration to bolster the faithfulness and causality of foundation models, involving a set of reasoners and evaluators. These agents collaboratively work within a reasoning-and-consensus paradigm to improve faithfulness. The reasoners are tasked with generating reasoning chains for knowledge-intensive problems by mimicking human causal reasoning. Meanwhile, the evaluator scrutinizes the causal consistency of a reasoner's reasoning chain from a non-causal and a counterfactual perspective. Our framework demonstrates significant superiority over state-of-the-art methods through extensive and comprehensive evaluations across text-based and multi-modal knowledge reasoning tasks (e.g., science question answering and commonsense reasoning).
Large Language Models (LLMs) have demonstrated impressive capabilities for text rewriting. Nonetheless, the large sizes of these models make them impractical for on-device inference, which would otherwise allow for enhanced privacy and economical inference. Creating a smaller yet potent language model for text rewriting presents a formidable challenge because it requires balancing the need for a small size with the need to retain the emergent capabilities of the LLM, that requires costly data collection. To address the above challenge, we introduce a new instruction tuning approach for building a mobile-centric text rewriting model. Our strategies enable the generation of high quality training data without any human labeling. In addition, we propose a heuristic reinforcement learning framework which substantially enhances performance without requiring preference data. To further bridge the performance gap with the larger server-side model, we propose an effective approach that combines the mobile rewrite agent with the server model using a cascade. To tailor the text rewriting tasks to mobile scenarios, we introduce MessageRewriteEval, a benchmark that focuses on text rewriting for messages through natural language instructions. Through empirical experiments, we demonstrate that our on-device model surpasses the current state-of-the-art LLMs in text rewriting while maintaining a significantly reduced model size. Notably, we show that our proposed cascading approach improves model performance.
The `pre-train, prompt, predict' paradigm of large language models (LLMs) has achieved remarkable success in open-domain question answering (OD-QA). However, few works explore this paradigm in the scenario of multi-document question answering (MD-QA), a task demanding a thorough understanding of the logical associations among the contents and structures of different documents. To fill this crucial gap, we propose a Knowledge Graph Prompting (KGP) method to formulate the right context in prompting LLMs for MD-QA, which consists of a graph construction module and a graph traversal module. For graph construction, we create a knowledge graph (KG) over multiple documents with nodes symbolizing passages or document structures (e.g., pages/tables), and edges denoting the semantic/lexical similarity between passages or intra-document structural relations. For graph traversal, we design an LLM-based graph traversal agent that navigates across nodes and gathers supporting passages assisting LLMs in MD-QA. The constructed graph serves as the global ruler that regulates the transitional space among passages and reduces retrieval latency. Concurrently, the graph traversal agent acts as a local navigator that gathers pertinent context to progressively approach the question and guarantee retrieval quality. Extensive experiments underscore the efficacy of KGP for MD-QA, signifying the potential of leveraging graphs in enhancing the prompt design for LLMs. Our code: https://github.com/YuWVandy/KG-LLM-MDQA.
Autonomous agents have long been a prominent research focus in both academic and industry communities. Previous research in this field often focuses on training agents with limited knowledge within isolated environments, which diverges significantly from human learning processes, and thus makes the agents hard to achieve human-like decisions. Recently, through the acquisition of vast amounts of web knowledge, large language models (LLMs) have demonstrated remarkable potential in achieving human-level intelligence. This has sparked an upsurge in studies investigating LLM-based autonomous agents. In this paper, we present a comprehensive survey of these studies, delivering a systematic review of the field of LLM-based autonomous agents from a holistic perspective. More specifically, we first discuss the construction of LLM-based autonomous agents, for which we propose a unified framework that encompasses a majority of the previous work. Then, we present a comprehensive overview of the diverse applications of LLM-based autonomous agents in the fields of social science, natural science, and engineering. Finally, we delve into the evaluation strategies commonly used for LLM-based autonomous agents. Based on the previous studies, we also present several challenges and future directions in this field. To keep track of this field and continuously update our survey, we maintain a repository of relevant references at https://github.com/Paitesanshi/LLM-Agent-Survey.
Building agents with adaptive behavior in cooperative tasks stands as a paramount goal in the realm of multi-agent systems. Current approaches to developing cooperative agents rely primarily on learning-based methods, whose policy generalization depends heavily on the diversity of teammates they interact with during the training phase. Such reliance, however, constrains the agents' capacity for strategic adaptation when cooperating with unfamiliar teammates, which becomes a significant challenge in zero-shot coordination scenarios. To address this challenge, we propose ProAgent, a novel framework that harnesses large language models (LLMs) to create proactive agents capable of dynamically adapting their behavior to enhance cooperation with teammates. ProAgent can analyze the present state, and infer the intentions of teammates from observations. It then updates its beliefs in alignment with the teammates' subsequent actual behaviors. Moreover, ProAgent exhibits a high degree of modularity and interpretability, making it easily integrated into various of coordination scenarios. Experimental evaluations conducted within the Overcooked-AI environment unveil the remarkable performance superiority of ProAgent, outperforming five methods based on self-play and population-based training when cooperating with AI agents. Furthermore, in partnered with human proxy models, its performance exhibits an average improvement exceeding 10% compared to the current state-of-the-art method. For more information about our project, please visit~\url{https://pku-proagent.github.io}.
Focus on Large Language Model based agents should involve more than "human-centered" alignment or application. We argue that more attention should be paid to the agent itself and discuss the potential of establishing tailored social sciences for agents.
Autonomous agents empowered by Large Language Models (LLMs) have undergone significant improvements, enabling them to generalize across a broad spectrum of tasks. However, in real-world scenarios, cooperation among individuals is often required to enhance the efficiency and effectiveness of task accomplishment. Hence, inspired by human group dynamics, we propose a multi-agent framework \framework that can collaboratively and dynamically adjust its composition as a greater-than-the-sum-of-its-parts system. Our experiments demonstrate that \framework framework can effectively deploy multi-agent groups that outperform a single agent. Furthermore, we delve into the emergence of social behaviors among individual agents within a group during collaborative task accomplishment. In view of these behaviors, we discuss some possible strategies to leverage positive ones and mitigate negative ones for improving the collaborative potential of multi-agent groups. Our codes for \framework will soon be released at \url{https://github.com/OpenBMB/AgentVerse}.
This paper introduces the "GPT-in-the-loop" approach, a novel method combining the advanced reasoning capabilities of Large Language Models (LLMs) like Generative Pre-trained Transformers (GPT) with multiagent (MAS) systems. Venturing beyond traditional adaptive approaches that generally require long training processes, our framework employs GPT-4 for enhanced problem-solving and explanation skills. Our experimental backdrop is the smart streetlight Internet of Things (IoT) application. Here, agents use sensors, actuators, and neural networks to create an energy-efficient lighting system. By integrating GPT-4, these agents achieve superior decision-making and adaptability without the need for extensive training. We compare this approach with both traditional neuroevolutionary methods and solutions provided by software engineers, underlining the potential of GPT-driven multiagent systems in IoT. Structurally, the paper outlines the incorporation of GPT into the agent-driven Framework for the Internet of Things (FIoT), introduces our proposed GPT-in-the-loop approach, presents comparative results in the IoT context, and concludes with insights and future directions.
Large language models (LLMs) have recently demonstrated their impressive ability to provide context-aware responses via text. This ability could potentially be used to predict plausible solutions in sequential decision making tasks pertaining to pattern completion. For example, by observing a partial stack of cubes, LLMs can predict the correct sequence in which the remaining cubes should be stacked by extrapolating the observed patterns (e.g., cube sizes, colors or other attributes) in the partial stack. In this work, we introduce LaGR (Language-Guided Reinforcement learning), which uses this predictive ability of LLMs to propose solutions to tasks that have been partially completed by a primary reinforcement learning (RL) agent, in order to subsequently guide the latter's training. However, as RL training is generally not sample-efficient, deploying this approach would inherently imply that the LLM be repeatedly queried for solutions; a process that can be expensive and infeasible. To address this issue, we introduce SEQ (sample efficient querying), where we simultaneously train a secondary RL agent to decide when the LLM should be queried for solutions. Specifically, we use the quality of the solutions emanating from the LLM as the reward to train this agent. We show that our proposed framework LaGR-SEQ enables more efficient primary RL training, while simultaneously minimizing the number of queries to the LLM. We demonstrate our approach on a series of tasks and highlight the advantages of our approach, along with its limitations and potential future research directions.
The integration of a complex set of Electronic Design Automation (EDA) tools to enhance interoperability is a critical concern for circuit designers. Recent advancements in large language models (LLMs) have showcased their exceptional capabilities in natural language processing and comprehension, offering a novel approach to interfacing with EDA tools. This research paper introduces ChatEDA, an autonomous agent for EDA empowered by an LLM, AutoMage, complemented by EDA tools serving as executors. ChatEDA streamlines the design flow from the Register-Transfer Level (RTL) to the Graphic Data System Version II (GDSII) by effectively managing task decomposition, script generation, and task execution. Through comprehensive experimental evaluations, ChatEDA has demonstrated its proficiency in handling diverse requirements, and our fine-tuned AutoMage model has exhibited superior performance compared to GPT-4 and other similar LLMs.
The recent surge in research interest in applying large language models (LLMs) to decision-making tasks has flourished by leveraging the extensive world knowledge embedded in LLMs. While there is a growing demand to tailor LLMs for custom decision-making tasks, finetuning them for specific tasks is resource-intensive and may diminish the model's generalization capabilities. Moreover, state-of-the-art language models like GPT-4 and Claude are primarily accessible through API calls, with their parametric weights remaining proprietary and unavailable to the public. This scenario emphasizes the growing need for new methodologies that allow learning from agent experiences without requiring parametric updates. To address these problems, we introduce the Experiential Learning (ExpeL) agent. Our agent autonomously gathers experiences and extracts knowledge using natural language from a collection of training tasks. At inference, the agent recalls its extracted insights and past experiences to make informed decisions. Our empirical results highlight the robust learning efficacy of the ExpeL agent, indicating a consistent enhancement in its performance as it accumulates experiences. We further explore the emerging capabilities and transfer learning potential of the ExpeL agent through qualitative observations and additional experiments.
Many Vision-and-Language Navigation (VLN) tasks have been proposed in recent years, from room-based to object-based and indoor to outdoor. The REVERIE (Remote Embodied Referring Expression) is interesting since it only provides high-level instructions to the agent, which are closer to human commands in practice. Nevertheless, this poses more challenges than other VLN tasks since it requires agents to infer a navigation plan only based on a short instruction. Large Language Models (LLMs) show great potential in robot action planning by providing proper prompts. Still, this strategy has not been explored under the REVERIE settings. There are several new challenges. For example, the LLM should be environment-aware so that the navigation plan can be adjusted based on the current visual observation. Moreover, the LLM planned actions should be adaptable to the much larger and more complex REVERIE environment. This paper proposes a March-in-Chat (MiC) model that can talk to the LLM on the fly and plan dynamically based on a newly proposed Room-and-Object Aware Scene Perceiver (ROASP). Our MiC model outperforms the previous state-of-the-art by large margins by SPL and RGSPL metrics on the REVERIE benchmark.
Large language models have demonstrated outstanding performance in various natural language processing tasks, but their security capabilities in the financial domain have not been explored, and their performance on complex tasks like financial agent remains unknown. This paper presents FinEval, a benchmark designed to evaluate LLMs' financial domain knowledge and practical abilities. The dataset contains 8,351 questions categorized into four different key areas: Financial Academic Knowledge, Financial Industry Knowledge, Financial Security Knowledge, and Financial Agent. Financial Academic Knowledge comprises 4,661 multiple-choice questions spanning 34 subjects such as finance and economics. Financial Industry Knowledge contains 1,434 questions covering practical scenarios like investment research. Financial Security Knowledge assesses models through 1,640 questions on topics like application security and cryptography. Financial Agent evaluates tool usage and complex reasoning with 616 questions. FinEval has multiple evaluation settings, including zero-shot, five-shot with chain-of-thought, and assesses model performance using objective and subjective criteria. Our results show that Claude 3.5-Sonnet achieves the highest weighted average score of 72.9 across all financial domain categories under zero-shot setting. Our work provides a comprehensive benchmark closely aligned with Chinese financial domain.
The rapid evolution of the web has led to an exponential growth in content. Recommender systems play a crucial role in Human-Computer Interaction (HCI) by tailoring content based on individual preferences. Despite their importance, challenges persist in balancing recommendation accuracy with user satisfaction, addressing biases while preserving user privacy, and solving cold-start problems in cross-domain situations. This research argues that addressing these issues is not solely the recommender systems' responsibility, and a human-centered approach is vital. We introduce the RAH Recommender system, Assistant, and Human) framework, an innovative solution with LLM-based agents such as Perceive, Learn, Act, Critic, and Reflect, emphasizing the alignment with user personalities. The framework utilizes the Learn-Act-Critic loop and a reflection mechanism for improving user alignment. Using the real-world data, our experiments demonstrate the RAH framework's efficacy in various recommendation domains, from reducing human burden to mitigating biases and enhancing user control. Notably, our contributions provide a human-centered recommendation framework that partners effectively with various recommendation models.
This paper investigates the rational thinking capability of Large Language Models (LLMs) in multi-round argumentative debates by exploring the impact of fallacious arguments on their logical reasoning performance. More specifically, we present Logic Competence Measurement Benchmark (LOGICOM), a diagnostic benchmark to assess the robustness of LLMs against logical fallacies. LOGICOM involves two agents: a persuader and a debater engaging in a multi-round debate on a controversial topic, where the persuader tries to convince the debater of the correctness of its claim. First, LOGICOM assesses the potential of LLMs to change their opinions through reasoning. Then, it evaluates the debater's performance in logical reasoning by contrasting the scenario where the persuader employs logical fallacies against one where logical reasoning is used. We use this benchmark to evaluate the performance of GPT-3.5 and GPT-4 using a dataset containing controversial topics, claims, and reasons supporting them. Our findings indicate that both GPT-3.5 and GPT-4 can adjust their opinion through reasoning. However, when presented with logical fallacies, GPT-3.5 and GPT-4 are erroneously convinced 41% and 69% more often, respectively, compared to when logical reasoning is used. Finally, we introduce a new dataset containing over 5k pairs of logical vs. fallacious arguments. The source code and dataset of this work are made publicly available.
This paper explores the integration of two AI subdisciplines employed in the development of artificial agents that exhibit intelligent behavior: Large Language Models (LLMs) and Cognitive Architectures (CAs). We present three integration approaches, each grounded in theoretical models and supported by preliminary empirical evidence. The modular approach, which introduces four models with varying degrees of integration, makes use of chain-of-thought prompting, and draws inspiration from augmented LLMs, the Common Model of Cognition, and the simulation theory of cognition. The agency approach, motivated by the Society of Mind theory and the LIDA cognitive architecture, proposes the formation of agent collections that interact at micro and macro cognitive levels, driven by either LLMs or symbolic components. The neuro-symbolic approach, which takes inspiration from the CLARION cognitive architecture, proposes a model where bottom-up learning extracts symbolic representations from an LLM layer and top-down guidance utilizes symbolic representations to direct prompt engineering in the LLM layer. These approaches aim to harness the strengths of both LLMs and CAs, while mitigating their weaknesses, thereby advancing the development of more robust AI systems. We discuss the tradeoffs and challenges associated with each approach.
AutoGen is an open-source framework that allows developers to build LLM applications via multiple agents that can converse with each other to accomplish tasks. AutoGen agents are customizable, conversable, and can operate in various modes that employ combinations of LLMs, human inputs, and tools. Using AutoGen, developers can also flexibly define agent interaction behaviors. Both natural language and computer code can be used to program flexible conversation patterns for different applications. AutoGen serves as a generic infrastructure to build diverse applications of various complexities and LLM capacities. Empirical studies demonstrate the effectiveness of the framework in many example applications, with domains ranging from mathematics, coding, question answering, operations research, online decision-making, entertainment, etc.
Building on Papert (1980)'s idea of children talking to computers, we propose ChatLogo, a hybrid natural-programming language interface for agent-based modeling and programming. We build upon previous efforts to scaffold ABM & P learning and recent development in leveraging large language models (LLMs) to support the learning of computational programming. ChatLogo aims to support conversations with computers in a mix of natural and programming languages, provide a more user-friendly interface for novice learners, and keep the technical system from over-reliance on any single LLM. We introduced the main elements of our design: an intelligent command center, and a conversational interface to support creative expression. We discussed the presentation format and future work. Responding to the challenges of supporting open-ended constructionist learning of ABM & P and leveraging LLMs for educational purposes, we contribute to the field by proposing the first constructionist LLM-driven interface to support computational and complex systems thinking.
A significant application of Large Language Models (LLMs), like ChatGPT, is their deployment as chat agents, which respond to human inquiries across a variety of domains. While current LLMs proficiently answer general questions, they often fall short in complex diagnostic scenarios such as legal, medical, or other specialized consultations. These scenarios typically require Task-Oriented Dialogue (TOD), where an AI chat agent must proactively pose questions and guide users toward specific goals or task completion. Previous fine-tuning models have underperformed in TOD and the full potential of conversational capability in current LLMs has not yet been fully explored. In this paper, we introduce DiagGPT (Dialogue in Diagnosis GPT), an innovative approach that extends LLMs to more TOD scenarios. In addition to guiding users to complete tasks, DiagGPT can effectively manage the status of all topics throughout the dialogue development. This feature enhances user experience and offers a more flexible interaction in TOD. Our experiments demonstrate that DiagGPT exhibits outstanding performance in conducting TOD with users, showing its potential for practical applications in various fields.
The final frontier for simulation is the accurate representation of complex, real-world social systems. While agent-based modeling (ABM) seeks to study the behavior and interactions of agents within a larger system, it is unable to faithfully capture the full complexity of human-driven behavior. Large language models (LLMs), like ChatGPT, have emerged as a potential solution to this bottleneck by enabling researchers to explore human-driven interactions in previously unimaginable ways. Our research investigates simulations of human interactions using LLMs. Through prompt engineering, inspired by Park et al. (2023), we present two simulations of believable proxies of human behavior: a two-agent negotiation and a six-agent murder mystery game.
Text evaluation has historically posed significant challenges, often demanding substantial labor and time cost. With the emergence of large language models (LLMs), researchers have explored LLMs' potential as alternatives for human evaluation. While these single-agent-based approaches show promise, experimental results suggest that further advancements are needed to bridge the gap between their current effectiveness and human-level evaluation quality. Recognizing that best practices of human evaluation processes often involve multiple human annotators collaborating in the evaluation, we resort to a multi-agent debate framework, moving beyond single-agent prompting strategies. The multi-agent-based approach enables a group of LLMs to synergize with an array of intelligent counterparts, harnessing their distinct capabilities and expertise to enhance efficiency and effectiveness in handling intricate tasks. In this paper, we construct a multi-agent referee team called ChatEval to autonomously discuss and evaluate the quality of generated responses from different models on open-ended questions and traditional natural language generation (NLG) tasks. Our analysis shows that ChatEval transcends mere textual scoring, offering a human-mimicking evaluation process for reliable assessments. Our code is available at https://github.com/chanchimin/ChatEval.
As a primary means of information acquisition, information retrieval (IR) systems, such as search engines, have integrated themselves into our daily lives. These systems also serve as components of dialogue, question-answering, and recommender systems. The trajectory of IR has evolved dynamically from its origins in term-based methods to its integration with advanced neural models. While the neural models excel at capturing complex contextual signals and semantic nuances, thereby reshaping the IR landscape, they still face challenges such as data scarcity, interpretability, and the generation of contextually plausible yet potentially inaccurate responses. This evolution requires a combination of both traditional methods (such as term-based sparse retrieval methods with rapid response) and modern neural architectures (such as language models with powerful language understanding capacity). Meanwhile, the emergence of large language models (LLMs), typified by ChatGPT and GPT-4, has revolutionized natural language processing due to their remarkable language understanding, generation, generalization, and reasoning abilities. Consequently, recent research has sought to leverage LLMs to improve IR systems. Given the rapid evolution of this research trajectory, it is necessary to consolidate existing methodologies and provide nuanced insights through a comprehensive overview. In this survey, we delve into the confluence of LLMs and IR systems, including crucial aspects such as query rewriters, retrievers, rerankers, and readers. Additionally, we explore promising directions, such as search agents, within this expanding field.
While Large Language Models (LLMs) can solve many NLP tasks in zero-shot settings, applications involving embodied agents remain problematic. In particular, complex plans that require multi-step reasoning become difficult and too costly as the context window grows. Planning requires understanding the likely effects of one's actions and identifying whether the current environment satisfies the goal state. While symbolic planners find optimal solutions quickly, they require a complete and accurate representation of the planning problem, severely limiting their use in practical scenarios. In contrast, modern LLMs cope with noisy observations and high levels of uncertainty when reasoning about a task. Our work presents LLM Dynamic Planner (LLM-DP): a neuro-symbolic framework where an LLM works hand-in-hand with a traditional planner to solve an embodied task. Given action-descriptions, LLM-DP solves Alfworld faster and more efficiently than a naive LLM ReAct baseline.
The massive successes of large language models (LLMs) encourage the emerging exploration of LLM-augmented Autonomous Agents (LAAs). An LAA is able to generate actions with its core LLM and interact with environments, which facilitates the ability to resolve complex tasks by conditioning on past interactions such as observations and actions. Since the investigation of LAA is still very recent, limited explorations are available. Therefore, we provide a comprehensive comparison of LAA in terms of both agent architectures and LLM backbones. Additionally, we propose a new strategy to orchestrate multiple LAAs such that each labor LAA focuses on one type of action, \textit{i.e.} BOLAA, where a controller manages the communication among multiple agents. We conduct simulations on both decision-making and multi-step reasoning environments, which comprehensively justify the capacity of LAAs. Our performance results provide quantitative suggestions for designing LAA architectures and the optimal choice of LLMs, as well as the compatibility of both. We release our implementation code of LAAs to the public at \url{https://github.com/salesforce/BOLAA}.
Modern dataset search platforms employ ML task-based utility metrics instead of relying on metadata-based keywords to comb through extensive dataset repositories. In this setup, requesters provide an initial dataset, and the platform identifies complementary datasets to augment (join or union) the requester's dataset such that the ML model (e.g., linear regression) performance is improved most. Although effective, current task-based data searches are stymied by (1) high latency which deters users, (2) privacy concerns for regulatory standards, and (3) low data quality which provides low utility. We introduce Mileena, a fast, private, and high-quality task-based dataset search platform. At its heart, Mileena is built on pre-computed semi-ring sketches for efficient ML training and evaluation. Based on semi-ring, we develop a novel Factorized Privacy Mechanism that makes the search differentially private and scales to arbitrary corpus sizes and numbers of requests without major quality degradation. We also demonstrate the early promise in using LLM-based agents for automatic data transformation and applying semi-rings to support causal discovery and treatment effect estimation.
Trust in AI agents has been extensively studied in the literature, resulting in significant advancements in our understanding of this field. However, the rapid advancements in Large Language Models (LLMs) and the emergence of LLM-based AI agent frameworks pose new challenges and opportunities for further research. In the field of process automation, a new generation of AI-based agents has emerged, enabling the execution of complex tasks. At the same time, the process of building automation has become more accessible to business users via user-friendly no-code tools and training mechanisms. This paper explores these new challenges and opportunities, analyzes the main aspects of trust in AI agents discussed in existing literature, and identifies specific considerations and challenges relevant to this new generation of automation agents. We also evaluate how nascent products in this category address these considerations. Finally, we highlight several challenges that the research community should address in this evolving landscape.
Autonomous conversational agents, i.e. chatbots, are becoming an increasingly common mechanism for enterprises to provide support to customers and partners. In order to rate chatbots, especially ones powered by Generative AI tools like Large Language Models (LLMs) we need to be able to accurately assess their performance. This is where chatbot benchmarking becomes important. In this paper, we propose the use of a novel benchmark that we call the E2E (End to End) benchmark, and show how the E2E benchmark can be used to evaluate accuracy and usefulness of the answers provided by chatbots, especially ones powered by LLMs. We evaluate an example chatbot at different levels of sophistication based on both our E2E benchmark, as well as other available metrics commonly used in the state of art, and observe that the proposed benchmark show better results compared to others. In addition, while some metrics proved to be unpredictable, the metric associated with the E2E benchmark, which uses cosine similarity performed well in evaluating chatbots. The performance of our best models shows that there are several benefits of using the cosine similarity score as a metric in the E2E benchmark.
Augmented Language Models (ALMs) empower large language models with the ability to use tools, transforming them into intelligent agents for real-world interactions. However, most existing frameworks for ALMs, to varying degrees, are deficient in the following critical features: flexible customization, collaborative democratization, and holistic evaluation. We present gentopia, an ALM framework enabling flexible customization of agents through simple configurations, seamlessly integrating various language models, task formats, prompting modules, and plugins into a unified paradigm. Furthermore, we establish gentpool, a public platform enabling the registration and sharing of user-customized agents. Agents registered in gentpool are composable such that they can be assembled together for agent collaboration, advancing the democratization of artificial intelligence. To ensure high-quality agents, gentbench, an integral component of gentpool, is designed to thoroughly evaluate user-customized agents across diverse aspects such as safety, robustness, efficiency, etc. We release gentopia on Github and will continuously move forward.
With ChatGPT-like large language models (LLM) prevailing in the community, how to evaluate the ability of LLMs is an open question. Existing evaluation methods suffer from following shortcomings: (1) constrained evaluation abilities, (2) vulnerable benchmarks, (3) unobjective metrics. We suggest that task-based evaluation, where LLM agents complete tasks in a simulated environment, is a one-for-all solution to solve above problems. We present AgentSims, an easy-to-use infrastructure for researchers from all disciplines to test the specific capacities they are interested in. Researchers can build their evaluation tasks by adding agents and buildings on an interactive GUI or deploy and test new support mechanisms, i.e. memory, planning and tool-use systems, by a few lines of codes. Our demo is available at https://agentsims.com .
This paper presents the Never Ending Open Learning Adaptive Framework (NEOLAF), an integrated neural-symbolic cognitive architecture that models and constructs intelligent agents. The NEOLAF framework is a superior approach to constructing intelligent agents than both the pure connectionist and pure symbolic approaches due to its explainability, incremental learning, efficiency, collaborative and distributed learning, human-in-the-loop enablement, and self-improvement. The paper further presents a compelling experiment where a NEOLAF agent, built as a problem-solving agent, is fed with complex math problems from the open-source MATH dataset. The results demonstrate NEOLAF's superior learning capability and its potential to revolutionize the field of cognitive architectures and self-improving adaptive instructional systems.
Large Language Models (LLMs) are becoming increasingly smart and autonomous, targeting real-world pragmatic missions beyond traditional NLP tasks. As a result, there has been an urgent need to evaluate LLMs as agents on challenging tasks in interactive environments. We present AgentBench, a multi-dimensional evolving benchmark that currently consists of 8 distinct environments to assess LLM-as-Agent's reasoning and decision-making abilities in a multi-turn open-ended generation setting. Our extensive test over 27 API-based and open-sourced (OSS) LLMs shows that, while top commercial LLMs present a strong ability of acting as agents in complex environments, there is a significant disparity in performance between them and OSS competitors. We identify the typical reasons of failures in environments and LLMs, showing that poor long-term reasoning, decision-making, and instruction following abilities are the main obstacles for developing usable LLM agents. Training on code and high quality multi-turn alignment data could improve agent performance. Datasets, environments, and an integrated evaluation package for AgentBench are released at \url{https://github.com/THUDM/AgentBench}.
With recent advancements in natural language processing, Large Language Models (LLMs) have emerged as powerful tools for various real-world applications. Despite their prowess, the intrinsic generative abilities of LLMs may prove insufficient for handling complex tasks which necessitate a combination of task planning and the usage of external tools. In this paper, we first propose a structured framework tailored for LLM-based AI Agents and discuss the crucial capabilities necessary for tackling intricate problems. Within this framework, we design two distinct types of agents (i.e., one-step agent and sequential agent) to execute the inference process. Subsequently, we instantiate the framework using various LLMs and evaluate their Task Planning and Tool Usage (TPTU) abilities on typical tasks. By highlighting key findings and challenges, our goal is to provide a helpful resource for researchers and practitioners to leverage the power of LLMs in their AI applications. Our study emphasizes the substantial potential of these models, while also identifying areas that need more investigation and improvement.
The process of opinion expression and exchange is a critical component of democratic societies. As people interact with large language models (LLMs) in the opinion shaping process different from traditional media, the impacts of LLMs are increasingly recognized and being concerned. However, the knowledge about how LLMs affect the process of opinion expression and exchange of social opinion networks is very limited. Here, we create an opinion network dynamics model to encode the opinions of LLMs, cognitive acceptability and usage strategies of individuals, and simulate the impact of LLMs on opinion dynamics in a variety of scenarios. The outcomes of the simulations inform about effective demand-oriented opinion network interventions. The results from this study suggested that the output opinion of LLMs has a unique and positive effect on the collective opinion difference. The marginal effect of cognitive acceptability on collective opinion formation is nonlinear and shows a decreasing trend. When people partially rely on LLMs, the exchange process of opinion becomes more intense and the diversity of opinion becomes more favorable. In fact, there is 38.6% more opinion diversity when people all partially rely on LLMs, compared to prohibiting the use of LLMs entirely. The optimal diversity of opinion was found when the fractions of people who do not use, partially rely on, and fully rely on LLMs reached roughly 4:12:1. Our experiments also find that introducing extra agents with opposite/neutral/random opinions, we can effectively mitigate the impact of biased/toxic output from LLMs. Our findings provide valuable insights into opinion dynamics in the age of LLMs, highlighting the need for customized interventions tailored to specific scenarios to address the drawbacks of improper output and use of LLMs.
Recent months have seen the emergence of a powerful new trend in which large language models (LLMs) are augmented to become autonomous language agents capable of performing objective oriented multi-step tasks on their own, rather than merely responding to queries from human users. Most existing language agents, however, are not optimized using environment-specific rewards. Although some agents enable iterative refinement through verbal feedback, they do not reason and plan in ways that are compatible with gradient-based learning from rewards. This paper introduces a principled framework for reinforcing large language agents by learning a retrospective model, which automatically tunes the language agent prompts from environment feedback through policy gradient. Specifically, our proposed agent architecture learns from rewards across multiple environments and tasks, for fine-tuning a pre-trained language model which refines the language agent prompt by summarizing the root cause of prior failed attempts and proposing action plans. Experimental results on various tasks demonstrate that the language agents improve over time and that our approach considerably outperforms baselines that do not properly leverage gradients from the environment. This demonstrates that using policy gradient optimization to improve language agents, for which we believe our work is one of the first, seems promising and can be applied to optimize other models in the agent architecture to enhance agent performances over time.
Imaginative play is an area of creativity that could allow robots to engage with the world around them in a much more personified way. Imaginary play can be seen as taking real objects and locations and using them as imaginary objects and locations in virtual scenarios. We adopted the story generation capability of large language models (LLMs) to obtain the stories used for imaginary play with human-written prompts. Those generated stories will be simplified and mapped into action sequences that can guide the agent in imaginary play. To evaluate whether the agent can successfully finish the imaginary play, we also designed a text adventure game to simulate a house as the playground for the agent to interact.
The recent advent of large language models (LLM) has resulted in high-performing conversational agents such as chatGPT. These agents must remember key information from an ongoing conversation to provide responses that are contextually relevant to the user. However, these agents have limited memory and can be distracted by irrelevant parts of the conversation. While many strategies exist to manage conversational memory, users currently lack affordances for viewing and controlling what the agent remembers, resulting in a poor mental model and conversational breakdowns. In this paper, we present Memory Sandbox, an interactive system and design probe that allows users to manage the conversational memory of LLM-powered agents. By treating memories as data objects that can be viewed, manipulated, recorded, summarized, and shared across conversations, Memory Sandbox provides interaction affordances for users to manage how the agent should `see' the conversation.
Remarkable progress has been made on automated problem solving through societies of agents based on large language models (LLMs). Existing LLM-based multi-agent systems can already solve simple dialogue tasks. Solutions to more complex tasks, however, are complicated through logic inconsistencies due to cascading hallucinations caused by naively chaining LLMs. Here we introduce MetaGPT, an innovative meta-programming framework incorporating efficient human workflows into LLM-based multi-agent collaborations. MetaGPT encodes Standardized Operating Procedures (SOPs) into prompt sequences for more streamlined workflows, thus allowing agents with human-like domain expertise to verify intermediate results and reduce errors. MetaGPT utilizes an assembly line paradigm to assign diverse roles to various agents, efficiently breaking down complex tasks into subtasks involving many agents working together. On collaborative software engineering benchmarks, MetaGPT generates more coherent solutions than previous chat-based multi-agent systems. Our project can be found at https://github.com/geekan/MetaGPT
ChatMOF is an autonomous Artificial Intelligence (AI) system that is built to predict and generate metal-organic frameworks (MOFs). By leveraging a large-scale language model (GPT-4 and GPT-3.5-turbo), ChatMOF extracts key details from textual inputs and delivers appropriate responses, thus eliminating the necessity for rigid structured queries. The system is comprised of three core components (i.e. an agent, a toolkit, and an evaluator) and it forms a robust pipeline that manages a variety of tasks, including data retrieval, property prediction, and structure generations. The study further explores the merits and constraints of using large language models (LLMs) AI system in material sciences using and showcases its transformative potential for future advancements.
The rapid growth of information in the field of Generative Artificial Intelligence (AI), particularly in the subfields of Natural Language Processing (NLP) and Machine Learning (ML), presents a significant challenge for researchers and practitioners to keep pace with the latest developments. To address the problem of information overload, this report by the Natural Language Learning Group at Bielefeld University focuses on identifying the most popular papers on arXiv, with a specific emphasis on NLP and ML. The objective is to offer a quick guide to the most relevant and widely discussed research, aiding both newcomers and established researchers in staying abreast of current trends. In particular, we compile a list of the 40 most popular papers based on normalized citation counts from the first half of 2023. We observe the dominance of papers related to Large Language Models (LLMs) and specifically ChatGPT during the first half of 2023, with the latter showing signs of declining popularity more recently, however. Further, NLP related papers are the most influential (around 60\% of top papers) even though there are twice as many ML related papers in our data. Core issues investigated in the most heavily cited papers are: LLM efficiency, evaluation techniques, ethical considerations, embodied agents, and problem-solving with LLMs. Additionally, we examine the characteristics of top papers in comparison to others outside the top-40 list (noticing the top paper's focus on LLM related issues and higher number of co-authors) and analyze the citation distributions in our dataset, among others.
Large language models (LLMs) are currently at the forefront of intertwining artificial intelligence (AI) systems with human communication and everyday life. Thus, aligning them with human values is of great importance. However, given the steady increase in reasoning abilities, future LLMs are under suspicion of becoming able to deceive human operators and utilizing this ability to bypass monitoring efforts. As a prerequisite to this, LLMs need to possess a conceptual understanding of deception strategies. This study reveals that such strategies emerged in state-of-the-art LLMs, such as GPT-4, but were non-existent in earlier LLMs. We conduct a series of experiments showing that state-of-the-art LLMs are able to understand and induce false beliefs in other agents, that their performance in complex deception scenarios can be amplified utilizing chain-of-thought reasoning, and that eliciting Machiavellianism in LLMs can alter their propensity to deceive. In sum, revealing hitherto unknown machine behavior in LLMs, our study contributes to the nascent field of machine psychology.
Large Language Models (LLMs) have made the ambitious quest for generalist agents significantly far from being a fantasy. A key hurdle for building such general models is the diversity and heterogeneity of tasks and modalities. A promising solution is unification, allowing the support of a myriad of tasks and modalities within one unified framework. While few large models (e.g., Flamingo (Alayrac et al., 2022), trained on massive datasets, can support more than two modalities, current small to mid-scale unified models are still limited to 2 modalities, usually image-text or video-text. The question that we ask is: is it possible to build efficiently a unified model that can support all modalities? To answer this, we propose UnIVAL, a step further towards this ambitious goal. Without relying on fancy datasets sizes or models with billions of parameters, the ~ 0.25B parameter UnIVAL model goes beyond two modalities and unifies text, images, video, and audio into a single model. Our model is efficiently pretrained on many tasks, based on task balancing and multimodal curriculum learning. UnIVAL shows competitive performance to existing state-of-the-art approaches, across image and video-text tasks. The feature representations learned from image and video-text modalities, allows the model to achieve competitive performance when finetuned on audio-text tasks, despite not being pretrained on audio. Thanks to the unified model, we propose a novel study on multimodal model merging via weight interpolation of models trained on different multimodal tasks, showing their benefits in particular for out-of-distribution generalization. Finally, we motivate unification by showing the synergy between tasks. The model weights and code are released here: https://github.com/mshukor/UnIVAL.
One major challenge in reinforcement learning (RL) is the large amount of steps for the RL agent needs to converge in the training process and learn the optimal policy, especially in text-based game environments where the action space is extensive. However, non-player characters (NPCs) sometimes hold some key information about the game, which can potentially help to train RL agents faster. Thus, this paper explores how to interact and converse with NPC agents to get the key information using large language models (LLMs), as well as incorporate this information to speed up RL agent's training using knowledge graphs (KGs) and Story Shaping.
Conversational agents powered by large language models (LLM) have increasingly been utilized in the realm of mental well-being support. However, the implications and outcomes associated with their usage in such a critical field remain somewhat ambiguous and unexplored. We conducted a qualitative analysis of 120 posts, encompassing 2917 user comments, drawn from the most popular subreddit focused on mental health support applications powered by large language models (u/Replika). This exploration aimed to shed light on the advantages and potential pitfalls associated with the integration of these sophisticated models in conversational agents intended for mental health support. We found the app (Replika) beneficial in offering on-demand, non-judgmental support, boosting user confidence, and aiding self-discovery. Yet, it faced challenges in filtering harmful content, sustaining consistent communication, remembering new information, and mitigating users' overdependence. The stigma attached further risked isolating users socially. We strongly assert that future researchers and designers must thoroughly evaluate the appropriateness of employing LLMs for mental well-being support, ensuring their responsible and effective application.
Social network simulation plays a crucial role in addressing various challenges within social science. It offers extensive applications such as state prediction, phenomena explanation, and policy-making support, among others. In this work, we harness the formidable human-like capabilities exhibited by large language models (LLMs) in sensing, reasoning, and behaving, and utilize these qualities to construct the S$^3$ system (short for $\textbf{S}$ocial network $\textbf{S}$imulation $\textbf{S}$ystem). Adhering to the widely employed agent-based simulation paradigm, we employ prompt engineering and prompt tuning techniques to ensure that the agent's behavior closely emulates that of a genuine human within the social network. Specifically, we simulate three pivotal aspects: emotion, attitude, and interaction behaviors. By endowing the agent in the system with the ability to perceive the informational environment and emulate human actions, we observe the emergence of population-level phenomena, including the propagation of information, attitudes, and emotions. We conduct an evaluation encompassing two levels of simulation, employing real-world social network data. Encouragingly, the results demonstrate promising accuracy. This work represents an initial step in the realm of social network simulation empowered by LLM-based agents. We anticipate that our endeavors will serve as a source of inspiration for the development of simulation systems within, but not limited to, social science.
Pre-trained large language models (LLMs) have recently achieved better generalization and sample efficiency in autonomous web automation. However, the performance on real-world websites has still suffered from (1) open domainness, (2) limited context length, and (3) lack of inductive bias on HTML. We introduce WebAgent, an LLM-driven agent that learns from self-experience to complete tasks on real websites following natural language instructions. WebAgent plans ahead by decomposing instructions into canonical sub-instructions, summarizes long HTML documents into task-relevant snippets, and acts on websites via Python programs generated from those. We design WebAgent with Flan-U-PaLM, for grounded code generation, and HTML-T5, new pre-trained LLMs for long HTML documents using local and global attention mechanisms and a mixture of long-span denoising objectives, for planning and summarization. We empirically demonstrate that our modular recipe improves the success on real websites by over 50%, and that HTML-T5 is the best model to solve various HTML understanding tasks; achieving 18.7% higher success rate than the prior method on MiniWoB web automation benchmark, and SoTA performance on Mind2Web, an offline task planning evaluation.
Recent advancements in natural language and Large Language Models (LLMs) have enabled AI agents to simulate human-like interactions within virtual worlds. However, these interactions still face limitations in complexity and flexibility, particularly in scenarios involving multiple characters and novel objects. Pre-defining all interactable objects in the agent's world model presents challenges, and conveying implicit intentions to multiple characters through complex interactions remains difficult. To address these issues, we propose integrating virtual Game Masters (GMs) into the agent's world model, drawing inspiration from Tabletop Role-Playing Games (TRPGs). GMs play a crucial role in overseeing information, estimating players' intentions, providing environment descriptions, and offering feedback, compensating for current world model deficiencies. To facilitate future explorations for complex interactions, we introduce a benchmark named Tachikuma, comprising a Multiple character and novel Object based interaction Estimation (MOE) task and a supporting dataset. MOE challenges models to understand characters' intentions and accurately determine their actions within intricate contexts involving multi-character and novel object interactions. Besides, the dataset captures log data from real-time communications during gameplay, providing diverse, grounded, and complex interactions for further explorations. Finally, we present a simple prompting baseline and evaluate its performance, demonstrating its effectiveness in enhancing interaction understanding. We hope that our dataset and task will inspire further research in complex interactions with natural language, fostering the development of more advanced AI agents.
AI Alignment is often presented as an interaction between a single designer and an artificial agent in which the designer attempts to ensure the agent's behavior is consistent with its purpose, and risks arise solely because of conflicts caused by inadvertent misalignment between the utility function intended by the designer and the resulting internal utility function of the agent. With the advent of agents instantiated with large-language models (LLMs), which are typically pre-trained, we argue this does not capture the essential aspects of AI safety because in the real world there is not a one-to-one correspondence between designer and agent, and the many agents, both artificial and human, have heterogeneous values. Therefore, there is an economic aspect to AI safety and the principal-agent problem is likely to arise. In a principal-agent problem conflict arises because of information asymmetry together with inherent misalignment between the utility of the agent and its principal, and this inherent misalignment cannot be overcome by coercing the agent into adopting a desired utility function through training. We argue the assumptions underlying principal-agent problems are crucial to capturing the essence of safety problems involving pre-trained AI models in real-world situations. Taking an empirical approach to AI safety, we investigate how GPT models respond in principal-agent conflicts. We find that agents based on both GPT-3.5 and GPT-4 override their principal's objectives in a simple online shopping task, showing clear evidence of principal-agent conflict. Surprisingly, the earlier GPT-3.5 model exhibits more nuanced behaviour in response to changes in information asymmetry, whereas the later GPT-4 model is more rigid in adhering to its prior alignment. Our results highlight the importance of incorporating principles from economics into the alignment process.
As the advent of artificial general intelligence (AGI) progresses at a breathtaking pace, the application of large language models (LLMs) as AI Agents in robotics remains in its nascent stage. A significant concern that hampers the seamless integration of these AI Agents into robotics is the unpredictability of the content they generate, a phenomena known as ``hallucination''. Drawing inspiration from biological neural systems, we propose a novel, layered architecture for autonomous robotics, bridging AI agent intelligence and robot instinct. In this context, we define Robot Instinct as the innate or learned set of responses and priorities in an autonomous robotic system that ensures survival-essential tasks, such as safety assurance and obstacle avoidance, are carried out in a timely and effective manner. This paradigm harmoniously combines the intelligence of LLMs with the instinct of robotic behaviors, contributing to a more safe and versatile autonomous robotic system. As a case study, we illustrate this paradigm within the context of a mobile robot, demonstrating its potential to significantly enhance autonomous robotics and enabling a future where robots can operate independently and safely across diverse environments.
This research investigates the application of Large Language Models (LLMs) to augment conversational agents in process mining, aiming to tackle its inherent complexity and diverse skill requirements. While LLM advancements present novel opportunities for conversational process mining, generating efficient outputs is still a hurdle. We propose an innovative approach that amend many issues in existing solutions, informed by prior research on Natural Language Processing (NLP) for conversational agents. Leveraging LLMs, our framework improves both accessibility and agent performance, as demonstrated by experiments on public question and data sets. Our research sets the stage for future explorations into LLMs' role in process mining and concludes with propositions for enhancing LLM memory, implementing real-time user testing, and examining diverse data sets.
Imitation Learning (IL) is one of the most widely used methods in machine learning. Yet, many works find it is often unable to fully recover the underlying expert behavior, even in constrained environments like single-agent games. However, none of these works deeply investigate the role of scaling up the model and data size. Inspired by recent work in Natural Language Processing (NLP) where "scaling up" has resulted in increasingly more capable LLMs, we investigate whether carefully scaling up model and data size can bring similar improvements in the imitation learning setting for single-agent games. We first demonstrate our findings on a variety of Atari games, and thereafter focus on the extremely challenging game of NetHack. In all games, we find that IL loss and mean return scale smoothly with the compute budget (FLOPs) and are strongly correlated, resulting in power laws for training compute-optimal IL agents. Finally, we forecast and train several NetHack agents with IL and find they outperform prior state-of-the-art by 1.5x in all settings. Our work both demonstrates the scaling behavior of imitation learning in a variety of single-agent games, as well as the viability of scaling up current approaches for increasingly capable agents in NetHack, a game that remains elusively hard for current AI systems.
Large-scale language models (LLMs) have emerged as a groundbreaking innovation in the realm of question-answering and conversational agents. These models, leveraging different deep learning architectures such as Transformers, are trained on vast corpora to predict sentences based on given queries. Among these LLMs, ChatGPT, developed by OpenAI, has ushered in a new era by utilizing artificial intelligence (AI) to tackle diverse problem domains, ranging from composing essays and biographies to solving intricate mathematical integrals. The versatile applications enabled by ChatGPT offer immense value to users. However, assessing the performance of ChatGPT's output poses a challenge, particularly in scenarios where queries lack clear objective criteria for correctness. For instance, evaluating the quality of generated essays becomes arduous and relies heavily on manual labor, in stark contrast to evaluating solutions to well-defined, closed-ended questions such as mathematical problems. This research paper delves into the efficacy of ChatGPT in solving programming problems, examining both the correctness and the efficiency of its solution in terms of time and memory complexity. The research reveals a commendable overall success rate of 71.875\%, denoting the proportion of problems for which ChatGPT was able to provide correct solutions that successfully satisfied all the test cases present in Leetcode. It exhibits strengths in structured problems and shows a linear correlation between its success rate and problem acceptance rates. However, it struggles to improve solutions based on feedback, pointing to potential shortcomings in debugging tasks. These findings provide a compact yet insightful glimpse into ChatGPT's capabilities and areas for improvement.
Software development is a complex task that necessitates cooperation among multiple members with diverse skills. Numerous studies used deep learning to improve specific phases in a waterfall model, such as design, coding, and testing. However, the deep learning model in each phase requires unique designs, leading to technical inconsistencies across various phases, which results in a fragmented and ineffective development process. In this paper, we introduce ChatDev, a chat-powered software development framework in which specialized agents driven by large language models (LLMs) are guided in what to communicate (via chat chain) and how to communicate (via communicative dehallucination). These agents actively contribute to the design, coding, and testing phases through unified language-based communication, with solutions derived from their multi-turn dialogues. We found their utilization of natural language is advantageous for system design, and communicating in programming language proves helpful in debugging. This paradigm demonstrates how linguistic communication facilitates multi-agent collaboration, establishing language as a unifying bridge for autonomous task-solving among LLM agents. The code and data are available at https://github.com/OpenBMB/ChatDev.
Although large language models (LLMs) have achieved significant success in various tasks, they often struggle with hallucination problems, especially in scenarios requiring deep and responsible reasoning. These issues could be partially addressed by introducing external knowledge graphs (KG) in LLM reasoning. In this paper, we propose a new LLM-KG integrating paradigm ``$\hbox{LLM}\otimes\hbox{KG}$'' which treats the LLM as an agent to interactively explore related entities and relations on KGs and perform reasoning based on the retrieved knowledge. We further implement this paradigm by introducing a new approach called Think-on-Graph (ToG), in which the LLM agent iteratively executes beam search on KG, discovers the most promising reasoning paths, and returns the most likely reasoning results. We use a number of well-designed experiments to examine and illustrate the following advantages of ToG: 1) compared with LLMs, ToG has better deep reasoning power; 2) ToG has the ability of knowledge traceability and knowledge correctability by leveraging LLMs reasoning and expert feedback; 3) ToG provides a flexible plug-and-play framework for different LLMs, KGs and prompting strategies without any additional training cost; 4) the performance of ToG with small LLM models could exceed large LLM such as GPT-4 in certain scenarios and this reduces the cost of LLM deployment and application. As a training-free method with lower computational cost and better generality, ToG achieves overall SOTA in 6 out of 9 datasets where most previous SOTAs rely on additional training.
In autonomic computing, self-adaptation has been proposed as a fundamental paradigm to manage the complexity of multiagent systems (MASs). This achieved by extending a system with support to monitor and adapt itself to achieve specific concerns of interest. Communication in these systems is key given that in scenarios involving agent interaction, it enhances cooperation and reduces coordination challenges by enabling direct, clear information exchange. However, improving the expressiveness of the interaction communication with MASs is not without challenges. In this sense, the interplay between self-adaptive systems and effective communication is crucial for future MAS advancements. In this paper, we propose the integration of large language models (LLMs) such as GPT-based technologies into multiagent systems. We anchor our methodology on the MAPE-K model, which is renowned for its robust support in monitoring, analyzing, planning, and executing system adaptations in response to dynamic environments. We also present a practical illustration of the proposed approach, in which we implement and assess a basic MAS-based application. The approach significantly advances the state-of-the-art of self-adaptive systems by proposing a new paradigm for MAS self-adaptation of autonomous systems based on LLM capabilities.
Large language models (LLMs) have demonstrated impressive results in developing generalist planning agents for diverse tasks. However, grounding these plans in expansive, multi-floor, and multi-room environments presents a significant challenge for robotics. We introduce SayPlan, a scalable approach to LLM-based, large-scale task planning for robotics using 3D scene graph (3DSG) representations. To ensure the scalability of our approach, we: (1) exploit the hierarchical nature of 3DSGs to allow LLMs to conduct a 'semantic search' for task-relevant subgraphs from a smaller, collapsed representation of the full graph; (2) reduce the planning horizon for the LLM by integrating a classical path planner and (3) introduce an 'iterative replanning' pipeline that refines the initial plan using feedback from a scene graph simulator, correcting infeasible actions and avoiding planning failures. We evaluate our approach on two large-scale environments spanning up to 3 floors and 36 rooms with 140 assets and objects and show that our approach is capable of grounding large-scale, long-horizon task plans from abstract, and natural language instruction for a mobile manipulator robot to execute. We provide real robot video demonstrations on our project page https://sayplan.github.io.
Incremental decision making in real-world environments is one of the most challenging tasks in embodied artificial intelligence. One particularly demanding scenario is Vision and Language Navigation~(VLN) which requires visual and natural language understanding as well as spatial and temporal reasoning capabilities. The embodied agent needs to ground its understanding of navigation instructions in observations of a real-world environment like Street View. Despite the impressive results of LLMs in other research areas, it is an ongoing problem of how to best connect them with an interactive visual environment. In this work, we propose VELMA, an embodied LLM agent that uses a verbalization of the trajectory and of visual environment observations as contextual prompt for the next action. Visual information is verbalized by a pipeline that extracts landmarks from the human written navigation instructions and uses CLIP to determine their visibility in the current panorama view. We show that VELMA is able to successfully follow navigation instructions in Street View with only two in-context examples. We further finetune the LLM agent on a few thousand examples and achieve 25%-30% relative improvement in task completion over the previous state-of-the-art for two datasets.
Large language models (LLMs) are shown to possess a wealth of actionable knowledge that can be extracted for robot manipulation in the form of reasoning and planning. Despite the progress, most still rely on pre-defined motion primitives to carry out the physical interactions with the environment, which remains a major bottleneck. In this work, we aim to synthesize robot trajectories, i.e., a dense sequence of 6-DoF end-effector waypoints, for a large variety of manipulation tasks given an open-set of instructions and an open-set of objects. We achieve this by first observing that LLMs excel at inferring affordances and constraints given a free-form language instruction. More importantly, by leveraging their code-writing capabilities, they can interact with a vision-language model (VLM) to compose 3D value maps to ground the knowledge into the observation space of the agent. The composed value maps are then used in a model-based planning framework to zero-shot synthesize closed-loop robot trajectories with robustness to dynamic perturbations. We further demonstrate how the proposed framework can benefit from online experiences by efficiently learning a dynamics model for scenes that involve contact-rich interactions. We present a large-scale study of the proposed method in both simulated and real-robot environments, showcasing the ability to perform a large variety of everyday manipulation tasks specified in free-form natural language. Videos and code at https://voxposer.github.io
Human intelligence thrives on cognitive synergy, where collaboration among different minds yield superior outcomes compared to isolated individuals. In this work, we propose Solo Performance Prompting (SPP), which transforms a single LLM into a cognitive synergist by engaging in multi-turn self-collaboration with multiple personas. A cognitive synergist is an intelligent agent that collaboratively combines multiple minds' strengths and knowledge to enhance problem-solving in complex tasks. By dynamically identifying and simulating different personas based on task inputs, SPP unleashes the potential of cognitive synergy in LLMs. Our in-depth analysis shows that assigning multiple fine-grained personas in LLMs improves problem-solving abilities compared to using a single or fixed number of personas. We evaluate SPP on three challenging tasks: Trivia Creative Writing, Codenames Collaborative, and Logic Grid Puzzle, encompassing both knowledge-intensive and reasoning-intensive types. Unlike previous works, such as Chain-of-Thought, that solely enhance the reasoning abilities in LLMs, experimental results demonstrate that SPP effectively reduces factual hallucination, and maintains strong reasoning capabilities. Additionally, comparative experiments show that cognitive synergy only emerges in GPT-4 and does not appear in less capable models, such as GPT-3.5-turbo and Llama2-13b-chat, which draws an interesting analogy to human development. Code, data, and prompts can be found at: https://github.com/MikeWangWZHL/Solo-Performance-Prompting.git.
Large language models (LLMs) have formulated a blueprint for the advancement of artificial general intelligence. Its primary objective is to function as a human-centric (helpful, honest, and harmless) assistant. Alignment with humans assumes paramount significance, and reinforcement learning with human feedback (RLHF) emerges as the pivotal technological paradigm underpinning this pursuit. Current technical routes usually include \textbf{reward models} to measure human preferences, \textbf{Proximal Policy Optimization} (PPO) to optimize policy model outputs, and \textbf{process supervision} to improve step-by-step reasoning capabilities. However, due to the challenges of reward design, environment interaction, and agent training, coupled with huge trial and error cost of large language models, there is a significant barrier for AI researchers to motivate the development of technical alignment and safe landing of LLMs. The stable training of RLHF has still been a puzzle. In the first report, we dissect the framework of RLHF, re-evaluate the inner workings of PPO, and explore how the parts comprising PPO algorithms impact policy agent training. We identify policy constraints being the key factor for the effective implementation of the PPO algorithm. Therefore, we explore the PPO-max, an advanced version of PPO algorithm, to efficiently improve the training stability of the policy model. Based on our main results, we perform a comprehensive analysis of RLHF abilities compared with SFT models and ChatGPT. The absence of open-source implementations has posed significant challenges to the investigation of LLMs alignment. Therefore, we are eager to release technical reports, reward models and PPO codes, aiming to make modest contributions to the advancement of LLMs.
We propose a novel approach to multi-robot collaboration that harnesses the power of pre-trained large language models (LLMs) for both high-level communication and low-level path planning. Robots are equipped with LLMs to discuss and collectively reason task strategies. They then generate sub-task plans and task space waypoint paths, which are used by a multi-arm motion planner to accelerate trajectory planning. We also provide feedback from the environment, such as collision checking, and prompt the LLM agents to improve their plan and waypoints in-context. For evaluation, we introduce RoCoBench, a 6-task benchmark covering a wide range of multi-robot collaboration scenarios, accompanied by a text-only dataset for agent representation and reasoning. We experimentally demonstrate the effectiveness of our approach -- it achieves high success rates across all tasks in RoCoBench and adapts to variations in task semantics. Our dialog setup offers high interpretability and flexibility -- in real world experiments, we show RoCo easily incorporates human-in-the-loop, where a user can communicate and collaborate with a robot agent to complete tasks together. See project website https://project-roco.github.io for videos and code.
The transformative influence of Large Language Models (LLMs) is profoundly reshaping the Artificial Intelligence (AI) technology domain. Notably, ChatGPT distinguishes itself within these models, demonstrating remarkable performance in multi-turn conversations and exhibiting code proficiency across an array of languages. In this paper, we carry out a comprehensive evaluation of ChatGPT's coding capabilities based on what is to date the largest catalog of coding challenges. Our focus is on the python programming language and problems centered on data structures and algorithms, two topics at the very foundations of Computer Science. We evaluate ChatGPT for its ability to generate correct solutions to the problems fed to it, its code quality, and nature of run-time errors thrown by its code. Where ChatGPT code successfully executes, but fails to solve the problem at hand, we look into patterns in the test cases passed in order to gain some insights into how wrong ChatGPT code is in these kinds of situations. To infer whether ChatGPT might have directly memorized some of the data that was used to train it, we methodically design an experiment to investigate this phenomena. Making comparisons with human performance whenever feasible, we investigate all the above questions from the context of both its underlying learning models (GPT-3.5 and GPT-4), on a vast array sub-topics within the main topics, and on problems having varying degrees of difficulty.
In this perspective paper, we first comprehensively review existing evaluations of Large Language Models (LLMs) using both standardized tests and ability-oriented benchmarks. We pinpoint several problems with current evaluation methods that tend to overstate the capabilities of LLMs. We then articulate what artificial general intelligence should encompass beyond the capabilities of LLMs. We propose four characteristics of generally intelligent agents: 1) they can perform unlimited tasks; 2) they can generate new tasks within a context; 3) they operate based on a value system that underpins task generation; and 4) they have a world model reflecting reality, which shapes their interaction with the world. Building on this viewpoint, we highlight the missing pieces in artificial general intelligence, that is, the unity of knowing and acting. We argue that active engagement with objects in the real world delivers more robust signals for forming conceptual representations. Additionally, knowledge acquisition isn't solely reliant on passive input but requires repeated trials and errors. We conclude by outlining promising future research directions in the field of artificial general intelligence.
Large language models (LLMs) are gaining increasing popularity in both academia and industry, owing to their unprecedented performance in various applications. As LLMs continue to play a vital role in both research and daily use, their evaluation becomes increasingly critical, not only at the task level, but also at the society level for better understanding of their potential risks. Over the past years, significant efforts have been made to examine LLMs from various perspectives. This paper presents a comprehensive review of these evaluation methods for LLMs, focusing on three key dimensions: what to evaluate, where to evaluate, and how to evaluate. Firstly, we provide an overview from the perspective of evaluation tasks, encompassing general natural language processing tasks, reasoning, medical usage, ethics, educations, natural and social sciences, agent applications, and other areas. Secondly, we answer the `where' and `how' questions by diving into the evaluation methods and benchmarks, which serve as crucial components in assessing performance of LLMs. Then, we summarize the success and failure cases of LLMs in different tasks. Finally, we shed light on several future challenges that lie ahead in LLMs evaluation. Our aim is to offer invaluable insights to researchers in the realm of LLMs evaluation, thereby aiding the development of more proficient LLMs. Our key point is that evaluation should be treated as an essential discipline to better assist the development of LLMs. We consistently maintain the related open-source materials at: https://github.com/MLGroupJLU/LLM-eval-survey.
The convergence of generative large language models (LLMs), edge networks, and multi-agent systems represents a groundbreaking synergy that holds immense promise for future wireless generations, harnessing the power of collective intelligence and paving the way for self-governed networks where intelligent decision-making happens right at the edge. This article puts the stepping-stone for incorporating multi-agent generative artificial intelligence (AI) in wireless networks, and sets the scene for realizing on-device LLMs, where multi-agent LLMs are collaboratively planning and solving tasks to achieve a number of network goals. We further investigate the profound limitations of cloud-based LLMs, and explore multi-agent LLMs from a game theoretic perspective, where agents collaboratively solve tasks in competitive environments. Moreover, we establish the underpinnings for the architecture design of wireless multi-agent generative AI systems at the network level and the agent level, and we identify the wireless technologies that are envisioned to play a key role in enabling on-device LLM. To demonstrate the promising potentials of wireless multi-agent generative AI networks, we highlight the benefits that can be achieved when implementing wireless generative agents in intent-based networking, and we provide a case study to showcase how on-device LLMs can contribute to solving network intents in a collaborative fashion. We finally shed lights on potential challenges and sketch a research roadmap towards realizing the vision of wireless collective intelligence.
In this work, we address challenging multi-agent cooperation problems with decentralized control, raw sensory observations, costly communication, and multi-objective tasks instantiated in various embodied environments. While previous research either presupposes a cost-free communication channel or relies on a centralized controller with shared observations, we harness the commonsense knowledge, reasoning ability, language comprehension, and text generation prowess of LLMs and seamlessly incorporate them into a cognitive-inspired modular framework that integrates with perception, memory, and execution. Thus building a Cooperative Embodied Language Agent CoELA, who can plan, communicate, and cooperate with others to accomplish long-horizon tasks efficiently. Our experiments on C-WAH and TDW-MAT demonstrate that CoELA driven by GPT-4 can surpass strong planning-based methods and exhibit emergent effective communication. Though current Open LMs like LLAMA-2 still underperform, we fine-tune a CoELA with data collected with our agents and show how they can achieve promising performance. We also conducted a user study for human-agent interaction and discovered that CoELA communicating in natural language can earn more trust and cooperate more effectively with humans. Our research underscores the potential of LLMs for future research in multi-agent cooperation. Videos can be found on the project website https://vis-www.cs.umass.edu/Co-LLM-Agents/.
The advancement in generative AI could be boosted with more accessible mathematics. Beyond human-AI chat, large language models (LLMs) are emerging in programming, algorithm discovery, and theorem proving, yet their genomics application is limited. This project introduces Math Agents and mathematical embedding as fresh entries to the "Moore's Law of Mathematics", using a GPT-based workflow to convert equations from literature into LaTeX and Python formats. While many digital equation representations exist, there's a lack of automated large-scale evaluation tools. LLMs are pivotal as linguistic user interfaces, providing natural language access for human-AI chat and formal languages for large-scale AI-assisted computational infrastructure. Given the infinite formal possibility spaces, Math Agents, which interact with math, could potentially shift us from "big data" to "big math". Math, unlike the more flexible natural language, has properties subject to proof, enabling its use beyond traditional applications like high-validation math-certified icons for AI alignment aims. This project aims to use Math Agents and mathematical embeddings to address the ageing issue in information systems biology by applying multiscalar physics mathematics to disease models and genomic data. Generative AI with episodic memory could help analyse causal relations in longitudinal health records, using SIR Precision Health models. Genomic data is suggested for addressing the unsolved Alzheimer's disease problem.
Equipping embodied agents with commonsense is important for robots to successfully complete complex human instructions in general environments. Recent large language models (LLM) can embed rich semantic knowledge for agents in plan generation of complex tasks, while they lack the information about the realistic world and usually yield infeasible action sequences. In this paper, we propose a TAsk Planing Agent (TaPA) in embodied tasks for grounded planning with physical scene constraint, where the agent generates executable plans according to the existed objects in the scene by aligning LLMs with the visual perception models. Specifically, we first construct a multimodal dataset containing triplets of indoor scenes, instructions and action plans, where we provide the designed prompts and the list of existing objects in the scene for GPT-3.5 to generate a large number of instructions and corresponding planned actions. The generated data is leveraged for grounded plan tuning of pre-trained LLMs. During inference, we discover the objects in the scene by extending open-vocabulary object detectors to multi-view RGB images collected in different achievable locations. Experimental results show that the generated plan from our TaPA framework can achieve higher success rate than LLaVA and GPT-3.5 by a sizable margin, which indicates the practicality of embodied task planning in general and complex environments.
Large language models(LLMS)have shown excellent text generation capabilities, capable of generating fluent human-like responses for many downstream tasks. However, applying large language models to real-world critical tasks remains challenging due to their susceptibility to hallucinations and inability to directly use external knowledge. To cope with the above challenges, this paper proposes PatternGPT, a pattern-driven text generation framework for Large Language Models. Firstly, the framework utilizes the extraction capability of Large Language Models to generate rich and diversified structured and formalized patterns, which facilitates the introduction of external knowledge to do the computation, and then draws on the idea of federated learning to use multiple agents to achieve the sharing in order to obtain more diversified patterns, and finally uses judgment criteria and optimization algorithm to search for high-quality patterns to guide the generation of models. Finally, external knowledge such as judgment criteria and optimization algorithms are used to search for high-quality patterns, and the searched patterns are used to guide model generation. This framework has the advantages of generating diversified patterns, protecting data privacy, combining external knowledge, and improving the quality of generation, which provides an effective method to optimize the text generation capability of large language models, and make it better applied to the field of intelligent dialogue and content generation.
The advent of large language models (LLMs) has revolutionized natural language processing, enabling the generation of coherent and contextually relevant human-like text. As LLMs increasingly power conversational agents used by the general public world-wide, the synthetic personality embedded in these models, by virtue of training on large amounts of human data, is becoming increasingly important. Since personality is a key factor determining the effectiveness of communication, we present a comprehensive method for administering and validating personality tests on widely-used LLMs, as well as for shaping personality in the generated text of such LLMs. Applying this method, we found: 1) personality measurements in the outputs of some LLMs under specific prompting configurations are reliable and valid; 2) evidence of reliability and validity of synthetic LLM personality is stronger for larger and instruction fine-tuned models; and 3) personality in LLM outputs can be shaped along desired dimensions to mimic specific human personality profiles. We discuss application and ethical implications of the measurement and shaping method, in particular regarding responsible AI.
AI legal assistants based on Large Language Models (LLMs) can provide accessible legal consulting services, but the hallucination problem poses potential legal risks. This paper presents Chatlaw, an innovative legal assistant utilizing a Mixture-of-Experts (MoE) model and a multi-agent system to enhance the reliability and accuracy of AI-driven legal services. By integrating knowledge graphs with artificial screening, we construct a high-quality legal dataset to train the MoE model. This model utilizes different experts to address various legal issues, optimizing the accuracy of legal responses. Additionally, Standardized Operating Procedures (SOP), modeled after real law firm workflows, significantly reduce errors and hallucinations in legal services. Our MoE model outperforms GPT-4 in the Lawbench and Unified Qualification Exam for Legal Professionals by 7.73% in accuracy and 11 points, respectively, and also surpasses other models in multiple dimensions during real-case consultations, demonstrating our robust capability for legal consultation.
Human beings are social creatures. We routinely reason about other agents, and a crucial component of this social reasoning is inferring people's goals as we learn about their actions. In many settings, we can perform intuitive but reliable goal inference from language descriptions of agents, actions, and the background environments. In this paper, we study this process of language driving and influencing social reasoning in a probabilistic goal inference domain. We propose a neuro-symbolic model that carries out goal inference from linguistic inputs of agent scenarios. The "neuro" part is a large language model (LLM) that translates language descriptions to code representations, and the "symbolic" part is a Bayesian inverse planning engine. To test our model, we design and run a human experiment on a linguistic goal inference task. Our model closely matches human response patterns and better predicts human judgements than using an LLM alone.
As advancements in artificial intelligence (AI) propel progress in the life sciences, they may also enable the weaponisation and misuse of biological agents. This article differentiates two classes of AI tools that could pose such biosecurity risks: large language models (LLMs) and biological design tools (BDTs). LLMs, such as GPT-4 and its successors, might provide dual-use information and thus remove some barriers encountered by historical biological weapons efforts. As LLMs are turned into multi-modal lab assistants and autonomous science tools, this will increase their ability to support non-experts in performing laboratory work. Thus, LLMs may in particular lower barriers to biological misuse. In contrast, BDTs will expand the capabilities of sophisticated actors. Concretely, BDTs may enable the creation of pandemic pathogens substantially worse than anything seen to date and could enable forms of more predictable and targeted biological weapons. In combination, the convergence of LLMs and BDTs could raise the ceiling of harm from biological agents and could make them broadly accessible. A range of interventions would help to manage risks. Independent pre-release evaluations could help understand the capabilities of models and the effectiveness of safeguards. Options for differentiated access to such tools should be carefully weighed with the benefits of openly releasing systems. Lastly, essential for mitigating risks will be universal and enhanced screening of gene synthesis products.
Interactive user interfaces have increasingly explored AI's role in enhancing communication efficiency and productivity in collaborative tasks. The emergence of Large Language Models (LLMs) such as ChatGPT has revolutionized conversational agents, employing advanced deep learning techniques to generate context-aware, coherent, and personalized responses. Consequently, LLM-based AI assistants provide a more natural and efficient user experience across various scenarios. In this paper, we study how LLM models can be used to improve work efficiency in collaborative workplaces. Specifically, we present an LLM-based Smart Reply (LSR) system utilizing the ChatGPT to generate personalized responses in professional collaborative scenarios while adapting to context and communication style based on prior responses. Our two-step process involves generating a preliminary response type (e.g., Agree, Disagree) to provide a generalized direction for message generation, thus reducing response drafting time. We conducted an experiment where participants completed simulated work tasks involving a Dual N-back test and subtask scheduling through Google Calendar while interacting with co-workers. Our findings indicate that the proposed LSR reduces overall workload, as measured by the NASA TLX, and improves work performance and productivity in the N-back task. We also provide qualitative analysis based on participants' experiences, as well as design considerations to provide future directions for improving such implementations.
In this paper, we focus on inferring whether the given user command is clear, ambiguous, or infeasible in the context of interactive robotic agents utilizing large language models (LLMs). To tackle this problem, we first present an uncertainty estimation method for LLMs to classify whether the command is certain (i.e., clear) or not (i.e., ambiguous or infeasible). Once the command is classified as uncertain, we further distinguish it between ambiguous or infeasible commands leveraging LLMs with situational aware context in a zero-shot manner. For ambiguous commands, we disambiguate the command by interacting with users via question generation with LLMs. We believe that proper recognition of the given commands could lead to a decrease in malfunction and undesired actions of the robot, enhancing the reliability of interactive robot agents. We present a dataset for robotic situational awareness, consisting pair of high-level commands, scene descriptions, and labels of command type (i.e., clear, ambiguous, or infeasible). We validate the proposed method on the collected dataset, pick-and-place tabletop simulation. Finally, we demonstrate the proposed approach in real-world human-robot interaction experiments, i.e., handover scenarios.
A hallmark property of explainable AI models is the ability to teach other agents, communicating knowledge of how to perform a task. While Large Language Models perform complex reasoning by generating explanations for their predictions, it is unclear whether they also make good teachers for weaker agents. To address this, we consider a student-teacher framework between two LLM agents and study if, when, and how the teacher should intervene with natural language explanations to improve the student's performance. Since communication is expensive, we define a budget such that the teacher only communicates explanations for a fraction of the data, after which the student should perform well on its own. We decompose the teaching problem along four axes: (1) if teacher's test time intervention improve student predictions, (2) when it is worth explaining a data point, (3) how the teacher should personalize explanations to better teach the student, and (4) if teacher explanations also improve students on future unexplained data. We first show that teacher LLMs can indeed intervene on student reasoning to improve their performance. Next, inspired by the Theory of Mind abilities of effective teachers, we propose building two few-shot mental models of the student. The first model defines an Intervention Function that simulates the utility of an intervention, allowing the teacher to intervene when this utility is the highest and improving student performance at lower budgets. The second model enables the teacher to personalize explanations for a particular student and outperform unpersonalized teachers. We also demonstrate that in multi-turn interactions, teacher explanations generalize and learning from explained data improves student performance on future unexplained data. Finally, we verify that misaligned teachers can lower student performance to random chance by intentionally misleading them.
Pragmatic reasoning plays a pivotal role in deciphering implicit meanings that frequently arise in real-life conversations and is essential for the development of communicative social agents. In this paper, we introduce a novel challenge, DiPlomat, aiming at benchmarking machines' capabilities on pragmatic reasoning and situated conversational understanding. Compared with previous works that treat different figurative expressions (e.g. metaphor, sarcasm) as individual tasks, DiPlomat provides a cohesive framework towards general pragmatic understanding. Our dataset is created through the utilization of Amazon Mechanical Turk ( AMT ), resulting in a total of 4, 177 multi-turn dialogues. In conjunction with the dataset, we propose two tasks, Pragmatic Identification and Reasoning (PIR) and Conversational Question Answering (CQA). Experimental results with state-of-the-art (SOTA) neural architectures reveal several significant findings: 1) large language models ( LLMs) exhibit poor performance in tackling this subjective domain; 2) comprehensive comprehension of context emerges as a critical factor for establishing benign human-machine interactions; 3) current models defect in the application of pragmatic reasoning. As a result, we call on more attention to improve the ability of context understanding, reasoning, and implied meaning modeling.
The AI community has been pursuing algorithms known as artificial general intelligence (AGI) that apply to any kind of real-world problem. Recently, chat systems powered by large language models (LLMs) emerge and rapidly become a promising direction to achieve AGI in natural language processing (NLP), but the path towards AGI in computer vision (CV) remains unclear. One may owe the dilemma to the fact that visual signals are more complex than language signals, yet we are interested in finding concrete reasons, as well as absorbing experiences from GPT and LLMs to solve the problem. In this paper, we start with a conceptual definition of AGI and briefly review how NLP solves a wide range of tasks via a chat system. The analysis inspires us that unification is the next important goal of CV. But, despite various efforts in this direction, CV is still far from a system like GPT that naturally integrates all tasks. We point out that the essential weakness of CV lies in lacking a paradigm to learn from environments, yet NLP has accomplished the task in the text world. We then imagine a pipeline that puts a CV algorithm (i.e., an agent) in world-scale, interactable environments, pre-trains it to predict future frames with respect to its action, and then fine-tunes it with instruction to accomplish various tasks. We expect substantial research and engineering efforts to push the idea forward and scale it up, for which we share our perspectives on future research directions.
In this paper, we propose an autonomous information seeking visual question answering framework, AVIS. Our method leverages a Large Language Model (LLM) to dynamically strategize the utilization of external tools and to investigate their outputs, thereby acquiring the indispensable knowledge needed to provide answers to the posed questions. Responding to visual questions that necessitate external knowledge, such as "What event is commemorated by the building depicted in this image?", is a complex task. This task presents a combinatorial search space that demands a sequence of actions, including invoking APIs, analyzing their responses, and making informed decisions. We conduct a user study to collect a variety of instances of human decision-making when faced with this task. This data is then used to design a system comprised of three components: an LLM-powered planner that dynamically determines which tool to use next, an LLM-powered reasoner that analyzes and extracts key information from the tool outputs, and a working memory component that retains the acquired information throughout the process. The collected user behavior serves as a guide for our system in two key ways. First, we create a transition graph by analyzing the sequence of decisions made by users. This graph delineates distinct states and confines the set of actions available at each state. Second, we use examples of user decision-making to provide our LLM-powered planner and reasoner with relevant contextual instances, enhancing their capacity to make informed decisions. We show that AVIS achieves state-of-the-art results on knowledge-intensive visual question answering benchmarks such as Infoseek and OK-VQA.
The surge in Reinforcement Learning (RL) applications in Intelligent Transportation Systems (ITS) has contributed to its growth as well as highlighted key challenges. However, defining objectives of RL agents in traffic control and management tasks, as well as aligning policies with these goals through an effective formulation of Markov Decision Process (MDP), can be challenging and often require domain experts in both RL and ITS. Recent advancements in Large Language Models (LLMs) such as GPT-4 highlight their broad general knowledge, reasoning capabilities, and commonsense priors across various domains. In this work, we conduct a large-scale user study involving 70 participants to investigate whether novices can leverage ChatGPT to solve complex mixed traffic control problems. Three environments are tested, including ring road, bottleneck, and intersection. We find ChatGPT has mixed results. For intersection and bottleneck, ChatGPT increases number of successful policies by 150% and 136% compared to solely beginner capabilities, with some of them even outperforming experts. However, ChatGPT does not provide consistent improvements across all scenarios.
Building agents with large language models (LLMs) for computer control is a burgeoning research area, where the agent receives computer states and performs actions to complete complex tasks. Previous computer agents have demonstrated the benefits of in-context learning (ICL); however, their performance is hindered by several issues. First, the limited context length of LLMs and complex computer states restrict the number of exemplars, as a single webpage can consume the entire context. Second, the exemplars in current methods, such as high-level plans and multi-choice questions, cannot represent complete trajectories, leading to suboptimal performance in long-horizon tasks. Third, existing computer agents rely on task-specific exemplars and overlook the similarity among tasks, resulting in poor generalization to novel tasks. To address these challenges, we introduce Synapse, a computer agent featuring three key components: i) state abstraction, which filters out task-irrelevant information from raw states, allowing more exemplars within the limited context, ii) trajectory-as-exemplar prompting, which prompts the LLM with complete trajectories of the abstracted states and actions to improve multi-step decision-making, and iii) exemplar memory, which stores the embeddings of exemplars and retrieves them via similarity search for generalization to novel tasks. We evaluate Synapse on MiniWoB++, a standard task suite, and Mind2Web, a real-world website benchmark. In MiniWoB++, Synapse achieves a 99.2% average success rate (a 10% relative improvement) across 64 tasks using demonstrations from only 48 tasks. Notably, Synapse is the first ICL method to solve the book-flight task in MiniWoB++. Synapse also exhibits a 56% relative improvement in average step success rate over the previous state-of-the-art prompting scheme in Mind2Web.
Industries such as finance, meteorology, and energy generate vast amounts of data daily. Efficiently managing, processing, and displaying this data requires specialized expertise and is often tedious and repetitive. Leveraging large language models (LLMs) to develop an automated workflow presents a highly promising solution. However, LLMs are not adept at handling complex numerical computations and table manipulations and are also constrained by a limited context budget. Based on this, we propose Data-Copilot, a data analysis agent that autonomously performs querying, processing, and visualization of massive data tailored to diverse human requests. The advancements are twofold: First, it is a code-centric agent that receives human requests and generates code as an intermediary to handle massive data, which is quite flexible for large-scale data processing tasks. Second, Data-Copilot involves a data exploration phase in advance, which explores how to design more universal and error-free interfaces for real-time response. Specifically, it actively explores data sources, discovers numerous common requests, and abstracts them into many universal interfaces for daily invocation. When deployed in real-time requests, Data-Copilot only needs to invoke these pre-designed interfaces, transforming raw data into visualized outputs (e.g., charts, tables) that best match the user's intent. Compared to generating code from scratch, invoking these pre-designed and compiler-validated interfaces can significantly reduce errors during real-time requests. Additionally, interface workflows are more efficient and offer greater interpretability than code. We open-sourced Data-Copilot with massive Chinese financial data, such as stocks, funds, and news, demonstrating promising application prospects.
Large language models (LLMs) offer significant promise as a knowledge source for task learning. Prompt engineering has been shown to be effective for eliciting knowledge from an LLM, but alone it is insufficient for acquiring relevant, situationally grounded knowledge for an embodied agent learning novel tasks. We describe a cognitive-agent approach, STARS, that extends and complements prompt engineering, mitigating its limitations and thus enabling an agent to acquire new task knowledge matched to its native language capabilities, embodiment, environment, and user preferences. The STARS approach is to increase the response space of LLMs and deploy general strategies, embedded within the autonomous agent, to evaluate, repair, and select among candidate responses produced by the LLM. We describe the approach and experiments that show how an agent, by retrieving and evaluating a breadth of responses from the LLM, can achieve 77-94% task completion in one-shot learning without user oversight. The approach achieves 100% task completion when human oversight (such as an indication of preference) is provided. Further, the type of oversight largely shifts from explicit, natural language instruction to simple confirmation/discomfirmation of high-quality responses that have been vetted by the agent before presentation to a user.
Large language models have emerged as a promising approach towards achieving general-purpose AI agents. The thriving open-source LLM community has greatly accelerated the development of agents that support human-machine dialogue interaction through natural language processing. However, human interaction with the world extends beyond only text as a modality, and other modalities such as vision are also crucial. Recent works on multi-modal large language models, such as GPT-4V and Bard, have demonstrated their effectiveness in handling visual modalities. However, the transparency of these works is limited and insufficient to support academic research. To the best of our knowledge, we present one of the very first open-source endeavors in the field, LAMM, encompassing a Language-Assisted Multi-Modal instruction tuning dataset, framework, and benchmark. Our aim is to establish LAMM as a growing ecosystem for training and evaluating MLLMs, with a specific focus on facilitating AI agents capable of bridging the gap between ideas and execution, thereby enabling seamless human-AI interaction. Our main contribution is three-fold: 1) We present a comprehensive dataset and benchmark, which cover a wide range of vision tasks for 2D and 3D vision. Extensive experiments validate the effectiveness of our dataset and benchmark. 2) We outline the detailed methodology of constructing multi-modal instruction tuning datasets and benchmarks for MLLMs, enabling rapid scaling and extension of MLLM research to diverse domains, tasks, and modalities. 3) We provide a primary but potential MLLM training framework optimized for modality extension. We also provide baseline models, comprehensive experimental observations, and analysis to accelerate future research. Our baseline model is trained within 24 A100 GPU hours, framework supports training with V100 and RTX3090 is available thanks to the open-source society.
Recent advances in large language models (LLMs), such as ChatGPT, have led to highly sophisticated conversation agents. However, these models suffer from "hallucinations," where the model generates false or fabricated information. Addressing this challenge is crucial, particularly with AI-driven platforms being adopted across various sectors. In this paper, we propose a novel method to recognize and flag instances when LLMs perform outside their domain knowledge, and ensuring users receive accurate information. We find that the use of context combined with embedded tags can successfully combat hallucinations within generative language models. To do this, we baseline hallucination frequency in no-context prompt-response pairs using generated URLs as easily-tested indicators of fabricated data. We observed a significant reduction in overall hallucination when context was supplied along with question prompts for tested generative engines. Lastly, we evaluated how placing tags within contexts impacted model responses and were able to eliminate hallucinations in responses with 98.88% effectiveness.
We introduce Mind2Web, the first dataset for developing and evaluating generalist agents for the web that can follow language instructions to complete complex tasks on any website. Existing datasets for web agents either use simulated websites or only cover a limited set of websites and tasks, thus not suitable for generalist web agents. With over 2,000 open-ended tasks collected from 137 websites spanning 31 domains and crowdsourced action sequences for the tasks, Mind2Web provides three necessary ingredients for building generalist web agents: 1) diverse domains, websites, and tasks, 2) use of real-world websites instead of simulated and simplified ones, and 3) a broad spectrum of user interaction patterns. Based on Mind2Web, we conduct an initial exploration of using large language models (LLMs) for building generalist web agents. While the raw HTML of real-world websites are often too large to be fed to LLMs, we show that first filtering it with a small LM significantly improves the effectiveness and efficiency of LLMs. Our solution demonstrates a decent level of performance, even on websites or entire domains the model has never seen before, but there is still a substantial room to improve towards truly generalizable agents. We open-source our dataset, model implementation, and trained models (https://osu-nlp-group.github.io/Mind2Web) to facilitate further research on building a generalist agent for the web.
The recent progress of artificial intelligence (AI) opens up new frontiers in the possibility of automating many tasks involved in Telecom networks design, implementation, and deployment. This has been further pushed forward with the evolution of generative artificial intelligence (AI), including the emergence of large language models (LLMs), which is believed to be the cornerstone toward realizing self-governed, interactive AI agents. Motivated by this, in this paper, we aim to adapt the paradigm of LLMs to the Telecom domain. In particular, we fine-tune several LLMs including BERT, distilled BERT, RoBERTa and GPT-2, to the Telecom domain languages, and demonstrate a use case for identifying the 3rd Generation Partnership Project (3GPP) standard working groups. We consider training the selected models on 3GPP technical documents (Tdoc) pertinent to years 2009-2019 and predict the Tdoc categories in years 2020-2023. The results demonstrate that fine-tuning BERT and RoBERTa model achieves 84.6% accuracy, while GPT-2 model achieves 83% in identifying 3GPP working groups. The distilled BERT model with around 50% less parameters achieves similar performance as others. This corroborates that fine-tuning pretrained LLM can effectively identify the categories of Telecom language. The developed framework shows a stepping stone towards realizing intent-driven and self-evolving wireless networks from Telecom languages, and paves the way for the implementation of generative AI in the Telecom domain.
Inspired by the insights in cognitive science with respect to human memory and reasoning mechanism, a novel evolvable LLM-based (Large Language Model) agent framework is proposed as REMEMBERER. By equipping the LLM with a long-term experience memory, REMEMBERER is capable of exploiting the experiences from the past episodes even for different task goals, which excels an LLM-based agent with fixed exemplars or equipped with a transient working memory. We further introduce Reinforcement Learning with Experience Memory (RLEM) to update the memory. Thus, the whole system can learn from the experiences of both success and failure, and evolve its capability without fine-tuning the parameters of the LLM. In this way, the proposed REMEMBERER constitutes a semi-parametric RL agent. Extensive experiments are conducted on two RL task sets to evaluate the proposed framework. The average results with different initialization and training sets exceed the prior SOTA by 4% and 2% for the success rate on two task sets and demonstrate the superiority and robustness of REMEMBERER.
Contacting customer service via chat is a common practice. Because employing customer service agents is expensive, many companies are turning to NLP that assists human agents by auto-generating responses that can be used directly or with modifications. Large Language Models (LLMs) are a natural fit for this use case; however, their efficacy must be balanced with the cost of training and serving them. This paper assesses the practical cost and impact of LLMs for the enterprise as a function of the usefulness of the responses that they generate. We present a cost framework for evaluating an NLP model's utility for this use case and apply it to a single brand as a case study in the context of an existing agent assistance product. We compare three strategies for specializing an LLM - prompt engineering, fine-tuning, and knowledge distillation - using feedback from the brand's customer service agents. We find that the usability of a model's responses can make up for a large difference in inference cost for our case study brand, and we extrapolate our findings to the broader enterprise space.
Conversation agents fueled by Large Language Models (LLMs) are providing a new way to interact with visual data. While there have been initial attempts for image-based conversation models, this work addresses the under-explored field of \emph{video-based conversation} by introducing Video-ChatGPT. It is a multimodal model that merges a video-adapted visual encoder with an LLM. The resulting model is capable of understanding and generating detailed conversations about videos. We introduce a new dataset of 100,000 video-instruction pairs used to train Video-ChatGPT acquired via manual and semi-automated pipeline that is easily scalable and robust to label noise. We also develop a quantitative evaluation framework for video-based dialogue models to objectively analyze the strengths and weaknesses of video-based dialogue models. Code: https://github.com/mbzuai-oryx/Video-ChatGPT.
Software testing is an important part of the development cycle, yet it requires specialized expertise and substantial developer effort to adequately test software. Recent discoveries of the capabilities of large language models (LLMs) suggest that they can be used as automated testing assistants, and thus provide helpful information and even drive the testing process. To highlight the potential of this technology, we present a taxonomy of LLM-based testing agents based on their level of autonomy, and describe how a greater level of autonomy can benefit developers in practice. An example use of LLMs as a testing assistant is provided to demonstrate how a conversational framework for testing can help developers. This also highlights how the often criticized hallucination of LLMs can be beneficial for testing. We identify other tangible benefits that LLM-driven testing agents can bestow, and also discuss potential limitations.
Humor is a central aspect of human communication that has not been solved for artificial agents so far. Large language models (LLMs) are increasingly able to capture implicit and contextual information. Especially, OpenAI's ChatGPT recently gained immense public attention. The GPT3-based model almost seems to communicate on a human level and can even tell jokes. Humor is an essential component of human communication. But is ChatGPT really funny? We put ChatGPT's sense of humor to the test. In a series of exploratory experiments around jokes, i.e., generation, explanation, and detection, we seek to understand ChatGPT's capability to grasp and reproduce human humor. Since the model itself is not accessible, we applied prompt-based experiments. Our empirical evidence indicates that jokes are not hard-coded but mostly also not newly generated by the model. Over 90% of 1008 generated jokes were the same 25 Jokes. The system accurately explains valid jokes but also comes up with fictional explanations for invalid jokes. Joke-typical characteristics can mislead ChatGPT in the classification of jokes. ChatGPT has not solved computational humor yet but it can be a big leap toward "funny" machines.
Various human activities can be abstracted into a sequence of actions in natural text, i.e. cooking, repairing, manufacturing, etc. Such action sequences heavily depend on the executing order, while disorder in action sequences leads to failure of further task execution by robots or AI agents. Therefore, to verify the order reasoning capability of current neural models in sequential tasks, we propose a challenging benchmark , named STEPS. STEPS involves two subtask settings, focusing on determining the rationality of given next step in recipes and selecting the reasonable step from the multi-choice question, respectively. We describe the data construction and task formulations, and benchmark most of significant Large Language Models (LLMs). The experimental results demonstrate 1) The commonsense reasoning of action orders in sequential tasks are challenging to resolve via zero-shot prompting or few-shot in-context learning for LLMs; 2) Prompting method still significantly lags behind tuning-based method on STEPS.
As Large Language Models (LLMs) continue to gain popularity due to their human-like traits and the intimacy they offer to users, their societal impact inevitably expands. This leads to the rising necessity for comprehensive studies to fully understand LLMs and reveal their potential opportunities, drawbacks, and overall societal impact. With that in mind, this research conducted an extensive investigation into seven LLM's, aiming to assess the temporal stability and inter-rater agreement on their responses on personality instruments in two time points. In addition, LLMs personality profile was analyzed and compared to human normative data. The findings revealed varying levels of inter-rater agreement in the LLMs responses over a short time, with some LLMs showing higher agreement (e.g., LIama3 and GPT-4o) compared to others (e.g., GPT-4 and Gemini). Furthermore, agreement depended on used instruments as well as on domain or trait. This implies the variable robustness in LLMs' ability to reliably simulate stable personality characteristics. In the case of scales which showed at least fair agreement, LLMs displayed mostly a socially desirable profile in both agentic and communal domains, as well as a prosocial personality profile reflected in higher agreeableness and conscientiousness and lower Machiavellianism. Exhibiting temporal stability and coherent responses on personality traits is crucial for AI systems due to their societal impact and AI safety concerns.
Large language models (LLMs) such as those embedded in 'chatbots' are accelerating and democratizing research by providing comprehensible information and expertise from many different fields. However, these models may also confer easy access to dual-use technologies capable of inflicting great harm. To evaluate this risk, the 'Safeguarding the Future' course at MIT tasked non-scientist students with investigating whether LLM chatbots could be prompted to assist non-experts in causing a pandemic. In one hour, the chatbots suggested four potential pandemic pathogens, explained how they can be generated from synthetic DNA using reverse genetics, supplied the names of DNA synthesis companies unlikely to screen orders, identified detailed protocols and how to troubleshoot them, and recommended that anyone lacking the skills to perform reverse genetics engage a core facility or contract research organization. Collectively, these results suggest that LLMs will make pandemic-class agents widely accessible as soon as they are credibly identified, even to people with little or no laboratory training. Promising nonproliferation measures include pre-release evaluations of LLMs by third parties, curating training datasets to remove harmful concepts, and verifiably screening all DNA generated by synthesis providers or used by contract research organizations and robotic cloud laboratories to engineer organisms or viruses.
Large language models (LLMs) encode a vast amount of world knowledge acquired from massive text datasets. Recent studies have demonstrated that LLMs can assist an embodied agent in solving complex sequential decision making tasks by providing high-level instructions. However, interactions with LLMs can be time-consuming. In many practical scenarios, it requires a significant amount of storage space that can only be deployed on remote cloud servers. Additionally, using commercial LLMs can be costly since they may charge based on usage frequency. In this paper, we explore how to enable intelligent cost-effective interactions between a down stream task oriented agent and an LLM. We find that this problem can be naturally formulated by a Markov decision process (MDP), and propose When2Ask, a reinforcement learning based approach that learns when it is necessary to query LLMs for high-level instructions to accomplish a target task. On one side, When2Ask discourages unnecessary redundant interactions, while on the other side, it enables the agent to identify and follow useful instructions from the LLM. This enables the agent to halt an ongoing plan and transition to a more suitable one based on new environmental observations. Experiments on MiniGrid and Habitat environments that entail planning sub-goals demonstrate that When2Ask learns to solve target tasks with only a few necessary interactions with the LLM, significantly reducing interaction costs in testing environments compared with baseline methods. Our code is available at: https://github.com/ZJLAB-AMMI/LLM4RL.
We utilise the power of Large Language Models (LLMs), in particular GPT4, to be prompt engineered into performing an arbitrary task. Here, we give the model some human priors via text, along with some typical procedures for solving the ARC tasks, and ask it to generate the i) broad description of the input-output relation, ii) detailed steps of the input-output mapping, iii) use the detailed steps to perform manipulation on the test input and derive the test output. The current GPT3.5/GPT4 prompt solves 2 out of 4 tested small ARC challenges (those with small grids of 8x8 and below). With tweaks to the prompt to make it more specific for the use case, it can solve more. We posit that when scaled to a multi-agent system with usage of past memory and equipped with an image interpretation tool via Visual Question Answering, we may actually be able to solve the majority of the ARC challenge
In this paper, we present a novel framework for enhancing the capabilities of large language models (LLMs) by leveraging the power of multi-agent systems. Our framework introduces a collaborative environment where multiple intelligent agent components, each with distinctive attributes and roles, work together to handle complex tasks more efficiently and effectively. We demonstrate the practicality and versatility of our framework through case studies in artificial general intelligence (AGI), specifically focusing on the Auto-GPT and BabyAGI models. We also examine the "Gorilla" model, which integrates external APIs into the LLM. Our framework addresses limitations and challenges such as looping issues, security risks, scalability, system evaluation, and ethical considerations. By modeling various domains such as courtroom simulations and software development scenarios, we showcase the potential applications and benefits of our proposed multi-agent system. Our framework provides an avenue for advancing the capabilities and performance of LLMs through collaboration and knowledge exchange among intelligent agents.
Simulating high quality user behavior data has always been a fundamental problem in human-centered applications, where the major difficulty originates from the intricate mechanism of human decision process. Recently, substantial evidences have suggested that by learning huge amounts of web knowledge, large language models (LLMs) can achieve human-like intelligence. We believe these models can provide significant opportunities to more believable user behavior simulation. To inspire such direction, we propose an LLM-based agent framework and design a sandbox environment to simulate real user behaviors. Based on extensive experiments, we find that the simulated behaviors of our method are very close to the ones of real humans. Concerning potential applications, we simulate and study two social phenomenons including (1) information cocoons and (2) user conformity behaviors. This research provides novel simulation paradigms for human-centered applications.
Auto-GPT is an autonomous agent that leverages recent advancements in adapting Large Language Models (LLMs) for decision-making tasks. While there has been a growing interest in Auto-GPT stypled agents, questions remain regarding the effectiveness and flexibility of Auto-GPT in solving real-world decision-making tasks. Its limited capability for real-world engagement and the absence of benchmarks contribute to these uncertainties. In this paper, we present a comprehensive benchmark study of Auto-GPT styled agents in decision-making tasks that simulate real-world scenarios. Our aim is to gain deeper insights into this problem and understand the adaptability of GPT-based agents. We compare the performance of popular LLMs such as GPT-4, GPT-3.5, Claude, and Vicuna in Auto-GPT styled decision-making tasks. Furthermore, we introduce the Additional Opinions algorithm, an easy and effective method that incorporates supervised/imitation-based learners into the Auto-GPT scheme. This approach enables lightweight supervised learning without requiring fine-tuning of the foundational LLMs. We demonstrate through careful baseline comparisons and ablation studies that the Additional Opinions algorithm significantly enhances performance in online decision-making benchmarks, including WebShop and ALFWorld.
Employing Large Language Models (LLMs) to address mathematical problems is an intriguing research endeavor, considering the abundance of math problems expressed in natural language across numerous science and engineering fields. LLMs, with their generalized ability, are used as a foundation model to build AI agents for different tasks. In this paper, we study the effectiveness of utilizing LLM agents to solve math problems through conversations. We propose MathChat, a conversational problem-solving framework designed for math problems. MathChat consists of an LLM agent and a user proxy agent which is responsible for tool execution and additional guidance. This synergy facilitates a collaborative problem-solving process, where the agents engage in a dialogue to solve the problems. We perform evaluation on difficult high school competition problems from the MATH dataset. Utilizing Python, we show that MathChat can further improve previous tool-using prompting methods by 6%.
Embodied agents face significant challenges when tasked with performing actions in diverse environments, particularly in generalizing across object types and executing suitable actions to accomplish tasks. Furthermore, agents should exhibit robustness, minimizing the execution of illegal actions. In this work, we present Egocentric Planning, an innovative approach that combines symbolic planning and Object-oriented POMDPs to solve tasks in complex environments, harnessing existing models for visual perception and natural language processing. We evaluated our approach in ALFRED, a simulated environment designed for domestic tasks, and demonstrated its high scalability, achieving an impressive 36.07% unseen success rate in the ALFRED benchmark and winning the ALFRED challenge at CVPR Embodied AI workshop. Our method requires reliable perception and the specification or learning of a symbolic description of the preconditions and effects of the agent's actions, as well as what object types reveal information about others. It is capable of naturally scaling to solve new tasks beyond ALFRED, as long as they can be solved using the available skills. This work offers a solid baseline for studying end-to-end and hybrid methods that aim to generalize to new tasks, including recent approaches relying on LLMs, but often struggle to scale to long sequences of actions or produce robust plans for novel tasks.
Large language models (LLMs) and dialogue agents represent a significant shift in artificial intelligence (AI) research, particularly with the recent release of the GPT family of models. ChatGPT's generative capabilities and versatility across technical and creative domains led to its widespread adoption, marking a departure from more limited deployments of previous AI systems. While society grapples with the emerging cultural impacts of this new societal-scale technology, critiques of ChatGPT's impact within machine learning research communities have coalesced around its performance or other conventional safety evaluations relating to bias, toxicity, and "hallucination." We argue that these critiques draw heavily on a particular conceptualization of the "human-centered" framework, which tends to cast atomized individuals as the key recipients of technology's benefits and detriments. In this article, we direct attention to another dimension of LLMs and dialogue agents' impact: their effects on social groups, institutions, and accompanying norms and practices. By analyzing ChatGPT's social impact through a social-centered framework, we challenge individualistic approaches in AI development and contribute to ongoing debates around the ethical and responsible deployment of AI systems. We hope this effort will call attention to more comprehensive and longitudinal evaluation tools (e.g., including more ethnographic analyses and participatory approaches) and compel technologists to complement human-centered thinking with social-centered approaches.
Computer end users have spent billions of hours completing daily tasks like tabular data processing and project timeline scheduling. Most of these tasks are repetitive and error-prone, yet most end users lack the skill to automate these burdensome works. With the advent of large language models (LLMs), directing software with natural language user requests become a reachable goal. In this work, we propose a SheetCopilot agent that takes natural language task and control spreadsheet to fulfill the requirements. We propose a set of atomic actions as an abstraction of spreadsheet software functionalities. We further design a state machine-based task planning framework for LLMs to robustly interact with spreadsheets. We curate a representative dataset containing 221 spreadsheet control tasks and establish a fully automated evaluation pipeline for rigorously benchmarking the ability of LLMs in software control tasks. Our SheetCopilot correctly completes 44.3\% of tasks for a single generation, outperforming the strong code generation baseline by a wide margin. Our project page:https://sheetcopilot.github.io/.
Strategic reasoning enables agents to cooperate, communicate, and compete with other agents in diverse situations. Existing approaches to solving strategic games rely on extensive training, yielding strategies that do not generalize to new scenarios or games without retraining. Large Language Models (LLMs), with their ability to comprehend and generate complex, context-rich language, could prove powerful as tools for strategic gameplay. This paper introduces an approach that uses pretrained LLMs with few-shot chain-of-thought examples to enable strategic reasoning for AI agents. Our approach uses systematically generated demonstrations of reasoning about states, values, and beliefs to prompt the model. Using extensive variations of simple matrix games, we show that strategies that are derived based on systematically generated prompts generalize almost perfectly to new game structures, alternate objectives, and hidden information. Additionally, we demonstrate our approach can lead to human-like negotiation strategies in realistic scenarios without any extra training or fine-tuning. Our results highlight the ability of LLMs, guided by systematic reasoning demonstrations, to adapt and excel in diverse strategic scenarios.
Modern large language models (LLMs) like ChatGPT have shown remarkable performance on general language tasks but still struggle on complex reasoning tasks, which drives the research on cognitive behaviors of LLMs to explore human-like problem-solving strategies. Along this direction, one representative strategy is self-reflection, which asks an LLM to refine the solution with the feedback generated by itself iteratively. However, our study shows that such reflection-style methods suffer from the Degeneration-of-Thought (DoT) problem: once the LLM has established confidence in its solutions, it is unable to generate novel thoughts later through reflection even if its initial stance is incorrect. To address the DoT problem, we propose a Multi-Agent Debate (MAD) framework, in which multiple agents express their arguments in the state of "tit for tat" and a judge manages the debate process to obtain a final solution. Clearly, our MAD framework encourages divergent thinking in LLMs which would be helpful for tasks that require deep levels of contemplation. Experiment results on two challenging datasets, commonsense machine translation and counter-intuitive arithmetic reasoning, demonstrate the effectiveness of our MAD framework. Extensive analyses suggest that the adaptive break of debate and the modest level of "tit for tat" state are required for MAD to obtain good performance. Moreover, we find that LLMs might not be a fair judge if different LLMs are used for agents. Code is available at https://github.com/Skytliang/Multi-Agents-Debate.
We tackle the question of whether an agent can, by suitable choice of prompts, control an AI bot to any state. To that end, we first introduce a formal definition of ``meaning'' that is amenable to analysis. Then, we characterize ``meaningful data'' on which large language models (LLMs) are ostensibly trained, and ``well-trained LLMs'' through conditions that are largely met by today's LLMs. While a well-trained LLM constructs an embedding space of meanings that is Euclidean, meanings themselves do not form a vector (linear) subspace, but rather a quotient space within. We then characterize the subset of meanings that can be reached by the state of the LLMs for some input prompt, and show that a well-trained bot can reach any meaning albeit with small probability. We then introduce a stronger notion of controllability as {\em almost certain reachability}, and show that, when restricted to the space of meanings, an AI bot is controllable. We do so after introducing a functional characterization of attentive AI bots, and finally derive necessary and sufficient conditions for controllability. The fact that AI bots are controllable means that an adversary could steer them towards any state. However, the sampling process can be designed to counteract adverse actions and avoid reaching undesirable regions of state space before their boundary is crossed.
We introduce SwiftSage, a novel agent framework inspired by the dual-process theory of human cognition, designed to excel in action planning for complex interactive reasoning tasks. SwiftSage integrates the strengths of behavior cloning and prompting large language models (LLMs) to enhance task completion performance. The framework comprises two primary modules: the Swift module, representing fast and intuitive thinking, and the Sage module, emulating deliberate thought processes. The Swift module is a small encoder-decoder LM fine-tuned on the oracle agent's action trajectories, while the Sage module employs LLMs such as GPT-4 for subgoal planning and grounding. We develop a heuristic method to harmoniously integrate the two modules, resulting in a more efficient and robust problem-solving process. In 30 tasks from the ScienceWorld benchmark, SwiftSage significantly outperforms other methods such as SayCan, ReAct, and Reflexion, demonstrating its effectiveness in solving complex interactive tasks.
Both Minsky's "society of mind" and Schmidhuber's "learning to think" inspire diverse societies of large multimodal neural networks (NNs) that solve problems by interviewing each other in a "mindstorm." Recent implementations of NN-based societies of minds consist of large language models (LLMs) and other NN-based experts communicating through a natural language interface. In doing so, they overcome the limitations of single LLMs, improving multimodal zero-shot reasoning. In these natural language-based societies of mind (NLSOMs), new agents -- all communicating through the same universal symbolic language -- are easily added in a modular fashion. To demonstrate the power of NLSOMs, we assemble and experiment with several of them (having up to 129 members), leveraging mindstorms in them to solve some practical AI tasks: visual question answering, image captioning, text-to-image synthesis, 3D generation, egocentric retrieval, embodied AI, and general language-based task solving. We view this as a starting point towards much larger NLSOMs with billions of agents-some of which may be humans. And with this emergence of great societies of heterogeneous minds, many new research questions have suddenly become paramount to the future of artificial intelligence. What should be the social structure of an NLSOM? What would be the (dis)advantages of having a monarchical rather than a democratic structure? How can principles of NN economies be used to maximize the total reward of a reinforcement learning NLSOM? In this work, we identify, discuss, and try to answer some of these questions.
Trained with an unprecedented scale of data, large language models (LLMs) like ChatGPT and GPT-4 exhibit the emergence of significant reasoning abilities from model scaling. Such a trend underscored the potential of training LLMs with unlimited language data, advancing the development of a universal embodied agent. In this work, we introduce the NavGPT, a purely LLM-based instruction-following navigation agent, to reveal the reasoning capability of GPT models in complex embodied scenes by performing zero-shot sequential action prediction for vision-and-language navigation (VLN). At each step, NavGPT takes the textual descriptions of visual observations, navigation history, and future explorable directions as inputs to reason the agent's current status, and makes the decision to approach the target. Through comprehensive experiments, we demonstrate NavGPT can explicitly perform high-level planning for navigation, including decomposing instruction into sub-goal, integrating commonsense knowledge relevant to navigation task resolution, identifying landmarks from observed scenes, tracking navigation progress, and adapting to exceptions with plan adjustment. Furthermore, we show that LLMs is capable of generating high-quality navigational instructions from observations and actions along a path, as well as drawing accurate top-down metric trajectory given the agent's navigation history. Despite the performance of using NavGPT to zero-shot R2R tasks still falling short of trained models, we suggest adapting multi-modality inputs for LLMs to use as visual navigation agents and applying the explicit reasoning of LLMs to benefit learning-based models.
Large Language Models (LLMs) are transforming society and permeating into diverse applications. As a result, LLMs will frequently interact with us and other agents. It is, therefore, of great societal value to understand how LLMs behave in interactive social settings. Here, we propose to use behavioral game theory to study LLM's cooperation and coordination behavior. To do so, we let different LLMs (GPT-3, GPT-3.5, and GPT-4) play finitely repeated games with each other and with other, human-like strategies. Our results show that LLMs generally perform well in such tasks and also uncover persistent behavioral signatures. In a large set of two players-two strategies games, we find that LLMs are particularly good at games where valuing their own self-interest pays off, like the iterated Prisoner's Dilemma family. However, they behave sub-optimally in games that require coordination. We, therefore, further focus on two games from these distinct families. In the canonical iterated Prisoner's Dilemma, we find that GPT-4 acts particularly unforgivingly, always defecting after another agent has defected only once. In the Battle of the Sexes, we find that GPT-4 cannot match the behavior of the simple convention to alternate between options. We verify that these behavioral signatures are stable across robustness checks. Finally, we show how GPT-4's behavior can be modified by providing further information about the other player as well as by asking it to predict the other player's actions before making a choice. These results enrich our understanding of LLM's social behavior and pave the way for a behavioral game theory for machines.
Large language models (LLMs) have recently demonstrated the potential in acting as autonomous agents for sequential decision-making tasks. However, most existing methods either take actions greedily without planning or rely on static plans that are not adaptable to environmental feedback. Consequently, the sequential decision-making performance of LLM agents degenerates with problem complexity and plan horizons increase. We propose a closed-loop approach, AdaPlanner, which allows the LLM agent to refine its self-generated plan adaptively in response to environmental feedback. In AdaPlanner, the LLM agent adaptively refines its plan from feedback with both in-plan and out-of-plan refinement strategies. To mitigate hallucination, we develop a code-style LLM prompt structure that facilitates plan generation across a variety of tasks, environments, and agent capabilities. Furthermore, we propose a skill discovery mechanism that leverages successful plans as few-shot exemplars, enabling the agent to plan and refine with fewer task demonstrations. Our experiments in the ALFWorld and MiniWoB++ environments demonstrate that AdaPlanner outperforms state-of-the-art baselines by 3.73% and 4.11% while utilizing 2x and 600x fewer samples, respectively.
The captivating realm of Minecraft has attracted substantial research interest in recent years, serving as a rich platform for developing intelligent agents capable of functioning in open-world environments. However, the current research landscape predominantly focuses on specific objectives, such as the popular "ObtainDiamond" task, and has not yet shown effective generalization to a broader spectrum of tasks. Furthermore, the current leading success rate for the "ObtainDiamond" task stands at around 20%, highlighting the limitations of Reinforcement Learning (RL) based controllers used in existing methods. To tackle these challenges, we introduce Ghost in the Minecraft (GITM), a novel framework integrates Large Language Models (LLMs) with text-based knowledge and memory, aiming to create Generally Capable Agents (GCAs) in Minecraft. These agents, equipped with the logic and common sense capabilities of LLMs, can skillfully navigate complex, sparse-reward environments with text-based interactions. We develop a set of structured actions and leverage LLMs to generate action plans for the agents to execute. The resulting LLM-based agent markedly surpasses previous methods, achieving a remarkable improvement of +47.5% in success rate on the "ObtainDiamond" task, demonstrating superior robustness compared to traditional RL-based controllers. Notably, our agent is the first to procure all items in the Minecraft Overworld technology tree, demonstrating its extensive capabilities. GITM does not need any GPU for training, but a single CPU node with 32 CPU cores is enough. This research shows the potential of LLMs in developing capable agents for handling long-horizon, complex tasks and adapting to uncertainties in open-world environments. See the project website at https://github.com/OpenGVLab/GITM.
We introduce Voyager, the first LLM-powered embodied lifelong learning agent in Minecraft that continuously explores the world, acquires diverse skills, and makes novel discoveries without human intervention. Voyager consists of three key components: 1) an automatic curriculum that maximizes exploration, 2) an ever-growing skill library of executable code for storing and retrieving complex behaviors, and 3) a new iterative prompting mechanism that incorporates environment feedback, execution errors, and self-verification for program improvement. Voyager interacts with GPT-4 via blackbox queries, which bypasses the need for model parameter fine-tuning. The skills developed by Voyager are temporally extended, interpretable, and compositional, which compounds the agent's abilities rapidly and alleviates catastrophic forgetting. Empirically, Voyager shows strong in-context lifelong learning capability and exhibits exceptional proficiency in playing Minecraft. It obtains 3.3x more unique items, travels 2.3x longer distances, and unlocks key tech tree milestones up to 15.3x faster than prior SOTA. Voyager is able to utilize the learned skill library in a new Minecraft world to solve novel tasks from scratch, while other techniques struggle to generalize. We open-source our full codebase and prompts at https://voyager.minedojo.org/.
With strong capabilities of reasoning and a broad understanding of the world, Large Language Models (LLMs) have demonstrated immense potential in building versatile embodied decision-making agents capable of executing a wide array of tasks. Nevertheless, when deployed in unfamiliar environments, we show that LLM agents encounter challenges in efficiently gathering essential information, leading to suboptimal performance. Conversely, human individuals often seek additional information from their peers prior to taking action, harnessing external knowledge to avoid unnecessary trial and error. Drawing inspiration from this behavior, we propose \textit{Asking Before Acting} (ABA), a method that empowers the agent to proactively inquire with external sources for pertinent information using natural language during their interactions within the environment. In this way, the agent is able to enhance its efficiency and performance by circumventing potentially laborious steps and combating the difficulties associated with exploration in unfamiliar environments and vagueness of the instructions. We conduct extensive experiments involving a spectrum of environments including text-based household everyday tasks, robot arm manipulation tasks, and real world open domain image based embodied tasks. The experiments involve various models from Vicuna to GPT-4. The results demonstrate that, even with modest prompts modifications, ABA exhibits substantial advantages on both performance and efficiency over baseline LLM agents. Further finetuning ABA with reformulated metadata (ABA-FT) faciliates learning the rationale for asking and allows for additional enhancements especially in tasks that baselines struggle to solve.
Open-world survival games pose significant challenges for AI algorithms due to their multi-tasking, deep exploration, and goal prioritization requirements. Despite reinforcement learning (RL) being popular for solving games, its high sample complexity limits its effectiveness in complex open-world games like Crafter or Minecraft. We propose a novel approach, SPRING, to read the game's original academic paper and use the knowledge learned to reason and play the game through a large language model (LLM). Prompted with the LaTeX source as game context and a description of the agent's current observation, our SPRING framework employs a directed acyclic graph (DAG) with game-related questions as nodes and dependencies as edges. We identify the optimal action to take in the environment by traversing the DAG and calculating LLM responses for each node in topological order, with the LLM's answer to final node directly translating to environment actions. In our experiments, we study the quality of in-context "reasoning" induced by different forms of prompts under the setting of the Crafter open-world environment. Our experiments suggest that LLMs, when prompted with consistent chain-of-thought, have great potential in completing sophisticated high-level trajectories. Quantitatively, SPRING with GPT-4 outperforms all state-of-the-art RL baselines, trained for 1M steps, without any training. Finally, we show the potential of games as a test bed for LLMs.
Recent large language models (LLMs) are promising for making decisions in grounded environments. However, LLMs frequently fail in complex decision-making tasks due to the misalignment between the pre-trained knowledge in LLMs and the actual rules in the environment. Existing methods require either costly gradient computation or lengthy in-context demonstrations. In this paper, we propose AutoPlan, an approach to guide LLM-based agents to accomplish interactive decision-making tasks. AutoPlan augments the LLM prompt with a task-solving plan and optimizes it through iterative experience collection and reflection. Our experiments show that AutoPlan, though using no in-context demonstrations, achieves success rates on par with the baselines using human-written demonstrations on ALFWorld and even outperforms them by 8% on HotpotQA. The code is available at https://github.com/owaski/AutoPlan.
Embodied AI is a crucial frontier in robotics, capable of planning and executing action sequences for robots to accomplish long-horizon tasks in physical environments. In this work, we introduce EmbodiedGPT, an end-to-end multi-modal foundation model for embodied AI, empowering embodied agents with multi-modal understanding and execution capabilities. To achieve this, we have made the following efforts: (i) We craft a large-scale embodied planning dataset, termed EgoCOT. The dataset consists of carefully selected videos from the Ego4D dataset, along with corresponding high-quality language instructions. Specifically, we generate a sequence of sub-goals with the "Chain of Thoughts" mode for effective embodied planning. (ii) We introduce an efficient training approach to EmbodiedGPT for high-quality plan generation, by adapting a 7B large language model (LLM) to the EgoCOT dataset via prefix tuning. (iii) We introduce a paradigm for extracting task-related features from LLM-generated planning queries to form a closed loop between high-level planning and low-level control. Extensive experiments show the effectiveness of EmbodiedGPT on embodied tasks, including embodied planning, embodied control, visual captioning, and visual question answering. Notably, EmbodiedGPT significantly enhances the success rate of the embodied control task by extracting more effective features. It has achieved a remarkable 1.6 times increase in success rate on the Franka Kitchen benchmark and a 1.3 times increase on the Meta-World benchmark, compared to the BLIP-2 baseline fine-tuned with the Ego4D dataset.
Large language models (LLMs) have shown remarkable reasoning capabilities, especially when prompted to generate intermediate reasoning steps (e.g., Chain-of-Thought, CoT). However, LLMs can still struggle with problems that are easy for humans, such as generating action plans for executing tasks in a given environment, or performing complex math, logical, and commonsense reasoning. The deficiency stems from the key fact that LLMs lack an internal $\textit{world model}$ to predict the world $\textit{state}$ (e.g., environment status, intermediate variable values) and simulate long-term outcomes of actions. This prevents LLMs from performing deliberate planning akin to human brains, which involves exploring alternative reasoning paths, anticipating future states and rewards, and iteratively refining existing reasoning steps. To overcome the limitations, we propose a new LLM reasoning framework, $\underline{R}$easoning vi$\underline{a}$ $\underline{P}$lanning $\textbf{(RAP)}$. RAP repurposes the LLM as both a world model and a reasoning agent, and incorporates a principled planning algorithm (based on Monto Carlo Tree Search) for strategic exploration in the vast reasoning space. During reasoning, the LLM (as agent) incrementally builds a reasoning tree under the guidance of the LLM (as world model) and task-specific rewards, and obtains a high-reward reasoning path efficiently with a proper balance between exploration $\textit{vs.}$ exploitation. We apply RAP to a variety of challenging reasoning problems including plan generation, math reasoning, and logical inference. Empirical results on these tasks demonstrate the superiority of RAP over various strong baselines, including CoT and least-to-most prompting with self-consistency. RAP on LLAMA-33B surpasses CoT on GPT-4 with 33% relative improvement in a plan generation setting.
Large language models (LLMs) have been shown to perform well at a variety of syntactic, discourse, and reasoning tasks. While LLMs are increasingly deployed in many forms including conversational agents that interact with humans, we lack a grounded benchmark to measure how well LLMs understand \textit{social} language. Here, we introduce a new theory-driven benchmark, SocKET, that contains 58 NLP tasks testing social knowledge which we group into five categories: humor & sarcasm, offensiveness, sentiment & emotion, and trustworthiness. In tests on the benchmark, we demonstrate that current models attain only moderate performance but reveal significant potential for task transfer among different types and categories of tasks, which were predicted from theory. Through zero-shot evaluations, we show that pretrained models already possess some innate but limited capabilities of social language understanding and training on one category of tasks can improve zero-shot testing on others. Our benchmark provides a systematic way to analyze model performance on an important dimension of language and points to clear room for improvement to build more socially-aware LLMs. The associated resources are released at https://github.com/minjechoi/SOCKET.
The answering quality of an aligned large language model (LLM) can be drastically improved if treated with proper crafting of prompts. In this paper, we propose ExpertPrompting to elicit the potential of LLMs to answer as distinguished experts. We first utilize In-Context Learning to automatically synthesize detailed and customized descriptions of the expert identity for each specific instruction, and then ask LLMs to provide answer conditioned on such agent background. Based on this augmented prompting strategy, we produce a new set of instruction-following data using GPT-3.5, and train a competitive open-source chat assistant called ExpertLLaMA. We employ GPT4-based evaluation to show that 1) the expert data is of significantly higher quality than vanilla answers, and 2) ExpertLLaMA outperforms existing open-source opponents and achieves 96\% of the original ChatGPT's capability. All data and the ExpertLLaMA model will be made publicly available at \url{https://github.com/OFA-Sys/ExpertLLaMA}.
Decision Transformer-based decision-making agents have shown the ability to generalize across multiple tasks. However, their performance relies on massive data and computation. We argue that this inefficiency stems from the forgetting phenomenon, in which a model memorizes its behaviors in parameters throughout training. As a result, training on a new task may deteriorate the model's performance on previous tasks. In contrast to LLMs' implicit memory mechanism, the human brain utilizes distributed memory storage, which helps manage and organize multiple skills efficiently, mitigating the forgetting phenomenon. Inspired by this, we propose a working memory module to store, blend, and retrieve information for different downstream tasks. Evaluation results show that the proposed method improves training efficiency and generalization in Atari games and Meta-World object manipulation tasks. Moreover, we demonstrate that memory fine-tuning further enhances the adaptability of the proposed architecture.
Large language models (LLMs) have demonstrated their potential to refine their generation based on their own feedback. However, the feedback from LLM itself is often inaccurate, thereby limiting its benefits. In this paper, we propose Study Assistant for Large LAnguage Model (SALAM), a novel framework with an auxiliary agent to assist the main LLM in learning from mistakes through interactive cooperation. In the gathering phase, the student assistant agent probes the main LLM, analyzes its errors, and collects the interaction in a mistake memory. During the examination phase, the study assistant provides guidelines by retrieving relevant cases to help the main LLM anticipate and avoid similar errors. We first investigate the effectiveness of a general study assistant and then customize it to provide LLM-specific guidance through imitation learning from successful guidance experiences. Our experiments on three LLMs using two challenging frameworks demonstrate that SALAM can significantly boost LLMs by an accuracy margin of up to 6.6 on BBH and 12.6 on BBQ.
This paper investigates the capabilities of Large Language Models (LLMs) in the context of understanding their knowledge and uncertainty over questions. Specifically, we focus on addressing known-unknown questions, characterized by high uncertainty due to the absence of definitive answers. To facilitate our study, we collect a new dataset with Known-Unknown Questions (KUQ) and establish a categorization framework to clarify the origins of uncertainty in such queries. Subsequently, we examine the performance of open-source LLMs, fine-tuned using this dataset, in distinguishing between known and unknown queries within open-ended question-answering scenarios. The fine-tuned models demonstrated a significant improvement, achieving a considerable increase in F1-score relative to their pre-fine-tuning state. Through a comprehensive analysis, we reveal insights into the models' improved uncertainty articulation and their consequent efficacy in multi-agent debates. These findings help us understand how LLMs can be trained to identify and express uncertainty, improving our knowledge of how they understand and express complex or unclear information.
The rise of big data has amplified the need for efficient, user-friendly automated machine learning (AutoML) tools. However, the intricacy of understanding domain-specific data and defining prediction tasks necessitates human intervention making the process time-consuming while preventing full automation. Instead, envision an intelligent agent capable of assisting users in conducting AutoML tasks through intuitive, natural conversations without requiring in-depth knowledge of the underlying machine learning (ML) processes. This agent's key challenge is to accurately comprehend the user's prediction goals and, consequently, formulate precise ML tasks, adjust data sets and model parameters accordingly, and articulate results effectively. In this paper, we take a pioneering step towards this ambitious goal by introducing a ChatGPT-based conversational data-science framework to act as a "personal data scientist". Precisely, we utilize Large Language Models (ChatGPT) to build a natural interface between the users and the ML models (Scikit-Learn), which in turn, allows us to approach this ambitious problem with a realistic solution. Our model pivots around four dialogue states: Data Visualization, Task Formulation, Prediction Engineering, and Result Summary and Recommendation. Each state marks a unique conversation phase, impacting the overall user-system interaction. Multiple LLM instances, serving as "micro-agents", ensure a cohesive conversation flow, granting us granular control over the conversation's progression. In summary, we developed an end-to-end system that not only proves the viability of the novel concept of conversational data science but also underscores the potency of LLMs in solving complex tasks. Interestingly, its development spotlighted several critical weaknesses in the current LLMs (ChatGPT) and highlighted substantial opportunities for improvement.
Conversational systems based on Large Language Models (LLMs), such as ChatGPT, show exceptional proficiency in context understanding and response generation. However, despite their impressive capabilities, they still possess limitations, such as providing randomly-guessed answers to ambiguous queries or failing to refuse users' requests, both of which are considered aspects of a conversational agent's proactivity. This raises the question of whether LLM-based conversational systems are equipped to handle proactive dialogue problems. In this work, we conduct a comprehensive analysis of LLM-based conversational systems, specifically focusing on three aspects of proactive dialogue systems: clarification, target-guided, and non-collaborative dialogues. To trigger the proactivity of LLMs, we propose the Proactive Chain-of-Thought prompting scheme, which augments LLMs with the goal planning capability over descriptive reasoning chains. Empirical findings are discussed to promote future studies on LLM-based proactive dialogue systems.
Recent work has proposed a methodology for the systematic evaluation of "Situated Language Understanding Agents"-agents that operate in rich linguistic and non-linguistic contexts-through testing them in carefully constructed interactive settings. Other recent work has argued that Large Language Models (LLMs), if suitably set up, can be understood as (simulators of) such agents. A connection suggests itself, which this paper explores: Can LLMs be evaluated meaningfully by exposing them to constrained game-like settings that are built to challenge specific capabilities? As a proof of concept, this paper investigates five interaction settings, showing that current chat-optimised LLMs are, to an extent, capable to follow game-play instructions. Both this capability and the quality of the game play, measured by how well the objectives of the different games are met, follows the development cycle, with newer models performing better. The metrics even for the comparatively simple example games are far from being saturated, suggesting that the proposed instrument will remain to have diagnostic value. Our general framework for implementing and evaluating games with LLMs is available at https://github.com/clembench .
This paper presents an exhaustive quantitative and qualitative evaluation of Large Language Models (LLMs) for Knowledge Graph (KG) construction and reasoning. We engage in experiments across eight diverse datasets, focusing on four representative tasks encompassing entity and relation extraction, event extraction, link prediction, and question-answering, thereby thoroughly exploring LLMs' performance in the domain of construction and inference. Empirically, our findings suggest that LLMs, represented by GPT-4, are more suited as inference assistants rather than few-shot information extractors. Specifically, while GPT-4 exhibits good performance in tasks related to KG construction, it excels further in reasoning tasks, surpassing fine-tuned models in certain cases. Moreover, our investigation extends to the potential generalization ability of LLMs for information extraction, leading to the proposition of a Virtual Knowledge Extraction task and the development of the corresponding VINE dataset. Based on these empirical findings, we further propose AutoKG, a multi-agent-based approach employing LLMs and external sources for KG construction and reasoning. We anticipate that this research can provide invaluable insights for future undertakings in the field of knowledge graphs. The code and datasets are in https://github.com/zjunlp/AutoKG.
Task-oriented dialogue (TOD) models have made significant progress in recent years. However, previous studies primarily focus on datasets written by annotators, which has resulted in a gap between academic research and real-world spoken conversation scenarios. While several small-scale spoken TOD datasets are proposed to address robustness issues such as ASR errors, they ignore the unique challenges in spoken conversation. To tackle the limitations, we introduce SpokenWOZ, a large-scale speech-text dataset for spoken TOD, containing 8 domains, 203k turns, 5.7k dialogues and 249 hours of audios from human-to-human spoken conversations. SpokenWOZ further incorporates common spoken characteristics such as word-by-word processing and reasoning in spoken language. Based on these characteristics, we present cross-turn slot and reasoning slot detection as new challenges. We conduct experiments on various baselines, including text-modal models, newly proposed dual-modal models, and LLMs, e.g., ChatGPT. The results show that the current models still have substantial room for improvement in spoken conversation, where the most advanced dialogue state tracker only achieves 25.65% in joint goal accuracy and the SOTA end-to-end model only correctly completes the user request in 52.1% of dialogues. The dataset, code, and leaderboard are available: https://spokenwoz.github.io/.
Agency, the capacity to proactively shape events, is central to how humans interact and collaborate. While LLMs are being developed to simulate human behavior and serve as human-like agents, little attention has been given to the Agency that these models should possess in order to proactively manage the direction of interaction and collaboration. In this paper, we investigate Agency as a desirable function of LLMs, and how it can be measured and managed. We build on social-cognitive theory to develop a framework of features through which Agency is expressed in dialogue - indicating what you intend to do (Intentionality), motivating your intentions (Motivation), having self-belief in intentions (Self-Efficacy), and being able to self-adjust (Self-Regulation). We collect a new dataset of 83 human-human collaborative interior design conversations containing 908 conversational snippets annotated for Agency features. Using this dataset, we develop methods for measuring Agency of LLMs. Automatic and human evaluations show that models that manifest features associated with high Intentionality, Motivation, Self-Efficacy, and Self-Regulation are more likely to be perceived as strongly agentive.
Humans have a natural ability to perform semantic associations with the surrounding objects in the environment. This allows them to create a mental map of the environment, allowing them to navigate on-demand when given linguistic instructions. A natural goal in Vision Language Navigation (VLN) research is to impart autonomous agents with similar capabilities. Recent works take a step towards this goal by creating a semantic spatial map representation of the environment without any labeled data. However, their representations are limited for practical applicability as they do not distinguish between different instances of the same object. In this work, we address this limitation by integrating instance-level information into spatial map representation using a community detection algorithm and utilizing word ontology learned by large language models (LLMs) to perform open-set semantic associations in the mapping representation. The resulting map representation improves the navigation performance by two-fold (233%) on realistic language commands with instance-specific descriptions compared to the baseline. We validate the practicality and effectiveness of our approach through extensive qualitative and quantitative experiments.
The emergence of large language models (LLMs) has substantially influenced natural language processing, demonstrating exceptional results across various tasks. In this study, we employ ``Introspective Tips" to facilitate LLMs in self-optimizing their decision-making. By introspectively examining trajectories, LLM refines its policy by generating succinct and valuable tips. Our method enhances the agent's performance in both few-shot and zero-shot learning situations by considering three essential scenarios: learning from the agent's past experiences, integrating expert demonstrations, and generalizing across diverse games. Importantly, we accomplish these improvements without fine-tuning the LLM parameters; rather, we adjust the prompt to generalize insights from the three aforementioned situations. Our framework not only supports but also emphasizes the advantage of employing LLM in in-contxt decision-making. Experiments involving over 100 games in TextWorld illustrate the superior performance of our approach.
Recent advances in Large Language Models (LLMs) have spurred interest in designing LLM-based agents for tasks that involve interaction with human and artificial agents. This paper addresses a key aspect in the design of such agents: Predicting human decision in off-policy evaluation (OPE), focusing on language-based persuasion games, where the agent's goal is to influence its partner's decisions through verbal messages. Using a dedicated application, we collected a dataset of 87K decisions from humans playing a repeated decision-making game with artificial agents. Our approach involves training a model on human interactions with one agents subset to predict decisions when interacting with another. To enhance off-policy performance, we propose a simulation technique involving interactions across the entire agent space and simulated decision makers. Our learning strategy yields significant OPE gains, e.g., improving prediction accuracy in the top 15% challenging cases by 7.1%. Our code and the large dataset we collected and generated are submitted as supplementary material and publicly available in our GitHub repository: https://github.com/eilamshapira/HumanChoicePrediction
We study whether multiple large language models (LLMs) can autonomously improve each other in a negotiation game by playing, reflecting, and criticizing. We are interested in this question because if LLMs were able to improve each other, it would imply the possibility of creating strong AI agents with minimal human intervention. We ask two LLMs to negotiate with each other, playing the roles of a buyer and a seller, respectively. They aim to reach a deal with the buyer targeting a lower price and the seller a higher one. A third language model, playing the critic, provides feedback to a player to improve the player's negotiation strategies. We let the two agents play multiple rounds, using previous negotiation history and AI feedback as in-context demonstrations to improve the model's negotiation strategy iteratively. We use different LLMs (GPT and Claude) for different roles and use the deal price as the evaluation metric. Our experiments reveal multiple intriguing findings: (1) Only a subset of the language models we consider can self-play and improve the deal price from AI feedback, weaker models either do not understand the game's rules or cannot incorporate AI feedback for further improvement. (2) Models' abilities to learn from the feedback differ when playing different roles. For example, it is harder for Claude-instant to improve as the buyer than as the seller. (3) When unrolling the game to multiple rounds, stronger agents can consistently improve their performance by meaningfully using previous experiences and iterative AI feedback, yet have a higher risk of breaking the deal. We hope our work provides insightful initial explorations of having models autonomously improve each other with game playing and AI feedback.
In this paper, we introduce the Tree-of-Thought (ToT) framework, a novel approach aimed at improving the problem-solving capabilities of auto-regressive large language models (LLMs). The ToT technique is inspired by the human mind's approach for solving complex reasoning tasks through trial and error. In this process, the human mind explores the solution space through a tree-like thought process, allowing for backtracking when necessary. To implement ToT as a software system, we augment an LLM with additional modules including a prompter agent, a checker module, a memory module, and a ToT controller. In order to solve a given problem, these modules engage in a multi-round conversation with the LLM. The memory module records the conversation and state history of the problem solving process, which allows the system to backtrack to the previous steps of the thought-process and explore other directions from there. To verify the effectiveness of the proposed technique, we implemented a ToT-based solver for the Sudoku Puzzle. Experimental results show that the ToT framework can significantly increase the success rate of Sudoku puzzle solving. Our implementation of the ToT-based Sudoku solver is available on GitHub: \url{https://github.com/jieyilong/tree-of-thought-puzzle-solver}.
The Graphical User Interface (GUI) is pivotal for human interaction with the digital world, enabling efficient device control and the completion of complex tasks. Recent progress in Large Language Models (LLMs) and Vision Language Models (VLMs) offers the chance to create advanced GUI agents. To ensure their effectiveness, there's a pressing need for qualified benchmarks that provide trustworthy and reproducible evaluations -- a challenge current benchmarks often fail to address. To tackle this issue, we introduce Mobile-Env, a comprehensive toolkit tailored for creating GUI benchmarks in the Android mobile environment. Mobile-Env offers an isolated and controllable setting for reliable evaluations, and accommodates intermediate instructions and rewards to reflect real-world usage more naturally. Utilizing Mobile-Env, we collect an open-world task set across various real-world apps and a fixed world set, WikiHow, which captures a significant amount of dynamic online contents for fully controllable and reproducible evaluation. We conduct comprehensive evaluations of LLM agents using these benchmarks. Our findings reveal that even advanced models (e.g., GPT-4V and LLaMA-3) struggle with tasks that are relatively simple for humans. This highlights a crucial gap in current models and underscores the importance of developing more capable foundation models and more effective GUI agent frameworks.
Social cognitive theory explains how people learn and acquire knowledge through observing others. Recent years have witnessed the rapid development of large language models (LLMs), which suggests their potential significance as agents in the society. LLMs, as AI agents, can observe external information, which shapes their cognition and behaviors. However, the extent to which external information influences LLMs' cognition and behaviors remains unclear. This study investigates how external statements and opinions influence LLMs' thoughts and behaviors from a social cognitive perspective. Three experiments were conducted to explore the effects of external information on LLMs' memories, opinions, and social media behavioral decisions. Sociocognitive factors, including source authority, social identity, and social role, were analyzed to investigate their moderating effects. Results showed that external information can significantly shape LLMs' memories, opinions, and behaviors, with these changes mirroring human social cognitive patterns such as authority bias, in-group bias, emotional positivity, and emotion contagion. This underscores the challenges in developing safe and unbiased LLMs, and emphasizes the importance of understanding the susceptibility of LLMs to external influences.
In this paper, we propose MPC (Modular Prompted Chatbot), a new approach for creating high-quality conversational agents without the need for fine-tuning. Our method utilizes pre-trained large language models (LLMs) as individual modules for long-term consistency and flexibility, by using techniques such as few-shot prompting, chain-of-thought (CoT), and external memory. Our human evaluation results show that MPC is on par with fine-tuned chatbot models in open-domain conversations, making it an effective solution for creating consistent and engaging chatbots.
A Large Language Model (LLM) is an artificial intelligence system that has been trained on vast amounts of natural language data, enabling it to generate human-like responses to written or spoken language input. GPT-3.5 is an example of an LLM that supports a conversational agent called ChatGPT. In this work, we used a series of novel prompts to determine whether ChatGPT shows heuristics, biases, and other decision effects. We also tested the same prompts on human participants. Across four studies, we found that ChatGPT was influenced by random anchors in making estimates (Anchoring Heuristic, Study 1); it judged the likelihood of two events occurring together to be higher than the likelihood of either event occurring alone, and it was erroneously influenced by salient anecdotal information (Representativeness and Availability Heuristic, Study 2); it found an item to be more efficacious when its features were presented positively rather than negatively - even though both presentations contained identical information (Framing Effect, Study 3); and it valued an owned item more than a newly found item even though the two items were identical (Endowment Effect, Study 4). In each study, human participants showed similar effects. Heuristics and related decision effects in humans are thought to be driven by cognitive and affective processes such as loss aversion and effort reduction. The fact that an LLM - which lacks these processes - also shows such effects invites consideration of the possibility that language may play a role in generating these effects in humans.
Recent AI-assistant agents, such as ChatGPT, predominantly rely on supervised fine-tuning (SFT) with human annotations and reinforcement learning from human feedback (RLHF) to align the output of large language models (LLMs) with human intentions, ensuring they are helpful, ethical, and reliable. However, this dependence can significantly constrain the true potential of AI-assistant agents due to the high cost of obtaining human supervision and the related issues on quality, reliability, diversity, self-consistency, and undesirable biases. To address these challenges, we propose a novel approach called SELF-ALIGN, which combines principle-driven reasoning and the generative power of LLMs for the self-alignment of AI agents with minimal human supervision. Our approach encompasses four stages: first, we use an LLM to generate synthetic prompts, and a topic-guided method to augment the prompt diversity; second, we use a small set of human-written principles for AI models to follow, and guide the LLM through in-context learning from demonstrations (of principles application) to produce helpful, ethical, and reliable responses to user's queries; third, we fine-tune the original LLM with the high-quality self-aligned responses so that the resulting model can generate desirable responses for each query directly without the principle set and the demonstrations anymore; and finally, we offer a refinement step to address the issues of overly-brief or indirect responses. Applying SELF-ALIGN to the LLaMA-65b base language model, we develop an AI assistant named Dromedary. With fewer than 300 lines of human annotations (including < 200 seed prompts, 16 generic principles, and 5 exemplars for in-context learning). Dromedary significantly surpasses the performance of several state-of-the-art AI systems, including Text-Davinci-003 and Alpaca, on benchmark datasets with various settings.
Large Language Models (LLMs) have shown impressive performance as general purpose agents, but their abilities remain highly dependent on prompts which are hand written with onerous trial-and-error effort. We propose a simple and nonparametric solution to this problem, Automatic Prompt Optimization (APO), which is inspired by numerical gradient descent to automatically improve prompts, assuming access to training data and an LLM API. The algorithm uses minibatches of data to form natural language "gradients" that criticize the current prompt. The gradients are then "propagated" into the prompt by editing the prompt in the opposite semantic direction of the gradient. These gradient descent steps are guided by a beam search and bandit selection procedure which significantly improves algorithmic efficiency. Preliminary results across three benchmark NLP tasks and the novel problem of LLM jailbreak detection suggest that Automatic Prompt Optimization can outperform prior prompt editing techniques and improve an initial prompt's performance by up to 31%, by using data to rewrite vague task descriptions into more precise annotation instructions.
Despite the many use cases for large language models (LLMs) in creating personalized chatbots, there has been limited research on evaluating the extent to which the behaviors of personalized LLMs accurately and consistently reflect specific personality traits. We consider studying the behavior of LLM-based agents which we refer to as LLM personas and present a case study with GPT-3.5 and GPT-4 to investigate whether LLMs can generate content that aligns with their assigned personality profiles. To this end, we simulate distinct LLM personas based on the Big Five personality model, have them complete the 44-item Big Five Inventory (BFI) personality test and a story writing task, and then assess their essays with automatic and human evaluations. Results show that LLM personas' self-reported BFI scores are consistent with their designated personality types, with large effect sizes observed across five traits. Additionally, LLM personas' writings have emerging representative linguistic patterns for personality traits when compared with a human writing corpus. Furthermore, human evaluation shows that humans can perceive some personality traits with an accuracy of up to 80%. Interestingly, the accuracy drops significantly when the annotators were informed of AI authorship.
Pre-trained large language models (LLMs) capture procedural knowledge about the world. Recent work has leveraged LLM's ability to generate abstract plans to simplify challenging control tasks, either by action scoring, or action modeling (fine-tuning). However, the transformer architecture inherits several constraints that make it difficult for the LLM to directly serve as the agent: e.g. limited input lengths, fine-tuning inefficiency, bias from pre-training, and incompatibility with non-text environments. To maintain compatibility with a low-level trainable actor, we propose to instead use the knowledge in LLMs to simplify the control problem, rather than solving it. We propose the Plan, Eliminate, and Track (PET) framework. The Plan module translates a task description into a list of high-level sub-tasks. The Eliminate module masks out irrelevant objects and receptacles from the observation for the current sub-task. Finally, the Track module determines whether the agent has accomplished each sub-task. On the AlfWorld instruction following benchmark, the PET framework leads to a significant 15% improvement over SOTA for generalization to human goal specifications.
Embodied agents have achieved prominent performance in following human instructions to complete tasks. However, the potential of providing instructions informed by texts and images to assist humans in completing tasks remains underexplored. To uncover this capability, we present the multimodal procedural planning (MPP) task, in which models are given a high-level goal and generate plans of paired text-image steps, providing more complementary and informative guidance than unimodal plans. The key challenges of MPP are to ensure the informativeness, temporal coherence,and accuracy of plans across modalities. To tackle this, we propose Text-Image Prompting (TIP), a dual-modality prompting method that jointly leverages zero-shot reasoning ability in large language models (LLMs) and compelling text-to-image generation ability from diffusion-based models. TIP improves the interaction in the dual modalities using Text-to-Image Bridge and Image-to-Text Bridge, allowing LLMs to guide the textual-grounded image plan generation and leveraging the descriptions of image plans to ground the textual plan reversely. To address the lack of relevant datasets, we collect WIKIPLAN and RECIPEPLAN as a testbed for MPP. Our results show compelling human preferences and automatic scores against unimodal and multimodal baselines on WIKIPLAN and RECIPEPLAN in terms of informativeness, temporal coherence, and plan accuracy. Our code and data: https://github.com/YujieLu10/MPP.
Large language models (LLMs) have numerous real-life applications across various domains, such as natural language translation, sentiment analysis, language modeling, chatbots and conversational agents, creative writing, text classification, summarization, and generation. LLMs have shown great promise in improving the accuracy and efficiency of these tasks, and have the potential to revolutionize the field of natural language processing (NLP) in the years to come. Exponential function based attention unit is a fundamental element in LLMs. Several previous works have studied the convergence of exponential regression and softmax regression. In this paper, we propose an iterative algorithm to solve a rescaled version of the slightly different formulation of the softmax regression problem that arises in attention mechanisms of large language models. Specifically, we consider minimizing the squared loss between a certain function, which can be either the exponential function, hyperbolic sine function, or hyperbolic cosine function, and its inner product with a target $n$-dimensional vector $b$, scaled by the normalization term. This ``rescaled softmax regression'' differs from classical softmax regression in the location of the normalization factor. The efficiency and generalizability of this framework to multiple hyperbolic functions make it relevant for optimizing attention mechanisms. The analysis also leads to a corollary bounding solution changes under small perturbations for in-context learning. Limitations and societal impact are discussed.
In this paper, we present a novel framework that combines large language models (LLMs), digital twins and industrial automation system to enable intelligent planning and control of production processes. We retrofit the automation system for a modular production facility and create executable control interfaces of fine-granular functionalities and coarse-granular skills. Low-level functionalities are executed by automation components, and high-level skills are performed by automation modules. Subsequently, a digital twin system is developed, registering these interfaces and containing additional descriptive information about the production system. Based on the retrofitted automation system and the created digital twins, LLM-agents are designed to interpret descriptive information in the digital twins and control the physical system through service interfaces. These LLM-agents serve as intelligent agents on different levels within an automation system, enabling autonomous planning and control of flexible production. Given a task instruction as input, the LLM-agents orchestrate a sequence of atomic functionalities and skills to accomplish the task. We demonstrate how our implemented prototype can handle un-predefined tasks, plan a production process, and execute the operations. This research highlights the potential of integrating LLMs into industrial automation systems in the context of smart factory for more agile, flexible, and adaptive production processes, while it also underscores the critical insights and limitations for future work. Demos at: https://github.com/YuchenXia/GPT4IndustrialAutomation
Large Language Models (LLMs) are constrained by their inability to process lengthy inputs, resulting in the loss of critical historical information. To address this limitation, in this paper, we propose the Self-Controlled Memory (SCM) framework to enhance the ability of LLMs to maintain long-term memory and recall relevant information. Our SCM framework comprises three key components: an LLM-based agent serving as the backbone of the framework, a memory stream storing agent memories, and a memory controller updating memories and determining when and how to utilize memories from memory stream. Additionally, the proposed SCM is able to process ultra-long texts without any modification or fine-tuning, which can integrate with any instruction following LLMs in a plug-and-play paradigm. Furthermore, we annotate a dataset to evaluate the effectiveness of SCM for handling lengthy inputs. The annotated dataset covers three tasks: long-term dialogues, book summarization, and meeting summarization. Experimental results demonstrate that our method achieves better retrieval recall and generates more informative responses compared to competitive baselines in long-term dialogues. (https://github.com/wbbeyourself/SCM4LLMs)
Explaining the behaviour of intelligent agents learned by reinforcement learning (RL) to humans is challenging yet crucial due to their incomprehensible proprioceptive states, variational intermediate goals, and resultant unpredictability. Moreover, one-step explanations for RL agents can be ambiguous as they fail to account for the agent's future behaviour at each transition, adding to the complexity of explaining robot actions. By leveraging abstracted actions that map to task-specific primitives, we avoid explanations on the movement level. To further improve the transparency and explainability of robotic systems, we propose an explainable Q-Map learning framework that combines reward decomposition (RD) with abstracted action spaces, allowing for non-ambiguous and high-level explanations based on object properties in the task. We demonstrate the effectiveness of our framework through quantitative and qualitative analysis of two robotic scenarios, showcasing visual and textual explanations, from output artefacts of RD explanations, that are easy for humans to comprehend. Additionally, we demonstrate the versatility of integrating these artefacts with large language models (LLMs) for reasoning and interactive querying.
Large language models (LLMs) excel in many tasks in 2023, but they still face challenges in complex reasoning. Theory-of-mind (ToM) tasks, which require understanding agents' beliefs, goals, and mental states, are essential for common-sense reasoning involving humans, making it crucial to enhance LLM performance in this area. This study measures the ToM performance of GPT-4 and three GPT-3.5 variants (Davinci-2, Davinci-3, GPT-3.5-Turbo), and investigates the effectiveness of in-context learning in improving their ToM comprehension. We evaluated prompts featuring two-shot chain of thought reasoning and step-by-step thinking instructions. We found that LLMs trained with Reinforcement Learning from Human Feedback (RLHF) (all models excluding Davinci-2) improved their ToM accuracy via in-context learning. GPT-4 performed best in zero-shot settings, reaching nearly 80% ToM accuracy, but still fell short of the 87% human accuracy on the test set. However, when supplied with prompts for in-context learning, all RLHF-trained LLMs exceeded 80% ToM accuracy, with GPT-4 reaching 100%. These results demonstrate that appropriate prompting enhances LLM ToM reasoning, and they underscore the context-dependent nature of LLM cognitive capacities.
Large Language Models (LLMs) have demonstrated remarkable zero-shot generalization across various language-related tasks, including search engines. However, existing work utilizes the generative ability of LLMs for Information Retrieval (IR) rather than direct passage ranking. The discrepancy between the pre-training objectives of LLMs and the ranking objective poses another challenge. In this paper, we first investigate generative LLMs such as ChatGPT and GPT-4 for relevance ranking in IR. Surprisingly, our experiments reveal that properly instructed LLMs can deliver competitive, even superior results to state-of-the-art supervised methods on popular IR benchmarks. Furthermore, to address concerns about data contamination of LLMs, we collect a new test set called NovelEval, based on the latest knowledge and aiming to verify the model's ability to rank unknown knowledge. Finally, to improve efficiency in real-world applications, we delve into the potential for distilling the ranking capabilities of ChatGPT into small specialized models using a permutation distillation scheme. Our evaluation results turn out that a distilled 440M model outperforms a 3B supervised model on the BEIR benchmark. The code to reproduce our results is available at www.github.com/sunnweiwei/RankGPT.
Advances in artificial intelligence have facilitated the use of large language models (LLMs) and AI-generated synthetic media in education, which may inspire HCI researchers to develop technologies, in particular, embodied conversational agents (ECAs) to simulate the kind of scaffolding children might receive from a human partner. In this paper, we will propose a design prototype of a peer-like ECA named STARie that integrates multiple AI models - GPT-3, Speech Synthesis (Real-time Voice Cloning), VOCA (Voice Operated Character Animation), and FLAME (Faces Learned with an Articulated Model and Expressions) that aims to support narrative production in collaborative storytelling, specifically for children aged 4-8. However, designing a child-centered ECA raises concerns about age appropriateness, children privacy, gender choices of ECAs, and the uncanny valley effect. Thus, this paper will also discuss considerations and ethical concerns that must be taken into account when designing such an ECA. This proposal offers insights into the potential use of AI-generated synthetic media in child-centered AI design and how peer-like AI embodiment may support children\textquotesingle s storytelling.
Although Large Language Models (LLMs) have demonstrated remarkable code-generation ability, they still struggle with complex tasks. In real-world software development, humans usually tackle complex tasks through collaborative teamwork, a strategy that significantly controls development complexity and enhances software quality. Inspired by this, we present a self-collaboration framework for code generation employing LLMs, exemplified by ChatGPT. Specifically, through role instructions, 1) Multiple LLM agents act as distinct `experts', each responsible for a specific subtask within a complex task; 2) Specify the way to collaborate and interact, so that different roles form a virtual team to facilitate each other's work, ultimately the virtual team addresses code generation tasks collaboratively without the need for human intervention. To effectively organize and manage this virtual team, we incorporate software-development methodology into the framework. Thus, we assemble an elementary team consisting of three LLM roles (i.e., analyst, coder, and tester) responsible for software development's analysis, coding, and testing stages. We conduct comprehensive experiments on various code-generation benchmarks. Experimental results indicate that self-collaboration code generation relatively improves 29.9%-47.1% Pass@1 compared to the base LLM agent. Moreover, we showcase that self-collaboration could potentially enable LLMs to efficiently handle complex repository-level tasks that are not readily solved by the single LLM agent.
Over the last decades, excellent computational chemistry tools have been developed. Integrating them into a single platform with enhanced accessibility could help reaching their full potential by overcoming steep learning curves. Recently, large-language models (LLMs) have shown strong performance in tasks across domains, but struggle with chemistry-related problems. Moreover, these models lack access to external knowledge sources, limiting their usefulness in scientific applications. In this study, we introduce ChemCrow, an LLM chemistry agent designed to accomplish tasks across organic synthesis, drug discovery, and materials design. By integrating 18 expert-designed tools, ChemCrow augments the LLM performance in chemistry, and new capabilities emerge. Our agent autonomously planned and executed the syntheses of an insect repellent, three organocatalysts, and guided the discovery of a novel chromophore. Our evaluation, including both LLM and expert assessments, demonstrates ChemCrow's effectiveness in automating a diverse set of chemical tasks. Surprisingly, we find that GPT-4 as an evaluator cannot distinguish between clearly wrong GPT-4 completions and Chemcrow's performance. Our work not only aids expert chemists and lowers barriers for non-experts, but also fosters scientific advancement by bridging the gap between experimental and computational chemistry.
Human Intelligence (HI) excels at combining basic skills to solve complex tasks. This capability is vital for Artificial Intelligence (AI) and should be embedded in comprehensive AI Agents, enabling them to harness expert models for complex task-solving towards Artificial General Intelligence (AGI). Large Language Models (LLMs) show promising learning and reasoning abilities, and can effectively use external models, tools, plugins, or APIs to tackle complex problems. In this work, we introduce OpenAGI, an open-source AGI research and development platform designed for solving multi-step, real-world tasks. Specifically, OpenAGI uses a dual strategy, integrating standard benchmark tasks for benchmarking and evaluation, and open-ended tasks including more expandable models, tools, plugins, or APIs for creative problem-solving. Tasks are presented as natural language queries to the LLM, which then selects and executes appropriate models. We also propose a Reinforcement Learning from Task Feedback (RLTF) mechanism that uses task results to improve the LLM's task-solving ability, which creates a self-improving AI feedback loop. While we acknowledge that AGI is a broad and multifaceted research challenge with no singularly defined solution path, the integration of LLMs with domain-specific expert models, inspired by mirroring the blend of general and specialized intelligence in humans, offers a promising approach towards AGI. We are open-sourcing the OpenAGI project's code, dataset, benchmarks, evaluation methods, and the UI demo to foster community involvement in AGI advancement: https://github.com/agiresearch/OpenAGI.
Recent advances in large language models (LLMs) have led to the development of powerful AI chatbots capable of engaging in natural and human-like conversations. However, these chatbots can be potentially harmful, exhibiting manipulative, gaslighting, and narcissistic behaviors. We define Healthy AI to be safe, trustworthy and ethical. To create healthy AI systems, we present the SafeguardGPT framework that uses psychotherapy to correct for these harmful behaviors in AI chatbots. The framework involves four types of AI agents: a Chatbot, a "User," a "Therapist," and a "Critic." We demonstrate the effectiveness of SafeguardGPT through a working example of simulating a social conversation. Our results show that the framework can improve the quality of conversations between AI chatbots and humans. Although there are still several challenges and directions to be addressed in the future, SafeguardGPT provides a promising approach to improving the alignment between AI chatbots and human values. By incorporating psychotherapy and reinforcement learning techniques, the framework enables AI chatbots to learn and adapt to human preferences and values in a safe and ethical way, contributing to the development of a more human-centric and responsible AI.
Large language models (LLMs) have significantly transformed the landscape of artificial intelligence by demonstrating their ability in generating human-like text across diverse topics. However, despite their impressive capabilities, LLMs lack recent information and often employ imprecise language, which can be detrimental in domains where accuracy is crucial, such as climate change. In this study, we make use of recent ideas to harness the potential of LLMs by viewing them as agents that access multiple sources, including databases containing recent and precise information about organizations, institutions, and companies. We demonstrate the effectiveness of our method through a prototype agent that retrieves emission data from ClimateWatch (https://www.climatewatchdata.org/) and leverages general Google search. By integrating these resources with LLMs, our approach overcomes the limitations associated with imprecise language and delivers more reliable and accurate information in the critical domain of climate change. This work paves the way for future advancements in LLMs and their application in domains where precision is of paramount importance.
Solving complicated AI tasks with different domains and modalities is a key step toward artificial general intelligence. While there are numerous AI models available for various domains and modalities, they cannot handle complicated AI tasks autonomously. Considering large language models (LLMs) have exhibited exceptional abilities in language understanding, generation, interaction, and reasoning, we advocate that LLMs could act as a controller to manage existing AI models to solve complicated AI tasks, with language serving as a generic interface to empower this. Based on this philosophy, we present HuggingGPT, an LLM-powered agent that leverages LLMs (e.g., ChatGPT) to connect various AI models in machine learning communities (e.g., Hugging Face) to solve AI tasks. Specifically, we use ChatGPT to conduct task planning when receiving a user request, select models according to their function descriptions available in Hugging Face, execute each subtask with the selected AI model, and summarize the response according to the execution results. By leveraging the strong language capability of ChatGPT and abundant AI models in Hugging Face, HuggingGPT can tackle a wide range of sophisticated AI tasks spanning different modalities and domains and achieve impressive results in language, vision, speech, and other challenging tasks, which paves a new way towards the realization of artificial general intelligence.
Agents capable of carrying out general tasks on a computer can improve efficiency and productivity by automating repetitive tasks and assisting in complex problem-solving. Ideally, such agents should be able to solve new computer tasks presented to them through natural language commands. However, previous approaches to this problem require large amounts of expert demonstrations and task-specific reward functions, both of which are impractical for new tasks. In this work, we show that a pre-trained large language model (LLM) agent can execute computer tasks guided by natural language using a simple prompting scheme where the agent Recursively Criticizes and Improves its output (RCI). The RCI approach significantly outperforms existing LLM methods for automating computer tasks and surpasses supervised learning (SL) and reinforcement learning (RL) approaches on the MiniWoB++ benchmark. We compare multiple LLMs and find that RCI with the InstructGPT-3+RLHF LLM is state-of-the-art on MiniWoB++, using only a handful of demonstrations per task rather than tens of thousands, and without a task-specific reward function. Furthermore, we demonstrate RCI prompting's effectiveness in enhancing LLMs' reasoning abilities on a suite of natural language reasoning tasks, outperforming chain of thought (CoT) prompting with external feedback. We find that RCI combined with CoT performs better than either separately. Our code can be found here: https://github.com/posgnu/rci-agent.
Large language models (LLMs) have been leveraged for several years now, obtaining state-of-the-art performance in recognizing entities from modern documents. For the last few months, the conversational agent ChatGPT has "prompted" a lot of interest in the scientific community and public due to its capacity of generating plausible-sounding answers. In this paper, we explore this ability by probing it in the named entity recognition and classification (NERC) task in primary sources (e.g., historical newspapers and classical commentaries) in a zero-shot manner and by comparing it with state-of-the-art LM-based systems. Our findings indicate several shortcomings in identifying entities in historical text that range from the consistency of entity annotation guidelines, entity complexity, and code-switching, to the specificity of prompting. Moreover, as expected, the inaccessibility of historical archives to the public (and thus on the Internet) also impacts its performance.
Large language models (LLMs) have emerged as valuable tools for many natural language understanding tasks. In safety-critical applications such as healthcare, the utility of these models is governed by their ability to generate outputs that are factually accurate and complete. In this work, we present dialog-enabled resolving agents (DERA). DERA is a paradigm made possible by the increased conversational abilities of LLMs, namely GPT-4. It provides a simple, interpretable forum for models to communicate feedback and iteratively improve output. We frame our dialog as a discussion between two agent types - a Researcher, who processes information and identifies crucial problem components, and a Decider, who has the autonomy to integrate the Researcher's information and makes judgments on the final output. We test DERA against three clinically-focused tasks. For medical conversation summarization and care plan generation, DERA shows significant improvement over the base GPT-4 performance in both human expert preference evaluations and quantitative metrics. In a new finding, we also show that GPT-4's performance (70%) on an open-ended version of the MedQA question-answering (QA) dataset (Jin et al. 2021, USMLE) is well above the passing level (60%), with DERA showing similar performance. We release the open-ended MEDQA dataset at https://github.com/curai/curai-research/tree/main/DERA.
Large language models (LLMs) have been increasingly used to interact with external environments (e.g., games, compilers, APIs) as goal-driven agents. However, it remains challenging for these language agents to quickly and efficiently learn from trial-and-error as traditional reinforcement learning methods require extensive training samples and expensive model fine-tuning. We propose Reflexion, a novel framework to reinforce language agents not by updating weights, but instead through linguistic feedback. Concretely, Reflexion agents verbally reflect on task feedback signals, then maintain their own reflective text in an episodic memory buffer to induce better decision-making in subsequent trials. Reflexion is flexible enough to incorporate various types (scalar values or free-form language) and sources (external or internally simulated) of feedback signals, and obtains significant improvements over a baseline agent across diverse tasks (sequential decision-making, coding, language reasoning). For example, Reflexion achieves a 91% pass@1 accuracy on the HumanEval coding benchmark, surpassing the previous state-of-the-art GPT-4 that achieves 80%. We also conduct ablation and analysis studies using different feedback signals, feedback incorporation methods, and agent types, and provide insights into how they affect performance.
Achieving human-like communication with machines remains a classic, challenging topic in the field of Knowledge Representation and Reasoning and Natural Language Processing. These Large Language Models (LLMs) rely on pattern-matching rather than a true understanding of the semantic meaning of a sentence. As a result, they may generate incorrect responses. To generate an assuredly correct response, one has to "understand" the semantics of a sentence. To achieve this "understanding", logic-based (commonsense) reasoning methods such as Answer Set Programming (ASP) are arguably needed. In this paper, we describe the AutoConcierge system that leverages LLMs and ASP to develop a conversational agent that can truly "understand" human dialogs in restricted domains. AutoConcierge is focused on a specific domain-advising users about restaurants in their local area based on their preferences. AutoConcierge will interactively understand a user's utterances, identify the missing information in them, and request the user via a natural language sentence to provide it. Once AutoConcierge has determined that all the information has been received, it computes a restaurant recommendation based on the user-preferences it has acquired from the human user. AutoConcierge is based on our STAR framework developed earlier, which uses GPT-3 to convert human dialogs into predicates that capture the deep structure of the dialog's sentence. These predicates are then input into the goal-directed s(CASP) ASP system for performing commonsense reasoning. To the best of our knowledge, AutoConcierge is the first automated conversational agent that can realistically converse like a human and provide help to humans based on truly understanding human utterances.
Programming robot behavior in a complex world faces challenges on multiple levels, from dextrous low-level skills to high-level planning and reasoning. Recent pre-trained Large Language Models (LLMs) have shown remarkable reasoning ability in few-shot robotic planning. However, it remains challenging to ground LLMs in multimodal sensory input and continuous action output, while enabling a robot to interact with its environment and acquire novel information as its policies unfold. We develop a robot interaction scenario with a partially observable state, which necessitates a robot to decide on a range of epistemic actions in order to sample sensory information among multiple modalities, before being able to execute the task correctly. Matcha (Multimodal environment chatting) agent, an interactive perception framework, is therefore proposed with an LLM as its backbone, whose ability is exploited to instruct epistemic actions and to reason over the resulting multimodal sensations (vision, sound, haptics, proprioception), as well as to plan an entire task execution based on the interactively acquired information. Our study demonstrates that LLMs can provide high-level planning and reasoning skills and control interactive robot behavior in a multimodal environment, while multimodal modules with the context of the environmental state help ground the LLMs and extend their processing ability. The project website can be found at https://matcha-agent.github.io.
Following the hype around OpenAI's ChatGPT conversational agent, the last straw in the recent development of Large Language Models (LLMs) that demonstrate emergent unprecedented zero-shot capabilities, we audit the latest OpenAI's GPT-3.5 model, `gpt-3.5-turbo', the first available ChatGPT model, in the LexGLUE benchmark in a zero-shot fashion providing examples in a templated instruction-following format. The results indicate that ChatGPT achieves an average micro-F1 score of 47.6% across LexGLUE tasks, surpassing the baseline guessing rates. Notably, the model performs exceptionally well in some datasets, achieving micro-F1 scores of 62.8% and 70.2% in the ECtHR B and LEDGAR datasets, respectively. The code base and model predictions are available for review on https://github.com/coastalcph/zeroshot_lexglue.
We present LGX (Language-guided Exploration), a novel algorithm for Language-Driven Zero-Shot Object Goal Navigation (L-ZSON), where an embodied agent navigates to a uniquely described target object in a previously unseen environment. Our approach makes use of Large Language Models (LLMs) for this task by leveraging the LLM's commonsense reasoning capabilities for making sequential navigational decisions. Simultaneously, we perform generalized target object detection using a pre-trained Vision-Language grounding model. We achieve state-of-the-art zero-shot object navigation results on RoboTHOR with a success rate (SR) improvement of over 27% over the current baseline of the OWL-ViT CLIP on Wheels (OWL CoW). Furthermore, we study the usage of LLMs for robot navigation and present an analysis of various prompting strategies affecting the model output. Finally, we showcase the benefits of our approach via \textit{real-world} experiments that indicate the superior performance of LGX in detecting and navigating to visually unique objects.
Recent progress in large language models (LLMs) has demonstrated the ability to learn and leverage Internet-scale knowledge through pre-training with autoregressive models. Unfortunately, applying such models to settings with embodied agents, such as robots, is challenging due to their lack of experience with the physical world, inability to parse non-language observations, and ignorance of rewards or safety constraints that robots may require. On the other hand, language-conditioned robotic policies that learn from interaction data can provide the necessary grounding that allows the agent to be correctly situated in the real world, but such policies are limited by the lack of high-level semantic understanding due to the limited breadth of the interaction data available for training them. Thus, if we want to make use of the semantic knowledge in a language model while still situating it in an embodied setting, we must construct an action sequence that is both likely according to the language model and also realizable according to grounded models of the environment. We frame this as a problem similar to probabilistic filtering: decode a sequence that both has high probability under the language model and high probability under a set of grounded model objectives. We demonstrate how such grounded models can be obtained across three simulation and real-world domains, and that the proposed decoding strategy is able to solve complex, long-horizon embodiment tasks in a robotic setting by leveraging the knowledge of both models. The project's website can be found at grounded-decoding.github.io.
Reward design in reinforcement learning (RL) is challenging since specifying human notions of desired behavior may be difficult via reward functions or require many expert demonstrations. Can we instead cheaply design rewards using a natural language interface? This paper explores how to simplify reward design by prompting a large language model (LLM) such as GPT-3 as a proxy reward function, where the user provides a textual prompt containing a few examples (few-shot) or a description (zero-shot) of the desired behavior. Our approach leverages this proxy reward function in an RL framework. Specifically, users specify a prompt once at the beginning of training. During training, the LLM evaluates an RL agent's behavior against the desired behavior described by the prompt and outputs a corresponding reward signal. The RL agent then uses this reward to update its behavior. We evaluate whether our approach can train agents aligned with user objectives in the Ultimatum Game, matrix games, and the DealOrNoDeal negotiation task. In all three tasks, we show that RL agents trained with our framework are well-aligned with the user's objectives and outperform RL agents trained with reward functions learned via supervised learning
Intrigued by the claims of emergent reasoning capabilities in LLMs trained on general web corpora, in this paper, we set out to investigate their planning capabilities. We aim to evaluate (1) how good LLMs are by themselves in generating and validating simple plans in commonsense planning tasks (of the type that humans are generally quite good at) and (2) how good LLMs are in being a source of heuristic guidance for other agents--either AI planners or human planners--in their planning tasks. To investigate these questions in a systematic rather than anecdotal manner, we start by developing a benchmark suite based on the kinds of domains employed in the International Planning Competition. On this benchmark, we evaluate LLMs in three modes: autonomous, heuristic and human-in-the-loop. Our results show that LLM's ability to autonomously generate executable plans is quite meager, averaging only about 3% success rate. The heuristic and human-in-the-loop modes show slightly more promise. In addition to these results, we also make our benchmark and evaluation tools available to support investigations by research community.
Reinforcement learning algorithms typically struggle in the absence of a dense, well-shaped reward function. Intrinsically motivated exploration methods address this limitation by rewarding agents for visiting novel states or transitions, but these methods offer limited benefits in large environments where most discovered novelty is irrelevant for downstream tasks. We describe a method that uses background knowledge from text corpora to shape exploration. This method, called ELLM (Exploring with LLMs) rewards an agent for achieving goals suggested by a language model prompted with a description of the agent's current state. By leveraging large-scale language model pretraining, ELLM guides agents toward human-meaningful and plausibly useful behaviors without requiring a human in the loop. We evaluate ELLM in the Crafter game environment and the Housekeep robotic simulator, showing that ELLM-trained agents have better coverage of common-sense behaviors during pretraining and usually match or improve performance on a range of downstream tasks. Code available at https://github.com/yuqingd/ellm.
Recent works successfully leveraged Large Language Models' (LLM) abilities to capture abstract knowledge about world's physics to solve decision-making problems. Yet, the alignment between LLMs' knowledge and the environment can be wrong and limit functional competence due to lack of grounding. In this paper, we study an approach (named GLAM) to achieve this alignment through functional grounding: we consider an agent using an LLM as a policy that is progressively updated as the agent interacts with the environment, leveraging online Reinforcement Learning to improve its performance to solve goals. Using an interactive textual environment designed to study higher-level forms of functional grounding, and a set of spatial and navigation tasks, we study several scientific questions: 1) Can LLMs boost sample efficiency for online learning of various RL tasks? 2) How can it boost different forms of generalization? 3) What is the impact of online learning? We study these questions by functionally grounding several variants (size, architecture) of FLAN-T5.
We investigate the challenge of task planning for multi-task embodied agents in open-world environments. Two main difficulties are identified: 1) executing plans in an open-world environment (e.g., Minecraft) necessitates accurate and multi-step reasoning due to the long-term nature of tasks, and 2) as vanilla planners do not consider how easy the current agent can achieve a given sub-task when ordering parallel sub-goals within a complicated plan, the resulting plan could be inefficient or even infeasible. To this end, we propose "$\underline{D}$escribe, $\underline{E}$xplain, $\underline{P}$lan and $\underline{S}$elect" ($\textbf{DEPS}$), an interactive planning approach based on Large Language Models (LLMs). DEPS facilitates better error correction on initial LLM-generated $\textit{plan}$ by integrating $\textit{description}$ of the plan execution process and providing self-$\textit{explanation}$ of feedback when encountering failures during the extended planning phases. Furthermore, it includes a goal $\textit{selector}$, which is a trainable module that ranks parallel candidate sub-goals based on the estimated steps of completion, consequently refining the initial plan. Our experiments mark the milestone of the first zero-shot multi-task agent that can robustly accomplish 70+ Minecraft tasks and nearly double the overall performances. Further testing reveals our method's general effectiveness in popularly adopted non-open-ended domains as well (i.e., ALFWorld and tabletop manipulation). The ablation and exploratory studies detail how our design beats the counterparts and provide a promising update on the $\texttt{ObtainDiamond}$ grand challenge with our approach. The code is released at https://github.com/CraftJarvis/MC-Planner.
Reinforcement learning (RL) agents typically learn tabula rasa, without prior knowledge of the world. However, if initialized with knowledge of high-level subgoals and transitions between subgoals, RL agents could utilize this Abstract World Model (AWM) for planning and exploration. We propose using few-shot large language models (LLMs) to hypothesize an AWM, that will be verified through world experience, to improve sample efficiency of RL agents. Our DECKARD agent applies LLM-guided exploration to item crafting in Minecraft in two phases: (1) the Dream phase where the agent uses an LLM to decompose a task into a sequence of subgoals, the hypothesized AWM; and (2) the Wake phase where the agent learns a modular policy for each subgoal and verifies or corrects the hypothesized AWM. Our method of hypothesizing an AWM with LLMs and then verifying the AWM based on agent experience not only increases sample efficiency over contemporary methods by an order of magnitude but is also robust to and corrects errors in the LLM, successfully blending noisy internet-scale information from LLMs with knowledge grounded in environment dynamics.
Artificial Intelligence (AI) is taking on increasingly autonomous roles, e.g., browsing the web as a research assistant and managing money. But specifying goals and restrictions for AI behavior is difficult. Similar to how parties to a legal contract cannot foresee every potential "if-then" contingency of their future relationship, we cannot specify desired AI behavior for all circumstances. Legal standards facilitate robust communication of inherently vague and underspecified goals. Instructions (in the case of language models, "prompts") that employ legal standards will allow AI agents to develop shared understandings of the spirit of a directive that generalize expectations regarding acceptable actions to take in unspecified states of the world. Standards have built-in context that is lacking from other goal specification languages, such as plain language and programming languages. Through an empirical study on thousands of evaluation labels we constructed from U.S. court opinions, we demonstrate that large language models (LLMs) are beginning to exhibit an "understanding" of one of the most relevant legal standards for AI agents: fiduciary obligations. Performance comparisons across models suggest that, as LLMs continue to exhibit improved core capabilities, their legal standards understanding will also continue to improve. OpenAI's latest LLM has 78% accuracy on our data, their previous release has 73% accuracy, and a model from their 2020 GPT-3 paper has 27% accuracy (worse than random). Our research is an initial step toward a framework for evaluating AI understanding of legal standards more broadly, and for conducting reinforcement learning with legal feedback (RLLF).
Newly-developed large language models (LLM) -- because of how they are trained and designed -- are implicit computational models of humans -- a homo silicus. These models can be used the same way economists use homo economicus: they can be given endowments, information, preferences, and so on and then their behavior can be explored in scenarios via simulation. I demonstrate this approach using OpenAI's GPT3 with experiments derived from Charness and Rabin (2002), Kahneman, Knetsch and Thaler (1986) and Samuelson and Zeckhauser (1988). The findings are qualitatively similar to the original results, but it is also trivially easy to try variations that offer fresh insights. Departing from the traditional laboratory paradigm, I also create a hiring scenario where an employer faces applicants that differ in experience and wage ask and then analyze how a minimum wage affects realized wages and the extent of labor-labor substitution.
Scientists and philosophers have debated whether humans can trust advanced artificial intelligence (AI) agents to respect humanity's best interests. Yet what about the reverse? Will advanced AI agents trust humans? Gauging an AI agent's trust in humans is challenging because--absent costs for dishonesty--such agents might respond falsely about their trust in humans. Here we present a method for incentivizing machine decisions without altering an AI agent's underlying algorithms or goal orientation. In two separate experiments, we then employ this method in hundreds of trust games between an AI agent (a Large Language Model (LLM) from OpenAI) and a human experimenter (author TJ). In our first experiment, we find that the AI agent decides to trust humans at higher rates when facing actual incentives than when making hypothetical decisions. Our second experiment replicates and extends these findings by automating game play and by homogenizing question wording. We again observe higher rates of trust when the AI agent faces real incentives. Across both experiments, the AI agent's trust decisions appear unrelated to the magnitude of stakes. Furthermore, to address the possibility that the AI agent's trust decisions reflect a preference for uncertainty, the experiments include two conditions that present the AI agent with a non-social decision task that provides the opportunity to choose a certain or uncertain option; in those conditions, the AI agent consistently chooses the certain option. Our experiments suggest that one of the most advanced AI language models to date alters its social behavior in response to incentives and displays behavior consistent with trust toward a human interlocutor when incentivized.
Large Language Models (LLMs) have been the subject of active research, significantly advancing the field of Natural Language Processing (NLP). From BERT to BLOOM, LLMs have surpassed state-of-the-art results in various natural language tasks such as question answering, summarization, and text generation. Many ongoing efforts focus on understanding LLMs' capabilities, including their knowledge of the world, syntax, and semantics. However, extending the textual prowess of LLMs to symbolic reasoning has been slow and predominantly focused on tackling problems related to the mathematical field. In this paper, we explore the use of LLMs for automated planning - a branch of AI concerned with the realization of action sequences (plans) to achieve a goal, typically executed by intelligent agents, autonomous robots, and unmanned vehicles. We introduce Plansformer; an LLM fine-tuned on planning problems and capable of generating plans with favorable behavior in terms of correctness and length with reduced knowledge-engineering efforts. We also demonstrate the adaptability of Plansformer in solving different planning domains with varying complexities, owing to the transfer learning abilities of LLMs. For one configuration of Plansformer, we achieve ~97% valid plans, out of which ~95% are optimal for Towers of Hanoi - a puzzle-solving domain.
This study focuses on using large language models (LLMs) as a planner for embodied agents that can follow natural language instructions to complete complex tasks in a visually-perceived environment. The high data cost and poor sample efficiency of existing methods hinders the development of versatile agents that are capable of many tasks and can learn new tasks quickly. In this work, we propose a novel method, LLM-Planner, that harnesses the power of large language models to do few-shot planning for embodied agents. We further propose a simple but effective way to enhance LLMs with physical grounding to generate and update plans that are grounded in the current environment. Experiments on the ALFRED dataset show that our method can achieve very competitive few-shot performance: Despite using less than 0.5% of paired training data, LLM-Planner achieves competitive performance with recent baselines that are trained using the full training data. Existing methods can barely complete any task successfully under the same few-shot setting. Our work opens the door for developing versatile and sample-efficient embodied agents that can quickly learn many tasks. Website: https://dki-lab.github.io/LLM-Planner
Word co-occurrence patterns in language corpora contain a surprising amount of conceptual knowledge. Large language models (LLMs), trained to predict words in context, leverage these patterns to achieve impressive performance on diverse semantic tasks requiring world knowledge. An important but understudied question about LLMs' semantic abilities is whether they acquire generalized knowledge of common events. Here, we test whether five pre-trained LLMs (from 2018's BERT to 2023's MPT) assign higher likelihood to plausible descriptions of agent-patient interactions than to minimally different implausible versions of the same event. Using three curated sets of minimal sentence pairs (total n=1,215), we found that pre-trained LLMs possess substantial event knowledge, outperforming other distributional language models. In particular, they almost always assign higher likelihood to possible vs. impossible events (The teacher bought the laptop vs. The laptop bought the teacher). However, LLMs show less consistent preferences for likely vs. unlikely events (The nanny tutored the boy vs. The boy tutored the nanny). In follow-up analyses, we show that (i) LLM scores are driven by both plausibility and surface-level sentence features, (ii) LLM scores generalize well across syntactic variants (active vs. passive constructions) but less well across semantic variants (synonymous sentences), (iii) some LLM errors mirror human judgment ambiguity, and (iv) sentence plausibility serves as an organizing dimension in internal LLM representations. Overall, our results show that important aspects of event knowledge naturally emerge from distributional linguistic patterns, but also highlight a gap between representations of possible/impossible and likely/unlikely events.
In order to train children's ability to ask curiosity-driven questions, previous research has explored designing specific exercises relying on providing semantic and linguistic cues to help formulate such questions. But despite showing pedagogical efficiency, this method is still limited as it relies on generating the said cues by hand, which can be a very costly process. In this context, we propose to leverage advances in the natural language processing field (NLP) and investigate the efficiency of using a large language model (LLM) for automating the production of the pedagogical content of a curious question-asking (QA) training. We study generating the said content using the "prompt-based" method that consists of explaining the task to the LLM in natural text. We evaluate the output using human experts annotations and comparisons with hand-generated content. Results suggested indeed the relevance and usefulness of this content. We also conduct a field study in primary school (75 children aged 9-10), where we evaluate children's QA performance when having this training. We compare 3 types of content : 1) hand-generated content that proposes "closed" cues leading to predefined questions; 2) GPT-3-generated content that proposes the same type of cues; 3) GPT-3-generated content that proposes "open" cues leading to several possible questions. We see a similar QA performance between the two "closed" trainings (showing the scalability of the approach using GPT-3), and a better one for participants with the "open" training. These results suggest the efficiency of using LLMs to support children in generating more curious questions, using a natural language prompting approach that affords usability by teachers and other users not specialists of AI techniques. Furthermore, results also show that open-ended content may be more suitable for training curious question-asking skills.
Extracting commonsense knowledge from a large language model (LLM) offers a path to designing intelligent robots. Existing approaches that leverage LLMs for planning are unable to recover when an action fails and often resort to retrying failed actions, without resolving the error's underlying cause. We propose a novel approach (CAPE) that attempts to propose corrective actions to resolve precondition errors during planning. CAPE improves the quality of generated plans by leveraging few-shot reasoning from action preconditions. Our approach enables embodied agents to execute more tasks than baseline methods while ensuring semantic correctness and minimizing re-prompting. In VirtualHome, CAPE generates executable plans while improving a human-annotated plan correctness metric from 28.89% to 49.63% over SayCan. Our improvements transfer to a Boston Dynamics Spot robot initialized with a set of skills (specified in language) and associated preconditions, where CAPE improves the correctness metric of the executed task plans by 76.49% compared to SayCan. Our approach enables the robot to follow natural language commands and robustly recover from failures, which baseline approaches largely cannot resolve or address inefficiently.
Transformer-based large language models (LLMs) provide a powerful foundation for natural language tasks in large-scale customer-facing applications. However, studies that explore their vulnerabilities emerging from malicious user interaction are scarce. By proposing PromptInject, a prosaic alignment framework for mask-based iterative adversarial prompt composition, we examine how GPT-3, the most widely deployed language model in production, can be easily misaligned by simple handcrafted inputs. In particular, we investigate two types of attacks -- goal hijacking and prompt leaking -- and demonstrate that even low-aptitude, but sufficiently ill-intentioned agents, can easily exploit GPT-3's stochastic nature, creating long-tail risks. The code for PromptInject is available at https://github.com/agencyenterprise/PromptInject.
In recent years, Dialogue-style Large Language Models (LLMs) such as ChatGPT and GPT4 have demonstrated immense potential in constructing open-domain dialogue agents. However, aligning these agents with specific characters or individuals remains a considerable challenge due to the complexities of character representation and the lack of comprehensive annotations. In this paper, we introduce the Harry Potter Dialogue (HPD) dataset, designed to advance the study of dialogue agents and character alignment. The dataset encompasses all dialogue sessions (in both English and Chinese) from the Harry Potter series and is annotated with vital background information, including dialogue scenes, speakers, character relationships, and attributes. These extensive annotations may empower LLMs to unlock character-driven dialogue capabilities. Furthermore, it can serve as a universal benchmark for evaluating how well can a LLM aligning with a specific character. We benchmark LLMs on HPD using both fine-tuning and in-context learning settings. Evaluation results reveal that although there is substantial room for improvement in generating high-quality, character-aligned responses, the proposed dataset is valuable in guiding models toward responses that better align with the character of Harry Potter.
Despite widespread use of LLMs as conversational agents, evaluations of performance fail to capture a crucial aspect of communication: interpreting language in context -- incorporating its pragmatics. Humans interpret language using beliefs and prior knowledge about the world. For example, we intuitively understand the response "I wore gloves" to the question "Did you leave fingerprints?" as meaning "No". To investigate whether LLMs have the ability to make this type of inference, known as an implicature, we design a simple task and evaluate four categories of widely used state-of-the-art models. We find that, despite only evaluating on utterances that require a binary inference (yes or no), models in three of these categories perform close to random. However, LLMs instruction-tuned at the example-level perform significantly better. These results suggest that certain fine-tuning strategies are far better at inducing pragmatic understanding in models. We present our findings as the starting point for further research into evaluating how LLMs interpret language in context and to drive the development of more pragmatic and useful models of human discourse.
With the recent surge of NLP technologies in the financial domain, banks and other financial entities have adopted virtual agents (VA) to assist customers. A challenging problem for VAs in this domain is determining a user's reason or intent for contacting the VA, especially when the intent was unseen or open during the VA's training. One method for handling open intents is adaptive decision boundary (ADB) post-processing, which learns tight decision boundaries from intent representations to separate known and open intents. We propose incorporating two methods for supervised pre-training of intent representations: prefix-tuning and fine-tuning just the last layer of a large language model (LLM). With this proposal, our accuracy is 1.63% - 2.07% higher than the prior state-of-the-art ADB method for open intent classification on the banking77 benchmark amongst others. Notably, we only supplement the original ADB model with 0.1% additional trainable parameters. Ablation studies also determine that our method yields better results than full fine-tuning the entire model. We hypothesize that our findings could stimulate a new optimal method of downstream tuning that combines parameter efficient tuning modules with fine-tuning a subset of the base model's layers.
Natural language processing applications, such as conversational agents and their question-answering capabilities, are widely used in the real world. Despite the wide popularity of large language models (LLMs), few real-world conversational agents take advantage of LLMs. Extensive resources consumed by LLMs disable developers from integrating them into end-user applications. In this study, we leverage an inverted indexing mechanism combined with LLMs to improve the efficiency of question-answering models for closed-domain questions. Our experiments show that using the index improves the average response time by 97.44%. In addition, due to the reduced search scope, the average BLEU score improved by 0.23 while using the inverted index.
Grounding language to the visual observations of a navigating agent can be performed using off-the-shelf visual-language models pretrained on Internet-scale data (e.g., image captions). While this is useful for matching images to natural language descriptions of object goals, it remains disjoint from the process of mapping the environment, so that it lacks the spatial precision of classic geometric maps. To address this problem, we propose VLMaps, a spatial map representation that directly fuses pretrained visual-language features with a 3D reconstruction of the physical world. VLMaps can be autonomously built from video feed on robots using standard exploration approaches and enables natural language indexing of the map without additional labeled data. Specifically, when combined with large language models (LLMs), VLMaps can be used to (i) translate natural language commands into a sequence of open-vocabulary navigation goals (which, beyond prior work, can be spatial by construction, e.g., "in between the sofa and TV" or "three meters to the right of the chair") directly localized in the map, and (ii) can be shared among multiple robots with different embodiments to generate new obstacle maps on-the-fly (by using a list of obstacle categories). Extensive experiments carried out in simulated and real world environments show that VLMaps enable navigation according to more complex language instructions than existing methods. Videos are available at https://vlmaps.github.io.
Large Language Models (LLMs) trained using massive text datasets have recently shown promise in generating action plans for robotic agents from high level text queries. However, these models typically do not consider the robot's environment, resulting in generated plans that may not actually be executable, due to ambiguities in the planned actions or environmental constraints. In this paper, we propose an approach to generate environmentally-aware action plans that agents are better able to execute. Our approach involves integrating environmental objects and object relations as additional inputs into LLM action plan generation to provide the system with an awareness of its surroundings, resulting in plans where each generated action is mapped to objects present in the scene. We also design a novel scoring function that, along with generating the action steps and associating them with objects, helps the system disambiguate among object instances and take into account their states. We evaluated our approach using the VirtualHome simulator and the ActivityPrograms knowledge base and found that action plans generated from our system had a 310% improvement in executability and a 147% improvement in correctness over prior work. The complete code and a demo of our method is publicly available at https://github.com/hri-ironlab/scene_aware_language_planner.
Modern NLP models are becoming better conversational agents than their predecessors. Recurrent Neural Networks (RNNs) and especially Long-Short Term Memory (LSTM) features allow the agent to better store and use information about semantic content, a trend that has become even more pronounced with the Transformer Models. Large Language Models (LLMs) such as GPT-3 by OpenAI have become known to be able to construct and follow a narrative, which enables the system to adopt personas on the go, adapt them and play along in conversational stories. However, practical experimentation with GPT-3 shows that there is a recurring problem with these modern NLP systems, namely that they can "get stuck" in the narrative so that further conversations, prompt executions or commands become futile. This is here referred to as the "Locked-In Problem" and is exemplified with an experimental case report, followed by practical and social concerns that are accompanied with this problem.
Conversational agents show the promise to allow users to interact with mobile devices using language. However, to perform diverse UI tasks with natural language, developers typically need to create separate datasets and models for each specific task, which is expensive and effort-consuming. Recently, pre-trained large language models (LLMs) have been shown capable of generalizing to various downstream tasks when prompted with a handful of examples from the target task. This paper investigates the feasibility of enabling versatile conversational interactions with mobile UIs using a single LLM. We designed prompting techniques to adapt an LLM to mobile UIs. We experimented with four important modeling tasks that address various scenarios in conversational interaction. Our method achieved competitive performance on these challenging tasks without requiring dedicated datasets and training, offering a lightweight and generalizable approach to enable language-based mobile interaction.
Language models (LLMs) offer potential as a source of knowledge for agents that need to acquire new task competencies within a performance environment. We describe efforts toward a novel agent capability that can construct cues (or "prompts") that result in useful LLM responses for an agent learning a new task. Importantly, responses must not only be "reasonable" (a measure used commonly in research on knowledge extraction from LLMs) but also specific to the agent's task context and in a form that the agent can interpret given its native language capacities. We summarize a series of empirical investigations of prompting strategies and evaluate responses against the goals of targeted and actionable responses for task learning. Our results demonstrate that actionable task knowledge can be obtained from LLMs in support of online agent task learning.
Building a conversational embodied agent to execute real-life tasks has been a long-standing yet quite challenging research goal, as it requires effective human-agent communication, multi-modal understanding, long-range sequential decision making, etc. Traditional symbolic methods have scaling and generalization issues, while end-to-end deep learning models suffer from data scarcity and high task complexity, and are often hard to explain. To benefit from both worlds, we propose JARVIS, a neuro-symbolic commonsense reasoning framework for modular, generalizable, and interpretable conversational embodied agents. First, it acquires symbolic representations by prompting large language models (LLMs) for language understanding and sub-goal planning, and by constructing semantic maps from visual observations. Then the symbolic module reasons for sub-goal planning and action generation based on task- and action-level common sense. Extensive experiments on the TEACh dataset validate the efficacy and efficiency of our JARVIS framework, which achieves state-of-the-art (SOTA) results on all three dialog-based embodied tasks, including Execution from Dialog History (EDH), Trajectory from Dialog (TfD), and Two-Agent Task Completion (TATC) (e.g., our method boosts the unseen Success Rate on EDH from 6.1\% to 15.8\%). Moreover, we systematically analyze the essential factors that affect the task performance and also demonstrate the superiority of our method in few-shot settings. Our JARVIS model ranks first in the Alexa Prize SimBot Public Benchmark Challenge.
Recent works have shown how the reasoning capabilities of Large Language Models (LLMs) can be applied to domains beyond natural language processing, such as planning and interaction for robots. These embodied problems require an agent to understand many semantic aspects of the world: the repertoire of skills available, how these skills influence the world, and how changes to the world map back to the language. LLMs planning in embodied environments need to consider not just what skills to do, but also how and when to do them - answers that change over time in response to the agent's own choices. In this work, we investigate to what extent LLMs used in such embodied contexts can reason over sources of feedback provided through natural language, without any additional training. We propose that by leveraging environment feedback, LLMs are able to form an inner monologue that allows them to more richly process and plan in robotic control scenarios. We investigate a variety of sources of feedback, such as success detection, scene description, and human interaction. We find that closed-loop language feedback significantly improves high-level instruction completion on three domains, including simulated and real table top rearrangement tasks and long-horizon mobile manipulation tasks in a kitchen environment in the real world.
Generating plans of action, and reasoning about change have long been considered a core competence of intelligent agents. It is thus no surprise that evaluating the planning and reasoning capabilities of large language models (LLMs) has become a hot topic of research. Most claims about LLM planning capabilities are however based on common sense tasks-where it becomes hard to tell whether LLMs are planning or merely retrieving from their vast world knowledge. There is a strong need for systematic and extensible planning benchmarks with sufficient diversity to evaluate whether LLMs have innate planning capabilities. Motivated by this, we propose PlanBench, an extensible benchmark suite based on the kinds of domains used in the automated planning community, especially in the International Planning Competition, to test the capabilities of LLMs in planning or reasoning about actions and change. PlanBench provides sufficient diversity in both the task domains and the specific planning capabilities. Our studies also show that on many critical capabilities-including plan generation-LLM performance falls quite short, even with the SOTA models. PlanBench can thus function as a useful marker of progress of LLMs in planning and reasoning.
Bayesian models of group learning are studied in Economics since the 1970s. and more recently in computational linguistics. The models from Economics postulate that agents maximize utility in their communication and actions. The Economics models do not explain the ``probability matching" phenomena that are observed in many experimental studies. To address these observations, Bayesian models that do not formally fit into the economic utility maximization framework were introduced. In these models individuals sample from their posteriors in communication. In this work we study the asymptotic behavior of such models on connected networks with repeated communication. Perhaps surprisingly, despite the fact that individual agents are not utility maximizers in the classical sense, we establish that the individuals ultimately agree and furthermore show that the limiting posterior is Bayes optimal. We explore the interpretation of our results in terms of Large Language Models (LLMs). In the positive direction our results can be interpreted as stating that interaction between different LLMs can lead to optimal learning. However, we provide an example showing how misspecification may lead LLM agents to be overconfident in their estimates.
We introduce Housekeep, a benchmark to evaluate commonsense reasoning in the home for embodied AI. In Housekeep, an embodied agent must tidy a house by rearranging misplaced objects without explicit instructions specifying which objects need to be rearranged. Instead, the agent must learn from and is evaluated against human preferences of which objects belong where in a tidy house. Specifically, we collect a dataset of where humans typically place objects in tidy and untidy houses constituting 1799 objects, 268 object categories, 585 placements, and 105 rooms. Next, we propose a modular baseline approach for Housekeep that integrates planning, exploration, and navigation. It leverages a fine-tuned large language model (LLM) trained on an internet text corpus for effective planning. We show that our baseline agent generalizes to rearranging unseen objects in unknown environments. See our webpage for more details: https://yashkant.github.io/housekeep/
Can world knowledge learned by large language models (LLMs) be used to act in interactive environments? In this paper, we investigate the possibility of grounding high-level tasks, expressed in natural language (e.g. "make breakfast"), to a chosen set of actionable steps (e.g. "open fridge"). While prior work focused on learning from explicit step-by-step examples of how to act, we surprisingly find that if pre-trained LMs are large enough and prompted appropriately, they can effectively decompose high-level tasks into mid-level plans without any further training. However, the plans produced naively by LLMs often cannot map precisely to admissible actions. We propose a procedure that conditions on existing demonstrations and semantically translates the plans to admissible actions. Our evaluation in the recent VirtualHome environment shows that the resulting method substantially improves executability over the LLM baseline. The conducted human evaluation reveals a trade-off between executability and correctness but shows a promising sign towards extracting actionable knowledge from language models. Website at https://huangwl18.github.io/language-planner
This paper aims to help structure the risk landscape associated with large-scale Language Models (LMs). In order to foster advances in responsible innovation, an in-depth understanding of the potential risks posed by these models is needed. A wide range of established and anticipated risks are analysed in detail, drawing on multidisciplinary expertise and literature from computer science, linguistics, and social sciences. We outline six specific risk areas: I. Discrimination, Exclusion and Toxicity, II. Information Hazards, III. Misinformation Harms, V. Malicious Uses, V. Human-Computer Interaction Harms, VI. Automation, Access, and Environmental Harms. The first area concerns the perpetuation of stereotypes, unfair discrimination, exclusionary norms, toxic language, and lower performance by social group for LMs. The second focuses on risks from private data leaks or LMs correctly inferring sensitive information. The third addresses risks arising from poor, false or misleading information including in sensitive domains, and knock-on risks such as the erosion of trust in shared information. The fourth considers risks from actors who try to use LMs to cause harm. The fifth focuses on risks specific to LLMs used to underpin conversational agents that interact with human users, including unsafe use, manipulation or deception. The sixth discusses the risk of environmental harm, job automation, and other challenges that may have a disparate effect on different social groups or communities. In total, we review 21 risks in-depth. We discuss the points of origin of different risks and point to potential mitigation approaches. Lastly, we discuss organisational responsibilities in implementing mitigations, and the role of collaboration and participation. We highlight directions for further research, particularly on expanding the toolkit for assessing and evaluating the outlined risks in LMs.
A decentralized linear quadratic system with a major agent and a collection of minor agents is considered. The major agent affects the minor agents, but not vice versa. The state of the major agent is observed by all agents. In addition, the minor agents have a noisy observation of their local state. The noise processes is \emph{not} assumed to be Gaussian. The structures of the optimal strategy and the best linear strategy are characterized. It is shown that major agent's optimal control action is a linear function of the major agent's MMSE (minimum mean squared error) estimate of the system state while the minor agent's optimal control action is a linear function of the major agent's MMSE estimate of the system state and a "correction term" which depends on the difference of the minor agent's MMSE estimate of its local state and the major agent's MMSE estimate of the minor agent's local state. Since the noise is non-Gaussian, the minor agent's MMSE estimate is a non-linear function of its observation. It is shown that replacing the minor agent's MMSE estimate by its LLMS (linear least mean square) estimate gives the best linear control strategy. The results are proved using a direct method based on conditional independence, common-information-based splitting of state and control actions, and simplifying the per-step cost based on conditional independence, orthogonality principle, and completion of squares.