Software development is a cognitively intensive process requiring multitasking, adherence to evolving workflows, and continuous learning. With the rise of large language model (LLM)-based tools, such as conversational agents (CAs), there is growing interest in supporting developers through natural language interaction. However, little is known about the specific features developers seek in these systems. We conducted a user study with 29 developers using a prototype text-based chatbot to investigate preferred functionalities. Our findings reveal strong interest in task automation, version control support, and contextual adaptability, especially the need to tailor assistance for both novice and experienced users. We highlight the importance of deep contextual understanding, historical interaction awareness, and personalized support in CA design. This study contributes to the development of context-aware chatbots that enhance productivity and satisfaction, and it outlines opportunities for future research on human-AI collaboration in software engineering.
The increasing adoption of agentic workflows across diverse domains brings a critical need to scalably and systematically evaluate the complex traces these systems generate. Current evaluation methods depend on manual, domain-specific human analysis of lengthy workflow traces - an approach that does not scale with the growing complexity and volume of agentic outputs. Error analysis in these settings is further complicated by the interplay of external tool outputs and language model reasoning, making it more challenging than traditional software debugging. In this work, we (1) articulate the need for robust and dynamic evaluation methods for agentic workflow traces, (2) introduce a formal taxonomy of error types encountered in agentic systems, and (3) present a set of 148 large human-annotated traces (TRAIL) constructed using this taxonomy and grounded in established agentic benchmarks. To ensure ecological validity, we curate traces from both single and multi-agent systems, focusing on real-world applications such as software engineering and open-world information retrieval. Our evaluations reveal that modern long context LLMs perform poorly at trace debugging, with the best Gemini-2.5-pro model scoring a mere 11% on TRAIL. Our dataset and code are made publicly available to support and accelerate future research in scalable evaluation for agentic workflows.
In today's digital environment, the rapid propagation of fake news via social networks poses significant social challenges. Most existing detection methods either employ traditional classification models, which suffer from low interpretability and limited generalization capabilities, or craft specific prompts for large language models (LLMs) to produce explanations and results directly, failing to leverage LLMs' reasoning abilities fully. Inspired by the saying that "truth becomes clearer through debate," our study introduces a novel multi-agent system with LLMs named TruEDebate (TED) to enhance the interpretability and effectiveness of fake news detection. TED employs a rigorous debate process inspired by formal debate settings. Central to our approach are two innovative components: the DebateFlow Agents and the InsightFlow Agents. The DebateFlow Agents organize agents into two teams, where one supports and the other challenges the truth of the news. These agents engage in opening statements, cross-examination, rebuttal, and closing statements, simulating a rigorous debate process akin to human discourse analysis, allowing for a thorough evaluation of news content. Concurrently, the InsightFlow Agents consist of two specialized sub-agents: the Synthesis Agent and the Analysis Agent. The Synthesis Agent summarizes the debates and provides an overarching viewpoint, ensuring a coherent and comprehensive evaluation. The Analysis Agent, which includes a role-aware encoder and a debate graph, integrates role embeddings and models the interactions between debate roles and arguments using an attention mechanism, providing the final judgment.
Efficiently modeling and exploiting opponents is a long-standing challenge in adversarial domains. Large Language Models (LLMs) trained on extensive textual data have recently demonstrated outstanding performance in general tasks, introducing new research directions for opponent modeling. Some studies primarily focus on directly using LLMs to generate decisions based on the elaborate prompt context that incorporates opponent descriptions, while these approaches are limited to scenarios where LLMs possess adequate domain expertise. To address that, we introduce a two-stage Strategy-Augmented Planning (SAP) framework that significantly enhances the opponent exploitation capabilities of LLM-based agents by utilizing a critical component, the Strategy Evaluation Network (SEN). Specifically, in the offline stage, we construct an explicit strategy space and subsequently collect strategy-outcome pair data for training the SEN network. During the online phase, SAP dynamically recognizes the opponent's strategies and greedily exploits them by searching best response strategy on the well-trained SEN, finally translating strategy to a course of actions by carefully designed prompts. Experimental results show that SAP exhibits robust generalization capabilities, allowing it to perform effectively not only against previously encountered opponent strategies but also against novel, unseen strategies. In the MicroRTS environment, SAP achieves a 85.35\% performance improvement over baseline methods and matches the competitiveness of reinforcement learning approaches against state-of-the-art (SOTA) rule-based AI.
In disaster scenarios, establishing robust emergency communication networks is critical, and unmanned aerial vehicles (UAVs) offer a promising solution to rapidly restore connectivity. However, organizing UAVs to form multi-hop networks in large-scale dynamic environments presents significant challenges, including limitations in algorithmic scalability and the vast exploration space required for coordinated decision-making. To address these issues, we propose MRLMN, a novel framework that integrates multi-agent reinforcement learning (MARL) and large language models (LLMs) to jointly optimize UAV agents toward achieving optimal networking performance. The framework incorporates a grouping strategy with reward decomposition to enhance algorithmic scalability and balance decision-making across UAVs. In addition, behavioral constraints are applied to selected key UAVs to improve the robustness of the network. Furthermore, the framework integrates LLM agents, leveraging knowledge distillation to transfer their high-level decision-making capabilities to MARL agents. This enhances both the efficiency of exploration and the overall training process. In the distillation module, a Hungarian algorithm-based matching scheme is applied to align the decision outputs of the LLM and MARL agents and define the distillation loss. Extensive simulation results validate the effectiveness of our approach, demonstrating significant improvements in network performance, including enhanced coverage and communication quality.
The rise of large language models and multi-agent systems has sparked growing interest in AI scientists capable of autonomous biological research. However, existing benchmarks either focus on reasoning without data or on data analysis with predefined statistical answers, lacking realistic, data-driven evaluation settings. Here, we introduce the Biological AI Scientist Benchmark (BaisBench), a benchmark designed to assess AI scientists' ability to generate biological discoveries through data analysis and reasoning with external knowledge. BaisBench comprises two tasks: cell type annotation on 31 expert-labeled single-cell datasets, and scientific discovery through answering 198 multiple-choice questions derived from the biological insights of 41 recent single-cell studies. Systematic experiments on state-of-the-art AI scientists and LLM agents showed that while promising, current models still substantially underperform human experts on both tasks. We hope BaisBench will fill this gap and serve as a foundation for advancing and evaluating AI models for scientific discovery. The benchmark can be found at: https://github.com/EperLuo/BaisBench.
We have developed Aitomia - a platform powered by AI to assist in performing AI-driven atomistic and quantum chemical (QC) simulations. This intelligent assistant platform is equipped with chatbots and AI agents to help experts and guide non-experts in setting up and running the atomistic simulations, monitoring their computation status, analyzing the simulation results, and summarizing them for the user in text and graphical forms. We achieve these goals by exploiting fine-tuned open-source large language models (LLMs), rule-based agents, and a retrieval-augmented generation (RAG) system. Aitomia leverages the versatility of our MLatom ecosystem for AI-enhanced computational chemistry. This intelligent assistant is going to be integrated into the Aitomistic Hub and XACS online computing services, with some functionality already publicly available as described at http://mlatom.com/aitomia. Aitomia is expected to lower the barrier to performing atomistic simulations, accelerating research and development in the relevant fields.
Although Reinforcement Learning (RL) agents are effective in well-defined environments, they often struggle to generalize their learned policies to dynamic settings due to their reliance on trial-and-error interactions. Recent work has explored applying Large Language Models (LLMs) or Vision Language Models (VLMs) to boost the generalization of RL agents through policy optimization guidance or prior knowledge. However, these approaches often lack seamless coordination between the RL agent and the foundation model, leading to unreasonable decision-making in unfamiliar environments and efficiency bottlenecks. Making full use of the inferential capabilities of foundation models and the rapid response capabilities of RL agents and enhancing the interaction between the two to form a dual system is still a lingering scientific question. To address this problem, we draw inspiration from Kahneman's theory of fast thinking (System 1) and slow thinking (System 2), demonstrating that balancing intuition and deep reasoning can achieve nimble decision-making in a complex world. In this study, we propose a Dual-System Adaptive Decision Framework (DSADF), integrating two complementary modules: System 1, comprising an RL agent and a memory space for fast and intuitive decision making, and System 2, driven by a VLM for deep and analytical reasoning. DSADF facilitates efficient and adaptive decision-making by combining the strengths of both systems. The empirical study in the video game environment: Crafter and Housekeep demonstrates the effectiveness of our proposed method, showing significant improvements in decision abilities for both unseen and known tasks.
The rise of Large Language Models~(LLMs) revolutionizes information retrieval, allowing users to obtain required answers through complex instructions within conversations. However, publicly available services remain inadequate in addressing the needs of faculty and students to search campus-specific information. It is primarily due to the LLM's lack of domain-specific knowledge and the limitation of search engines in supporting multilingual and timely scenarios. To tackle these challenges, we introduce ALOHA, a multilingual agent enhanced by hierarchical retrieval for university orientation. We also integrate external APIs into the front-end interface to provide interactive service. The human evaluation and case study show our proposed system has strong capabilities to yield correct, timely, and user-friendly responses to the queries in multiple languages, surpassing commercial chatbots and search engines. The system has been deployed and has provided service for more than 12,000 people.
One open question in the study of Large Language Models (LLMs) is whether they can emulate human ethical reasoning and act as believable proxies for human judgment. To investigate this, we introduce a benchmark dataset comprising 196 real-world ethical dilemmas and expert opinions, each segmented into five structured components: Introduction, Key Factors, Historical Theoretical Perspectives, Resolution Strategies, and Key Takeaways. We also collect non-expert human responses for comparison, limited to the Key Factors section due to their brevity. We evaluate multiple frontier LLMs (GPT-4o-mini, Claude-3.5-Sonnet, Deepseek-V3, Gemini-1.5-Flash) using a composite metric framework based on BLEU, Damerau-Levenshtein distance, TF-IDF cosine similarity, and Universal Sentence Encoder similarity. Metric weights are computed through an inversion-based ranking alignment and pairwise AHP analysis, enabling fine-grained comparison of model outputs to expert responses. Our results show that LLMs generally outperform non-expert humans in lexical and structural alignment, with GPT-4o-mini performing most consistently across all sections. However, all models struggle with historical grounding and proposing nuanced resolution strategies, which require contextual abstraction. Human responses, while less structured, occasionally achieve comparable semantic similarity, suggesting intuitive moral reasoning. These findings highlight both the strengths and current limitations of LLMs in ethical decision-making.
Compute optimization using token reduction of LLM prompts is an emerging task in the fields of NLP and next generation, agentic AI. In this white paper, we introduce a novel (patent pending) text representation scheme and a first-of-its-kind word-level semantic compression of paragraphs that can lead to over 90\% token reduction, while retaining high semantic similarity to the source text. We explain how this novel compression technique can be lossless and how the detail granularity is controllable. We discuss benchmark results over open source data (i.e. Bram Stoker's Dracula available through Project Gutenberg) and show how our results hold at the paragraph level, across multiple genres and models.
Safety alignment approaches in large language models (LLMs) often lead to the over-refusal of benign queries, significantly diminishing their utility in sensitive scenarios. To address this challenge, we introduce FalseReject, a comprehensive resource containing 16k seemingly toxic queries accompanied by structured responses across 44 safety-related categories. We propose a graph-informed adversarial multi-agent interaction framework to generate diverse and complex prompts, while structuring responses with explicit reasoning to aid models in accurately distinguishing safe from unsafe contexts. FalseReject includes training datasets tailored for both standard instruction-tuned models and reasoning-oriented models, as well as a human-annotated benchmark test set. Our extensive benchmarking on 29 state-of-the-art (SOTA) LLMs reveals persistent over-refusal challenges. Empirical results demonstrate that supervised finetuning with FalseReject substantially reduces unnecessary refusals without compromising overall safety or general language capabilities.
We introduce MLE-Dojo, a Gym-style framework for systematically reinforcement learning, evaluating, and improving autonomous large language model (LLM) agents in iterative machine learning engineering (MLE) workflows. Unlike existing benchmarks that primarily rely on static datasets or single-attempt evaluations, MLE-Dojo provides an interactive environment enabling agents to iteratively experiment, debug, and refine solutions through structured feedback loops. Built upon 200+ real-world Kaggle challenges, MLE-Dojo covers diverse, open-ended MLE tasks carefully curated to reflect realistic engineering scenarios such as data processing, architecture search, hyperparameter tuning, and code debugging. Its fully executable environment supports comprehensive agent training via both supervised fine-tuning and reinforcement learning, facilitating iterative experimentation, realistic data sampling, and real-time outcome verification. Extensive evaluations of eight frontier LLMs reveal that while current models achieve meaningful iterative improvements, they still exhibit significant limitations in autonomously generating long-horizon solutions and efficiently resolving complex errors. Furthermore, MLE-Dojo's flexible and extensible architecture seamlessly integrates diverse data sources, tools, and evaluation protocols, uniquely enabling model-based agent tuning and promoting interoperability, scalability, and reproducibility. We open-source our framework and benchmarks to foster community-driven innovation towards next-generation MLE agents.
Large Language Models (LLMs) often struggle with mathematical reasoning tasks requiring precise, verifiable computation. While Reinforcement Learning (RL) from outcome-based rewards enhances text-based reasoning, understanding how agents autonomously learn to leverage external tools like code execution remains crucial. We investigate RL from outcome-based rewards for Tool-Integrated Reasoning, ZeroTIR, training base LLMs to spontaneously generate and execute Python code for mathematical problems without supervised tool-use examples. Our central contribution is we demonstrate that as RL training progresses, key metrics scale predictably. Specifically, we observe strong positive correlations where increased training steps lead to increases in the spontaneous code execution frequency, the average response length, and, critically, the final task accuracy. This suggests a quantifiable relationship between computational effort invested in training and the emergence of effective, tool-augmented reasoning strategies. We implement a robust framework featuring a decoupled code execution environment and validate our findings across standard RL algorithms and frameworks. Experiments show ZeroTIR significantly surpasses non-tool ZeroRL baselines on challenging math benchmarks. Our findings provide a foundational understanding of how autonomous tool use is acquired and scales within Agent RL, offering a reproducible benchmark for future studies. Code is released at \href{https://github.com/Anonymize-Author/AgentRL}{https://github.com/Anonymize-Author/AgentRL}.
This paper introduces Codified Profiles for role-playing, a novel approach that represents character logic as structured, executable functions for behavioral decision-making. Each profile defines a set of functions parse_by_scene(scene) that outputs a list of logic-grounded assertions triggered_statements, using both explicit control structures (e.g., if-then-else) and condition checks like check_condition(scene, question), where each question is a semantically meaningful prompt about the scene (e.g., "Is the character in danger?") discriminated by the role-playing LLM as true, false, or unknown. This explicit representation offers three key advantages over traditional prompt-based profiles, which append character descriptions directly into text prompts: (1) Persistence, by enforcing complete and consistent execution of character logic, rather than relying on the model's implicit reasoning; (2) Updatability, through systematic inspection and revision of behavioral logic, which is difficult to track or debug in prompt-only approaches; (3) Controllable Randomness, by supporting stochastic behavior directly within the logic, enabling fine-grained variability that prompting alone struggles to achieve. To validate these advantages, we introduce a new benchmark constructed from 83 characters and 5,141 scenes curated from Fandom, using NLI-based scoring to compare character responses against ground-truth actions. Our experiments demonstrate the significant benefits of codified profiles in improving persistence, updatability, and behavioral diversity. Notably, by offloading a significant portion of reasoning to preprocessing, codified profiles enable even 1B-parameter models to perform high-quality role-playing, providing a scalable and efficient foundation for local deployment of role-play agents.
KAQG introduces a decisive breakthrough for Retrieval-Augmented Generation (RAG) by explicitly tackling the two chronic weaknesses of current pipelines: transparent multi-step reasoning and fine-grained cognitive difficulty control. This transforms RAG from a passive retriever into an accountable generator of calibrated exam items. Technically, the framework fuses knowledge graphs, RAG retrieval, and educational assessment theory into a single pipeline. Domain passages are parsed into a structured graph; graph-aware retrieval feeds fact chains to an LLM; and an assessment layer governed by Bloom's Taxonomy levels and Item Response Theory (IRT) transforms those chains into psychometrically sound questions. This cross-disciplinary marriage yields two scholarly contributions: it shows how semantic graph contexts guide LLM reasoning paths, and it operationalizes difficulty metrics within the generation process, producing items whose IRT parameters match expert benchmarks. Every module, from KG construction scripts to the multi-agent reasoning scheduler and the automatic IRT validator, is openly released on GitHub. This enables peer laboratories to replicate experiments, benchmark against baselines, and extend individual components without licensing barriers. Its reproducible design paves the way for rigorous ablation studies, cross-domain transfer experiments, and shared leaderboards on multi-step reasoning benchmarks.
Retrieval-augmented generation (RAG) is a common strategy to reduce hallucinations in Large Language Models (LLMs). While reinforcement learning (RL) can enable LLMs to act as search agents by activating retrieval capabilities, existing ones often underutilize their internal knowledge. This can lead to redundant retrievals, potential harmful knowledge conflicts, and increased inference latency. To address these limitations, an efficient and adaptive search agent capable of discerning optimal retrieval timing and synergistically integrating parametric (internal) and retrieved (external) knowledge is in urgent need. This paper introduces the Reinforced Internal-External Knowledge Synergistic Reasoning Agent (IKEA), which could indentify its own knowledge boundary and prioritize the utilization of internal knowledge, resorting to external search only when internal knowledge is deemed insufficient. This is achieved using a novel knowledge-boundary aware reward function and a knowledge-boundary aware training dataset. These are designed for internal-external knowledge synergy oriented RL, incentivizing the model to deliver accurate answers, minimize unnecessary retrievals, and encourage appropriate external searches when its own knowledge is lacking. Evaluations across multiple knowledge reasoning tasks demonstrate that IKEA significantly outperforms baseline methods, reduces retrieval frequency significantly, and exhibits robust generalization capabilities.
Leveraging large language model (LLM) based agents to simulate human social behaviors has recently gained significant attention. In this paper, we introduce a novel social simulator called YuLan-OneSim. Compared to previous works, YuLan-OneSim distinguishes itself in five key aspects: (1) Code-free scenario construction: Users can simply describe and refine their simulation scenarios through natural language interactions with our simulator. All simulation code is automatically generated, significantly reducing the need for programming expertise. (2) Comprehensive default scenarios: We implement 50 default simulation scenarios spanning 8 domains, including economics, sociology, politics, psychology, organization, demographics, law, and communication, broadening access for a diverse range of social researchers. (3) Evolvable simulation: Our simulator is capable of receiving external feedback and automatically fine-tuning the backbone LLMs, significantly enhancing the simulation quality. (4) Large-scale simulation: By developing a fully responsive agent framework and a distributed simulation architecture, our simulator can handle up to 100,000 agents, ensuring more stable and reliable simulation results. (5) AI social researcher: Leveraging the above features, we develop an AI social researcher. Users only need to propose a research topic, and the AI researcher will automatically analyze the input, construct simulation environments, summarize results, generate technical reports, review and refine the reports--completing the social science research loop. To demonstrate the advantages of YuLan-OneSim, we conduct experiments to evaluate the quality of the automatically generated scenarios, the reliability, efficiency, and scalability of the simulation process, as well as the performance of the AI social researcher.
The remote embodied referring expression (REVERIE) task requires an agent to navigate through complex indoor environments and localize a remote object specified by high-level instructions, such as "bring me a spoon", without pre-exploration. Hence, an efficient navigation plan is essential for the final success. This paper proposes a novel parameter-efficient action planner using large language models (PEAP-LLM) to generate a single-step instruction at each location. The proposed model consists of two modules, LLM goal planner (LGP) and LoRA action planner (LAP). Initially, LGP extracts the goal-oriented plan from REVERIE instructions, including the target object and room. Then, LAP generates a single-step instruction with the goal-oriented plan, high-level instruction, and current visual observation as input. PEAP-LLM enables the embodied agent to interact with LAP as the path planner on the fly. A simple direct application of LLMs hardly achieves good performance. Also, existing hard-prompt-based methods are error-prone in complicated scenarios and need human intervention. To address these issues and prevent the LLM from generating hallucinations and biased information, we propose a novel two-stage method for fine-tuning the LLM, consisting of supervised fine-tuning (STF) and direct preference optimization (DPO). SFT improves the quality of generated instructions, while DPO utilizes environmental feedback. Experimental results show the superiority of our proposed model on REVERIE compared to the previous state-of-the-art.
The application of large language models (LLMs) in the field of coding is evolving rapidly: from code assistants, to autonomous coding agents, and then to generating complete projects through natural language. Early LLM code benchmarks primarily focused on code generation accuracy, but these benchmarks have gradually become saturated. Benchmark saturation weakens their guiding role for LLMs. For example, HumanEval Pass@1 has reached 99.4% and MBPP 94.2%. Among various attempts to address benchmark saturation, approaches based on software engineering have stood out, but the saturation of existing software engineering benchmarks is rapidly increasing. To address this, we propose a new benchmark, Web-Bench, which contains 50 projects, each consisting of 20 tasks with sequential dependencies. The tasks implement project features in sequence, simulating real-world human development workflows. When designing Web-Bench, we aim to cover the foundational elements of Web development: Web Standards and Web Frameworks. Given the scale and complexity of these projects, which were designed by engineers with 5 to 10 years of experience, each presents a significant challenge. On average, a single project takes 4 to 8 hours for a senior engineer to complete. On our given benchmark agent (Web-Agent), SOTA (Claude 3.7 Sonnet) achieves only 25.1% Pass@1, significantly lower (better) than SWE-Bench's Verified (65.4%) and Full (33.8%) scores. Finally, we discuss that in any development field, Standards and Frameworks represent foundational knowledge and efficiency tools, respectively, and LLMs require optimization tailored to them.
We explore the potential of Large Language Models (LLMs) to replicate human behavior in economic market experiments. Compared to previous studies, we focus on dynamic feedback between LLM agents: the decisions of each LLM impact the market price at the current step, and so affect the decisions of the other LLMs at the next step. We compare LLM behavior to market dynamics observed in laboratory settings and assess their alignment with human participants' behavior. Our findings indicate that LLMs do not adhere strictly to rational expectations, displaying instead bounded rationality, similarly to human participants. Providing a minimal context window i.e. memory of three previous time steps, combined with a high variability setting capturing response heterogeneity, allows LLMs to replicate broad trends seen in human experiments, such as the distinction between positive and negative feedback markets. However, differences remain at a granular level--LLMs exhibit less heterogeneity in behavior than humans. These results suggest that LLMs hold promise as tools for simulating realistic human behavior in economic contexts, though further research is needed to refine their accuracy and increase behavioral diversity.
Preserving data confidentiality during the fine-tuning of open-source Large Language Models (LLMs) is crucial for sensitive applications. This work introduces an interactive protocol adapting the Low-Rank Adaptation (LoRA) technique for private fine-tuning. Homomorphic Encryption (HE) protects the confidentiality of training data and gradients handled by remote worker nodes performing the bulk of computations involving the base model weights. The data owner orchestrates training, requiring minimal local computing power and memory, thus alleviating the need for expensive client-side GPUs. We demonstrate feasibility by fine-tuning a Llama-3.2-1B model, presenting convergence results using HE-compatible quantization and performance benchmarks for HE computations on GPU hardware. This approach enables applications such as confidential knowledge base question answering, private codebase fine-tuning for AI code assistants, AI agents for drafting emails based on a company's email archive, and adapting models to analyze sensitive legal or healthcare documents.
Designing effective collaboration structure for multi-agent LLM systems to enhance collective reasoning is crucial yet remains under-explored. In this paper, we systematically investigate how collaborative reasoning performance is affected by three key design dimensions: (1) Expertise-Domain Alignment, (2) Collaboration Paradigm (structured workflow vs. diversity-driven integration), and (3) System Scale. Our findings reveal that expertise alignment benefits are highly domain-contingent, proving most effective for contextual reasoning tasks. Furthermore, collaboration focused on integrating diverse knowledge consistently outperforms rigid task decomposition. Finally, we empirically explore the impact of scaling the multi-agent system with expertise specialization and study the computational trade off, highlighting the need for more efficient communication protocol design. This work provides concrete guidelines for configuring specialized multi-agent system and identifies critical architectural trade-offs and bottlenecks for scalable multi-agent reasoning. The code will be made available upon acceptance.
We present UAV-CodeAgents, a scalable multi-agent framework for autonomous UAV mission generation, built on large language and vision-language models (LLMs/VLMs). The system leverages the ReAct (Reason + Act) paradigm to interpret satellite imagery, ground high-level natural language instructions, and collaboratively generate UAV trajectories with minimal human supervision. A core component is a vision-grounded, pixel-pointing mechanism that enables precise localization of semantic targets on aerial maps. To support real-time adaptability, we introduce a reactive thinking loop, allowing agents to iteratively reflect on observations, revise mission goals, and coordinate dynamically in evolving environments. UAV-CodeAgents is evaluated on large-scale mission scenarios involving industrial and environmental fire detection. Our results show that a lower decoding temperature (0.5) yields higher planning reliability and reduced execution time, with an average mission creation time of 96.96 seconds and a success rate of 93%. We further fine-tune Qwen2.5VL-7B on 9,000 annotated satellite images, achieving strong spatial grounding across diverse visual categories. To foster reproducibility and future research, we will release the full codebase and a novel benchmark dataset for vision-language-based UAV planning.
Retrieval-augmented generation (RAG) systems combine large language models (LLMs) with external knowledge retrieval, making them highly effective for knowledge-intensive tasks. A crucial but often under-explored component of these systems is the reranker, which refines retrieved documents to enhance generation quality and explainability. The challenge of selecting the optimal number of documents (k) remains unsolved: too few may omit critical information, while too many introduce noise and inefficiencies. Although recent studies have explored LLM-based rerankers, they primarily leverage internal model knowledge and overlook the rich supervisory signals that LLMs can provide, such as using response quality as feedback for optimizing reranking decisions. In this paper, we propose DynamicRAG, a novel RAG framework where the reranker dynamically adjusts both the order and number of retrieved documents based on the query. We model the reranker as an agent optimized through reinforcement learning (RL), using rewards derived from LLM output quality. Across seven knowledge-intensive datasets, DynamicRAG demonstrates superior performance, achieving state-of-the-art results. The model, data and code are available at https://github.com/GasolSun36/DynamicRAG
We present gg-bench, a collection of game environments designed to evaluate general reasoning capabilities in language models. Unlike most static benchmarks, gg-bench is a data generating process where new evaluation instances can be generated at will. In particular, gg-bench is synthetically generated by (1) using a large language model (LLM) to generate natural language descriptions of novel games, (2) using the LLM to implement each game in code as a Gym environment, and (3) training reinforcement learning (RL) agents via self-play on the generated games. We evaluate language models by their winrate against these RL agents by prompting models with the game description, current board state, and a list of valid moves, after which models output the moves they wish to take. gg-bench is challenging: state-of-the-art LLMs such as GPT-4o and Claude 3.7 Sonnet achieve winrates of 7-9% on gg-bench using in-context learning, while reasoning models such as o1, o3-mini and DeepSeek-R1 achieve average winrates of 31-36%. We release the generated games, data generation process, and evaluation code in order to support future modeling work and expansion of our benchmark.
Large language models (LLMs) have achieved unprecedented performance by leveraging vast pretraining corpora, yet their performance remains suboptimal in knowledge-intensive domains such as medicine and scientific research, where high factual precision is required. While synthetic data provides a promising avenue for augmenting domain knowledge, existing methods frequently generate redundant samples that do not align with the model's true knowledge gaps. To overcome this limitation, we propose a novel Structural Entropy-guided Knowledge Navigator (SENATOR) framework that addresses the intrinsic knowledge deficiencies of LLMs. Our approach employs the Structure Entropy (SE) metric to quantify uncertainty along knowledge graph paths and leverages Monte Carlo Tree Search (MCTS) to selectively explore regions where the model lacks domain-specific knowledge. Guided by these insights, the framework generates targeted synthetic data for supervised fine-tuning, enabling continuous self-improvement. Experimental results on LLaMA-3 and Qwen2 across multiple domain-specific benchmarks show that SENATOR effectively detects and repairs knowledge deficiencies, achieving notable performance improvements. The code and data for our methods and experiments are available at https://github.com/weiyifan1023/senator.
The paper investigates the integration of Large Language Models (LLMs) into Conversational Agents (CAs) to encourage a shift in consumption patterns from a demand-driven to a supply-based paradigm. Specifically, the research examines the role of anthropomorphic design in delivering environmentally conscious messages by comparing two CA designs: a personified agent representing an appliance and a traditional, non-personified assistant. A lab study (N=26) assessed the impact of these designs on interaction, perceived self-efficacy, and engagement. Results indicate that LLM-based CAs significantly enhance users' self-reported eco-friendly behaviors, with participants expressing greater confidence in managing energy consumption. While the anthropomorphic design did not notably affect self-efficacy, those interacting with the personified agent reported a stronger sense of connection with the system. These findings suggest that although anthropomorphic CAs may improve user engagement, both designs hold promise for fostering sustainable behaviors in home energy management.
One goal of AI (and AGI) is to identify and understand specific mechanisms and representations sufficient for general intelligence. Often, this work manifests in research focused on architectures and many cognitive architectures have been explored in AI/AGI. However, different research groups and even different research traditions have somewhat independently identified similar/common patterns of processes and representations or cognitive design patterns that are manifest in existing architectures. Today, AI systems exploiting large language models (LLMs) offer a relatively new combination of mechanism and representation available for exploring the possibilities of general intelligence. In this paper, we summarize a few recurring cognitive design patterns that have appeared in various pre-transformer AI architectures. We then explore how these patterns are evident in systems using LLMs, especially for reasoning and interactive ("agentic") use cases. By examining and applying these recurring patterns, we can also predict gaps or deficiencies in today's Agentic LLM Systems and identify likely subjects of future research towards general intelligence using LLMs and other generative foundation models.
Large Language Models (LLMs) have recently been leveraged for asset pricing tasks and stock trading applications, enabling AI agents to generate investment decisions from unstructured financial data. However, most evaluations of LLM timing-based investing strategies are conducted on narrow timeframes and limited stock universes, overstating effectiveness due to survivorship and data-snooping biases. We critically assess their generalizability and robustness by proposing FINSABER, a backtesting framework evaluating timing-based strategies across longer periods and a larger universe of symbols. Systematic backtests over two decades and 100+ symbols reveal that previously reported LLM advantages deteriorate significantly under broader cross-section and over a longer-term evaluation. Our market regime analysis further demonstrates that LLM strategies are overly conservative in bull markets, underperforming passive benchmarks, and overly aggressive in bear markets, incurring heavy losses. These findings highlight the need to develop LLM strategies that are able to prioritise trend detection and regime-aware risk controls over mere scaling of framework complexity.