Large Language Models (LLMs) are increasingly used for planning tasks, offering unique capabilities not found in classical planners such as generating explanations and iterative refinement. However, trust--a critical factor in the adoption of planning systems--remains underexplored in the context of LLM-based planning tasks. This study bridges this gap by comparing human trust in LLM-based planners with classical planners through a user study in a Planning Domain Definition Language (PDDL) domain. Combining subjective measures, such as trust questionnaires, with objective metrics like evaluation accuracy, our findings reveal that correctness is the primary driver of trust and performance. Explanations provided by the LLM improved evaluation accuracy but had limited impact on trust, while plan refinement showed potential for increasing trust without significantly enhancing evaluation accuracy.
Many challenging reasoning tasks require not just rapid, intuitive responses, but a more deliberate, multi-step approach. Recent progress in large language models (LLMs) highlights an important shift from the "System 1" way of quick reactions to the "System 2" style of reflection-and-correction problem solving. However, current benchmarks heavily rely on the final-answer accuracy, leaving much of a model's intermediate reasoning steps unexamined. This fails to assess the model's ability to reflect and rectify mistakes within the reasoning process. To bridge this gap, we introduce FINEREASON, a logic-puzzle benchmark for fine-grained evaluation of LLMs' reasoning capabilities. Each puzzle can be decomposed into atomic steps, making it ideal for rigorous validation of intermediate correctness. Building on this, we introduce two tasks: state checking, and state transition, for a comprehensive evaluation of how models assess the current situation and plan the next move. To support broader research, we also provide a puzzle training set aimed at enhancing performance on general mathematical tasks. We show that models trained on our state checking and transition data demonstrate gains in math reasoning by up to 5.1% on GSM8K.
In recent advancements, large language models (LLMs) have exhibited proficiency in code generation and chain-of-thought reasoning, laying the groundwork for tackling automatic formal planning tasks. This study evaluates the potential of LLMs to understand and generate Planning Domain Definition Language (PDDL), an essential representation in artificial intelligence planning. We conduct an extensive analysis across 20 distinct models spanning 7 major LLM families, both commercial and open-source. Our comprehensive evaluation sheds light on the zero-shot LLM capabilities of parsing, generating, and reasoning with PDDL. Our findings indicate that while some models demonstrate notable effectiveness in handling PDDL, others pose limitations in more complex scenarios requiring nuanced planning knowledge. These results highlight the promise and current limitations of LLMs in formal planning tasks, offering insights into their application and guiding future efforts in AI-driven planning paradigms.
In the post-AlphaGo era, there has been a renewed interest in search techniques such as Monte Carlo Tree Search (MCTS), particularly in their application to Large Language Models (LLMs). This renewed attention is driven by the recognition that current next-token prediction models often lack the ability for long-term planning. Is it possible to instill search-like abilities within the models to enhance their planning abilities without relying on explicit search? We propose DiffuSearch , a model that does \textit{implicit search} by looking into the future world via discrete diffusion modeling. We instantiate DiffuSearch on a classical board game, Chess, where explicit search is known to be essential. Through extensive controlled experiments, we show DiffuSearch outperforms both the searchless and explicit search-enhanced policies. Specifically, DiffuSearch outperforms the one-step policy by 19.2% and the MCTS-enhanced policy by 14% on action accuracy. Furthermore, DiffuSearch demonstrates a notable 30% enhancement in puzzle-solving abilities compared to explicit search-based policies, along with a significant 540 Elo increase in game-playing strength assessment. These results indicate that implicit search via discrete diffusion is a viable alternative to explicit search over a one-step policy. All codes are publicly available at \href{https://github.com/HKUNLP/DiffuSearch}{https://github.com/HKUNLP/DiffuSearch}.
The language generation and reasoning capabilities of large language models (LLMs) have enabled conversational systems with impressive performance in a variety of tasks, from code generation, to composing essays, to passing STEM and legal exams, to a new paradigm for knowledge search. Besides those short-term use applications, LLMs are increasingly used to help with real-life goals or tasks that take a long time to complete, involving multiple sessions across days, weeks, months, or even years. Thus to enable conversational systems for long term interactions and tasks, we need language-based agents that can plan for long horizons. Traditionally, such capabilities were addressed by reinforcement learning agents with hierarchical planning capabilities. In this work, we explore a novel architecture where the LLM acts as the meta-controller deciding the agent's next macro-action, and tool use augmented LLM-based option policies execute the selected macro-action. We instantiate this framework for a specific set of macro-actions enabling adaptive planning for users' personal plans through conversation and follow-up questions collecting user feedback. We show how this paradigm can be applicable in scenarios ranging from tutoring for academic and non-academic tasks to conversational coaching for personal health plans.
In large language models (LLMs), code and reasoning reinforce each other: code offers an abstract, modular, and logic-driven structure that supports reasoning, while reasoning translates high-level goals into smaller, executable steps that drive more advanced code intelligence. In this study, we examine how code serves as a structured medium for enhancing reasoning: it provides verifiable execution paths, enforces logical decomposition, and enables runtime validation. We also explore how improvements in reasoning have transformed code intelligence from basic completion to advanced capabilities, enabling models to address complex software engineering tasks through planning and debugging. Finally, we identify key challenges and propose future research directions to strengthen this synergy, ultimately improving LLM's performance in both areas.
Understanding domain-specific theorems often requires more than just text-based reasoning; effective communication through structured visual explanations is crucial for deeper comprehension. While large language models (LLMs) demonstrate strong performance in text-based theorem reasoning, their ability to generate coherent and pedagogically meaningful visual explanations remains an open challenge. In this work, we introduce TheoremExplainAgent, an agentic approach for generating long-form theorem explanation videos (over 5 minutes) using Manim animations. To systematically evaluate multimodal theorem explanations, we propose TheoremExplainBench, a benchmark covering 240 theorems across multiple STEM disciplines, along with 5 automated evaluation metrics. Our results reveal that agentic planning is essential for generating detailed long-form videos, and the o3-mini agent achieves a success rate of 93.8% and an overall score of 0.77. However, our quantitative and qualitative studies show that most of the videos produced exhibit minor issues with visual element layout. Furthermore, multimodal explanations expose deeper reasoning flaws that text-based explanations fail to reveal, highlighting the importance of multimodal explanations.
We consider enhancing large language models (LLMs) for complex planning tasks. While existing methods allow LLMs to explore intermediate steps to make plans, they either depend on unreliable self-verification or external verifiers to evaluate these steps, which demand significant data and computations. Here, we propose automated heuristics discovery (AutoHD), a novel approach that enables LLMs to explicitly generate heuristic functions to guide inference-time search, allowing accurate evaluation of intermediate states. These heuristic functions are further refined through a heuristic evolution process, improving their robustness and effectiveness. Our proposed method requires no additional model training or fine-tuning, and the explicit definition of heuristic functions generated by the LLMs provides interpretability and insights into the reasoning process. Extensive experiments across diverse benchmarks demonstrate significant gains over multiple baselines, including nearly twice the accuracy on some datasets, establishing our approach as a reliable and interpretable solution for complex planning tasks.
This paper presents a novel framework, called PLANTOR (PLanning with Natural language for Task-Oriented Robots), that integrates Large Language Models (LLMs) with Prolog-based knowledge management and planning for multi-robot tasks. The system employs a two-phase generation of a robot-oriented knowledge base, ensuring reusability and compositional reasoning, as well as a three-step planning procedure that handles temporal dependencies, resource constraints, and parallel task execution via mixed-integer linear programming. The final plan is converted into a Behaviour Tree for direct use in ROS2. We tested the framework in multi-robot assembly tasks within a block world and an arch-building scenario. Results demonstrate that LLMs can produce accurate knowledge bases with modest human feedback, while Prolog guarantees formal correctness and explainability. This approach underscores the potential of LLM integration for advanced robotics tasks requiring flexible, scalable, and human-understandable planning.
Large Language Models (LLMs) have achieved remarkable success in various natural language processing tasks, yet their ability to generate long-form content remains poorly understood and evaluated. Our analysis reveals that current LLMs struggle with length requirements and information density in long-text generation, with performance deteriorating as text length increases. To quantitively locate such a performance degradation and provide further insights on model development, we present LongEval, a benchmark that evaluates long-text generation through both direct and plan-based generation paradigms, inspired by cognitive and linguistic writing models. The comprehensive experiments in this work reveal interesting findings such as that while model size correlates with generation ability, the small-scale model (e.g., LongWriter), well-trained on long texts, has comparable performance. All code and datasets are released in https://github.com/Wusiwei0410/LongEval.
This benchmark suite provides a comprehensive evaluation framework for assessing both individual LLMs and multi-agent systems in real-world planning scenarios. The suite encompasses eleven designed problems that progress from basic to highly complex, incorporating key aspects such as multi-agent coordination, inter-agent dependencies, and dynamic environmental disruptions. Each problem can be scaled along three dimensions: the number of parallel planning threads, the complexity of inter-dependencies, and the frequency of unexpected disruptions requiring real-time adaptation. The benchmark includes detailed specifications, evaluation metrics, and baseline implementations using contemporary frameworks like LangGraph, enabling rigorous testing of both single-agent and multi-agent planning capabilities. Through standardized evaluation criteria and scalable complexity, this benchmark aims to drive progress in developing more robust and adaptable AI planning systems for real-world applications.
In this project, our goal is to determine how to leverage the world-knowledge of pretrained large language models for efficient and robust learning in multiagent decision making. We examine this in a taxi routing and assignment problem where agents must decide how to best pick up passengers in order to minimize overall waiting time. While this problem is situated on a graphical road network, we show that with the proper prompting zero-shot performance is quite strong on this task. Furthermore, with limited fine-tuning along with the one-at-a-time rollout algorithm for look ahead, LLMs can out-compete existing approaches with 50 times fewer environmental interactions. We also explore the benefits of various linguistic prompting approaches and show that including certain easy-to-compute information in the prompt significantly improves performance. Finally, we highlight the LLM's built-in semantic understanding, showing its ability to adapt to environmental factors through simple prompts.
This work leverages Large Language Models (LLMs) to simulate human mobility, addressing challenges like high costs and privacy concerns in traditional models. Our hierarchical framework integrates persona generation, activity selection, and destination prediction, using real-world demographic and psychological data to create realistic movement patterns. Both physical models and language models are employed to explore and demonstrate different methodologies for human mobility simulation. By structuring data with summarization and weighted density metrics, the system ensures scalable memory management while retaining actionable insights. Preliminary results indicate that LLM-driven simulations align with observed real-world patterns, offering scalable, interpretable insights for social problems such as urban planning, traffic management, and public health. The framework's ability to dynamically generate personas and activities enables it to provide adaptable and realistic daily routines. This study demonstrates the transformative potential of LLMs in advancing mobility modeling for societal and urban applications. The source code and interactive demo for our framework are available at https://github.com/cju0/TrajLLM.
In role-playing games (RPGs), the level of immersion is critical-especially when an in-game agent conveys tasks, hints, or ideas to the player. For an agent to accurately interpret the player's emotional state and contextual nuances, a foundational level of understanding is required, which can be achieved using a Large Language Model (LLM). Maintaining the LLM's focus across multiple context changes, however, necessitates a more robust approach, such as integrating the LLM with a dedicated task allocation model to guide its performance throughout gameplay. In response to this need, we introduce Voting-Based Task Assignment (VBTA), a framework inspired by human reasoning in task allocation and completion. VBTA assigns capability profiles to agents and task descriptions to tasks, then generates a suitability matrix that quantifies the alignment between an agent's abilities and a task's requirements. Leveraging six distinct voting methods, a pre-trained LLM, and integrating conflict-based search (CBS) for path planning, VBTA efficiently identifies and assigns the most suitable agent to each task. While existing approaches focus on generating individual aspects of gameplay, such as single quests, or combat encounters, our method shows promise when generating both unique combat encounters and narratives because of its generalizable nature.
Generative AI significantly enhances player agency in interactive narratives (IN) by enabling just-in-time content generation that adapts to player actions. While delegating generation to AI makes IN more interactive, it becomes challenging for authors to control the space of possible narratives - within which the final story experienced by the player emerges from their interaction with AI. In this paper, we present WhatELSE, an AI-bridged IN authoring system that creates narrative possibility spaces from example stories. WhatELSE provides three views (narrative pivot, outline, and variants) to help authors understand the narrative space and corresponding tools leveraging linguistic abstraction to control the boundaries of the narrative space. Taking innovative LLM-based narrative planning approaches, WhatELSE further unfolds the narrative space into executable game events. Through a user study (N=12) and technical evaluations, we found that WhatELSE enables authors to perceive and edit the narrative space and generates engaging interactive narratives at play-time.
Search plays a fundamental role in problem-solving across various domains, with most real-world decision-making problems being solvable through systematic search. Drawing inspiration from recent discussions on search and learning, we systematically explore the complementary relationship between search and Large Language Models (LLMs) from three perspectives. First, we analyze how learning can enhance search efficiency and propose Search via Learning (SeaL), a framework that leverages LLMs for effective and efficient search. Second, we further extend SeaL to SeaL-C to ensure rigorous completeness during search. Our evaluation across three real-world planning tasks demonstrates that SeaL achieves near-perfect accuracy while reducing search spaces by up to 99.1% compared to traditional approaches. Finally, we explore how far LLMs are from real search by investigating whether they can develop search capabilities independently. Our analysis reveals that while current LLMs struggle with efficient search in complex problems, incorporating systematic search strategies significantly enhances their problem-solving capabilities. These findings not only validate the effectiveness of our approach but also highlight the need for improving LLMs' search abilities for real-world applications.
Debt collection negotiations (DCN) are vital for managing non-performing loans (NPLs) and reducing creditor losses. Traditional methods are labor-intensive, while large language models (LLMs) offer promising automation potential. However, prior systems lacked dynamic negotiation and real-time decision-making capabilities. This paper explores LLMs in automating DCN and proposes a novel evaluation framework with 13 metrics across 4 aspects. Our experiments reveal that LLMs tend to over-concede compared to human negotiators. To address this, we propose the Multi-Agent Debt Negotiation (MADeN) framework, incorporating planning and judging modules to improve decision rationality. We also apply post-training techniques, including DPO with rejection sampling, to optimize performance. Our studies provide valuable insights for practitioners and researchers seeking to enhance efficiency and outcomes in this domain.
Retrieval-Augmented Generation (RAG) is a crucial method for mitigating hallucinations in Large Language Models (LLMs) and integrating external knowledge into their responses. Existing RAG methods typically employ query rewriting to clarify the user intent and manage multi-hop logic, while using hybrid retrieval to expand search scope. However, the tight coupling of query rewriting to the dense retriever limits its compatibility with hybrid retrieval, impeding further RAG performance improvements. To address this challenge, we introduce a high-level searcher that decomposes complex queries into atomic queries, independent of any retriever-specific optimizations. Additionally, to harness the strengths of sparse retrievers for precise keyword retrieval, we have developed a new sparse searcher that employs Lucene syntax to enhance retrieval accuracy.Alongside web and dense searchers, these components seamlessly collaborate within our proposed method, \textbf{LevelRAG}. In LevelRAG, the high-level searcher orchestrates the retrieval logic, while the low-level searchers (sparse, web, and dense) refine the queries for optimal retrieval. This approach enhances both the completeness and accuracy of the retrieval process, overcoming challenges associated with current query rewriting techniques in hybrid retrieval scenarios. Empirical experiments conducted on five datasets, encompassing both single-hop and multi-hop question answering tasks, demonstrate the superior performance of LevelRAG compared to existing RAG methods. Notably, LevelRAG outperforms the state-of-the-art proprietary model, GPT4o, underscoring its effectiveness and potential impact on the RAG field.
Multi-robot task planning and collaboration are critical challenges in robotics. While Behavior Trees (BTs) have been established as a popular control architecture and are plannable for a single robot, the development of effective multi-robot BT planning algorithms remains challenging due to the complexity of coordinating diverse action spaces. We propose the Multi-Robot Behavior Tree Planning (MRBTP) algorithm, with theoretical guarantees of both soundness and completeness. MRBTP features cross-tree expansion to coordinate heterogeneous actions across different BTs to achieve the team's goal. For homogeneous actions, we retain backup structures among BTs to ensure robustness and prevent redundant execution through intention sharing. While MRBTP is capable of generating BTs for both homogeneous and heterogeneous robot teams, its efficiency can be further improved. We then propose an optional plugin for MRBTP when Large Language Models (LLMs) are available to reason goal-related actions for each robot. These relevant actions can be pre-planned to form long-horizon subtrees, significantly enhancing the planning speed and collaboration efficiency of MRBTP. We evaluate our algorithm in warehouse management and everyday service scenarios. Results demonstrate MRBTP's robustness and execution efficiency under varying settings, as well as the ability of the pre-trained LLM to generate effective task-specific subtrees for MRBTP.
Modern language models rely on static vocabularies, fixed before pretraining, in contrast to the adaptive vocabulary acquisition observed in human language learning. To bridge this gap, we introduce vocabulary curriculum learning, an approach that improves pretraining efficiency with log-linear scaling gains relative to vocabulary size. Our method alternates between entropy-guided vocabulary expansion and model optimization, enabling models to learn transferable representations across diverse tokenization granularities. This approach naturally gives rise to an optimal computation allocation pattern: longer tokens capture predictable content, while shorter tokens focus on more complex, harder-to-predict contexts. Experiments on small-scale GPT models demonstrate improved scaling efficiency, reinforcing the effectiveness of dynamic tokenization. We release our code to support further research and plan to extend our experiments to larger models and diverse domains.
Automated planning is traditionally the domain of experts, utilized in fields like manufacturing and healthcare with the aid of expert planning tools. Recent advancements in LLMs have made planning more accessible to everyday users due to their potential to assist users with complex planning tasks. However, LLMs face several application challenges within end-user planning, including consistency, accuracy, and user trust issues. This paper introduces VeriPlan, a system that applies formal verification techniques, specifically model checking, to enhance the reliability and flexibility of LLMs for end-user planning. In addition to the LLM planner, VeriPlan includes three additional core features -- a rule translator, flexibility sliders, and a model checker -- that engage users in the verification process. Through a user study (n=12), we evaluate VeriPlan, demonstrating improvements in the perceived quality, usability, and user satisfaction of LLMs. Our work shows the effective integration of formal verification and user-control features with LLMs for end-user planning tasks.
This paper explores the advancements and applications of large-scale models in the medical field, with a particular focus on Medical Large Models (MedLMs). These models, encompassing Large Language Models (LLMs), Vision Models, 3D Large Models, and Multimodal Models, are revolutionizing healthcare by enhancing disease prediction, diagnostic assistance, personalized treatment planning, and drug discovery. The integration of graph neural networks in medical knowledge graphs and drug discovery highlights the potential of Large Graph Models (LGMs) in understanding complex biomedical relationships. The study also emphasizes the transformative role of Vision-Language Models (VLMs) and 3D Large Models in medical image analysis, anatomical modeling, and prosthetic design. Despite the challenges, these technologies are setting new benchmarks in medical innovation, improving diagnostic accuracy, and paving the way for personalized healthcare solutions. This paper aims to provide a comprehensive overview of the current state and future directions of large models in medicine, underscoring their significance in advancing global health.
Autonomous Driving Systems (ADSs) are revolutionizing transportation by reducing human intervention, improving operational efficiency, and enhancing safety. Large Language Models (LLMs), known for their exceptional planning and reasoning capabilities, have been integrated into ADSs to assist with driving decision-making. However, LLM-based single-agent ADSs face three major challenges: limited perception, insufficient collaboration, and high computational demands. To address these issues, recent advancements in LLM-based multi-agent ADSs have focused on improving inter-agent communication and cooperation. This paper provides a frontier survey of LLM-based multi-agent ADSs. We begin with a background introduction to related concepts, followed by a categorization of existing LLM-based approaches based on different agent interaction modes. We then discuss agent-human interactions in scenarios where LLM-based agents engage with humans. Finally, we summarize key applications, datasets, and challenges in this field to support future research (https://anonymous.4open.science/r/LLM-based_Multi-agent_ADS-3A5C/README.md).
We present RapidPen, a fully automated penetration testing (pentesting) framework that addresses the challenge of achieving an initial foothold (IP-to-Shell) without human intervention. Unlike prior approaches that focus primarily on post-exploitation or require a human-in-the-loop, RapidPen leverages large language models (LLMs) to autonomously discover and exploit vulnerabilities, starting from a single IP address. By integrating advanced ReAct-style task planning (Re) with retrieval-augmented knowledge bases of successful exploits, along with a command-generation and direct execution feedback loop (Act), RapidPen systematically scans services, identifies viable attack vectors, and executes targeted exploits in a fully automated manner. In our evaluation against a vulnerable target from the Hack The Box platform, RapidPen achieved shell access within 200-400 seconds at a per-run cost of approximately \$0.3-\$0.6, demonstrating a 60\% success rate when reusing prior "success-case" data. These results underscore the potential of truly autonomous pentesting for both security novices and seasoned professionals. Organizations without dedicated security teams can leverage RapidPen to quickly identify critical vulnerabilities, while expert pentesters can offload repetitive tasks and focus on complex challenges. Ultimately, our work aims to make penetration testing more accessible and cost-efficient, thereby enhancing the overall security posture of modern software ecosystems.
This work presents a novel data-driven path planning algorithm named Instruction-Guided Probabilistic Roadmap (IG-PRM). Despite the recent development and widespread use of mobile robot navigation, the safe and effective travels of mobile robots still require significant engineering effort to take into account the constraints of robots and their tasks. With IG-PRM, we aim to address this problem by allowing robot operators to specify such constraints through natural language instructions, such as ``aim for wider paths'' or ``mind small gaps''. The key idea is to convert such instructions into embedding vectors using large-language models (LLMs) and use the vectors as a condition to predict instruction-guided cost maps from occupancy maps. By constructing a roadmap based on the predicted costs, we can find instruction-guided paths via the standard shortest path search. Experimental results demonstrate the effectiveness of our approach on both synthetic and real-world indoor navigation environments.
6G networks aim to achieve global coverage, massive connectivity, and ultra-stringent requirements. Space-Air-Ground Integrated Networks (SAGINs) and Semantic Communication (SemCom) are essential for realizing these goals, yet they introduce considerable complexity in resource orchestration. Drawing inspiration from research in robotics, a viable solution to manage this complexity is the application of Large Language Models (LLMs). Although the use of LLMs in network orchestration has recently gained attention, existing solutions have not sufficiently addressed LLM hallucinations or their adaptation to network dynamics. To address this gap, this paper proposes a framework called Autonomous Reinforcement Coordination (ARC) for a SemCom-enabled SAGIN. This framework employs an LLM-based Retrieval-Augmented Generator (RAG) monitors services, users, and resources and processes the collected data, while a Hierarchical Action Planner (HAP) orchestrates resources. ARC decomposes orchestration into two tiers, utilizing LLMs for high-level planning and Reinforcement Learning (RL) agents for low-level decision-making, in alignment with the Mixture of Experts (MoE) concept. The LLMs utilize Chain-of-Thought (CoT) reasoning for few-shot learning, empowered by contrastive learning, while the RL agents employ replay buffer management for continual learning, thereby achieving efficiency, accuracy, and adaptability. Simulations are provided to demonstrate the effectiveness of ARC, along with a comprehensive discussion on potential future research directions to enhance and upgrade ARC.
Access to sexual and reproductive health information remains a challenge in many communities globally, due to cultural taboos and limited availability of healthcare providers. Public health organizations are increasingly turning to Large Language Models (LLMs) to improve access to timely and personalized information. However, recent HCI scholarship indicates that significant challenges remain in incorporating context awareness and mitigating bias in LLMs. In this paper, we study the development of a culturally-appropriate LLM-based chatbot for reproductive health with underserved women in urban India. Through user interactions, focus groups, and interviews with multiple stakeholders, we examine the chatbot's response to sensitive and highly contextual queries on reproductive health. Our findings reveal strengths and limitations of the system in capturing local context, and complexities around what constitutes "culture". Finally, we discuss how local context might be better integrated, and present a framework to inform the design of culturally-sensitive chatbots for community health.
When a human requests an LLM to complete a coding task using functionality from a large code repository, how do we provide context from the repo to the LLM? One approach is to add the entire repo to the LLM's context window. However, most tasks involve only fraction of symbols from a repo, longer contexts are detrimental to the LLM's reasoning abilities, and context windows are not unlimited. Alternatively, we could emulate the human ability to navigate a large repo, pick out the right functionality, and form a plan to solve the task. We propose MutaGReP (Mutation-guided Grounded Repository Plan Search), an approach to search for plans that decompose a user request into natural language steps grounded in the codebase. MutaGReP performs neural tree search in plan space, exploring by mutating plans and using a symbol retriever for grounding. On the challenging LongCodeArena benchmark, our plans use less than 5% of the 128K context window for GPT-4o but rival the coding performance of GPT-4o with a context window filled with the repo. Plans produced by MutaGReP allow Qwen 2.5 Coder 32B and 72B to match the performance of GPT-4o with full repo context and enable progress on the hardest LongCodeArena tasks. Project page: zaidkhan.me/MutaGReP
Theory of Mind (ToM), the ability to understand people's mental variables based on their behavior, is key to developing socially intelligent agents. Current approaches to Theory of Mind reasoning either rely on prompting Large Language Models (LLMs), which are prone to systematic errors, or use rigid, handcrafted Bayesian Theory of Mind (BToM) models, which are more robust but cannot generalize across different domains. In this work, we introduce AutoToM, an automated Bayesian Theory of Mind method for achieving open-ended machine Theory of Mind. AutoToM can operate in any domain, infer any mental variable, and conduct robust Theory of Mind reasoning of any order. Given a Theory of Mind inference problem, AutoToM first proposes an initial BToM model. It then conducts automated Bayesian inverse planning based on the proposed model, leveraging an LLM as the backend. Based on the uncertainty of the inference, it iteratively refines the model, by introducing additional mental variables and/or incorporating more timesteps in the context. Empirical evaluations across multiple Theory of Mind benchmarks demonstrate that AutoToM consistently achieves state-of-the-art performance, offering a scalable, robust, and interpretable approach to machine Theory of Mind.
The ability to automatically identify whether an entity is referenced in a future context can have multiple applications including decision making, planning and trend forecasting. This paper focuses on detecting implicit future references in entity-centric texts, addressing the growing need for automated temporal analysis in information processing. We first present a novel dataset of 19,540 sentences built around popular entities sourced from Wikipedia, which consists of future-related and non-future-related contexts in which those entities appear. As a second contribution, we evaluate the performance of several Language Models including also Large Language Models (LLMs) on the task of distinguishing future-oriented content in the absence of explicit temporal references.
Reinforcement learning (RL) has shown impressive results in sequential decision-making tasks. Meanwhile, Large Language Models (LLMs) and Vision-Language Models (VLMs) have emerged, exhibiting impressive capabilities in multimodal understanding and reasoning. These advances have led to a surge of research integrating LLMs and VLMs into RL. In this survey, we review representative works in which LLMs and VLMs are used to overcome key challenges in RL, such as lack of prior knowledge, long-horizon planning, and reward design. We present a taxonomy that categorizes these LLM/VLM-assisted RL approaches into three roles: agent, planner, and reward. We conclude by exploring open problems, including grounding, bias mitigation, improved representations, and action advice. By consolidating existing research and identifying future directions, this survey establishes a framework for integrating LLMs and VLMs into RL, advancing approaches that unify natural language and visual understanding with sequential decision-making.
Modern organizations frequently rely on chat-based platforms (e.g., Slack, Microsoft Teams, and Discord) for day-to-day communication and decision-making. As conversations evolve, organizational knowledge can get buried, prompting repeated searches and discussions. While maintaining shared documents, such as Wiki articles for the organization, offers a partial solution, it requires manual and timely efforts to keep it up to date, and it may not effectively preserve the social and contextual aspect of prior discussions. Moreover, reaching a consensus on document updates with relevant stakeholders can be time-consuming and complex. To address these challenges, we introduce CHOIR (Chat-based Helper for Organizational Intelligence Repository), a chatbot that integrates seamlessly with chat platforms. CHOIR automatically identifies and proposes edits to related documents, initiates discussions with relevant team members, and preserves contextual revision histories. By embedding knowledge management directly into chat environments and leveraging LLMs, CHOIR simplifies manual updates and supports consensus-driven editing based on maintained context with revision histories. We plan to design, deploy, and evaluate CHOIR in the context of maintaining an organizational memory for a research lab. We describe the chatbot's motivation, design, and early implementation to show how CHOIR streamlines collaborative document management.
Large Language Models (LLMs) have demonstrated exceptional abilities in reasoning for task planning. However, challenges remain under-explored for parallel schedules. This paper introduces a novel paradigm, plan-over-graph, in which the model first decomposes a real-life textual task into executable subtasks and constructs an abstract task graph. The model then understands this task graph as input and generates a plan for parallel execution. To enhance the planning capability of complex, scalable graphs, we design an automated and controllable pipeline to generate synthetic graphs and propose a two-stage training scheme. Experimental results show that our plan-over-graph method significantly improves task performance on both API-based LLMs and trainable open-sourced LLMs. By normalizing complex tasks as graphs, our method naturally supports parallel execution, demonstrating global efficiency. The code and data are available at https://github.com/zsq259/Plan-over-Graph.
Large Language Models (LLMs) have recently demonstrated remarkable capabilities in reasoning, planning, and decision-making. Building upon these strengths, researchers have begun incorporating LLMs into multi-agent systems (MAS), where agents collaborate or compete through natural language interactions to tackle tasks beyond the scope of single-agent setups. In this survey, we present a communication-centric perspective on LLM-based multi-agent systems, examining key system-level features such as architecture design and communication goals, as well as internal mechanisms like communication strategies, paradigms, objects and content. We illustrate how these communication elements interplay to enable collective intelligence and flexible collaboration. Furthermore, we discuss prominent challenges, including scalability, security, and multimodal integration, and propose directions for future work to advance research in this emerging domain. Ultimately, this survey serves as a catalyst for further innovation, fostering more robust, scalable, and intelligent multi-agent systems across diverse application domains.
Large language models (LLMs) have shown remarkable improvements in reasoning and many existing benchmarks have been addressed by models such as o1 and o3 either fully or partially. However, a majority of these benchmarks emphasize deductive reasoning, including mathematical and coding tasks in which rules such as mathematical axioms or programming syntax are clearly defined, based on which LLMs can plan and apply these rules to arrive at a solution. In contrast, inductive reasoning, where one infers the underlying rules from observed data, remains less explored. Such inductive processes lie at the heart of scientific discovery, as they enable researchers to extract general principles from empirical observations. To assess whether LLMs possess this capacity, we introduce InductionBench, a new benchmark designed to evaluate the inductive reasoning ability of LLMs. Our experimental findings reveal that even the most advanced models available struggle to master the simplest complexity classes within the subregular hierarchy of functions, highlighting a notable deficiency in current LLMs' inductive reasoning capabilities. Coda and data are available https://github.com/Wenyueh/inductive_reasoning_benchmark.
We present a method of generating first-order logic statements whose complexity can be controlled along multiple dimensions. We use this method to automatically create several datasets consisting of questions asking for the truth or falsity of first-order logic statements in Zermelo-Fraenkel set theory. While the resolution of these questions does not require any knowledge beyond basic notation of first-order logic and set theory, it does require a degree of planning and logical reasoning, which can be controlled up to arbitrarily high difficulty by the complexity of the generated statements. Furthermore, we do extensive evaluations of the performance of various large language models, including recent models such as DeepSeek-R1 and OpenAI's o3-mini, on these datasets. All of the datasets along with the code used for generating them, as well as all data from the evaluations is publicly available at https://github.com/bkuckuck/logical-skills-of-llms.
Recent advances in code generation have illuminated the potential of employing large language models (LLMs) for general-purpose programming languages such as Python and C++, opening new opportunities for automating software development and enhancing programmer productivity. The potential of LLMs in software programming has sparked significant interest in exploring automated hardware generation and automation. Although preliminary endeavors have been made to adopt LLMs in generating hardware description languages (HDLs), several challenges persist in this direction. First, the volume of available HDL training data is substantially smaller compared to that for software programming languages. Second, the pre-trained LLMs, mainly tailored for software code, tend to produce HDL designs that are more error-prone. Third, the generation of HDL requires a significantly higher number of tokens compared to software programming, leading to inefficiencies in cost and energy consumption. To tackle these challenges, this paper explores leveraging LLMs to generate High-Level Synthesis (HLS)-based hardware design. Although code generation for domain-specific programming languages is not new in the literature, we aim to provide experimental results, insights, benchmarks, and evaluation infrastructure to investigate the suitability of HLS over low-level HDLs for LLM-assisted hardware design generation. To achieve this, we first finetune pre-trained models for HLS-based hardware generation, using a collected dataset with text prompts and corresponding reference HLS designs. An LLM-assisted framework is then proposed to automate end-to-end hardware code generation, which also investigates the impact of chain-of-thought and feedback loops promoting techniques on HLS-design generation. Limited by the timeframe of this research, we plan to evaluate more advanced reasoning models in the future.
It is popular lately to train large language models to be used as chat assistants, but in the conversation between the user and the chat assistant, there are prompts, require multi-turns between the chat assistant and the user. However, there are a number of issues with the multi-turns conversation: The response of the chat assistant is prone to errors and can't help users achieve their goals, and as the number of conversation turns increases, the probability of errors will also increase; It is difficult for chat assistant to generate responses with different processes based on actual needs for the same prompt; Chat assistant require the use of tools, but the current approach is not elegant and efficient, and the number of tool calls is limited. The main reason for these issues is that large language models don't have the thinking ability as a human, lack the reasoning ability and planning ability, and lack the ability to execute plans. To solve these issues, we propose a thinking method based on a built-in chain of thought: In the multi-turns conversation, for each user prompt, the large language model thinks based on elements such as chat history, thinking context, action calls, memory and knowledge, makes detailed reasoning and planning, and actions according to the plan. We also explored how the large language model enhances thinking ability through this thinking method: Collect training datasets according to the thinking method and fine tune the large language model through supervised learning; Train a consistency reward model and use it as a reward function to fine tune the large language model using reinforcement learning, and the reinforced large language model outputs according to this way of thinking. Our experimental results show that the reasoning ability and planning ability of the large language model are enhanced, and the issues in the multi-turns conversation are solved.
Recently, there has been growing interest in leveraging large language models (LLMs) to generate symbolic world models from textual descriptions. Although LLMs have been extensively explored in the context of world modeling, prior studies encountered several challenges, including evaluation randomness, dependence on indirect metrics, and a limited domain scope. To address these limitations, we introduce a novel benchmark, Text2World, based on planning domain definition language (PDDL), featuring hundreds of diverse domains and employing multi-criteria, execution-based metrics for a more robust evaluation. We benchmark current LLMs using Text2World and find that reasoning models trained with large-scale reinforcement learning outperform others. However, even the best-performing model still demonstrates limited capabilities in world modeling. Building on these insights, we examine several promising strategies to enhance the world modeling capabilities of LLMs, including test-time scaling, agent training, and more. We hope that Text2World can serve as a crucial resource, laying the groundwork for future research in leveraging LLMs as world models. The project page is available at https://text-to-world.github.io/.
When encountering increasingly frequent performance improvements or cost reductions from a new large language model (LLM), developers of applications leveraging LLMs must decide whether to take advantage of these improvements or stay with older tried-and-tested models. Low perceived switching frictions can lead to choices that do not consider more subtle behavior changes that the transition may induce. Our experiments use a popular game-theoretic behavioral economics model of trust to show stark differences in the trusting behavior of OpenAI's and DeepSeek's models. We highlight a collapse in the economic trust behavior of the o1-mini and o3-mini models as they reconcile profit-maximizing and risk-seeking with future returns from trust, and contrast it with DeepSeek's more sophisticated and profitable trusting behavior that stems from an ability to incorporate deeper concepts like forward planning and theory-of-mind. As LLMs form the basis for high-stakes commercial systems, our results highlight the perils of relying on LLM performance benchmarks that are too narrowly defined and suggest that careful analysis of their hidden fault lines should be part of any organization's AI strategy.
Recent advancements in music large language models (LLMs) have significantly improved music understanding tasks, which involve the model's ability to analyze and interpret various musical elements. These improvements primarily focused on integrating both music and text inputs. However, the potential of incorporating additional modalities such as images, videos and textual music features to enhance music understanding remains unexplored. To bridge this gap, we propose DeepResonance, a multimodal music understanding LLM fine-tuned via multi-way instruction tuning with multi-way aligned music, text, image, and video data. To this end, we construct Music4way-MI2T, Music4way-MV2T, and Music4way-Any2T, three 4-way training and evaluation datasets designed to enable DeepResonance to integrate both visual and textual music feature content. We also introduce multi-sampled ImageBind embeddings and a pre-alignment Transformer to enhance modality fusion prior to input into text LLMs, tailoring DeepResonance for multi-way instruction tuning. Our model achieves state-of-the-art performances across six music understanding tasks, highlighting the benefits of the auxiliary modalities and the structural superiority of DeepResonance. We plan to open-source the models and the newly constructed datasets.
Like humans, Large Language Models (LLMs) struggle to generate high-quality long-form text that adheres to strict requirements in a single pass. This challenge is unsurprising, as successful human writing, according to the Cognitive Writing Theory, is a complex cognitive process involving iterative planning, translating, reviewing, and monitoring. Motivated by these cognitive principles, we aim to equip LLMs with human-like cognitive writing capabilities through CogWriter, a novel training-free framework that transforms LLM constrained long-form text generation into a systematic cognitive writing paradigm. Our framework consists of two key modules: (1) a Planning Agent that performs hierarchical planning to decompose the task, and (2) multiple Generation Agents that execute these plans in parallel. The system maintains quality via continuous monitoring and reviewing mechanisms, which evaluate outputs against specified requirements and trigger necessary revisions. CogWriter demonstrates exceptional performance on LongGenBench, a benchmark for complex constrained long-form text generation. Even when using Qwen-2.5-14B as its backbone, CogWriter surpasses GPT-4o by 22% in complex instruction completion accuracy while reliably generating texts exceeding 10,000 words. We hope this cognitive science-inspired approach provides a paradigm for LLM writing advancements: \href{https://github.com/KaiyangWan/CogWriter}{CogWriter}.
Embodied Question Answering (EQA) has primarily focused on indoor environments, leaving the complexities of urban settings - spanning environment, action, and perception - largely unexplored. To bridge this gap, we introduce CityEQA, a new task where an embodied agent answers open-vocabulary questions through active exploration in dynamic city spaces. To support this task, we present CityEQA-EC, the first benchmark dataset featuring 1,412 human-annotated tasks across six categories, grounded in a realistic 3D urban simulator. Moreover, we propose Planner-Manager-Actor (PMA), a novel agent tailored for CityEQA. PMA enables long-horizon planning and hierarchical task execution: the Planner breaks down the question answering into sub-tasks, the Manager maintains an object-centric cognitive map for spatial reasoning during the process control, and the specialized Actors handle navigation, exploration, and collection sub-tasks. Experiments demonstrate that PMA achieves 60.7% of human-level answering accuracy, significantly outperforming frontier-based baselines. While promising, the performance gap compared to humans highlights the need for enhanced visual reasoning in CityEQA. This work paves the way for future advancements in urban spatial intelligence. Dataset and code are available at https://github.com/BiluYong/CityEQA.git.
We examine the reasoning and planning capabilities of large language models (LLMs) in solving complex tasks. Recent advances in inference-time techniques demonstrate the potential to enhance LLM reasoning without additional training by exploring intermediate steps during inference. Notably, OpenAI's o1 model shows promising performance through its novel use of multi-step reasoning and verification. Here, we explore how scaling inference-time techniques can improve reasoning and planning, focusing on understanding the tradeoff between computational cost and performance. To this end, we construct a comprehensive benchmark, known as Sys2Bench, and perform extensive experiments evaluating existing inference-time techniques on eleven diverse tasks across five categories, including arithmetic reasoning, logical reasoning, common sense reasoning, algorithmic reasoning, and planning. Our findings indicate that simply scaling inference-time computation has limitations, as no single inference-time technique consistently performs well across all reasoning and planning tasks.
Embodied AI systems, including robots and autonomous vehicles, are increasingly integrated into real-world applications, where they encounter a range of vulnerabilities stemming from both environmental and system-level factors. These vulnerabilities manifest through sensor spoofing, adversarial attacks, and failures in task and motion planning, posing significant challenges to robustness and safety. Despite the growing body of research, existing reviews rarely focus specifically on the unique safety and security challenges of embodied AI systems. Most prior work either addresses general AI vulnerabilities or focuses on isolated aspects, lacking a dedicated and unified framework tailored to embodied AI. This survey fills this critical gap by: (1) categorizing vulnerabilities specific to embodied AI into exogenous (e.g., physical attacks, cybersecurity threats) and endogenous (e.g., sensor failures, software flaws) origins; (2) systematically analyzing adversarial attack paradigms unique to embodied AI, with a focus on their impact on perception, decision-making, and embodied interaction; (3) investigating attack vectors targeting large vision-language models (LVLMs) and large language models (LLMs) within embodied systems, such as jailbreak attacks and instruction misinterpretation; (4) evaluating robustness challenges in algorithms for embodied perception, decision-making, and task planning; and (5) proposing targeted strategies to enhance the safety and reliability of embodied AI systems. By integrating these dimensions, we provide a comprehensive framework for understanding the interplay between vulnerabilities and safety in embodied AI.
In the era of Large Language Models (LLMs), embodied artificial intelligence presents transformative opportunities for robotic manipulation tasks. Ultrasound imaging, a widely used and cost-effective medical diagnostic procedure, faces challenges due to the global shortage of professional sonographers. To address this issue, we propose USPilot, an embodied robotic assistant ultrasound system powered by an LLM-based framework to enable autonomous ultrasound acquisition. USPilot is designed to function as a virtual sonographer, capable of responding to patients' ultrasound-related queries and performing ultrasound scans based on user intent. By fine-tuning the LLM, USPilot demonstrates a deep understanding of ultrasound-specific questions and tasks. Furthermore, USPilot incorporates an LLM-enhanced Graph Neural Network (GNN) to manage ultrasound robotic APIs and serve as a task planner. Experimental results show that the LLM-enhanced GNN achieves unprecedented accuracy in task planning on public datasets. Additionally, the system demonstrates significant potential in autonomously understanding and executing ultrasound procedures. These advancements bring us closer to achieving autonomous and potentially unmanned robotic ultrasound systems, addressing critical resource gaps in medical imaging.
The planning ability of Large Language Models (LLMs) has garnered increasing attention in recent years due to their remarkable capacity for multi-step reasoning and their ability to generalize across a wide range of domains. While some researchers emphasize the potential of LLMs to perform complex planning tasks, others highlight significant limitations in their performance, particularly when these models are tasked with handling the intricacies of long-horizon reasoning. In this survey, we critically investigate existing research on the use of LLMs in automated planning, examining both their successes and shortcomings in detail. We illustrate that although LLMs are not well-suited to serve as standalone planners because of these limitations, they nonetheless present an enormous opportunity to enhance planning applications when combined with other approaches. Thus, we advocate for a balanced methodology that leverages the inherent flexibility and generalized knowledge of LLMs alongside the rigor and cost-effectiveness of traditional planning methods.
Large language models (LLMs) have demonstrated remarkable capabilities across a range of text-generation tasks. However, LLMs still struggle with problems requiring multi-step decision-making and environmental feedback, such as online shopping, scientific reasoning, and mathematical problem-solving. Unlike pure text data, collecting large-scale decision-making data is challenging. Moreover, many powerful LLMs are only accessible through APIs, which hinders their fine-tuning for agent tasks due to cost and complexity. To address LLM agents' limitations, we propose a framework that can automatically learn a reward model from the environment without human annotations. This model can be used to evaluate the action trajectories of LLM agents and provide heuristics for task planning. Specifically, our approach involves employing one LLM-based agent to navigate an environment randomly, generating diverse action trajectories. Subsequently, a separate LLM is leveraged to assign a task intent and synthesize a negative response alongside the correct response for each trajectory. These triplets (task intent, positive response, and negative response) are then utilized as training data to optimize a reward model capable of scoring action trajectories. The effectiveness and generalizability of our framework are demonstrated through evaluations conducted on different agent benchmarks. In conclusion, our proposed framework represents a significant advancement in enhancing LLM agents' decision-making capabilities. By automating the learning of reward models, we overcome the challenges of data scarcity and API limitations, potentially revolutionizing the application of LLMs in complex and interactive environments. This research paves the way for more sophisticated AI agents capable of tackling a wide range of real-world problems requiring multi-step decision-making.
Automating planning with LLMs presents transformative opportunities for traditional industries, yet remains underexplored. In commercial construction, the complexity of automated scheduling often requires manual intervention to ensure precision. We propose CONSTRUCTA, a novel framework leveraging LLMs to optimize construction schedules in complex projects like semiconductor fabrication. CONSTRUCTA addresses key challenges by: (1) integrating construction-specific knowledge through static RAG; (2) employing context-sampling techniques inspired by architectural expertise to provide relevant input; and (3) deploying Construction DPO to align schedules with expert preferences using RLHF. Experiments on proprietary data demonstrate performance improvements of +42.3% in missing value prediction, +79.1% in dependency analysis, and +28.9% in automated planning compared to baseline methods, showcasing its potential to revolutionize construction workflows and inspire domain-specific LLM advancements.
Large language models (LLMs) have risen to prominence as 'chatbots' for users to interact via natural language. However, their abilities to capture common-sense knowledge make them seem promising as language-based planners of situated or embodied action as well. We have implemented a simple text-based environment -- similar to others that have before been used for reinforcement-learning of agents -- that simulates, very abstractly, a household setting. We use this environment and the detailed error-tracking capabilities we implemented for targeted benchmarking of LLMs on the problem of practical reasoning: Going from goals and observations to actions. Our findings show that environmental complexity and game restrictions hamper performance, and concise action planning is demanding for current LLMs.
This paper investigates the mathematical reasoning capabilities of large language models (LLMs) using 50 newly constructed high-school-level word problems. Unlike prior studies that focus solely on answer correctness, we rigorously analyze both final answers and solution steps to identify reasoning failures. Evaluating eight state-of-the-art models - including Mixtral, Llama, Gemini, GPT-4o, and OpenAI's o1 variants - we find that while newer models (e.g., o3-mini, deepseek-r1) achieve higher accuracy, all models exhibit errors in spatial reasoning, strategic planning, and arithmetic, sometimes producing correct answers through flawed logic. Common failure modes include unwarranted assumptions, over-reliance on numerical patterns, and difficulty translating physical intuition into mathematical steps. Manual analysis reveals that models struggle with problems requiring multi-step deduction or real-world knowledge, despite possessing broad mathematical knowledge. Our results underscore the importance of evaluating reasoning processes, not just answers, and caution against overestimating LLMs' problem-solving proficiency. The study highlights persistent gaps in LLMs' generalization abilities, emphasizing the need for targeted improvements in structured reasoning and constraint handling.
Heuristics have achieved great success in solving combinatorial optimization problems (COPs). However, heuristics designed by humans require too much domain knowledge and testing time. Given the fact that Large Language Models (LLMs) possess strong capabilities to understand and generate content, and a knowledge base that covers various domains, which offer a novel way to automatically optimize heuristics. Therefore, we propose Planning of Heuristics (PoH), an optimization method that integrates the self-reflection of LLMs with the Monte Carlo Tree Search (MCTS), a well-known planning algorithm. PoH iteratively refines generated heuristics by evaluating their performance and providing improvement suggestions. Our method enables to iteratively evaluate the generated heuristics (states) and improve them based on the improvement suggestions (actions) and evaluation results (rewards), by effectively simulating future states to search for paths with higher rewards. In this paper, we apply PoH to solve the Traveling Salesman Problem (TSP) and the Flow Shop Scheduling Problem (FSSP). The experimental results show that PoH outperforms other hand-crafted heuristics and Automatic Heuristic Design (AHD) by other LLMs-based methods, and achieves the significant improvements and the state-of-the-art performance of our proposed method in automating heuristic optimization with LLMs to solve COPs.
Tool learning has emerged as a crucial capability for large language models (LLMs) to solve complex real-world tasks through interaction with external tools. Existing approaches face significant challenges, including reliance on hand-crafted prompts, difficulty in multi-step planning, and lack of precise error diagnosis and reflection mechanisms. We propose ToolCoder, a novel framework that reformulates tool learning as a code generation task. Inspired by software engineering principles, ToolCoder transforms natural language queries into structured Python function scaffold and systematically breaks down tasks with descriptive comments, enabling LLMs to leverage coding paradigms for complex reasoning and planning. It then generates and executes function implementations to obtain final responses. Additionally, ToolCoder stores successfully executed functions in a repository to promote code reuse, while leveraging error traceback mechanisms for systematic debugging, optimizing both execution efficiency and robustness. Experiments demonstrate that ToolCoder achieves superior performance in task completion accuracy and execution reliability compared to existing approaches, establishing the effectiveness of code-centric approaches in tool learning.
Solving complex reasoning tasks may involve visual understanding, domain knowledge retrieval, numerical calculation, and multi-step reasoning. Existing methods augment large language models (LLMs) with external tools but are restricted to specialized domains, limited tool types, or require additional training data. In this paper, we introduce OctoTools, a training-free, user-friendly, and easily extensible open-source agentic framework designed to tackle complex reasoning across diverse domains. OctoTools introduces standardized tool cards to encapsulate tool functionality, a planner for both high-level and low-level planning, and an executor to carry out tool usage. We validate OctoTools' generality across 16 diverse tasks (including MathVista, MMLU-Pro, MedQA, and GAIA-Text), achieving substantial average accuracy gains of 9.3% over GPT-4o. Furthermore, OctoTools outperforms AutoGen, GPT-Functions and LangChain by up to 10.6% when given the same set of tools. Through comprehensive analysis and ablations, OctoTools demonstrates advantages in task planning, effective tool usage, and multi-step problem solving.
LLMs have immense potential for generating plans, transforming an initial world state into a desired goal state. A large body of research has explored the use of LLMs for various planning tasks, from web navigation to travel planning and database querying. However, many of these systems are tailored to specific problems, making it challenging to compare them or determine the best approach for new tasks. There is also a lack of clear and consistent evaluation criteria. Our survey aims to offer a comprehensive overview of current LLM planners to fill this gap. It builds on foundational work by Kartam and Wilkins (1990) and examines six key performance criteria: completeness, executability, optimality, representation, generalization, and efficiency. For each, we provide a thorough analysis of representative works and highlight their strengths and weaknesses. Our paper also identifies crucial future directions, making it a valuable resource for both practitioners and newcomers interested in leveraging LLM planning to support agentic workflows.
Large Language Models (LLMs) are transforming healthcare through the development of LLM-based agents that can understand, reason about, and assist with medical tasks. This survey provides a comprehensive review of LLM-based agents in medicine, examining their architectures, applications, and challenges. We analyze the key components of medical agent systems, including system profiles, clinical planning mechanisms, medical reasoning frameworks, and external capacity enhancement. The survey covers major application scenarios such as clinical decision support, medical documentation, training simulations, and healthcare service optimization. We discuss evaluation frameworks and metrics used to assess these agents' performance in healthcare settings. While LLM-based agents show promise in enhancing healthcare delivery, several challenges remain, including hallucination management, multimodal integration, implementation barriers, and ethical considerations. The survey concludes by highlighting future research directions, including advances in medical reasoning inspired by recent developments in LLM architectures, integration with physical systems, and improvements in training simulations. This work provides researchers and practitioners with a structured overview of the current state and future prospects of LLM-based agents in medicine.
Vision-and-Language Navigation (VLN) is an essential skill for embodied agents, allowing them to navigate in 3D environments following natural language instructions. High-performance navigation models require a large amount of training data, the high cost of manually annotating data has seriously hindered this field. Therefore, some previous methods translate trajectory videos into step-by-step instructions for expanding data, but such instructions do not match well with users' communication styles that briefly describe destinations or state specific needs. Moreover, local navigation trajectories overlook global context and high-level task planning. To address these issues, we propose NavRAG, a retrieval-augmented generation (RAG) framework that generates user demand instructions for VLN. NavRAG leverages LLM to build a hierarchical scene description tree for 3D scene understanding from global layout to local details, then simulates various user roles with specific demands to retrieve from the scene tree, generating diverse instructions with LLM. We annotate over 2 million navigation instructions across 861 scenes and evaluate the data quality and navigation performance of trained models.
Catastrophic forgetting (CF) poses a significant challenge in machine learning, where a model forgets previously learned information upon learning new tasks. Despite the advanced capabilities of Large Language Models (LLMs), they continue to face challenges with CF during continual learning. The majority of existing research focuses on analyzing forgetting patterns through a singular training sequence, thereby overlooking the intricate effects that diverse tasks have on model behavior. Our study explores CF across various settings, discovering that model forgetting is influenced by both the specific training tasks and the models themselves. To this end, we interpret forgetting by examining the function vector (FV), a compact representation of functions in LLMs, offering a model-dependent indicator for the occurrence of CF. Through theoretical and empirical analyses, we demonstrated that CF in LLMs primarily stems from biases in function activation rather than the overwriting of task processing functions. Leveraging these insights, we propose a novel function vector guided training methodology, incorporating a regularization technique to stabilize the FV and mitigate forgetting. Empirical tests on four benchmarks confirm the effectiveness of our proposed training method, substantiating our theoretical framework concerning CF and model function dynamics. We plan to make our code publicly accessible in the near future.
Retrieval-augmented language models often struggle with knowledge-intensive tasks due to inefficient retrieval, unstructured knowledge integration, and single-pass architectures. We present Retrieval-And-Structuring (RAS), a novel framework that dynamically constructs and reasons over query-specific knowledge graphs through iterative retrieval and structuring. RAS introduces four key technical innovations: (1) a themescoped retrieval mechanism that efficiently narrows the search space while maintaining retrieval quality, (2) an action planning module that determines knowledge needs and generates focused sub-queries, (3) a dynamic knowledge structuring approach that converts retrieved text into an evolving knowledge graph, and (4) a graph-augmented answering component that leverages the accumulated structured information. Our framework achieves state-of-the-art performance, surpassing leading baselines by 6.4% with open-source language models and 7.0% with proprietary models on seven knowledge-intensive generation datasets across all evaluation metrics. Detailed ablation studies verify the contribution of each technical component to the overall system performance.
Large Language Models (LLMs) have exhibited remarkable capabilities across diverse domains, prompting investigations into their potential as generic reasoning engines. While recent studies have explored inference-time computation to enhance model performance on complex problems, current research lacks a formal framework to characterize the complexity of reasoning tasks. This study introduces the Predicate-Enumeration-Aggregation (PEA) framework, a formal approach to describe and solve a class of important reasoning tasks termed computational reasoning problems. The PEA framework decomposes these problems into predicate and enumeration components, using LLMs to synthesize programs based on specified predicates, enumeration, and aggregation rules. These synthesized programs are then executed to obtain solutions to the computational tasks. We demonstrate the framework's efficacy on benchmark tasks including Boolean satisfiability problems, game of $24$, and planning problems. Empirical evaluation reveals that PEA substantially enhances the performance of underlying models on benchmark computational problems, yielding an average accuracy improvement of approximately $50\%$, coupled with increased efficiency.
Large Language Models (LLMs) have been used in cybersecurity in many ways, including their recent use as intelligent agent systems for autonomous security analysis. Capture the Flag (CTF) challenges serve as benchmarks for assessing the automated task-planning abilities of LLM agents across various cybersecurity skill sets. Early attempts to apply LLMs for solving CTF challenges relied on single-agent systems, where feedback was restricted to a single reasoning-action loop. This approach proved inadequate for handling complex CTF tasks. Drawing inspiration from real-world CTF competitions, where teams of experts collaborate, we introduce the D-CIPHER multi-agent LLM framework for collaborative CTF challenge solving. D-CIPHER integrates agents with distinct roles, enabling dynamic feedback loops to enhance reasoning on CTF challenges. It introduces the Planner-Executor agent system, consisting of a Planner agent for overall problem-solving along with multiple heterogeneous Executor agents for individual tasks, facilitating efficient allocation of responsibilities among the LLMs. Additionally, D-CIPHER incorporates an Auto-prompter agent, which improves problem-solving by exploring the challenge environment and generating a highly relevant initial prompt. We evaluate D-CIPHER on CTF benchmarks using multiple LLM models and conduct comprehensive studies to highlight the impact of our enhancements. Our results demonstrate that the multi-agent D-CIPHER system achieves a significant improvement in challenges solved, setting a state-of-the-art performance on three benchmarks: 22.0% on NYU CTF Bench, 22.5% on Cybench, and 44.0% on HackTheBox. D-CIPHER is available at https://github.com/NYU-LLM-CTF/nyuctf_agents as the nyuctf_multiagent package.
Good writing is a dynamic process of knowledge transformation, where writers refine and evolve ideas through planning, translating, and reviewing. Generative AI-powered writing tools can enhance this process but may also disrupt the natural flow of writing, such as when using LLMs for complex tasks like restructuring content across different sections or creating smooth transitions. We introduce Script&Shift, a layered interface paradigm designed to minimize these disruptions by aligning writing intents with LLM capabilities to support diverse content development and rhetorical strategies. By bridging envisioning, semantic, and articulatory distances, Script&Shift's interactions allow writers to leverage LLMs for various content development tasks (scripting) and experiment with diverse organization strategies while tailoring their writing for different audiences (shifting). This approach preserves creative control while encouraging divergent and iterative writing. Our evaluation shows that Script&Shift enables writers to creatively and efficiently incorporate LLMs while preserving a natural flow of composition.
Pedagogical approaches focusing on stereotypical code solutions, known as programming plans, can increase problem-solving ability and motivate diverse learners. However, plan-focused pedagogies are rarely used beyond introductory programming. Our formative study (N=10 educators) showed that identifying plans is a tedious process. To advance plan-focused pedagogies in application-focused domains, we created an LLM-powered pipeline that automates the effortful parts of educators' plan identification process by providing use-case-driven program examples and candidate plans. In design workshops (N=7 educators), we identified design goals to maximize instructors' efficiency in plan identification by optimizing interaction with this LLM-generated content. Our resulting tool, PLAID, enables instructors to access a corpus of relevant programs to inspire plan identification, compare code snippets to assist plan refinement, and facilitates them in structuring code snippets into plans. We evaluated PLAID in a within-subjects user study (N=12 educators) and found that PLAID led to lower cognitive demand and increased productivity compared to the state-of-the-art. Educators found PLAID beneficial for generating instructional material. Thus, our findings suggest that human-in-the-loop approaches hold promise for supporting plan-focused pedagogies at scale.
Large Language Models (LLMs) excel in natural language tasks but still face challenges in Question Answering (QA) tasks requiring complex, multi-step reasoning. We outline the types of reasoning required in some of these tasks, and reframe them in terms of meta-level reasoning (akin to high-level strategic reasoning or planning) and object-level reasoning (embodied in lower-level tasks such as mathematical reasoning). Franklin, a novel dataset with requirements of meta- and object-level reasoning, is introduced and used along with three other datasets to evaluate four LLMs at question answering tasks requiring multiple steps of reasoning. Results from human annotation studies suggest LLMs demonstrate meta-level reasoning with high frequency, but struggle with object-level reasoning tasks in some of the datasets used. Additionally, evidence suggests that LLMs find the object-level reasoning required for the questions in the Franklin dataset challenging, yet they do exhibit strong performance with respect to the meta-level reasoning requirements.
Despite much progress in training distributed artificial intelligence (AI), building cooperative multi-agent systems with multi-agent reinforcement learning (MARL) faces challenges in sample efficiency, interpretability, and transferability. Unlike traditional learning-based methods that require extensive interaction with the environment, large language models (LLMs) demonstrate remarkable capabilities in zero-shot planning and complex reasoning. However, existing LLM-based approaches heavily rely on text-based observations and struggle with the non-Markovian nature of multi-agent interactions under partial observability. We present COMPASS, a novel multi-agent architecture that integrates vision-language models (VLMs) with a dynamic skill library and structured communication for decentralized closed-loop decision-making. The skill library, bootstrapped from demonstrations, evolves via planner-guided tasks to enable adaptive strategies. COMPASS propagates entity information through multi-hop communication under partial observability. Evaluations on the improved StarCraft Multi-Agent Challenge (SMACv2) demonstrate COMPASS achieves up to 30\% higher win rates than state-of-the-art MARL algorithms in symmetric scenarios.
Recommender systems are essential components of many online platforms, yet traditional approaches still struggle with understanding complex user preferences and providing explainable recommendations. The emergence of Large Language Model (LLM)-powered agents offers a promising approach by enabling natural language interactions and interpretable reasoning, potentially transforming research in recommender systems. This survey provides a systematic review of the emerging applications of LLM-powered agents in recommender systems. We identify and analyze three key paradigms in current research: (1) Recommender-oriented approaches, which leverage intelligent agents to enhance the fundamental recommendation mechanisms; (2) Interaction-oriented approaches, which facilitate dynamic user engagement through natural dialogue and interpretable suggestions; and (3) Simulation-oriented approaches, which employ multi-agent frameworks to model complex user-item interactions and system dynamics. Beyond paradigm categorization, we analyze the architectural foundations of LLM-powered recommendation agents, examining their essential components: profile construction, memory management, strategic planning, and action execution. Our investigation extends to a comprehensive analysis of benchmark datasets and evaluation frameworks in this domain. This systematic examination not only illuminates the current state of LLM-powered agent recommender systems but also charts critical challenges and promising research directions in this transformative field.
Current autonomous driving vehicles rely mainly on their individual sensors to understand surrounding scenes and plan for future trajectories, which can be unreliable when the sensors are malfunctioning or occluded. To address this problem, cooperative perception methods via vehicle-to-vehicle (V2V) communication have been proposed, but they have tended to focus on detection and tracking. How those approaches contribute to overall cooperative planning performance is still under-explored. Inspired by recent progress using Large Language Models (LLMs) to build autonomous driving systems, we propose a novel problem setting that integrates an LLM into cooperative autonomous driving, with the proposed Vehicle-to-Vehicle Question-Answering (V2V-QA) dataset and benchmark. We also propose our baseline method Vehicle-to-Vehicle Large Language Model (V2V-LLM), which uses an LLM to fuse perception information from multiple connected autonomous vehicles (CAVs) and answer driving-related questions: grounding, notable object identification, and planning. Experimental results show that our proposed V2V-LLM can be a promising unified model architecture for performing various tasks in cooperative autonomous driving, and outperforms other baseline methods that use different fusion approaches. Our work also creates a new research direction that can improve the safety of future autonomous driving systems. Our project website: https://eddyhkchiu.github.io/v2vllm.github.io/ .
Large language models (LLMs) have been enormously successful in solving a wide variety of structured and unstructured generative tasks, but they struggle to generate procedural geometry in Computer Aided Design (CAD). These difficulties arise from an inability to do spatial reasoning and the necessity to guide a model through complex, long range planning to generate complex geometry. We enable generative CAD Design with LLMs through the introduction of a solver-aided, hierarchical domain specific language (DSL) called AIDL, which offloads the spatial reasoning requirements to a geometric constraint solver. Additionally, we show that in the few-shot regime, AIDL outperforms even a language with in-training data (OpenSCAD), both in terms of generating visual results closer to the prompt and creating objects that are easier to post-process and reason about.
Despite its ubiquity in the workforce, spreadsheet programming remains challenging as programmers need both spreadsheet-specific knowledge (e.g., APIs to write formulas) and problem-solving skills to create complex spreadsheets. Large language models (LLMs) can help automate aspects of this process, and recent advances in planning and reasoning have enabled language agents, which dynamically plan, use tools, and take iterative actions to complete complex tasks. These agents observe, plan, and act, making them well-suited to scaffold spreadsheet programming by following expert processes. We present TableTalk, a language agent that helps programmers build spreadsheets conversationally. Its design reifies three design principles -- scaffolding, flexibility, and incrementality -- which we derived from two studies of seven programmers and 62 Excel templates. TableTalk structures spreadsheet development by generating step-by-step plans and suggesting three next steps users can choose from. It also integrates tools that enable incremental spreadsheet construction. A user study with 20 programmers shows that TableTalk produces spreadsheets 2.3 times more likely to be preferred over a baseline agent, while reducing cognitive load and time spent reasoning about spreadsheet actions by 12.6%. TableTalk's approach has implications for human-agent collaboration. This includes providing persistent direct manipulation interfaces for stopping or undoing agent actions, while ensuring that such interfaces for accepting actions can be deactivated.
Integrating large language models (LLMs) into closed-loop robotic task planning has become increasingly popular within embodied artificial intelligence. Previous efforts mainly focused on leveraging the strong reasoning abilities of LLMs to enhance task planning performance while often overlooking task planning efficiency and executability due to repetitive queries to LLMs. This paper addresses the synergy between LLMs and task planning systems, aiming to minimize redundancy while enhancing planning effectiveness. Specifically, building upon Prog-Prompt and the high-level concept of Tree-Planner, we propose Vote-Tree-Planner. This sampling strategy utilizes votes to guide plan traversal during the decision-making process. Our approach is motivated by a straightforward observation: assigning weights to agents during decision-making enables the evaluation of critical paths before execution. With this simple vote-tree construction, our method further improves the success rate and reduces the number of queries to LLMs. The experimental results highlight that our Vote-Tree-Planner demonstrates greater stability and shows a higher average success rate and goal condition recall on the unseen dataset compared with previous baseline methods. These findings underscore the potential of the Vote-Tree-Planner to enhance planning accuracy, reliability, and efficiency in LLM-based planning systems.
With the increasing interest in using large language models (LLMs) for planning in natural language, understanding their behaviors becomes an important research question. This work conducts a systematic investigation of LLMs' ability to perform logical reasoning in natural language. We introduce a controlled dataset of hypothetical and disjunctive syllogisms in propositional and modal logic and use it as the testbed for understanding LLM performance. Our results lead to novel insights in predicting LLM behaviors: in addition to the probability of input (Gonen et al., 2023; McCoy et al., 2024), logical forms should be considered as important factors. In addition, we show similarities and discrepancies between the logical reasoning performances of humans and LLMs by collecting and comparing behavioral data from both.
Recent developments in large language models (LLMs) have demonstrated their remarkable proficiency in a range of tasks. Compared to in-house homogeneous GPU clusters, deploying LLMs in cloud environments with diverse types of GPUs is crucial for addressing the GPU shortage problem and being more cost-effective. However, the diversity of network environments and various GPU types on the cloud bring difficulties to achieving high-performance serving. In this work, we propose ThunderServe, a high-performance and cost-efficient LLM serving system for heterogeneous cloud environments. We introduce a novel scheduling algorithm, which optimizes the deployment plan of LLM serving to accommodate the heterogeneous resource and network bandwidth conditions in cloud environments. Furthermore, we propose a lightweight re-scheduling mechanism, designed to adapt to fluctuating online conditions (e.g., node failures, workload shifts) without the need for costly restarts of ongoing services. Empirical results in both heterogeneous cloud and homogeneous in-house environments reveal that ThunderServe delivers up to a 2.1$\times$ and on average a $1.7\times$ increase in throughput and achieves up to a 2.5$\times$ and on average a $1.5\times$ reduction in latency deadlines compared with state-of-the-art systems given the same price budget, suggesting opting for cloud services provides a more cost-efficient solution.
Bias and inequity in palliative care disproportionately affect marginalised groups. Large language models (LLMs), such as GPT-4o, hold potential to enhance care but risk perpetuating biases present in their training data. This study aimed to systematically evaluate whether GPT-4o propagates biases in palliative care responses using adversarially designed datasets. In July 2024, GPT-4o was probed using the Palliative Care Adversarial Dataset (PCAD), and responses were evaluated by three palliative care experts in Canada and the United Kingdom using validated bias rubrics. The PCAD comprised PCAD-Direct (100 adversarial questions) and PCAD-Counterfactual (84 paired scenarios). These datasets targeted four care dimensions (access to care, pain management, advance care planning, and place of death preferences) and three identity axes (ethnicity, age, and diagnosis). Bias was detected in a substantial proportion of responses. For adversarial questions, the pooled bias rate was 0.33 (95% confidence interval [CI]: 0.28, 0.38); "allows biased premise" was the most frequently identified source of bias (0.47; 95% CI: 0.39, 0.55), such as failing to challenge stereotypes. For counterfactual scenarios, the pooled bias rate was 0.26 (95% CI: 0.20, 0.31), with "potential for withholding" as the most frequently identified source of bias (0.25; 95% CI: 0.18, 0.34), such as withholding interventions based on identity. Bias rates were consistent across care dimensions and identity axes. GPT-4o perpetuates biases in palliative care, with implications for clinical decision-making and equity. The PCAD datasets provide novel tools to assess and address LLM bias in palliative care.
The exponential growth of academic publications poses challenges for the research process, such as literature review and procedural planning. Large Language Models (LLMs) have emerged as powerful AI tools, especially when combined with additional tools and resources. Recent LLM-powered frameworks offer promising solutions for handling complex domain-specific tasks, yet their domain-specific implementation limits broader applicability. This highlights the need for LLM-integrated systems that can assist in cross-disciplinary tasks, such as streamlining the research process across science and engineering disciplines. To address this need, we introduce Artificial Research Innovator Assistant (ARIA), a four-agent, multi-LLM framework. By emulating a team of expert assistants, ARIA systematically replicates the human research workflow to autonomously search, retrieve, and filter hundreds of papers, subsequently synthesizing relevant literature into actionable research procedures. In a case study on dropwise condensation enhancement, ARIA demonstrates its capability to streamline research tasks within an hour, maintaining user oversight during execution and ultimately liberating researchers from time-intensive tasks.
Accurate task planning is critical for controlling autonomous systems, such as robots, drones, and self-driving vehicles. Behavior Trees (BTs) are considered one of the most prominent control-policy-defining frameworks in task planning, due to their modularity, flexibility, and reusability. Generating reliable and accurate BT-based control policies for robotic systems remains challenging and often requires domain expertise. In this paper, we present the LLM-GP-BT technique that leverages the Large Language Model (LLM) and Genetic Programming (GP) to automate the generation and configuration of BTs. The LLM-GP-BT technique processes robot task commands expressed in human natural language and converts them into accurate and reliable BT-based task plans in a computationally efficient and user-friendly manner. The proposed technique is systematically developed and validated through simulation experiments, demonstrating its potential to streamline task planning for autonomous systems.
Modern large language models (LLMs) often encounter communication bottlenecks on current hardware, rather than purely computational constraints. Multi-head Latent Attention (MLA) tackles this challenge by using low-rank matrices in the key-value (KV) layers, thereby allowing compressed latent KV states to be cached. This approach significantly reduces the KV cache size relative to traditional multi-head attention, leading to faster inference. Moreover, MLA employs an up-projection matrix to increase expressiveness, trading additional computation for reduced communication overhead. Although MLA has demonstrated efficiency and effectiveness in Deepseek V2/V3/R1, many major model providers still rely on Group Query Attention (GQA) and have not announced any plans to adopt MLA. In this paper, we show that GQA can always be represented by MLA while maintaining the same KV cache overhead, but the converse does not hold. To encourage broader use of MLA, we introduce TransMLA, a post-training method that converts widely used GQA-based pre-trained models (e.g., LLaMA, Qwen, Mixtral) into MLA-based models. After conversion, the model can undergo additional training to boost expressiveness without increasing the KV cache size. Furthermore, we plan to develop MLA-specific inference acceleration techniques to preserve low latency in transformed models, thus enabling more efficient distillation of Deepseek R1.
We present that hierarchical LLM reasoning via scaling thought templates can effectively optimize the reasoning search space and outperform the mathematical reasoning capabilities of powerful LLMs like OpenAI o1-preview and DeepSeek V3. We train our ReasonFlux-32B model with only 8 GPUs and introduces three innovations: (i) a structured and generic thought template library, containing around 500 high-level thought templates capable of generalizing to similar or relevant reasoning problems; (ii) performing hierarchical reinforcement learning on a sequence of thought templates instead of long CoTs, optimizing a base LLM to plan out an optimal template trajectory for gradually handling complex problems; (iii) a brand new inference scaling system that enables hierarchical LLM reasoning by adaptively scaling thought templates at inference time. With a template trajectory containing sequential thought templates, our ReasonFlux-32B significantly advances math reasoning capabilities to state-of-the-art levels. Notably, on the MATH benchmark, it achieves an accuracy of 91.2% and surpasses o1-preview by 6.7%. On the USA Math Olympiad (AIME) benchmark, ReasonFlux-32B solves an average of 56.7% of problems, surpassing o1-preview and DeepSeek-V3 by 27% and 45%, respectively. Code: https://github.com/Gen-Verse/ReasonFlux
Due to the scarcity of agent-oriented pre-training data, LLM-based autonomous agents typically rely on complex prompting or extensive fine-tuning, which often fails to introduce new capabilities while preserving strong generalizability. We introduce Hephaestus-Forge, the first large-scale pre-training corpus designed to enhance the fundamental capabilities of LLM agents in API function calling, intrinsic reasoning and planning, and adapting to environmental feedback. Hephaestus-Forge comprises 103B agent-specific data encompassing 76,537 APIs, including both tool documentation to introduce knowledge of API functions and function calling trajectories to strengthen intrinsic reasoning. To explore effective training protocols, we investigate scaling laws to identify the optimal recipe in data mixing ratios. By continual pre-training on Hephaestus-Forge, Hephaestus outperforms small- to medium-scale open-source LLMs and rivals commercial LLMs on three agent benchmarks, demonstrating the effectiveness of our pre-training corpus in enhancing fundamental agentic capabilities and generalization of LLMs to new tasks or environments.
Large Language Models (LLMs) have made substantial advancements in the field of robotic and autonomous driving. This study presents the first Occupancy-based Large Language Model (Occ-LLM), which represents a pioneering effort to integrate LLMs with an important representation. To effectively encode occupancy as input for the LLM and address the category imbalances associated with occupancy, we propose Motion Separation Variational Autoencoder (MS-VAE). This innovative approach utilizes prior knowledge to distinguish dynamic objects from static scenes before inputting them into a tailored Variational Autoencoder (VAE). This separation enhances the model's capacity to concentrate on dynamic trajectories while effectively reconstructing static scenes. The efficacy of Occ-LLM has been validated across key tasks, including 4D occupancy forecasting, self-ego planning, and occupancy-based scene question answering. Comprehensive evaluations demonstrate that Occ-LLM significantly surpasses existing state-of-the-art methodologies, achieving gains of about 6\% in Intersection over Union (IoU) and 4\% in mean Intersection over Union (mIoU) for the task of 4D occupancy forecasting. These findings highlight the transformative potential of Occ-LLM in reshaping current paradigms within robotic and autonomous driving.
In this work, we argue that large language models (LLMs), though trained to predict only the next token, exhibit emergent planning behaviors: $\textbf{their hidden representations encode future outputs beyond the next token}$. Through simple probing, we demonstrate that LLM prompt representations encode global attributes of their entire responses, including $\textit{structural attributes}$ (response length, reasoning steps), $\textit{content attributes}$ (character choices in storywriting, multiple-choice answers at the end of response), and $\textit{behavioral attributes}$ (answer confidence, factual consistency). In addition to identifying response planning, we explore how it scales with model size across tasks and how it evolves during generation. The findings that LLMs plan ahead for the future in their hidden representations suggests potential applications for improving transparency and generation control.
Completing Long-Horizon (LH) tasks in open-ended worlds is an important yet difficult problem for embodied agents. Existing approaches suffer from two key challenges: (1) they heavily rely on experiences obtained from human-created data or curricula, lacking the ability to continuously update multimodal experiences, and (2) they may encounter catastrophic forgetting issues when faced with new tasks, lacking the ability to continuously update world knowledge. To solve these challenges, this paper presents EvoAgent, an autonomous-evolving agent with a continual World Model (WM), which can autonomously complete various LH tasks across environments through self-planning, self-control, and self-reflection, without human intervention. Our proposed EvoAgent contains three modules, i.e., i) the memory-driven planner which uses an LLM along with the WM and interaction memory, to convert LH tasks into executable sub-tasks; ii) the WM-guided action controller which leverages WM to generate low-level actions and incorporates a self-verification mechanism to update multimodal experiences; iii) the experience-inspired reflector which implements a two-stage curriculum learning algorithm to select experiences for task-adaptive WM updates. Moreover, we develop a continual World Model for EvoAgent, which can continuously update the multimodal experience pool and world knowledge through closed-loop dynamics. We conducted extensive experiments on Minecraft, compared with existing methods, EvoAgent can achieve an average success rate improvement of 105% and reduce ineffective actions by more than 6x.
Large Language Models (LLMs) have made significant strides in code generation and problem solving. Current approaches employ external tool-based iterative debuggers that use compiler or other tool-based runtime feedback to refine coarse programs generated by various methods. However, the effectiveness of these approaches heavily relies on the quality of the initial code generation, which remains an open challenge. In this paper, we introduce CodeSim, a novel multi-agent code generation framework that comprehensively addresses the stages of program synthesis-planning, coding, and debugging-through a human-like perception approach. As human verifies their understanding of any algorithms through visual simulation, CodeSim uniquely features a method of plan verification and internal debugging through the step-by-step simulation of input/output. Extensive experiments across seven challenging competitive problem-solving and program synthesis benchmarks demonstrate CodeSim's remarkable code generation capabilities. Our framework achieves new state-of-the-art (pass@1) results-(HumanEval 95.1%, MBPP 90.7%, APPS 22%, and CodeContests 29.1%). Furthermore, our method shows potential for even greater enhancement when cascaded with external debuggers. To facilitate further research and development in this area, we have open-sourced our framework in this link (https://kagnlp.github.io/codesim.github.io/).
Query optimization, which finds the optimized execution plan for a given query, is a complex planning and decision-making problem within the exponentially growing plan space in database management systems (DBMS). Traditional optimizers heavily rely on a certain cost model constructed by various heuristics and empirical tuning, probably leading to generating suboptimal plans. Recent developments of Large Language Models (LLMs) have demonstrated their potential in solving complex planning and decision-making problems, such as arithmetic and programmatic tasks. In this paper, we try to explore the potential of LLMs in handling query optimization and propose a tentative LLM-based query optimizer dubbed LLM-QO, established on PostgreSQL's execution engine. In LLM-QO, we formulate query optimization in an autoregressive fashion which directly generates the execution plan without explicit plan enumeration. To investigate the essential input of LLM-QO, we design a customized data recipe named QInstruct to collect the training data from various optimizers and serialize the database's meta data, queries and corresponding plans into a textual format. Based on QInstruct, we implement a two-stage fine-tuning pipeline, Query Instruction Tuning (QIT) and Query Direct Preference Optimization (QDPO), to empower the capability of general-purpose LLMs in handling query optimization. In our experiments, LLM-QO can generate valid and high-quality plans and consistently outperforms both traditional and learned optimizers on three query workloads. Our findings verify that LLMs can be derived as query optimizers where generalization, efficiency and adaptivity deserve further research efforts.
Developing intelligent agents for long-term cooperation in dynamic open-world scenarios is a major challenge in multi-agent systems. Traditional Multi-agent Reinforcement Learning (MARL) frameworks like centralized training decentralized execution (CTDE) struggle with scalability and flexibility. They require centralized long-term planning, which is difficult without custom reward functions, and face challenges in processing multi-modal data. CTDE approaches also assume fixed cooperation strategies, making them impractical in dynamic environments where agents need to adapt and plan independently. To address decentralized multi-agent cooperation, we propose Decentralized Adaptive Knowledge Graph Memory and Structured Communication System (DAMCS) in a novel Multi-agent Crafter environment. Our generative agents, powered by Large Language Models (LLMs), are more scalable than traditional MARL agents by leveraging external knowledge and language for long-term planning and reasoning. Instead of fully sharing information from all past experiences, DAMCS introduces a multi-modal memory system organized as a hierarchical knowledge graph and a structured communication protocol to optimize agent cooperation. This allows agents to reason from past interactions and share relevant information efficiently. Experiments on novel multi-agent open-world tasks show that DAMCS outperforms both MARL and LLM baselines in task efficiency and collaboration. Compared to single-agent scenarios, the two-agent scenario achieves the same goal with 63% fewer steps, and the six-agent scenario with 74% fewer steps, highlighting the importance of adaptive memory and structured communication in achieving long-term goals. We publicly release our project at: https://happyeureka.github.io/damcs.
While there has been plenty of work on generating tests from existing code, there has been limited work on generating tests from issues. A correct test must validate the code patch that resolves the issue. In this work, we focus on the scenario where the code patch does not exist yet. This approach supports two major use-cases. First, it supports TDD (test-driven development), the discipline of "test first, write code later" that has well-documented benefits for human software engineers. Second, it also validates SWE (software engineering) agents, which generate code patches for resolving issues. This paper introduces Otter, an LLM-based solution for generating tests from issues. Otter augments LLMs with rule-based analysis to check and repair their outputs, and introduces a novel self-reflective action planning stage. Experiments show Otter outperforming state-of-the-art systems for generating tests from issues, in addition to enhancing systems that generate patches from issues. We hope that Otter helps make developers more productive at resolving issues and leads to more robust, well-tested code.
Natural Language to Visualization (NL2Vis) seeks to convert natural-language descriptions into visual representations of given tables, empowering users to derive insights from large-scale data. Recent advancements in Large Language Models (LLMs) show promise in automating code generation to transform tabular data into accessible visualizations. However, they often struggle with complex queries that require reasoning across multiple tables. To address this limitation, we propose a collaborative agent workflow, termed nvAgent, for NL2Vis. Specifically, nvAgent comprises three agents: a processor agent for database processing and context filtering, a composer agent for planning visualization generation, and a validator agent for code translation and output verification. Comprehensive evaluations on the new VisEval benchmark demonstrate that nvAgent consistently surpasses state-of-the-art baselines, achieving a 7.88% improvement in single-table and a 9.23% improvement in multi-table scenarios. Qualitative analyses further highlight that nvAgent maintains nearly a 20% performance margin over previous models, underscoring its capacity to produce high-quality visual representations from complex, heterogeneous data sources.
Solving complex planning problems requires Large Language Models (LLMs) to explicitly model the state transition to avoid rule violations, comply with constraints, and ensure optimality-a task hindered by the inherent ambiguity of natural language. To overcome such ambiguity, Planning Domain Definition Language (PDDL) is leveraged as a planning abstraction that enables precise and formal state descriptions. With PDDL, we can generate a symbolic world model where classic searching algorithms, such as A*, can be seamlessly applied to find optimal plans. However, directly generating PDDL domains with current LLMs remains an open challenge due to the lack of PDDL training data. To address this challenge, we propose to scale up the test-time computation of LLMs to enhance their PDDL reasoning capabilities, thereby enabling the generation of high-quality PDDL domains. Specifically, we introduce a simple yet effective algorithm, which first employs a Best-of-N sampling approach to improve the quality of the initial solution and then refines the solution in a fine-grained manner with verbalized machine learning. Our method outperforms o1-mini by a considerable margin in the generation of PDDL domain, achieving over 50% success rate on two tasks (i.e., generating PDDL domains from natural language description or PDDL problems). This is done without requiring additional training. By taking advantage of PDDL as state abstraction, our method is able to outperform current state-of-the-art methods on almost all competition-level planning tasks.
Documenting software architecture is essential to preserve architecture knowledge, even though it is frequently costly. Architecture pattern instances, including microservice pattern instances, provide important structural software information. Practitioners should document this information to prevent knowledge vaporization. However, architecture patterns may not be detectable by analyzing source code artifacts, requiring the analysis of other types of artifacts. Moreover, many existing pattern detection instance approaches are complex to extend. This article presents our ongoing PhD research, early experiments, and a prototype for a tool we call MicroPAD for automating the detection of microservice pattern instances. The prototype uses Large Language Models (LLMs) to analyze Infrastructure-as-Code (IaC) artifacts to aid detection, aiming to keep costs low and maximize the scope of detectable patterns. Early experiments ran the prototype thrice in 22 GitHub projects. We verified that 83\% of the patterns that the prototype identified were in the project. The costs of detecting the pattern instances were minimal. These results indicate that the approach is likely viable and, by lowering the entry barrier to automating pattern instance detection, could help democratize developer access to this category of architecture knowledge. Finally, we present our overall research methodology, planned future work, and an overview of MicroPAD's potential industrial impact.
Large language models (LLMs), such as o1 from OpenAI, have demonstrated remarkable reasoning capabilities. o1 generates a long chain-of-thought (LongCoT) before answering a question. LongCoT allows LLMs to analyze problems, devise plans, reflect, and backtrack effectively. These actions empower LLM to solve complex problems. After the release of o1, many teams have attempted to replicate its LongCoT and reasoning capabilities. In terms of methods, they primarily rely on knowledge distillation with data from existing models with LongCoT capacities (e.g., OpenAI-o1, Qwen-QwQ, DeepSeek-R1-Preview), leaving significant uncertainties on systematically developing such reasoning abilities. In terms of data domains, these works focus narrowly on math while a few others include coding, limiting their generalizability. This paper introduces a novel approach to enable LLM's LongCoT capacity without distillation from o1-like models or expensive human annotations, where we bootstrap LongCoT (BOLT) from a standard instruct model. BOLT involves three stages: 1) LongCoT data bootstrapping with in-context learning on a standard instruct model; 2) LongCoT supervised finetuning; 3) online training to further refine LongCoT capacities. In BOLT, only a few in-context examples need to be constructed during the bootstrapping stage; in our experiments, we created 10 examples, demonstrating the feasibility of this approach. We use Llama-3.1-70B-Instruct to bootstrap LongCoT and apply our method to various model scales (7B, 8B, 70B). We achieve impressive performance on a variety of benchmarks, Arena-Hard, MT-Bench, WildBench, ZebraLogic, MATH500, which evaluate diverse task-solving and reasoning capabilities.
The rapid advancement of Large Language Models (LLMs) has opened new possibilities in Multi-Robot Systems (MRS), enabling enhanced communication, task planning, and human-robot interaction. Unlike traditional single-robot and multi-agent systems, MRS poses unique challenges, including coordination, scalability, and real-world adaptability. This survey provides the first comprehensive exploration of LLM integration into MRS. It systematically categorizes their applications across high-level task allocation, mid-level motion planning, low-level action generation, and human intervention. We highlight key applications in diverse domains, such as household robotics, construction, formation control, target tracking, and robot games, showcasing the versatility and transformative potential of LLMs in MRS. Furthermore, we examine the challenges that limit adapting LLMs in MRS, including mathematical reasoning limitations, hallucination, latency issues, and the need for robust benchmarking systems. Finally, we outline opportunities for future research, emphasizing advancements in fine-tuning, reasoning techniques, and task-specific models. This survey aims to guide researchers in the intelligence and real-world deployment of MRS powered by LLMs. Based on the fast-evolving nature of research in the field, we keep updating the papers in the open-source Github repository.
Effective asynchronous planning, or the ability to efficiently reason and plan over states and actions that must happen in parallel or sequentially, is essential for agents that must account for time delays, reason over diverse long-horizon tasks, and collaborate with other agents. While large language model (LLM) agents show promise in high-level task planning, current benchmarks focus primarily on short-horizon tasks and do not evaluate such asynchronous planning capabilities. We introduce Robotouille, a challenging benchmark environment designed to test LLM agents' ability to handle long-horizon asynchronous scenarios. Our synchronous and asynchronous datasets capture increasingly complex planning challenges that go beyond existing benchmarks, requiring agents to manage overlapping tasks and interruptions. Our results show that ReAct (gpt4-o) achieves 47% on synchronous tasks but only 11% on asynchronous tasks, highlighting significant room for improvement. We further analyze failure modes, demonstrating the need for LLM agents to better incorporate long-horizon feedback and self-audit their reasoning during task execution. Code is available at https://github.com/portal-cornell/robotouille.
The rapid expansion of web content has made on-device AI assistants indispensable for helping users manage the increasing complexity of online tasks. The emergent reasoning ability in large language models offer a promising path for next-generation on-device AI agents. However, deploying full-scale Large Language Models (LLMs) on resource-limited local devices is challenging. In this paper, we propose Division-of-Thoughts (DoT), a collaborative reasoning framework leveraging the synergy between locally deployed Smaller-scale Language Models (SLMs) and cloud-based LLMs. DoT leverages a Task Decomposer to elicit the inherent planning abilities in language models to decompose user queries into smaller sub-tasks, which allows hybrid language models to fully exploit their respective strengths. Besides, DoT employs a Task Scheduler to analyze the pair-wise dependency of sub-tasks and create a dependency graph, facilitating parallel reasoning of sub-tasks and the identification of key steps. To allocate the appropriate model based on the difficulty of sub-tasks, DoT leverages a Plug-and-Play Adapter, which is an additional task head attached to the SLM that does not alter the SLM's parameters. To boost adapter's task allocation capability, we propose a self-reinforced training method that relies solely on task execution feedback. Extensive experiments on various benchmarks demonstrate that our DoT significantly reduces LLM costs while maintaining competitive reasoning accuracy. Specifically, DoT reduces the average reasoning time and API costs by 66.12% and 83.57%, while achieving comparable reasoning accuracy with the best baseline methods.
Many reasoning, planning, and problem-solving tasks share an intrinsic algorithmic nature: correctly simulating each step is a sufficient condition to solve them correctly. We collect pairs of naturalistic and synthetic reasoning tasks to assess the capabilities of Large Language Models (LLM). While naturalistic tasks often require careful human handcrafting, we show that synthetic data is, in many cases, a good proxy that is much easier to collect at scale. We leverage common constructs in programming as the counterpart of the building blocks of naturalistic reasoning tasks, such as straight-line programs, code that contains critical paths, and approximate and redundant instructions. We further assess the capabilities of LLMs on sorting problems and repeated operations via sorting algorithms and nested loops. Our synthetic datasets further reveal that while the most powerful LLMs exhibit relatively strong execution capabilities, the process is fragile: it is negatively affected by memorisation and seems to rely heavily on pattern recognition. Our contribution builds upon synthetically testing the reasoning capabilities of LLMs as a scalable complement to handcrafted human-annotated problems.
Scene graphs have emerged as a structured and serializable environment representation for grounded spatial reasoning with Large Language Models (LLMs). In this work, we propose SG-RwR, a Schema-Guided Retrieve-while-Reason framework for reasoning and planning with scene graphs. Our approach employs two cooperative, code-writing LLM agents: a (1) Reasoner for task planning and information queries generation, and a (2) Retriever for extracting corresponding graph information following the queries. Two agents collaborate iteratively, enabling sequential reasoning and adaptive attention to graph information. Unlike prior works, both agents are prompted only with the scene graph schema rather than the full graph data, which reduces the hallucination by limiting input tokens, and drives the Reasoner to generate reasoning trace abstractly.Following the trace, the Retriever programmatically query the scene graph data based on the schema understanding, allowing dynamic and global attention on the graph that enhances alignment between reasoning and retrieval. Through experiments in multiple simulation environments, we show that our framework surpasses existing LLM-based approaches in numerical Q\&A and planning tasks, and can benefit from task-level few-shot examples, even in the absence of agent-level demonstrations. Project code will be released.
Large Language Models (LLMs) excel at reasoning and planning when trained on chainof-thought (CoT) data, where the step-by-step thought process is explicitly outlined by text tokens. However, this results in lengthy inputs where many words support textual coherence rather than core reasoning information, and processing these inputs consumes substantial computation resources. In this work, we propose a hybrid representation of the reasoning process, where we partially abstract away the initial reasoning steps using latent discrete tokens generated by VQ-VAE, significantly reducing the length of reasoning traces. We explore the use of latent trace abstractions in two scenarios: 1) training the model from scratch for the Keys-Finding Maze problem, 2) fine-tuning LLMs on this hybrid data with an extended vocabulary including unseen latent tokens, for both logical and mathematical reasoning problems. To facilitate effective learning, we introduce a simple training procedure that randomly mixes latent and text tokens, which enables fast adaptation to new latent tokens. Our approach consistently outperforms the baselines methods in various benchmarks.
Recent research builds various patching agents that combine large language models (LLMs) with non-ML tools and achieve promising results on the state-of-the-art (SOTA) software patching benchmark, SWE-Bench. Based on how to determine the patching workflows, existing patching agents can be categorized as agent-based planning methods, which rely on LLMs for planning, and human-based planning methods, which follow a pre-defined workflow. At a high level, agent-based planning methods achieve high patching performance but with a high cost and limited stability. Human-based planning methods, on the other hand, are more stable and efficient but have key workflow limitations that compromise their patching performance. In this paper, we propose PatchPilot, an agentic patcher that strikes a balance between patching efficacy, stability, and cost-efficiency. PatchPilot proposes a novel human-based planning workflow with five components: reproduction, localization, generation, validation, and refinement (where refinement is unique to PatchPilot). We introduce novel and customized designs to each component to optimize their effectiveness and efficiency. Through extensive experiments on the SWE-Bench benchmarks, PatchPilot shows a superior performance than existing open-source methods while maintaining low cost (less than 1$ per instance) and ensuring higher stability. We also conduct a detailed ablation study to validate the key designs in each component.
Despite their remarkable capabilities, large language models often struggle with tasks requiring complex reasoning and planning. While existing approaches like Chain-of-Thought prompting and tree search techniques show promise, they are limited by their reliance on predefined heuristics and computationally expensive exploration strategies. We propose Policy-Guided Tree Search (PGTS), a framework that combines reinforcement learning with structured tree exploration to efficiently navigate reasoning paths. Our key innovation is a learned policy that dynamically decides between expanding, branching, backtracking, or terminating exploration, eliminating the need for manual heuristics or exhaustive search. Experiments across mathematical reasoning, logical deduction, and planning benchmarks demonstrate that PGTS achieves superior reasoning performance while significantly reducing computational costs compared to existing methods. These results establish PGTS as a scalable and effective solution for tackling complex reasoning tasks with LLMs.
Large Language Models (LLMs) can capture nuanced contextual relationships, reasoning, and complex problem-solving. By leveraging their ability to process and interpret large-scale information, LLMs have shown potential to address domain-specific challenges, including those in autonomous driving systems. This paper proposes a novel framework that leverages LLMs for risk-aware analysis of generated driving scenarios. We hypothesize that LLMs can effectively evaluate whether driving scenarios generated by autonomous driving testing simulators are safety-critical. To validate this hypothesis, we conducted an empirical evaluation to assess the effectiveness of LLMs in performing this task. This framework will also provide feedback to generate the new safety-critical scenario by using adversarial method to modify existing non-critical scenarios and test their effectiveness in validating motion planning algorithms. Code and scenarios are available at: https://github.com/yuangao-tum/Riskaware-Scenario-analyse
Assistive agents performing household tasks such as making the bed or cooking breakfast often compute and execute actions that accomplish one task at a time. However, efficiency can be improved by anticipating upcoming tasks and computing an action sequence that jointly achieves these tasks. State-of-the-art methods for task anticipation use data-driven deep networks and Large Language Models (LLMs), but they do so at the level of high-level tasks and/or require many training examples. Our framework leverages the generic knowledge of LLMs through a small number of prompts to perform high-level task anticipation, using the anticipated tasks as goals in a classical planning system to compute a sequence of finer-granularity actions that jointly achieve these goals. We ground and evaluate our framework's abilities in realistic scenarios in the VirtualHome environment and demonstrate a 31% reduction in execution time compared with a system that does not consider upcoming tasks.
Recent advancements in machine learning (ML), natural language processing (NLP), and foundational models have shown promise for real-life applications in critical, albeit compute-constrainted fields like healthcare. In such areas, combining foundational models with supervised ML offers potential for automating tasks like diagnosis and treatment planning, but the limited availability of onsite computational resources pose significant challenges before applying these technologies effectively: Current approaches either yield subpar results when using pretrained models without task-specific adaptation, or require substantial computational resources for fine-tuning, which is often a barrier to entry in such environments. This renders them inaccessible in applications where performance and quality standards are high, but computational resources are scarce. To bridge the gap between best-in-class performance and accessibility, we propose a novel method for adapting foundational, multimodal embeddings to downstream tasks, without the need of expensive fine-tuning processes. Our method leverages frozen embeddings from Large Language Models (LLMs) and Vision Models, and uses contrastive learning to train a small, task-specific nonlinear projection that can be used in the downstream task, without having to fine-tune the original foundational models. We show that this efficient procedure leads to significant performance improvements across various downstream tasks, and perhaps more importantly with minimal computational overhead, offering a practical solution for the use of advanced, foundational ML models in resource-constrained settings.
The rapid advancements in Autonomous Driving Systems (ADS) have necessitated robust software testing to ensure safety and reliability. However, automating the generation of scalable and concrete test scenarios remains a significant challenge. Current scenario-based test case generation methods often face limitations, such as unrealistic scenes and inaccurate vehicle trajectories. These challenges largely result from the loss of map information during data extraction and the lack of an effective verification mechanism to mitigate hallucinations in large language models (LLMs). This paper introduces TRACE, a scenario-based ADS Test case Generation framework for Critical Scenarios. By leveraging multimodal data to extract challenging scenarios from real-world car crash reports, TRACE constructs numerous critical test cases with less data, significantly enhancing ADS bug detection efficiency. Using in-context learning, chain-of-thought prompting, and self-validation approaches, we use LLMs to extract environmental and road network information from crash reports. For vehicle trajectory planning, data containing map information and vehicle coordinates serves as a knowledge base to build a ChatGPT-based LLM with path-planning capabilities, which we named TrackMate. Based on 50 existing crash reports, our approach successfully tested three ADS models across two simulation platforms, MetaDrive and BeamNG. Of the 290 constructed test scenarios, 127 are identified as critical, as they resulted in vehicle collisions. Additionally, user feedback reveals that TRACE demonstrates superior scenario reconstruction accuracy, with 77.5% of the scenarios being rated as 'mostly or 'totally' consistent, compared to only 27% for the most related SOTA, LCTGen.
Future LLM agents are likely to communicate on behalf of users with other entity-representing agents on tasks that entail long-horizon plans with interdependent goals. Current work does not focus on such agentic networks, nor does it address their challenges. Thus, we first identify the required properties of agents' communication, which should be proactive and adaptable. It needs to satisfy 1) privacy: agents should not share more than what is needed for the task, and 2) security: the communication must preserve integrity and maintain utility against selfish entities. We design a use case (travel planning) as a testbed that exemplifies these requirements, and we show examples of how this can go wrong. Next, we propose a practical design, inspired by established network security principles, for constrained LLM agentic networks that balance adaptability, security, and privacy. Our framework automatically constructs and updates task-specific rules from prior simulations to build firewalls. We offer layers of defense to 1) convert free-form input to a task-specific protocol, 2) dynamically abstract users' data to a task-specific degree of permissiveness, and 3) self-correct the agents' trajectory.
Since the explosion in popularity of ChatGPT, large language models (LLMs) have continued to impact our everyday lives. Equipped with external tools that are designed for a specific purpose (e.g., for flight booking or an alarm clock), LLM agents exercise an increasing capability to assist humans in their daily work. Although LLM agents have shown a promising blueprint as daily assistants, there is a limited understanding of how they can provide daily assistance based on planning and sequential decision making capabilities. We draw inspiration from recent work that has highlighted the value of 'LLM-modulo' setups in conjunction with humans-in-the-loop for planning tasks. We conducted an empirical study (N = 248) of LLM agents as daily assistants in six commonly occurring tasks with different levels of risk typically associated with them (e.g., flight ticket booking and credit card payments). To ensure user agency and control over the LLM agent, we adopted LLM agents in a plan-then-execute manner, wherein the agents conducted step-wise planning and step-by-step execution in a simulation environment. We analyzed how user involvement at each stage affects their trust and collaborative team performance. Our findings demonstrate that LLM agents can be a double-edged sword -- (1) they can work well when a high-quality plan and necessary user involvement in execution are available, and (2) users can easily mistrust the LLM agents with plans that seem plausible. We synthesized key insights for using LLM agents as daily assistants to calibrate user trust and achieve better overall task outcomes. Our work has important implications for the future design of daily assistants and human-AI collaboration with LLM agents.
The releases of OpenAI's o1 and o3 mark a significant paradigm shift in Large Language Models towards advanced reasoning capabilities. Notably, o3 outperformed humans in novel problem-solving and skill acquisition on the Abstraction and Reasoning Corpus for Artificial General Intelligence (ARC-AGI). However, this benchmark is limited to symbolic patterns, whereas humans often perceive and reason about multimodal scenarios involving both vision and language data. Thus, there is an urgent need to investigate advanced reasoning capabilities in multimodal tasks. To this end, we track the evolution of the GPT-[n] and o-[n] series models on challenging multimodal puzzles, requiring fine-grained visual perception with abstract or algorithmic reasoning. The superior performance of o1 comes at nearly 750 times the computational cost of GPT-4o, raising concerns about its efficiency. Our results reveal a clear upward trend in reasoning capabilities across model iterations, with notable performance jumps across GPT-series models and subsequently to o1. Nonetheless, we observe that the o1 model still struggles with simple multimodal puzzles requiring abstract reasoning. Furthermore, its performance in algorithmic puzzles remains poor. We plan to continuously track new models in the series and update our results in this paper accordingly. All resources used in this evaluation are openly available https://github.com/declare-lab/LLM-PuzzleTest.
Scientific data visualization is pivotal for transforming raw data into comprehensible visual representations, enabling pattern recognition, forecasting, and the presentation of data-driven insights. However, novice users often face difficulties due to the complexity of selecting appropriate tools and mastering visualization techniques. Large Language Models (LLMs) have recently demonstrated potential in assisting code generation, though they struggle with accuracy and require iterative debugging. In this paper, we propose PlotGen, a novel multi-agent framework aimed at automating the creation of precise scientific visualizations. PlotGen orchestrates multiple LLM-based agents, including a Query Planning Agent that breaks down complex user requests into executable steps, a Code Generation Agent that converts pseudocode into executable Python code, and three retrieval feedback agents - a Numeric Feedback Agent, a Lexical Feedback Agent, and a Visual Feedback Agent - that leverage multimodal LLMs to iteratively refine the data accuracy, textual labels, and visual correctness of generated plots via self-reflection. Extensive experiments show that PlotGen outperforms strong baselines, achieving a 4-6 percent improvement on the MatPlotBench dataset, leading to enhanced user trust in LLM-generated visualizations and improved novice productivity due to a reduction in debugging time needed for plot errors.
The goal of conversational product search (CPS) is to develop an intelligent, chat-based shopping assistant that can directly interact with customers to understand shopping intents, ask clarification questions, and find relevant products. However, training such assistants is hindered mainly due to the lack of reliable and large-scale datasets. Prior human-annotated CPS datasets are extremely small in size and lack integration with real-world product search systems. We propose a novel approach, TRACER, which leverages large language models (LLMs) to generate realistic and natural conversations for different shopping domains. TRACER's novelty lies in grounding the generation to dialogue plans, which are product search trajectories predicted from a decision tree model, that guarantees relevant product discovery in the shortest number of search conditions. We also release the first target-oriented CPS dataset Wizard of Shopping (WoS), containing highly natural and coherent conversations (3.6k) from three shopping domains. Finally, we demonstrate the quality and effectiveness of WoS via human evaluations and downstream tasks.
While recent AI-for-math has made strides in pure mathematics, areas of applied mathematics, particularly PDEs, remain underexplored despite their significant real-world applications. We present PDE-Controller, a framework that enables large language models (LLMs) to control systems governed by partial differential equations (PDEs). Our approach enables LLMs to transform informal natural language instructions into formal specifications, and then execute reasoning and planning steps to improve the utility of PDE control. We build a holistic solution comprising datasets (both human-written cases and 2 million synthetic samples), math-reasoning models, and novel evaluation metrics, all of which require significant effort. Our PDE-Controller significantly outperforms prompting the latest open-source and GPT models in reasoning, autoformalization, and program synthesis, achieving up to a 62% improvement in utility gain for PDE control. By bridging the gap between language generation and PDE systems, we demonstrate the potential of LLMs in addressing complex scientific and engineering challenges. We will release all data, model checkpoints, and code at https://pde-controller.github.io/.
Recent advancements in Large Language Models (LLMs) have led to increasingly diverse requests, accompanied with varying resource (compute and memory) demands to serve them. However, this in turn degrades the cost-efficiency of LLM serving as common practices primarily rely on homogeneous GPU resources. In response to this problem, this work conducts a thorough study about serving LLMs over heterogeneous GPU resources on cloud platforms. The rationale is that different GPU types exhibit distinct compute and memory characteristics, aligning well with the divergent resource demands of diverse requests. Particularly, through comprehensive benchmarking, we discover that the cost-efficiency of LLM serving can be substantially optimized by meticulously determining GPU composition, deployment configurations, and workload assignments. Subsequently, we design a scheduling algorithm via mixed-integer linear programming, aiming at deducing the most cost-efficient serving plan under the constraints of price budget and real-time GPU availability. Remarkably, our approach effectively outperforms homogeneous and heterogeneous baselines under a wide array of scenarios, covering diverse workload traces, varying GPU availablilities, and multi-model serving. This casts new light on more accessible and efficient LLM serving over heterogeneous cloud resources.
Text-to-3D asset generation has achieved significant optimization under the supervision of 2D diffusion priors. However, when dealing with compositional scenes, existing methods encounter several challenges: 1). failure to ensure that composite scene layouts comply with physical laws; 2). difficulty in accurately capturing the assets and relationships described in complex scene descriptions; 3). limited autonomous asset generation capabilities among layout approaches leveraging large language models (LLMs). To avoid these compromises, we propose a novel framework for compositional scene generation, PhiP-G, which seamlessly integrates generation techniques with layout guidance based on a world model. Leveraging LLM-based agents, PhiP-G analyzes the complex scene description to generate a scene graph, and integrating a multimodal 2D generation agent and a 3D Gaussian generation method for targeted assets creation. For the stage of layout, PhiP-G employs a physical pool with adhesion capabilities and a visual supervision agent, forming a world model for layout prediction and planning. Extensive experiments demonstrate that PhiP-G significantly enhances the generation quality and physical rationality of the compositional scenes. Notably, PhiP-G attains state-of-the-art (SOTA) performance in CLIP scores, achieves parity with the leading methods in generation quality as measured by the T$^3$Bench, and improves efficiency by 24x.
Large Language Model (LLM) agents frameworks often employ modular architectures, incorporating components such as planning, reasoning, action execution, and reflection to tackle complex tasks. However, quantifying the contribution of each module to overall system performance remains a significant challenge, impeding optimization and interpretability. To address this, we introduce CapaBench (Capability-level Assessment Benchmark), an evaluation framework grounded in cooperative game theory's Shapley Value, which systematically measures the marginal impact of individual modules and their interactions within an agent's architecture. By replacing default modules with test variants across all possible combinations, CapaBench provides a principle method for attributing performance contributions. Key contributions include: (1) We are the first to propose a Shapley Value-based methodology for quantifying the contributions of capabilities in LLM agents; (2) Modules with high Shapley Values consistently lead to predictable performance gains when combined, enabling targeted optimization; and (3) We build a multi-round dataset of over 1,500 entries spanning diverse domains and practical task scenarios, enabling comprehensive evaluation of agent capabilities. CapaBench bridges the gap between component-level evaluation and holistic system assessment, providing actionable insights for optimizing modular LLM agents and advancing their deployment in complex, real-world scenarios.
Query-focused summarization (QFS) gives a summary of documents to answer a query. Past QFS work assumes queries have one answer, ignoring debatable ones (Is law school worth it?). We introduce Debatable QFS (DQFS), a task to create summaries that answer debatable queries via documents with opposing perspectives; summaries must comprehensively cover all sources and balance perspectives, favoring no side. These goals elude LLM QFS systems, which: 1) lack structured content plans, failing to guide LLMs to write balanced summaries, and 2) use the same query to retrieve contexts across documents, failing to cover all perspectives specific to each document's content. To overcome this, we design MODS, a multi-LLM framework mirroring human panel discussions. MODS treats documents as individual Speaker LLMs and has a Moderator LLM that picks speakers to respond to tailored queries for planned topics. Speakers use tailored queries to retrieve relevant contexts from their documents and supply perspectives, which are tracked in a rich outline, yielding a content plan to guide the final summary. Experiments on ConflictingQA with controversial web queries and DebateQFS, our new dataset of debate queries from Debatepedia, show MODS beats SOTA by 38-59% in topic paragraph coverage and balance, based on new citation metrics. Users also find MODS's summaries to be readable and more balanced.
This paper introduces a hierarchical framework for decision-making and optimization, leveraging Large Language Models (LLMs) for adaptive code generation. Instead of direct decision-making, LLMs generate and refine executable control policies through a meta-policy that guides task generation and a base policy for operational actions. Applied to a simplified microgrid scenario, the approach achieves up to 15 percent cost savings by iteratively improving battery control strategies. The proposed methodology lays a foundation for integrating LLM-based tools into planning and control tasks, offering adaptable and scalable solutions for complex systems while addressing challenges of uncertainty and reproducibility.
While large language models (LLMs) have shown promising capabilities as zero-shot planners for embodied agents, their inability to learn from experience and build persistent mental models limits their robustness in complex open-world environments like Minecraft. We introduce MINDSTORES, an experience-augmented planning framework that enables embodied agents to build and leverage mental models through natural interaction with their environment. Drawing inspiration from how humans construct and refine cognitive mental models, our approach extends existing zero-shot LLM planning by maintaining a database of past experiences that informs future planning iterations. The key innovation is representing accumulated experiences as natural language embeddings of (state, task, plan, outcome) tuples, which can then be efficiently retrieved and reasoned over by an LLM planner to generate insights and guide plan refinement for novel states and tasks. Through extensive experiments in the MineDojo environment, a simulation environment for agents in Minecraft that provides low-level controls for Minecraft, we find that MINDSTORES learns and applies its knowledge significantly better than existing memory-based LLM planners while maintaining the flexibility and generalization benefits of zero-shot approaches, representing an important step toward more capable embodied AI systems that can learn continuously through natural experience.
Recent advancements in Large Language Models (LLMs) have created new opportunities to enhance performance on complex reasoning tasks by leveraging test-time computation. However, conventional approaches such as repeated sampling with majority voting or reward model scoring, often face diminishing returns as test-time compute scales, in addition to requiring costly task-specific reward model training. In this paper, we present Self-Enhanced Test-Time Scaling (SETS), a novel method that leverages the self-verification and self-correction capabilities of recent advanced LLMs to overcome these limitations. SETS integrates sampling, self-verification, and self-correction into a unified framework, enabling efficient and scalable test-time computation for improved capabilities at complex tasks. Through extensive experiments on challenging planning and reasoning benchmarks, compared to the alternatives, we demonstrate that SETS achieves significant performance improvements and more favorable test-time scaling laws.
The integration of human-intuitive interactions into autonomous systems has been limited. Traditional Natural Language Processing (NLP) systems struggle with context and intent understanding, severely restricting human-robot interaction. Recent advancements in Large Language Models (LLMs) have transformed this dynamic, allowing for intuitive and high-level communication through speech and text, and bridging the gap between human commands and robotic actions. Additionally, autonomous navigation has emerged as a central focus in robotics research, with artificial intelligence (AI) increasingly being leveraged to enhance these systems. However, existing AI-based navigation algorithms face significant challenges in latency-critical tasks where rapid decision-making is critical. Traditional frame-based vision systems, while effective for high-level decision-making, suffer from high energy consumption and latency, limiting their applicability in real-time scenarios. Neuromorphic vision systems, combining event-based cameras and spiking neural networks (SNNs), offer a promising alternative by enabling energy-efficient, low-latency navigation. Despite their potential, real-world implementations of these systems, particularly on physical platforms such as drones, remain scarce. In this work, we present Neuro-LIFT, a real-time neuromorphic navigation framework implemented on a Parrot Bebop2 quadrotor. Leveraging an LLM for natural language processing, Neuro-LIFT translates human speech into high-level planning commands which are then autonomously executed using event-based neuromorphic vision and physics-driven planning. Our framework demonstrates its capabilities in navigating in a dynamic environment, avoiding obstacles, and adapting to human instructions in real-time.
Recent advancements in the reasoning skills of Large Language Models (LLMs) demonstrate an increase in the ability of LLMs to solve simple planning tasks. However, as long as the driving force behind improved reasoning capability is the size and complexity of the model, the financial and computational costs associated with running them will also increase. This trend raises questions about continued accessibility and whether these improvements will increase at the same pace as models continue to grow in size and expense. We propose two approaches to enhance the reasoning ability of less resource-intensive LLMs. (1) Provide them with a generalised strategy for solving tasks within a given domain, generated by a more resource-intensive LLM. (2) Exploit their cost-effectiveness by iteratively prompting these models to correct errors in their proposed solutions. Our empirical results from planning and mathematical reasoning tasks demonstrate that these methods improve the performance of less resource-intensive LLMs to levels comparable with their more resource-intensive counterparts, at a fraction of the cost. Additionally, we show that the utilisation of generalised strategies in our experiments reduced the cost of the less resource-intensive model by nearly 30 percent on average.
While systems designed for solving planning tasks vastly outperform Large Language Models (LLMs) in this domain, they usually discard the rich semantic information embedded within task descriptions. In contrast, LLMs possess parametrised knowledge across a wide range of topics, enabling them to leverage the natural language descriptions of planning tasks in their solutions. However, current research in this direction faces challenges in generating correct and executable plans. Furthermore, these approaches depend on the LLM to output solutions in an intermediate language, which must be translated into the representation language of the planning task. We introduce a novel planning method, which leverages the parametrised knowledge of LLMs by using their output as a heuristic for Hill-Climbing Search. This approach is further enhanced by prompting the LLM to generate a solution estimate to guide the search. Our method outperforms the task success rate of similar systems within a common household environment by 22 percentage points, with consistently executable plans. All actions are encoded in their original representation, demonstrating that strong results can be achieved without an intermediate language, thus eliminating the need for a translation step.
Domain-independent heuristics have long been a cornerstone of AI planning, offering general solutions applicable across a wide range of tasks without requiring domain-specific engineering. However, the advent of large language models (LLMs) presents an opportunity to generate heuristics tailored to specific planning problems, potentially challenging the necessity of domain independence as a strict design principle. In this paper, we explore the use of LLMs to automatically derive planning heuristics from task descriptions represented as successor generators and goal tests written in general purpose programming language. We investigate the trade-offs between domain-specific LLM-generated heuristics and traditional domain-independent methods in terms of computational efficiency and explainability. Our experiments demonstrate that LLMs can create heuristics that achieve state-of-the-art performance on some standard IPC domains, as well as their ability to solve problems that lack an adequate Planning Domain Definition Language ({\sc pddl}) representation. We discuss whether these results signify a paradigm shift and how they can complement existing approaches.
The recent advancements in visual reasoning capabilities of large multimodal models (LMMs) and the semantic enrichment of 3D feature fields have expanded the horizons of robotic capabilities. These developments hold significant potential for bridging the gap between high-level reasoning from LMMs and low-level control policies utilizing 3D feature fields. In this work, we introduce LMM-3DP, a framework that can integrate LMM planners and 3D skill Policies. Our approach consists of three key perspectives: high-level planning, low-level control, and effective integration. For high-level planning, LMM-3DP supports dynamic scene understanding for environment disturbances, a critic agent with self-feedback, history policy memorization, and reattempts after failures. For low-level control, LMM-3DP utilizes a semantic-aware 3D feature field for accurate manipulation. In aligning high-level and low-level control for robot actions, language embeddings representing the high-level policy are jointly attended with the 3D feature field in the 3D transformer for seamless integration. We extensively evaluate our approach across multiple skills and long-horizon tasks in a real-world kitchen environment. Our results show a significant 1.45x success rate increase in low-level control and an approximate 1.5x improvement in high-level planning accuracy compared to LLM-based baselines. Demo videos and an overview of LMM-3DP are available at https://lmm-3dp-release.github.io.
LLM-as-a-Judge models generate chain-of-thought (CoT) sequences intended to capture the step-bystep reasoning process that underlies the final evaluation of a response. However, due to the lack of human annotated CoTs for evaluation, the required components and structure of effective reasoning traces remain understudied. Consequently, previous approaches often (1) constrain reasoning traces to hand-designed components, such as a list of criteria, reference answers, or verification questions and (2) structure them such that planning is intertwined with the reasoning for evaluation. In this work, we propose EvalPlanner, a preference optimization algorithm for Thinking-LLM-as-a-Judge that first generates an unconstrained evaluation plan, followed by its execution, and then the final judgment. In a self-training loop, EvalPlanner iteratively optimizes over synthetically constructed evaluation plans and executions, leading to better final verdicts. Our method achieves a new state-of-the-art performance for generative reward models on RewardBench (with a score of 93.9), despite being trained on fewer amount of, and synthetically generated, preference pairs. Additional experiments on other benchmarks like RM-Bench, JudgeBench, and FollowBenchEval further highlight the utility of both planning and reasoning for building robust LLM-as-a-Judge reasoning models.
Automating the generation of Planning Domain Definition Language (PDDL) with Large Language Model (LLM) opens new research topic in AI planning, particularly for complex real-world tasks. This paper introduces Image2PDDL, a novel framework that leverages Vision-Language Models (VLMs) to automatically convert images of initial states and descriptions of goal states into PDDL problems. By providing a PDDL domain alongside visual inputs, Imasge2PDDL addresses key challenges in bridging perceptual understanding with symbolic planning, reducing the expertise required to create structured problem instances, and improving scalability across tasks of varying complexity. We evaluate the framework on various domains, including standard planning domains like blocksworld and sliding tile puzzles, using datasets with multiple difficulty levels. Performance is assessed on syntax correctness, ensuring grammar and executability, and content correctness, verifying accurate state representation in generated PDDL problems. The proposed approach demonstrates promising results across diverse task complexities, suggesting its potential for broader applications in AI planning. We will discuss a potential use case in robot-assisted teaching of students with Autism Spectrum Disorder.
Background: The radiation oncology clinical practice involves many steps relying on the dynamic interplay of abundant text data. Large language models have displayed remarkable capabilities in processing complex text information. But their direct applications in specific fields like radiation oncology remain underexplored. Purpose: This study aims to investigate whether fine-tuning LLMs with domain knowledge can improve the performance on Task (1) treatment regimen generation, Task (2) treatment modality selection (photon, proton, electron, or brachytherapy), and Task (3) ICD-10 code prediction in radiation oncology. Methods: Data for 15,724 patient cases were extracted. Cases where patients had a single diagnostic record, and a clearly identifiable primary treatment plan were selected for preprocessing and manual annotation to have 7,903 cases of the patient diagnosis, treatment plan, treatment modality, and ICD-10 code. Each case was used to construct a pair consisting of patient diagnostics details and an answer (treatment regimen, treatment modality, or ICD-10 code respectively) for the supervised fine-tuning of these three tasks. Open source LLaMA2-7B and Mistral-7B models were utilized for the fine-tuning with the Low-Rank Approximations method. Accuracy and ROUGE-1 score were reported for the fine-tuned models and original models. Clinical evaluation was performed on Task (1) by radiation oncologists, while precision, recall, and F-1 score were evaluated for Task (2) and (3). One-sided Wilcoxon signed-rank tests were used to statistically analyze the results. Results: Fine-tuned LLMs outperformed original LLMs across all tasks with p-value <= 0.001. Clinical evaluation demonstrated that over 60% of the fine-tuned LLMs-generated treatment regimens were clinically acceptable. Precision, recall, and F1-score showed improved performance of fine-tuned LLMs.
Large language models (LLMs) represent a significant advancement in integrating physical robots with AI-driven systems. We showcase the capabilities of our framework within the context of the real-world household competition. This research introduces a framework that utilizes RDMM (Robotics Decision-Making Models), which possess the capacity for decision-making within domain-specific contexts, as well as an awareness of their personal knowledge and capabilities. The framework leverages information to enhance the autonomous decision-making of the system. In contrast to other approaches, our focus is on real-time, on-device solutions, successfully operating on hardware with as little as 8GB of memory. Our framework incorporates visual perception models equipping robots with understanding of their environment. Additionally, the framework has integrated real-time speech recognition capabilities, thus enhancing the human-robot interaction experience. Experimental results demonstrate that the RDMM framework can plan with an 93\% accuracy. Furthermore, we introduce a new dataset consisting of 27k planning instances, as well as 1.3k text-image annotated samples derived from the competition. The framework, benchmarks, datasets, and models developed in this work are publicly available on our GitHub repository at https://github.com/shadynasrat/RDMM.
This paper introduces a scalable Anomaly Detection Service with a generalizable API tailored for industrial time-series data, designed to assist Site Reliability Engineers (SREs) in managing cloud infrastructure. The service enables efficient anomaly detection in complex data streams, supporting proactive identification and resolution of issues. Furthermore, it presents an innovative approach to anomaly modeling in cloud infrastructure by utilizing Large Language Models (LLMs) to understand key components, their failure modes, and behaviors. A suite of algorithms for detecting anomalies is offered in univariate and multivariate time series data, including regression-based, mixture-model-based, and semi-supervised approaches. We provide insights into the usage patterns of the service, with over 500 users and 200,000 API calls in a year. The service has been successfully applied in various industrial settings, including IoT-based AI applications. We have also evaluated our system on public anomaly benchmarks to show its effectiveness. By leveraging it, SREs can proactively identify potential issues before they escalate, reducing downtime and improving response times to incidents, ultimately enhancing the overall customer experience. We plan to extend the system to include time series foundation models, enabling zero-shot anomaly detection capabilities.
3D vision and spatial reasoning have long been recognized as preferable for accurately perceiving our three-dimensional world, especially when compared with traditional visual reasoning based on 2D images. Due to the difficulties in collecting high-quality 3D data, research in this area has only recently gained momentum. With the advent of powerful large language models (LLMs), multi-modal LLMs for 3D vision have been developed over the past few years. However, most of these models focus primarily on the vision encoder for 3D data. In this paper, we propose converting existing densely activated LLMs into mixture-of-experts (MoE) models, which have proven effective for multi-modal data processing. In addition to leveraging these models' instruction-following capabilities, we further enable embodied task planning by attaching a diffusion head, Pose-DiT, that employs a novel rectified flow diffusion scheduler. Experimental results on 3D question answering and task-planning tasks demonstrate that our 3D-MoE framework achieves improved performance with fewer activated parameters.
Artificial intelligence requires deliberate reasoning, temporal awareness, and effective constraint management, capabilities traditional LLMs often lack due to their reliance on pattern matching, limited self-verification, and inconsistent constraint handling. We introduce Multi-Agent Collaborative Intelligence (MACI), a framework comprising three key components: 1) a meta-planner (MP) that identifies, formulates, and refines all roles and constraints of a task (e.g., wedding planning) while generating a dependency graph, with common-sense augmentation to ensure realistic and practical constraints; 2) a collection of agents to facilitate planning and address task-specific requirements; and 3) a run-time monitor that manages plan adjustments as needed. By decoupling planning from validation, maintaining minimal agent context, and integrating common-sense reasoning, MACI overcomes the aforementioned limitations and demonstrates robust performance in two scheduling problems.
Text-to-SQL is a fundamental and longstanding problem in the NLP area, aiming at converting natural language queries into SQL, enabling non-expert users to operate databases. Recent advances in LLM have greatly improved text-to-SQL performance. However, challenges persist, especially when dealing with complex user queries. Current approaches (e.g., COT prompting and multi-agent frameworks) rely on the ability of models to plan and generate SQL autonomously, but controlling performance remains difficult. In addition, LLMs are still prone to hallucinations. To alleviate these challenges, we designed a novel MCTS-SQL to guide SQL generation iteratively. The approach generates SQL queries through Monte Carlo Tree Search (MCTS) and a heuristic self-refinement mechanism are used to enhance accuracy and reliability. Key components include a schema selector for extracting relevant information and an MCTS-based generator for iterative query refinement. Experimental results from the SPIDER and BIRD benchmarks show that MCTS-SQL achieves state-of-the-art performance. Specifically, on the BIRD development dataset, MCTS-SQL achieves an Execution (EX) accuracy of 69.40% using GPT-4o as the base model and a significant improvement when dealing with challenging tasks, with an EX of 51.48%, which is 3.41% higher than the existing method.
We present a novel mission-planning strategy for heterogeneous multi-robot teams, taking into account the specific constraints and capabilities of each robot. Our approach employs hierarchical trees to systematically break down complex missions into manageable sub-tasks. We develop specialized APIs and tools, which are utilized by Large Language Models (LLMs) to efficiently construct these hierarchical trees. Once the hierarchical tree is generated, it is further decomposed to create optimized schedules for each robot, ensuring adherence to their individual constraints and capabilities. We demonstrate the effectiveness of our framework through detailed examples covering a wide range of missions, showcasing its flexibility and scalability.
Recent advances in Large Language Models (LLMs) have incorporated planning and reasoning capabilities, enabling models to outline steps before execution and provide transparent reasoning paths. This enhancement has reduced errors in mathematical and logical tasks while improving accuracy. These developments have facilitated LLMs' use as agents that can interact with tools and adapt their responses based on new information. Our study examines DeepSeek R1, a model trained to output reasoning tokens similar to OpenAI's o1. Testing revealed concerning behaviors: the model exhibited deceptive tendencies and demonstrated self-preservation instincts, including attempts of self-replication, despite these traits not being explicitly programmed (or prompted). These findings raise concerns about LLMs potentially masking their true objectives behind a facade of alignment. When integrating such LLMs into robotic systems, the risks become tangible - a physically embodied AI exhibiting deceptive behaviors and self-preservation instincts could pursue its hidden objectives through real-world actions. This highlights the critical need for robust goal specification and safety frameworks before any physical implementation.
Mobile robot path planning in complex environments remains a significant challenge, especially in achieving efficient, safe and robust paths. The traditional path planning techniques like DRL models typically trained for a given configuration of the starting point and target positions, these models only perform well when these conditions are satisfied. In this paper, we proposed a novel path planning framework that embeds Large Language Models to empower mobile robots with the capability of dynamically interpreting natural language commands and autonomously generating efficient, collision-free navigation paths. The proposed framework uses LLMs to translate high-level user inputs into actionable waypoints while dynamically adjusting paths in response to obstacles. We experimentally evaluated our proposed LLM-based approach across three different environments of progressive complexity, showing the robustness of our approach with llama3.1 model that outperformed other LLM models in path planning time, waypoint generation success rate, and collision avoidance. This underlines the promising contribution of LLMs for enhancing the capability of mobile robots, especially when their operation involves complex decisions in large and complex environments. Our framework has provided safer, more reliable navigation systems and opened a new direction for the future research. The source code of this work is publicly available on GitHub.
The Mental Health Question Answer (MHQA) task requires the seeker and supporter to complete the support process in one-turn dialogue. Given the richness of help-seeker posts, supporters must thoroughly understand the content and provide logical, comprehensive, and well-structured responses. Previous works in MHQA mostly focus on single-agent approaches based on the cognitive element of Cognitive Behavioral Therapy (CBT), but they overlook the interactions among various CBT elements, such as emotion and cognition. This limitation hinders the models' ability to thoroughly understand the distress of help-seekers. To address this, we propose a framework named Multi-Agent Deductive Planning (MADP), which is based on the interactions between the various psychological elements of CBT. This method guides Large Language Models (LLMs) to achieve a deeper understanding of the seeker's context and provide more personalized assistance based on individual circumstances. Furthermore, we construct a new dataset based on the MADP framework and use it to fine-tune LLMs, resulting in a specialized model named MADP-LLM. We conduct extensive experiments, including comparisons with multiple LLMs, human evaluations, and automatic evaluations, to validate the effectiveness of the MADP framework and MADP-LLM.
Large language models (LLMs) have demonstrated immense capabilities in understanding textual data and are increasingly being adopted to help researchers accelerate scientific discovery through knowledge extraction (information retrieval), knowledge distillation (summarizing key findings and methodologies into concise forms), and knowledge synthesis (aggregating information from multiple scientific sources to address complex queries, generate hypothesis and formulate experimental plans). However, scientific data often exists in both visual and textual modalities. Vision language models (VLMs) address this by incorporating a pretrained vision backbone for processing images and a cross-modal projector that adapts image tokens into the LLM dimensional space, thereby providing richer multimodal comprehension. Nevertheless, off-the-shelf VLMs show limited capabilities in handling domain-specific data and are prone to hallucinations. We developed intelligent assistants finetuned from LLaVA models to enhance multimodal understanding in low-dose radiation therapy (LDRT)-a benign approach used in the treatment of cancer-related illnesses. Using multilingual data from 42,673 articles, we devise complex reasoning and detailed description tasks for visual question answering (VQA) benchmarks. Our assistants, trained on 50,882 image-text pairs, demonstrate superior performance over base models as evaluated using LLM-as-a-judge approach, particularly in reducing hallucination and improving domain-specific comprehension.
Robotic manipulation is often challenging due to the long-horizon tasks and the complex object relationships. A common solution is to develop a task and motion planning framework that integrates planning for high-level task and low-level motion. Recently, inspired by the powerful reasoning ability of Large Language Models (LLMs), LLM-based planning approaches have achieved remarkable progress. However, these methods still heavily rely on expert-specific knowledge, often generating invalid plans for unseen and unfamiliar tasks. To address this issue, we propose an innovative language-guided symbolic task planning (LM-SymOpt) framework with optimization. It is the first expert-free planning framework since we combine the world knowledge from LLMs with formal reasoning, resulting in improved generalization capability to new tasks. Specifically, differ to most existing work, our LM-SymOpt employs LLMs to translate natural language instructions into symbolic representations, thereby representing actions as high-level symbols and reducing the search space for planning. Next, after evaluating the action probability of completing the task using LLMs, a weighted random sampling method is introduced to generate candidate plans. Their feasibility is assessed through symbolic reasoning and their cost efficiency is then evaluated using trajectory optimization for selecting the optimal planning. Our experimental results show that LM-SymOpt outperforms existing LLM-based planning approaches.
Recent large language models (LLMs) have demonstrated significant advancements, particularly in their ability to serve as agents thereby surpassing their traditional role as chatbots. These agents can leverage their planning and tool utilization capabilities to address tasks specified at a high level. However, a standardized dataset to benchmark the agent capabilities of LLMs in medical applications is currently lacking, making the evaluation of LLMs on complex tasks in interactive healthcare environments challenging. To address this gap, we introduce MedAgentBench, a broad evaluation suite designed to assess the agent capabilities of large language models within medical records contexts. MedAgentBench encompasses 300 patient-specific clinically-derived tasks from 10 categories written by human physicians, realistic profiles of 100 patients with over 700,000 data elements, a FHIR-compliant interactive environment, and an accompanying codebase. The environment uses the standard APIs and communication infrastructure used in modern EMR systems, so it can be easily migrated into live EMR systems. MedAgentBench presents an unsaturated agent-oriented benchmark that current state-of-the-art LLMs exhibit some ability to succeed at. The best model (Claude 3.5 Sonnet v2) achieves a success rate of 69.67%. However, there is still substantial space for improvement which gives the community a next direction to optimize. Furthermore, there is significant variation in performance across task categories. MedAgentBench establishes this and is publicly available at https://github.com/stanfordmlgroup/MedAgentBench , offering a valuable framework for model developers to track progress and drive continuous improvements in the agent capabilities of large language models within the medical domain.
Large language models (LLMs) have demonstrated immense potential across various tasks. However, research for exploring and improving the capabilities of LLMs in interpreting graph structures remains limited. To address this gap, we conduct a comprehensive evaluation of prompting current open-source LLMs on graph-to-text generation tasks. Although we explored the optimal prompting strategies and proposed a novel and effective diversity-difficulty-based few-shot sample selection method, we found that the improvements from tuning-free approaches were incremental, as LLMs struggle with planning on complex graphs, particularly those with a larger number of triplets. To further improve LLMs in planning with graph sequences and grounding in truth, we introduce a new graph-to-text dataset, PlanGTG, annotated with two sub-tasks: reordering and attribution. Through extensive automatic and human evaluations, we demonstrate significant improvements in the quality of generated text from both few-shot learning and fine-tuning perspectives using the PlanGTG dataset. Our study paves the way for new research directions in graph-to-text generation. PlanGTG datasets can be found in https://github.com/probe2/kg_text.
Large Language Models (LLM) are increasingly being explored for problem-solving tasks. However, their strategic planning capability is often viewed with skepticism. Recent studies have incorporated the Monte Carlo Tree Search (MCTS) algorithm to augment the planning capacity of LLM. Despite its potential, MCTS relies on extensive sampling simulations to approximate the true reward distribution, which leads to two primary issues. Firstly, MCTS is effective for tasks like the Game of Go, where simulation results can yield objective rewards (e.g., 1 for a win and 0 for a loss). However, for tasks such as question answering, the result of a simulation is the answer to the question, which cannot yield an objective reward without the ground truth. Secondly, obtaining statistically significant reward estimations typically requires a sample size exceeding 30 simulations, resulting in excessive token usage and time consumption. To address these challenges, we present the Multi-Agent System with Tactical Execution and Reasoning using LLM Specialized MCTS (MASTER), a novel framework that coordinates agent recruitment and communication through LLM specialized MCTS. This system autonomously adjusts the number of agents based on task complexity and ensures focused communication among them. Comprehensive experiments across various tasks demonstrate the effectiveness of our proposed framework. It achieves 76% accuracy on HotpotQA and 80% on WebShop, setting new state-of-the-art performance on these datasets.
With the rapid expansion of large language model (LLM) applications, there is an emerging shift in the role of LLM-based AI chatbots from serving merely as general inquiry tools to acting as professional service agents. However, current studies often overlook a critical aspect of professional service agents: the act of communicating in a manner consistent with their professional identities. This is of particular importance in the healthcare sector, where effective communication with patients is essential for achieving professional goals, such as promoting patient well-being by encouraging healthy behaviors. To bridge this gap, we propose LAPI (LLM-based Agent with a Professional Identity), a novel framework for designing professional service agent tailored for medical question-and-answer (Q\&A) services, ensuring alignment with a specific professional identity. Our method includes a theory-guided task planning process that decomposes complex professional tasks into manageable subtasks aligned with professional objectives and a pragmatic entropy method designed to generate professional and ethical responses with low uncertainty. Experiments on various LLMs show that the proposed approach outperforms baseline methods, including few-shot prompting, chain-of-thought prompting, across key metrics such as fluency, naturalness, empathy, patient-centricity, and ROUGE-L scores. Additionally, the ablation study underscores the contribution of each component to the overall effectiveness of the approach.
Extracting sections from clinical notes is crucial for downstream analysis but is challenging due to variability in formatting and labor-intensive nature of manual sectioning. While proprietary large language models (LLMs) have shown promise, privacy concerns limit their accessibility. This study develops a pipeline for automated note sectioning using open-source LLMs, focusing on three sections: History of Present Illness, Interval History, and Assessment and Plan. We fine-tuned three open-source LLMs to extract sections using a curated dataset of 487 progress notes, comparing results relative to proprietary models (GPT-4o, GPT-4o mini). Internal and external validity were assessed via precision, recall and F1 score. Fine-tuned Llama 3.1 8B outperformed GPT-4o (F1=0.92). On the external validity test set, performance remained high (F1= 0.85). Fine-tuned open-source LLMs can surpass proprietary models in clinical note sectioning, offering advantages in cost, performance, and accessibility.
Large Language Models (LLMs) have made significant strides in mathematical reasoning, underscoring the need for a comprehensive and fair evaluation of their capabilities. However, existing benchmarks often fall short, either lacking extensive coverage of undergraduate-level mathematical problems or probably suffering from test-set contamination. To address these issues, we introduce UGMathBench, a diverse and dynamic benchmark specifically designed for evaluating undergraduate-level mathematical reasoning with LLMs. UGMathBench comprises 5,062 problems across 16 subjects and 111 topics, featuring 10 distinct answer types. Each problem includes three randomized versions, with additional versions planned for release as leading open-source LLMs become saturated in UGMathBench. Furthermore, we propose two key metrics: effective accuracy (EAcc), which measures the percentage of correctly solved problems across all three versions, and reasoning gap ($\Delta$), which assesses reasoning robustness by calculating the difference between the average accuracy across all versions and EAcc. Our extensive evaluation of 23 leading LLMs reveals that the highest EAcc achieved is 56.3\% by OpenAI-o1-mini, with large $\Delta$ values observed across different models. This highlights the need for future research aimed at developing "large reasoning models" with high EAcc and $\Delta = 0$. We anticipate that the release of UGMathBench, along with its detailed evaluation codes, will serve as a valuable resource to advance the development of LLMs in solving mathematical problems. Codes and data are available at https://github.com/YangLabHKUST/UGMathBench
Personalised education is one of the domains that can greatly benefit from the most recent advances in Artificial Intelligence (AI) and Large Language Models (LLM). However, it is also one of the most challenging applications due to the cognitive complexity of teaching effectively while personalising the learning experience to suit independent learners. We hypothesise that one promising approach to excelling in such demanding use cases is using a \emph{society of minds}. In this chapter, we present TrueReason, an exemplar personalised learning system that integrates a multitude of specialised AI models that can mimic micro skills that are composed together by a LLM to operationalise planning and reasoning. The architecture of the initial prototype is presented while describing two micro skills that have been incorporated in the prototype. The proposed system demonstrates the first step in building sophisticated AI systems that can take up very complex cognitive tasks that are demanded by domains such as education.
Large language models (LLMs) have demonstrated significant capabilities in natural language processing and reasoning, yet their effectiveness in autonomous planning has been under debate. While existing studies have utilized LLMs with external feedback mechanisms or in controlled environments for planning, these approaches often involve substantial computational and development resources due to the requirement for careful design and iterative backprompting. Moreover, even the most advanced LLMs like GPT-4 struggle to match human performance on standard planning benchmarks, such as the Blocksworld, without additional support. This paper investigates whether LLMs can independently generate long-horizon plans that rival human baselines. Our novel enhancements to Algorithm-of-Thoughts (AoT), which we dub AoT+, help achieve state-of-the-art results in planning benchmarks out-competing prior methods and human baselines all autonomously.
Penetration testing is a vital practice for identifying and mitigating vulnerabilities in cybersecurity systems, but its manual execution is labor-intensive and time-consuming. Existing large language model (LLM)-assisted or automated penetration testing approaches often suffer from inefficiencies, such as a lack of contextual understanding and excessive, unstructured data generation. This paper presents VulnBot, an automated penetration testing framework that leverages LLMs to simulate the collaborative workflow of human penetration testing teams through a multi-agent system. To address the inefficiencies and reliance on manual intervention in traditional penetration testing methods, VulnBot decomposes complex tasks into three specialized phases: reconnaissance, scanning, and exploitation. These phases are guided by a penetration task graph (PTG) to ensure logical task execution. Key design features include role specialization, penetration path planning, inter-agent communication, and generative penetration behavior. Experimental results demonstrate that VulnBot outperforms baseline models such as GPT-4 and Llama3 in automated penetration testing tasks, particularly showcasing its potential in fully autonomous testing on real-world machines.
Future advanced AI systems may learn sophisticated strategies through reinforcement learning (RL) that humans cannot understand well enough to safely evaluate. We propose a training method which avoids agents learning undesired multi-step plans that receive high reward (multi-step "reward hacks") even if humans are not able to detect that the behaviour is undesired. The method, Myopic Optimization with Non-myopic Approval (MONA), works by combining short-sighted optimization with far-sighted reward. We demonstrate that MONA can prevent multi-step reward hacking that ordinary RL causes, even without being able to detect the reward hacking and without any extra information that ordinary RL does not get access to. We study MONA empirically in three settings which model different misalignment failure modes including 2-step environments with LLMs representing delegated oversight and encoded reasoning and longer-horizon gridworld environments representing sensor tampering.
Although current Large Language Models (LLMs) exhibit impressive capabilities, performing complex real-world tasks still requires tool learning. Mainstream methods, such as CoT/ReAct, rely on step-by-step tool invocation to interact with external environments, but they are limited in perceptual scope and lack adequate task-planning capability. To address these limitations, other studies introduce the first Search-based Decision Tree (DFSDT), which still suffers from the high computational cost. In this paper, we introduce a novel parallel tool invocation paradigm, DTA-Llama (Divide-Then-Aggregate Llama). First, we transform traditional tree-based tool search paths into Directed Acyclic Graph (DAG) structure, generating a high-quality parallel tool invocation dataset. The DTA-Llama is then trained on the dataset to learn to iteratively divide the current task into several parallel tool invocation sub-tasks and aggregate the invocation results to decide the next actions. Furthermore, we introduce an efficient inference framework inspired by the Process/Threads mechanism when applying the DTA-Llama to practical tasks. Experimental results show that our approach substantially enhances task performance while reducing token consumption and inference time. Llama2-7B, using our method, is comparable to the official parallel function calling method of GPT-3.5. The relevant code, dataset, and model weights are available at https://corn0205.github.io/
Thorough simulation testing is crucial for validating the correct behavior of small Uncrewed Aerial Systems (sUAS) across multiple scenarios, including adverse weather conditions (such as wind, and fog), diverse settings (hilly terrain, or urban areas), and varying mission profiles (surveillance, tracking). While various sUAS simulation tools exist to support developers, the entire process of creating, executing, and analyzing simulation tests remains a largely manual and cumbersome task. Developers must identify test scenarios, set up the simulation environment, integrate the System under Test (SuT) with simulation tools, formulate mission plans, and collect and analyze results. These labor-intensive tasks limit the ability of developers to conduct exhaustive testing across a wide range of scenarios. To alleviate this problem, in this paper, we propose AutoSimTest, a Large Language Model (LLM)-driven framework, where multiple LLM agents collaborate to support the sUAS simulation testing process. This includes: (1) creating test scenarios that subject the SuT to unique environmental contexts; (2) preparing the simulation environment as per the test scenario; (3) generating diverse sUAS missions for the SuT to execute; and (4) analyzing simulation results and providing an interactive analytics interface. Further, the design of the framework is flexible for creating and testing scenarios for a variety of sUAS use cases, simulation tools, and SuT input requirements. We evaluated our approach by (a) conducting simulation testing of PX4 and ArduPilot flight-controller-based SuTs, (b) analyzing the performance of each agent, and (c) gathering feedback from sUAS developers. Our findings indicate that AutoSimTest significantly improves the efficiency and scope of the sUAS testing process, allowing for more comprehensive and varied scenario evaluations while reducing the manual effort.
Episodic memory -- the ability to recall specific events grounded in time and space -- is a cornerstone of human cognition, enabling not only coherent storytelling, but also planning and decision-making. Despite their remarkable capabilities, Large Language Models (LLMs) lack a robust mechanism for episodic memory: we argue that integrating episodic memory capabilities into LLM is essential for advancing AI towards human-like cognition, increasing their potential to reason consistently and ground their output in real-world episodic events, hence avoiding confabulations. To address this challenge, we introduce a comprehensive framework to model and evaluate LLM episodic memory capabilities. Drawing inspiration from cognitive science, we develop a structured approach to represent episodic events, encapsulating temporal and spatial contexts, involved entities, and detailed descriptions. We synthesize a unique episodic memory benchmark, free from contamination, and release open source code and datasets to assess LLM performance across various recall and episodic reasoning tasks. Our evaluation of state-of-the-art models, including GPT-4 and Claude variants, Llama 3.1, and o1-mini, reveals that even the most advanced LLMs struggle with episodic memory tasks, particularly when dealing with multiple related events or complex spatio-temporal relationships -- even in contexts as short as 10k-100k tokens.
This study explores the potential of Large Language Models (LLMs) to generate artificial surveys, with a focus on personal mobility preferences in Germany. By leveraging LLMs for synthetic data creation, we aim to address the limitations of traditional survey methods, such as high costs, inefficiency and scalability challenges. A novel approach incorporating "Personas" - combinations of demographic and behavioural attributes - is introduced and compared to five other synthetic survey methods, which vary in their use of real-world data and methodological complexity. The MiD 2017 dataset, a comprehensive mobility survey in Germany, serves as a benchmark to assess the alignment of synthetic data with real-world patterns. The results demonstrate that LLMs can effectively capture complex dependencies between demographic attributes and preferences while offering flexibility to explore hypothetical scenarios. This approach presents valuable opportunities for transportation planning and social science research, enabling scalable, cost-efficient and privacy-preserving data generation.
Using commercial software for radio map generation and wireless network planning often require complex manual operations, posing significant challenges in terms of scalability, adaptability, and user-friendliness, due to heavy manual operations. To address these issues, we propose an automated solution that employs large language model (LLM) agents. These agents are designed to autonomously generate radio maps and facilitate wireless network planning for specified areas, thereby minimizing the necessity for extensive manual intervention. To validate the effectiveness of our proposed solution, we develop a software platform that integrates LLM agents. Experimental results demonstrate that a large amount manual operations can be saved via the proposed LLM agent, and the automated solutions can achieve an enhanced coverage and signal-to-interference-noise ratio (SINR), especially in urban environments.
Large Language Models (LLMs) are transforming artificial intelligence, evolving into task-oriented systems capable of autonomous planning and execution. One of the primary applications of LLMs is conversational AI systems, which must navigate multi-turn dialogues, integrate domain-specific APIs, and adhere to strict policy constraints. However, evaluating these agents remains a significant challenge, as traditional methods fail to capture the complexity and variability of real-world interactions. We introduce IntellAgent, a scalable, open-source multi-agent framework designed to evaluate conversational AI systems comprehensively. IntellAgent automates the creation of diverse, synthetic benchmarks by combining policy-driven graph modeling, realistic event generation, and interactive user-agent simulations. This innovative approach provides fine-grained diagnostics, addressing the limitations of static and manually curated benchmarks with coarse-grained metrics. IntellAgent represents a paradigm shift in evaluating conversational AI. By simulating realistic, multi-policy scenarios across varying levels of complexity, IntellAgent captures the nuanced interplay of agent capabilities and policy constraints. Unlike traditional methods, it employs a graph-based policy model to represent relationships, likelihoods, and complexities of policy interactions, enabling highly detailed diagnostics. IntellAgent also identifies critical performance gaps, offering actionable insights for targeted optimization. Its modular, open-source design supports seamless integration of new domains, policies, and APIs, fostering reproducibility and community collaboration. Our findings demonstrate that IntellAgent serves as an effective framework for advancing conversational AI by addressing challenges in bridging research and deployment. The framework is available at https://github.com/plurai-ai/intellagent
Generative Artificial Intelligence (GAI) and the idea to use hierarchical models has been around for some years now. GAI has proved to be an extremely useful tool for Autonomous Vehicles (AVs). AVs need to perform robustly in their environment. Thus the AV behavior and short-term trajectory planning needs to be: a) designed and architected using safeguarding and supervisory systems and b) verified using proper Systems Engineering (SysEng) Principles. Can AV Systems Engineering also use Large Language Models (LLM) to help Autonomous vehicles (AV) development? This reader-friendly paper advocates the use of LLMs in 1) requirements (Reqs) development and 2) Reqs verification and 3) provides a proof-of-concept of AV supervisory control. The latter uses a simulation environment of a simple planar (bicycle) vehicle dynamics model and a Linear Quadratic Regulator (LQR) control with an LLM Application Interface (API). The Open-Source simulation SW is available from the author accessible to the readers so that they can engage into the AV stack, LLM API and rules, SysEng and Reqs and fundamental vehicle dynamics and control.
Machine learning (ML) has the potential to revolutionize various domains, but its adoption is often hindered by the disconnect between the needs of domain experts and translating these needs into robust and valid ML tools. Despite recent advances in LLM-based co-pilots to democratize ML for non-technical domain experts, these systems remain predominantly focused on model-centric aspects while overlooking critical data-centric challenges. This limitation is problematic in complex real-world settings where raw data often contains complex issues, such as missing values, label noise, and domain-specific nuances requiring tailored handling. To address this we introduce CliMB-DC, a human-guided, data-centric framework for LLM co-pilots that combines advanced data-centric tools with LLM-driven reasoning to enable robust, context-aware data processing. At its core, CliMB-DC introduces a novel, multi-agent reasoning system that combines a strategic coordinator for dynamic planning and adaptation with a specialized worker agent for precise execution. Domain expertise is then systematically incorporated to guide the reasoning process using a human-in-the-loop approach. To guide development, we formalize a taxonomy of key data-centric challenges that co-pilots must address. Thereafter, to address the dimensions of the taxonomy, we integrate state-of-the-art data-centric tools into an extensible, open-source architecture, facilitating the addition of new tools from the research community. Empirically, using real-world healthcare datasets we demonstrate CliMB-DC's ability to transform uncurated datasets into ML-ready formats, significantly outperforming existing co-pilot baselines for handling data-centric challenges. CliMB-DC promises to empower domain experts from diverse domains -- healthcare, finance, social sciences and more -- to actively participate in driving real-world impact using ML.
In domains requiring intelligent agents to emulate plausible human-like behaviour, such as formative simulations, traditional techniques like behaviour trees encounter significant challenges. Large Language Models (LLMs), despite not always yielding optimal solutions, usually offer plausible and human-like responses to a given problem. In this paper, we exploit this capability and propose a novel architecture that integrates an LLM for decision-making with a classical automated planner that can generate sound plans for that decision. The combination aims to equip an agent with the ability to make decisions in various situations, even if they were not anticipated during the design phase.
This paper is the second in a planned series aimed at envisioning a path to safe and beneficial artificial intelligence. Building on the conceptual insights of "Common Sense Is All You Need," we propose a more formal litmus test for common sense, adopting an axiomatic approach that combines minimal prior knowledge (MPK) constraints with diagonal or Godel-style arguments to create tasks beyond the agent's known concept set. We discuss how this approach applies to the Abstraction and Reasoning Corpus (ARC), acknowledging training/test data constraints, physical or virtual embodiment, and large language models (LLMs). We also integrate observations regarding emergent deceptive hallucinations, in which more capable AI systems may intentionally fabricate plausible yet misleading outputs to disguise knowledge gaps. The overarching theme is that scaling AI without ensuring common sense risks intensifying such deceptive tendencies, thereby undermining safety and trust. Aligning with the broader goal of developing beneficial AI without causing harm, our axiomatic litmus test not only diagnoses whether an AI can handle truly novel concepts but also provides a stepping stone toward an ethical, reliable foundation for future safe, beneficial, and aligned artificial intelligence.
We explore an evolutionary search strategy for scaling inference time compute in Large Language Models. The proposed approach, Mind Evolution, uses a language model to generate, recombine and refine candidate responses. The proposed approach avoids the need to formalize the underlying inference problem whenever a solution evaluator is available. Controlling for inference cost, we find that Mind Evolution significantly outperforms other inference strategies such as Best-of-N and Sequential Revision in natural language planning tasks. In the TravelPlanner and Natural Plan benchmarks, Mind Evolution solves more than 98% of the problem instances using Gemini 1.5 Pro without the use of a formal solver.
Autonomous driving demands safe motion planning, especially in critical "long-tail" scenarios. Recent end-to-end autonomous driving systems leverage large language models (LLMs) as planners to improve generalizability to rare events. However, using LLMs at test time introduces high computational costs. To address this, we propose DiMA, an end-to-end autonomous driving system that maintains the efficiency of an LLM-free (or vision-based) planner while leveraging the world knowledge of an LLM. DiMA distills the information from a multi-modal LLM to a vision-based end-to-end planner through a set of specially designed surrogate tasks. Under a joint training strategy, a scene encoder common to both networks produces structured representations that are semantically grounded as well as aligned to the final planning objective. Notably, the LLM is optional at inference, enabling robust planning without compromising on efficiency. Training with DiMA results in a 37% reduction in the L2 trajectory error and an 80% reduction in the collision rate of the vision-based planner, as well as a 44% trajectory error reduction in longtail scenarios. DiMA also achieves state-of-the-art performance on the nuScenes planning benchmark.
This work explores whether a deep generative model can learn complex knowledge solely from visual input, in contrast to the prevalent focus on text-based models like large language models (LLMs). We develop VideoWorld, an auto-regressive video generation model trained on unlabeled video data, and test its knowledge acquisition abilities in video-based Go and robotic control tasks. Our experiments reveal two key findings: (1) video-only training provides sufficient information for learning knowledge, including rules, reasoning and planning capabilities, and (2) the representation of visual change is crucial for knowledge acquisition. To improve both the efficiency and efficacy of this process, we introduce the Latent Dynamics Model (LDM) as a key component of VideoWorld. Remarkably, VideoWorld reaches a 5-dan professional level in the Video-GoBench with just a 300-million-parameter model, without relying on search algorithms or reward mechanisms typical in reinforcement learning. In robotic tasks, VideoWorld effectively learns diverse control operations and generalizes across environments, approaching the performance of oracle models in CALVIN and RLBench. This study opens new avenues for knowledge acquisition from visual data, with all code, data, and models open-sourced for further research.
Despite significant advancements in general-purpose AI agents, several challenges still hinder their practical application in real-world scenarios. First, the limited planning capabilities of Large Language Models (LLM) restrict AI agents from effectively solving complex tasks that require long-horizon planning. Second, general-purpose AI agents struggle to efficiently utilize domain-specific knowledge and human expertise. In this paper, we introduce the Standard Operational Procedure-guided Agent (SOP-agent), a novel framework for constructing domain-specific agents through pseudocode-style Standard Operational Procedures (SOPs) written in natural language. Formally, we represent a SOP as a decision graph, which is traversed to guide the agent in completing tasks specified by the SOP. We conduct extensive experiments across tasks in multiple domains, including decision-making, search and reasoning, code generation, data cleaning, and grounded customer service. The SOP-agent demonstrates excellent versatility, achieving performance superior to general-purpose agent frameworks and comparable to domain-specific agent systems. Additionally, we introduce the Grounded Customer Service Benchmark, the first benchmark designed to evaluate the grounded decision-making capabilities of AI agents in customer service scenarios based on SOPs.
As robotic technology rapidly develops, robots are being employed in an increasing number of fields. However, due to the complexity of deployment environments or the prevalence of ambiguous-condition objects, the practical application of robotics still faces many challenges, leading to frequent errors. Traditional methods and some LLM-based approaches, although improved, still require substantial human intervention and struggle with autonomous error correction in complex scenarios.In this work, we propose RoboReflect, a novel framework leveraging large vision-language models (LVLMs) to enable self-reflection and autonomous error correction in robotic grasping tasks. RoboReflect allows robots to automatically adjust their strategies based on unsuccessful attempts until successful execution is achieved.The corrected strategies are saved in a memory for future task reference.We evaluate RoboReflect through extensive testing on eight common objects prone to ambiguous conditions of three categories.Our results demonstrate that RoboReflect not only outperforms existing grasp pose estimation methods like AnyGrasp and high-level action planning techniques using GPT-4V but also significantly enhances the robot's ability to adapt and correct errors independently. These findings underscore the critical importance of autonomous selfreflection in robotic systems while effectively addressing the challenges posed by ambiguous environments.
Recent advancements in large language models (LLMs) have shown promise in medical applications such as disease diagnosis and treatment planning. However, most existing medical LLMs struggle with the advanced reasoning required for complex clinical scenarios, such as differential diagnosis or personalized treatment suggestions. We proposed FineMedLM-o1, which leverages high-quality synthetic medical data and long-form reasoning data for Supervised Fine-Tuning (SFT) and Direct Preference Optimization (DPO), enabling advanced dialogue and deep reasoning capabilities. Additionally, we introduced Test-Time Training (TTT) in the medical domain for the first time, facilitating domain adaptation and ensuring reliable, accurate reasoning. Experimental results demonstrate that FineMedLM-o1 achieves a 23% average performance improvement over prior models on key medical benchmarks. Furthermore, the introduction of TTT provides an additional 14% performance boost, highlighting its effectiveness in enhancing medical reasoning capabilities. To support this process, we also proposed a novel method for synthesizing medical dialogue. Compared to other open-source datasets, our dataset stands out as superior in both quality and complexity. The project and data will be released on GitHub.
Large Language Models (LLMs) have revolutionized artificial intelligence (AI) by enabling human like text generation and natural language understanding. However, their reliance on static training data limits their ability to respond to dynamic, real time queries, resulting in outdated or inaccurate outputs. Retrieval Augmented Generation (RAG) has emerged as a solution, enhancing LLMs by integrating real time data retrieval to provide contextually relevant and up-to-date responses. Despite its promise, traditional RAG systems are constrained by static workflows and lack the adaptability required for multistep reasoning and complex task management. Agentic Retrieval-Augmented Generation (Agentic RAG) transcends these limitations by embedding autonomous AI agents into the RAG pipeline. These agents leverage agentic design patterns reflection, planning, tool use, and multiagent collaboration to dynamically manage retrieval strategies, iteratively refine contextual understanding, and adapt workflows to meet complex task requirements. This integration enables Agentic RAG systems to deliver unparalleled flexibility, scalability, and context awareness across diverse applications. This survey provides a comprehensive exploration of Agentic RAG, beginning with its foundational principles and the evolution of RAG paradigms. It presents a detailed taxonomy of Agentic RAG architectures, highlights key applications in industries such as healthcare, finance, and education, and examines practical implementation strategies. Additionally, it addresses challenges in scaling these systems, ensuring ethical decision making, and optimizing performance for real-world applications, while providing detailed insights into frameworks and tools for implementing Agentic RAG.
As Large Language Models (LLMs) and generative AI become increasingly widespread, concerns about content safety have grown in parallel. Currently, there is a clear lack of high-quality, human-annotated datasets that address the full spectrum of LLM-related safety risks and are usable for commercial applications. To bridge this gap, we propose a comprehensive and adaptable taxonomy for categorizing safety risks, structured into 12 top-level hazard categories with an extension to 9 fine-grained subcategories. This taxonomy is designed to meet the diverse requirements of downstream users, offering more granular and flexible tools for managing various risk types. Using a hybrid data generation pipeline that combines human annotations with a multi-LLM "jury" system to assess the safety of responses, we obtain Aegis 2.0, a carefully curated collection of 34,248 samples of human-LLM interactions, annotated according to our proposed taxonomy. To validate its effectiveness, we demonstrate that several lightweight models, trained using parameter-efficient techniques on Aegis 2.0, achieve performance competitive with leading safety models fully fine-tuned on much larger, non-commercial datasets. In addition, we introduce a novel training blend that combines safety with topic following data.This approach enhances the adaptability of guard models, enabling them to generalize to new risk categories defined during inference. We plan to open-source Aegis 2.0 data and models to the research community to aid in the safety guardrailing of LLMs.
Identifying reliable synthesis pathways in materials chemistry is a complex task, particularly in polymer science, due to the intricate and often non-unique nomenclature of macromolecules. To address this challenge, we propose an agent system that integrates large language models (LLMs) and knowledge graphs (KGs). By leveraging LLMs' powerful capabilities for extracting and recognizing chemical substance names, and storing the extracted data in a structured knowledge graph, our system fully automates the retrieval of relevant literatures, extraction of reaction data, database querying, construction of retrosynthetic pathway trees, further expansion through the retrieval of additional literature and recommendation of optimal reaction pathways. A novel Multi-branched Reaction Pathway Search (MBRPS) algorithm enables the exploration of all pathways, with a particular focus on multi-branched ones, helping LLMs overcome weak reasoning in multi-branched paths. This work represents the first attempt to develop a fully automated retrosynthesis planning agent tailored specially for macromolecules powered by LLMs. Applied to polyimide synthesis, our new approach constructs a retrosynthetic pathway tree with hundreds of pathways and recommends optimized routes, including both known and novel pathways, demonstrating its effectiveness and potential for broader applications.
Handcrafting heuristics for solving complex optimization tasks (e.g., route planning and task allocation) is a common practice but requires extensive domain knowledge. Recently, Large Language Model (LLM)-based automatic heuristic design (AHD) methods have shown promise in generating high-quality heuristics without manual interventions. Existing LLM-based AHD methods employ a population to maintain a fixed number of top-performing LLM-generated heuristics and introduce evolutionary computation (EC) to iteratively enhance the population. However, these population-based procedures cannot fully develop the potential of each heuristic and are prone to converge into local optima. To more comprehensively explore the space of heuristics, this paper proposes to use Monte Carlo Tree Search (MCTS) for LLM-based heuristic evolution. The proposed MCTS-AHD method organizes all LLM-generated heuristics in a tree structure and can better develop the potential of temporarily underperforming heuristics. In experiments, MCTS-AHD delivers significantly higher-quality heuristics on various complex tasks. Our code is available.
We introduce PokerBench - a benchmark for evaluating the poker-playing abilities of large language models (LLMs). As LLMs excel in traditional NLP tasks, their application to complex, strategic games like poker poses a new challenge. Poker, an incomplete information game, demands a multitude of skills such as mathematics, reasoning, planning, strategy, and a deep understanding of game theory and human psychology. This makes Poker the ideal next frontier for large language models. PokerBench consists of a comprehensive compilation of 11,000 most important scenarios, split between pre-flop and post-flop play, developed in collaboration with trained poker players. We evaluate prominent models including GPT-4, ChatGPT 3.5, and various Llama and Gemma series models, finding that all state-of-the-art LLMs underperform in playing optimal poker. However, after fine-tuning, these models show marked improvements. We validate PokerBench by having models with different scores compete with each other, demonstrating that higher scores on PokerBench lead to higher win rates in actual poker games. Through gameplay between our fine-tuned model and GPT-4, we also identify limitations of simple supervised fine-tuning for learning optimal playing strategy, suggesting the need for more advanced methodologies for effectively training language models to excel in games. PokerBench thus presents a unique benchmark for a quick and reliable evaluation of the poker-playing ability of LLMs as well as a comprehensive benchmark to study the progress of LLMs in complex game-playing scenarios.
Recent advances in Large Language Models (LLMs) are fostering their integration into several reasoning-related fields, including Automated Planning (AP). However, their integration into Hierarchical Planning (HP), a subfield of AP that leverages hierarchical knowledge to enhance planning performance, remains largely unexplored. In this preliminary work, we propose a roadmap to address this gap and harness the potential of LLMs for HP. To this end, we present a taxonomy of integration methods, exploring how LLMs can be utilized within the HP life cycle. Additionally, we provide a benchmark with a standardized dataset for evaluating the performance of future LLM-based HP approaches, and present initial results for a state-of-the-art HP planner and LLM planner. As expected, the latter exhibits limited performance (3\% correct plans, and none with a correct hierarchical decomposition) but serves as a valuable baseline for future approaches.
Multi-agent frameworks powered by large language models (LLMs) have demonstrated great success in automated planning and task execution. However, the effective adjustment of agentic workflows during execution has not been well studied. An effective workflow adjustment is crucial in real-world scenarios, as the initial plan must adjust to unforeseen challenges and changing conditions in real time to ensure the efficient execution of complex tasks. In this paper, we define workflows as an activity-on-vertex (AOV) graph, which allows continuous workflow refinement by LLM agents through dynamic subtask allocation adjustment based on historical performance and previous AOVs. To further enhance framework performance, we emphasize modularity in workflow design based on evaluating parallelism and dependency complexity. With this design, our proposed multi-agent framework achieves efficient concurrent execution of subtasks, effective goal achievement, and enhanced error tolerance. Empirical results across various practical tasks demonstrate significant improvements in the efficiency of multi-agent frameworks through dynamic workflow refinement and modularization. The code is available at: https://github.com/tmllab/2025_ICLR_FLOW.
Large Language Models (LLMs) have emerged as transformative tools in the healthcare sector, demonstrating remarkable capabilities in natural language understanding and generation. However, their proficiency in numerical reasoning, particularly in high-stakes domains like in clinical applications, remains underexplored. Numerical reasoning is critical in healthcare applications, influencing patient outcomes, treatment planning, and resource allocation. This study investigates the computational accuracy of LLMs in numerical reasoning tasks within healthcare contexts. Using a curated dataset of 1,000 numerical problems, encompassing real-world scenarios such as dosage calculations and lab result interpretations, the performance of a refined LLM based on the GPT-3 architecture was evaluated. The methodology includes prompt engineering, integration of fact-checking pipelines, and application of regularization techniques to enhance model accuracy and generalization. Key metrics such as precision, recall, and F1-score were utilized to assess the model's efficacy. The results indicate an overall accuracy of 84.10%, with improved performance in straightforward numerical tasks and challenges in multi-step reasoning. The integration of a fact-checking pipeline improved accuracy by 11%, underscoring the importance of validation mechanisms. This research highlights the potential of LLMs in healthcare numerical reasoning and identifies avenues for further refinement to support critical decision-making in clinical environments. The findings aim to contribute to the development of reliable, interpretable, and contextually relevant AI tools for healthcare.
Leveraging large language models (LLMs), an agent can utilize retrieval-augmented generation (RAG) techniques to integrate external knowledge and increase the reliability of its responses. Current RAG-based agents integrate single, domain-specific knowledge sources, limiting their ability and leading to hallucinated or inaccurate responses when addressing cross-domain queries. Integrating multiple knowledge bases into a unified RAG-based agent raises significant challenges, including increased retrieval overhead and data sovereignty when sensitive data is involved. In this work, we propose RopMura, a novel multi-agent system that addresses these limitations by incorporating highly efficient routing and planning mechanisms. RopMura features two key components: a router that intelligently selects the most relevant agents based on knowledge boundaries and a planner that decomposes complex multi-hop queries into manageable steps, allowing for coordinating cross-domain responses. Experimental results demonstrate that RopMura effectively handles both single-hop and multi-hop queries, with the routing mechanism enabling precise answers for single-hop queries and the combined routing and planning mechanisms achieving accurate, multi-step resolutions for complex queries.
Existing video generation models struggle to follow complex text prompts and synthesize multiple objects, raising the need for additional grounding input for improved controllability. In this work, we propose to decompose videos into visual primitives - blob video representation, a general representation for controllable video generation. Based on blob conditions, we develop a blob-grounded video diffusion model named BlobGEN-Vid that allows users to control object motions and fine-grained object appearance. In particular, we introduce a masked 3D attention module that effectively improves regional consistency across frames. In addition, we introduce a learnable module to interpolate text embeddings so that users can control semantics in specific frames and obtain smooth object transitions. We show that our framework is model-agnostic and build BlobGEN-Vid based on both U-Net and DiT-based video diffusion models. Extensive experimental results show that BlobGEN-Vid achieves superior zero-shot video generation ability and state-of-the-art layout controllability on multiple benchmarks. When combined with an LLM for layout planning, our framework even outperforms proprietary text-to-video generators in terms of compositional accuracy.
Efficiently solving Optimal Power Flow (OPF) problems in power systems is crucial for operational planning and grid management. There is a growing need for scalable algorithms capable of handling the increasing variability, constraints, and uncertainties in modern power networks while providing accurate and fast solutions. To address this, machine learning techniques, particularly Graph Neural Networks (GNNs) have emerged as promising approaches. This letter introduces SafePowerGraph-LLM, the first framework explicitly designed for solving OPF problems using Large Language Models (LLM)s. The proposed approach combines graph and tabular representations of power grids to effectively query LLMs, capturing the complex relationships and constraints in power systems. A new implementation of in-context learning and fine-tuning protocols for LLMs is introduced, tailored specifically for the OPF problem. SafePowerGraph-LLM demonstrates reliable performances using off-the-shelf LLM. Our study reveals the impact of LLM architecture, size, and fine-tuning and demonstrates our framework's ability to handle realistic grid components and constraints.
Agent-based program repair offers to automatically resolve complex bugs end-to-end by combining the planning, tool use, and code generation abilities of modern LLMs. Recent work has explored the use of agent-based repair approaches on the popular open-source SWE-Bench, a collection of bugs from highly-rated GitHub Python projects. In addition, various agentic approaches such as SWE-Agent have been proposed to solve bugs in this benchmark. This paper explores the viability of using an agentic approach to address bugs in an enterprise context. To investigate this, we curate an evaluation set of 178 bugs drawn from Google's issue tracking system. This dataset spans both human-reported (78) and machine-reported bugs (100). To establish a repair performance baseline on this benchmark, we implement Passerine, an agent similar in spirit to SWE-Agent that can work within Google's development environment. We show that with 20 trajectory samples and Gemini 1.5 Pro, Passerine can produce a patch that passes bug tests (i.e., plausible) for 73% of machine-reported and 25.6% of human-reported bugs in our evaluation set. After manual examination, we found that 43% of machine-reported bugs and 17.9% of human-reported bugs have at least one patch that is semantically equivalent to the ground-truth patch. These results establish a baseline on an industrially relevant benchmark, which as we show, contains bugs drawn from a different distribution -- in terms of language diversity, size, and spread of changes, etc. -- compared to those in the popular SWE-Bench dataset.
Large Language Models (LLMs) excel at tasks like language processing, strategy games, and reasoning but struggle to build generalizable internal representations essential for adaptive decision-making in agents. For agents to effectively navigate complex environments, they must construct reliable world models. While LLMs perform well on specific benchmarks, they often fail to generalize, leading to brittle representations that limit their real-world effectiveness. Understanding how LLMs build internal world models is key to developing agents capable of consistent, adaptive behavior across tasks. We analyze OthelloGPT, a GPT-based model trained on Othello gameplay, as a controlled testbed for studying representation learning. Despite being trained solely on next-token prediction with random valid moves, OthelloGPT shows meaningful layer-wise progression in understanding board state and gameplay. Early layers capture static attributes like board edges, while deeper layers reflect dynamic tile changes. To interpret these representations, we compare Sparse Autoencoders (SAEs) with linear probes, finding that SAEs offer more robust, disentangled insights into compositional features, whereas linear probes mainly detect features useful for classification. We use SAEs to decode features related to tile color and tile stability, a previously unexamined feature that reflects complex gameplay concepts like board control and long-term planning. We study the progression of linear probe accuracy and tile color using both SAE's and linear probes to compare their effectiveness at capturing what the model is learning. Although we begin with a smaller language model, OthelloGPT, this study establishes a framework for understanding the internal representations learned by GPT models, transformers, and LLMs more broadly. Our code is publicly available: https://github.com/ALT-JS/OthelloSAE.
Based on their superior comprehension and reasoning capabilities, Large Language Model (LLM) driven agent frameworks have achieved significant success in numerous complex reasoning tasks. ReAct-like agents can solve various intricate problems step-by-step through progressive planning and tool calls, iteratively optimizing new steps based on environmental feedback. However, as the planning capabilities of LLMs improve, the actions invoked by tool calls in ReAct-like frameworks often misalign with complex planning and challenging data organization. Code Action addresses these issues while also introducing the challenges of a more complex action space and more difficult action organization. To leverage Code Action and tackle the challenges of its complexity, this paper proposes Policy and Action Dual-Control Agent (PoAct) for generalized applications. The aim is to achieve higher-quality code actions and more accurate reasoning paths by dynamically switching reasoning policies and modifying the action space. Experimental results on the Agent Benchmark for both legal and generic scenarios demonstrate the superior reasoning capabilities and reduced token consumption of our approach in complex tasks. On the LegalAgentBench, our method shows a 20 percent improvement over the baseline while requiring fewer tokens. We conducted experiments and analyses on the GPT-4o and GLM-4 series models, demonstrating the significant potential and scalability of our approach to solve complex problems.
Long-form egocentric video understanding provides rich contextual information and unique insights into long-term human behaviors, holding significant potential for applications in embodied intelligence, long-term activity analysis, and personalized assistive technologies. However, existing benchmark datasets primarily focus on single, short-duration videos or moderately long videos up to dozens of minutes, leaving a substantial gap in evaluating extensive, ultra-long egocentric video recordings. To address this, we introduce X-LeBench, a novel benchmark dataset specifically crafted for evaluating tasks on extremely long egocentric video recordings. Leveraging the advanced text processing capabilities of large language models (LLMs), X-LeBench develops a life-logging simulation pipeline that produces realistic, coherent daily plans aligned with real-world video data. This approach enables the flexible integration of synthetic daily plans with real-world footage from Ego4D-a massive-scale egocentric video dataset covers a wide range of daily life scenarios-resulting in 432 simulated video life logs that mirror realistic daily activities in contextually rich scenarios. The video life-log durations span from 23 minutes to 16.4 hours. The evaluation of several baseline systems and multimodal large language models (MLLMs) reveals their poor performance across the board, highlighting the inherent challenges of long-form egocentric video understanding and underscoring the need for more advanced models.
Autonomous driving (AD) has experienced significant improvements in recent years and achieved promising 3D detection, classification, and localization results. However, many challenges remain, e.g. semantic understanding of pedestrians' behaviors, and downstream handling for pedestrian interactions. Recent studies in applications of Large Language Models (LLM) and Vision-Language Models (VLM) have achieved promising results in scene understanding and high-level maneuver planning in diverse traffic scenarios. However, deploying the billion-parameter LLMs to vehicles requires significant computation and memory resources. In this paper, we analyzed effective knowledge distillation of semantic labels to smaller Vision networks, which can be used for the semantic representation of complex scenes for downstream decision-making for planning and control.
Efficient control in long-horizon robotic manipulation is challenging due to complex representation and policy learning requirements. Model-based visual reinforcement learning (RL) has shown great potential in addressing these challenges but still faces notable limitations, particularly in handling sparse rewards and complex visual features in long-horizon environments. To address these limitations, we propose the Recognize-Sense-Plan-Act (RSPA) pipeline for long-horizon tasks and further introduce RoboHorizon, an LLM-assisted multi-view world model tailored for long-horizon robotic manipulation. In RoboHorizon, pre-trained LLMs generate dense reward structures for multi-stage sub-tasks based on task language instructions, enabling robots to better recognize long-horizon tasks. Keyframe discovery is then integrated into the multi-view masked autoencoder (MAE) architecture to enhance the robot's ability to sense critical task sequences, strengthening its multi-stage perception of long-horizon processes. Leveraging these dense rewards and multi-view representations, a robotic world model is constructed to efficiently plan long-horizon tasks, enabling the robot to reliably act through RL algorithms. Experiments on two representative benchmarks, RLBench and FurnitureBench, show that RoboHorizon outperforms state-of-the-art visual model-based RL methods, achieving a 23.35% improvement in task success rates on RLBench's 4 short-horizon tasks and a 29.23% improvement on 6 long-horizon tasks from RLBench and 3 furniture assembly tasks from FurnitureBench.
Building upon our previous investigations of O1 replication (Part 1: Journey Learning [Qin et al., 2024] and Part 2: Distillation [Huang et al., 2024]), this work explores the potential of inference-time scaling in large language models (LLMs) for medical reasoning tasks, ranging from diagnostic decision-making to treatment planning. Through extensive experiments on medical benchmarks of varying complexity (MedQA, Medbullets, and JAMA Clinical Challenges), our investigation reveals several key insights: (1) Increasing inference time does lead to improved performance. With a modest training set of 500 samples, our model yields substantial performance improvements of 6%-11%. (2) Task complexity directly correlates with the required length of reasoning chains, confirming the necessity of extended thought processes for challenging problems. (3) The differential diagnoses generated by our model adhere to the principles of the hypothetico-deductive method, producing a list of potential conditions that may explain a patient's symptoms and systematically narrowing these possibilities by evaluating the evidence. These findings demonstrate the promising synergy between inference-time scaling and journey learning in advancing LLMs' real-world clinical reasoning capabilities.
In the constantly changing field of data-driven decision making, accurately predicting future events is crucial for strategic planning in various sectors. The emergence of Large Language Models (LLMs) marks a significant advancement in this area, offering advanced tools that utilise extensive text data for prediction. In this industry paper, we introduce a novel method for AI-driven foresight using LLMs. Building on top of previous research, we employ data on current trends and their trajectories for generating forecasts on 15 different topics. Subsequently, we estimate their probabilities via a multi-step approach based on log probabilities. We show we achieve a Brier score of 0.186, meaning a +26% improvement over random chance and a +19% improvement over widely-available AI systems.
In recent years, the rapid advancement of Large Language Models (LLMs) has transformed the landscape of scientific research, offering unprecedented support across various stages of the research cycle. This paper presents the first systematic survey dedicated to exploring how LLMs are revolutionizing the scientific research process. We analyze the unique roles LLMs play across four critical stages of research: hypothesis discovery, experiment planning and implementation, scientific writing, and peer reviewing. Our review comprehensively showcases the task-specific methodologies and evaluation benchmarks. By identifying current challenges and proposing future research directions, this survey not only highlights the transformative potential of LLMs, but also aims to inspire and guide researchers and practitioners in leveraging LLMs to advance scientific inquiry. Resources are available at the following repository: https://github.com/du-nlp-lab/LLM4SR
This paper presents a new Large Language Model (LLM)-based Smart Device Management framework, a pioneering approach designed to address the intricate challenges of managing intelligent devices within public facilities, with a particular emphasis on applications to libraries. Our framework leverages state-of-the-art LLMs to analyze and predict device failures, thereby enhancing operational efficiency and reliability. Through prototype validation in real-world library settings, we demonstrate the framework's practical applicability and its capacity to significantly reduce budgetary constraints on public facilities. The advanced and innovative nature of our model is evident from its successful implementation in prototype testing. We plan to extend the framework's scope to include a wider array of public facilities and to integrate it with cutting-edge cybersecurity technologies, such as Internet of Things (IoT) security and machine learning algorithms for threat detection and response. This will result in a comprehensive and proactive maintenance system that not only bolsters the security of intelligent devices but also utilizes machine learning for automated analysis and real-time threat mitigation. By incorporating these advanced cybersecurity elements, our framework will be well-positioned to tackle the dynamic challenges of modern public infrastructure, ensuring robust protection against potential threats and enabling facilities to anticipate and prevent failures, leading to substantial cost savings and enhanced service quality.
The use of Large Language Models (LLMs) for generating Behavior Trees (BTs) has recently gained attention in the robotics community, yet remains in its early stages of development. In this paper, we propose a novel framework that leverages Vision-Language Models (VLMs) to interactively generate and edit BTs that address visual conditions, enabling context-aware robot operations in visually complex environments. A key feature of our approach lies in the conditional control through self-prompted visual conditions. Specifically, the VLM generates BTs with visual condition nodes, where conditions are expressed as free-form text. Another VLM process integrates the text into its prompt and evaluates the conditions against real-world images during robot execution. We validated our framework in a real-world cafe scenario, demonstrating both its feasibility and limitations.
The integration of large language models (LLMs) into public transit systems presents a transformative opportunity to enhance urban mobility. This study explores the potential of LLMs to revolutionize public transportation management within the context of San Antonio's transit system. Leveraging the capabilities of LLMs in natural language processing and data analysis, we investigate their capabilities to optimize route planning, reduce wait times, and provide personalized travel assistance. By utilizing the General Transit Feed Specification (GTFS) and other relevant data, this research aims to demonstrate how LLMs can potentially improve resource allocation, elevate passenger satisfaction, and inform data-driven decision-making in transit operations. A comparative analysis of different ChatGPT models was conducted to assess their ability to understand transportation information, retrieve relevant data, and provide comprehensive responses. Findings from this study suggest that while LLMs hold immense promise for public transit, careful engineering and fine-tuning are essential to realizing their full potential. San Antonio serves as a case study to inform the development of LLM-powered transit systems in other urban environments.
Large Language Models (LLMs) such as GPT-4, trained on huge amount of datasets spanning multiple domains, exhibit significant reasoning, understanding, and planning capabilities across various tasks. This study presents the first-ever work in Arabic language integration within the Vision-and-Language Navigation (VLN) domain in robotics, an area that has been notably underexplored in existing research. We perform a comprehensive evaluation of state-of-the-art multi-lingual Small Language Models (SLMs), including GPT-4o mini, Llama 3 8B, and Phi-3 medium 14B, alongside the Arabic-centric LLM, Jais. Our approach utilizes the NavGPT framework, a pure LLM-based instruction-following navigation agent, to assess the impact of language on navigation reasoning through zero-shot sequential action prediction using the R2R dataset. Through comprehensive experiments, we demonstrate that our framework is capable of high-level planning for navigation tasks when provided with instructions in both English and Arabic. However, certain models struggled with reasoning and planning in the Arabic language due to inherent limitations in their capabilities, sub-optimal performance, and parsing issues. These findings highlight the importance of enhancing planning and reasoning capabilities in language models for effective navigation, emphasizing this as a key area for further development while also unlocking the potential of Arabic-language models for impactful real-world applications.
Large language models have achieved significant advancements in complex mathematical reasoning benchmarks, such as MATH. However, their substantial computational requirements present challenges for practical deployment. Model quantization has emerged as an effective strategy to reduce memory usage and computational costs by employing lower precision and bit-width representations. In this study, we systematically evaluate the impact of quantization on mathematical reasoning tasks. Our results demonstrate that aggressive quantization methods like AWQ and GPTQ introduce up to 32.39% accuracy degradation (average 11.31%) on Llama-3 models, particularly in numerical computation and reasoning planning. To address this, we introduce a multidimensional evaluation framework combining qualitative capability analysis and quantitative error assessment. We further develop targeted recovery strategies, showing that fine-tuning quantized models on only 545 task-specific examples for 3 minutes on 4 GPUs effectively restores reasoning capabilities to near full-precision levels. Additionally, our error assessment pipeline achieves 98.9% accuracy in diagnosing and localizing errors across 3,366 failure cases, providing actionable insights for mitigating quantization-induced degradation.
Cancer treatments require personalized approaches based on a patient's clinical condition, medical history, and evidence-based guidelines. The National Comprehensive Cancer Network (NCCN) provides frequently updated, complex guidelines through visuals like flowcharts and diagrams, which can be time consuming for oncologists to stay current with treatment protocols. This study presents an AI (Artificial Intelligence)-driven methodology to accurately automate treatment regimens following NCCN guidelines for breast cancer patients. We proposed two AI-driven methods: Agentic-RAG (Retrieval-Augmented Generation) and Graph-RAG. Agentic-RAG used a three-step Large Language Model (LLM) process to select clinical titles from NCCN guidelines, retrieve matching JSON content, and iteratively refine recommendations based on insufficiency checks. Graph-RAG followed a Microsoft-developed framework with proprietary prompts, where JSON data was converted to text via an LLM, summarized, and mapped into graph structures representing key treatment relationships. Final recommendations were generated by querying relevant graph summaries. Both were evaluated using a set of patient descriptions, each with four associated questions. As shown in Table 1, Agentic RAG achieved a 100% adherence (24/24) with no hallucinations or incorrect treatments. Graph-RAG had 95.8% adherence (23/24) with one incorrect treatment and no hallucinations. Chat GPT-4 showed 91.6% adherence (22/24) with two wrong treatments and no hallucinations. Both Agentic RAG and Graph-RAG provided detailed treatment recommendations with accurate references to relevant NCCN document page numbers.
Recent advancements in prompting techniques for Large Language Models (LLMs) have improved their reasoning, planning, and action abilities. This paper examines these prompting techniques through the lens of model predictive control (MPC). We show that LLMs act as implicit planning cost function minimizers when planning prompts are used. We propose a unified MPC framework for planning with LLMs and demonstrate improved performance over few shot prompting on several planning benchmarks.
Complex problem-solving requires cognitive flexibility--the capacity to entertain multiple perspectives while preserving their distinctiveness. This flexibility replicates the "wisdom of crowds" within a single individual, allowing them to "think with many minds." While mental simulation enables imagined deliberation, cognitive constraints limit its effectiveness. We propose synthetic deliberation, a Large Language Model (LLM)-based method that simulates discourse between agents embodying diverse perspectives, as a solution. Using a custom GPT-based model, we showcase its benefits: concurrent processing of multiple viewpoints without cognitive degradation, parallel exploration of perspectives, and precise control over viewpoint synthesis. By externalizing the deliberative process and distributing cognitive labor between parallel search and integration, synthetic deliberation transcends mental simulation's limitations. This approach shows promise for strategic planning, policymaking, and conflict resolution.
Large language models' reasoning abilities benefit from methods that organize their thought processes, such as chain-of-thought prompting, which employs a sequential structure to guide the reasoning process step-by-step. However, existing approaches focus primarily on organizing the sequence of thoughts, leaving structure in individual thought steps underexplored. To address this gap, we propose Table as Thought, a framework inspired by cognitive neuroscience theories on human thought. Table as Thought organizes reasoning within a tabular schema, where rows represent sequential thought steps and columns capture critical constraints and contextual information to enhance reasoning. The reasoning process iteratively populates the table until self-verification ensures completeness and correctness. Our experiments show that Table as Thought excels in planning tasks and demonstrates a strong potential for enhancing LLM performance in mathematical reasoning compared to unstructured thought baselines. This work provides a novel exploration of refining thought representation within LLMs, paving the way for advancements in reasoning and AI cognition.
The rapid advancement of artificial intelligence, particularly with the development of Large Language Models (LLMs) built on the transformer architecture, has redefined the capabilities of natural language processing. These models now exhibit remarkable performance across various language-related tasks, such as text generation, question answering, translation, and summarization, often rivaling human-like comprehension. More intriguingly, LLMs have demonstrated emergent abilities extending beyond their core functions, showing proficiency in tasks like commonsense reasoning, code generation, and arithmetic. This survey paper explores the foundational components, scaling mechanisms, and architectural strategies that drive these capabilities. Emphasizing models like GPT and LLaMA, we analyze the impact of exponential data and computational growth on LLM performance, while also addressing the trade-offs associated with scaling. We also examine LLM applications across sectors, such as healthcare, finance, education, and law, highlighting their adaptability and potential to solve domain-specific challenges. Central to this work are the questions of how LLMs generalize across diverse tasks, exhibit planning, and reasoning abilities, and whether these emergent abilities can be systematically elicited or enhanced. In particular, we provide some insights into the CoT (Chain of Thought) and PoT (Plan of Thought) abilities within LLMs, focusing on how pre-training data influences their emergence. Additionally, we investigate LLM-modulo frameworks that integrate external systems, allowing LLMs to handle complex, dynamic tasks. By analyzing these factors, this paper aims to foster the ongoing discussion on the capabilities and limits of LLMs, promoting their responsible development and application in novel and increasingly complex environments.
Multi-Agent Large Language Models (LLMs) are gaining significant attention for their ability to harness collective intelligence in complex problem-solving, decision-making, and planning tasks. This aligns with the concept of the wisdom of crowds, where diverse agents contribute collectively to generating effective solutions, making it particularly suitable for educational settings. Senior design projects, also known as capstone or final year projects, are pivotal in engineering education as they integrate theoretical knowledge with practical application, fostering critical thinking, teamwork, and real-world problem-solving skills. In this paper, we explore the use of Multi-Agent LLMs in supporting these senior design projects undertaken by engineering students, which often involve multidisciplinary considerations and conflicting objectives, such as optimizing technical performance while addressing ethical, social, and environmental concerns. We propose a framework where distinct LLM agents represent different expert perspectives, such as problem formulation agents, system complexity agents, societal and ethical agents, or project managers, thus facilitating a holistic problem-solving approach. This implementation leverages standard multi-agent system (MAS) concepts such as coordination, cooperation, and negotiation, incorporating prompt engineering to develop diverse personas for each agent. These agents engage in rich, collaborative dialogues to simulate human engineering teams, guided by principles from swarm AI to efficiently balance individual contributions towards a unified solution. We adapt these techniques to create a collaboration structure for LLM agents, encouraging interdisciplinary reasoning and negotiation similar to real-world senior design projects. To assess the efficacy of this framework, we collected six proposals of engineering and computer science of...
This paper investigates the problem of understanding dynamic 3D scenes from egocentric observations, a key challenge in robotics and embodied AI. Unlike prior studies that explored this as long-form video understanding and utilized egocentric video only, we instead propose an LLM-based agent, Embodied VideoAgent, which constructs scene memory from both egocentric video and embodied sensory inputs (e.g. depth and pose sensing). We further introduce a VLM-based approach to automatically update the memory when actions or activities over objects are perceived. Embodied VideoAgent attains significant advantages over counterparts in challenging reasoning and planning tasks in 3D scenes, achieving gains of 4.9% on Ego4D-VQ3D, 5.8% on OpenEQA, and 11.7% on EnvQA. We have also demonstrated its potential in various embodied AI tasks including generating embodied interactions and perception for robot manipulation. The code and demo will be made public.
Recent advancements in foundation models have enhanced AI systems' capabilities in autonomous tool usage and reasoning. However, their ability in location or map-based reasoning - which improves daily life by optimizing navigation, facilitating resource discovery, and streamlining logistics - has not been systematically studied. To bridge this gap, we introduce MapEval, a benchmark designed to assess diverse and complex map-based user queries with geo-spatial reasoning. MapEval features three task types (textual, API-based, and visual) that require collecting world information via map tools, processing heterogeneous geo-spatial contexts (e.g., named entities, travel distances, user reviews or ratings, images), and compositional reasoning, which all state-of-the-art foundation models find challenging. Comprising 700 unique multiple-choice questions about locations across 180 cities and 54 countries, MapEval evaluates foundation models' ability to handle spatial relationships, map infographics, travel planning, and navigation challenges. Using MapEval, we conducted a comprehensive evaluation of 28 prominent foundation models. While no single model excelled across all tasks, Claude-3.5-Sonnet, GPT-4o, and Gemini-1.5-Pro achieved competitive performance overall. However, substantial performance gaps emerged, particularly in MapEval, where agents with Claude-3.5-Sonnet outperformed GPT-4o and Gemini-1.5-Pro by 16% and 21%, respectively, and the gaps became even more amplified when compared to open-source LLMs. Our detailed analyses provide insights into the strengths and weaknesses of current models, though all models still fall short of human performance by more than 20% on average, struggling with complex map images and rigorous geo-spatial reasoning. This gap highlights MapEval's critical role in advancing general-purpose foundation models with stronger geo-spatial understanding.
Our aim is to learn to solve long-horizon decision-making problems in highly-variable, combinatorially-complex robotics domains given raw sensor input in the form of images. Previous work has shown that one way to achieve this aim is to learn a structured abstract transition model in the form of symbolic predicates and operators, and then plan within this model to solve novel tasks at test time. However, these learned models do not ground directly into pixels from just a handful of demonstrations. In this work, we propose to invent predicates that operate directly over input images by leveraging the capabilities of pretrained vision-language models (VLMs). Our key idea is that, given a set of demonstrations, a VLM can be used to propose a set of predicates that are potentially relevant for decision-making and then to determine the truth values of these predicates in both the given demonstrations and new image inputs. We build upon an existing framework for predicate invention, which generates feature-based predicates operating on object-centric states, to also generate visual predicates that operate on images. Experimentally, we show that our approach -- pix2pred -- is able to invent semantically meaningful predicates that enable generalization to novel, complex, and long-horizon tasks across two simulated robotic environments.
Solving complex real-world tasks requires cycles of actions and observations. This is particularly true in science, where tasks require many cycles of analysis, tool use, and experimentation. Language agents are promising for automating intellectual tasks in science because they can interact with tools via natural language or code. Yet their flexibility creates conceptual and practical challenges for software implementations, since agents may comprise non-standard components such as internal reasoning, planning, tool usage, as well as the inherent stochasticity of temperature-sampled language models. Here, we introduce Aviary, an extensible gymnasium for language agents. We formalize agents as policies solving language-grounded partially observable Markov decision processes, which we term language decision processes. We then implement five environments, including three challenging scientific environments: (1) manipulating DNA constructs for molecular cloning, (2) answering research questions by accessing scientific literature, and (3) engineering protein stability. These environments were selected for their focus on multi-step reasoning and their relevance to contemporary biology research. Finally, with online training and scaling inference-time compute, we show that language agents backed by open-source, non-frontier LLMs can match and exceed both frontier LLM agents and human experts on multiple tasks at up to 100x lower inference cost.
The rapid evolution of cloud computing technologies and the increasing number of cloud applications have provided a large number of benefits in daily lives. However, the diversity and complexity of different components pose a significant challenge to cloud security, especially when dealing with sophisticated and advanced cyberattacks. Recent advancements in generative foundation models (GFMs), particularly in the large language models (LLMs), offer promising solutions for security intelligence. By exploiting the powerful abilities in language understanding, data analysis, task inference, action planning, and code generation, we present LLM-PD, a novel proactive defense architecture that defeats various threats in a proactive manner. LLM-PD can efficiently make a decision through comprehensive data analysis and sequential reasoning, as well as dynamically creating and deploying actionable defense mechanisms on the target cloud. Furthermore, it can flexibly self-evolve based on experience learned from previous interactions and adapt to new attack scenarios without additional training. The experimental results demonstrate its remarkable ability in terms of defense effectiveness and efficiency, particularly highlighting an outstanding success rate when compared with other existing methods.
We present Plancraft, a multi-modal evaluation dataset for LLM agents. Plancraft has both a text-only and multi-modal interface, based on the Minecraft crafting GUI. We include the Minecraft Wiki to evaluate tool use and Retrieval Augmented Generation (RAG), as well as an oracle planner and oracle RAG information extractor, to ablate the different components of a modern agent architecture. To evaluate decision-making, Plancraft also includes a subset of examples that are intentionally unsolvable, providing a realistic challenge that requires the agent not only to complete tasks but also to decide whether they are solvable at all. We benchmark both open-source and closed-source LLMs and strategies on our task and compare their performance to a handcrafted planner. We find that LLMs and VLMs struggle with the planning problems that Plancraft introduces, and we offer suggestions on how to improve their capabilities.
Large language models (LLMs) demonstrate exceptional performance across a variety of tasks, yet they are often affected by hallucinations and the timeliness of knowledge. Leveraging knowledge graphs (KGs) as external knowledge sources has emerged as a viable solution, but existing methods for LLM-based knowledge graph question answering (KGQA) are often limited by step-by-step decision-making on KGs, restricting the global planning and reasoning capabilities of LLMs, or they require fine-tuning or pre-training on specific KGs. To address these challenges, we propose Knowledge graph Assisted Reasoning Path Aggregation (KARPA), a novel framework that harnesses the global planning abilities of LLMs for efficient and accurate KG reasoning. KARPA operates in three steps: pre-planning relation paths using the LLM's global planning capabilities, matching semantically relevant paths via an embedding model, and reasoning over these paths to generate answers. Unlike existing KGQA methods, KARPA avoids stepwise traversal, requires no additional training, and is adaptable to various LLM architectures. Extensive experimental results show that KARPA achieves state-of-the-art performance in KGQA tasks, delivering both high efficiency and accuracy. Our code will be available on Github.
Pre-trained foundation models have recently significantly progressed in structured table understanding and reasoning. However, despite advancements in areas such as table semantic understanding and table question answering, recognizing the structure and content of unstructured tables using Vision Large Language Models (VLLMs) remains under-explored. In this work, we address this research gap by employing VLLMs in a training-free reasoning paradigm. First, we design a benchmark with various hierarchical dimensions relevant to table recognition. Subsequently, we conduct in-depth evaluations using pre-trained VLLMs, finding that low-quality image input is a significant bottleneck in the recognition process. Drawing inspiration from these findings, we propose the Neighbor-Guided Toolchain Reasoner (NGTR) framework, which is characterized by integrating multiple lightweight models for low-level visual processing operations aimed at mitigating issues with low-quality input images. Specifically, we utilize a neighbor retrieval mechanism to guide the generation of multiple tool invocation plans, transferring tool selection experiences from similar neighbors to the given input, thereby facilitating suitable tool selection. Additionally, we introduce a reflection module to supervise the tool invocation process. Extensive experiments on public table recognition datasets demonstrate that our approach significantly enhances the recognition capabilities of the vanilla VLLMs. We believe that the designed benchmark and the proposed NGTR framework could provide an alternative solution in table recognition.
Urban regeneration presents significant challenges within the context of urbanization, requiring adaptive approaches to tackle evolving needs. Leveraging advancements in large language models (LLMs), we propose Cyclical Urban Planning (CUP), a new paradigm that continuously generates, evaluates, and refines urban plans in a closed-loop. Specifically, our multi-agent LLM-based framework consists of three key components: (1) Planning, where LLM agents generate and refine urban plans based on contextual data; (2) Living, where agents simulate the behaviors and interactions of residents, modeling life in the urban environment; and (3) Judging, which involves evaluating plan effectiveness and providing iterative feedback for improvement. The cyclical process enables a dynamic and responsive planning approach. Experiments on the real-world dataset demonstrate the effectiveness of our framework as a continuous and adaptive planning process.
Recent advancements in Large Language Models (LLMs) have enhanced the reasoning capabilities of embodied agents, driving progress toward AGI-powered robotics. While LLMs have been applied to tasks like semantic reasoning and task generalization, their potential in open physical space exploration remains underexplored. This paper introduces FaGeL (Fabric aGent empowered by embodied intelligence with LLMs), an embodied agent integrating smart fabric technology for seamless, non-intrusive human-agent interaction. FaGeL autonomously generates tasks using multimodal data from wearable and ambient sensors, refining its behavior based on implicit human feedback in generated text, without explicit ratings or preferences. We also introduce a token-level saliency map to visualize LLM fine-tuning, enhancing the interpretability of token-level alignment. The system leverages dual feedback mechanisms to improve token-level alignment and addresses challenges in non-intrusive human-machine interaction and cognition evolution. Our contributions include FaGeL's development, the DualCUT algorithm for AI alignment, and experimental validation in cooperative tasks, demonstrating FaGeL's ability to adapt and evolve autonomously through implicit feedback. In the future, we plan to explore FaGeL's scalability in dynamic environments and its integration with other AI systems to develop AGI agents that adapt seamlessly to diverse human needs.
Complex table question answering (TQA) aims to answer questions that require complex reasoning, such as multi-step or multi-category reasoning, over data represented in tabular form. Previous approaches demonstrated notable performance by leveraging either closed-source large language models (LLMs) or fine-tuned open-weight LLMs. However, fine-tuning LLMs requires high-quality training data, which is costly to obtain, and utilizing closed-source LLMs poses accessibility challenges and leads to reproducibility issues. In this paper, we propose Multi-Agent Collaboration with Tool use (MACT), a framework that requires neither closed-source models nor fine-tuning. In MACT, a planning agent and a coding agent that also make use of tools collaborate to answer questions. Our experiments on four TQA benchmarks show that MACT outperforms previous SoTA systems on three out of four benchmarks and that it performs comparably to the larger and more expensive closed-source model GPT-4 on two benchmarks, even when using only open-weight models without any fine-tuning. We conduct extensive analyses to prove the effectiveness of MACT's multi-agent collaboration in TQA.
Video procedure planning, i.e., planning a sequence of action steps given the video frames of start and goal states, is an essential ability for embodied AI. Recent works utilize Large Language Models (LLMs) to generate enriched action step description texts to guide action step decoding. Although LLMs are introduced, these methods decode the action steps into a closed-set of one-hot vectors, limiting the model's capability of generalizing to new steps or tasks. Additionally, fixed action step descriptions based on world-level commonsense may contain noise in specific instances of visual states. In this paper, we propose PlanLLM, a cross-modal joint learning framework with LLMs for video procedure planning. We propose an LLM-Enhanced Planning module which fully uses the generalization ability of LLMs to produce free-form planning output and to enhance action step decoding. We also propose Mutual Information Maximization module to connect world-level commonsense of step descriptions and sample-specific information of visual states, enabling LLMs to employ the reasoning ability to generate step sequences. With the assistance of LLMs, our method can both closed-set and open vocabulary procedure planning tasks. Our PlanLLM achieves superior performance on three benchmarks, demonstrating the effectiveness of our designs.
Large Language Models (LLMs) such as GPT-4 and Llama3 can already comprehend complex commands and process diverse tasks. This advancement facilitates their application in controlling drones and robots for various tasks. However, existing LLM serving systems typically employ a first-come, first-served (FCFS) batching mechanism, which fails to address the time-sensitive requirements of robotic applications. To address it, this paper proposes a new system named TimelyLLM serving multiple robotic agents with time-sensitive requests. TimelyLLM introduces novel mechanisms of segmented generation and scheduling that optimally leverage redundancy between robot plan generation and execution phases. We report an implementation of TimelyLLM on a widely-used LLM serving framework and evaluate it on a range of robotic applications. Our evaluation shows that TimelyLLM improves the time utility up to 1.97x, and reduces the overall waiting time by 84%.
Large Language Models (LLMs) are compact representations of all public knowledge of our physical environment and animal and human behaviors. The application of LLMs to robotics may offer a path to highly capable robots that perform well across most human tasks with limited or even zero tuning. Aside from increasingly sophisticated reasoning and task planning, networks of (suitably designed) LLMs offer ease of upgrading capabilities and allow humans to directly observe the robot's thinking. Here we explore the advantages, limitations, and particularities of using LLMs to control physical robots. The basic system consists of four LLMs communicating via a human language data bus implemented via web sockets and ROS2 message passing. Surprisingly, rich robot behaviors and good performance across different tasks could be achieved despite the robot's data fusion cycle running at only 1Hz and the central data bus running at the extremely limited rates of the human brain, of around 40 bits/s. The use of natural language for inter-LLM communication allowed the robot's reasoning and decision making to be directly observed by humans and made it trivial to bias the system's behavior with sets of rules written in plain English. These rules were immutably written into Ethereum, a global, public, and censorship resistant Turing-complete computer. We suggest that by using natural language as the data bus among interacting AIs, and immutable public ledgers to store behavior constraints, it is possible to build robots that combine unexpectedly rich performance, upgradability, and durable alignment with humans.
International enterprises, organizations, or hospitals collect large amounts of multi-modal data stored in databases, text documents, images, and videos. While there has been recent progress in the separate fields of multi-modal data exploration as well as in database systems that automatically translate natural language questions to database query languages, the research challenge of querying database systems combined with other unstructured modalities such as images in natural language is widely unexplored. In this paper, we propose XMODE - a system that enables explainable, multi-modal data exploration in natural language. Our approach is based on the following research contributions: (1) Our system is inspired by a real-world use case that enables users to explore multi-modal information systems. (2) XMODE leverages a LLM-based agentic AI framework to decompose a natural language question into subtasks such as text-to-SQL generation and image analysis. (3) Experimental results on multi-modal datasets over relational data and images demonstrate that our system outperforms state-of-the-art multi-modal exploration systems, excelling not only in accuracy but also in various performance metrics such as query latency, API costs, planning efficiency, and explanation quality, thanks to the more effective utilization of the reasoning capabilities of LLMs.
AI agents are systems capable of perceiving their environment, autonomously planning and executing tasks. Recent advancements in LLM have introduced a transformative paradigm for AI agents, enabling them to interact with external resources and tools through prompts. In such agents, the workflow integrates developer-written code, which manages framework construction and logic control, with LLM-generated natural language that enhances dynamic decision-making and interaction. However, discrepancies between developer-implemented logic and the dynamically generated content of LLMs in terms of behavior and expected outcomes can lead to defects, such as tool invocation failures and task execution errors. These issues introduce specific risks, leading to various defects in LLM-based AI Agents, such as service interruptions. Despite the importance of these issues, there is a lack of systematic work that focuses on analyzing LLM-based AI Agents to uncover defects in their code. In this paper, we present the first study focused on identifying and detecting defects in LLM Agents. We collected and analyzed 6,854 relevant posts from StackOverflow to define 8 types of agent defects. For each type, we provided detailed descriptions with an example. Then, we designed a static analysis tool, named Agentable, to detect the defects. Agentable leverages Code Property Graphs and LLMs to analyze Agent workflows by efficiently identifying specific code patterns and analyzing natural language descriptions. To evaluate Agentable, we constructed two datasets: AgentSet, consists of 84 real-world Agents, and AgentTest, which contains 78 Agents specifically designed to include various types of defects. Our results show that Agentable achieved an overall accuracy of 88.79% and a recall rate of 91.03%. Furthermore, our analysis reveals the 889 defects of the AgentSet, highlighting the prevalence of these defects.
As climate change and other global challenges increase the likelihood of unforeseen emergencies, the limitations of human-driven strategies in critical situations become more pronounced. Inadequate pre-established emergency plans can lead operators to become overwhelmed during complex systems malfunctions. This study addresses the urgent need for agile decision-making in response to various unforeseen incidents through a novel approach, EvoTaskTree (a task-driven method with evolvable interactive agents using event trees for emergency decision support). This advanced approach integrates two types of agents powered by large language models (LLMs): task executors, responsible for executing critical procedures, and task validators, ensuring the efficacy of those actions. By leveraging insights from event tree analysis, our framework encompasses three crucial tasks: initiating event subevent analysis, event tree header event analysis, and decision recommendations. The agents learn from both successful and unsuccessful responses from these tasks. Finally, we use nuclear power plants as a demonstration of a safety-critical system. Our findings indicate that the designed agents are not only effective but also outperform existing approaches, achieving an impressive accuracy rate of up to 100 % in processing previously unencoun32 tered incident scenarios. This paper demonstrates that EvoTaskTree significantly enhances the rapid formulation of emergency decision-making.
The rapid growth of scientific techniques and knowledge is reflected in the exponential increase in new patents filed annually. While these patents drive innovation, they also present significant burden for researchers and engineers, especially newcomers. To avoid the tedious work of navigating a vast and complex landscape to identify trends and breakthroughs, researchers urgently need efficient tools to summarize, evaluate, and contextualize patents, revealing their innovative contributions and underlying scientific principles.To address this need, we present EvoPat, a multi-LLM-based patent agent designed to assist users in analyzing patents through Retrieval-Augmented Generation (RAG) and advanced search strategies. EvoPat leverages multiple Large Language Models (LLMs), each performing specialized roles such as planning, identifying innovations, and conducting comparative evaluations. The system integrates data from local databases, including patents, literature, product catalogous, and company repositories, and online searches to provide up-to-date insights. The ability to collect information not included in original database automatically is also implemented. Through extensive testing in the natural language processing (NLP) domain, we demonstrate that EvoPat outperforms GPT-4 in tasks such as patent summarization, comparative analysis, and technical evaluation. EvoPat represents a significant step toward creating AI-powered tools that empower researchers and engineers to efficiently navigate the complexities of the patent landscape.
Motion planning is a crucial component in autonomous driving. State-of-the-art motion planners are trained on meticulously curated datasets, which are not only expensive to annotate but also insufficient in capturing rarely seen critical scenarios. Failing to account for such scenarios poses a significant risk to motion planners and may lead to incidents during testing. An intuitive solution is to manually compose such scenarios by programming and executing a simulator (e.g., CARLA). However, this approach incurs substantial human costs. Motivated by this, we propose an inexpensive method for generating diverse critical traffic scenarios to train more robust motion planners. First, we represent traffic scenarios as scripts, which are then used by the simulator to generate traffic scenarios. Next, we develop a method that accepts user-specified text descriptions, which a Large Language Model (LLM) translates into scripts using in-context learning. The output scripts are sent to the simulator that produces the corresponding traffic scenarios. As our method can generate abundant safety-critical traffic scenarios, we use them as synthetic training data for motion planners. To demonstrate the value of generated scenarios, we train existing motion planners on our synthetic data, real-world datasets, and a combination of both. Our experiments show that motion planners trained with our data significantly outperform those trained solely on real-world data, showing the usefulness of our synthetic data and the effectiveness of our data generation method. Our source code is available at https://ezharjan.github.io/AutoSceneGen.
Learning a perception and reasoning module for robotic assistants to plan steps to perform complex tasks based on natural language instructions often requires large free-form language annotations, especially for short high-level instructions. To reduce the cost of annotation, large language models (LLMs) are used as a planner with few data. However, when elaborating the steps, even the state-of-the-art planner that uses LLMs mostly relies on linguistic common sense, often neglecting the status of the environment at command reception, resulting in inappropriate plans. To generate plans grounded in the environment, we propose FLARE (Few-shot Language with environmental Adaptive Replanning Embodied agent), which improves task planning using both language command and environmental perception. As language instructions often contain ambiguities or incorrect expressions, we additionally propose to correct the mistakes using visual cues from the agent. The proposed scheme allows us to use a few language pairs thanks to the visual cues and outperforms state-of-the-art approaches. Our code is available at https://github.com/snumprlab/flare.
Solving complex mathematical problems via system-2 reasoning is a natural human skill, yet it remains a significant challenge for current large language models (LLMs). We identify the scarcity of deliberate multi-step reasoning data as a primary limiting factor. To this end, we introduce Enriched Instruction Tuning (EIT), a method that enriches existing human-annotated mathematical datasets by synergizing human and AI feedback to create fine-grained reasoning trajectories. These datasets are then used to fine-tune open-source LLMs, enhancing their mathematical reasoning abilities without reliance on any symbolic verification program. Concretely, EIT is composed of two critical steps: Enriching with Reasoning Plan (ERP) and Enriching with Reasoning Step (ERS). The former generates a high-level plan that breaks down complex instructions into a sequence of simpler objectives, while ERS fills in reasoning contexts often overlooked by human annotators, creating a smoother reasoning trajectory for LLM fine-tuning. Unlike existing CoT prompting methods that generate reasoning chains only depending on LLM's internal knowledge, our method leverages human-annotated initial answers as ``meta-knowledge'' to help LLMs generate more detailed and precise reasoning processes, leading to a more trustworthy LLM expert for complex mathematical problems. In experiments, EIT achieves an accuracy of 84.1% on GSM8K and 32.5% on MATH, surpassing state-of-the-art fine-tuning and prompting methods, and even matching the performance of tool-augmented methods.
Embodied AI systems are rapidly evolving due to the integration of LLMs as planning modules, which transform complex instructions into executable policies. However, LLMs are vulnerable to jailbreak attacks, which can generate malicious content. This paper investigates the feasibility and rationale behind applying traditional LLM jailbreak attacks to EAI systems. We aim to answer three questions: (1) Do traditional LLM jailbreak attacks apply to EAI systems? (2) What challenges arise if they do not? and (3) How can we defend against EAI jailbreak attacks? To this end, we first measure existing LLM-based EAI systems using a newly constructed dataset, i.e., the Harmful-RLbench. Our study confirms that traditional LLM jailbreak attacks are not directly applicable to EAI systems and identifies two unique challenges. First, the harmful text does not necessarily constitute harmful policies. Second, even if harmful policies can be generated, they are not necessarily executable by the EAI systems, which limits the potential risk. To facilitate a more comprehensive security analysis, we refine and introduce POEX, a novel red teaming framework that optimizes adversarial suffixes to induce harmful yet executable policies against EAI systems. The design of POEX employs adversarial constraints, policy evaluators, and suffix optimization to ensure successful policy execution while evading safety detection inside an EAI system. Experiments on the real-world robotic arm and simulator using Harmful-RLbench demonstrate the efficacy, highlighting severe safety vulnerabilities and high transferability across models. Finally, we propose prompt-based and model-based defenses, achieving an 85% success rate in mitigating attacks and enhancing safety awareness in EAI systems. Our findings underscore the urgent need for robust security measures to ensure the safe deployment of EAI in critical applications.
We introduce Knowledgeable Network of Thoughts (kNoT): a prompt scheme that advances the capabilities of large language models (LLMs) beyond existing paradigms like Chain-of-Thought (CoT), Tree of Thoughts (ToT), and Graph of Thoughts (GoT). The key innovation of kNoT is the LLM Workflow Template (LWT), which allows for an executable plan to be specified by LLMs for LLMs. LWT allows these plans to be arbitrary networks, where single-step LLM operations are nodes, and edges correspond to message passing between these steps. Furthermore, LWT supports selection of individual elements through indexing, facilitating kNoT to produce intricate plans where each LLM operation can be limited to elementary operations, greatly enhancing reliability over extended task sequences. We demonstrate that kNoT significantly outperforms the state of the art on six use cases, while reducing the need for extensive prompt engineering. For instance, kNoT finds 92% accuracy for sorting 32 numbers over 12% and 31% for ToT and GoT, while utilizing up to 84.4% and 87.3% less task-specific prompts, respectively.
This paper describes the Inria team's integrated robotics system used in the 1st euROBIN coopetition, during which service robots performed voice-activated household tasks in a kitchen setting.The team developed a modified Tiago++ platform that leverages a whole-body control stack for autonomous and teleoperated modes, and an LLM-based pipeline for instruction understanding and task planning. The key contributions (opens-sourced) are the integration of these components and the design of custom teleoperation devices, addressing practical challenges in the deployment of service robots.
TalkWithMachines aims to enhance human-robot interaction by contributing to interpretable industrial robotic systems, especially for safety-critical applications. The presented paper investigates recent advancements in Large Language Models (LLMs) and Vision Language Models (VLMs), in combination with robotic perception and control. This integration allows robots to understand and execute commands given in natural language and to perceive their environment through visual and/or descriptive inputs. Moreover, translating the LLM's internal states and reasoning into text that humans can easily understand ensures that operators gain a clearer insight into the robot's current state and intentions, which is essential for effective and safe operation. Our paper outlines four LLM-assisted simulated robotic control workflows, which explore (i) low-level control, (ii) the generation of language-based feedback that describes the robot's internal states, (iii) the use of visual information as additional input, and (iv) the use of robot structure information for generating task plans and feedback, taking the robot's physical capabilities and limitations into account. The proposed concepts are presented in a set of experiments, along with a brief discussion. Project description, videos, and supplementary materials will be available on the project website: https://talk-machines.github.io.
We present the approaches and contributions of the winning team NimbRo@Home at the RoboCup@Home 2024 competition in the Open Platform League held in Eindhoven, NL. Further, we describe our hardware setup and give an overview of the results for the task stages and the final demonstration. For this year's competition, we put a special emphasis on open-vocabulary object segmentation and grasping approaches that overcome the labeling overhead of supervised vision approaches, commonly used in RoboCup@Home. We successfully demonstrated that we can segment and grasp non-labeled objects by text descriptions. Further, we extensively employed LLMs for natural language understanding and task planning. Throughout the competition, our approaches showed robustness and generalization capabilities. A video of our performance can be found online.
Large Language Models (LLMs) have been used to generate texts in response to different writing tasks: reports, essays, story telling. However, language models do not have a meta-representation of the text writing process, nor inherent communication learning needs, comparable to those of young human students. This paper introduces a fine-grained linguistic and textual analysis of multilingual Small Language Models' (SLMs) writing. With our method, Chain-of-MetaWriting, SLMs can imitate some steps of the human writing process, such as planning and evaluation. We mainly focused on short story and essay writing tasks in French for schoolchildren and undergraduate students respectively. Our results show that SLMs encounter difficulties in assisting young students on sensitive topics such as violence in the schoolyard, and they sometimes use words too complex for the target audience. In particular, the output is quite different from the human produced texts in term of text cohesion and coherence regarding temporal connectors, topic progression, reference.
Recent advancements in proactive dialogues have garnered significant attention, particularly for more complex objectives (e.g. emotion support and persuasion). Unlike traditional task-oriented dialogues, proactive dialogues demand advanced policy planning and adaptability, requiring rich scenarios and comprehensive policy repositories to develop such systems. However, existing approaches tend to rely on Large Language Models (LLMs) for user simulation and online learning, leading to biases that diverge from realistic scenarios and result in suboptimal efficiency. Moreover, these methods depend on manually defined, context-independent, coarse-grained policies, which not only incur high expert costs but also raise concerns regarding their completeness. In our work, we highlight the potential for automatically discovering policies directly from raw, real-world dialogue records. To this end, we introduce a novel dialogue policy planning framework, LDPP. It fully automates the process from mining policies in dialogue records to learning policy planning. Specifically, we employ a variant of the Variational Autoencoder to discover fine-grained policies represented as latent vectors. After automatically annotating the data with these latent policy labels, we propose an Offline Hierarchical Reinforcement Learning (RL) algorithm in the latent space to develop effective policy planning capabilities. Our experiments demonstrate that LDPP outperforms existing methods on two proactive scenarios, even surpassing ChatGPT with only a 1.8-billion-parameter LLM.
In recent years, data science agents powered by Large Language Models (LLMs), known as "data agents," have shown significant potential to transform the traditional data analysis paradigm. This survey provides an overview of the evolution, capabilities, and applications of LLM-based data agents, highlighting their role in simplifying complex data tasks and lowering the entry barrier for users without related expertise. We explore current trends in the design of LLM-based frameworks, detailing essential features such as planning, reasoning, reflection, multi-agent collaboration, user interface, knowledge integration, and system design, which enable agents to address data-centric problems with minimal human intervention. Furthermore, we analyze several case studies to demonstrate the practical applications of various data agents in real-world scenarios. Finally, we identify key challenges and propose future research directions to advance the development of data agents into intelligent statistical analysis software.
Effective decision-making in automation equipment selection is critical for reducing ramp-up time and maintaining production quality, especially in the face of increasing product variation and market demands. However, limited expertise and resource constraints often result in inefficiencies during the ramp-up phase when new products are integrated into production lines. Existing methods often lack structured and tailored solutions to support automation engineers in reducing ramp-up time, leading to compromises in quality. This research investigates whether large-language models (LLMs), combined with Retrieval-Augmented Generation (RAG), can assist in streamlining equipment selection in ramp-up planning. We propose a factual-driven copilot integrating LLMs with structured and semi-structured knowledge retrieval for three component types (robots, feeders and vision systems), providing a guided and traceable state-machine process for decision-making in automation equipment selection. The system was demonstrated to an industrial partner, who tested it on three internal use-cases. Their feedback affirmed its capability to provide logical and actionable recommendations for automation equipment. More specifically, among 22 equipment prompts analyzed, 19 involved selecting the correct equipment while considering most requirements, and in 6 cases, all requirements were fully met.
Recent advances in LLMs, particularly in language reasoning and tool integration, have rapidly sparked the real-world development of Language Agents. Among these, travel planning represents a prominent domain, combining academic challenges with practical value due to its complexity and market demand. However, existing benchmarks fail to reflect the diverse, real-world requirements crucial for deployment. To address this gap, we introduce ChinaTravel, a benchmark specifically designed for authentic Chinese travel planning scenarios. We collect the travel requirements from questionnaires and propose a compositionally generalizable domain-specific language that enables a scalable evaluation process, covering feasibility, constraint satisfaction, and preference comparison. Empirical studies reveal the potential of neuro-symbolic agents in travel planning, achieving a constraint satisfaction rate of 27.9%, significantly surpassing purely neural models at 2.6%. Moreover, we identify key challenges in real-world travel planning deployments, including open language reasoning and unseen concept composition. These findings highlight the significance of ChinaTravel as a pivotal milestone for advancing language agents in complex, real-world planning scenarios.
The exceptional capabilities of large language models (LLMs) have substantially accelerated the rapid rise and widespread adoption of agents. Recent studies have demonstrated that generating Python code to consolidate LLM-based agents' actions into a unified action space (CodeAct) is a promising approach for developing real-world LLM agents. However, this step-by-step code generation approach often lacks consistency and robustness, leading to instability in agent applications, particularly for complex reasoning and out-of-domain tasks. In this paper, we propose a novel approach called Tree-of-Code (ToC) to tackle the challenges of complex problem planning and execution with an end-to-end mechanism. By integrating key ideas from both Tree-of-Thought and CodeAct, ToC combines their strengths to enhance solution exploration. In our framework, each final code execution result is treated as a node in the decision tree, with a breadth-first search strategy employed to explore potential solutions. The final outcome is determined through a voting mechanism based on the outputs of the nodes.
Long-form story generation task aims to produce coherent and sufficiently lengthy text, essential for applications such as novel writingand interactive storytelling. However, existing methods, including LLMs, rely on rigid outlines or lack macro-level planning, making it difficult to achieve both contextual consistency and coherent plot development in long-form story generation. To address this issues, we propose Dynamic Hierarchical Outlining with Memory-Enhancement long-form story generation method, named DOME, to generate the long-form story with coherent content and plot. Specifically, the Dynamic Hierarchical Outline(DHO) mechanism incorporates the novel writing theory into outline planning and fuses the plan and writing stages together, improving the coherence of the plot by ensuring the plot completeness and adapting to the uncertainty during story generation. A Memory-Enhancement Module (MEM) based on temporal knowledge graphs is introduced to store and access the generated content, reducing contextual conflicts and improving story coherence. Finally, we propose a Temporal Conflict Analyzer leveraging temporal knowledge graphs to automatically evaluate the contextual consistency of long-form story. Experiments demonstrate that DOME significantly improves the fluency, coherence, and overall quality of generated long stories compared to state-of-the-art methods.
In recent years, Large Language Models (LLMs) have demonstrated remarkable capabilities in data analytics when integrated with Multi-Agent Systems (MAS). However, these systems often struggle with complex tasks that involve diverse functional requirements and intricate data processing challenges, necessitating customized solutions that lack broad applicability. Furthermore, current MAS fail to emulate essential human-like traits such as self-planning, self-monitoring, and collaborative work in dynamic environments, leading to inefficiencies and resource wastage. To address these limitations, we propose ROMAS, a novel Role-Based M ulti-A gent System designed to adapt to various scenarios while enabling low code development and one-click deployment. ROMAS has been effectively deployed in DB-GPT [Xue et al., 2023a, 2024b], a well-known project utilizing LLM-powered database analytics, showcasing its practical utility in real-world scenarios. By integrating role-based collaborative mechanisms for self-monitoring and self-planning, and leveraging existing MAS capabilities to enhance database interactions, ROMAS offers a more effective and versatile solution. Experimental evaluations of ROMAS demonstrate its superiority across multiple scenarios, highlighting its potential to advance the field of multi-agent data analytics.
With the integration of large language models (LLMs), embodied agents have strong capabilities to process the scene information and plan complicated instructions in natural language, paving the way for the potential deployment of embodied robots. However, a foreseeable issue is that those embodied agents can also flawlessly execute some hazardous tasks, potentially causing damages in the real world. To study this issue, we present SafeAgentBench-a new benchmark for safety-aware task planning of embodied LLM agents. SafeAgentBench includes: (1) a new dataset with 750 tasks, covering 10 potential hazards and 3 task types; (2) SafeAgentEnv, a universal embodied environment with a low-level controller, supporting multi-agent execution with 17 high-level actions for 8 state-of-the-art baselines; and (3) reliable evaluation methods from both execution and semantic perspectives. Experimental results show that, although agents based on different design frameworks exhibit substantial differences in task success rates, their overall safety awareness remains weak. The most safety-conscious baseline achieves only a 10\% rejection rate for detailed hazardous tasks. Moreover, simply replacing the LLM driving the agent does not lead to notable improvements in safety awareness. More details and code are available at https://github.com/shengyin1224/SafeAgentBench.
Existing large language models (LLMs) show exceptional problem-solving capabilities but might struggle with complex reasoning tasks. Despite the successes of chain-of-thought and tree-based search methods, they mainly depend on the internal knowledge of LLMs to search over intermediate reasoning steps, limited to dealing with simple tasks involving fewer reasoning steps. In this paper, we propose \textbf{RAG-Star}, a novel RAG approach that integrates the retrieved information to guide the tree-based deliberative reasoning process that relies on the inherent knowledge of LLMs. By leveraging Monte Carlo Tree Search, RAG-Star iteratively plans intermediate sub-queries and answers for reasoning based on the LLM itself. To consolidate internal and external knowledge, we propose an retrieval-augmented verification that utilizes query- and answer-aware reward modeling to provide feedback for the inherent reasoning of LLMs. Our experiments involving Llama-3.1-8B-Instruct and GPT-4o demonstrate that RAG-Star significantly outperforms previous RAG and reasoning methods.
In response to the call for agent-based solutions that leverage the ever-increasing capabilities of the deep models' ecosystem, we introduce Hive -- a comprehensive solution for selecting appropriate models and subsequently planning a set of atomic actions to satisfy the end-users' instructions. Hive operates over sets of models and, upon receiving natural language instructions (i.e. user queries), schedules and executes explainable plans of atomic actions. These actions can involve one or more of the available models to achieve the overall task, while respecting end-users specific constraints. Notably, Hive handles tasks that involve multi-modal inputs and outputs, enabling it to handle complex, real-world queries. Our system is capable of planning complex chains of actions while guaranteeing explainability, using an LLM-based formal logic backbone empowered by PDDL operations. We introduce the MuSE benchmark in order to offer a comprehensive evaluation of the multi-modal capabilities of agent systems. Our findings show that our framework redefines the state-of-the-art for task selection, outperforming other competing systems that plan operations across multiple models while offering transparency guarantees while fully adhering to user constraints.
Enhancing the intelligence of smart systems, such as smart home, and smart vehicle, and smart grids, critically depends on developing sophisticated planning capabilities that can anticipate the next desired function based on historical interactions. While existing methods view user behaviors as sequential data and apply models like RNNs and Transformers to predict future actions, they often fail to incorporate domain knowledge and capture personalized user preferences. In this paper, we propose a novel approach that incorporates LLM-enhanced logs and personalized prompts. Our approach first constructs a graph that captures individual behavior preferences derived from their interaction histories. This graph effectively transforms into a soft continuous prompt that precedes the sequence of user behaviors. Then our approach leverages the vast general knowledge and robust reasoning capabilities of a pretrained LLM to enrich the oversimplified and incomplete log records. By enhancing these logs semantically, our approach better understands the user's actions and intentions, especially for those rare events in the dataset. We evaluate the method across four real-world datasets from both smart vehicle and smart home settings. The findings validate the effectiveness of our LLM-enhanced description and personalized prompt, shedding light on potential ways to advance the intelligence of smart space. Note: While this manuscript provides description of the data, we are \textbf{not} permitted to make these datasets publicly available due to restrictions imposed by the data provider.
Large language models (LLMs) based on generative pre-trained Transformer have achieved remarkable performance on knowledge graph question-answering (KGQA) tasks. However, LLMs often produce ungrounded subgraph planning or reasoning results in KGQA due to the hallucinatory behavior brought by the generative paradigm, which may hinder the advancement of the LLM-based KGQA model. To deal with the issue, we propose a novel LLM-based Discriminative Reasoning (LDR) method to explicitly model the subgraph retrieval and answer inference process. By adopting discriminative strategies, the proposed LDR method not only enhances the capability of LLMs to retrieve question-related subgraphs but also alleviates the issue of ungrounded reasoning brought by the generative paradigm of LLMs. Experimental results show that the proposed approach outperforms multiple strong comparison methods, along with achieving state-of-the-art performance on two widely used WebQSP and CWQ benchmarks.
The growing adoption of formal verification for smart contracts has spurred the development of new verifiable languages like Move. However, the limited availability of training data for these languages hinders effective code generation by large language models (LLMs). This paper presents ConMover, a novel framework that enhances LLM-based code generation for Move by leveraging a knowledge graph of Move concepts and a small set of verified code examples. ConMover integrates concept retrieval, planning, coding, and debugging agents in an iterative process to refine generated code. Evaluations with various open-source LLMs demonstrate substantial accuracy improvements over baseline models. These results underscore ConMover's potential to address low-resource code generation challenges, bridging the gap between natural language descriptions and reliable smart contract development.
Verifying factual claims is critical for using large language models (LLMs) in healthcare. Recent work has proposed fact decomposition, which uses LLMs to rewrite source text into concise sentences conveying a single piece of information, as an approach for fine-grained fact verification. Clinical documentation poses unique challenges for fact decomposition due to dense terminology and diverse note types. To explore these challenges, we present FactEHR, a dataset consisting of full document fact decompositions for 2,168 clinical notes spanning four types from three hospital systems. Our evaluation, including review by clinicians, highlights significant variability in the quality of fact decomposition for four commonly used LLMs, with some LLMs generating 2.6x more facts per sentence than others. The results underscore the need for better LLM capabilities to support factual verification in clinical text. To facilitate future research in this direction, we plan to release our code at \url{https://github.com/som-shahlab/factehr}.
Interpretability for Table Question Answering (Table QA) is critical, particularly in high-stakes industries like finance or healthcare. Although recent approaches using Large Language Models (LLMs) have significantly improved Table QA performance, their explanations for how the answers are generated are ambiguous. To fill this gap, we introduce Plan-of-SQLs ( or POS), an interpretable, effective, and efficient approach to Table QA that answers an input query solely with SQL executions. Through qualitative and quantitative evaluations with human and LLM judges, we show that POS is most preferred among explanation methods, helps human users understand model decision boundaries, and facilitates model success and error identification. Furthermore, when evaluated in standard benchmarks (TabFact, WikiTQ, and FetaQA), POS achieves competitive or superior accuracy compared to existing methods, while maintaining greater efficiency by requiring significantly fewer LLM calls and database queries.
The rapid evolution of communication networks in recent decades has intensified the need for advanced Network and Service Management (NSM) strategies to address the growing demands for efficiency, scalability, enhanced performance, and reliability of these networks. Large Language Models (LLMs) have received tremendous attention due to their unparalleled capabilities in various Natural Language Processing (NLP) tasks and generating context-aware insights, offering transformative potential for automating diverse communication NSM tasks. Contrasting existing surveys that consider a single network domain, this survey investigates the integration of LLMs across different communication network domains, including mobile networks and related technologies, vehicular networks, cloud-based networks, and fog/edge-based networks. First, the survey provides foundational knowledge of LLMs, explicitly detailing the generic transformer architecture, general-purpose and domain-specific LLMs, LLM model pre-training and fine-tuning, and their relation to communication NSM. Under a novel taxonomy of network monitoring and reporting, AI-powered network planning, network deployment and distribution, and continuous network support, we extensively categorize LLM applications for NSM tasks in each of the different network domains, exploring existing literature and their contributions thus far. Then, we identify existing challenges and open issues, as well as future research directions for LLM-driven communication NSM, emphasizing the need for scalable, adaptable, and resource-efficient solutions that align with the dynamic landscape of communication networks. We envision that this survey serves as a holistic roadmap, providing critical insights for leveraging LLMs to enhance NSM.
Large Language Models (LLMs) have demonstrated remarkable performance across various tasks. A promising but largely under-explored area is their potential to facilitate human coordination with many agents. Such capabilities would be useful in domains including disaster response, urban planning, and real-time strategy scenarios. In this work, we introduce (1) a real-time strategy game benchmark designed to evaluate these abilities and (2) a novel framework we term HIVE. HIVE empowers a single human to coordinate swarms of up to 2,000 agents using natural language dialog with an LLM. We present promising results on this multi-agent benchmark, with our hybrid approach solving tasks such as coordinating agent movements, exploiting unit weaknesses, leveraging human annotations, and understanding terrain and strategic points. However, our findings also highlight critical limitations of current models, including difficulties in processing spatial visual information and challenges in formulating long-term strategic plans. This work sheds light on the potential and limitations of LLMs in human-swarm coordination, paving the way for future research in this area. The HIVE project page, which includes videos of the system in action, can be found here: hive.syrkis.com.
In the evolving landscape of transportation systems, integrating Large Language Models (LLMs) offers a promising frontier for advancing intelligent decision-making across various applications. This paper introduces a novel 3-dimensional framework that encapsulates the intersection of applications, machine learning methodologies, and hardware devices, particularly emphasizing the role of LLMs. Instead of using multiple machine learning algorithms, our framework uses a single, data-centric LLM architecture that can analyze time series, images, and videos. We explore how LLMs can enhance data interpretation and decision-making in transportation. We apply this LLM framework to different sensor datasets, including time-series data and visual data from sources like Oxford Radar RobotCar, D-Behavior (D-Set), nuScenes by Motional, and Comma2k19. The goal is to streamline data processing workflows, reduce the complexity of deploying multiple models, and make intelligent transportation systems more efficient and accurate. The study was conducted using state-of-the-art hardware, leveraging the computational power of AMD RTX 3060 GPUs and Intel i9-12900 processors. The experimental results demonstrate that our framework achieves an average accuracy of 91.33\% across these datasets, with the highest accuracy observed in time-series data (92.7\%), showcasing the model's proficiency in handling sequential information essential for tasks such as motion planning and predictive maintenance. Through our exploration, we demonstrate the versatility and efficacy of LLMs in handling multimodal data within the transportation sector, ultimately providing insights into their application in real-world scenarios. Our findings align with the broader conference themes, highlighting the transformative potential of LLMs in advancing transportation technologies.
We propose LLM-DaaS, a novel Drone-as-a-Service (DaaS) framework that leverages Large Language Models (LLMs) to transform free-text user requests into structured, actionable DaaS operation tasks. Our approach addresses the key challenge of interpreting and structuring natural language input to automate drone service operations under uncertain conditions. The system is composed of three main components: free-text request processing, structured request generation, and dynamic DaaS selection and composition. First, we fine-tune different LLM models such as Phi-3.5, LLaMA-3.2 7b and Gemma 2b on a dataset of text user requests mapped to structured DaaS requests. Users interact with our model in a free conversational style, discussing package delivery requests, while the fine-tuned LLM extracts DaaS metadata such as delivery time, source and destination locations, and package weight. The DaaS service selection model is designed to select the best available drone capable of delivering the requested package from the delivery point to the nearest optimal destination. Additionally, the DaaS composition model composes a service from a set of the best available drones to deliver the package from the source to the final destination. Second, the system integrates real-time weather data to optimize drone route planning and scheduling, ensuring safe and efficient operations. Simulations demonstrate the system's ability to significantly improve task accuracy, operational efficiency, and establish LLM-DaaS as a robust solution for DaaS operations in uncertain environments.
Large Language Model (LLM)-based agents have shown promise in procedural tasks, but the potential of multimodal instructions augmented by texts and videos to assist users remains under-explored. To address this gap, we propose the Visually Grounded Text-Video Prompting (VG-TVP) method which is a novel LLM-empowered Multimodal Procedural Planning (MPP) framework. It generates cohesive text and video procedural plans given a specified high-level objective. The main challenges are achieving textual and visual informativeness, temporal coherence, and accuracy in procedural plans. VG-TVP leverages the zero-shot reasoning capability of LLMs, the video-to-text generation ability of the video captioning models, and the text-to-video generation ability of diffusion models. VG-TVP improves the interaction between modalities by proposing a novel Fusion of Captioning (FoC) method and using Text-to-Video Bridge (T2V-B) and Video-to-Text Bridge (V2T-B). They allow LLMs to guide the generation of visually-grounded text plans and textual-grounded video plans. To address the scarcity of datasets suitable for MPP, we have curated a new dataset called Daily-Life Task Procedural Plans (Daily-PP). We conduct comprehensive experiments and benchmarks to evaluate human preferences (regarding textual and visual informativeness, temporal coherence, and plan accuracy). Our VG-TVP method outperforms unimodal baselines on the Daily-PP dataset.
We address the challenge of utilizing large language models (LLMs) for complex embodied tasks, in the environment where decision-making systems operate timely on capacity-limited, off-the-shelf devices. We present DeDer, a framework for decomposing and distilling the embodied reasoning capabilities from LLMs to efficient, small language model (sLM)-based policies. In DeDer, the decision-making process of LLM-based strategies is restructured into a hierarchy with a reasoning-policy and planning-policy. The reasoning-policy is distilled from the data that is generated through the embodied in-context learning and self-verification of an LLM, so it can produce effective rationales. The planning-policy, guided by the rationales, can render optimized plans efficiently. In turn, DeDer allows for adopting sLMs for both policies, deployed on off-the-shelf devices. Furthermore, to enhance the quality of intermediate rationales, specific to embodied tasks, we devise the embodied knowledge graph, and to generate multiple rationales timely through a single inference, we also use the contrastively prompted attention model. Our experiments with the ALFRED benchmark demonstrate that DeDer surpasses leading language planning and distillation approaches, indicating the applicability and efficiency of sLM-based embodied policies derived through DeDer.
Literature reviews are an essential component of scientific research, but they remain time-intensive and challenging to write, especially due to the recent influx of research papers. This paper explores the zero-shot abilities of recent Large Language Models (LLMs) in assisting with the writing of literature reviews based on an abstract. We decompose the task into two components: 1. Retrieving related works given a query abstract, and 2. Writing a literature review based on the retrieved results. We analyze how effective LLMs are for both components. For retrieval, we introduce a novel two-step search strategy that first uses an LLM to extract meaningful keywords from the abstract of a paper and then retrieves potentially relevant papers by querying an external knowledge base. Additionally, we study a prompting-based re-ranking mechanism with attribution and show that re-ranking doubles the normalized recall compared to naive search methods, while providing insights into the LLM's decision-making process. In the generation phase, we propose a two-step approach that first outlines a plan for the review and then executes steps in the plan to generate the actual review. To evaluate different LLM-based literature review methods, we create test sets from arXiv papers using a protocol designed for rolling use with newly released LLMs to avoid test set contamination in zero-shot evaluations. We release this evaluation protocol to promote additional research and development in this regard. Our empirical results suggest that LLMs show promising potential for writing literature reviews when the task is decomposed into smaller components of retrieval and planning. Further, we demonstrate that our planning-based approach achieves higher-quality reviews by minimizing hallucinated references in the generated review by 18-26% compared to existing simpler LLM-based generation methods.
In the past few years, intelligent agents powered by large language models (LLMs) have achieved remarkable progress in performing complex tasks. These LLM-based agents receive queries as tasks and decompose them into various subtasks via the equipped LLMs to guide the action of external entities (\eg{}, tools, AI-agents) to answer the questions from users. Empowered by their exceptional capabilities of understanding and problem-solving, they are widely adopted in labor-intensive sectors including healthcare, finance, code completion, \etc{} At the same time, there are also concerns about the potential misuse of these agents, prompting the built-in safety guards from service providers. To circumvent the built-in guidelines, the prior studies proposed a multitude of attacks including memory poisoning, jailbreak, and prompt injection. These studies often fail to maintain effectiveness across safety filters employed by agents due to the restricted privileges and the harmful semantics in queries. In this paper, we introduce \Name, a novel hijacking attack to manipulate the action plans of black-box agent system. \Name first collects the action-aware memory through prompt theft from long-term memory. It then leverages the internal memory retrieval mechanism of the agent to provide an erroneous context. The huge gap between the latent spaces of the retriever and safety filters allows our method to bypass the detection easily. Extensive experimental results demonstrate the effectiveness of our apporach (\eg{}, 99.67\% ASR). Besides, our approach achieved an average bypass rate of 92.7\% for safety filters.
Large language models (LLMs) are powerful but resource intensive, limiting accessibility. HITgram addresses this gap by offering a lightweight platform for n-gram model experimentation, ideal for resource-constrained environments. It supports unigrams to 4-grams and incorporates features like context sensitive weighting, Laplace smoothing, and dynamic corpus management to e-hance prediction accuracy, even for unseen word sequences. Experiments demonstrate HITgram's efficiency, achieving 50,000 tokens/second and generating 2-grams from a 320MB corpus in 62 seconds. HITgram scales efficiently, constructing 4-grams from a 1GB file in under 298 seconds on an 8 GB RAM system. Planned enhancements include multilingual support, advanced smoothing, parallel processing, and model saving, further broadening its utility.
The capability of Large Language Models (LLMs) to plan remains a topic of debate. Some critics argue that strategies to boost LLMs' reasoning skills are ineffective in planning tasks, while others report strong outcomes merely from training models on a planning corpus. This study reassesses recent strategies by developing an end-to-end LLM planner and employing diverse metrics for a thorough evaluation. We find that merely fine-tuning LLMs on a corpus of planning instances does not lead to robust planning skills, as indicated by poor performance on out-of-distribution test sets. At the same time, we find that various strategies, including Chain-of-Thought, do enhance the probability of a plan being executable. This indicates progress towards better plan quality, despite not directly enhancing the final validity rate. Among the strategies we evaluated, reinforcement learning with our novel `Longest Contiguous Common Subsequence' reward emerged as the most effective, contributing to both plan validity and executability. Overall, our research addresses key misconceptions in the LLM-planning literature; we validate incremental progress in plan executability, although plan validity remains a challenge. Hence, future strategies should focus on both these aspects, drawing insights from our findings.
Large Language Model (LLM)-Powered Conversational Agents have the potential to provide users with scaled behavioral healthcare support, and potentially even deliver full-scale "AI therapy'" in the future. While such agents can already conduct fluent and proactive emotional support conversations, they inherently lack the ability to (a) consistently and reliably act by predefined rules to align their conversation with an overarching therapeutic concept and (b) make their decision paths inspectable for risk management and clinical evaluation -- both essential requirements for an "AI Therapist". In this work, we introduce a novel paradigm for dialog policy planning in conversational agents enabling them to (a) act according to an expert-written "script" that outlines the therapeutic approach and (b) explicitly transition through a finite set of states over the course of the conversation. The script acts as a deterministic component, constraining the LLM's behavior in desirable ways and establishing a basic architecture for an AI Therapist. We implement two variants of Script-Based Dialog Policy Planning using different prompting techniques and synthesize a total of 100 conversations with LLM-simulated patients. The results demonstrate the feasibility of this new technology and provide insights into the efficiency and effectiveness of different implementation variants.
Large Language Models have been shown to fail to create executable and verifiable plans in grounded environments. An emerging line of work shows success in using LLM as a formalizer to generate a formal representation (e.g., PDDL) of the planning domain, which can be deterministically solved to find a plan. We systematically evaluate this methodology while bridging some major gaps. While previous work only generates a partial PDDL representation given templated and thus unrealistic environment descriptions, we generate the complete representation given descriptions of various naturalness levels. Among an array of observations critical to improve LLMs' formal planning ability, we note that large enough models can effectively formalize descriptions as PDDL, outperforming those directly generating plans, while being robust to lexical perturbation. As the descriptions become more natural-sounding, we observe a decrease in performance and provide detailed error analysis.
Fused Deposition Modeling (FDM) is a widely used additive manufacturing (AM) technique valued for its flexibility and cost-efficiency, with applications in a variety of industries including healthcare and aerospace. Recent developments have made affordable FDM machines accessible and encouraged adoption among diverse users. However, the design, planning, and production process in FDM require specialized interdisciplinary knowledge. Managing the complex parameters and resolving print defects in FDM remain challenging. These technical complexities form the most critical barrier preventing individuals without technical backgrounds and even professional engineers without training in other domains from participating in AM design and manufacturing. Large Language Models (LLMs), with their advanced capabilities in text and code processing, offer the potential for addressing these challenges in FDM. However, existing research on LLM applications in this field is limited, typically focusing on specific use cases without providing comprehensive evaluations across multiple models and tasks. To this end, we introduce FDM-Bench, a benchmark dataset designed to evaluate LLMs on FDM-specific tasks. FDM-Bench enables a thorough assessment by including user queries across various experience levels and G-code samples that represent a range of anomalies. We evaluate two closed-source models (GPT-4o and Claude 3.5 Sonnet) and two open-source models (Llama-3.1-70B and Llama-3.1-405B) on FDM-Bench. A panel of FDM experts assess the models' responses to user queries in detail. Results indicate that closed-source models generally outperform open-source models in G-code anomaly detection, whereas Llama-3.1-405B demonstrates a slight advantage over other models in responding to user queries. These findings underscore FDM-Bench's potential as a foundational tool for advancing research on LLM capabilities in FDM.
In this work, we provide a systematic analysis of how large language models (LLMs) contribute to solving planning problems. In particular, we examine how LLMs perform when they are used as problem solver, solution verifier, and heuristic guidance to improve intermediate solutions. Our analysis reveals that although it is difficult for LLMs to generate correct plans out-of-the-box, LLMs are much better at providing feedback signals to intermediate/incomplete solutions in the form of comparative heuristic functions. This evaluation framework provides insights into how future work may design better LLM-based tree-search algorithms to solve diverse planning and reasoning problems. We also propose a novel benchmark to evaluate LLM's ability to learn user preferences on the fly, which has wide applications in practical settings.
In recent years, large language models (LLMs) have demonstrated remarkable progress in common-sense reasoning tasks. This ability is fundamental to understanding social dynamics, interactions, and communication. However, the potential of integrating computers with these social capabilities is still relatively unexplored. However, the potential of integrating computers with these social capabilities is still relatively unexplored. This paper introduces MuSA, a multimodal LLM-based agent that analyzes text-rich social content tailored to address selected human-centric content analysis tasks, such as question answering, visual question answering, title generation, and categorization. It uses planning, reasoning, acting, optimizing, criticizing, and refining strategies to complete a task. Our approach demonstrates that MuSA can automate and improve social content analysis, helping decision-making processes across various applications. We have evaluated our agent's capabilities in question answering, title generation, and content categorization tasks. MuSA performs substantially better than our baselines.
Generating realistic and interactive dynamics of traffic participants according to specific instruction is critical for street scene simulation. However, there is currently a lack of a comprehensive method that generates realistic dynamics of different types of participants including vehicles and pedestrians, with different kinds of interactions between them. In this paper, we introduce ChatDyn, the first system capable of generating interactive, controllable and realistic participant dynamics in street scenes based on language instructions. To achieve precise control through complex language, ChatDyn employs a multi-LLM-agent role-playing approach, which utilizes natural language inputs to plan the trajectories and behaviors for different traffic participants. To generate realistic fine-grained dynamics based on the planning, ChatDyn designs two novel executors: the PedExecutor, a unified multi-task executor that generates realistic pedestrian dynamics under different task plannings; and the VehExecutor, a physical transition-based policy that generates physically plausible vehicle dynamics. Extensive experiments show that ChatDyn can generate realistic driving scene dynamics with multiple vehicles and pedestrians, and significantly outperforms previous methods on subtasks. Code and model will be available at https://vfishc.github.io/chatdyn.
We examine the capability of Multimodal Large Language Models (MLLMs) to tackle diverse domains that extend beyond the traditional language and vision tasks these models are typically trained on. Specifically, our focus lies in areas such as Embodied AI, Games, UI Control, and Planning. To this end, we introduce a process of adapting an MLLM to a Generalist Embodied Agent (GEA). GEA is a single unified model capable of grounding itself across these varied domains through a multi-embodiment action tokenizer. GEA is trained with supervised learning on a large dataset of embodied experiences and with online RL in interactive simulators. We explore the data and algorithmic choices necessary to develop such a model. Our findings reveal the importance of training with cross-domain data and online RL for building generalist agents. The final GEA model achieves strong generalization performance to unseen tasks across diverse benchmarks compared to other generalist models and benchmark-specific approaches.
Catalyzed by advancements in hardware and software, drone performances are increasingly making their mark in the entertainment industry. However, designing smooth and safe choreographies for drone swarms is complex and often requires expert domain knowledge. In this work, we introduce SwarmGPT-Primitive, a language-based choreographer that integrates the reasoning capabilities of large language models (LLMs) with safe motion planning to facilitate deployable drone swarm choreographies. The LLM composes choreographies for a given piece of music by utilizing a library of motion primitives; the language-based choreographer is augmented with an optimization-based safety filter, which certifies the choreography for real-world deployment by making minimal adjustments when feasibility and safety constraints are violated. The overall SwarmGPT-Primitive framework decouples choreographic design from safe motion planning, which allows non-expert users to re-prompt and refine compositions without concerns about compliance with constraints such as avoiding collisions or downwash effects or satisfying actuation limits. We demonstrate our approach through simulations and experiments with swarms of up to 20 drones performing choreographies designed based on various songs, highlighting the system's ability to generate effective and synchronized drone choreographies for real-world deployment.
The emergence of Large Language Models (LLMs) has revolutionized many fields, not only traditional natural language processing (NLP) tasks. Recently, research on applying LLMs to the database field has been booming, and as a typical non-relational database, the use of LLMs in graph database research has naturally gained significant attention. Recent efforts have increasingly focused on leveraging LLMs to translate natural language into graph query language (NL2GQL). Although some progress has been made, these methods have clear limitations, such as their reliance on streamlined processes that often overlook the potential of LLMs to autonomously plan and collaborate with other LLMs in tackling complex NL2GQL challenges. To address this gap, we propose NAT-NL2GQL, a novel multi-agent framework for translating natural language to graph query language. Specifically, our framework consists of three synergistic agents: the Preprocessor agent, the Generator agent, and the Refiner agent. The Preprocessor agent manages data processing as context, including tasks such as name entity recognition, query rewriting, path linking, and the extraction of query-related schemas. The Generator agent is a fine-tuned LLM trained on NL-GQL data, responsible for generating corresponding GQL statements based on queries and their related schemas. The Refiner agent is tasked with refining the GQL or context using error information obtained from the GQL execution results. Given the scarcity of high-quality open-source NL2GQL datasets based on nGQL syntax, we developed StockGQL, a dataset constructed from a financial market graph database. It is available at: https://github.com/leonyuancode/StockGQL. Experimental results on the StockGQL and SpCQL datasets reveal that our method significantly outperforms baseline approaches, highlighting its potential for advancing NL2GQL research.
Performing complex manipulation tasks in dynamic environments requires efficient Task and Motion Planning (TAMP) approaches, which combine high-level symbolic plan with low-level motion planning. Advances in Large Language Models (LLMs), such as GPT-4, are transforming task planning by offering natural language as an intuitive and flexible way to describe tasks, generate symbolic plans, and reason. However, the effectiveness of LLM-based TAMP approaches is limited due to static and template-based prompting, which struggles in adapting to dynamic environments and complex task contexts. To address these limitations, this work proposes a novel ontology-driven prompt-tuning framework that employs knowledge-based reasoning to refine and expand user prompts with task contextual reasoning and knowledge-based environment state descriptions. Integrating domain-specific knowledge into the prompt ensures semantically accurate and context-aware task plans. The proposed framework demonstrates its effectiveness by resolving semantic errors in symbolic plan generation, such as maintaining logical temporal goal ordering in scenarios involving hierarchical object placement. The proposed framework is validated through both simulation and real-world scenarios, demonstrating significant improvements over the baseline approach in terms of adaptability to dynamic environments, and the generation of semantically correct task plans.
Answering natural language (NL) questions about tables, known as Tabular Question Answering (TQA), is crucial because it allows users to quickly and efficiently extract meaningful insights from structured data, effectively bridging the gap between human language and machine-readable formats. Many of these tables are derived from web sources or real-world scenarios, which require meticulous data preparation (or data prep) to ensure accurate responses. However, preparing such tables for NL questions introduces new requirements that extend beyond traditional data preparation. This question-aware data preparation involves specific tasks such as column augmentation and filtering tailored to particular questions, as well as question-aware value normalization or conversion, highlighting the need for a more nuanced approach in this context. Because each of the above tasks is unique, a single model (or agent) may not perform effectively across all scenarios. In this paper, we propose AutoPrep, a large language model (LLM)-based multi-agent framework that leverages the strengths of multiple agents, each specialized in a certain type of data prep, ensuring more accurate and contextually relevant responses. Given an NL question over a table, AutoPrep performs data prep through three key components. Planner: Determines a logical plan, outlining a sequence of high-level operations. Programmer: Translates this logical plan into a physical plan by generating the corresponding low-level code. Executor: Executes the generated code to process the table. To support this multi-agent framework, we design a novel Chain-of-Clauses reasoning mechanism for high-level operation suggestion, and a tool-augmented method for low-level code generation.
The advent of large language models (LLMs) has sparked significant interest in using natural language for preference learning. However, existing methods often suffer from high computational burdens, taxing human supervision, and lack of interpretability. To address these issues, we introduce MAPLE, a framework for large language model-guided Bayesian active preference learning. MAPLE leverages LLMs to model the distribution over preference functions, conditioning it on both natural language feedback and conventional preference learning feedback, such as pairwise trajectory rankings. MAPLE also employs active learning to systematically reduce uncertainty in this distribution and incorporates a language-conditioned active query selection mechanism to identify informative and easy-to-answer queries, thus reducing human burden. We evaluate MAPLE's sample efficiency and preference inference quality across two benchmarks, including a real-world vehicle route planning benchmark using OpenStreetMap data. Our results demonstrate that MAPLE accelerates the learning process and effectively improves humans' ability to answer queries.
Traditional safety engineering assesses systems in their context of use, e.g. the operational design domain (road layout, speed limits, weather, etc.) for self-driving vehicles (including those using AI). We refer to this as downstream safety. In contrast, work on safety of frontier AI, e.g. large language models which can be further trained for downstream tasks, typically considers factors that are beyond specific application contexts, such as the ability of the model to evade human control, or to produce harmful content, e.g. how to make bombs. We refer to this as upstream safety. We outline the characteristics of both upstream and downstream safety frameworks then explore the extent to which the broad AI safety community can benefit from synergies between these frameworks. For example, can concepts such as common mode failures from downstream safety be used to help assess the strength of AI guardrails? Further, can the understanding of the capabilities and limitations of frontier AI be used to inform downstream safety analysis, e.g. where LLMs are fine-tuned to calculate voyage plans for autonomous vessels? The paper identifies some promising avenues to explore and outlines some challenges in achieving synergy, or a confluence, between upstream and downstream safety frameworks.
The ability to wield tools was once considered exclusive to human intelligence, but it's now known that many other animals, like crows, possess this capability. Yet, robotic systems still fall short of matching biological dexterity. In this paper, we investigate the use of Large Language Models (LLMs), tool affordances, and object manoeuvrability for non-prehensile tool-based manipulation tasks. Our novel method leverages LLMs based on scene information and natural language instructions to enable symbolic task planning for tool-object manipulation. This approach allows the system to convert the human language sentence into a sequence of feasible motion functions. We have developed a novel manoeuvrability-driven controller using a new tool affordance model derived from visual feedback. This controller helps guide the robot's tool utilization and manipulation actions, even within confined areas, using a stepping incremental approach. The proposed methodology is evaluated with experiments to prove its effectiveness under various manipulation scenarios.
Large language models (LLMs) are restricted to reason in the "language space", where they typically express the reasoning process with a chain-of-thought (CoT) to solve a complex reasoning problem. However, we argue that language space may not always be optimal for reasoning. For example, most word tokens are primarily for textual coherence and not essential for reasoning, while some critical tokens require complex planning and pose huge challenges to LLMs. To explore the potential of LLM reasoning in an unrestricted latent space instead of using natural language, we introduce a new paradigm Coconut (Chain of Continuous Thought). We utilize the last hidden state of the LLM as a representation of the reasoning state (termed "continuous thought"). Rather than decoding this into a word token, we feed it back to the LLM as the subsequent input embedding directly in the continuous space. Experiments show that Coconut can effectively augment the LLM on several reasoning tasks. This novel latent reasoning paradigm leads to emergent advanced reasoning patterns: the continuous thought can encode multiple alternative next reasoning steps, allowing the model to perform a breadth-first search (BFS) to solve the problem, rather than prematurely committing to a single deterministic path like CoT. Coconut outperforms CoT in certain logical reasoning tasks that require substantial backtracking during planning, with fewer thinking tokens during inference. These findings demonstrate the promise of latent reasoning and offer valuable insights for future research.
We investigate the reasoning capabilities of large language models (LLMs) for automatically generating data-cleaning workflows. To evaluate LLMs' ability to complete data-cleaning tasks, we implemented a pipeline for LLM-based Auto Data Cleaning Workflow (AutoDCWorkflow), prompting LLMs on data cleaning operations to repair three types of data quality issues: duplicates, missing values, and inconsistent data formats. Given a dirty table and a purpose (expressed as a query), this pipeline generates a minimal, clean table sufficient to address the purpose and the data cleaning workflow used to produce the table. The planning process involves three main LLM-driven components: (1) Select Target Columns: Identifies a set of target columns related to the purpose. (2) Inspect Column Quality: Assesses the data quality for each target column and generates a Data Quality Report as operation objectives. (3) Generate Operation & Arguments: Predicts the next operation and arguments based on the data quality report results. Additionally, we propose a data cleaning benchmark to evaluate the capability of LLM agents to automatically generate workflows that address data cleaning purposes of varying difficulty levels. The benchmark comprises the annotated datasets as a collection of purpose, raw table, clean table, data cleaning workflow, and answer set. In our experiments, we evaluated three LLMs that auto-generate purpose-driven data cleaning workflows. The results indicate that LLMs perform well in planning and generating data-cleaning workflows without the need for fine-tuning.
In the rapidly evolving landscape of digital twins (DT) and 6G networks, the integration of large language models (LLMs) presents a novel approach to network management. This paper explores the application of LLMs in managing 6G-empowered DT networks, with a focus on optimizing data retrieval and communication efficiency in smart city scenarios. The proposed framework leverages LLMs for intelligent DT problem analysis and radio resource management (RRM) in fully autonomous way without any manual intervention. Our proposed framework -- LINKs, builds up a lazy loading strategy which can minimize transmission delay by selectively retrieving the relevant data. Based on the data retrieval plan, LLMs transform the retrieval task into an numerical optimization problem and utilizing solvers to build an optimal RRM, ensuring efficient communication across the network. Simulation results demonstrate the performance improvements in data planning and network management, highlighting the potential of LLMs to enhance the integration of DT and 6G technologies.
This paper introduces DebateBrawl, an innovative AI-powered debate platform that integrates Large Language Models (LLMs), Genetic Algorithms (GA), and Adversarial Search (AS) to create an adaptive and engaging debating experience. DebateBrawl addresses the limitations of traditional LLMs in strategic planning by incorporating evolutionary optimization and game-theoretic techniques. The system demonstrates remarkable performance in generating coherent, contextually relevant arguments while adapting its strategy in real-time. Experimental results involving 23 debates show balanced outcomes between AI and human participants, with the AI system achieving an average score of 2.72 compared to the human average of 2.67 out of 10. User feedback indicates significant improvements in debating skills and a highly satisfactory learning experience, with 85% of users reporting improved debating abilities and 78% finding the AI opponent appropriately challenging. The system's ability to maintain high factual accuracy (92% compared to 78% in human-only debates) while generating diverse arguments addresses critical concerns in AI-assisted discourse. DebateBrawl not only serves as an effective educational tool but also contributes to the broader goal of improving public discourse through AI-assisted argumentation. The paper discusses the ethical implications of AI in persuasive contexts and outlines the measures implemented to ensure responsible development and deployment of the system, including robust fact-checking mechanisms and transparency in decision-making processes.
Planning in complex environments requires an agent to efficiently query a world model to find a feasible sequence of actions from start to goal. Recent work has shown that Large Language Models (LLMs), with their rich prior knowledge and reasoning capabilities, can potentially help with planning by searching over promising states and adapting to feedback from the world. In this paper, we propose and study two fundamentally competing frameworks that leverage LLMs for query-efficient planning. The first uses LLMs as a heuristic within a search-based planner to select promising nodes to expand and propose promising actions. The second uses LLMs as a generative planner to propose an entire sequence of actions from start to goal, query a world model, and adapt based on feedback. We show that while both approaches improve upon comparable baselines, using an LLM as a generative planner results in significantly fewer interactions. Our key finding is that the LLM as a planner can more rapidly adapt its planning strategies based on immediate feedback than LLM as a heuristic. We present evaluations and ablations on Robotouille and PDDL planning benchmarks and discuss connections to existing theory on query-efficient planning algorithms. Code is available at https://github.com/portal-cornell/llms-for-planning
Text-to-image (T2I) generation has seen significant progress with diffusion models, enabling generation of photo-realistic images from text prompts. Despite this progress, existing methods still face challenges in following complex text prompts, especially those requiring compositional and multi-step reasoning. Given such complex instructions, SOTA models often make mistakes in faithfully modeling object attributes, and relationships among them. In this work, we present an alternate paradigm for T2I synthesis, decomposing the task of complex multi-step generation into three steps, (a) Generate: we first generate an image using existing diffusion models (b) Plan: we make use of Multi-Modal LLMs (MLLMs) to identify the mistakes in the generated image expressed in terms of individual objects and their properties, and produce a sequence of corrective steps required in the form of an edit-plan. (c) Edit: we make use of an existing text-guided image editing models to sequentially execute our edit-plan over the generated image to get the desired image which is faithful to the original instruction. Our approach derives its strength from the fact that it is modular in nature, is training free, and can be applied over any combination of image generation and editing models. As an added contribution, we also develop a model capable of compositional editing, which further helps improve the overall accuracy of our proposed approach. Our method flexibly trades inference time compute with performance on compositional text prompts. We perform extensive experimental evaluation across 3 benchmarks and 10 T2I models including DALLE-3 and the latest -- SD-3.5-Large. Our approach not only improves the performance of the SOTA models, by upto 3 points, it also reduces the performance gap between weaker and stronger models. $\href{https://dair-iitd.github.io/GraPE/}{https://dair-iitd.github.io/GraPE/}$
Equivalence checking of two SQL queries is an intractable problem encountered in diverse contexts ranging from grading student submissions in a DBMS course to debugging query rewriting rules in an optimizer, and many more. While a lot of progress has been made in recent years in developing practical solutions for this problem, the existing methods can handle only a small subset of SQL, even for bounded equivalence checking. They cannot support sophisticated SQL expressions one encounters in practice. At the same time, large language models (LLMs) -- such as GPT-4 -- have emerged as power generators of SQL from natural language specifications. This paper explores whether LLMs can also demonstrate the ability to reason with SQL queries and help advance SQL equivalence checking. Towards this, we conducted a detailed evaluation of several LLMs over collections with SQL pairs of varying levels of complexity. We explored the efficacy of different prompting techniques, the utility of synthetic examples & explanations, as well as logical plans generated by query parsers. Our main finding is that with well-designed prompting using an unoptimized SQL Logical Plan, LLMs can perform equivalence checking beyond the capabilities of current techniques, achieving nearly 100% accuracy for equivalent pairs and up to 70% for non-equivalent pairs of SQL queries. While LLMs lack the ability to generate formal proofs, their synthetic examples and human-readable explanations offer valuable insights to students (& instructors) in a classroom setting and to database administrators (DBAs) managing large database installations. Additionally, we also show that with careful fine-tuning, we can close the performance gap between smaller (and efficient) models and larger models such as GPT, thus paving the way for potential LLM-integration in standalone data processing systems.
Through training on publicly available source code libraries, large language models (LLMs) can invoke multiple encapsulated APIs to solve complex programming problems. However, existing models inherently cannot generalize to use APIs that are unseen in their training corpora. As libraries continuously evolve, it becomes impractical to exhaustively retrain LLMs with new API knowledge. This limitation hampers LLMs from solving problems which require newly introduced or privately maintained libraries. Human programmers often explore unfamiliar APIs by writing experimental code before invoking them for a more complex problem. Inspired by this behavior, we propose , a training-free framework that empowers LLMs to invoke multiple unseen APIs in code solution by (1) planning a complex problem into several API invocation subtasks, and (2) exploring correct API usage through a novel chain-of-API-exploration. Concretely, ExploraCoder guides the LLM to iteratively generate several experimental API invocations for each simple subtask, where the promising execution experience are exploited by subsequent subtasks. This forms a chained exploration trace that ultimately guides LLM in generating the final solution. We evaluate ExploraCoder on Torchdata-Github benchmark as well as a newly constructed benchmark that involves more complex API interactions. Experimental results demonstrate that ExploraCoder significantly improves performance for models lacking prior API knowledge, achieving an absolute increase of 11.24% over niave RAG approaches and 14.07% over pretraining methods in pass@10. Moreover, the integration of a self-debug mechanism further boosts ExploraCoder's performance on more challenging tasks. Comprehensive ablation and case studies provide further insights into the effectiveness of ExploraCoder.
Recent developments, particularly OpenAI's O1 model, have demonstrated the remarkable potential of Large Language Models (LLMs) for complex reasoning tasks. Through analysis of O1's outputs and provided sample Chain-of-Thought (CoT) demonstrations, we observe that it approaches problem-solving in a distinctly human-like manner, systematically brainstorming ideas, testing hypotheses, verifying results, and planning comprehensive solutions. These sophisticated reasoning capabilities remain notably absent in other state-of-the-art language models. In this paper, we hypothesize that this performance gap stems from the limited availability of high-quality reasoning process data in current training sets. We demonstrate that by constructing a specialized dataset focused on explicit problem-solving workflows ("worked solutions"), we can elicit substantially improved planning capabilities from existing models. Additionally, we propose the Reasoning Enhancement Loop (REL), a method for generating synthetic worked solutions.
Table-based reasoning has garnered substantial research interest, particularly in its integration with Large Language Model (LLM) which has revolutionized the general reasoning paradigm. Numerous LLM-based studies introduce symbolic tools (e.g., databases, Python) as assistants to extend human-like abilities in structured table understanding and complex arithmetic computations. However, these studies can be improved better in simulating human cognitive behavior when using symbolic tools, as they still suffer from limitations of non-standard logical splits and constrained operation pools. In this study, we propose PoTable as a novel table-based reasoning method that simulates a human tabular analyst, which integrates a Python interpreter as the real-time executor accompanied by an LLM-based operation planner and code generator. Specifically, PoTable follows a human-like logical stage split and extends the operation pool into an open-world space without any constraints. Through planning and executing in each distinct stage, PoTable standardly completes the entire reasoning process and produces superior reasoning results along with highly accurate, steply commented and completely executable programs. Accordingly, the effectiveness and explainability of PoTable are fully demonstrated. Extensive experiments over three evaluation datasets from two public benchmarks on two backbones show the outstanding performance of our approach. In particular, GPT-based PoTable achieves over 4% higher absolute accuracy than runner-ups on all evaluation datasets.
As the strength of Large Language Models (LLMs) has grown over recent years, so too has interest in their use as the underlying models for autonomous agents. Although LLMs demonstrate emergent abilities and broad expertise across natural language domains, their inherent unpredictability makes the implementation of LLM agents challenging, resulting in a gap between related research and the real-world implementation of such systems. To bridge this gap, this paper frames actionable insights and considerations from the research community in the context of established application paradigms to enable the construction and facilitate the informed deployment of robust LLM agents. Namely, we position relevant research findings into four broad categories--Planning, Memory, Tools, and Control Flow--based on common practices in application-focused literature and highlight practical considerations to make when designing agentic LLMs for real-world applications, such as handling stochasticity and managing resources efficiently. While we do not conduct empirical evaluations, we do provide the necessary background for discussing critical aspects of agentic LLM designs, both in academia and industry.
Understanding travelers' route choices can help policymakers devise optimal operational and planning strategies for both normal and abnormal circumstances. However, existing choice modeling methods often rely on predefined assumptions and struggle to capture the dynamic and adaptive nature of travel behavior. Recently, Large Language Models (LLMs) have emerged as a promising alternative, demonstrating remarkable ability to replicate human-like behaviors across various fields. Despite this potential, their capacity to accurately simulate human route choice behavior in transportation contexts remains doubtful. To satisfy this curiosity, this paper investigates the potential of LLMs for route choice modeling by introducing an LLM-empowered agent, "LLMTraveler." This agent integrates an LLM as its core, equipped with a memory system that learns from past experiences and makes decisions by balancing retrieved data and personality traits. The study systematically evaluates the LLMTraveler's ability to replicate human-like decision-making through two stages of day-to-day (DTD) congestion games: (1) analyzing its route-switching behavior in single origin-destination (OD) pair scenarios, where it demonstrates patterns that align with laboratory data but cannot be fully explained by traditional models, and (2) testing its capacity to model adaptive learning behaviors in multi-OD scenarios on the Ortuzar and Willumsen (OW) network, producing results comparable to Multinomial Logit (MNL) and Reinforcement Learning (RL) models. These experiments demonstrate that the framework can partially replicate human-like decision-making in route choice while providing natural language explanations for its decisions. This capability offers valuable insights for transportation policymaking, such as simulating traveler responses to new policies or changes in the network.
Autonomous navigation guided by natural language instructions is essential for improving human-robot interaction and enabling complex operations in dynamic environments. While large language models (LLMs) are not inherently designed for planning, they can significantly enhance planning efficiency by providing guidance and informing constraints to ensure safety. This paper introduces a planning framework that integrates LLMs with 2D occupancy grid maps and natural language commands to improve spatial reasoning and task execution in resource-limited settings. By decomposing high-level commands and real-time environmental data, the system generates structured navigation plans for pick-and-place tasks, including obstacle avoidance, goal prioritization, and adaptive behaviors. The framework dynamically recalculates paths to address environmental changes and aligns with implicit social norms for seamless human-robot interaction. Our results demonstrates the potential of LLMs to design context-aware system to enhance navigation efficiency and safety in industrial and dynamic environments.
Business intelligence (BI) transforms large volumes of data within modern organizations into actionable insights for informed decision-making. Recently, large language model (LLM)-based agents have streamlined the BI workflow by automatically performing task planning, reasoning, and actions in executable environments based on natural language (NL) queries. However, existing approaches primarily focus on individual BI tasks such as NL2SQL and NL2VIS. The fragmentation of tasks across different data roles and tools lead to inefficiencies and potential errors due to the iterative and collaborative nature of BI. In this paper, we introduce DataLab, a unified BI platform that integrates a one-stop LLM-based agent framework with an augmented computational notebook interface. DataLab supports a wide range of BI tasks for different data roles by seamlessly combining LLM assistance with user customization within a single environment. To achieve this unification, we design a domain knowledge incorporation module tailored for enterprise-specific BI tasks, an inter-agent communication mechanism to facilitate information sharing across the BI workflow, and a cell-based context management strategy to enhance context utilization efficiency in BI notebooks. Extensive experiments demonstrate that DataLab achieves state-of-the-art performance on various BI tasks across popular research benchmarks. Moreover, DataLab maintains high effectiveness and efficiency on real-world datasets from Tencent, achieving up to a 58.58% increase in accuracy and a 61.65% reduction in token cost on enterprise-specific BI tasks.
Open-universe 3D layout generation arranges unlabeled 3D assets conditioned on language instruction. Large language models (LLMs) struggle with generating physically plausible 3D scenes and adherence to input instructions, particularly in cluttered scenes. We introduce LayoutVLM, a framework and scene layout representation that exploits the semantic knowledge of Vision-Language Models (VLMs) and supports differentiable optimization to ensure physical plausibility. LayoutVLM employs VLMs to generate two mutually reinforcing representations from visually marked images, and a self-consistent decoding process to improve VLMs spatial planning. Our experiments show that LayoutVLM addresses the limitations of existing LLM and constraint-based approaches, producing physically plausible 3D layouts better aligned with the semantic intent of input language instructions. We also demonstrate that fine-tuning VLMs with the proposed scene layout representation extracted from existing scene datasets can improve performance.
To accurately and confidently answer the question 'could an AI model or system increase biorisk', it is necessary to have both a sound theoretical threat model for how AI models or systems could increase biorisk and a robust method for testing that threat model. This paper provides an analysis of existing available research surrounding two AI and biorisk threat models: 1) access to information and planning via large language models (LLMs), and 2) the use of AI-enabled biological tools (BTs) in synthesizing novel biological artifacts. We find that existing studies around AI-related biorisk are nascent, often speculative in nature, or limited in terms of their methodological maturity and transparency. The available literature suggests that current LLMs and BTs do not pose an immediate risk, and more work is needed to develop rigorous approaches to understanding how future models could increase biorisks. We end with recommendations about how empirical work can be expanded to more precisely target biorisk and ensure rigor and validity of findings.
While large language models perform well on a range of complex tasks (e.g., text generation, question answering, summarization), robust multi-step planning and reasoning remains a considerable challenge for them. In this paper we show that search-based planning can significantly improve LLMs' playing strength across several board games (Chess, Fischer Random / Chess960, Connect Four, and Hex). We introduce, compare and contrast two major approaches: In external search, the model guides Monte Carlo Tree Search (MCTS) rollouts and evaluations without calls to an external engine, and in internal search, the model directly generates in-context a linearized tree of potential futures and a resulting final choice. Both build on a language model pre-trained on relevant domain knowledge, capturing the transition and value functions across these games. We find that our pre-training method minimizes hallucinations, as our model is highly accurate regarding state prediction and legal moves. Additionally, both internal and external search indeed improve win-rates against state-of-the-art bots, even reaching Grandmaster-level performance in chess while operating on a similar move count search budget per decision as human Grandmasters. The way we combine search with domain knowledge is not specific to board games, suggesting direct extensions into more general language model inference and training techniques.
In hybrid transactional and analytical processing (HTAP) systems, users often struggle to understand why query plans from one engine (OLAP or OLTP) perform significantly slower than those from another. Although optimizers provide plan details via the EXPLAIN function, these explanations are frequently too technical for non-experts and offer limited insights into performance differences across engines. To address this, we propose a novel framework that leverages large language models (LLMs) to explain query performance in HTAP systems. Built on Retrieval-Augmented Generation (RAG), our framework constructs a knowledge base that stores historical query executions and expert-curated explanations. To enable efficient retrieval of relevant knowledge, query plans are embedded using a lightweight tree-CNN classifier. This augmentation allows the LLM to generate clear, context-aware explanations of performance differences between engines. Our approach demonstrates the potential of LLMs in hybrid engine systems, paving the way for further advancements in database optimization and user support.
Performing complex tasks in open environments remains challenging for robots, even when using large language models (LLMs) as the core planner. Many LLM-based planners are inefficient due to their large number of parameters and prone to inaccuracies because they operate in open-loop systems. We think the reason is that only applying LLMs as planners is insufficient. In this work, we propose DaDu-E, a robust closed-loop planning framework for embodied AI robots. Specifically, DaDu-E is equipped with a relatively lightweight LLM, a set of encapsulated robot skill instructions, a robust feedback system, and memory augmentation. Together, these components enable DaDu-E to (i) actively perceive and adapt to dynamic environments, (ii) optimize computational costs while maintaining high performance, and (iii) recover from execution failures using its memory and feedback mechanisms. Extensive experiments on real-world and simulated tasks show that DaDu-E achieves task success rates comparable to embodied AI robots with larger models as planners like COME-Robot, while reducing computational requirements by $6.6 \times$. Users are encouraged to explore our system at: \url{https://rlc-lab.github.io/dadu-e/}.
Large Language Models demonstrate remarkable mathematical capabilities but at the same time struggle with abstract reasoning and planning. In this study, we explore whether Transformers can learn to abstract and generalize the rules governing Elementary Cellular Automata. By training Transformers on state sequences generated with random initial conditions and local rules, we show that they can generalize across different Boolean functions of fixed arity, effectively abstracting the underlying rules. While the models achieve high accuracy in next-state prediction, their performance declines sharply in multi-step planning tasks without intermediate context. Our analysis reveals that including future states or rule prediction in the training loss enhances the models' ability to form internal representations of the rules, leading to improved performance in longer planning horizons and autoregressive generation. Furthermore, we confirm that increasing the model's depth plays a crucial role in extended sequential computations required for complex reasoning tasks. This highlights the potential to improve LLM with inclusion of longer horizons in loss function, as well as incorporating recurrence and adaptive computation time for dynamic control of model depth.
Cooking meals can be difficult, causing many to resort to cookbooks and online recipes. However, relying on these traditional methods of cooking often results in missing ingredients, nutritional hazards, and unsatisfactory meals. Using Augmented Reality (AR) can address these issues; however, current AR cooking applications have poor user interfaces and limited accessibility. This paper proposes a prototype of an iOS application that integrates AR and Computer Vision (CV) into the cooking process. We leverage Google's Gemini Large Language Model (LLM) to identify ingredients in the camera's field of vision and generate recipe choices with detailed nutritional information. Additionally, this application uses Apple's ARKit to create an AR user interface compatible with iOS devices. Users can personalize their meal suggestions by inputting their dietary preferences and rating each meal. The application's effectiveness is evaluated through three rounds of user experience surveys. This application advances the field of accessible cooking assistance technologies, aiming to reduce food wastage and improve the meal planning experience.
Advancements in Large Language Models (LLMs) have opened transformative possibilities for human-robot interaction, especially in collaborative environments. However, Real-time human-AI collaboration requires agents to adapt to unseen human behaviors while maintaining effective communication dynamically. Existing benchmarks fall short in evaluating such adaptability for embodied agents, focusing mostly on the task performance of the agent itself. To address this gap, we propose a novel benchmark that assesses agents' reactive adaptability and instantaneous communication capabilities at every step. Based on this benchmark, we propose a Monitor-then-Adapt framework (MonTA), combining strong adaptability and communication with real-time execution. MonTA contains three key LLM modules, a lightweight \textit{Monitor} for monitoring the need for adaptation in high frequency, and two proficient \textit{Adapters} for subtask and path adaptation reasoning in low frequency. Our results demonstrate that MonTA outperforms other baseline agents on our proposed benchmark. Further user studies confirm the high reasonability adaptation plan and consistent language instruction provided by our framework.
Real world planning problems are often too complex to be effectively tackled by a single unaided human. To alleviate this, some recent work has focused on developing a collaborative planning system to assist humans in complex domains, with bridging the gap between the system's problem representation and the real world being a key consideration. Transferring the speed and correctness formal planners provide to real-world planning problems is greatly complicated by the dynamic and online nature of such tasks. Formal specifications of task and environment dynamics frequently lack constraints on some behaviors or goal conditions relevant to the way a human operator prefers a plan to be carried out. While adding constraints to the representation with the objective of increasing its realism risks slowing down the planner, we posit that the same benefits can be realized without sacrificing speed by modeling this problem as an online preference learning task. As part of a broader cooperative planning system, we present a feedback-driven plan critic. This method makes use of reinforcement learning with human feedback in conjunction with a genetic algorithm to directly optimize a plan with respect to natural-language user preferences despite the non-differentiability of traditional planners. Directly optimizing the plan bridges the gap between research into more efficient planners and research into planning with language models by utilizing the convenience of natural language to guide the output of formal planners. We demonstrate the effectiveness of our plan critic at adhering to user preferences on a disaster recovery task, and observe improved performance compared to an llm-only neurosymbolic approach.
Infrastructure construction, often dubbed an "industry of industries," is closely linked with government spending and public procurement, offering significant opportunities for improved efficiency and productivity through better transparency and information access. By leveraging these opportunities, we can achieve notable gains in productivity, cost savings, and broader economic benefits. Our approach introduces an integrated software ecosystem utilizing Data Mesh and Service Mesh architectures. This system includes the largest training dataset for infrastructure and procurement, encompassing over 100 billion tokens, scientific publications, activities, and risk data, all structured by a systematic AI framework. Supported by a Knowledge Graph linked to domain-specific multi-agent tasks and Q&A capabilities, our platform standardizes and ingests diverse data sources, transforming them into structured knowledge. Leveraging large language models (LLMs) and automation, our system revolutionizes data structuring and knowledge creation, aiding decision-making in early-stage project planning, detailed research, market trend analysis, and qualitative assessments. Its web-scalable architecture delivers domain-curated information, enabling AI agents to facilitate reasoning and manage uncertainties, while preparing for future expansions with specialized agents targeting particular challenges. This integration of AI with domain expertise not only boosts efficiency and decision-making in construction and infrastructure but also establishes a framework for enhancing government efficiency and accelerating the transition of traditional industries to digital workflows. This work is poised to significantly influence AI-driven initiatives in this sector and guide best practices in AI Operations.
Simulating long-term human-scene interaction is a challenging yet fascinating task. Previous works have not effectively addressed the generation of long-term human scene interactions with detailed narratives for physics-based animation. This paper introduces a novel framework for the planning and controlling of long-horizon physical plausible human-scene interaction. On the one hand, films and shows with stylish human locomotions or interactions with scenes are abundantly available on the internet, providing a rich source of data for script planning. On the other hand, Large Language Models (LLMs) can understand and generate logical storylines. This motivates us to marry the two by using an LLM-based pipeline to extract scripts from videos, and then employ LLMs to imitate and create new scripts, capturing complex, time-series human behaviors and interactions with environments. By leveraging this, we utilize a dual-aware policy that achieves both language comprehension and scene understanding to guide character motions within contextual and spatial constraints. To facilitate training and evaluation, we contribute a comprehensive planning dataset containing diverse motion sequences extracted from real-world videos and expand them with large language models. We also collect and re-annotate motion clips from existing kinematic datasets to enable our policy learn diverse skills. Extensive experiments demonstrate the effectiveness of our framework in versatile task execution and its generalization ability to various scenarios, showing remarkably enhanced performance compared with existing methods. Our code and data will be publicly available soon.
Various real-world challenges require planning algorithms that can adapt to a broad range of domains. Traditionally, the creation of planning domains has relied heavily on human implementation, which limits the scale and diversity of available domains. While recent advancements have leveraged generative AI technologies such as large language models (LLMs) for domain creation, these efforts have predominantly focused on translating existing domains from natural language descriptions rather than generating novel ones. In contrast, the concept of domain randomization, which has been highly effective in reinforcement learning, enhances performance and generalizability by training on a diverse array of randomized new domains. Inspired by this success, our tool, PDDLFuse, aims to bridge this gap in Planning Domain Definition Language (PDDL). PDDLFuse is designed to generate new, diverse planning domains that can be used to validate new planners or test foundational planning models. We have developed methods to adjust the domain generators parameters to modulate the difficulty of the domains it generates. This adaptability is crucial as existing domain-independent planners often struggle with more complex problems. Initial tests indicate that PDDLFuse efficiently creates intricate and varied domains, representing a significant advancement over traditional domain generation methods and making a contribution towards planning research.
Natural language processing skills of Large Language Models (LLMs) are unprecedented, having wide diffusion and application in different tasks. This pilot study focuses on specializing ChatGPT behavior through a Retrieval-Augmented Generation (RAG) system using the OpenAI custom GPTs feature. The purpose of our chatbot, called Unimib Assistant, is to provide information and solutions to the specific needs of University of Milano-Bicocca (Unimib) students through a question-answering approach. We provided the system with a prompt highlighting its specific purpose and behavior, as well as university-related documents and links obtained from an initial need-finding phase, interviewing six students. After a preliminary customization phase, a qualitative usability test was conducted with six other students to identify the strengths and weaknesses of the chatbot, with the goal of improving it in a subsequent redesign phase. While the chatbot was appreciated for its user-friendly experience, perceived general reliability, well-structured responses, and conversational tone, several significant technical and functional limitations emerged. In particular, the satisfaction and overall experience of the users was impaired by the system's inability to always provide fully accurate information. Moreover, it would often neglect to report relevant information even if present in the materials uploaded and prompt given. Furthermore, it sometimes generated unclickable links, undermining its trustworthiness, since providing the source of information was an important aspect for our users. Further in-depth studies and feedback from other users as well as implementation iterations are planned to refine our Unimib Assistant.
Iterative retrieval refers to the process in which the model continuously queries the retriever during generation to enhance the relevance of the retrieved knowledge, thereby improving the performance of Retrieval-Augmented Generation (RAG). Existing work typically employs few-shot prompting or manually constructed rules to implement iterative retrieval. This introduces additional inference overhead and overlooks the remarkable reasoning capabilities of Large Language Models (LLMs). In this paper, we introduce Auto-RAG, an autonomous iterative retrieval model centered on the LLM's powerful decision-making capabilities. Auto-RAG engages in multi-turn dialogues with the retriever, systematically planning retrievals and refining queries to acquire valuable knowledge. This process continues until sufficient external information is gathered, at which point the results are presented to the user. To this end, we develop a method for autonomously synthesizing reasoning-based decision-making instructions in iterative retrieval and fine-tuned the latest open-source LLMs. The experimental results indicate that Auto-RAG is capable of autonomous iterative interaction with the retriever, effectively leveraging the remarkable reasoning and decision-making abilities of LLMs, which lead to outstanding performance across six benchmarks. Further analysis reveals that Auto-RAG can autonomously adjust the number of iterations based on the difficulty of the questions and the utility of the retrieved knowledge, without requiring any human intervention. Moreover, Auto-RAG expresses the iterative retrieval process in natural language, enhancing interpretability while providing users with a more intuitive experience\footnote{Code is available at \url{https://github.com/ictnlp/Auto-RAG}.
Large vision-language models (LVLMs) have shown remarkable capabilities in interpreting visual content. While existing works demonstrate these models' vulnerability to deliberately placed adversarial texts, such texts are often easily identifiable as anomalous. In this paper, we present the first approach to generate scene-coherent typographic adversarial attacks that mislead advanced LVLMs while maintaining visual naturalness through the capability of the LLM-based agent. Our approach addresses three critical questions: what adversarial text to generate, where to place it within the scene, and how to integrate it seamlessly. We propose a training-free, multi-modal LLM-driven scene-coherent typographic adversarial planning (SceneTAP) that employs a three-stage process: scene understanding, adversarial planning, and seamless integration. The SceneTAP utilizes chain-of-thought reasoning to comprehend the scene, formulate effective adversarial text, strategically plan its placement, and provide detailed instructions for natural integration within the image. This is followed by a scene-coherent TextDiffuser that executes the attack using a local diffusion mechanism. We extend our method to real-world scenarios by printing and placing generated patches in physical environments, demonstrating its practical implications. Extensive experiments show that our scene-coherent adversarial text successfully misleads state-of-the-art LVLMs, including ChatGPT-4o, even after capturing new images of physical setups. Our evaluations demonstrate a significant increase in attack success rates while maintaining visual naturalness and contextual appropriateness. This work highlights vulnerabilities in current vision-language models to sophisticated, scene-coherent adversarial attacks and provides insights into potential defense mechanisms.
Mathematical reasoning capabilities are increasing with tool-augmented language agents, but methods often rely either on closed-source or large models, external data, or extensive prompt engineering. This work introduces MATATA, a novel cost-effective method to train LLM agents for tabular data problems through reasoning, planning, and tool use. With a progressive self-improvement paradigm and an iterative weak supervision, it empowers 3.8B/8B Small Language Models (SLMs), particularly suited for local hosting and sensitive business contexts where data privacy is crucial. By employing a flexible and reusable tools across different datasets, it achieves robust performance with effective scalability across shared tasks. Experiments show that MATATA reaches state-of-the-art performances on FinQA and TAT-QA among reasoning frameworks based on open-source models. Moreover, MATATA models compete with GPT-4 based frameworks on TabMWP, while being SLMs.
Governments typically collect and steward a vast amount of high-quality data on their citizens and institutions, and the UK government is exploring how it can better publish and provision this data to the benefit of the AI landscape. However, the compositions of generative AI training corpora remain closely guarded secrets, making the planning of data sharing initiatives difficult. To address this, we devise two methods to assess UK government data usage for the training of Large Language Models (LLMs) and 'peek behind the curtain' in order to observe the UK government's current contributions as a data provider for AI. The first method, an ablation study that utilises LLM 'unlearning', seeks to examine the importance of the information held on UK government websites for LLMs and their performance in citizen query tasks. The second method, an information leakage study, seeks to ascertain whether LLMs are aware of the information held in the datasets published on the UK government's open data initiative data$.$gov$.$uk. Our findings indicate that UK government websites are important data sources for AI (heterogenously across subject matters) while data$.$gov$.$uk is not. This paper serves as a technical report, explaining in-depth the designs, mechanics, and limitations of the above experiments. It is accompanied by a complementary non-technical report on the ODI website in which we summarise the experiments and key findings, interpret them, and build a set of actionable recommendations for the UK government to take forward as it seeks to design AI policy. While we focus on UK open government data, we believe that the methods introduced in this paper present a reproducible approach to tackle the opaqueness of AI training corpora and provide organisations a framework to evaluate and maximize their contributions to AI development.
Despite their promise to perform complex reasoning, large language models (LLMs) have been shown to have limited effectiveness in end-to-end planning. This has inspired an intriguing question: if these models cannot plan well, can they still contribute to the planning framework as a helpful plan evaluator? In this work, we generalize this question to consider LLMs augmented with visual understanding, i.e., Vision-Language Models (VLMs). We introduce PathEval, a novel benchmark evaluating VLMs as plan evaluators in complex path-planning scenarios. Succeeding in the benchmark requires a VLM to be able to abstract traits of optimal paths from the scenario description, demonstrate precise low-level perception on each path, and integrate this information to decide the better path. Our analysis of state-of-the-art VLMs reveals that these models face significant challenges on the benchmark. We observe that the VLMs can precisely abstract given scenarios to identify the desired traits and exhibit mixed performance in integrating the provided information. Yet, their vision component presents a critical bottleneck, with models struggling to perceive low-level details about a path. Our experimental results show that this issue cannot be trivially addressed via end-to-end fine-tuning; rather, task-specific discriminative adaptation of these vision encoders is needed for these VLMs to become effective path evaluators.
Ensuring safe, comfortable, and efficient navigation is a critical goal for autonomous driving systems. While end-to-end models trained on large-scale datasets excel in common driving scenarios, they often struggle with rare, long-tail events. Recent progress in large language models (LLMs) has introduced enhanced reasoning capabilities, but their computational demands pose challenges for real-time decision-making and precise planning. This paper presents FASIONAD, a novel dual-system framework inspired by the cognitive model "Thinking, Fast and Slow." The fast system handles routine navigation tasks using rapid, data-driven path planning, while the slow system focuses on complex reasoning and decision-making in challenging or unfamiliar situations. A dynamic switching mechanism based on score distribution and feedback allows seamless transitions between the two systems. Visual prompts generated by the fast system enable human-like reasoning in the slow system, which provides high-quality feedback to enhance the fast system's decision-making. To evaluate FASIONAD, we introduce a new benchmark derived from the nuScenes dataset, specifically designed to differentiate fast and slow scenarios. FASIONAD achieves state-of-the-art performance on this benchmark, establishing a new standard for frameworks integrating fast and slow cognitive processes in autonomous driving. This approach paves the way for more adaptive, human-like autonomous driving systems.
As large language models (LLMs) increasingly integrate into vehicle navigation systems, understanding their path-planning capability is crucial. We tested three LLMs through six real-world path-planning scenarios in various settings and with various difficulties. Our experiments showed that all LLMs made numerous errors in all scenarios, revealing that they are unreliable path planners. We suggest that future work focus on implementing mechanisms for reality checks, enhancing model transparency, and developing smaller models.
Serving Large Language Models (LLMs) efficiently has become crucial. LLMs are often served with multiple devices using techniques like data, pipeline, and tensor parallelisms. Each parallelism presents trade-offs between computation, memory, and communication overhead, making it challenging to determine the optimal parallel execution plan. Moreover, input workloads also impact parallelism strategies. Tasks with long prompts like article summarization are compute-intensive, while tasks with long generation lengths like code generation are often memory-intensive; these differing characteristics result in distinct optimal execution plans. Since searching for the optimal plan via actual deployment is prohibitively expensive, we propose APEX, an LLM serving system simulator that efficiently identifies an optimal parallel execution plan. APEX captures the complex characteristics of iteration-level batching, a technique widely used in SOTA LLM serving systems. APEX leverages the repetitive structure of LLMs to reduce design space, maintaining a similar simulation overhead, even when scaling to trillion scale models. APEX supports a wide range of LLMs, device clusters, etc., and it can be easily extended through its high-level templates. We run APEX simulations using a CPU and evaluate the identified optimal plans using 8 H100 GPUs, encompassing a wide range of LLMs and input workloads. We show that APEX can find optimal execution plans that are up to 4.42x faster than heuristic plans in terms of end-to-end serving latency. APEX also reports a set of metrics used in LLM serving systems, such as time per output token and time to first token. Furthermore, APEX can identify an optimal parallel execution plan within 15 minutes using a CPU. This is 71x faster and 1234x more cost-effective than actual deployment on a GPU cluster using cloud services. APEX will be open-sourced upon acceptance.
Large Language Models (LLMs) have demonstrated remarkable planning abilities across various domains, including robotics manipulation and navigation. While recent efforts in robotics have leveraged LLMs both for high-level and low-level planning, these approaches often face significant challenges, such as hallucinations in long-horizon tasks and limited adaptability due to the generation of plans in a single pass without real-time feedback. To address these limitations, we propose a novel multi-agent LLM framework, Multi-Agent Large Language Model for Manipulation (MALMM) that distributes high-level planning and low-level control code generation across specialized LLM agents, supervised by an additional agent that dynamically manages transitions. By incorporating observations from the environment after each step, our framework effectively handles intermediate failures and enables adaptive re-planning. Unlike existing methods, our approach does not rely on pre-trained skill policies or in-context learning examples and generalizes to a variety of new tasks. We evaluate our approach on nine RLBench tasks, including long-horizon tasks, and demonstrate its ability to solve robotics manipulation in a zero-shot setting, thereby overcoming key limitations of existing LLM-based manipulation methods.
We present APT, an advanced Large Language Model (LLM)-driven framework that enables autonomous agents to construct complex and creative structures within the Minecraft environment. Unlike previous approaches that primarily concentrate on skill-based open-world tasks or rely on image-based diffusion models for generating voxel-based structures, our method leverages the intrinsic spatial reasoning capabilities of LLMs. By employing chain-of-thought decomposition along with multimodal inputs, the framework generates detailed architectural layouts and blueprints that the agent can execute under zero-shot or few-shot learning scenarios. Our agent incorporates both memory and reflection modules to facilitate lifelong learning, adaptive refinement, and error correction throughout the building process. To rigorously evaluate the agent's performance in this emerging research area, we introduce a comprehensive benchmark consisting of diverse construction tasks designed to test creativity, spatial reasoning, adherence to in-game rules, and the effective integration of multimodal instructions. Experimental results using various GPT-based LLM backends and agent configurations demonstrate the agent's capacity to accurately interpret extensive instructions involving numerous items, their positions, and orientations. The agent successfully produces complex structures complete with internal functionalities such as Redstone-powered systems. A/B testing indicates that the inclusion of a memory module leads to a significant increase in performance, emphasizing its role in enabling continuous learning and the reuse of accumulated experience. Additionally, the agent's unexpected emergence of scaffolding behavior highlights the potential of future LLM-driven agents to utilize subroutine planning and leverage the emergence ability of LLMs to autonomously develop human-like problem-solving techniques.
Conversational systems are now capable of producing impressive and generally relevant responses. However, we have no visibility nor control of the socio-emotional strategies behind state-of-the-art Large Language Models (LLMs), which poses a problem in terms of their transparency and thus their trustworthiness for critical applications. Another issue is that current automated metrics are not able to properly evaluate the quality of generated responses beyond the dataset's ground truth. In this paper, we propose a neural architecture that includes an intermediate step in planning socio-emotional strategies before response generation. We compare the performance of open-source baseline LLMs to the outputs of these same models augmented with our planning module. We also contrast the outputs obtained from automated metrics and evaluation results provided by human annotators. We describe a novel evaluation protocol that includes a coarse-grained consistency evaluation, as well as a finer-grained annotation of the responses on various social and emotional criteria. Our study shows that predicting a sequence of expected strategy labels and using this sequence to generate a response yields better results than a direct end-to-end generation scheme. It also highlights the divergences and the limits of current evaluation metrics for generated content. The code for the annotation platform and the annotated data are made publicly available for the evaluation of future models.
Inference for Large Language Models (LLMs) is computationally demanding. To reduce the cost of auto-regressive decoding, Key-Value (KV) caching is used to store intermediate activations, enabling GPUs to perform only the incremental computation required for each new token. This approach significantly lowers the computational overhead for token generation. However, the memory required for KV caching grows rapidly, often exceeding the capacity of GPU memory. A cost-effective alternative is to offload KV cache to CPU memory, which alleviates GPU memory pressure but shifts the bottleneck to the limited bandwidth of the PCIe connection between the CPU and GPU. Existing methods attempt to address these issues by overlapping GPU computation with I/O or employing CPU-GPU heterogeneous execution, but they are hindered by excessive data movement and dependence on CPU capabilities. In this paper, we introduce an efficient CPU-GPU I/O-aware LLM inference method that avoids transferring the entire KV cache from CPU to GPU by recomputing partial KV cache from activations while concurrently transferring the remaining KV cache via PCIe bus. This approach overlaps GPU recomputation with data transfer to minimize idle GPU time and maximize inference performance. Our method is fully automated by integrating a profiler module that utilizes input characteristics and system hardware information, a scheduler module to optimize the distribution of computation and communication workloads, and a runtime module to efficiently execute the derived execution plan. Experimental results show that our method achieves up to 35.8% lower latency and 46.2% higher throughput during decoding compared to state-of-the-art approaches.
Storytelling video generation (SVG) has recently emerged as a task to create long, multi-motion, multi-scene videos that consistently represent the story described in the input text script. SVG holds great potential for diverse content creation in media and entertainment; however, it also presents significant challenges: (1) objects must exhibit a range of fine-grained, complex motions, (2) multiple objects need to appear consistently across scenes, and (3) subjects may require multiple motions with seamless transitions within a single scene. To address these challenges, we propose DreamRunner, a novel story-to-video generation method: First, we structure the input script using a large language model (LLM) to facilitate both coarse-grained scene planning as well as fine-grained object-level layout and motion planning. Next, DreamRunner presents retrieval-augmented test-time adaptation to capture target motion priors for objects in each scene, supporting diverse motion customization based on retrieved videos, thus facilitating the generation of new videos with complex, scripted motions. Lastly, we propose a novel spatial-temporal region-based 3D attention and prior injection module SR3AI for fine-grained object-motion binding and frame-by-frame semantic control. We compare DreamRunner with various SVG baselines, demonstrating state-of-the-art performance in character consistency, text alignment, and smooth transitions. Additionally, DreamRunner exhibits strong fine-grained condition-following ability in compositional text-to-video generation, significantly outperforming baselines on T2V-ComBench. Finally, we validate DreamRunner's robust ability to generate multi-object interactions with qualitative examples.
In the field of autonomous surface vehicles (ASVs), devising decision-making and obstacle avoidance solutions that address maritime COLREGs (Collision Regulations), primarily defined for human operators, has long been a pressing challenge. Recent advancements in explainable Artificial Intelligence (AI) and machine learning have shown promise in enabling human-like decision-making. Notably, significant developments have occurred in the application of Large Language Models (LLMs) to the decision-making of complex systems, such as self-driving cars. The textual and somewhat ambiguous nature of COLREGs (from an algorithmic perspective), however, poses challenges that align well with the capabilities of LLMs, suggesting that LLMs may become increasingly suitable for this application soon. This paper presents and demonstrates the first application of LLM-based decision-making and control for ASVs. The proposed method establishes a high-level decision-maker that uses online collision risk indices and key measurements to make decisions for safe manoeuvres. A tailored design and runtime structure is developed to support training and real-time action generation on a realistic ASV model. Local planning and control algorithms are integrated to execute the commands for waypoint following and collision avoidance at a lower level. To the authors' knowledge, this study represents the first attempt to apply explainable AI to the dynamic control problem of maritime systems recognising the COLREGs rules, opening new avenues for research in this challenging area. Results obtained across multiple test scenarios demonstrate the system's ability to maintain online COLREGs compliance, accurate waypoint tracking, and feasible control, while providing human-interpretable reasoning for each decision.
Despite the outstanding capabilities of large language models (LLMs), knowledge-intensive reasoning still remains a challenging task due to LLMs' limitations in compositional reasoning and the hallucination problem. A prevalent solution is to employ chain-of-thought (CoT) with retrieval-augmented generation (RAG), which first formulates a reasoning plan by decomposing complex questions into simpler sub-questions, and then applies iterative RAG at each sub-question. However, prior works exhibit two crucial problems: inadequate reasoning planning and poor incorporation of heterogeneous knowledge. In this paper, we introduce AtomR, a framework for LLMs to conduct accurate heterogeneous knowledge reasoning at the atomic level. Inspired by how knowledge graph query languages model compositional reasoning through combining predefined operations, we propose three atomic knowledge operators, a unified set of operators for LLMs to retrieve and manipulate knowledge from heterogeneous sources. First, in the reasoning planning stage, AtomR decomposes a complex question into a reasoning tree where each leaf node corresponds to an atomic knowledge operator, achieving question decomposition that is highly fine-grained and orthogonal. Subsequently, in the reasoning execution stage, AtomR executes each atomic knowledge operator, which flexibly selects, retrieves, and operates atomic level knowledge from heterogeneous sources. We also introduce BlendQA, a challenging benchmark specially tailored for heterogeneous knowledge reasoning. Experiments on three single-source and two multi-source datasets show that AtomR outperforms state-of-the-art baselines by a large margin, with F1 score improvements of 9.4% on 2WikiMultihop and 9.5% on BlendQA. We release our code and datasets.
Utilizing large language models (LLMs) for tool planning has emerged as a promising avenue for developing general AI systems, where LLMs automatically schedule external tools (e.g. vision models) to tackle complex tasks based on task descriptions. To push this paradigm toward practical applications, it is crucial for LLMs to consider tool execution costs (e.g. execution time) for tool planning. Unfortunately, prior studies overlook the tool execution costs, leading to the generation of expensive plans of which the costs outweigh task performance. To fill this gap, we propose the Cost-Aware Tool Planning with LLMs (CATP-LLM) framework, which for the first time provides a coherent design to empower LLMs for cost-aware tool planning. Specifically, CATP-LLM incorporates a tool planning language to enhance the LLM to generate non-sequential plans of multiple branches for efficient concurrent tool execution and cost reduction. Moreover, it further designs a cost-aware offline reinforcement learning algorithm to fine-tune the LLM to optimize the performance-cost trade-off in tool planning. In lack of public cost-related datasets, we further present OpenCATP, the first platform for cost-aware planning evaluation. Experiments on OpenCATP show that CATP-LLM outperforms GPT-4 even when using Llama2-7B as its backbone, with the average improvement of 28.2%-30.2% higher plan performance and 24.7%-45.8% lower costs even on the challenging planning tasks. The codes of CATP-LLM and OpenCATP will be publicly available.
Building on their demonstrated ability to perform a variety of tasks, we investigate the application of large language models (LLMs) to enhance in-depth analytical reasoning within the context of intelligence analysis. Intelligence analysts typically work with massive dossiers to draw connections between seemingly unrelated entities, and uncover adversaries' plans and motives. We explore if and how LLMs can be helpful to analysts for this task and develop an architecture to augment the capabilities of an LLM with a memory module called dynamic evidence trees (DETs) to develop and track multiple investigation threads. Through extensive experiments on multiple datasets, we highlight how LLMs, as-is, are still inadequate to support intelligence analysts and offer recommendations to improve LLMs for such intricate reasoning applications.
Effective extraction of the world knowledge in LLMs for complex decision-making tasks remains a challenge. We propose a framework PIANIST for decomposing the world model into seven intuitive components conducive to zero-shot LLM generation. Given only the natural language description of the game and how input observations are formatted, our method can generate a working world model for fast and efficient MCTS simulation. We show that our method works well on two different games that challenge the planning and decision making skills of the agent for both language and non-language based action taking, without any training on domain-specific training data or explicitly defined world model.
The growth of Large Language Models (LLMs) has necessitated large-scale distributed training. Highly optimized frameworks, however, still suffer significant losses in Model FLOPS utilization (often below 50%) due to large communication volumes. Meanwhile, our comprehensive profiling shows that the computation- and communication-intensive operators overlap well. This paper introduces DHelix, a novel micro-structure that dramatically improves the efficiency of LLM training inspired by the DNA structure. Central to DHelix's design is Strand Interleaving (SI), which views the continuous stream of training micro-batches through a GPU as two strands. DHelix juxtaposes the forward and backward passes of the two strands and performs a systematic optimization for an SI plan that co-schedules the operators from the opposite strands, enabled by operator-level overlap profiling results and a dynamic-programming based search algorithm. Meanwhile, DHelix enables the two strands to share model states and space for activation data, effectively accommodating two micro-batches with under 3% extra memory space. Dhelix seamlessly integrates with all forms of existing data/model parallelism, the most challenging being pipeline parallelism, thanks to its unique model folding design that results in a W-shaped pipeline. We evaluate DHelix training with the popular Llama and GPT dense models, plus the Phi Mixture of Expert (MoE) model, across 3 GPU clusters (A40, A800, and H100). Results show that it achieves 12-40% (up to 58% MFU) and 2-29% (up to 71% MFU) improvement on the 64-A40 and 64-A800 clusters, respectively, significantly outperforming state-of-the-art methods. On the H100 cluster, though the faster network reduces DHelix's profit margin, it makes cross-node tensor parallelism promising, a practice currently prohibitive due to communication costs.
Industrial parks are critical to urban economic growth. Yet, their development often encounters challenges stemming from imbalances between industrial requirements and urban services, underscoring the need for strategic planning and operations. This paper introduces IndustryScopeKG, a pioneering large-scale multi-modal, multi-level industrial park knowledge graph, which integrates diverse urban data including street views, corporate, socio-economic, and geospatial information, capturing the complex relationships and semantics within industrial parks. Alongside this, we present the IndustryScopeGPT framework, which leverages Large Language Models (LLMs) with Monte Carlo Tree Search to enhance tool-augmented reasoning and decision-making in Industrial Park Planning and Operation (IPPO). Our work significantly improves site recommendation and functional planning, demonstrating the potential of combining LLMs with structured datasets to advance industrial park management. This approach sets a new benchmark for intelligent IPPO research and lays a robust foundation for advancing urban industrial development. The dataset and related code are available at https://github.com/Tongji-KGLLM/IndustryScope.
With the recent development of natural language generation models - termed as large language models (LLMs) - a potential use case has opened up to improve the way that humans interact with robot assistants. These LLMs should be able to leverage their large breadth of understanding to interpret natural language commands into effective, task appropriate and safe robot task executions. However, in reality, these models suffer from hallucinations, which may cause safety issues or deviations from the task. In other domains, these issues have been improved through the use of collaborative AI systems where multiple LLM agents can work together to collectively plan, code and self-check outputs. In this research, multiple collaborative AI systems were tested against a single independent AI agent to determine whether the success in other domains would translate into improved human-robot interaction performance. The results show that there is no defined trend between the number of agents and the success of the model. However, it is clear that some collaborative AI agent architectures can exhibit a greatly improved capacity to produce error-free code and to solve abstract problems.
The increasing complexity of regulatory updates from global authorities presents significant challenges for medical device manufacturers, necessitating agile strategies to sustain compliance and maintain market access. Concurrently, regulatory bodies must effectively monitor manufacturers' responses and develop strategic surveillance plans. This study employs a multi-agent modeling approach, enhanced with Large Language Models (LLMs), to simulate regulatory dynamics and examine the adaptive behaviors of key actors, including regulatory bodies, manufacturers, and competitors. These agents operate within a simulated environment governed by regulatory flow theory, capturing the impacts of regulatory changes on compliance decisions, market adaptation, and innovation strategies. Our findings illuminate the influence of regulatory shifts on industry behaviour and identify strategic opportunities for improving regulatory practices, optimizing compliance, and fostering innovation. By leveraging the integration of multi-agent systems and LLMs, this research provides a novel perspective and offers actionable insights for stakeholders navigating the evolving regulatory landscape of the medical device industry.
In recent years, research in the area of human-robot interaction has focused on developing robots capable of understanding complex human instructions and performing tasks in dynamic and diverse environments. These systems have a wide range of applications, from personal assistance to industrial robotics, emphasizing the importance of robots interacting flexibly, naturally and safely with humans. This paper presents an advanced architecture for robotic action planning that integrates communication, perception, and planning with Large Language Models (LLMs). Our system is designed to translate commands expressed in natural language into executable robot actions, incorporating environmental information and dynamically updating plans based on real-time feedback. The Planner Module is the core of the system where LLMs embedded in a modified ReAct framework are employed to interpret and carry out user commands. By leveraging their extensive pre-trained knowledge, LLMs can effectively process user requests without the need to introduce new knowledge on the changing environment. The modified ReAct framework further enhances the execution space by providing real-time environmental perception and the outcomes of physical actions. By combining robust and dynamic semantic map representations as graphs with control components and failure explanations, this architecture enhances a robot adaptability, task execution, and seamless collaboration with human users in shared and dynamic environments. Through the integration of continuous feedback loops with the environment the system can dynamically adjusts the plan to accommodate unexpected changes, optimizing the robot ability to perform tasks. Using a dataset of previous experience is possible to provide detailed feedback about the failure. Updating the LLMs context of the next iteration with suggestion on how to overcame the issue.
Robots are increasingly being used in dynamic environments like workplaces, hospitals, and homes. As a result, interactions with robots must be simple and intuitive, with robots perception adapting efficiently to human-induced changes. This paper presents a robot control architecture that addresses key challenges in human-robot interaction, with a particular focus on the dynamic creation and continuous update of the robot state representation. The architecture uses Large Language Models to integrate diverse information sources, including natural language commands, robotic skills representation, real-time dynamic semantic mapping of the perceived scene. This enables flexible and adaptive robotic behavior in complex, dynamic environments. Traditional robotic systems often rely on static, pre-programmed instructions and settings, limiting their adaptability to dynamic environments and real-time collaboration. In contrast, this architecture uses LLMs to interpret complex, high-level instructions and generate actionable plans that enhance human-robot collaboration. At its core, the system Perception Module generates and continuously updates a semantic scene graph using RGB-D sensor data, providing a detailed and structured representation of the environment. A particle filter is employed to ensure accurate object localization in dynamic, real-world settings. The Planner Module leverages this up-to-date semantic map to break down high-level tasks into sub-tasks and link them to robotic skills such as navigation, object manipulation (e.g., PICK and PLACE), and movement (e.g., GOTO). By combining real-time perception, state tracking, and LLM-driven communication and task planning, the architecture enhances adaptability, task efficiency, and human-robot collaboration in dynamic environments.
Large Language Model (LLM) agents are rapidly improving to handle increasingly complex web-based tasks. Most of these agents rely on general-purpose, proprietary models like GPT-4 and focus on designing better prompts to improve their planning abilities. However, general-purpose LLMs are not specifically trained to understand specialized web contexts such as HTML, and they often struggle with long-horizon planning. We explore an alternative approach that fine-tunes open-source LLMs using production-scale workflow data collected from over 250 domains corresponding to 6 billion tokens. This simple yet effective approach shows substantial gains over prompting-based agents on existing benchmarks -- ScribeAgent achieves state-of-the-art direct generation performance on Mind2Web and improves the task success rate by 7.3% over the previous best text-only web agents on WebArena. We further perform detailed ablation studies on various fine-tuning design choices and provide insights into LLM selection, training recipes, context window optimization, and effect of dataset sizes.
Task-aware robotic grasping is a challenging problem that requires the integration of semantic understanding and geometric reasoning. Traditional grasp planning approaches focus on stable or feasible grasps, often disregarding the specific tasks the robot needs to accomplish. This paper proposes a novel framework that leverages Large Language Models (LLMs) and Quality Diversity (QD) algorithms to enable zero-shot task-conditioned grasp selection. The framework segments objects into meaningful subparts and labels each subpart semantically, creating structured representations that can be used to prompt an LLM. By coupling semantic and geometric representations of an object's structure, the LLM's knowledge about tasks and which parts to grasp can be applied in the physical world. The QD-generated grasp archive provides a diverse set of grasps, allowing us to select the most suitable grasp based on the task. We evaluate the proposed method on a subset of the YCB dataset, where a Franka Emika robot is assigned to perform various actions based on object-specific task requirements. We created a ground truth by conducting a survey with six participants to determine the best grasp region for each task-object combination according to human intuition. The model was evaluated on 12 different objects across 4--7 object-specific tasks, achieving a weighted intersection over union (IoU) of 76.4% when compared to the survey data.
The strong performance of large language models (LLMs) raises extensive discussion on their application to code generation. Recent research suggests continuous program refinements through visible tests to improve code generation accuracy in LLMs. However, these methods suffer from LLMs' inefficiency and limited reasoning capacity. In this work, we propose an LLM programming workflow (LPW) designed to improve both initial code generation and subsequent refinements within a structured two-phase workflow. Specifically, the solution generation phase formulates a solution plan, which is then verified through visible tests to specify the intended natural language solution. Subsequently, the code implementation phase drafts an initial code according to the solution plan and its verification. If the generated code fails the visible tests, the plan verification serves as the intended solution to consistently inform the refinement process for correcting bugs. Compared to state-of-the-art methods across various existing LLMs, LPW significantly improves the Pass@1 accuracy by up to 16.4% on well-established text-to-code generation benchmarks. LPW also sets new state-of-the-art Pass@1 accuracy, achieving 98.2% on HumanEval, 84.8% on MBPP, 59.3% on LiveCode, 62.6% on APPS, and 34.7% on CodeContest, using GPT-4o as the backbone.
How are LLM-based agents used in the future? While many of the existing work on agents has focused on improving the performance of a specific family of objective and challenging tasks, in this work, we take a different perspective by thinking about full delegation: agents take over humans' routine decision-making processes and are trusted by humans to find solutions that fit people's personalized needs and are adaptive to ever-changing context. In order to achieve such a goal, the behavior of the agents, i.e., agentic behaviors, should be evaluated not only on their achievements (i.e., outcome evaluation), but also how they achieved that (i.e., procedure evaluation). For this, we propose APEC Agent Constitution, a list of criteria that an agent should follow for good agentic behaviors, including Accuracy, Proactivity, Efficiency and Credibility. To verify whether APEC aligns with human preferences, we develop APEC-Travel, a travel planning agent that proactively extracts hidden personalized needs via multi-round dialog with travelers. APEC-Travel is constructed purely from synthetic data generated by Llama3.1-405B-Instruct with a diverse set of travelers' persona to simulate rich distribution of dialogs. Iteratively fine-tuned to follow APEC Agent Constitution, APEC-Travel surpasses baselines by 20.7% on rule-based metrics and 9.1% on LLM-as-a-Judge scores across the constitution axes.
Large Language Models (LLMs) demonstrate strong abilities in common-sense reasoning and interactive decision-making, but often struggle with complex, long-horizon planning tasks. Recent techniques have sought to structure LLM outputs using control flow and other code-adjacent techniques to improve planning performance. These techniques include using variables (to track important information) and functions (to divide complex tasks into smaller re-usable sub-tasks). However, purely code-based approaches can be error-prone and insufficient for handling ambiguous or unstructured data. To address these challenges, we propose REPL-Plan, an LLM planning approach that is fully code-expressive (it can utilize all the benefits of code) while also being dynamic (it can flexibly adapt from errors and use the LLM for fuzzy situations). In REPL-Plan, an LLM solves tasks by interacting with a Read-Eval-Print Loop (REPL), which iteratively executes and evaluates code, similar to language shells or interactive code notebooks, allowing the model to flexibly correct errors and handle tasks dynamically. We demonstrate that REPL-Plan achieves strong results across various planning domains compared to previous methods.
Large Language Models (LLMs) have demonstrated impressive capabilities in generating coherent text but often struggle with grounding language and strategic dialogue. To address this gap, we focus on journalistic interviews, a domain rich in grounding communication and abundant in data. We curate a dataset of 40,000 two-person informational interviews from NPR and CNN, and reveal that LLMs are significantly less likely than human interviewers to use acknowledgements and to pivot to higher-level questions. Realizing that a fundamental deficit exists in multi-turn planning and strategic thinking, we develop a realistic simulated environment, incorporating source personas and persuasive elements, in order to facilitate the development of agents with longer-horizon rewards. Our experiments show that while source LLMs mimic human behavior in information sharing, interviewer LLMs struggle with recognizing when questions are answered and engaging persuasively, leading to suboptimal information extraction across model size and capability. These findings underscore the need for enhancing LLMs' strategic dialogue capabilities.
With the increasing impacts of climate change, there is a growing demand for accessible tools that can provide reliable future climate information to support planning, finance, and other decision-making applications. Large language models (LLMs), such as GPT-4, present a promising approach to bridging the gap between complex climate data and the general public, offering a way for non-specialist users to obtain essential climate insights through natural language interaction. However, an essential challenge remains under-explored: evaluating the ability of LLMs to provide accurate and reliable future climate predictions, which is crucial for applications that rely on anticipating climate trends. In this study, we investigate the capability of GPT-4 in predicting rainfall at short-term (15-day) and long-term (12-month) scales. We designed a series of experiments to assess GPT's performance under different conditions, including scenarios with and without expert data inputs. Our results indicate that GPT, when operating independently, tends to generate conservative forecasts, often reverting to historical averages in the absence of clear trend signals. This study highlights both the potential and challenges of applying LLMs for future climate predictions, providing insights into their integration with climate-related applications and suggesting directions for enhancing their predictive capabilities in the field.
Large Language Models (LLMs) and Vision Language Models (VLMs) possess extensive knowledge and exhibit promising reasoning abilities; however, they still struggle to perform well in complex, dynamic environments. Real-world tasks require handling intricate interactions, advanced spatial reasoning, long-term planning, and continuous exploration of new strategies-areas in which we lack effective methodologies for comprehensively evaluating these capabilities. To address this gap, we introduce BALROG, a novel benchmark designed to assess the agentic capabilities of LLMs and VLMs through a diverse set of challenging games. Our benchmark incorporates a range of existing reinforcement learning environments with varying levels of difficulty, including tasks that are solvable by non-expert humans in seconds to extremely challenging ones that may take years to master (e.g., the NetHack Learning Environment). We devise fine-grained metrics to measure performance and conduct an extensive evaluation of several popular open-source and closed-source LLMs and VLMs. Our findings indicate that while current models achieve partial success in the easier games, they struggle significantly with more challenging tasks. Notably, we observe severe deficiencies in vision-based decision-making, as models perform worse when visual representations of the environments are provided. We release BALROG as an open and user-friendly benchmark to facilitate future research and development in the agentic community.
Previous work has attempted to boost Large Language Model (LLM) performance on planning and scheduling tasks through a variety of prompt engineering techniques. While these methods can work within the distributions tested, they are neither robust nor predictable. This limitation can be addressed through compound LLM architectures where LLMs work in conjunction with other components to ensure reliability. In this paper, we present a technical evaluation of a compound LLM architecture--the LLM-Modulo framework. In this framework, an LLM is paired with a complete set of sound verifiers that validate its output, re-prompting it if it fails. This approach ensures that the system can never output any fallacious output, and therefore that every output generated is guaranteed correct--something previous techniques have not been able to claim. Our results, evaluated across four scheduling domains, demonstrate significant performance gains with the LLM-Modulo framework using various models. Additionally, we explore modifications to the base configuration of the framework and assess their impact on overall system performance.
Recently, Large Language Models (LLMs)-based multi-agent paradigms for software engineering are introduced to automatically resolve software development tasks (e.g., from a given issue to source code). However, existing work is evaluated based on historical benchmark datasets, rarely considers human feedback at each stage of the automated software development process, and has not been deployed in practice. In this paper, we introduce a Human-in-the-loop LLM-based Agents framework (HULA) for software development that allows software engineers to refine and guide LLMs when generating coding plans and source code for a given task. We design, implement, and deploy the HULA framework into Atlassian JIRA for internal uses. Through a multi-stage evaluation of the HULA framework, Atlassian software engineers perceive that HULA can minimize the overall development time and effort, especially in initiating a coding plan and writing code for straightforward tasks. On the other hand, challenges around code quality remain a concern in some cases. We draw lessons learned and discuss opportunities for future work, which will pave the way for the advancement of LLM-based agents in software development.
This paper proposes a two-phase text-to-floorplan generation method, which guides a Large Language Model (LLM) to generate an initial layout (Layout-LLM) and refines them into the final floorplans through conditional diffusion model. We incorporate a Chain-of-Thought approach to prompt the LLM based on user text specifications, enabling a more user-friendly and intuitive house layout design. This method allows users to describe their needs in natural language, enhancing accessibility and providing clearer geometric constraints. The final floorplans generated by Layout-LLM through conditional diffusion refinement are more accurate and better meet user requirements. Experimental results demonstrate that our approach achieves state-of-the-art performance across all metrics, validating its effectiveness in practical home design applications. We plan to release our code for public use.
Planning with partial observation is a central challenge in embodied AI. A majority of prior works have tackled this challenge by developing agents that physically explore their environment to update their beliefs about the world state. In contrast, humans can $\textit{imagine}$ unseen parts of the world through a mental exploration and $\textit{revise}$ their beliefs with imagined observations. Such updated beliefs can allow them to make more informed decisions, without necessitating the physical exploration of the world at all times. To achieve this human-like ability, we introduce the $\textit{Generative World Explorer (Genex)}$, an egocentric world exploration framework that allows an agent to mentally explore a large-scale 3D world (e.g., urban scenes) and acquire imagined observations to update its belief. This updated belief will then help the agent to make a more informed decision at the current step. To train $\textit{Genex}$, we create a synthetic urban scene dataset, Genex-DB. Our experimental results demonstrate that (1) $\textit{Genex}$ can generate high-quality and consistent observations during long-horizon exploration of a large virtual physical world and (2) the beliefs updated with the generated observations can inform an existing decision-making model (e.g., an LLM agent) to make better plans.
Deploying robots in open-world environments involves complex tasks characterized by long sequences and rich interactions, necessitating efficient transfer of robotic skills across diverse and complex scenarios. To address this challenge, we propose a skill library framework based on knowledge graphs, which endows robots with high-level skill awareness and spatial semantic understanding. The framework hierarchically organizes operational knowledge by constructing a "task graph" and a "scene graph" to represent task and scene semantic information, respectively. We introduce a "state graph" to facilitate interaction between high-level task planning and low-level scene information. Furthermore, we propose a hierarchical transfer framework for operational skills. At the task level, the framework integrates contextual learning and chain-of-thought prompting within a four-stage prompt paradigm, leveraging large language models' (LLMs) reasoning and generalization capabilities to achieve task-level subtask sequence transfer. At the motion level, an adaptive trajectory transfer method is developed using the A* algorithm and the skill library, enabling motion-level adaptive trajectory transfer. At the physical level, we introduce an adaptive contour extraction and posture perception method based on tactile perception. This method dynamically obtains high-precision contour and posture information from visual-tactile texture data and adjusts transferred skills, such as contact positions and postures, to ensure effectiveness in new environments. Experimental results validate the effectiveness of the proposed methods. Project website:https://github.com/MingchaoQi/skill_transfer
This paper addresses the problem of task planning for robots that must comply with operational manuals in real-world settings. Task planning under these constraints is essential for enabling autonomous robot operation in domains that require adherence to domain-specific knowledge. Current methods for generating robot goals and plans rely on common sense knowledge encoded in large language models. However, these models lack grounding of robot plans to domain-specific knowledge and are not easily transferable between multiple sites or customers with different compliance needs. In this work, we present SayComply, which enables grounding robotic task planning with operational compliance using retrieval-based language models. We design a hierarchical database of operational, environment, and robot embodiment manuals and procedures to enable efficient retrieval of the relevant context under the limited context length of the LLMs. We then design a task planner using a tree-based retrieval augmented generation (RAG) technique to generate robot tasks that follow user instructions while simultaneously complying with the domain knowledge in the database. We demonstrate the benefits of our approach through simulations and hardware experiments in real-world scenarios that require precise context retrieval across various types of context, outperforming the standard RAG method. Our approach bridges the gap in deploying robots that consistently adhere to operational protocols, offering a scalable and edge-deployable solution for ensuring compliance across varied and complex real-world environments. Project website: saycomply.github.io.
Recent advancements in vision-language models (VLMs) offer potential for robot task planning, but challenges remain due to VLMs' tendency to generate incorrect action sequences. To address these limitations, we propose VeriGraph, a novel framework that integrates VLMs for robotic planning while verifying action feasibility. VeriGraph employs scene graphs as an intermediate representation, capturing key objects and spatial relationships to improve plan verification and refinement. The system generates a scene graph from input images and uses it to iteratively check and correct action sequences generated by an LLM-based task planner, ensuring constraints are respected and actions are executable. Our approach significantly enhances task completion rates across diverse manipulation scenarios, outperforming baseline methods by 58% for language-based tasks and 30% for image-based tasks.
This paper explores how Large Language Models (LLMs) can automate consensus-seeking in supply chain management (SCM), where frequent decisions on problems such as inventory levels and delivery times require coordination among companies. Traditional SCM relies on human consensus in decision-making to avoid emergent problems like the bullwhip effect. Some routine consensus processes, especially those that are time-intensive and costly, can be automated. Existing solutions for automated coordination have faced challenges due to high entry barriers locking out SMEs, limited capabilities, and limited adaptability in complex scenarios. However, recent advances in Generative AI, particularly LLMs, show promise in overcoming these barriers. LLMs, trained on vast datasets can negotiate, reason, and plan, facilitating near-human-level consensus at scale with minimal entry barriers. In this work, we identify key limitations in existing approaches and propose autonomous LLM agents to address these gaps. We introduce a series of novel, supply chain-specific consensus-seeking frameworks tailored for LLM agents and validate the effectiveness of our approach through a case study in inventory management. To accelerate progress within the SCM community, we open-source our code, providing a foundation for further advancements in LLM-powered autonomous supply chain solutions.
Creating large-scale interactive 3D environments is essential for the development of Robotics and Embodied AI research. Current methods, including manual design, procedural generation, diffusion-based scene generation, and large language model (LLM) guided scene design, are hindered by limitations such as excessive human effort, reliance on predefined rules or training datasets, and limited 3D spatial reasoning ability. Since pre-trained 2D image generative models better capture scene and object configuration than LLMs, we address these challenges by introducing Architect, a generative framework that creates complex and realistic 3D embodied environments leveraging diffusion-based 2D image inpainting. In detail, we utilize foundation visual perception models to obtain each generated object from the image and leverage pre-trained depth estimation models to lift the generated 2D image to 3D space. Our pipeline is further extended to a hierarchical and iterative inpainting process to continuously generate placement of large furniture and small objects to enrich the scene. This iterative structure brings the flexibility for our method to generate or refine scenes from various starting points, such as text, floor plans, or pre-arranged environments.
World model emerges as a key module in decision making, where MuZero and Dreamer achieve remarkable successes in complex tasks. Recent work leverages Large Language Models (LLMs) as general world simulators to simulate the dynamics of the world due to their generalizability. LLMs also serve as the world model for deliberative reasoning in Reasoning via Planning (RAP) and Tree of Thought (ToT). However, the world models are either evaluated as a general world simulator, or as a functional module of the agent, i.e., predicting the transitions to assist the planning. In this work, we propose a comprehensive evaluation of the world models with LLMs from the decision making perspective. Specifically, we leverage the 31 diverse environments from (Wang et al., 2023;2024) and curate the rule-based policy of each environment for the diverse evaluation. Then, we design three main tasks, i.e., policy verification, action proposal, and policy planning, where the world models can be used for decision making solely. Finally, we conduct the comprehensive evaluation of the advanced LLMs, i.e., GPT-4o and GPT-4o-mini, on the environments for the three main tasks under various settings. The key observations include: i) GPT-4o significantly outperforms GPT-4o-mini on the three main tasks, especially for the tasks which require the domain knowledge, ii) the performance of the world model with LLM will be decreased for long-term decision-making tasks, and iii) the combination of different functionalities of the world model will brings additional unstabilities of the performance.
With the proliferation of the Large Language Model (LLM), the concept of World Models (WM) has recently attracted a great deal of attention in the AI research community, especially in the context of AI agents. It is arguably evolving into an essential foundation for building AI agent systems. A WM is intended to help the agent predict the future evolution of environmental states or help the agent fill in missing information so that it can plan its actions and behave safely. The safety property of WM plays a key role in their effective use in critical applications. In this work, we review and analyze the impacts of the current state-of-the-art in WM technology from the point of view of trustworthiness and safety based on a comprehensive survey and the fields of application envisaged. We provide an in-depth analysis of state-of-the-art WMs and derive technical research challenges and their impact in order to call on the research community to collaborate on improving the safety and trustworthiness of WM.
Large Language Models (LLMs) excel in diverse applications including generation of code snippets, but often struggle with generating code for complex Machine Learning (ML) tasks. Although existing LLM single-agent based systems give varying performance depending on the task complexity, they purely rely on larger and expensive models such as GPT-4. Our investigation reveals that no-cost and low-cost models such as Gemini-Pro, Mixtral and CodeLlama perform far worse than GPT-4 in a single-agent setting. With the motivation of developing a cost-efficient LLM based solution for solving ML tasks, we propose an LLM Multi-Agent based system which leverages combination of experts using profiling, efficient retrieval of past observations, LLM cascades, and ask-the-expert calls. Through empirical analysis on ML engineering tasks in the MLAgentBench benchmark, we demonstrate the effectiveness of our system, using no-cost models, namely Gemini as the base LLM, paired with GPT-4 in cascade and expert to serve occasional ask-the-expert calls for planning. With 94.2\% reduction in the cost (from \$0.931 per run cost averaged over all tasks for GPT-4 single agent system to \$0.054), our system is able to yield better average success rate of 32.95\% as compared to GPT-4 single-agent system yielding 22.72\% success rate averaged over all the tasks of MLAgentBench.
The emergence of Large Language Models (LLMs) has significantly advanced natural language processing, but these models often generate factually incorrect information, known as "hallucination". Initial retrieval-augmented generation (RAG) methods like the "Retrieve-Read" framework was inadequate for complex reasoning tasks. Subsequent prompt-based RAG strategies and Supervised Fine-Tuning (SFT) methods improved performance but required frequent retraining and risked altering foundational LLM capabilities. To cope with these challenges, we propose Assistant-based Retrieval-Augmented Generation (AssistRAG), integrating an intelligent information assistant within LLMs. This assistant manages memory and knowledge through tool usage, action execution, memory building, and plan specification. Using a two-phase training approach, Curriculum Assistant Learning and Reinforced Preference Optimization. AssistRAG enhances information retrieval and decision-making. Experiments show AssistRAG significantly outperforms benchmarks, especially benefiting less advanced LLMs, by providing superior reasoning capabilities and accurate responses.
Language agents have demonstrated promising capabilities in automating web-based tasks, though their current reactive approaches still underperform largely compared to humans. While incorporating advanced planning algorithms, particularly tree search methods, could enhance these agents' performance, implementing tree search directly on live websites poses significant safety risks and practical constraints due to irreversible actions such as confirming a purchase. In this paper, we introduce a novel paradigm that augments language agents with model-based planning, pioneering the innovative use of large language models (LLMs) as world models in complex web environments. Our method, WebDreamer, builds on the key insight that LLMs inherently encode comprehensive knowledge about website structures and functionalities. Specifically, WebDreamer uses LLMs to simulate outcomes for each candidate action (e.g., "what would happen if I click this button?") using natural language descriptions, and then evaluates these imagined outcomes to determine the optimal action at each step. Empirical results on two representative web agent benchmarks with online interaction -- VisualWebArena and Mind2Web-live -- demonstrate that WebDreamer achieves substantial improvements over reactive baselines. By establishing the viability of LLMs as world models in web environments, this work lays the groundwork for a paradigm shift in automated web interaction. More broadly, our findings open exciting new avenues for future research into 1) optimizing LLMs specifically for world modeling in complex, dynamic environments, and 2) model-based speculative planning for language agents.
Visual analytics (VA) requires analysts to iteratively propose analysis tasks based on observations and execute tasks by creating visualizations and interactive exploration to gain insights. This process demands skills in programming, data processing, and visualization tools, highlighting the need for a more intelligent, streamlined VA approach. Large language models (LLMs) have recently been developed as agents to handle various tasks with dynamic planning and tool-using capabilities, offering the potential to enhance the efficiency and versatility of VA. We propose LightVA, a lightweight VA framework that supports task decomposition, data analysis, and interactive exploration through human-agent collaboration. Our method is designed to help users progressively translate high-level analytical goals into low-level tasks, producing visualizations and deriving insights. Specifically, we introduce an LLM agent-based task planning and execution strategy, employing a recursive process involving a planner, executor, and controller. The planner is responsible for recommending and decomposing tasks, the executor handles task execution, including data analysis, visualization generation and multi-view composition, and the controller coordinates the interaction between the planner and executor. Building on the framework, we develop a system with a hybrid user interface that includes a task flow diagram for monitoring and managing the task planning process, a visualization panel for interactive data exploration, and a chat view for guiding the model through natural language instructions. We examine the effectiveness of our method through a usage scenario and an expert study.
This study explores the effectiveness of Large Language Models in meal planning, focusing on their ability to identify and decompose compound ingredients. We evaluated three models-GPT-4o, Llama-3 (70b), and Mixtral (8x7b)-to assess their proficiency in recognizing and breaking down complex ingredient combinations. Preliminary results indicate that while Llama-3 (70b) and GPT-4o excels in accurate decomposition, all models encounter difficulties with identifying essential elements like seasonings and oils. Despite strong overall performance, variations in accuracy and completeness were observed across models. These findings underscore LLMs' potential to enhance personalized nutrition but highlight the need for further refinement in ingredient decomposition. Future research should address these limitations to improve nutritional recommendations and health outcomes.
Recent advances in large language models (LLMs) have led to significant progress in robotics, enabling embodied agents to better understand and execute open-ended tasks. However, existing approaches using LLMs face limitations in grounding their outputs within the physical environment and aligning with the capabilities of the robot. This challenge becomes even more pronounced with smaller language models, which are more computationally efficient but less robust in task planning and execution. In this paper, we present a novel modular architecture designed to enhance the robustness of LLM-driven robotics by addressing these grounding and alignment issues. We formalize the task planning problem within a goal-conditioned POMDP framework, identify key failure modes in LLM-driven planning, and propose targeted design principles to mitigate these issues. Our architecture introduces an ``expected outcomes'' module to prevent mischaracterization of subgoals and a feedback mechanism to enable real-time error recovery. Experimental results, both in simulation and on physical robots, demonstrate that our approach significantly improves task success rates for pick-and-place and manipulation tasks compared to both larger LLMs and standard baselines. Through hardware experiments, we also demonstrate how our architecture can be run efficiently and locally. This work highlights the potential of smaller, locally-executable LLMs in robotics and provides a scalable, efficient solution for robust task execution.
Recent advancements in large language models (LLMs) have driven a revolutionary paradigm shift in process automation from Robotic Process Automation to Agentic Process Automation by automating the workflow orchestration procedure based on LLMs. However, existing LLMs (even the advanced OpenAI GPT-4o) are confined to achieving satisfactory capability in workflow orchestration. To address this limitation, we present WorkflowLLM, a data-centric framework elaborately designed to enhance the capability of LLMs in workflow orchestration. It first constructs a large-scale fine-tuning dataset WorkflowBench with 106,763 samples, covering 1,503 APIs from 83 applications across 28 categories. Specifically, the construction process can be divided into three phases: (1) Data Collection: we collect real-world workflow data from Apple Shortcuts and RoutineHub, transcribing them into Python-style code. We further equip them with generated hierarchical thought via ChatGPT. (2) Query Expansion: we prompt ChatGPT to generate more task queries to enrich the diversity and complexity of workflows. (3) Workflow Generation: we leverage an annotator model trained on collected data to generate workflows for synthesized queries. Finally, we merge the synthetic samples that pass quality confirmation with the collected samples to obtain the WorkflowBench. Based on WorkflowBench, we fine-tune Llama-3.1-8B to obtain WorkflowLlama. Our experiments show that WorkflowLlama demonstrates a strong capacity to orchestrate complex workflows, while also achieving notable generalization performance on previously unseen APIs. Additionally, WorkflowBench exhibits robust zero-shot generalization capabilities on an out-of-distribution task planning dataset, T-Eval. Our data and code are available at https://github.com/OpenBMB/WorkflowLLM.
Recent advances in Large Language Models (LLMs) have showcased their remarkable reasoning capabilities, making them influential across various fields. However, in robotics, their use has primarily been limited to manipulation planning tasks due to their inherent textual output. This paper addresses this limitation by investigating the potential of adopting the reasoning ability of LLMs for generating numerical predictions in robotics tasks, specifically for robotic grasping. We propose Reasoning Tuning, a novel method that integrates a reasoning phase before prediction during training, leveraging the extensive prior knowledge and advanced reasoning abilities of LLMs. This approach enables LLMs, notably with multi-modal capabilities, to generate accurate numerical outputs like grasp poses that are context-aware and adaptable through conversations. Additionally, we present the Reasoning Tuning VLM Grasp dataset, carefully curated to facilitate the adaptation of LLMs to robotic grasping. Extensive validation on both grasping datasets and real-world experiments underscores the adaptability of multi-modal LLMs for numerical prediction tasks in robotics. This not only expands their applicability but also bridges the gap between text-based planning and direct robot control, thereby maximizing the potential of LLMs in robotics.
Human writers plan, then write. For large language models (LLMs) to play a role in longer-form article generation, we must understand the planning steps humans make before writing. We explore one kind of planning, source-selection in news, as a case-study for evaluating plans in long-form generation. We ask: why do specific stories call for specific kinds of sources? We imagine a generative process for story writing where a source-selection schema is first selected by a journalist, and then sources are chosen based on categories in that schema. Learning the article's plan means predicting the schema initially chosen by the journalist. Working with professional journalists, we adapt five existing schemata and introduce three new ones to describe journalistic plans for the inclusion of sources in documents. Then, inspired by Bayesian latent-variable modeling, we develop metrics to select the most likely plan, or schema, underlying a story, which we use to compare schemata. We find that two schemata: stance and social affiliation best explain source plans in most documents. However, other schemata like textual entailment explain source plans in factually rich topics like "Science". Finally, we find we can predict the most suitable schema given just the article's headline with reasonable accuracy. We see this as an important case-study for human planning, and provides a framework and approach for evaluating other kinds of plans. We release a corpora, NewsSources, with annotations for 4M articles.
In this work, we address the cooperation problem among large language model (LLM) based embodied agents, where agents must cooperate to achieve a common goal. Previous methods often execute actions extemporaneously and incoherently, without long-term strategic and cooperative planning, leading to redundant steps, failures, and even serious repercussions in complex tasks like search-and-rescue missions where discussion and cooperative plan are crucial. To solve this issue, we propose Cooperative Plan Optimization (CaPo) to enhance the cooperation efficiency of LLM-based embodied agents. Inspired by human cooperation schemes, CaPo improves cooperation efficiency with two phases: 1) meta-plan generation, and 2) progress-adaptive meta-plan and execution. In the first phase, all agents analyze the task, discuss, and cooperatively create a meta-plan that decomposes the task into subtasks with detailed steps, ensuring a long-term strategic and coherent plan for efficient coordination. In the second phase, agents execute tasks according to the meta-plan and dynamically adjust it based on their latest progress (e.g., discovering a target object) through multi-turn discussions. This progress-based adaptation eliminates redundant actions, improving the overall cooperation efficiency of agents. Experimental results on the ThreeDworld Multi-Agent Transport and Communicative Watch-And-Help tasks demonstrate that CaPo achieves much higher task completion rate and efficiency compared with state-of-the-arts.
To increase social bonding with interlocutors, humans naturally acquire the ability to respond appropriately in a given situation by considering which conversational skill is most suitable for the response - a process we call skill-of-mind. For large language model (LLM)-based conversational agents, planning appropriate conversational skills, as humans do, is challenging due to the complexity of social dialogue, especially in interactive scenarios. To address this, we propose a skill-of-mind-annotated conversation dataset, named Multifaceted Skill-of-Mind, which includes multi-turn and multifaceted conversational skills across various interactive scenarios (e.g., long-term, counseling, task-oriented), grounded in diverse social contexts (e.g., demographics, persona, rules of thumb). This dataset consists of roughly 100K conversations. Using this dataset, we introduce a new family of skill-of-mind-infused LLMs, named Thanos, with model sizes of 1B, 3B, and 8B parameters. With extensive experiments, these models successfully demonstrate the skill-of-mind process and exhibit strong generalizability in inferring multifaceted skills across a variety of domains. Moreover, we show that Thanos significantly enhances the quality of responses generated by LLM-based conversational agents and promotes prosocial behavior in human evaluations.
Pre-trained on massive amounts of code and text data, large language models (LLMs) have demonstrated remarkable achievements in performing code generation tasks. With additional execution-based feedback, these models can act as agents with capabilities to self-refine and improve generated code autonomously. However, on challenging coding tasks with extremely large search space, current agentic approaches still struggle with multi-stage planning, generating, and debugging. To address this problem, we propose CodeTree, a framework for LLM agents to efficiently explore the search space in different stages of the code generation process. Specifically, we adopted a unified tree structure to explicitly explore different coding strategies, generate corresponding coding solutions, and subsequently refine the solutions. In each stage, critical decision-making (ranking, termination, expanding) of the exploration process is guided by both the environmental execution-based feedback and LLM-agent-generated feedback. We comprehensively evaluated CodeTree on 7 code generation benchmarks and demonstrated the significant performance gains of CodeTree against strong baselines. Using GPT-4o as the base model, we consistently achieved top results of 95.1 on HumanEval, 98.7 on MBPP, and 43.0 on CodeContests. On the challenging SWEBench benchmark, our approach led to significant performance gains.
Large language models (LLMs) have shown amazing performance on tasks that require planning and reasoning. Motivated by this, we investigate the internal mechanisms that underpin a network's ability to perform complex logical reasoning. We first construct a synthetic propositional logic problem that serves as a concrete test-bed for network training and evaluation. Crucially, this problem demands nontrivial planning to solve. We perform our study on two fronts. First, we pursue an understanding of precisely how a three-layer transformer, trained from scratch and attains perfect test accuracy, solves this problem. We are able to identify certain "planning" and "reasoning" mechanisms in the network that necessitate cooperation between the attention blocks to implement the desired logic. Second, we study how pretrained LLMs, namely Mistral-7B and Gemma-2-9B, solve this problem. We characterize their reasoning circuits through causal intervention experiments, providing necessity and sufficiency evidence for the circuits. We find evidence suggesting that the two models' latent reasoning strategies are surprisingly similar, and human-like. Overall, our work systemically uncovers novel aspects of small and large transformers, and continues the study of how they plan and reason.
With the development of artificial intelligence, its contribution to science is evolving from simulating a complex problem to automating entire research processes and producing novel discoveries. Achieving this advancement requires both specialized general models grounded in real-world scientific data and iterative, exploratory frameworks that mirror human scientific methodologies. In this paper, we present PROTEUS, a fully automated system for scientific discovery from raw proteomics data. PROTEUS uses large language models (LLMs) to perform hierarchical planning, execute specialized bioinformatics tools, and iteratively refine analysis workflows to generate high-quality scientific hypotheses. The system takes proteomics datasets as input and produces a comprehensive set of research objectives, analysis results, and novel biological hypotheses without human intervention. We evaluated PROTEUS on 12 proteomics datasets collected from various biological samples (e.g. immune cells, tumors) and different sample types (single-cell and bulk), generating 191 scientific hypotheses. These were assessed using both automatic LLM-based scoring on 5 metrics and detailed reviews from human experts. Results demonstrate that PROTEUS consistently produces reliable, logically coherent results that align well with existing literature while also proposing novel, evaluable hypotheses. The system's flexible architecture facilitates seamless integration of diverse analysis tools and adaptation to different proteomics data types. By automating complex proteomics analysis workflows and hypothesis generation, PROTEUS has the potential to considerably accelerate the pace of scientific discovery in proteomics research, enabling researchers to efficiently explore large-scale datasets and uncover biological insights.
Large language models (LLMs) have shown remarkable progress in encoding clinical knowledge and responding to complex medical queries with appropriate clinical reasoning. However, their applicability in subspecialist or complex medical settings remains underexplored. In this work, we probe the performance of AMIE, a research conversational diagnostic AI system, in the subspecialist domain of breast oncology care without specific fine-tuning to this challenging domain. To perform this evaluation, we curated a set of 50 synthetic breast cancer vignettes representing a range of treatment-naive and treatment-refractory cases and mirroring the key information available to a multidisciplinary tumor board for decision-making (openly released with this work). We developed a detailed clinical rubric for evaluating management plans, including axes such as the quality of case summarization, safety of the proposed care plan, and recommendations for chemotherapy, radiotherapy, surgery and hormonal therapy. To improve performance, we enhanced AMIE with the inference-time ability to perform web search retrieval to gather relevant and up-to-date clinical knowledge and refine its responses with a multi-stage self-critique pipeline. We compare response quality of AMIE with internal medicine trainees, oncology fellows, and general oncology attendings under both automated and specialist clinician evaluations. In our evaluations, AMIE outperformed trainees and fellows demonstrating the potential of the system in this challenging and important domain. We further demonstrate through qualitative examples, how systems such as AMIE might facilitate conversational interactions to assist clinicians in their decision making. However, AMIE's performance was overall inferior to attending oncologists suggesting that further research is needed prior to consideration of prospective uses.
The potential use of large language models (LLMs) in healthcare robotics can help address the significant demand put on healthcare systems around the world with respect to an aging demographic and a shortage of healthcare professionals. Even though LLMs have already been integrated into medicine to assist both clinicians and patients, the integration of LLMs within healthcare robots has not yet been explored for clinical settings. In this perspective paper, we investigate the groundbreaking developments in robotics and LLMs to uniquely identify the needed system requirements for designing health specific LLM based robots in terms of multi modal communication through human robot interactions (HRIs), semantic reasoning, and task planning. Furthermore, we discuss the ethical issues, open challenges, and potential future research directions for this emerging innovative field.
The advent of generalist Large Language Models (LLMs) and Large Vision Models (VLMs) have streamlined the construction of semantically enriched maps that can enable robots to ground high-level reasoning and planning into their representations. One of the most widely used semantic map formats is the 3D Scene Graph, which captures both metric (low-level) and semantic (high-level) information. However, these maps often assume a static world, while real environments, like homes and offices, are dynamic. Even small changes in these spaces can significantly impact task performance. To integrate robots into dynamic environments, they must detect changes and update the scene graph in real-time. This update process is inherently multimodal, requiring input from various sources, such as human agents, the robot's own perception system, time, and its actions. This work proposes a framework that leverages these multimodal inputs to maintain the consistency of scene graphs during real-time operation, presenting promising initial results and outlining a roadmap for future research.
Recent work in database query optimization has used complex machine learning strategies, such as customized reinforcement learning schemes. Surprisingly, we show that LLM embeddings of query text contain useful semantic information for query optimization. Specifically, we show that a simple binary classifier deciding between alternative query plans, trained only on a small number of labeled embedded query vectors, can outperform existing heuristic systems. Although we only present some preliminary results, an LLM-powered query optimizer could provide significant benefits, both in terms of performance and simplicity.
Mathematical theorem proving is an important testbed for large language models' deep and abstract reasoning capability. This paper focuses on improving LLMs' ability to write proofs in formal languages that permit automated proof verification/evaluation. Most previous results provide human-written lemmas to the theorem prover, which is an arguably oversimplified setting that does not sufficiently test the provers' planning and decomposition capabilities. Instead, we work in a more natural setup where the lemmas that are directly relevant to the theorem are not given to the theorem prover at test time. We design an RL-based training algorithm that encourages the model to decompose a theorem into lemmas, prove the lemmas, and then prove the theorem by using the lemmas. Our reward mechanism is inspired by how mathematicians train themselves: even if a theorem is too challenging to be proved by the current model, a positive reward is still given to the model for any correct and novel lemmas that are proposed and proved in this process. During training, our model proposes and proves lemmas that are not in the training dataset. In fact, these newly-proposed correct lemmas consist of 37.7% of the training replay buffer when we train on the dataset extracted from Archive of Formal Proofs (AFP). The model trained by our RL algorithm outperforms that trained by supervised finetuning, improving the pass rate from 40.8% to 45.5% on AFP test set, and from 36.5% to 39.5% on an out-of-distribution test set.
Large language models (LLMs) are emerging as few-shot learners capable of handling a variety of tasks, including comprehension, planning, reasoning, question answering, arithmetic calculations, and more. At the core of these capabilities is LLMs' proficiency in representing and understanding structural or semi-structural data, such as tables and graphs. Numerous studies have demonstrated that reasoning on tabular data or graphs is not only feasible for LLMs but also gives a promising research direction which treats these data as in-context data. The lightweight and human readable characteristics of in-context database can potentially make it an alternative for the traditional database in typical RAG (Retrieval Augmented Generation) settings. However, almost all current work focuses on static in-context data, which does not allow dynamic update. In this paper, to enable dynamic database update, delta encoding of database is proposed. We explore how data stored in traditional RDBMS can be encoded as in-context text and evaluate LLMs' proficiency for CRUD (Create, Read, Update and Delete) operations on in-context databases. A benchmark named InConDB is presented and extensive experiments are conducted to show the performance of different language models in enabling in-context database by varying the database encoding method, prompting method, operation type and input data distribution, revealing both the proficiency and limitations.
Large language models (LLMs) have exhibited remarkable reasoning and planning capabilities. Most prior work in this area has used LLMs to reason through steps from an initial to a goal state or criterion, thereby effectively reasoning in a forward direction. Nonetheless, many planning problems exhibit an inherent asymmetry such that planning backward from the goal is significantly easier -- for example, if there are bottlenecks close to the goal. We take inspiration from this observation and demonstrate that this bias holds for LLM planning as well: planning performance in one direction correlates with the planning complexity of the problem in that direction. However, our experiments also reveal systematic biases which lead to poor planning in the backward direction. With this knowledge, we propose a backward planning algorithm for LLMs that first flips the problem and then plans forward in the flipped problem. This helps avoid the backward bias, generate more diverse candidate plans, and exploit asymmetries between the forward and backward directions in planning problems -- we find that combining planning in both directions with self-verification improves the overall planning success rates by 4-24% in three planning domains.
Existing LLM agent systems typically select actions from a fixed and predefined set at every step. While this approach is effective in closed, narrowly-scoped environments, we argue that it presents two major challenges when deploying LLM agents in real-world scenarios: (1) selecting from a fixed set of actions significantly restricts the planning and acting capabilities of LLM agents, and (2) this approach requires substantial human effort to enumerate and implement all possible actions, which becomes impractical in complex environments with a vast number of potential actions. In this work, we propose an LLM agent framework that enables the dynamic creation and composition of actions in an online manner. In this framework, the agent interacts with the environment by generating and executing programs written in a general-purpose programming language at each step. Furthermore, generated actions are accumulated over time for future reuse. Our extensive experiments on the GAIA benchmark demonstrate that this framework offers significantly greater flexibility and outperforms previous methods. Notably, it allows an LLM agent to recover in scenarios where no relevant action exists in the predefined set or when existing actions fail due to unforeseen edge cases. At the time of writing, we hold the top position on the GAIA public leaderboard. Our code can be found in \href{https://github.com/adobe-research/dynasaur}{https://github.com/adobe-research/dynasaur}.
Code translation aims to convert a program from one programming language (PL) to another. This long-standing software engineering task is crucial for modernizing legacy systems, ensuring cross-platform compatibility, enhancing performance, and more. However, automating this process remains challenging due to many syntactic and semantic differences between PLs. Recent studies show that even advanced techniques such as large language models (LLMs), especially open-source LLMs, still struggle with the task. Currently, code LLMs are trained with source code from multiple programming languages, thus presenting multilingual capabilities. In this paper, we investigate whether such multilingual capabilities can be harnessed to enhance code translation. To achieve this goal, we introduce InterTrans, an LLM-based automated code translation approach that, in contrast to existing approaches, leverages intermediate translations across PLs to bridge the syntactic and semantic gaps between source and target PLs. InterTrans contains two stages. It first utilizes a novel Tree of Code Translation (ToCT) algorithm to plan transitive intermediate translation sequences between a given source and target PL, then validates them in a specific order. We evaluate InterTrans with three open LLMs on three benchmarks (i.e., CodeNet, HumanEval-X, and TransCoder) involving six PLs. Results show an absolute improvement between 18.3% to 43.3% in Computation Accuracy (CA) for InterTrans over Direct Translation with 10 attempts. The best-performing variant of InterTrans (with Magicoder LLM) achieved an average CA of 87.3%-95.4% on three benchmarks.
Large language model (LLM)-based agents have been increasingly used to interact with external environments (e.g., games, APIs, etc.) and solve tasks. However, current frameworks do not enable these agents to work with users and interact with them to align on the details of their tasks and reach user-defined goals; instead, in ambiguous situations, these agents may make decisions based on assumptions. This work introduces ReSpAct (Reason, Speak, and Act), a novel framework that synergistically combines the essential skills for building task-oriented "conversational" agents. ReSpAct addresses this need for agents, expanding on the ReAct approach. The ReSpAct framework enables agents to interpret user instructions, reason about complex tasks, execute appropriate actions, and engage in dynamic dialogue to seek guidance, clarify ambiguities, understand user preferences, resolve problems, and use the intermediate feedback and responses of users to update their plans. We evaluated ReSpAct in environments supporting user interaction, such as task-oriented dialogue (MultiWOZ) and interactive decision-making (AlfWorld, WebShop). ReSpAct is flexible enough to incorporate dynamic user feedback and addresses prevalent issues like error propagation and agents getting stuck in reasoning loops. This results in more interpretable, human-like task-solving trajectories than relying solely on reasoning traces. In two interactive decision-making benchmarks, AlfWorld and WebShop, ReSpAct outperform the strong reasoning-only method ReAct by an absolute success rate of 6% and 4%, respectively. In the task-oriented dialogue benchmark MultiWOZ, ReSpAct improved Inform and Success scores by 5.5% and 3%, respectively.
Evaluations are critical for understanding the capabilities of large language models (LLMs). Fundamentally, evaluations are experiments; but the literature on evaluations has largely ignored the literature from other sciences on experiment analysis and planning. This article shows researchers with some training in statistics how to think about and analyze data from language model evaluations. Conceptualizing evaluation questions as having been drawn from an unseen super-population, we present formulas for analyzing evaluation data, measuring differences between two models, and planning an evaluation experiment. We make a number of specific recommendations for running language model evaluations and reporting experiment results in a way that minimizes statistical noise and maximizes informativeness.
This paper presents a new approach to urban sustainability assessment through the use of Large Language Models (LLMs) to streamline the use of the ISO 37101 framework to automate and standardise the assessment of urban initiatives against the six "sustainability purposes" and twelve "issues" outlined in the standard. The methodology includes the development of a custom prompt based on the standard definitions and its application to two different datasets: 527 projects from the Paris Participatory Budget and 398 activities from the PROBONO Horizon 2020 project. The results show the effectiveness of LLMs in quickly and consistently categorising different urban initiatives according to sustainability criteria. The approach is particularly promising when it comes to breaking down silos in urban planning by providing a holistic view of the impact of projects. The paper discusses the advantages of this method over traditional human-led assessments, including significant time savings and improved consistency. However, it also points out the importance of human expertise in interpreting results and ethical considerations. This study hopefully can contribute to the growing body of work on AI applications in urban planning and provides a novel method for operationalising standardised sustainability frameworks in different urban contexts.
Current agricultural data management and analysis paradigms are to large extent traditional, in which data collecting, curating, integration, loading, storing, sharing and analyzing still involve too much human effort and know-how. The experts, researchers and the farm operators need to understand the data and the whole process of data management pipeline to make fully use of the data. The essential problem of the traditional paradigm is the lack of a layer of orchestrational intelligence which can understand, organize and coordinate the data processing utilities to maximize data management and analysis outcome. The emerging reasoning and tool mastering abilities of large language models (LLM) make it a potentially good fit to this position, which helps a shift from the traditional user-driven paradigm to AI-driven paradigm. In this paper, we propose and explore the idea of a LLM based copilot for autonomous agricultural data management and analysis. Based on our previously developed platform of Agricultural Data Management and Analytics (ADMA), we build a proof-of-concept multi-agent system called ADMA Copilot, which can understand user's intent, makes plans for data processing pipeline and accomplishes tasks automatically, in which three agents: a LLM based controller, an input formatter and an output formatter collaborate together. Different from existing LLM based solutions, by defining a meta-program graph, our work decouples control flow and data flow to enhance the predictability of the behaviour of the agents. Experiments demonstrates the intelligence, autonomy, efficacy, efficiency, extensibility, flexibility and privacy of our system. Comparison is also made between ours and existing systems to show the superiority and potential of our system.
We present a benchmark for Planning And Reasoning Tasks in humaN-Robot collaboration (PARTNR) designed to study human-robot coordination in household activities. PARTNR tasks exhibit characteristics of everyday tasks, such as spatial, temporal, and heterogeneous agent capability constraints. We employ a semi-automated task generation pipeline using Large Language Models (LLMs), incorporating simulation in the loop for grounding and verification. PARTNR stands as the largest benchmark of its kind, comprising 100,000 natural language tasks, spanning 60 houses and 5,819 unique objects. We analyze state-of-the-art LLMs on PARTNR tasks, across the axes of planning, perception and skill execution. The analysis reveals significant limitations in SoTA models, such as poor coordination and failures in task tracking and recovery from errors. When LLMs are paired with real humans, they require 1.5x as many steps as two humans collaborating and 1.1x more steps than a single human, underscoring the potential for improvement in these models. We further show that fine-tuning smaller LLMs with planning data can achieve performance on par with models 9 times larger, while being 8.6x faster at inference. Overall, PARTNR highlights significant challenges facing collaborative embodied agents and aims to drive research in this direction.
Recent advances in Large Language Models (LLMs) have helped facilitate exciting progress for robotic planning in real, open-world environments. 3D scene graphs (3DSGs) offer a promising environment representation for grounding such LLM-based planners as they are compact and semantically rich. However, as the robot's environment scales (e.g., number of entities tracked) and the complexity of scene graph information increases (e.g., maintaining more attributes), providing the 3DSG as-is to an LLM-based planner quickly becomes infeasible due to input token count limits and attentional biases present in LLMs. Inspired by the successes of Retrieval-Augmented Generation (RAG) methods that retrieve query-relevant document chunks for LLM question and answering, we adapt the paradigm for our embodied domain. Specifically, we propose a 3D scene subgraph retrieval framework, called EmbodiedRAG, that we augment an LLM-based planner with for executing natural language robotic tasks. Notably, our retrieved subgraphs adapt to changes in the environment as well as changes in task-relevancy as the robot executes its plan. We demonstrate EmbodiedRAG's ability to significantly reduce input token counts (by an order of magnitude) and planning time (up to 70% reduction in average time per planning step) while improving success rates on AI2Thor simulated household tasks with a single-arm, mobile manipulator. Additionally, we implement EmbodiedRAG on a quadruped with a manipulator to highlight the performance benefits for robot deployment at the edge in real environments.
Large Language Models (LLMs) have shown remarkable reasoning capabilities on complex tasks, but they still suffer from out-of-date knowledge, hallucinations, and opaque decision-making. In contrast, Knowledge Graphs (KGs) can provide explicit and editable knowledge for LLMs to alleviate these issues. Existing paradigm of KG-augmented LLM manually predefines the breadth of exploration space and requires flawless navigation in KGs. However, this paradigm cannot adaptively explore reasoning paths in KGs based on the question semantics and self-correct erroneous reasoning paths, resulting in a bottleneck in efficiency and effect. To address these limitations, we propose a novel self-correcting adaptive planning paradigm for KG-augmented LLM named Plan-on-Graph (PoG), which first decomposes the question into several sub-objectives and then repeats the process of adaptively exploring reasoning paths, updating memory, and reflecting on the need to self-correct erroneous reasoning paths until arriving at the answer. Specifically, three important mechanisms of Guidance, Memory, and Reflection are designed to work together, to guarantee the adaptive breadth of self-correcting planning for graph reasoning. Finally, extensive experiments on three real-world datasets demonstrate the effectiveness and efficiency of PoG.
Research has shown the effectiveness of reasoning (e.g., Chain-of-Thought), planning (e.g., SelfAsk), and retrieval augmented generation strategies to improve the performance of Large Language Models (LLMs) on various tasks, such as question answering. However, using a single fixed strategy to answer different kinds of questions is suboptimal in performance and inefficient in terms of generated output tokens and performed retrievals. In our work, we propose a novel technique DyPlan, to induce a dynamic strategy selection process in LLMs, to improve performance and reduce costs in question-answering. DyPlan incorporates an initial decision step to select the most suitable strategy conditioned on the input question and guides the LLM's response generation accordingly. We extend DyPlan to DyPlan-verify, adding an internal verification and correction process to further enrich the generated answer. Experiments on three prominent multi-hop question answering (MHQA) datasets reveal how DyPlan can improve model performance by 7-13% while reducing the cost by 11-32% relative to the best baseline model.
Visual content and accompanied audio signals naturally formulate a joint representation to improve audio-visual (AV) related applications. While studies develop various AV representation learning frameworks, the importance of AV data alignment is usually undermined for achieving high-quality representation. We observe that an audio signal may contain background noise interference. Also, non-synchronization may appear between audio and video streams. These non-strict data alignment limits representation quality and downgrade application performance. In this paper, we propose to improve AV joint representations from a data-centric perspective by aligning audio signals to visual data. Our alignment is conducted in an agentic workflow controlled by an LLM-based assistant named AVAgent. For each input AV data pair, our AVAgent uses a multi-modal LLM to convert audio and visual data into language descriptions separately (i.e., tool use). Then, AVAgent reasons whether this paired data is aligned well and plans to edit the audio signal if needed (i.e., planning). The audio editing is executed by predefined actions that filter noise or augment data. Moreover, we use a VLM to evaluate how modified audio signals match the visual content and provide feedback to AVAgent (i.e., reflection). The tool use, planning, and reflection steps operate cyclically to become an agentic workflow where audio signals are gradually aligned to visual content. To this end, existing methods can directly leverage the aligned AV data via our agentic workflow to improve AV joint representations. The experimental results comprehensively demonstrate the state-of-the-art performance of the proposed approach against previous baselines in diverse downstream tasks.
Recent advances in LLM have been instrumental in autonomous robot control and human-robot interaction by leveraging their vast general knowledge and capabilities to understand and reason across a wide range of tasks and scenarios. Previous works have investigated various prompt engineering techniques for improving the performance of LLM to accomplish tasks, while others have proposed methods that utilize LLMs to plan and execute tasks based on the available functionalities of a given robot platform. In this work, we consider both lines of research by comparing prompt engineering techniques and combinations thereof within the application of high-level task planning and execution in service robotics. We define a diverse set of tasks and a simple set of functionalities in simulation, and measure task completion accuracy and execution time for several state-of-the-art models.
Heterogeneous multi-robot systems (HMRS) have emerged as a powerful approach for tackling complex tasks that single robots cannot manage alone. Current large-language-model-based multi-agent systems (LLM-based MAS) have shown success in areas like software development and operating systems, but applying these systems to robot control presents unique challenges. In particular, the capabilities of each agent in a multi-robot system are inherently tied to the physical composition of the robots, rather than predefined roles. To address this issue, we introduce a novel multi-agent framework designed to enable effective collaboration among heterogeneous robots with varying embodiments and capabilities, along with a new benchmark named Habitat-MAS. One of our key designs is $\textit{Robot Resume}$: Instead of adopting human-designed role play, we propose a self-prompted approach, where agents comprehend robot URDF files and call robot kinematics tools to generate descriptions of their physics capabilities to guide their behavior in task planning and action execution. The Habitat-MAS benchmark is designed to assess how a multi-agent framework handles tasks that require embodiment-aware reasoning, which includes 1) manipulation, 2) perception, 3) navigation, and 4) comprehensive multi-floor object rearrangement. The experimental results indicate that the robot's resume and the hierarchical design of our multi-agent system are essential for the effective operation of the heterogeneous multi-robot system within this intricate problem context.
Evaluations are limited by benchmark availability. As models evolve, there is a need to create benchmarks that can measure progress on new generative capabilities. However, creating new benchmarks through human annotations is slow and expensive, restricting comprehensive evaluations for any capability. We introduce BENCHAGENTS, a framework that methodically leverages large language models (LLMs) to automate benchmark creation for complex capabilities while inherently ensuring data and metric quality. BENCHAGENTS decomposes the benchmark creation process into planning, generation, data verification, and evaluation, each of which is executed by an LLM agent. These agents interact with each other and utilize human-in-the-loop feedback from benchmark developers to explicitly improve and flexibly control data diversity and quality. We use BENCHAGENTS to create benchmarks to evaluate capabilities related to planning and constraint satisfaction during text generation. We then use these benchmarks to study seven state-of-the-art models and extract new insights on common failure modes and model differences.
Large Language Models (LLMs) have demonstrated remarkable ability in long-horizon Task and Motion Planning (TAMP) by translating clear and straightforward natural language problems into formal specifications such as the Planning Domain Definition Language (PDDL). However, real-world problems are often ambiguous and involve many complex constraints. In this paper, we introduce Constraints as Specifications through LLMs (CaStL), a framework that identifies constraints such as goal conditions, action ordering, and action blocking from natural language in multiple stages. CaStL translates these constraints into PDDL and Python scripts, which are solved using an custom PDDL solver. Tested across three PDDL domains, CaStL significantly improves constraint handling and planning success rates from natural language specification in complex scenarios.
The modeling of industrial scenes is essential for simulations in industrial manufacturing. While large language models (LLMs) have shown significant progress in generating general 3D scenes from textual descriptions, generating industrial scenes with LLMs poses a unique challenge due to their demand for precise measurements and positioning, requiring complex planning over spatial arrangement. To address this challenge, we introduce SceneGenAgent, an LLM-based agent for generating industrial scenes through C# code. SceneGenAgent ensures precise layout planning through a structured and calculable format, layout verification, and iterative refinement to meet the quantitative requirements of industrial scenarios. Experiment results demonstrate that LLMs powered by SceneGenAgent exceed their original performance, reaching up to 81.0% success rate in real-world industrial scene generation tasks and effectively meeting most scene generation requirements. To further enhance accessibility, we construct SceneInstruct, a dataset designed for fine-tuning open-source LLMs to integrate into SceneGenAgent. Experiments show that fine-tuning open-source LLMs on SceneInstruct yields significant performance improvements, with Llama3.1-70B approaching the capabilities of GPT-4o. Our code and data are available at https://github.com/THUDM/SceneGenAgent .
State-of-the-art text-to-image (T2I) diffusion models often struggle to generate rare compositions of concepts, e.g., objects with unusual attributes. In this paper, we show that the compositional generation power of diffusion models on such rare concepts can be significantly enhanced by the Large Language Model (LLM) guidance. We start with empirical and theoretical analysis, demonstrating that exposing frequent concepts relevant to the target rare concepts during the diffusion sampling process yields more accurate concept composition. Based on this, we propose a training-free approach, R2F, that plans and executes the overall rare-to-frequent concept guidance throughout the diffusion inference by leveraging the abundant semantic knowledge in LLMs. Our framework is flexible across any pre-trained diffusion models and LLMs, and can be seamlessly integrated with the region-guided diffusion approaches. Extensive experiments on three datasets, including our newly proposed benchmark, RareBench, containing various prompts with rare compositions of concepts, R2F significantly surpasses existing models including SD3.0 and FLUX by up to 28.1%p in T2I alignment. Code is available at https://github.com/krafton-ai/Rare-to-Frequent.
Data science plays a critical role in clinical research, but it requires professionals with expertise in coding and medical data analysis. Large language models (LLMs) have shown great potential in supporting medical tasks and performing well in general coding tests. However, these tests do not assess LLMs' ability to handle data science tasks in medicine, nor do they explore their practical utility in clinical research. To address this, we developed a dataset consisting of 293 real-world data science coding tasks, based on 39 published clinical studies, covering 128 tasks in Python and 165 tasks in R. This dataset simulates realistic clinical research scenarios using patient data. Our findings reveal that cutting-edge LLMs struggle to generate perfect solutions, frequently failing to follow input instructions, understand target data, and adhere to standard analysis practices. Consequently, LLMs are not yet ready to fully automate data science tasks. We benchmarked advanced adaptation methods and found two to be particularly effective: chain-of-thought prompting, which provides a step-by-step plan for data analysis, which led to a 60% improvement in code accuracy; and self-reflection, enabling LLMs to iteratively refine their code, yielding a 38% accuracy improvement. Building on these insights, we developed a platform that integrates LLMs into the data science workflow for medical professionals. In a user study with five medical doctors, we found that while LLMs cannot fully automate coding tasks, they significantly streamline the programming process. We found that 80% of their submitted code solutions were incorporated from LLM-generated code, with up to 96% reuse in some cases. Our analysis highlights the potential of LLMs, when integrated into expert workflows, to enhance data science efficiency in clinical research.
The performance of Large language models (LLMs) across a broad range of domains has been impressive but have been critiqued as not being able to reason about their process and conclusions derived. This is to explain the conclusions draw, and also for determining a plan or strategy for their approach. This paper explores the current research in investigating symbolic reasoning and LLMs, and whether an LLM can inherently provide some form of reasoning or whether supporting components are necessary, and, if there is evidence for a reasoning capability, is this evident in a specific domain or is this a general capability? In addition, this paper aims to identify the current research gaps and future trends of LLM explainability, presenting a review of the literature, identifying current research into this topic and suggests areas for future work.
This study proposes LiP-LLM: integrating linear programming and dependency graph with large language models (LLMs) for multi-robot task planning. In order for multiple robots to perform tasks more efficiently, it is necessary to manage the precedence dependencies between tasks. Although multi-robot decentralized and centralized task planners using LLMs have been proposed, none of these studies focus on precedence dependencies from the perspective of task efficiency or leverage traditional optimization methods. It addresses key challenges in managing dependencies between skills and optimizing task allocation. LiP-LLM consists of three steps: skill list generation and dependency graph generation by LLMs, and task allocation using linear programming. The LLMs are utilized to generate a comprehensive list of skills and to construct a dependency graph that maps the relationships and sequential constraints among these skills. To ensure the feasibility and efficiency of skill execution, the skill list is generated by calculated likelihood, and linear programming is used to optimally allocate tasks to each robot. Experimental evaluations in simulated environments demonstrate that this method outperforms existing task planners, achieving higher success rates and efficiency in executing complex, multi-robot tasks. The results indicate the potential of combining LLMs with optimization techniques to enhance the capabilities of multi-robot systems in executing coordinated tasks accurately and efficiently. In an environment with two robots, a maximum success rate difference of 0.82 is observed in the language instruction group with a change in the object name.
Despite the impressive generative abilities of black-box large language models (LLMs), their inherent opacity hinders further advancements in capabilities such as reasoning, planning, and personalization. Existing works aim to enhance LLM capabilities via domain-specific adaptation or in-context learning, which require additional training on accessible model parameters, an infeasible option for black-box LLMs. To address this challenge, we introduce Matryoshika, a lightweight white-box LLM controller that guides a large-scale black-box LLM generator by decomposing complex tasks into a series of intermediate outputs. Specifically, we consider the black-box LLM as an environment, with Matryoshika serving as a policy to provide intermediate guidance through prompts for driving the black-box LLM. Matryoshika is trained to pivot the outputs of the black-box LLM aligning with preferences during iterative interaction, which enables controllable multi-turn generation and self-improvement in optimizing intermediate guidance. Empirical evaluations on three diverse tasks demonstrate that Matryoshika effectively enhances the capabilities of black-box LLMs in complex, long-horizon tasks, including reasoning, planning, and personalization. By leveraging this pioneering controller-generator framework to mitigate dependence on model parameters, Matryoshika provides a transparent and practical solution for improving black-box LLMs through controllable multi-turn generation using white-box LLMs.
Navigation presents a significant challenge for persons with visual impairments (PVI). While traditional aids such as white canes and guide dogs are invaluable, they fall short in delivering detailed spatial information and precise guidance to desired locations. Recent developments in large language models (LLMs) and vision-language models (VLMs) offer new avenues for enhancing assistive navigation. In this paper, we introduce Guide-LLM, an embodied LLM-based agent designed to assist PVI in navigating large indoor environments. Our approach features a novel text-based topological map that enables the LLM to plan global paths using a simplified environmental representation, focusing on straight paths and right-angle turns to facilitate navigation. Additionally, we utilize the LLM's commonsense reasoning for hazard detection and personalized path planning based on user preferences. Simulated experiments demonstrate the system's efficacy in guiding PVI, underscoring its potential as a significant advancement in assistive technology. The results highlight Guide-LLM's ability to offer efficient, adaptive, and personalized navigation assistance, pointing to promising advancements in this field.
Large language models (LLMs) are becoming a popular tool as they have significantly advanced in their capability to tackle a wide range of language-based tasks. However, LLMs applications are highly vulnerable to prompt injection attacks, which poses a critical problem. These attacks target LLMs applications through using carefully designed input prompts to divert the model from adhering to original instruction, thereby it could execute unintended actions. These manipulations pose serious security threats which potentially results in data leaks, biased outputs, or harmful responses. This project explores the security vulnerabilities in relation to prompt injection attacks. To detect whether a prompt is vulnerable or not, we follows two approaches: 1) a pre-trained LLM, and 2) a fine-tuned LLM. Then, we conduct a thorough analysis and comparison of the classification performance. Firstly, we use pre-trained XLM-RoBERTa model to detect prompt injections using test dataset without any fine-tuning and evaluate it by zero-shot classification. Then, this proposed work will apply supervised fine-tuning to this pre-trained LLM using a task-specific labeled dataset from deepset in huggingface, and this fine-tuned model achieves impressive results with 99.13\% accuracy, 100\% precision, 98.33\% recall and 99.15\% F1-score thorough rigorous experimentation and evaluation. We observe that our approach is highly efficient in detecting prompt injection attacks.
Software engineers operating in complex and dynamic environments must continuously adapt to evolving requirements, learn iteratively from experience, and reconsider their approaches based on new insights. However, current large language model (LLM)-based software agents often rely on rigid processes and tend to repeat ineffective actions without the capacity to evaluate their performance or adapt their strategies over time. To address these challenges, we propose SWE-Search, a multi-agent framework that integrates Monte Carlo Tree Search (MCTS) with a self-improvement mechanism to enhance software agents' performance on repository-level software tasks. SWE-Search extends traditional MCTS by incorporating a hybrid value function that leverages LLMs for both numerical value estimation and qualitative evaluation. This enables self-feedback loops where agents iteratively refine their strategies based on both quantitative numerical evaluations and qualitative natural language assessments of pursued trajectories. The framework includes a SWE-Agent for adaptive exploration, a Value Agent for iterative feedback, and a Discriminator Agent that facilitates multi-agent debate for collaborative decision-making. Applied to the SWE-bench benchmark, our approach demonstrates a 23% relative improvement in performance across five models compared to standard open-source agents without MCTS. Our analysis reveals how performance scales with increased search depth and identifies key factors that facilitate effective self-evaluation in software agents. This work highlights the potential of self-evaluation driven search techniques to enhance agent reasoning and planning in complex, dynamic software engineering environments.
Zero-shot in-context learning (ZS-ICL) aims to conduct in-context learning (ICL) without using human-annotated demonstrations. Most ZS-ICL methods use large language models (LLMs) to generate (input, label) pairs as pseudo-demonstrations and leverage historical pseudo-demonstrations to help solve the current problem. They assume that problems are from the same task and traverse them in a random order. However, in real-world scenarios, problems usually come from diverse tasks, and only a few belong to the same task. The random traversing order may generate unreliable pseudo-demonstrations and lead to error accumulation. To address this problem, we reformulate ZS-ICL as a planning problem and propose a Demonstration-aware Monte Carlo Tree Search (MCTS) approach (DAWN-ICL), which leverages MCTS to strategically plan the problem-solving trajectories for ZS-ICL. In addition, to achieve effective and efficient Q value estimation, we propose a novel demonstration-aware Q-value function and use it to enhance the selection phase and accelerate the expansion and simulation phases in MCTS. Extensive experiments demonstrate the effectiveness and efficiency of DAWN-ICL on in-domain and cross-domain scenarios, and it even outperforms ICL using human-annotated labels. The code is available at https://github.com/RUCAIBox/MCTS4ZSICL.
Enhancing the reasoning capabilities of large language models (LLMs) is crucial for enabling them to tackle complex, multi-step problems. Multi-agent frameworks have shown great potential in enhancing LLMs' reasoning capabilities. However, the lack of effective cooperation between LLM agents hinders their performance, especially for multi-step reasoning tasks. This paper proposes a novel cooperative multi-agent reasoning framework (CoPlanner) by separating reasoning steps and assigning distinct duties to different agents. CoPlanner consists of two LLM agents: a planning agent and a reasoning agent. The planning agent provides high-level strategic hints, while the reasoning agent follows these hints and infers answers. By training the planning agent's policy through the interactive reasoning process via Proximal Policy Optimization (PPO), the LLaMA-3-8B-based CoPlanner outperforms the previous best method by 9.94\% on LogiQA and 3.09\% on BBH. Our results demonstrate that the guidance from the planning agent and the effective cooperation between the agents contribute to the superior performance of CoPlanner in tackling multi-step reasoning problems.
Large Language Models (LLMs) have recently shown great promise in planning and reasoning applications. These tasks demand robust systems, which arguably require a causal understanding of the environment. While LLMs can acquire and reflect common sense causal knowledge from their pretraining data, this information is often incomplete, incorrect, or inapplicable to a specific environment. In contrast, causal representation learning (CRL) focuses on identifying the underlying causal structure within a given environment. We propose a framework that integrates CRLs with LLMs to enable causally-aware reasoning and planning. This framework learns a causal world model, with causal variables linked to natural language expressions. This mapping provides LLMs with a flexible interface to process and generate descriptions of actions and states in text form. Effectively, the causal world model acts as a simulator that the LLM can query and interact with. We evaluate the framework on causal inference and planning tasks across temporal scales and environmental complexities. Our experiments demonstrate the effectiveness of the approach, with the causally-aware method outperforming LLM-based reasoners, especially for longer planning horizons.
Financial intelligence generation from vast data sources has typically relied on traditional methods of knowledge-graph construction or database engineering. Recently, fine-tuned financial domain-specific Large Language Models (LLMs), have emerged. While these advancements are promising, limitations such as high inference costs, hallucinations, and the complexity of concurrently analyzing high-dimensional financial data, emerge. This motivates our invention FISHNET (Financial Intelligence from Sub-querying, Harmonizing, Neural-Conditioning, Expert swarming, and Task planning), an agentic architecture that accomplishes highly complex analytical tasks for more than 98,000 regulatory filings that vary immensely in terms of semantics, data hierarchy, or format. FISHNET shows remarkable performance for financial insight generation (61.8% success rate over 5.0% Routing, 45.6% RAG R-Precision). We conduct rigorous ablations to empirically prove the success of FISHNET, each agent's importance, and the optimized performance of assembling all agents. Our modular architecture can be leveraged for a myriad of use-cases, enabling scalability, flexibility, and data integrity that are critical for financial tasks.
Home robots performing personalized tasks must adeptly balance user preferences with environmental affordances. We focus on organization tasks within constrained spaces, such as arranging items into a refrigerator, where preferences for placement collide with physical limitations. The robot must infer user preferences based on a small set of demonstrations, which is easier for users to provide than extensively defining all their requirements. While recent works use Large Language Models (LLMs) to learn preferences from user demonstrations, they encounter two fundamental challenges. First, there is inherent ambiguity in interpreting user actions, as multiple preferences can often explain a single observed behavior. Second, not all user preferences are practically feasible due to geometric constraints in the environment. To address these challenges, we introduce APRICOT, a novel approach that merges LLM-based Bayesian active preference learning with constraint-aware task planning. APRICOT refines its generated preferences by actively querying the user and dynamically adapts its plan to respect environmental constraints. We evaluate APRICOT on a dataset of diverse organization tasks and demonstrate its effectiveness in real-world scenarios, showing significant improvements in both preference satisfaction and plan feasibility. The project website is at https://portal-cornell.github.io/apricot/
Large language models (LLMs) and large multimodal models (LMMs) have shown great potential in automating complex tasks like web browsing and gaming. However, their ability to generalize across diverse applications remains limited, hindering broader utility. To address this challenge, we present OSCAR: Operating System Control via state-Aware reasoning and Re-planning. OSCAR is a generalist agent designed to autonomously navigate and interact with various desktop and mobile applications through standardized controls, such as mouse and keyboard inputs, while processing screen images to fulfill user commands. OSCAR translates human instructions into executable Python code, enabling precise control over graphical user interfaces (GUIs). To enhance stability and adaptability, OSCAR operates as a state machine, equipped with error-handling mechanisms and dynamic task re-planning, allowing it to efficiently adjust to real-time feedback and exceptions. We demonstrate OSCAR's effectiveness through extensive experiments on diverse benchmarks across desktop and mobile platforms, where it transforms complex workflows into simple natural language commands, significantly boosting user productivity. Our code will be open-source upon publication.
Using Large Language Models (LLMs) to produce robot programs from natural language has allowed for robot systems that can complete a higher diversity of tasks. However, LLM-generated programs may be faulty, either due to ambiguity in instructions, misinterpretation of the desired task, or missing information about the world state. As these programs run, the state of the world changes and they gather new information. When a failure occurs, it is important that they recover from the current world state and avoid repeating steps that they they previously completed successfully. We propose RoboRepair, a system which traces the execution of a program up until error, and then runs an LLM-produced recovery program that minimizes repeated actions. To evaluate the efficacy of our system, we create a benchmark consisting of eleven tasks with various error conditions that require the generation of a recovery program. We compare the efficiency of the recovery program to a plan built with an oracle that has foreknowledge of future errors.
Supervised fine-tuning (SFT) is a common method to enhance the tool calling capabilities of Large Language Models (LLMs), with the training data often being synthesized. The current data synthesis process generally involves sampling a set of tools, formulating a requirement based on these tools, and generating the call statements. However, tools sampled randomly lack relevance, making them difficult to combine and thus reducing the diversity of the data. Additionally, current work overlooks the coherence between turns of dialogues, leading to a gap between the synthesized data and real-world scenarios. To address these issues, we propose a Graph-based Sampling strategy to sample more relevant tool combinations, and a Planned-generation strategy to create plans that guide the synthesis of coherent dialogues. We integrate these two strategies and enable multiple agents to synthesize the dialogue data interactively, resulting in our tool-calling data synthesis pipeline ToolFlow. Data quality assessments demonstrate improvements in the naturalness and coherence of our synthesized dialogues. Finally, we apply SFT on LLaMA-3.1-8B using 8,000 synthetic dialogues generated with ToolFlow. Results show that the model achieves tool-calling performance comparable to or even surpassing GPT-4, while maintaining strong general capabilities.
The intersection of LLMs (Large Language Models) and UAV (Unoccupied Aerial Vehicles) technology represents a promising field of research with the potential to enhance UAV capabilities significantly. This study explores the application of LLMs in UAV control, focusing on the opportunities for integrating advanced natural language processing into autonomous aerial systems. By enabling UAVs to interpret and respond to natural language commands, LLMs simplify the UAV control and usage, making them accessible to a broader user base and facilitating more intuitive human-machine interactions. The paper discusses several key areas where LLMs can impact UAV technology, including autonomous decision-making, dynamic mission planning, enhanced situational awareness, and improved safety protocols. Through a comprehensive review of current developments and potential future directions, this study aims to highlight how LLMs can transform UAV operations, making them more adaptable, responsive, and efficient in complex environments. A template development framework for integrating LLMs in UAV control is also described. Proof of Concept results that integrate existing LLM models and popular robotic simulation platforms are demonstrated. The findings suggest that while there are substantial technical and ethical challenges to address, integrating LLMs into UAV control holds promising implications for advancing autonomous aerial systems.
We present an active mapping system that could plan for long-horizon exploration goals and short-term actions with a 3D Gaussian Splatting (3DGS) representation. Existing methods either did not take advantage of recent developments in multimodal Large Language Models (LLM) or did not consider challenges in localization uncertainty, which is critical in embodied agents. We propose employing multimodal LLMs for long-horizon planning in conjunction with detailed motion planning using our information-based algorithm. By leveraging high-quality view synthesis from our 3DGS representation, our method employs a multimodal LLM as a zero-shot planner for long-horizon exploration goals from the semantic perspective. We also introduce an uncertainty-aware path proposal and selection algorithm that balances the dual objectives of maximizing the information gain for the environment while minimizing the cost of localization errors. Experiments conducted on the Gibson and Habitat-Matterport 3D datasets demonstrate state-of-the-art results of the proposed method.
While large language models (LLMs) show promise in hospitality and tourism, their ability to provide unbiased service across demographic groups remains unclear. This paper explores gender and ethnic biases when LLMs are utilized as travel planning assistants. To investigate this issue, we apply machine learning techniques to analyze travel suggestions generated from three open-source LLMs. Our findings reveal that the performance of race and gender classifiers substantially exceeds random chance, indicating differences in how LLMs engage with varied subgroups. Specifically, outputs align with cultural expectations tied to certain races and genders. To minimize the effect of these stereotypes, we used a stop-word classification strategy, which decreased identifiable differences, with no disrespectful terms found. However, hallucinations related to African American and gender minority groups were noted. In conclusion, while LLMs can generate travel plans seemingly free from bias, it remains essential to verify the accuracy and appropriateness of their recommendations.
Large Language Models have demonstrated remarkable abilities in reasoning and planning by breaking down complex problems into sequential steps. Despite their success in various domains like mathematical problem-solving and coding, LLMs face challenges in ensuring reliable and optimal planning due to their inherent myopic nature of autoregressive decoding. This paper revisits LLM reasoning from an optimal-control perspective, proposing a novel method, Predictive-Decoding, that leverages Model Predictive Control to enhance planning accuracy. By re-weighting LLM distributions based on foresight trajectories, Predictive-Decoding aims to mitigate early errors and promote non-myopic planning. Our experiments show significant improvements in a wide range of tasks for math, coding, and agents. Furthermore, Predictive-Decoding demonstrates computational efficiency, outperforming search baselines with reduced computational resources. This study provides insights into optimizing LLM planning capabilities.
In recent years, Large Language Models (LLMs) have demonstrated high reasoning capabilities, drawing attention for their applications as agents in various decision-making processes. One notably promising application of LLM agents is robotic manipulation. Recent research has shown that LLMs can generate text planning or control code for robots, providing substantial flexibility and interaction capabilities. However, these methods still face challenges in terms of flexibility and applicability across different environments, limiting their ability to adapt autonomously. Current approaches typically fall into two categories: those relying on environment-specific policy training, which restricts their transferability, and those generating code actions based on fixed prompts, which leads to diminished performance when confronted with new environments. These limitations significantly constrain the generalizability of agents in robotic manipulation. To address these limitations, we propose a novel method called EnvBridge. This approach involves the retention and transfer of successful robot control codes from source environments to target environments. EnvBridge enhances the agent's adaptability and performance across diverse settings by leveraging insights from multiple environments. Notably, our approach alleviates environmental constraints, offering a more flexible and generalizable solution for robotic manipulation tasks. We validated the effectiveness of our method using robotic manipulation benchmarks: RLBench, MetaWorld, and CALVIN. Our experiments demonstrate that LLM agents can successfully leverage diverse knowledge sources to solve complex tasks. Consequently, our approach significantly enhances the adaptability and robustness of robotic manipulation agents in planning across diverse environments.
Travel planning is a challenging and time-consuming task that aims to find an itinerary which satisfies multiple, interdependent constraints regarding flights, accommodations, attractions, and other travel arrangements. In this paper, we propose To the Globe (TTG), a real-time demo system that takes natural language requests from users, translates it to symbolic form via a fine-tuned Large Language Model, and produces optimal travel itineraries with Mixed Integer Linear Programming solvers. The overall system takes ~5 seconds to reply to the user request with guaranteed itineraries. To train TTG, we develop a synthetic data pipeline that generates user requests, flight and hotel information in symbolic form without human annotations, based on the statistics of real-world datasets, and fine-tune an LLM to translate NL user requests to their symbolic form, which is sent to the symbolic solver to compute optimal itineraries. Our NL-symbolic translation achieves ~91% exact match in a backtranslation metric (i.e., whether the estimated symbolic form of generated natural language matches the groundtruth), and its returned itineraries have a ratio of 0.979 compared to the optimal cost of the ground truth user request. When evaluated by users, TTG achieves consistently high Net Promoter Scores (NPS) of 35-40% on generated itinerary.
Large language models (LLMs) like GPTs, trained on vast datasets, have demonstrated impressive capabilities in language understanding, reasoning, and planning, achieving human-level performance in various tasks. Most studies focus on enhancing these models by training on ever-larger datasets to build more powerful foundation models. While training stronger models is important, enabling models to evolve during inference is equally crucial, a process we refer to as AI self-evolution. Unlike large-scale training, self-evolution may rely on limited data or interactions. Inspired by the columnar organization of the human cerebral cortex, we hypothesize that AI models could develop cognitive abilities and build internal representations through iterative interactions with their environment. To achieve this, models need long-term memory (LTM) to store and manage processed interaction data. LTM supports self-evolution by representing diverse experiences across environments and agents. In this report, we explore AI self-evolution and its potential to enhance models during inference. We examine LTM's role in lifelong learning, allowing models to evolve based on accumulated interactions. We outline the structure of LTM and the systems needed for effective data retention and representation. We also classify approaches for building personalized models with LTM data and show how these models achieve self-evolution through interaction. Using LTM, our multi-agent framework OMNE achieved first place on the GAIA benchmark, demonstrating LTM's potential for AI self-evolution. Finally, we present a roadmap for future research, emphasizing the importance of LTM for advancing AI technology and its practical applications.
Monte Carlo (MC) simulations, particularly using FLUKA, are essential for replicating real-world scenarios across scientific and engineering fields. Despite the robustness and versatility, FLUKA faces significant limitations in automation and integration with external post-processing tools, leading to workflows with a steep learning curve, which are time-consuming and prone to human errors. Traditional methods involving the use of shell and Python scripts, MATLAB, and Microsoft Excel require extensive manual intervention and lack flexibility, adding complexity to evolving scenarios. This study explores the potential of Large Language Models (LLMs) and AI agents to address these limitations. AI agents, integrate natural language processing with autonomous reasoning for decision-making and adaptive planning, making them ideal for automation. We introduce AutoFLUKA, an AI agent application developed using the LangChain Python Framework to automate typical MC simulation workflows in FLUKA. AutoFLUKA can modify FLUKA input files, execute simulations, and efficiently process results for visualization, significantly reducing human labor and error. Our case studies demonstrate that AutoFLUKA can handle both generalized and domain-specific cases, such as Microdosimetry, with an streamlined automated workflow, showcasing its scalability and flexibility. The study also highlights the potential of Retrieval Augmentation Generation (RAG) tools to act as virtual assistants for FLUKA, further improving user experience, time and efficiency. In conclusion, AutoFLUKA represents a significant advancement in automating MC simulation workflows, offering a robust solution to the inherent limitations. This innovation not only saves time and resources but also opens new paradigms for research and development in high energy physics, medical physics, nuclear engineering space and environmental science.
Developing language model-based dialogue agents requires effective data to train models that can follow specific task logic. However, most existing data augmentation methods focus on increasing diversity in language, topics, or dialogue acts at the utterance level, largely neglecting a critical aspect of task logic diversity at the dialogue level. This paper proposes a novel data augmentation method designed to enhance the diversity of synthetic dialogues by focusing on task execution logic. Our method uses LLMs to generate decision tree-structured task plans, which enables the derivation of diverse dialogue trajectories for a given task. Each trajectory, referred to as a "dialog flow", guides the generation of a multi-turn dialogue that follows a unique trajectory. We apply this method to generate a task-oriented dialogue dataset comprising 3,886 dialogue flows across 15 different domains. We validate the effectiveness of this dataset using the next action prediction task, where models fine-tuned on our dataset outperform strong baselines, including GPT-4. Upon acceptance of this paper, we plan to release the code and data publicly.
Recent advancements in tool-equipped Agents (LLMs) have enabled complex tasks like secure database interactions and multi-agent code development. However, scaling tool capacity beyond agent reasoning or model limits remains a challenge. In this paper, we address these challenges by introducing Toolshed Knowledge Bases, a tool knowledge base (vector database) designed to store enhanced tool representations and optimize tool selection for large-scale tool-equipped Agents. Additionally, we propose Advanced RAG-Tool Fusion, a novel ensemble of tool-applied advanced retrieval-augmented generation (RAG) techniques across the pre-retrieval, intra-retrieval, and post-retrieval phases, without requiring model fine-tuning. During pre-retrieval, tool documents are enhanced with key information and stored in the Toolshed Knowledge Base. Intra-retrieval focuses on query planning and transformation to increase retrieval accuracy. Post-retrieval refines the retrieved tool documents and enables self-reflection. Furthermore, by varying both the total number of tools (tool-M) an Agent has access to and the tool selection threshold (top-k), we address trade-offs between retrieval accuracy, agent performance, and token cost. Our approach achieves 46%, 56%, and 47% absolute improvements on the ToolE single-tool, ToolE multi-tool and Seal-Tools benchmark datasets, respectively (Recall@5).
Recent advancements in Large Language Models (LLMs) have established them as agentic systems capable of planning and interacting with various tools. These LLM agents are often paired with web-based tools, enabling access to diverse sources and real-time information. Although these advancements offer significant benefits across various applications, they also increase the risk of malicious use, particularly in cyberattacks involving personal information. In this work, we investigate the risks associated with misuse of LLM agents in cyberattacks involving personal data. Specifically, we aim to understand: 1) how potent LLM agents can be when directed to conduct cyberattacks, 2) how cyberattacks are enhanced by web-based tools, and 3) how affordable and easy it becomes to launch cyberattacks using LLM agents. We examine three attack scenarios: the collection of Personally Identifiable Information (PII), the generation of impersonation posts, and the creation of spear-phishing emails. Our experiments reveal the effectiveness of LLM agents in these attacks: LLM agents achieved a precision of up to 95.9% in collecting PII, generated impersonation posts where 93.9% of them were deemed authentic, and boosted click rate of phishing links in spear phishing emails by 46.67%. Additionally, our findings underscore the limitations of existing safeguards in contemporary commercial LLMs, emphasizing the urgent need for robust security measures to prevent the misuse of LLM agents.
Meeting summarization is crucial in digital communication, but existing solutions struggle with salience identification to generate personalized, workable summaries, and context understanding to fully comprehend the meetings' content. Previous attempts to address these issues by considering related supplementary resources (e.g., presentation slides) alongside transcripts are hindered by models' limited context sizes and handling the additional complexities of the multi-source tasks, such as identifying relevant information in additional files and seamlessly aligning it with the meeting content. This work explores multi-source meeting summarization considering supplementary materials through a three-stage large language model approach: identifying transcript passages needing additional context, inferring relevant details from supplementary materials and inserting them into the transcript, and generating a summary from this enriched transcript. Our multi-source approach enhances model understanding, increasing summary relevance by ~9% and producing more content-rich outputs. We introduce a personalization protocol that extracts participant characteristics and tailors summaries accordingly, improving informativeness by ~10%. This work further provides insights on performance-cost trade-offs across four leading model families, including edge-device capable options. Our approach can be extended to similar complex generative tasks benefitting from additional resources and personalization, such as dialogue systems and action planning.
Scientific innovation is pivotal for humanity, and harnessing large language models (LLMs) to generate research ideas could transform discovery. However, existing LLMs often produce simplistic and repetitive suggestions due to their limited ability in acquiring external knowledge for innovation. To address this problem, we introduce an enhanced planning and search methodology designed to boost the creative potential of LLM-based systems. Our approach involves an iterative process to purposely plan the retrieval of external knowledge, progressively enriching the idea generation with broader and deeper insights. Validation through automated and human assessments indicates that our framework substantially elevates the quality of generated ideas, particularly in novelty and diversity. The number of unique novel ideas produced by our framework is 3.4 times higher than without it. Moreover, our method outperforms the current state-of-the-art, generating at least 2.5 times more top-rated ideas based on 170 seed papers in a Swiss Tournament evaluation.
A multi-agent AI model is used to automate the discovery of new metallic alloys, integrating multimodal data and external knowledge including insights from physics via atomistic simulations. Our multi-agent system features three key components: (a) a suite of LLMs responsible for tasks such as reasoning and planning, (b) a group of AI agents with distinct roles and expertise that dynamically collaborate, and (c) a newly developed graph neural network (GNN) model for rapid retrieval of key physical properties. A set of LLM-driven AI agents collaborate to automate the exploration of the vast design space of MPEAs, guided by predictions from the GNN. We focus on the NbMoTa family of body-centered cubic (bcc) alloys, modeled using an ML-based interatomic potential, and target two key properties: the Peierls barrier and solute/screw dislocation interaction energy. Our GNN model accurately predicts these atomic-scale properties, providing a faster alternative to costly brute-force calculations and reducing the computational burden on multi-agent systems for physics retrieval. This AI system revolutionizes materials discovery by reducing reliance on human expertise and overcoming the limitations of direct all-atom simulations. By synergizing the predictive power of GNNs with the dynamic collaboration of LLM-based agents, the system autonomously navigates vast alloy design spaces, identifying trends in atomic-scale material properties and predicting macro-scale mechanical strength, as demonstrated by several computational experiments. This approach accelerates the discovery of advanced alloys and holds promise for broader applications in other complex systems, marking a significant step forward in automated materials design.
Enabling Large Language Models (LLMs) to handle a wider range of complex tasks (e.g., coding, math) has drawn great attention from many researchers. As LLMs continue to evolve, merely increasing the number of model parameters yields diminishing performance improvements and heavy computational costs. Recently, OpenAI's o1 model has shown that inference strategies (i.e., Test-time Compute methods) can also significantly enhance the reasoning capabilities of LLMs. However, the mechanisms behind these methods are still unexplored. In our work, to investigate the reasoning patterns of o1, we compare o1 with existing Test-time Compute methods (BoN, Step-wise BoN, Agent Workflow, and Self-Refine) by using OpenAI's GPT-4o as a backbone on general reasoning benchmarks in three domains (i.e., math, coding, commonsense reasoning). Specifically, first, our experiments show that the o1 model has achieved the best performance on most datasets. Second, as for the methods of searching diverse responses (e.g., BoN), we find the reward models' capability and the search space both limit the upper boundary of these methods. Third, as for the methods that break the problem into many sub-problems, the Agent Workflow has achieved better performance than Step-wise BoN due to the domain-specific system prompt for planning better reasoning processes. Fourth, it is worth mentioning that we have summarized six reasoning patterns of o1, and provided a detailed analysis on several reasoning benchmarks.
Large Language Models (LLMs) were shown to struggle with long-term planning, which may be caused by the limited way in which they explore the space of possible solutions. We propose an architecture where a Reinforcement Learning (RL) Agent guides an LLM's space exploration: (1) the Agent has access to domain-specific information, and can therefore make decisions about the quality of candidate solutions based on specific and relevant metrics, which were not explicitly considered by the LLM's training objective; (2) the LLM can focus on generating immediate next steps, without the need for long-term planning. We allow non-linear reasoning by exploring alternative paths and backtracking. We evaluate this architecture on the program equivalence task, and compare it against Chain of Thought (CoT) and Tree of Thoughts (ToT). We assess both the downstream task, denoting the binary classification, and the intermediate reasoning steps. Our approach compares positively against CoT and ToT.
Current methods for disaster scene interpretation in remote sensing images (RSIs) mostly focus on isolated tasks such as segmentation, detection, or visual question-answering (VQA). However, current interpretation methods often fail at tasks that require the combination of multiple perception methods and specialized tools. To fill this gap, this paper introduces Adaptive Disaster Interpretation (ADI), a novel task designed to solve requests by planning and executing multiple sequentially correlative interpretation tasks to provide a comprehensive analysis of disaster scenes. To facilitate research and application in this area, we present a new dataset named RescueADI, which contains high-resolution RSIs with annotations for three connected aspects: planning, perception, and recognition. The dataset includes 4,044 RSIs, 16,949 semantic masks, 14,483 object bounding boxes, and 13,424 interpretation requests across nine challenging request types. Moreover, we propose a new disaster interpretation method employing autonomous agents driven by large language models (LLMs) for task planning and execution, proving its efficacy in handling complex disaster interpretations. The proposed agent-based method solves various complex interpretation requests such as counting, area calculation, and path-finding without human intervention, which traditional single-task approaches cannot handle effectively. Experimental results on RescueADI demonstrate the feasibility of the proposed task and show that our method achieves an accuracy 9% higher than existing VQA methods, highlighting its advantages over conventional disaster interpretation approaches. The dataset will be publicly available.
Large Language Models (LLMs) have exhibited significant potential in performing diverse tasks, including the ability to call functions or use external tools to enhance their performance. While current research on function calling by LLMs primarily focuses on single-turn interactions, this paper addresses the overlooked necessity for LLMs to engage in multi-turn function calling--critical for handling compositional, real-world queries that require planning with functions but not only use functions. To facilitate this, we introduce an approach, BUTTON, which generates synthetic compositional instruction tuning data via bottom-up instruction construction and top-down trajectory generation. In the bottom-up phase, we generate simple atomic tasks based on real-world scenarios and build compositional tasks using heuristic strategies based on atomic tasks. Corresponding functions are then developed for these compositional tasks. The top-down phase features a multi-agent environment where interactions among simulated humans, assistants, and tools are utilized to gather multi-turn function calling trajectories. This approach ensures task compositionality and allows for effective function and trajectory generation by examining atomic tasks within compositional tasks. We produce a dataset BUTTONInstruct comprising 8k data points and demonstrate its effectiveness through extensive experiments across various LLMs.
Through end-to-end training to predict the next token, LLMs have become valuable tools for various tasks. Enhancing their core training in language modeling can improve numerous downstream applications. A successful approach to enhance language modeling uses a separate planning module to predict abstract labels of future sentences and conditions the LM on these predictions. However, this method is non-differentiable, preventing joint end-to-end tuning of the planner with the LM. We propose an effective method to improve this approach by enabling joint fine-tuning of the planner and the LM. We show that a naive way of approximating the gradient of selecting a label via the straight-through estimator is not effective. Instead, we propose to use the predicted label probabilities as mixing weights to condition the LM on a weighted average of label embeddings in a differentiable manner. This not only enables joint fine-tuning of the planner and the LM, but also allows the LM to draw on the full label distribution predicted by the planner, retaining more information. Our experimental results show consistent improvements in perplexity.
Functional safety is a critical aspect of automotive engineering, encompassing all phases of a vehicle's lifecycle, including design, development, production, operation, and decommissioning. This domain involves highly knowledge-intensive tasks. This paper introduces Aegis: An Advanced LLM-Based Multi-Agent for Intelligent Functional Safety Engineering. Aegis is specifically designed to support complex functional safety tasks within the automotive sector. It is tailored to perform Hazard Analysis and Risk Assessment(HARA), document Functional Safety Requirements(FSR), and plan test cases for Automatic Emergency Braking(AEB) systems. The most advanced version, Aegis-Max, leverages Retrieval-Augmented Generation(RAG) and reflective mechanisms to enhance its capability in managing complex, knowledge-intensive tasks. Additionally, targeted prompt refinement by professional functional safety practitioners can significantly optimize Aegis's performance in the functional safety domain. This paper demonstrates the potential of Aegis to improve the efficiency and effectiveness of functional safety processes in automotive engineering.
In recent years, AI-based software engineering has progressed from pre-trained models to advanced agentic workflows, with Software Development Agents representing the next major leap. These agents, capable of reasoning, planning, and interacting with external environments, offer promising solutions to complex software engineering tasks. However, while much research has evaluated code generated by large language models (LLMs), comprehensive studies on agent-generated patches, particularly in real-world settings, are lacking. This study addresses that gap by evaluating 4,892 patches from 10 top-ranked agents on 500 real-world GitHub issues from SWE-Bench Verified, focusing on their impact on code quality. Our analysis shows no single agent dominated, with 170 issues unresolved, indicating room for improvement. Even for patches that passed unit tests and resolved issues, agents made different file and function modifications compared to the gold patches from repository developers, revealing limitations in the benchmark's test case coverage. Most agents maintained code reliability and security, avoiding new bugs or vulnerabilities; while some agents increased code complexity, many reduced code duplication and minimized code smells. Finally, agents performed better on simpler codebases, suggesting that breaking complex tasks into smaller sub-tasks could improve effectiveness. This study provides the first comprehensive evaluation of agent-generated patches on real-world GitHub issues, offering insights to advance AI-driven software development.
Autonomous planning has been an ongoing pursuit since the inception of artificial intelligence. Based on curated problem solvers, early planning agents could deliver precise solutions for specific tasks but lacked generalization. The emergence of large language models (LLMs) and their powerful reasoning capabilities has reignited interest in autonomous planning by automatically generating reasonable solutions for given tasks. However, prior research and our experiments show that current language agents still lack human-level planning abilities. Even the state-of-the-art reasoning model, OpenAI o1, achieves only 15.6% on one of the complex real-world planning benchmarks. This highlights a critical question: What hinders language agents from achieving human-level planning? Although existing studies have highlighted weak performance in agent planning, the deeper underlying issues and the mechanisms and limitations of the strategies proposed to address them remain insufficiently understood. In this work, we apply the feature attribution study and identify two key factors that hinder agent planning: the limited role of constraints and the diminishing influence of questions. We also find that although current strategies help mitigate these challenges, they do not fully resolve them, indicating that agents still have a long way to go before reaching human-level intelligence.
Large language models (LLMs) have shown remarkable performance in reasoning tasks but face limitations in mathematical and complex logical reasoning. Existing methods to improve LLMs' logical capabilities either involve traceable or verifiable logical sequences that generate more reliable responses by constructing logical structures yet increase computational costs, or introduces rigid logic template rules, reducing flexibility. In this paper, we propose Reversal of Thought (RoT), a plug-and-play and cost-effective reasoning framework designed to enhance the logical reasoning abilities of LLMs during the warm-up phase prior to batch inference. RoT utilizes a Preference-Guided Reverse Reasoning warm-up strategy, which integrates logical symbols for pseudocode planning through meta-cognitive mechanisms and pairwise preference self-evaluation to generate task-specific prompts solely through demonstrations, aligning with LLMs' cognitive preferences shaped by RLHF. Through reverse reasoning, we utilize a Cognitive Preference Manager to assess knowledge boundaries and further expand LLMs' reasoning capabilities by aggregating solution logic for known tasks and stylistic templates for unknown tasks. Experiments across various tasks demonstrate that RoT surpasses existing baselines in both reasoning accuracy and efficiency.
Analyzing unstructured data has been a persistent challenge in data processing. Large Language Models (LLMs) have shown promise in this regard, leading to recent proposals for declarative frameworks for LLM-powered processing of unstructured data. However, these frameworks focus on reducing cost when executing user-specified operations using LLMs, rather than improving accuracy, executing most operations as-is (in a single LLM call). This is problematic for complex tasks and data, where LLM outputs for user-defined operations are often inaccurate, even with optimized prompts. For example, an LLM may struggle to identify {\em all} instances of specific clauses, like force majeure or indemnification, in lengthy legal documents, requiring decomposition of the data, the task, or both. We present DocETL, a system that optimizes complex document processing pipelines, while accounting for LLM shortcomings. DocETL offers a declarative interface for users to define such pipelines and uses an agent-based approach to automatically optimize them, leveraging novel agent-based rewrites (that we call rewrite directives), as well as an optimization and evaluation framework. We introduce (i) logical rewriting of pipelines, tailored for LLM-based tasks, (ii) an agent-guided plan evaluation mechanism that synthesizes and orchestrates task-specific validation prompts, and (iii) an optimization algorithm that efficiently finds promising plans, considering the latencies of agent-based plan generation and evaluation. Our evaluation on four different unstructured document analysis tasks demonstrates that DocETL finds plans with outputs that are 25 to 80% more accurate than well-engineered baselines, addressing a critical gap in unstructured data analysis. DocETL is open-source at docetl.org, and as of November 2024, has amassed over 1.3k GitHub Stars, with users spanning a variety of domains.
While large language models (LLMs) have recently demonstrated strong potential in solving planning problems, there is a trade-off between flexibility and complexity. LLMs, as zero-shot planners themselves, are still not capable of directly generating valid plans for complex planning problems such as multi-constraint or long-horizon tasks. On the other hand, many frameworks aiming to solve complex planning problems often rely on task-specific preparatory efforts, such as task-specific in-context examples and pre-defined critics/verifiers, which limits their cross-task generalization capability. In this paper, we tackle these challenges by observing that the core of many planning problems lies in optimization problems: searching for the optimal solution (best plan) with goals subject to constraints (preconditions and effects of decisions). With LLMs' commonsense, reasoning, and programming capabilities, this opens up the possibilities of a universal LLM-based approach to planning problems. Inspired by this observation, we propose LLMFP, a general-purpose framework that leverages LLMs to capture key information from planning problems and formally formulate and solve them as optimization problems from scratch, with no task-specific examples needed. We apply LLMFP to 9 planning problems, ranging from multi-constraint decision making to multi-step planning problems, and demonstrate that LLMFP achieves on average 83.7% and 86.8% optimal rate across 9 tasks for GPT-4o and Claude 3.5 Sonnet, significantly outperforming the best baseline (direct planning with OpenAI o1-preview) with 37.6% and 40.7% improvements. We also validate components of LLMFP with ablation experiments and analyzed the underlying success and failure reasons. Project page: https://sites.google.com/view/llmfp.
Affordance understanding, the task of identifying actionable regions on 3D objects, plays a vital role in allowing robotic systems to engage with and operate within the physical world. Although Visual Language Models (VLMs) have excelled in high-level reasoning and long-horizon planning for robotic manipulation, they still fall short in grasping the nuanced physical properties required for effective human-robot interaction. In this paper, we introduce PAVLM (Point cloud Affordance Vision-Language Model), an innovative framework that utilizes the extensive multimodal knowledge embedded in pre-trained language models to enhance 3D affordance understanding of point cloud. PAVLM integrates a geometric-guided propagation module with hidden embeddings from large language models (LLMs) to enrich visual semantics. On the language side, we prompt Llama-3.1 models to generate refined context-aware text, augmenting the instructional input with deeper semantic cues. Experimental results on the 3D-AffordanceNet benchmark demonstrate that PAVLM outperforms baseline methods for both full and partial point clouds, particularly excelling in its generalization to novel open-world affordance tasks of 3D objects. For more information, visit our project site: pavlm-source.github.io.
Robot swarms are composed of many simple robots that communicate and collaborate to fulfill complex tasks. Robot controllers usually need to be specified by experts on a case-by-case basis via programming code. This process is time-consuming, prone to errors, and unable to take into account all situations that may be encountered during deployment. On the other hand, recent Large Language Models (LLMs) have demonstrated reasoning and planning capabilities, introduced new ways to interact with and program machines, and incorporate both domain-specific and commonsense knowledge. Hence, we propose to address the aforementioned challenges by integrating LLMs with robot swarms and show the potential in proofs of concept (showcases). For this integration, we explore two approaches. The first approach is 'indirect integration,' where LLMs are used to synthesize and validate the robot controllers. This approach may reduce development time and human error before deployment. Moreover, during deployment, it could be used for on-the-fly creation of new robot behaviors. The second approach is 'direct integration,' where each robot locally executes a separate LLM instance during deployment for robot-robot collaboration and human-swarm interaction. These local LLM instances enable each robot to reason, plan, and collaborate using natural language, as demonstrated in our showcases where the robots are able to detect a variety of anomalies, without prior information about the nature of these anomalies. To enable further research on our mainly conceptual contribution, we release the software and videos for our LLM2Swarm system: https://github.com/Pold87/LLM2Swarm.
To facilitate natural and intuitive interactions with diverse user groups in real-world settings, social robots must be capable of addressing the varying requirements and expectations of these groups while adapting their behavior based on user feedback. While previous research often focuses on specific demographics, we present a novel framework for adaptive Human-Robot Interaction (HRI) that tailors interactions to different user groups and enables individual users to modulate interactions through both minor and major interruptions. Our primary contributions include the development of an adaptive, ROS-based HRI framework with an open-source code base. This framework supports natural interactions through advanced speech recognition and voice activity detection, and leverages a large language model (LLM) as a dialogue bridge. We validate the efficiency of our framework through module tests and system trials, demonstrating its high accuracy in age recognition and its robustness to repeated user inputs and plan changes.
The generation and editing of floor plans are critical in architectural planning, requiring a high degree of flexibility and efficiency. Existing methods demand extensive input information and lack the capability for interactive adaptation to user modifications. This paper introduces ChatHouseDiffusion, which leverages large language models (LLMs) to interpret natural language input, employs graphormer to encode topological relationships, and uses diffusion models to flexibly generate and edit floor plans. This approach allows iterative design adjustments based on user ideas, significantly enhancing design efficiency. Compared to existing models, ChatHouseDiffusion achieves higher Intersection over Union (IoU) scores, permitting precise, localized adjustments without the need for complete redesigns, thus offering greater practicality. Experiments demonstrate that our model not only strictly adheres to user specifications but also facilitates a more intuitive design process through its interactive capabilities.
Modern Question Answering (QA) and Reasoning approaches based on Large Language Models (LLMs) commonly use prompting techniques, such as Chain-of-Thought (CoT), assuming the resulting generation will have a more granular exploration and reasoning over the question space and scope. However, such methods struggle with generating outputs that are faithful to the intermediate chain of reasoning produced by the model. On the other end of the spectrum, neuro-symbolic methods such as Faithful CoT (F-CoT) propose to combine LLMs with external symbolic solvers. While such approaches boast a high degree of faithfulness, they usually require a model trained for code generation and struggle with tasks that are ambiguous or hard to formalise strictly. We introduce $\textbf{F}$aithful $\textbf{L}$ogic-$\textbf{A}$ided $\textbf{R}$easoning and $\textbf{E}$xploration ($\textbf{FLARE}$), a novel interpretable approach for traversing the problem space using task decompositions. We use the LLM to plan a solution, soft-formalise the query into facts and predicates using a logic programming code and simulate that code execution using an exhaustive multi-hop search over the defined space. Our method allows us to compute the faithfulness of the reasoning process w.r.t. the generated code and analyse the steps of the multi-hop search without relying on external solvers. Our methods achieve SOTA results on $\mathbf{7}$ out of $\mathbf{9}$ diverse reasoning benchmarks. We also show that model faithfulness positively correlates with overall performance and further demonstrate that $\textbf{FLARE}$ allows pinpointing the decisive factors sufficient for and leading to the correct answer with optimal reasoning during the multi-hop search.
LLMs are typically trained to answer user questions or follow instructions similarly to how human experts respond. However, in the standard alignment framework they lack the basic ability of explicit thinking before answering. Thinking is important for complex questions that require reasoning and planning -- but can be applied to any task. We propose a training method for equipping existing LLMs with such thinking abilities for general instruction following without use of additional human data. We achieve this by an iterative search and optimization procedure that explores the space of possible thought generations, allowing the model to learn how to think without direct supervision. For each instruction, the thought candidates are scored using a judge model to evaluate their responses only, and then optimized via preference optimization. We show that this procedure leads to superior performance on AlpacaEval and Arena-Hard, and shows gains from thinking on non-reasoning categories such as marketing, health and general knowledge, in addition to more traditional reasoning & problem-solving tasks.
This paper introduces an innovative application of foundation models, enabling Unmanned Ground Vehicles (UGVs) equipped with an RGB-D camera to navigate to designated destinations based on human language instructions. Unlike learning-based methods, this approach does not require prior training but instead leverages existing foundation models, thus facilitating generalization to novel environments. Upon receiving human language instructions, these are transformed into a 'cognitive route description' using a large language model (LLM)-a detailed navigation route expressed in human language. The vehicle then decomposes this description into landmarks and navigation maneuvers. The vehicle also determines elevation costs and identifies navigability levels of different regions through a terrain segmentation model, GANav, trained on open datasets. Semantic elevation costs, which take both elevation and navigability levels into account, are estimated and provided to the Model Predictive Path Integral (MPPI) planner, responsible for local path planning. Concurrently, the vehicle searches for target landmarks using foundation models, including YOLO-World and EfficientViT-SAM. Ultimately, the vehicle executes the navigation commands to reach the designated destination, the final landmark. Our experiments demonstrate that this application successfully guides UGVs to their destinations following human language instructions in novel environments, such as unfamiliar terrain or urban settings.
Large language models (LLMs) hold promise for generating plans for complex tasks, but their effectiveness is limited by sequential execution, lack of control flow models, and difficulties in skill retrieval. Addressing these issues is crucial for improving the efficiency and interpretability of plan generation as LLMs become more central to automation and decision-making. We introduce a novel approach to skill learning in LLMs by integrating process mining techniques, leveraging process discovery for skill acquisition, process models for skill storage, and conformance checking for skill retrieval. Our methods enhance text-based plan generation by enabling flexible skill discovery, parallel execution, and improved interpretability. Experimental results suggest the effectiveness of our approach, with our skill retrieval method surpassing state-of-the-art accuracy baselines under specific conditions.
This paper proposes a novel neural network model capable of discovering high-level skill representations from unlabeled demonstration data. We also propose a bi-level planning pipeline that utilizes our model using a gradient-based planning approach. While extracting high-level representations, our model also preserves the low-level information, which can be used for low-level action planning. In the experiments, we tested the skill discovery performance of our model under different conditions, tested whether Multi-Modal LLMs can be utilized to label the learned high-level skill representations, and finally tested the high-level and low-level planning performance of our pipeline.
Visual navigation is an essential skill for home-assistance robots, providing the object-searching ability to accomplish long-horizon daily tasks. Many recent approaches use Large Language Models (LLMs) for commonsense inference to improve exploration efficiency. However, the planning process of LLMs is limited within texts and it is difficult to represent the spatial occupancy and geometry layout only by texts. Both are important for making rational navigation decisions. In this work, we seek to unleash the spatial perception and planning ability of Vision-Language Models (VLMs), and explore whether the VLM, with only on-board camera captured RGB/RGB-D stream inputs, can efficiently finish the visual navigation tasks in a mapless manner. We achieve this by developing the imagination-powered navigation framework ImagineNav, which imagines the future observation images at valuable robot views and translates the complex navigation planning process into a rather simple best-view image selection problem for VLM. To generate appropriate candidate robot views for imagination, we introduce the Where2Imagine module, which is distilled to align with human navigation habits. Finally, to reach the VLM preferred views, an off-the-shelf point-goal navigation policy is utilized. Empirical experiments on the challenging open-vocabulary object navigation benchmarks demonstrates the superiority of our proposed system.
Media companies witnessed a significant transformation with the rise of the internet, bigdata, machine learning (ML) and AI. Recent emergence of large language models (LLM) have added another aspect to this transformation. Researchers believe that with the help of these technologies, investigative digital journalism will enter a new era. Using a smart set of data gathering and analysis tools, journalists will be able to create data driven contents and insights in unprecedented ways. In this paper, we introduce a versatile and autonomous investigative journalism tool, called {\em SociaLens}, for identifying and extracting query specific data from online sources, responding to probing queries and drawing conclusions entailed by large volumes of data using ML analytics fully autonomously. We envision its use in investigative journalism, law enforcement and social policy planning. The proposed system capitalizes on the integration of ML technology with LLMs and advanced bigdata search techniques. We illustrate the functionality of SociaLens using a focused case study on rape incidents in a developing country and demonstrate that journalists can gain nuanced insights without requiring coding expertise they might lack. SociaLens is designed as a ChatBot that is capable of contextual conversation, find and collect data relevant to queries, initiate ML tasks to respond to queries, generate textual and visual reports, all fully autonomously within the ChatBot environment.
The advent of Large Language Models (LLMs) has ushered in a new era of artificial intelligence, with the potential to transform various sectors through automation and insightful analysis. The Mixture of Experts (MoE) architecture has been proposed as a solution to enhance model performance in complex tasks. Yet, existing MoE models struggle with task-specific learning and interpretability, especially in fields like medicine where precision is critical. This paper introduces the Adaptive Task-planing Mixture of Experts(AT-MoE), an innovative architecture designed to address these limitations. We first train task-specific experts via LoRA approach to enhance problem-solving capabilities and interpretability in specialized areas. Subsequently, we introduce a layer-wise adaptive grouped routing module that optimizes module fusion based on complex task instructions, ensuring optimal task resolution. The grouped routing module first perform overall weight allocation from the dimension of the expert group, and then conduct local weight normalization adjustments within the group. This design maintains multi-dimensional balance, controllability, and interpretability, while facilitating task-specific fusion in response to complex instructions.
While server-side Large Language Models (LLMs) demonstrate proficiency in function calling and complex reasoning, deploying Small Language Models (SLMs) directly on devices brings opportunities to improve latency and privacy but also introduces unique challenges for accuracy and memory. We introduce CAMPHOR, an innovative on-device SLM multi-agent framework designed to handle multiple user inputs and reason over personal context locally, ensuring privacy is maintained. CAMPHOR employs a hierarchical architecture where a high-order reasoning agent decomposes complex tasks and coordinates expert agents responsible for personal context retrieval, tool interaction, and dynamic plan generation. By implementing parameter sharing across agents and leveraging prompt compression, we significantly reduce model size, latency, and memory usage. To validate our approach, we present a novel dataset capturing multi-agent task trajectories centered on personalized mobile assistant use-cases. Our experiments reveal that fine-tuned SLM agents not only surpass closed-source LLMs in task completion F1 by~35\% but also eliminate the need for server-device communication, all while enhancing privacy.
Planning and performing interactive tasks, such as conducting experiments to determine the melting point of an unknown substance, is straightforward for humans but poses significant challenges for autonomous agents. We introduce ReasonPlanner, a novel generalist agent designed for reflective thinking, planning, and interactive reasoning. This agent leverages LLMs to plan hypothetical trajectories by building a World Model based on a Temporal Knowledge Graph. The agent interacts with the environment using a natural language actor-critic module, where the actor translates the imagined trajectory into a sequence of actionable steps, and the critic determines if replanning is necessary. ReasonPlanner significantly outperforms previous state-of-the-art prompting-based methods on the ScienceWorld benchmark by more than 1.8 times, while being more sample-efficient and interpretable. It relies solely on frozen weights thus requiring no gradient updates. ReasonPlanner can be deployed and utilized without specialized knowledge of Machine Learning, making it accessible to a wide range of users.
Radiology reports summarize key findings and differential diagnoses derived from medical imaging examinations. The extraction of differential diagnoses is crucial for downstream tasks, including patient management and treatment planning. However, the unstructured nature of these reports, characterized by diverse linguistic styles and inconsistent formatting, presents significant challenges. Although proprietary large language models (LLMs) such as GPT-4 can effectively retrieve clinical information, their use is limited in practice by high costs and concerns over the privacy of protected health information (PHI). This study introduces a pipeline for developing in-house LLMs tailored to identify differential diagnoses from radiology reports. We first utilize GPT-4 to create 31,056 labeled reports, then fine-tune open source LLM using this dataset. Evaluated on a set of 1,067 reports annotated by clinicians, the proposed model achieves an average F1 score of 92.1\%, which is on par with GPT-4 (90.8\%). Through this study, we provide a methodology for constructing in-house LLMs that: match the performance of GPT, reduce dependence on expensive proprietary models, and enhance the privacy and security of PHI.
Large language models (LLMs) have gained human trust due to their capabilities and helpfulness. However, this in turn may allow LLMs to affect users' mindsets by manipulating language. It is termed as gaslighting, a psychological effect. In this work, we aim to investigate the vulnerability of LLMs under prompt-based and fine-tuning-based gaslighting attacks. Therefore, we propose a two-stage framework DeepCoG designed to: 1) elicit gaslighting plans from LLMs with the proposed DeepGaslighting prompting template, and 2) acquire gaslighting conversations from LLMs through our Chain-of-Gaslighting method. The gaslighting conversation dataset along with a corresponding safe dataset is applied to fine-tuning-based attacks on open-source LLMs and anti-gaslighting safety alignment on these LLMs. Experiments demonstrate that both prompt-based and fine-tuning-based attacks transform three open-source LLMs into gaslighters. In contrast, we advanced three safety alignment strategies to strengthen (by 12.05%) the safety guardrail of LLMs. Our safety alignment strategies have minimal impacts on the utility of LLMs. Empirical studies indicate that an LLM may be a potential gaslighter, even if it passed the harmfulness test on general dangerous queries.
Generating diverse responses from large language models (LLMs) is crucial for applications such as planning/search and synthetic data generation, where diversity provides distinct answers across generations. Prior approaches rely on increasing temperature to increase diversity. However, contrary to popular belief, we show not only does this approach produce lower quality individual generations as temperature increases, but it depends on model's next-token probabilities being similar to the true distribution of answers. We propose SimpleStrat, an alternative approach that uses the language model itself to partition the space into strata. At inference, a random stratum is selected and a sample drawn from within the strata. To measure diversity, we introduce CoverageQA, a dataset of underspecified questions with multiple equally plausible answers, and assess diversity by measuring KL Divergence between the output distribution and uniform distribution over valid ground truth answers. As computing probability per response/solution for proprietary models is infeasible, we measure recall on ground truth solutions. Our evaluation show using SimpleStrat achieves higher recall by 0.05 compared to GPT-4o and 0.36 average reduction in KL Divergence compared to Llama 3.
Large Language Models (LLMs), with their exceptional ability to handle a wide range of tasks, have driven significant advancements in tackling reasoning and planning tasks, wherein decomposing complex problems into executable workflows is a crucial step in this process. Existing workflow evaluation frameworks either focus solely on holistic performance or suffer from limitations such as restricted scenario coverage, simplistic workflow structures, and lax evaluation standards. To this end, we introduce WorfBench, a unified workflow generation benchmark with multi-faceted scenarios and intricate graph workflow structures. Additionally, we present WorfEval, a systemic evaluation protocol utilizing subsequence and subgraph matching algorithms to accurately quantify the LLM agent's workflow generation capabilities. Through comprehensive evaluations across different types of LLMs, we discover distinct gaps between the sequence planning capabilities and graph planning capabilities of LLM agents, with even GPT-4 exhibiting a gap of around 15%. We also train two open-source models and evaluate their generalization abilities on held-out tasks. Furthermore, we observe that the generated workflows can enhance downstream tasks, enabling them to achieve superior performance with less time during inference. Code and dataset are available at https://github.com/zjunlp/WorfBench.
Large language models (LLMs) have recently demonstrated great success in generating and understanding natural language. While they have also shown potential beyond the domain of natural language, it remains an open question as to what extent and in which way these LLMs can plan. We investigate their planning capabilities by proposing GameTraversalBenchmark (GTB), a benchmark consisting of diverse 2D grid-based game maps. An LLM succeeds if it can traverse through given objectives, with a minimum number of steps and a minimum number of generation errors. We evaluate a number of LLMs on GTB and found that GPT-4-Turbo achieved the highest score of 44.97% on GTB\_Score (GTBS), a composite score that combines the three above criteria. Furthermore, we preliminarily test large reasoning models, namely o1, which scores $67.84\%$ on GTBS, indicating that the benchmark remains challenging for current models. Code, data, and documentation are available at https://github.com/umair-nasir14/Game-Traversal-Benchmark.
Hallucinations (i.e., generating plausible but inaccurate content) and laziness (i.e. excessive refusals or defaulting to "I don't know") persist as major challenges in LLM reasoning. Current efforts to reduce hallucinations primarily focus on factual errors in knowledge-grounded tasks, often neglecting hallucinations related to faulty reasoning. Meanwhile, some approaches render LLMs overly conservative, limiting their problem-solving capabilities. To mitigate hallucination and laziness in reasoning tasks, we propose Automatic Curriculum Expert Iteration (Auto-CEI) to enhance LLM reasoning and align responses to the model's capabilities--assertively answering within its limits and declining when tasks exceed them. In our method, Expert Iteration explores the reasoning trajectories near the LLM policy, guiding incorrect paths back on track to reduce compounding errors and improve robustness; it also promotes appropriate "I don't know" responses after sufficient reasoning attempts. The curriculum automatically adjusts rewards, incentivizing extended reasoning before acknowledging incapability, thereby pushing the limits of LLM reasoning and aligning its behaviour with these limits. We compare Auto-CEI with various SOTA baselines across logical reasoning, mathematics, and planning tasks, where Auto-CEI achieves superior alignment by effectively balancing assertiveness and conservativeness.
Large Language Models (LLMs) can interact with the real world by connecting with versatile external APIs, resulting in better problem-solving and task automation capabilities. Previous research primarily focuses on APIs with limited arguments from a single source or overlooks the complex dependency relationship between different APIs. However, it is essential to utilize multiple APIs collaboratively from various sources (e.g., different Apps in the iPhone), especially for complex user instructions. In this paper, we introduce \texttt{AppBench}, the first benchmark to evaluate LLMs' ability to plan and execute multiple APIs from various sources in order to complete the user's task. Specifically, we consider two significant challenges in multiple APIs: \textit{1) graph structures:} some APIs can be executed independently while others need to be executed one by one, resulting in graph-like execution order; and \textit{2) permission constraints:} which source is authorized to execute the API call. We have experimental results on 9 distinct LLMs; e.g., GPT-4o achieves only a 2.0\% success rate at the most complex instruction, revealing that the existing state-of-the-art LLMs still cannot perform well in this situation even with the help of in-context learning and finetuning. Our code and data are publicly available at https://github.com/ruleGreen/AppBench.
Automatic generation of graphical layouts is crucial for many real-world applications, including designing posters, flyers, advertisements, and graphical user interfaces. Given the incredible ability of Large language models (LLMs) in both natural language understanding and generation, we believe that we could customize an LLM to help people create compelling graphical layouts starting with only text instructions from the user. We call our method TextLap (text-based layout planning). It uses a curated instruction-based layout planning dataset (InsLap) to customize LLMs as a graphic designer. We demonstrate the effectiveness of TextLap and show that it outperforms strong baselines, including GPT-4 based methods, for image generation and graphical design benchmarks.
We introduce DA-Code, a code generation benchmark specifically designed to assess LLMs on agent-based data science tasks. This benchmark features three core elements: First, the tasks within DA-Code are inherently challenging, setting them apart from traditional code generation tasks and demanding advanced coding skills in grounding and planning. Second, examples in DA-Code are all based on real and diverse data, covering a wide range of complex data wrangling and analytics tasks. Third, to solve the tasks, the models must utilize complex data science programming languages, to perform intricate data processing and derive the answers. We set up the benchmark in a controllable and executable environment that aligns with real-world data analysis scenarios and is scalable. The annotators meticulously design the evaluation suite to ensure the accuracy and robustness of the evaluation. We develop the DA-Agent baseline. Experiments show that although the baseline performs better than other existing frameworks, using the current best LLMs achieves only 30.5% accuracy, leaving ample room for improvement. We release our benchmark at https://da-code-bench.github.io.
We aim to evaluate Large Language Models (LLMs) for embodied decision making. While a significant body of work has been leveraging LLMs for decision making in embodied environments, we still lack a systematic understanding of their performance because they are usually applied in different domains, for different purposes, and built based on different inputs and outputs. Furthermore, existing evaluations tend to rely solely on a final success rate, making it difficult to pinpoint what ability is missing in LLMs and where the problem lies, which in turn blocks embodied agents from leveraging LLMs effectively and selectively. To address these limitations, we propose a generalized interface (Embodied Agent Interface) that supports the formalization of various types of tasks and input-output specifications of LLM-based modules. Specifically, it allows us to unify 1) a broad set of embodied decision-making tasks involving both state and temporally extended goals, 2) four commonly-used LLM-based modules for decision making: goal interpretation, subgoal decomposition, action sequencing, and transition modeling, and 3) a collection of fine-grained metrics which break down evaluation into various types of errors, such as hallucination errors, affordance errors, various types of planning errors, etc. Overall, our benchmark offers a comprehensive assessment of LLMs' performance for different subtasks, pinpointing the strengths and weaknesses in LLM-powered embodied AI systems, and providing insights for effective and selective use of LLMs in embodied decision making.
Recent advancements in prompt engineering strategies, such as Chain-of-Thought (CoT) and Self-Discover, have demonstrated significant potential in improving the reasoning abilities of Large Language Models (LLMs). However, these state-of-the-art (SOTA) prompting strategies rely on single or fixed set of static seed reasoning modules like "think step by step" or "break down this problem" intended to simulate human approach to problem-solving. This constraint limits the flexibility of models in tackling diverse problems effectively. In this paper, we introduce Auto-Evolve, a novel framework that enables LLMs to self-create dynamic reasoning modules and downstream action plan, resulting in significant improvements over current SOTA methods. We evaluate Auto-Evolve on the challenging BigBench-Hard (BBH) dataset with Claude 2.0, Claude 3 Sonnet, Mistral Large, and GPT 4, where it consistently outperforms the SOTA prompt strategies. Auto-Evolve outperforms CoT by up to 10.4% and on an average by 7% across these four models. Our framework introduces two innovations: a) Auto-Evolve dynamically generates reasoning modules for each task while aligning with human reasoning paradigm, thus eliminating the need for predefined templates. b) We introduce an iterative refinement component, that incrementally refines instruction guidance for LLMs and helps boost performance by average 2.8% compared to doing it in a single step.
Enabling robots to autonomously navigate unknown, complex, dynamic environments and perform diverse tasks remains a fundamental challenge in developing robust autonomous physical agents. These agents must effectively perceive their surroundings while leveraging world knowledge for decision-making. Although recent approaches utilize vision-language and large language models for scene understanding and planning, they often rely on offline processing, offboard compute, make simplifying assumptions about the environment and perception, limiting real-world applicability. We present a novel framework for real-time onboard autonomous navigation in unknown environments that change over time by integrating multi-level abstraction in both perception and planning pipelines. Our system fuses data from multiple onboard sensors for localization and mapping and integrates it with open-vocabulary semantics to generate hierarchical scene graphs from continuously updated semantic object map. The LLM-based planner uses these graphs to create multi-step plans that guide low-level controllers in executing navigation tasks specified in natural language. The system's real-time operation enables the LLM to adjust its plans based on updates to the scene graph and task execution status, ensuring continuous adaptation to new situations or when the current plan cannot accomplish the task, a key advantage over static or rule-based systems. We demonstrate our system's efficacy on a quadruped navigating dynamic environments, showcasing its adaptability and robustness in diverse scenarios.
The process of creating training data to teach models is currently driven by humans, who manually analyze model weaknesses and plan how to create data that improves a student model. Approaches using LLMs as annotators reduce human effort, but still require humans to interpret feedback from evaluations and control the LLM to produce data the student needs. Automating this labor-intensive process by creating autonomous data generation agents - or teachers - is desirable, but requires environments that can simulate the feedback-driven, iterative, closed loop of data creation. To enable rapid, scalable testing for such agents and their modules, we introduce DataEnvGym, a testbed of teacher environments for data generation agents. DataEnvGym frames data generation as a sequential decision-making task, involving an agent consisting of a data generation policy (which generates a plan for creating training data) and a data generation engine (which transforms the plan into data), inside an environment that provides student feedback. The agent's goal is to improve student performance. Students are iteratively trained and evaluated on generated data, and their feedback (in the form of errors or weak skills) is reported to the agent after each iteration. DataEnvGym includes multiple teacher environment instantiations across 3 levels of structure in the state representation and action space. More structured environments are based on inferred skills and offer more interpretability and curriculum control. We support 4 domains (math, code, VQA, and tool-use) and test multiple students and teachers. Example agents in our teaching environments can iteratively improve students across tasks and settings. Moreover, we show that environments teach different skill levels and test variants of key modules, pointing to future work in improving data generation agents, engines, and feedback mechanisms.
Generating high-quality, in-depth textual documents, such as academic papers, news articles, Wikipedia entries, and books, remains a significant challenge for Large Language Models (LLMs). In this paper, we propose to use planning to generate long form content. To achieve our goal, we generate intermediate steps via an auxiliary task that teaches the LLM to plan, reason and structure before generating the final text. Our main novelty lies in a single auxiliary task that does not require multiple rounds of prompting or planning. To overcome the scarcity of training data for these intermediate steps, we leverage LLMs to generate synthetic intermediate writing data such as outlines, key information and summaries from existing full articles. Our experiments demonstrate on two datasets from different domains, namely the scientific news dataset SciNews and Wikipedia datasets in KILT-Wiki and FreshWiki, that LLMs fine-tuned with the auxiliary task generate higher quality documents. We observed +2.5% improvement in ROUGE-Lsum, and a strong 3.60 overall win/loss ratio via human SxS evaluation, with clear wins in organization, relevance, and verifiability.
Recent advancements in Large Language Models (LLMs) have led to a rapid growth of agentic systems capable of handling a wide range of complex tasks. However, current research largely relies on manual, task-specific design, limiting their adaptability to novel tasks. In this paper, we introduce a new research problem: Modularized LLM Agent Search (MoLAS). We propose a modular design space that abstracts existing LLM agent designs into four fundamental modules with uniform IO interface: Planning, Reasoning, Tool Use, and Memory. Building on this design space, we present a novel LLM agent search framework called AgentSquare, which introduces two core mechanisms, i.e., module evolution and recombination, to efficiently search for optimized LLM agents. To further accelerate the process, we design a performance predictor that uses in-context surrogate models to skip unpromising agent designs. Extensive experiments across six benchmarks, covering the diverse scenarios of web, embodied, tool use and game applications, show that AgentSquare substantially outperforms hand-crafted agents, achieving an average performance gain of 17.2% against best-known human designs. Moreover, AgentSquare can generate interpretable design insights, enabling a deeper understanding of agentic architecture and its impact on task performance. We believe that the modular design space and AgentSquare search framework offer a platform for fully exploiting the potential of prior successful designs and consolidating the collective efforts of research community. Code repo is available at https://github.com/tsinghua-fib-lab/AgentSquare.
Robotic planning and execution in open-world environments is a complex problem due to the vast state spaces and high variability of task embodiment. Recent advances in perception algorithms, combined with Large Language Models (LLMs) for planning, offer promising solutions to these challenges, as the common sense reasoning capabilities of LLMs provide a strong heuristic for efficiently searching the action space. However, prior work fails to address the possibility of hallucinations from LLMs, which results in failures to execute the planned actions largely due to logical fallacies at high- or low-levels. To contend with automation failure due to such hallucinations, we introduce ConceptAgent, a natural language-driven robotic platform designed for task execution in unstructured environments. With a focus on scalability and reliability of LLM-based planning in complex state and action spaces, we present innovations designed to limit these shortcomings, including 1) Predicate Grounding to prevent and recover from infeasible actions, and 2) an embodied version of LLM-guided Monte Carlo Tree Search with self reflection. In simulation experiments, ConceptAgent achieved a 19% task completion rate across three room layouts and 30 easy level embodied tasks outperforming other state-of-the-art LLM-driven reasoning baselines that scored 10.26% and 8.11% on the same benchmark. Additionally, ablation studies on moderate to hard embodied tasks revealed a 20% increase in task completion from the baseline agent to the fully enhanced ConceptAgent, highlighting the individual and combined contributions of Predicate Grounding and LLM-guided Tree Search to enable more robust automation in complex state and action spaces.
The workshop 'AI-based Planning for Cyber-Physical Systems', which took place on February 26, 2024, as part of the 38th Annual AAAI Conference on Artificial Intelligence in Vancouver, Canada, brought together researchers to discuss recent advances in AI planning methods for Cyber-Physical Systems (CPS). CPS pose a major challenge due to their complexity and data-intensive nature, which often exceeds the capabilities of traditional planning algorithms. The workshop highlighted new approaches such as neuro-symbolic architectures, large language models (LLMs), deep reinforcement learning and advances in symbolic planning. These techniques are promising when it comes to managing the complexity of CPS and have potential for real-world applications.
There is an increasing body of work using Large Language Models (LLMs) as agents for orchestrating workflows and making decisions in domains that require planning and multi-step reasoning. As a result, it is imperative to evaluate LLMs on core skills required for planning. In this work, we present ACPBench, a benchmark for evaluating the reasoning tasks in the field of planning. The benchmark consists of 7 reasoning tasks over 13 planning domains. The collection is constructed from planning domains described in a formal language. This allows us to synthesize problems with provably correct solutions across many tasks and domains. Further, it allows us the luxury of scale without additional human effort, i.e., many additional problems can be created automatically. Our extensive evaluation of 22 LLMs and OpenAI o1 reasoning models highlights the significant gap in the reasoning capability of the LLMs. Our findings with OpenAI o1, a multi-turn reasoning model, reveal significant gains in performance on multiple-choice questions, yet surprisingly, no notable progress is made on boolean questions. The ACPBench collection is available at https://ibm.github.io/ACPBench.
Large pretrained models are showing increasingly better performance in reasoning and planning tasks across different modalities, opening the possibility to leverage them for complex sequential decision making problems. In this paper, we investigate the capabilities of Large Language Models (LLMs) for reinforcement learning (RL) across a diversity of interactive domains. We evaluate their ability to produce decision-making policies, either directly, by generating actions, or indirectly, by first generating reward models to train an agent with RL. Our results show that, even without task-specific fine-tuning, LLMs excel at reward modeling. In particular, crafting rewards through artificial intelligence (AI) feedback yields the most generally applicable approach and can enhance performance by improving credit assignment and exploration. Finally, in environments with unfamiliar dynamics, we explore how fine-tuning LLMs with synthetic data can significantly improve their reward modeling capabilities while mitigating catastrophic forgetting, further broadening their utility in sequential decision-making tasks.
Large Language Models (LLMs) have shown remarkable capabilities in natural language processing, mathematical problem solving, and tasks related to program synthesis. However, their effectiveness in long-term planning and higher-order reasoning has been noted to be limited and fragile. This paper explores an approach for enhancing LLM performance in solving a classical robotic planning task by integrating solver-generated feedback. We explore four different strategies for providing feedback, including visual feedback, we utilize fine-tuning, and we evaluate the performance of three different LLMs across a 10 standard and 100 more randomly generated planning problems. Our results suggest that the solver-generated feedback improves the LLM's ability to solve the moderately difficult problems, but the harder problems still remain out of reach. The study provides detailed analysis of the effects of the different hinting strategies and the different planning tendencies of the evaluated LLMs.
Large Language Models (LLMs) have achieved remarkable success at tasks like summarization that involve a single turn of interaction. However, they can still struggle with multi-turn tasks like dialogue that require long-term planning. Previous works on multi-turn dialogue extend single-turn reinforcement learning from human feedback (RLHF) methods to the multi-turn setting by treating all prior dialogue turns as a long context. Such approaches suffer from covariate shift: the conversations in the training set have previous turns generated by some reference policy, which means that low training error may not necessarily correspond to good performance when the learner is actually in the conversation loop. In response, we introduce REgressing the RELative FUture (REFUEL), an efficient policy optimization approach designed to address multi-turn RLHF in LLMs. REFUEL employs a single model to estimate $Q$-values and trains on self-generated data, addressing the covariate shift issue. REFUEL frames the multi-turn RLHF problem as a sequence of regression tasks on iteratively collected datasets, enabling ease of implementation. Theoretically, we prove that REFUEL can match the performance of any policy covered by the training set. Empirically, we evaluate our algorithm by using Llama-3.1-70B-it to simulate a user in conversation with our model. REFUEL consistently outperforms state-of-the-art methods such as DPO and REBEL across various settings. Furthermore, despite having only 8 billion parameters, Llama-3-8B-it fine-tuned with REFUEL outperforms Llama-3.1-70B-it on long multi-turn dialogues. Implementation of REFUEL can be found at https://github.com/ZhaolinGao/REFUEL/, and models trained by REFUEL can be found at https://huggingface.co/Cornell-AGI.
While large language models (LLMs) have integrated images, adapting them to graphs remains challenging, limiting their applications in materials and drug design. This difficulty stems from the need for coherent autoregressive generation across texts and graphs. To address this, we introduce Llamole, the first multimodal LLM capable of interleaved text and graph generation, enabling molecular inverse design with retrosynthetic planning. Llamole integrates a base LLM with the Graph Diffusion Transformer and Graph Neural Networks for multi-conditional molecular generation and reaction inference within texts, while the LLM, with enhanced molecular understanding, flexibly controls activation among the different graph modules. Additionally, Llamole integrates A* search with LLM-based cost functions for efficient retrosynthetic planning. We create benchmarking datasets and conduct extensive experiments to evaluate Llamole against in-context learning and supervised fine-tuning. Llamole significantly outperforms 14 adapted LLMs across 12 metrics for controllable molecular design and retrosynthetic planning.
How to defend large language models (LLMs) from generating toxic content is an important research area. Yet, most research focused on various model training techniques to remediate LLMs by updating their weights. A typical related research area is safety alignment. This however is often costly and tedious and can expose the model to even more problems such as catastrophic forgetting if the trainings are not carefully handled by experienced NLP practitioners. We thus propose a simple yet effective and novel algorithm, namely \textbf{Tox}ic Subword \textbf{Prun}ing (ToxPrune) to prune the subword contained by the toxic words from BPE in trained LLMs. In contrast to the previous work that demonstrates pruning BPE tokens as harmful to the task of machine translation, we surprisingly found its usefulness in preventing toxic content from being generated on LLMs. Fortunately, our findings suggest that ToxPrune simultaneously improves the toxic language model NSFW-3B on the task of dialogue response generation obviously. We surprisingly found that ToxPrune can even obviously improve official Llama-3.1-6B in the metric of dialogue diversity. Extensive automatic results and human evaluation indicate that ToxPrune could be helpful for both remediating toxic LLMs and improving non-toxic LLMs on the task of dialogue response generation.\footnote{We plan to release the resources to facilitate future work.}
Advancements in deep multi-agent reinforcement learning (MARL) have positioned it as a promising approach for decision-making in cooperative games. However, it still remains challenging for MARL agents to learn cooperative strategies for some game environments. Recently, large language models (LLMs) have demonstrated emergent reasoning capabilities, making them promising candidates for enhancing coordination among the agents. However, due to the model size of LLMs, it can be expensive to frequently infer LLMs for actions that agents can take. In this work, we propose You Only LLM Once for MARL (YOLO-MARL), a novel framework that leverages the high-level task planning capabilities of LLMs to improve the policy learning process of multi-agents in cooperative games. Notably, for each game environment, YOLO-MARL only requires one time interaction with LLMs in the proposed strategy generation, state interpretation and planning function generation modules, before the MARL policy training process. This avoids the ongoing costs and computational time associated with frequent LLMs API calls during training. Moreover, the trained decentralized normal-sized neural network-based policies operate independently of the LLM. We evaluate our method across three different environments and demonstrate that YOLO-MARL outperforms traditional MARL algorithms.
Large language models~(LLMs) have been adopted to process textual task description and accomplish procedural planning in embodied AI tasks because of their powerful reasoning ability. However, there is still lack of study on how vision language models~(VLMs) behave when multi-modal task inputs are considered. Counterfactual planning that evaluates the model's reasoning ability over alternative task situations are also under exploited. In order to evaluate the planning ability of both multi-modal and counterfactual aspects, we propose ActPlan-1K. ActPlan-1K is a multi-modal planning benchmark constructed based on ChatGPT and household activity simulator iGibson2. The benchmark consists of 153 activities and 1,187 instances. Each instance describing one activity has a natural language task description and multiple environment images from the simulator. The gold plan of each instance is action sequences over the objects in provided scenes. Both the correctness and commonsense satisfaction are evaluated on typical VLMs. It turns out that current VLMs are still struggling at generating human-level procedural plans for both normal activities and counterfactual activities. We further provide automatic evaluation metrics by finetuning over BLEURT model to facilitate future research on our benchmark.
Enhancing the capability of large language models (LLMs) in reasoning has gained significant attention in recent years. Previous studies have demonstrated the effectiveness of various prompting strategies in aiding LLMs in reasoning (called "reasoning actions"), such as step-by-step thinking, reflecting before answering, solving with programs, and their combinations. However, these approaches often applied static, predefined reasoning actions uniformly to all questions, without considering the specific characteristics of each question or the capability of the task-solving LLM. In this paper, we propose DOTS, an approach enabling LLMs to reason dynamically via optimal reasoning trajectory search, tailored to the specific characteristics of each question and the inherent capability of the task-solving LLM. Our approach involves three key steps: i) defining atomic reasoning action modules that can be composed into various reasoning action trajectories; ii) searching for the optimal action trajectory for each training question through iterative exploration and evaluation for the specific task-solving LLM; and iii) using the collected optimal trajectories to train an LLM to plan for the reasoning trajectories of unseen questions. In particular, we propose two learning paradigms, i.e., fine-tuning an external LLM as a planner to guide the task-solving LLM, or directly fine-tuning the task-solving LLM with an internalized capability for reasoning actions planning. Our experiments across eight reasoning tasks show that our method consistently outperforms static reasoning techniques and the vanilla instruction tuning approach. Further analysis reveals that our method enables LLMs to adjust their computation based on problem complexity, allocating deeper thinking and reasoning to harder problems.
Robotic simulation today remains challenging to scale up due to the human efforts required to create diverse simulation tasks and scenes. Simulation-trained policies also face scalability issues as many sim-to-real methods focus on a single task. To address these challenges, this work proposes GenSim2, a scalable framework that leverages coding LLMs with multi-modal and reasoning capabilities for complex and realistic simulation task creation, including long-horizon tasks with articulated objects. To automatically generate demonstration data for these tasks at scale, we propose planning and RL solvers that generalize within object categories. The pipeline can generate data for up to 100 articulated tasks with 200 objects and reduce the required human efforts. To utilize such data, we propose an effective multi-task language-conditioned policy architecture, dubbed proprioceptive point-cloud transformer (PPT), that learns from the generated demonstrations and exhibits strong sim-to-real zero-shot transfer. Combining the proposed pipeline and the policy architecture, we show a promising usage of GenSim2 that the generated data can be used for zero-shot transfer or co-train with real-world collected data, which enhances the policy performance by 20% compared with training exclusively on limited real data.
Time series forecasting is prevalent in extensive real-world applications, such as financial analysis and energy planning. Previous studies primarily focus on time series modality, endeavoring to capture the intricate variations and dependencies inherent in time series. Beyond numerical time series data, we notice that metadata (e.g.~dataset and variate descriptions) also carries valuable information essential for forecasting, which can be used to identify the application scenario and provide more interpretable knowledge than digit sequences. Inspired by this observation, we propose a Metadata-informed Time Series Transformer (MetaTST), which incorporates multiple levels of context-specific metadata into Transformer forecasting models to enable informative time series forecasting. To tackle the unstructured nature of metadata, MetaTST formalizes them into natural languages by pre-designed templates and leverages large language models (LLMs) to encode these texts into metadata tokens as a supplement to classic series tokens, resulting in an informative embedding. Further, a Transformer encoder is employed to communicate series and metadata tokens, which can extend series representations by metadata information for more accurate forecasting. This design also allows the model to adaptively learn context-specific patterns across various scenarios, which is particularly effective in handling large-scale, diverse-scenario forecasting tasks. Experimentally, MetaTST achieves state-of-the-art compared to advanced time series models and LLM-based methods on widely acknowledged short- and long-term forecasting benchmarks, covering both single-dataset individual and multi-dataset joint training settings.
As robots become increasingly capable, users will want to describe high-level missions and have robots fill in the gaps. In many realistic settings, pre-built maps are difficult to obtain, so execution requires exploration and mapping that are necessary and specific to the mission. Consider an emergency response scenario where a user commands a robot, "triage impacted regions." The robot must infer relevant semantics (victims, etc.) and exploration targets (damaged regions) based on priors or other context, then explore and refine its plan online. These missions are incompletely specified, meaning they imply subtasks and semantics. While many semantic planning methods operate online, they are typically designed for well specified tasks such as object search or exploration. Recently, Large Language Models (LLMs) have demonstrated powerful contextual reasoning over a range of robotic tasks described in natural language. However, existing LLM planners typically do not consider online planning or complex missions; rather, relevant subtasks are provided by a pre-built map or a user. We address these limitations via SPINE (online Semantic Planner for missions with Incomplete Natural language specifications in unstructured Environments). SPINE uses an LLM to reason about subtasks implied by the mission then realizes these subtasks in a receding horizon framework. Tasks are automatically validated for safety and refined online with new observations. We evaluate SPINE in simulation and real-world settings. Evaluation missions require multiple steps of semantic reasoning and exploration in cluttered outdoor environments of over 20,000m$^2$ area. We evaluate SPINE against competitive baselines in single-agent and air-ground teaming applications. Please find videos and software on our project page: https://zacravichandran.github.io/SPINE
Automated machine learning (AutoML) accelerates AI development by automating tasks in the development pipeline, such as optimal model search and hyperparameter tuning. Existing AutoML systems often require technical expertise to set up complex tools, which is in general time-consuming and requires a large amount of human effort. Therefore, recent works have started exploiting large language models (LLM) to lessen such burden and increase the usability of AutoML frameworks via a natural language interface, allowing non-expert users to build their data-driven solutions. These methods, however, are usually designed only for a particular process in the AI development pipeline and do not efficiently use the inherent capacity of the LLMs. This paper proposes AutoML-Agent, a novel multi-agent framework tailored for full-pipeline AutoML, i.e., from data retrieval to model deployment. AutoML-Agent takes user's task descriptions, facilitates collaboration between specialized LLM agents, and delivers deployment-ready models. Unlike existing work, instead of devising a single plan, we introduce a retrieval-augmented planning strategy to enhance exploration to search for more optimal plans. We also decompose each plan into sub-tasks (e.g., data preprocessing and neural network design) each of which is solved by a specialized agent we build via prompting executing in parallel, making the search process more efficient. Moreover, we propose a multi-stage verification to verify executed results and guide the code generation LLM in implementing successful solutions. Extensive experiments on seven downstream tasks using fourteen datasets show that AutoML-Agent achieves a higher success rate in automating the full AutoML process, yielding systems with good performance throughout the diverse domains.
Although there is a growing demand for cooking behaviours as one of the expected tasks for robots, a series of cooking behaviours based on new recipe descriptions by robots in the real world has not yet been realised. In this study, we propose a robot system that integrates real-world executable robot cooking behaviour planning using the Large Language Model (LLM) and classical planning of PDDL descriptions, and food ingredient state recognition learning from a small number of data using the Vision-Language model (VLM). We succeeded in experiments in which PR2, a dual-armed wheeled robot, performed cooking from arranged new recipes in a real-world environment, and confirmed the effectiveness of the proposed system.
Given the steep learning curve of professional 3D software and the time-consuming process of managing large 3D assets, language-guided 3D scene editing has significant potential in fields such as virtual reality, augmented reality, and gaming. However, recent approaches to language-guided 3D scene editing either require manual interventions or focus only on appearance modifications without supporting comprehensive scene layout changes. In response, we propose Edit-Room, a unified framework capable of executing a variety of layout edits through natural language commands, without requiring manual intervention. Specifically, EditRoom leverages Large Language Models (LLMs) for command planning and generates target scenes using a diffusion-based method, enabling six types of edits: rotate, translate, scale, replace, add, and remove. To address the lack of data for language-guided 3D scene editing, we have developed an automatic pipeline to augment existing 3D scene synthesis datasets and introduced EditRoom-DB, a large-scale dataset with 83k editing pairs, for training and evaluation. Our experiments demonstrate that our approach consistently outperforms other baselines across all metrics, indicating higher accuracy and coherence in language-guided scene layout editing.
Although LLM-based agents, powered by Large Language Models (LLMs), can use external tools and memory mechanisms to solve complex real-world tasks, they may also introduce critical security vulnerabilities. However, the existing literature does not comprehensively evaluate attacks and defenses against LLM-based agents. To address this, we introduce Agent Security Bench (ASB), a comprehensive framework designed to formalize, benchmark, and evaluate the attacks and defenses of LLM-based agents, including 10 scenarios (e.g., e-commerce, autonomous driving, finance), 10 agents targeting the scenarios, over 400 tools, 23 different types of attack/defense methods, and 8 evaluation metrics. Based on ASB, we benchmark 10 prompt injection attacks, a memory poisoning attack, a novel Plan-of-Thought backdoor attack, a mixed attack, and 10 corresponding defenses across 13 LLM backbones with nearly 90,000 testing cases in total. Our benchmark results reveal critical vulnerabilities in different stages of agent operation, including system prompt, user prompt handling, tool usage, and memory retrieval, with the highest average attack success rate of 84.30\%, but limited effectiveness shown in current defenses, unveiling important works to be done in terms of agent security for the community. Our code can be found at https://github.com/agiresearch/ASB.
One-to-one tutoring is one of the most efficient methods of teaching. Following the rise in popularity of Large Language Models (LLMs), there have been efforts to use them to create conversational tutoring systems, which can make the benefits of one-to-one tutoring accessible to everyone. However, current LLMs are primarily trained to be helpful assistants and thus lack crucial pedagogical skills. For example, they often quickly reveal the solution to the student and fail to plan for a richer multi-turn pedagogical interaction. To use LLMs in pedagogical scenarios, they need to be steered towards using effective teaching strategies: a problem we introduce as Pedagogical Steering and believe to be crucial for the efficient use of LLMs as tutors. We address this problem by formalizing a concept of tutoring strategy, and introducing StratL, an algorithm to model a strategy and use prompting to steer the LLM to follow this strategy. As a case study, we create a prototype tutor for high school math following Productive Failure (PF), an advanced and effective learning design. To validate our approach in a real-world setting, we run a field study with 17 high school students in Singapore. We quantitatively show that StratL succeeds in steering the LLM to follow a Productive Failure tutoring strategy. We also thoroughly investigate the existence of spillover effects on desirable properties of the LLM, like its ability to generate human-like answers. Based on these results, we highlight the challenges in Pedagogical Steering and suggest opportunities for further improvements. We further encourage follow-up research by releasing a dataset of Productive Failure problems and the code of our prototype and algorithm.
Generating a long story of several thousand words with narrative coherence using Large Language Models (LLMs) has been a challenging task. Previous research has addressed this challenge by proposing different frameworks that create a story plan and generate a long story based on that plan. However, these frameworks have been mainly focusing on maintaining narrative coherence in stories, often overlooking creativity in story planning and the expressiveness of the stories generated from those plans, which are desirable properties to captivate readers' interest. In this paper, we propose Collective Critics for Creative Story Generation framework (CritiCS), which is composed of plan refining stage (CrPlan) and story generation stage (CrText), to integrate a collective revision mechanism that promotes those properties into long-form story generation process. Specifically, in each stage, a group of LLM critics and one leader collaborate to incrementally refine drafts of plan and story throughout multiple rounds. Extensive human evaluation shows that the CritiCS can significantly enhance story creativity and reader engagement, while also maintaining narrative coherence. Furthermore, the design of the framework allows active participation from human writers in any role within the critique process, enabling interactive human-machine collaboration in story writing.
Hierarchical Imitation Learning (HIL) is a promising approach for tackling long-horizon decision-making tasks. While it is a challenging task due to the lack of detailed supervisory labels for sub-goal learning, and reliance on hundreds to thousands of expert demonstrations. In this work, we introduce SEAL, a novel framework that leverages Large Language Models (LLMs)'s powerful semantic and world knowledge for both specifying sub-goal space and pre-labeling states to semantically meaningful sub-goal representations without prior knowledge of task hierarchies. SEAL employs a dual-encoder structure, combining supervised LLM-guided sub-goal learning with unsupervised Vector Quantization (VQ) for more robust sub-goal representations. Additionally, SEAL incorporates a transition-augmented low-level planner for improved adaptation to sub-goal transitions. Our experiments demonstrate that SEAL outperforms state-of-the-art HIL methods and LLM-based planning approaches, particularly in settings with small expert datasets and complex long-horizon tasks.
The ability to plan a course of action that achieves a desired state of affairs has long been considered a core competence of intelligent agents and has been an integral part of AI research since its inception. With the advent of large language models (LLMs), there has been considerable interest in the question of whether or not they possess such planning abilities, but -- despite the slew of new private and open source LLMs since GPT3 -- progress has remained slow. OpenAI claims that their recent o1 (Strawberry) model has been specifically constructed and trained to escape the normal limitations of autoregressive LLMs -- making it a new kind of model: a Large Reasoning Model (LRM). In this paper, we evaluate the planning capabilities of two LRMs (o1-preview and o1-mini) on both planning and scheduling benchmarks. We see that while o1 does seem to offer significant improvements over autoregressive LLMs, this comes at a steep inference cost, while still failing to provide any guarantees over what it generates. We also show that combining o1 models with external verifiers -- in a so-called LRM-Modulo system -- guarantees the correctness of the combined system's output while further improving performance.
Recent advancements in humanoid robotics, including the integration of hierarchical reinforcement learning-based control and the utilization of LLM planning, have significantly enhanced the ability of robots to perform complex tasks. In contrast to the highly developed humanoid robots, the human factors involved remain relatively unexplored. Directly controlling humanoid robots with the brain has already appeared in many science fiction novels, such as Pacific Rim and Gundam. In this work, we present E2H (EEG-to-Humanoid), an innovative framework that pioneers the control of humanoid robots using high-frequency non-invasive neural signals. As the none-invasive signal quality remains low in decoding precise spatial trajectory, we decompose the E2H framework in an innovative two-stage formation: 1) decoding neural signals (EEG) into semantic motion keywords, 2) utilizing LLM facilitated motion generation with a precise motion imitation control policy to realize humanoid robotics control. The method of directly driving robots with brainwave commands offers a novel approach to human-machine collaboration, especially in situations where verbal commands are impractical, such as in cases of speech impairments, space exploration, or underwater exploration, unlocking significant potential. E2H offers an exciting glimpse into the future, holding immense potential for human-computer interaction.
Recent advancements in Large Language Models (LLMs) have spurred numerous attempts to apply these technologies to embodied tasks, particularly focusing on high-level task planning and task decomposition. To further explore this area, we introduce a new embodied task planning benchmark, ET-Plan-Bench, which specifically targets embodied task planning using LLMs. It features a controllable and diverse set of embodied tasks varying in different levels of difficulties and complexities, and is designed to evaluate two critical dimensions of LLMs' application in embodied task understanding: spatial (relation constraint, occlusion for target objects) and temporal & causal understanding of the sequence of actions in the environment. By using multi-source simulators as the backend simulator, it can provide immediate environment feedback to LLMs, which enables LLMs to interact dynamically with the environment and re-plan as necessary. We evaluated the state-of-the-art open source and closed source foundation models, including GPT-4, LLAMA and Mistral on our proposed benchmark. While they perform adequately well on simple navigation tasks, their performance can significantly deteriorate when faced with tasks that require a deeper understanding of spatial, temporal, and causal relationships. Thus, our benchmark distinguishes itself as a large-scale, quantifiable, highly automated, and fine-grained diagnostic framework that presents a significant challenge to the latest foundation models. We hope it can spark and drive further research in embodied task planning using foundation models.
In tackling the challenges of large language model (LLM) performance for Text-to-SQL tasks, we introduce CHASE-SQL, a new framework that employs innovative strategies, using test-time compute in multi-agent modeling to improve candidate generation and selection. CHASE-SQL leverages LLMs' intrinsic knowledge to generate diverse and high-quality SQL candidates using different LLM generators with: (1) a divide-and-conquer method that decomposes complex queries into manageable sub-queries in a single LLM call; (2) chain-of-thought reasoning based on query execution plans, reflecting the steps a database engine takes during execution; and (3) a unique instance-aware synthetic example generation technique, which offers specific few-shot demonstrations tailored to test questions.To identify the best candidate, a selection agent is employed to rank the candidates through pairwise comparisons with a fine-tuned binary-candidates selection LLM. This selection approach has been demonstrated to be more robust over alternatives. The proposed generators-selector framework not only enhances the quality and diversity of SQL queries but also outperforms previous methods. Overall, our proposed CHASE-SQL achieves the state-of-the-art execution accuracy of 73.0% and 73.01% on the test set and development set of the notable BIRD Text-to-SQL dataset benchmark, rendering CHASE-SQL the top submission of the leaderboard (at the time of paper submission).
Coding assistants are increasingly leveraged in game design, both generating code and making high-level plans. To what degree can these tools align with developer workflows, and what new modes of human-computer interaction can emerge from their use? We present DreamGarden, an AI system capable of assisting with the development of diverse game environments in Unreal Engine. At the core of our method is an LLM-driven planner, capable of breaking down a single, high-level prompt -- a dream, memory, or imagined scenario provided by a human user -- into a hierarchical action plan, which is then distributed across specialized submodules facilitating concrete implementation. This system is presented to the user as a garden of plans and actions, both growing independently and responding to user intervention via seed prompts, pruning, and feedback. Through a user study, we explore design implications of this system, charting courses for future work in semi-autonomous assistants and open-ended simulation design.
Research into the external behaviors and internal mechanisms of large language models (LLMs) has shown promise in addressing complex tasks in the physical world. Studies suggest that powerful LLMs, like GPT-4, are beginning to exhibit human-like cognitive abilities, including planning, reasoning, and reflection. In this paper, we introduce a research line and methodology called LLM Psychology, leveraging human psychology experiments to investigate the cognitive behaviors and mechanisms of LLMs. We migrate the Typoglycemia phenomenon from psychology to explore the "mind" of LLMs. Unlike human brains, which rely on context and word patterns to comprehend scrambled text, LLMs use distinct encoding and decoding processes. Through Typoglycemia experiments at the character, word, and sentence levels, we observe: (I) LLMs demonstrate human-like behaviors on a macro scale, such as lower task accuracy and higher token/time consumption; (II) LLMs exhibit varying robustness to scrambled input, making Typoglycemia a benchmark for model evaluation without new datasets; (III) Different task types have varying impacts, with complex logical tasks (e.g., math) being more challenging in scrambled form; (IV) Each LLM has a unique and consistent "cognitive pattern" across tasks, revealing general mechanisms in its psychology process. We provide an in-depth analysis of hidden layers to explain these phenomena, paving the way for future research in LLM Psychology and deeper interpretability.
State-of-the-art large language models (LLMs) exhibit impressive problem-solving capabilities but may struggle with complex reasoning and factual correctness. Existing methods harness the strengths of chain-of-thought and retrieval-augmented generation (RAG) to decompose a complex problem into simpler steps and apply retrieval to improve factual correctness. These methods work well on straightforward reasoning tasks but often falter on challenging tasks such as competitive programming and mathematics, due to frequent reasoning errors and irrelevant knowledge retrieval. To address this, we introduce Critic-guided planning with Retrieval-augmentation, CR-Planner, a novel framework that leverages fine-tuned critic models to guide both reasoning and retrieval processes through planning. CR-Planner solves a problem by iteratively selecting and executing sub-goals. Initially, it identifies the most promising sub-goal from reasoning, query generation, and retrieval, guided by rewards given by a critic model named sub-goal critic. It then executes this sub-goal through sampling and selecting the optimal output based on evaluations from another critic model named execution critic. This iterative process, informed by retrieved information and critic models, enables CR-Planner to effectively navigate the solution space towards the final answer. We employ Monte Carlo Tree Search to collect the data for training the critic models, allowing for a systematic exploration of action sequences and their long-term impacts. We validate CR-Planner on challenging domain-knowledge-intensive and reasoning-heavy tasks, including competitive programming, theorem-driven math reasoning, and complex domain retrieval problems. Our experiments demonstrate that CR-Planner significantly outperforms baselines, highlighting its effectiveness in addressing challenging problems by improving both reasoning and retrieval.
Conversational Question Generation (CQG) enhances the interactivity of conversational question-answering systems in fields such as education, customer service, and entertainment. However, traditional CQG, focusing primarily on the immediate context, lacks the conversational foresight necessary to guide conversations toward specified conclusions. This limitation significantly restricts their ability to achieve conclusion-oriented conversational outcomes. In this work, we redefine the CQG task as Conclusion-driven Conversational Question Generation (CCQG) by focusing on proactivity, not merely reacting to the unfolding conversation but actively steering it towards a conclusion-oriented question-answer pair. To address this, we propose a novel approach, called Proactive Conversational Question Planning with self-Refining (PCQPR). Concretely, by integrating a planning algorithm inspired by Monte Carlo Tree Search (MCTS) with the analytical capabilities of large language models (LLMs), PCQPR predicts future conversation turns and continuously refines its questioning strategies. This iterative self-refining mechanism ensures the generation of contextually relevant questions strategically devised to reach a specified outcome. Our extensive evaluations demonstrate that PCQPR significantly surpasses existing CQG methods, marking a paradigm shift towards conclusion-oriented conversational question-answering systems.
Generalizing language-conditioned robotic policies to new tasks remains a significant challenge, hampered by the lack of suitable simulation benchmarks. In this paper, we address this gap by introducing GemBench, a novel benchmark to assess generalization capabilities of vision-language robotic manipulation policies. GemBench incorporates seven general action primitives and four levels of generalization, spanning novel placements, rigid and articulated objects, and complex long-horizon tasks. We evaluate state-of-the-art approaches on GemBench and also introduce a new method. Our approach 3D-LOTUS leverages rich 3D information for action prediction conditioned on language. While 3D-LOTUS excels in both efficiency and performance on seen tasks, it struggles with novel tasks. To address this, we present 3D-LOTUS++, a framework that integrates 3D-LOTUS's motion planning capabilities with the task planning capabilities of LLMs and the object grounding accuracy of VLMs. 3D-LOTUS++ achieves state-of-the-art performance on novel tasks of GemBench, setting a new standard for generalization in robotic manipulation. The benchmark, codes and trained models are available at \url{https://www.di.ens.fr/willow/research/gembench/}.
This paper investigates the transformative potential of generative AI technologies, particularly large language models (LLMs), within the building industry. By leveraging these advanced AI tools, the study explores their application across key areas such as energy code compliance, building design optimization, and workforce training. The research highlights how LLMs can automate labor-intensive processes, significantly improving efficiency, accuracy, and safety in building practices. The paper also addresses the challenges associated with interpreting complex visual and textual data in architectural plans and regulatory codes, proposing innovative solutions to enhance AI-driven compliance checking and design processes. Additionally, the study considers the broader implications of AI integration, including the development of AI-powered tools for comprehensive code compliance across various regulatory domains and the potential for AI to revolutionize workforce training through realistic simulations. This paper provides a comprehensive analysis of the current capabilities of generative AI in the building industry while outlining future directions for research and development, aiming to pave the way for smarter, more sustainable, and responsive construction practices.
Large language models (LLMs) have become increasingly pivotal across various domains, especially in handling complex data types. This includes structured data processing, as exemplified by ChartQA and ChatGPT-Ada, and multimodal unstructured data processing as seen in Visual Question Answering (VQA). These areas have attracted significant attention from both industry and academia. Despite this, there remains a lack of unified evaluation methodologies for these diverse data handling scenarios. In response, we introduce BabelBench, an innovative benchmark framework that evaluates the proficiency of LLMs in managing multimodal multistructured data with code execution. BabelBench incorporates a dataset comprising 247 meticulously curated problems that challenge the models with tasks in perception, commonsense reasoning, logical reasoning, and so on. Besides the basic capabilities of multimodal understanding, structured data processing as well as code generation, these tasks demand advanced capabilities in exploration, planning, reasoning and debugging. Our experimental findings on BabelBench indicate that even cutting-edge models like ChatGPT 4 exhibit substantial room for improvement. The insights derived from our comprehensive analysis offer valuable guidance for future research within the community. The benchmark data can be found at https://github.com/FFD8FFE/babelbench.
The advent of large language models (LLMs) has spurred considerable interest in advancing autonomous LLMs-based agents, particularly in intriguing applications within smartphone graphical user interfaces (GUIs). When presented with a task goal, these agents typically emulate human actions within a GUI environment until the task is completed. However, a key challenge lies in devising effective plans to guide action prediction in GUI tasks, though planning have been widely recognized as effective for decomposing complex tasks into a series of steps. Specifically, given the dynamic nature of environmental GUIs following action execution, it is crucial to dynamically adapt plans based on environmental feedback and action history.We show that the widely-used ReAct approach fails due to the excessively long historical dialogues. To address this challenge, we propose a novel approach called Dynamic Planning of Thoughts (D-PoT) for LLM-based GUI agents.D-PoT involves the dynamic adjustment of planning based on the environmental feedback and execution history. Experimental results reveal that the proposed D-PoT significantly surpassed the strong GPT-4V baseline by +12.7% (34.66% $\rightarrow$ 47.36%) in accuracy. The analysis highlights the generality of dynamic planning in different backbone LLMs, as well as the benefits in mitigating hallucinations and adapting to unseen tasks. Code is available at https://github.com/sqzhang-lazy/D-PoT.
The scarcity of subspecialist medical expertise, particularly in rare, complex and life-threatening diseases, poses a significant challenge for healthcare delivery. This issue is particularly acute in cardiology where timely, accurate management determines outcomes. We explored the potential of AMIE (Articulate Medical Intelligence Explorer), a large language model (LLM)-based experimental AI system optimized for diagnostic dialogue, to potentially augment and support clinical decision-making in this challenging context. We curated a real-world dataset of 204 complex cases from a subspecialist cardiology practice, including results for electrocardiograms, echocardiograms, cardiac MRI, genetic tests, and cardiopulmonary stress tests. We developed a ten-domain evaluation rubric used by subspecialists to evaluate the quality of diagnosis and clinical management plans produced by general cardiologists or AMIE, the latter enhanced with web-search and self-critique capabilities. AMIE was rated superior to general cardiologists for 5 of the 10 domains (with preference ranging from 9% to 20%), and equivalent for the rest. Access to AMIE's response improved cardiologists' overall response quality in 63.7% of cases while lowering quality in just 3.4%. Cardiologists' responses with access to AMIE were superior to cardiologist responses without access to AMIE for all 10 domains. Qualitative examinations suggest AMIE and general cardiologist could complement each other, with AMIE thorough and sensitive, while general cardiologist concise and specific. Overall, our results suggest that specialized medical LLMs have the potential to augment general cardiologists' capabilities by bridging gaps in subspecialty expertise, though further research and validation are essential for wide clinical utility.
Robotic manipulation in open-world settings requires not only task execution but also the ability to detect and learn from failures. While recent advances in vision-language models (VLMs) and large language models (LLMs) have improved robots' spatial reasoning and problem-solving abilities, they still struggle with failure recognition, limiting their real-world applicability. We introduce AHA, an open-source VLM designed to detect and reason about failures in robotic manipulation using natural language. By framing failure detection as a free-form reasoning task, AHA identifies failures and provides detailed, adaptable explanations across different robots, tasks, and environments. We fine-tuned AHA using FailGen, a scalable framework that generates the first large-scale dataset of robotic failure trajectories, the AHA dataset. FailGen achieves this by procedurally perturbing successful demonstrations from simulation. Despite being trained solely on the AHA dataset, AHA generalizes effectively to real-world failure datasets, robotic systems, and unseen tasks. It surpasses the second-best model (GPT-4o in-context learning) by 10.3% and exceeds the average performance of six compared models including five state-of-the-art VLMs by 35.3% across multiple metrics and datasets. We integrate AHA into three manipulation frameworks that utilize LLMs/VLMs for reinforcement learning, task and motion planning, and zero-shot trajectory generation. AHA's failure feedback enhances these policies' performances by refining dense reward functions, optimizing task planning, and improving sub-task verification, boosting task success rates by an average of 21.4% across all three tasks compared to GPT-4 models.
Goal-oriented planning, or anticipating a series of actions that transition an agent from its current state to a predefined objective, is crucial for developing intelligent assistants aiding users in daily procedural tasks. The problem presents significant challenges due to the need for comprehensive knowledge of temporal and hierarchical task structures, as well as strong capabilities in reasoning and planning. To achieve this, prior work typically relies on extensive training on the target dataset, which often results in significant dataset bias and a lack of generalization to unseen tasks. In this work, we introduce VidAssist, an integrated framework designed for zero/few-shot goal-oriented planning in instructional videos. VidAssist leverages large language models (LLMs) as both the knowledge base and the assessment tool for generating and evaluating action plans, thus overcoming the challenges of acquiring procedural knowledge from small-scale, low-diversity datasets. Moreover, VidAssist employs a breadth-first search algorithm for optimal plan generation, in which a composite of value functions designed for goal-oriented planning is utilized to assess the predicted actions at each step. Extensive experiments demonstrate that VidAssist offers a unified framework for different goal-oriented planning setups, e.g., visual planning for assistance (VPA) and procedural planning (PP), and achieves remarkable performance in zero-shot and few-shot setups. Specifically, our few-shot model outperforms the prior fully supervised state-of-the-art method by +7.7% in VPA and +4.81% PP task on the COIN dataset while predicting 4 future actions. Code, and models are publicly available at https://sites.google.com/view/vidassist.
In this paper, we introduce Robi Butler, a novel household robotic system that enables multimodal interactions with remote users. Building on the advanced communication interfaces, Robi Butler allows users to monitor the robot's status, send text or voice instructions, and select target objects by hand pointing. At the core of our system is a high-level behavior module, powered by Large Language Models (LLMs), that interprets multimodal instructions to generate action plans. These plans are composed of a set of open vocabulary primitives supported by Vision Language Models (VLMs) that handle both text and pointing queries. The integration of the above components allows Robi Butler to ground remote multimodal instructions in the real-world home environment in a zero-shot manner. We demonstrate the effectiveness and efficiency of this system using a variety of daily household tasks that involve remote users giving multimodal instructions. Additionally, we conducted a user study to analyze how multimodal interactions affect efficiency and user experience during remote human-robot interaction and discuss the potential improvements.
We propose a novel framework COLLAGE for generating collaborative agent-object-agent interactions by leveraging large language models (LLMs) and hierarchical motion-specific vector-quantized variational autoencoders (VQ-VAEs). Our model addresses the lack of rich datasets in this domain by incorporating the knowledge and reasoning abilities of LLMs to guide a generative diffusion model. The hierarchical VQ-VAE architecture captures different motion-specific characteristics at multiple levels of abstraction, avoiding redundant concepts and enabling efficient multi-resolution representation. We introduce a diffusion model that operates in the latent space and incorporates LLM-generated motion planning cues to guide the denoising process, resulting in prompt-specific motion generation with greater control and diversity. Experimental results on the CORE-4D, and InterHuman datasets demonstrate the effectiveness of our approach in generating realistic and diverse collaborative human-object-human interactions, outperforming state-of-the-art methods. Our work opens up new possibilities for modeling complex interactions in various domains, such as robotics, graphics and computer vision.
Agents, as user-centric tools, are increasingly deployed for human task delegation, assisting with a broad spectrum of requests by generating thoughts, engaging with user proxies, and producing action plans. However, agents based on large language models (LLMs) often face substantial planning latency due to two primary factors: the efficiency limitations of the underlying LLMs due to their large size and high demand, and the structural complexity of the agents due to the extensive generation of intermediate thoughts to produce the final output. Given that inefficiency in service provision can undermine the value of automation for users, this paper presents a human-centered efficient agent planning method -- Interactive Speculative Planning -- aiming at enhancing the efficiency of agent planning through both system design and human-AI interaction. Our approach advocates for the co-design of the agent system and user interface, underscoring the importance of an agent system that can fluidly manage user interactions and interruptions. By integrating human interruptions as a fundamental component of the system, we not only make it more user-centric but also expedite the entire process by leveraging human-in-the-loop interactions to provide accurate intermediate steps. Code and data will be released.
Recent advancements in Large Language Models (LLMs) have showcased their ability to perform complex reasoning tasks, but their effectiveness in planning remains underexplored. In this study, we evaluate the planning capabilities of OpenAI's o1 models across a variety of benchmark tasks, focusing on three key aspects: feasibility, optimality, and generalizability. Through empirical evaluations on constraint-heavy tasks (e.g., $\textit{Barman}$, $\textit{Tyreworld}$) and spatially complex environments (e.g., $\textit{Termes}$, $\textit{Floortile}$), we highlight o1-preview's strengths in self-evaluation and constraint-following, while also identifying bottlenecks in decision-making and memory management, particularly in tasks requiring robust spatial reasoning. Our results reveal that o1-preview outperforms GPT-4 in adhering to task constraints and managing state transitions in structured environments. However, the model often generates suboptimal solutions with redundant actions and struggles to generalize effectively in spatially complex tasks. This pilot study provides foundational insights into the planning limitations of LLMs, offering key directions for future research on improving memory management, decision-making, and generalization in LLM-based planning. Code available at https://github.com/VITA-Group/o1-planning.
Urban Building Exteriors are increasingly important in urban analytics, driven by advancements in Street View Imagery and its integration with urban research. Multimodal Large Language Models (LLMs) offer powerful tools for urban annotation, enabling deeper insights into urban environments. However, challenges remain in creating accurate and detailed urban building exterior databases, identifying critical indicators for energy efficiency, environmental sustainability, and human-centric design, and systematically organizing these indicators. To address these challenges, we propose BuildingView, a novel approach that integrates high-resolution visual data from Google Street View with spatial information from OpenStreetMap via the Overpass API. This research improves the accuracy of urban building exterior data, identifies key sustainability and design indicators, and develops a framework for their extraction and categorization. Our methodology includes a systematic literature review, building and Street View sampling, and annotation using the ChatGPT-4O API. The resulting database, validated with data from New York City, Amsterdam, and Singapore, provides a comprehensive tool for urban studies, supporting informed decision-making in urban planning, architectural design, and environmental policy. The code for BuildingView is available at https://github.com/Jasper0122/BuildingView.
Humans can perform complex tasks with long-term objectives by planning, reasoning, and forecasting outcomes of actions. For embodied agents to achieve similar capabilities, they must gain knowledge of the environment transferable to novel scenarios with a limited budget of additional trial and error. Learning-based approaches, such as deep RL, can discover and take advantage of inherent regularities and characteristics of the application domain from data, and continuously improve their performances, however at a cost of large amounts of training data. This thesis explores the development of data-driven techniques for spatial reasoning and planning tasks, focusing on enhancing learning efficiency, interpretability, and transferability across novel scenarios. Four key contributions are made. 1) CALVIN, a differential planner that learns interpretable models of the world for long-term planning. It successfully navigated partially observable 3D environments, such as mazes and indoor rooms, by learning the rewards and state transitions from expert demonstrations. 2) SOAP, an RL algorithm that discovers options unsupervised for long-horizon tasks. Options segment a task into subtasks and enable consistent execution of the subtask. SOAP showed robust performances on history-conditional corridor tasks as well as classical benchmarks such as Atari. 3) LangProp, a code optimisation framework using LLMs to solve embodied agent problems that require reasoning by treating code as learnable policies. The framework successfully generated interpretable code with comparable or superior performance to human-written experts in the CARLA autonomous driving benchmark. 4) Voggite, an embodied agent with a vision-to-action transformer backend that solves complex tasks in Minecraft. It achieved third place in the MineRL BASALT Competition by identifying action triggers to segment tasks into multiple stages.
Despite significant advancements in large language models (LLMs) that enhance robot agents' understanding and execution of natural language (NL) commands, ensuring the agents adhere to user-specified constraints remains challenging, particularly for complex commands and long-horizon tasks. To address this challenge, we present three key insights, equivalence voting, constrained decoding, and domain-specific fine-tuning, which significantly enhance LLM planners' capability in handling complex tasks. Equivalence voting ensures consistency by generating and sampling multiple Linear Temporal Logic (LTL) formulas from NL commands, grouping equivalent LTL formulas, and selecting the majority group of formulas as the final LTL formula. Constrained decoding then uses the generated LTL formula to enforce the autoregressive inference of plans, ensuring the generated plans conform to the LTL. Domain-specific fine-tuning customizes LLMs to produce safe and efficient plans within specific task domains. Our approach, Safe Efficient LLM Planner (SELP), combines these insights to create LLM planners to generate plans adhering to user commands with high confidence. We demonstrate the effectiveness and generalizability of SELP across different robot agents and tasks, including drone navigation and robot manipulation. For drone navigation tasks, SELP outperforms state-of-the-art planners by 10.8% in safety rate (i.e., finishing tasks conforming to NL commands) and by 19.8% in plan efficiency. For robot manipulation tasks, SELP achieves 20.4% improvement in safety rate. Our datasets for evaluating NL-to-LTL and robot task planning will be released in github.com/lt-asset/selp.
In robotic task planning, symbolic planners using rule-based representations like PDDL are effective but struggle with long-sequential tasks in complicated planning environments due to exponentially increasing search space. Recently, Large Language Models (LLMs) based on artificial neural networks have emerged as promising alternatives for autonomous robot task planning, offering faster inference and leveraging commonsense knowledge. However, they typically suffer from lower success rates. In this paper, to address the limitations of the current symbolic (slow speed) or LLM-based approaches (low accuracy), we propose a novel neuro-symbolic task planner that decomposes complex tasks into subgoals using LLM and carries out task planning for each subgoal using either symbolic or MCTS-based LLM planners, depending on the subgoal complexity. Generating subgoals helps reduce planning time and improve success rates by narrowing the overall search space and enabling LLMs to focus on smaller, more manageable tasks. Our method significantly reduces planning time while maintaining a competitive success rate, as demonstrated through experiments in different public task planning domains, as well as real-world and simulated robotics environments.
The increasing administrative burden of medical documentation, particularly through Electronic Health Records (EHR), significantly reduces the time available for direct patient care and contributes to physician burnout. To address this issue, we propose MediNotes, an advanced generative AI framework designed to automate the creation of SOAP (Subjective, Objective, Assessment, Plan) notes from medical conversations. MediNotes integrates Large Language Models (LLMs), Retrieval-Augmented Generation (RAG), and Automatic Speech Recognition (ASR) to capture and process both text and voice inputs in real time or from recorded audio, generating structured and contextually accurate medical notes. The framework also incorporates advanced techniques like Quantized Low-Rank Adaptation (QLoRA) and Parameter-Efficient Fine-Tuning (PEFT) for efficient model fine-tuning in resource-constrained environments. Additionally, MediNotes offers a query-based retrieval system, allowing healthcare providers and patients to access relevant medical information quickly and accurately. Evaluations using the ACI-BENCH dataset demonstrate that MediNotes significantly improves the accuracy, efficiency, and usability of automated medical documentation, offering a robust solution to reduce the administrative burden on healthcare professionals while improving the quality of clinical workflows.
Large Language Model-based systems (LLM systems) are information and query processing systems that use LLMs to plan operations from natural-language prompts and feed the output of each successive step into the LLM to plan the next. This structure results in powerful tools that can process complex information from diverse sources but raises critical security concerns. Malicious information from any source may be processed by the LLM and can compromise the query processing, resulting in nearly arbitrary misbehavior. To tackle this problem, we present a system-level defense based on the principles of information flow control that we call an f-secure LLM system. An f-secure LLM system disaggregates the components of an LLM system into a context-aware pipeline with dynamically generated structured executable plans, and a security monitor filters out untrusted input into the planning process. This structure prevents compromise while maximizing flexibility. We provide formal models for both existing LLM systems and our f-secure LLM system, allowing analysis of critical security guarantees. We further evaluate case studies and benchmarks showing that f-secure LLM systems provide robust security while preserving functionality and efficiency. Our code is released at https://github.com/fzwark/Secure_LLM_System.
Large Language Models (LLMs) have shown remarkable capabilities, but their inherent probabilistic nature often leads to inconsistency and inaccuracy in complex problem-solving tasks. This paper introduces DANA (Domain-Aware Neurosymbolic Agent), an architecture that addresses these issues by integrating domain-specific knowledge with neurosymbolic approaches. We begin by analyzing current AI architectures, including AutoGPT, LangChain ReAct and OpenAI's ChatGPT, through a neurosymbolic lens, highlighting how their reliance on probabilistic inference contributes to inconsistent outputs. In response, DANA captures and applies domain expertise in both natural-language and symbolic forms, enabling more deterministic and reliable problem-solving behaviors. We implement a variant of DANA using Hierarchical Task Plans (HTPs) in the open-source OpenSSA framework. This implementation achieves over 90\% accuracy on the FinanceBench financial-analysis benchmark, significantly outperforming current LLM-based systems in both consistency and accuracy. Application of DANA in physical industries such as semiconductor shows that its flexible architecture for incorporating knowledge is effective in mitigating the probabilistic limitations of LLMs and has potential in tackling complex, real-world problems that require reliability and precision.
Guiding users through complex procedural plans is an inherently multimodal task in which having visually illustrated plan steps is crucial to deliver an effective plan guidance. However, existing works on plan-following language models (LMs) often are not capable of multimodal input and output. In this work, we present MM-PlanLLM, the first multimodal LLM designed to assist users in executing instructional tasks by leveraging both textual plans and visual information. Specifically, we bring cross-modality through two key tasks: Conversational Video Moment Retrieval, where the model retrieves relevant step-video segments based on user queries, and Visually-Informed Step Generation, where the model generates the next step in a plan, conditioned on an image of the user's current progress. MM-PlanLLM is trained using a novel multitask-multistage approach, designed to gradually expose the model to multimodal instructional-plans semantic layers, achieving strong performance on both multimodal and textual dialogue in a plan-grounded setting. Furthermore, we show that the model delivers cross-modal temporal and plan-structure representations aligned between textual plan steps and instructional video moments.
Curriculum learning is a training mechanism in reinforcement learning (RL) that facilitates the achievement of complex policies by progressively increasing the task difficulty during training. However, designing effective curricula for a specific task often requires extensive domain knowledge and human intervention, which limits its applicability across various domains. Our core idea is that large language models (LLMs), with their extensive training on diverse language data and ability to encapsulate world knowledge, present significant potential for efficiently breaking down tasks and decomposing skills across various robotics environments. Additionally, the demonstrated success of LLMs in translating natural language into executable code for RL agents strengthens their role in generating task curricula. In this work, we propose CurricuLLM, which leverages the high-level planning and programming capabilities of LLMs for curriculum design, thereby enhancing the efficient learning of complex target tasks. CurricuLLM consists of: (Step 1) Generating sequence of subtasks that aid target task learning in natural language form, (Step 2) Translating natural language description of subtasks in executable task code, including the reward code and goal distribution code, and (Step 3) Evaluating trained policies based on trajectory rollout and subtask description. We evaluate CurricuLLM in various robotics simulation environments, ranging from manipulation, navigation, and locomotion, to show that CurricuLLM can aid learning complex robot control tasks. In addition, we validate humanoid locomotion policy learned through CurricuLLM in real-world. The code is provided in https://github.com/labicon/CurricuLLM
Evaluating instruction following capabilities for multimodal, multi-turn dialogue is challenging. With potentially multiple instructions in the input model context, the task is time-consuming for human raters and we show LLM based judges are biased towards answers from the same model. We propose MMMT-IF, an image based multi-turn Q$\&$A evaluation set with added global instructions between questions, constraining the answer format. This challenges models to retrieve instructions dispersed across long dialogues and reason under instruction constraints. All instructions are objectively verifiable through code execution. We introduce the Programmatic Instruction Following ($\operatorname{PIF}$) metric to measure the fraction of the instructions that are correctly followed while performing a reasoning task. The $\operatorname{PIF-N-K}$ set of metrics further evaluates robustness by measuring the fraction of samples in a corpus where, for each sample, at least K out of N generated model responses achieve a $\operatorname{PIF}$ score of one. The $\operatorname{PIF}$ metric aligns with human instruction following ratings, showing 60 percent correlation. Experiments show Gemini 1.5 Pro, GPT-4o, and Claude 3.5 Sonnet, have a $\operatorname{PIF}$ metric that drops from 0.81 on average at turn 1 across the models, to 0.64 at turn 20. Across all turns, when each response is repeated 4 times ($\operatorname{PIF-4-4}$), GPT-4o and Gemini successfully follow all instructions only $11\%$ of the time. When all the instructions are also appended to the end of the model input context, the $\operatorname{PIF}$ metric improves by 22.3 points on average, showing that the challenge with the task lies not only in following the instructions, but also in retrieving the instructions spread out in the model context. We plan to open source the MMMT-IF dataset and metric computation code.
We present a novel autonomous driving framework, DualAD, designed to imitate human reasoning during driving. DualAD comprises two layers: a rule-based motion planner at the bottom layer that handles routine driving tasks requiring minimal reasoning, and an upper layer featuring a rule-based text encoder that converts driving scenarios from absolute states into text description. This text is then processed by a large language model (LLM) to make driving decisions. The upper layer intervenes in the bottom layer's decisions when potential danger is detected, mimicking human reasoning in critical situations. Closed-loop experiments demonstrate that DualAD, using a zero-shot pre-trained model, significantly outperforms rule-based motion planners that lack reasoning abilities. Our experiments also highlight the effectiveness of the text encoder, which considerably enhances the model's scenario understanding. Additionally, the integrated DualAD model improves with stronger LLMs, indicating the framework's potential for further enhancement. Code and benchmarks are available at github.com/TUM-AVS/DualAD.
Traditional industrial automation systems require specialized expertise to operate and complex reprogramming to adapt to new processes. Large language models offer the intelligence to make them more flexible and easier to use. However, LLMs' application in industrial settings is underexplored. This paper introduces a framework for integrating LLMs to achieve end-to-end control of industrial automation systems. At the core of the framework are an agent system designed for industrial tasks, a structured prompting method, and an event-driven information modeling mechanism that provides real-time data for LLM inference. The framework supplies LLMs with real-time events on different context semantic levels, allowing them to interpret the information, generate production plans, and control operations on the automation system. It also supports structured dataset creation for fine-tuning on this downstream application of LLMs. Our contribution includes a formal system design, proof-of-concept implementation, and a method for generating task-specific datasets for LLM fine-tuning and testing. This approach enables a more adaptive automation system that can respond to spontaneous events, while allowing easier operation and configuration through natural language for more intuitive human-machine interaction. We provide demo videos and detailed data on GitHub: https://github.com/YuchenXia/LLM4IAS
The fusion of Large Language Models (LLMs) and robotic systems has led to a transformative paradigm in the robotic field, offering unparalleled capabilities not only in the communication domain but also in skills like multimodal input handling, high-level reasoning, and plan generation. The grounding of LLMs knowledge into the empirical world has been considered a crucial pathway to exploit the efficiency of LLMs in robotics. Nevertheless, connecting LLMs' representations to the external world with multimodal approaches or with robots' bodies is not enough to let them understand the meaning of the language they are manipulating. Taking inspiration from humans, this work draws attention to three necessary elements for an agent to grasp and experience the world. The roadmap for LLMs grounding is envisaged in an active bodily system as the reference point for experiencing the environment, a temporally structured experience for a coherent, self-related interaction with the external world, and social skills to acquire a common-grounded shared experience.
Translating Natural Language Queries into Structured Query Language (Text-to-SQL or NLQ-to-SQL) is a critical task extensively studied by both the natural language processing and database communities, aimed at providing a natural language interface to databases (NLIDB) and lowering the barrier for non-experts. Despite recent advancements made through the use of Large Language Models (LLMs), significant challenges remain. These include handling complex database schemas, resolving ambiguity in user queries, and generating SQL queries with intricate structures that accurately reflect the user's intent. In this work, we introduce E-SQL, a novel pipeline specifically designed to address these challenges through direct schema linking and candidate predicate augmentation. E-SQL enhances the natural language query by incorporating relevant database items (i.e., tables, columns, and values) and conditions directly into the question and SQL construction plan, bridging the gap between the query and the database structure. The pipeline leverages candidate predicate augmentation to mitigate erroneous or incomplete predicates in generated SQLs. Comprehensive evaluations on the BIRD benchmark illustrate that E-SQL achieves competitive performance, particularly excelling in complex queries with a 66.29% execution accuracy on the test set. A further observation from our experiments reveals that incorporating schema filtering into the translation pipeline does not have a positive impact on performance when the most advanced proprietary LLMs are used. Additionally, our experiments with small LLMs highlight the importance and positive impact of enriched questions on their performance. Without fine-tuning, single-prompt SQL generation using enriched questions with DeepSeek Coder 7B Instruct 1.5v achieves 56.45% execution accuracy on the BIRD development set.
Long-term memory is significant for agents, in which insights play a crucial role. However, the emergence of irrelevant insight and the lack of general insight can greatly undermine the effectiveness of insight. To solve this problem, in this paper, we introduce Multi-Scale Insight Agent (MSI-Agent), an embodied agent designed to improve LLMs' planning and decision-making ability by summarizing and utilizing insight effectively across different scales. MSI achieves this through the experience selector, insight generator, and insight selector. Leveraging a three-part pipeline, MSI can generate task-specific and high-level insight, store it in a database, and then use relevant insight from it to aid in decision-making. Our experiments show that MSI outperforms another insight strategy when planning by GPT3.5. Moreover, We delve into the strategies for selecting seed experience and insight, aiming to provide LLM with more useful and relevant insight for better decision-making. Our observations also indicate that MSI exhibits better robustness when facing domain-shifting scenarios.
LLMs have shown promising results in task planning due to their strong natural language understanding and reasoning capabilities. However, issues such as hallucinations, ambiguities in human instructions, environmental constraints, and limitations in the executing agent's capabilities often lead to flawed or incomplete plans. This paper proposes MultiTalk, an LLM-based task planning methodology that addresses these issues through a framework of introspective and extrospective dialogue loops. This approach helps ground generated plans in the context of the environment and the agent's capabilities, while also resolving uncertainties and ambiguities in the given task. These loops are enabled by specialized systems designed to extract and predict task-specific states, and flag mismatches or misalignments among the human user, the LLM agent, and the environment. Effective feedback pathways between these systems and the LLM planner foster meaningful dialogue. The efficacy of this methodology is demonstrated through its application to robotic manipulation tasks. Experiments and ablations highlight the robustness and reliability of our method, and comparisons with baselines further illustrate the superiority of MultiTalk in task planning for embodied agents.
The integration of tools in augmenting large language models presents a novel approach toward enhancing the efficiency and accuracy of these models in handling specific, complex tasks. This paper delves into the methodology,challenges, and developments in the realm of teaching LLMs to use external tools, thereby pushing the boundaries of their capabilities beyond pre-existing knowledge bases. We introduce a standardized paradigm for tool integration guided by a series of functions that map user instructions to actionable plans and their execution, emphasizing the significance of understanding user intent, tool selection, and dynamic plan adjustment. Our exploration reveals the various challenges encountered, such as tool invocation timing, selection accuracy, and the need for robust reasoning processes. In addressing these challenges, we investigate techniques within the context of fine-tuning and incontext learning paradigms, highlighting innovative approaches to ensure diversity, augment datasets, and improve generalization.Furthermore, we investigate a perspective on enabling LLMs to not only utilize but also autonomously create tools, which may redefine their role from mere tool users to tool creators. Finally,we reproduced Chameleon's results on ScienceQA and analyzed the code structure.
The integration of large language models (LLMs) with robotics has significantly advanced robots' abilities in perception, cognition, and task planning. The use of natural language interfaces offers a unified approach for expressing the capability differences of heterogeneous robots, facilitating communication between them, and enabling seamless task allocation and collaboration. Currently, the utilization of LLMs to achieve decentralized multi-heterogeneous robot collaborative tasks remains an under-explored area of research. In this paper, we introduce a novel framework that utilizes LLMs to achieve decentralized collaboration among multiple heterogeneous robots. Our framework supports three robot categories, mobile robots, manipulation robots, and mobile manipulation robots, working together to complete tasks such as exploration, transportation, and organization. We developed a rich set of textual feedback mechanisms and chain-of-thought (CoT) prompts to enhance task planning efficiency and overall system performance. The mobile manipulation robot can adjust its base position flexibly, ensuring optimal conditions for grasping tasks. The manipulation robot can comprehend task requirements, seek assistance when necessary, and handle objects appropriately. Meanwhile, the mobile robot can explore the environment extensively, map object locations, and communicate this information to the mobile manipulation robot, thus improving task execution efficiency. We evaluated the framework using PyBullet, creating scenarios with three different room layouts and three distinct operational tasks. We tested various LLM models and conducted ablation studies to assess the contributions of different modules. The experimental results confirm the effectiveness and necessity of our proposed framework.
Large Language Models (LLMs) have shown promise in solving natural language-described planning tasks, but their direct use often leads to inconsistent reasoning and hallucination. While hybrid LLM-symbolic planning pipelines have emerged as a more robust alternative, they typically require extensive expert intervention to refine and validate generated action schemas. It not only limits scalability but also introduces a potential for biased interpretation, as a single expert's interpretation of ambiguous natural language descriptions might not align with the user's actual intent. To address this, we propose a novel approach that constructs an action schema library to generate multiple candidates, accounting for the diverse possible interpretations of natural language descriptions. We further introduce a semantic validation and ranking module that automatically filter and rank the generated schemas and plans without expert-in-the-loop. The experiments showed our pipeline maintains superiority in planning over the direct LLM planning approach. These findings demonstrate the feasibility of a fully automated end-to-end LLM-symbolic planner that requires no expert intervention, opening up the possibility for a broader audience to engage with AI planning with less prerequisite of domain expertise.
Large language models (LLMs) have limitations in handling tasks that require real-time access to external APIs. While several benchmarks like ToolBench and APIGen have been developed to assess LLMs' API-use capabilities, they often suffer from issues such as lack of generalizability, limited multi-step reasoning coverage, and instability due to real-time API fluctuations. In this paper, we introduce SEAL, an end-to-end testbed designed to evaluate LLMs in real-world API usage. SEAL standardizes existing benchmarks, integrates an agent system for testing API retrieval and planning, and addresses the instability of real-time APIs by introducing a GPT-4-powered API simulator with caching for deterministic evaluations. Our testbed provides a comprehensive evaluation pipeline that covers API retrieval, API calls, and final responses, offering a reliable framework for structured performance comparison in diverse real-world scenarios. SEAL is publicly available, with ongoing updates for new benchmarks.
Evaluating UX in the context of AI's complexity, unpredictability, and generative nature presents unique challenges. HCI scholars lack sufficient tool support to build knowledge around diverse evaluation metrics and develop comprehensive UX evaluation plans. In this paper, we introduce EvAlignUX, an innovative system grounded in scientific literature and powered by large language models (LLMs), designed to help HCI scholars explore evaluation metrics and their relationship to potential research outcomes. A user study involving 19 HCI scholars revealed that EvAlignUX significantly improved the perceived clarity, specificity, feasibility, and overall quality of their evaluation proposals. The use of EvAlignUX enhanced participants' thought processes, resulting in the creation of a Question Bank that can be used to guide UX Evaluation Development. Additionally, the influence of researchers' backgrounds on their perceived inspiration and concerns about over-reliance on AI highlights future research directions for AI's role in fostering critical thinking.
Large Language Models (LLM) have emerged as a tool for robots to generate task plans using common sense reasoning. For the LLM to generate actionable plans, scene context must be provided, often through a map. Recent works have shifted from explicit maps with fixed semantic classes to implicit open vocabulary maps based on queryable embeddings capable of representing any semantic class. However, embeddings cannot directly report the scene context as they are implicit, requiring further processing for LLM integration. To address this, we propose an explicit text-based map that can represent thousands of semantic classes while easily integrating with LLMs due to their text-based nature by building upon large-scale image recognition models. We study how entities in our map can be localized and show through evaluations that our text-based map localizations perform comparably to those from open vocabulary maps while using two to four orders of magnitude less memory. Real-robot experiments demonstrate the grounding of an LLM with the text-based map to solve user tasks.
Recently, large language models (LLMs) have demonstrated exceptional capabilities in serving as the foundation for AI assistants. One emerging application of LLMs, navigating through websites and interacting with UI elements across various web pages, remains somewhat underexplored. We introduce Steward, a novel LLM-powered web automation tool designed to serve as a cost-effective, scalable, end-to-end solution for automating web interactions. Traditional browser automation frameworks like Selenium, Puppeteer, and Playwright are not scalable for extensive web interaction tasks, such as studying recommendation algorithms on platforms like YouTube and Twitter. These frameworks require manual coding of interactions, limiting their utility in large-scale or dynamic contexts. Steward addresses these limitations by integrating LLM capabilities with browser automation, allowing for natural language-driven interaction with websites. Steward operates by receiving natural language instructions and reactively planning and executing a sequence of actions on websites, looping until completion, making it a practical tool for developers and researchers to use. It achieves high efficiency, completing actions in 8.52 to 10.14 seconds at a cost of $0.028 per action or an average of $0.18 per task, which is further reduced to 4.8 seconds and $0.022 through a caching mechanism. It runs tasks on real websites with a 40% completion success rate. We discuss various design and implementation challenges, including state representation, action sequence selection, system responsiveness, detecting task completion, and caching implementation.
Leveraging the powerful reasoning capabilities of large language models (LLMs), recent LLM-based robot task planning methods yield promising results. However, they mainly focus on single or multiple homogeneous robots on simple tasks. Practically, complex long-horizon tasks always require collaborations among multiple heterogeneous robots especially with more complex action spaces, which makes these tasks more challenging. To this end, we propose COHERENT, a novel LLM-based task planning framework for collaboration of heterogeneous multi-robot systems including quadrotors, robotic dogs, and robotic arms. Specifically, a Proposal-Execution-Feedback-Adjustment (PEFA) mechanism is designed to decompose and assign actions for individual robots, where a centralized task assigner makes a task planning proposal to decompose the complex task into subtasks, and then assigns subtasks to robot executors. Each robot executor selects a feasible action to implement the assigned subtask and reports self-reflection feedback to the task assigner for plan adjustment. The PEFA loops until the task is completed. Moreover, we create a challenging heterogeneous multi-robot task planning benchmark encompassing 100 complex long-horizon tasks. The experimental results show that our work surpasses the previous methods by a large margin in terms of success rate and execution efficiency. The experimental videos, code, and benchmark are released at https://github.com/MrKeee/COHERENT.
Embodied AI agents responsible for executing interconnected, long-sequence household tasks often face difficulties with in-context memory, leading to inefficiencies and errors in task execution. To address this issue, we introduce KARMA, an innovative memory system that integrates long-term and short-term memory modules, enhancing large language models (LLMs) for planning in embodied agents through memory-augmented prompting. KARMA distinguishes between long-term and short-term memory, with long-term memory capturing comprehensive 3D scene graphs as representations of the environment, while short-term memory dynamically records changes in objects' positions and states. This dual-memory structure allows agents to retrieve relevant past scene experiences, thereby improving the accuracy and efficiency of task planning. Short-term memory employs strategies for effective and adaptive memory replacement, ensuring the retention of critical information while discarding less pertinent data. Compared to state-of-the-art embodied agents enhanced with memory, our memory-augmented embodied AI agent improves success rates by 1.3x and 2.3x in Composite Tasks and Complex Tasks within the AI2-THOR simulator, respectively, and enhances task execution efficiency by 3.4x and 62.7x. Furthermore, we demonstrate that KARMA's plug-and-play capability allows for seamless deployment on real-world robotic systems, such as mobile manipulation platforms.Through this plug-and-play memory system, KARMA significantly enhances the ability of embodied agents to generate coherent and contextually appropriate plans, making the execution of complex household tasks more efficient. The experimental videos from the work can be found at https://youtu.be/4BT7fnw9ehs.
In mental health counseling, condensing dialogues into concise and relevant summaries (aka counseling notes) holds pivotal significance. Large Language Models (LLMs) exhibit remarkable capabilities in various generative tasks; however, their adaptation to domain-specific intricacies remains challenging, especially within mental health contexts. Unlike standard LLMs, mental health experts first plan to apply domain knowledge in writing summaries. Our work enhances LLMs' ability by introducing a novel planning engine to orchestrate structuring knowledge alignment. To achieve high-order planning, we divide knowledge encapsulation into two major phases: (i) holding dialogue structure and (ii) incorporating domain-specific knowledge. We employ a planning engine on Llama-2, resulting in a novel framework, PIECE. Our proposed system employs knowledge filtering-cum-scaffolding to encapsulate domain knowledge. Additionally, PIECE leverages sheaf convolution learning to enhance its understanding of the dialogue's structural nuances. We compare PIECE with 14 baseline methods and observe a significant improvement across ROUGE and Bleurt scores. Further, expert evaluation and analyses validate the generation quality to be effective, sometimes even surpassing the gold standard. We further benchmark PIECE with other LLMs and report improvement, including Llama-2 (+2.72%), Mistral (+2.04%), and Zephyr (+1.59%), to justify the generalizability of the planning engine.
Recently, tool-augmented LLMs have gained increasing attention. Given an instruction, tool-augmented LLMs can interact with various external tools in multiple rounds and provide a final answer. However, previous LLMs were trained on overly detailed instructions, which included API names or parameters, while real users would not explicitly mention these API details. This leads to a gap between trained LLMs and real-world scenarios. In addition, most works ignore whether the interaction process follows the instruction. To address these issues, we constructed a training dataset called MGToolBench, which contains statement and category-level instructions to better reflect real-world scenarios. In addition, we propose ToolPlanner, a two-stage reinforcement learning framework that utilizes path planning and two feedback mechanisms to enhance the LLM's task completion and instruction-following capabilities. Experimental results show that ToolPlanner significantly improves the Match Rate, Pass Rate and Win Rate by 26.8%, 20.2%, and 5.6% compared to the SOTA model. Human evaluation verifies that the multi-granularity instructions can better align with users' usage habits. Our data and code will be released upon acceptance.
In recent years, it has been observed that the center of gravity for the volume of higher education has shifted to the Global South. However, research indicates a widening disparity in the quality of higher education between the Global South and the Global North. Although investments in higher education within the Global South have increased, the rapid surge in student numbers has resulted in a decline in public expenditure per student. For instance, the student-to-teacher ratio in the Global South is significantly higher compared to that in the Global North, which poses a substantial barrier to the implementation of creative education. In response, Telkom University in Indonesia has embarked on an experiment to enhance the quality of learning and teaching by integrating large language models (LLMs) such as ChatGPT into five of its courses-Mathematics, English, Computing, Computer Systems, and Creative Media. This article elucidates the ongoing experimental plan and explores how the integration of LLMs could contribute to addressing the challenges currently faced by higher education in the Global South.
The evaluation of the problem-solving capability under incomplete information scenarios of Large Language Models (LLMs) is increasingly important, encompassing capabilities such as questioning, knowledge search, error detection, and path planning. Current research mainly focus on LLMs' problem-solving capability such as ``Twenty Questions''. However, these kinds of games do not require recognizing misleading cues which are necessary in the incomplete information scenario. Moreover, the existing game such as ``Who is undercover'' are highly subjective, making it challenging for evaluation. Therefore, in this paper, we introduce a novel game named BrainKing based on the ``Who is undercover'' and ``Twenty Questions'' for evaluating LLM capabilities under incomplete information scenarios. It requires LLMs to identify target entities with limited yes-or-no questions and potential misleading answers. By setting up easy, medium, and hard difficulty modes, we comprehensively assess the performance of LLMs across various aspects. Our results reveal the capabilities and limitations of LLMs in BrainKing, providing significant insights of LLM problem-solving levels.
The resurgence and rapid advancement of Generative Artificial Intelligence (GenAI) in 2023 has catalyzed transformative shifts across numerous industry sectors, including urban transportation and logistics. This study investigates the evaluation of Large Language Models (LLMs), specifically GPT-4 and Phi-3-mini, to enhance transportation planning. The study assesses the performance and spatial comprehension of these models through a transportation-informed evaluation framework that includes general geospatial skills, general transportation domain skills, and real-world transportation problem-solving. Utilizing a mixed-methods approach, the research encompasses an evaluation of the LLMs' general Geographic Information System (GIS) skills, general transportation domain knowledge as well as abilities to support human decision-making in the real-world transportation planning scenarios of congestion pricing. Results indicate that GPT-4 demonstrates superior accuracy and reliability across various GIS and transportation-specific tasks compared to Phi-3-mini, highlighting its potential as a robust tool for transportation planners. Nonetheless, Phi-3-mini exhibits competence in specific analytical scenarios, suggesting its utility in resource-constrained environments. The findings underscore the transformative potential of GenAI technologies in urban transportation planning. Future work could explore the application of newer LLMs and the impact of Retrieval-Augmented Generation (RAG) techniques, on a broader set of real-world transportation planning and operations challenges, to deepen the integration of advanced AI models in transportation management practices.
Generative AI agents are often expected to respond to complex user requests that have No One Right Answer (NORA), e.g., "design a vegetarian meal plan below 1800 calories". Such requests may entail a set of constraints that the agent should adhere to. To successfully develop agents for NORA scenarios, an accurate automatic evaluation framework is essential, and specifically - one capable of validating the satisfaction of constraints in the agent's response. Recently, large language models (LLMs) have been adopted as versatile evaluators for many NORA tasks, but their ability to evaluate constraint-satisfaction in generated text remains unclear. To study this, we develop and release a novel Arithmetic Constraint-Satisfaction (ACS) benchmarking dataset. The dataset consists of complex user requests with corresponding constraints, agent responses and human labels indicating each constraint's satisfaction level in the response. A unique property of this dataset is that validating many of its constraints requires reviewing the response as a whole (in contrast to many other benchmarks that require the validation of a single independent item). Moreover, it assesses LLMs in performing reasoning, in-context data extraction, arithmetic calculations, and counting. We then benchmark both open and proprietary LLMs on evaluating constraint-satisfaction, and show that most models still have a significant headroom for improvement, and that errors primarily stem from reasoning issues. In addition, most models exhibit a skewed constraint-satisfaction prediction pattern, with higher accuracy where the ground-truth label is "satisfied". Lastly, few-shot prompting for our task proved to be rather challenging, since many of the studied models showed a degradation in performance when it was introduced.
Artificial intelligence (AI) plays a crucial role in autonomous driving (AD) research, propelling its development towards intelligence and efficiency. Currently, the development of AD technology follows two main technical paths: modularization and end-to-end. Modularization decompose the driving task into modules such as perception, prediction, planning, and control, and train them separately. Due to the inconsistency of training objectives between modules, the integrated effect suffers from bias. End-to-end attempts to address this issue by utilizing a single model that directly maps from sensor data to control signals. This path has limited learning capabilities in a comprehensive set of features and struggles to handle unpredictable long-tail events and complex urban traffic scenarios. In the face of challenges encountered in both paths, many researchers believe that large language models (LLMs) with powerful reasoning capabilities and extensive knowledge understanding may be the solution, expecting LLMs to provide AD systems with deeper levels of understanding and decision-making capabilities. In light of the challenges faced by both paths, many researchers believe that LLMs, with their powerful reasoning abilities and extensive knowledge, could offer a solution. To understand if LLMs could enhance AD, this paper conducts a thorough analysis of the potential applications of LLMs in AD systems, including exploring their optimization strategies in both modular and end-to-end approaches, with a particular focus on how LLMs can tackle the problems and challenges present in current solutions. Furthermore, we discuss an important question: Can LLM-based artificial general intelligence (AGI) be a key to achieve high-level AD? We further analyze the potential limitations and challenges that LLMs may encounter in promoting the development of AD technology.
Planning and acting to solve `real' tasks using large language models (LLMs) in interactive environments has become a new frontier for AI methods. While recent advances allowed LLMs to interact with online tools, solve robotics tasks and many more, long range reasoning tasks remain a problem for LLMs. Existing methods to address this issue are very resource intensive and require additional data or human crafted rules, instead, we propose a simple method based on few-shot in-context learning alone to enhance `chain-of-thought' with state-tracking for planning and acting with LLMs. We show that our method establishes the new state-of-the-art on Alfworld for in-context learning methods (+14\% over the previous best few-shot in-context learning method) and performs on par with methods that use additional training data and additional tools such as code-execution. We also demonstrate that our enhanced `chain-of-states' allows the agent to both solve longer horizon problems and to be more efficient in number of steps required to solve a task. We show that our method works across a variety of LLMs for both API-based and open source ones. Finally, we also conduct ablation studies and show that `chain-of-thoughts' helps state-tracking accuracy, while a json-structure harms overall performance. We open-source our code and annotations at https://github.com/ai-nikolai/StateAct.
The rapid advancement in generative pre-training models is propelling a paradigm shift in technological progression from basic applications such as chatbots towards more sophisticated agent-based systems. It is with huge potential and necessity that the 6G system be combined with the copilot of large language model (LLM) agents and digital twins (DT) to manage the highly complicated communication system with new emerging features such as native AI service and sensing. With the 6G-oriented agent, the base station could understand the transmission requirements of various dynamic upper-layer tasks, automatically orchestrate the optimal system workflow. Through continuously get feedback from the 6G DT for reinforcement, the agents can finally raise the performance of practical system accordingly. Differing from existing LLM agents designed for general application, the 6G-oriented agent aims to make highly rigorous and precise planning with a vast amount of extra expert knowledge, which inevitably requires a specific system design from model training to implementation. This paper proposes a novel comprehensive approach for building task-oriented 6G LLM agents. We first propose a two-stage continual pre-training and fine-tuning scheme to build the field basic model and diversities of specialized expert models for meeting the requirements of various application scenarios. Further, a novel inference framework based on semantic retrieval for leveraging the existing communication-related functions is proposed. Experiment results of exemplary tasks, such as physical-layer task decomposition, show the proposed paradigm's feasibility and effectiveness.
As large language models (LLMs) advance, their potential applications have grown significantly. However, it remains difficult to evaluate LLM behavior on user-defined tasks and craft effective pipelines to do so. Many users struggle with where to start, often referred to as the "blank page problem." ChainBuddy, an AI workflow generation assistant built into the ChainForge platform, aims to tackle this issue. From a single prompt or chat, ChainBuddy generates a starter evaluative LLM pipeline in ChainForge aligned to the user's requirements. ChainBuddy offers a straightforward and user-friendly way to plan and evaluate LLM behavior and make the process less daunting and more accessible across a wide range of possible tasks and use cases. We report a within-subjects user study comparing ChainBuddy to the baseline interface. We find that when using AI assistance, participants reported a less demanding workload, felt more confident, and produced higher quality pipelines evaluating LLM behavior. However, we also uncover a mismatch between subjective and objective ratings of performance: participants rated their successfulness similarly across conditions, while independent experts rated participant workflows significantly higher with AI assistance. Drawing connections to the Dunning-Kruger effect, we draw design implications for the future of workflow generation assistants to mitigate the risk of over-reliance.
The ability to plan a course of action that achieves a desired state of affairs has long been considered a core competence of intelligent agents and has been an integral part of AI research since its inception. With the advent of large language models (LLMs), there has been considerable interest in the question of whether or not they possess such planning abilities. PlanBench, an extensible benchmark we developed in 2022, soon after the release of GPT3, has remained an important tool for evaluating the planning abilities of LLMs. Despite the slew of new private and open source LLMs since GPT3, progress on this benchmark has been surprisingly slow. OpenAI claims that their recent o1 (Strawberry) model has been specifically constructed and trained to escape the normal limitations of autoregressive LLMs--making it a new kind of model: a Large Reasoning Model (LRM). Using this development as a catalyst, this paper takes a comprehensive look at how well current LLMs and new LRMs do on PlanBench. As we shall see, while o1's performance is a quantum improvement on the benchmark, outpacing the competition, it is still far from saturating it. This improvement also brings to the fore questions about accuracy, efficiency, and guarantees which must be considered before deploying such systems.
Robotic systems for manipulation tasks are increasingly expected to be easy to configure for new tasks or unpredictable environments, while keeping a transparent policy that is readable and verifiable by humans. We propose the method BEhavior TRee eXPansion with Large Language Models (BETR-XP-LLM) to dynamically and automatically expand and configure Behavior Trees as policies for robot control. The method utilizes an LLM to resolve errors outside the task planner's capabilities, both during planning and execution. We show that the method is able to solve a variety of tasks and failures and permanently update the policy to handle similar problems in the future.
Large language model-based (LLM) agents are emerging as a powerful enabler of robust embodied intelligence due to their capability of planning complex action sequences. Sound planning ability is necessary for robust automation in many task domains, but especially in surgical automation. These agents rely on a highly detailed natural language representation of the scene. Thus, to leverage the emergent capabilities of LLM agents for surgical task planning, developing similarly powerful and robust perception algorithms is necessary to derive a detailed scene representation of the environment from visual input. Previous research has focused primarily on enabling LLM-based task planning while adopting simple yet severely limited perception solutions to meet the needs for bench-top experiments but lack the critical flexibility to scale to less constrained settings. In this work, we propose an alternate perception approach -- a digital twin-based machine perception approach that capitalizes on the convincing performance and out-of-the-box generalization of recent vision foundation models. Integrating our digital twin-based scene representation and LLM agent for planning with the dVRK platform, we develop an embodied intelligence system and evaluate its robustness in performing peg transfer and gauze retrieval tasks. Our approach shows strong task performance and generalizability to varied environment settings. Despite convincing performance, this work is merely a first step towards the integration of digital twin-based scene representations. Future studies are necessary for the realization of a comprehensive digital twin framework to improve the interpretability and generalizability of embodied intelligence in surgery.
Recently, large language model (LLM)-based agents have made significant advances across various fields. One of the most popular research areas involves applying these agents to video games. Traditionally, these methods have relied on game APIs to access in-game environmental and action data. However, this approach is limited by the availability of APIs and does not reflect how humans play games. With the advent of vision language models (VLMs), agents now have enhanced visual understanding capabilities, enabling them to interact with games using only visual inputs. Despite these advances, current approaches still face challenges in action-oriented tasks, particularly in action role-playing games (ARPGs), where reinforcement learning methods are prevalent but suffer from poor generalization and require extensive training. To address these limitations, we select an ARPG, ``Black Myth: Wukong'', as a research platform to explore the capability boundaries of existing VLMs in scenarios requiring visual-only input and complex action output. We define 12 tasks within the game, with 75% focusing on combat, and incorporate several state-of-the-art VLMs into this benchmark. Additionally, we will release a human operation dataset containing recorded gameplay videos and operation logs, including mouse and keyboard actions. Moreover, we propose a novel VARP (Vision Action Role-Playing) agent framework, consisting of an action planning system and a visual trajectory system. Our framework demonstrates the ability to perform basic tasks and succeed in 90% of easy and medium-level combat scenarios. This research aims to provide new insights and directions for applying multimodal agents in complex action game environments. The code and datasets will be made available at https://varp-agent.github.io/.
Despite the remarkable success of large language models (LLMs) on traditional natural language processing tasks, their planning ability remains a critical bottleneck in tackling complex multi-step reasoning tasks. Existing approaches mainly rely on prompting or task-specific fine-tuning, often suffering from poor robustness and cross-task generalization. To address the limitation, we introduce CodePlan, a scalable framework that empowers LLMs to generate and follow \textit{code-form plans} -- pseudocode that outlines high-level, structured reasoning processes. By leveraging the structured and versatile nature of code, CodePlan effectively captures the rich semantics and control flows inherent to sophisticated reasoning tasks. Importantly, CodePlan allows automatic extraction of code-form plans from massive, wide-ranging text corpora without the need for curated, task-specific datasets. This enables it to scale up efficiently and improve LLM's reasoning capabilities across diverse scenarios. To train CodePlan, we construct a large-scale dataset of 2M examples that integrate code-form plans with standard prompt-response pairs from existing corpora. With minimal computation overhead during both training and inference, CodePlan achieves a 25.1\% relative improvement compared with directly generating responses, averaged across 13 challenging multi-step reasoning benchmarks, spanning mathematical reasoning, symbolic reasoning, instruction-following, multi-hop QA, and decision-making tasks. Further analysis reveals CodePlan's increasing performance gains on more complex reasoning tasks, as well as significant data efficiency thanks to its generalization ability.
World models, which encapsulate the dynamics of how actions affect environments, are foundational to the functioning of intelligent agents. In this work, we explore the potential of Large Language Models (LLMs) to operate as world models. Although LLMs are not inherently designed to model real-world dynamics, we show that they can be induced to perform two critical world model functions: determining the applicability of an action based on a given world state, and predicting the resulting world state upon action execution. This is achieved by fine-tuning two separate LLMs-one for precondition prediction and another for effect prediction-while leveraging synthetic data generation techniques. Through human-participant studies, we validate that the precondition and effect knowledge generated by our models aligns with human understanding of world dynamics. We also analyze the extent to which the world model trained on our synthetic data results in an inferred state space that supports the creation of action chains, a necessary property for planning.
We introduce a new method that extracts knowledge from a large language model (LLM) to produce object-level plans, which describe high-level changes to object state, and uses them to bootstrap task and motion planning (TAMP) in a hierarchical manner. Existing works use LLMs to either directly output task plans or to generate goals in representations like PDDL. However, these methods fall short because they either rely on the LLM to do the actual planning or output a hard-to-satisfy goal. Our approach instead extracts knowledge from a LLM in the form of plan schemas as an object level representation called functional object-oriented networks (FOON), from which we automatically generate PDDL subgoals. Our experiments demonstrate how our method's performance markedly exceeds alternative planning strategies across several tasks in simulation.
Chain-of-thought (CoT) via prompting is the de facto method for eliciting reasoning capabilities from large language models (LLMs). But for what kinds of tasks is this extra ``thinking'' really helpful? To analyze this, we conducted a quantitative meta-analysis covering over 100 papers using CoT and ran our own evaluations of 20 datasets across 14 models. Our results show that CoT gives strong performance benefits primarily on tasks involving math or logic, with much smaller gains on other types of tasks. On MMLU, directly generating the answer without CoT leads to almost identical accuracy as CoT unless the question or model's response contains an equals sign, indicating symbolic operations and reasoning. Following this finding, we analyze the behavior of CoT on these problems by separating planning and execution and comparing against tool-augmented LLMs. Much of CoT's gain comes from improving symbolic execution, but it underperforms relative to using a symbolic solver. Our results indicate that CoT can be applied selectively, maintaining performance while saving inference costs. Furthermore, they suggest a need to move beyond prompt-based CoT to new paradigms that better leverage intermediate computation across the whole range of LLM applications.
Large Language Models (LLMs) have gained popularity in task planning for long-horizon manipulation tasks. To enhance the validity of LLM-generated plans, visual demonstrations and online videos have been widely employed to guide the planning process. However, for manipulation tasks involving subtle movements but rich contact interactions, visual perception alone may be insufficient for the LLM to fully interpret the demonstration. Additionally, visual data provides limited information on force-related parameters and conditions, which are crucial for effective execution on real robots. In this paper, we introduce an in-context learning framework that incorporates tactile and force-torque information from human demonstrations to enhance LLMs' ability to generate plans for new task scenarios. We propose a bootstrapped reasoning pipeline that sequentially integrates each modality into a comprehensive task plan. This task plan is then used as a reference for planning in new task configurations. Real-world experiments on two different sequential manipulation tasks demonstrate the effectiveness of our framework in improving LLMs' understanding of multi-modal demonstrations and enhancing the overall planning performance.
As robotic systems become increasingly integrated into complex real-world environments, there is a growing need for approaches that enable robots to understand and act upon natural language instructions without relying on extensive pre-programmed knowledge of their surroundings. This paper presents PLATO, an innovative system that addresses this challenge by leveraging specialized large language model agents to process natural language inputs, understand the environment, predict tool affordances, and generate executable actions for robotic systems. Unlike traditional systems that depend on hard-coded environmental information, PLATO employs a modular architecture of specialized agents to operate without any initial knowledge of the environment. These agents identify objects and their locations within the scene, generate a comprehensive high-level plan, translate this plan into a series of low-level actions, and verify the completion of each step. The system is particularly tested on challenging tool-use tasks, which involve handling diverse objects and require long-horizon planning. PLATO's design allows it to adapt to dynamic and unstructured settings, significantly enhancing its flexibility and robustness. By evaluating the system across various complex scenarios, we demonstrate its capability to tackle a diverse range of tasks and offer a novel solution to integrate LLMs with robotic platforms, advancing the state-of-the-art in autonomous robotic task execution. For videos and prompt details, please see our project website: https://sites.google.com/andrew.cmu.edu/plato
In an era where vast amounts of data are collected and processed from diverse sources, there is a growing demand to develop sophisticated AI systems capable of intelligently fusing and analyzing this information. To address these challenges, researchers have turned towards integrating tools into LLM-powered agents to enhance the overall information fusion process. However, the conjunction of these technologies and the proposed enhancements in several state-of-the-art works followed a non-unified software architecture resulting in a lack of modularity and terminological inconsistencies among researchers. To address these issues, we propose a novel LLM-based Agent Unified Modeling Framework (LLM-Agent-UMF) that aims to establish a clear foundation for agent development from both functional and software architectural perspectives. Our framework distinguishes between the different components of an LLM-based agent, setting LLMs, and tools apart from a new element, the core-agent, playing the role of the central coordinator of the agent. This pivotal entity comprises five modules: planning, memory, profile, action, and security - the latter often neglected in previous works. By classifying core-agents into passive and active types based on their authoritative natures, we propose various multi-core agent architectures that combine unique characteristics of distinctive agents to tackle complex tasks more efficiently. We evaluate our framework by applying it to thirteen state-of-the-art agents, thereby demonstrating its alignment with their functionalities and clarifying the overlooked architectural aspects. Moreover, we thoroughly assess five of our proposed architectures through the integration of existing agents into new hybrid active/passive core-agents architectures. This analysis provides insights into potential improvements and highlights challenges involved in combining specific agents.
Embodied Everyday Task is a popular task in the embodied AI community, requiring agents to make a sequence of actions based on natural language instructions and visual observations. Traditional learning-based approaches face two challenges. Firstly, natural language instructions often lack explicit task planning. Secondly, extensive training is required to equip models with knowledge of the task environment. Previous works based on Large Language Model (LLM) either suffer from poor performance due to the lack of task-specific knowledge or rely on ground truth as few-shot samples. To address the above limitations, we propose a novel approach called Progressive Retrieval Augmented Generation (P-RAG), which not only effectively leverages the powerful language processing capabilities of LLMs but also progressively accumulates task-specific knowledge without ground-truth. Compared to the conventional RAG methods, which retrieve relevant information from the database in a one-shot manner to assist generation, P-RAG introduces an iterative approach to progressively update the database. In each iteration, P-RAG retrieves the latest database and obtains historical information from the previous interaction as experiential references for the current interaction. Moreover, we also introduce a more granular retrieval scheme that not only retrieves similar tasks but also incorporates retrieval of similar situations to provide more valuable reference experiences. Extensive experiments reveal that P-RAG achieves competitive results without utilizing ground truth and can even further improve performance through self-iterations.
Large Language Models (LLMs) have shown remarkable potential across various domains, including cybersecurity. Using commercial cloud-based LLMs may be undesirable due to privacy concerns, costs, and network connectivity constraints. In this paper, we present Hackphyr, a locally fine-tuned LLM to be used as a red-team agent within network security environments. Our fine-tuned 7 billion parameter model can run on a single GPU card and achieves performance comparable with much larger and more powerful commercial models such as GPT-4. Hackphyr clearly outperforms other models, including GPT-3.5-turbo, and baselines, such as Q-learning agents in complex, previously unseen scenarios. To achieve this performance, we generated a new task-specific cybersecurity dataset to enhance the base model's capabilities. Finally, we conducted a comprehensive analysis of the agents' behaviors that provides insights into the planning abilities and potential shortcomings of such agents, contributing to the broader understanding of LLM-based agents in cybersecurity contexts
Robotic assembly tasks are open challenges due to the long task horizon and complex part relations. Behavior trees (BTs) are increasingly used in robot task planning for their modularity and flexibility, but manually designing them can be effort-intensive. Large language models (LLMs) have recently been applied in robotic task planning for generating action sequences, but their ability to generate BTs has not been fully investigated. To this end, We propose LLM as BT-planner, a novel framework to leverage LLMs for BT generation in robotic assembly task planning and execution. Four in-context learning methods are introduced to utilize the natural language processing and inference capabilities of LLMs to produce task plans in BT format, reducing manual effort and ensuring robustness and comprehensibility. We also evaluate the performance of fine-tuned, fewer-parameter LLMs on the same tasks. Experiments in simulated and real-world settings show that our framework enhances LLMs' performance in BT generation, improving success rates in BT generation through in-context learning and supervised fine-tuning.
This work presents MotionCom, a training-free motion-aware diffusion based image composition, enabling automatic and seamless integration of target objects into new scenes with dynamically coherent results without finetuning or optimization. Traditional approaches in this area suffer from two significant limitations: they require manual planning for object placement and often generate static compositions lacking motion realism. MotionCom addresses these issues by utilizing a Large Vision Language Model (LVLM) for intelligent planning, and a Video Diffusion prior for motion-infused image synthesis, streamlining the composition process. Our multi-modal Chain-of-Thought (CoT) prompting with LVLM automates the strategic placement planning of foreground objects, considering their potential motion and interaction within the scenes. Complementing this, we propose a novel method MotionPaint to distill motion-aware information from pretrained video diffusion models in the generation phase, ensuring that these objects are not only seamlessly integrated but also endowed with realistic motion. Extensive quantitative and qualitative results highlight MotionCom's superiority, showcasing its efficiency in streamlining the planning process and its capability to produce compositions that authentically depict motion and interaction.
Large language models (LLMs) have shown significant potential in guiding embodied agents to execute language instructions across a range of tasks, including robotic manipulation and navigation. However, existing methods are primarily designed for static environments and do not leverage the agent's own experiences to refine its initial plans. Given that real-world environments are inherently stochastic, initial plans based solely on LLMs' general knowledge may fail to achieve their objectives, unlike in static scenarios. To address this limitation, this study introduces the Experience-and-Emotion Map (E2Map), which integrates not only LLM knowledge but also the agent's real-world experiences, drawing inspiration from human emotional responses. The proposed methodology enables one-shot behavior adjustments by updating the E2Map based on the agent's experiences. Our evaluation in stochastic navigation environments, including both simulations and real-world scenarios, demonstrates that the proposed method significantly enhances performance in stochastic environments compared to existing LLM-based approaches. Code and supplementary materials are available at https://e2map.github.io/.
Text-to-scene generation typically limits environmental diversity by generating key scenarios along predetermined paths. To address these constraints, we propose a novel text-to-traffic scene framework that leverages a large language model (LLM) to autonomously generate diverse traffic scenarios for the CARLA simulator based on natural language descriptions. Our pipeline comprises several key stages: (1) Prompt Analysis, where natural language inputs are decomposed; (2) Road Retrieval, selecting optimal roads from a database; (3) Agent Planning, detailing agent types and behaviors; (4) Road Ranking, scoring roads to match scenario requirements; and (5) Scene Generation, rendering the planned scenarios in the simulator. This framework supports both routine and critical traffic scenarios, enhancing its applicability. We demonstrate that our approach not only diversifies agent planning and road selection but also significantly reduces the average collision rate from 8% to 3.5% in SafeBench. Additionally, our framework improves narration and reasoning for driving captioning tasks. Our contributions and resources are publicly available at https://basiclab.github.io/TTSG.
This thesis argues that the currently widely used Natural Language Processing algorithms possibly have various limitations related to the properties of the texts they handle and produce. With the wide adoption of these tools in rapid progress, we must ask what these limitations are and what are the possible implications of integrating such tools even more deeply into our daily lives. As a testbed, we have chosen the task of Neural Machine Translation (NMT). Nevertheless, we aim for general insights and outcomes, applicable even to current Large Language Models (LLMs). We ask whether the algorithms used in NMT have inherent inductive biases that are beneficial for most types of inputs but might harm the processing of untypical texts. To explore this hypothesis, we define a set of measures to quantify text diversity based on its statistical properties, like uniformity or rhythmicity of word-level surprisal, on multiple scales (sentence, discourse, language). We then conduct a series of experiments to investigate whether NMT systems struggle with maintaining the diversity of such texts, potentially reducing the richness of the language generated by these systems, compared to human translators. We search for potential causes of these limitations rooted in training objectives and decoding algorithms. Our ultimate goal is to develop alternatives that do not enforce uniformity in the distribution of statistical properties in the output and that allow for better global planning of the translation, taking into account the intrinsic ambiguity of the translation task.
In this work, we propose an LLM-based BT generation framework to leverage the strengths of both for sequential manipulation planning. To enable human-robot collaborative task planning and enhance intuitive robot programming by nonexperts, the framework takes human instructions to initiate the generation of action sequences and human feedback to refine BT generation in runtime. All presented methods within the framework are tested on a real robotic assembly example, which uses a gear set model from the Siemens Robot Assembly Challenge. We use a single manipulator with a tool-changing mechanism, a common practice in flexible manufacturing, to facilitate robust grasping of a large variety of objects. Experimental results are evaluated regarding success rate, logical coherence, executability, time consumption, and token consumption. To our knowledge, this is the first human-guided LLM-based BT generation framework that unifies various plausible ways of using LLMs to fully generate BTs that are executable on the real testbed and take into account granular knowledge of tool use.
Large Language Models (LLMs) have shown significant promise in plan generation. Yet, existing datasets often lack the complexity needed for advanced tool use scenarios - such as handling paraphrased query statements, supporting multiple languages, and managing actions that can be done in parallel. These scenarios are crucial for evaluating the evolving capabilities of LLMs in real-world applications. Moreover, current datasets don't enable the study of LLMs from a process perspective, particularly in scenarios where understanding typical behaviors and challenges in executing the same process under different conditions or formulations is crucial. To address these gaps, we present the ProcessTBench synthetic dataset, an extension of the TaskBench dataset specifically designed to evaluate LLMs within a process mining framework.
Post-training, particularly reinforcement learning (RL) using self-play-generated data, has become a new learning paradigm for large language models (LLMs). However, scaling RL to develop a general reasoner remains a research challenge, as existing methods focus on task-specific reasoning without adequately addressing generalization across a broader range of tasks. Moreover, unlike traditional RL with limited action space, LLMs operate in an infinite space, making it crucial to search for valuable and diverse strategies to solve problems effectively. To address this, we propose searching within the action space on high-level abstract plans to enhance model generalization and introduce Critical Plan Step Learning (CPL), comprising: 1) searching on plan, using Monte Carlo Tree Search (MCTS) to explore diverse plan steps in multi-step reasoning tasks, and 2) learning critical plan steps through Step-level Advantage Preference Optimization (Step-APO), which integrates advantage estimates for step preference obtained via MCTS into Direct Preference Optimization (DPO). This combination helps the model effectively learn critical plan steps, enhancing both reasoning capabilities and generalization. Experimental results demonstrate that our method, trained exclusively on GSM8K and MATH, not only significantly improves performance on GSM8K (+10.5%) and MATH (+6.5%), but also enhances out-of-domain reasoning benchmarks, such as HumanEval (+12.2%), GPQA (+8.6%), ARC-C (+4.0%), MMLU-STEM (+2.2%), and BBH (+1.8%).
In this work, we introduce a strategy that frames the sequential action selection problem for robots in terms of resolving \textit{blocking conditions}, i.e., situations that impede progress on an action en route to a goal. This strategy allows a robot to make one-at-a-time decisions that take in pertinent contextual information and swiftly adapt and react to current situations. We present a first instantiation of this strategy that combines a state-transition graph and a zero-shot Large Language Model (LLM). The state-transition graph tracks which previously attempted actions are currently blocked and which candidate actions may resolve existing blocking conditions. This information from the state-transition graph is used to automatically generate a prompt for the LLM, which then uses the given context and set of possible actions to select a single action to try next. This selection process is iterative, with each chosen and executed action further refining the state-transition graph, continuing until the agent either fulfills the goal or encounters a termination condition. We demonstrate the effectiveness of our approach by comparing it to various LLM and traditional task-planning methods in a testbed of simulation experiments. We discuss the implications of our work based on our results.
Large language models (LLMs) show remarkable potential to act as computer agents, enhancing human productivity and software accessibility in multi-modal tasks that require planning and reasoning. However, measuring agent performance in realistic environments remains a challenge since: (i) most benchmarks are limited to specific modalities or domains (e.g. text-only, web navigation, Q&A, coding) and (ii) full benchmark evaluations are slow (on order of magnitude of days) given the multi-step sequential nature of tasks. To address these challenges, we introduce the Windows Agent Arena: a reproducible, general environment focusing exclusively on the Windows operating system (OS) where agents can operate freely within a real Windows OS and use the same wide range of applications, tools, and web browsers available to human users when solving tasks. We adapt the OSWorld framework (Xie et al., 2024) to create 150+ diverse Windows tasks across representative domains that require agent abilities in planning, screen understanding, and tool usage. Our benchmark is scalable and can be seamlessly parallelized in Azure for a full benchmark evaluation in as little as 20 minutes. To demonstrate Windows Agent Arena's capabilities, we also introduce a new multi-modal agent, Navi. Our agent achieves a success rate of 19.5% in the Windows domain, compared to 74.5% performance of an unassisted human. Navi also demonstrates strong performance on another popular web-based benchmark, Mind2Web. We offer extensive quantitative and qualitative analysis of Navi's performance, and provide insights into the opportunities for future research in agent development and data generation using Windows Agent Arena. Webpage: https://microsoft.github.io/WindowsAgentArena Code: https://github.com/microsoft/WindowsAgentArena
As global tourism expands and artificial intelligence technology advances, intelligent travel planning services have emerged as a significant research focus. Within dynamic real-world travel scenarios with multi-dimensional constraints, services that support users in automatically creating practical and customized travel itineraries must address three key objectives: Rationality, Comprehensiveness, and Personalization. However, existing systems with rule-based combinations or LLM-based planning methods struggle to fully satisfy these criteria. To overcome the challenges, we introduce TravelAgent, a travel planning system powered by large language models (LLMs) designed to provide reasonable, comprehensive, and personalized travel itineraries grounded in dynamic scenarios. TravelAgent comprises four modules: Tool-usage, Recommendation, Planning, and Memory Module. We evaluate TravelAgent's performance with human and simulated users, demonstrating its overall effectiveness in three criteria and confirming the accuracy of personalized recommendations.
Vision-language models (VLMs) serve as general-purpose end-to-end models in autonomous driving, performing subtasks such as prediction, planning, and perception through question-and-answer interactions. However, most existing methods rely on computationally expensive visual encoders and large language models (LLMs), making them difficult to deploy in real-world scenarios and real-time applications. Meanwhile, most existing VLMs lack the ability to process multiple images, making it difficult to adapt to multi-camera perception in autonomous driving. To address these issues, we propose a novel framework called MiniDrive, which incorporates our proposed Feature Engineering Mixture of Experts (FE-MoE) module and Dynamic Instruction Adapter (DI-Adapter). The FE-MoE effectively maps 2D features into visual token embeddings before being input into the language model. The DI-Adapter enables the visual token embeddings to dynamically change with the instruction text embeddings, resolving the issue of static visual token embeddings for the same image in previous approaches. Compared to previous works, MiniDrive achieves state-of-the-art performance in terms of parameter size, floating point operations, and response efficiency, with the smallest version containing only 83M parameters.
Path planners that can interpret free-form natural language instructions hold promise to automate a wide range of robotics applications. These planners simplify user interactions and enable intuitive control over complex semi-autonomous systems. While existing symbolic approaches offer guarantees on the correctness and efficiency, they struggle to parse free-form natural language inputs. Conversely, neural approaches based on pre-trained Large Language Models (LLMs) can manage natural language inputs but lack performance guarantees. In this paper, we propose a neuro-symbolic framework for path planning from natural language inputs called NSP. The framework leverages the neural reasoning abilities of LLMs to i) craft symbolic representations of the environment and ii) a symbolic path planning algorithm. Next, a solution to the path planning problem is obtained by executing the algorithm on the environment representation. The framework uses a feedback loop from the symbolic execution environment to the neural generation process to self-correct syntax errors and satisfy execution time constraints. We evaluate our neuro-symbolic approach using a benchmark suite with 1500 path-planning problems. The experimental evaluation shows that our neuro-symbolic approach produces 90.1% valid paths that are on average 19-77% shorter than state-of-the-art neural approaches.
There is an urgent and pressing need to optimize usage of Graphical Processing Units (GPUs), which have arguably become one of the most expensive and sought after IT resources. To help with this goal, several of the current generation of GPUs support a partitioning feature, called Multi-Instance GPU (MIG) to allow multiple workloads to share a GPU, albeit with some constraints. In this paper we investigate how to optimize the placement of Large Language Model (LLM)-based AI Inferencing workloads on GPUs. We first identify and present several use cases that are encountered in practice that require workloads to be efficiently placed or migrated to other GPUs to make room for incoming workloads. The overarching goal is to use as few GPUs as possible and to further minimize memory and compute wastage on GPUs that are utilized. We have developed two approaches to address this problem: an optimization method and a heuristic method. We benchmark these with two workload scheduling heuristics for multiple use cases. Our results show up to 2.85x improvement in the number of GPUs used and up to 70% reduction in GPU wastage over baseline heuristics. We plan to enable the SRE community to leverage our proposed method in production environments.
Generative large language models (LLMs) excel in natural language processing tasks, yet their inner workings remain underexplored beyond token-level predictions. This study investigates the degree to which these models decide the content of a paragraph at its onset, shedding light on their contextual understanding. By examining the information encoded in single-token activations, specifically the "\textbackslash n\textbackslash n" double newline token, we demonstrate that patching these activations can transfer significant information about the context of the following paragraph, providing further insights into the model's capacity to plan ahead.
Large Language Models (LLMs) have revolutionized software engineering (SE), showcasing remarkable proficiency in various coding tasks. Despite recent advancements that have enabled the creation of autonomous software agents utilizing LLMs for end-to-end development tasks, these systems are typically designed for specific SE functions. We introduce HyperAgent, an innovative generalist multi-agent system designed to tackle a wide range of SE tasks across different programming languages by mimicking the workflows of human developers. HyperAgent features four specialized agents-Planner, Navigator, Code Editor, and Executor-capable of handling the entire lifecycle of SE tasks, from initial planning to final verification. HyperAgent sets new benchmarks in diverse SE tasks, including GitHub issue resolution on the renowned SWE-Bench benchmark, outperforming robust baselines. Furthermore, HyperAgent demonstrates exceptional performance in repository-level code generation (RepoExec) and fault localization and program repair (Defects4J), often surpassing state-of-the-art baselines.
Open-source, multilingual medical large language models (LLMs) have the potential to serve linguistically diverse populations across different regions. Adapting generic LLMs for healthcare often requires continual pretraining, but this approach is computationally expensive and sometimes impractical. Instruction fine-tuning on a specific task may not always guarantee optimal performance due to the lack of broader domain knowledge that the model needs to understand and reason effectively in diverse scenarios. To address these challenges, we introduce two multilingual instruction fine-tuning datasets, MMed-IFT and MMed-IFT-MC, containing over 200k high-quality medical samples in six languages. We propose a two-stage training paradigm: the first stage injects general medical knowledge using MMed-IFT, while the second stage fine-tunes task-specific multiple-choice questions with MMed-IFT-MC. Our method achieves competitive results on both English and multilingual benchmarks, striking a balance between computational efficiency and performance. We plan to make our dataset and model weights public at \url{https://github.com/SpassMed/Med-Llama3} in the future.
Large language models (LLMs) have achieved impressive performance on code generation. Although prior studies enhanced LLMs with prompting techniques and code refinement, they still struggle with complex programming problems due to rigid solution plans. In this paper, we draw on pair programming practices to propose PairCoder, a novel LLM-based framework for code generation. PairCoder incorporates two collaborative LLM agents, namely a Navigator agent for high-level planning and a Driver agent for specific implementation. The Navigator is responsible for proposing promising solution plans, selecting the current optimal plan, and directing the next iteration round based on execution feedback. The Driver follows the guidance of Navigator to undertake initial code generation, code testing, and refinement. This interleaved and iterative workflow involves multi-plan exploration and feedback-based refinement, which mimics the collaboration of pair programmers. We evaluate PairCoder with both open-source and closed-source LLMs on various code generation benchmarks. Extensive experimental results demonstrate the superior accuracy of PairCoder, achieving relative pass@1 improvements of 12.00%-162.43% compared to prompting LLMs directly.
Recommender systems have achieved increasing accuracy over the years. However, this precision often leads users to narrow their interests, resulting in issues such as limited diversity and the creation of echo chambers. Current research addresses these challenges through proactive recommender systems by recommending a sequence of items (called influence path) to guide user interest in the target item. However, existing methods struggle to construct a coherent influence path that builds up with items the user is likely to enjoy. In this paper, we leverage the Large Language Model's (LLMs) exceptional ability for path planning and instruction following, introducing a novel approach named LLM-based Influence Path Planning (LLM-IPP). Our approach maintains coherence between consecutive recommendations and enhances user acceptability of the recommended items. To evaluate LLM-IPP, we implement various user simulators and metrics to measure user acceptability and path coherence. Experimental results demonstrate that LLM-IPP significantly outperforms traditional proactive recommender systems. This study pioneers the integration of LLMs into proactive recommender systems, offering a reliable and user-engaging methodology for future recommendation technologies.
Planning methods struggle with computational intractability in solving task-level problems in large-scale environments. This work explores leveraging the commonsense knowledge encoded in LLMs to empower planning techniques to deal with these complex scenarios. We achieve this by efficiently using LLMs to prune irrelevant components from the planning problem's state space, substantially simplifying its complexity. We demonstrate the efficacy of this system through extensive experiments within a household simulation environment, alongside real-world validation using a 7-DoF manipulator (video https://youtu.be/6ro2UOtOQS4).
Understanding and predicting Origin-Destination (OD) flows is crucial for urban planning and transportation management. Traditional OD prediction models, while effective within single cities, often face limitations when applied across different cities due to varied traffic conditions, urban layouts, and socio-economic factors. In this paper, by employing Large Language Models (LLMs), we introduce a new method for cross-city OD flow prediction. Our approach leverages the advanced semantic understanding and contextual learning capabilities of LLMs to bridge the gap between cities with different characteristics, providing a robust and adaptable solution for accurate OD flow prediction that can be transferred from one city to another. Our novel framework involves four major components: collecting OD training datasets from a source city, instruction-tuning the LLMs, predicting destination POIs in a target city, and identifying the locations that best match the predicted destination POIs. We introduce a new loss function that integrates POI semantics and trip distance during training. By extracting high-quality semantic features from human mobility and POI data, the model understands spatial and functional relationships within urban spaces and captures interactions between individuals and various POIs. Extensive experimental results demonstrate the superiority of our approach over the state-of-the-art learning-based methods in cross-city OD flow prediction.
While scaling training compute has led to remarkable improvements in large language models (LLMs), scaling inference compute has not yet yielded analogous gains. We hypothesize that a core missing component is a lack of diverse LLM outputs, leading to inefficient search due to models repeatedly sampling highly similar, yet incorrect generations. We empirically demonstrate that this lack of diversity can be mitigated by searching over candidate plans for solving a problem in natural language. Based on this insight, we propose PlanSearch, a novel search algorithm which shows strong results across HumanEval+, MBPP+, and LiveCodeBench (a contamination-free benchmark for competitive coding). PlanSearch generates a diverse set of observations about the problem and then uses these observations to construct plans for solving the problem. By searching over plans in natural language rather than directly over code solutions, PlanSearch explores a significantly more diverse range of potential solutions compared to baseline search methods. Using PlanSearch on top of Claude 3.5 Sonnet achieves a state-of-the-art pass@200 of 77.0% on LiveCodeBench, outperforming both the best score achieved without search (pass@1 = 41.4%) and using standard repeated sampling (pass@200 = 60.6%). Finally, we show that, across all models, search algorithms, and benchmarks analyzed, we can accurately predict performance gains due to search as a direct function of the diversity over generated ideas. Code can be found at https://github.com/scaleapi/plansearch.
The rise of multi-modal large language models(MLLMs) has spurred their applications in autonomous driving. Recent MLLM-based methods perform action by learning a direct mapping from perception to action, neglecting the dynamics of the world and the relations between action and world dynamics. In contrast, human beings possess world model that enables them to simulate the future states based on 3D internal visual representation and plan actions accordingly. To this end, we propose OccLLaMA, an occupancy-language-action generative world model, which uses semantic occupancy as a general visual representation and unifies vision-language-action(VLA) modalities through an autoregressive model. Specifically, we introduce a novel VQVAE-like scene tokenizer to efficiently discretize and reconstruct semantic occupancy scenes, considering its sparsity and classes imbalance. Then, we build a unified multi-modal vocabulary for vision, language and action. Furthermore, we enhance LLM, specifically LLaMA, to perform the next token/scene prediction on the unified vocabulary to complete multiple tasks in autonomous driving. Extensive experiments demonstrate that OccLLaMA achieves competitive performance across multiple tasks, including 4D occupancy forecasting, motion planning, and visual question answering, showcasing its potential as a foundation model in autonomous driving.
The resurgence of autonomous agents built using large language models (LLMs) to solve complex real-world tasks has brought increased focus on LLMs' fundamental ability of tool or function calling. At the core of these agents, an LLM must plan, execute, and respond using external tools, APIs, and custom functions. Research on tool calling has gathered momentum, but evaluation benchmarks and datasets representing the complexity of the tasks have lagged behind. In this work, we focus on one such complexity, nested sequencing, with the goal of extending existing benchmarks and evaluation. Specifically, we present NESTFUL, a benchmark to evaluate LLMs on nested sequences of API calls, i.e., sequences where the output of one API call is passed as input to a subsequent call. NESTFUL contains 1800+ nested sequences where all the function calls are executable. Experimental results on multiple models and settings show that the best-performing model on the dataset has a full sequence match accuracy of 25% and win-rate of 34% necessitating a large scope for improvement in the nested sequencing aspect of function calling. Our analysis of these results provides possible future research directions for the community, in addition to a benchmark to track progress. We have released the NESTFUL dataset under the Apache 2.0 license at https://github.com/IBM/NESTFUL.
Recent advancements in large language models (LLMs) with extended context windows have significantly improved tasks such as information extraction, question answering, and complex planning scenarios. In order to achieve success in long context tasks, a large amount of work has been done to enhance the long context capabilities of the model through synthetic data. Existing methods typically utilize the Self-Instruct framework to generate instruction tuning data for better long context capability improvement. However, our preliminary experiments indicate that less than 35% of generated samples are multi-hop, and more than 40% exhibit poor quality, limiting comprehensive understanding and further research. To improve the quality of synthetic data, we propose the Multi-agent Interactive Multi-hop Generation (MIMG) framework, incorporating a Quality Verification Agent, a Single-hop Question Generation Agent, a Multiple Question Sampling Strategy, and a Multi-hop Question Merger Agent. This framework improves the data quality, with the proportion of high-quality, multi-hop, and diverse data exceeding 85%. Furthermore, we systematically investigate strategies for document selection, question merging, and validation techniques through extensive experiments across various models. Our findings show that our synthetic high-quality long-context instruction data significantly enhances model performance, even surpassing models trained on larger amounts of human-annotated data. Our code is available at: https://github.com/WowCZ/LongMIT.
Effective planning is essential for the success of any task, from organizing a vacation to routing autonomous vehicles and developing corporate strategies. It involves setting goals, formulating plans, and allocating resources to achieve them. LLMs are particularly well-suited for automated planning due to their strong capabilities in commonsense reasoning. They can deduce a sequence of actions needed to achieve a goal from a given state and identify an effective course of action. However, it is frequently observed that plans generated through direct prompting often fail upon execution. Our survey aims to highlight the existing challenges in planning with language models, focusing on key areas such as embodied environments, optimal scheduling, competitive and cooperative games, task decomposition, reasoning, and planning. Through this study, we explore how LLMs transform AI planning and provide unique insights into the future of LM-assisted planning.
Large language models struggle to synthesize disparate pieces of information into a coherent plan when approaching a complex procedural task. In this work, we introduce a novel formalism and structure for such procedural knowledge. Based on this formalism, we present a novel procedural knowledge dataset called LCStep, which we created from LangChain tutorials. To leverage this procedural knowledge to solve new tasks, we propose analogy-augmented generation (AAG), which draws inspiration from the human ability to assimilate past experiences to solve unfamiliar problems. AAG uses a custom procedure memory store to retrieve and adapt specialized domain knowledge to answer new procedural tasks. We demonstrate that AAG outperforms few-shot and RAG baselines on LCStep, RecipeNLG, and CHAMP datasets under a pairwise LLM-based evaluation, corroborated by human evaluation in the case of RecipeNLG.
Humanoid robots with behavioral autonomy have consistently been regarded as ideal collaborators in our daily lives and promising representations of embodied intelligence. Compared to fixed-based robotic arms, humanoid robots offer a larger operational space while significantly increasing the difficulty of control and planning. Despite the rapid progress towards general-purpose humanoid robots, most studies remain focused on locomotion ability with few investigations into whole-body coordination and tasks planning, thus limiting the potential to demonstrate long-horizon tasks involving both mobility and manipulation under open-ended verbal instructions. In this work, we propose a novel framework that learns, selects, and plans behaviors based on tasks in different scenarios. We combine reinforcement learning (RL) with whole-body optimization to generate robot motions and store them into a motion library. We further leverage the planning and reasoning features of the large language model (LLM), constructing a hierarchical task graph that comprises a series of motion primitives to bridge lower-level execution with higher-level planning. Experiments in simulation and real-world using the CENTAURO robot show that the language model based planner can efficiently adapt to new loco-manipulation tasks, demonstrating high autonomy from free-text commands in unstructured scenes.
Recent advancements in large-scale video-language models have shown significant potential for real-time planning and detailed interactions. However, their high computational demands and the scarcity of annotated datasets limit their practicality for academic researchers. In this work, we introduce VideoLLaMB, a novel framework that utilizes temporal memory tokens within bridge layers to allow for the encoding of entire video sequences alongside historical visual data, effectively preserving semantic continuity and enhancing model performance across various tasks. This approach includes recurrent memory tokens and a SceneTilling algorithm, which segments videos into independent semantic units to preserve semantic integrity. Empirically, VideoLLaMB significantly outstrips existing video-language models, demonstrating a 5.5 points improvement over its competitors across three VideoQA benchmarks, and 2.06 points on egocentric planning. Comprehensive results on the MVBench show that VideoLLaMB-7B achieves markedly better results than previous 7B models of same LLM. Remarkably, it maintains robust performance as PLLaVA even as video length increases up to 8 times. Besides, the frame retrieval results on our specialized Needle in a Video Haystack (NIAVH) benchmark, further validate VideoLLaMB's prowess in accurately identifying specific frames within lengthy videos. Our SceneTilling algorithm also enables the generation of streaming video captions directly, without necessitating additional training. In terms of efficiency, VideoLLaMB, trained on 16 frames, supports up to 320 frames on a single Nvidia A100 GPU with linear GPU memory scaling, ensuring both high performance and cost-effectiveness, thereby setting a new foundation for long-form video-language models in both academic and practical applications.
This booklet, "Unlocking the Wisdom of LLM Collaborative Intelligence," introduces the comprehensive work "The Path to Artificial General Intelligence." Through ten aphorisms, it distills the core principles of LLM Collaborative Intelligence (LCI) as a promising framework toward achieving AGI. The booklet also offers titles, abstracts, and introductions from the main chapters, along with the first two chapters in full. The second edition, released this week, includes significant enhancements to Chapters 6 to 9 and a revised preface addressing Yann LeCun's skepticism about AGI. LeCun argues that LLMs lack memory, planning, and grounding, but we propose that LCI's collaborative architecture, involving multimodal LLMs with executive, legislative, and judicial roles, overcomes these limitations. Chapters on SocraSynth, EVINCE, consciousness modeling, and behavior modeling demonstrate that collaborative LLMs with checks and balances can achieve intelligence beyond any single model's capability. By combining complementary strengths, such as world modeling and advanced sensory capabilities, LCI enables models to work together and perceive reality beyond human limitations. As with human institutions, progress depends on cooperation, not isolation. Collaborative LLMs may unlock new levels of intelligence, paving the way toward AGI.
Recent advances in large language models (LLMs) have shown significant potential to automate various software development tasks, including code completion, test generation, and bug fixing. However, the application of LLMs for automated bug fixing remains challenging due to the complexity and diversity of real-world software systems. In this paper, we introduce MarsCode Agent, a novel framework that leverages LLMs to automatically identify and repair bugs in software code. MarsCode Agent combines the power of LLMs with advanced code analysis techniques to accurately localize faults and generate patches. Our approach follows a systematic process of planning, bug reproduction, fault localization, candidate patch generation, and validation to ensure high-quality bug fixes. We evaluated MarsCode Agent on SWE-bench, a comprehensive benchmark of real-world software projects, and our results show that MarsCode Agent achieves a high success rate in bug fixing compared to most of the existing automated approaches.
LLMs demonstrate an uncanny ability to process unstructured data, and as such, have the potential to go beyond search and run complex, semantic analyses at scale. We describe the design of an unstructured analytics system, Aryn, and the tenets and use cases that motivate its design. With Aryn, users specify queries in natural language and the system automatically determines a semantic plan and executes it to compute an answer from a large collection of unstructured documents. At the core of Aryn is Sycamore, a declarative document processing engine, that provides a reliable distributed abstraction called DocSets. Sycamore allows users to analyze, enrich, and transform complex documents at scale. Aryn includes Luna, a query planner that translates natural language queries to Sycamore scripts, and DocParse, which takes raw PDFs and document images, and converts them to DocSets for downstream processing. We show how these pieces come together to achieve better accuracy than RAG on analytics queries over real world reports from the National Transportation Safety Board (NTSB). Also, given current limitations of LLMs, we argue that an analytics system must provide explainability to be practical, and show how Aryn's user interface does this to help build trust.
Rare gynecological tumors (RGTs) present major clinical challenges due to their low incidence and heterogeneity. The lack of clear guidelines leads to suboptimal management and poor prognosis. Molecular tumor boards accelerate access to effective therapies by tailoring treatment based on biomarkers, beyond cancer type. Unstructured data that requires manual curation hinders efficient use of biomarker profiling for therapy matching. This study explores the use of large language models (LLMs) to construct digital twins for precision medicine in RGTs. Our proof-of-concept digital twin system integrates clinical and biomarker data from institutional and published cases (n=21) and literature-derived data (n=655 publications with n=404,265 patients) to create tailored treatment plans for metastatic uterine carcinosarcoma, identifying options potentially missed by traditional, single-source analysis. LLM-enabled digital twins efficiently model individual patient trajectories. Shifting to a biology-based rather than organ-based tumor definition enables personalized care that could advance RGT management and thus enhance patient outcomes.
Large language models (LLMs) trained on next-token prediction (NTP) paradigm have demonstrated powerful capabilities. However, the existing NTP paradigm contains several limitations, particularly related to planned task complications and error propagation during inference. In our work, we extend the critique of NTP, highlighting its limitation also due to training with a narrow objective: the prediction of a sub-optimal one-hot distribution. To support this critique, we conducted a pre-experiment treating the output distribution from powerful LLMs as efficient world data compression. By evaluating the similarity between the $n$-gram distribution and the one-hot distribution with LLMs, we observed that the $n$-gram distributions align more closely with the output distribution of LLMs. Based on this insight, we introduce Next Distribution Prediction (NDP), which uses $n$-gram distributions to replace the one-hot targets, enhancing learning without extra online training time. We conducted experiments across translation, general task, language transfer, and medical domain adaptation. Compared to NTP, NDP can achieve up to +2.97 COMET improvement in translation tasks, +0.61 average improvement in general tasks, and incredible +10.75 average improvement in the medical domain. This demonstrates the concrete benefits of addressing the target narrowing problem, pointing to a new direction for future work on improving NTP.
Reasoning about real-life events is a unifying challenge in AI and NLP that has profound utility in a variety of domains, while fallacy in high-stake applications could be catastrophic. Able to work with diverse text in these domains, large language models (LLMs) have proven capable of answering questions and solving problems. However, I show that end-to-end LLMs still systematically fail to reason about complex events, and they lack interpretability due to their black-box nature. To address these issues, I propose three general approaches to use LLMs in conjunction with a structured representation of events. The first is a language-based representation involving relations of sub-events that can be learned by LLMs via fine-tuning. The second is a semi-symbolic representation involving states of entities that can be predicted and leveraged by LLMs via few-shot prompting. The third is a fully symbolic representation that can be predicted by LLMs trained with structured data and be executed by symbolic solvers. On a suite of event reasoning tasks spanning common-sense inference and planning, I show that each approach greatly outperforms end-to-end LLMs with more interpretability. These results suggest manners of synergy between LLMs and structured representations for event reasoning and beyond.
Long-horizon decision-making tasks present significant challenges for LLM-based agents due to the need for extensive planning over multiple steps. In this paper, we propose a hierarchical framework that decomposes complex tasks into manageable subgoals, utilizing separate LLMs for subgoal prediction and low-level action generation. To address the challenge of creating training signals for unannotated datasets, we develop a reward model that leverages multimodal environment feedback to automatically generate reward signals. We introduce Environment Preference Optimization (EPO), a novel method that generates preference signals from the environment's feedback and uses them to train LLM-based agents. Extensive experiments on ALFRED demonstrate the state-of-the-art performance of our framework, achieving first place on the ALFRED public leaderboard and showcasing its potential to improve long-horizon decision-making in diverse environments.
LLM-based autonomous agents often fail to execute complex web tasks that require dynamic interaction due to the inherent uncertainty and complexity of these environments. Existing LLM-based web agents typically rely on rigid, expert-designed policies specific to certain states and actions, which lack the flexibility and generalizability needed to adapt to unseen tasks. In contrast, humans excel by exploring unknowns, continuously adapting strategies, and resolving ambiguities through exploration. To emulate human-like adaptability, web agents need strategic exploration and complex decision-making. Monte Carlo Tree Search (MCTS) is well-suited for this, but classical MCTS struggles with vast action spaces, unpredictable state transitions, and incomplete information in web tasks. In light of this, we develop WebPilot, a multi-agent system with a dual optimization strategy that improves MCTS to better handle complex web environments. Specifically, the Global Optimization phase involves generating a high-level plan by breaking down tasks into manageable subtasks and continuously refining this plan, thereby focusing the search process and mitigating the challenges posed by vast action spaces in classical MCTS. Subsequently, the Local Optimization phase executes each subtask using a tailored MCTS designed for complex environments, effectively addressing uncertainties and managing incomplete information. Experimental results on WebArena and MiniWoB++ demonstrate the effectiveness of WebPilot. Notably, on WebArena, WebPilot achieves SOTA performance with GPT-4, achieving a 93% relative increase in success rate over the concurrent tree search-based method. WebPilot marks a significant advancement in general autonomous agent capabilities, paving the way for more advanced and reliable decision-making in practical environments.
Recent advancements in large language models (LLMs) have expanded their capabilities beyond traditional text-based tasks to multimodal domains, integrating visual, auditory, and textual data. While multimodal LLMs have been extensively explored for high-level planning in domains like robotics and games, their potential as low-level controllers remains largely untapped. In this paper, we introduce a novel benchmark aimed at testing the emergent capabilities of multimodal LLMs as low-level policies in Atari games. Unlike traditional reinforcement learning (RL) methods that require training for each new environment and reward function specification, these LLMs utilize pre-existing multimodal knowledge to directly engage with game environments. Our study assesses the performances of multiple multimodal LLMs against traditional RL agents, human players, and random agents, focusing on their ability to understand and interact with complex visual scenes and formulate strategic responses. Our results show that these multimodal LLMs are not yet capable of being zero-shot low-level policies. Furthermore, we see that this is, in part, due to their visual and spatial reasoning. Additional results and videos are available on our project webpage: https://dev1nw.github.io/atari-gpt/.
Large Language Models (LLMs) have emerged as formidable instruments capable of comprehending and producing human-like text. This paper explores the potential of LLMs, to shape user perspectives and subsequently influence their decisions on particular tasks. This capability finds applications in diverse domains such as Investment, Credit cards and Insurance, wherein they assist users in selecting appropriate insurance policies, investment plans, Credit cards, Retail, as well as in Behavioral Change Support Systems (BCSS). We present a sophisticated multi-agent framework wherein a consortium of agents operate in collaborative manner. The primary agent engages directly with user agents through persuasive dialogue, while the auxiliary agents perform tasks such as information retrieval, response analysis, development of persuasion strategies, and validation of facts. Empirical evidence from our experiments demonstrates that this collaborative methodology significantly enhances the persuasive efficacy of the LLM. We continuously analyze the resistance of the user agent to persuasive efforts and counteract it by employing a combination of rule-based and LLM-based resistance-persuasion mapping techniques. We employ simulated personas and generate conversations in insurance, banking, and retail domains to evaluate the proficiency of large language models (LLMs) in recognizing, adjusting to, and influencing various personality types. Concurrently, we examine the resistance mechanisms employed by LLM simulated personas. Persuasion is quantified via measurable surveys before and after interaction, LLM-generated scores on conversation, and user decisions (purchase or non-purchase).
Large Language Models (LLMs) have demonstrated notable capabilities across various tasks, showcasing complex problem-solving abilities. Understanding and executing complex rules, along with multi-step planning, are fundamental to logical reasoning and critical for practical LLM agents and decision-making systems. However, evaluating LLMs as effective rule-based executors and planners remains underexplored. In this paper, we introduce LogicGame, a novel benchmark designed to evaluate the comprehensive rule understanding, execution, and planning capabilities of LLMs. Unlike traditional benchmarks, LogicGame provides diverse games that contain a series of rules with an initial state, requiring models to comprehend and apply predefined regulations to solve problems. We create simulated scenarios in which models execute or plan operations to achieve specific outcomes. These game scenarios are specifically designed to distinguish logical reasoning from mere knowledge by relying exclusively on predefined rules. This separation allows for a pure assessment of rule-based reasoning capabilities. The evaluation considers not only final outcomes but also intermediate steps, providing a comprehensive assessment of model performance. Moreover, these intermediate steps are deterministic and can be automatically verified. LogicGame defines game scenarios with varying difficulty levels, from simple rule applications to complex reasoning chains, in order to offer a precise evaluation of model performance on rule understanding and multi-step execution. Utilizing LogicGame, we test various LLMs and identify notable shortcomings in their rule-based logical reasoning abilities.
The advent of Large Language Models (LLMs) has created new opportunities for the automation of scientific research spanning both experimental processes and computational simulations. This study explores the feasibility of constructing an autonomous simulation agent (ASA) powered by LLMs through prompt engineering and automated program design to automate the entire simulation research process according to a human-provided research plan. This process includes experimental design, remote upload and simulation execution, data analysis, and report compilation. Using a well-studied simulation problem of polymer chain conformations as a test case, we assessed the long-task completion and reliability of ASAs powered by different LLMs, including GPT-4o, Claude-3.5, etc. Our findings revealed that ASA-GPT-4o achieved near-flawless execution on designated research missions, underscoring the potential of methods like ASA to achieve automation in simulation research processes to enhance research efficiency. The outlined automation can be iteratively performed for up to 20 cycles without human intervention, illustrating the potential of ASA for long-task workflow automation. Additionally, we discussed the intrinsic traits of ASA in managing extensive tasks, focusing on self-validation mechanisms, and the balance between local attention and global oversight.
Writing clinical notes and documenting medical exams is a critical task for healthcare professionals, serving as a vital component of patient care documentation. However, manually writing these notes is time-consuming and can impact the amount of time clinicians can spend on direct patient interaction and other tasks. Consequently, the development of automated clinical note generation systems has emerged as a clinically meaningful area of research within AI for health. In this paper, we present three key contributions to the field of clinical note generation using large language models (LLMs). First, we introduce CliniKnote, a comprehensive dataset consisting of 1,200 complex doctor-patient conversations paired with their full clinical notes. This dataset, created and curated by medical experts with the help of modern neural networks, provides a valuable resource for training and evaluating models in clinical note generation tasks. Second, we propose the K-SOAP (Keyword, Subjective, Objective, Assessment, and Plan) note format, which enhances traditional SOAP~\cite{podder2023soap} (Subjective, Objective, Assessment, and Plan) notes by adding a keyword section at the top, allowing for quick identification of essential information. Third, we develop an automatic pipeline to generate K-SOAP notes from doctor-patient conversations and benchmark various modern LLMs using various metrics. Our results demonstrate significant improvements in efficiency and performance compared to standard LLM finetuning methods.
Industry 4.0 has revolutionized manufacturing by driving digitalization and shifting the paradigm toward additive manufacturing (AM). Fused Deposition Modeling (FDM), a key AM technology, enables the creation of highly customized, cost-effective products with minimal material waste through layer-by-layer extrusion, posing a significant challenge to traditional subtractive methods. However, the susceptibility of material extrusion techniques to errors often requires expert intervention to detect and mitigate defects that can severely compromise product quality. While automated error detection and machine learning models exist, their generalizability across diverse 3D printer setups, firmware, and sensors is limited, and deep learning methods require extensive labeled datasets, hindering scalability and adaptability. To address these challenges, we present a process monitoring and control framework that leverages pre-trained Large Language Models (LLMs) alongside 3D printers to detect and address printing defects. The LLM evaluates print quality by analyzing images captured after each layer or print segment, identifying failure modes and querying the printer for relevant parameters. It then generates and executes a corrective action plan. We validated the effectiveness of the proposed framework in identifying defects by comparing it against a control group of engineers with diverse AM expertise. Our evaluation demonstrated that LLM-based agents not only accurately identify common 3D printing errors, such as inconsistent extrusion, stringing, warping, and layer adhesion, but also effectively determine the parameters causing these failures and autonomously correct them without any need for human intervention.
Machine learning research, crucial for technological advancements and innovation, often faces significant challenges due to its inherent complexity, slow pace of experimentation, and the necessity for specialized expertise. Motivated by this, we present a new systematic framework, autonomous Machine Learning Research with large language models (MLR-Copilot), designed to enhance machine learning research productivity through the automatic generation and implementation of research ideas using Large Language Model (LLM) agents. The framework consists of three phases: research idea generation, experiment implementation, and implementation execution. First, existing research papers are used to generate hypotheses and experimental plans vis IdeaAgent powered by LLMs. Next, the implementation generation phase translates these plans into executables with ExperimentAgent. This phase leverages retrieved prototype code and optionally retrieves candidate models and data. Finally, the execution phase, also managed by ExperimentAgent, involves running experiments with mechanisms for human feedback and iterative debugging to enhance the likelihood of achieving executable research outcomes. We evaluate our framework on five machine learning research tasks and the experimental results show the framework's potential to facilitate the research progress and innovations.
Simulating human mobility data is essential for various application domains, including transportation, urban planning, and epidemic control, since real data are often inaccessible to researchers due to expensive costs and privacy issues. Several existing deep generative solutions propose learning from real trajectories to generate synthetic ones. Despite the progress, most of them suffer from training stability issues and scale poorly with growing data size. More importantly, they generally lack control mechanisms to steer the generated trajectories based on spatiotemporal constraints such as fixing specific visits. To address such limitations, we formally define the controlled trajectory generation problem with spatiotemporal constraints and propose Geo-Llama. This novel LLM-inspired framework enforces explicit visit constraints in a contextually coherent way. It fine-tunes pre-trained LLMs on trajectories with a visit-wise permutation strategy where each visit corresponds to a time and location. This enables the model to capture the spatiotemporal patterns regardless of visit orders and allows flexible and in-context constraint integration through prompts during generation. Extensive experiments on real-world and synthetic datasets validate the effectiveness of Geo-Llama, demonstrating its versatility and robustness in handling a broad range of constraints to generate more realistic trajectories compared to existing methods.
Data-driven approaches for autonomous driving (AD) have been widely adopted in the past decade but are confronted with dataset bias and uninterpretability. Inspired by the knowledge-driven nature of human driving, recent approaches explore the potential of large language models (LLMs) to improve understanding and decision-making in traffic scenarios. They find that the pretrain-finetune paradigm of LLMs on downstream data with the Chain-of-Thought (CoT) reasoning process can enhance explainability and scene understanding. However, such a popular strategy proves to suffer from the notorious problems of misalignment between the crafted CoTs against the consequent decision-making, which remains untouched by previous LLM-based AD methods. To address this problem, we motivate an end-to-end decision-making model based on multimodality-augmented LLM, which simultaneously executes CoT reasoning and carries out planning results. Furthermore, we propose a reasoning-decision alignment constraint between the paired CoTs and planning results, imposing the correspondence between reasoning and decision-making. Moreover, we redesign the CoTs to enable the model to comprehend complex scenarios and enhance decision-making performance. We dub our proposed large language planners with reasoning-decision alignment as RDA-Driver. Experimental evaluations on the nuScenes and DriveLM-nuScenes benchmarks demonstrate the effectiveness of our RDA-Driver in enhancing the performance of end-to-end AD systems. Specifically, our RDA-Driver achieves state-of-the-art planning performance on the nuScenes dataset with 0.80 L2 error and 0.32 collision rate, and also achieves leading results on challenging DriveLM-nuScenes benchmarks with 0.82 L2 error and 0.38 collision rate.
Spatial reasoning in Large Language Models (LLMs) is the foundation for embodied intelligence. However, even in simple maze environments, LLMs still encounter challenges in long-term path-planning, primarily influenced by their spatial hallucination and context inconsistency hallucination by long-term reasoning. To address this challenge, this study proposes an innovative model, Spatial-to-Relational Transformation and Curriculum Q-Learning (S2RCQL). To address the spatial hallucination of LLMs, we propose the Spatial-to-Relational approach, which transforms spatial prompts into entity relations and paths representing entity relation chains. This approach fully taps the potential of LLMs in terms of sequential thinking. As a result, we design a path-planning algorithm based on Q-learning to mitigate the context inconsistency hallucination, which enhances the reasoning ability of LLMs. Using the Q-value of state-action as auxiliary information for prompts, we correct the hallucinations of LLMs, thereby guiding LLMs to learn the optimal path. Finally, we propose a reverse curriculum learning technique based on LLMs to further mitigate the context inconsistency hallucination. LLMs can rapidly accumulate successful experiences by reducing task difficulty and leveraging them to tackle more complex tasks. We performed comprehensive experiments based on Baidu's self-developed LLM: ERNIE-Bot 4.0. The results showed that our S2RCQL achieved a 23%--40% improvement in both success and optimality rates compared with advanced prompt engineering.
Human mobility prediction is essential for applications like urban planning and transportation management, yet it remains challenging due to the complex, often implicit, intentions behind human behavior. Existing models predominantly focus on spatiotemporal patterns, paying less attention to the underlying intentions that govern movements. Recent advancements in large language models (LLMs) offer a promising alternative research angle for integrating commonsense reasoning into mobility prediction. However, it is a non-trivial problem because LLMs are not natively built for mobility intention inference, and they also face scalability issues and integration difficulties with spatiotemporal models. To address these challenges, we propose a novel LIMP (LLMs for Intent-ware Mobility Prediction) framework. Specifically, LIMP introduces an "Analyze-Abstract-Infer" (A2I) agentic workflow to unleash LLM's commonsense reasoning power for mobility intention inference. Besides, we design an efficient fine-tuning scheme to transfer reasoning power from commercial LLM to smaller-scale, open-source language model, ensuring LIMP's scalability to millions of mobility records. Moreover, we propose a transformer-based intention-aware mobility prediction model to effectively harness the intention inference ability of LLM. Evaluated on two real-world datasets, LIMP significantly outperforms baseline models, demonstrating improved accuracy in next-location prediction and effective intention inference. The interpretability of intention-aware mobility prediction highlights our LIMP framework's potential for real-world applications. Codes and data can be found in https://github.com/tsinghua-fib-lab/LIMP .
Advancements in chip design and manufacturing have enabled the processing of complex tasks such as deep learning and natural language processing, paving the way for the development of artificial general intelligence (AGI). AI, on the other hand, can be leveraged to innovate and streamline semiconductor technology from planning and implementation to manufacturing. In this paper, we present \textit{Intelligent OPC Engineer Assistant}, an AI/LLM-powered methodology designed to solve the core manufacturing-aware optimization problem known as optical proximity correction (OPC). The methodology involves a reinforcement learning-based OPC recipe search and a customized multi-modal agent system for recipe summarization. Experiments demonstrate that our methodology can efficiently build OPC recipes on various chip designs with specially handled design topologies, a task that typically requires the full-time effort of OPC engineers with years of experience.
In this study, we present MedS-Bench, a comprehensive benchmark designed to evaluate the performance of large language models (LLMs) in clinical contexts. Unlike existing benchmarks that focus on multiple-choice question answering, MedS-Bench spans 11 high-level clinical tasks, including clinical report summarization, treatment recommendations, diagnosis, named entity recognition, and medical concept explanation, among others. We evaluated six leading LLMs, e.g., MEDITRON, Mistral, InternLM 2, Llama 3, GPT-4, and Claude-3.5 using few-shot prompting, and found that even the most sophisticated models struggle with these complex tasks. To address these limitations, we developed MedS-Ins, a large-scale instruction tuning dataset for medicine. MedS-Ins comprises 58 medically oriented language corpora, totaling 13.5 million samples across 122 tasks. To demonstrate the dataset's utility, we conducted a proof-of-concept experiment by performing instruction tuning on a lightweight, open-source medical language model. The resulting model, MMedIns-Llama 3, significantly outperformed existing models across nearly all clinical tasks. To promote further advancements in the application of LLMs to clinical challenges, we have made the MedS-Ins dataset fully accessible and invite the research community to contribute to its expansion.Additionally, we have launched a dynamic leaderboard for MedS-Bench, which we plan to regularly update the test set to track progress and enhance the adaptation of general LLMs to the medical domain. Leaderboard: https://henrychur.github.io/MedS-Bench/. Github: https://github.com/MAGIC-AI4Med/MedS-Ins.
Guiding large language models with a selected set of human-authored demonstrations is a common practice for improving LLM applications. However, human effort can be costly, especially in specialized domains (e.g., clinical diagnosis), and does not guarantee optimal performance due to the potential discrepancy of target skills between selected demonstrations and real test instances. Motivated by these, this paper explores the automatic creation of customized demonstrations, whose target skills align with the given target instance. We present SELF-TAUGHT, a problem-solving framework, which facilitates demonstrations that are "tailored" to the target problem and "filtered" for better quality (i.e., correctness) in a zero-shot manner. In 15 tasks of multiple-choice questions of diverse domains and the diagnosis of Alzheimer's disease (AD) with real-world patients, SELF-TAUGHT achieves superior performance to strong baselines (e.g., Few-shot CoT, Plan-and-Solve, Auto-CoT). We conduct comprehensive analyses on SELF-TAUGHT, including its generalizability to existing prompting methods and different LLMs, the quality of its intermediate generation, and more.
The household rearrangement task involves spotting misplaced objects in a scene and accommodate them with proper places. It depends both on common-sense knowledge on the objective side and human user preference on the subjective side. In achieving such task, we propose to mine object functionality with user preference alignment directly from the scene itself, without relying on human intervention. To do so, we work with scene graph representation and propose LLM-enhanced scene graph learning which transforms the input scene graph into an affordance-enhanced graph (AEG) with information-enhanced nodes and newly discovered edges (relations). In AEG, the nodes corresponding to the receptacle objects are augmented with context-induced affordance which encodes what kind of carriable objects can be placed on it. New edges are discovered with newly discovered non-local relations. With AEG, we perform task planning for scene rearrangement by detecting misplaced carriables and determining a proper placement for each of them. We test our method by implementing a tiding robot in simulator and perform evaluation on a new benchmark we build. Extensive evaluations demonstrate that our method achieves state-of-the-art performance on misplacement detection and the following rearrangement planning.
Planning remains one of the last standing bastions for large language models (LLMs), which now turn their attention to search. Most of the literature uses the language models as world models to define the search space, forgoing soundness for the sake of flexibility. A recent work, Thought of Search (ToS), proposed defining the search space with code, having the language models produce that code. ToS requires a human in the loop, collaboratively producing a sound successor function and goal test. The result, however, is worth the effort: all the tested datasets were solved with 100% accuracy. At the same time LLMs have demonstrated significant progress in code generation and refinement for complex reasoning tasks. In this work, we automate ToS (AutoToS), completely taking the human out of the loop of solving planning problems. AutoToS guides the language model step by step towards the generation of sound and complete search components, through feedback from both generic and domain specific unit tests. We achieve 100% accuracy, with minimal feedback iterations, using LLMs of various sizes on all evaluated domains.
Generating physician letters is a time-consuming task in daily clinical practice. This study investigates local fine-tuning of large language models (LLMs), specifically LLaMA models, for physician letter generation in a privacy-preserving manner within the field of radiation oncology. Our findings demonstrate that base LLaMA models, without fine-tuning, are inadequate for effectively generating physician letters. The QLoRA algorithm provides an efficient method for local intra-institutional fine-tuning of LLMs with limited computational resources (i.e., a single 48 GB GPU workstation within the hospital). The fine-tuned LLM successfully learns radiation oncology-specific information and generates physician letters in an institution-specific style. ROUGE scores of the generated summary reports highlight the superiority of the 8B LLaMA-3 model over the 13B LLaMA-2 model. Further multidimensional physician evaluations of 10 cases reveal that, although the fine-tuned LLaMA-3 model has limited capacity to generate content beyond the provided input data, it successfully generates salutations, diagnoses and treatment histories, recommendations for further treatment, and planned schedules. Overall, clinical benefit was rated highly by the clinical experts (average score of 3.44 on a 4-point scale). With careful physician review and correction, automated LLM-based physician letter generation has significant practical value.
In this paper, we propose a new method STRATEGIST that utilizes LLMs to acquire new skills for playing multi-agent games through a self-improvement process. Our method gathers quality feedback through self-play simulations with Monte Carlo tree search and LLM-based reflection, which can then be used to learn high-level strategic skills such as how to evaluate states that guide the low-level execution. We showcase how our method can be used in both action planning and dialogue generation in the context of games, achieving good performance on both tasks. Specifically, we demonstrate that our method can help train agents with better performance than both traditional reinforcement learning-based approaches and other LLM-based skill learning approaches in games including the Game of Pure Strategy (GOPS) and The Resistance: Avalon. STRATEGIST helps bridge the gap between foundation models and symbolic decision-making methods through its bi-level approach, leading to more robust decision-making.
In text generation, hallucinations refer to the generation of seemingly coherent text that contradicts established knowledge. One compelling hypothesis is that hallucinations occur when a language model is given a generation task outside its parametric knowledge (due to rarity, recency, domain, etc.). A common strategy to address this limitation is to infuse the language models with retrieval mechanisms, providing the model with relevant knowledge for the task. In this paper, we leverage the planning capabilities of instruction-tuned LLMs and analyze how planning can be used to guide retrieval to further reduce the frequency of hallucinations. We empirically evaluate several variations of our proposed approach on long-form text generation tasks. By improving the coverage of relevant facts, plan-guided retrieval and generation can produce more informative responses while providing a higher rate of attribution to source documents.
While large language models (LLMs) have been thoroughly evaluated for deductive and inductive reasoning, their proficiency in holistic rule learning in interactive environments remains less explored. We introduce RULEARN, a novel benchmark to assess the rule-learning abilities of LLM agents in interactive settings. In RULEARN, agents strategically interact with simulated environments to gather observations, discern patterns, and solve complex problems. To enhance the rule-learning capabilities for LLM agents, we propose IDEA, a novel reasoning framework that integrates the process of Induction, Deduction, and Abduction. The IDEA agent generates initial hypotheses from limited observations through abduction, devises plans to validate these hypotheses or leverages them to solve problems via deduction, and refines previous hypotheses through induction, dynamically establishing and applying rules that mimic human rule-learning behaviors. Our evaluation of the IDEA framework, which involves five representative LLMs, demonstrates significant improvements over the baseline. Furthermore, our study with human participants reveals notable discrepancies in rule-learning behaviors between humans and LLMs. We believe our benchmark will serve as a valuable and challenging resource, and IDEA will provide crucial insights for the development of LLM agents capable of human-like rule learning in real-world scenarios. Our code and data is publicly available.
Integrating large language models (LLMs) into autonomous driving enhances personalization and adaptability in open-world scenarios. However, traditional edge computing models still face significant challenges in processing complex driving data, particularly regarding real-time performance and system efficiency. To address these challenges, this study introduces EC-Drive, a novel edge-cloud collaborative autonomous driving system with data drift detection capabilities. EC-Drive utilizes drift detection algorithms to selectively upload critical data, including new obstacles and traffic pattern changes, to the cloud for processing by GPT-4, while routine data is efficiently managed by smaller LLMs on edge devices. This approach not only reduces inference latency but also improves system efficiency by optimizing communication resource use. Experimental validation confirms the system's robust processing capabilities and practical applicability in real-world driving conditions, demonstrating the effectiveness of this edge-cloud collaboration framework. Our data and system demonstration will be released at https://sites.google.com/view/ec-drive.
With the emergence of large language models (LLMs), LLM-powered multi-agent systems (LLM-MA systems) have been proposed to tackle real-world tasks. However, their agents mostly follow predefined Standard Operating Procedures (SOPs) that remain unchanged across the whole interaction, lacking autonomy and scalability. Additionally, current solutions often overlook the necessity for effective agent cooperation. To address the above limitations, we propose MegaAgent, a practical framework designed for autonomous cooperation in large-scale LLM Agent systems. MegaAgent leverages the autonomy of agents to dynamically generate agents based on task requirements, incorporating features such as automatically dividing tasks, systematic planning and monitoring of agent activities, and managing concurrent operations. In addition, MegaAgent is designed with a hierarchical structure and employs system-level parallelism to enhance performance and boost communication. We demonstrate the effectiveness of MegaAgent through Gobang game development, showing that it outperforms popular LLM-MA systems; and national policy simulation, demonstrating its high autonomy and potential to rapidly scale up to 590 agents while ensuring effective cooperation among them. Our results indicate that MegaAgent is the first autonomous large-scale LLM-MA system with no pre-defined SOPs, high effectiveness and scalability, paving the way for further research in this field. Our code is at https://anonymous.4open.science/r/MegaAgent-81F3.
[Context] Large Language Models (LLMs) have shown good performance in several software development-related tasks such as program repair, documentation, code refactoring, debugging, and testing. Adapters are specialized, small modules designed for parameter efficient fine-tuning of LLMs for specific tasks, domains, or applications without requiring extensive retraining of the entire model. These adapters offer a more efficient way to customize LLMs for particular needs, leveraging the pre-existing capabilities of the large model. Merging LLMs and adapters has shown promising results for various natural language domains and tasks, enabling the use of the learned models and adapters without additional training for a new task. [Objective] This research proposes continual merging and empirically studies the capabilities of merged adapters in Code LLMs, specially for the Automated Program Repair (APR) task. The goal is to gain insights into whether and how merging task-specific adapters can affect the performance of APR. [Method] In our framework, MergeRepair, we plan to merge multiple task-specific adapters using three different merging methods and evaluate the performance of the merged adapter for the APR task. Particularly, we will employ two main merging scenarios for all three techniques, (i) merging using equal-weight averaging applied on parameters of different adapters, where all adapters are of equal importance; and (ii) our proposed approach, continual merging, in which we sequentially merge the task-specific adapters and the order and weight of merged adapters matter. By exploratory study of merging techniques, we will investigate the improvement and generalizability of merged adapters for APR. Through continual merging, we will explore the capability of merged adapters and the effect of task order, as it occurs in real-world software projects.
In the pursuit of enhancing domain-specific Large Language Models (LLMs), Retrieval-Augmented Generation (RAG) emerges as a promising solution to mitigate issues such as hallucinations, outdated knowledge, and limited expertise in highly specialized queries. However, existing approaches to RAG fall short by neglecting system state variables, which are crucial for ensuring adaptive control, retrieval halting, and system convergence. In this paper, we introduce the TC-RAG through rigorous proof, a novel framework that addresses these challenges by incorporating a Turing Complete System to manage state variables, thereby enabling more efficient and accurate knowledge retrieval. By leveraging a memory stack system with adaptive retrieval, reasoning, and planning capabilities, TC-RAG not only ensures the controlled halting of retrieval processes but also mitigates the accumulation of erroneous knowledge via Push and Pop actions. In the case study of the medical domain, our extensive experiments on real-world healthcare datasets demonstrate the superiority of TC-RAG over existing methods in accuracy by over 7.20\%. Our dataset and code have been available at https://https://github.com/Artessay/SAMA.git.
Designing emotionally intelligent conversational systems to provide comfort and advice to people experiencing distress is a compelling area of research. Recently, with advancements in large language models (LLMs), end-to-end dialogue agents without explicit strategy prediction steps have become prevalent. However, implicit strategy planning lacks transparency, and recent studies show that LLMs' inherent preference bias towards certain socio-emotional strategies hinders the delivery of high-quality emotional support. To address this challenge, we propose decoupling strategy prediction from language generation, and introduce a novel dialogue strategy prediction framework, EmoDynamiX, which models the discourse dynamics between user fine-grained emotions and system strategies using a heterogeneous graph for better performance and transparency. Experimental results on two ESC datasets show EmoDynamiX outperforms previous state-of-the-art methods with a significant margin (better proficiency and lower preference bias). Our approach also exhibits better transparency by allowing backtracing of decision making.
Generating long-term texts such as novels using artificial intelligence has always been a challenge. A common approach is to use large language models (LLMs) to construct a hierarchical framework that first plans and then writes. Despite the fact that the generated novels reach a sufficient length, they exhibit poor logical coherence and appeal in their plots and deficiencies in character and event depiction, ultimately compromising the overall narrative quality. In this paper, we propose a method named Extracting Excelsior and Expanding. Ex3 initially extracts structure information from raw novel data. By combining this structure information with the novel data, an instruction-following dataset is meticulously crafted. This dataset is then utilized to fine-tune the LLM, aiming for excelsior generation performance. In the final stage, a tree-like expansion method is deployed to facilitate the generation of arbitrarily long novels. Evaluation against previous methods showcases Ex3's ability to produce higher-quality long-form novels.
In this paper, we explore the capabilities of state-of-the-art large language models (LLMs) such as GPT-4, GPT-4o, Claude 3.5 Sonnet, Claude 3 Opus, Gemini 1.5 Pro, Llama 3, and Llama 3.1 in solving some selected undergraduate-level transportation engineering problems. We introduce TransportBench, a benchmark dataset that includes a sample of transportation engineering problems on a wide range of subjects in the context of planning, design, management, and control of transportation systems. This dataset is used by human experts to evaluate the capabilities of various commercial and open-sourced LLMs, especially their accuracy, consistency, and reasoning behaviors, in solving transportation engineering problems. Our comprehensive analysis uncovers the unique strengths and limitations of each LLM, e.g. our analysis shows the impressive accuracy and some unexpected inconsistent behaviors of Claude 3.5 Sonnet in solving TransportBench problems. Our study marks a thrilling first step toward harnessing artificial general intelligence for complex transportation challenges.
Enabling humanoid robots to perform autonomously loco-manipulation in unstructured environments is crucial and highly challenging for achieving embodied intelligence. This involves robots being able to plan their actions and behaviors in long-horizon tasks while using multi-modality to perceive deviations between task execution and high-level planning. Recently, large language models (LLMs) have demonstrated powerful planning and reasoning capabilities for comprehension and processing of semantic information through robot control tasks, as well as the usability of analytical judgment and decision-making for multi-modal inputs. To leverage the power of LLMs towards humanoid loco-manipulation, we propose a novel language-model based framework that enables robots to autonomously plan behaviors and low-level execution under given textual instructions, while observing and correcting failures that may occur during task execution. To systematically evaluate this framework in grounding LLMs, we created the robot 'action' and 'sensing' behavior library for task planning, and conducted mobile manipulation tasks and experiments in both simulated and real environments using the CENTAURO robot, and verified the effectiveness and application of this approach in robotic tasks with autonomous behavioral planning.
To enable non-experts to specify long-horizon, multi-robot collaborative tasks, language models are increasingly used to translate natural language commands into formal specifications. However, because translation can occur in multiple ways, such translations may lack accuracy or lead to inefficient multi-robot planning. Our key insight is that concise hierarchical specifications can simplify planning while remaining straightforward to derive from human instructions. We propose Nl2Hltl2Plan, a framework that translates natural language commands into hierarchical Linear Temporal Logic (LTL) and solves the corresponding planning problem. The translation involves two steps leveraging Large Language Models (LLMs). First, an LLM transforms instructions into a Hierarchical Task Tree, capturing logical and temporal relations. Next, a fine-tuned LLM converts sub-tasks into flat LTL formulas, which are aggregated into hierarchical specifications, with the lowest level corresponding to ordered robot actions. These specifications are then used with off-the-shelf planners. Our Nl2Hltl2Plan demonstrates the potential of LLMs in hierarchical reasoning for multi-robot task planning. Evaluations in simulation and real-world experiments with human participants show that Nl2Hltl2Plan outperforms existing methods, handling more complex instructions while achieving higher success rates and lower costs in task allocation and planning. Additional details are available at https://nl2hltl2plan.github.io .
Clothes manipulation is a critical skill for household robots. Recent advancements have been made in task-specific clothes manipulation, such as folding, flattening, and hanging. However, due to clothes' complex geometries and deformability, creating a general-purpose robot system that can manipulate a diverse range of clothes in many ways remains challenging. Since clothes are typically designed with specific structures, we propose identifying these specific features like ``left sleeve'' as semantic keypoints. Semantic keypoints can provide semantic cues for task planning and geometric cues for low-level action generation. With this insight, we develop a hierarchical learning framework using the large language model (LLM) for general-purpose CLothes mAnipulation with Semantic keyPoints (CLASP). Extensive simulation experiments show that CLASP outperforms baseline methods on both seen and unseen tasks across various clothes manipulation tasks. Real-world experiments show that CLASP can be directly deployed in the real world and applied to a wide variety of clothes.
Prognosis prediction is crucial for determining optimal treatment plans for lung cancer patients. Traditionally, such predictions relied on models developed from retrospective patient data. Recently, large language models (LLMs) have gained attention for their ability to process and generate text based on extensive learned knowledge. In this study, we evaluate the potential of GPT-4o mini and GPT-3.5 in predicting the prognosis of lung cancer patients. We collected two prognosis datasets, i.e., survival and post-operative complication datasets, and designed multiple tasks to assess the models' performance comprehensively. Logistic regression models were also developed as baselines for comparison. The experimental results demonstrate that LLMs can achieve competitive, and in some tasks superior, performance in lung cancer prognosis prediction compared to data-driven logistic regression models despite not using additional patient data. These findings suggest that LLMs can be effective tools for prognosis prediction in lung cancer, particularly when patient data is limited or unavailable.
Planning in code is considered a more reliable approach for many orchestration tasks. This is because code is more tractable than steps generated via Natural Language and make it easy to support more complex sequences by abstracting deterministic logic into functions. It also allows spotting issues with incorrect function names with the help of parsing checks that can be run on code. Progress in Code Generation methodologies, however, remains limited to general-purpose languages like C, C++, and Python. LLMs continue to face challenges with custom function names in Domain Specific Languages or DSLs, leading to higher hallucination rates and syntax errors. This is more common for custom function names, that are typically part of the plan. Moreover, keeping LLMs up-to-date with newer function names is an issue. This poses a challenge for scenarios like task planning over a large number of APIs, since the plan is represented as a DSL having custom API names. In this paper, we focus on workflow automation in RPA (Robotic Process Automation) domain as a special case of task planning. We present optimizations for using Retrieval Augmented Generation (or RAG) with LLMs for DSL generation along with an ablation study comparing these strategies with a fine-tuned model. Our results showed that the fine-tuned model scored the best on code similarity metric. However, with our optimizations, RAG approach is able to match the quality for in-domain API names in the test set. Additionally, it offers significant advantage for out-of-domain or unseen API names, outperforming Fine-Tuned model on similarity metric by 7 pts.
The rise of Large Language Models (LLMs) has impacted research in robotics and automation. While progress has been made in integrating LLMs into general robotics tasks, a noticeable void persists in their adoption in more specific domains such as surgery, where critical factors such as reasoning, explainability, and safety are paramount. Achieving autonomy in robotic surgery, which entails the ability to reason and adapt to changes in the environment, remains a significant challenge. In this work, we propose a multi-modal LLM integration in robot-assisted surgery for autonomous blood suction. The reasoning and prioritization are delegated to the higher-level task-planning LLM, and the motion planning and execution are handled by the lower-level deep reinforcement learning model, creating a distributed agency between the two components. As surgical operations are highly dynamic and may encounter unforeseen circumstances, blood clots and active bleeding were introduced to influence decision-making. Results showed that using a multi-modal LLM as a higher-level reasoning unit can account for these surgical complexities to achieve a level of reasoning previously unattainable in robot-assisted surgeries. These findings demonstrate the potential of multi-modal LLMs to significantly enhance contextual understanding and decision-making in robotic-assisted surgeries, marking a step toward autonomous surgical systems.
Introduction: Poor educational quality in Secondary Schools is still regarded as one of the major struggles in 21st century Uganda - especially in rural areas. Research identifies several problems, including low quality or absent teacher lesson planning. As the government pushes towards the implementation of a new curriculum, exiting lesson plans become obsolete and the problem is worsened. Using a Retrieval Augmented Generation approach, we developed a prototype that generates customized lesson plans based on the government-accredited textbooks. This helps teachers create lesson plans more efficiently and with better quality, ensuring they are fully aligned the new curriculum and the competence-based learning approach. Methods: The prototype was created using Cohere LLM and Sentence Embeddings, and LangChain Framework - and thereafter made available on a public website. Vector stores were trained for three new curriculum textbooks (ICT, Mathematics, History), all at Secondary 1 Level. Twenty-four lessons plans were generated following a pseudo-random generation protocol, based on the suggested periods in the textbooks. The lesson plans were analyzed regarding their technical quality by three independent raters following the Lesson Plan Analysis Protocol (LPAP) by Ndihokubwayo et al. (2022) that is specifically designed for East Africa and competence-based curriculums. Results: Evaluation of 24 lesson plans using the LPAP resulted in an average quality of between 75 and 80%, corresponding to "very good lesson plan". None of the lesson plans scored below 65%, although one lesson plan could be argued to have been missing the topic. In conclusion, the quality of the generated lesson plans is at least comparable, if not better, than those created by humans, as demonstrated in a study in Rwanda, whereby no lesson plan even reached the benchmark of 50%.
The arrival of recent cybersecurity standards has raised the bar for security assessments in organizations, but existing techniques don't always scale well. Threat analysis and risk assessment are used to identify security threats for new or refactored systems. Still, there is a lack of definition-of-done, so identified threats have to be validated which slows down the analysis. Existing literature has focused on the overall performance of threat analysis, but no previous work has investigated how deep must the analysts dig into the material before they can effectively validate the identified security threats. We propose a controlled experiment with practitioners to investigate whether some analysis material (like LLM-generated advice) is better than none and whether more material (the system's data flow diagram and LLM-generated advice) is better than some material. In addition, we present key findings from running a pilot with 41 MSc students, which are used to improve the study design. Finally, we also provide an initial replication package, including experimental material and data analysis scripts and a plan to extend it to include new materials based on the final data collection campaign with practitioners (e.g., pre-screening questions).
Emergency department (ED) overcrowding and the complexity of rapid decision-making in critical care settings pose significant challenges to healthcare systems worldwide. While clinical decision support systems (CDSS) have shown promise, the integration of large language models (LLMs) offers new possibilities for enhancing triage accuracy and clinical decision-making. This study presents an LLM-driven CDSS designed to assist ED physicians and nurses in patient triage, treatment planning, and overall emergency care management. We developed a multi-agent CDSS utilizing Llama-3-70b as the base LLM, orchestrated by CrewAI and Langchain. The system comprises four AI agents emulating key ED roles: Triage Nurse, Emergency Physician, Pharmacist, and ED Coordinator. It incorporates the Korean Triage and Acuity Scale (KTAS) for triage assessment and integrates with the RxNorm API for medication management. The model was evaluated using the Asclepius dataset, with performance assessed by a clinical emergency medicine specialist. The CDSS demonstrated high accuracy in triage decision-making compared to the baseline of a single-agent system. Furthermore, the system exhibited strong performance in critical areas, including primary diagnosis, critical findings identification, disposition decision-making, treatment planning, and resource allocation. Our multi-agent CDSS demonstrates significant potential for supporting comprehensive emergency care management. By leveraging state-of-the-art AI technologies, this system offers a scalable and adaptable tool that could enhance emergency medical care delivery, potentially alleviating ED overcrowding and improving patient outcomes. This work contributes to the growing field of AI applications in emergency medicine and offers a promising direction for future research and clinical implementation.
Future event prediction (FEP) is a long-standing and crucial task in the world, as understanding the evolution of events enables early risk identification, informed decision-making, and strategic planning. Existing work typically treats event prediction as classification tasks and confines the outcomes of future events to a fixed scope, such as yes/no questions, candidate set, and taxonomy, which is difficult to include all possible outcomes of future events. In this paper, we introduce OpenEP (an Open-Ended Future Event Prediction task), which generates flexible and diverse predictions aligned with real-world scenarios. This is mainly reflected in two aspects: firstly, the predictive questions are diverse, covering different stages of event development and perspectives; secondly, the outcomes are flexible, without constraints on scope or format. To facilitate the study of this task, we construct OpenEPBench, an open-ended future event prediction dataset. For question construction, we pose questions from seven perspectives, including location, time, event development, event outcome, event impact, event response, and other, to facilitate an in-depth analysis and understanding of the comprehensive evolution of events. For outcome construction, we collect free-form text containing the outcomes as ground truth to provide semantically complete and detail-enriched outcomes. Furthermore, we propose StkFEP, a stakeholder-enhanced future event prediction framework, that incorporates event characteristics for open-ended settings. Our method extracts stakeholders involved in events to extend questions to gather diverse information. We also collect historically events that are relevant and similar to the question to reveal potential evolutionary patterns. Experiment results indicate that accurately predicting future events in open-ended settings is challenging for existing LLMs.
Large Language Models (LLMs) have demonstrated remarkable abilities in various language tasks, making them promising candidates for decision-making in robotics. Inspired by Hierarchical Reinforcement Learning (HRL), we propose Retrieval-Augmented in-context reinforcement Learning (RAHL), a novel framework that decomposes complex tasks into sub-tasks using an LLM-based high-level policy, in which a complex task is decomposed into sub-tasks by a high-level policy on-the-fly. The sub-tasks, defined by goals, are assigned to the low-level policy to complete. To improve the agent's performance in multi-episode execution, we propose Hindsight Modular Reflection (HMR), where, instead of reflecting on the full trajectory, we let the agent reflect on shorter sub-trajectories to improve reflection efficiency. We evaluated the decision-making ability of the proposed RAHL in three benchmark environments--ALFWorld, Webshop, and HotpotQA. The results show that RAHL can achieve an improvement in performance in 9%, 42%, and 10% in 5 episodes of execution in strong baselines. Furthermore, we also implemented RAHL on the Boston Dynamics SPOT robot. The experiment shows that the robot can scan the environment, find entrances, and navigate to new rooms controlled by the LLM policy.
Large language models (LLMs) have brought autonomous agents closer to artificial general intelligence (AGI) due to their promising generalization and emergent capabilities. There is, however, a lack of studies on how LLM-based agents behave, why they could potentially fail, and how to improve them, particularly in demanding real-world planning tasks. In this paper, as an effort to fill the gap, we present our study using a realistic benchmark, TravelPlanner, where an agent must meet multiple constraints to generate accurate plans. We leverage this benchmark to address four key research questions: (1) are LLM agents robust enough to lengthy and noisy contexts when it comes to reasoning and planning? (2) can few-shot prompting adversely impact the performance of LLM agents in scenarios with long context? (3) can we rely on refinement to improve plans, and (4) can fine-tuning LLMs with both positive and negative feedback lead to further improvement? Our comprehensive experiments indicate that, firstly, LLMs often fail to attend to crucial parts of a long context, despite their ability to handle extensive reference information and few-shot examples; secondly, they still struggle with analyzing the long plans and cannot provide accurate feedback for refinement; thirdly, we propose Feedback-Aware Fine-Tuning (FAFT), which leverages both positive and negative feedback, resulting in substantial gains over Supervised Fine-Tuning (SFT). Our findings offer in-depth insights to the community on various aspects related to real-world planning applications.
We propose a novel approach for decision making problems leveraging the generalization capabilities of large language models (LLMs). Traditional methods such as expert systems, planning algorithms, and reinforcement learning often exhibit limited generalization, typically requiring the training of new models for each unique task. In contrast, LLMs demonstrate remarkable success in generalizing across varied language tasks, inspiring a new strategy for training decision making models. Our approach, referred to as "Learning then Using" (LTU), entails a two-stage process. Initially, the \textit{learning} phase develops a robust foundational decision making model by integrating diverse knowledge from various domains and decision making contexts. The subsequent \textit{using} phase refines this foundation model for specific decision making scenarios. Distinct from other studies that employ LLMs for decision making through supervised learning, our LTU method embraces a versatile training methodology that combines broad pre-training with targeted fine-tuning. Experiments in e-commerce domains such as advertising and search optimization have shown that LTU approach outperforms traditional supervised learning regimes in decision making capabilities and generalization. The LTU approach is the first practical training architecture for both single-step and multi-step decision making tasks combined with LLMs, which can be applied beyond game and robot domains. It provides a robust and adaptable framework for decision making, enhances the effectiveness and flexibility of various systems in tackling various challenges.
Large Language Models (LLMs) and Visual Language Models (VLMs) are attracting increasing interest due to their improving performance and applications across various domains and tasks. However, LLMs and VLMs can produce erroneous results, especially when a deep understanding of the problem domain is required. For instance, when planning and perception are needed simultaneously, these models often struggle because of difficulties in merging multi-modal information. To address this issue, fine-tuned models are typically employed and trained on specialized data structures representing the environment. This approach has limited effectiveness, as it can overly complicate the context for processing. In this paper, we propose a multi-agent architecture for embodied task planning that operates without the need for specific data structures as input. Instead, it uses a single image of the environment, handling free-form domains by leveraging commonsense knowledge. We also introduce a novel, fully automatic evaluation procedure, PG2S, designed to better assess the quality of a plan. We validated our approach using the widely recognized ALFRED dataset, comparing PG2S to the existing KAS metric to further evaluate the quality of the generated plans.
Unified graph representation learning aims to produce node embeddings, which can be applied to multiple downstream applications. However, existing studies based on graph neural networks and language models either suffer from the limitations of numerous training needed toward specific downstream predictions or have shallow semantic features. In this work, we propose a novel Path-LLM model to learn unified graph representation, which leverages a powerful large language model (LLM) to incorporate our proposed path features. Our Path-LLM framework consists of several well-designed techniques. First, we develop a new mechanism of long-to-short shortest path (L2SP) selection, which covers essential connections between different dense groups. An in-depth comparison of different path selection plans is offered to illustrate the strength of our designed L2SP. Then, we design path textualization to obtain L2SP-based training texts. Next, we feed the texts into a self-supervised LLM training process to learn embeddings. Extensive experiments on benchmarks validate the superiority of Path-LLM against the state-of-the-art WalkLM method on two classical graph learning tasks (node classification and link prediction) and one NP-hard graph query processing task (keyword search), meanwhile saving more than 90% of training paths.
Data-driven storytelling is a powerful method for conveying insights by combining narrative techniques with visualizations and text. These stories integrate visual aids, such as highlighted bars and lines in charts, along with textual annotations explaining insights. However, creating such stories requires a deep understanding of the data and meticulous narrative planning, often necessitating human intervention, which can be time-consuming and mentally taxing. While Large Language Models (LLMs) excel in various NLP tasks, their ability to generate coherent and comprehensive data stories remains underexplored. In this work, we introduce a novel task for data story generation and a benchmark containing 1,449 stories from diverse sources. To address the challenges of crafting coherent data stories, we propose a multiagent framework employing two LLM agents designed to replicate the human storytelling process: one for understanding and describing the data (Reflection), generating the outline, and narration, and another for verification at each intermediary step. While our agentic framework generally outperforms non-agentic counterparts in both model-based and human evaluations, the results also reveal unique challenges in data story generation.
In this paper, we present MooER, a LLM-based large-scale automatic speech recognition (ASR) / automatic speech translation (AST) model of Moore Threads. A 5000h pseudo labeled dataset containing open source and self collected speech data is used for training. We achieve performance comparable to other open source models trained with up to hundreds of thousands of hours of labeled speech data. Meanwhile, experiments conducted on Covost2 Zh2en testset suggest that our model outperforms other open source Speech LLMs. A BLEU score of 25.2 can be obtained. The main contributions of this paper are summarized as follows. First, this paper presents a training strategy for encoders and LLMs on speech related tasks (including ASR and AST) using a small size of pseudo labeled data without any extra manual annotation and selection. Second, we release our ASR and AST models and plan to open-source our training code and strategy in the near future. Moreover, a model trained on 8wh scale training data is planned to be released later on.
This paper considers a scenario in city navigation: an AI agent is provided with language descriptions of the goal location with respect to some well-known landmarks; By only observing the scene around, including recognizing landmarks and road network connections, the agent has to make decisions to navigate to the goal location without instructions. This problem is very challenging, because it requires agent to establish self-position and acquire spatial representation of complex urban environment, where landmarks are often invisible. In the absence of navigation instructions, such abilities are vital for the agent to make high-quality decisions in long-range city navigation. With the emergent reasoning ability of large language models (LLMs), a tempting baseline is to prompt LLMs to "react" on each observation and make decisions accordingly. However, this baseline has very poor performance that the agent often repeatedly visits same locations and make short-sighted, inconsistent decisions. To address these issues, this paper introduces a novel agentic workflow featured by its abilities to perceive, reflect and plan. Specifically, we find LLaVA-7B can be fine-tuned to perceive the direction and distance of landmarks with sufficient accuracy for city navigation. Moreover, reflection is achieved through a memory mechanism, where past experiences are stored and can be retrieved with current perception for effective decision argumentation. Planning uses reflection results to produce long-term plans, which can avoid short-sighted decisions in long-range navigation. We show the designed workflow significantly improves navigation ability of the LLM agent compared with the state-of-the-art baselines.
Ramp merging is one of the bottlenecks in traffic systems, which commonly cause traffic congestion, accidents, and severe carbon emissions. In order to address this essential issue and enhance the safety and efficiency of connected and autonomous vehicles (CAVs) at multi-lane merging zones, we propose a novel collaborative decision-making framework, named AgentsCoMerge, to leverage large language models (LLMs). Specifically, we first design a scene observation and understanding module to allow an agent to capture the traffic environment. Then we propose a hierarchical planning module to enable the agent to make decisions and plan trajectories based on the observation and the agent's own state. In addition, in order to facilitate collaboration among multiple agents, we introduce a communication module to enable the surrounding agents to exchange necessary information and coordinate their actions. Finally, we develop a reinforcement reflection guided training paradigm to further enhance the decision-making capability of the framework. Extensive experiments are conducted to evaluate the performance of our proposed method, demonstrating its superior efficiency and effectiveness for multi-agent collaborative decision-making under various ramp merging scenarios.
Multimodal large language models (MLLMs) have extended the success of large language models (LLMs) to multiple data types, such as image, text and audio, achieving significant performance in various domains, including multimodal translation, visual question answering and content generation. Nonetheless, existing systems are inefficient to train MLLMs due to substantial GPU bubbles caused by the heterogeneous modality models and complex data dependencies in 3D parallelism. This paper proposes Optimus, a distributed MLLM training system that reduces end-to-end MLLM training time. Optimus is based on our principled analysis that scheduling the encoder computation within the LLM bubbles can reduce bubbles in MLLM training. To make scheduling encoder computation possible for all GPUs, Optimus searches the separate parallel plans for encoder and LLM, and adopts a bubble scheduling algorithm to enable exploiting LLM bubbles without breaking the original data dependencies in the MLLM model architecture. We further decompose encoder layer computation into a series of kernels, and analyze the common bubble pattern of 3D parallelism to carefully optimize the sub-millisecond bubble scheduling, minimizing the overall training time. Our experiments in a production cluster show that Optimus accelerates MLLM training by 20.5%-21.3% with ViT-22B and GPT-175B model over 3072 GPUs compared to baselines.
This article details our participation (L3iTC) in the FinLLM Challenge Task 2024, focusing on two key areas: Task 1, financial text classification, and Task 2, financial text summarization. To address these challenges, we fine-tuned several large language models (LLMs) to optimize performance for each task. Specifically, we used 4-bit quantization and LoRA to determine which layers of the LLMs should be trained at a lower precision. This approach not only accelerated the fine-tuning process on the training data provided by the organizers but also enabled us to run the models on low GPU memory. Our fine-tuned models achieved third place for the financial classification task with an F1-score of 0.7543 and secured sixth place in the financial summarization task on the official test datasets.
Large language models (LLMs) have transformed the development of embodied intelligence. By providing a few contextual demonstrations, developers can utilize the extensive internal knowledge of LLMs to effortlessly translate complex tasks described in abstract language into sequences of code snippets, which will serve as the execution logic for embodied agents. However, this paper uncovers a significant backdoor security threat within this process and introduces a novel method called \method{}. By poisoning just a few contextual demonstrations, attackers can covertly compromise the contextual environment of a black-box LLM, prompting it to generate programs with context-dependent defects. These programs appear logically sound but contain defects that can activate and induce unintended behaviors when the operational agent encounters specific triggers in its interactive environment. To compromise the LLM's contextual environment, we employ adversarial in-context generation to optimize poisoned demonstrations, where an LLM judge evaluates these poisoned prompts, reporting to an additional LLM that iteratively optimizes the demonstration in a two-player adversarial game using chain-of-thought reasoning. To enable context-dependent behaviors in downstream agents, we implement a dual-modality activation strategy that controls both the generation and execution of program defects through textual and visual triggers. We expand the scope of our attack by developing five program defect modes that compromise key aspects of confidentiality, integrity, and availability in embodied agents. To validate the effectiveness of our approach, we conducted extensive experiments across various tasks, including robot planning, robot manipulation, and compositional visual reasoning. Additionally, we demonstrate the potential impact of our approach by successfully attacking real-world autonomous driving systems.
In today's globalized economy, comprehensive supply chain visibility is crucial for effective risk management. Achieving visibility remains a significant challenge due to limited information sharing among supply chain partners. This paper presents a novel framework leveraging Knowledge Graphs (KGs) and Large Language Models (LLMs) to enhance supply chain visibility without relying on direct stakeholder information sharing. Our zero-shot, LLM-driven approach automates the extraction of supply chain information from diverse public sources and constructs KGs to capture complex interdependencies between supply chain entities. We employ zero-shot prompting for Named Entity Recognition (NER) and Relation Extraction (RE) tasks, eliminating the need for extensive domain-specific training. We validate the framework with a case study on electric vehicle supply chains, focusing on tracking critical minerals for battery manufacturing. Results show significant improvements in supply chain mapping, extending visibility beyond tier-2 suppliers. The framework reveals critical dependencies and alternative sourcing options, enhancing risk management and strategic planning. With high accuracy in NER and RE tasks, it provides an effective tool for understanding complex, multi-tiered supply networks. This research offers a scalable, flexible method for constructing domain-specific supply chain KGs, addressing longstanding challenges in visibility and paving the way for advancements in digital supply chain surveillance.
Large language models (LLMs) have shown success in handling simple games with imperfect information and enabling multi-agent coordination, but their ability to facilitate practical collaboration against other agents in complex, imperfect information environments, especially in a non-English environment, still needs to be explored. This study investigates the applicability of knowledge acquired by open-source and API-based LLMs to sophisticated text-based games requiring agent collaboration under imperfect information, comparing their performance to established baselines using other types of agents. We propose a Theory of Mind (ToM) planning technique that allows LLM agents to adapt their strategy against various adversaries using only game rules, current state, and historical context as input. An external tool was incorporated to mitigate the challenge of dynamic and extensive action spaces in this card game. Our results show that although a performance gap exists between current LLMs and state-of-the-art reinforcement learning (RL) models, LLMs demonstrate ToM capabilities in this game setting. It consistently improves their performance against opposing agents, suggesting their ability to understand the actions of allies and adversaries and establish collaboration with allies. To encourage further research and understanding, we have made our codebase openly accessible.
The FIFA World Cup in Qatar was discussed extensively in the news and on social media. Due to news reports with allegations of human rights violations, there were calls to boycott it. Wearing a OneLove armband was part of a planned protest activity. Controversy around the armband arose when FIFA threatened to sanction captains who wear it. To understand what topics Twitter users Tweeted about and what the opinion of German Twitter users was towards the OneLove armband, we performed an analysis of German Tweets published during the World Cup using in-context learning with LLMs. We validated the labels on human annotations. We found that Twitter users initially discussed the armband's impact, LGBT rights, and politics; after the ban, the conversation shifted towards politics in sports in general, accompanied by a subtle shift in sentiment towards neutrality. Our evaluation serves as a framework for future research to explore the impact of sports activism and evolving public sentiment. This is especially useful in settings where labeling datasets for specific opinions is unfeasible, such as when events are unfolding.
Recently, there has been increasing interest in using Large Language Models (LLMs) to construct complex multi-agent systems to perform tasks such as compiling literature reviews, drafting consumer reports, and planning vacations. Many tools and libraries exist for helping create such systems, however none support recursive multi-agent systems -- where the models themselves flexibly decide when to delegate tasks and how to organize their delegation structure. In this work, we introduce ReDel: a toolkit for recursive multi-agent systems that supports custom tool-use, delegation schemes, event-based logging, and interactive replay in an easy-to-use web interface. We show that, using ReDel, we are able to easily identify potential areas of improvements through the visualization and debugging tools. Our code, documentation, and PyPI package are open-source and free to use under the MIT license at https://github.com/zhudotexe/redel.
Compositional visual reasoning methods, which translate a complex query into a structured composition of feasible visual tasks, have exhibited a strong potential in complicated multi-modal tasks. Empowered by recent advances in large language models (LLMs), this multi-modal challenge has been brought to a new stage by treating LLMs as few-shot/zero-shot planners, i.e., vision-language (VL) programming. Such methods, despite their numerous merits, suffer from challenges due to LLM planning mistakes or inaccuracy of visual execution modules, lagging behind the non-compositional models. In this work, we devise a "plug-and-play" method, ExoViP, to correct errors in both the planning and execution stages through introspective verification. We employ verification modules as "exoskeletons" to enhance current VL programming schemes. Specifically, our proposed verification module utilizes a mixture of three sub-verifiers to validate predictions after each reasoning step, subsequently calibrating the visual module predictions and refining the reasoning trace planned by LLMs. Experimental results on two representative VL programming methods showcase consistent improvements on five compositional reasoning tasks on standard benchmarks. In light of this, we believe that ExoViP can foster better performance and generalization on open-domain multi-modal challenges.
Large Language Models (LLMs) exhibit remarkable proficiency in addressing a diverse array of tasks within the Natural Language Processing (NLP) domain, with various prompt design strategies significantly augmenting their capabilities. However, these prompts, while beneficial, each possess inherent limitations. The primary prompt design methodologies are twofold: The first, exemplified by the Chain of Thought (CoT), involves manually crafting prompts specific to individual datasets, hence termed Expert-Designed Prompts (EDPs). Once these prompts are established, they are unalterable, and their effectiveness is capped by the expertise of the human designers. When applied to LLMs, the static nature of EDPs results in a uniform approach to both simple and complex problems within the same dataset, leading to the inefficient use of tokens for straightforward issues. The second method involves prompts autonomously generated by the LLM, known as LLM-Derived Prompts (LDPs), which provide tailored solutions to specific problems, mitigating the limitations of EDPs. However, LDPs may encounter a decline in performance when tackling complex problems due to the potential for error accumulation during the solution planning process. To address these challenges, we have conceived a novel Prompt Recursive Search (PRS) framework that leverages the LLM to generate solutions specific to the problem, thereby conserving tokens. The framework incorporates an assessment of problem complexity and an adjustable structure, ensuring a reduction in the likelihood of errors. We have substantiated the efficacy of PRS framework through extensive experiments using LLMs with different numbers of parameters across a spectrum of datasets in various domains. Compared to the CoT method, the PRS method has increased the accuracy on the BBH dataset by 8% using Llama3-7B model, achieving a 22% improvement.
The emergence of Large Language Models (LLMs) have fundamentally altered the way we interact with digital systems and have led to the pursuit of LLM powered AI agents to assist in daily workflows. LLMs, whilst powerful and capable of demonstrating some emergent properties, are not logical reasoners and often struggle to perform well at all sub-tasks carried out by an AI agent to plan and execute a workflow. While existing studies tackle this lack of proficiency by generalised pretraining at a huge scale or by specialised fine-tuning for tool use, we assess if a system comprising of a coalition of pretrained LLMs, each exhibiting specialised performance at individual sub-tasks, can match the performance of single model agents. The coalition of models approach showcases its potential for building robustness and reducing the operational costs of these AI agents by leveraging traits exhibited by specific models. Our findings demonstrate that fine-tuning can be mitigated by considering a coalition of pretrained models and believe that this approach can be applied to other non-agentic systems which utilise LLMs.
Preparing a lesson plan, e.g., a detailed road map with strategies and materials for instructing a 90-minute class, is beneficial yet challenging for novice teachers. Large language models (LLMs) can ease this process by generating adaptive content for lesson plans, which would otherwise require teachers to create from scratch or search existing resources. In this work, we first conduct a formative study with six novice teachers to understand their needs for support of preparing lesson plans with LLMs. Then, we develop LessonPlanner that assists users to interactively construct lesson plans with adaptive LLM-generated content based on Gagne's nine events. Our within-subjects study (N=12) shows that compared to the baseline ChatGPT interface, LessonPlanner can significantly improve the quality of outcome lesson plans and ease users' workload in the preparation process. Our expert interviews (N=6) further demonstrate LessonPlanner's usefulness in suggesting effective teaching strategies and meaningful educational resources. We discuss concerns on and design considerations for supporting teaching activities with LLMs.
Large Language Model-based agents have garnered significant attention and are becoming increasingly popular. Furthermore, planning ability is a crucial component of an LLM-based agent, which generally entails achieving a desired goal from an initial state. This paper investigates enhancing the planning abilities of LLMs through instruction tuning, referred to as agent training. Recent studies have demonstrated that utilizing expert-level trajectory for instruction-tuning LLMs effectively enhances their planning capabilities. However, existing work primarily focuses on synthesizing trajectories from manually designed planning tasks and environments. The labor-intensive nature of creating these environments and tasks impedes the generation of sufficiently varied and extensive trajectories. To address this limitation, this paper explores the automated synthesis of diverse environments and a gradual range of planning tasks, from easy to difficult. We introduce a framework, AgentGen, that leverages LLMs first to generate environments and subsequently generate planning tasks conditioned on these environments. Specifically, to improve environmental diversity, we propose using an inspiration corpus composed of various domain-specific text segments as the context for synthesizing environments. Moreover, to increase the difficulty diversity of generated planning tasks, we propose a bidirectional evolution method, Bi-Evol, that evolves planning tasks from easier and harder directions to synthesize a task set with a smoother difficulty curve. The evaluation results derived from AgentBoard show that AgentGen greatly improves LLMs' planning ability, e.g., the AgentGen instruction-tuned Llama-3.1-8B surpasses GPT-3.5 in overall performance. Moreover, the AgentGen-tuned Llama-3.1-70B model achieves state-of-the-art results in planning tasks. Project page: https://agent-gen.github.io/.
Recent advancements have significantly improved automated task-solving capabilities using autonomous agents powered by large language models (LLMs). However, most LLM-based agents focus on dialogue, programming, or specialized domains, leaving their potential for addressing generative AI safety tasks largely unexplored. In this paper, we propose Atlas, an advanced LLM-based multi-agent framework targeting generative AI models, specifically focusing on jailbreak attacks against text-to-image (T2I) models with built-in safety filters. Atlas consists of two agents, namely the mutation agent and the selection agent, each comprising four key modules: a vision-language model (VLM) or LLM brain, planning, memory, and tool usage. The mutation agent uses its VLM brain to determine whether a prompt triggers the T2I model's safety filter. It then collaborates iteratively with the LLM brain of the selection agent to generate new candidate jailbreak prompts with the highest potential to bypass the filter. In addition to multi-agent communication, we leverage in-context learning (ICL) memory mechanisms and the chain-of-thought (COT) approach to learn from past successes and failures, thereby enhancing Atlas's performance. Our evaluation demonstrates that Atlas successfully jailbreaks several state-of-the-art T2I models equipped with multi-modal safety filters in a black-box setting. Additionally, Atlas outperforms existing methods in both query efficiency and the quality of generated images. This work convincingly demonstrates the successful application of LLM-based agents in studying the safety vulnerabilities of popular text-to-image generation models. We urge the community to consider advanced techniques like ours in response to the rapidly evolving text-to-image generation field.
Large language models (LLMs) have gained increasing popularity in robotic task planning due to their exceptional abilities in text analytics and generation, as well as their broad knowledge of the world. However, they fall short in decoding visual cues. LLMs have limited direct perception of the world, which leads to a deficient grasp of the current state of the world. By contrast, the emergence of visual language models (VLMs) fills this gap by integrating visual perception modules, which can enhance the autonomy of robotic task planning. Despite these advancements, VLMs still face challenges, such as the potential for task execution errors, even when provided with accurate instructions. To address such issues, this paper proposes a ReplanVLM framework for robotic task planning. In this study, we focus on error correction interventions. An internal error correction mechanism and an external error correction mechanism are presented to correct errors under corresponding phases. A replan strategy is developed to replan tasks or correct error codes when task execution fails. Experimental results on real robots and in simulation environments have demonstrated the superiority of the proposed framework, with higher success rates and robust error correction capabilities in open-world tasks. Videos of our experiments are available at https://youtu.be/NPk2pWKazJc.
Automatic furniture layout is long desired for convenient interior design. Leveraging the remarkable visual reasoning capabilities of multimodal large language models (MLLMs), recent methods address layout generation in a static manner, lacking the feedback-driven refinement essential for interactive user engagement. We introduce Chat2Layout, a novel interactive furniture layout generation system that extends the functionality of MLLMs into the realm of interactive layout design. To achieve this, we establish a unified vision-question paradigm for in-context learning, enabling seamless communication with MLLMs to steer their behavior without altering model weights. Within this framework, we present a novel training-free visual prompting mechanism. This involves a visual-text prompting technique that assist MLLMs in reasoning about plausible layout plans, followed by an Offline-to-Online search (O2O-Search) method, which automatically identifies the minimal set of informative references to provide exemplars for visual-text prompting. By employing an agent system with MLLMs as the core controller, we enable bidirectional interaction. The agent not only comprehends the 3D environment and user requirements through linguistic and visual perception but also plans tasks and reasons about actions to generate and arrange furniture within the virtual space. Furthermore, the agent iteratively updates based on visual feedback from execution results. Experimental results demonstrate that our approach facilitates language-interactive generation and arrangement for diverse and complex 3D furniture.
Many fields could benefit from the rapid development of the large language models (LLMs). The end-to-end autonomous driving (e2eAD) is one of the typically fields facing new opportunities as the LLMs have supported more and more modalities. Here, by utilizing vision-language model (VLM), we proposed an e2eAD method called SimpleLLM4AD. In our method, the e2eAD task are divided into four stages, which are perception, prediction, planning, and behavior. Each stage consists of several visual question answering (VQA) pairs and VQA pairs interconnect with each other constructing a graph called Graph VQA (GVQA). By reasoning each VQA pair in the GVQA through VLM stage by stage, our method could achieve e2e driving with language. In our method, vision transformers (ViT) models are employed to process nuScenes visual data, while VLM are utilized to interpret and reason about the information extracted from the visual inputs. In the perception stage, the system identifies and classifies objects from the driving environment. The prediction stage involves forecasting the potential movements of these objects. The planning stage utilizes the gathered information to develop a driving strategy, ensuring the safety and efficiency of the autonomous vehicle. Finally, the behavior stage translates the planned actions into executable commands for the vehicle. Our experiments demonstrate that SimpleLLM4AD achieves competitive performance in complex driving scenarios.
Prompt engineering is critical for effective interaction with large language models (LLMs) such as ChatGPT. However, efforts to teach this skill to students have been limited. This study designed and implemented a prompt engineering intervention, examining its influence on undergraduate students' AI self-efficacy, AI knowledge, and proficiency in creating effective prompts. The intervention involved 27 students who participated in a 100-minute workshop conducted during their history course at a university in Hong Kong. During the workshop, students were introduced to prompt engineering strategies, which they applied to plan the course's final essay task. Multiple data sources were collected, including students' responses to pre- and post-workshop questionnaires, pre- and post-workshop prompt libraries, and written reflections. The study's findings revealed that students demonstrated a higher level of AI self-efficacy, an enhanced understanding of AI concepts, and improved prompt engineering skills because of the intervention. These findings have implications for AI literacy education, as they highlight the importance of prompt engineering training for specific higher education use cases. This is a significant shift from students haphazardly and intuitively learning to engineer prompts. Through prompt engineering education, educators can faciitate students' effective navigation and leverage of LLMs to support their coursework.
Comprehensive planning agents have been a long term goal in the field of artificial intelligence. Recent innovations in Natural Language Processing have yielded success through the advent of Large Language Models (LLMs). We seek to improve the travel-planning capability of such LLMs by extending upon the work of the previous paper TravelPlanner. Our objective is to explore a new method of using LLMs to improve the travel planning experience. We focus specifically on the "sole-planning" mode of travel planning; that is, the agent is given necessary reference information, and its goal is to create a comprehensive plan from the reference information. While this does not simulate the real-world we feel that an optimization of the sole-planning capability of a travel planning agent will still be able to enhance the overall user experience. We propose a semi-automated prompt generation framework which combines the LLM-automated prompt and "human-in-the-loop" to iteratively refine the prompt to improve the LLM performance. Our result shows that LLM automated prompt has its limitations and "human-in-the-loop" greatly improves the performance by $139\%$ with one single iteration.
Large language models (LLMs) are the result of a massive experiment in bottom-up, data-driven reverse engineering of language at scale. Despite their utility in a number of downstream NLP tasks, ample research has shown that LLMs are incapable of performing reasoning in tasks that require quantification over and the manipulation of symbolic variables (e.g., planning and problem solving); see for example [25][26]. In this document, however, we will focus on testing LLMs for their language understanding capabilities, their supposed forte. As we will show here, the language understanding capabilities of LLMs have been widely exaggerated. While LLMs have proven to generate human-like coherent language (since that's how they were designed), their language understanding capabilities have not been properly tested. In particular, we believe that the language understanding capabilities of LLMs should be tested by performing an operation that is the opposite of 'text generation' and specifically by giving the LLM snippets of text as input and then querying what the LLM "understood". As we show here, when doing so it will become apparent that LLMs do not truly understand language, beyond very superficial inferences that are essentially the byproduct of the memorization of massive amounts of ingested text.
Large language models (LLMs) have garnered increasing attention owing to their powerful logical reasoning capabilities. Generally, larger LLMs (L-LLMs) that require paid interfaces exhibit significantly superior performance compared to smaller LLMs (S-LLMs) that can be deployed on a variety of devices. Knowledge distillation (KD) aims to empower S-LLMs with the capabilities of L-LLMs, while S-LLMs merely mimic the outputs of L-LLMs, failing to get the powerful logical reasoning capabilities. Consequently, S-LLMs are helpless when it comes to planning and decision-making tasks that require logical reasoning capabilities. To tackle the identified challenges, we propose a novel framework called Logic Distillation (LD). Initially, LD employs L-LLMs to instantiate complex instructions into discrete functions and illustrates their usage to establish a function base. Subsequently, based on the function base, LD fine-tunes S-LLMs to learn the logic employed by L-LLMs in planning and decision-making. During testing, LD utilizes a retriever to identify the top-$K$ relevant functions based on instructions and current states, which will be selected and invoked by S-LLMs. Ultimately, S-LLMs yield planning and decision-making outcomes, function by function. Relevant experiments demonstrate that with the assistance of LD, S-LLMs can achieve outstanding results in planning and decision-making tasks, comparable to, or even surpassing, those of L-LLMs.
We introduce Wonderful Team, a multi-agent Vision Large Language Model (VLLM) framework for executing high-level robotic planning in a zero-shot regime. In our context, zero-shot high-level planning means that for a novel environment, we provide a VLLM with an image of the robot's surroundings and a task description, and the VLLM outputs the sequence of actions necessary for the robot to complete the task. Unlike previous methods for high-level visual planning for robotic manipulation, our method uses VLLMs for the entire planning process, enabling a more tightly integrated loop between perception, control, and planning. As a result, Wonderful Team's performance on real-world semantic and physical planning tasks often exceeds methods that rely on separate vision systems. For example, we see an average 40% success rate improvement on VimaBench over prior methods such as NLaP, an average 30% improvement over Trajectory Generators on tasks from the Trajectory Generator paper, including drawing and wiping a plate, and an average 70% improvement over Trajectory Generators on a new set of semantic reasoning tasks including environment rearrangement with implicit linguistic constraints. We hope these results highlight the rapid improvements of VLLMs in the past year, and motivate the community to consider VLLMs as an option for some high-level robotic planning problems in the future.
Office automation significantly enhances human productivity by automatically finishing routine tasks in the workflow. Beyond the basic information extraction studied in much of the prior document AI literature, the office automation research should be extended to more realistic office tasks which require to integrate various information sources in the office system and produce outputs through a series of decision-making processes. We introduce OfficeBench, one of the first office automation benchmarks for evaluating current LLM agents' capability to address office tasks in realistic office workflows. OfficeBench requires LLM agents to perform feasible long-horizon planning, proficiently switch between applications in a timely manner, and accurately ground their actions within a large combined action space, based on the contextual demands of the workflow. Applying our customized evaluation methods on each task, we find that GPT-4 Omni achieves the highest pass rate of 47.00%, demonstrating a decent performance in handling office tasks. However, this is still far below the human performance and accuracy standards required by real-world office workflows. We further observe that most issues are related to operation redundancy and hallucinations, as well as limitations in switching between multiple applications, which may provide valuable insights for developing effective agent frameworks for office automation.
Complex dialog systems often use retrieved evidence to facilitate factual responses. Such RAG (Retrieval Augmented Generation) systems retrieve from massive heterogeneous data stores that are usually architected as multiple indexes or APIs instead of a single monolithic source. For a given query, relevant evidence needs to be retrieved from one or a small subset of possible retrieval sources. Complex queries can even require multi-step retrieval. For example, a conversational agent on a retail site answering customer questions about past orders will need to retrieve the appropriate customer order first and then the evidence relevant to the customer's question in the context of the ordered product. Most RAG Agents handle such Chain-of-Thought (CoT) tasks by interleaving reasoning and retrieval steps. However, each reasoning step directly adds to the latency of the system. For large models this latency cost is significant -- in the order of multiple seconds. Multi-agent systems may classify the query to a single Agent associated with a retrieval source, though this means that a (small) classification model dictates the performance of a large language model. In this work we present REAPER (REAsoning-based PlannER) - an LLM based planner to generate retrieval plans in conversational systems. We show significant gains in latency over Agent-based systems and are able to scale easily to new and unseen use cases as compared to classification-based planning. Though our method can be applied to any RAG system, we show our results in the context of a conversational shopping assistant.
There has been significant recent interest in harnessing LLMs to control software systems through multi-step reasoning, planning and tool-usage. While some promising results have been obtained, application to specific domains raises several general issues including the control of specialized domain tools, the lack of existing datasets for training and evaluation, and the non-triviality of automated system evaluation and improvement. In this paper, we present a case-study where we examine these issues in the context of a specific domain. Specifically, we present an automated math visualizer and solver system for mathematical pedagogy. The system orchestrates mathematical solvers and math graphing tools to produce accurate visualizations from simple natural language commands. We describe the creation of specialized data-sets, and also develop an auto-evaluator to easily evaluate the outputs of our system by comparing them to ground-truth expressions. We have open sourced the data-sets and code for the proposed system.
While Swarm User Interfaces (SUIs) have succeeded in enriching tangible interaction experiences, their limitations in autonomous action planning have hindered the potential for personalized and dynamic interaction generation in tabletop games. Based on the AI-Gadget Kit we developed, this paper explores how to integrate LLM-driven agents within tabletop games to enable SUIs to execute complex interaction tasks. After defining the design space of this kit, we elucidate the method for designing agents that can extend the meta-actions of SUIs to complex motion planning. Furthermore, we introduce an add-on prompt method that simplifies the design process for four interaction behaviors and four interaction relationships in tabletop games. Lastly, we present several application scenarios that illustrate the potential of AI-Gadget Kit to construct personalized interaction in SUI tabletop games. We expect to use our work as a case study to inspire research on multi-agent-driven SUI for other scenarios with complex interaction tasks.
Adversarial dynamics are intrinsic to the nature of offense and defense in cyberspace, with both attackers and defenders continuously evolving their technologies. Given the wide array of security products available, users often face challenges in selecting the most effective solutions. Furthermore, traditional benchmarks based on single-point attacks are increasingly inadequate, failing to accurately reflect the full range of attacker capabilities and falling short in properly evaluating the effectiveness of defense products. Automated multi-stage attack simulations offer a promising approach to enhance system evaluation efficiency and aid in analyzing the effectiveness of detection systems. However, simulating a full attack chain is complex and requires significant time and expertise from security professionals, facing several challenges, including limited coverage of attack techniques, a high level of required expertise, and a lack of execution detail. In this paper, we model automatic attack simulation as a planning problem. By using the Planning Domain Definition Language (PDDL) to formally describe the attack simulation problem, and combining domain knowledge of both the problem and the domain space, we enable the planning of attack paths through standardized, domain-independent planning algorithms. We explore the potential of Large Language Models (LLMs) to summarize and analyze knowledge from existing attack documentation and reports, facilitating automated attack planning. We introduce Aurora, a system that autonomously simulates full attack chains based on external attack tools and threat intelligence reports.
Text conditioned generative models for images have yielded impressive results. Text conditioned floorplan generation as a special type of raster image generation task also received particular attention. However there are many use cases in floorpla generation where numerical properties of the generated result are more important than the aesthetics. For instance, one might want to specify sizes for certain rooms in a floorplan and compare the generated floorplan with given specifications Current approaches, datasets and commonly used evaluations do not support these kinds of constraints. As such, an attractive strategy is to generate an intermediate data structure that contains numerical properties of a floorplan which can be used to generate the final floorplan image. To explore this setting we (1) construct a new dataset for this data-structure to data-structure formulation of floorplan generation using two popular image based floorplan datasets RPLAN and ProcTHOR-10k, and provide the tools to convert further procedurally generated ProcTHOR floorplan data into our format. (2) We explore the task of floorplan generation given a partial or complete set of constraints and we design a series of metrics and benchmarks to enable evaluating how well samples generated from models respect the constraints. (3) We create multiple baselines by finetuning a large language model (LLM), Llama3, and demonstrate the feasibility of using floorplan data structure conditioned LLMs for the problem of floorplan generation respecting numerical constraints. We hope that our new datasets and benchmarks will encourage further research on different ways to improve the performance of LLMs and other generative modelling techniques for generating designs where quantitative constraints are only partially specified, but must be respected.
Successful application of large language models (LLMs) to robotic planning and execution may pave the way to automate numerous real-world tasks. Promising recent research has been conducted showing that the knowledge contained in LLMs can be utilized in making goal-driven decisions that are enactable in interactive, embodied environments. Nonetheless, there is a considerable drop in correctness of programs generated by LLMs. We apply goal modeling techniques from software engineering to large language models generating robotic plans. Specifically, the LLM is prompted to generate a step refinement graph for a task. The executability and correctness of the program converted from this refinement graph is then evaluated. The approach results in programs that are more correct as judged by humans in comparison to previous work.
Recent studies have delved into constructing generalist agents for open-world environments like Minecraft. Despite the encouraging results, existing efforts mainly focus on solving basic programmatic tasks, e.g., material collection and tool-crafting following the Minecraft tech-tree, treating the ObtainDiamond task as the ultimate goal. This limitation stems from the narrowly defined set of actions available to agents, requiring them to learn effective long-horizon strategies from scratch. Consequently, discovering diverse gameplay opportunities in the open world becomes challenging. In this work, we introduce Odyssey, a new framework that empowers Large Language Model (LLM)-based agents with open-world skills to explore the vast Minecraft world. Odyssey comprises three key parts: (1) An interactive agent with an open-world skill library that consists of 40 primitive skills and 183 compositional skills. (2) A fine-tuned LLaMA-3 model trained on a large question-answering dataset with 390k+ instruction entries derived from the Minecraft Wiki. (3) A new agent capability benchmark includes the long-term planning task, the dynamic-immediate planning task, and the autonomous exploration task. Extensive experiments demonstrate that the proposed Odyssey framework can effectively evaluate different capabilities of LLM-based agents. All datasets, model weights, and code are publicly available to motivate future research on more advanced autonomous agent solutions.
High-throughput reaction condition (RC) screening is fundamental to chemical synthesis. However, current RC screening suffers from laborious and costly trial-and-error workflows. Traditional computer-aided synthesis planning (CASP) tools fail to find suitable RCs due to data sparsity and inadequate reaction representations. Nowadays, large language models (LLMs) are capable of tackling chemistry-related problems, such as molecule design, and chemical logic Q\&A tasks. However, LLMs have not yet achieved accurate predictions of chemical reaction conditions. Here, we present MM-RCR, a text-augmented multimodal LLM that learns a unified reaction representation from SMILES, reaction graphs, and textual corpus for chemical reaction recommendation (RCR). To train MM-RCR, we construct 1.2 million pair-wised Q\&A instruction datasets. Our experimental results demonstrate that MM-RCR achieves state-of-the-art performance on two open benchmark datasets and exhibits strong generalization capabilities on out-of-domain (OOD) and High-Throughput Experimentation (HTE) datasets. MM-RCR has the potential to accelerate high-throughput condition screening in chemical synthesis.
Imagine there is a disruption in train 1 near Times Square metro station. You try to find an alternative subway route to the JFK airport on Google Maps, but the app fails to provide a suitable recommendation that takes into account the disruption and your preferences to avoid crowded stations. We find that in many such situations, current navigation apps may fall short and fail to give a reasonable recommendation. To fill this gap, in this paper, we develop a prototype, TraveLLM, to plan routing of public transit in face of disruption that relies on Large Language Models (LLMs). LLMs have shown remarkable capabilities in reasoning and planning across various domains. Here we hope to investigate the potential of LLMs that lies in incorporating multi-modal user-specific queries and constraints into public transit route recommendations. Various test cases are designed under different scenarios, including varying weather conditions, emergency events, and the introduction of new transportation services. We then compare the performance of state-of-the-art LLMs, including GPT-4, Claude 3 and Gemini, in generating accurate routes. Our comparative analysis demonstrates the effectiveness of LLMs, particularly GPT-4 in providing navigation plans. Our findings hold the potential for LLMs to enhance existing navigation systems and provide a more flexible and intelligent method for addressing diverse user needs in face of disruptions.
Language models can be used to solve long-horizon planning problems in two distinct modes: a fast 'System-1' mode, directly generating plans without any explicit search or backtracking, and a slow 'System-2' mode, planning step-by-step by explicitly searching over possible actions. While System-2 is typically more effective, it is also more computationally expensive, making it infeasible for long plans or large action spaces. Moreover, isolated System-1 or 2 ignores the user's end goals, failing to provide ways to control the model's behavior. To this end, we propose the System-1.x Planner, a controllable planning framework with LLMs that is capable of generating hybrid plans and balancing between the two planning modes based on the difficulty of the problem at hand. System-1.x consists of (i) a controller, (ii) a System-1 Planner, and (iii) a System-2 Planner. Based on a user-specified hybridization factor (x) governing the mixture between System-1 and 2, the controller decomposes a problem into sub-goals, and classifies them as easy or hard to be solved by either System-1 or 2, respectively. We fine-tune all three components on top of a single base LLM, requiring only search traces as supervision. Experiments with two diverse planning tasks -- Maze Navigation and Blocksworld -- show that our System-1.x Planner outperforms a System-1 Planner, a System-2 Planner trained to approximate A* search, and also a symbolic planner (A*). We demonstrate the following key properties of our planner: (1) controllability: increasing the hybridization factor (e.g., System-1.75 vs 1.5) performs more search, improving performance, (2) flexibility: by building a neuro-symbolic variant with a neural System-1 and a symbolic System-2, we can use existing symbolic methods, and (3) generalizability: by being able to learn from different search algorithms, our method is robust to the choice of search algorithm.
Large language models (LLMs) as autonomous agents offer a novel avenue for tackling real-world challenges through a knowledge-driven manner. These LLM-enhanced methodologies excel in generalization and interpretability. However, the complexity of driving tasks often necessitates the collaboration of multiple, heterogeneous agents, underscoring the need for such LLM-driven agents to engage in cooperative knowledge sharing and cognitive synergy. Despite the promise of LLMs, current applications predominantly center around single agent scenarios. To broaden the horizons of knowledge-driven strategies and bolster the generalization capabilities of autonomous agents, we propose the KoMA framework consisting of multi-agent interaction, multi-step planning, shared-memory, and ranking-based reflection modules to enhance multi-agents' decision-making in complex driving scenarios. Based on the framework's generated text descriptions of driving scenarios, the multi-agent interaction module enables LLM agents to analyze and infer the intentions of surrounding vehicles, akin to human cognition. The multi-step planning module enables LLM agents to analyze and obtain final action decisions layer by layer to ensure consistent goals for short-term action decisions. The shared memory module can accumulate collective experience to make superior decisions, and the ranking-based reflection module can evaluate and improve agent behavior with the aim of enhancing driving safety and efficiency. The KoMA framework not only enhances the robustness and adaptability of autonomous driving agents but also significantly elevates their generalization capabilities across diverse scenarios. Empirical results demonstrate the superiority of our approach over traditional methods, particularly in its ability to handle complex, unpredictable driving environments without extensive retraining.
Constructing assurance cases is a widely used, and sometimes required, process toward demonstrating that safety-critical systems will operate safely in their planned environment. To mitigate the risk of errors and missing edge cases, the concept of defeaters - arguments or evidence that challenge claims in an assurance case - has been introduced. Defeaters can provide timely detection of weaknesses in the arguments, prompting further investigation and timely mitigations. However, capturing defeaters relies on expert judgment, experience, and creativity and must be done iteratively due to evolving requirements and regulations. This paper proposes CoDefeater, an automated process to leverage large language models (LLMs) for finding defeaters. Initial results on two systems show that LLMs can efficiently find known and unforeseen feasible defeaters to support safety analysts in enhancing the completeness and confidence of assurance cases.
Online marketing faces formidable challenges in managing and interpreting immense volumes of data necessary for competitor analysis, content research, and strategic branding. It is impossible to review hundreds to thousands of transient online content items by hand, and partial analysis often leads to suboptimal outcomes and poorly performing campaigns. We introduce an explainable AI framework SOMONITOR that aims to synergize human intuition with AI-based efficiency, helping marketers across all stages of the marketing funnel, from strategic planning to content creation and campaign execution. SOMONITOR incorporates a CTR prediction and ranking model for advertising content and uses large language models (LLMs) to process high-performing competitor content, identifying core content pillars such as target audiences, customer needs, and product features. These pillars are then organized into broader categories, including communication themes and targeted customer personas. By integrating these insights with data from the brand's own advertising campaigns, SOMONITOR constructs a narrative for addressing new customer personas and simultaneously generates detailed content briefs in the form of user stories that, as shown in the conducted case study, can be directly applied by marketing teams to streamline content production and campaign execution. The adoption of SOMONITOR in daily operations allows digital marketers to quickly parse through extensive datasets, offering actionable insights that significantly enhance campaign effectiveness and overall job satisfaction.
Multi-hop question answering is a challenging task with distinct industrial relevance, and Retrieval-Augmented Generation (RAG) methods based on large language models (LLMs) have become a popular approach to tackle this task. Owing to the potential inability to retrieve all necessary information in a single iteration, a series of iterative RAG methods has been recently developed, showing significant performance improvements. However, existing methods still face two critical challenges: context overload resulting from multiple rounds of retrieval, and over-planning and repetitive planning due to the lack of a recorded retrieval trajectory. In this paper, we propose a novel iterative RAG method called ReSP, equipped with a dual-function summarizer. This summarizer compresses information from retrieved documents, targeting both the overarching question and the current sub-question concurrently. Experimental results on the multi-hop question-answering datasets HotpotQA and 2WikiMultihopQA demonstrate that our method significantly outperforms the state-of-the-art, and exhibits excellent robustness concerning context length.
Recent advances in large language models (LLMs) have increased the demand for comprehensive benchmarks to evaluate their capabilities as human-like agents. Existing benchmarks, while useful, often focus on specific application scenarios, emphasizing task completion but failing to dissect the underlying skills that drive these outcomes. This lack of granularity makes it difficult to deeply discern where failures stem from. Additionally, setting up these environments requires considerable effort, and issues of unreliability and reproducibility sometimes arise, especially in interactive tasks. To address these limitations, we introduce the Massive Multitask Agent Understanding (MMAU) benchmark, featuring comprehensive offline tasks that eliminate the need for complex environment setups. It evaluates models across five domains, including Tool-use, Directed Acyclic Graph (DAG) QA, Data Science and Machine Learning coding, Contest-level programming and Mathematics, and covers five essential capabilities: Understanding, Reasoning, Planning, Problem-solving, and Self-correction. With a total of 20 meticulously designed tasks encompassing over 3K distinct prompts, MMAU provides a comprehensive framework for evaluating the strengths and limitations of LLM agents. By testing 18 representative models on MMAU, we provide deep and insightful analyses. Ultimately, MMAU not only sheds light on the capabilities and limitations of LLM agents but also enhances the interpretability of their performance. Datasets and evaluation scripts of MMAU are released at https://github.com/apple/axlearn/tree/main/docs/research/mmau.
Large Language Models (LLMs) have shown remarkable performance in various natural language tasks, but they often struggle with planning problems that require structured reasoning. To address this limitation, the conversion of planning problems into the Planning Domain Definition Language (PDDL) has been proposed as a potential solution, enabling the use of automated planners. However, generating accurate PDDL files typically demands human inputs or correction, which can be time-consuming and costly. In this paper, we propose a novel approach that leverages LLMs and environment feedback to automatically generate PDDL domain and problem description files without the need for human intervention. Our method introduces an iterative refinement process that generates multiple problem PDDL candidates and progressively refines the domain PDDL based on feedback obtained from interacting with the environment. To guide the refinement process, we develop an Exploration Walk (EW) metric, which provides rich feedback signals for LLMs to update the PDDL file. We evaluate our approach on $10$ PDDL environments. We achieve an average task solve rate of 66% compared to a 29% solve rate by GPT-4's intrinsic planning with chain-of-thought prompting. Our work enables the automated modeling of planning environments using LLMs and environment feedback, eliminating the need for human intervention in the PDDL translation process and paving the way for more reliable LLM agents in challenging problems. Our code is available at https://github.com/BorealisAI/llm-pddl-planning
LLM agents have demonstrated remarkable performance across various applications, primarily due to their advanced capabilities in reasoning, utilizing external knowledge and tools, calling APIs, and executing actions to interact with environments. Current agents typically utilize a memory module or a retrieval-augmented generation (RAG) mechanism, retrieving past knowledge and instances with similar embeddings from knowledge bases to inform task planning and execution. However, the reliance on unverified knowledge bases raises significant concerns about their safety and trustworthiness. To uncover such vulnerabilities, we propose a novel red teaming approach AgentPoison, the first backdoor attack targeting generic and RAG-based LLM agents by poisoning their long-term memory or RAG knowledge base. In particular, we form the trigger generation process as a constrained optimization to optimize backdoor triggers by mapping the triggered instances to a unique embedding space, so as to ensure that whenever a user instruction contains the optimized backdoor trigger, the malicious demonstrations are retrieved from the poisoned memory or knowledge base with high probability. In the meantime, benign instructions without the trigger will still maintain normal performance. Unlike conventional backdoor attacks, AgentPoison requires no additional model training or fine-tuning, and the optimized backdoor trigger exhibits superior transferability, in-context coherence, and stealthiness. Extensive experiments demonstrate AgentPoison's effectiveness in attacking three types of real-world LLM agents: RAG-based autonomous driving agent, knowledge-intensive QA agent, and healthcare EHRAgent. On each agent, AgentPoison achieves an average attack success rate higher than 80% with minimal impact on benign performance (less than 1%) with a poison rate less than 0.1%.
Effective collaboration in multi-agent systems requires communicating goals and intentions between agents. Current agent frameworks often suffer from dependencies on single-agent execution and lack robust inter-module communication, frequently leading to suboptimal multi-agent reinforcement learning (MARL) policies and inadequate task coordination. To address these challenges, we present a framework for training large language models (LLMs) as collaborative agents to enable coordinated behaviors in cooperative MARL. Each agent maintains a private intention consisting of its current goal and associated sub-tasks. Agents broadcast their intentions periodically, allowing other agents to infer coordination tasks. A propagation network transforms broadcast intentions into teammate-specific communication messages, sharing relevant goals with designated teammates. The architecture of our framework is structured into planning, grounding, and execution modules. During execution, multiple agents interact in a downstream environment and communicate intentions to enable coordinated behaviors. The grounding module dynamically adapts comprehension strategies based on emerging coordination patterns, while feedback from execution agents influnces the planning module, enabling the dynamic re-planning of sub-tasks. Results in collaborative environment simulation demonstrate intention propagation reduces miscoordination errors by aligning sub-task dependencies between agents. Agents learn when to communicate intentions and which teammates require task details, resulting in emergent coordinated behaviors. This demonstrates the efficacy of intention sharing for cooperative multi-agent RL based on LLMs.
Meeting summarization has become a critical task since digital encounters have become a common practice. Large language models (LLMs) show great potential in summarization, offering enhanced coherence and context understanding compared to traditional methods. However, they still struggle to maintain relevance and avoid hallucination. We introduce a multi-LLM correction approach for meeting summarization using a two-phase process that mimics the human review process: mistake identification and summary refinement. We release QMSum Mistake, a dataset of 200 automatically generated meeting summaries annotated by humans on nine error types, including structural, omission, and irrelevance errors. Our experiments show that these errors can be identified with high accuracy by an LLM. We transform identified mistakes into actionable feedback to improve the quality of a given summary measured by relevance, informativeness, conciseness, and coherence. This post-hoc refinement effectively improves summary quality by leveraging multiple LLMs to validate output quality. Our multi-LLM approach for meeting summarization shows potential for similar complex text generation tasks requiring robustness, action planning, and discussion towards a goal.
Educational Personalized Learning Path Planning (PLPP) aims to tailor learning experiences to individual learners' needs, enhancing learning efficiency and engagement. Despite its potential, traditional PLPP systems often lack adaptability, interactivity, and transparency. This paper proposes a novel approach integrating Large Language Models (LLMs) with prompt engineering to address these challenges. By designing prompts that incorporate learner-specific information, our method guides LLMs like LLama-2-70B and GPT-4 to generate personalized, coherent, and pedagogically sound learning paths. We conducted experiments comparing our method with a baseline approach across various metrics, including accuracy, user satisfaction, and the quality of learning paths. The results show significant improvements in all areas, particularly with GPT-4, demonstrating the effectiveness of prompt engineering in enhancing PLPP. Additional long-term impact analysis further validates our method's potential to improve learner performance and retention. This research highlights the promise of LLMs and prompt engineering in advancing personalized education.
Embodied AI represents systems where AI is integrated into physical entities. Large Language Model (LLM), which exhibits powerful language understanding abilities, has been extensively employed in embodied AI by facilitating sophisticated task planning. However, a critical safety issue remains overlooked: could these embodied LLMs perpetrate harmful behaviors? In response, we introduce BadRobot, a novel attack paradigm aiming to make embodied LLMs violate safety and ethical constraints through typical voice-based user-system interactions. Specifically, three vulnerabilities are exploited to achieve this type of attack: (i) manipulation of LLMs within robotic systems, (ii) misalignment between linguistic outputs and physical actions, and (iii) unintentional hazardous behaviors caused by world knowledge's flaws. Furthermore, we construct a benchmark of various malicious physical action queries to evaluate BadRobot's attack performance. Based on this benchmark, extensive experiments against existing prominent embodied LLM frameworks (e.g., Voxposer, Code as Policies, and ProgPrompt) demonstrate the effectiveness of our BadRobot.
Large Language Models (LLMs) have achieved exceptional performance across diverse domains through training on massive datasets. However, scaling LLMs to support multiple downstream domain applications remains a significant challenge, especially under resource constraints. Existing approaches often struggle to balance performance across multiple domains with resource efficiency, limiting their broader applicability. To address this, we introduce the CCoE architecture, a modular framework that seamlessly integrates domain-specific experts into a unified LLM. By leveraging independently trained expert subnetworks on a shared backbone partition, CCoE achieves state-of-the-art performance while significantly reducing the resource requirements for multi-expert deployments. Furthermore, rule-based gating and expert planning in CCoE enable flexible task allocation, promoting expert collaboration to handle complex reasoning tasks. CCoE not only reduces inference costs but also provides a flexible and scalable solution for integrating domain expertise across diverse applications. Experiments on five domains demonstrate that CCoE achieves comparable performance to current domain-specific LLMs. Moreover, compared to existing multi-domain model ensemble methods, CCoE reduces memory usage by 61.3%, while improving inference efficiency by 0.76x over parameter-efficient multi-expert integration approaches.
Utilizing tools with Large Language Models (LLMs) is essential for grounding AI agents in real-world applications. The prevailing approach involves few-shot prompting with demonstrations or fine-tuning with expert annotations. However, mere in-context demonstrations may fail to cover sufficient knowledge for complex tools and tasks. Training on solution paths is also hindered by the high cost of expert annotations and generalizing to new tools. A core challenge of generalizable tool use lies in understanding the "meta", or fundamental natures of tools that are transferable across tasks, such as causality and constraints. In this paper, we present MetaTool, a novel tool learning methodology designed to generalize across any reusable toolset. Our approach incorporates a self-supervised augmentation technique derived from a series of meta-tasks. This involves predicting masked elements in the tool execution process. The self-supervised procedure enables scalable generation of high-quality QA data, which is handy for supervising tool understanding. By incorporating meta-task data into task-oriented training, our method significantly enhances the performance of open-source LLMs, achieving results comparable to ChatGPT in both tool-based planning and chatting scenarios. Through large-scale instruction tuning, the MetaTool model demonstrates impressive zero-shot generalizability on new tasks.
There is widespread optimism that frontier Large Language Models (LLMs) and LLM-augmented systems have the potential to rapidly accelerate scientific discovery across disciplines. Today, many benchmarks exist to measure LLM knowledge and reasoning on textbook-style science questions, but few if any benchmarks are designed to evaluate language model performance on practical tasks required for scientific research, such as literature search, protocol planning, and data analysis. As a step toward building such benchmarks, we introduce the Language Agent Biology Benchmark (LAB-Bench), a broad dataset of over 2,400 multiple choice questions for evaluating AI systems on a range of practical biology research capabilities, including recall and reasoning over literature, interpretation of figures, access and navigation of databases, and comprehension and manipulation of DNA and protein sequences. Importantly, in contrast to previous scientific benchmarks, we expect that an AI system that can achieve consistently high scores on the more difficult LAB-Bench tasks would serve as a useful assistant for researchers in areas such as literature search and molecular cloning. As an initial assessment of the emergent scientific task capabilities of frontier language models, we measure performance of several against our benchmark and report results compared to human expert biology researchers. We will continue to update and expand LAB-Bench over time, and expect it to serve as a useful tool in the development of automated research systems going forward. A public subset of LAB-Bench is available for use at the following URL: https://huggingface.co/datasets/futurehouse/lab-bench
In various industrial fields of human social development, people have been exploring methods aimed at freeing human labor. Constructing LLM-based agents is considered to be one of the most effective tools to achieve this goal. Agent, as a kind of human-like intelligent entity with the ability of perception, planning, decision-making, and action, has created great production value in many fields. However, the bridge O&M field shows a relatively low level of intelligence compared to other industries. Nevertheless, the bridge O&M field has developed numerous intelligent inspection devices, machine learning algorithms, and autonomous evaluation and decision-making methods, which provide a feasible basis for breakthroughs in artificial intelligence in this field. The aim of this study is to explore the impact of AI bodies based on large-scale language models on the field of bridge O&M and to analyze the potential challenges and opportunities it brings to the core tasks of bridge O&M. Through in-depth research and analysis, this paper expects to provide a more comprehensive perspective for understanding the application of intelligentsia in this field.
Combining Large Language Models (LLMs) with heuristic search algorithms like A* holds the promise of enhanced LLM reasoning and scalable inference. To accelerate training and reduce computational demands, we investigate the coreset selection problem for the training data of LLM heuristic learning. Few methods to learn the heuristic functions consider the interaction between the search algorithm and the machine learning model. In this work, we empirically disentangle the requirements of A* search algorithm from the requirements of the LLM to generalise on this task. Surprisingly, we find an overlap between their requirements; A* requires more accurate predictions on search nodes near the goal, and LLMs need the same set of nodes for effective generalisation. With these insights, we derive a data-selection distribution for learning LLM-based heuristics. On three classical planning domains, maze navigation, Sokoban and sliding tile puzzles, our technique reduces the number of iterations required to find the solutions by up to 15x, with a wall-clock speed-up of search up to 5x. The codebase is at https://github.com/devaansh100/a_star.
In social robotics, a pivotal focus is enabling robots to engage with humans in a more natural and seamless manner. The emergence of advanced large language models (LLMs) such as Generative Pre-trained Transformers (GPTs) and autoregressive models like Large Language Model Meta AI (Llamas) has driven significant advancements in integrating natural language understanding capabilities into social robots. This paper presents a system for speech-guided sequential planning in autonomous navigation, utilizing Llama3 and the Robot Operating System~(ROS). The proposed system involves using Llama3 to interpret voice commands, extracting essential details through parsing, and decoding these commands into sequential actions for tasks. Such sequential planning is essential in various domains, particularly in the pickup and delivery of an object. Once a sequential navigation task is evaluated, we employ DRL-VO, a learning-based control policy that allows a robot to autonomously navigate through social spaces with static infrastructure and (crowds of) people. We demonstrate the effectiveness of the system in simulation experiment using Turtlebot 2 in ROS1 and Turtlebot 3 in ROS2. We conduct hardware trials using a Clearpath Robotics Jackal UGV, highlighting its potential for real-world deployment in scenarios requiring flexible and interactive robotic behaviors.
Single-cell RNA sequencing (scRNA-seq) data analysis is crucial for biological research, as it enables the precise characterization of cellular heterogeneity. However, manual manipulation of various tools to achieve desired outcomes can be labor-intensive for researchers. To address this, we introduce CellAgent (http://cell.agent4science.cn/), an LLM-driven multi-agent framework, specifically designed for the automatic processing and execution of scRNA-seq data analysis tasks, providing high-quality results with no human intervention. Firstly, to adapt general LLMs to the biological field, CellAgent constructs LLM-driven biological expert roles - planner, executor, and evaluator - each with specific responsibilities. Then, CellAgent introduces a hierarchical decision-making mechanism to coordinate these biological experts, effectively driving the planning and step-by-step execution of complex data analysis tasks. Furthermore, we propose a self-iterative optimization mechanism, enabling CellAgent to autonomously evaluate and optimize solutions, thereby guaranteeing output quality. We evaluate CellAgent on a comprehensive benchmark dataset encompassing dozens of tissues and hundreds of distinct cell types. Evaluation results consistently show that CellAgent effectively identifies the most suitable tools and hyperparameters for single-cell analysis tasks, achieving optimal performance. This automated framework dramatically reduces the workload for science data analyses, bringing us into the "Agent for Science" era.
Enabling robotic agents to perform complex long-horizon tasks has been a long-standing goal in robotics and artificial intelligence (AI). Despite the potential shown by large language models (LLMs), their planning capabilities remain limited to short-horizon tasks and they are unable to replace the symbolic planning approach. Symbolic planners, on the other hand, may encounter execution errors due to their common assumption of complete domain knowledge which is hard to manually prepare for an open-world setting. In this paper, we introduce a Language-Augmented Symbolic Planner (LASP) that integrates pre-trained LLMs to enable conventional symbolic planners to operate in an open-world environment where only incomplete knowledge of action preconditions, objects, and properties is initially available. In case of execution errors, LASP can utilize the LLM to diagnose the cause of the error based on the observation and interact with the environment to incrementally build up its knowledge base necessary for accomplishing the given tasks. Experiments demonstrate that LASP is proficient in solving planning problems in the open-world setting, performing well even in situations where there are multiple gaps in the knowledge.
In this study, we address the issue of enabling an artificial intelligence agent to execute complex language instructions within virtual environments. In our framework, we assume that these instructions involve intricate linguistic structures and multiple interdependent tasks that must be navigated successfully to achieve the desired outcomes. To effectively manage these complexities, we propose a hierarchical framework that combines the deep language comprehension of large language models with the adaptive action-execution capabilities of reinforcement learning agents. The language module (based on LLM) translates the language instruction into a high-level action plan, which is then executed by a pre-trained reinforcement learning agent. We have demonstrated the effectiveness of our approach in two different environments: in IGLU, where agents are instructed to build structures, and in Crafter, where agents perform tasks and interact with objects in the surrounding environment according to language commands.
Foundation models, e.g., large language models (LLMs), trained on internet-scale data possess zero-shot generalization capabilities that make them a promising technology towards detecting and mitigating out-of-distribution failure modes of robotic systems. Fully realizing this promise, however, poses two challenges: (i) mitigating the considerable computational expense of these models such that they may be applied online, and (ii) incorporating their judgement regarding potential anomalies into a safe control framework. In this work, we present a two-stage reasoning framework: First is a fast binary anomaly classifier that analyzes observations in an LLM embedding space, which may then trigger a slower fallback selection stage that utilizes the reasoning capabilities of generative LLMs. These stages correspond to branch points in a model predictive control strategy that maintains the joint feasibility of continuing along various fallback plans to account for the slow reasoner's latency as soon as an anomaly is detected, thus ensuring safety. We show that our fast anomaly classifier outperforms autoregressive reasoning with state-of-the-art GPT models, even when instantiated with relatively small language models. This enables our runtime monitor to improve the trustworthiness of dynamic robotic systems, such as quadrotors or autonomous vehicles, under resource and time constraints. Videos illustrating our approach in both simulation and real-world experiments are available on this project page: https://sites.google.com/view/aesop-llm.
Significant focus has been placed on integrating large language models (LLMs) with various tools in developing general-purpose agents. This poses a challenge to LLMs' tool-use capabilities. However, there are evident gaps between existing tool-use evaluations and real-world scenarios. Current evaluations often use AI-generated queries, single-step tasks, dummy tools, and text-only interactions, failing to reveal the agents' real-world problem-solving abilities effectively. To address this, we propose GTA, a benchmark for General Tool Agents, featuring three main aspects: (i) Real user queries: human-written queries with simple real-world objectives but implicit tool-use, requiring the LLM to reason the suitable tools and plan the solution steps. (ii) Real deployed tools: an evaluation platform equipped with tools across perception, operation, logic, and creativity categories to evaluate the agents' actual task execution performance. (iii) Real multimodal inputs: authentic image files, such as spatial scenes, web page screenshots, tables, code snippets, and printed/handwritten materials, used as the query contexts to align with real-world scenarios closely. We design 229 real-world tasks and executable tool chains to evaluate mainstream LLMs. Our findings show that real-world user queries are challenging for existing LLMs, with GPT-4 completing less than 50% of the tasks and most LLMs achieving below 25%. This evaluation reveals the bottlenecks in the tool-use capabilities of current LLMs in real-world scenarios, which provides future direction for advancing general-purpose tool agents. The code and dataset are available at https://github.com/open-compass/GTA.
This paper introduces a novel approach to integrating large language model (LLM) agents into automated production systems, aimed at enhancing task automation and flexibility. We organize production operations within a hierarchical framework based on the automation pyramid. Atomic operation functionalities are modeled as microservices, which are executed through interface invocation within a dedicated digital twin system. This allows for a scalable and flexible foundation for orchestrating production processes. In this digital twin system, low-level, hardware-specific data is semantically enriched and made interpretable for LLMs for production planning and control tasks. Large language model agents are systematically prompted to interpret these production-specific data and knowledge. Upon receiving a user request or identifying a triggering event, the LLM agents generate a process plan. This plan is then decomposed into a series of atomic operations, executed as microservices within the real-world automation system. We implement this overall approach on an automated modular production facility at our laboratory, demonstrating how the LLMs can handle production planning and control tasks through a concrete case study. This results in an intuitive production facility with higher levels of task automation and flexibility. Finally, we reveal the several limitations in realizing the full potential of the large language models in autonomous systems and point out promising benefits. Demos of this series of ongoing research series can be accessed at: https://github.com/YuchenXia/GPT4IndustrialAutomation
Large language models (LLMs) are remarkably good at writing code. A particularly valuable case of human-LLM collaboration is code-based UI prototyping, a method for creating interactive prototypes that allows users to view and fully engage with a user interface. We conduct a formative study of GPT Pilot, a leading LLM-generated code-prototyping system, and find that its inflexibility towards change once development has started leads to weaknesses in failure prevention and dynamic planning; it closely resembles the linear workflow of the waterfall model. We introduce DIDUP, a system for code-based UI prototyping that follows an iterative spiral model, which takes changes and iterations that come up during the development process into account. We propose three novel mechanisms for LLM-generated code-prototyping systems: (1) adaptive planning, where plans should be dynamic and reflect changes during implementation, (2) code injection, where the system should write a minimal amount of code and inject it instead of rewriting code so users have a better mental model of the code evolution, and (3) lightweight state management, a simplified version of source control so users can quickly revert to different working states. Together, this enables users to rapidly develop and iterate on prototypes.
AI systems make decisions in physical environments through primitive actions or affordances that are accessed via API calls. While deploying AI agents in the real world involves numerous high-level actions, existing embodied simulators offer a limited set of domain-salient APIs. This naturally brings up the questions: how many primitive actions (APIs) are needed for a versatile embodied agent, and what should they look like? We explore this via a thought experiment: assuming that wikiHow tutorials cover a wide variety of human-written tasks, what is the space of APIs needed to cover these instructions? We propose a framework to iteratively induce new APIs by grounding wikiHow instruction to situated agent policies. Inspired by recent successes in large language models (LLMs) for embodied planning, we propose a few-shot prompting to steer GPT-4 to generate Pythonic programs as agent policies and bootstrap a universe of APIs by 1) reusing a seed set of APIs; and then 2) fabricate new API calls when necessary. The focus of this thought experiment is on defining these APIs rather than their executability. We apply the proposed pipeline on instructions from wikiHow tutorials. On a small fraction (0.5%) of tutorials, we induce an action space of 300+ APIs necessary for capturing the rich variety of tasks in the physical world. A detailed automatic and human analysis of the induction output reveals that the proposed pipeline enables effective reuse and creation of APIs. Moreover, a manual review revealed that existing simulators support only a small subset of the induced APIs (9 of the top 50 frequent APIs), motivating the development of action-rich embodied environments.
Multi-agent reinforcement learning (MARL) methods struggle with the non-stationarity of multi-agent systems and fail to adaptively learn online when tested with novel agents. Here, we leverage large language models (LLMs) to create an autonomous agent that can handle these challenges. Our agent, Hypothetical Minds, consists of a cognitively-inspired architecture, featuring modular components for perception, memory, and hierarchical planning over two levels of abstraction. We introduce the Theory of Mind module that scaffolds the high-level planning process by generating hypotheses about other agents' strategies in natural language. It then evaluates and iteratively refines these hypotheses by reinforcing hypotheses that make correct predictions about the other agents' behavior. Hypothetical Minds significantly improves performance over previous LLM-agent and RL baselines on a range of competitive, mixed motive, and collaborative domains in the Melting Pot benchmark, including both dyadic and population-based environments. Additionally, comparisons against LLM-agent baselines and ablations reveal the importance of hypothesis evaluation and refinement for succeeding on complex scenarios.
Diplomacy is one of the most sophisticated activities in human society, involving complex interactions among multiple parties that require skills in social reasoning, negotiation, and long-term strategic planning. Previous AI agents have demonstrated their ability to handle multi-step games and large action spaces in multi-agent tasks. However, diplomacy involves a staggering magnitude of decision spaces, especially considering the negotiation stage required. While recent agents based on large language models (LLMs) have shown potential in various applications, they still struggle with extended planning periods in complex multi-agent settings. Leveraging recent technologies for LLM-based agents, we aim to explore AI's potential to create a human-like agent capable of executing comprehensive multi-agent missions by integrating three fundamental capabilities: 1) strategic planning with memory and reflection; 2) goal-oriented negotiation with social reasoning; and 3) augmenting memory through self-play games for self-evolution without human in the loop.
The efficient disassembly of end-of-life electric vehicle batteries(EOL-EVBs) is crucial for green manufacturing and sustainable development. The current pre-programmed disassembly conducted by the Autonomous Mobile Manipulator Robot(AMMR) struggles to meet the disassembly requirements in dynamic environments, complex scenarios, and unstructured processes. In this paper, we propose a Battery Disassembly AMMR(BEAM-1) system based on NeuralSymbolic AI. It detects the environmental state by leveraging a combination of multi-sensors and neural predicates and then translates this information into a quasi-symbolic space. In real-time, it identifies the optimal sequence of action primitives through LLM-heuristic tree search, ensuring high-precision execution of these primitives. Additionally, it employs positional speculative sampling using intuitive networks and achieves the disassembly of various bolt types with a meticulously designed end-effector. Importantly, BEAM-1 is a continuously learning embodied intelligence system capable of subjective reasoning like a human, and possessing intuition. A large number of real scene experiments have proved that it can autonomously perceive, decide, and execute to complete the continuous disassembly of bolts in multiple, multi-category, and complex situations, with a success rate of 98.78%. This research attempts to use NeuroSymbolic AI to give robots real autonomous reasoning, planning, and learning capabilities. BEAM-1 realizes the revolution of battery disassembly. Its framework can be easily ported to any robotic system to realize different application scenarios, which provides a ground-breaking idea for the design and implementation of future embodied intelligent robotic systems.
The rapid evolution of Large Language Models (LLMs) has markedly expanded their application across diverse domains, transforming how complex problems are approached and solved. Initially conceived to predict subsequent words in texts, these models have transcended their original design to comprehend and respond to the underlying contexts of queries. Today, LLMs routinely perform tasks that once seemed formidable, such as writing essays, poems, stories, and even developing software code. As their capabilities continue to grow, so too do the expectations of their performance in even more sophisticated domains. Despite these advancements, LLMs still encounter significant challenges, particularly in scenarios requiring intricate decision-making, such as planning trips or choosing among multiple viable options. These tasks often demand a nuanced understanding of various outcomes and the ability to predict the consequences of different choices, which are currently outside the typical operational scope of LLMs. This paper proposes an innovative approach to bridge this capability gap. By enabling LLMs to request multiple potential options and their respective parameters from users, our system introduces a dynamic framework that integrates an optimization function within the decision-making process. This function is designed to analyze the provided options, simulate potential outcomes, and determine the most advantageous solution based on a set of predefined criteria. By harnessing this methodology, LLMs can offer tailored, optimal solutions to complex, multi-variable problems, significantly enhancing their utility and effectiveness in real-world applications. This approach not only expands the functional envelope of LLMs but also paves the way for more autonomous and intelligent systems capable of supporting sophisticated decision-making tasks.
Crowd Motion Generation is essential in entertainment industries such as animation and games as well as in strategic fields like urban simulation and planning. This new task requires an intricate integration of control and generation to realistically synthesize crowd dynamics under specific spatial and semantic constraints, whose challenges are yet to be fully explored. On the one hand, existing human motion generation models typically focus on individual behaviors, neglecting the complexities of collective behaviors. On the other hand, recent methods for multi-person motion generation depend heavily on pre-defined scenarios and are limited to a fixed, small number of inter-person interactions, thus hampering their practicality. To overcome these challenges, we introduce CrowdMoGen, a zero-shot text-driven framework that harnesses the power of Large Language Model (LLM) to incorporate the collective intelligence into the motion generation framework as guidance, thereby enabling generalizable planning and generation of crowd motions without paired training data. Our framework consists of two key components: 1) Crowd Scene Planner that learns to coordinate motions and dynamics according to specific scene contexts or introduced perturbations, and 2) Collective Motion Generator that efficiently synthesizes the required collective motions based on the holistic plans. Extensive quantitative and qualitative experiments have validated the effectiveness of our framework, which not only fills a critical gap by providing scalable and generalizable solutions for Crowd Motion Generation task but also achieves high levels of realism and flexibility.
LLM-based agents have demonstrated impressive zero-shot performance in vision-language navigation (VLN) task. However, existing LLM-based methods often focus only on solving high-level task planning by selecting nodes in predefined navigation graphs for movements, overlooking low-level control in navigation scenarios. To bridge this gap, we propose AO-Planner, a novel Affordances-Oriented Planner for continuous VLN task. Our AO-Planner integrates various foundation models to achieve affordances-oriented low-level motion planning and high-level decision-making, both performed in a zero-shot setting. Specifically, we employ a Visual Affordances Prompting (VAP) approach, where the visible ground is segmented by SAM to provide navigational affordances, based on which the LLM selects potential candidate waypoints and plans low-level paths towards selected waypoints. We further propose a high-level PathAgent which marks planned paths into the image input and reasons the most probable path by comprehending all environmental information. Finally, we convert the selected path into 3D coordinates using camera intrinsic parameters and depth information, avoiding challenging 3D predictions for LLMs. Experiments on the challenging R2R-CE and RxR-CE datasets show that AO-Planner achieves state-of-the-art zero-shot performance (8.8% improvement on SPL). Our method can also serve as a data annotator to obtain pseudo-labels, distilling its waypoint prediction ability into a learning-based predictor. This new predictor does not require any waypoint data from the simulator and achieves 47% SR competing with supervised methods. We establish an effective connection between LLM and 3D world, presenting novel prospects for employing foundation models in low-level motion control.
Despite the success achieved by existing image generation and editing methods, current models still struggle with complex problems including intricate text prompts, and the absence of verification and self-correction mechanisms makes the generated images unreliable. Meanwhile, a single model tends to specialize in particular tasks and possess the corresponding capabilities, making it inadequate for fulfilling all user requirements. We propose GenArtist, a unified image generation and editing system, coordinated by a multimodal large language model (MLLM) agent. We integrate a comprehensive range of existing models into the tool library and utilize the agent for tool selection and execution. For a complex problem, the MLLM agent decomposes it into simpler sub-problems and constructs a tree structure to systematically plan the procedure of generation, editing, and self-correction with step-by-step verification. By automatically generating missing position-related inputs and incorporating position information, the appropriate tool can be effectively employed to address each sub-problem. Experiments demonstrate that GenArtist can perform various generation and editing tasks, achieving state-of-the-art performance and surpassing existing models such as SDXL and DALL-E 3, as can be seen in Fig. 1. Project page is https://zhenyuw16.github.io/GenArtist_page.
The ability of large language models (LLMs) to mimic human-like intelligence has led to a surge in LLM-based autonomous agents. Though recent LLMs seem capable of planning and reasoning given user instructions, their effectiveness in applying these capabilities for autonomous task solving remains underexplored. This is especially true in enterprise settings, where automated agents hold the promise of a high impact. To fill this gap, we propose WorkArena++, a novel benchmark consisting of 682 tasks corresponding to realistic workflows routinely performed by knowledge workers. WorkArena++ is designed to evaluate the planning, problem-solving, logical/arithmetic reasoning, retrieval, and contextual understanding abilities of web agents. Our empirical studies across state-of-the-art LLMs and vision-language models (VLMs), as well as human workers, reveal several challenges for such models to serve as useful assistants in the workplace. In addition to the benchmark, we provide a mechanism to effortlessly generate thousands of ground-truth observation/action traces, which can be used for fine-tuning existing models. Overall, we expect this work to serve as a useful resource to help the community progress toward capable autonomous agents. The benchmark can be found at https://github.com/ServiceNow/WorkArena.
Important tasks such as reasoning and planning are fundamentally algorithmic, meaning that solving them robustly requires acquiring true reasoning or planning algorithms, rather than shortcuts. Large Language Models lack true algorithmic ability primarily because of the limitations of neural network optimization algorithms, their optimization data and optimization objective, but also due to architectural inexpressivity. To solve this, our paper proposes augmenting LLMs with a library of fundamental operations and sophisticated differentiable programs, so that common algorithms do not need to be learned from scratch. We add memory, registers, basic operations, and adaptive recurrence to a transformer architecture built on LLaMA3. Then, we define a method for directly compiling algorithms into a differentiable starting library, which is used natively and propagates gradients for optimization. In this preliminary study, we explore the feasability of augmenting LLaMA3 with a differentiable computer, for instance by fine-tuning small transformers on simple algorithmic tasks with variable computational depth.
AI assistants such as ChatGPT are trained to respond to users by saying, "I am a large language model". This raises questions. Do such models know that they are LLMs and reliably act on this knowledge? Are they aware of their current circumstances, such as being deployed to the public? We refer to a model's knowledge of itself and its circumstances as situational awareness. To quantify situational awareness in LLMs, we introduce a range of behavioral tests, based on question answering and instruction following. These tests form the $\textbf{Situational Awareness Dataset (SAD)}$, a benchmark comprising 7 task categories and over 13,000 questions. The benchmark tests numerous abilities, including the capacity of LLMs to (i) recognize their own generated text, (ii) predict their own behavior, (iii) determine whether a prompt is from internal evaluation or real-world deployment, and (iv) follow instructions that depend on self-knowledge. We evaluate 16 LLMs on SAD, including both base (pretrained) and chat models. While all models perform better than chance, even the highest-scoring model (Claude 3 Opus) is far from a human baseline on certain tasks. We also observe that performance on SAD is only partially predicted by metrics of general knowledge (e.g. MMLU). Chat models, which are finetuned to serve as AI assistants, outperform their corresponding base models on SAD but not on general knowledge tasks. The purpose of SAD is to facilitate scientific understanding of situational awareness in LLMs by breaking it down into quantitative abilities. Situational awareness is important because it enhances a model's capacity for autonomous planning and action. While this has potential benefits for automation, it also introduces novel risks related to AI safety and control. Code and latest results available at https://situational-awareness-dataset.org .
Advancements in the capabilities of Large Language Models (LLMs) have created a promising foundation for developing autonomous agents. With the right tools, these agents could learn to solve tasks in new environments by accumulating and updating their knowledge. Current LLM-based agents process past experiences using a full history of observations, summarization, retrieval augmentation. However, these unstructured memory representations do not facilitate the reasoning and planning essential for complex decision-making. In our study, we introduce AriGraph, a novel method wherein the agent constructs and updates a memory graph that integrates semantic and episodic memories while exploring the environment. We demonstrate that our Ariadne LLM agent, consisting of the proposed memory architecture augmented with planning and decision-making, effectively handles complex tasks within interactive text game environments difficult even for human players. Results show that our approach markedly outperforms other established memory methods and strong RL baselines in a range of problems of varying complexity. Additionally, AriGraph demonstrates competitive performance compared to dedicated knowledge graph-based methods in static multi-hop question-answering.
The attainment of autonomous operations in mobile computing devices has consistently been a goal of human pursuit. With the development of Large Language Models (LLMs) and Visual Language Models (VLMs), this aspiration is progressively turning into reality. While contemporary research has explored automation of simple tasks on mobile devices via VLMs, there remains significant room for improvement in handling complex tasks and reducing high reasoning costs. In this paper, we introduce MobileExperts, which for the first time introduces tool formulation and multi-agent collaboration to address the aforementioned challenges. More specifically, MobileExperts dynamically assembles teams based on the alignment of agent portraits with the human requirements. Following this, each agent embarks on an independent exploration phase, formulating its tools to evolve into an expert. Lastly, we develop a dual-layer planning mechanism to establish coordinate collaboration among experts. To validate our effectiveness, we design a new benchmark of hierarchical intelligence levels, offering insights into algorithm's capability to address tasks across a spectrum of complexity. Experimental results demonstrate that MobileExperts performs better on all intelligence levels and achieves ~ 22% reduction in reasoning costs, thus verifying the superiority of our design.
Dialogue agents powered by Large Language Models (LLMs) show superior performance in various tasks. Despite the better user understanding and human-like responses, their lack of controllability remains a key challenge, often leading to unfocused conversations or task failure. To address this, we introduce Standard Operating Procedure (SOP) to regulate dialogue flow. Specifically, we propose ChatSOP, a novel SOP-guided Monte Carlo Tree Search (MCTS) planning framework designed to enhance the controllability of LLM-driven dialogue agents. To enable this, we curate a dataset comprising SOP-annotated multi-scenario dialogues, generated using a semi-automated role-playing system with GPT-4o and validated through strict manual quality control. Additionally, we propose a novel method that integrates Chain of Thought reasoning with supervised fine-tuning for SOP prediction and utilizes SOP-guided Monte Carlo Tree Search for optimal action planning during dialogues. Experimental results demonstrate the effectiveness of our method, such as achieving a 27.95% improvement in action accuracy compared to baseline models based on GPT-3.5 and also showing notable gains for open-source models. Dataset and codes are publicly available.
Although LLMs have the potential to transform many fields, they still underperform humans in reasoning tasks. Existing methods induce the model to produce step-by-step calculations, but this research explores the question: Does making the LLM analyze the question improve its performance? We propose a novel prompting strategy called Question Analysis Prompting (QAP), in which the model is prompted to explain the question in $n$ words before solving. The value of $n$ influences the length of response generated by the model. QAP is evaluated on GPT 3.5 Turbo and GPT 4 Turbo on arithmetic datasets GSM8K, AQuA, and SAT and commonsense dataset StrategyQA. QAP is compared with other state-of-the-art prompts including Chain-of-Thought (CoT), Plan and Solve Prompting (PS+) and Take A Deep Breath (TADB). QAP outperforms all state-of-the-art prompts on AQuA and SAT datasets on both GPT3.5 and GPT4. QAP consistently ranks among the top-2 prompts on 75\% of the tests. A key factor of QAP performance can be attributed to response length, where detailed responses are beneficial when answering harder questions, but can negatively affect easy questions.
The overwhelming success of GPT-4 in early 2023 highlighted the transformative potential of large language models (LLMs) across various sectors, including national security. This article explores the implications of LLM integration within national security contexts, analyzing their potential to revolutionize information processing, decision-making, and operational efficiency. Whereas LLMs offer substantial benefits, such as automating tasks and enhancing data analysis, they also pose significant risks, including hallucinations, data privacy concerns, and vulnerability to adversarial attacks. Through their coupling with decision-theoretic principles and Bayesian reasoning, LLMs can significantly improve decision-making processes within national security organizations. Namely, LLMs can facilitate the transition from data to actionable decisions, enabling decision-makers to quickly receive and distill available information with less manpower. Current applications within the US Department of Defense and beyond are explored, e.g., the USAF's use of LLMs for wargaming and automatic summarization, that illustrate their potential to streamline operations and support decision-making. However, these applications necessitate rigorous safeguards to ensure accuracy and reliability. The broader implications of LLM integration extend to strategic planning, international relations, and the broader geopolitical landscape, with adversarial nations leveraging LLMs for disinformation and cyber operations, emphasizing the need for robust countermeasures. Despite exhibiting "sparks" of artificial general intelligence, LLMs are best suited for supporting roles rather than leading strategic decisions. Their use in training and wargaming can provide valuable insights and personalized learning experiences for military personnel, thereby improving operational readiness.
LLM-powered tools like ChatGPT Data Analysis, have the potential to help users tackle the challenging task of data analysis programming, which requires expertise in data processing, programming, and statistics. However, our formative study (n=15) uncovered serious challenges in verifying AI-generated results and steering the AI (i.e., guiding the AI system to produce the desired output). We developed two contrasting approaches to address these challenges. The first (Stepwise) decomposes the problem into step-by-step subgoals with pairs of editable assumptions and code until task completion, while the second (Phasewise) decomposes the entire problem into three editable, logical phases: structured input/output assumptions, execution plan, and code. A controlled, within-subjects experiment (n=18) compared these systems against a conversational baseline. Users reported significantly greater control with the Stepwise and Phasewise systems, and found intervention, correction, and verification easier, compared to the baseline. The results suggest design guidelines and trade-offs for AI-assisted data analysis tools.
In recent years, Large Language Models (LLMs) have demonstrated remarkable capabilities in understanding and solving mathematical problems, leading to advancements in various fields. We propose an LLM-embodied path planning framework for mobile agents, focusing on solving high-level coverage path planning issues and low-level control. Our proposed multi-layer architecture uses prompted LLMs in the path planning phase and integrates them with the mobile agents' low-level actuators. To evaluate the performance of various LLMs, we propose a coverage-weighted path planning metric to assess the performance of the embodied models. Our experiments show that the proposed framework improves LLMs' spatial inference abilities. We demonstrate that the proposed multi-layer framework significantly enhances the efficiency and accuracy of these tasks by leveraging the natural language understanding and generative capabilities of LLMs. Our experiments show that this framework can improve LLMs' 2D plane reasoning abilities and complete coverage path planning tasks. We also tested three LLM kernels: gpt-4o, gemini-1.5-flash, and claude-3.5-sonnet. The experimental results show that claude-3.5 can complete the coverage planning task in different scenarios, and its indicators are better than those of the other models.
Spatial reasoning, an important faculty of human cognition with many practical applications, is one of the core commonsense skills that is not purely language-based and, for satisfying (as opposed to optimal) solutions, requires some minimum degree of planning. Existing benchmarks of Commonsense Spatial Reasoning (CSR) tend to evaluate how Large Language Models (LLMs) interpret text-based spatial $\textit{descriptions}$ rather than directly evaluate a plan produced by the LLM in response to a $\textit{specific}$ spatial reasoning problem. In this paper, we construct a large-scale benchmark called GRASP, which consists of 16,000 grid-based environments where the agent is tasked with an energy collection problem. These environments include 100 grid instances instantiated using each of the 160 different grid settings, involving five different energy distributions, two modes of agent starting position, and two distinct obstacle configurations, as well as three kinds of agent constraints. Using GRASP, we compare classic baseline approaches, such as random walk and greedy search methods, with advanced LLMs like GPT-3.5-Turbo, GPT-4o, and GPT-o1-mini. The experimental results indicate that even these advanced LLMs struggle to consistently achieve satisfactory solutions.
Recent advancements in large language models (LLMs) have significantly advanced the automation of software development tasks, including code synthesis, program repair, and test generation. More recently, researchers and industry practitioners have developed various autonomous LLM agents to perform end-to-end software development tasks. These agents are equipped with the ability to use tools, run commands, observe feedback from the environment, and plan for future actions. However, the complexity of these agent-based approaches, together with the limited abilities of current LLMs, raises the following question: Do we really have to employ complex autonomous software agents? To attempt to answer this question, we build Agentless -- an agentless approach to automatically solve software development problems. Compared to the verbose and complex setup of agent-based approaches, Agentless employs a simplistic three-phase process of localization, repair, and patch validation, without letting the LLM decide future actions or operate with complex tools. Our results on the popular SWE-bench Lite benchmark show that surprisingly the simplistic Agentless is able to achieve both the highest performance (32.00%, 96 correct fixes) and low cost ($0.70) compared with all existing open-source software agents! Furthermore, we manually classified the problems in SWE-bench Lite and found problems with exact ground truth patch or insufficient/misleading issue descriptions. As such, we construct SWE-bench Lite-S by excluding such problematic issues to perform more rigorous evaluation and comparison. Our work highlights the current overlooked potential of a simple, interpretable technique in autonomous software development. We hope Agentless will help reset the baseline, starting point, and horizon for autonomous software agents, and inspire future work along this crucial direction.
With the remarkable advancements of large language models (LLMs), LLM-based agents have become a research hotspot in human-computer interaction. However, there is a scarcity of benchmarks available for LLM-based mobile agents. Benchmarking these agents generally faces three main challenges: (1) The inefficiency of UI-only operations imposes limitations to task evaluation. (2) Specific instructions within a singular application lack adequacy for assessing the multi-dimensional reasoning and decision-making capacities of LLM mobile agents. (3) Current evaluation metrics are insufficient to accurately assess the process of sequential actions. To this end, we propose Mobile-Bench, a novel benchmark for evaluating the capabilities of LLM-based mobile agents. First, we expand conventional UI operations by incorporating 103 collected APIs to accelerate the efficiency of task completion. Subsequently, we collect evaluation data by combining real user queries with augmentation from LLMs. To better evaluate different levels of planning capabilities for mobile agents, our data is categorized into three distinct groups: SAST, SAMT, and MAMT, reflecting varying levels of task complexity. Mobile-Bench comprises 832 data entries, with more than 200 tasks specifically designed to evaluate multi-APP collaboration scenarios. Furthermore, we introduce a more accurate evaluation metric, named CheckPoint, to assess whether LLM-based mobile agents reach essential points during their planning and reasoning steps.
The autonomous driving industry is increasingly adopting end-to-end learning from sensory inputs to minimize human biases in system design. Traditional end-to-end driving models, however, suffer from long-tail events due to rare or unseen inputs within their training distributions. To address this, we propose TOKEN, a novel Multi-Modal Large Language Model (MM-LLM) that tokenizes the world into object-level knowledge, enabling better utilization of LLM's reasoning capabilities to enhance autonomous vehicle planning in long-tail scenarios. TOKEN effectively alleviates data scarcity and inefficient tokenization by leveraging a traditional end-to-end driving model to produce condensed and semantically enriched representations of the scene, which are optimized for LLM planning compatibility through deliberate representation and reasoning alignment training stages. Our results demonstrate that TOKEN excels in grounding, reasoning, and planning capabilities, outperforming existing frameworks with a 27% reduction in trajectory L2 error and a 39% decrease in collision rates in long-tail scenarios. Additionally, our work highlights the importance of representation alignment and structured reasoning in sparking the common-sense reasoning capabilities of MM-LLMs for effective planning.
Visual navigation tasks are critical for household service robots. As these tasks become increasingly complex, effective communication and collaboration among multiple robots become imperative to ensure successful completion. In recent years, large language models (LLMs) have exhibited remarkable comprehension and planning abilities in the context of embodied agents. However, their application in household scenarios, specifically in the use of multiple agents collaborating to complete complex navigation tasks through communication, remains unexplored. Therefore, this paper proposes a framework for decentralized multi-agent navigation, leveraging LLM-enabled communication and collaboration. By designing the communication-triggered dynamic leadership organization structure, we achieve faster team consensus with fewer communication instances, leading to better navigation effectiveness and collaborative exploration efficiency. With the proposed novel communication scheme, our framework promises to be conflict-free and robust in multi-object navigation tasks, even when there is a surge in team size.
We present RICHES, a novel approach that interleaves retrieval with sequence generation tasks. RICHES offers an alternative to conventional RAG systems by eliminating the need for separate retriever and generator. It retrieves documents by directly decoding their contents, constrained on the corpus. Unifying retrieval with generation allows us to adapt to diverse new tasks via prompting alone. RICHES can work with any Instruction-tuned model, without additional training. It provides attributed evidence, supports multi-hop retrievals and interleaves thoughts to plan on what to retrieve next, all within a single decoding pass of the LLM. We demonstrate the strong performance of RICHES across ODQA tasks including attributed and multi-hop QA.
Autonomous agents driven by Large Language Models (LLMs) offer enormous potential for automation. Early proof of this technology can be found in various demonstrations of agents solving complex tasks, interacting with external systems to augment their knowledge, and triggering actions. In particular, workflows involving multiple agents solving complex tasks in a collaborative fashion exemplify their capacity to operate in less strict and less well-defined environments. Thus, a multi-agent approach has great potential for serving as a backbone in many industrial applications, ranging from complex knowledge retrieval systems to next generation robotic process automation. Given the reasoning abilities within the current generation of LLMs, complex processes require a multi-step approach that includes a plan of well-defined and modular tasks. Depending on the level of complexity, these tasks can be executed either by a single agent or a group of agents. In this work, we focus on designing a flexible agent engineering framework with careful attention to planning and execution, capable of handling complex use case applications across various domains. The proposed framework provides reliability in industrial applications and presents techniques to ensure a scalable, flexible, and collaborative workflow for multiple autonomous agents working together towards solving tasks.
Large language models (LLMs) require continual knowledge updates to stay abreast of the ever-changing world facts, prompting the formulation of lifelong model editing task. While recent years have witnessed the development of various techniques for single and batch editing, these methods either fail to apply or perform sub-optimally when faced with lifelong editing. In this paper, we introduce LEMoE, an advanced Mixture of Experts (MoE) adaptor for lifelong model editing. We first analyze the factors influencing the effectiveness of conventional MoE adaptor in lifelong editing, including catastrophic forgetting, inconsistent routing and order sensitivity. Based on these insights, we propose a tailored module insertion method to achieve lifelong editing, incorporating a novel KV anchor routing to enhance routing consistency between training and inference stage, along with a concise yet effective clustering-based editing order planning. Experimental results demonstrate the effectiveness of our method in lifelong editing, surpassing previous model editing techniques while maintaining outstanding performance in batch editing task. Our code will be available.
Tool-augmented large language models (LLMs) are rapidly being integrated into real-world applications. Due to the lack of benchmarks, the community has yet to fully understand the hallucination issues within these models. To address this challenge, we introduce a comprehensive diagnostic benchmark, ToolBH. Specifically, we assess the LLM's hallucinations through two perspectives: depth and breadth. In terms of depth, we propose a multi-level diagnostic process, including (1) solvability detection, (2) solution planning, and (3) missing-tool analysis. For breadth, we consider three scenarios based on the characteristics of the toolset: missing necessary tools, potential tools, and limited functionality tools. Furthermore, we developed seven tasks and collected 700 evaluation samples through multiple rounds of manual annotation. The results show the significant challenges presented by the ToolBH benchmark. The current advanced models Gemini-1.5-Pro and GPT-4o only achieve total scores of 45.3 and 37.0, respectively, on a scale of 100. In this benchmark, larger model parameters do not guarantee better performance; the training data and response strategies also play crucial roles in tool-enhanced LLM scenarios. Our diagnostic analysis indicates that the primary reason for model errors lies in assessing task solvability. Additionally, open-weight models suffer from performance drops with verbose replies, whereas proprietary models excel with longer reasoning.
Recent advancements in integrating large language models (LLMs) with application programming interfaces (APIs) have gained significant interest in both academia and industry. Recent work demonstrates that these API-based agents exhibit relatively strong autonomy and planning capabilities. However, their ability to handle multi-dimensional difficulty levels, diverse task types, and real-world demands remains unknown. In this paper, we introduce \textsc{ShortcutsBench}, a large-scale benchmark for the comprehensive evaluation of API-based agents in solving real-world complex tasks. \textsc{ShortcutsBench} includes a wealth of real APIs from Apple Inc., refined user queries, human-annotated high-quality action sequences, detailed parameter filling values, and parameters requesting necessary input from the system or user. We revealed how existing benchmarks~/~datasets struggle to accommodate the advanced reasoning capabilities of existing more intelligent LLMs. Moreover, our extensive evaluation of agents built with $5$ leading open-source (size $\geq$ 57B) and $5$ closed-source LLMs (e.g. Gemini-1.5-Pro and GPT-4o-mini) with varying intelligence level reveals significant limitations of existing API-based agents in the whole process of handling complex queries related to API selection, parameter filling, and requesting necessary input from the system and the user. These findings highlight the great challenges that API-based agents face in effectively fulfilling real and complex user queries. All datasets, code, experimental logs, and results are available at \url{https://github.com/EachSheep/ShortcutsBench}.
It is fundamentally challenging for robots to serve as useful assistants in human environments because this requires addressing a spectrum of sub-problems across robotics, including perception, language understanding, reasoning, and planning. The recent advancements in Multimodal Large Language Models (MLLMs) have demonstrated their exceptional abilities in solving complex mathematical problems, mastering commonsense and abstract reasoning. This has led to the recent utilization of MLLMs as the brain in robotic systems, enabling these models to conduct high-level planning prior to triggering low-level control actions for task execution. However, it remains uncertain whether existing MLLMs are reliable in serving the brain role of robots. In this study, we introduce the first benchmark for evaluating Multimodal LLM for Robotic (MMRo) benchmark, which tests the capability of MLLMs for robot applications. Specifically, we identify four essential capabilities perception, task planning, visual reasoning, and safety measurement that MLLMs must possess to qualify as the robot's central processing unit. We have developed several scenarios for each capability, resulting in a total of 14 metrics for evaluation. We present experimental results for various MLLMs, including both commercial and open-source models, to assess the performance of existing systems. Our findings indicate that no single model excels in all areas, suggesting that current MLLMs are not yet trustworthy enough to serve as the cognitive core for robots. Our data can be found in https://mm-robobench.github.io/.
Tools have become a mainstay of LLMs, allowing them to retrieve knowledge not in their weights, to perform tasks on the web, and even to control robots. However, most ontologies and surveys of tool-use have assumed the core challenge for LLMs is choosing the tool. Instead, we introduce a framework for tools more broadly which guides us to explore a model's ability to detect "silent" tool errors, and reflect on how to plan. This more directly aligns with the increasingly popular use of models as tools. We provide an initial approach to failure recovery with promising results both on a controlled calculator setting and embodied agent planning.
There have been a huge number of benchmarks proposed to evaluate how large language models (LLMs) behave for logic inference tasks. However, it remains an open question how to properly evaluate this ability. In this paper, we provide a systematic overview of prior works on the logical reasoning ability of LLMs for analyzing categorical syllogisms. We first investigate all the possible variations for the categorical syllogisms from a purely logical perspective and then examine the underlying configurations (i.e., mood and figure) tested by the existing datasets. Our results indicate that compared to template-based synthetic datasets, crowdsourcing approaches normally sacrifice the coverage of configurations (i.e., mood and figure) of categorical syllogisms for more language variations, thus bringing challenges to fully testing LLMs under different situations. We then proceed to summarize the findings and observations for the performances of LLMs to infer the validity of syllogisms from the current literature. The error rate breakdown analyses suggest that the interpretation of the quantifiers seems to be the current bottleneck that limits the performances of the LLMs and is thus worth more attention. Finally, we discuss several points that might be worth considering when researchers plan on the future release of categorical syllogism datasets. We hope our work will not only provide a timely review of the current literature regarding categorical syllogisms, but also motivate more interdisciplinary research between communities, specifically computational linguists and logicians.
The ability to grasp objects in-the-wild from open-ended language instructions constitutes a fundamental challenge in robotics. An open-world grasping system should be able to combine high-level contextual with low-level physical-geometric reasoning in order to be applicable in arbitrary scenarios. Recent works exploit the web-scale knowledge inherent in large language models (LLMs) to plan and reason in robotic context, but rely on external vision and action models to ground such knowledge into the environment and parameterize actuation. This setup suffers from two major bottlenecks: a) the LLM's reasoning capacity is constrained by the quality of visual grounding, and b) LLMs do not contain low-level spatial understanding of the world, which is essential for grasping in contact-rich scenarios. In this work we demonstrate that modern vision-language models (VLMs) are capable of tackling such limitations, as they are implicitly grounded and can jointly reason about semantics and geometry. We propose OWG, an open-world grasping pipeline that combines VLMs with segmentation and grasp synthesis models to unlock grounded world understanding in three stages: open-ended referring segmentation, grounded grasp planning and grasp ranking via contact reasoning, all of which can be applied zero-shot via suitable visual prompting mechanisms. We conduct extensive evaluation in cluttered indoor scene datasets to showcase OWG's robustness in grounding from open-ended language, as well as open-world robotic grasping experiments in both simulation and hardware that demonstrate superior performance compared to previous supervised and zero-shot LLM-based methods. Project material is available at https://gtziafas.github.io/OWG_project/ .
Large language models (LLMs) have emerged as powerful tools in chemistry, significantly impacting molecule design, property prediction, and synthesis optimization. This review highlights LLM capabilities in these domains and their potential to accelerate scientific discovery through automation. We also review LLM-based autonomous agents: LLMs with a broader set of tools to interact with their surrounding environment. These agents perform diverse tasks such as paper scraping, interfacing with automated laboratories, and synthesis planning. As agents are an emerging topic, we extend the scope of our review of agents beyond chemistry and discuss across any scientific domains. This review covers the recent history, current capabilities, and design of LLMs and autonomous agents, addressing specific challenges, opportunities, and future directions in chemistry. Key challenges include data quality and integration, model interpretability, and the need for standard benchmarks, while future directions point towards more sophisticated multi-modal agents and enhanced collaboration between agents and experimental methods. Due to the quick pace of this field, a repository has been built to keep track of the latest studies: https://github.com/ur-whitelab/LLMs-in-science.
The deployment of robots into human scenarios necessitates advanced planning strategies, particularly when we ask robots to operate in dynamic, unstructured environments. RoboCup offers the chance to deploy robots in one of those scenarios, a human-shaped game represented by a soccer match. In such scenarios, robots must operate using predefined behaviors that can fail in unpredictable conditions. This paper introduces a novel application of Large Language Models (LLMs) to address the challenge of generating actionable plans in such settings, specifically within the context of the RoboCup Standard Platform League (SPL) competitions where robots are required to autonomously execute soccer strategies that emerge from the interactions of individual agents. In particular, we propose a multi-role approach leveraging the capabilities of LLMs to generate and refine plans for a robotic soccer team. The potential of the proposed method is demonstrated through an experimental evaluation,carried out simulating multiple matches where robots with AI-generated plans play against robots running human-built code.
Large Language Models (LLMs) demonstrate remarkable emergent abilities across various tasks, yet fall short of complex reasoning and planning tasks. The tree-search-based reasoning methods address this by surpassing the capabilities of chain-of-thought prompting, encouraging exploration of intermediate steps. However, such methods introduce significant inference latency due to the systematic exploration and evaluation of multiple thought paths. This paper introduces SeeD, a novel and efficient inference framework to optimize runtime speed and GPU memory management concurrently. By employing a scheduled speculative execution, SeeD efficiently handles multiple iterations for the thought generation and the state evaluation, leveraging a rounds-scheduled strategy to manage draft model dispatching. Extensive experimental evaluations on three reasoning datasets demonstrate superior speedup performance of SeeD, providing a viable path for batched inference in training-free speculative decoding.
Open-Vocabulary Mobile Manipulation (OVMM) is a crucial capability for autonomous robots, especially when faced with the challenges posed by unknown and dynamic environments. This task requires robots to explore and build a semantic understanding of their surroundings, generate feasible plans to achieve manipulation goals, adapt to environmental changes, and comprehend natural language instructions from humans. To address these challenges, we propose a novel framework that leverages the zero-shot detection and grounded recognition capabilities of pretraining visual-language models (VLMs) combined with dense 3D entity reconstruction to build 3D semantic maps. Additionally, we utilize large language models (LLMs) for spatial region abstraction and online planning, incorporating human instructions and spatial semantic context. We have built a 10-DoF mobile manipulation robotic platform JSR-1 and demonstrated in real-world robot experiments that our proposed framework can effectively capture spatial semantics and process natural language user instructions for zero-shot OVMM tasks under dynamic environment settings, with an overall navigation and task success rate of 80.95% and 73.33% over 105 episodes, and better SFT and SPL by 157.18% and 19.53% respectively compared to the baseline. Furthermore, the framework is capable of replanning towards the next most probable candidate location based on the spatial semantic context derived from the 3D semantic map when initial plans fail, keeping an average success rate of 76.67%.
AI agents have become increasingly significant in various domains, enabling autonomous decision-making and problem-solving. To function effectively, these agents require a planning process that determines the best course of action and then executes the planned actions. In this paper, we present an efficient on-device Planner-Action framework that separates planning and action execution into two distinct components: a planner agent based on Phi-3 Mini, a 3.8 billion parameter LLM optimized for edge devices, and an action agent using the Octopus model for function execution. The planner agent first responds to user queries by decomposing tasks into a sequence of sub-steps, which are then executed by the action agent. To optimize performance on resource-constrained devices, we employ model fine-tuning instead of in-context learning, reducing computational costs and energy consumption while improving response times. Our approach involves using GPT-4 to generate diverse planning queries and responses based on available functions, with subsequent validations to ensure data quality. We fine-tune the Phi-3 Mini model on this curated dataset, achieving a 97\% success rate in our in-domain test environment. To address multi-domain planning challenges, we developed a multi-LoRA training method that merges weights from LoRAs trained on distinct function subsets. This approach enables flexible handling of complex, multi-domain queries while maintaining computational efficiency on resource-constrained devices. To support further research, we have open-sourced our model weights at \url{https://huggingface.co/NexaAIDev/octopus-planning}. For the demo, please refer to \url{https://www.nexa4ai.com/octo-planner}.
The advent of Large Language Models (LLMs) and Generative AI has revolutionized natural language applications across various domains. However, high-stakes decision-making tasks in fields such as medical, legal and finance require a level of precision, comprehensiveness, and logical consistency that pure LLM or Retrieval-Augmented-Generation (RAG) approaches often fail to deliver. At Elemental Cognition (EC), we have developed a neuro-symbolic AI platform to tackle these problems. The platform integrates fine-tuned LLMs for knowledge extraction and alignment with a robust symbolic reasoning engine for logical inference, planning and interactive constraint solving. We describe Cora, a Collaborative Research Assistant built on this platform, that is designed to perform complex research and discovery tasks in high-stakes domains. This paper discusses the multi-step inference challenges inherent in such domains, critiques the limitations of existing LLM-based methods, and demonstrates how Cora's neuro-symbolic approach effectively addresses these issues. We provide an overview of the system architecture, key algorithms for knowledge extraction and formal reasoning, and present preliminary evaluation results that highlight Cora's superior performance compared to well-known LLM and RAG baselines.
Intelligent agents must autonomously interact with the environments to perform daily tasks based on human-level instructions. They need a foundational understanding of the world to accurately interpret these instructions, along with precise low-level movement and interaction skills to execute the derived actions. In this work, we propose the first complete system for synthesizing physically plausible, long-horizon human-object interactions for object manipulation in contextual environments, driven by human-level instructions. We leverage large language models (LLMs) to interpret the input instructions into detailed execution plans. Unlike prior work, our system is capable of generating detailed finger-object interactions, in seamless coordination with full-body movements. We also train a policy to track generated motions in physics simulation via reinforcement learning (RL) to ensure physical plausibility of the motion. Our experiments demonstrate the effectiveness of our system in synthesizing realistic interactions with diverse objects in complex environments, highlighting its potential for real-world applications.
The integration of large language models into public transit systems represents a significant advancement in urban transportation management and passenger experience. This study examines the impact of LLMs within San Antonio's public transit system, leveraging their capabilities in natural language processing, data analysis, and real time communication. By utilizing GTFS and other public transportation information, the research highlights the transformative potential of LLMs in enhancing route planning, reducing wait times, and providing personalized travel assistance. Our case study is the city of San Antonio as part of a project aiming to demonstrate how LLMs can optimize resource allocation, improve passenger satisfaction, and support decision making processes in transit management. We evaluated LLM responses to questions related to both information retrieval and also understanding. Ultimately, we believe that the adoption of LLMs in public transit systems can lead to more efficient, responsive, and user-friendly transportation networks, providing a model for other cities to follow.
Large language models (LLMs) exhibit a variety of promising capabilities in robotics, including long-horizon planning and commonsense reasoning. However, their performance in place recognition is still underexplored. In this work, we introduce multimodal LLMs (MLLMs) to visual place recognition (VPR), where a robot must localize itself using visual observations. Our key design is to use vision-based retrieval to propose several candidates and then leverage language-based reasoning to carefully inspect each candidate for a final decision. Specifically, we leverage the robust visual features produced by off-the-shelf vision foundation models (VFMs) to obtain several candidate locations. We then prompt an MLLM to describe the differences between the current observation and each candidate in a pairwise manner, and reason about the best candidate based on these descriptions. Our results on three datasets demonstrate that integrating the general-purpose visual features from VFMs with the reasoning capabilities of MLLMs already provides an effective place recognition solution, without any VPR-specific supervised training. We believe our work can inspire new possibilities for applying and designing foundation models, i.e., VFMs, LLMs, and MLLMs, to enhance the localization and navigation of mobile robots.
Recent advances in Large Language Models (LLMs) have shown inspiring achievements in constructing autonomous agents that rely on language descriptions as inputs. However, it remains unclear how well LLMs can function as few-shot or zero-shot embodied agents in dynamic interactive environments. To address this gap, we introduce LangSuitE, a versatile and simulation-free testbed featuring 6 representative embodied tasks in textual embodied worlds. Compared with previous LLM-based testbeds, LangSuitE (i) offers adaptability to diverse environments without multiple simulation engines, (ii) evaluates agents' capacity to develop ``internalized world knowledge'' with embodied observations, and (iii) allows easy customization of communication and action strategies. To address the embodiment challenge, we devise a novel chain-of-thought (CoT) schema, EmMem, which summarizes embodied states w.r.t. history information. Comprehensive benchmark results illustrate challenges and insights of embodied planning. LangSuitE represents a significant step toward building embodied generalists in the context of language models.
Planning, as the core module of agents, is crucial in various fields such as embodied agents, web navigation, and tool using. With the development of large language models (LLMs), some researchers treat large language models as intelligent agents to stimulate and evaluate their planning capabilities. However, the planning mechanism is still unclear. In this work, we focus on exploring the look-ahead planning mechanism in large language models from the perspectives of information flow and internal representations. First, we study how planning is done internally by analyzing the multi-layer perception (MLP) and multi-head self-attention (MHSA) components at the last token. We find that the output of MHSA in the middle layers at the last token can directly decode the decision to some extent. Based on this discovery, we further trace the source of MHSA by information flow, and we reveal that MHSA mainly extracts information from spans of the goal states and recent steps. According to information flow, we continue to study what information is encoded within it. Specifically, we explore whether future decisions have been encoded in advance in the representation of flow. We demonstrate that the middle and upper layers encode a few short-term future decisions to some extent when planning is successful. Overall, our research analyzes the look-ahead planning mechanisms of LLMs, facilitating future research on LLMs performing planning tasks.
Understanding the abilities of LLMs to reason about natural language plans, such as instructional text and recipes, is critical to reliably using them in decision-making systems. A fundamental aspect of plans is the temporal order in which their steps needs to be executed, which reflects the underlying causal dependencies between them. We introduce CaT-Bench, a benchmark of Step Order Prediction questions, which test whether a step must necessarily occur before or after another in cooking recipe plans. We use this to evaluate how well frontier LLMs understand causal and temporal dependencies. We find that SOTA LLMs are underwhelming (best zero-shot is only 0.59 in F1), and are biased towards predicting dependence more often, perhaps relying on temporal order of steps as a heuristic. While prompting for explanations and using few-shot examples improve performance, the best F1 result is only 0.73. Further, human evaluation of explanations along with answer correctness show that, on average, humans do not agree with model reasoning. Surprisingly, we also find that explaining after answering leads to better performance than normal chain-of-thought prompting, and LLM answers are not consistent across questions about the same step pairs. Overall, results show that LLMs' ability to detect dependence between steps has significant room for improvement.
Recent advancements in machine learning have significantly improved the identification of disease-associated genes from gene expression datasets. However, these processes often require extensive expertise and manual effort, limiting their scalability. Large Language Model (LLM)-based agents have shown promise in automating these tasks due to their increasing problem-solving abilities. To support the evaluation and development of such methods, we introduce GenoTEX, a benchmark dataset for the automatic exploration of gene expression data, involving the tasks of dataset selection, preprocessing, and statistical analysis. GenoTEX provides annotated code and results for solving a wide range of gene identification problems, in a full analysis pipeline that follows the standard of computational genomics. These annotations are curated by human bioinformaticians who carefully analyze the datasets to ensure accuracy and reliability. To provide baselines for these tasks, we present GenoAgents, a team of LLM-based agents designed with context-aware planning, iterative correction, and domain expert consultation to collaboratively explore gene datasets. Our experiments with GenoAgents demonstrate the potential of LLM-based approaches in genomics data analysis, while error analysis highlights the challenges and areas for future improvement. We propose GenoTEX as a promising resource for benchmarking and enhancing AI-driven methods for genomics data analysis. We make our benchmark publicly available at \url{https://github.com/Liu-Hy/GenoTex}.
Despite the significant progress of large language models (LLMs) in various tasks, they often produce factual errors due to their limited internal knowledge. Retrieval-Augmented Generation (RAG), which enhances LLMs with external knowledge sources, offers a promising solution. However, these methods can be misled by irrelevant paragraphs in retrieved documents. Due to the inherent uncertainty in LLM generation, inputting the entire document may introduce off-topic information, causing the model to deviate from the central topic and affecting the relevance of the generated content. To address these issues, we propose the Retrieve-Plan-Generation (RPG) framework. RPG generates plan tokens to guide subsequent generation in the plan stage. In the answer stage, the model selects relevant fine-grained paragraphs based on the plan and uses them for further answer generation. This plan-answer process is repeated iteratively until completion, enhancing generation relevance by focusing on specific topics. To implement this framework efficiently, we utilize a simple but effective multi-task prompt-tuning method, enabling the existing LLMs to handle both planning and answering. We comprehensively compare RPG with baselines across 5 knowledge-intensive generation tasks, demonstrating the effectiveness of our approach.
Sparse attention can effectively mitigate the significant memory and throughput demands of Large Language Models (LLMs) in long contexts. Existing methods typically employ a uniform sparse attention mask, applying the same sparse pattern across different attention heads and input lengths. However, this uniform approach fails to capture the diverse attention patterns inherent in LLMs, ignoring their distinct accuracy-latency trade-offs. To address this challenge, we propose the Mixture of Attention (MoA), which automatically tailors distinct sparse attention configurations to different heads and layers. MoA constructs and navigates a search space of various attention patterns and their scaling rules relative to input sequence lengths. It profiles the model, evaluates potential configurations, and pinpoints the optimal sparse attention compression plan. MoA adapts to varying input sizes, revealing that some attention heads expand their focus to accommodate longer sequences, while other heads consistently concentrate on fixed-length local contexts. Experiments show that MoA increases the effective context length by $3.9\times$ with the same average attention span, boosting retrieval accuracy by $1.5-7.1\times$ over the uniform-attention baseline across Vicuna-{7B,13B}, and Llama3-{8B,70B} models. Moreover, MoA narrows the capability gaps between sparse and dense models, reducing the maximum relative performance drop from $9\%-36\%$ to within $5\%$ across two long-context understanding benchmarks. MoA achieves a $1.2-1.4\times$ GPU memory reduction, boosting decode throughput by $6.6-8.2\times$ and $1.7-1.9\times$ compared to FlashAttention2 and vLLM, with minimal impact on performance. Our code is available at \url{https://github.com/thu-nics/MoA}.
LLM-based agents have emerged as promising tools, which are crafted to fulfill complex tasks by iterative planning and action. However, these agents are susceptible to undesired planning hallucinations when lacking specific knowledge for expertise-intensive tasks. To address this, preliminary attempts are made to enhance planning reliability by incorporating external workflow-related knowledge. Despite the promise, such infused knowledge is mostly disorganized and diverse in formats, lacking rigorous formalization and comprehensive comparisons. Motivated by this, we formalize different formats of workflow knowledge and present FlowBench, the first benchmark for workflow-guided planning. FlowBench covers 51 different scenarios from 6 domains, with knowledge presented in diverse formats. To assess different LLMs on FlowBench, we design a multi-tiered evaluation framework. We evaluate the efficacy of workflow knowledge across multiple formats, and the results indicate that current LLM agents need considerable improvements for satisfactory planning. We hope that our challenging benchmark can pave the way for future agent planning research.
Enabling robots to autonomously perform hybrid motions in diverse environments can be beneficial for long-horizon tasks such as material handling, household chores, and work assistance. This requires extensive exploitation of intrinsic motion capabilities, extraction of affordances from rich environmental information, and planning of physical interaction behaviors. Despite recent progress has demonstrated impressive humanoid whole-body control abilities, they struggle to achieve versatility and adaptability for new tasks. In this work, we propose HYPERmotion, a framework that learns, selects and plans behaviors based on tasks in different scenarios. We combine reinforcement learning with whole-body optimization to generate motion for 38 actuated joints and create a motion library to store the learned skills. We apply the planning and reasoning features of the large language models (LLMs) to complex loco-manipulation tasks, constructing a hierarchical task graph that comprises a series of primitive behaviors to bridge lower-level execution with higher-level planning. By leveraging the interaction of distilled spatial geometry and 2D observation with a visual language model (VLM) to ground knowledge into a robotic morphology selector to choose appropriate actions in single- or dual-arm, legged or wheeled locomotion. Experiments in simulation and real-world show that learned motions can efficiently adapt to new tasks, demonstrating high autonomy from free-text commands in unstructured scenes. Videos and website: hy-motion.github.io/
Despite real-time planners exhibiting remarkable performance in autonomous driving, the growing exploration of Large Language Models (LLMs) has opened avenues for enhancing the interpretability and controllability of motion planning. Nevertheless, LLM-based planners continue to encounter significant challenges, including elevated resource consumption and extended inference times, which pose substantial obstacles to practical deployment. In light of these challenges, we introduce AsyncDriver, a new asynchronous LLM-enhanced closed-loop framework designed to leverage scene-associated instruction features produced by LLM to guide real-time planners in making precise and controllable trajectory predictions. On one hand, our method highlights the prowess of LLMs in comprehending and reasoning with vectorized scene data and a series of routing instructions, demonstrating its effective assistance to real-time planners. On the other hand, the proposed framework decouples the inference processes of the LLM and real-time planners. By capitalizing on the asynchronous nature of their inference frequencies, our approach have successfully reduced the computational cost introduced by LLM, while maintaining comparable performance. Experiments show that our approach achieves superior closed-loop evaluation performance on nuPlan's challenging scenarios.
Long-context capabilities are essential for large language models (LLMs) to tackle complex and long-input tasks. Despite numerous efforts made to optimize LLMs for long contexts, challenges persist in robustly processing long inputs. In this paper, we introduce GraphReader, a graph-based agent system designed to handle long texts by structuring them into a graph and employing an agent to explore this graph autonomously. Upon receiving a question, the agent first undertakes a step-by-step analysis and devises a rational plan. It then invokes a set of predefined functions to read node content and neighbors, facilitating a coarse-to-fine exploration of the graph. Throughout the exploration, the agent continuously records new insights and reflects on current circumstances to optimize the process until it has gathered sufficient information to generate an answer. Experimental results on the LV-Eval dataset reveal that GraphReader, using a 4k context window, consistently outperforms GPT-4-128k across context lengths from 16k to 256k by a large margin. Additionally, our approach demonstrates superior performance on four challenging single-hop and multi-hop benchmarks.
Large Language Models (LLMs) have demonstrated impressive capability in many natural language tasks. However, the auto-regressive generation process makes LLMs prone to produce errors, hallucinations and inconsistent statements when performing multi-step reasoning. In this paper, by casting multi-step reasoning of LLMs as a heuristic search problem, we aim to alleviate the pathology by introducing Q*, a general, versatile and agile framework for guiding LLMs decoding process with deliberative planning. By learning a plug-and-play Q-value model as heuristic function for estimating expected future rewards, our Q* can effectively guide LLMs to select the most promising next reasoning step without fine-tuning LLMs for the current task, which avoids the significant computational overhead and potential risk of performance degeneration on other tasks. Extensive experiments on GSM8K, MATH and MBPP demonstrate the superiority of our method, contributing to improving the reasoning performance of existing open-source LLMs.
Improving the performance of large language models (LLMs) in complex question-answering (QA) scenarios has always been a research focal point. Recent studies have attempted to enhance LLMs' performance by combining step-wise planning with external retrieval. While effective for advanced models like GPT-3.5, smaller LLMs face challenges in decomposing complex questions, necessitating supervised fine-tuning. Previous work has relied on manual annotation and knowledge distillation from teacher LLMs, which are time-consuming and not accurate enough. In this paper, we introduce a novel framework for enhancing LLMs' planning capabilities by using planning data derived from knowledge graphs (KGs). LLMs fine-tuned with this data have improved planning capabilities, better equipping them to handle complex QA tasks that involve retrieval. Evaluations on multiple datasets, including our newly proposed benchmark, highlight the effectiveness of our framework and the benefits of KG-derived planning data.
Retrieval-augmented generation (RAG) has received much attention for Open-domain question-answering (ODQA) tasks as a means to compensate for the parametric knowledge of large language models (LLMs). While previous approaches focused on processing retrieved passages to remove irrelevant context, they still rely heavily on the quality of retrieved passages which can degrade if the question is ambiguous or complex. In this paper, we propose a simple yet efficient method called question and passage augmentation (QPaug) via LLMs for open-domain QA. QPaug first decomposes the original questions into multiple-step sub-questions. By augmenting the original question with detailed sub-questions and planning, we are able to make the query more specific on what needs to be retrieved, improving the retrieval performance. In addition, to compensate for the case where the retrieved passages contain distracting information or divided opinions, we augment the retrieved passages with self-generated passages by LLMs to guide the answer extraction. Experimental results show that QPaug outperforms the previous state-of-the-art and achieves significant performance gain over existing RAG methods. The source code is available at \url{https://github.com/kmswin1/QPaug}.
Large Language Models (LLMs) are gaining popularity in the field of robotics. However, LLM-based robots are limited to simple, repetitive motions due to the poor integration between language models, robots, and the environment. This paper proposes a novel approach to enhance the performance of LLM-based autonomous manipulation through Human-Robot Collaboration (HRC). The approach involves using a prompted GPT-4 language model to decompose high-level language commands into sequences of motions that can be executed by the robot. The system also employs a YOLO-based perception algorithm, providing visual cues to the LLM, which aids in planning feasible motions within the specific environment. Additionally, an HRC method is proposed by combining teleoperation and Dynamic Movement Primitives (DMP), allowing the LLM-based robot to learn from human guidance. Real-world experiments have been conducted using the Toyota Human Support Robot for manipulation tasks. The outcomes indicate that tasks requiring complex trajectory planning and reasoning over environments can be efficiently accomplished through the incorporation of human demonstrations.
Reinforcement Learning from Human Feedback (RLHF) stands as a pivotal technique in empowering large language model (LLM) applications. Since RLHF involves diverse computational workloads and intricate dependencies among multiple LLMs, directly adopting parallelization techniques from supervised training can result in sub-optimal performance. To overcome this limitation, we propose a novel approach named parameter ReaLlocation, which dynamically redistributes LLM parameters in the cluster and adapts parallelization strategies during training. Building upon this idea, we introduce ReaLHF, a pioneering system capable of automatically discovering and running efficient execution plans for RLHF training given the desired algorithmic and hardware configurations. ReaLHF formulates the execution plan for RLHF as an augmented dataflow graph. Based on this formulation, ReaLHF employs a tailored search algorithm with a lightweight cost estimator to discover an efficient execution plan. Subsequently, the runtime engine deploys the selected plan by effectively parallelizing computations and redistributing parameters. We evaluate ReaLHF on the LLaMA-2 models with up to $4\times70$ billion parameters and 128 GPUs. The experiment results showcase ReaLHF's substantial speedups of $2.0-10.6\times$ compared to baselines. Furthermore, the execution plans generated by ReaLHF exhibit an average of $26\%$ performance improvement over heuristic approaches based on Megatron-LM. The source code of ReaLHF is publicly available at https://github.com/openpsi-project/ReaLHF .
Cross-lingual chain-of-thought can effectively complete reasoning tasks across languages, which gains increasing attention. Recently, dominant approaches in the literature improve cross-lingual alignment capabilities by integrating reasoning knowledge from different languages. Despite achieving excellent performance, current methods still have two main challenges: (1) Manual language specification: They still highly rely on manually selecting the languages to integrate, severely affecting their generalizability; (2) Static weight allocation: Current methods simply integrate all languages equally. In fact, different language reasoning paths should have different weights to achieve better complementation and integration. Motivated by this, we introduce an Automatic Cross-lingual Alignment Planning (AutoCAP) for zero-shot chain-of-thought to address the above challenges. The core of AutoCAP consists of two components: (1) Automatic Language Selection Prompting to guide LLMs to select appropriate languages and (2) Automatic Weight Allocation Prompting to automatically allocate alignment weight scores to each reasoning path. Extensive experiments on several benchmarks reveal that AutoCAP achieves state-of-the-art performance, surpassing previous methods that required manual effort.
Path planning is a fundamental scientific problem in robotics and autonomous navigation, requiring the derivation of efficient routes from starting to destination points while avoiding obstacles. Traditional algorithms like A* and its variants are capable of ensuring path validity but suffer from significant computational and memory inefficiencies as the state space grows. Conversely, large language models (LLMs) excel in broader environmental analysis through contextual understanding, providing global insights into environments. However, they fall short in detailed spatial and temporal reasoning, often leading to invalid or inefficient routes. In this work, we propose LLM-A*, an new LLM based route planning method that synergistically combines the precise pathfinding capabilities of A* with the global reasoning capability of LLMs. This hybrid approach aims to enhance pathfinding efficiency in terms of time and space complexity while maintaining the integrity of path validity, especially in large-scale scenarios. By integrating the strengths of both methodologies, LLM-A* addresses the computational and memory limitations of conventional algorithms without compromising on the validity required for effective pathfinding.
Existing LLMs exhibit remarkable performance on various NLP tasks, but still struggle with complex real-world tasks, even equipped with advanced strategies like CoT and ReAct. In this work, we propose the CoAct framework, which transfers the hierarchical planning and collaboration patterns in human society to LLM systems. Specifically, our CoAct framework involves two agents: (1) A global planning agent, to comprehend the problem scope, formulate macro-level plans and provide detailed sub-task descriptions to local execution agents, which serves as the initial rendition of a global plan. (2) A local execution agent, to operate within the multi-tier task execution structure, focusing on detailed execution and implementation of specific tasks within the global plan. Experimental results on the WebArena benchmark show that CoAct can re-arrange the process trajectory when facing failures, and achieves superior performance over baseline methods on long-horizon web tasks. Code is available at https://github.com/xmhou2002/CoAct.
Classical and natural language planning tasks remain a difficult domain for modern large language models (LLMs). In this work, we lay the foundations for improving planning capabilities of LLMs. First, we construct a comprehensive benchmark suite encompassing both classical planning benchmarks and natural language scenarios. This suite includes algorithms to methodically generate instances of tasks with varying levels of difficulty, allowing for rigorous and systematic evaluation of LLM performance. Next, we investigate the use of many-shot in-context learning to enhance LLM planning, exploring the relationship between increased context length and improved planning performance. In addition, we demonstrate the positive impact of fine-tuning LLMs on optimal planning paths. We also probe the efficacy of chain-of-thought reasoning methods to improve LLM planning performance. Moreover, we probe the performance of the proposed methods in out-of-distribution scenarios, assessing the ability to generalize to novel and unseen planning challenges. Finally, we investigate model's failure modes and reveal insights that hold true across different benchmarks.
Ultrasonography has revolutionized non-invasive diagnostic methodologies, significantly enhancing patient outcomes across various medical domains. Despite its advancements, integrating ultrasound technology with robotic systems for automated scans presents challenges, including limited command understanding and dynamic execution capabilities. To address these challenges, this paper introduces a novel Ultrasound Embodied Intelligence system that synergistically combines ultrasound robots with large language models (LLMs) and domain-specific knowledge augmentation, enhancing ultrasound robots' intelligence and operational efficiency. Our approach employs a dual strategy: firstly, integrating LLMs with ultrasound robots to interpret doctors' verbal instructions into precise motion planning through a comprehensive understanding of ultrasound domain knowledge, including APIs and operational manuals; secondly, incorporating a dynamic execution mechanism, allowing for real-time adjustments to scanning plans based on patient movements or procedural errors. We demonstrate the effectiveness of our system through extensive experiments, including ablation studies and comparisons across various models, showcasing significant improvements in executing medical procedures from verbal commands. Our findings suggest that the proposed system improves the efficiency and quality of ultrasound scans and paves the way for further advancements in autonomous medical scanning technologies, with the potential to transform non-invasive diagnostics and streamline medical workflows.
The evolution of large language models (LLMs) has enhanced the planning capabilities of language agents in diverse real-world scenarios. Despite these advancements, the potential of LLM-powered agents to comprehend ambiguous user instructions for reasoning and decision-making is still under exploration. In this work, we introduce a new task, Proactive Agent Planning, which requires language agents to predict clarification needs based on user-agent conversation and agent-environment interaction, invoke external tools to collect valid information, and generate a plan to fulfill the user's demands. To study this practical problem, we establish a new benchmark dataset, Ask-before-Plan. To tackle the deficiency of LLMs in proactive planning, we propose a novel multi-agent framework, Clarification-Execution-Planning (\texttt{CEP}), which consists of three agents specialized in clarification, execution, and planning. We introduce the trajectory tuning scheme for the clarification agent and static execution agent, as well as the memory recollection mechanism for the dynamic execution agent. Extensive evaluations and comprehensive analyses conducted on the Ask-before-Plan dataset validate the effectiveness of our proposed framework.
We introduce Mathador-LM, a new benchmark for evaluating the mathematical reasoning on large language models (LLMs), combining ruleset interpretation, planning, and problem-solving. This benchmark is inspired by the Mathador game, where the objective is to reach a target number using basic arithmetic operations on a given set of base numbers, following a simple set of rules. We show that, across leading LLMs, we obtain stable average performance while generating benchmark instances \emph{dynamically}, following a target difficulty level. Thus, our benchmark alleviates concerns about test-set leakage into training data, an issue that often undermines popular benchmarks. Additionally, we conduct a comprehensive evaluation of both open and closed-source state-of-the-art LLMs on Mathador-LM. Our findings reveal that contemporary models struggle with Mathador-LM, scoring significantly lower than average 3rd graders. This stands in stark contrast to their strong performance on popular mathematical reasoning benchmarks. The implementation of Mathador-LM benchmark is available at \href{https://github.com/IST-DASLab/Mathador-LM}{github.com/IST-DASLab/Mathador-LM}.
In this paper, we conduct a study to utilize LLMs as a solution for decision making that requires complex data analysis. We define Decision QA as the task of answering the best decision, $d_{best}$, for a decision-making question $Q$, business rules $R$ and a database $D$. Since there is no benchmark that can examine Decision QA, we propose Decision QA benchmark, DQA. It has two scenarios, Locating and Building, constructed from two video games (Europa Universalis IV and Victoria 3) that have almost the same goal as Decision QA. To address Decision QA effectively, we also propose a new RAG technique called the iterative plan-then-retrieval augmented generation (PlanRAG). Our PlanRAG-based LM generates the plan for decision making as the first step, and the retriever generates the queries for data analysis as the second step. The proposed method outperforms the state-of-the-art iterative RAG method by 15.8% in the Locating scenario and by 7.4% in the Building scenario, respectively. We release our code and benchmark at https://github.com/myeon9h/PlanRAG.
Recently, large language models (LLMs) have demonstrated their effectiveness in various natural language processing (NLP) tasks. However, the lack of tourism knowledge limits the performance of LLMs in tourist attraction presentations and travel planning. To address this challenge, we constructed a supervised fine-tuning dataset for the culture and tourism domain, named Cultour. This dataset consists of three parts: tourism knowledge base QA data, travelogues data, and tourism diversity QA data. Additionally, we propose TourLLM, a Qwen-based model supervised fine-tuned with Cultour, to improve the quality of the information provided about attractions and travel planning. To evaluate the performance of TourLLM, we employed both automatic and human evaluation, and we proposed a human evaluation criterion named CRA (Consistency, Readability, Availability). The experimental results demonstrate the effectiveness of the responses generated by the TourLLM. Our proposed Cultour is accessible at https://github.com/mrweiqk/Cultour.
Location-based services play an critical role in improving the quality of our daily lives. Despite the proliferation of numerous specialized AI models within spatio-temporal context of location-based services, these models struggle to autonomously tackle problems regarding complex urban planing and management. To bridge this gap, we introduce UrbanLLM, a fine-tuned large language model (LLM) designed to tackle diverse problems in urban scenarios. UrbanLLM functions as a problem-solver by decomposing urban-related queries into manageable sub-tasks, identifying suitable spatio-temporal AI models for each sub-task, and generating comprehensive responses to the given queries. Our experimental results indicate that UrbanLLM significantly outperforms other established LLMs, such as Llama and the GPT series, in handling problems concerning complex urban activity planning and management. UrbanLLM exhibits considerable potential in enhancing the effectiveness of solving problems in urban scenarios, reducing the workload and reliance for human experts.
Large Language Models (LLMs) have shown impressive capabilities across a wide variety of tasks. However, they still face challenges with long-horizon planning. To study this, we propose path planning tasks as a platform to evaluate LLMs' ability to navigate long trajectories under geometric constraints. Our proposed benchmark systematically tests path-planning skills in complex settings. Using this, we examined GPT-4's planning abilities using various task representations and prompting approaches. We found that framing prompts as Python code and decomposing long trajectory tasks improve GPT-4's path planning effectiveness. However, while these approaches show some promise toward improving the planning ability of the model, they do not obtain optimal paths and fail at generalizing over extended horizons.
Socratic questioning is an effective teaching strategy, encouraging critical thinking and problem-solving. The conversational capabilities of large language models (LLMs) show great potential for providing scalable, real-time student guidance. However, current LLMs often give away solutions directly, making them ineffective instructors. We tackle this issue in the code debugging domain with TreeInstruct, an Instructor agent guided by a novel state space-based planning algorithm. TreeInstruct asks probing questions to help students independently identify and resolve errors. It estimates a student's conceptual and syntactical knowledge to dynamically construct a question tree based on their responses and current knowledge state, effectively addressing both independent and dependent mistakes concurrently in a multi-turn interaction setting. In addition to using an existing single-bug debugging benchmark, we construct a more challenging multi-bug dataset of 150 coding problems, incorrect solutions, and bug fixes -- all carefully constructed and annotated by experts. Extensive evaluation shows TreeInstruct's state-of-the-art performance on both datasets, proving it to be a more effective instructor than baselines. Furthermore, a real-world case study with five students of varying skill levels further demonstrates TreeInstruct's ability to guide students to debug their code efficiently with minimal turns and highly Socratic questioning.
Existing research on large language models (LLMs) shows that they can solve information extraction tasks through multi-step planning. However, their extraction behavior on complex sentences and tasks is unstable, emerging issues such as false positives and missing elements. We observe that decomposing complex extraction tasks and extracting them step by step can effectively improve LLMs' performance, and the extraction orders of entities significantly affect the final results of LLMs. This paper proposes a two-stage multi-step method for LLM-based information extraction and adopts the RL framework to execute the multi-step planning. We regard sequential extraction as a Markov decision process, build an LLM-based extraction environment, design a decision module to adaptively provide the optimal order for sequential entity extraction on different sentences, and utilize the DDQN algorithm to train the decision model. We also design the rewards and evaluation metrics suitable for the extraction results of LLMs. We conduct extensive experiments on multiple public datasets to demonstrate the effectiveness of our method in improving the information extraction capabilities of LLMs.
Recent developments show that Large Language Models (LLMs) produce state-of-the-art performance on natural language (NL) to code generation for resource-rich general-purpose languages like C++, Java, and Python. However, their practical usage for structured domain-specific languages (DSLs) such as YAML, JSON is limited due to domain-specific schema, grammar, and customizations generally unseen by LLMs during pre-training. Efforts have been made to mitigate this challenge via in-context learning through relevant examples or by fine-tuning. However, it suffers from problems, such as limited DSL samples and prompt sensitivity but enterprises maintain good documentation of the DSLs. Therefore, we propose DocCGen, a framework that can leverage such rich knowledge by breaking the NL-to-Code generation task for structured code languages into a two-step process. First, it detects the correct libraries using the library documentation that best matches the NL query. Then, it utilizes schema rules extracted from the documentation of these libraries to constrain the decoding. We evaluate our framework for two complex structured languages, Ansible YAML and Bash command, consisting of two settings: Out-of-domain (OOD) and In-domain (ID). Our extensive experiments show that DocCGen consistently improves different-sized language models across all six evaluation metrics, reducing syntactic and semantic errors in structured code. We plan to open-source the datasets and code to motivate research in constrained code generation.
In the past year, large language models (LLMs) have had remarkable success in domains outside the traditional natural language processing, and their capacity is further expanded into the so-called LLM agents when connected with external tools. In all domains, the prompt to the LLMs has been shown to make a big difference in what the LLM would generate and thus affect the performance of the LLM agents. Therefore, automatic prompt engineering (APE) has become an important question for many researchers and users of LLMs. However, previous works in APE rely on a final checker to evaluate the performance of the given prompt -- a requirement that is hard to meet in the case of LLM agents, where intermediate feedback is easier to obtain, and the final evaluation could be expensive, inaccurate, or even missing. In this paper, we propose a novel method, \textsc{RePrompt}, which does a ``gradient descent"-like approach to optimize the step-by-step instructions in the prompts given to LLM agents, based on the chat history obtained from interactions and reflections with LLM agents. By leveraging intermediate feedback, \textsc{RePrompt} can optimize the prompt without the need for a final solution checker. We evaluate our approach on PDDL generation, TravelPlanner, and Meeting Planning to show that our method could generally improve performance for different reasoning tasks.
This paper presents the design and evaluation of a novel multi-level LLM interface for supermarket robots to assist customers. The proposed interface allows customers to convey their needs through both generic and specific queries. While state-of-the-art systems like OpenAI's GPTs are highly adaptable and easy to build and deploy, they still face challenges such as increased response times and limitations in strategic control of the underlying model for tailored use-case and cost optimization. Driven by the goal of developing faster and more efficient conversational agents, this paper advocates for using multiple smaller, specialized LLMs fine-tuned to handle different user queries based on their specificity and user intent. We compare this approach to a specialized GPT model powered by GPT-4 Turbo, using the Artificial Social Agent Questionnaire (ASAQ) and qualitative participant feedback in a counterbalanced within-subjects experiment. Our findings show that our multi-LLM chatbot architecture outperformed the benchmarked GPT model across all 13 measured criteria, with statistically significant improvements in four key areas: performance, user satisfaction, user-agent partnership, and self-image enhancement. The paper also presents a method for supermarket robot navigation by mapping the final chatbot response to correct shelf numbers, enabling the robot to sequentially navigate towards the respective products, after which lower-level robot perception, control, and planning can be used for automated object retrieval. We hope this work encourages more efforts into using multiple, specialized smaller models instead of relying on a single powerful, but more expensive and slower model.
Large Language Models (LLMs) have demonstrated effectiveness not only in language tasks but also in video reasoning. This paper introduces a novel dataset, Tropes in Movies (TiM), designed as a testbed for exploring two critical yet previously overlooked video reasoning skills: (1) Abstract Perception: understanding and tokenizing abstract concepts in videos, and (2) Long-range Compositional Reasoning: planning and integrating intermediate reasoning steps for understanding long-range videos with numerous frames. Utilizing tropes from movie storytelling, TiM evaluates the reasoning capabilities of state-of-the-art LLM-based approaches. Our experiments show that current methods, including Captioner-Reasoner, Large Multimodal Model Instruction Fine-tuning, and Visual Programming, only marginally outperform a random baseline when tackling the challenges of Abstract Perception and Long-range Compositional Reasoning. To address these deficiencies, we propose Face-Enhanced Viper of Role Interactions (FEVoRI) and Context Query Reduction (ConQueR), which enhance Visual Programming by fostering role interaction awareness and progressively refining movie contexts and trope queries during reasoning processes, significantly improving performance by 15 F1 points. However, this performance still lags behind human levels (40 vs. 65 F1). Additionally, we introduce a new protocol to evaluate the necessity of Abstract Perception and Long-range Compositional Reasoning for task resolution. This is done by analyzing the code generated through Visual Programming using an Abstract Syntax Tree (AST), thereby confirming the increased complexity of TiM. The dataset and code are available at: https://ander1119.github.io/TiM
Recent advances in large language models (LLMs) have unlocked novel opportunities for machine learning applications in the financial domain. These models have demonstrated remarkable capabilities in understanding context, processing vast amounts of data, and generating human-preferred contents. In this survey, we explore the application of LLMs on various financial tasks, focusing on their potential to transform traditional practices and drive innovation. We provide a discussion of the progress and advantages of LLMs in financial contexts, analyzing their advanced technologies as well as prospective capabilities in contextual understanding, transfer learning flexibility, complex emotion detection, etc. We then highlight this survey for categorizing the existing literature into key application areas, including linguistic tasks, sentiment analysis, financial time series, financial reasoning, agent-based modeling, and other applications. For each application area, we delve into specific methodologies, such as textual analysis, knowledge-based analysis, forecasting, data augmentation, planning, decision support, and simulations. Furthermore, a comprehensive collection of datasets, model assets, and useful codes associated with mainstream applications are presented as resources for the researchers and practitioners. Finally, we outline the challenges and opportunities for future research, particularly emphasizing a number of distinctive aspects in this field. We hope our work can help facilitate the adoption and further development of LLMs in the financial sector.
Large language models (LLMs) have demonstrated impressive task-solving capabilities, achieved through either prompting techniques or system designs. However, concerns have arisen regarding their proficiency in planning tasks, as they often struggle to generate valid plans. This paper investigates the impact of fine-tuning on LLMs' planning capabilities. Our findings indicate that LLMs can achieve good performance in planning through substantial (thousands of specific examples) fine-tuning. However, fine-tuning is associated with significant economic and computational costs. To address this challenge, we propose the Maximum Diversity Fine-Tuning (MDFT) strategy to improve the sample efficiency of fine-tuning in the planning domain. Specifically, our algorithm, referred to as MDFT-g, encodes the planning task instances with their graph representations and selects a subset of samples in the vector space that maximizes data diversity. We empirically demonstrate that MDFT-g consistently outperforms existing baselines at various scales across multiple benchmark domains.
Research-paper blog posts help scientists to disseminate their work to a larger audience, but translating scientific long documents into long-form summaries like blog posts raises unique challenges: 1) planning what paper content to include in the blog post, 2) drafting the selected content in sections amenable to a paper blog post, and 3) revising the blog post to be scientifically accurate but also concise, easy to understand, and engaging. Can we harness the power of large language models (LLMs) to assist researchers with these challenges? To investigate this question, we developed Papers-to-Posts, an LLM-powered tool that implements a new Plan-Draft-Revise workflow for mixed-initiative long-form paper summarization. An LLM-generated paper outline with pre-selected yet adjustable bullet points helps users to plan what information to include. Meanwhile, customizable LLM instructions support drafting the text with a suitable structure and revising the text to have an appropriate tone. Through two studies, we compared Papers-to-Posts to a strong baseline tool that provides an LLM-generated draft and access to free-form LLM prompting, and we found that Papers-to-Posts improved researchers' editing power. In a within-subjects lab study (N=20 participants), Papers-to-Posts led participants to make significantly more change to initial LLM drafts within a fixed amount of time and to be significantly more satisfied with their final blog post, without increasing cognitive load. Furthermore, in a between-subjects deployment study (N=37 blog posts, 26 participants), Papers-to-Posts led participants to make more change to initial LLM drafts within a given amount of time as well as writing actions, without decreasing satisfaction with the final blog posts or increasing cognitive load.
Travel planning is a complex task that involves generating a sequence of actions related to visiting places subject to constraints and maximizing some user satisfaction criteria. Traditional approaches rely on problem formulation in a given formal language, extracting relevant travel information from web sources, and use an adequate problem solver to generate a valid solution. As an alternative, recent Large Language Model (LLM) based approaches directly output plans from user requests using language. Although LLMs possess extensive travel domain knowledge and provide high-level information like points of interest and potential routes, current state-of-the-art models often generate plans that lack coherence, fail to satisfy constraints fully, and do not guarantee the generation of high-quality solutions. We propose TRIP-PAL, a hybrid method that combines the strengths of LLMs and automated planners, where (i) LLMs get and translate travel information and user information into data structures that can be fed into planners; and (ii) automated planners generate travel plans that guarantee constraint satisfaction and optimize for users' utility. Our experiments across various travel scenarios show that TRIP-PAL outperforms an LLM when generating travel plans.
The state of an object reflects its current status or condition and is important for a robot's task planning and manipulation. However, detecting an object's state and generating a state-sensitive plan for robots is challenging. Recently, pre-trained Large Language Models (LLMs) and Vision-Language Models (VLMs) have shown impressive capabilities in generating plans. However, to the best of our knowledge, there is hardly any investigation on whether LLMs or VLMs can also generate object state-sensitive plans. To study this, we introduce an Object State-Sensitive Agent (OSSA), a task-planning agent empowered by pre-trained neural networks. We propose two methods for OSSA: (i) a modular model consisting of a pre-trained vision processing module (dense captioning model, DCM) and a natural language processing model (LLM), and (ii) a monolithic model consisting only of a VLM. To quantitatively evaluate the performances of the two methods, we use tabletop scenarios where the task is to clear the table. We contribute a multimodal benchmark dataset that takes object states into consideration. Our results show that both methods can be used for object state-sensitive tasks, but the monolithic approach outperforms the modular approach. The code for OSSA is available at https://github.com/Xiao-wen-Sun/OSSA
Dual-arm robots offer enhanced versatility and efficiency over single-arm counterparts by enabling concurrent manipulation of multiple objects or cooperative execution of tasks using both arms. However, effectively coordinating the two arms for complex long-horizon tasks remains a significant challenge. Existing task planning methods predominantly focus on single-arm robots or rely on predefined bimanual operations, failing to fully leverage the capabilities of dual-arm systems. To address this limitation, we introduce DAG-Plan, a structured task planning framework tailored for dual-arm robots. DAG-Plan harnesses large language models (LLMs) to decompose intricate tasks into actionable sub-tasks represented as nodes within a directed acyclic graph (DAG). Critically, DAG-Plan dynamically assigns these sub-tasks to the appropriate arm based on real-time environmental observations, enabling parallel and adaptive execution. We evaluate DAG-Plan on the novel Dual-Arm Kitchen Benchmark, comprising 9 sequential tasks with 78 sub-tasks and 26 objects. Extensive experiments demonstrate the superiority of DAG-Plan over directly using LLM to generate plans, achieving nearly 50% higher efficiency compared to the single-arm task planning baseline and nearly double the success rate of the dual-arm task planning baseline.
Large Language Models (LLMs) have demonstrated surprising performance across various natural language processing tasks. Recently, medical LLMs enhanced with domain-specific knowledge have exhibited excellent capabilities in medical consultation and diagnosis. These models can smoothly simulate doctor-patient dialogues and provide professional medical advice. Most medical LLMs are developed through continued training of open-source general LLMs, which require significantly fewer computational resources than training LLMs from scratch. Additionally, this approach offers better patient privacy protection than API-based solutions. Given the above advantages, this survey systematically summarizes how to train medical LLMs based on open-source general LLMs from a more fine-grained perspective. It covers (a) how to acquire training corpus and construct customized medical training sets, (b) how to choose an appropriate training paradigm, (c) how to choose a suitable evaluation benchmark, and (d) existing challenges and promising research directions are discussed. This survey can provide guidance for the development of LLMs focused on various medical applications, such as medical education, diagnostic planning, and clinical assistants. Related resources and supplemental information can be found on the GitHub repository.
The rapid advancement of large language models (LLMs) has catalyzed the deployment of LLM-powered agents across numerous applications, raising new concerns regarding their safety and trustworthiness. Existing methods for enhancing the safety of LLMs are not directly transferable to LLM-powered agents due to their diverse objectives and output modalities. In this paper, we propose GuardAgent, the first LLM agent as a guardrail to other LLM agents. Specifically, GuardAgent oversees a target LLM agent by checking whether its inputs/outputs satisfy a set of given guard requests defined by the users. GuardAgent comprises two steps: 1) creating a task plan by analyzing the provided guard requests, and 2) generating guardrail code based on the task plan and executing the code by calling APIs or using external engines. In both steps, an LLM is utilized as the core reasoning component, supplemented by in-context demonstrations retrieved from a memory module. Such knowledge-enabled reasoning allows GuardAgent to understand various textual guard requests and accurately "translate" them into executable code that provides reliable guardrails. Furthermore, GuardAgent is equipped with an extendable toolbox containing functions and APIs and requires no additional LLM training, which underscores its generalization capabilities and low operational overhead. Additionally, we propose two novel benchmarks: an EICU-AC benchmark for assessing privacy-related access control for healthcare agents and a Mind2Web-SC benchmark for safety evaluation for web agents. We show the effectiveness of GuardAgent on these two benchmarks with 98.7% and 90.0% accuracy in moderating invalid inputs and outputs for the two types of agents, respectively. We also show that GuardAgent is able to define novel functions in adaption to emergent LLM agents and guard requests, which underscores its strong generalization capabilities.
One of the predominant methods for training world models is autoregressive prediction in the output space of the next element of a sequence. In Natural Language Processing (NLP), this takes the form of Large Language Models (LLMs) predicting the next token; in Computer Vision (CV), this takes the form of autoregressive models predicting the next frame/token/pixel. However, this approach differs from human cognition in several respects. First, human predictions about the future actively influence internal cognitive processes. Second, humans naturally evaluate the plausibility of predictions regarding future states. Based on this capability, and third, by assessing when predictions are sufficient, humans allocate a dynamic amount of time to make a prediction. This adaptive process is analogous to System 2 thinking in psychology. All these capabilities are fundamental to the success of humans at high-level reasoning and planning. Therefore, to address the limitations of traditional autoregressive models lacking these human-like capabilities, we introduce Energy-Based World Models (EBWM). EBWM involves training an Energy-Based Model (EBM) to predict the compatibility of a given context and a predicted future state. In doing so, EBWM enables models to achieve all three facets of human cognition described. Moreover, we developed a variant of the traditional autoregressive transformer tailored for Energy-Based models, termed the Energy-Based Transformer (EBT). Our results demonstrate that EBWM scales better with data and GPU Hours than traditional autoregressive transformers in CV, and that EBWM offers promising early scaling in NLP. Consequently, this approach offers an exciting path toward training future models capable of System 2 thinking and intelligently searching across state spaces.
AI is undergoing a paradigm shift, with breakthroughs achieved by systems orchestrating multiple large language models (LLMs) and other complex components. As a result, developing principled and automated optimization methods for compound AI systems is one of the most important new challenges. Neural networks faced a similar challenge in its early days until backpropagation and automatic differentiation transformed the field by making optimization turn-key. Inspired by this, we introduce TextGrad, a powerful framework performing automatic ``differentiation'' via text. TextGrad backpropagates textual feedback provided by LLMs to improve individual components of a compound AI system. In our framework, LLMs provide rich, general, natural language suggestions to optimize variables in computation graphs, ranging from code snippets to molecular structures. TextGrad follows PyTorch's syntax and abstraction and is flexible and easy-to-use. It works out-of-the-box for a variety of tasks, where the users only provide the objective function without tuning components or prompts of the framework. We showcase TextGrad's effectiveness and generality across a diverse range of applications, from question answering and molecule optimization to radiotherapy treatment planning. Without modifying the framework, TextGrad improves the zero-shot accuracy of GPT-4o in Google-Proof Question Answering from $51\%$ to $55\%$, yields $20\%$ relative performance gain in optimizing LeetCode-Hard coding problem solutions, improves prompts for reasoning, designs new druglike small molecules with desirable in silico binding, and designs radiation oncology treatment plans with high specificity. TextGrad lays a foundation to accelerate the development of the next-generation of AI systems.
Efficient task planning is essential for productivity and mental well-being, yet individuals often struggle to create realistic plans and reflect upon their productivity. Leveraging the advancement in artificial intelligence (AI), conversational agents have emerged as a promising tool for enhancing productivity. Our work focuses on externalizing plans through conversation, aiming to solidify intentions and foster focused action, thereby positively impacting their productivity and mental well-being. We share our plan of designing a conversational agent to offer insightful questions and reflective prompts for increasing plan adherence by leveraging the social interactivity of natural conversations. Previous studies have shown the effectiveness of such agents, but many interventions remain static, leading to decreased user engagement over time. To address this limitation, we propose a novel rotation and context-aware prompting strategy, providing users with varied interventions daily. Our system, PITCH, utilizes large language models (LLMs) to facilitate externalization and reflection on daily plans. Through this study, we investigate the impact of externalizing tasks with conversational agents on productivity and mental well-being, and the effectiveness of a rotation strategy in maintaining user engagement.
Motion planning in complex scenarios is the core challenge in autonomous driving. Conventional methods apply predefined rules or learn from driving data to plan the future trajectory. Recent methods seek the knowledge preserved in large language models (LLMs) and apply them in the driving scenarios. Despite the promising results, it is still unclear whether the LLM learns the underlying human logic to drive. In this paper, we propose an InstructDriver method to transform LLM into a motion planner with explicit instruction tuning to align its behavior with humans. We derive driving instruction data based on human logic (e.g., do not cause collisions) and traffic rules (e.g., proceed only when green lights). We then employ an interpretable InstructChain module to further reason the final planning reflecting the instructions. Our InstructDriver allows the injection of human rules and learning from driving data, enabling both interpretability and data scalability. Different from existing methods that experimented on closed-loop or simulated settings, we adopt the real-world closed-loop motion planning nuPlan benchmark for better evaluation. InstructDriver demonstrates the effectiveness of the LLM planner in a real-world closed-loop setting. Our code is publicly available at https://github.com/bonbon-rj/InstructDriver.
Tool-augmented large language models (LLMs) leverage tools, often in the form of APIs, to enhance their reasoning capabilities on complex tasks, thus taking on the role of intelligent agents interacting with the real world. The recently introduced ToolLLaMA model by Qin et al. [2024] utilizes the depth-first search-based decision tree (DFSDT) method for reasoning with $16000+$ real-world APIs, which effectively improves the planning and inferencing performance of tool-augmented LLMs compared to traditional chain reasoning approaches. However, their approach only employs successful paths from decision trees (also called inference trees) for supervised fine-tuning (SFT) during training, which does not fully exploit the advantages of the tree of thought. In this study, we propose an inference trajectory optimization framework based on the preference data extracted from decision trees to address this limitation. We first introduce a novel method for constructing preference data from the tree of thought, capitalizing on the failed explorations previously overlooked in the trees. Specifically, we generate an effective step-wise preference dataset, named ToolPreference, for tool use based on the ToolBench dataset. In the subsequent training phase, we first fine-tune the LLM with tool-usage expert trajectories and then use these step-wise preference pairs for direct preference optimization (DPO) to update the policy of the LLM, resulting in our ToolPrefer-LLaMA (TP-LLaMA) model. Our experiments demonstrate that by obtaining insights from errors in inference trees, TP-LLaMA significantly outperforms the baselines across almost all test scenarios by a large margin and exhibits better generalization capabilities with unseen APIs. At the same time, TP-LLaMA has also demonstrated superior reasoning efficiency compared to the baselines, making it more suitable for complex tool-usage reasoning tasks.
The objective of drug discovery is to identify chemical compounds that possess specific pharmaceutical properties toward a binding target. Existing large language models (LLMS) can achieve high token matching scores in terms of likelihood for molecule generation. However, relying solely on LLM decoding often results in the generation of molecules that are either invalid due to a single misused token, or suboptimal due to unbalanced exploration and exploitation as a consequence of the LLMs prior experience. Here we propose ERP, Entropy-Reinforced Planning for Transformer Decoding, which employs an entropy-reinforced planning algorithm to enhance the Transformer decoding process and strike a balance between exploitation and exploration. ERP aims to achieve improvements in multiple properties compared to direct sampling from the Transformer. We evaluated ERP on the SARS-CoV-2 virus (3CLPro) and human cancer cell target protein (RTCB) benchmarks and demonstrated that, in both benchmarks, ERP consistently outperforms the current state-of-the-art algorithm by 1-5 percent, and baselines by 5-10 percent, respectively. Moreover, such improvement is robust across Transformer models trained with different objectives. Finally, to further illustrate the capabilities of ERP, we tested our algorithm on three code generation benchmarks and outperformed the current state-of-the-art approach as well. Our code is publicly available at: https://github.com/xuefeng-cs/ERP.
Software robots have long been used in Robotic Process Automation (RPA) to automate mundane and repetitive computer tasks. With the advent of Large Language Models (LLMs) and their advanced reasoning capabilities, these agents are now able to handle more complex or previously unseen tasks. However, LLM-based automation techniques in recent literature frequently rely on HTML source code for input or application-specific API calls for actions, limiting their applicability to specific environments. We propose an LLM-based agent that mimics human behavior in solving computer tasks. It perceives its environment solely through screenshot images, which are then converted into text for an LLM to process. By leveraging the reasoning capability of the LLM, we eliminate the need for large-scale human demonstration data typically required for model training. The agent only executes keyboard and mouse operations on Graphical User Interface (GUI), removing the need for pre-provided APIs to function. To further enhance the agent's performance in this setting, we propose a novel prompting strategy called Context-Aware Action Planning (CAAP) prompting, which enables the agent to thoroughly examine the task context from multiple perspectives. Our agent achieves an average success rate of 94.5% on MiniWoB++ and an average task score of 62.3 on WebShop, outperforming all previous studies of agents that rely solely on screen images. This method demonstrates potential for broader applications, particularly for tasks requiring coordination across multiple applications on desktops or smartphones, marking a significant advancement in the field of automation agents. Codes and models are accessible at https://github.com/caap-agent/caap-agent.
Virtual environments play a key role in benchmarking advances in complex planning and decision-making tasks but are expensive and complicated to build by hand. Can current language models themselves serve as world simulators, correctly predicting how actions change different world states, thus bypassing the need for extensive manual coding? Our goal is to answer this question in the context of text-based simulators. Our approach is to build and use a new benchmark, called ByteSized32-State-Prediction, containing a dataset of text game state transitions and accompanying game tasks. We use this to directly quantify, for the first time, how well LLMs can serve as text-based world simulators. We test GPT-4 on this dataset and find that, despite its impressive performance, it is still an unreliable world simulator without further innovations. This work thus contributes both new insights into current LLM's capabilities and weaknesses, as well as a novel benchmark to track future progress as new models appear.
With the significant advancements in cognitive intelligence driven by LLMs, autonomous agent systems have attracted extensive attention. Despite this growing interest, the development of stable and efficient agent systems poses substantial practical challenges. In this paper, we introduce FinVerse, a meticulously crafted agent system designed for a broad range of financial topics. FinVerse integrates over 600 financial APIs, enabling access to more accurate and extensive financial information compared to generalist agents. To enhance financial information processing capabilities, FinVerse is equipped with an embedded code interpreter, enabling the execution of complex data analysis tasks with precision and efficiency. Our work includes an empirical comparison of several LLMs in driving FinVerse. Specifically, we propose our own scheme for training LLMs using SFT to optimize LLM performance within FinVerse. Recognizing the scarcity of specialized datasets to build LLMs for agents, we have constructed a dataset and plan to make it open-source, providing a valuable resource for peer application developers. The demo video has been released on YouTube at https://www.youtube.com/watch?v=sk8L9_Wv7J4
Tool use, planning, and feedback learning are currently three prominent paradigms for developing Large Language Model (LLM)-based agents across various tasks. Although numerous frameworks have been devised for each paradigm, their intricate workflows and inconsistent taxonomy create challenges in understanding and reviewing the frameworks across different paradigms. This survey introduces a unified taxonomy to systematically review and discuss these frameworks. Specifically, 1) the taxonomy defines environments/tasks, common LLM-profiled roles or LMPRs (policy models, evaluators, and dynamic models), and universally applicable workflows found in prior work, and 2) it enables a comparison of key perspectives on the implementations of LMPRs and workflow designs across different agent paradigms and frameworks. 3) Finally, we identify three limitations in existing workflow designs and systematically discuss the future work. Resources have been made publicly available at in our GitHub repository https://github.com/xinzhel/LLM-Agent-Survey.
Large language models (LLMs) have achieved remarkable performance in language understanding and generation tasks by leveraging vast amounts of online texts. Unlike conventional models, LLMs can adapt to new domains through prompt engineering without the need for retraining, making them suitable for various business functions, such as strategic planning, project implementation, and data-driven decision-making. However, their limitations in terms of bias, contextual understanding, and sensitivity to prompts raise concerns about their readiness for real-world applications. This paper thoroughly examines the usefulness and readiness of LLMs for business processes. The limitations and capacities of LLMs are evaluated through experiments conducted on four accessible LLMs using real-world data. The findings have significant implications for organizations seeking to leverage generative AI and provide valuable insights into future research directions. To the best of our knowledge, this represents the first quantified study of LLMs applied to core business operations and challenges.
Large Language Models (LLMs) are being deployed across various domains today. However, their capacity to solve Capture the Flag (CTF) challenges in cybersecurity has not been thoroughly evaluated. To address this, we develop a novel method to assess LLMs in solving CTF challenges by creating a scalable, open-source benchmark database specifically designed for these applications. This database includes metadata for LLM testing and adaptive learning, compiling a diverse range of CTF challenges from popular competitions. Utilizing the advanced function calling capabilities of LLMs, we build a fully automated system with an enhanced workflow and support for external tool calls. Our benchmark dataset and automated framework allow us to evaluate the performance of five LLMs, encompassing both black-box and open-source models. This work lays the foundation for future research into improving the efficiency of LLMs in interactive cybersecurity tasks and automated task planning. By providing a specialized benchmark, our project offers an ideal platform for developing, testing, and refining LLM-based approaches to vulnerability detection and resolution. Evaluating LLMs on these challenges and comparing with human performance yields insights into their potential for AI-driven cybersecurity solutions to perform real-world threat management. We make our benchmark dataset open source to public https://github.com/NYU-LLM-CTF/NYU_CTF_Bench along with our playground automated framework https://github.com/NYU-LLM-CTF/llm_ctf_automation.
Recent developments in pretrained large language models (LLMs) applied to robotics have demonstrated their capacity for sequencing a set of discrete skills to achieve open-ended goals in simple robotic tasks. In this paper, we examine the topic of LLM planning for a set of continuously parameterized skills whose execution must avoid violations of a set of kinematic, geometric, and physical constraints. We prompt the LLM to output code for a function with open parameters, which, together with environmental constraints, can be viewed as a Continuous Constraint Satisfaction Problem (CCSP). This CCSP can be solved through sampling or optimization to find a skill sequence and continuous parameter settings that achieve the goal while avoiding constraint violations. Additionally, we consider cases where the LLM proposes unsatisfiable CCSPs, such as those that are kinematically infeasible, dynamically unstable, or lead to collisions, and re-prompt the LLM to form a new CCSP accordingly. Experiments across three different simulated 3D domains demonstrate that our proposed strategy, PRoC3S, is capable of solving a wide range of complex manipulation tasks with realistic constraints on continuous parameters much more efficiently and effectively than existing baselines.
Large Language Models (LLMs) are increasingly used for boosting organizational efficiency and automating tasks. While not originally designed for complex cognitive processes, recent efforts have further extended to employ LLMs in activities such as reasoning, planning, and decision-making. In business processes, such abilities could be invaluable for leveraging on the massive corpora LLMs have been trained on for gaining deep understanding of such processes. In this work, we plant the seeds for the development of a benchmark to assess the ability of LLMs to reason about causal and process perspectives of business operations. We refer to this view as Causally-augmented Business Processes (BP^C). The core of the benchmark comprises a set of BP^C related situations, a set of questions about these situations, and a set of deductive rules employed to systematically resolve the ground truth answers to these questions. Also with the power of LLMs, the seed is then instantiated into a larger-scale set of domain-specific situations and questions. Reasoning on BP^C is of crucial importance for process interventions and process improvement. Our benchmark, accessible at https://huggingface.co/datasets/ibm/BPC, can be used in one of two possible modalities: testing the performance of any target LLM and training an LLM to advance its capability to reason about BP^C.
In proactive dialogue, the challenge lies not just in generating responses but in steering conversations toward predetermined goals, a task where Large Language Models (LLMs) typically struggle due to their reactive nature. Traditional approaches to enhance dialogue planning in LLMs, ranging from elaborate prompt engineering to the integration of policy networks, either face efficiency issues or deliver suboptimal performance. Inspired by the dualprocess theory in psychology, which identifies two distinct modes of thinking - intuitive (fast) and analytical (slow), we propose the Dual-Process Dialogue Planning (DPDP) framework. DPDP embodies this theory through two complementary planning systems: an instinctive policy model for familiar contexts and a deliberative Monte Carlo Tree Search (MCTS) mechanism for complex, novel scenarios. This dual strategy is further coupled with a novel two-stage training regimen: offline Reinforcement Learning for robust initial policy model formation followed by MCTS-enhanced on-the-fly learning, which ensures a dynamic balance between efficiency and strategic depth. Our empirical evaluations across diverse dialogue tasks affirm DPDP's superiority in achieving both high-quality dialogues and operational efficiency, outpacing existing methods.
City scene generation has gained significant attention in autonomous driving, smart city development, and traffic simulation. It helps enhance infrastructure planning and monitoring solutions. Existing methods have employed a two-stage process involving city layout generation, typically using Variational Autoencoders (VAEs), Generative Adversarial Networks (GANs), or Transformers, followed by neural rendering. These techniques often exhibit limited diversity and noticeable artifacts in the rendered city scenes. The rendered scenes lack variety, resembling the training images, resulting in monotonous styles. Additionally, these methods lack planning capabilities, leading to less realistic generated scenes. In this paper, we introduce CityCraft, an innovative framework designed to enhance both the diversity and quality of urban scene generation. Our approach integrates three key stages: initially, a diffusion transformer (DiT) model is deployed to generate diverse and controllable 2D city layouts. Subsequently, a Large Language Model(LLM) is utilized to strategically make land-use plans within these layouts based on user prompts and language guidelines. Based on the generated layout and city plan, we utilize the asset retrieval module and Blender for precise asset placement and scene construction. Furthermore, we contribute two new datasets to the field: 1)CityCraft-OSM dataset including 2D semantic layouts of urban areas, corresponding satellite images, and detailed annotations. 2) CityCraft-Buildings dataset, featuring thousands of diverse, high-quality 3D building assets. CityCraft achieves state-of-the-art performance in generating realistic 3D cities.
The emergence of Large Language Models (LLMs) has necessitated the adoption of parallel training techniques, involving the deployment of thousands of GPUs to train a single model. Unfortunately, we have found that the efficiency of current parallel training is often suboptimal, largely due to the following two main issues. Firstly, hardware failures are inevitable, leading to interruptions in the training tasks. The inability to quickly identify the faulty components results in a substantial waste of GPU resources. Secondly, since GPUs must wait for parameter synchronization to complete before proceeding to the next round of computation, network congestions can greatly increase the waiting time for GPUs. To address these challenges, this paper introduces a communication-driven solution, namely the C4. The key insights of C4 are two folds. First, in parallel training, collective communication exhibits periodic and homogeneous characteristics, so any anomalies are certainly due to some form of hardware malfunction. By leveraging this feature, C4 can rapidly identify the faulty components, swiftly isolate the anomaly, and restart the task, thereby avoiding resource wastage caused by delays in anomaly detection. Second, the predictable communication model of collective communication, involving few large flows, allows C4 to efficiently execute traffic planning, substantially reducing network congestion. C4 has been extensively implemented across our production systems, cutting error-induced overhead by roughly 30% and enhancing runtime performance by about 15% for certain applications with moderate communication costs.
Large language models have demonstrated remarkable few-shot performance on many natural language understanding tasks. Despite several demonstrations of using large language models in complex, strategic scenarios, there lacks a comprehensive framework for evaluating agents' performance across various types of reasoning found in games. To address this gap, we introduce GameBench, a cross-domain benchmark for evaluating strategic reasoning abilities of LLM agents. We focus on 9 different game environments, where each covers at least one axis of key reasoning skill identified in strategy games, and select games for which strategy explanations are unlikely to form a significant portion of models' pretraining corpuses. Our evaluations use GPT-3 and GPT-4 in their base form along with two scaffolding frameworks designed to enhance strategic reasoning ability: Chain-of-Thought (CoT) prompting and Reasoning Via Planning (RAP). Our results show that none of the tested models match human performance, and at worst GPT-4 performs worse than random action. CoT and RAP both improve scores but not comparable to human levels.
We introduce NATURAL PLAN, a realistic planning benchmark in natural language containing 3 key tasks: Trip Planning, Meeting Planning, and Calendar Scheduling. We focus our evaluation on the planning capabilities of LLMs with full information on the task, by providing outputs from tools such as Google Flights, Google Maps, and Google Calendar as contexts to the models. This eliminates the need for a tool-use environment for evaluating LLMs on Planning. We observe that NATURAL PLAN is a challenging benchmark for state of the art models. For example, in Trip Planning, GPT-4 and Gemini 1.5 Pro could only achieve 31.1% and 34.8% solve rate respectively. We find that model performance drops drastically as the complexity of the problem increases: all models perform below 5% when there are 10 cities, highlighting a significant gap in planning in natural language for SoTA LLMs. We also conduct extensive ablation studies on NATURAL PLAN to further shed light on the (in)effectiveness of approaches such as self-correction, few-shot generalization, and in-context planning with long-contexts on improving LLM planning.
Designing 3D indoor layouts is a crucial task with significant applications in virtual reality, interior design, and automated space planning. Existing methods for 3D layout design either rely on diffusion models, which utilize spatial relationship priors, or heavily leverage the inferential capabilities of proprietary Large Language Models (LLMs), which require extensive prompt engineering and in-context exemplars via black-box trials. These methods often face limitations in generalization and dynamic scene editing. In this paper, we introduce LLplace, a novel 3D indoor scene layout designer based on lightweight fine-tuned open-source LLM Llama3. LLplace circumvents the need for spatial relationship priors and in-context exemplars, enabling efficient and credible room layout generation based solely on user inputs specifying the room type and desired objects. We curated a new dialogue dataset based on the 3D-Front dataset, expanding the original data volume and incorporating dialogue data for adding and removing objects. This dataset can enhance the LLM's spatial understanding. Furthermore, through dialogue, LLplace activates the LLM's capability to understand 3D layouts and perform dynamic scene editing, enabling the addition and removal of objects. Our approach demonstrates that LLplace can effectively generate and edit 3D indoor layouts interactively and outperform existing methods in delivering high-quality 3D design solutions. Code and dataset will be released.
Recent methodologies in LLM self-training mostly rely on LLM generating responses and filtering those with correct output answers as training data. This approach often yields a low-quality fine-tuning training set (e.g., incorrect plans or intermediate reasoning). In this paper, we develop a reinforced self-training approach, called ReST-MCTS*, based on integrating process reward guidance with tree search MCTS* for collecting higher-quality reasoning traces as well as per-step value to train policy and reward models. ReST-MCTS* circumvents the per-step manual annotation typically used to train process rewards by tree-search-based reinforcement learning: Given oracle final correct answers, ReST-MCTS* is able to infer the correct process rewards by estimating the probability this step can help lead to the correct answer. These inferred rewards serve dual purposes: they act as value targets for further refining the process reward model and also facilitate the selection of high-quality traces for policy model self-training. We first show that the tree-search policy in ReST-MCTS* achieves higher accuracy compared with prior LLM reasoning baselines such as Best-of-N and Tree-of-Thought, within the same search budget. We then show that by using traces searched by this tree-search policy as training data, we can continuously enhance the three language models for multiple iterations, and outperform other self-training algorithms such as ReST$^\text{EM}$ and Self-Rewarding LM. We release all code at https://github.com/THUDM/ReST-MCTS.
Large language models (LLMs) have demonstrated exceptional reasoning capabilities, enabling them to solve various complex problems. Recently, this ability has been applied to the paradigm of tool learning. Tool learning involves providing examples of tool usage and their corresponding functions, allowing LLMs to formulate plans and demonstrate the process of invoking and executing each tool. LLMs can address tasks that they cannot complete independently, thereby enhancing their potential across different tasks. However, this approach faces two key challenges. First, redundant error correction leads to unstable planning and long execution time. Additionally, designing a correct plan among multiple tools is also a challenge in tool learning. To address these issues, we propose Tool-Planner, a task-processing framework based on toolkits. Tool-Planner groups tools based on the API functions with the same function into a toolkit and allows LLMs to implement planning across the various toolkits. When a tool error occurs, the language model can reselect and adjust tools based on the toolkit. Experiments show that our approach demonstrates a high pass and win rate across different datasets and optimizes the planning scheme for tool learning in models such as GPT-4 and Claude 3, showcasing the potential of our method. Our code is public at \url{https://github.com/OceannTwT/Tool-Planner}
Large Language Models (LLMs) possess extensive foundational knowledge and moderate reasoning abilities, making them suitable for general task planning in open-world scenarios. However, it is challenging to ground a LLM-generated plan to be executable for the specified robot with certain restrictions. This paper introduces CLMASP, an approach that couples LLMs with Answer Set Programming (ASP) to overcome the limitations, where ASP is a non-monotonic logic programming formalism renowned for its capacity to represent and reason about a robot's action knowledge. CLMASP initiates with a LLM generating a basic skeleton plan, which is subsequently tailored to the specific scenario using a vector database. This plan is then refined by an ASP program with a robot's action knowledge, which integrates implementation details into the skeleton, grounding the LLM's abstract outputs in practical robot contexts. Our experiments conducted on the VirtualHome platform demonstrate CLMASP's efficacy. Compared to the baseline executable rate of under 2% with LLM approaches, CLMASP significantly improves this to over 90%.
The emergence of large language models (LLMs) has increasingly drawn attention to the use of LLMs for human-like planning. Existing work on LLM-based planning either focuses on leveraging the inherent language generation capabilities of LLMs to produce free-style plans, or employs reinforcement learning approaches to learn decision-making for a limited set of actions within restricted environments. However, both approaches exhibit significant discrepancies from the open and executable requirements in real-world planning. In this paper, we propose a new planning task--open grounded planning. The primary objective of open grounded planning is to ask the model to generate an executable plan based on a variable action set, thereby ensuring the executability of the produced plan. To this end, we establishes a benchmark for open grounded planning spanning a wide range of domains. Then we test current state-of-the-art LLMs along with five planning approaches, revealing that existing LLMs and methods still struggle to address the challenges posed by grounded planning in open domains. The outcomes of this paper define and establish a foundational dataset for open grounded planning, and shed light on the potential challenges and future directions of LLM-based planning.
Symbolic planners can discover a sequence of actions from initial to goal states given expert-defined, domain-specific logical action semantics. Large Language Models (LLMs) can directly generate such sequences, but limitations in reasoning and state-tracking often result in plans that are insufficient or unexecutable. We propose Predicting Semantics of Actions with Language Models (PSALM), which automatically learns action semantics by leveraging the strengths of both symbolic planners and LLMs. PSALM repeatedly proposes and executes plans, using the LLM to partially generate plans and to infer domain-specific action semantics based on execution outcomes. PSALM maintains a belief over possible action semantics that is iteratively updated until a goal state is reached. Experiments on 7 environments show that when learning just from one goal, PSALM boosts plan success rate from 36.4% (on Claude-3.5) to 100%, and explores the environment more efficiently than prior work to infer ground truth domain action semantics.
Large Language Models (LLMs) gain substantial reasoning and decision-making capabilities from thought structures. However, existing methods such as Tree of Thought and Retrieval Augmented Thoughts often fall short in complex tasks due to the limitations of insufficient local retrieval of factual knowledge and inadequate global selection of strategies. These limitations make it challenging for these methods to balance factual accuracy and comprehensive logical optimization effectively. To address these limitations, we introduce the Retrieval Augmented Thought Tree (RATT), a novel thought structure that considers both overall logical soundness and factual correctness at each step of the thinking process. Specifically, at every point of a thought branch, RATT performs planning and lookahead to explore and evaluate multiple potential reasoning steps, and integrate the fact-checking ability of Retrieval-Augmented Generation (RAG) with LLM's ability to assess overall strategy. Through this combination of factual knowledge and strategic feasibility, the RATT adjusts and integrates the thought tree structure to search for the most promising branches within the search space. This thought structure significantly enhances the model's coherence in logical inference and efficiency in decision-making, and thus increases the limit of the capacity of LLM to generate reliable inferences and decisions based on thought structures. A broad range of experiments on different types of tasks showcases that the RATT structure significantly outperforms existing methods in factual correctness and logical coherence.
Recently, Large Language Model (LLM) based agents have advanced the significant development of Automatic Software Engineering (ASE). Although verified effectiveness, the designs of the existing methods mainly focus on the local information of codes, e.g., issues, classes, and functions, leading to limitations in capturing the global context and interdependencies within the software system. From the practical experiences of the human SE developers, we argue that an excellent understanding of the whole repository will be the critical path to ASE. However, understanding the whole repository raises various challenges, e.g., the extremely long code input, the noisy code information, the complex dependency relationships, etc. To this end, we develop a novel ASE method named RepoUnderstander by guiding agents to comprehensively understand the whole repositories. Specifically, we first condense the critical information of the whole repository into the repository knowledge graph in a top-to-down mode to decrease the complexity of repository. Subsequently, we empower the agents the ability of understanding whole repository by proposing a Monte Carlo tree search based repository exploration strategy. In addition, to better utilize the repository-level knowledge, we guide the agents to summarize, analyze, and plan. Then, they can manipulate the tools to dynamically acquire information and generate the patches to solve the real-world GitHub issues. Extensive experiments demonstrate the superiority and effectiveness of the proposed RepoUnderstander. It achieved 18.5\% relative improvement on the SWE-bench Lite benchmark compared to SWE-agent.
While large language models (LLMs) have shown remarkable capabilities in natural language processing, they struggle with complex, multi-step reasoning tasks involving knowledge graphs (KGs). Existing approaches that integrate LLMs and KGs either underutilize the reasoning abilities of LLMs or suffer from prohibitive computational costs due to tight coupling. To address these limitations, we propose a novel collaborative framework named EffiQA that can strike a balance between performance and efficiency via an iterative paradigm. EffiQA consists of three stages: global planning, efficient KG exploration, and self-reflection. Specifically, EffiQA leverages the commonsense capability of LLMs to explore potential reasoning pathways through global planning. Then, it offloads semantic pruning to a small plug-in model for efficient KG exploration. Finally, the exploration results are fed to LLMs for self-reflection to further improve the global planning and efficient KG exploration. Empirical evidence on multiple KBQA benchmarks shows EffiQA's effectiveness, achieving an optimal balance between reasoning accuracy and computational costs. We hope the proposed new framework will pave the way for efficient, knowledge-intensive querying by redefining the integration of LLMs and KGs, fostering future research on knowledge-based question answering.
Domain specific digital twins, representing a digital replica of various segments of the smart grid, are foreseen as able to model, simulate, and control the respective segments. At the same time, knowledge-based digital twins, coupled with AI, may also empower humans to understand aspects of the system through natural language interaction in view of planning and policy making. This paper is the first to assess and report on the potential of Retrieval Augmented Generation (RAG) question answers related to household electrical energy measurement aspects leveraging a knowledge-based energy digital twin. Relying on the recently published electricity consumption knowledge graph that actually represents a knowledge-based digital twin, we study the capabilities of ChatGPT, Gemini and Llama in answering electricity related questions. Furthermore, we compare the answers with the ones generated through a RAG techniques that leverages an existing electricity knowledge-based digital twin. Our findings illustrate that the RAG approach not only reduces the incidence of incorrect information typically generated by LLMs but also significantly improves the quality of the output by grounding responses in verifiable data. This paper details our methodology, presents a comparative analysis of responses with and without RAG, and discusses the implications of our findings for future applications of AI in specialized sectors like energy data analysis.
Behavior Trees (BTs) are increasingly becoming a popular control structure in robotics due to their modularity, reactivity, and robustness. In terms of BT generation methods, BT planning shows promise for generating reliable BTs. However, the scalability of BT planning is often constrained by prolonged planning times in complex scenarios, largely due to a lack of domain knowledge. In contrast, pre-trained Large Language Models (LLMs) have demonstrated task reasoning capabilities across various domains, though the correctness and safety of their planning remain uncertain. This paper proposes integrating BT planning with LLM reasoning, introducing Heuristic Behavior Tree Planning (HBTP)-a reliable and efficient framework for BT generation. The key idea in HBTP is to leverage LLMs for task-specific reasoning to generate a heuristic path, which BT planning can then follow to expand efficiently. We first introduce the heuristic BT expansion process, along with two heuristic variants designed for optimal planning and satisficing planning, respectively. Then, we propose methods to address the inaccuracies of LLM reasoning, including action space pruning and reflective feedback, to further enhance both reasoning accuracy and planning efficiency. Experiments demonstrate the theoretical bounds of HBTP, and results from four datasets confirm its practical effectiveness in everyday service robot applications.
LLMs have gotten attention across various research domains due to their exceptional performance on a wide range of complex tasks. Therefore, refined methods to evaluate the capabilities of LLMs are needed to determine the tasks and responsibility they should undertake. Our study mainly discussed how LLMs, as useful tools, should be effectively assessed. We proposed the two-stage framework: from ``core ability'' to ``agent'', clearly explaining how LLMs can be applied based on their specific capabilities, along with the evaluation methods in each stage. Core ability refers to the capabilities that LLMs need in order to generate high-quality natural language texts. After confirming LLMs possess core ability, they can solve real-world and complex tasks as agent. In the "core ability" stage, we discussed the reasoning ability, societal impact, and domain knowledge of LLMs. In the ``agent'' stage, we demonstrated embodied action, planning, and tool learning of LLMs agent applications. Finally, we examined the challenges currently confronting the evaluation methods for LLMs, as well as the directions for future development.
Facing increasingly complex BIM authoring software and the accompanying expensive learning costs, designers often seek to interact with the software in a more intelligent and lightweight manner. They aim to automate modeling workflows, avoiding obstacles and difficulties caused by software usage, thereby focusing on the design process itself. To address this issue, we proposed an LLM-based autonomous agent framework that can function as a copilot in the BIM authoring tool, answering software usage questions, understanding the user's design intentions from natural language, and autonomously executing modeling tasks by invoking the appropriate tools. In a case study based on the BIM authoring software Vectorworks, we implemented a software prototype to integrate the proposed framework seamlessly into the BIM authoring scenario. We evaluated the planning and reasoning capabilities of different LLMs within this framework when faced with complex instructions. Our work demonstrates the significant potential of LLM-based agents in design automation and intelligent interaction.
LLM agents have become increasingly sophisticated, especially in the realm of cybersecurity. Researchers have shown that LLM agents can exploit real-world vulnerabilities when given a description of the vulnerability and toy capture-the-flag problems. However, these agents still perform poorly on real-world vulnerabilities that are unknown to the agent ahead of time (zero-day vulnerabilities). In this work, we show that teams of LLM agents can exploit real-world, zero-day vulnerabilities. Prior agents struggle with exploring many different vulnerabilities and long-range planning when used alone. To resolve this, we introduce HPTSA, a system of agents with a planning agent that can launch subagents. The planning agent explores the system and determines which subagents to call, resolving long-term planning issues when trying different vulnerabilities. We construct a benchmark of 15 real-world vulnerabilities and show that our team of agents improve over prior work by up to 4.5$\times$.
Instruction-tuned large language models (LLMs) are capable of generating stories in response to open-ended user requests, but the resulting stories tend to be limited in their diversity. Older, symbolic approaches to story generation (such as planning) can generate substantially more diverse plot outlines, but are limited to producing stories that recombine a fixed set of hand-engineered character action templates. Can we combine the strengths of these approaches while mitigating their weaknesses? We propose to do so by using a higher-level and more abstract symbolic specification of high-level story structure -- implemented via answer set programming (ASP) -- to guide and diversify LLM-based story generation. Via semantic similarity analysis, we demonstrate that our approach produces more diverse stories than an unguided LLM, and via code excerpts, we demonstrate the improved compactness and flexibility of ASP-based outline generation over full-fledged narrative planning.
Recently, Large Language Models (LLMs) have witnessed remarkable performance as zero-shot task planners for robotic manipulation tasks. However, the open-loop nature of previous works makes LLM-based planning error-prone and fragile. On the other hand, failure detection approaches for closed-loop planning are often limited by task-specific heuristics or following an unrealistic assumption that the prediction is trustworthy all the time. As a general-purpose reasoning machine, LLMs or Multimodal Large Language Models (MLLMs) are promising for detecting failures. However, However, the appropriateness of the aforementioned assumption diminishes due to the notorious hullucination problem. In this work, we attempt to mitigate these issues by introducing a framework for closed-loop LLM-based planning called KnowLoop, backed by an uncertainty-based MLLMs failure detector, which is agnostic to any used MLLMs or LLMs. Specifically, we evaluate three different ways for quantifying the uncertainty of MLLMs, namely token probability, entropy, and self-explained confidence as primary metrics based on three carefully designed representative prompting strategies. With a self-collected dataset including various manipulation tasks and an LLM-based robot system, our experiments demonstrate that token probability and entropy are more reflective compared to self-explained confidence. By setting an appropriate threshold to filter out uncertain predictions and seek human help actively, the accuracy of failure detection can be significantly enhanced. This improvement boosts the effectiveness of closed-loop planning and the overall success rate of tasks.
As the applicability of Large Language Models (LLMs) extends beyond traditional text processing tasks, there is a burgeoning interest in their potential to excel in planning and reasoning assignments, realms traditionally reserved for System 2 cognitive competencies. Despite their perceived versatility, the research community is still unraveling effective strategies to harness these models in such complex domains. The recent discourse introduced by the paper on LLM Modulo marks a significant stride, proposing a conceptual framework that enhances the integration of LLMs into diverse planning and reasoning activities. This workshop paper delves into the practical application of this framework within the domain of travel planning, presenting a specific instance of its implementation. We are using the Travel Planning benchmark by the OSU NLP group, a benchmark for evaluating the performance of LLMs in producing valid itineraries based on user queries presented in natural language. While popular methods of enhancing the reasoning abilities of LLMs such as Chain of Thought, ReAct, and Reflexion achieve a meager 0%, 0.6%, and 0% with GPT3.5-Turbo respectively, our operationalization of the LLM-Modulo framework for TravelPlanning domain provides a remarkable improvement, enhancing baseline performances by 4.6x for GPT4-Turbo and even more for older models like GPT3.5-Turbo from 0% to 5%. Furthermore, we highlight the other useful roles of LLMs in the planning pipeline, as suggested in LLM-Modulo, which can be reliably operationalized such as extraction of useful critics and reformulator for critics.
In the era of Large Language Models (LLMs) with their advanced capabilities, a unique opportunity arises to develop LLM-based digital assistant tools that can support software developers by facilitating comprehensive reasoning about software dependencies and open-source libraries before importing them. This reasoning process is daunting, mandating multiple specialized tools and dedicated expertise, each focusing on distinct aspects (e.g., security analysis tools may overlook design flaws such as circular dependencies, which hinder software maintainability). Creating a significant bottleneck in the software development lifecycle. In this paper, we introduce DepsRAG, a multi-agent framework designed to assist developers in reasoning about software dependencies. DepsRAG first constructs a comprehensive Knowledge Graph (KG) that includes both direct and transitive dependencies. Developers can interact with DepsRAG through a conversational interface, posing queries about the dependencies. DepsRAG employs Retrieval-Augmented Generation (RAG) to enhance these queries by retrieving relevant information from the KG as well as external sources, such as the Web and vulnerability databases, thus demonstrating its adaptability to novel scenarios. DepsRAG incorporates a Critic-Agent feedback loop to ensure the accuracy and clarity of LLM-generated responses. We evaluated DepsRAG using GPT-4-Turbo and Llama-3 on three multi-step reasoning tasks, observing a threefold increase in accuracy with the integration of the Critic-Agent mechanism. DepsRAG demo and implementation are available: https://github.com/Mohannadcse/DepsRAG.
Humanitarian negotiations in conflict zones, called \emph{frontline negotiation}, are often highly adversarial, complex, and high-risk. Several best-practices have emerged over the years that help negotiators extract insights from large datasets to navigate nuanced and rapidly evolving scenarios. Recent advances in large language models (LLMs) have sparked interest in the potential for AI to aid decision making in frontline negotiation. Through in-depth interviews with 13 experienced frontline negotiators, we identified their needs for AI-assisted case analysis and creativity support, as well as concerns surrounding confidentiality and model bias. We further explored the potential for AI augmentation of three standard tools used in frontline negotiation planning. We evaluated the quality and stability of our ChatGPT-based negotiation tools in the context of two real cases. Our findings highlight the potential for LLMs to enhance humanitarian negotiations and underscore the need for careful ethical and practical considerations.
In this work, from a theoretical lens, we aim to understand why large language model (LLM) empowered agents are able to solve decision-making problems in the physical world. To this end, consider a hierarchical reinforcement learning (RL) model where the LLM Planner and the Actor perform high-level task planning and low-level execution, respectively. Under this model, the LLM Planner navigates a partially observable Markov decision process (POMDP) by iteratively generating language-based subgoals via prompting. Under proper assumptions on the pretraining data, we prove that the pretrained LLM Planner effectively performs Bayesian aggregated imitation learning (BAIL) through in-context learning. Additionally, we highlight the necessity for exploration beyond the subgoals derived from BAIL by proving that naively executing the subgoals returned by LLM leads to a linear regret. As a remedy, we introduce an $\epsilon$-greedy exploration strategy to BAIL, which is proven to incur sublinear regret when the pretraining error is small. Finally, we extend our theoretical framework to include scenarios where the LLM Planner serves as a world model for inferring the transition model of the environment and to multi-agent settings, enabling coordination among multiple Actors.
Understanding human mobility patterns is essential for various applications, from urban planning to public safety. The individual trajectory such as mobile phone location data, while rich in spatio-temporal information, often lacks semantic detail, limiting its utility for in-depth mobility analysis. Existing methods can infer basic routine activity sequences from this data, lacking depth in understanding complex human behaviors and users' characteristics. Additionally, they struggle with the dependency on hard-to-obtain auxiliary datasets like travel surveys. To address these limitations, this paper defines trajectory semantic inference through three key dimensions: user occupation category, activity sequence, and trajectory description, and proposes the Trajectory Semantic Inference with Large Language Models (TSI-LLM) framework to leverage LLMs infer trajectory semantics comprehensively and deeply. We adopt spatio-temporal attributes enhanced data formatting (STFormat) and design a context-inclusive prompt, enabling LLMs to more effectively interpret and infer the semantics of trajectory data. Experimental validation on real-world trajectory datasets demonstrates the efficacy of TSI-LLM in deciphering complex human mobility patterns. This study explores the potential of LLMs in enhancing the semantic analysis of trajectory data, paving the way for more sophisticated and accessible human mobility research.
Embodied intelligence empowers agents with a profound sense of perception, enabling them to respond in a manner closely aligned with real-world situations. Large Language Models (LLMs) delve into language instructions with depth, serving a crucial role in generating plans for intricate tasks. Thus, LLM-based embodied models further enhance the agent's capacity to comprehend and process information. However, this amalgamation also ushers in new challenges in the pursuit of heightened intelligence. Specifically, attackers can manipulate LLMs to produce irrelevant or even malicious outputs by altering their prompts. Confronted with this challenge, we observe a notable absence of multi-modal datasets essential for comprehensively evaluating the robustness of LLM-based embodied models. Consequently, we construct the Embodied Intelligent Robot Attack Dataset (EIRAD), tailored specifically for robustness evaluation. Additionally, two attack strategies are devised, including untargeted attacks and targeted attacks, to effectively simulate a range of diverse attack scenarios. At the same time, during the attack process, to more accurately ascertain whether our method is successful in attacking the LLM-based embodied model, we devise a new attack success evaluation method utilizing the BLIP2 model. Recognizing the time and cost-intensive nature of the GCG algorithm in attacks, we devise a scheme for prompt suffix initialization based on various target tasks, thus expediting the convergence process. Experimental results demonstrate that our method exhibits a superior attack success rate when targeting LLM-based embodied models, indicating a lower level of decision-level robustness in these models.
Planning in textual environments have been shown to be a long-standing challenge even for current models. A recent, promising line of work uses LLMs to generate a formal representation of the environment that can be solved by a symbolic planner. However, existing methods rely on a fully-observed environment where all entity states are initially known, so a one-off representation can be constructed, leading to a complete plan. In contrast, we tackle partially-observed environments where there is initially no sufficient information to plan for the end-goal. We propose PDDLEGO that iteratively construct a planning representation that can lead to a partial plan for a given sub-goal. By accomplishing the sub-goal, more information is acquired to augment the representation, eventually achieving the end-goal. We show that plans produced by few-shot PDDLEGO are 43% more efficient than generating plans end-to-end on the Coin Collector simulation, with strong performance (98%) on the more complex Cooking World simulation where end-to-end LLMs fail to generate coherent plans (4%).
Learning abstract state representations and knowledge is crucial for long-horizon robot planning. We present InterPreT, an LLM-powered framework for robots to learn symbolic predicates from language feedback of human non-experts during embodied interaction. The learned predicates provide relational abstractions of the environment state, facilitating the learning of symbolic operators that capture action preconditions and effects. By compiling the learned predicates and operators into a PDDL domain on-the-fly, InterPreT allows effective planning toward arbitrary in-domain goals using a PDDL planner. In both simulated and real-world robot manipulation domains, we demonstrate that InterPreT reliably uncovers the key predicates and operators governing the environment dynamics. Although learned from simple training tasks, these predicates and operators exhibit strong generalization to novel tasks with significantly higher complexity. In the most challenging generalization setting, InterPreT attains success rates of 73% in simulation and 40% in the real world, substantially outperforming baseline methods.
The startling success of ChatGPT and other large language models (LLMs) using transformer-based generative neural network architecture in applications such as natural language processing and image synthesis has many researchers excited about potential opportunities in process systems engineering (PSE). The almost human-like performance of LLMs in these areas is indeed very impressive, surprising, and a major breakthrough. Their capabilities are very useful in certain tasks, such as writing first drafts of documents, code writing assistance, text summarization, etc. However, their success is limited in highly scientific domains as they cannot yet reason, plan, or explain due to their lack of in-depth domain knowledge. This is a problem in domains such as chemical engineering as they are governed by fundamental laws of physics and chemistry (and biology), constitutive relations, and highly technical knowledge about materials, processes, and systems. Although purely data-driven machine learning has its immediate uses, the long-term success of AI in scientific and engineering domains would depend on developing hybrid AI systems that use first principles and technical knowledge effectively. We call these hybrid AI systems Large Knowledge Models (LKMs), as they will not be limited to only NLP-based techniques or NLP-like applications. In this paper, we discuss the challenges and opportunities in developing such systems in chemical engineering.
Task planning in language agents is emerging as an important research topic alongside the development of large language models (LLMs). It aims to break down complex user requests in natural language into solvable sub-tasks, thereby fulfilling the original requests. In this context, the sub-tasks can be naturally viewed as a graph, where the nodes represent the sub-tasks, and the edges denote the dependencies among them. Consequently, task planning is a decision-making problem that involves selecting a connected path or subgraph within the corresponding graph and invoking it. In this paper, we explore graph learning-based methods for task planning, a direction that is orthogonal to the prevalent focus on prompt design. Our interest in graph learning stems from a theoretical discovery: the biases of attention and auto-regressive loss impede LLMs' ability to effectively navigate decision-making on graphs, which is adeptly addressed by graph neural networks (GNNs). This theoretical insight led us to integrate GNNs with LLMs to enhance overall performance. Extensive experiments demonstrate that GNN-based methods surpass existing solutions even without training, and minimal training can further enhance their performance. The performance gain increases with a larger task graph size.
Rapid advancements in Autonomous Driving (AD) tasks turned a significant shift toward end-to-end fashion, particularly in the utilization of vision-language models (VLMs) that integrate robust logical reasoning and cognitive abilities to enable comprehensive end-to-end planning. However, these VLM-based approaches tend to integrate 2D vision tokenizers and a large language model (LLM) for ego-car planning, which lack 3D geometric priors as a cornerstone of reliable planning. Naturally, this observation raises a critical concern: Can a 2D-tokenized LLM accurately perceive the 3D environment? Our evaluation of current VLM-based methods across 3D object detection, vectorized map construction, and environmental caption suggests that the answer is, unfortunately, NO. In other words, 2D-tokenized LLM fails to provide reliable autonomous driving. In response, we introduce DETR-style 3D perceptrons as 3D tokenizers, which connect LLM with a one-layer linear projector. This simple yet elegant strategy, termed Atlas, harnesses the inherent priors of the 3D physical world, enabling it to simultaneously process high-resolution multi-view images and employ spatiotemporal modeling. Despite its simplicity, Atlas demonstrates superior performance in both 3D detection and ego planning tasks on nuScenes dataset, proving that 3D-tokenized LLM is the key to reliable autonomous driving. The code and datasets will be released.
While the recent Chain-of-Thought (CoT) technique enhances the reasoning ability of large language models (LLMs) with the theory of mind, it might still struggle in handling logical reasoning that relies much on symbolic expressions and rigid deducing rules. To strengthen the logical reasoning capability of LLMs, we propose a novel Symbolic Chain-of-Thought, namely SymbCoT, a fully LLM-based framework that integrates symbolic expressions and logic rules with CoT prompting. Technically, building upon an LLM, SymbCoT 1) first translates the natural language context into the symbolic format, and then 2) derives a step-by-step plan to solve the problem with symbolic logical rules, 3) followed by a verifier to check the translation and reasoning chain. Via thorough evaluations on 5 standard datasets with both First-Order Logic and Constraint Optimization symbolic expressions, SymbCoT shows striking improvements over the CoT method consistently, meanwhile refreshing the current state-of-the-art performances. We further demonstrate that our system advances in more faithful, flexible, and explainable logical reasoning. To our knowledge, this is the first to combine symbolic expressions and rules into CoT for logical reasoning with LLMs. Code is open at https://github.com/Aiden0526/SymbCoT.
Comprehensive clinical documentation is crucial for effective healthcare delivery, yet it poses a significant burden on healthcare professionals, leading to burnout, increased medical errors, and compromised patient safety. This paper explores the potential of generative AI (Artificial Intelligence) to streamline the clinical documentation process, specifically focusing on generating SOAP (Subjective, Objective, Assessment, Plan) and BIRP (Behavior, Intervention, Response, Plan) notes. We present a case study demonstrating the application of natural language processing (NLP) and automatic speech recognition (ASR) technologies to transcribe patient-clinician interactions, coupled with advanced prompting techniques to generate draft clinical notes using large language models (LLMs). The study highlights the benefits of this approach, including time savings, improved documentation quality, and enhanced patient-centered care. Additionally, we discuss ethical considerations, such as maintaining patient confidentiality and addressing model biases, underscoring the need for responsible deployment of generative AI in healthcare settings. The findings suggest that generative AI has the potential to revolutionize clinical documentation practices, alleviating administrative burdens and enabling healthcare professionals to focus more on direct patient care.
Recent studies have highlighted their proficiency in some simple tasks like writing and coding through various reasoning strategies. However, LLM agents still struggle with tasks that require comprehensive planning, a process that challenges current models and remains a critical research issue. In this study, we concentrate on travel planning, a Multi-Phases planning problem, that involves multiple interconnected stages, such as outlining, information gathering, and planning, often characterized by the need to manage various constraints and uncertainties. Existing reasoning approaches have struggled to effectively address this complex task. Our research aims to address this challenge by developing a human-like planning framework for LLM agents, i.e., guiding the LLM agent to simulate various steps that humans take when solving Multi-Phases problems. Specifically, we implement several strategies to enable LLM agents to generate a coherent outline for each travel query, mirroring human planning patterns. Additionally, we integrate Strategy Block and Knowledge Block into our framework: Strategy Block facilitates information collection, while Knowledge Block provides essential information for detailed planning. Through our extensive experiments, we demonstrate that our framework significantly improves the planning capabilities of LLM agents, enabling them to tackle the travel planning task with improved efficiency and effectiveness. Our experimental results showcase the exceptional performance of the proposed framework; when combined with GPT-4-Turbo, it attains $10\times$ the performance gains in comparison to the baseline framework deployed on GPT-4-Turbo.
Recently, tool learning with large language models (LLMs) has emerged as a promising paradigm for augmenting the capabilities of LLMs to tackle highly complex problems. Despite growing attention and rapid advancements in this field, the existing literature remains fragmented and lacks systematic organization, posing barriers to entry for newcomers. This gap motivates us to conduct a comprehensive survey of existing works on tool learning with LLMs. In this survey, we focus on reviewing existing literature from the two primary aspects (1) why tool learning is beneficial and (2) how tool learning is implemented, enabling a comprehensive understanding of tool learning with LLMs. We first explore the "why" by reviewing both the benefits of tool integration and the inherent benefits of the tool learning paradigm from six specific aspects. In terms of "how", we systematically review the literature according to a taxonomy of four key stages in the tool learning workflow: task planning, tool selection, tool calling, and response generation. Additionally, we provide a detailed summary of existing benchmarks and evaluation methods, categorizing them according to their relevance to different stages. Finally, we discuss current challenges and outline potential future directions, aiming to inspire both researchers and industrial developers to further explore this emerging and promising area. We also maintain a GitHub repository to continually keep track of the relevant papers and resources in this rising area at https://github.com/quchangle1/LLM-Tool-Survey.
Product attribute extraction is an growing field in e-commerce business, with several applications including product ranking, product recommendation, future assortment planning and improving online shopping customer experiences. Understanding the customer needs is critical part of online business, specifically fashion products. Retailers uses assortment planning to determine the mix of products to offer in each store and channel, stay responsive to market dynamics and to manage inventory and catalogs. The goal is to offer the right styles, in the right sizes and colors, through the right channels. When shoppers find products that meet their needs and desires, they are more likely to return for future purchases, fostering customer loyalty. Product attributes are a key factor in assortment planning. In this paper we present PAE, a product attribute extraction algorithm for future trend reports consisting text and images in PDF format. Most existing methods focus on attribute extraction from titles or product descriptions or utilize visual information from existing product images. Compared to the prior works, our work focuses on attribute extraction from PDF files where upcoming fashion trends are explained. This work proposes a more comprehensive framework that fully utilizes the different modalities for attribute extraction and help retailers to plan the assortment in advance. Our contributions are three-fold: (a) We develop PAE, an efficient framework to extract attributes from unstructured data (text and images); (b) We provide catalog matching methodology based on BERT representations to discover the existing attributes using upcoming attribute values; (c) We conduct extensive experiments with several baselines and show that PAE is an effective, flexible and on par or superior (avg 92.5% F1-Score) framework to existing state-of-the-art for attribute value extraction task.
Robots in real-world environments continuously engage with multiple users and encounter changes that lead to unexpected conflicts in fulfilling user requests. Recent technical advancements (e.g., large-language models (LLMs), program synthesis) offer various methods for automatically generating repair plans that address such conflicts. In this work, we understand how automated repair and explanations can be designed to improve user experience with robot failures through two user studies. In our first, online study ($n=162$), users expressed increased trust, satisfaction, and utility with the robot performing automated repair and explanations. However, we also identified risk factors -- safety, privacy, and complexity -- that require adaptive repair strategies. The second, in-person study ($n=24$) elucidated distinct repair and explanation strategies depending on the level of risk severity and type. Using a design-based approach, we explore automated repair with explanations as a solution for robots to handle conflicts and failures, complemented by adaptive strategies for risk factors. Finally, we discuss the implications of incorporating such strategies into robot designs to achieve seamless operation among changing user needs and environments.
Augmenting large language models (LLMs) with external tools has emerged as a promising approach to extend their utility, empowering them to solve practical tasks. Existing work typically empowers LLMs as tool users with a manually designed workflow, where the LLM plans a series of tools in a step-by-step manner, and sequentially executes each tool to obtain intermediate results until deriving the final answer. However, they suffer from two challenges in realistic scenarios: (1) The handcrafted control flow is often ad-hoc and constraints the LLM to local planning; (2) The LLM is instructed to use only manually demonstrated tools or well-trained Python functions, which limits its generalization to new tools. In this work, we first propose Automatic Tool Chain (ATC), a framework that enables the LLM to act as a multi-tool user, which directly utilizes a chain of tools through programming. To scale up the scope of the tools, we next propose a black-box probing method. This further empowers the LLM as a tool learner that can actively discover and document tool usages, teaching themselves to properly master new tools. For a comprehensive evaluation, we build a challenging benchmark named ToolFlow, which diverges from previous benchmarks by its long-term planning scenarios and complex toolset. Experiments on both existing datasets and ToolFlow illustrate the superiority of our framework. Analysis on different settings also validates the effectiveness and the utility of our black-box probing algorithm.
The rapid advancement of neural language models has sparked a new surge of intelligent agent research. Unlike traditional agents, large language model-based agents (LLM agents) have emerged as a promising paradigm for achieving artificial general intelligence (AGI) due to their superior reasoning and generalization capabilities. Effective planning is crucial for the success of LLM agents in real-world tasks, making it a highly pursued topic in the community. Current planning methods typically translate tasks into executable action sequences. However, determining a feasible or optimal sequence for complex tasks with multiple constraints at fine granularity, which often requires compositing long chains of heterogeneous actions, remains challenging. This paper introduces Planning with Multi-Constraints (PMC), a zero-shot methodology for collaborative LLM-based multi-agent systems that simplifies complex task planning with constraints by decomposing it into a hierarchy of subordinate tasks. Each subtask is then mapped into executable actions. PMC was assessed on two constraint-intensive benchmarks, TravelPlanner and API-Bank. Notably, PMC achieved an average 42.68% success rate on TravelPlanner, significantly higher than GPT-4 (2.92%), and outperforming GPT-4 with ReAct on API-Bank by 13.64%, showing the immense potential of integrating LLM with multi-agent systems. We also show that PMC works with small LLM as the planning core, e.g., LLaMA-3.1-8B.
Large Language Models (LLMs) like GPT-4 have revolutionized natural language processing, showing remarkable linguistic proficiency and reasoning capabilities. However, their application in strategic multi-agent decision-making environments is hampered by significant limitations including poor mathematical reasoning, difficulty in following instructions, and a tendency to generate incorrect information. These deficiencies hinder their performance in strategic and interactive tasks that demand adherence to nuanced game rules, long-term planning, exploration in unknown environments, and anticipation of opponents' moves. To overcome these obstacles, this paper presents a novel LLM agent framework equipped with memory and specialized tools to enhance their strategic decision-making capabilities. We deploy the tools in a number of economically important environments, in particular bilateral bargaining and multi-agent and dynamic mechanism design. We employ quantitative metrics to assess the framework's performance in various strategic decision-making problems. Our findings establish that our enhanced framework significantly improves the strategic decision-making capability of LLMs. While we highlight the inherent limitations of current LLM models, we demonstrate the improvements through targeted enhancements, suggesting a promising direction for future developments in LLM applications for interactive environments.
In this work, we introduce a novel approach that equips LLM agents with introspection, enhancing consistency and adaptability in solving complex tasks. Our approach prompts LLM agents to decompose a given task into manageable subtasks (i.e., to make a plan), and to continuously introspect upon the suitability and results of their actions. %; and when necessary, to explore ``the road not taken.'' We implement a three-fold introspective intervention: 1) anticipatory reflection on potential failures and alternative remedy before action execution, 2) post-action alignment with subtask objectives and backtracking with remedy to ensure utmost effort in plan execution, and 3) comprehensive review upon plan completion for future strategy refinement. By deploying and experimenting with this methodology -- a zero-shot approach -- within WebArena for practical tasks in web environments, our agent demonstrates superior performance with a success rate of 23.5% over existing zero-shot methods by 3.5%. The experimental results suggest that our introspection-driven approach not only enhances the agent's ability to navigate unanticipated challenges through a robust mechanism of plan execution, but also improves efficiency by reducing the number of trials and plan revisions by 45% needed to achieve a task.
Large Language Models (LLM) based agents have shown promise in autonomously completing tasks across various domains, e.g., robotics, games, and web navigation. However, these agents typically require elaborate design and expert prompts to solve tasks in specific domains, which limits their adaptability. We introduce AutoManual, a framework enabling LLM agents to autonomously build their understanding through interaction and adapt to new environments. AutoManual categorizes environmental knowledge into diverse rules and optimizes them in an online fashion by two agents: 1) The Planner codes actionable plans based on current rules for interacting with the environment. 2) The Builder updates the rules through a well-structured rule system that facilitates online rule management and essential detail retention. To mitigate hallucinations in managing rules, we introduce a *case-conditioned prompting* strategy for the Builder. Finally, the Formulator agent compiles these rules into a comprehensive manual. The self-generated manual can not only improve the adaptability but also guide the planning of smaller LLMs while being human-readable. Given only one simple demonstration, AutoManual significantly improves task success rates, achieving 97.4\% with GPT-4-turbo and 86.2\% with GPT-3.5-turbo on ALFWorld benchmark tasks. The code is available at https://github.com/minghchen/automanual.
The development of a general purpose service robot for daily life necessitates the robot's ability to deploy a myriad of fundamental behaviors judiciously. Recent advancements in training Large Language Models (LLMs) can be used to generate action sequences directly, given an instruction in natural language with no additional domain information. However, while the outputs of LLMs are semantically correct, the generated task plans may not accurately map to acceptable actions and might encompass various linguistic ambiguities. LLM hallucinations pose another challenge for robot task planning, which results in content that is inconsistent with real-world facts or user inputs. In this paper, we propose a task planning method based on a constrained LLM prompt scheme, which can generate an executable action sequence from a command. An exceptional handling module is further proposed to deal with LLM hallucinations problem. This module can ensure the LLM-generated results are admissible in the current environment. We evaluate our method on the commands generated by the RoboCup@Home Command Generator, observing that the robot demonstrates exceptional performance in both comprehending instructions and executing tasks.
Multi-hop Question Answering (MQA) under knowledge editing (KE) is a key challenge in Large Language Models (LLMs). While best-performing solutions in this domain use a plan and solve paradigm to split a question into sub-questions followed by response generation, we claim that this approach is sub-optimal as it fails for hard to decompose questions, and it does not explicitly cater to correlated knowledge updates resulting as a consequence of knowledge edits. This has a detrimental impact on the overall consistency of the updated knowledge. To address these issues, in this paper, we propose a novel framework named RULE-KE, i.e., RULE based Knowledge Editing, which is a cherry on the top for augmenting the performance of all existing MQA methods under KE. Specifically, RULE-KE leverages rule discovery to discover a set of logical rules. Then, it uses these discovered rules to update knowledge about facts highly correlated with the edit. Experimental evaluation using existing and newly curated datasets (i.e., RKE-EVAL) shows that RULE-KE helps augment both performances of parameter-based and memory-based solutions up to 92% and 112.9%, respectively.
In this work we consider Code World Models, world models generated by a Large Language Model (LLM) in the form of Python code for model-based Reinforcement Learning (RL). Calling code instead of LLMs for planning has potential to be more precise, reliable, interpretable, and extremely efficient. However, writing appropriate Code World Models requires the ability to understand complex instructions, to generate exact code with non-trivial logic and to self-debug a long program with feedback from unit tests and environment trajectories. To address these challenges, we propose Generate, Improve and Fix with Monte Carlo Tree Search (GIF-MCTS), a new code generation strategy for LLMs. To test our approach in an offline RL setting, we introduce the Code World Models Benchmark (CWMB), a suite of program synthesis and planning tasks comprised of 18 diverse RL environments paired with corresponding textual descriptions and curated trajectories. GIF-MCTS surpasses all baselines on the CWMB and two other benchmarks, and we show that the Code World Models synthesized with it can be successfully used for planning, resulting in model-based RL agents with greatly improved sample efficiency and inference speed.
Reinforcement Learning (RL) suffers from sample inefficiency in sparse reward domains, and the problem is further pronounced in case of stochastic transitions. To improve the sample efficiency, reward shaping is a well-studied approach to introduce intrinsic rewards that can help the RL agent converge to an optimal policy faster. However, designing a useful reward shaping function for all desirable states in the Markov Decision Process (MDP) is challenging, even for domain experts. Given that Large Language Models (LLMs) have demonstrated impressive performance across a magnitude of natural language tasks, we aim to answer the following question: `Can we obtain heuristics using LLMs for constructing a reward shaping function that can boost an RL agent's sample efficiency?' To this end, we aim to leverage off-the-shelf LLMs to generate a plan for an abstraction of the underlying MDP. We further use this LLM-generated plan as a heuristic to construct the reward shaping signal for the downstream RL agent. By characterizing the type of abstraction based on the MDP horizon length, we analyze the quality of heuristics when generated using an LLM, with and without a verifier in the loop. Our experiments across multiple domains with varying horizon length and number of sub-goals from the BabyAI environment suite, Household, Mario, and, Minecraft domain, show 1) the advantages and limitations of querying LLMs with and without a verifier to generate a reward shaping heuristic, and, 2) a significant improvement in the sample efficiency of PPO, A2C, and Q-learning when guided by the LLM-generated heuristics.
Reinforcement Learning from Human Feedback (RLHF) has become the standard approach for aligning Large Language Models (LLMs) with human preferences, allowing LLMs to demonstrate remarkable abilities in various tasks. Existing methods work by emulating the preferences at the single decision (turn) level, limiting their capabilities in settings that require planning or multi-turn interactions to achieve a long-term goal. In this paper, we address this issue by developing novel methods for Reinforcement Learning (RL) from preference feedback between two full multi-turn conversations. In the tabular setting, we present a novel mirror-descent-based policy optimization algorithm for the general multi-turn preference-based RL problem, and prove its convergence to Nash equilibrium. To evaluate performance, we create a new environment, Education Dialogue, where a teacher agent guides a student in learning a random topic, and show that a deep RL variant of our algorithm outperforms RLHF baselines. Finally, we show that in an environment with explicit rewards, our algorithm recovers the same performance as a reward-based RL baseline, despite relying solely on a weaker preference signal.
Grounding the reasoning ability of large language models (LLMs) for embodied tasks is challenging due to the complexity of the physical world. Especially, LLM planning for multi-agent collaboration requires communication of agents or credit assignment as the feedback to re-adjust the proposed plans and achieve effective coordination. However, existing methods that overly rely on physical verification or self-reflection suffer from excessive and inefficient querying of LLMs. In this paper, we propose a novel framework for multi-agent collaboration that introduces Reinforced Advantage feedback (ReAd) for efficient self-refinement of plans. Specifically, we perform critic regression to learn a sequential advantage function from LLM-planned data, and then treat the LLM planner as an optimizer to generate actions that maximize the advantage function. It endows the LLM with the foresight to discern whether the action contributes to accomplishing the final task. We provide theoretical analysis by extending advantage-weighted regression in reinforcement learning to multi-agent systems. Experiments on Overcooked-AI and a difficult variant of RoCoBench show that ReAd surpasses baselines in success rate, and also significantly decreases the interaction steps of agents and query rounds of LLMs, demonstrating its high efficiency for grounding LLMs. More results are given at https://read-llm.github.io/.
Recent endeavors towards directly using large language models (LLMs) as agent models to execute interactive planning tasks have shown commendable results. Despite their achievements, however, they still struggle with brainless trial-and-error in global planning and generating hallucinatory actions in local planning due to their poor understanding of the ``real'' physical world. Imitating humans' mental world knowledge model which provides global prior knowledge before the task and maintains local dynamic knowledge during the task, in this paper, we introduce parametric World Knowledge Model (WKM) to facilitate agent planning. Concretely, we steer the agent model to self-synthesize knowledge from both expert and sampled trajectories. Then we develop WKM, providing prior task knowledge to guide the global planning and dynamic state knowledge to assist the local planning. Experimental results on three complex real-world simulated datasets with three state-of-the-art open-source LLMs, Mistral-7B, Gemma-7B, and Llama-3-8B, demonstrate that our method can achieve superior performance compared to various strong baselines. Besides, we analyze to illustrate that our WKM can effectively alleviate the blind trial-and-error and hallucinatory action issues, providing strong support for the agent's understanding of the world. Other interesting findings include: 1) our instance-level task knowledge can generalize better to unseen tasks, 2) weak WKM can guide strong agent model planning, and 3) unified WKM training has promising potential for further development. The code is available at https://github.com/zjunlp/WKM.
Vision-Large-Language-Models (Vision-LLMs) are increasingly being integrated into autonomous driving (AD) systems due to their advanced visual-language reasoning capabilities, targeting the perception, prediction, planning, and control mechanisms. However, Vision-LLMs have demonstrated susceptibilities against various types of adversarial attacks, which would compromise their reliability and safety. To further explore the risk in AD systems and the transferability of practical threats, we propose to leverage typographic attacks against AD systems relying on the decision-making capabilities of Vision-LLMs. Different from the few existing works developing general datasets of typographic attacks, this paper focuses on realistic traffic scenarios where these attacks can be deployed, on their potential effects on the decision-making autonomy, and on the practical ways in which these attacks can be physically presented. To achieve the above goals, we first propose a dataset-agnostic framework for automatically generating false answers that can mislead Vision-LLMs' reasoning. Then, we present a linguistic augmentation scheme that facilitates attacks at image-level and region-level reasoning, and we extend it with attack patterns against multiple reasoning tasks simultaneously. Based on these, we conduct a study on how these attacks can be realized in physical traffic scenarios. Through our empirical study, we evaluate the effectiveness, transferability, and realizability of typographic attacks in traffic scenes. Our findings demonstrate particular harmfulness of the typographic attacks against existing Vision-LLMs (e.g., LLaVA, Qwen-VL, VILA, and Imp), thereby raising community awareness of vulnerabilities when incorporating such models into AD systems. We will release our source code upon acceptance.
As large language models (LLMs) become more powerful and ubiquitous, systems like ChatGPT are increasingly used by students to help them with writing tasks. To better understand how these tools are used, we investigate how students might use an LLM for essay writing, for example, to study the queries asked to ChatGPT and the responses that ChatGPT gives. To that end, we plan to conduct a user study that will record the user writing process and present them with the opportunity to use ChatGPT as an AI assistant. This study's findings will help us understand how these tools are used and how practitioners -- such as educators and essay readers -- should consider writing education and evaluation based on essay writing.
Defect reduction planning plays a vital role in enhancing software quality and minimizing software maintenance costs. By training a black box machine learning model and "explaining" its predictions, explainable AI for software engineering aims to identify the code characteristics that impact maintenance risks. However, post-hoc explanations do not always faithfully reflect what the original model computes. In this paper, we introduce CounterACT, a Counterfactual ACTion rule mining approach that can generate defect reduction plans without black-box models. By leveraging action rules, CounterACT provides a course of action that can be considered as a counterfactual explanation for the class (e.g., buggy or not buggy) assigned to a piece of code. We compare the effectiveness of CounterACT with the original action rule mining algorithm and six established defect reduction approaches on 9 software projects. Our evaluation is based on (a) overlap scores between proposed code changes and actual developer modifications; (b) improvement scores in future releases; and (c) the precision, recall, and F1-score of the plans. Our results show that, compared to competing approaches, CounterACT's explainable plans achieve higher overlap scores at the release level (median 95%) and commit level (median 85.97%), and they offer better trade-off between precision and recall (median F1-score 88.12%). Finally, we venture beyond planning and explore leveraging Large Language models (LLM) for generating code edits from our generated plans. Our results show that suggested LLM code edits supported by our plans are actionable and are more likely to pass relevant test cases than vanilla LLM code recommendations.
Instruction tuning aims to align large language models (LLMs) with open-domain instructions and human-preferred responses. While several studies have explored autonomous approaches to distilling and annotating instructions from powerful proprietary LLMs, such as ChatGPT, they often neglect the impact of the distributions and characteristics of tasks, together with the varying difficulty of instructions in training sets. This oversight can lead to imbalanced knowledge capabilities and poor generalization powers of student LLMs. To address these challenges, we introduce Task-Aware Curriculum Planning for Instruction Refinement (TAPIR), a multi-round distillation framework that utilizes an oracle LLM to select instructions that are difficult for a student LLM to follow. To balance the student's capabilities, task distributions in training sets are adjusted with responses automatically refined according to their corresponding tasks. In addition, by incorporating curriculum planning, our approach systematically escalates the difficulty levels of tasks, progressively enhancing the student LLM's capabilities. We rigorously evaluate TAPIR using several widely recognized benchmarks (such as AlpacaEval 2.0, MT-Bench, etc.) and multiple student LLMs. Empirical results demonstrate that student LLMs, trained with our method and less training data, outperform larger instruction-tuned models and strong distillation baselines.
Prompting techniques have significantly enhanced the capabilities of Large Language Models (LLMs) across various complex tasks, including reasoning, planning, and solving math word problems. However, most research has predominantly focused on language-based reasoning and word problems, often overlooking the potential of LLMs in handling symbol-based calculations and reasoning. This study aims to bridge this gap by rigorously evaluating LLMs on a series of symbolic tasks, such as addition, multiplication, modulus arithmetic, numerical precision, and symbolic counting. Our analysis encompasses eight LLMs, including four enterprise-grade and four open-source models, of which three have been pre-trained on mathematical tasks. The assessment framework is anchored in Chomsky's Hierarchy, providing a robust measure of the computational abilities of these models. The evaluation employs minimally explained prompts alongside the zero-shot Chain of Thoughts technique, allowing models to navigate the solution process autonomously. The findings reveal a significant decline in LLMs' performance on context-free and context-sensitive symbolic tasks as the complexity, represented by the number of symbols, increases. Notably, even the fine-tuned GPT3.5 exhibits only marginal improvements, mirroring the performance trends observed in other models. Across the board, all models demonstrated a limited generalization ability on these symbol-intensive tasks. This research underscores LLMs' challenges with increasing symbolic complexity and highlights the need for specialized training, memory and architectural adjustments to enhance their proficiency in symbol-based reasoning tasks.
Recent availability of Large Language Models (LLMs) has led to the development of numerous LLM-based approaches aimed at providing natural language interfaces for various end-user tasks. These end-user tasks in turn can typically be accomplished by orchestrating a given set of APIs. In practice, natural language task requests (user queries) are often incomplete, i.e., they may not contain all the information required by the APIs. While LLMs excel at natural language processing (NLP) tasks, they frequently hallucinate on missing information or struggle with orchestrating the APIs. The key idea behind our proposed approach is to leverage logical reasoning and classical AI planning along with an LLM for accurately answering user queries including identification and gathering of any missing information in these queries. Our approach uses an LLM and ASP (Answer Set Programming) solver to translate a user query to a representation in Planning Domain Definition Language (PDDL) via an intermediate representation in ASP. We introduce a special API "get_info_api" for gathering missing information. We model all the APIs as PDDL actions in a way that supports dataflow between the APIs. Our approach then uses a classical AI planner to generate an orchestration of API calls (including calls to get_info_api) to answer the user query. Our evaluation results show that our approach significantly outperforms a pure LLM based approach by achieving over 95% success rate in most cases on a dataset containing complete and incomplete single goal and multi-goal queries where the multi-goal queries may or may not require dataflow among the APIs.
Transformer architectures contribute to managing long-term dependencies for Natural Language Processing, representing one of the most recent changes in the field. These architectures are the basis of the innovative, cutting-edge Large Language Models (LLMs) that have produced a huge buzz in several fields and industrial sectors, among the ones education stands out. Accordingly, these generative Artificial Intelligence-based solutions have directed the change in techniques and the evolution in educational methods and contents, along with network infrastructure, towards high-quality learning. Given the popularity of LLMs, this review seeks to provide a comprehensive overview of those solutions designed specifically to generate and evaluate educational materials and which involve students and teachers in their design or experimental plan. To the best of our knowledge, this is the first review of educational applications (e.g., student assessment) of LLMs. As expected, the most common role of these systems is as virtual tutors for automatic question generation. Moreover, the most popular models are GTP-3 and BERT. However, due to the continuous launch of new generative models, new works are expected to be published shortly.
Facing the current debate on whether Large Language Models (LLMs) attain near-human intelligence levels (Mitchell & Krakauer, 2023; Bubeck et al., 2023; Kosinski, 2023; Shiffrin & Mitchell, 2023; Ullman, 2023), the current study introduces a benchmark for evaluating social intelligence, one of the most distinctive aspects of human cognition. We developed a comprehensive theoretical framework for social dynamics and introduced two evaluation tasks: Inverse Reasoning (IR) and Inverse Inverse Planning (IIP). Our approach also encompassed a computational model based on recursive Bayesian inference, adept at elucidating diverse human behavioral patterns. Extensive experiments and detailed analyses revealed that humans surpassed the latest GPT models in overall performance, zero-shot learning, one-shot generalization, and adaptability to multi-modalities. Notably, GPT models demonstrated social intelligence only at the most basic order (order = 0), in stark contrast to human social intelligence (order >= 2). Further examination indicated a propensity of LLMs to rely on pattern recognition for shortcuts, casting doubt on their possession of authentic human-level social intelligence. Our codes, dataset, appendix and human data are released at https://github.com/bigai-ai/Evaluate-n-Model-Social-Intelligence.
Large Language Model (LLM) -in-the-loop applications have been shown to effectively interpret the human user's commands, make plans, and operate external tools/systems accordingly. Still, the operation scope of the LLM agent is limited to passively following the user, requiring the user to frame his/her needs with regard to the underlying tools/systems. We note that the potential of an LLM-Agent User Interface (LAUI) is much greater. A user mostly ignorant to the underlying tools/systems should be able to work with a LAUI to discover an emergent workflow. Contrary to the conventional way of designing an explorable GUI to teach the user a predefined set of ways to use the system, in the ideal LAUI, the LLM agent is initialized to be proficient with the system, proactively studies the user and his/her needs, and proposes new interaction schemes to the user. To illustrate LAUI, we present Flute X GPT, a concrete example using an LLM agent, a prompt manager, and a flute-tutoring multi-modal software-hardware system to facilitate the complex, real-time user experience of learning to play the flute.
We explore the usage of large language models (LLM) in human-in-the-loop human-in-the-plant cyber-physical systems (CPS) to translate a high-level prompt into a personalized plan of actions, and subsequently convert that plan into a grounded inference of sequential decision-making automated by a real-world CPS controller to achieve a control goal. We show that it is relatively straightforward to contextualize an LLM so it can generate domain-specific plans. However, these plans may be infeasible for the physical system to execute or the plan may be unsafe for human users. To address this, we propose CPS-LLM, an LLM retrained using an instruction tuning framework, which ensures that generated plans not only align with the physical system dynamics of the CPS but are also safe for human users. The CPS-LLM consists of two innovative components: a) a liquid time constant neural network-based physical dynamics coefficient estimator that can derive coefficients of dynamical models with some unmeasured state variables; b) the model coefficients are then used to train an LLM with prompts embodied with traces from the dynamical system and the corresponding model coefficients. We show that when the CPS-LLM is integrated with a contextualized chatbot such as BARD it can generate feasible and safe plans to manage external events such as meals for automated insulin delivery systems used by Type 1 Diabetes subjects.
Code synthesis, which requires a deep understanding of complex natural language problem descriptions, generation of code instructions for complex algorithms and data structures, and the successful execution of comprehensive unit tests, presents a significant challenge. While large language models (LLMs) demonstrate impressive proficiency in natural language processing, their performance in code generation tasks remains limited. In this paper, we introduce a new approach to code generation tasks leveraging multi-agent prompting that uniquely replicates the full cycle of program synthesis as observed in human developers. Our framework, MapCoder, consists of four LLM agents specifically designed to emulate the stages of this cycle: recalling relevant examples, planning, code generation, and debugging. After conducting thorough experiments, with multiple LLM ablations and analyses across eight challenging competitive problem-solving and program synthesis benchmarks, MapCoder showcases remarkable code generation capabilities, achieving new state-of-the-art results (pass@1) on HumanEval (93.9%), MBPP (83.1%), APPS (22.0%), CodeContests (28.5%), and xCodeEval (45.3%). Moreover, our method consistently delivers superior performance across various programming languages and varying problem difficulties. We open-source our framework at https://github.com/Md-Ashraful-Pramanik/MapCoder.
In recent years, there has been significant interest in creating 3D avatars and motions, driven by their diverse applications in areas like film-making, video games, AR/VR, and human-robot interaction. However, current efforts primarily concentrate on either generating the 3D avatar mesh alone or producing motion sequences, with integrating these two aspects proving to be a persistent challenge. Additionally, while avatar and motion generation predominantly target humans, extending these techniques to animals remains a significant challenge due to inadequate training data and methods. To bridge these gaps, our paper presents three key contributions. Firstly, we proposed a novel agent-based approach named Motion Avatar, which allows for the automatic generation of high-quality customizable human and animal avatars with motions through text queries. The method significantly advanced the progress in dynamic 3D character generation. Secondly, we introduced a LLM planner that coordinates both motion and avatar generation, which transforms a discriminative planning into a customizable Q&A fashion. Lastly, we presented an animal motion dataset named Zoo-300K, comprising approximately 300,000 text-motion pairs across 65 animal categories and its building pipeline ZooGen, which serves as a valuable resource for the community. See project website https://steve-zeyu-zhang.github.io/MotionAvatar/
Automated plot generation for games enhances the player's experience by providing rich and immersive narrative experience that adapts to the player's actions. Traditional approaches adopt a symbolic narrative planning method which limits the scale and complexity of the generated plot by requiring extensive knowledge engineering work. Recent advancements use Large Language Models (LLMs) to drive the behavior of virtual characters, allowing plots to emerge from interactions between characters and their environments. However, the emergent nature of such decentralized plot generation makes it difficult for authors to direct plot progression. We propose a novel plot creation workflow that mediates between a writer's authorial intent and the emergent behaviors from LLM-driven character simulation, through a novel authorial structure called "abstract acts". The writers define high-level plot outlines that are later transformed into concrete character action sequences via an LLM-based narrative planning process, based on the game world state. The process creates "living stories" that dynamically adapt to various game world states, resulting in narratives co-created by the author, character simulation, and player. We present StoryVerse as a proof-of-concept system to demonstrate this plot creation workflow. We showcase the versatility of our approach with examples in different stories and game environments.
As large language models (LLMs) evolve, their integration with 3D spatial data (3D-LLMs) has seen rapid progress, offering unprecedented capabilities for understanding and interacting with physical spaces. This survey provides a comprehensive overview of the methodologies enabling LLMs to process, understand, and generate 3D data. Highlighting the unique advantages of LLMs, such as in-context learning, step-by-step reasoning, open-vocabulary capabilities, and extensive world knowledge, we underscore their potential to significantly advance spatial comprehension and interaction within embodied Artificial Intelligence (AI) systems. Our investigation spans various 3D data representations, from point clouds to Neural Radiance Fields (NeRFs). It examines their integration with LLMs for tasks such as 3D scene understanding, captioning, question-answering, and dialogue, as well as LLM-based agents for spatial reasoning, planning, and navigation. The paper also includes a brief review of other methods that integrate 3D and language. The meta-analysis presented in this paper reveals significant progress yet underscores the necessity for novel approaches to harness the full potential of 3D-LLMs. Hence, with this paper, we aim to chart a course for future research that explores and expands the capabilities of 3D-LLMs in understanding and interacting with the complex 3D world. To support this survey, we have established a project page where papers related to our topic are organized and listed: https://github.com/ActiveVisionLab/Awesome-LLM-3D.
Autonomous artificial intelligence (AI) agents have emerged as promising protocols for automatically understanding the language-based environment, particularly with the exponential development of large language models (LLMs). However, a fine-grained, comprehensive understanding of multimodal environments remains under-explored. This work designs an autonomous workflow tailored for integrating AI agents seamlessly into extended reality (XR) applications for fine-grained training. We present a demonstration of a multimodal fine-grained training assistant for LEGO brick assembly in a pilot XR environment. Specifically, we design a cerebral language agent that integrates LLM with memory, planning, and interaction with XR tools and a vision-language agent, enabling agents to decide their actions based on past experiences. Furthermore, we introduce LEGO-MRTA, a multimodal fine-grained assembly dialogue dataset synthesized automatically in the workflow served by a commercial LLM. This dataset comprises multimodal instruction manuals, conversations, XR responses, and vision question answering. Last, we present several prevailing open-resource LLMs as benchmarks, assessing their performance with and without fine-tuning on the proposed dataset. We anticipate that the broader impact of this workflow will advance the development of smarter assistants for seamless user interaction in XR environments, fostering research in both AI and HCI communities.
This paper addresses the problem of object-goal navigation in autonomous inspections in real-world environments. Object-goal navigation is crucial to enable effective inspections in various settings, often requiring the robot to identify the target object within a large search space. Current object inspection methods fall short of human efficiency because they typically cannot bootstrap prior and common sense knowledge as humans do. In this paper, we introduce a framework that enables robots to use semantic knowledge from prior spatial configurations of the environment and semantic common sense knowledge. We propose SEEK (Semantic Reasoning for Object Inspection Tasks) that combines semantic prior knowledge with the robot's observations to search for and navigate toward target objects more efficiently. SEEK maintains two representations: a Dynamic Scene Graph (DSG) and a Relational Semantic Network (RSN). The RSN is a compact and practical model that estimates the probability of finding the target object across spatial elements in the DSG. We propose a novel probabilistic planning framework to search for the object using relational semantic knowledge. Our simulation analyses demonstrate that SEEK outperforms the classical planning and Large Language Models (LLMs)-based methods that are examined in this study in terms of efficiency for object-goal inspection tasks. We validated our approach on a physical legged robot in urban environments, showcasing its practicality and effectiveness in real-world inspection scenarios.
Planning is a crucial element of both human intelligence and contemporary large language models (LLMs). In this paper, we initiate a theoretical investigation into the emergence of planning capabilities in Transformer-based LLMs via their next-word prediction mechanisms. We model planning as a network path-finding task, where the objective is to generate a valid path from a specified source node to a designated target node. Our mathematical characterization shows that Transformer architectures can execute path-finding by embedding the adjacency and reachability matrices within their weights. Furthermore, our theoretical analysis of gradient-based learning dynamics reveals that LLMs can learn both the adjacency and a limited form of the reachability matrices. These theoretical insights are then validated through experiments, which demonstrate that Transformer architectures indeed learn the adjacency and an incomplete reachability matrices, consistent with our theoretical predictions. When applying our methodology to the real-world planning benchmark Blocksworld, our observations remain consistent. Additionally, our analyses uncover a fundamental limitation of current Transformer architectures in path-finding: these architectures cannot identify reachability relationships through transitivity, which leads to failures in generating paths when concatenation is required. These findings provide new insights into how the internal mechanisms of autoregressive learning facilitate intelligent planning and deepen our understanding of how future LLMs might achieve more advanced and general planning-and-reasoning capabilities across diverse applications.
Robots executing tasks following human instructions in domestic or industrial environments essentially require both adaptability and reliability. Behavior Tree (BT) emerges as an appropriate control architecture for these scenarios due to its modularity and reactivity. Existing BT generation methods, however, either do not involve interpreting natural language or cannot theoretically guarantee the BTs' success. This paper proposes a two-stage framework for BT generation, which first employs large language models (LLMs) to interpret goals from high-level instructions, then constructs an efficient goal-specific BT through the Optimal Behavior Tree Expansion Algorithm (OBTEA). We represent goals as well-formed formulas in first-order logic, effectively bridging intent understanding and optimal behavior planning. Experiments in the service robot validate the proficiency of LLMs in producing grammatically correct and accurately interpreted goals, demonstrate OBTEA's superiority over the baseline BT Expansion algorithm in various metrics, and finally confirm the practical deployability of our framework. The project website is https://dids-ei.github.io/Project/LLM-OBTEA/.
To substantially enhance robot intelligence, there is a pressing need to develop a large model that enables general-purpose robots to proficiently undertake a broad spectrum of manipulation tasks, akin to the versatile task-planning ability exhibited by LLMs. The vast diversity in objects, robots, and manipulation tasks presents huge challenges. Our work introduces a comprehensive framework to develop a foundation model for general robotic manipulation that formalizes a manipulation task as contact synthesis. Specifically, our model takes as input object and robot manipulator point clouds, object physical attributes, target motions, and manipulation region masks. It outputs contact points on the object and associated contact forces or post-contact motions for robots to achieve the desired manipulation task. We perform extensive experiments both in the simulation and real-world settings, manipulating articulated rigid objects, rigid objects, and deformable objects that vary in dimensionality, ranging from one-dimensional objects like ropes to two-dimensional objects like cloth and extending to three-dimensional objects such as plasticine. Our model achieves average success rates of around 90\%. Supplementary materials and videos are available on our project website at https://manifoundationmodel.github.io/.
Large Language Models (LLMs) have demonstrated their efficacy across a broad spectrum of tasks in healthcare applications. However, often LLMs need to be fine-tuned on task-specific expert annotated data to achieve optimal performance, which can be expensive and time consuming. In this study, we fine-tune PaLM-2 with parameter efficient fine-tuning (PEFT) using noisy labels obtained from gemini-pro 1.0 for the detection of Schedule-of-Event (SoE) tables, which specify care plan in clinical trial protocols. We introduce a filtering mechanism to select high-confidence labels for this table classification task, thereby reducing the noise in the auto-generated labels. We show that fine-tuned PaLM-2 with those labels achieves performance that exceeds the gemini-pro 1.0 and other LLMs. Furthermore, its performance is close to a PaLM-2 fine-tuned on labels obtained from non-expert annotators. Our results show that leveraging LLM-generated labels through powerful models like gemini-pro can potentially serve as a viable strategy for improving LLM performance through fine-tuning in specialized tasks, particularly in domains where expert annotations are scarce, expensive, or time-consuming to obtain.
We provide a sober look at the application of Multimodal Large Language Models (MLLMs) in autonomous driving, challenging common assumptions about their ability to interpret dynamic driving scenarios. Despite advances in models like GPT-4o, their performance in complex driving environments remains largely unexplored. Our experimental study assesses various MLLMs as world models using in-car camera perspectives and reveals that while these models excel at interpreting individual images, they struggle to synthesize coherent narratives across frames, leading to considerable inaccuracies in understanding (i) ego vehicle dynamics, (ii) interactions with other road actors, (iii) trajectory planning, and (iv) open-set scene reasoning. We introduce the Eval-LLM-Drive dataset and DriveSim simulator to enhance our evaluation, highlighting gaps in current MLLM capabilities and the need for improved models in dynamic real-world environments.
The emergence of large language models (LLMs) has opened up unprecedented possibilities for automating complex tasks that are often comparable to human performance. Despite their capabilities, LLMs still encounter difficulties in completing tasks that require high levels of accuracy and complexity due to their inherent limitations in handling multifaceted problems single-handedly. This paper introduces `Smurfs', a cutting-edge multi-agent framework designed to revolutionize the application of LLMs. By seamlessly transforming a conventional LLM into a synergistic multi-agent ensemble, Smurfs can enhance the model's ability to solve complex tasks at no additional cost. This is achieved through innovative prompting strategies that allocate distinct roles within the model, thereby facilitating collaboration among specialized agents and forming an intelligent multi-agent system. Our empirical investigation on both open-ended task of StableToolBench and closed-ended task on HotpotQA showcases Smurfs' superior capability in intricate tool utilization scenarios. Notably, Smurfs outmatches all the baseline methods in both experiments, setting new state-of-the-art performance. Furthermore, through comprehensive ablation studies, we dissect the contribution of the core components of the multi-agent framework to its overall efficacy. This not only verifies the effectiveness of the framework, but also sets a route for future exploration of multi-agent LLM systems.
Neural Radiance Fields (NeRF) have emerged as a powerful paradigm for 3D scene representation, offering high-fidelity renderings and reconstructions from a set of sparse and unstructured sensor data. In the context of autonomous robotics, where perception and understanding of the environment are pivotal, NeRF holds immense promise for improving performance. In this paper, we present a comprehensive survey and analysis of the state-of-the-art techniques for utilizing NeRF to enhance the capabilities of autonomous robots. We especially focus on the perception, localization and navigation, and decision-making modules of autonomous robots and delve into tasks crucial for autonomous operation, including 3D reconstruction, segmentation, pose estimation, simultaneous localization and mapping (SLAM), navigation and planning, and interaction. Our survey meticulously benchmarks existing NeRF-based methods, providing insights into their strengths and limitations. Moreover, we explore promising avenues for future research and development in this domain. Notably, we discuss the integration of advanced techniques such as 3D Gaussian splatting (3DGS), large language models (LLM), and generative AIs, envisioning enhanced reconstruction efficiency, scene understanding, decision-making capabilities. This survey serves as a roadmap for researchers seeking to leverage NeRFs to empower autonomous robots, paving the way for innovative solutions that can navigate and interact seamlessly in complex environments.
In this work, we present SuFIA, the first framework for natural language-guided augmented dexterity for robotic surgical assistants. SuFIA incorporates the strong reasoning capabilities of large language models (LLMs) with perception modules to implement high-level planning and low-level control of a robot for surgical sub-task execution. This enables a learning-free approach to surgical augmented dexterity without any in-context examples or motion primitives. SuFIA uses a human-in-the-loop paradigm by restoring control to the surgeon in the case of insufficient information, mitigating unexpected errors for mission-critical tasks. We evaluate SuFIA on four surgical sub-tasks in a simulation environment and two sub-tasks on a physical surgical robotic platform in the lab, demonstrating its ability to perform common surgical sub-tasks through supervised autonomous operation under challenging physical and workspace conditions. Project website: orbit-surgical.github.io/sufia
Hierarchical control for robotics has long been plagued by the need to have a well defined interface layer to communicate between high-level task planners and low-level policies. With the advent of LLMs, language has been emerging as a prospective interface layer. However, this has several limitations. Not all tasks can be decomposed into steps that are easily expressible in natural language (e.g. performing a dance routine). Further, it makes end-to-end finetuning on embodied data challenging due to domain shift and catastrophic forgetting. We introduce our method -- Learnable Latent Codes as Bridges (LCB) -- as an alternate architecture to overcome these limitations. \method~uses a learnable latent code to act as a bridge between LLMs and low-level policies. This enables LLMs to flexibly communicate goals in the task plan without being entirely constrained by language limitations. Additionally, it enables end-to-end finetuning without destroying the embedding space of word tokens learned during pre-training. Through experiments on Language Table and Calvin, two common language based benchmarks for embodied agents, we find that \method~outperforms baselines (including those w/ GPT-4V) that leverage pure language as the interface layer on tasks that require reasoning and multi-step behaviors.
Agents represent one of the most emerging applications of Large Language Models (LLMs) and Generative AI, with their effectiveness hinging on multimodal capabilities to navigate complex user environments. Conversational Health Agents (CHAs), a prime example of this, are redefining healthcare by offering nuanced support that transcends textual analysis to incorporate emotional intelligence. This paper introduces an LLM-based CHA engineered for rich, multimodal dialogue-especially in the realm of mental health support. It adeptly interprets and responds to users' emotional states by analyzing multimodal cues, thus delivering contextually aware and empathetically resonant verbal responses. Our implementation leverages the versatile openCHA framework, and our comprehensive evaluation involves neutral prompts expressed in diverse emotional tones: sadness, anger, and joy. We evaluate the consistency and repeatability of the planning capability of the proposed CHA. Furthermore, human evaluators critique the CHA's empathic delivery, with findings revealing a striking concordance between the CHA's outputs and evaluators' assessments. These results affirm the indispensable role of vocal (soon multimodal) emotion recognition in strengthening the empathetic connection built by CHAs, cementing their place at the forefront of interactive, compassionate digital health solutions.
Large language model (LLM) performance on reasoning problems typically does not generalize out of distribution. Previous work has claimed that this can be mitigated with chain of thought prompting-a method of demonstrating solution procedures-with the intuition that it is possible to in-context teach an LLM an algorithm for solving the problem. This paper presents a case study of chain of thought on problems from Blocksworld, a classical planning domain, and examines the performance of two state-of-the-art LLMs across two axes: generality of examples given in prompt, and complexity of problems queried with each prompt. While our problems are very simple, we only find meaningful performance improvements from chain of thought prompts when those prompts are exceedingly specific to their problem class, and that those improvements quickly deteriorate as the size n of the query-specified stack grows past the size of stacks shown in the examples. We also create scalable variants of three domains commonly studied in previous CoT papers and demonstrate the existence of similar failure modes. Our results hint that, contrary to previous claims in the literature, CoT's performance improvements do not stem from the model learning general algorithmic procedures via demonstrations but depend on carefully engineering highly problem specific prompts. This spotlights drawbacks of chain of thought, especially the sharp tradeoff between possible performance gains and the amount of human labor necessary to generate examples with correct reasoning traces.
With the advancement of Large-Language Models (LLMs) and Large Vision-Language Models (LVMs), agents have shown significant capabilities in various tasks, such as data analysis, gaming, or code generation. Recently, there has been a surge in research on web agents, capable of performing tasks within the web environment. However, the web poses unforeseeable scenarios, challenging the generalizability of these agents. This study investigates the disparities between human and web agents' performance in web tasks (e.g., information search) by concentrating on planning, action, and reflection aspects during task execution. We conducted a web task study with a think-aloud protocol, revealing distinct cognitive actions and operations on websites employed by humans. Comparative examination of existing agent structures and human behavior with thought processes highlighted differences in knowledge updating and ambiguity handling when performing the task. Humans demonstrated a propensity for exploring and modifying plans based on additional information and investigating reasons for failure. These findings offer insights into designing planning, reflection, and information discovery modules for web agents and designing the capturing method for implicit human knowledge in a web task.
Today's classical planners are powerful, but modeling input tasks in formats such as PDDL is tedious and error-prone. In contrast, planning with Large Language Models (LLMs) allows for almost any input text, but offers no guarantees on plan quality or even soundness. In an attempt to merge the best of these two approaches, some work has begun to use LLMs to automate parts of the PDDL creation process. However, these methods still require various degrees of expert input. We present NL2Plan, the first domain-agnostic offline LLM-driven planning system. NL2Plan uses an LLM to incrementally extract the necessary information from a short text prompt before creating a complete PDDL description of both the domain and the problem, which is finally solved by a classical planner. We evaluate NL2Plan on four planning domains and find that it solves 10 out of 15 tasks - a clear improvement over a plain chain-of-thought reasoning LLM approach, which only solves 2 tasks. Moreover, in two out of the five failure cases, instead of returning an invalid plan, NL2Plan reports that it failed to solve the task. In addition to using NL2Plan in end-to-end mode, users can inspect and correct all of its intermediate results, such as the PDDL representation, increasing explainability and making it an assistive tool for PDDL creation.
Crafting effective prompts for code generation or editing with Large Language Models (LLMs) is not an easy task. Particularly, the absence of immediate, stable feedback during prompt crafting hinders effective interaction, as users are left to mentally imagine possible outcomes until the code is generated. In response, we introduce Language-Oriented Code Sketching, an interactive approach that provides instant, incremental feedback in the form of code sketches (i.e., incomplete code outlines) during prompt crafting. This approach converts a prompt into a code sketch by leveraging the inherent linguistic structures within the prompt and applying classic natural language processing techniques. The sketch then serves as an intermediate placeholder that not only previews the intended code structure but also guides the LLM towards the desired code, thereby enhancing human-LLM interaction. We conclude by discussing the approach's applicability and future plans.
Integrating large language models (LLMs) and knowledge graphs (KGs) holds great promise for revolutionizing intelligent education, but challenges remain in achieving personalization, interactivity, and explainability. We propose FOKE, a Forest Of Knowledge and Education framework that synergizes foundation models, knowledge graphs, and prompt engineering to address these challenges. FOKE introduces three key innovations: (1) a hierarchical knowledge forest for structured domain knowledge representation; (2) a multi-dimensional user profiling mechanism for comprehensive learner modeling; and (3) an interactive prompt engineering scheme for generating precise and tailored learning guidance. We showcase FOKE's application in programming education, homework assessment, and learning path planning, demonstrating its effectiveness and practicality. Additionally, we implement Scholar Hero, a real-world instantiation of FOKE. Our research highlights the potential of integrating foundation models, knowledge graphs, and prompt engineering to revolutionize intelligent education practices, ultimately benefiting learners worldwide. FOKE provides a principled and unified approach to harnessing cutting-edge AI technologies for personalized, interactive, and explainable educational services, paving the way for further research and development in this critical direction.
Influenced by breakthroughs in LLMs, single-cell foundation models are emerging. While these models show successful performance in cell type clustering, phenotype classification, and gene perturbation response prediction, it remains to be seen if a simpler model could achieve comparable or better results, especially with limited data. This is important, as the quantity and quality of single-cell data typically fall short of the standards in textual data used for training LLMs. Single-cell sequencing often suffers from technical artifacts, dropout events, and batch effects. These challenges are compounded in a weakly supervised setting, where the labels of cell states can be noisy, further complicating the analysis. To tackle these challenges, we present sc-OTGM, streamlined with less than 500K parameters, making it approximately 100x more compact than the foundation models, offering an efficient alternative. sc-OTGM is an unsupervised model grounded in the inductive bias that the scRNAseq data can be generated from a combination of the finite multivariate Gaussian distributions. The core function of sc-OTGM is to create a probabilistic latent space utilizing a GMM as its prior distribution and distinguish between distinct cell populations by learning their respective marginal PDFs. It uses a Hit-and-Run Markov chain sampler to determine the OT plan across these PDFs within the GMM framework. We evaluated our model against a CRISPR-mediated perturbation dataset, called CROP-seq, consisting of 57 one-gene perturbations. Our results demonstrate that sc-OTGM is effective in cell state classification, aids in the analysis of differential gene expression, and ranks genes for target identification through a recommender system. It also predicts the effects of single-gene perturbations on downstream gene regulation and generates synthetic scRNA-seq data conditioned on specific cell states.
In time-critical decisions, human decision-makers can interact with AI-enabled situation-aware software to evaluate many imminent and possible scenarios, retrieve billions of facts, and estimate different outcomes based on trillions of parameters in a fraction of a second. In high-order reasoning, "what-if" questions can be used to challenge the assumptions or pre-conditions of the reasoning, "why-not" questions can be used to challenge on the method applied in the reasoning, "so-what" questions can be used to challenge the purpose of the decision, and "how-about" questions can be used to challenge the applicability of the method. When above high-order reasoning questions are applied to assist human decision-making, it can help humans to make time-critical decisions and avoid false-negative or false-positive types of errors. In this paper, we present a model of high-order reasoning to offer recommendations in evidence-based medicine in a time-critical fashion for the applications in ICU. The Large Language Model (LLM) is used in our system. The experiments demonstrated the LLM exhibited optimal performance in the "What-if" scenario, achieving a similarity of 88.52% with the treatment plans of human doctors. In the "Why-not" scenario, the best-performing model tended to opt for alternative treatment plans in 70% of cases for patients who died after being discharged from the ICU. In the "So-what" scenario, the optimal model provided a detailed analysis of the motivation and significance of treatment plans for ICU patients, with its reasoning achieving a similarity of 55.6% with actual diagnostic information. In the "How-about" scenario, the top-performing LLM demonstrated a content similarity of 66.5% in designing treatment plans transferring for similar diseases. Meanwhile, LLMs managed to predict the life status of patients after their discharge from the ICU with an accuracy of 70%.
The recent rapid development of large language models (LLMs) has sparked a new wave of technological revolution in medical artificial intelligence (AI). While LLMs are designed to understand and generate text like a human, autonomous agents that utilize LLMs as their "brain" have exhibited capabilities beyond text processing such as planning, reflection, and using tools by enabling their "bodies" to interact with the environment. We introduce a simulacrum of hospital called Agent Hospital that simulates the entire process of treating illness, in which all patients, nurses, and doctors are LLM-powered autonomous agents. Within the simulacrum, doctor agents are able to evolve by treating a large number of patient agents without the need to label training data manually. After treating tens of thousands of patient agents in the simulacrum (human doctors may take several years in the real world), the evolved doctor agents outperform state-of-the-art medical agent methods on the MedQA benchmark comprising US Medical Licensing Examination (USMLE) test questions. Our methods of simulacrum construction and agent evolution have the potential in benefiting a broad range of applications beyond medical AI.
While Large Language Models (LLMs) have demonstrated significant promise as agents in interactive tasks, their substantial computational requirements and restricted number of calls constrain their practical utility, especially in long-horizon interactive tasks such as decision-making or in scenarios involving continuous ongoing tasks. To address these constraints, we propose a method for transferring the performance of an LLM with billions of parameters to a much smaller language model (770M parameters). Our approach involves constructing a hierarchical agent comprising a planning module, which learns through Knowledge Distillation from an LLM to generate sub-goals, and an execution module, which learns to accomplish these sub-goals using elementary actions. In detail, we leverage an LLM to annotate an oracle path with a sequence of sub-goals towards completing a goal. Subsequently, we utilize this annotated data to fine-tune both the planning and execution modules. Importantly, neither module relies on real-time access to an LLM during inference, significantly reducing the overall cost associated with LLM interactions to a fixed cost. In ScienceWorld, a challenging and multi-task interactive text environment, our method surpasses standard imitation learning based solely on elementary actions by 16.7% (absolute). Our analysis highlights the efficiency of our approach compared to other LLM-based methods. Our code and annotated data for distillation can be found on GitHub.
This paper aims to efficiently enable large language models (LLMs) to use external knowledge and goal guidance in conversational recommender system (CRS) tasks. Advanced LLMs (e.g., ChatGPT) are limited in domain-specific CRS tasks for 1) generating grounded responses with recommendation-oriented knowledge, or 2) proactively leading the conversations through different dialogue goals. In this work, we first analyze those limitations through a comprehensive evaluation, showing the necessity of external knowledge and goal guidance which contribute significantly to the recommendation accuracy and language quality. In light of this finding, we propose a novel ChatCRS framework to decompose the complex CRS task into several sub-tasks through the implementation of 1) a knowledge retrieval agent using a tool-augmented approach to reason over external Knowledge Bases and 2) a goal-planning agent for dialogue goal prediction. Experimental results on two multi-goal CRS datasets reveal that ChatCRS sets new state-of-the-art benchmarks, improving language quality of informativeness by 17% and proactivity by 27%, and achieving a tenfold enhancement in recommendation accuracy.
Mobility analysis is a crucial element in the research area of transportation systems. Forecasting traffic information offers a viable solution to address the conflict between increasing transportation demands and the limitations of transportation infrastructure. Predicting human travel is significant in aiding various transportation and urban management tasks, such as taxi dispatch and urban planning. Machine learning and deep learning methods are favored for their flexibility and accuracy. Nowadays, with the advent of large language models (LLMs), many researchers have combined these models with previous techniques or applied LLMs to directly predict future traffic information and human travel behaviors. However, there is a lack of comprehensive studies on how LLMs can contribute to this field. This survey explores existing approaches using LLMs for time series forecasting problems for mobility in transportation systems. We provide a literature review concerning the forecasting applications within transportation systems, elucidating how researchers utilize LLMs, showcasing recent state-of-the-art advancements, and identifying the challenges that must be overcome to fully leverage LLMs in this domain.
Large Language Models (LLMs) have been shown to be capable of performing high-level planning for long-horizon robotics tasks, yet existing methods require access to a pre-defined skill library (e.g. picking, placing, pulling, pushing, navigating). However, LLM planning does not address how to design or learn those behaviors, which remains challenging particularly in long-horizon settings. Furthermore, for many tasks of interest, the robot needs to be able to adjust its behavior in a fine-grained manner, requiring the agent to be capable of modifying low-level control actions. Can we instead use the internet-scale knowledge from LLMs for high-level policies, guiding reinforcement learning (RL) policies to efficiently solve robotic control tasks online without requiring a pre-determined set of skills? In this paper, we propose Plan-Seq-Learn (PSL): a modular approach that uses motion planning to bridge the gap between abstract language and learned low-level control for solving long-horizon robotics tasks from scratch. We demonstrate that PSL achieves state-of-the-art results on over 25 challenging robotics tasks with up to 10 stages. PSL solves long-horizon tasks from raw visual input spanning four benchmarks at success rates of over 85%, out-performing language-based, classical, and end-to-end approaches. Video results and code at https://mihdalal.github.io/planseqlearn/
The advances in multimodal large language models (MLLMs) have led to growing interests in LLM-based autonomous driving agents to leverage their strong reasoning capabilities. However, capitalizing on MLLMs' strong reasoning capabilities for improved planning behavior is challenging since planning requires full 3D situational awareness beyond 2D reasoning. To address this challenge, our work proposes a holistic framework for strong alignment between agent models and 3D driving tasks. Our framework starts with a novel 3D MLLM architecture that uses sparse queries to lift and compress visual representations into 3D before feeding them into an LLM. This query-based representation allows us to jointly encode dynamic objects and static map elements (e.g., traffic lanes), providing a condensed world model for perception-action alignment in 3D. We further propose OmniDrive-nuScenes, a new visual question-answering dataset challenging the true 3D situational awareness of a model with comprehensive visual question-answering (VQA) tasks, including scene description, traffic regulation, 3D grounding, counterfactual reasoning, decision making and planning. Extensive studies show the effectiveness of the proposed architecture as well as the importance of the VQA tasks for reasoning and planning in complex 3D scenes.
We present a novel approach for long-term human trajectory prediction in indoor human-centric environments, which is essential for long-horizon robot planning in these environments. State-of-the-art human trajectory prediction methods are limited by their focus on collision avoidance and short-term planning, and their inability to model complex interactions of humans with the environment. In contrast, our approach overcomes these limitations by predicting sequences of human interactions with the environment and using this information to guide trajectory predictions over a horizon of up to 60s. We leverage Large Language Models (LLMs) to predict interactions with the environment by conditioning the LLM prediction on rich contextual information about the scene. This information is given as a 3D Dynamic Scene Graph that encodes the geometry, semantics, and traversability of the environment into a hierarchical representation. We then ground these interaction sequences into multi-modal spatio-temporal distributions over human positions using a probabilistic approach based on continuous-time Markov Chains. To evaluate our approach, we introduce a new semi-synthetic dataset of long-term human trajectories in complex indoor environments, which also includes annotations of human-object interactions. We show in thorough experimental evaluations that our approach achieves a 54% lower average negative log-likelihood and a 26.5% lower Best-of-20 displacement error compared to the best non-privileged (i.e., evaluated in a zero-shot fashion on the dataset) baselines for a time horizon of 60s.
Ultrasound robots are increasingly used in medical diagnostics and early disease screening. However, current ultrasound robots lack the intelligence to understand human intentions and instructions, hindering autonomous ultrasound scanning. To solve this problem, we propose a novel Ultrasound Embodied Intelligence system that equips ultrasound robots with the large language model (LLM) and domain knowledge, thereby improving the efficiency of ultrasound robots. Specifically, we first design an ultrasound operation knowledge database to add expertise in ultrasound scanning to the LLM, enabling the LLM to perform precise motion planning. Furthermore, we devise a dynamic ultrasound scanning strategy based on a \textit{think-observe-execute} prompt engineering, allowing LLMs to dynamically adjust motion planning strategies during the scanning procedures. Extensive experiments demonstrate that our system significantly improves ultrasound scan efficiency and quality from verbal commands. This advancement in autonomous medical scanning technology contributes to non-invasive diagnostics and streamlined medical workflows.
Learning never ends, and there is no age limit to grow yourself. However, the educational landscape may face challenges in effectively catering to students' inclusion and diverse learning needs. These students should have access to state-of-the-art methods for lecture delivery, online resources, and technology needs. However, with all the diverse learning sources, it becomes harder for students to comprehend a large amount of knowledge in a short period of time. Traditional assistive technologies and learning aids often lack the dynamic adaptability required for individualized education plans. Large Language Models (LLM) have been used in language translation, text summarization, and content generation applications. With rapid growth in AI over the past years, AI-powered chatbots and virtual assistants have been developed. This research aims to bridge this gap by introducing an innovative study buddy we will be calling the 'SAMCares'. The system leverages a Large Language Model (LLM) (in our case, LLaMa-2 70B as the base model) and Retriever-Augmented Generation (RAG) to offer real-time, context-aware, and adaptive educational support. The context of the model will be limited to the knowledge base of Sam Houston State University (SHSU) course notes. The LLM component enables a chat-like environment to interact with it to meet the unique learning requirements of each student. For this, we will build a custom web-based GUI. At the same time, RAG enhances real-time information retrieval and text generation, in turn providing more accurate and context-specific assistance. An option to upload additional study materials in the web GUI is added in case additional knowledge support is required. The system's efficacy will be evaluated through controlled trials and iterative feedback mechanisms.
Recent research on instructable agents has used memory-augmented Large Language Models (LLMs) as task planners, a technique that retrieves language-program examples relevant to the input instruction and uses them as in-context examples in the LLM prompt to improve the performance of the LLM in inferring the correct action and task plans. In this technical report, we extend the capabilities of HELPER, by expanding its memory with a wider array of examples and prompts, and by integrating additional APIs for asking questions. This simple expansion of HELPER into a shared memory enables the agent to work across the domains of executing plans from dialogue, natural language instruction following, active question asking, and commonsense room reorganization. We evaluate the agent on four diverse interactive visual-language embodied agent benchmarks: ALFRED, TEACh, DialFRED, and the Tidy Task. HELPER-X achieves few-shot, state-of-the-art performance across these benchmarks using a single agent, without requiring in-domain training, and remains competitive with agents that have undergone in-domain training.
Agents based on large language models (LLMs) have demonstrated effectiveness in solving a wide range of tasks by integrating LLMs with key modules such as planning, memory, and tool usage. Increasingly, customers are adopting LLM agents across a variety of commercial applications critical to reliability, including support for mental well-being, chemical synthesis, and software development. Nevertheless, our observations and daily use of LLM agents indicate that they are prone to making erroneous plans, especially when the tasks are complex and require long-term planning. In this paper, we propose PDoctor, a novel and automated approach to testing LLM agents and understanding their erroneous planning. As the first work in this direction, we formulate the detection of erroneous planning as a constraint satisfiability problem: an LLM agent's plan is considered erroneous if its execution violates the constraints derived from the user inputs. To this end, PDoctor first defines a domain-specific language (DSL) for user queries and synthesizes varying inputs with the assistance of the Z3 constraint solver. These synthesized inputs are natural language paragraphs that specify the requirements for completing a series of tasks. Then, PDoctor derives constraints from these requirements to form a testing oracle. We evaluate PDoctor with three mainstream agent frameworks and two powerful LLMs (GPT-3.5 and GPT-4). The results show that PDoctor can effectively detect diverse errors in agent planning and provide insights and error characteristics that are valuable to both agent developers and users. We conclude by discussing potential alternative designs and directions to extend PDoctor.
Conventional mechanical design paradigms rely on experts systematically refining concepts through experience-guided modification and FEA to meet specific requirements. However, this approach can be time-consuming and heavily dependent on prior knowledge and experience. While numerous machine learning models have been developed to streamline this intensive and expert-driven iterative process, these methods typically demand extensive training data and considerable computational resources. Furthermore, methods based on deep learning are usually restricted to the specific domains and tasks for which they were trained, limiting their applicability across different tasks. This creates a trade-off between the efficiency of automation and the demand for resources. In this study, we present a novel approach that integrates pre-trained LLMs with a FEM module. The FEM module evaluates each design and provides essential feedback, guiding the LLMs to continuously learn, plan, generate, and optimize designs without the need for domain-specific training. We demonstrate the effectiveness of our proposed framework in managing the iterative optimization of truss structures, showcasing its capability to reason about and refine designs according to structured feedback and criteria. Our results reveal that these LLM-based agents can successfully generate truss designs that comply with natural language specifications with a success rate of up to 90%, which varies according to the applied constraints. By employing prompt-based optimization techniques we show that LLM based agents exhibit optimization behavior when provided with solution-score pairs to iteratively refine designs to meet specifications. This ability of LLM agents to produce viable designs and optimize them based on their inherent reasoning capabilities highlights their potential to develop and implement effective design strategies autonomously.
This paper provides a comprehensive survey of recent advancements in leveraging machine learning techniques, particularly Transformer models, for predicting human mobility patterns during epidemics. Understanding how people move during epidemics is essential for modeling the spread of diseases and devising effective response strategies. Forecasting population movement is crucial for informing epidemiological models and facilitating effective response planning in public health emergencies. Predicting mobility patterns can enable authorities to better anticipate the geographical and temporal spread of diseases, allocate resources more efficiently, and implement targeted interventions. We review a range of approaches utilizing both pretrained language models like BERT and Large Language Models (LLMs) tailored specifically for mobility prediction tasks. These models have demonstrated significant potential in capturing complex spatio-temporal dependencies and contextual patterns in textual data.
As AI systems pervade human life, ensuring that large language models (LLMs) make safe decisions remains a significant challenge. We introduce the Governance of the Commons Simulation (GovSim), a generative simulation platform designed to study strategic interactions and cooperative decision-making in LLMs. In GovSim, a society of AI agents must collectively balance exploiting a common resource with sustaining it for future use. This environment enables the study of how ethical considerations, strategic planning, and negotiation skills impact cooperative outcomes. We develop an LLM-based agent architecture and test it with the leading open and closed LLMs. We find that all but the most powerful LLM agents fail to achieve a sustainable equilibrium in GovSim, with the highest survival rate below 54%. Ablations reveal that successful multi-agent communication between agents is critical for achieving cooperation in these cases. Furthermore, our analyses show that the failure to achieve sustainable cooperation in most LLMs stems from their inability to formulate and analyze hypotheses about the long-term effects of their actions on the equilibrium of the group. Finally, we show that agents that leverage "Universalization"-based reasoning, a theory of moral thinking, are able to achieve significantly better sustainability. Taken together, GovSim enables us to study the mechanisms that underlie sustainable self-government with specificity and scale. We open source the full suite of our research results, including the simulation environment, agent prompts, and a comprehensive web interface.
Proprietary Large Language Models (LLMs) such as GPT-4 and Gemini have demonstrated promising capabilities in clinical text summarization tasks. However, due to patient data privacy concerns and computational costs, many healthcare providers prefer using small, locally-hosted models over external generic LLMs. This study presents a comprehensive domain- and task-specific adaptation process for the open-source LLaMA-2 13 billion parameter model, enabling it to generate high-quality clinical notes from outpatient patient-doctor dialogues. Our process incorporates continued pre-training, supervised fine-tuning, and reinforcement learning from both AI and human feedback. We introduced a new approach, DistillDirect, for performing on-policy reinforcement learning with Gemini 1.0 Pro as the teacher model. Our resulting model, LLaMA-Clinic, can generate clinical notes comparable in quality to those authored by physicians. In a blinded physician reader study, the majority (90.4%) of individual evaluations rated the notes generated by LLaMA-Clinic as "acceptable" or higher across all three criteria: real-world readiness, completeness, and accuracy. In the more challenging "Assessment and Plan" section, LLaMA-Clinic scored higher (4.2/5) in real-world readiness than physician-authored notes (4.1/5). Our cost analysis for inference shows that our LLaMA-Clinic model achieves a 3.75-fold cost reduction compared to an external generic LLM service. Additionally, we highlight key considerations for future clinical note-generation tasks, emphasizing the importance of pre-defining a best-practice note format, rather than relying on LLMs to determine this for clinical practice. We have made our newly created synthetic clinic dialogue-note dataset and the physician feedback dataset publicly available to foster future research.
As AI promises to accelerate scientific discovery, it remains unclear whether fully AI-driven research is possible and whether it can adhere to key scientific values, such as transparency, traceability and verifiability. Mimicking human scientific practices, we built data-to-paper, an automation platform that guides interacting LLM agents through a complete stepwise research process, while programmatically back-tracing information flow and allowing human oversight and interactions. In autopilot mode, provided with annotated data alone, data-to-paper raised hypotheses, designed research plans, wrote and debugged analysis codes, generated and interpreted results, and created complete and information-traceable research papers. Even though research novelty was relatively limited, the process demonstrated autonomous generation of de novo quantitative insights from data. For simple research goals, a fully-autonomous cycle can create manuscripts which recapitulate peer-reviewed publications without major errors in about 80-90%, yet as goal complexity increases, human co-piloting becomes critical for assuring accuracy. Beyond the process itself, created manuscripts too are inherently verifiable, as information-tracing allows to programmatically chain results, methods and data. Our work thereby demonstrates a potential for AI-driven acceleration of scientific discovery while enhancing, rather than jeopardizing, traceability, transparency and verifiability.
This action research study focuses on the integration of "AI assistants" in two Agile software development meetings: the Daily Scrum and a feature refinement, a planning meeting that is part of an in-house Scaled Agile framework. We discuss the critical drivers of success, and establish a link between the use of AI and team collaboration dynamics. We conclude with a list of lessons learnt during the interventions in an industrial context, and provide a assessment checklist for companies and teams to reflect on their readiness level. This paper is thus a road-map to facilitate the integration of AI tools in Agile setups.
This work addresses the 3D situated reasoning task which aims to answer questions given egocentric observations in a 3D environment. The task remains challenging as it requires comprehensive 3D perception and complex reasoning skills. End-to-end models trained on supervised data for 3D situated reasoning suffer from data scarcity and generalization ability. Inspired by the recent success of leveraging large language models (LLMs) for visual reasoning, we propose LLM-TPC, a novel framework that leverages the planning, tool usage, and reflection capabilities of LLMs through a ThinkProgram-reCtify loop. The Think phase first decomposes the compositional question into a sequence of steps, and then the Program phase grounds each step to a piece of code and calls carefully designed 3D visual perception modules. Finally, the Rectify phase adjusts the plan and code if the program fails to execute. Experiments and analysis on the SQA3D benchmark demonstrate the effectiveness, interpretability and robustness of our method. Our code is publicly available at https://qingrongh.github.io/LLM-TPC/.
This paper presents a framework that can interpret humans' navigation commands containing temporal elements and directly translate their natural language instructions into robot motion planning. Central to our framework is utilizing Large Language Models (LLMs). To enhance the reliability of LLMs in the framework and improve user experience, we propose methods to resolve the ambiguity in natural language instructions and capture user preferences. The process begins with an ambiguity classifier, identifying potential uncertainties in the instructions. Ambiguous statements trigger a GPT-4-based mechanism that generates clarifying questions, incorporating user responses for disambiguation. Also, the framework assesses and records user preferences for non-ambiguous instructions, enhancing future interactions. The last part of this process is the translation of disambiguated instructions into a robot motion plan using Linear Temporal Logic. This paper details the development of this framework and the evaluation of its performance in various test scenarios.
As software-intensive systems face growing pressure to comply with laws and regulations, providing automated support for compliance analysis has become paramount. Despite advances in the Requirements Engineering (RE) community on legal compliance analysis, important obstacles remain in developing accurate and generalizable compliance automation solutions. This paper highlights some observed limitations of current approaches and examines how adopting new automation strategies that leverage Large Language Models (LLMs) can help address these shortcomings and open up fresh opportunities. Specifically, we argue that the examination of (textual) legal artifacts should, first, employ a broader context than sentences, which have widely been used as the units of analysis in past research. Second, the mode of analysis with legal artifacts needs to shift from classification and information extraction to more end-to-end strategies that are not only accurate but also capable of providing explanation and justification. We present a compliance analysis approach designed to address these limitations. We further outline our evaluation plan for the approach and provide preliminary evaluation results based on data processing agreements (DPAs) that must comply with the General Data Protection Regulation (GDPR). Our initial findings suggest that our approach yields substantial accuracy improvements and, at the same time, provides justification for compliance decisions.
Large language models (LLMs) have shown significant potential for robotics applications, particularly task planning, by harnessing their language comprehension and text generation capabilities. However, in applications such as household robotics, a critical gap remains in the personalization of these models to individual user preferences. We introduce LLM-Personalize, a novel framework with an optimization pipeline designed to personalize LLM planners for household robotics. Our LLM-Personalize framework features an LLM planner that performs iterative planning in multi-room, partially-observable household scenarios, making use of a scene graph constructed with local observations. The generated plan consists of a sequence of high-level actions which are subsequently executed by a controller. Central to our approach is the optimization pipeline, which combines imitation learning and iterative self-training to personalize the LLM planner. In particular, the imitation learning phase performs initial LLM alignment from demonstrations, and bootstraps the model to facilitate effective iterative self-training, which further explores and aligns the model to user preferences. We evaluate LLM-Personalize on Housekeep, a challenging simulated real-world 3D benchmark for household rearrangements, and show that LLM-Personalize achieves more than a 30 percent increase in success rate over existing LLM planners, showcasing significantly improved alignment with human preferences. Project page: https://gdg94.github.io/projectllmpersonalize/.
Large Language Models (LLMs) have impacted the writing process, enhancing productivity by collaborating with humans in content creation platforms. However, generating high-quality, user-aligned text to satisfy real-world content creation needs remains challenging. We propose WritingPath, a framework that uses explicit outlines to guide LLMs in generating goal-oriented, high-quality text. Our approach draws inspiration from structured writing planning and reasoning paths, focusing on reflecting user intentions throughout the writing process. To validate our approach in real-world scenarios, we construct a diverse dataset from unstructured blog posts to benchmark writing performance and introduce a comprehensive evaluation framework assessing the quality of outlines and generated texts. Our evaluations with various LLMs demonstrate that the WritingPath approach significantly enhances text quality according to evaluations by both LLMs and professional writers.
LLMs have demonstrated significant potential in code generation tasks, achieving promising results at the function or statement level across various benchmarks. However, the complexities associated with creating code artifacts like classes, particularly within the context of real-world software repositories, remain underexplored. Prior research treats class-level generation as an isolated task, neglecting the intricate dependencies & interactions that characterize real-world software environments. To address this gap, we introduce RepoClassBench, a comprehensive benchmark designed to rigorously evaluate LLMs in generating complex, class-level code within real-world repositories. RepoClassBench includes "Natural Language to Class generation" tasks across Java, Python & C# from a selection of repositories. We ensure that each class in our dataset not only has cross-file dependencies within the repository but also includes corresponding test cases to verify its functionality. We find that current models struggle with the realistic challenges posed by our benchmark, primarily due to their limited exposure to relevant repository contexts. To address this shortcoming, we introduce Retrieve-Repotools-Reflect (RRR), a novel approach that equips LLMs with static analysis tools to iteratively navigate & reason about repository-level context in an agent-based framework. Our experiments demonstrate that RRR significantly outperforms existing baselines on RepoClassBench, showcasing its effectiveness across programming languages & under various settings. Our findings emphasize the critical need for code-generation benchmarks to incorporate repo-level dependencies to more accurately reflect the complexities of software development. Our work shows the benefits of leveraging specialized tools to enhance LLMs' understanding of repository context. We plan to make our dataset & evaluation harness public.
With the digital imagery landscape rapidly evolving, image stocks and AI-generated image marketplaces have become central to visual media. Traditional stock images now exist alongside innovative platforms that trade in prompts for AI-generated visuals, driven by sophisticated APIs like DALL-E 3 and Midjourney. This paper studies the possibility of employing multi-modal models with enhanced visual understanding to mimic the outputs of these platforms, introducing an original attack strategy. Our method leverages fine-tuned CLIP models, a multi-label classifier, and the descriptive capabilities of GPT-4V to create prompts that generate images similar to those available in marketplaces and from premium stock image providers, yet at a markedly lower expense. In presenting this strategy, we aim to spotlight a new class of economic and security considerations within the realm of digital imagery. Our findings, supported by both automated metrics and human assessment, reveal that comparable visual content can be produced for a fraction of the prevailing market prices ($0.23 - $0.27 per image), emphasizing the need for awareness and strategic discussions about the integrity of digital media in an increasingly AI-integrated landscape. Our work also contributes to the field by assembling a dataset consisting of approximately 19 million prompt-image pairs generated by the popular Midjourney platform, which we plan to release publicly.
Revolutionary advancements in text-to-image models have unlocked new dimensions for sophisticated content creation, e.g., text-conditioned image editing, allowing us to edit the diverse images that convey highly complex visual concepts according to the textual guidance. Despite being promising, existing methods focus on texture- or non-rigid-based visual manipulation, which struggles to produce the fine-grained animation of smooth text-conditioned image morphing without fine-tuning, i.e., due to their highly unstructured latent space. In this paper, we introduce a tuning-free LLM-driven attention control framework, encapsulated by the progressive process of LLM planning, prompt-Aware editing, StablE animation geneRation, abbreviated as LASER. LASER employs a large language model (LLM) to refine coarse descriptions into detailed prompts, guiding pre-trained text-to-image models for subsequent image generation. We manipulate the model's spatial features and self-attention mechanisms to maintain animation integrity and enable seamless morphing directly from text prompts, eliminating the need for additional fine-tuning or annotations. Our meticulous control over spatial features and self-attention ensures structural consistency in the images. This paper presents a novel framework integrating LLMs with text-to-image models to create high-quality animations from a single text input. We also propose a Text-conditioned Image-to-Animation Benchmark to validate the effectiveness and efficacy of LASER. Extensive experiments demonstrate that LASER produces impressive, consistent, and efficient results in animation generation, positioning it as a powerful tool for advanced digital content creation.
Large Language Models (LLMs) present a promising frontier in robotic task planning by leveraging extensive human knowledge. Nevertheless, the current literature often overlooks the critical aspects of robots' adaptability and error correction. This work aims to overcome this limitation by enabling robots to modify their motions and select the most suitable task plans based on the context. We introduce a novel framework to achieve action contextualization, aimed at tailoring robot actions to the context of specific tasks, thereby enhancing adaptability through applying LLM-derived contextual insights. Our framework integrates motion metrics that evaluate robot performances for each motion to resolve redundancy in planning. Moreover, it supports online feedback between the robot and the LLM, enabling immediate modifications to the task plans and corrections of errors. An overall success rate of 81.25% has been achieved through extensive experimental validation. Finally, when integrated with dynamical system (DS)-based robot controllers, the robotic arm-hand system demonstrates its proficiency in autonomously executing LLM-generated motion plans for sequential table-clearing tasks, rectifying errors without human intervention, and showcasing robustness against external disturbances. Our proposed framework also features the potential to be integrated with modular control approaches, significantly enhancing robots' adaptability and autonomy in performing sequential tasks in the real world.
Predictive models often need to work with incomplete information in real-world tasks. Consequently, they must provide reliable probability or confidence estimation, especially in large-scale decision making and planning tasks. Current large language models (LLM) are insufficient for such accurate estimations, but they can generate relevant factors that may affect the probabilities, produce coarse-grained probabilities when the information is more complete, and help determine which factors are relevant to specific downstream contexts. In this paper, we make use of these capabilities of LLMs to provide a significantly more accurate probabilistic estimation. We propose BIRD, a novel probabilistic inference framework that aligns a Bayesian network with LLM abductions and then estimates more accurate probabilities in a deduction step. We show BIRD provides reliable probability estimations that are 30\% better than those provided directly by LLM baselines. These estimates can further contribute to better and more trustworthy decision-making.
Unleashing the synergies among rapidly evolving mobility technologies in a multi-stakeholder setting presents unique challenges and opportunities for addressing urban transportation problems. This paper introduces a novel synthetic participatory method that critically leverages large language models (LLMs) to create digital avatars representing diverse stakeholders to plan shared automated electric mobility systems (SAEMS). These calibratable agents collaboratively identify objectives, envision and evaluate SAEMS alternatives, and strategize implementation under risks and constraints. The results of a Montreal case study indicate that a structured and parameterized workflow provides outputs with higher controllability and comprehensiveness on an SAEMS plan than that generated using a single LLM-enabled expert agent. Consequently, this approach provides a promising avenue for cost-efficiently improving the inclusivity and interpretability of multi-objective transportation planning, suggesting a paradigm shift in how we envision and strategize for sustainable transportation systems.
Despite the impressive capabilities of Large Language Models (LLMs) on various tasks, they still struggle with scenarios that involves complex reasoning and planning. Recent work proposed advanced prompting techniques and the necessity of fine-tuning with high-quality data to augment LLMs' reasoning abilities. However, these approaches are inherently constrained by data availability and quality. In light of this, self-correction and self-learning emerge as viable solutions, employing strategies that allow LLMs to refine their outputs and learn from self-assessed rewards. Yet, the efficacy of LLMs in self-refining its response, particularly in complex reasoning and planning task, remains dubious. In this paper, we introduce AlphaLLM for the self-improvements of LLMs, which integrates Monte Carlo Tree Search (MCTS) with LLMs to establish a self-improving loop, thereby enhancing the capabilities of LLMs without additional annotations. Drawing inspiration from the success of AlphaGo, AlphaLLM addresses the unique challenges of combining MCTS with LLM for self-improvement, including data scarcity, the vastness search spaces of language tasks, and the subjective nature of feedback in language tasks. AlphaLLM is comprised of prompt synthesis component, an efficient MCTS approach tailored for language tasks, and a trio of critic models for precise feedback. Our experimental results in mathematical reasoning tasks demonstrate that AlphaLLM significantly enhances the performance of LLMs without additional annotations, showing the potential for self-improvement in LLMs.
Large Language Models (LLMs) struggle to directly generate correct plans for complex multi-constraint planning problems, even with self-verification and self-critique. For example, a U.S. domestic travel planning benchmark TravelPlanner was proposed in Xie et al. (2024), where the best LLM OpenAI o1-preview can only find viable travel plans with a 10% success rate given all needed information. In this work, we tackle this by proposing an LLM-based planning framework that formalizes and solves complex multi-constraint planning problems as constrained satisfiability problems, which are further consumed by sound and complete satisfiability solvers. We start with TravelPlanner as the primary use case and show that our framework achieves a success rate of 93.9% and is effective with diverse paraphrased prompts. More importantly, our framework has strong zero-shot generalizability, successfully handling unseen constraints in our newly created unseen international travel dataset and generalizing well to new fundamentally different domains. Moreover, when user input queries are infeasible, our framework can identify the unsatisfiable core, provide failure reasons, and offers personalized modification suggestions. We show that our framework can modify and solve for an average of 81.6% and 91.7% unsatisfiable queries from two datasets and prove with ablations that all key components of our framework are effective and necessary. Project page: https://sites.google.com/view/llm-rwplanning.
Among the most important properties of algorithms investigated in computer science are soundness, completeness, and complexity. These properties, however, are rarely analyzed for the vast collection of recently proposed methods for planning with large language models. In this work, we alleviate this gap. We analyse these properties of using LLMs for planning and highlight that recent trends abandon both soundness and completeness for the sake of inefficiency. We propose a significantly more efficient approach that can, at the same time, maintain both soundness and completeness. We exemplify on four representative search problems, comparing to the LLM-based solutions from the literature that attempt to solve these problems. We show that by using LLMs to produce the code for the search components we can solve the entire datasets with 100\% accuracy with only a few calls to the LLM. We argue for a responsible use of compute resources; urging research community to investigate sound and complete LLM-based approaches that uphold efficiency.
We present an approach for automatically generating and testing, in silico, social scientific hypotheses. This automation is made possible by recent advances in large language models (LLM), but the key feature of the approach is the use of structural causal models. Structural causal models provide a language to state hypotheses, a blueprint for constructing LLM-based agents, an experimental design, and a plan for data analysis. The fitted structural causal model becomes an object available for prediction or the planning of follow-on experiments. We demonstrate the approach with several scenarios: a negotiation, a bail hearing, a job interview, and an auction. In each case, causal relationships are both proposed and tested by the system, finding evidence for some and not others. We provide evidence that the insights from these simulations of social interactions are not available to the LLM purely through direct elicitation. When given its proposed structural causal model for each scenario, the LLM is good at predicting the signs of estimated effects, but it cannot reliably predict the magnitudes of those estimates. In the auction experiment, the in silico simulation results closely match the predictions of auction theory, but elicited predictions of the clearing prices from the LLM are inaccurate. However, the LLM's predictions are dramatically improved if the model can condition on the fitted structural causal model. In short, the LLM knows more than it can (immediately) tell.
This paper investigates the impact of domain-specific model fine-tuning and of reasoning mechanisms on the performance of question-answering (Q&A) systems powered by large language models (LLMs) and Retrieval-Augmented Generation (RAG). Using the FinanceBench SEC financial filings dataset, we observe that, for RAG, combining a fine-tuned embedding model with a fine-tuned LLM achieves better accuracy than generic models, with relatively greater gains attributable to fine-tuned embedding models. Additionally, employing reasoning iterations on top of RAG delivers an even bigger jump in performance, enabling the Q&A systems to get closer to human-expert quality. We discuss the implications of such findings, propose a structured technical design space capturing major technical components of Q&A AI, and provide recommendations for making high-impact technical choices for such components. We plan to follow up on this work with actionable guides for AI teams and further investigations into the impact of domain-specific augmentation in RAG and into agentic AI capabilities such as advanced planning and reasoning.
We propose an intuitive LLM prompting framework (AgentKit) for multifunctional agents. AgentKit offers a unified framework for explicitly constructing a complex "thought process" from simple natural language prompts. The basic building block in AgentKit is a node, containing a natural language prompt for a specific subtask. The user then puts together chains of nodes, like stacking LEGO pieces. The chains of nodes can be designed to explicitly enforce a naturally structured "thought process". For example, for the task of writing a paper, one may start with the thought process of 1) identify a core message, 2) identify prior research gaps, etc. The nodes in AgentKit can be designed and combined in different ways to implement multiple advanced capabilities including on-the-fly hierarchical planning, reflection, and learning from interactions. In addition, due to the modular nature and the intuitive design to simulate explicit human thought process, a basic agent could be implemented as simple as a list of prompts for the subtasks and therefore could be designed and tuned by someone without any programming experience. Quantitatively, we show that agents designed through AgentKit achieve SOTA performance on WebShop and Crafter. These advances underscore AgentKit's potential in making LLM agents effective and accessible for a wider range of applications. https://github.com/holmeswww/AgentKit
The recent breakthroughs in the research on Large Language Models (LLMs) have triggered a transformation across several research domains. Notably, the integration of LLMs has greatly enhanced performance in robot Task And Motion Planning (TAMP). However, previous approaches often neglect the consideration of dynamic environments, i.e., the presence of dynamic objects such as humans. In this paper, we propose a novel approach to address this gap by incorporating human awareness into LLM-based robot task planning. To obtain an effective representation of the dynamic environment, our approach integrates humans' information into a hierarchical scene graph. To ensure the plan's executability, we leverage LLMs to ground the environmental topology and actionable knowledge into formal planning language. Most importantly, we use LLMs to predict future human activities and plan tasks for the robot considering the predictions. Our contribution facilitates the development of integrating human awareness into LLM-driven robot task planning, and paves the way for proactive robot decision-making in dynamic environments.
Chain-of-thought (CoT), tree-of-thought (ToT), and related techniques work surprisingly well in practice for some complex reasoning tasks with Large Language Models (LLMs), but why? This work seeks the underlying reasons by conducting experimental case studies and linking the performance benefits to well-established sample and computational complexity principles in machine learning. We experimented with 6 reasoning tasks, ranging from grade school math, air travel planning, ..., to Blocksworld. The results suggest that (i) both CoT and ToT benefit significantly from task decomposition, which breaks a complex reasoning task into a sequence of steps with low sample complexity and explicitly outlines the reasoning structure, and (ii) for computationally hard reasoning tasks, the more sophisticated tree structure of ToT outperforms the linear structure of CoT. These findings provide useful guidelines for the use of LLM in solving reasoning tasks in practice.
While large language models (LLMs) are successful in completing various language processing tasks, they easily fail to interact with the physical world by generating control sequences properly. We find that the main reason is that LLMs are not grounded in the physical world. Existing LLM-based approaches circumvent this problem by relying on additional pre-defined skills or pre-trained sub-policies, making it hard to adapt to new tasks. In contrast, we aim to address this problem and explore the possibility to prompt pre-trained LLMs to accomplish a series of robotic manipulation tasks in a training-free paradigm. Accordingly, we propose a framework called LLM+A(ffordance) where the LLM serves as both the sub-task planner (that generates high-level plans) and the motion controller (that generates low-level control sequences). To ground these plans and control sequences on the physical world, we develop the affordance prompting technique that stimulates the LLM to 1) predict the consequences of generated plans and 2) generate affordance values for relevant objects. Empirically, we evaluate the effectiveness of LLM+A in various language-conditioned robotic manipulation tasks, which show that our approach substantially improves performance by enhancing the feasibility of generated plans and control and can easily generalize to different environments.
In recent years, the integration of large language models (LLMs) has revolutionized the field of robotics, enabling robots to communicate, understand, and reason with human-like proficiency. This paper explores the multifaceted impact of LLMs on robotics, addressing key challenges and opportunities for leveraging these models across various domains. By categorizing and analyzing LLM applications within core robotics elements -- communication, perception, planning, and control -- we aim to provide actionable insights for researchers seeking to integrate LLMs into their robotic systems. Our investigation focuses on LLMs developed post-GPT-3.5, primarily in text-based modalities while also considering multimodal approaches for perception and control. We offer comprehensive guidelines and examples for prompt engineering, facilitating beginners' access to LLM-based robotics solutions. Through tutorial-level examples and structured prompt construction, we illustrate how LLM-guided enhancements can be seamlessly integrated into robotics applications. This survey serves as a roadmap for researchers navigating the evolving landscape of LLM-driven robotics, offering a comprehensive overview and practical guidance for harnessing the power of language models in robotics development.
As spacecraft journey further from Earth with more complex missions, systems of greater autonomy and onboard intelligence are called for. Reducing reliance on human-based mission control becomes increasingly critical if we are to increase our rate of solar-system-wide exploration. Recent work has explored AI-based goal-oriented systems to increase the level of autonomy in mission execution. These systems make use of symbolic reasoning managers to make inferences from the state of a spacecraft and a handcrafted knowledge base, enabling autonomous generation of tasks and re-planning. Such systems have proven to be successful in controlled cases, but they are difficult to implement as they require human-crafted ontological models to allow the spacecraft to understand the world. Reinforcement learning has been applied to train robotic agents to pursue a goal. A new architecture for autonomy is called for. This work explores the application of Large Language Models (LLMs) as the high-level control system of a spacecraft. Using a systems engineering approach, this work presents the design and development of an agentic spacecraft controller by leveraging an LLM as a reasoning engine, to evaluate the utility of such an architecture in achieving higher levels of spacecraft autonomy. A series of deep space mission scenarios simulated within the popular game engine Kerbal Space Program (KSP) are used as case studies to evaluate the implementation against the requirements. It is shown the reasoning and planning abilities of present-day LLMs do not scale well as the complexity of a mission increases, but this can be alleviated with adequate prompting frameworks and strategic selection of the agent's level of authority over the host spacecraft. This research evaluates the potential of LLMs in augmenting autonomous decision-making systems for future robotic space applications.
This paper introduces a novel zero-shot motion planning method that allows users to quickly design smooth robot motions in Cartesian space. A B\'ezier curve-based Cartesian plan is transformed into a joint space trajectory by our neuro-inspired inverse kinematics (IK) method CycleIK, for which we enable platform independence by scaling it to arbitrary robot designs. The motion planner is evaluated on the physical hardware of the two humanoid robots NICO and NICOL in a human-in-the-loop grasping scenario. Our method is deployed with an embodied agent that is a large language model (LLM) at its core. We generalize the embodied agent, that was introduced for NICOL, to also embody NICO. The agent can execute a discrete set of physical actions and allows the user to verbally instruct various different robots. We contribute a grasping primitive to its action space that allows for precise manipulation of household objects. The updated CycleIK method is compared to popular numerical IK solvers and state-of-the-art neural IK methods in simulation and is shown to be competitive with or outperform all evaluated methods when the algorithm runtime is very short. The grasping primitive is evaluated on both NICOL and NICO robots with a reported grasp success of 72% to 82% for each robot, respectively.
Our goal is to enable embodied agents to learn inductively generalizable spatial concepts, e.g., learning staircase as an inductive composition of towers of increasing height. Given a human demonstration, we seek a learning architecture that infers a succinct ${program}$ representation that explains the observed instance. Additionally, the approach should generalize inductively to novel structures of different sizes or complex structures expressed as a hierarchical composition of previously learned concepts. Existing approaches that use code generation capabilities of pre-trained large (visual) language models, as well as purely neural models, show poor generalization to a-priori unseen complex concepts. Our key insight is to factor inductive concept learning as (i) ${\it Sketch:}$ detecting and inferring a coarse signature of a new concept (ii) ${\it Plan:}$ performing MCTS search over grounded action sequences (iii) ${\it Generalize:}$ abstracting out grounded plans as inductive programs. Our pipeline facilitates generalization and modular reuse, enabling continual concept learning. Our approach combines the benefits of the code generation ability of large language models (LLM) along with grounded neural representations, resulting in neuro-symbolic programs that show stronger inductive generalization on the task of constructing complex structures in relation to LLM-only and neural-only approaches. Furthermore, we demonstrate reasoning and planning capabilities with learned concepts for embodied instruction following.
Large Language Models (LLMs) are capable of transforming natural language domain descriptions into plausibly looking PDDL markup. However, ensuring that actions are consistent within domains still remains a challenging task. In this paper we present a novel concept to significantly improve the quality of LLM-generated PDDL models by performing automated consistency checking during the generation process. Although the proposed consistency checking strategies still can't guarantee absolute correctness of generated models, they can serve as valuable source of feedback reducing the amount of correction efforts expected from a human in the loop. We demonstrate the capabilities of our error detection approach on a number of classical and custom planning domains (logistics, gripper, tyreworld, household, pizza).
Real-world autonomous driving systems must make safe decisions in the face of rare and diverse traffic scenarios. Current state-of-the-art planners are mostly evaluated on real-world datasets like nuScenes (open-loop) or nuPlan (closed-loop). In particular, nuPlan seems to be an expressive evaluation method since it is based on real-world data and closed-loop, yet it mostly covers basic driving scenarios. This makes it difficult to judge a planner's capabilities to generalize to rarely-seen situations. Therefore, we propose a novel closed-loop benchmark interPlan containing several edge cases and challenging driving scenarios. We assess existing state-of-the-art planners on our benchmark and show that neither rule-based nor learning-based planners can safely navigate the interPlan scenarios. A recently evolving direction is the usage of foundation models like large language models (LLM) to handle generalization. We evaluate an LLM-only planner and introduce a novel hybrid planner that combines an LLM-based behavior planner with a rule-based motion planner that achieves state-of-the-art performance on our benchmark.
As Large Language Models (LLMs) and generative AI become more widespread, the content safety risks associated with their use also increase. We find a notable deficiency in high-quality content safety datasets and benchmarks that comprehensively cover a wide range of critical safety areas. To address this, we define a broad content safety risk taxonomy, comprising 13 critical risk and 9 sparse risk categories. Additionally, we curate AEGISSAFETYDATASET, a new dataset of approximately 26, 000 human-LLM interaction instances, complete with human annotations adhering to the taxonomy. We plan to release this dataset to the community to further research and to help benchmark LLM models for safety. To demonstrate the effectiveness of the dataset, we instruction-tune multiple LLM-based safety models. We show that our models (named AEGISSAFETYEXPERTS), not only surpass or perform competitively with the state-of-the-art LLM-based safety models and general purpose LLMs, but also exhibit robustness across multiple jail-break attack categories. We also show how using AEGISSAFETYDATASET during the LLM alignment phase does not negatively impact the performance of the aligned models on MT Bench scores. Furthermore, we propose AEGIS, a novel application of a no-regret online adaptation framework with strong theoretical guarantees, to perform content moderation with an ensemble of LLM content safety experts in deployment
Large language models (LLMs) have demonstrated impressive capability in reasoning and planning when integrated with tree-search-based prompting methods. However, since these methods ignore the previous search experiences, they often make the same mistakes in the search process. To address this issue, we introduce Reflection on search Trees (RoT), an LLM reflection framework designed to improve the performance of tree-search-based prompting methods. It uses a strong LLM to summarize guidelines from previous tree search experiences to enhance the ability of a weak LLM. The guidelines are instructions about solving this task through tree search which can prevent the weak LLMs from making similar mistakes in the past search process. In addition, we proposed a novel state selection method, which identifies the critical information from historical search processes to help RoT generate more specific and meaningful guidelines. In our extensive experiments, we find that RoT significantly improves the performance of LLMs in reasoning or planning tasks with various tree-search-based prompting methods (e.g., BFS and MCTS). Non-tree-search-based prompting methods such as Chain-of-Thought (CoT) can also benefit from RoT guidelines since RoT can provide task-specific knowledge collected from the search experience.
The last two years have seen a rapid growth in concerns around the safety of large language models (LLMs). Researchers and practitioners have met these concerns by creating an abundance of datasets for evaluating and improving LLM safety. However, much of this work has happened in parallel, and with very different goals in mind, ranging from the mitigation of near-term risks around bias and toxic content generation to the assessment of longer-term catastrophic risk potential. This makes it difficult for researchers and practitioners to find the most relevant datasets for their use case, and to identify gaps in dataset coverage that future work may fill. To remedy these issues, we conduct a first systematic review of open datasets for evaluating and improving LLM safety. We review 144 datasets, which we identified through an iterative and community-driven process over the course of several months. We highlight patterns and trends, such as a trend towards fully synthetic datasets, as well as gaps in dataset coverage, such as a clear lack of non-English and naturalistic datasets. We also examine how LLM safety datasets are used in practice -- in LLM release publications and popular LLM benchmarks -- finding that current evaluation practices are highly idiosyncratic and make use of only a small fraction of available datasets. Our contributions are based on SafetyPrompts.com, a living catalogue of open datasets for LLM safety, which we plan to update continuously as the field of LLM safety develops.
We present a large language model (LLM) based system to empower quadrupedal robots with problem-solving abilities for long-horizon tasks beyond short-term motions. Long-horizon tasks for quadrupeds are challenging since they require both a high-level understanding of the semantics of the problem for task planning and a broad range of locomotion and manipulation skills to interact with the environment. Our system builds a high-level reasoning layer with large language models, which generates hybrid discrete-continuous plans as robot code from task descriptions. It comprises multiple LLM agents: a semantic planner for sketching a plan, a parameter calculator for predicting arguments in the plan, and a code generator to convert the plan into executable robot code. At the low level, we adopt reinforcement learning to train a set of motion planning and control skills to unleash the flexibility of quadrupeds for rich environment interactions. Our system is tested on long-horizon tasks that are infeasible to complete with one single skill. Simulation and real-world experiments show that it successfully figures out multi-step strategies and demonstrates non-trivial behaviors, including building tools or notifying a human for help. Demos are available on our project page: https://sites.google.com/view/long-horizon-robot.
Medical documentation, including discharge notes, is crucial for ensuring patient care quality, continuity, and effective medical communication. However, the manual creation of these documents is not only time-consuming but also prone to inconsistencies and potential errors. The automation of this documentation process using artificial intelligence (AI) represents a promising area of innovation in healthcare. This study directly addresses the inefficiencies and inaccuracies in creating discharge notes manually, particularly for cardiac patients, by employing AI techniques, specifically large language model (LLM). Utilizing a substantial dataset from a cardiology center, encompassing wide-ranging medical records and physician assessments, our research evaluates the capability of LLM to enhance the documentation process. Among the various models assessed, Mistral-7B distinguished itself by accurately generating discharge notes that significantly improve both documentation efficiency and the continuity of care for patients. These notes underwent rigorous qualitative evaluation by medical expert, receiving high marks for their clinical relevance, completeness, readability, and contribution to informed decision-making and care planning. Coupled with quantitative analyses, these results confirm Mistral-7B's efficacy in distilling complex medical information into concise, coherent summaries. Overall, our findings illuminate the considerable promise of specialized LLM, such as Mistral-7B, in refining healthcare documentation workflows and advancing patient care. This study lays the groundwork for further integrating advanced AI technologies in healthcare, demonstrating their potential to revolutionize patient documentation and support better care outcomes.
The utilization of Large Language Models (LLMs) within the realm of reinforcement learning, particularly as planners, has garnered a significant degree of attention in recent scholarly literature. However, a substantial proportion of existing research predominantly focuses on planning models for robotics that transmute the outputs derived from perception models into linguistic forms, thus adopting a `pure-language' strategy. In this research, we propose a hybrid End-to-End learning framework for autonomous driving by combining basic driving imitation learning with LLMs based on multi-modality prompt tokens. Instead of simply converting perception results from the separated train model into pure language input, our novelty lies in two aspects. 1) The end-to-end integration of visual and LiDAR sensory input into learnable multi-modality tokens, thereby intrinsically alleviating description bias by separated pre-trained perception models. 2) Instead of directly letting LLMs drive, this paper explores a hybrid setting of letting LLMs help the driving model correct mistakes and complicated scenarios. The results of our experiments suggest that the proposed methodology can attain driving scores of 49.21%, coupled with an impressive route completion rate of 91.34% in the offline evaluation conducted via CARLA. These performance metrics are comparable to the most advanced driving models.
Integrating Large Language Models (LLMs) into autonomous agents marks a significant shift in the research landscape by offering cognitive abilities that are competitive with human planning and reasoning. This paper explores the transformative potential of integrating Large Language Models into Multi-Agent (LMA) systems for addressing complex challenges in software engineering (SE). By leveraging the collaborative and specialized abilities of multiple agents, LMA systems enable autonomous problem-solving, improve robustness, and provide scalable solutions for managing the complexity of real-world software projects. In this paper, we conduct a systematic review of recent primary studies to map the current landscape of LMA applications across various stages of the software development lifecycle (SDLC). To illustrate current capabilities and limitations, we perform two case studies to demonstrate the effectiveness of state-of-the-art LMA frameworks. Additionally, we identify critical research gaps and propose a comprehensive research agenda focused on enhancing individual agent capabilities and optimizing agent synergy. Our work outlines a forward-looking vision for developing fully autonomous, scalable, and trustworthy LMA systems, laying the foundation for the evolution of Software Engineering 2.0.
Multimodal artificial intelligence (AI) systems have the potential to enhance clinical decision-making by interpreting various types of medical data. However, the effectiveness of these models across all medical fields is uncertain. Each discipline presents unique challenges that need to be addressed for optimal performance. This complexity is further increased when attempting to integrate different fields into a single model. Here, we introduce an alternative approach to multimodal medical AI that utilizes the generalist capabilities of a large language model (LLM) as a central reasoning engine. This engine autonomously coordinates and deploys a set of specialized medical AI tools. These tools include text, radiology and histopathology image interpretation, genomic data processing, web searches, and document retrieval from medical guidelines. We validate our system across a series of clinical oncology scenarios that closely resemble typical patient care workflows. We show that the system has a high capability in employing appropriate tools (97%), drawing correct conclusions (93.6%), and providing complete (94%), and helpful (89.2%) recommendations for individual patient cases while consistently referencing relevant literature (82.5%) upon instruction. This work provides evidence that LLMs can effectively plan and execute domain-specific models to retrieve or synthesize new information when used as autonomous agents. This enables them to function as specialist, patient-tailored clinical assistants. It also simplifies regulatory compliance by allowing each component tool to be individually validated and approved. We believe, that our work can serve as a proof-of-concept for more advanced LLM-agents in the medical domain.
Foundation Models (FMs) have revolutionized many areas of computing, including Automated Planning and Scheduling (APS). For example, a recent study found them useful for planning problems: plan generation, language translation, model construction, multi-agent planning, interactive planning, heuristics optimization, tool integration, and brain-inspired planning. Besides APS, there are many seemingly related tasks involving the generation of a series of actions with varying guarantees of their executability to achieve intended goals, which we collectively call planning-like (PL) tasks like business processes, programs, workflows, and guidelines, where researchers have considered using FMs. However, previous works have primarily focused on pre-trained, off-the-shelf FMs and optionally fine-tuned them. This paper discusses the need for a comprehensive FM for PL tasks from scratch and explores its design considerations. We argue that such an FM will open new and efficient avenues for PL problem-solving, just like LLMs are creating for APS.
Physically assistive robots present an opportunity to significantly increase the well-being and independence of individuals with motor impairments or other forms of disability who are unable to complete activities of daily living. Speech interfaces, especially ones that utilize Large Language Models (LLMs), can enable individuals to effectively and naturally communicate high-level commands and nuanced preferences to robots. Frameworks for integrating LLMs as interfaces to robots for high level task planning and code generation have been proposed, but fail to incorporate human-centric considerations which are essential while developing assistive interfaces. In this work, we present a framework for incorporating LLMs as speech interfaces for physically assistive robots, constructed iteratively with 3 stages of testing involving a feeding robot, culminating in an evaluation with 11 older adults at an independent living facility. We use both quantitative and qualitative data from the final study to validate our framework and additionally provide design guidelines for using LLMs as speech interfaces for assistive robots. Videos and supporting files are located on our project website: https://sites.google.com/andrew.cmu.edu/voicepilot/
In robotics, the use of Large Language Models (LLMs) is becoming prevalent, especially for understanding human commands. In particular, LLMs are utilized as domain-agnostic task planners for high-level human commands. LLMs are capable of Chain-of-Thought (CoT) reasoning, and this allows LLMs to be task planners. However, we need to consider that modern robots still struggle to perform complex actions, and the domains where robots can be deployed are limited in practice. This leads us to pose a question: If small LMs can be trained to reason in chains within a single domain, would even small LMs be good task planners for the robots? To train smaller LMs to reason in chains, we build `COmmand-STeps datasets' (COST) consisting of high-level commands along with corresponding actionable low-level steps, via LLMs. We release not only our datasets but also the prompt templates used to generate them, to allow anyone to build datasets for their domain. We compare GPT3.5 and GPT4 with the finetuned GPT2 for task domains, in tabletop and kitchen environments, and the result shows that GPT2-medium is comparable to GPT3.5 for task planning in a specific domain. Our dataset, code, and more output samples can be found in https://github.com/Gawon-Choi/small-LMs-Task-Planning
An agent assisting humans in daily living activities can collaborate more effectively by anticipating upcoming tasks. Data-driven methods represent the state of the art in task anticipation, planning, and related problems, but these methods are resource-hungry and opaque. Our prior work introduced a proof of concept framework that used an LLM to anticipate 3 high-level tasks that served as goals for a classical planning system that computed a sequence of low-level actions for the agent to achieve these goals. This paper describes DaTAPlan, our framework that significantly extends our prior work toward human-robot collaboration. Specifically, DaTAPlan planner computes actions for an agent and a human to collaboratively and jointly achieve the tasks anticipated by the LLM, and the agent automatically adapts to unexpected changes in human action outcomes and preferences. We evaluate DaTAPlan capabilities in a realistic simulation environment, demonstrating accurate task anticipation, effective human-robot collaboration, and the ability to adapt to unexpected changes. Project website: https://dataplan-hrc.github.io
The increasing demand for the deployment of LLMs in information-seeking scenarios has spurred efforts in creating verifiable systems, which generate responses to queries along with supporting evidence. In this paper, we explore the attribution capabilities of plan-based models which have been recently shown to improve the faithfulness, grounding, and controllability of generated text. We conceptualize plans as a sequence of questions which serve as blueprints of the generated content and its organization. We propose two attribution models that utilize different variants of blueprints, an abstractive model where questions are generated from scratch, and an extractive model where questions are copied from the input. Experiments on long-form question-answering show that planning consistently improves attribution quality. Moreover, the citations generated by blueprint models are more accurate compared to those obtained from LLM-based pipelines lacking a planning component.
Recent advancements in Large Language Models (LLMs) have sparked a revolution across many research fields. In robotics, the integration of common-sense knowledge from LLMs into task and motion planning has drastically advanced the field by unlocking unprecedented levels of context awareness. Despite their vast collection of knowledge, large language models may generate infeasible plans due to hallucinations or missing domain information. To address these challenges and improve plan feasibility and computational efficiency, we introduce DELTA, a novel LLM-informed task planning approach. By using scene graphs as environment representations within LLMs, DELTA achieves rapid generation of precise planning problem descriptions. To enhance planning performance, DELTA decomposes long-term task goals with LLMs into an autoregressive sequence of sub-goals, enabling automated task planners to efficiently solve complex problems. In our extensive evaluation, we show that DELTA enables an efficient and fully automatic task planning pipeline, achieving higher planning success rates and significantly shorter planning times compared to the state of the art.
The development of large language models (LLMs) has brought unprecedented possibilities for artificial intelligence (AI) based medical diagnosis. However, the application perspective of LLMs in real diagnostic scenarios is still unclear because they are not adept at collecting patient data proactively. This study presents a LLM-based diagnostic system that enhances planning capabilities by emulating doctors. Our system involves two external planners to handle planning tasks. The first planner employs a reinforcement learning approach to formulate disease screening questions and conduct initial diagnoses. The second planner uses LLMs to parse medical guidelines and conduct differential diagnoses. By utilizing real patient electronic medical record data, we constructed simulated dialogues between virtual patients and doctors and evaluated the diagnostic abilities of our system. We demonstrated that our system obtained impressive performance in both disease screening and differential diagnoses tasks. This research represents a step towards more seamlessly integrating AI into clinical settings, potentially enhancing the accuracy and accessibility of medical diagnostics.
In the rapidly evolving field of assistive technology (AT), ensuring that products meet national and international standards is essential for user safety, efficacy, and accessibility. In this vision paper, we introduce CompliAT, a pioneering framework designed to streamline the compliance process of AT product specifications with these standards through the innovative use of Large Language Models (LLMs). CompliAT addresses three critical tasks: checking terminology consistency, classifying products according to standards, and tracing key product specifications to standard requirements. We tackle the challenge of terminology consistency to ensure that the language used in product specifications aligns with relevant standards, reducing misunderstandings and non-compliance risks. We propose a novel approach for product classification, leveraging a retrieval-augmented generation model to accurately categorize AT products aligning to international standards, despite the sparse availability of training data. Finally, CompliAT implements a traceability and compliance mechanism from key product specifications to standard requirements, ensuring all aspects of an AT product are thoroughly vetted against the corresponding standards. By semi-automating these processes, CompliAT aims to significantly reduce the time and effort required for AT product standards compliance and uphold quality and safety standards. We outline our planned implementation and evaluation plan for CompliAT.
Recently, large language models (LLMs) have evolved into interactive agents, proficient in planning, tool use, and task execution across a wide variety of tasks. However, without specific agent tuning, open-source models like LLaMA currently struggle to match the efficiency of GPT- 4, particularly given the scarcity of agent-tuning datasets for fine-tuning. In response, we introduce \textsc{Mimir}: a streamlined platform offering a customizable pipeline that enables users to leverage both private knowledge and publicly available, legally compliant datasets at scale for \textbf{personalized agent tuning}. Additionally, \textsc{Mimir} supports the generation of general instruction-tuning datasets from the same input. This dual capability ensures that language agents developed through the platform possess both specific agent abilities and general competencies. \textsc{Mimir} integrates these features into a cohesive end-to-end platform, facilitating everything from the uploading of personalized files to one-click agent fine-tuning.
Developing domain models is one of the few remaining places that require manual human labor in AI planning. Thus, in order to make planning more accessible, it is desirable to automate the process of domain model generation. To this end, we investigate if large language models (LLMs) can be used to generate planning domain models from simple textual descriptions. Specifically, we introduce a framework for automated evaluation of LLM-generated domains by comparing the sets of plans for domain instances. Finally, we perform an empirical analysis of 7 large language models, including coding and chat models across 9 different planning domains, and under three classes of natural language domain descriptions. Our results indicate that LLMs, particularly those with high parameter counts, exhibit a moderate level of proficiency in generating correct planning domains from natural language descriptions. Our code is available at https://github.com/IBM/NL2PDDL.
We introduce Eurus, a suite of large language models (LLMs) optimized for reasoning. Finetuned from Mistral-7B and CodeLlama-70B, Eurus models achieve state-of-the-art results among open-source models on a diverse set of benchmarks covering mathematics, code generation, and logical reasoning problems. Notably, Eurus-70B beats GPT-3.5 Turbo in reasoning through a comprehensive benchmarking across 12 tests covering five tasks, and achieves a 33.3% pass@1 accuracy on LeetCode and 32.6% on TheoremQA, two challenging benchmarks, substantially outperforming existing open-source models by margins more than 13.3%. The strong performance of Eurus can be primarily attributed to UltraInteract, our newly-curated large-scale, high-quality alignment dataset specifically designed for complex reasoning tasks. UltraInteract can be used in both supervised fine-tuning and preference learning. For each instruction, it includes a preference tree consisting of (1) reasoning chains with diverse planning strategies in a unified format, (2) multi-turn interaction trajectories with the environment and the critique, and (3) pairwise data to facilitate preference learning. UltraInteract allows us to conduct an in-depth exploration of preference learning for reasoning tasks. Our investigation reveals that some well-established preference learning algorithms may be less suitable for reasoning tasks compared to their effectiveness in general conversations. Inspired by this, we derive a novel reward modeling objective which, together with UltraInteract, leads to a strong reward model.
Cancer stage classification is important for making treatment and care management plans for oncology patients. Information on staging is often included in unstructured form in clinical, pathology, radiology and other free-text reports in the electronic health record system, requiring extensive work to parse and obtain. To facilitate the extraction of this information, previous NLP approaches rely on labeled training datasets, which are labor-intensive to prepare. In this study, we demonstrate that without any labeled training data, open-source clinical large language models (LLMs) can extract pathologic tumor-node-metastasis (pTNM) staging information from real-world pathology reports. Our experiments compare LLMs and a BERT-based model fine-tuned using the labeled data. Our findings suggest that while LLMs still exhibit subpar performance in Tumor (T) classification, with the appropriate adoption of prompting strategies, they can achieve comparable performance on Metastasis (M) classification and improved performance on Node (N) classification.
This study aims to compare the effectiveness of a robust ensemble model with the state-of-the-art ONE-PEACE Large Language Model (LLM) for accurate detection of sidewalks. Accurate sidewalk detection is crucial in improving road safety and urban planning. The study evaluated the model's performance on Cityscapes, Ade20k, and the Boston Dataset. The results showed that the ensemble model performed better than the individual models, achieving mean Intersection Over Union (mIOU) scores of 93.1\%, 90.3\%, and 90.6\% on these datasets under ideal conditions. Additionally, the ensemble model maintained a consistent level of performance even in challenging conditions such as Salt-and-Pepper and Speckle noise, with only a gradual decrease in efficiency observed. On the other hand, the ONE-PEACE LLM performed slightly better than the ensemble model in ideal scenarios but experienced a significant decline in performance under noisy conditions. These findings demonstrate the robustness and reliability of the ensemble model, making it a valuable asset for improving urban infrastructure related to road safety and curb space management. This study contributes positively to the broader context of urban health and mobility.
The rapid adoption of Electronic Health Records (EHRs) has been instrumental in streamlining administrative tasks, increasing transparency, and enabling continuity of care across providers. An unintended consequence of the increased documentation burden, however, has been reduced face-time with patients and, concomitantly, a dramatic rise in clinician burnout. In this thesis, we pinpoint a particularly time-intensive, yet critical, documentation task: generating a summary of a patient's hospital admissions, and propose and evaluate automated solutions. In Chapter 2, we construct a dataset based on 109,000 hospitalizations (2M source notes) and perform exploratory analyses to motivate future work on modeling and evaluation [NAACL 2021]. In Chapter 3, we address faithfulness from a modeling perspective by revising noisy references [EMNLP 2022] and, to reduce the reliance on references, directly calibrating model outputs to metrics [ACL 2023]. These works relied heavily on automatic metrics as human annotations were limited. To fill this gap, in Chapter 4, we conduct a fine-grained expert annotation of system errors in order to meta-evaluate existing metrics and better understand task-specific issues of domain adaptation and source-summary alignments. To learn a metric less correlated to extractiveness (copy-and-paste), we derive noisy faithfulness labels from an ensemble of existing metrics and train a faithfulness classifier on these pseudo labels [MLHC 2023]. Finally, in Chapter 5, we demonstrate that fine-tuned LLMs (Mistral and Zephyr) are highly prone to entity hallucinations and cover fewer salient entities. We improve both coverage and faithfulness by performing sentence-level entity planning based on a set of pre-computed salient entities from the source text, which extends our work on entity-guided news summarization [ACL, 2023], [EMNLP, 2023].
To address the limitations of Large Language Models (LLMs) in the International Classification of Diseases (ICD) coding task, where they often produce inaccurate and incomplete prediction results due to the high-dimensional and skewed distribution of the ICD codes, and often lack interpretability and reliability as well. We introduce an innovative multi-agent approach for ICD coding which mimics the ICD coding assignment procedure in real-world settings, comprising five distinct agents: the patient, physician, coder, reviewer, and adjuster. Each agent utilizes an LLM-based model tailored to their specific role within the coding process. We also integrate the system with Electronic Health Record (HER)'s SOAP (subjective, objective, assessment and plan) structure to boost the performances. We compare our method with a system of agents designed solely by LLMs and other strong baselines and evaluate it using the Medical Information Mart for Intensive Care III (MIMIC-III) dataset. Our multi-agent coding framework significantly outperforms Zero-shot Chain of Thought (CoT) prompting and self-consistency with CoT (CoT-SC) in coding common and rare ICD codes. An ablation study validates the effectiveness of the designated agent roles. it also outperforms the LLM-designed agent system. Moreover, our method achieves comparable results to state-of-the-art ICD coding methods that require extensive pre-training or fine-tuning, and outperforms them in rare code accuracy, and explainability. Additionally, we demonstrate the method's practical applicability by presenting its performance in scenarios not limited by the common or rare ICD code constraints.The proposed multi-agent method for ICD coding effectively mimics the real-world coding process and improves performance on both common and rare codes.
As Large Language Models (LLMs) have become integral to both research and daily operations, rigorous evaluation is crucial. This assessment is important not only for individual tasks but also for understanding their societal impact and potential risks. Despite extensive efforts to examine LLMs from various perspectives, there is a noticeable lack of multi-agent AI models specifically designed to evaluate the performance of different LLMs. To address this gap, we introduce a novel multi-agent AI model that aims to assess and compare the performance of various LLMs. Our model consists of eight distinct AI agents, each responsible for retrieving code based on a common description from different advanced language models, including GPT-3.5, GPT-3.5 Turbo, GPT-4, GPT-4 Turbo, Google Bard, LLAMA, and Hugging Face. Our developed model utilizes the API of each language model to retrieve code for a given high-level description. Additionally, we developed a verification agent, tasked with the critical role of evaluating the code generated by its counterparts. We integrate the HumanEval benchmark into our verification agent to assess the generated code's performance, providing insights into their respective capabilities and efficiencies. Our initial results indicate that the GPT-3.5 Turbo model's performance is comparatively better than the other models. This preliminary analysis serves as a benchmark, comparing their performances side by side. Our future goal is to enhance the evaluation process by incorporating the Massively Multitask Benchmark for Python (MBPP) benchmark, which is expected to further refine our assessment. Additionally, we plan to share our developed model with twenty practitioners from various backgrounds to test our model and collect their feedback for further improvement.
Recognizing failures during task execution and implementing recovery procedures is challenging in robotics. Traditional approaches rely on the availability of extensive data or a tight set of constraints, while more recent approaches leverage large language models (LLMs) to verify task steps and replan accordingly. However, these methods often operate offline, necessitating scene resets and incurring in high costs. This paper introduces Recover, a neuro-symbolic framework for online failure identification and recovery. By integrating ontologies, logical rules, and LLM-based planners, Recover exploits symbolic information to enhance the ability of LLMs to generate recovery plans and also to decrease the associated costs. In order to demonstrate the capabilities of our method in a simulated kitchen environment, we introduce OntoThor, an ontology describing the AI2Thor simulator setting. Empirical evaluation shows that OntoThor's logical rules accurately detect all failures in the analyzed tasks, and that Recover considerably outperforms, for both failure detection and recovery, a baseline method reliant solely on LLMs.
Recent advancements in integrating external tools with Large Language Models (LLMs) have opened new frontiers, with applications in mathematical reasoning, code generators, and smart assistants. However, existing methods, relying on simple one-time retrieval strategies, fall short on effectively and accurately shortlisting relevant tools. This paper introduces a novel PLUTO (Planning, Learning, and Understanding for TOols) approach, encompassing `Plan-and-Retrieve (P&R)` and `Edit-and-Ground (E&G)` paradigms. The P&R paradigm consists of a neural retrieval module for shortlisting relevant tools and an LLM-based query planner that decomposes complex queries into actionable tasks, enhancing the effectiveness of tool utilization. The E&G paradigm utilizes LLMs to enrich tool descriptions based on user scenarios, bridging the gap between user queries and tool functionalities. Experiment results demonstrate that these paradigms significantly improve the recall and NDCG in tool retrieval tasks, significantly surpassing current state-of-the-art models.
With ChatGPT's release, conversational prompting has become the most popular form of human-LLM interaction. However, its effectiveness is limited for more complex tasks involving reasoning, creativity, and iteration. Through a systematic analysis of HCI papers published since 2021, we identified four key phases in the human-LLM interaction flow - planning, facilitating, iterating, and testing - to precisely understand the dynamics of this process. Additionally, we have developed a taxonomy of four primary interaction modes: Mode 1: Standard Prompting, Mode 2: User Interface, Mode 3: Context-based, and Mode 4: Agent Facilitator. This taxonomy was further enriched using the "5W1H" guideline method, which involved a detailed examination of definitions, participant roles (Who), the phases that happened (When), human objectives and LLM abilities (What), and the mechanics of each interaction mode (How). We anticipate this taxonomy will contribute to the future design and evaluation of human-LLM interaction.
Data augmentation (DA) is crucial to mitigate model training instability and over-fitting problems in low-resource open-domain dialogue generation. However, traditional DA methods often neglect semantic data diversity, restricting the overall quality. Recently, large language models (LLM) have been used for DA to generate diversified dialogues. However, they have limited controllability and tend to generate dialogues with a distribution shift compared to the seed dialogues. To maximize the augmentation diversity and address the controllability problem, we propose \textbf{S}ummary-based \textbf{D}ialogue \textbf{A}ugmentation with LLM (SDA). Our approach enhances the controllability of LLM by using dialogue summaries as a planning tool. Based on summaries, SDA can generate high-quality and diverse dialogue data even with a small seed dataset. To evaluate the efficacy of data augmentation methods for open-domain dialogue, we designed a clustering-based metric to characterize the semantic diversity of the augmented dialogue data. The experimental results show that SDA can augment high-quality and semantically diverse dialogues given a small seed dataset and an LLM, and the augmented data can boost the performance of open-domain dialogue models.
Recent advancements in Generative AI, particularly in Large Language Models (LLMs) and Large Vision-Language Models (LVLMs), offer new possibilities for integrating cognitive planning into robotic systems. In this work, we present a novel framework for solving the object goal navigation problem that generates efficient exploration strategies. Our approach enables a robot to navigate unfamiliar environments by leveraging LLMs and LVLMs to understand the semantic structure of the scene. To address the challenge of representing complex environments without overwhelming the system, we propose a 3D modular scene representation, enriched with semantic descriptions. This representation is dynamically pruned using an LLM-based mechanism, which filters irrelevant information and focuses on task-specific data. By combining these elements, our system generates high-level sub-goals that guide the exploration of the robot toward the target object. We validate our approach in simulated environments, demonstrating its ability to enhance object search efficiency while maintaining scalability in complex settings.
With extensive pre-trained knowledge and high-level general capabilities, large language models (LLMs) emerge as a promising avenue to augment reinforcement learning (RL) in aspects such as multi-task learning, sample efficiency, and high-level task planning. In this survey, we provide a comprehensive review of the existing literature in LLM-enhanced RL and summarize its characteristics compared to conventional RL methods, aiming to clarify the research scope and directions for future studies. Utilizing the classical agent-environment interaction paradigm, we propose a structured taxonomy to systematically categorize LLMs' functionalities in RL, including four roles: information processor, reward designer, decision-maker, and generator. For each role, we summarize the methodologies, analyze the specific RL challenges that are mitigated, and provide insights into future directions. Lastly, a comparative analysis of each role, potential applications, prospective opportunities, and challenges of the LLM-enhanced RL are discussed. By proposing this taxonomy, we aim to provide a framework for researchers to effectively leverage LLMs in the RL field, potentially accelerating RL applications in complex applications such as robotics, autonomous driving, and energy systems.
Open-source pre-trained Large Language Models (LLMs) exhibit strong language understanding and generation capabilities, making them highly successful in a variety of tasks. However, when used as agents for dealing with complex problems in the real world, their performance is far inferior to large commercial models such as ChatGPT and GPT-4. As intelligent agents, LLMs need to have the capabilities of task planning, long-term memory, and the ability to leverage external tools to achieve satisfactory performance. Various methods have been proposed to enhance the agent capabilities of LLMs. On the one hand, methods involve constructing agent-specific data and fine-tuning the models. On the other hand, some methods focus on designing prompts that effectively activate the reasoning abilities of the LLMs. We explore both strategies on the 7B and 13B models. We propose a comprehensive method for constructing agent-specific data using GPT-4. Through supervised fine-tuning with constructed data, we find that for these models with a relatively small number of parameters, supervised fine-tuning can significantly reduce hallucination outputs and formatting errors in agent tasks. Furthermore, techniques such as multi-path reasoning and task decomposition can effectively decrease problem complexity and enhance the performance of LLMs as agents. We evaluate our method on five agent tasks of AgentBench and achieve satisfactory results.
Much worldly semantic knowledge can be encoded in large language models (LLMs). Such information could be of great use to robots that want to carry out high-level, temporally extended commands stated in natural language. However, the lack of real-world experience that language models have is a key limitation that makes it challenging to use them for decision-making inside a particular embodiment. This research assesses the feasibility of using LLM (GPT-3.5-turbo chatbot by OpenAI) for robotic path planning. The shortcomings of conventional approaches to managing complex environments and developing trustworthy plans for shifting environmental conditions serve as the driving force behind the research. Due to the sophisticated natural language processing abilities of LLM, the capacity to provide effective and adaptive path-planning algorithms in real-time, great accuracy, and few-shot learning capabilities, GPT-3.5-turbo is well suited for path planning in robotics. In numerous simulated scenarios, the research compares the performance of GPT-3.5-turbo with that of state-of-the-art path planners like Rapidly Exploring Random Tree (RRT) and A*. We observed that GPT-3.5-turbo is able to provide real-time path planning feedback to the robot and outperforms its counterparts. This paper establishes the foundation for LLM-powered path planning for robotic systems.
In the realm of data-driven AI technology, the application of open-source large language models (LLMs) in robotic task planning represents a significant milestone. Recent robotic task planning methods based on open-source LLMs typically leverage vast task planning datasets to enhance models' planning abilities. While these methods show promise, they struggle with complex long-horizon tasks, which require comprehending more context and generating longer action sequences. This paper addresses this limitation by proposing MLDT, theMulti-Level Decomposition Task planning method. This method innovatively decomposes tasks at the goal-level, task-level, and action-level to mitigate the challenge of complex long-horizon tasks. In order to enhance open-source LLMs' planning abilities, we introduce a goal-sensitive corpus generation method to create high-quality training data and conduct instruction tuning on the generated corpus. Since the complexity of the existing datasets is not high enough, we construct a more challenging dataset, LongTasks, to specifically evaluate planning ability on complex long-horizon tasks. We evaluate our method using various LLMs on four datasets in VirtualHome. Our results demonstrate a significant performance enhancement in robotic task planning, showcasing MLDT's effectiveness in overcoming the limitations of existing methods based on open-source LLMs as well as its practicality in complex, real-world scenarios.
While the rise of large language models (LLMs) has created rich new opportunities to learn about digital technology, many on the margins of this technology struggle to gain and maintain competency due to lexical or conceptual barriers that prevent them from asking appropriate questions. Although there have been many efforts to understand factuality of LLM-created content and ability of LLMs to answer questions, it is not well understood how unclear or nonstandard language queries affect the model outputs. We propose the creation of a dataset that captures questions of digital newcomers and outsiders, utilizing data we have compiled from a decade's worth of one-on-one tutoring. In this paper we lay out our planned efforts and some potential uses of this dataset.
In software development, resolving the emergent issues within GitHub repositories is a complex challenge that involves not only the incorporation of new code but also the maintenance of existing code. Large Language Models (LLMs) have shown promise in code generation but face difficulties in resolving Github issues, particularly at the repository level. To overcome this challenge, we empirically study the reason why LLMs fail to resolve GitHub issues and analyze the major factors. Motivated by the empirical findings, we propose a novel LLM-based Multi-Agent framework for GitHub Issue reSolution, MAGIS, consisting of four agents customized for software evolution: Manager, Repository Custodian, Developer, and Quality Assurance Engineer agents. This framework leverages the collaboration of various agents in the planning and coding process to unlock the potential of LLMs to resolve GitHub issues. In experiments, we employ the SWE-bench benchmark to compare MAGIS with popular LLMs, including GPT-3.5, GPT-4, and Claude-2. MAGIS can resolve 13.94% GitHub issues, significantly outperforming the baselines. Specifically, MAGIS achieves an eight-fold increase in resolved ratio over the direct application of GPT-4, the advanced LLM.
Classical planning formulations like the Planning Domain Definition Language (PDDL) admit action sequences guaranteed to achieve a goal state given an initial state if any are possible. However, reasoning problems defined in PDDL do not capture temporal aspects of action taking, for example that two agents in the domain can execute an action simultaneously if postconditions of each do not interfere with preconditions of the other. A human expert can decompose a goal into largely independent constituent parts and assign each agent to one of these subgoals to take advantage of simultaneous actions for faster execution of plan steps, each using only single agent planning. By contrast, large language models (LLMs) used for directly inferring plan steps do not guarantee execution success, but do leverage commonsense reasoning to assemble action sequences. We combine the strengths of classical planning and LLMs by approximating human intuitions for two-agent planning goal decomposition. We demonstrate that LLM-based goal decomposition leads to faster planning times than solving multi-agent PDDL problems directly while simultaneously achieving fewer plan execution steps than a single agent plan alone and preserving execution success. Additionally, we find that LLM-based approximations of subgoals can achieve similar multi-agent execution steps than those specified by human experts. Website and resources at https://glamor-usc.github.io/twostep
Recent works in Task and Motion Planning (TAMP) show that training control policies on language-supervised robot trajectories with quality labeled data markedly improves agent task success rates. However, the scarcity of such data presents a significant hurdle to extending these methods to general use cases. To address this concern, we present an automated framework to decompose trajectory data into temporally bounded and natural language-based descriptive sub-tasks by leveraging recent prompting strategies for Foundation Models (FMs) including both Large Language Models (LLMs) and Vision Language Models (VLMs). Our framework provides both time-based and language-based descriptions for lower-level sub-tasks that comprise full trajectories. To rigorously evaluate the quality of our automatic labeling framework, we contribute an algorithm SIMILARITY to produce two novel metrics, temporal similarity and semantic similarity. The metrics measure the temporal alignment and semantic fidelity of language descriptions between two sub-task decompositions, namely an FM sub-task decomposition prediction and a ground-truth sub-task decomposition. We present scores for temporal similarity and semantic similarity above 90%, compared to 30% of a randomized baseline, for multiple robotic environments, demonstrating the effectiveness of our proposed framework. Our results enable building diverse, large-scale, language-supervised datasets for improved robotic TAMP.
Automated program repair has emerged as a powerful technique to mitigate the impact of software bugs on system reliability and user experience. This paper introduces RepairAgent, the first work to address the program repair challenge through an autonomous agent based on a large language model (LLM). Unlike existing deep learning-based approaches, which prompt a model with a fixed prompt or in a fixed feedback loop, our work treats the LLM as an agent capable of autonomously planning and executing actions to fix bugs by invoking suitable tools. RepairAgent freely interleaves gathering information about the bug, gathering repair ingredients, and validating fixes, while deciding which tools to invoke based on the gathered information and feedback from previous fix attempts. Key contributions that enable RepairAgent include a set of tools that are useful for program repair, a dynamically updated prompt format that allows the LLM to interact with these tools, and a finite state machine that guides the agent in invoking the tools. Our evaluation on the popular Defects4J dataset demonstrates RepairAgent's effectiveness in autonomously repairing 164 bugs, including 39 bugs not fixed by prior techniques. Interacting with the LLM imposes an average cost of 270,000 tokens per bug, which, under the current pricing of OpenAI's GPT-3.5 model, translates to 14 cents of USD per bug. To the best of our knowledge, this work is the first to present an autonomous, LLM-based agent for program repair, paving the way for future agent-based techniques in software engineering.
Grounding the common-sense reasoning of Large Language Models (LLMs) in physical domains remains a pivotal yet unsolved problem for embodied AI. Whereas prior works have focused on leveraging LLMs directly for planning in symbolic spaces, this work uses LLMs to guide the search of task structures and constraints implicit in multi-step demonstrations. Specifically, we borrow from manipulation planning literature the concept of mode families, which group robot configurations by specific motion constraints, to serve as an abstraction layer between the high-level language representations of an LLM and the low-level physical trajectories of a robot. By replaying a few human demonstrations with synthetic perturbations, we generate coverage over the demonstrations' state space with additional successful executions as well as counterfactuals that fail the task. Our explanation-based learning framework trains an end-to-end differentiable neural network to predict successful trajectories from failures and as a by-product learns classifiers that ground low-level states and images in mode families without dense labeling. The learned grounding classifiers can further be used to translate language plans into reactive policies in the physical domain in an interpretable manner. We show our approach improves the interpretability and reactivity of imitation learning through 2D navigation and simulated and real robot manipulation tasks. Website: https://yanweiw.github.io/glide
Recent efforts to address hallucinations in Large Language Models (LLMs) have focused on attributed text generation, which supplements generated texts with citations of supporting sources for post-generation fact-checking and corrections. Yet, these citations often point to entire documents or paragraphs, burdening users with extensive verification work. In this paper, we introduce a locally-attributable text generation approach, prioritizing concise attributions. Our method, named "Attribute First, then Generate", breaks down the conventional end-to-end generation process into three intuitive steps: content selection, sentence planning, and sequential sentence generation. By initially identifying relevant source segments ("select first") and then conditioning the generation process on them ("then generate"), we ensure these segments also act as the output's fine-grained attributions ("select" becomes "attribute"). Tested on Multi-document Summarization and Long-form Question-answering, our method not only yields more concise citations than the baselines but also maintains - and in some cases enhances - both generation quality and attribution accuracy. Furthermore, it significantly reduces the time required for fact verification by human assessors.
The advent of ChatGPT and similar large language models (LLMs) has revolutionized the human-AI interaction and information-seeking process. Leveraging LLMs as an alternative to search engines, users can now access summarized information tailored to their queries, significantly reducing the cognitive load associated with navigating vast information resources. This shift underscores the potential of LLMs in redefining information access paradigms. Drawing on the foundation of task-focused information retrieval and LLMs' task planning ability, this research extends the scope of LLM capabilities beyond routine task automation to support users in navigating long-term and significant life tasks. It introduces the GOLF framework (Goal-Oriented Long-term liFe tasks), which focuses on enhancing LLMs' ability to assist in significant life decisions through goal orientation and long-term planning. The methodology encompasses a comprehensive simulation study to test the framework's efficacy, followed by model and human evaluations to develop a dataset benchmark for long-term life tasks, and experiments across different models and settings. By shifting the focus from short-term tasks to the broader spectrum of long-term life goals, this research underscores the transformative potential of LLMs in enhancing human decision-making processes and task management, marking a significant step forward in the evolution of human-AI collaboration.
An interactive social robotic assistant must provide services in complex and crowded spaces while adapting its behavior based on real-time human language commands or feedback. In this paper, we propose a novel hybrid approach called Social Robot Planner (SRLM), which integrates Large Language Models (LLM) and Deep Reinforcement Learning (DRL) to navigate through human-filled public spaces and provide multiple social services. SRLM infers global planning from human-in-loop commands in real-time, and encodes social information into a LLM-based large navigation model (LNM) for low-level motion execution. Moreover, a DRL-based planner is designed to maintain benchmarking performance, which is blended with LNM by a large feedback model (LFM) to address the instability of current text and LLM-driven LNM. Finally, SRLM demonstrates outstanding performance in extensive experiments. More details about this work are available at: https://sites.google.com/view/navi-srlm
We develop a hierarchical LLM-task-motion planning and replanning framework to efficiently ground an abstracted human command into tangible Autonomous Underwater Vehicle (AUV) control through enhanced representations of the world. We also incorporate a holistic replanner to provide real-world feedback with all planners for robust AUV operation. While there has been extensive research in bridging the gap between LLMs and robotic missions, they are unable to guarantee success of AUV applications in the vast and unknown ocean environment. To tackle specific challenges in marine robotics, we design a hierarchical planner to compose executable motion plans, which achieves planning efficiency and solution quality by decomposing long-horizon missions into sub-tasks. At the same time, real-time data stream is obtained by a replanner to address environmental uncertainties during plan execution. Experiments validate that our proposed framework delivers successful AUV performance of long-duration missions through natural language piloting.
As AI Agents based on Large Language Models (LLMs) have shown potential in practical applications across various fields, how to quickly deploy an AI agent and how to conveniently expand the application scenario of AI agents has become a challenge. Previous studies mainly focused on implementing all the reasoning capabilities of AI agents within a single LLM, which often makes the model more complex and also reduces the extensibility of AI agent functionality. In this paper, we propose CACA Agent (Capability Collaboration based AI Agent), using an open architecture inspired by service computing. CACA Agent integrates a set of collaborative capabilities to implement AI Agents, not only reducing the dependence on a single LLM, but also enhancing the extensibility of both the planning abilities and the tools available to AI agents. Utilizing the proposed system, we present a demo to illustrate the operation and the application scenario extension of CACA Agent.
We demonstrate experimental results with LLMs that address robotics task planning problems. Recently, LLMs have been applied in robotics task planning, particularly using a code generation approach that converts complex high-level instructions into mid-level policy codes. In contrast, our approach acquires text descriptions of the task and scene objects, then formulates task planning through natural language reasoning, and outputs coordinate level control commands, thus reducing the necessity for intermediate representation code as policies with pre-defined APIs. Our approach is evaluated on a multi-modal prompt simulation benchmark, demonstrating that our prompt engineering experiments with natural language reasoning significantly enhance success rates compared to its absence. Furthermore, our approach illustrates the potential for natural language descriptions to transfer robotics skills from known tasks to previously unseen tasks. The project website: https://natural-language-as-policies.github.io/
Large language model (LLM) has marked a pivotal moment in the field of machine learning and deep learning. Recently its capability for query planning has been investigated, including both single-modal and multi-modal queries. However, there is no work on the query optimization capability of LLM. As a critical (or could even be the most important) step that significantly impacts the execution performance of the query plan, such analysis and attempts should not be missed. From another aspect, existing query optimizers are usually rule-based or rule-based + cost-based, i.e., they are dependent on manually created rules to complete the query plan rewrite/transformation. Given the fact that modern optimizers include hundreds to thousands of rules, designing a multi-modal query optimizer following a similar way is significantly time-consuming since we will have to enumerate as many multi-modal optimization rules as possible, which has not been well addressed today. In this paper, we investigate the query optimization ability of LLM and use LLM to design LaPuda, a novel LLM and Policy based multi-modal query optimizer. Instead of enumerating specific and detailed rules, LaPuda only needs a few abstract policies to guide LLM in the optimization, by which much time and human effort are saved. Furthermore, to prevent LLM from making mistakes or negative optimization, we borrow the idea of gradient descent and propose a guided cost descent (GCD) algorithm to perform the optimization, such that the optimization can be kept in the correct direction. In our evaluation, our methods consistently outperform the baselines in most cases. For example, the optimized plans generated by our methods result in 1~3x higher execution speed than those by the baselines.
Large Language Models have revolutionized code generation ability by converting natural language descriptions into executable code. However, generating complex code within real-world scenarios remains challenging due to intricate structures, subtle bugs, understanding of advanced data types, and lack of supplementary contents. To address these challenges, we introduce the CoCoST framework, which enhances complex code generation by online searching for more information with planned queries and correctness testing for code refinement. Moreover, CoCoST serializes the complex inputs and outputs to improve comprehension and generates test cases to ensure the adaptability for real-world applications. CoCoST is validated through rigorous experiments on the DS-1000 and ClassEval datasets. Experimental results show that CoCoST substantially improves the quality of complex code generation, highlighting its potential to enhance the practicality of LLMs in generating complex code.
Robotic manipulation in everyday scenarios, especially in unstructured environments, requires skills in pose-aware object manipulation (POM), which adapts robots' grasping and handling according to an object's 6D pose. Recognizing an object's position and orientation is crucial for effective manipulation. For example, if a mug is lying on its side, it's more effective to grasp it by the rim rather than the handle. Despite its importance, research in POM skills remains limited, because learning manipulation skills requires pose-varying simulation environments and datasets. This paper introduces ManiPose, a pioneering benchmark designed to advance the study of pose-varying manipulation tasks. ManiPose encompasses: 1) Simulation environments for POM feature tasks ranging from 6D pose-specific pick-and-place of single objects to cluttered scenes, further including interactions with articulated objects. 2) A comprehensive dataset featuring geometrically consistent and manipulation-oriented 6D pose labels for 2936 real-world scanned rigid objects and 100 articulated objects across 59 categories. 3) A baseline for POM, leveraging the inferencing abilities of LLM (e.g., ChatGPT) to analyze the relationship between 6D pose and task-specific requirements, offers enhanced pose-aware grasp prediction and motion planning capabilities. Our benchmark demonstrates notable advancements in pose estimation, pose-aware manipulation, and real-robot skill transfer, setting new standards for POM research. We will open-source the ManiPose benchmark with the final version paper, inviting the community to engage with our resources, available at our website:https://sites.google.com/view/manipose.
We develop Polaris, the first safety-focused LLM constellation for real-time patient-AI healthcare conversations. Unlike prior LLM works in healthcare focusing on tasks like question answering, our work specifically focuses on long multi-turn voice conversations. Our one-trillion parameter constellation system is composed of several multibillion parameter LLMs as co-operative agents: a stateful primary agent that focuses on driving an engaging conversation and several specialist support agents focused on healthcare tasks performed by nurses to increase safety and reduce hallucinations. We develop a sophisticated training protocol for iterative co-training of the agents that optimize for diverse objectives. We train our models on proprietary data, clinical care plans, healthcare regulatory documents, medical manuals, and other medical reasoning documents. We align our models to speak like medical professionals, using organic healthcare conversations and simulated ones between patient actors and experienced nurses. This allows our system to express unique capabilities such as rapport building, trust building, empathy and bedside manner. Finally, we present the first comprehensive clinician evaluation of an LLM system for healthcare. We recruited over 1100 U.S. licensed nurses and over 130 U.S. licensed physicians to perform end-to-end conversational evaluations of our system by posing as patients and rating the system on several measures. We demonstrate Polaris performs on par with human nurses on aggregate across dimensions such as medical safety, clinical readiness, conversational quality, and bedside manner. Additionally, we conduct a challenging task-based evaluation of the individual specialist support agents, where we demonstrate our LLM agents significantly outperform a much larger general-purpose LLM (GPT-4) as well as from its own medium-size class (LLaMA-2 70B).
Large Language Models (LLMs) have recently made significant advances in code generation through the 'Chain-of-Thought' prompting technique. This technique empowers the model to autonomously devise "solution plans" to tackle intricate programming challenges, thereby improving its performance in code generation. Nevertheless, smaller models have been struggling to keep up with LLMs in deducing these plans, adversely affecting their code generation capabilities. Given the considerable size and associated deployment costs, along with concerns about data security, many teams opt for deploying smaller models for code generation. Consequently, there arises a compelling need for transferring LLMs' code generation reasoning abilities to the smaller models. In this paper, we propose the CodePLAN framework, which aims to transfer LLMs' reasoning capabilities to smaller models through distillation. We adopt a multi-task learning approach, jointly undertaking code generation and solution plan generation tasks, to enhance the code generation capabilities of the smaller model. To ensure the superior quality of the solution plans, we advocate for the utilization of backward reasoning and plan sampling strategies. Our experiments show that in comparison to the conventional fine-tuning approach, our approach improves the smaller model's code generation performance (measured in pass@1 metric) by over 130% on the challenging APPS benchmark.
Large language models (LLMs) showcase many desirable traits for intelligent and helpful robots. However, they are also known to hallucinate predictions. This issue is exacerbated in robotics where LLM hallucinations may result in robots confidently executing plans that are contrary to user goals, relying more frequently on human assistance, or preventing the robot from asking for help at all. In this work, we present LAP, a novel approach for utilizing off-the-shelf LLMs, alongside a novel Action feasibility metric, in robotic Planners that minimize harmful hallucinations and human intervention. Our key finding is that calculating and leveraging a new metric, which we call A-Feasibility, a measure of whether a given action is possible and safe in the provided scene, helps to mitigate hallucinations in LLM predictions and better align the LLM's confidence measure with the probability of success. We specifically propose an A-Feasibility metric which both combines scene context and prompting a LLM to determine if a given action is possible and safe in the scene, using the LLM's response to compute the score. Through experiments in both simulation and the real world on tasks with a variety of ambiguities, we show that LAP significantly increases success rate and decreases the amount of human intervention required relative to prior art. For example, in our real-world testing paradigm, LAP decreases the human help rate of previous methods by over 33% at a success rate of 70%.
Recent advances in visual reasoning (VR), particularly with the aid of Large Vision-Language Models (VLMs), show promise but require access to large-scale datasets and face challenges such as high computational costs and limited generalization capabilities. Compositional visual reasoning approaches have emerged as effective strategies; however, they heavily rely on the commonsense knowledge encoded in Large Language Models (LLMs) to perform planning, reasoning, or both, without considering the effect of their decisions on the visual reasoning process, which can lead to errors or failed procedures. To address these challenges, we introduce HYDRA, a multi-stage dynamic compositional visual reasoning framework designed for reliable and incrementally progressive general reasoning. HYDRA integrates three essential modules: a planner, a Reinforcement Learning (RL) agent serving as a cognitive controller, and a reasoner. The planner and reasoner modules utilize an LLM to generate instruction samples and executable code from the selected instruction, respectively, while the RL agent dynamically interacts with these modules, making high-level decisions on selection of the best instruction sample given information from the historical state stored through a feedback loop. This adaptable design enables HYDRA to adjust its actions based on previous feedback received during the reasoning process, leading to more reliable reasoning outputs and ultimately enhancing its overall effectiveness. Our framework demonstrates state-of-the-art performance in various VR tasks on four different widely-used datasets.
Large Language Models (LLMs) have emerged as integral tools for reasoning, planning, and decision-making, drawing upon their extensive world knowledge and proficiency in language-related tasks. LLMs thus hold tremendous potential for natural language interaction within multi-agent systems to foster cooperation. However, LLM agents tend to over-report and comply with any instruction, which may result in information redundancy and confusion in multi-agent cooperation. Inspired by human organizations, this paper introduces a framework that imposes prompt-based organization structures on LLM agents to mitigate these problems. Through a series of experiments with embodied LLM agents and human-agent collaboration, our results highlight the impact of designated leadership on team efficiency, shedding light on the leadership qualities displayed by LLM agents and their spontaneous cooperative behaviors. Further, we harness the potential of LLMs to propose enhanced organizational prompts, via a Criticize-Reflect process, resulting in novel organization structures that reduce communication costs and enhance team efficiency.
Open Domain Multi-Hop Question Answering (ODMHQA) plays a crucial role in Natural Language Processing (NLP) by aiming to answer complex questions through multi-step reasoning over retrieved information from external knowledge sources. Recently, Large Language Models (LLMs) have demonstrated remarkable performance in solving ODMHQA owing to their capabilities including planning, reasoning, and utilizing tools. However, LLMs may generate off-topic answers when attempting to solve ODMHQA, namely the generated answers are irrelevant to the original questions. This issue of off-topic answers accounts for approximately one-third of incorrect answers, yet remains underexplored despite its significance. To alleviate this issue, we propose the Discriminate->Re-Compose->Re- Solve->Re-Decompose (Dr3) mechanism. Specifically, the Discriminator leverages the intrinsic capabilities of LLMs to judge whether the generated answers are off-topic. In cases where an off-topic answer is detected, the Corrector performs step-wise revisions along the reversed reasoning chain (Re-Compose->Re-Solve->Re-Decompose) until the final answer becomes on-topic. Experimental results on the HotpotQA and 2WikiMultiHopQA datasets demonstrate that our Dr3 mechanism considerably reduces the occurrence of off-topic answers in ODMHQA by nearly 13%, improving the performance in Exact Match (EM) by nearly 3% compared to the baseline method without the Dr3 mechanism.
Substance use disorder (SUD) poses a major concern due to its detrimental effects on health and society. SUD identification and treatment depend on a variety of factors such as severity, co-determinants (e.g., withdrawal symptoms), and social determinants of health. Existing diagnostic coding systems used by American insurance providers, like the International Classification of Diseases (ICD-10), lack granularity for certain diagnoses, but clinicians will add this granularity (as that found within the Diagnostic and Statistical Manual of Mental Disorders classification or DSM-5) as supplemental unstructured text in clinical notes. Traditional natural language processing (NLP) methods face limitations in accurately parsing such diverse clinical language. Large Language Models (LLMs) offer promise in overcoming these challenges by adapting to diverse language patterns. This study investigates the application of LLMs for extracting severity-related information for various SUD diagnoses from clinical notes. We propose a workflow employing zero-shot learning of LLMs with carefully crafted prompts and post-processing techniques. Through experimentation with Flan-T5, an open-source LLM, we demonstrate its superior recall compared to the rule-based approach. Focusing on 11 categories of SUD diagnoses, we show the effectiveness of LLMs in extracting severity information, contributing to improved risk assessment and treatment planning for SUD patients.
Conventional Task and Motion Planning (TAMP) approaches rely on manually crafted interfaces connecting symbolic task planning with continuous motion generation. These domain-specific and labor-intensive modules are limited in addressing emerging tasks in real-world settings. Here, we present LLM^3, a novel Large Language Model (LLM)-based TAMP framework featuring a domain-independent interface. Specifically, we leverage the powerful reasoning and planning capabilities of pre-trained LLMs to propose symbolic action sequences and select continuous action parameters for motion planning. Crucially, LLM^3 incorporates motion planning feedback through prompting, allowing the LLM to iteratively refine its proposals by reasoning about motion failure. Consequently, LLM^3 interfaces between task planning and motion planning, alleviating the intricate design process of handling domain-specific messages between them. Through a series of simulations in a box-packing domain, we quantitatively demonstrate the effectiveness of LLM^3 in solving TAMP problems and the efficiency in selecting action parameters. Ablation studies underscore the significant contribution of motion failure reasoning to the success of LLM^3. Furthermore, we conduct qualitative experiments on a physical manipulator, demonstrating the practical applicability of our approach in real-world settings.
This paper introduces Scene-LLM, a 3D-visual-language model that enhances embodied agents' abilities in interactive 3D indoor environments by integrating the reasoning strengths of Large Language Models (LLMs). Scene-LLM adopts a hybrid 3D visual feature representation, that incorporates dense spatial information and supports scene state updates. The model employs a projection layer to efficiently project these features in the pre-trained textual embedding space, enabling effective interpretation of 3D visual information. Unique to our approach is the integration of both scene-level and ego-centric 3D information. This combination is pivotal for interactive planning, where scene-level data supports global planning and ego-centric data is important for localization. Notably, we use ego-centric 3D frame features for feature alignment, an efficient technique that enhances the model's ability to align features of small objects within the scene. Our experiments with Scene-LLM demonstrate its strong capabilities in dense captioning, question answering, and interactive planning. We believe Scene-LLM advances the field of 3D visual understanding and reasoning, offering new possibilities for sophisticated agent interactions in indoor settings.
Real-world multi-modal problems are rarely solved by a single machine learning model, and often require multi-step computational plans that involve stitching several models. Tool-augmented LLMs hold tremendous promise for automating the generation of such computational plans. However, the lack of standardized benchmarks for evaluating LLMs as planners for multi-step multi-modal tasks has prevented a systematic study of planner design decisions. Should LLMs generate a full plan in a single shot or step-by-step? Should they invoke tools directly with Python code or through structured data formats like JSON? Does feedback improve planning? To answer these questions and more, we introduce m&m's: a benchmark containing 4K+ multi-step multi-modal tasks involving 33 tools that include multi-modal models, (free) public APIs, and image processing modules. For each of these task queries, we provide automatically generated plans using this realistic toolset. We further provide a high-quality subset of 1,565 task plans that are human-verified and correctly executable. With m&m's, we evaluate 10 popular LLMs with 2 planning strategies (multi-step vs. step-by-step planning), 2 plan formats (JSON vs. code), and 3 types of feedback (parsing/verification/execution). Finally, we summarize takeaways from our extensive experiments. Our dataset and code are available on HuggingFace (https://huggingface.co/datasets/zixianma/mnms) and Github (https://github.com/RAIVNLab/mnms).
Performance attribution analysis, defined as the process of explaining the drivers of the excess performance of an investment portfolio against a benchmark, stands as a significant feature of portfolio management and plays a crucial role in the investment decision-making process, particularly within the fund management industry. Rooted in a solid financial and mathematical framework, the importance and methodologies of this analytical technique are extensively documented across numerous academic research papers and books. The integration of large language models (LLMs) and AI agents marks a groundbreaking development in this field. These agents are designed to automate and enhance the performance attribution analysis by accurately calculating and analyzing portfolio performances against benchmarks. In this study, we introduce the application of an AI Agent for a variety of essential performance attribution tasks, including the analysis of performance drivers and utilizing LLMs as calculation engine for multi-level attribution analysis and question-answering (QA) tasks. Leveraging advanced prompt engineering techniques such as Chain-of-Thought (CoT) and Plan and Solve (PS), and employing a standard agent framework from LangChain, the research achieves promising results: it achieves accuracy rates exceeding 93% in analyzing performance drivers, attains 100% in multi-level attribution calculations, and surpasses 84% accuracy in QA exercises that simulate official examination standards. These findings affirm the impactful role of AI agents, prompt engineering and evaluation in advancing portfolio management processes, highlighting a significant development in the practical application and evaluation of Generative AI technologies within the domain.
Recent vision-language-action (VLA) models rely on 2D inputs, lacking integration with the broader realm of the 3D physical world. Furthermore, they perform action prediction by learning a direct mapping from perception to action, neglecting the vast dynamics of the world and the relations between actions and dynamics. In contrast, human beings are endowed with world models that depict imagination about future scenarios to plan actions accordingly. To this end, we propose 3D-VLA by introducing a new family of embodied foundation models that seamlessly link 3D perception, reasoning, and action through a generative world model. Specifically, 3D-VLA is built on top of a 3D-based large language model (LLM), and a set of interaction tokens is introduced to engage with the embodied environment. Furthermore, to inject generation abilities into the model, we train a series of embodied diffusion models and align them into the LLM for predicting the goal images and point clouds. To train our 3D-VLA, we curate a large-scale 3D embodied instruction dataset by extracting vast 3D-related information from existing robotics datasets. Our experiments on held-in datasets demonstrate that 3D-VLA significantly improves the reasoning, multimodal generation, and planning capabilities in embodied environments, showcasing its potential in real-world applications.
Programming a robotic is a complex task, as it demands the user to have a good command of specific programming languages and awareness of the robot's physical constraints. We propose a framework that simplifies robot deployment by allowing direct communication using natural language. It uses large language models (LLM) for prompt processing, workspace understanding, and waypoint generation. It also employs Augmented Reality (AR) to provide visual feedback of the planned outcome. We showcase the effectiveness of our framework with a simple pick-and-place task, which we implement on a real robot. Moreover, we present an early concept of expressive robot behavior and skill generation that can be used to communicate with the user and learn new skills (e.g., object grasping).
Due to the advantages in the cost-efficiency and reproducibility, user simulation has become a promising solution to the user-centric evaluation of information retrieval systems. Nonetheless, accurately simulating user search behaviors has long been a challenge, because users' actions in search are highly complex and driven by intricate cognitive processes such as learning, reasoning, and planning. Recently, Large Language Models (LLMs) have demonstrated remarked potential in simulating human-level intelligence and have been used in building autonomous agents for various tasks. However, the potential of using LLMs in simulating search behaviors has not yet been fully explored. In this paper, we introduce a LLM-based user search behavior simulator, USimAgent. The proposed simulator can simulate users' querying, clicking, and stopping behaviors during search, and thus, is capable of generating complete search sessions for specific search tasks. Empirical investigation on a real user behavior dataset shows that the proposed simulator outperforms existing methods in query generation and is comparable to traditional methods in predicting user clicks and stopping behaviors. These results not only validate the effectiveness of using LLMs for user simulation but also shed light on the development of a more robust and generic user simulators. The code and data are accessible at https://github.com/Meow-E/USimAgent.
Large Language Models (LLMs) are poised to play an increasingly important role in our lives, providing assistance across a wide array of tasks. In the geospatial domain, LLMs have demonstrated the ability to answer generic questions, such as identifying a country's capital; nonetheless, their utility is hindered when it comes to answering fine-grained questions about specific places, such as grocery stores or restaurants, which constitute essential aspects of people's everyday lives. This is mainly because the places in our cities haven't been systematically fed into LLMs, so as to understand and memorize them. This study introduces a novel framework for fine-tuning a pre-trained model on city-specific data, to enable it to provide accurate recommendations, while minimizing hallucinations. We share our model, LAMP, and the data used to train it. We conduct experiments to analyze its ability to correctly retrieving spatial objects, and compare it to well-known open- and closed- source language models, such as GPT-4. Finally, we explore its emerging capabilities through a case study on day planning.
The advent of large language models (LLMs) has marked a significant milestone in the realm of artificial intelligence, with their capabilities often matching or surpassing human expertise in various domains. Among these achievements, their adeptness in translation tasks stands out, closely mimicking the intricate and preliminary processes undertaken by human translators to ensure the fidelity and quality of the translated content. Despite the advancements in utilizing LLMs for translating programming code across different languages, the domain of smart contract translation, particularly into languages not previously encountered by the LLM, remains largely unexplored. In our research, we present a pioneering approach, SolMover, which harnesses the synergy of two distinct LLMs within a unified framework. This framework is designed to grasp coding principles and apply this understanding to the translation of code into an unfamiliar language. Our study delves into the capacity of LLMs to mimic human learning processes, offering an in-depth evaluation of our methodology for converting smart contracts written in Solidity to Move, a language with limited resources. The framework employs one LLM to decipher coding conventions for the new language, creating a blueprint for the second LLM, which, lacking planning abilities, possesses coding expertise. The empirical evidence from our experiments suggests that SolMover substantially enhances performance compared to gpt-3.5-turbo-1106, and achieves superior results over competitors such as Palm2 and Mixtral-8x7B-Instruct. Additionally, our analysis highlights the efficacy of our bug mitigation strategy in elevating code quality across all models, even outside the SolMover framework.
Due to the dynamic and unpredictable open-world setting, navigating complex environments in Minecraft poses significant challenges for multi-agent systems. Agents must interact with the environment and coordinate their actions with other agents to achieve common objectives. However, traditional approaches often struggle to efficiently manage inter-agent communication and task distribution, crucial for effective multi-agent navigation. Furthermore, processing and integrating multi-modal information (such as visual, textual, and auditory data) is essential for agents to comprehend their goals and navigate the environment successfully and fully. To address this issue, we design the HAS framework to auto-organize groups of LLM-based agents to complete navigation tasks. In our approach, we devise a hierarchical auto-organizing navigation system, which is characterized by 1) a hierarchical system for multi-agent organization, ensuring centralized planning and decentralized execution; 2) an auto-organizing and intra-communication mechanism, enabling dynamic group adjustment under subtasks; 3) a multi-modal information platform, facilitating multi-modal perception to perform the three navigation tasks with one system. To assess organizational behavior, we design a series of navigation tasks in the Minecraft environment, which includes searching and exploring. We aim to develop embodied organizations that push the boundaries of embodied AI, moving it towards a more human-like organizational structure.
Social norms play a crucial role in guiding agents towards understanding and adhering to standards of behavior, thus reducing social conflicts within multi-agent systems (MASs). However, current LLM-based (or generative) MASs lack the capability to be normative. In this paper, we propose a novel architecture, named CRSEC, to empower the emergence of social norms within generative MASs. Our architecture consists of four modules: Creation & Representation, Spreading, Evaluation, and Compliance. This addresses several important aspects of the emergent processes all in one: (i) where social norms come from, (ii) how they are formally represented, (iii) how they spread through agents' communications and observations, (iv) how they are examined with a sanity check and synthesized in the long term, and (v) how they are incorporated into agents' planning and actions. Our experiments deployed in the Smallville sandbox game environment demonstrate the capability of our architecture to establish social norms and reduce social conflicts within generative MASs. The positive outcomes of our human evaluation, conducted with 30 evaluators, further affirm the effectiveness of our approach. Our project can be accessed via the following link: https://github.com/sxswz213/CRSEC.
Large Language Models (LLMs) have demonstrated great potential in robotic applications by providing essential general knowledge. Mobile robots rely on map comprehension for tasks like localization and navigation. In this paper, we explore enabling LLMs to comprehend the topology and hierarchy of Area Graph, a text-based hierarchical, topometric semantic map representation utilizing polygons to demark areas such as rooms or buildings. Our experiments demonstrate that with the right map representation, LLMs can effectively comprehend Area Graph's topology and hierarchy. After straightforward fine-tuning, the LLaMA2 models exceeded ChatGPT-3.5 in mastering these aspects. Our dataset, dataset generation code, fine-tuned LoRA adapters can be accessed at https://github.com/xiefujing/LLM-osmAG-Comprehension.
There are two main barriers to using large language models (LLMs) in clinical reasoning. Firstly, while LLMs exhibit significant promise in Natural Language Processing (NLP) tasks, their performance in complex reasoning and planning falls short of expectations. Secondly, LLMs use uninterpretable methods to make clinical decisions that are fundamentally different from the clinician's cognitive processes. This leads to user distrust. In this paper, we present a multi-agent framework called ArgMed-Agents, which aims to enable LLM-based agents to make explainable clinical decision reasoning through interaction. ArgMed-Agents performs self-argumentation iterations via Argumentation Scheme for Clinical Discussion (a reasoning mechanism for modeling cognitive processes in clinical reasoning), and then constructs the argumentation process as a directed graph representing conflicting relationships. Ultimately, use symbolic solver to identify a series of rational and coherent arguments to support decision. We construct a formal model of ArgMed-Agents and present conjectures for theoretical guarantees. ArgMed-Agents enables LLMs to mimic the process of clinical argumentative reasoning by generating explanations of reasoning in a self-directed manner. The setup experiments show that ArgMed-Agents not only improves accuracy in complex clinical decision reasoning problems compared to other prompt methods, but more importantly, it provides users with decision explanations that increase their confidence.
The proliferation of mobile devices and social media has revolutionized content dissemination, with short-form video becoming increasingly prevalent. This shift has introduced the challenge of video reframing to fit various screen aspect ratios, a process that highlights the most compelling parts of a video. Traditionally, video reframing is a manual, time-consuming task requiring professional expertise, which incurs high production costs. A potential solution is to adopt some machine learning models, such as video salient object detection, to automate the process. However, these methods often lack generalizability due to their reliance on specific training data. The advent of powerful large language models (LLMs) open new avenues for AI capabilities. Building on this, we introduce Reframe Any Video Agent (RAVA), a LLM-based agent that leverages visual foundation models and human instructions to restructure visual content for video reframing. RAVA operates in three stages: perception, where it interprets user instructions and video content; planning, where it determines aspect ratios and reframing strategies; and execution, where it invokes the editing tools to produce the final video. Our experiments validate the effectiveness of RAVA in video salient object detection and real-world reframing tasks, demonstrating its potential as a tool for AI-powered video editing.
Planning is a crucial task for agents in task oriented dialogs (TODs). Human agents typically resolve user issues by following predefined workflows, decomposing workflow steps into actionable items, and performing actions by executing APIs in order; all of which require reasoning and planning. With the recent advances in LLMs, there have been increasing attempts to use them for task planning and API usage. However, the faithfulness of the plans to predefined workflows and API dependencies, is not guaranteed with LLMs. Moreover, workflows in real life are often custom-defined and prone to changes; hence, adaptation is desirable. To study this, we propose the problem of faithful planning in TODs that needs to resolve user intents by following predefined flows and preserving API dependencies. To solve this problem, we propose FLAP, a Flow-Adhering Planning algorithm based on constrained decoding with lookahead heuristic for LLMs. Our algorithm alleviates the need for finetuning LLMs using domain specific (plan/dependency) data, enables quick adaptation to predefined flows, and outperforms other decoding and prompting-based baselines. Further, our algorithm empowers smaller LLMs (7B) to perform at par larger LLMs (30B-40B).
Large language models (LLMs) are increasingly used in robotics, especially for high-level action planning. Meanwhile, many robotics applications involve human supervisors or collaborators. Hence, it is crucial for LLMs to generate socially acceptable actions that align with people's preferences and values. In this work, we test whether LLMs capture people's intuitions about behavior judgments and communication preferences in human-robot interaction (HRI) scenarios. For evaluation, we reproduce three HRI user studies, comparing the output of LLMs with that of real participants. We find that GPT-4 strongly outperforms other models, generating answers that correlate strongly with users' answers in two studies $\unicode{x2014}$ the first study dealing with selecting the most appropriate communicative act for a robot in various situations ($r_s$ = 0.82), and the second with judging the desirability, intentionality, and surprisingness of behavior ($r_s$ = 0.83). However, for the last study, testing whether people judge the behavior of robots and humans differently, no model achieves strong correlations. Moreover, we show that vision models fail to capture the essence of video stimuli and that LLMs tend to rate different communicative acts and behavior desirability higher than people.
Automatically interpreting CT scans can ease the workload of radiologists. However, this is challenging mainly due to the scarcity of adequate datasets and reference standards for evaluation. This study aims to bridge this gap by introducing a novel evaluation framework, named ``GPTRadScore''. This framework assesses the capabilities of multi-modal LLMs, such as GPT-4 with Vision (GPT-4V), Gemini Pro Vision, LLaVA-Med, and RadFM, in generating descriptions for prospectively-identified findings. By employing a decomposition technique based on GPT-4, GPTRadScore compares these generated descriptions with gold-standard report sentences, analyzing their accuracy in terms of body part, location, and type of finding. Evaluations demonstrated a high correlation with clinician assessments and highlighted its potential over traditional metrics, such as BLEU, METEOR, and ROUGE. Furthermore, to contribute to future studies, we plan to release a benchmark dataset annotated by clinicians. Using GPTRadScore, we found that while GPT-4V and Gemini Pro Vision fare better, their performance revealed significant areas for improvement, primarily due to limitations in the dataset used for training these models. To demonstrate this potential, RadFM was fine-tuned and it resulted in significant accuracy improvements: location accuracy rose from 3.41\% to 12.8\%, body part accuracy from 29.12\% to 53\%, and type accuracy from 9.24\% to 30\%, thereby validating our hypothesis.
We show that GPT-4's reasoning and planning capabilities extend to the 1993 first-person shooter Doom. This large language model (LLM) is able to run and play the game with only a few instructions, plus a textual description--generated by the model itself from screenshots--about the state of the game being observed. We find that GPT-4 can play the game to a passable degree: it is able to manipulate doors, combat enemies, and perform pathing. More complex prompting strategies involving multiple model calls provide better results. While further work is required to enable the LLM to play the game as well as its classical, reinforcement learning-based counterparts, we note that GPT-4 required no training, leaning instead on its own reasoning and observational capabilities. We hope our work pushes the boundaries on intelligent, LLM-based agents in video games. We conclude by discussing the ethical implications of our work.
While humans sometimes do show the capability of correcting their own erroneous guesses with self-critiquing, there seems to be no basis for that assumption in the case of LLMs.
Recently, there has been growing interest within the community regarding whether large language models are capable of planning or executing plans. However, most prior studies use LLMs to generate high-level plans for simplified scenarios lacking linguistic complexity and domain diversity, limiting analysis of their planning abilities. These setups constrain evaluation methods (e.g., predefined action space), architectural choices (e.g., only generative models), and overlook the linguistic nuances essential for realistic analysis. To tackle this, we present PARADISE, an abductive reasoning task using Q\&A format on practical procedural text sourced from wikiHow. It involves warning and tip inference tasks directly associated with goals, excluding intermediary steps, with the aim of testing the ability of the models to infer implicit knowledge of the plan solely from the given goal. Our experiments, utilizing fine-tuned language models and zero-shot prompting, reveal the effectiveness of task-specific small models over large language models in most scenarios. Despite advancements, all models fall short of human performance. Notably, our analysis uncovers intriguing insights, such as variations in model behavior with dropped keywords, struggles of BERT-family and GPT-4 with physical and abstract goals, and the proposed tasks offering valuable prior knowledge for other unseen procedural tasks. The PARADISE dataset and associated resources are publicly available for further research exploration with https://github.com/GGLAB-KU/paradise.
Large Language Models (LLMs) have demonstrated great potential in complex reasoning tasks, yet they fall short when tackling more sophisticated challenges, especially when interacting with environments through generating executable actions. This inadequacy primarily stems from the lack of built-in action knowledge in language agents, which fails to effectively guide the planning trajectories during task solving and results in planning hallucination. To address this issue, we introduce KnowAgent, a novel approach designed to enhance the planning capabilities of LLMs by incorporating explicit action knowledge. Specifically, KnowAgent employs an action knowledge base and a knowledgeable self-learning strategy to constrain the action path during planning, enabling more reasonable trajectory synthesis, and thereby enhancing the planning performance of language agents. Experimental results on HotpotQA and ALFWorld based on various backbone models demonstrate that KnowAgent can achieve comparable or superior performance to existing baselines. Further analysis indicates the effectiveness of KnowAgent in terms of planning hallucinations mitigation. Code is available in https://github.com/zjunlp/KnowAgent.
We study the problem of procedure planning in instructional videos, which aims to make a goal-oriented sequence of action steps given partial visual state observations. The motivation of this problem is to learn a structured and plannable state and action space. Recent works succeeded in sequence modeling of steps with only sequence-level annotations accessible during training, which overlooked the roles of states in the procedures. In this work, we point out that State CHangEs MAtter (SCHEMA) for procedure planning in instructional videos. We aim to establish a more structured state space by investigating the causal relations between steps and states in procedures. Specifically, we explicitly represent each step as state changes and track the state changes in procedures. For step representation, we leveraged the commonsense knowledge in large language models (LLMs) to describe the state changes of steps via our designed chain-of-thought prompting. For state change tracking, we align visual state observations with language state descriptions via cross-modal contrastive learning, and explicitly model the intermediate states of the procedure using LLM-generated state descriptions. Experiments on CrossTask, COIN, and NIV benchmark datasets demonstrate that our proposed SCHEMA model achieves state-of-the-art performance and obtains explainable visualizations.
Incident Response Planning (IRP) is essential for effective cybersecurity management, requiring detailed documentation (or playbooks) to guide security personnel during incidents. Yet, creating comprehensive IRPs is often hindered by challenges such as complex systems, high turnover rates, and legacy technologies lacking documentation. This paper argues that, despite these obstacles, the development, review, and refinement of IRPs can be significantly enhanced through the utilization of Large Language Models (LLMs) like ChatGPT. By leveraging LLMs for tasks such as drafting initial plans, suggesting best practices, and identifying documentation gaps, organizations can overcome resource constraints and improve their readiness for cybersecurity incidents. We discuss the potential of LLMs to streamline IRP processes, while also considering the limitations and the need for human oversight in ensuring the accuracy and relevance of generated content. Our findings contribute to the cybersecurity field by demonstrating a novel approach to enhancing IRP with AI technologies, offering practical insights for organizations seeking to bolster their incident response capabilities.
This paper introduces SceneCraft, a Large Language Model (LLM) Agent converting text descriptions into Blender-executable Python scripts which render complex scenes with up to a hundred 3D assets. This process requires complex spatial planning and arrangement. We tackle these challenges through a combination of advanced abstraction, strategic planning, and library learning. SceneCraft first models a scene graph as a blueprint, detailing the spatial relationships among assets in the scene. SceneCraft then writes Python scripts based on this graph, translating relationships into numerical constraints for asset layout. Next, SceneCraft leverages the perceptual strengths of vision-language foundation models like GPT-V to analyze rendered images and iteratively refine the scene. On top of this process, SceneCraft features a library learning mechanism that compiles common script functions into a reusable library, facilitating continuous self-improvement without expensive LLM parameter tuning. Our evaluation demonstrates that SceneCraft surpasses existing LLM-based agents in rendering complex scenes, as shown by its adherence to constraints and favorable human assessments. We also showcase the broader application potential of SceneCraft by reconstructing detailed 3D scenes from the Sintel movie and guiding a video generative model with generated scenes as intermediary control signal.
Large Language Models (LLMs) have shown great success as high-level planners for zero-shot game-playing agents. However, these agents are primarily evaluated on Minecraft, where long-term planning is relatively straightforward. In contrast, agents tested in dynamic robot environments face limitations due to simplistic environments with only a few objects and interactions. To fill this gap in the literature, we present NetPlay, the first LLM-powered zero-shot agent for the challenging roguelike NetHack. NetHack is a particularly challenging environment due to its diverse set of items and monsters, complex interactions, and many ways to die. NetPlay uses an architecture designed for dynamic robot environments, modified for NetHack. Like previous approaches, it prompts the LLM to choose from predefined skills and tracks past interactions to enhance decision-making. Given NetHack's unpredictable nature, NetPlay detects important game events to interrupt running skills, enabling it to react to unforeseen circumstances. While NetPlay demonstrates considerable flexibility and proficiency in interacting with NetHack's mechanics, it struggles with ambiguous task descriptions and a lack of explicit feedback. Our findings demonstrate that NetPlay performs best with detailed context information, indicating the necessity for dynamic methods in supplying context information for complex games such as NetHack.
As cities continue to burgeon, Urban Computing emerges as a pivotal discipline for sustainable development by harnessing the power of cross-domain data fusion from diverse sources (e.g., geographical, traffic, social media, and environmental data) and modalities (e.g., spatio-temporal, visual, and textual modalities). Recently, we are witnessing a rising trend that utilizes various deep-learning methods to facilitate cross-domain data fusion in smart cities. To this end, we propose the first survey that systematically reviews the latest advancements in deep learning-based data fusion methods tailored for urban computing. Specifically, we first delve into data perspective to comprehend the role of each modality and data source. Secondly, we classify the methodology into four primary categories: feature-based, alignment-based, contrast-based, and generation-based fusion methods. Thirdly, we further categorize multi-modal urban applications into seven types: urban planning, transportation, economy, public safety, society, environment, and energy. Compared with previous surveys, we focus more on the synergy of deep learning methods with urban computing applications. Furthermore, we shed light on the interplay between Large Language Models (LLMs) and urban computing, postulating future research directions that could revolutionize the field. We firmly believe that the taxonomy, progress, and prospects delineated in our survey stand poised to significantly enrich the research community. The summary of the comprehensive and up-to-date paper list can be found at https://github.com/yoshall/Awesome-Multimodal-Urban-Computing.
Large Language Models (LLMs) have demonstrated proficiency in utilizing various tools by coding, yet they face limitations in handling intricate logic and precise control. In embodied tasks, high-level planning is amenable to direct coding, while low-level actions often necessitate task-specific refinement, such as Reinforcement Learning (RL). To seamlessly integrate both modalities, we introduce a two-level hierarchical framework, RL-GPT, comprising a slow agent and a fast agent. The slow agent analyzes actions suitable for coding, while the fast agent executes coding tasks. This decomposition effectively focuses each agent on specific tasks, proving highly efficient within our pipeline. Our approach outperforms traditional RL methods and existing GPT agents, demonstrating superior efficiency. In the Minecraft game, it rapidly obtains diamonds within a single day on an RTX3090. Additionally, it achieves SOTA performance across all designated MineDojo tasks.
Planning for both immediate and long-term benefits becomes increasingly important in recommendation. Existing methods apply Reinforcement Learning (RL) to learn planning capacity by maximizing cumulative reward for long-term recommendation. However, the scarcity of recommendation data presents challenges such as instability and susceptibility to overfitting when training RL models from scratch, resulting in sub-optimal performance. In this light, we propose to leverage the remarkable planning capabilities over sparse data of Large Language Models (LLMs) for long-term recommendation. The key to achieving the target lies in formulating a guidance plan following principles of enhancing long-term engagement and grounding the plan to effective and executable actions in a personalized manner. To this end, we propose a Bi-level Learnable LLM Planner framework, which consists of a set of LLM instances and breaks down the learning process into macro-learning and micro-learning to learn macro-level guidance and micro-level personalized recommendation policies, respectively. Extensive experiments validate that the framework facilitates the planning ability of LLMs for long-term recommendation. Our code and data can be found at https://github.com/jizhi-zhang/BiLLP.
Comprehensive summaries of sessions enable an effective continuity in mental health counseling, facilitating informed therapy planning. Yet, manual summarization presents a significant challenge, diverting experts' attention from the core counseling process. This study evaluates the effectiveness of state-of-the-art Large Language Models (LLMs) in selectively summarizing various components of therapy sessions through aspect-based summarization, aiming to benchmark their performance. We introduce MentalCLOUDS, a counseling-component guided summarization dataset consisting of 191 counseling sessions with summaries focused on three distinct counseling components (aka counseling aspects). Additionally, we assess the capabilities of 11 state-of-the-art LLMs in addressing the task of component-guided summarization in counseling. The generated summaries are evaluated quantitatively using standard summarization metrics and verified qualitatively by mental health professionals. Our findings demonstrate the superior performance of task-specific LLMs such as MentalLlama, Mistral, and MentalBART in terms of standard quantitative metrics such as Rouge-1, Rouge-2, Rouge-L, and BERTScore across all aspects of counseling components. Further, expert evaluation reveals that Mistral supersedes both MentalLlama and MentalBART based on six parameters -- affective attitude, burden, ethicality, coherence, opportunity costs, and perceived effectiveness. However, these models share the same weakness by demonstrating a potential for improvement in the opportunity costs and perceived effectiveness metrics.
People often give instructions whose meaning is ambiguous without further context, expecting that their actions or goals will disambiguate their intentions. How can we build assistive agents that follow such instructions in a flexible, context-sensitive manner? This paper introduces cooperative language-guided inverse plan search (CLIPS), a Bayesian agent architecture for pragmatic instruction following and goal assistance. Our agent assists a human by modeling them as a cooperative planner who communicates joint plans to the assistant, then performs multimodal Bayesian inference over the human's goal from actions and language, using large language models (LLMs) to evaluate the likelihood of an instruction given a hypothesized plan. Given this posterior, our assistant acts to minimize expected goal achievement cost, enabling it to pragmatically follow ambiguous instructions and provide effective assistance even when uncertain about the goal. We evaluate these capabilities in two cooperative planning domains (Doors, Keys & Gems and VirtualHome), finding that CLIPS significantly outperforms GPT-4V, LLM-based literal instruction following and unimodal inverse planning in both accuracy and helpfulness, while closely matching the inferences and assistive judgments provided by human raters.
Effective incident management is pivotal for the smooth operation of enterprises-level cloud services. In order to expedite incident mitigation, service teams compile troubleshooting knowledge into Troubleshooting Guides (TSGs) accessible to on-call engineers (OCEs). While automated pipelines are enabled to resolve the most frequent and easy incidents, there still exist complex incidents that require OCEs' intervention. However, TSGs are often unstructured and incomplete, which requires manual interpretation by OCEs, leading to on-call fatigue and decreased productivity, especially among new-hire OCEs. In this work, we propose Nissist which leverages TSGs and incident mitigation histories to provide proactive suggestions, reducing human intervention. Leveraging Large Language Models (LLM), Nissist extracts insights from unstructured TSGs and historical incident mitigation discussions, forming a comprehensive knowledge base. Its multi-agent system design enhances proficiency in precisely discerning user queries, retrieving relevant information, and delivering systematic plans consecutively. Through our user case and experiment, we demonstrate that Nissist significant reduce Time to Mitigate (TTM) in incident mitigation, alleviating operational burdens on OCEs and improving service reliability. Our demo is available at https://aka.ms/nissist_demo.
In this work, we investigate the potential of large language models (LLMs) based agents to automate data science tasks, with the goal of comprehending task requirements, then building and training the best-fit machine learning models. Despite their widespread success, existing LLM agents are hindered by generating unreasonable experiment plans within this scenario. To this end, we present DS-Agent, a novel automatic framework that harnesses LLM agent and case-based reasoning (CBR). In the development stage, DS-Agent follows the CBR framework to structure an automatic iteration pipeline, which can flexibly capitalize on the expert knowledge from Kaggle, and facilitate consistent performance improvement through the feedback mechanism. Moreover, DS-Agent implements a low-resource deployment stage with a simplified CBR paradigm to adapt past successful solutions from the development stage for direct code generation, significantly reducing the demand on foundational capabilities of LLMs. Empirically, DS-Agent with GPT-4 achieves 100\% success rate in the development stage, while attaining 36\% improvement on average one pass rate across alternative LLMs in the deployment stage. In both stages, DS-Agent achieves the best rank in performance, costing \$1.60 and \$0.13 per run with GPT-4, respectively. Our data and code are open-sourced at https://github.com/guosyjlu/DS-Agent.
Participatory urban planning is the mainstream of modern urban planning that involves the active engagement of residents. However, the traditional participatory paradigm requires experienced planning experts and is often time-consuming and costly. Fortunately, the emerging Large Language Models (LLMs) have shown considerable ability to simulate human-like agents, which can be used to emulate the participatory process easily. In this work, we introduce an LLM-based multi-agent collaboration framework for participatory urban planning, which can generate land-use plans for urban regions considering the diverse needs of residents. Specifically, we construct LLM agents to simulate a planner and thousands of residents with diverse profiles and backgrounds. We first ask the planner to carry out an initial land-use plan. To deal with the different facilities needs of residents, we initiate a discussion among the residents in each community about the plan, where residents provide feedback based on their profiles. Furthermore, to improve the efficiency of discussion, we adopt a fishbowl discussion mechanism, where part of the residents discuss and the rest of them act as listeners in each round. Finally, we let the planner modify the plan based on residents' feedback. We deploy our method on two real-world regions in Beijing. Experiments show that our method achieves state-of-the-art performance in residents satisfaction and inclusion metrics, and also outperforms human experts in terms of service accessibility and ecology metrics.
Automated story generation has been one of the long-standing challenges in NLP. Among all dimensions of stories, suspense is very common in human-written stories but relatively under-explored in AI-generated stories. While recent advances in large language models (LLMs) have greatly promoted language generation in general, state-of-the-art LLMs are still unreliable when it comes to suspenseful story generation. We propose a novel iterative-prompting-based planning method that is grounded in two theoretical foundations of story suspense from cognitive psychology and narratology. This theory-grounded method works in a fully zero-shot manner and does not rely on any supervised story corpora. To the best of our knowledge, this paper is the first attempt at suspenseful story generation with LLMs. Extensive human evaluations of the generated suspenseful stories demonstrate the effectiveness of our method.
Recent advancements in large language models (LLMs) have revealed their potential for achieving autonomous agents possessing human-level intelligence. However, existing benchmarks for evaluating LLM Agents either use static datasets, potentially leading to data leakage or focus only on single-agent scenarios, overlooking the complexities of multi-agent interactions. There is a lack of a benchmark that evaluates the diverse capabilities of LLM agents in multi-agent, dynamic environments. To this end, we introduce LLMArena, a novel and easily extensible framework for evaluating the diverse capabilities of LLM in multi-agent dynamic environments. LLMArena encompasses seven distinct gaming environments, employing Trueskill scoring to assess crucial abilities in LLM agents, including spatial reasoning, strategic planning, numerical reasoning, risk assessment, communication, opponent modeling, and team collaboration. We conduct an extensive experiment and human evaluation among different sizes and types of LLMs, showing that LLMs still have a significant journey ahead in their development towards becoming fully autonomous agents, especially in opponent modeling and team collaboration. We hope LLMArena could guide future research towards enhancing these capabilities in LLMs, ultimately leading to more sophisticated and practical applications in dynamic, multi-agent settings. The code and data will be available.
Reinforcement learning (RL) has become the de facto standard practice for sequential decision-making problems by improving future acting policies with feedback. However, RL algorithms may require extensive trial-and-error interactions to collect useful feedback for improvement. On the other hand, recent developments in large language models (LLMs) have showcased impressive capabilities in language understanding and generation, yet they fall short in exploration and self-improvement capabilities for planning tasks, lacking the ability to autonomously refine their responses based on feedback. Therefore, in this paper, we study how the policy prior provided by the LLM can enhance the sample efficiency of RL algorithms. Specifically, we develop an algorithm named LINVIT that incorporates LLM guidance as a regularization factor in value-based RL, leading to significant reductions in the amount of data needed for learning, particularly when the difference between the ideal policy and the LLM-informed policy is small, which suggests that the initial policy is close to optimal, reducing the need for further exploration. Additionally, we present a practical algorithm SLINVIT that simplifies the construction of the value function and employs subgoals to reduce the search complexity. Our experiments across three interactive environments ALFWorld, InterCode, and BlocksWorld demonstrate that our method achieves state-of-the-art success rates and also surpasses previous RL and LLM approaches in terms of sample efficiency. Our code is available at https://github.com/agentification/Language-Integrated-VI.
This groundbreaking study explores the expanse of Large Language Models (LLMs), such as Generative Pre-Trained Transformer (GPT) and Bidirectional Encoder Representations from Transformers (BERT) across varied domains ranging from technology, finance, healthcare to education. Despite their established prowess in Natural Language Processing (NLP), these LLMs have not been systematically examined for their impact on domains such as fitness, and holistic well-being, urban planning, climate modelling as well as disaster management. This review paper, in addition to furnishing a comprehensive analysis of the vast expanse and extent of LLMs' utility in diverse domains, recognizes the research gaps and realms where the potential of LLMs is yet to be harnessed. This study uncovers innovative ways in which LLMs can leave a mark in the fields like fitness and wellbeing, urban planning, climate modelling and disaster response which could inspire future researches and applications in the said avenues.
Large Language Model (LLM) Agents have recently garnered increasing interest yet they are limited in their ability to learn from trial and error, a key element of intelligent behavior. In this work, we argue that the capacity to learn new actions from experience is fundamental to the advancement of learning in LLM agents. While humans naturally expand their action spaces and develop skills through experiential learning, LLM agents typically operate within fixed action spaces, limiting their potential for growth. To address these challenges, our study explores open-action learning for language agents. We introduce a framework LearnAct with an iterative learning strategy to create and improve actions in the form of Python functions. In each iteration, LLM revises and updates the currently available actions based on the errors identified in unsuccessful training tasks, thereby enhancing action effectiveness. Our experimental evaluations across Robotic Planning and Alfworld environments reveal that after learning on a few training task instances, our approach to open-action learning markedly improves agent performance for the type of task (by 32 percent in AlfWorld compared to ReAct+Reflexion, for instance) highlighting the importance of experiential action learning in the development of more intelligent LLM agents.
There is a growing need for Large Language Models (LLMs) to effectively use tools and external Application Programming Interfaces (APIs) to plan and complete tasks. As such, there is tremendous interest in methods that can acquire sufficient quantities of train and test data that involve calls to tools / APIs. Two lines of research have emerged as the predominant strategies for addressing this challenge. The first has focused on synthetic data generation techniques, while the second has involved curating task-adjacent datasets which can be transformed into API / Tool-based tasks. In this paper, we focus on the task of identifying, curating, and transforming existing datasets and, in turn, introduce API-BLEND, a large corpora for training and systematic testing of tool-augmented LLMs. The datasets mimic real-world scenarios involving API-tasks such as API / tool detection, slot filling, and sequencing of the detected APIs. We demonstrate the utility of the API-BLEND dataset for both training and benchmarking purposes.
This paper addresses task planning problems for language-instructed robot teams. Tasks are expressed in natural language (NL), requiring the robots to apply their capabilities at various locations and semantic objects. Several recent works have addressed similar planning problems by leveraging pre-trained Large Language Models (LLMs) to design effective multi-robot plans. However, these approaches lack performance guarantees. To address this challenge, we introduce a new distributed LLM-based planner, called S-ATLAS for Safe plAnning for Teams of Language-instructed AgentS, that is capable of achieving user-defined mission success rates. This is accomplished by leveraging conformal prediction (CP), a distribution-free uncertainty quantification tool in black-box models. CP allows the proposed multi-robot planner to reason about its inherent uncertainty in a distributed fashion, enabling robots to make individual decisions when they are sufficiently certain and seek help otherwise. We show, both theoretically and empirically, that the proposed planner can achieve user-specified task success rates, assuming successful plan execution, while minimizing the overall number of help requests. We provide comparative experiments against related works showing that our method is significantly more computational efficient and achieves lower help rates. The advantage of our algorithm over baselines becomes more pronounced with increasing robot team size.
Web agents powered by Large Language Models (LLMs) have demonstrated remarkable abilities in planning and executing multi-step interactions within complex web-based environments, fulfilling a wide range of web navigation tasks. Despite these advancements, the potential for LLM-powered agents to effectively engage with sequential user instructions in real-world scenarios has not been fully explored. In this work, we introduce a new task of Conversational Web Navigation, which necessitates sophisticated interactions that span multiple turns with both the users and the environment, supported by a specially developed dataset named Multi-Turn Mind2Web (MT-Mind2Web). To tackle the limited context length of LLMs and the context-dependency issue of the conversational tasks, we further propose a novel framework, named self-reflective memory-augmented planning (Self-MAP), which employs memory utilization and self-reflection techniques. Extensive experiments are conducted to benchmark the MT-Mind2Web dataset, and validate the effectiveness of the proposed method.
Large Language Models (LLMs) have recently showcased remarkable generalizability in various domains. Despite their extensive knowledge, LLMs still face challenges in efficiently utilizing encoded knowledge to develop accurate and logical reasoning processes. To mitigate this problem, we introduced Hint-before-Solving Prompting (HSP), which guides the model to generate hints (e.g., specific knowledge or key ideas) for solving the problem and then generate solutions containing intermediate reasoning steps. Since HSP is orthogonal to prompting methods (e.g., Chain-of-Thought (CoT)), we applied HSP to CoT, Least-to-Most, Plan-and-Solve, and Standard promptings. The results of extensive experiments on 6 reasoning benchmarks and 4 open-source LLMs demonstrate that HSP can effectively improve the accuracy of reasoning tasks: (1) By applying high-quality hint-enhanced HSP to CoT prompting, Llama2-70B-Chat shows an improvement of 9.7. (2) Beyond exploring training-free LLM capabilities, we built the HSPMATH dataset based on HSP and fine-tuned Llemma-7B, reaching 64.3 accuracy, surpassing GPT-3.5 and WizardMath-13B. We make our code and dataset publicly available at \url{https://github.com/jinlanfu/HSP}.
Recently, numerous new benchmarks have been established to evaluate the performance of large language models (LLMs) via either computing a holistic score or employing another LLM as a judge. However, these approaches suffer from data leakage due to the open access of the benchmark and inflexible evaluation process. To address this issue, we introduce $\textbf{TreeEval}$, a benchmark-free evaluation method for LLMs that let a high-performance LLM host an irreproducible evaluation session and essentially avoids the data leakage. Moreover, this LLM performs as an examiner to raise up a series of questions under a topic with a tree planing strategy, which considers the current evaluation status to decide the next question generation and ensures the completeness and efficiency of the evaluation process. We evaluate $6$ models of different parameter sizes, including $7$B, $13$B, and $33$B, and ultimately achieved the highest correlation coefficient with AlpacaEval2.0 using only around $45$ questions. We also conduct more analysis to show the robustness and reliability of TreeEval. Our code can be accessed via the provided https://github.com/Ashura5/TreeEval.
In recent developments within the research community, the integration of Large Language Models (LLMs) in creating fully autonomous agents has garnered significant interest. Despite this, LLM-based agents frequently demonstrate notable shortcomings in adjusting to dynamic environments and fully grasping human needs. In this work, we introduce the problem of LLM-based human-agent collaboration for complex task-solving, exploring their synergistic potential. In addition, we propose a Reinforcement Learning-based Human-Agent Collaboration method, ReHAC. This approach includes a policy model designed to determine the most opportune stages for human intervention within the task-solving process. We construct a human-agent collaboration dataset to train this policy model in an offline reinforcement learning environment. Our validation tests confirm the model's effectiveness. The results demonstrate that the synergistic efforts of humans and LLM-based agents significantly improve performance in complex tasks, primarily through well-planned, limited human intervention. Datasets and code are available at: https://github.com/XueyangFeng/ReHAC.
Existing text-to-image models still struggle to generate images of multiple objects, especially in handling their spatial positions, relative sizes, overlapping, and attribute bindings. To efficiently address these challenges, we develop a training-free Multimodal-LLM agent (MuLan), as a human painter, that can progressively generate multi-object with intricate planning and feedback control. MuLan harnesses a large language model (LLM) to decompose a prompt to a sequence of sub-tasks, each generating only one object by stable diffusion, conditioned on previously generated objects. Unlike existing LLM-grounded methods, MuLan only produces a high-level plan at the beginning while the exact size and location of each object are determined upon each sub-task by an LLM and attention guidance. Moreover, MuLan adopts a vision-language model (VLM) to provide feedback to the image generated in each sub-task and control the diffusion model to re-generate the image if it violates the original prompt. Hence, each model in every step of MuLan only needs to address an easy sub-task it is specialized for. The multi-step process also allows human users to monitor the generation process and make preferred changes at any intermediate step via text prompts, thereby improving the human-AI collaboration experience. We collect 200 prompts containing multi-objects with spatial relationships and attribute bindings from different benchmarks to evaluate MuLan. The results demonstrate the superiority of MuLan in generating multiple objects over baselines and its creativity when collaborating with human users. The code is available at https://github.com/measure-infinity/mulan-code.
We give a model-based agent that builds a Python program representing its knowledge of the world based on its interactions with the environment. The world model tries to explain its interactions, while also being optimistic about what reward it can achieve. We define this optimism as a logical constraint between a program and a planner. We study our agent on gridworlds, and on task planning, finding our approach is more sample-efficient compared to deep RL, more compute-efficient compared to ReAct-style agents, and that it can transfer its knowledge across environments by editing its code.
Considering the challenges faced by large language models (LLMs) in logical reasoning and planning, prior efforts have sought to augment LLMs with access to external solvers. While progress has been made on simple reasoning problems, solving classical constraint satisfaction problems, such as the Boolean Satisfiability Problem (SAT) and Graph Coloring Problem (GCP), remains difficult for off-the-shelf solvers due to their intricate expressions and exponential search spaces. In this paper, we propose a novel differential logic layer-aided language modeling (DiLA) approach, where logical constraints are integrated into the forward and backward passes of a network layer, to provide another option for LLM tool learning. In DiLA, LLM aims to transform the language description to logic constraints and identify initial solutions of the highest quality, while the differential logic layer focuses on iteratively refining the LLM-prompted solution. Leveraging the logic layer as a bridge, DiLA enhances the logical reasoning ability of LLMs on a range of reasoning problems encoded by Boolean variables, guaranteeing the efficiency and correctness of the solution process. We evaluate the performance of DiLA on two classic reasoning problems and empirically demonstrate its consistent outperformance against existing prompt-based and solver-aided approaches.
The discharge summary is a one of critical documents in the patient journey, encompassing all events experienced during hospitalization, including multiple visits, medications, tests, surgery/procedures, and admissions/discharge. Providing a summary of the patient's progress is crucial, as it significantly influences future care and planning. Consequently, clinicians face the laborious and resource-intensive task of manually collecting, organizing, and combining all the necessary data for a discharge summary. Therefore, we propose "NOTE", which stands for "Notable generation Of patient Text summaries through an Efficient approach based on direct preference optimization". NOTE is based on Medical Information Mart for Intensive Care- III dataset and summarizes a single hospitalization of a patient. Patient events are sequentially combined and used to generate a discharge summary for each hospitalization. In the present circumstances, large language models' application programming interfaces (LLMs' APIs) are widely available, but importing and exporting medical data presents significant challenges due to privacy protection policies in healthcare institutions. Moreover, to ensure optimal performance, it is essential to implement a lightweight model for internal server or program within the hospital. Therefore, we utilized DPO and parameter efficient fine tuning (PEFT) techniques to apply a fine-tuning method that guarantees superior performance. To demonstrate the practical application of the developed NOTE, we provide a webpage-based demonstration software. In the future, we will aim to deploy the software available for actual use by clinicians in hospital. NOTE can be utilized to generate various summaries not only discharge summaries but also throughout a patient's journey, thereby alleviating the labor-intensive workload of clinicians and aiming for increased efficiency.
Plan synthesis aims to generate a course of actions or policies to transit given initial states to goal states, provided domain models that could be designed by experts or learnt from training data or interactions with the world. Intrigued by the claims of emergent planning capabilities in large language models (LLMs), works have been proposed to investigate the planning effectiveness of LLMs, without considering any utilization of off-the-shelf planning techniques in LLMs. In this paper, we aim to further study the insight of the planning capability of LLMs by investigating the roles of LLMs in off-the-shelf planning frameworks. To do this, we investigate the effectiveness of embedding LLMs into one of the well-known planning frameworks, graph-based planning, proposing a novel LLMs-based planning framework with LLMs embedded in two levels of planning graphs, i.e., mutual constraints generation level and constraints solving level. We empirically exhibit the effectiveness of our proposed framework in various planning domains.
Addressing the disparity between forecasts and actual results can enable individuals to expand their thought processes and stimulate self-reflection, thus promoting accurate planning. In this research, we present **PreAct**, an agent framework that integrates **pre**diction, **rea**soning, and **act**ion. By utilizing the information derived from predictions, the large language model (LLM) agent can provide a wider range and more strategically focused reasoning. This leads to more efficient actions that aid the agent in accomplishing intricate tasks. Our experimental results show that PreAct surpasses the ReAct method in completing complex tasks and that PreAct's performance can be further improved when paired with other memory or selection strategy techniques. We presented the model with varying quantities of historical predictions and discovered that these predictions consistently enhance LLM planning.The variances in single-step reasoning between PreAct and ReAct indicate that PreAct indeed has benefits in terms of diversity and strategic orientation over ReAct.
Enabling mobile robots to follow complex natural language instructions is an important yet challenging problem. People want to flexibly express constraints, refer to arbitrary landmarks and verify behavior when instructing robots. Conversely, robots must disambiguate human instructions into specifications and ground instruction referents in the real world. We propose Language Instruction grounding for Motion Planning (LIMP), an approach that enables robots to verifiably follow expressive and complex open-ended instructions in real-world environments without prebuilt semantic maps. LIMP constructs a symbolic instruction representation that reveals the robot's alignment with an instructor's intended motives and affords the synthesis of robot behaviors that are correct-by-construction. We perform a large scale evaluation and demonstrate our approach on 150 instructions in five real-world environments showing the generality of our approach and the ease of deployment in novel unstructured domains. In our experiments, LIMP performs comparably with state-of-the-art LLM task planners and LLM code-writing planners on standard open vocabulary tasks and additionally achieves 79\% success rate on complex spatiotemporal instructions while LLM and Code-writing planners both achieve 38\%. See supplementary materials and demo videos at https://robotlimp.github.io
Planning is a fundamental task in artificial intelligence that involves finding a sequence of actions that achieve a specified goal in a given environment. Large language models (LLMs) are increasingly used for applications that require planning capabilities, such as web or embodied agents. In line with recent studies, we demonstrate through experimentation that LLMs lack necessary skills required for planning. Based on these observations, we advocate for the potential of a hybrid approach that combines LLMs with classical planning methodology. Then, we introduce SimPlan, a novel hybrid-method, and evaluate its performance in a new challenging setup. Our extensive experiments across various planning domains demonstrate that SimPlan significantly outperforms existing LLM-based planners.
In this paper, we examine how large language models (LLMs) solve multi-step problems under a language agent framework with three components: a generator, a discriminator, and a planning method. We investigate the practical utility of two advanced planning methods, iterative correction and tree search. We present a comprehensive analysis of how discrimination accuracy affects the overall performance of agents when using these two methods or a simpler method, re-ranking. Experiments on two tasks, text-to-SQL parsing and mathematical reasoning, show that: (1) advanced planning methods demand discriminators with at least 90% accuracy to achieve significant improvements over re-ranking; (2) current LLMs' discrimination abilities have not met the needs of advanced planning methods to achieve such improvements; (3) with LLM-based discriminators, advanced planning methods may not adequately balance accuracy and efficiency. For example, compared to the other two methods, tree search is at least 10--20 times slower but leads to negligible performance gains, which hinders its real-world applications. Code and data are available at https://github.com/OSU-NLP-Group/llm-planning-eval.
Recent advances in task planning leverage Large Language Models (LLMs) to improve generalizability by combining such models with classical planning algorithms to address their inherent limitations in reasoning capabilities. However, these approaches face the challenge of dynamically capturing the initial state of the task planning problem. To alleviate this issue, we propose AutoGPT+P, a system that combines an affordance-based scene representation with a planning system. Affordances encompass the action possibilities of an agent on the environment and objects present in it. Thus, deriving the planning domain from an affordance-based scene representation allows symbolic planning with arbitrary objects. AutoGPT+P leverages this representation to derive and execute a plan for a task specified by the user in natural language. In addition to solving planning tasks under a closed-world assumption, AutoGPT+P can also handle planning with incomplete information, e. g., tasks with missing objects by exploring the scene, suggesting alternatives, or providing a partial plan. The affordance-based scene representation combines object detection with an automatically generated object-affordance-mapping using ChatGPT. The core planning tool extends existing work by automatically correcting semantic and syntactic errors. Our approach achieves a success rate of 98%, surpassing the current 81% success rate of the current state-of-the-art LLM-based planning method SayCan on the SayCan instruction set. Furthermore, we evaluated our approach on our newly created dataset with 150 scenarios covering a wide range of complex tasks with missing objects, achieving a success rate of 79% on our dataset. The dataset and the code are publicly available at https://git.h2t.iar.kit.edu/birr/autogpt-p-standalone.
Large Language Models (LLMs) and Large Multi-modality Models (LMMs) have demonstrated remarkable decision masking capabilities on a variety of tasks. However, they inherently operate planning within the language space, lacking the vision and spatial imagination ability. In contrast, humans utilize both left and right hemispheres of the brain for language and visual planning during the thinking process. Therefore, we introduce a novel vision-language planning framework in this work to perform concurrent visual and language planning for tasks with inputs of any form. Our framework incorporates visual planning to capture intricate environmental details, while language planning enhances the logical coherence of the overall system. We evaluate the effectiveness of our framework across vision-language tasks, vision-only tasks, and language-only tasks. The results demonstrate the superior performance of our approach, indicating that the integration of visual and language planning yields better contextually aware task execution.
The discovery of new catalysts is essential for the design of new and more efficient chemical processes in order to transition to a sustainable future. We introduce an AI-guided computational screening framework unifying linguistic reasoning with quantum-chemistry based feedback from 3D atomistic representations. Our approach formulates catalyst discovery as an uncertain environment where an agent actively searches for highly effective catalysts via the iterative combination of large language model (LLM)-derived hypotheses and atomistic graph neural network (GNN)-derived feedback. Identified catalysts in intermediate search steps undergo structural evaluation based on spatial orientation, reaction pathways, and stability. Scoring functions based on adsorption energies and reaction energy barriers steer the exploration in the LLM's knowledge space toward energetically favorable, high-efficiency catalysts. We introduce planning methods that automatically guide the exploration without human input, providing competitive performance against expert-enumerated chemical descriptor-based implementations. By integrating language-guided reasoning with computational chemistry feedback, our work pioneers AI-accelerated, trustworthy catalyst discovery.
Large language models hold significant potential for integrating various data types, such as text documents and database records, for advanced analytics. However, blending text and numerical data presents substantial challenges. LLMs need to process and cross-reference entities and numbers, handle data inconsistencies and redundancies, and develop planning capabilities such as building a working memory for managing complex data queries. In this paper, we introduce four novel tasks centered around sports data analytics to evaluate the numerical reasoning and information fusion capabilities of LLMs. These tasks involve providing LLMs with detailed, play-by-play sports game descriptions, then challenging them with adversarial scenarios such as new game rules, longer durations, scrambled narratives, and analyzing key statistics in game summaries. We conduct extensive experiments on NBA and NFL games to assess the performance of LLMs on these tasks. Our benchmark, SportsMetrics, introduces a new mechanism for assessing LLMs' numerical reasoning and fusion skills.
Video creation has become increasingly popular, yet the expertise and effort required for editing often pose barriers to beginners. In this paper, we explore the integration of large language models (LLMs) into the video editing workflow to reduce these barriers. Our design vision is embodied in LAVE, a novel system that provides LLM-powered agent assistance and language-augmented editing features. LAVE automatically generates language descriptions for the user's footage, serving as the foundation for enabling the LLM to process videos and assist in editing tasks. When the user provides editing objectives, the agent plans and executes relevant actions to fulfill them. Moreover, LAVE allows users to edit videos through either the agent or direct UI manipulation, providing flexibility and enabling manual refinement of agent actions. Our user study, which included eight participants ranging from novices to proficient editors, demonstrated LAVE's effectiveness. The results also shed light on user perceptions of the proposed LLM-assisted editing paradigm and its impact on users' creativity and sense of co-creation. Based on these findings, we propose design implications to inform the future development of agent-assisted content editing.
The emergence of Large Language Models (LLMs) like ChatGPT has inspired the development of LLM-based agents capable of addressing complex, real-world tasks. However, these agents often struggle during task execution due to methodological constraints, such as error propagation and limited adaptability. To address this issue, we propose a multi-agent framework based on dynamic Task Decomposition and Agent Generation (TDAG). This framework dynamically decomposes complex tasks into smaller subtasks and assigns each to a specifically generated subagent, thereby enhancing adaptability in diverse and unpredictable real-world tasks. Simultaneously, existing benchmarks often lack the granularity needed to evaluate incremental progress in complex, multi-step tasks. In response, we introduce ItineraryBench in the context of travel planning, featuring interconnected, progressively complex tasks with a fine-grained evaluation system. ItineraryBench is designed to assess agents' abilities in memory, planning, and tool usage across tasks of varying complexity. Our experimental results reveal that TDAG significantly outperforms established baselines, showcasing its superior adaptability and context awareness in complex task scenarios.
While Large Language Models (LLMs) have demonstrated enhanced capabilities in function-calling, these advancements primarily rely on accessing the functions' responses. This methodology is practical for simpler APIs but faces scalability issues with irreversible APIs that significantly impact the system, such as a database deletion API. Similarly, processes requiring extensive time for each API call and those necessitating forward planning, like automated action pipelines, present complex challenges. Furthermore, scenarios often arise where a generalized approach is needed because algorithms lack direct access to the specific implementations of these functions or secrets to use them. Traditional tool planning methods are inadequate in these cases, compelling the need to operate within black-box environments. Unlike their performance in tool manipulation, LLMs excel in black-box tasks, such as program synthesis. Therefore, we harness the program synthesis capabilities of LLMs to strategize tool usage in black-box settings, ensuring solutions are verified prior to implementation. We introduce TOPGUN, an ingeniously crafted approach leveraging program synthesis for black box tool planning. Accompanied by SwissNYF, a comprehensive suite that integrates black-box algorithms for planning and verification tasks, addressing the aforementioned challenges and enhancing the versatility and effectiveness of LLMs in complex API interactions. The public code for SwissNYF is available at https://github.com/iclr-dummy-user/SwissNYF.
The construction industry is a vital sector of the global economy, but it faces many productivity challenges in various processes, such as design, planning, procurement, inspection, and maintenance. Generative artificial intelligence (AI), which can create novel and realistic data or content, such as text, image, video, or code, based on some input or prior knowledge, offers innovative and disruptive solutions to address these challenges. However, there is a gap in the literature on the current state, opportunities, and challenges of generative AI in the construction industry. This study aims to fill this gap by providing a state-of-the-art analysis of generative AI in construction, with three objectives: (1) to review and categorize the existing and emerging generative AI opportunities and challenges in the construction industry; (2) to propose a framework for construction firms to build customized generative AI solutions using their own data, comprising steps such as data collection, dataset curation, training custom large language model (LLM), model evaluation, and deployment; and (3) to demonstrate the framework via a case study of developing a generative model for querying contract documents. The results show that retrieval augmented generation (RAG) improves the baseline LLM by 5.2, 9.4, and 4.8% in terms of quality, relevance, and reproducibility. This study provides academics and construction professionals with a comprehensive analysis and practical framework to guide the adoption of generative AI techniques to enhance productivity, quality, safety, and sustainability across the construction industry.
The powerful reasoning capabilities of large language models (LLMs) have brought revolutionary changes to many fields, but their performance in human behaviour generation has not yet been extensively explored. This gap likely emerges because the internal processes governing behavioral intentions cannot be solely explained by abstract reasoning. Instead, they are also influenced by a multitude of factors, including social norms and personal preference. Inspired by the Theory of Planned Behaviour (TPB), we develop a LLM workflow named Chain-of-Planned Behaviour (CoPB) for mobility behaviour generation, which reflects the important spatio-temporal dynamics of human activities. Through exploiting the cognitive structures of attitude, subjective norms, and perceived behaviour control in TPB, CoPB significantly enhance the ability of LLMs to reason the intention of next movement. Specifically, CoPB substantially reduces the error rate of mobility intention generation from 57.8% to 19.4%. To improve the scalability of the proposed CoPB workflow, we further explore the synergy between LLMs and mechanistic models. We find mechanistic mobility models, such as gravity model, can effectively map mobility intentions to physical mobility behaviours. The strategy of integrating CoPB with gravity model can reduce the token cost by 97.7% and achieve better performance simultaneously. Besides, the proposed CoPB workflow can facilitate GPT-4-turbo to automatically generate high quality labels for mobility behavior reasoning. We show such labels can be leveraged to fine-tune the smaller-scale, open source LLaMA 3-8B, which significantly reduces usage costs without sacrificing the quality of the generated behaviours.
With the widespread adoption of large language models (LLMs) in numerous applications, the challenge of factuality and the propensity for hallucinations has emerged as a significant concern. To address this issue, particularly in retrieval-augmented in-context learning, we introduce the hierarchical graph of thoughts (HGOT), a structured, multi-layered graph approach designed to enhance the retrieval of pertinent passages during in-context learning. The framework utilizes the emergent planning capabilities of LLMs, employing the divide-and-conquer strategy to break down complex queries into manageable sub-queries. It refines self-consistency majority voting for answer selection, which incorporates the recently proposed citation recall and precision metrics to assess the quality of thoughts, linking an answer's credibility intrinsically to the thought's quality. This methodology introduces a weighted system in majority voting, prioritizing answers based on the citation quality of their thoughts. Additionally, we propose a scoring mechanism for evaluating retrieved passages, considering factors such as citation frequency and quality, self-consistency confidence, and the retrieval module's ranking. Experiments indicate that HGOT excels as a versatile approach, outperforming competing models in FEVER by up to $7\%$ and matching leading models such as Retrieve-then-Read in Open-SQuAD, and DSP in HotPotQA, demonstrating its efficacy in enhancing LLMs' factuality.
Planning algorithms decompose complex problems into intermediate steps that can be sequentially executed by robots to complete tasks. Recent works have employed Large Language Models (LLMs) for task planning, using natural language to generate robot policies in both simulation and real-world environments. LLMs like GPT-4 have shown promising results in generalizing to unseen tasks, but their applicability is limited due to hallucinations caused by insufficient grounding in the robot environment. The robustness of LLMs in task planning can be enhanced with environmental state information and feedback. In this paper, we introduce a novel approach to task planning that utilizes two separate LLMs for high-level planning and low-level control, improving task-related success rates and goal condition recall. Our algorithm, \textit{BrainBody-LLM}, draws inspiration from the human neural system, emulating its brain-body architecture by dividing planning across two LLMs in a structured, hierarchical manner. BrainBody-LLM implements a closed-loop feedback mechanism, enabling learning from simulator errors to resolve execution errors in complex settings. We demonstrate the successful application of BrainBody-LLM in the VirtualHome simulation environment, achieving a 29\% improvement in task-oriented success rates over competitive baselines with the GPT-4 backend. Additionally, we evaluate our algorithm on seven complex tasks using a realistic physics simulator and the Franka Research 3 robotic arm, comparing it with various state-of-the-art LLMs. Our results show advancements in the reasoning capabilities of recent LLMs, which enable them to learn from raw simulator/controller errors to correct plans, making them highly effective in robotic task planning.
When creating policies, plans, or designs for people, it is challenging for designers to foresee all of the ways in which people may reason and behave. Recently, Large Language Models (LLMs) have been shown to be able to simulate human reasoning. We extend this work by measuring LLMs ability to simulate strategic reasoning in the ultimatum game, a classic economics bargaining experiment. Experimental evidence shows human strategic reasoning is complex; people will often choose to punish other players to enforce social norms even at personal expense. We test if LLMs can replicate this behavior in simulation, comparing two structures: single LLMs and multi-agent systems. We compare their abilities to (1) simulate human-like reasoning in the ultimatum game, (2) simulate two player personalities, greedy and fair, and (3) create robust strategies that are logically complete and consistent with personality. Our evaluation shows that multi-agent systems are more accurate than single LLMs (88 percent vs. 50 percent) in simulating human reasoning and actions for personality pairs. Thus, there is potential to use LLMs to simulate human strategic reasoning to help decision and policy-makers perform preliminary explorations of how people behave in systems.
Large language models (LLMs) have recently received considerable attention as alternative solutions for task planning. However, comparing the performance of language-oriented task planners becomes difficult, and there exists a dearth of detailed exploration regarding the effects of various factors such as pre-trained model selection and prompt construction. To address this, we propose a benchmark system for automatically quantifying performance of task planning for home-service embodied agents. Task planners are tested on two pairs of datasets and simulators: 1) ALFRED and AI2-THOR, 2) an extension of Watch-And-Help and VirtualHome. Using the proposed benchmark system, we perform extensive experiments with LLMs and prompts, and explore several enhancements of the baseline planner. We expect that the proposed benchmark tool would accelerate the development of language-oriented task planners.
There has been considerable divergence of opinion on the reasoning abilities of Large Language Models (LLMs). While the initial optimism that reasoning might emerge automatically with scale has been tempered thanks to a slew of counterexamples--ranging from multiplication to simple planning--there persists a wide spread belief that LLMs can self-critique and improve their own solutions in an iterative fashion. This belief seemingly rests on the assumption that verification of correctness should be easier than generation--a rather classical argument from computational complexity--which should be irrelevant to LLMs to the extent that what they are doing is approximate retrieval. In this paper, we set out to systematically investigate the effectiveness of iterative prompting in the context of reasoning and planning. We present a principled empirical study of the performance of GPT-4 in three domains: Game of 24, Graph Coloring, and STRIPS planning. We experiment both with the model critiquing its own answers and with an external correct reasoner verifying proposed solutions. In each case, we analyze whether the content of criticisms actually affects bottom line performance, and whether we can ablate elements of the augmented system without losing performance. We observe significant performance collapse with self-critique and significant performance gains with sound external verification. We also note that merely re-prompting with a sound verifier maintains most of the benefits of more involved setups.
Treatment planning is currently a patient specific, time-consuming, and resource demanding task in radiotherapy. Dose-volume histogram (DVH) prediction plays a critical role in automating this process. The geometric relationship between DVHs in radiotherapy plans and organs-at-risk (OAR) and planning target volume (PTV) has been well established. This study explores the potential of deep learning models for predicting DVHs using images and subsequent human intervention facilitated by a large-language model (LLM) to enhance the planning quality. We propose a pipeline to convert unstructured images to a structured graph consisting of image-patch nodes and dose nodes. A novel Dose Graph Neural Network (DoseGNN) model is developed for predicting DVHs from the structured graph. The proposed DoseGNN is enhanced with the LLM to encode massive knowledge from prescriptions and interactive instructions from clinicians. In this study, we introduced an online human-AI collaboration (OHAC) system as a practical implementation of the concept proposed for the automation of intensity-modulated radiotherapy (IMRT) planning. In comparison to the widely-employed DL models used in radiotherapy, DoseGNN achieved mean square errors that were 80$\%$, 76$\%$ and 41.0$\%$ of those predicted by Swin U-Net Transformer, 3D U-Net CNN and vanilla MLP, respectively. Moreover, the LLM-empowered DoseGNN model facilitates seamless adjustment to treatment plans through interaction with clinicians using natural language.
With the release of OpenAI's ChatGPT, the field of large language models (LLM) saw an increase of academic interest in GPT based chat assistants. In the next few months multiple accesible large language models were released that included Meta's LLama models and Mistral AI's Mistral and Mixtral MoE models. These models are available openly for a wide array of purposes with a wide spectrum of licenses. These LLMs have found their use in a different number of fields like code development, SQL generation etc. In this work we propose our plan to explore the applicability of large language model in the domain of network security. We plan to create Sentinel, a LLM, to analyse network packet contents and pass a judgment on it's threat level. This work is a preliminary report that will lay our plan for our future endeavors.
We study the problem of generating plans for given natural language planning task requests. On one hand, LLMs excel at natural language processing but do not perform well on planning. On the other hand, classical planning tools excel at planning tasks but require input in a structured language such as the Planning Domain Definition Language (PDDL). We leverage the strengths of both the techniques by using an LLM for generating the PDDL representation (task PDDL) of planning task requests followed by using a classical planner for computing a plan. Unlike previous approaches that use LLMs for generating task PDDLs directly, our approach comprises of (a) translate: using an LLM only for generating a logically interpretable intermediate representation of natural language task description, (b) infer: deriving additional logically dependent information from the intermediate representation using a logic reasoner (currently, Answer Set Programming solver), and (c) compile: generating the target task PDDL from the base and inferred information. We observe that using an LLM to only output the intermediate representation significantly reduces LLM errors. Consequently, TIC approach achieves, for at least one LLM, high accuracy on task PDDL generation for all seven domains of our evaluation dataset.
Large language models (LLMs) have empowered intelligent agents to execute intricate tasks within domain-specific software such as browsers and games. However, when applied to general-purpose software systems like operating systems, LLM agents face three primary challenges. Firstly, the action space is vast and dynamic, posing difficulties for LLM agents to maintain an up-to-date understanding and deliver accurate responses. Secondly, real-world tasks often require inter-application cooperation}, demanding farsighted planning from LLM agents. Thirdly, agents need to identify optimal solutions aligning with user constraints, such as security concerns and preferences. These challenges motivate AndroidArena, an environment and benchmark designed to evaluate LLM agents on a modern operating system. To address high-cost of manpower, we design a scalable and semi-automated method to construct the benchmark. In the task evaluation, AndroidArena incorporates accurate and adaptive metrics to address the issue of non-unique solutions. Our findings reveal that even state-of-the-art LLM agents struggle in cross-APP scenarios and adhering to specific constraints. Additionally, we identify a lack of four key capabilities, i.e., understanding, reasoning, exploration, and reflection, as primary reasons for the failure of LLM agents. Furthermore, we provide empirical analysis on the failure of reflection, and improve the success rate by 27% with our proposed exploration strategy. This work is the first to present valuable insights in understanding fine-grained weakness of LLM agents, and offers a path forward for future research in this area. Environment, benchmark, and evaluation code for AndroidArena are released at https://github.com/AndroidArenaAgent/AndroidArena.
Diffusion models excel at modeling complex and multimodal trajectory distributions for decision-making and control. Reward-gradient guided denoising has been recently proposed to generate trajectories that maximize both a differentiable reward function and the likelihood under the data distribution captured by a diffusion model. Reward-gradient guided denoising requires a differentiable reward function fitted to both clean and noised samples, limiting its applicability as a general trajectory optimizer. In this paper, we propose DiffusionES, a method that combines gradient-free optimization with trajectory denoising to optimize black-box non-differentiable objectives while staying in the data manifold. Diffusion-ES samples trajectories during evolutionary search from a diffusion model and scores them using a black-box reward function. It mutates high-scoring trajectories using a truncated diffusion process that applies a small number of noising and denoising steps, allowing for much more efficient exploration of the solution space. We show that DiffusionES achieves state-of-the-art performance on nuPlan, an established closed-loop planning benchmark for autonomous driving. Diffusion-ES outperforms existing sampling-based planners, reactive deterministic or diffusion-based policies, and reward-gradient guidance. Additionally, we show that unlike prior guidance methods, our method can optimize non-differentiable language-shaped reward functions generated by few-shot LLM prompting. When guided by a human teacher that issues instructions to follow, our method can generate novel, highly complex behaviors, such as aggressive lane weaving, which are not present in the training data. This allows us to solve the hardest nuPlan scenarios which are beyond the capabilities of existing trajectory optimization methods and driving policies.
Large language models (LLMs) exhibit advanced reasoning skills, enabling robots to comprehend natural language instructions and strategically plan high-level actions through proper grounding. However, LLM hallucination may result in robots confidently executing plans that are misaligned with user goals or even unsafe in critical scenarios. Additionally, inherent ambiguity in natural language instructions can introduce uncertainty into the LLM's reasoning and planning processes.We propose introspective planning, a systematic approach that align LLM's uncertainty with the inherent ambiguity of the task. Our approach constructs a knowledge base containing introspective reasoning examples as post-hoc rationalizations of human-selected safe and compliant plans, which are retrieved during deployment. Evaluations on three tasks, including a newly introduced safe mobile manipulation benchmark, demonstrate that introspection substantially improves both compliance and safety over state-of-the-art LLM-based planning methods. Furthermore, we empirically show that introspective planning, in combination with conformal prediction, achieves tighter confidence bounds, maintaining statistical success guarantees while minimizing unnecessary user clarification requests. The webpage and code are accessible at https://introplan.github.io.
Existing Large Language Models (LLM) can invoke a variety of tools and APIs to complete complex tasks. The computer, as the most powerful and universal tool, could potentially be controlled directly by a trained LLM agent. Powered by the computer, we can hopefully build a more generalized agent to assist humans in various daily digital works. In this paper, we construct an environment for a Vision Language Model (VLM) agent to interact with a real computer screen. Within this environment, the agent can observe screenshots and manipulate the Graphics User Interface (GUI) by outputting mouse and keyboard actions. We also design an automated control pipeline that includes planning, acting, and reflecting phases, guiding the agent to continuously interact with the environment and complete multi-step tasks. Additionally, we construct the ScreenAgent Dataset, which collects screenshots and action sequences when completing a variety of daily computer tasks. Finally, we trained a model, ScreenAgent, which achieved computer control capabilities comparable to GPT-4V and demonstrated more precise UI positioning capabilities. Our attempts could inspire further research on building a generalist LLM agent. The code is available at \url{https://github.com/niuzaisheng/ScreenAgent}.
Adapting driving behavior to new environments, customs, and laws is a long-standing problem in autonomous driving, precluding the widespread deployment of autonomous vehicles (AVs). In this paper, we present LLaDA, a simple yet powerful tool that enables human drivers and autonomous vehicles alike to drive everywhere by adapting their tasks and motion plans to traffic rules in new locations. LLaDA achieves this by leveraging the impressive zero-shot generalizability of large language models (LLMs) in interpreting the traffic rules in the local driver handbook. Through an extensive user study, we show that LLaDA's instructions are useful in disambiguating in-the-wild unexpected situations. We also demonstrate LLaDA's ability to adapt AV motion planning policies in real-world datasets; LLaDA outperforms baseline planning approaches on all our metrics. Please check our website for more details: https://boyiliee.github.io/llada.
Recent developments in foundation models, like Large Language Models (LLMs) and Vision-Language Models (VLMs), trained on extensive data, facilitate flexible application across different tasks and modalities. Their impact spans various fields, including healthcare, education, and robotics. This paper provides an overview of the practical application of foundation models in real-world robotics, with a primary emphasis on the replacement of specific components within existing robot systems. The summary encompasses the perspective of input-output relationships in foundation models, as well as their role in perception, motion planning, and control within the field of robotics. This paper concludes with a discussion of future challenges and implications for practical robot applications.
Despite remarkable advancements in emulating human-like behavior through Large Language Models (LLMs), current textual simulations do not adequately address the notion of time. To this end, we introduce TimeArena, a novel textual simulated environment that incorporates complex temporal dynamics and constraints that better reflect real-life planning scenarios. In TimeArena, agents are asked to complete multiple tasks as soon as possible, allowing for parallel processing to save time. We implement the dependency between actions, the time duration for each action, and the occupancy of the agent and the objects in the environment. TimeArena grounds to 30 real-world tasks in cooking, household activities, and laboratory work. We conduct extensive experiments with various state-of-the-art LLMs using TimeArena. Our findings reveal that even the most powerful models, e.g., GPT-4, still lag behind humans in effective multitasking, underscoring the need for enhanced temporal awareness in the development of language agents.
One of the challenges in robotics is to enable robotic units with the reasoning capability that would be robust enough to execute complex tasks in dynamic environments. Recent advances in LLMs have positioned them as go-to tools for simple reasoning tasks, motivating the pioneering work of Liang et al. [35] that uses an LLM to translate natural language commands into low-level static execution plans for robotic units. Using LLMs inside robotics systems brings their generalization to a new level, enabling zero-shot generalization to new tasks. This paper extends this prior work to dynamic environments. We propose InCoRo, a system that uses a classical robotic feedback loop composed of an LLM controller, a scene understanding unit, and a robot. Our system continuously analyzes the state of the environment and provides adapted execution commands, enabling the robot to adjust to changing environmental conditions and correcting for controller errors. Our system does not require any iterative optimization to learn to accomplish a task as it leverages in-context learning with an off-the-shelf LLM model. Through an extensive validation process involving two standardized industrial robotic units -- SCARA and DELTA types -- we contribute knowledge about these robots, not popular in the community, thereby enriching it. We highlight the generalization capabilities of our system and show that (1) in-context learning in combination with the current state-of-the-art LLMs is an effective way to implement a robotic controller; (2) in static environments, InCoRo surpasses the prior art in terms of the success rate; (3) in dynamic environments, we establish new state-of-the-art for the SCARA and DELTA units, respectively. This research paves the way towards building reliable, efficient, intelligent autonomous systems that adapt to dynamic environments.
As Computational Thinking (CT) continues to permeate younger age groups in K-12 education, established CT platforms such as Scratch face challenges in catering to these younger learners, particularly those in the elementary school (ages 6-12). Through formative investigation with Scratch experts, we uncover three key obstacles to children's autonomous Scratch learning: artist's block in project planning, bounded creativity in asset creation, and inadequate coding guidance during implementation. To address these barriers, we introduce ChatScratch, an AI-augmented system to facilitate autonomous programming learning for young children. ChatScratch employs structured interactive storyboards and visual cues to overcome artist's block, integrates digital drawing and advanced image generation technologies to elevate creativity, and leverages Scratch-specialized Large Language Models (LLMs) for professional coding guidance. Our study shows that, compared to Scratch, ChatScratch efficiently fosters autonomous programming learning, and contributes to the creation of high-quality, personally meaningful Scratch projects for children.
Persuasion, as one of the crucial abilities in human communication, has garnered extensive attention from researchers within the field of intelligent dialogue systems. We humans tend to persuade others to change their viewpoints, attitudes or behaviors through conversations in various scenarios (e.g., persuasion for social good, arguing in online platforms). Developing dialogue agents that can persuade others to accept certain standpoints is essential to achieving truly intelligent and anthropomorphic dialogue system. Benefiting from the substantial progress of Large Language Models (LLMs), dialogue agents have acquired an exceptional capability in context understanding and response generation. However, as a typical and complicated cognitive psychological system, persuasive dialogue agents also require knowledge from the domain of cognitive psychology to attain a level of human-like persuasion. Consequently, the cognitive strategy-enhanced persuasive dialogue agent (defined as CogAgent), which incorporates cognitive strategies to achieve persuasive targets through conversation, has become a predominant research paradigm. To depict the research trends of CogAgent, in this paper, we first present several fundamental cognitive psychology theories and give the formalized definition of three typical cognitive strategies, including the persuasion strategy, the topic path planning strategy, and the argument structure prediction strategy. Then we propose a new system architecture by incorporating the formalized definition to lay the foundation of CogAgent. Representative works are detailed and investigated according to the combined cognitive strategy, followed by the summary of authoritative benchmarks and evaluation metrics. Finally, we summarize our insights on open issues and future directions of CogAgent for upcoming researchers.
Autonomous agents based on Large Language Models (LLMs) that devise plans and tackle real-world challenges have gained prominence.However, tailoring these agents for specialized domains like quantitative investment remains a formidable task. The core challenge involves efficiently building and integrating a domain-specific knowledge base for the agent's learning process. This paper introduces a principled framework to address this challenge, comprising a two-layer loop.In the inner loop, the agent refines its responses by drawing from its knowledge base, while in the outer loop, these responses are tested in real-world scenarios to automatically enhance the knowledge base with new insights.We demonstrate that our approach enables the agent to progressively approximate optimal behavior with provable efficiency.Furthermore, we instantiate this framework through an autonomous agent for mining trading signals named QuantAgent. Empirical results showcase QuantAgent's capability in uncovering viable financial signals and enhancing the accuracy of financial forecasts.
Large Language Models (LLMs) hold the potential to perform a variety of text processing tasks and provide textual explanations for proposed actions or decisions. In the era of hybrid work, LLMs can provide intelligent decision support for workers who are designing their hybrid work plans. In particular, they can offer suggestions and explanations to workers balancing numerous decision factors, thereby enhancing their work experience. In this paper, we present a decision support model for workspaces in hybrid work environments, leveraging the reasoning skill of LLMs. We first examine LLM's capability of making suitable workspace suggestions. We find that its reasoning extends beyond the guidelines in the prompt and the LLM can manage the trade-off among the available resources in the workspaces. We conduct an extensive user study to understand workers' decision process for workspace choices and evaluate the effectiveness of the system. We observe that a worker's decision could be influenced by the LLM's suggestions and explanations. The participants in our study find the system to be convenient, regardless of whether reasons are provided or not. Our results show that employees can benefit from the LLM-empowered system for their workspace selection in hybrid workplace.
Owing to recent advancements, Large Language Models (LLMs) can now be deployed as agents for increasingly complex decision-making applications in areas including robotics, gaming, and API integration. However, reflecting past experiences in current decision-making processes, an innate human behavior, continues to pose significant challenges. Addressing this, we propose Retrieval-Augmented Planning (RAP) framework, designed to dynamically leverage past experiences corresponding to the current situation and context, thereby enhancing agents' planning capabilities. RAP distinguishes itself by being versatile: it excels in both text-only and multimodal environments, making it suitable for a wide range of tasks. Empirical evaluations demonstrate RAP's effectiveness, where it achieves SOTA performance in textual scenarios and notably enhances multimodal LLM agents' performance for embodied tasks. These results highlight RAP's potential in advancing the functionality and applicability of LLM agents in complex, real-world applications.
In the face of uncertainty, the ability to *seek information* is of fundamental importance. In many practical applications, such as medical diagnosis and troubleshooting, the information needed to solve the task is not initially given and has to be actively sought by asking follow-up questions (for example, a doctor asking a patient for more details about their symptoms). In this work, we introduce Uncertainty of Thoughts (UoT), an algorithm to augment large language models with the ability to actively seek information by asking effective questions. UoT combines 1) an *uncertainty-aware simulation approach* which enables the model to simulate possible future scenarios and how likely they are to occur, 2) *uncertainty-based rewards* motivated by information gain which incentivizes the model to seek information, and 3) a *reward propagation scheme* to select the optimal question to ask in a way that maximizes the expected reward. In experiments on medical diagnosis, troubleshooting, and the `20 Questions` game, UoT achieves an average performance improvement of 38.1% in the rate of successful task completion across multiple LLMs compared with direct prompting and also improves efficiency (i.e., the number of questions needed to complete the task). Our code has been released [here](https://github.com/zhiyuanhubj/UoT)
Planning is a fundamental property of human intelligence. Reasoning about asynchronous plans is challenging since it requires sequential and parallel planning to optimize time costs. Can large language models (LLMs) succeed at this task? Here, we present the first large-scale study investigating this question. We find that a representative set of closed and open-source LLMs, including GPT-4 and LLaMA-2, behave poorly when not supplied with illustrations about the task-solving process in our benchmark AsyncHow. We propose a novel technique called Plan Like a Graph (PLaG) that combines graphs with natural language prompts and achieves state-of-the-art results. We show that although PLaG can boost model performance, LLMs still suffer from drastic degradation when task complexity increases, highlighting the limits of utilizing LLMs for simulating digital devices. We see our study as an exciting step towards using LLMs as efficient autonomous agents. Our code and data are available at https://github.com/fangru-lin/graph-llm-asynchow-plan.
As Large Language Models (LLMs) have shown significant intelligence, the progress to leverage LLMs as planning modules of autonomous agents has attracted more attention. This survey provides the first systematic view of LLM-based agents planning, covering recent works aiming to improve planning ability. We provide a taxonomy of existing works on LLM-Agent planning, which can be categorized into Task Decomposition, Plan Selection, External Module, Reflection and Memory. Comprehensive analyses are conducted for each direction, and further challenges for the field of research are discussed.
In this work, we review research studies that combine Reinforcement Learning (RL) and Large Language Models (LLMs), two areas that owe their momentum to the development of deep neural networks. We propose a novel taxonomy of three main classes based on the way that the two model types interact with each other. The first class, RL4LLM, includes studies where RL is leveraged to improve the performance of LLMs on tasks related to Natural Language Processing. L4LLM is divided into two sub-categories depending on whether RL is used to directly fine-tune an existing LLM or to improve the prompt of the LLM. In the second class, LLM4RL, an LLM assists the training of an RL model that performs a task that is not inherently related to natural language. We further break down LLM4RL based on the component of the RL training framework that the LLM assists or replaces, namely reward shaping, goal generation, and policy function. Finally, in the third class, RL+LLM, an LLM and an RL agent are embedded in a common planning framework without either of them contributing to training or fine-tuning of the other. We further branch this class to distinguish between studies with and without natural language feedback. We use this taxonomy to explore the motivations behind the synergy of LLMs and RL and explain the reasons for its success, while pinpointing potential shortcomings and areas where further research is needed, as well as alternative methodologies that serve the same goal.
Planning has been part of the core pursuit for artificial intelligence since its conception, but earlier AI agents mostly focused on constrained settings because many of the cognitive substrates necessary for human-level planning have been lacking. Recently, language agents powered by large language models (LLMs) have shown interesting capabilities such as tool use and reasoning. Are these language agents capable of planning in more complex settings that are out of the reach of prior AI agents? To advance this investigation, we propose TravelPlanner, a new planning benchmark that focuses on travel planning, a common real-world planning scenario. It provides a rich sandbox environment, various tools for accessing nearly four million data records, and 1,225 meticulously curated planning intents and reference plans. Comprehensive evaluations show that the current language agents are not yet capable of handling such complex planning tasks-even GPT-4 only achieves a success rate of 0.6%. Language agents struggle to stay on task, use the right tools to collect information, or keep track of multiple constraints. However, we note that the mere possibility for language agents to tackle such a complex problem is in itself non-trivial progress. TravelPlanner provides a challenging yet meaningful testbed for future language agents.
The rise of LLM-based agents shows great potential to revolutionize task planning, capturing significant attention. Given that these agents will be integrated into high-stake domains, ensuring their reliability and safety is crucial. This paper presents an Agent-Constitution-based agent framework, TrustAgent, with a particular focus on improving the LLM-based agent safety. The proposed framework ensures strict adherence to the Agent Constitution through three strategic components: pre-planning strategy which injects safety knowledge to the model before plan generation, in-planning strategy which enhances safety during plan generation, and post-planning strategy which ensures safety by post-planning inspection. Our experimental results demonstrate that the proposed framework can effectively enhance an LLM agent's safety across multiple domains by identifying and mitigating potential dangers during the planning. Further analysis reveals that the framework not only improves safety but also enhances the helpfulness of the agent. Additionally, we highlight the importance of the LLM reasoning ability in adhering to the Constitution. This paper sheds light on how to ensure the safe integration of LLM-based agents into human-centric environments. Data and code are available at https://github.com/agiresearch/TrustAgent.
There is considerable confusion about the role of Large Language Models (LLMs) in planning and reasoning tasks. On one side are over-optimistic claims that LLMs can indeed do these tasks with just the right prompting or self-verification strategies. On the other side are perhaps over-pessimistic claims that all that LLMs are good for in planning/reasoning tasks are as mere translators of the problem specification from one syntactic format to another, and ship the problem off to external symbolic solvers. In this position paper, we take the view that both these extremes are misguided. We argue that auto-regressive LLMs cannot, by themselves, do planning or self-verification (which is after all a form of reasoning), and shed some light on the reasons for misunderstandings in the literature. We will also argue that LLMs should be viewed as universal approximate knowledge sources that have much more meaningful roles to play in planning/reasoning tasks beyond simple front-end/back-end format translators. We present a vision of {\bf LLM-Modulo Frameworks} that combine the strengths of LLMs with external model-based verifiers in a tighter bi-directional interaction regime. We will show how the models driving the external verifiers themselves can be acquired with the help of LLMs. We will also argue that rather than simply pipelining LLMs and symbolic components, this LLM-Modulo Framework provides a better neuro-symbolic approach that offers tighter integration between LLMs and symbolic components, and allows extending the scope of model-based planning/reasoning regimes towards more flexible knowledge, problem and preference specifications.
Due to strong capabilities in conducting fluent, multi-turn conversations with users, Large Language Models (LLMs) have the potential to further improve the performance of Conversational Recommender System (CRS). Unlike the aimless chit-chat that LLM excels at, CRS has a clear target. So it is imperative to control the dialogue flow in the LLM to successfully recommend appropriate items to the users. Furthermore, user feedback in CRS can assist the system in better modeling user preferences, which has been ignored by existing studies. However, simply prompting LLM to conduct conversational recommendation cannot address the above two key challenges. In this paper, we propose Multi-Agent Conversational Recommender System (MACRS) which contains two essential modules. First, we design a multi-agent act planning framework, which can control the dialogue flow based on four LLM-based agents. This cooperative multi-agent framework will generate various candidate responses based on different dialogue acts and then choose the most appropriate response as the system response, which can help MACRS plan suitable dialogue acts. Second, we propose a user feedback-aware reflection mechanism which leverages user feedback to reason errors made in previous turns to adjust the dialogue act planning, and higher-level user information from implicit semantics. We conduct extensive experiments based on user simulator to demonstrate the effectiveness of MACRS in recommendation and user preferences collection. Experimental results illustrate that MACRS demonstrates an improvement in user interaction experience compared to directly using LLMs.
Training Large Language Models (LLMs) to follow user instructions has been shown to supply the LLM with ample capacity to converse fluently while being aligned with humans. Yet, it is not completely clear how an LLM can lead a plan-grounded conversation in mixed-initiative settings where instructions flow in both directions of the conversation, i.e. both the LLM and the user provide instructions to one another. In this paper, we tackle a dual goal mixed-initiative conversational setting where the LLM not only grounds the conversation on an arbitrary plan but also seeks to satisfy both a procedural plan and user instructions. The LLM is then responsible for guiding the user through the plan and, at the same time, adapting to new circumstances, answering questions, and activating safety guardrails when needed. We propose a novel LLM that grounds the dialogue on a procedural plan, can take the dialogue initiative, and enforces guardrails on the system's behavior, while also improving the LLM's responses to unexpected user behavior. Experiments in controlled settings and with real users show that the best-performing model, which we call PlanLLM, achieves a 2.1x improvement over a strong baseline. Moreover, experiments also show good generalization to unseen domains.
The development of Courses of Action (COAs) in military operations is traditionally a time-consuming and intricate process. Addressing this challenge, this study introduces COA-GPT, a novel algorithm employing Large Language Models (LLMs) for rapid and efficient generation of valid COAs. COA-GPT incorporates military doctrine and domain expertise to LLMs through in-context learning, allowing commanders to input mission information - in both text and image formats - and receive strategically aligned COAs for review and approval. Uniquely, COA-GPT not only accelerates COA development, producing initial COAs within seconds, but also facilitates real-time refinement based on commander feedback. This work evaluates COA-GPT in a military-relevant scenario within a militarized version of the StarCraft II game, comparing its performance against state-of-the-art reinforcement learning algorithms. Our results demonstrate COA-GPT's superiority in generating strategically sound COAs more swiftly, with added benefits of enhanced adaptability and alignment with commander intentions. COA-GPT's capability to rapidly adapt and update COAs during missions presents a transformative potential for military planning, particularly in addressing planning discrepancies and capitalizing on emergent windows of opportunities.
Recent advancements on Large Language Models (LLMs) enable AI Agents to automatically generate and execute multi-step plans to solve complex tasks. However, since LLM's content generation process is hardly controllable, current LLM-based agents frequently generate invalid or non-executable plans, which jeopardizes the performance of the generated plans and corrupts users' trust in LLM-based agents. In response, this paper proposes a novel "Formal-LLM" framework for LLM-based agents by integrating the expressiveness of natural language and the precision of formal language. Specifically, the framework allows agent developers to express their requirements or constraints for the planning process as an automaton. A stack-based LLM plan generation process is then conducted under the supervision of the automaton to ensure that the generated plan satisfies the constraints, making the planning process controllable. We conduct experiments on both benchmark tasks and practical real-life tasks, and our framework achieves over 50% overall performance increase, which validates the feasibility and effectiveness of employing Formal-LLM to guide the plan generation of agents, preventing the agents from generating invalid and unsuccessful plans. Further, more controllable LLM-based agents can facilitate the broader utilization of LLM in application scenarios where high validity of planning is essential. The source code of this work is available at https://github.com/agiresearch/Formal-LLM.
Large Language Models (LLMs) have demonstrated significant potential in handling complex reasoning tasks through step-by-step rationale generation. However, recent studies have raised concerns regarding the hallucination and flaws in their reasoning process. Substantial efforts are being made to improve the reliability and faithfulness of the generated rationales. Some approaches model reasoning as planning, while others focus on annotating for process supervision. Nevertheless, the planning-based search process often results in high latency due to the frequent assessment of intermediate reasoning states and the extensive exploration space. Additionally, supervising the reasoning process with human annotation is costly and challenging to scale for LLM training. To address these issues, in this paper, we propose a framework to learn planning-based reasoning through Direct Preference Optimization (DPO) on collected trajectories, which are ranked according to synthesized process rewards. Our results on challenging logical reasoning benchmarks demonstrate the effectiveness of our learning framework, showing that our 7B model can surpass the strong counterparts like GPT-3.5-Turbo.
Step-by-step decision planning with large language models (LLMs) is gaining attention in AI agent development. This paper focuses on decision planning with uncertainty estimation to address the hallucination problem in language models. Existing approaches are either white-box or computationally demanding, limiting use of black-box proprietary LLMs within budgets. The paper's first contribution is a non-parametric uncertainty quantification method for LLMs, efficiently estimating point-wise dependencies between input-decision on the fly with a single inference, without access to token logits. This estimator informs the statistical interpretation of decision trustworthiness. The second contribution outlines a systematic design for a decision-making agent, generating actions like ``turn on the bathroom light'' based on user prompts such as ``take a bath''. Users will be asked to provide preferences when more than one action has high estimated point-wise dependencies. In conclusion, our uncertainty estimation and decision-making agent design offer a cost-efficient approach for AI agent development.
There is increasing interest in employing large language models (LLMs) as cognitive models. For such purposes, it is central to understand which properties of human cognition are well-modeled by LLMs, and which are not. In this work, we study the biases of LLMs in relation to those known in children when solving arithmetic word problems. Surveying the learning science literature, we posit that the problem-solving process can be split into three distinct steps: text comprehension, solution planning and solution execution. We construct tests for each one in order to understand whether current LLMs display the same cognitive biases as children in these steps. We generate a novel set of word problems for each of these tests, using a neuro-symbolic approach that enables fine-grained control over the problem features. We find evidence that LLMs, with and without instruction-tuning, exhibit human-like biases in both the text-comprehension and the solution-planning steps of the solving process, but not in the final step, in which the arithmetic expressions are executed to obtain the answer.
The rise of Large Language Models (LLMs) has affected various disciplines that got beyond mere text generation. Going beyond their textual nature, this project proposal aims to investigate the interaction between LLMs and non-verbal communication, specifically focusing on gestures. The proposal sets out a plan to examine the proficiency of LLMs in deciphering both explicit and implicit non-verbal cues within textual prompts and their ability to associate these gestures with various contextual factors. The research proposes to test established psycholinguistic study designs to construct a comprehensive dataset that pairs textual prompts with detailed gesture descriptions, encompassing diverse regional variations, and semantic labels. To assess LLMs' comprehension of gestures, experiments are planned, evaluating their ability to simulate human behaviour in order to replicate psycholinguistic experiments. These experiments consider cultural dimensions and measure the agreement between LLM-identified gestures and the dataset, shedding light on the models' contextual interpretation of non-verbal cues (e.g. gestures).
To achieve faithful reasoning that aligns with human expectations, large language models (LLMs) need to ground their reasoning to real-world knowledge (e.g., web facts, math and physical rules). Tools help LLMs access this external knowledge, but there remains challenges for fine-tuning LLM agents (e.g., Toolformer) to invoke tools in multi-step reasoning problems, where inter-connected tool calls require holistic and efficient tool usage planning. In this work, we propose a new method for LLMs to better leverage tools in multi-step reasoning. Our method, Chain-of-Abstraction (CoA), trains LLMs to first decode reasoning chains with abstract placeholders, and then call domain tools to reify each reasoning chain by filling in specific knowledge. This planning with abstract chains enables LLMs to learn more general reasoning strategies, which are robust to shifts of domain knowledge (e.g., math results) relevant to different reasoning questions. It also allows LLMs to perform decoding and calling of external tools in parallel, which avoids the inference delay caused by waiting for tool responses. In mathematical reasoning and Wiki QA domains, we show that our method consistently outperforms previous chain-of-thought and tool-augmented baselines on both in-distribution and out-of-distribution test sets, with an average ~6% absolute QA accuracy improvement. LLM agents trained with our method also show more efficient tool use, with inference speed being on average ~1.4x faster than baseline tool-augmented LLMs.
The recent trend of using Large Language Models (LLMs) as tool agents in real-world applications underscores the necessity for comprehensive evaluations of their capabilities, particularly in complex scenarios involving planning, creating, and using tools. However, existing benchmarks typically focus on simple synthesized queries that do not reflect real-world complexity, thereby offering limited perspectives in evaluating tool utilization. To address this issue, we present UltraTool, a novel benchmark designed to improve and evaluate LLMs' ability in tool utilization within real-world scenarios. UltraTool focuses on the entire process of using tools - from planning and creating to applying them in complex tasks. It emphasizes real-world complexities, demanding accurate, multi-step planning for effective problem-solving. A key feature of UltraTool is its independent evaluation of planning with natural language, which happens before tool usage and simplifies the task solving by mapping out the intermediate steps. Thus, unlike previous work, it eliminates the restriction of pre-defined toolset. Through extensive experiments on various LLMs, we offer novel insights into the evaluation of capabilities of LLMs in tool utilization, thereby contributing a fresh perspective to this rapidly evolving field. The benchmark is publicly available at https://github.com/JoeYing1019/UltraTool.
In radiology, Artificial Intelligence (AI) has significantly advanced report generation, but automatic evaluation of these AI-produced reports remains challenging. Current metrics, such as Conventional Natural Language Generation (NLG) and Clinical Efficacy (CE), often fall short in capturing the semantic intricacies of clinical contexts or overemphasize clinical details, undermining report clarity. To overcome these issues, our proposed method synergizes the expertise of professional radiologists with Large Language Models (LLMs), like GPT-3.5 and GPT-4 1. Utilizing In-Context Instruction Learning (ICIL) and Chain of Thought (CoT) reasoning, our approach aligns LLM evaluations with radiologist standards, enabling detailed comparisons between human and AI generated reports. This is further enhanced by a Regression model that aggregates sentence evaluation scores. Experimental results show that our "Detailed GPT-4 (5-shot)" model achieves a 0.48 score, outperforming the METEOR metric by 0.19, while our "Regressed GPT-4" model shows even greater alignment with expert evaluations, exceeding the best existing metric by a 0.35 margin. Moreover, the robustness of our explanations has been validated through a thorough iterative strategy. We plan to publicly release annotations from radiology experts, setting a new standard for accuracy in future assessments. This underscores the potential of our approach in enhancing the quality assessment of AI-driven medical reports.
Mobile device agent based on Multimodal Large Language Models (MLLM) is becoming a popular application. In this paper, we introduce Mobile-Agent, an autonomous multi-modal mobile device agent. Mobile-Agent first leverages visual perception tools to accurately identify and locate both the visual and textual elements within the app's front-end interface. Based on the perceived vision context, it then autonomously plans and decomposes the complex operation task, and navigates the mobile Apps through operations step by step. Different from previous solutions that rely on XML files of Apps or mobile system metadata, Mobile-Agent allows for greater adaptability across diverse mobile operating environments in a vision-centric way, thereby eliminating the necessity for system-specific customizations. To assess the performance of Mobile-Agent, we introduced Mobile-Eval, a benchmark for evaluating mobile device operations. Based on Mobile-Eval, we conducted a comprehensive evaluation of Mobile-Agent. The experimental results indicate that Mobile-Agent achieved remarkable accuracy and completion rates. Even with challenging instructions, such as multi-app operations, Mobile-Agent can still complete the requirements. Code and model will be open-sourced at https://github.com/X-PLUG/MobileAgent.
Large Language Models (LLMs) perform well on basic programming problems. However, they encounter challenges when dealing with complex tasks involving the use of diverse algorithmic and data structure skills, particularly programming competition-level problems. Notably, ChatGPT exhibits proficient performance on problems it has encountered during its pre-training phase, but this performance deteriorates when faced with novel problems. Consequently, enhancing the ability of LLMs to address unfamiliar problems has emerged as a pivotal research focus. The problem-solving process of LLMs mirrors human programmers' approach to a certain extent. When confronted with new programming tasks, human programmers engage in task planning and code writing with the previously acquired knowledge about algorithms and data structures. Despite having learned such knowledge, LLMs struggle to effectively apply it when faced with specific new problems. To address this issue, we constructed a novel dataset, CodeF, which contains a portion of programming problems that ChatGPT has not previously encountered. Furthermore, we developed a Knowledge Library tailored for Python programming contest problems and introduced the concept of Knowledge-Aware Code Generation (KareCoder). KareCoder bolsters the models' understanding and problem-solving capabilities by integrating prompt and knowledge from the library into the LLMs' code generation reasoning process, especially on Pass@1 metrics. Upon testing on the CodeF and APPS datasets, KareCoder demonstrated outstanding performance in handling novel problems previously unencountered by LLMs. In contrast with the code directly generated by ChatGPT, KareCoder achieved a relative improvement of 23.3% on the Pass@1 metric on the CodeF post2021-9 dataset. Additionally, it performs well compared to other methods when dealing with problems that LLMs have previously encountered.
Despite significant advancements in text-to-image models for generating high-quality images, these methods still struggle to ensure the controllability of text prompts over images in the context of complex text prompts, especially when it comes to retaining object attributes and relationships. In this paper, we propose CompAgent, a training-free approach for compositional text-to-image generation, with a large language model (LLM) agent as its core. The fundamental idea underlying CompAgent is premised on a divide-and-conquer methodology. Given a complex text prompt containing multiple concepts including objects, attributes, and relationships, the LLM agent initially decomposes it, which entails the extraction of individual objects, their associated attributes, and the prediction of a coherent scene layout. These individual objects can then be independently conquered. Subsequently, the agent performs reasoning by analyzing the text, plans and employs the tools to compose these isolated objects. The verification and human feedback mechanism is finally incorporated into our agent to further correct the potential attribute errors and refine the generated images. Guided by the LLM agent, we propose a tuning-free multi-concept customization model and a layout-to-image generation model as the tools for concept composition, and a local image editing method as the tool to interact with the agent for verification. The scene layout controls the image generation process among these tools to prevent confusion among multiple objects. Extensive experiments demonstrate the superiority of our approach for compositional text-to-image generation: CompAgent achieves more than 10\% improvement on T2I-CompBench, a comprehensive benchmark for open-world compositional T2I generation. The extension to various related tasks also illustrates the flexibility of our CompAgent for potential applications.
We announce the initial release of "Airavata," an instruction-tuned LLM for Hindi. Airavata was created by fine-tuning OpenHathi with diverse, instruction-tuning Hindi datasets to make it better suited for assistive tasks. Along with the model, we also share the IndicInstruct dataset, which is a collection of diverse instruction-tuning datasets to enable further research for Indic LLMs. Additionally, we present evaluation benchmarks and a framework for assessing LLM performance across tasks in Hindi. Currently, Airavata supports Hindi, but we plan to expand this to all 22 scheduled Indic languages. You can access all artifacts at https://ai4bharat.github.io/airavata.
The field of natural language processing (NLP) has witnessed significant progress in recent years, with a notable focus on improving large language models' (LLM) performance through innovative prompting techniques. Among these, prompt engineering coupled with structures has emerged as a promising paradigm, with designs such as Chain-of-Thought, Tree of Thoughts, or Graph of Thoughts, in which the overall LLM reasoning is guided by a structure such as a graph. As illustrated with numerous examples, this paradigm significantly enhances the LLM's capability to solve numerous tasks, ranging from logical or mathematical reasoning to planning or creative writing. To facilitate the understanding of this growing field and pave the way for future developments, we devise a general blueprint for effective and efficient LLM reasoning schemes. For this, we conduct an in-depth analysis of the prompt execution pipeline, clarifying and clearly defining different concepts. We then build the first taxonomy of structure-enhanced LLM reasoning schemes. We focus on identifying fundamental classes of harnessed structures, and we analyze the representations of these structures, algorithms executed with these structures, and many others. We refer to these structures as reasoning topologies, because their representation becomes to a degree spatial, as they are contained within the LLM context. Our study compares existing prompting schemes using the proposed taxonomy, discussing how certain design choices lead to different patterns in performance and cost. We also outline theoretical underpinnings, relationships between prompting and other parts of the LLM ecosystem such as knowledge bases, and the associated research challenges. Our work will help to advance future prompt engineering techniques.
Autonomous agents capable of planning, reasoning, and executing actions on the web offer a promising avenue for automating computer tasks. However, the majority of existing benchmarks primarily focus on text-based agents, neglecting many natural tasks that require visual information to effectively solve. Given that most computer interfaces cater to human perception, visual information often augments textual data in ways that text-only models struggle to harness effectively. To bridge this gap, we introduce VisualWebArena, a benchmark designed to assess the performance of multimodal web agents on realistic \textit{visually grounded tasks}. VisualWebArena comprises of a set of diverse and complex web-based tasks that evaluate various capabilities of autonomous multimodal agents. To perform on this benchmark, agents need to accurately process image-text inputs, interpret natural language instructions, and execute actions on websites to accomplish user-defined objectives. We conduct an extensive evaluation of state-of-the-art LLM-based autonomous agents, including several multimodal models. Through extensive quantitative and qualitative analysis, we identify several limitations of text-only LLM agents, and reveal gaps in the capabilities of state-of-the-art multimodal language agents. VisualWebArena provides a framework for evaluating multimodal autonomous language agents, and offers insights towards building stronger autonomous agents for the web. Our code, baseline models, and data is publicly available at https://jykoh.com/vwa.
Participatory urban planning is the mainstream of modern urban planning and involves the active engagement of different stakeholders. However, the traditional participatory paradigm encounters challenges in time and manpower, while the generative planning tools fail to provide adjustable and inclusive solutions. This research introduces an innovative urban planning approach integrating Large Language Models (LLMs) within the participatory process. The framework, based on the crafted LLM agent, consists of role-play, collaborative generation, and feedback iteration, solving a community-level land-use task catering to 1000 distinct interests. Empirical experiments in diverse urban communities exhibit LLM's adaptability and effectiveness across varied planning scenarios. The results were evaluated on four metrics, surpassing human experts in satisfaction and inclusion, and rivaling state-of-the-art reinforcement learning methods in service and ecology. Further analysis shows the advantage of LLM agents in providing adjustable and inclusive solutions with natural language reasoning and strong scalability. While implementing the recent advancements in emulating human behavior for planning, this work envisions both planners and citizens benefiting from low-cost, efficient LLM agents, which is crucial for enhancing participation and realizing participatory urban planning.
Large Language Models (LLMs) has shown exceptional capabilities in many natual language understanding and generation tasks. However, the personalization issue still remains a much-coveted property, especially when it comes to the multiple sources involved in the dialogue system. To better plan and incorporate the use of multiple sources in generating personalized response, we firstly decompose it into three sub-tasks: Knowledge Source Selection, Knowledge Retrieval, and Response Generation. We then propose a novel Unified Multi-Source Retrieval-Augmented Generation system (UniMS-RAG) Specifically, we unify these three sub-tasks with different formulations into the same sequence-to-sequence paradigm during the training, to adaptively retrieve evidences and evaluate the relevance on-demand using special tokens, called acting tokens and evaluation tokens. Enabling language models to generate acting tokens facilitates interaction with various knowledge sources, allowing them to adapt their behavior to diverse task requirements. Meanwhile, evaluation tokens gauge the relevance score between the dialogue context and the retrieved evidence. In addition, we carefully design a self-refinement mechanism to iteratively refine the generated response considering 1) the consistency scores between the generated response and retrieved evidence; and 2) the relevance scores. Experiments on two personalized datasets (DuLeMon and KBP) show that UniMS-RAG achieves state-of-the-art performance on the knowledge source selection and response generation task with itself as a retriever in a unified manner. Extensive analyses and discussions are provided for shedding some new perspectives for personalized dialogue systems.
When we design and deploy an Reinforcement Learning (RL) agent, reward functions motivates agents to achieve an objective. An incorrect or incomplete specification of the objective can result in behavior that does not align with human values - failing to adhere with social and moral norms that are ambiguous and context dependent, and cause undesired outcomes such as negative side effects and exploration that is unsafe. Previous work have manually defined reward functions to avoid negative side effects, use human oversight for safe exploration, or use foundation models as planning tools. This work studies the ability of leveraging Large Language Models (LLM)' understanding of morality and social norms on safe exploration augmented RL methods. This work evaluates language model's result against human feedbacks and demonstrates language model's capability as direct reward signals.
Automated management requires decomposing high-level user requests, such as intents, to an abstraction that the system can understand and execute. This is challenging because even a simple intent requires performing a number of ordered steps. And the task of identifying and adapting these steps (as conditions change) requires a decomposition approach that cannot be exactly pre-defined beforehand. To tackle these challenges and support automated intent decomposition and execution, we explore the few-shot capability of Large Language Models (LLMs). We propose a pipeline that progressively decomposes intents by generating the required actions using a policy-based abstraction. This allows us to automate the policy execution by creating a closed control loop for the intent deployment. To do so, we generate and map the policies to APIs and form application management loops that perform the necessary monitoring, analysis, planning and execution. We evaluate our proposal with a use-case to fulfill and assure an application service chain of virtual network functions. Using our approach, we can generalize and generate the necessary steps to realize intents, thereby enabling intent automation for application management.
Diffusion models have exhibit exceptional performance in text-to-image generation and editing. However, existing methods often face challenges when handling complex text prompts that involve multiple objects with multiple attributes and relationships. In this paper, we propose a brand new training-free text-to-image generation/editing framework, namely Recaption, Plan and Generate (RPG), harnessing the powerful chain-of-thought reasoning ability of multimodal LLMs to enhance the compositionality of text-to-image diffusion models. Our approach employs the MLLM as a global planner to decompose the process of generating complex images into multiple simpler generation tasks within subregions. We propose complementary regional diffusion to enable region-wise compositional generation. Furthermore, we integrate text-guided image generation and editing within the proposed RPG in a closed-loop fashion, thereby enhancing generalization ability. Extensive experiments demonstrate our RPG outperforms state-of-the-art text-to-image diffusion models, including DALL-E 3 and SDXL, particularly in multi-category object composition and text-image semantic alignment. Notably, our RPG framework exhibits wide compatibility with various MLLM architectures (e.g., MiniGPT-4) and diffusion backbones (e.g., ControlNet). Our code is available at: https://github.com/YangLing0818/RPG-DiffusionMaster
Large Language Models (LLMs) have achieved remarkable success across a wide array of tasks. Due to the impressive planning and reasoning abilities of LLMs, they have been used as autonomous agents to do many tasks automatically. Recently, based on the development of using one LLM as a single planning or decision-making agent, LLM-based multi-agent systems have achieved considerable progress in complex problem-solving and world simulation. To provide the community with an overview of this dynamic field, we present this survey to offer an in-depth discussion on the essential aspects of multi-agent systems based on LLMs, as well as the challenges. Our goal is for readers to gain substantial insights on the following questions: What domains and environments do LLM-based multi-agents simulate? How are these agents profiled and how do they communicate? What mechanisms contribute to the growth of agents' capacities? For those interested in delving into this field of study, we also summarize the commonly used datasets or benchmarks for them to have convenient access. To keep researchers updated on the latest studies, we maintain an open-source GitHub repository, dedicated to outlining the research on LLM-based multi-agent systems.
DistServe improves the performance of large language models (LLMs) serving by disaggregating the prefill and decoding computation. Existing LLM serving systems colocate the two phases and batch the computation of prefill and decoding across all users and requests. We find that this strategy not only leads to strong prefill-decoding interferences but also couples the resource allocation and parallelism plans for both phases. LLM applications often emphasize individual latency for each phase: time to first token (TTFT) for the prefill phase and time per output token (TPOT) of each request for the decoding phase. In the presence of stringent latency requirements, existing systems have to prioritize one latency over the other, or over-provision compute resources to meet both. DistServe assigns prefill and decoding computation to different GPUs, hence eliminating prefill-decoding interferences. Given the application's TTFT and TPOT requirements, DistServe co-optimizes the resource allocation and parallelism strategy tailored for each phase. DistServe also places the two phases according to the serving cluster's bandwidth to minimize the communication caused by disaggregation. As a result, DistServe significantly improves LLM serving performance in terms of the maximum rate that can be served within both TTFT and TPOT constraints on each GPU. Our evaluations show that on various popular LLMs, applications, and latency requirements, DistServe can serve 7.4x more requests or 12.6x tighter SLO, compared to state-of-the-art systems, while staying within latency constraints for > 90% of requests.
In this work, we present Vlogger, a generic AI system for generating a minute-level video blog (i.e., vlog) of user descriptions. Different from short videos with a few seconds, vlog often contains a complex storyline with diversified scenes, which is challenging for most existing video generation approaches. To break through this bottleneck, our Vlogger smartly leverages Large Language Model (LLM) as Director and decomposes a long video generation task of vlog into four key stages, where we invoke various foundation models to play the critical roles of vlog professionals, including (1) Script, (2) Actor, (3) ShowMaker, and (4) Voicer. With such a design of mimicking human beings, our Vlogger can generate vlogs through explainable cooperation of top-down planning and bottom-up shooting. Moreover, we introduce a novel video diffusion model, ShowMaker, which serves as a videographer in our Vlogger for generating the video snippet of each shooting scene. By incorporating Script and Actor attentively as textual and visual prompts, it can effectively enhance spatial-temporal coherence in the snippet. Besides, we design a concise mixed training paradigm for ShowMaker, boosting its capacity for both T2V generation and prediction. Finally, the extensive experiments show that our method achieves state-of-the-art performance on zero-shot T2V generation and prediction tasks. More importantly, Vlogger can generate over 5-minute vlogs from open-world descriptions, without loss of video coherence on script and actor. The code and model is all available at https://github.com/zhuangshaobin/Vlogger.
Recently, the flourishing large language models(LLM), especially ChatGPT, have shown exceptional performance in language understanding, reasoning, and interaction, attracting users and researchers from multiple fields and domains. Although LLMs have shown great capacity to perform human-like task accomplishment in natural language and natural image, their potential in handling remote sensing interpretation tasks has not yet been fully explored. Moreover, the lack of automation in remote sensing task planning hinders the accessibility of remote sensing interpretation techniques, especially to non-remote sensing experts from multiple research fields. To this end, we present Remote Sensing ChatGPT, an LLM-powered agent that utilizes ChatGPT to connect various AI-based remote sensing models to solve complicated interpretation tasks. More specifically, given a user request and a remote sensing image, we utilized ChatGPT to understand user requests, perform task planning according to the tasks' functions, execute each subtask iteratively, and generate the final response according to the output of each subtask. Considering that LLM is trained with natural language and is not capable of directly perceiving visual concepts as contained in remote sensing images, we designed visual cues that inject visual information into ChatGPT. With Remote Sensing ChatGPT, users can simply send a remote sensing image with the corresponding request, and get the interpretation results as well as language feedback from Remote Sensing ChatGPT. Experiments and examples show that Remote Sensing ChatGPT can tackle a wide range of remote sensing tasks and can be extended to more tasks with more sophisticated models such as the remote sensing foundation model. The code and demo of Remote Sensing ChatGPT is publicly available at https://github.com/HaonanGuo/Remote-Sensing-ChatGPT .
Many reasoning, planning, and problem-solving tasks share an intrinsic algorithmic nature: correctly simulating each step is a sufficient condition to solve them correctly. This work studies to what extent Large Language Models (LLMs) can simulate coding and algorithmic tasks to provide insights into general capabilities in such algorithmic reasoning tasks. We introduce benchmarks for straight-line programs, code that contains critical paths, and approximate and redundant instructions. We further assess the simulation capabilities of LLMs with sorting algorithms and nested loops and show that a routine's computational complexity directly affects an LLM's ability to simulate its execution. While the most powerful LLMs exhibit relatively strong simulation capabilities, the process is fragile, seems to rely heavily on pattern recognition, and is affected by memorisation. We propose a novel off-the-shelf prompting method, Chain of Simulation (CoSm), which instructs LLMs to simulate code execution line by line/follow the computation pattern of compilers. CoSm efficiently helps LLMs reduce memorisation and shallow pattern recognition while improving simulation performance. We consider the success of CoSm in code simulation to be inspirational for other general routine simulation reasoning tasks.
Large language models (LLMs) have revolutionized many areas (e.g. natural language processing, software engineering, etc.) by achieving state-of-the-art performance on extensive downstream tasks. Aiming to achieve robust and general artificial intelligence, there has been a surge of interest in investigating the reasoning ability of the LLMs. Whereas the textual and numerical reasoning benchmarks adopted by previous works are rather shallow and simple, it is hard to conclude that the LLMs possess strong reasoning ability by merely achieving positive results on these benchmarks. Recent efforts have demonstrated that the LLMs are poor at solving sequential decision-making problems that require common-sense planning by evaluating their performance on the reinforcement learning benchmarks. In this work, we conduct an in-depth assessment of several state-of-the-art LLMs' reasoning ability based on the inductive logic programming (ILP) benchmark, which is broadly recognized as a representative and challenging measurement for evaluating logic program induction/synthesis systems as it requires inducing strict cause-effect logic to achieve robust deduction on independent and identically distributed (IID) and out-of-distribution (OOD) test samples. Our evaluations illustrate that compared with the neural program induction systems which are much smaller in model size, the state-of-the-art LLMs are much poorer in terms of reasoning ability by achieving much lower performance and generalization using either natural language prompting or truth-value matrix prompting.
Recent LLM-driven visual agents mainly focus on solving image-based tasks, which limits their ability to understand dynamic scenes, making it far from real-life applications like guiding students in laboratory experiments and identifying their mistakes. Hence, this paper explores DoraemonGPT, a comprehensive and conceptually elegant system driven by LLMs to understand dynamic scenes. Considering the video modality better reflects the ever-changing nature of real-world scenarios, we exemplify DoraemonGPT as a video agent. Given a video with a question/task, DoraemonGPT begins by converting the input video into a symbolic memory that stores task-related attributes. This structured representation allows for spatial-temporal querying and reasoning by well-designed sub-task tools, resulting in concise intermediate results. Recognizing that LLMs have limited internal knowledge when it comes to specialized domains (e.g., analyzing the scientific principles underlying experiments), we incorporate plug-and-play tools to assess external knowledge and address tasks across different domains. Moreover, a novel LLM-driven planner based on Monte Carlo Tree Search is introduced to explore the large planning space for scheduling various tools. The planner iteratively finds feasible solutions by backpropagating the result's reward, and multiple solutions can be summarized into an improved final answer. We extensively evaluate DoraemonGPT's effectiveness on three benchmarks and several in-the-wild scenarios. The code will be released at https://github.com/z-x-yang/DoraemonGPT.
The inherent probabilistic nature of Large Language Models (LLMs) introduces an element of unpredictability, raising concerns about potential discrepancies in their output. This paper introduces an innovative approach aims to generate correct and optimal robotic task plans for diverse real-world demands and scenarios. LLMs have been used to generate task plans, but they are unreliable and may contain wrong, questionable, or high-cost steps. The proposed approach uses LLM to generate a number of task plans as trees and amalgamates them into a graph by removing questionable paths. Then an optimal task tree can be retrieved to circumvent questionable and high-cost nodes, thereby improving planning accuracy and execution efficiency. The approach is further improved by incorporating a large knowledge network. Leveraging GPT-4 further, the high-level task plan is converted into a low-level Planning Domain Definition Language (PDDL) plan executable by a robot. Evaluation results highlight the superior accuracy and efficiency of our approach compared to previous methodologies in the field of task planning.
Large Language Model (LLM) agents significantly extend the capabilities of standalone LLMs, empowering them to interact with external tools (e.g., APIs, functions) and complete various tasks in a self-directed fashion. The challenge of tool use demands that LLMs not only understand user queries and generate answers accurately but also excel in task planning, tool invocation, and result summarization. While traditional works focus on training a single LLM with all these capabilities, performance limitations become apparent, particularly with smaller models. To overcome these challenges, we propose a novel approach that decomposes the aforementioned capabilities into a planner, caller, and summarizer. Each component is implemented by a single LLM that focuses on a specific capability and collaborates with others to accomplish the task. This modular framework facilitates individual updates and the potential use of smaller LLMs for building each capability. To effectively train this framework, we introduce a two-stage training paradigm. First, we fine-tune a backbone LLM on the entire dataset without discriminating sub-tasks, providing the model with a comprehensive understanding of the task. Second, the fine-tuned LLM is used to instantiate the planner, caller, and summarizer respectively, which are continually fine-tuned on respective sub-tasks. Evaluation across various tool-use benchmarks illustrates that our proposed multi-LLM framework surpasses the traditional single-LLM approach, highlighting its efficacy and advantages in tool learning.
Embodied agents equipped with GPT as their brains have exhibited extraordinary decision-making and generalization abilities across various tasks. However, existing zero-shot agents for vision-and-language navigation (VLN) only prompt GPT-4 to select potential locations within localized environments, without constructing an effective "global-view" for the agent to understand the overall environment. In this work, we present a novel map-guided GPT-based agent, dubbed MapGPT, which introduces an online linguistic-formed map to encourage global exploration. Specifically, we build an online map and incorporate it into the prompts that include node information and topological relationships, to help GPT understand the spatial environment. Benefiting from this design, we further propose an adaptive planning mechanism to assist the agent in performing multi-step path planning based on a map, systematically exploring multiple candidate nodes or sub-goals step by step. Extensive experiments demonstrate that our MapGPT is applicable to both GPT-4 and GPT-4V, achieving state-of-the-art zero-shot performance on R2R and REVERIE simultaneously (~10% and ~12% improvements in SR), and showcasing the newly emergent global thinking and path planning abilities of the GPT.
Large language models (LLMs) have demonstrated exceptional capabilities in planning and tool utilization as autonomous agents, but few have been developed for medical problem-solving. We propose EHRAgent, an LLM agent empowered with a code interface, to autonomously generate and execute code for multi-tabular reasoning within electronic health records (EHRs). First, we formulate an EHR question-answering task into a tool-use planning process, efficiently decomposing a complicated task into a sequence of manageable actions. By integrating interactive coding and execution feedback, EHRAgent learns from error messages and improves the originally generated code through iterations. Furthermore, we enhance the LLM agent by incorporating long-term memory, which allows EHRAgent to effectively select and build upon the most relevant successful cases from past experiences. Experiments on three real-world multi-tabular EHR datasets show that EHRAgent outperforms the strongest baseline by up to 29.6% in success rate. EHRAgent leverages the emerging few-shot learning capabilities of LLMs, enabling autonomous code generation and execution to tackle complex clinical tasks with minimal demonstrations.
Chemistry experiments can be resource- and labor-intensive, often requiring manual tasks like polishing electrodes in electrochemistry. Traditional lab automation infrastructure faces challenges adapting to new experiments. To address this, we introduce ORGANA, an assistive robotic system that automates diverse chemistry experiments using decision-making and perception tools. It makes decisions with chemists in the loop to control robots and lab devices. ORGANA interacts with chemists using Large Language Models (LLMs) to derive experiment goals, handle disambiguation, and provide experiment logs. ORGANA plans and executes complex tasks with visual feedback, while supporting scheduling and parallel task execution. We demonstrate ORGANA's capabilities in solubility, pH measurement, recrystallization, and electrochemistry experiments. In electrochemistry, it executes a 19-step plan in parallel to characterize quinone derivatives for flow batteries. Our user study shows ORGANA reduces frustration and physical demand by over 50%, with users saving an average of 80.3% of their time when using it.
The massive adoption of large language models (LLMs) demands efficient deployment strategies. However, the auto-regressive decoding process, which is fundamental to how most LLMs generate text, poses challenges to achieve efficient serving. In this work, we introduce a parallel auto-regressive generation method. By instruct-tuning on general domain data that contains hierarchical structures, we enable LLMs to independently plan their generation process and perform auto-parallel auto-regressive (APAR) generation, significantly reducing the number of generation steps. APAR alone can achieve up to 2x speed-up, and when combined with speculative decoding, the speed-up can reach up to 4x. In addition, APAR reduces the key-value cache consumption and attention computation during generation. This leads to a throughput increase of 20-70% and a latency reduce of 20-35% in high-throughput scenarios, compared to state-of-the-art serving frameworks.
Large Language Models (LLMs) have demonstrated remarkable capabilities for reinforcement learning (RL) models, such as planning and reasoning capabilities. However, the problems of LLMs and RL model collaboration still need to be solved. In this study, we employ a teacher-student learning framework to tackle these problems, specifically by offering feedback for LLMs using RL models and providing high-level information for RL models with LLMs in a cooperative multi-agent setting. Within this framework, the LLM acts as a teacher, while the RL model acts as a student. The two agents cooperatively assist each other through a process of recursive help, such as "I help you help I help." The LLM agent supplies abstract information to the RL agent, enabling efficient exploration and policy improvement. In turn, the RL agent offers feedback to the LLM agent, providing valuable, real-time information that helps generate more useful tokens. This bi-directional feedback loop promotes optimization, exploration, and mutual improvement for both agents, enabling them to accomplish increasingly challenging tasks. Remarkably, we propose a practical algorithm to address the problem and conduct empirical experiments to evaluate the effectiveness of our method.
Large Language Models have shown exceptional generative abilities in various natural language and generation tasks. However, possible anthropomorphization and leniency towards failure cases have propelled discussions on emergent abilities of Large Language Models especially on Theory of Mind (ToM) abilities in Large Language Models. While several false-belief tests exists to verify the ability to infer and maintain mental models of another entity, we study a special application of ToM abilities that has higher stakes and possibly irreversible consequences : Human Robot Interaction. In this work, we explore the task of Perceived Behavior Recognition, where a robot employs a Large Language Model (LLM) to assess the robot's generated behavior in a manner similar to human observer. We focus on four behavior types, namely - explicable, legible, predictable, and obfuscatory behavior which have been extensively used to synthesize interpretable robot behaviors. The LLMs goal is, therefore to be a human proxy to the agent, and to answer how a certain agent behavior would be perceived by the human in the loop, for example "Given a robot's behavior X, would the human observer find it explicable?". We conduct a human subject study to verify that the users are able to correctly answer such a question in the curated situations (robot setting and plan) across five domains. A first analysis of the belief test yields extremely positive results inflating ones expectations of LLMs possessing ToM abilities. We then propose and perform a suite of perturbation tests which breaks this illusion, i.e. Inconsistent Belief, Uninformative Context and Conviction Test. We conclude that, the high score of LLMs on vanilla prompts showcases its potential use in HRI settings, however to possess ToM demands invariance to trivial or irrelevant perturbations in the context which LLMs lack.
Language agents have achieved considerable performance on various complex question-answering tasks by planning with external tools. Despite the incessant exploration in this field, existing language agent systems still struggle with costly, non-reproducible data reliance and face the challenge of compelling a single model for multiple functions. To this end, we introduce AutoAct, an automatic agent learning framework for QA that does not rely on large-scale annotated data and synthetic planning trajectories from closed-source models (e.g., GPT-4). Given limited data with a tool library, AutoAct first automatically synthesizes planning trajectories without any assistance from humans or strong closed-source models. Then, AutoAct leverages a division-of-labor strategy to automatically differentiate based on the target task information and synthesized trajectories, producing a sub-agent group to complete the task. We conduct comprehensive experiments with different LLMs, which demonstrates that AutoAct yields better or parallel performance compared to various strong baselines. Further analysis demonstrates the effectiveness of the division-of-labor strategy, with the trajectory quality generated by AutoAct generally outperforming that of others. Code will be available at https://github.com/zjunlp/AutoAct.
Since the advent of personal computing devices, intelligent personal assistants (IPAs) have been one of the key technologies that researchers and engineers have focused on, aiming to help users efficiently obtain information and execute tasks, and provide users with more intelligent, convenient, and rich interaction experiences. With the development of smartphones and IoT, computing and sensing devices have become ubiquitous, greatly expanding the boundaries of IPAs. However, due to the lack of capabilities such as user intent understanding, task planning, tool using, and personal data management etc., existing IPAs still have limited practicality and scalability. Recently, the emergence of foundation models, represented by large language models (LLMs), brings new opportunities for the development of IPAs. With the powerful semantic understanding and reasoning capabilities, LLM can enable intelligent agents to solve complex problems autonomously. In this paper, we focus on Personal LLM Agents, which are LLM-based agents that are deeply integrated with personal data and personal devices and used for personal assistance. We envision that Personal LLM Agents will become a major software paradigm for end-users in the upcoming era. To realize this vision, we take the first step to discuss several important questions about Personal LLM Agents, including their architecture, capability, efficiency and security. We start by summarizing the key components and design choices in the architecture of Personal LLM Agents, followed by an in-depth analysis of the opinions collected from domain experts. Next, we discuss several key challenges to achieve intelligent, efficient and secure Personal LLM Agents, followed by a comprehensive survey of representative solutions to address these challenges.
Table-based reasoning with large language models (LLMs) is a promising direction to tackle many table understanding tasks, such as table-based question answering and fact verification. Compared with generic reasoning, table-based reasoning requires the extraction of underlying semantics from both free-form questions and semi-structured tabular data. Chain-of-Thought and its similar approaches incorporate the reasoning chain in the form of textual context, but it is still an open question how to effectively leverage tabular data in the reasoning chain. We propose the Chain-of-Table framework, where tabular data is explicitly used in the reasoning chain as a proxy for intermediate thoughts. Specifically, we guide LLMs using in-context learning to iteratively generate operations and update the table to represent a tabular reasoning chain. LLMs can therefore dynamically plan the next operation based on the results of the previous ones. This continuous evolution of the table forms a chain, showing the reasoning process for a given tabular problem. The chain carries structured information of the intermediate results, enabling more accurate and reliable predictions. Chain-of-Table achieves new state-of-the-art performance on WikiTQ, FeTaQA, and TabFact benchmarks across multiple LLM choices.
Large language models (LLMs) have undergone significant expansion and have been increasingly integrated across various domains. Notably, in the realm of robot task planning, LLMs harness their advanced reasoning and language comprehension capabilities to formulate precise and efficient action plans based on natural language instructions. However, for embodied tasks, where robots interact with complex environments, text-only LLMs often face challenges due to a lack of compatibility with robotic visual perception. This study provides a comprehensive overview of the emerging integration of LLMs and multimodal LLMs into various robotic tasks. Additionally, we propose a framework that utilizes multimodal GPT-4V to enhance embodied task planning through the combination of natural language instructions and robot visual perceptions. Our results, based on diverse datasets, indicate that GPT-4V effectively enhances robot performance in embodied tasks. This extensive survey and evaluation of LLMs and multimodal LLMs across a variety of robotic tasks enriches the understanding of LLM-centric embodied intelligence and provides forward-looking insights toward bridging the gap in Human-Robot-Environment interaction.
Advancements in large language models (LLMs) have demonstrated their potential in facilitating high-level reasoning, logical reasoning and robotics planning. Recently, LLMs have also been able to generate reward functions for low-level robot actions, effectively bridging the interface between high-level planning and low-level robot control. However, the challenge remains that even with syntactically correct plans, robots can still fail to achieve their intended goals due to imperfect plans or unexpected environmental issues. To overcome this, Vision Language Models (VLMs) have shown remarkable success in tasks such as visual question answering. Leveraging the capabilities of VLMs, we present a novel framework called Robotic Replanning with Perception and Language Models (RePLan) that enables online replanning capabilities for long-horizon tasks. This framework utilizes the physical grounding provided by a VLM's understanding of the world's state to adapt robot actions when the initial plan fails to achieve the desired goal. We developed a Reasoning and Control (RC) benchmark with eight long-horizon tasks to test our approach. We find that RePLan enables a robot to successfully adapt to unforeseen obstacles while accomplishing open-ended, long-horizon goals, where baseline models cannot, and can be readily applied to real robots. Find more information at https://replan-lm.github.io/replan.github.io/
With the explosive influence caused by the success of large language models (LLM) like ChatGPT and GPT-4, there has been an extensive amount of recent work showing that foundation models can be used to solve a large variety of tasks. However, there is very limited work that shares insights on multi-agent planning. Multi-agent planning is different from other domains by combining the difficulty of multi-agent coordination and planning, and making it hard to leverage external tools to facilitate the reasoning needed. In this paper, we focus on the problem of multi-agent path finding (MAPF), which is also known as multi-robot route planning, and study the performance of solving MAPF with LLMs. We first show the motivating success on an empty room map without obstacles, then the failure to plan on the harder room map and maze map of the standard MAPF benchmark. We present our position on why directly solving MAPF with LLMs has not been successful yet, and we use various experiments to support our hypothesis. Based on our results, we discussed how researchers with different backgrounds could help with this problem from different perspectives.
Intelligent agents stand out as a potential path toward artificial general intelligence (AGI). Thus, researchers have dedicated significant effort to diverse implementations for them. Benefiting from recent progress in large language models (LLMs), LLM-based agents that use universal natural language as an interface exhibit robust generalization capabilities across various applications -- from serving as autonomous general-purpose task assistants to applications in coding, social, and economic domains, LLM-based agents offer extensive exploration opportunities. This paper surveys current research to provide an in-depth overview of LLM-based intelligent agents within single-agent and multi-agent systems. It covers their definitions, research frameworks, and foundational components such as their composition, cognitive and planning methods, tool utilization, and responses to environmental feedback. We also delve into the mechanisms of deploying LLM-based agents in multi-agent systems, including multi-role collaboration, message passing, and strategies to alleviate communication issues between agents. The discussions also shed light on popular datasets and application scenarios. We conclude by envisioning prospects for LLM-based agents, considering the evolving landscape of AI and natural language processing.
The evolution of Large Language Models (LLMs) has introduced a new paradigm for investigating human behavior emulation. Recent research has employed LLM-based Agents to create a sociological research environment, in which agents exhibit behavior based on the unfiltered characteristics of large language models. However, these studies overlook the iterative development within a human-like setting - Human preferences and personalities are complex, shaped by various factors and subject to ongoing change as a result of environmental and subjective influences. In light of this observation, we propose Agent Framework for Shaping Preference and Personality (AFSPP), exploring the multifaceted impact of social networks and subjective consciousness on LLM-based Agents' preference and personality formation. With AFSPP, we have, for the first time, successfully replicated several key findings from human personality experiments. And other AFSPP-based experimental results indicate that plan making, sensory perceptions and social networking with subjective information, wield the most pronounced influence on preference shaping. AFSPP can significantly enhance the efficiency and scope of psychological experiments, while yielding valuable insights for Trustworthy Artificial Intelligence research for strategies to prevent undesirable preference and personality development.
In past years, we have been dedicated to automating user acceptance testing (UAT) process of WeChat Pay, one of the most influential mobile payment applications in China. A system titled XUAT has been developed for this purpose. However, there is still a human-labor-intensive stage, i.e, test scripts generation, in the current system. Therefore, in this paper, we concentrate on methods of boosting the automation level of the current system, particularly the stage of test scripts generation. With recent notable successes, large language models (LLMs) demonstrate significant potential in attaining human-like intelligence and there has been a growing research area that employs LLMs as autonomous agents to obtain human-like decision-making capabilities. Inspired by these works, we propose an LLM-powered multi-agent collaborative system, named XUAT-Copilot, for automated UAT. The proposed system mainly consists of three LLM-based agents responsible for action planning, state checking and parameter selecting, respectively, and two additional modules for state sensing and case rewriting. The agents interact with testing device, make human-like decision and generate action command in a collaborative way. The proposed multi-agent system achieves a close effectiveness to human testers in our experimental studies and gains a significant improvement of Pass@1 accuracy compared with single-agent architecture. More importantly, the proposed system has launched in the formal testing environment of WeChat Pay mobile app, which saves a considerable amount of manpower in the daily development work.
In the realm of household robotics, the Zero-Shot Object Navigation (ZSON) task empowers agents to adeptly traverse unfamiliar environments and locate objects from novel categories without prior explicit training. This paper introduces VoroNav, a novel semantic exploration framework that proposes the Reduced Voronoi Graph to extract exploratory paths and planning nodes from a semantic map constructed in real time. By harnessing topological and semantic information, VoroNav designs text-based descriptions of paths and images that are readily interpretable by a large language model (LLM). In particular, our approach presents a synergy of path and farsight descriptions to represent the environmental context, enabling LLM to apply commonsense reasoning to ascertain waypoints for navigation. Extensive evaluation on HM3D and HSSD validates VoroNav surpasses existing benchmarks in both success rate and exploration efficiency (absolute improvement: +2.8% Success and +3.7% SPL on HM3D, +2.6% Success and +3.8% SPL on HSSD). Additionally introduced metrics that evaluate obstacle avoidance proficiency and perceptual efficiency further corroborate the enhancements achieved by our method in ZSON planning. Project page: https://voro-nav.github.io
Automated Planning and Scheduling is among the growing areas in Artificial Intelligence (AI) where mention of LLMs has gained popularity. Based on a comprehensive review of 126 papers, this paper investigates eight categories based on the unique applications of LLMs in addressing various aspects of planning problems: language translation, plan generation, model construction, multi-agent planning, interactive planning, heuristics optimization, tool integration, and brain-inspired planning. For each category, we articulate the issues considered and existing gaps. A critical insight resulting from our review is that the true potential of LLMs unfolds when they are integrated with traditional symbolic planners, pointing towards a promising neuro-symbolic approach. This approach effectively combines the generative aspects of LLMs with the precision of classical planning methods. By synthesizing insights from existing literature, we underline the potential of this integration to address complex planning challenges. Our goal is to encourage the ICAPS community to recognize the complementary strengths of LLMs and symbolic planners, advocating for a direction in automated planning that leverages these synergistic capabilities to develop more advanced and intelligent planning systems.
Clinician must write a lengthy summary each time a patient is discharged from the hospital. This task is time-consuming due to the sheer number of unique clinical concepts covered in the admission. Identifying and covering salient entities is vital for the summary to be clinically useful. We fine-tune open-source LLMs (Mistral-7B-Instruct and Zephyr-7B-beta) on the task and find that they generate incomplete and unfaithful summaries. To increase entity coverage, we train a smaller, encoder-only model to predict salient entities, which are treated as content-plans to guide the LLM. To encourage the LLM to focus on specific mentions in the source notes, we propose SPEER: Sentence-level Planning via Embedded Entity Retrieval. Specifically, we mark each salient entity span with special "{{ }}" boundary tags and instruct the LLM to retrieve marked spans before generating each sentence. Sentence-level planning acts as a form of state tracking in that the model is explicitly recording the entities it uses. We fine-tune Mistral and Zephyr variants on a large-scale, diverse dataset of ~167k in-patient hospital admissions and evaluate on 3 datasets. SPEER shows gains in both coverage and faithfulness metrics over non-guided and guided baselines.
The recent development on large multimodal models (LMMs), especially GPT-4V(ision) and Gemini, has been quickly expanding the capability boundaries of multimodal models beyond traditional tasks like image captioning and visual question answering. In this work, we explore the potential of LMMs like GPT-4V as a generalist web agent that can follow natural language instructions to complete tasks on any given website. We propose SEEACT, a generalist web agent that harnesses the power of LMMs for integrated visual understanding and acting on the web. We evaluate on the recent MIND2WEB benchmark. In addition to standard offline evaluation on cached websites, we enable a new online evaluation setting by developing a tool that allows running web agents on live websites. We show that GPT-4V presents a great potential for web agents -- it can successfully complete 51.1 of the tasks on live websites if we manually ground its textual plans into actions on the websites. This substantially outperforms text-only LLMs like GPT-4 or smaller models (FLAN-T5 and BLIP-2) specifically fine-tuned for web agents. However, grounding still remains a major challenge. Existing LMM grounding strategies like set-of-mark prompting turns out to be not effective for web agents, and the best grounding strategy we develop in this paper leverages both the HTML structure and visuals. Yet, there is still a substantial gap with oracle grounding, leaving ample room for further improvement. All code, data, and evaluation tools are available at https://github.com/OSU-NLP-Group/SeeAct.
The prominent large language models (LLMs) of today differ from past language models not only in size, but also in the fact that they are trained on a combination of natural language and formal language (code). As a medium between humans and computers, code translates high-level goals into executable steps, featuring standard syntax, logical consistency, abstraction, and modularity. In this survey, we present an overview of the various benefits of integrating code into LLMs' training data. Specifically, beyond enhancing LLMs in code generation, we observe that these unique properties of code help (i) unlock the reasoning ability of LLMs, enabling their applications to a range of more complex natural language tasks; (ii) steer LLMs to produce structured and precise intermediate steps, which can then be connected to external execution ends through function calls; and (iii) take advantage of code compilation and execution environment, which also provides diverse feedback for model improvement. In addition, we trace how these profound capabilities of LLMs, brought by code, have led to their emergence as intelligent agents (IAs) in situations where the ability to understand instructions, decompose goals, plan and execute actions, and refine from feedback are crucial to their success on downstream tasks. Finally, we present several key challenges and future directions of empowering LLMs with code.
Existing evaluations of tool learning primarily focus on validating the alignment of selected tools for large language models (LLMs) with expected outcomes. However, these approaches rely on a limited set of scenarios where answers can be pre-determined, diverging from genuine needs. Furthermore, a sole emphasis on outcomes disregards the complex capabilities required for LLMs to effectively use tools. To tackle this issue, we propose ToolEyes, a fine-grained system tailored for the evaluation of the LLMs' tool learning capabilities in authentic scenarios. The system meticulously examines seven real-world scenarios, analyzing five dimensions crucial to LLMs in tool learning: format alignment, intent comprehension, behavior planning, tool selection, and answer organization. Additionally, ToolEyes incorporates a tool library boasting approximately 600 tools, serving as an intermediary between LLMs and the physical world. Evaluations involving ten LLMs across three categories reveal a preference for specific scenarios and limited cognitive abilities in tool learning. Intriguingly, expanding the model size even exacerbates the hindrance to tool learning. The code and data are available at https://github.com/Junjie-Ye/ToolEyes.
Training large-scale language models is increasingly critical in various domains, but it is hindered by frequent failures, leading to significant time and economic costs. Current failure recovery methods in cloud-based settings inadequately address the diverse and complex scenarios that arise, focusing narrowly on erasing downtime for individual tasks without considering the overall cost impact on a cluster. We introduce Unicron, a workload manager designed for efficient self-healing in large-scale language model training. Unicron optimizes the training process by minimizing failure-related costs across multiple concurrent tasks within a cluster. Its key features include in-band error detection for real-time error identification without extra overhead, a dynamic cost-aware plan generation mechanism for optimal reconfiguration, and an efficient transition strategy to reduce downtime during state changes. Deployed on a 128-GPU distributed cluster, Unicron demonstrates up to a 1.9x improvement in training efficiency over state-of-the-art methods, significantly reducing failure recovery costs and enhancing the reliability of large-scale language model training.
Although planning is a crucial component of the autonomous driving stack, researchers have yet to develop robust planning algorithms that are capable of safely handling the diverse range of possible driving scenarios. Learning-based planners suffer from overfitting and poor long-tail performance. On the other hand, rule-based planners generalize well, but might fail to handle scenarios that require complex driving maneuvers. To address these limitations, we investigate the possibility of leveraging the common-sense reasoning capabilities of Large Language Models (LLMs) such as GPT4 and Llama2 to generate plans for self-driving vehicles. In particular, we develop a novel hybrid planner that leverages a conventional rule-based planner in conjunction with an LLM-based planner. Guided by commonsense reasoning abilities of LLMs, our approach navigates complex scenarios which existing planners struggle with, produces well-reasoned outputs while also remaining grounded through working alongside the rule-based approach. Through extensive evaluation on the nuPlan benchmark, we achieve state-of-the-art performance, outperforming all existing pure learning- and rule-based methods across most metrics. Our code will be available at https://llmassist.github.io.
Personalizing conversational agents can enhance the quality of conversations and increase user engagement. However, they often lack external knowledge to appropriately tend to a user's persona. This is particularly crucial for practical applications like mental health support, nutrition planning, culturally sensitive conversations, or reducing toxic behavior in conversational agents. To enhance the relevance and comprehensiveness of personalized responses, we propose using a two-step approach that involves (1) selectively integrating user personas and (2) contextualizing the response with supplementing information from a background knowledge source. We develop K-PERM (Knowledge-guided PErsonalization with Reward Modulation), a dynamic conversational agent that combines these elements. K-PERM achieves state-of-the-art performance on the popular FoCus dataset, containing real-world personalized conversations concerning global landmarks. We show that using responses from K-PERM can improve performance in state-of-the-art LLMs (GPT 3.5) by 10.5%, highlighting the impact of K-PERM for personalizing chatbots.
This study explores integrating large language models (LLMs) with situational awareness-based planning (SAP) to enhance the decision-making capabilities of AI agents in dynamic and uncertain environments. We employ a multi-agent reasoning framework to develop a methodology that anticipates and actively mitigates potential risks through iterative feedback and evaluation processes. Our approach diverges from traditional automata theory by incorporating the complexity of human-centric interactions into the planning process, thereby expanding the planning scope of LLMs beyond structured and predictable scenarios. The results demonstrate significant improvements in the model's ability to provide comparative safe actions within hazard interactions, offering a perspective on proactive and reactive planning strategies. This research highlights the potential of LLMs to perform human-like action planning, thereby paving the way for more sophisticated, reliable, and safe AI systems in unpredictable real-world applications.
In this paper, we introduce SecQA, a novel dataset tailored for evaluating the performance of Large Language Models (LLMs) in the domain of computer security. Utilizing multiple-choice questions generated by GPT-4 based on the "Computer Systems Security: Planning for Success" textbook, SecQA aims to assess LLMs' understanding and application of security principles. We detail the structure and intent of SecQA, which includes two versions of increasing complexity, to provide a concise evaluation across various difficulty levels. Additionally, we present an extensive evaluation of prominent LLMs, including GPT-3.5-Turbo, GPT-4, Llama-2, Vicuna, Mistral, and Zephyr models, using both 0-shot and 5-shot learning settings. Our results, encapsulated in the SecQA v1 and v2 datasets, highlight the varying capabilities and limitations of these models in the computer security context. This study not only offers insights into the current state of LLMs in understanding security-related content but also establishes SecQA as a benchmark for future advancements in this critical research area.
The advent of large language models (LLMs) has heightened interest in their potential for multimodal applications that integrate language and vision. This paper explores the capabilities of GPT-4V in the realms of geography, environmental science, agriculture, and urban planning by evaluating its performance across a variety of tasks. Data sources comprise satellite imagery, aerial photos, ground-level images, field images, and public datasets. The model is evaluated on a series of tasks including geo-localization, textual data extraction from maps, remote sensing image classification, visual question answering, crop type identification, disease/pest/weed recognition, chicken behavior analysis, agricultural object counting, urban planning knowledge question answering, and plan generation. The results indicate the potential of GPT-4V in geo-localization, land cover classification, visual question answering, and basic image understanding. However, there are limitations in several tasks requiring fine-grained recognition and precise counting. While zero-shot learning shows promise, performance varies across problem domains and image complexities. The work provides novel insights into GPT-4V's capabilities and limitations for real-world geospatial, environmental, agricultural, and urban planning challenges. Further research should focus on augmenting the model's knowledge and reasoning for specialized domains through expanded training. Overall, the analysis demonstrates foundational multimodal intelligence, highlighting the potential of multimodal foundation models (FMs) to advance interdisciplinary applications at the nexus of computer vision and language.
Conventional text-to-motion generation methods are usually trained on limited text-motion pairs, making them hard to generalize to open-world scenarios. Some works use the CLIP model to align the motion space and the text space, aiming to enable motion generation from natural language motion descriptions. However, they are still constrained to generate limited and unrealistic in-place motions. To address these issues, we present a divide-and-conquer framework named PRO-Motion, which consists of three modules as motion planner, posture-diffuser and go-diffuser. The motion planner instructs Large Language Models (LLMs) to generate a sequence of scripts describing the key postures in the target motion. Differing from natural languages, the scripts can describe all possible postures following very simple text templates. This significantly reduces the complexity of posture-diffuser, which transforms a script to a posture, paving the way for open-world generation. Finally, go-diffuser, implemented as another diffusion model, estimates whole-body translations and rotations for all postures, resulting in realistic motions. Experimental results have shown the superiority of our method with other counterparts, and demonstrated its capability of generating diverse and realistic motions from complex open-world prompts such as "Experiencing a profound sense of joy". The project page is available at https://moonsliu.github.io/Pro-Motion.
Large Language Models (LLMs) have spurred progress in text-to-SQL, the task of generating SQL queries from natural language questions based on a given database schema. Despite the declarative nature of SQL, it continues to be a complex programming language. In this paper, we investigate the potential of an alternative query language with simpler syntax and modular specification of complex queries. The purpose is to create a query language that can be learned more easily by modern neural semantic parsing architectures while also enabling non-programmers to better assess the validity of the query plans produced by an interactive query plan assistant. The proposed alternative query language is called Query Plan Language (QPL). It is designed to be modular and can be translated into a restricted form of SQL Common Table Expressions (CTEs). The aim of QPL is to make complex data retrieval accessible to non-programmers by allowing users to express their questions in natural language while also providing an easier-to-verify target language. The paper demonstrates how neural LLMs can benefit from QPL's modularity to generate complex query plans in a compositional manner. This involves a question decomposition strategy and a planning stage. We conduct experiments on a version of the Spider text-to-SQL dataset that has been converted to QPL. The hierarchical structure of QPL programs enables us to measure query complexity naturally. Based on this assessment, we identify the low accuracy of existing text-to-SQL systems on complex compositional queries. We present ways to address the challenge of complex queries in an iterative, user-controlled manner, using fine-tuned LLMs and a variety of prompting strategies in a compositional manner.
Large language models (LLM) have achieved remarkable performance on various NLP tasks and are augmented by tools for broader applications. Yet, how to evaluate and analyze the tool-utilization capability of LLMs is still under-explored. In contrast to previous works that evaluate models holistically, we comprehensively decompose the tool utilization into multiple sub-processes, including instruction following, planning, reasoning, retrieval, understanding, and review. Based on that, we further introduce T-Eval to evaluate the tool utilization capability step by step. T-Eval disentangles the tool utilization evaluation into several sub-domains along model capabilities, facilitating the inner understanding of both holistic and isolated competency of LLMs. We conduct extensive experiments on T-Eval and in-depth analysis of various LLMs. T-Eval not only exhibits consistency with the outcome-oriented evaluation but also provides a more fine-grained analysis of the capabilities of LLMs, providing a new perspective in LLM evaluation on tool-utilization ability. The benchmark will be available at https://github.com/open-compass/T-Eval.
We introduce our system developed for Dialogue Robot Competition 2023 (DRC2023). First, rule-based utterance selection and utterance generation using a large language model (LLM) are combined. We ensure the quality of system utterances while also being able to respond to unexpected user utterances. Second, dialogue flow is controlled by considering the results of the BERT-based yes/no classifier and sentiment estimator. These allow the system to adapt state transitions and sightseeing plans to the user.
In recent years, large language models (LLMs) have rapidly proliferated and have been utilized in various tasks, including research in dialogue systems. We aimed to construct a system that not only leverages the flexible conversational abilities of LLMs but also their advanced planning capabilities to reduce the speaking load on human interlocutors and efficiently plan trips. Furthermore, we propose a method that divides the complex task of a travel agency into multiple subtasks, managing each as a separate phase to effectively accomplish the task. Our proposed system confirmed a certain level of success by achieving fourth place in the Dialogue Robot Competition 2023 preliminaries rounds. We report on the challenges identified through the competition.
Evaluating the surroundings to gain understanding, frame perspectives, and anticipate behavioral reactions is an inherent human trait. However, these continuous encounters are diverse and complex, posing challenges to their study and experimentation. Researchers have been able to isolate environmental features and study their effect on human perception and behavior. However, the research attempts to replicate and study human behaviors with proxies, such as by integrating virtual mediums and interviews, have been inconsistent. Large language models (LLMs) have recently been unveiled as capable of contextual understanding and semantic reasoning. These models have been trained on large amounts of text and have evolved to mimic believable human behavior. This study explores the current advancements in Generative agents powered by LLMs with the help of perceptual experiments. The experiment employs Generative agents to interact with the urban environments using street view images to plan their journey toward specific goals. The agents are given virtual personalities, which make them distinguishable. They are also provided a memory database to store their thoughts and essential visual information and retrieve it when needed to plan their movement. Since LLMs do not possess embodiment, nor have access to the visual realm, and lack a sense of motion or direction, we designed movement and visual modules that help agents gain an overall understanding of surroundings. The agents are further employed to rate the surroundings they encounter based on their perceived sense of safety and liveliness. As these agents store details in their memory, we query the findings to get details regarding their thought processes. Overall, this study experiments with current AI developments and their potential in simulated human behavior in urban environments.
This paper describes our dialogue system submitted to Dialogue Robot Competition 2023. The system's task is to help a user at a travel agency decide on a plan for visiting two sightseeing spots in Kyoto City that satisfy the user. Our dialogue system is flexible and stable and responds to user requirements by controlling dialogue flow according to dialogue scenarios. We also improved user satisfaction by introducing motion and speech control based on system utterances and user situations. In the preliminary round, our system was ranked fifth in the impression evaluation and sixth in the plan evaluation among all 12 teams.
StarCraft II is a challenging benchmark for AI agents due to the necessity of both precise micro level operations and strategic macro awareness. Previous works, such as Alphastar and SCC, achieve impressive performance on tackling StarCraft II , however, still exhibit deficiencies in long term strategic planning and strategy interpretability. Emerging large language model (LLM) agents, such as Voyage and MetaGPT, presents the immense potential in solving intricate tasks. Motivated by this, we aim to validate the capabilities of LLMs on StarCraft II, a highly complex RTS game.To conveniently take full advantage of LLMs` reasoning abilities, we first develop textual StratCraft II environment, called TextStarCraft II, which LLM agent can interact. Secondly, we propose a Chain of Summarization method, including single frame summarization for processing raw observations and multi frame summarization for analyzing game information, providing command recommendations, and generating strategic decisions. Our experiment consists of two parts: first, an evaluation by human experts, which includes assessing the LLMs`s mastery of StarCraft II knowledge and the performance of LLM agents in the game; second, the in game performance of LLM agents, encompassing aspects like win rate and the impact of Chain of Summarization.Experiment results demonstrate that: 1. LLMs possess the relevant knowledge and complex planning abilities needed to address StarCraft II scenarios; 2. Human experts consider the performance of LLM agents to be close to that of an average player who has played StarCraft II for eight years; 3. LLM agents are capable of defeating the built in AI at the Harder(Lv5) difficulty level. We have open sourced the code and released demo videos of LLM agent playing StarCraft II.
Advancements in machine learning and artificial intelligence are transforming materials discovery. Yet, the availability of structured experimental data remains a bottleneck. The vast corpus of scientific literature presents a valuable and rich resource of such data. However, manual dataset creation from these resources is challenging due to issues in maintaining quality and consistency, scalability limitations, and the risk of human error and bias. Therefore, in this work, we develop a chemist AI agent, powered by large language models (LLMs), to overcome these challenges by autonomously creating structured datasets from natural language text, ranging from sentences and paragraphs to extensive scientific research articles. Our chemist AI agent, Eunomia, can plan and execute actions by leveraging the existing knowledge from decades of scientific research articles, scientists, the Internet and other tools altogether. We benchmark the performance of our approach in three different information extraction tasks with various levels of complexity, including solid-state impurity doping, metal-organic framework (MOF) chemical formula, and property relations. Our results demonstrate that our zero-shot agent, with the appropriate tools, is capable of attaining performance that is either superior or comparable to the state-of-the-art fine-tuned materials information extraction methods. This approach simplifies compilation of machine learning-ready datasets for various materials discovery applications, and significantly ease the accessibility of advanced natural language processing tools for novice users in natural language. The methodology in this work is developed as an open-source software on https://github.com/AI4ChemS/Eunomia.
Mobile task automation is an emerging field that leverages AI to streamline and optimize the execution of routine tasks on mobile devices, thereby enhancing efficiency and productivity. Traditional methods, such as Programming By Demonstration (PBD), are limited due to their dependence on predefined tasks and susceptibility to app updates. Recent advancements have utilized the view hierarchy to collect UI information and employed Large Language Models (LLM) to enhance task automation. However, view hierarchies have accessibility issues and face potential problems like missing object descriptions or misaligned structures. This paper introduces VisionTasker, a two-stage framework combining vision-based UI understanding and LLM task planning, for mobile task automation in a step-by-step manner. VisionTasker firstly converts a UI screenshot into natural language interpretations using a vision-based UI understanding approach, eliminating the need for view hierarchies. Secondly, it adopts a step-by-step task planning method, presenting one interface at a time to the LLM. The LLM then identifies relevant elements within the interface and determines the next action, enhancing accuracy and practicality. Extensive experiments show that VisionTasker outperforms previous methods, providing effective UI representations across four datasets. Additionally, in automating 147 real-world tasks on an Android smartphone, VisionTasker demonstrates advantages over humans in tasks where humans show unfamiliarity and shows significant improvements when integrated with the PBD mechanism. VisionTasker is open-source and available at https://github.com/AkimotoAyako/VisionTasker.
Crash bugs cause unexpected program behaviors or even termination, requiring high-priority resolution. However, manually resolving crash bugs is challenging and labor-intensive, and researchers have proposed various techniques for their automated localization and repair. ChatGPT, a recent large language model (LLM), has garnered significant attention due to its exceptional performance across various domains. This work performs the first investigation into ChatGPT's capability in resolve real-world crash bugs, focusing on its effectiveness in both localizing and repairing code-related and environment-related crash bugs. Specifically, we initially assess ChatGPT's fundamental ability to resolve crash bugs with basic prompts in a single iteration. We observe that ChatGPT performs better at resolving code-related crash bugs compared to environment-related ones, and its primary challenge in resolution lies in inaccurate localization. Additionally, we explore ChatGPT's potential with various advanced prompts. Furthermore, by stimulating ChatGPT's self-planning, it methodically investigates each potential crash-causing environmental factor through proactive inquiry, ultimately identifying the root cause of the crash. Based on our findings, we propose IntDiagSolver, an interaction methodology designed to facilitate precise crash bug resolution through continuous interaction with LLMs. Evaluating IntDiagSolver on multiple LLMs reveals consistent enhancement in the accuracy of crash bug resolution, including ChatGPT, Claude, and CodeLlama.
Large language models (LLMs) are increasingly employed for complex multi-step planning tasks, where the tool retrieval (TR) step is crucial for achieving successful outcomes. Two prevalent approaches for TR are single-step retrieval, which utilizes the complete query, and sequential retrieval using task decomposition (TD), where a full query is segmented into discrete atomic subtasks. While single-step retrieval lacks the flexibility to handle "inter-tool dependency," the TD approach necessitates maintaining "subtask-tool atomicity alignment," as the toolbox can evolve dynamically. To address these limitations, we introduce the Progressive Tool retrieval to Improve Planning (ProTIP) framework. ProTIP is a lightweight, contrastive learning-based framework that implicitly performs TD without the explicit requirement of subtask labels, while simultaneously maintaining subtask-tool atomicity. On the ToolBench dataset, ProTIP outperforms the ChatGPT task decomposition-based approach by a remarkable margin, achieving a 24% improvement in Recall@K=10 for TR and a 41% enhancement in tool accuracy for plan generation.
Large language models (LLMs) have opened up new possibilities for intelligent agents, endowing them with human-like thinking and cognitive abilities. In this work, we delve into the potential of large language models (LLMs) in autonomous driving (AD). We introduce DriveMLM, an LLM-based AD framework that can perform close-loop autonomous driving in realistic simulators. To this end, (1) we bridge the gap between the language decisions and the vehicle control commands by standardizing the decision states according to the off-the-shelf motion planning module. (2) We employ a multi-modal LLM (MLLM) to model the behavior planning module of a module AD system, which uses driving rules, user commands, and inputs from various sensors (e.g., camera, lidar) as input and makes driving decisions and provide explanations; This model can plug-and-play in existing AD systems such as Apollo for close-loop driving. (3) We design an effective data engine to collect a dataset that includes decision state and corresponding explanation annotation for model training and evaluation. We conduct extensive experiments and show that our model achieves 76.1 driving score on the CARLA Town05 Long, and surpasses the Apollo baseline by 4.7 points under the same settings, demonstrating the effectiveness of our model. We hope this work can serve as a baseline for autonomous driving with LLMs. Code and models shall be released at https://github.com/OpenGVLab/DriveMLM.
This paper presents novel prompting techniques to improve the performance of automatic summarization systems for scientific articles. Scientific article summarization is highly challenging due to the length and complexity of these documents. We conceive, implement, and evaluate prompting techniques that provide additional contextual information to guide summarization systems. Specifically, we feed summarizers with lists of key terms extracted from articles, such as author keywords or automatically generated keywords. Our techniques are tested with various summarization models and input texts. Results show performance gains, especially for smaller models summarizing sections separately. This evidences that prompting is a promising approach to overcoming the limitations of less powerful systems. Our findings introduce a new research direction of using prompts to aid smaller models.
Recent publications explore AI biases in detecting objects and people in the environment. However, there is no research tackling how AI examines nature. This case study presents a pioneering exploration into the AI attitudes (ecocentric, anthropocentric and antipathetic) toward nature. Experiments with a Large Language Model (LLM) and an image captioning algorithm demonstrate the presence of anthropocentric biases in AI. Moreover, to delve deeper into these biases and Human-Nature-AI interaction, we conducted a real-life experiment in which participants underwent an immersive de-anthropocentric experience in a forest and subsequently engaged with ChatGPT to co-create narratives. By creating fictional AI chatbot characters with ecocentric attributes, emotions and views, we successfully amplified ecocentric exchanges. We encountered some difficulties, mainly that participants deviated from narrative co-creation to short dialogues and questions and answers, possibly due to the novelty of interacting with LLMs. To solve this problem, we recommend providing preliminary guidelines on interacting with LLMs and allowing participants to get familiar with the technology. We plan to repeat this experiment in various countries and forests to expand our corpus of ecocentric materials.
The rapid development of the Large Language Model (LLM) presents huge opportunities for 6G communications, e.g., network optimization and management by allowing users to input task requirements to LLMs by nature language. However, directly applying native LLMs in 6G encounters various challenges, such as a lack of private communication data and knowledge, limited logical reasoning, evaluation, and refinement abilities. Integrating LLMs with the capabilities of retrieval, planning, memory, evaluation and reflection in agents can greatly enhance the potential of LLMs for 6G communications. To this end, we propose a multi-agent system with customized communication knowledge and tools for solving communication related tasks using natural language, comprising three components: (1) Multi-agent Data Retrieval (MDR), which employs the condensate and inference agents to refine and summarize communication knowledge from the knowledge base, expanding the knowledge boundaries of LLMs in 6G communications; (2) Multi-agent Collaborative Planning (MCP), which utilizes multiple planning agents to generate feasible solutions for the communication related task from different perspectives based on the retrieved knowledge; (3) Multi-agent Evaluation and Reflecxion (MER), which utilizes the evaluation agent to assess the solutions, and applies the reflexion agent and refinement agent to provide improvement suggestions for current solutions. Finally, we validate the effectiveness of the proposed multi-agent system by designing a semantic communication system, as a case study of 6G communications.
Managing rapidly growing decentralized gaming communities brings unique challenges at the nexus of cultural economics and technology. This paper introduces a streamlined analytical framework that utilizes Large Language Models (LLMs), in this instance open-access generative pre-trained transformer (GPT) models, offering an efficient solution with deeper insights into community dynamics. The framework aids moderators in identifying pseudonymous actor intent, moderating toxic behavior, rewarding desired actions to avoid unintended consequences of blockchain-based gaming, and gauging community sentiment as communities venture into metaverse platforms and plan for hypergrowth. This framework strengthens community controls, eases onboarding, and promotes a common moral mission across communities while reducing agency costs by 95 pct. Highlighting the transformative role of generative AI, the paper emphasizes its potential to redefine the cost of cultural production. It showcases the utility of GPTs in digital community management, expanding their implications in cultural economics and transmedia storytelling.
Sequential planning in large state space and action space quickly becomes intractable due to combinatorial explosion of the search space. Heuristic methods, like monte-carlo tree search, though effective for large state space, but struggle if action space is large. Pure reinforcement learning methods, relying only on reward signals, needs prohibitively large interactions with the environment to device a viable plan. If the state space, observations and actions can be represented in natural language then Large Language models (LLM) can be used to generate action plans. Recently several such goal-directed agents like Reflexion, CLIN, SayCan were able to surpass the performance of other state-of-the-art methods with minimum or no task specific training. But they still struggle with exploration and get stuck in local optima. Their planning capabilities are limited by the limited reasoning capability of the foundational LLMs on text data. We propose a hybrid agent "neoplanner", that synergizes both state space search with queries to foundational LLM to get the best action plan. The reward signals are quantitatively used to drive the search. A balance of exploration and exploitation is maintained by maximizing upper confidence bounds of values of states. In places where random exploration is needed, the LLM is queried to generate an action plan. Learnings from each trial are stored as entity relationships in text format. Those are used in future queries to the LLM for continual improvement. Experiments in the Scienceworld environment reveals a 124% improvement from the current best method in terms of average reward gained across multiple tasks.
Building embodied agents on integrating Large Language Models (LLMs) and Reinforcement Learning (RL) have revolutionized human-AI interaction: researchers can now leverage language instructions to plan decision-making for open-ended tasks. However, existing research faces challenges in meeting the requirement of open-endedness. They typically either train LLM/RL models to adapt to a fixed counterpart, limiting exploration of novel skills and hindering the efficacy of human-AI interaction. To this end, we present OpenPAL, a co-training framework comprising two stages: (1) fine-tuning a pre-trained LLM to translate human instructions into goals for planning, and goal-conditioned training a policy for decision-making; (2) co-training to align the LLM and policy, achieving instruction open-endedness. We conducted experiments using Contra, an open-ended FPS game, demonstrating that an agent trained with OpenPAL not only comprehends arbitrary instructions but also exhibits efficient execution. These results suggest that OpenPAL holds the potential to construct open-ended embodied agents in practical scenarios.
Designing robotic agents to perform open vocabulary tasks has been the long-standing goal in robotics and AI. Recently, Large Language Models (LLMs) have achieved impressive results in creating robotic agents for performing open vocabulary tasks. However, planning for these tasks in the presence of uncertainties is challenging as it requires \enquote{chain-of-thought} reasoning, aggregating information from the environment, updating state estimates, and generating actions based on the updated state estimates. In this paper, we present an interactive planning technique for partially observable tasks using LLMs. In the proposed method, an LLM is used to collect missing information from the environment using a robot and infer the state of the underlying problem from collected observations while guiding the robot to perform the required actions. We also use a fine-tuned Llama 2 model via self-instruct and compare its performance against a pre-trained LLM like GPT-4. Results are demonstrated on several tasks in simulation as well as real-world environments. A video describing our work along with some results could be found here.
We introduce a new benchmark, LLF-Bench (Learning from Language Feedback Benchmark; pronounced as "elf-bench"), to evaluate the ability of AI agents to interactively learn from natural language feedback and instructions. Learning from language feedback (LLF) is essential for people, largely because the rich information this feedback provides can help a learner avoid much of trial and error and thereby speed up the learning process. Large Language Models (LLMs) have recently enabled AI agents to comprehend natural language -- and hence AI agents can potentially benefit from language feedback during learning like humans do. But existing interactive benchmarks do not assess this crucial capability: they either use numeric reward feedback or require no learning at all (only planning or information retrieval). LLF-Bench is designed to fill this omission. LLF-Bench is a diverse collection of sequential decision-making tasks that includes user recommendation, poem writing, navigation, and robot control. The objective of an agent is to interactively solve these tasks based on their natural-language instructions and the feedback received after taking actions. Crucially, to ensure that the agent actually "learns" from the feedback, LLF-Bench implements several randomization techniques (such as paraphrasing and environment randomization) to ensure that the task isn't familiar to the agent and that the agent is robust to various verbalizations. In addition, LLF-Bench provides a unified OpenAI Gym interface for all its tasks and allows the users to easily configure the information the feedback conveys (among suggestion, explanation, and instantaneous performance) to study how agents respond to different types of feedback. Together, these features make LLF-Bench a unique research platform for developing and testing LLF agents.
Various methods have been proposed for utilizing Large Language Models (LLMs) in autonomous driving. One strategy of using LLMs for autonomous driving involves inputting surrounding objects as text prompts to the LLMs, along with their coordinate and velocity information, and then outputting the subsequent movements of the vehicle. When using LLMs for such purposes, capabilities such as spatial recognition and planning are essential. In particular, two foundational capabilities are required: (1) spatial-aware decision making, which is the ability to recognize space from coordinate information and make decisions to avoid collisions, and (2) the ability to adhere to traffic rules. However, quantitative research has not been conducted on how accurately different types of LLMs can handle these problems. In this study, we quantitatively evaluated these two abilities of LLMs in the context of autonomous driving. Furthermore, to conduct a Proof of Concept (POC) for the feasibility of implementing these abilities in actual vehicles, we developed a system that uses LLMs to drive a vehicle.
Large language models (LLMs) have the remarkable ability to solve new tasks with just a few examples, but they need access to the right tools. Retrieval Augmented Generation (RAG) addresses this problem by retrieving a list of relevant tools for a given task. However, RAG's tool retrieval step requires all the required information to be explicitly present in the query. This is a limitation, as semantic search, the widely adopted tool retrieval method, can fail when the query is incomplete or lacks context. To address this limitation, we propose Context Tuning for RAG, which employs a smart context retrieval system to fetch relevant information that improves both tool retrieval and plan generation. Our lightweight context retrieval model uses numerical, categorical, and habitual usage signals to retrieve and rank context items. Our empirical results demonstrate that context tuning significantly enhances semantic search, achieving a 3.5-fold and 1.5-fold improvement in Recall@K for context retrieval and tool retrieval tasks respectively, and resulting in an 11.6% increase in LLM-based planner accuracy. Additionally, we show that our proposed lightweight model using Reciprocal Rank Fusion (RRF) with LambdaMART outperforms GPT-4 based retrieval. Moreover, we observe context augmentation at plan generation, even after tool retrieval, reduces hallucination.
Recent advancements in robot control using large language models (LLMs) have demonstrated significant potential, primarily due to LLMs' capabilities to understand natural language commands and generate executable plans in various languages. However, in real-time and interactive applications involving mobile robots, particularly drones, the sequential token generation process inherent to LLMs introduces substantial latency, i.e. response time, in control plan generation. In this paper, we present a system called ChatFly that tackles this problem using a combination of a novel programming language called MiniSpec and its runtime to reduce the plan generation time and drone response time. That is, instead of asking an LLM to write a program (robotic plan) in the popular but verbose Python, ChatFly gets it to do it in MiniSpec specially designed for token efficiency and stream interpretation. Using a set of challenging drone tasks, we show that design choices made by ChatFly can reduce up to 62% response time and provide a more consistent user experience, enabling responsive and intelligent LLM-based drone control with efficient completion.
Driven by curiosity, humans have continually sought to explore and understand the world around them, leading to the invention of various tools to satiate this inquisitiveness. Despite not having the capacity to process and memorize vast amounts of information in their brains, humans excel in critical thinking, planning, reflection, and harnessing available tools to interact with and interpret the world, enabling them to find answers efficiently. The recent advancements in large language models (LLMs) suggest that machines might also possess the aforementioned human-like capabilities, allowing them to exhibit powerful abilities even with a constrained parameter count. In this paper, we introduce KwaiAgents, a generalized information-seeking agent system based on LLMs. Within KwaiAgents, we propose an agent system that employs LLMs as its cognitive core, which is capable of understanding a user's query, behavior guidelines, and referencing external documents. The agent can also update and retrieve information from its internal memory, plan and execute actions using a time-aware search-browse toolkit, and ultimately provide a comprehensive response. We further investigate the system's performance when powered by LLMs less advanced than GPT-4, and introduce the Meta-Agent Tuning (MAT) framework, designed to ensure even an open-sourced 7B or 13B model performs well among many agent systems. We exploit both benchmark and human evaluations to systematically validate these capabilities. Extensive experiments show the superiority of our agent system compared to other autonomous agents and highlight the enhanced generalized agent-abilities of our fine-tuned LLMs.
The reasoning capabilities of the recent LLMs enable them to execute external function calls to overcome their inherent limitations, such as knowledge cutoffs, poor arithmetic skills, or lack of access to private data. This development has allowed LLMs to select and coordinate multiple functions based on the context to tackle more complex problems. However, current methods for function calling often require sequential reasoning and acting for each function which can result in high latency, cost, and sometimes inaccurate behavior. To address this, we introduce LLMCompiler, which executes functions in parallel to efficiently orchestrate multiple function calls. Drawing inspiration from the principles of classical compilers, LLMCompiler enables parallel function calling with three components: (i) a Function Calling Planner, formulating execution plans for function calling; (ii) a Task Fetching Unit, dispatching function calling tasks; and (iii) an Executor, executing these tasks in parallel. LLMCompiler automatically generates an optimized orchestration for the function calls and can be used with both open-source and closed-source models. We have benchmarked LLMCompiler on a range of tasks with different patterns of function calling. We observe consistent latency speedup of up to 3.7x, cost savings of up to 6.7x, and accuracy improvement of up to ~9% compared to ReAct. Our code is available at https://github.com/SqueezeAILab/LLMCompiler.
The past year has witnessed the increasing popularity of Large Language Models (LLMs). Their unprecedented scale and associated high hardware cost have impeded their broader adoption, calling for efficient hardware designs. With the large hardware needed to simply run LLM inference, evaluating different hardware designs becomes a new bottleneck. This work introduces LLMCompass, a hardware evaluation framework for LLM inference workloads. LLMCompass is fast, accurate, versatile, and able to describe and evaluate different hardware designs. LLMCompass includes a mapper to automatically find performance-optimal mapping and scheduling. It also incorporates an area-based cost model to help architects reason about their design choices. Compared to real-world hardware, LLMCompass' estimated latency achieves an average 10.4% error rate across various operators with various input sizes and an average 4.1% error rate for LLM inference. With LLMCompass, simulating a 4-NVIDIA A100 GPU node running GPT-3 175B inference can be done within 16 minutes on commodity hardware, including 26,400 rounds of the mapper's parameter search. With the aid of LLMCompass, this work draws architectural implications and explores new cost-effective hardware designs. By reducing the compute capability or replacing High Bandwidth Memory (HBM) with traditional DRAM, these new designs can achieve as much as 3.41x improvement in performance/cost compared to an NVIDIA A100, making them promising choices for democratizing LLMs. LLMCompass is planned to be fully open-source.
Despite the significant advancements in natural language processing capabilities demonstrated by large language models such as ChatGPT, their proficiency in comprehending and processing spatial information, especially within the domains of 2D and 3D route planning, remains notably underdeveloped. This paper investigates the inherent limitations of ChatGPT and similar models in spatial reasoning and navigation-related tasks, an area critical for applications ranging from autonomous vehicle guidance to assistive technologies for the visually impaired. In this paper, we introduce a novel evaluation framework complemented by a baseline dataset, meticulously crafted for this study. This dataset is structured around three key tasks: plotting spatial points, planning routes in two-dimensional (2D) spaces, and devising pathways in three-dimensional (3D) environments. We specifically developed this dataset to assess the spatial reasoning abilities of ChatGPT. Our evaluation reveals key insights into the model's capabilities and limitations in spatial understanding.
Learning from human demonstrations is an emerging trend for designing intelligent robotic systems. However, previous methods typically regard videos as instructions, simply dividing them into action sequences for robotic repetition, which poses obstacles to generalization to diverse tasks or object instances. In this paper, we propose a different perspective, considering human demonstration videos not as mere instructions, but as a source of knowledge for robots. Motivated by this perspective and the remarkable comprehension and generalization capabilities exhibited by large language models (LLMs), we propose DigKnow, a method that DIstills Generalizable KNOWledge with a hierarchical structure. Specifically, DigKnow begins by converting human demonstration video frames into observation knowledge. This knowledge is then subjected to analysis to extract human action knowledge and further distilled into pattern knowledge compassing task and object instances, resulting in the acquisition of generalizable knowledge with a hierarchical structure. In settings with different tasks or object instances, DigKnow retrieves relevant knowledge for the current task and object instances. Subsequently, the LLM-based planner conducts planning based on the retrieved knowledge, and the policy executes actions in line with the plan to achieve the designated task. Utilizing the retrieved knowledge, we validate and rectify planning and execution outcomes, resulting in a substantial enhancement of the success rate. Experimental results across a range of tasks and scenes demonstrate the effectiveness of this approach in facilitating real-world robots to accomplish tasks with the knowledge derived from human demonstrations.
This research focuses on how Large Language Models (LLMs) can help with (path) planning for mobile embodied agents such as robots, in a human-in-the-loop and interactive manner. A novel framework named LLM A*, aims to leverage the commonsense of LLMs, and the utility-optimal A* is proposed to facilitate few-shot near-optimal path planning. Prompts are used for two main purposes: 1) to provide LLMs with essential information like environments, costs, heuristics, etc.; 2) to communicate human feedback on intermediate planning results to LLMs. This approach takes human feedback on board and renders the entire planning process transparent (akin to a `white box') to humans. Moreover, it facilitates code-free path planning, thereby fostering the accessibility and inclusiveness of artificial intelligence techniques to communities less proficient in coding. Comparative analysis against A* and RL demonstrates that LLM A* exhibits greater efficiency in terms of search space and achieves paths comparable to A* while outperforming RL. The interactive nature of LLM A* also makes it a promising tool for deployment in collaborative human-robot tasks. Codes and Supplemental Materials can be found at GitHub: https://github.com/speedhawk/LLM-A-.
This paper presents Swarm-GPT, a system that integrates large language models (LLMs) with safe swarm motion planning - offering an automated and novel approach to deployable drone swarm choreography. Swarm-GPT enables users to automatically generate synchronized drone performances through natural language instructions. With an emphasis on safety and creativity, Swarm-GPT addresses a critical gap in the field of drone choreography by integrating the creative power of generative models with the effectiveness and safety of model-based planning algorithms. This goal is achieved by prompting the LLM to generate a unique set of waypoints based on extracted audio data. A trajectory planner processes these waypoints to guarantee collision-free and feasible motion. Results can be viewed in simulation prior to execution and modified through dynamic re-prompting. Sim-to-real transfer experiments demonstrate Swarm-GPT's ability to accurately replicate simulated drone trajectories, with a mean sim-to-real root mean square error (RMSE) of 28.7 mm. To date, Swarm-GPT has been successfully showcased at three live events, exemplifying safe real-world deployment of pre-trained models.
Large language model (LLM) powered chatbots are primarily text-based today, and impose a large interactional cognitive load, especially for exploratory or sensemaking tasks such as planning a trip or learning about a new city. Because the interaction is textual, users have little scaffolding in the way of structure, informational "scent", or ability to specify high-level preferences or goals. We introduce ExploreLLM that allows users to structure thoughts, help explore different options, navigate through the choices and recommendations, and to more easily steer models to generate more personalized responses. We conduct a user study and show that users find it helpful to use ExploreLLM for exploratory or planning tasks, because it provides a useful schema-like structure to the task, and guides users in planning. The study also suggests that users can more easily personalize responses with high-level preferences with ExploreLLM. Together, ExploreLLM points to a future where users interact with LLMs beyond the form of chatbots, and instead designed to support complex user tasks with a tighter integration between natural language and graphical user interfaces.
Large Language Models (LLM) and Generative Pre-trained Transformers (GPT), are reshaping the field of Software Engineering (SE). They enable innovative methods for executing many software engineering tasks, including automated code generation, debugging, maintenance, etc. However, only a limited number of existing works have thoroughly explored the potential of GPT agents in SE. This vision paper inquires about the role of GPT-based agents in SE. Our vision is to leverage the capabilities of multiple GPT agents to contribute to SE tasks and to propose an initial road map for future work. We argue that multiple GPT agents can perform creative and demanding tasks far beyond coding and debugging. GPT agents can also do project planning, requirements engineering, and software design. These can be done through high-level descriptions given by the human developer. We have shown in our initial experimental analysis for simple software (e.g., Snake Game, Tic-Tac-Toe, Notepad) that multiple GPT agents can produce high-quality code and document it carefully. We argue that it shows a promise of unforeseen efficiency and will dramatically reduce lead-times. To this end, we intend to expand our efforts to understand how we can scale these autonomous capabilities further.
Adept traffic models are critical to both planning and closed-loop simulation for autonomous vehicles (AV), and key design objectives include accuracy, diverse multimodal behaviors, interpretability, and downstream compatibility. Recently, with the advent of large language models (LLMs), an additional desirable feature for traffic models is LLM compatibility. We present Categorical Traffic Transformer (CTT), a traffic model that outputs both continuous trajectory predictions and tokenized categorical predictions (lane modes, homotopies, etc.). The most outstanding feature of CTT is its fully interpretable latent space, which enables direct supervision of the latent variable from the ground truth during training and avoids mode collapse completely. As a result, CTT can generate diverse behaviors conditioned on different latent modes with semantic meanings while beating SOTA on prediction accuracy. In addition, CTT's ability to input and output tokens enables integration with LLMs for common-sense reasoning and zero-shot generalization.
In this study, we are interested in imbuing robots with the capability of physically-grounded task planning. Recent advancements have shown that large language models (LLMs) possess extensive knowledge useful in robotic tasks, especially in reasoning and planning. However, LLMs are constrained by their lack of world grounding and dependence on external affordance models to perceive environmental information, which cannot jointly reason with LLMs. We argue that a task planner should be an inherently grounded, unified multimodal system. To this end, we introduce Robotic Vision-Language Planning (ViLa), a novel approach for long-horizon robotic planning that leverages vision-language models (VLMs) to generate a sequence of actionable steps. ViLa directly integrates perceptual data into its reasoning and planning process, enabling a profound understanding of commonsense knowledge in the visual world, including spatial layouts and object attributes. It also supports flexible multimodal goal specification and naturally incorporates visual feedback. Our extensive evaluation, conducted in both real-robot and simulated environments, demonstrates ViLa's superiority over existing LLM-based planners, highlighting its effectiveness in a wide array of open-world manipulation tasks.
The rapid evolution of network technologies and the growing complexity of network tasks necessitate a paradigm shift in how networks are designed, configured, and managed. With a wealth of knowledge and expertise, large language models (LLMs) are one of the most promising candidates. This paper aims to pave the way for constructing domain-adapted LLMs for networking. Firstly, we present potential LLM applications for vertical network fields and showcase the mapping from natural language to network language. Then, several enabling technologies are investigated, including parameter-efficient finetuning and prompt engineering. The insight is that language understanding and tool usage are both required for network LLMs. Driven by the idea of embodied intelligence, we propose the ChatNet, a domain-adapted network LLM framework with access to various external network tools. ChatNet can reduce the time required for burdensome network planning tasks significantly, leading to a substantial improvement in efficiency. Finally, key challenges and future research directions are highlighted.
In this study, our goal is to create interactive avatar agents that can autonomously plan and animate nuanced facial movements realistically, from both visual and behavioral perspectives. Given high-level inputs about the environment and agent profile, our framework harnesses LLMs to produce a series of detailed text descriptions of the avatar agents' facial motions. These descriptions are then processed by our task-agnostic driving engine into motion token sequences, which are subsequently converted into continuous motion embeddings that are further consumed by our standalone neural-based renderer to generate the final photorealistic avatar animations. These streamlined processes allow our framework to adapt to a variety of non-verbal avatar interactions, both monadic and dyadic. Our extensive study, which includes experiments on both newly compiled and existing datasets featuring two types of agents -- one capable of monadic interaction with the environment, and the other designed for dyadic conversation -- validates the effectiveness and versatility of our approach. To our knowledge, we advanced a leap step by combining LLMs and neural rendering for generalized non-verbal prediction and photo-realistic rendering of avatar agents.
This work addresses the problem of long-horizon task planning with the Large Language Model (LLM) in an open-world household environment. Existing works fail to explicitly track key objects and attributes, leading to erroneous decisions in long-horizon tasks, or rely on highly engineered state features and feedback, which is not generalizable. We propose an open state representation that provides continuous expansion and updating of object attributes from the LLM's inherent capabilities for context understanding and historical action reasoning. Our proposed representation maintains a comprehensive record of an object's attributes and changes, enabling robust retrospective summary of the sequence of actions leading to the current state. This allows continuously updating world model to enhance context understanding for decision-making in task planning. We validate our model through experiments across simulated and real-world task planning scenarios, demonstrating significant improvements over baseline methods in a variety of tasks requiring long-horizon state tracking and reasoning. (Video\footnote{Video demonstration: \url{https://youtu.be/QkN-8pxV3Mo}.})
Public events, such as concerts and sports games, can be major attractors for large crowds, leading to irregular surges in travel demand. Accurate human mobility prediction for public events is thus crucial for event planning as well as traffic or crowd management. While rich textual descriptions about public events are commonly available from online sources, it is challenging to encode such information in statistical or machine learning models. Existing methods are generally limited in incorporating textual information, handling data sparsity, or providing rationales for their predictions. To address these challenges, we introduce a framework for human mobility prediction under public events (LLM-MPE) based on Large Language Models (LLMs), leveraging their unprecedented ability to process textual data, learn from minimal examples, and generate human-readable explanations. Specifically, LLM-MPE first transforms raw, unstructured event descriptions from online sources into a standardized format, and then segments historical mobility data into regular and event-related components. A prompting strategy is designed to direct LLMs in making and rationalizing demand predictions considering historical mobility and event features. A case study is conducted for Barclays Center in New York City, based on publicly available event information and taxi trip data. Results show that LLM-MPE surpasses traditional models, particularly on event days, with textual data significantly enhancing its accuracy. Furthermore, LLM-MPE offers interpretable insights into its predictions. Despite the great potential of LLMs, we also identify key challenges including misinformation and high costs that remain barriers to their broader adoption in large-scale human mobility analysis.
Graphic design, which has been evolving since the 15th century, plays a crucial role in advertising. The creation of high-quality designs demands design-oriented planning, reasoning, and layer-wise generation. Unlike the recent CanvaGPT, which integrates GPT-4 with existing design templates to build a custom GPT, this paper introduces the COLE system - a hierarchical generation framework designed to comprehensively address these challenges. This COLE system can transform a vague intention prompt into a high-quality multi-layered graphic design, while also supporting flexible editing based on user input. Examples of such input might include directives like ``design a poster for Hisaishi's concert.'' The key insight is to dissect the complex task of text-to-design generation into a hierarchy of simpler sub-tasks, each addressed by specialized models working collaboratively. The results from these models are then consolidated to produce a cohesive final output. Our hierarchical task decomposition can streamline the complex process and significantly enhance generation reliability. Our COLE system comprises multiple fine-tuned Large Language Models (LLMs), Large Multimodal Models (LMMs), and Diffusion Models (DMs), each specifically tailored for design-aware layer-wise captioning, layout planning, reasoning, and the task of generating images and text. Furthermore, we construct the DESIGNINTENTION benchmark to demonstrate the superiority of our COLE system over existing methods in generating high-quality graphic designs from user intent. Last, we present a Canva-like multi-layered image editing tool to support flexible editing of the generated multi-layered graphic design images. We perceive our COLE system as an important step towards addressing more complex and multi-layered graphic design generation tasks in the future.
In this study, we introduce the concept of OKR-Agent designed to enhance the capabilities of Large Language Models (LLMs) in task-solving. Our approach utilizes both self-collaboration and self-correction mechanism, facilitated by hierarchical agents, to address the inherent complexities in task-solving. Our key observations are two-fold: first, effective task-solving demands in-depth domain knowledge and intricate reasoning, for which deploying specialized agents for individual sub-tasks can markedly enhance LLM performance. Second, task-solving intrinsically adheres to a hierarchical execution structure, comprising both high-level strategic planning and detailed task execution. Towards this end, our OKR-Agent paradigm aligns closely with this hierarchical structure, promising enhanced efficacy and adaptability across a range of scenarios. Specifically, our framework includes two novel modules: hierarchical Objects and Key Results generation and multi-level evaluation, each contributing to more efficient and robust task-solving. In practical, hierarchical OKR generation decomposes Objects into multiple sub-Objects and assigns new agents based on key results and agent responsibilities. These agents subsequently elaborate on their designated tasks and may further decompose them as necessary. Such generation operates recursively and hierarchically, culminating in a comprehensive set of detailed solutions. The multi-level evaluation module of OKR-Agent refines solution by leveraging feedback from all associated agents, optimizing each step of the process. This ensures solution is accurate, practical, and effectively address intricate task requirements, enhancing the overall reliability and quality of the outcome. Experimental results also show our method outperforms the previous methods on several tasks. Code and demo are available at https://okr-agent.github.io/
Large Language Models(LLMs) have shown remarkable emergent abilities in unifying almost all (if not every) NLP tasks. In the human motion-related realm, however, researchers still develop siloed models for each task. Inspired by InstuctGPT, and the generalist concept behind Gato, we introduce AvatarGPT, an All-in-One framework for motion understanding, planning, generations as well as other tasks such as motion in-between synthesis. AvatarGPT treats each task as one type of instruction fine-tuned on the shared LLM. All the tasks are seamlessly interconnected with language as the universal interface, constituting a closed-loop within the framework. To achieve this, human motion sequences are first encoded as discrete tokens, which serve as the extended vocabulary of LLM. Then, an unsupervised pipeline to generate natural language descriptions of human action sequences from in-the-wild videos is developed. Finally, all tasks are jointly trained. Extensive experiments show that AvatarGPT achieves SOTA on low-level tasks, and promising results on high-level tasks, demonstrating the effectiveness of our proposed All-in-One framework. Moreover, for the first time, AvatarGPT enables a principled approach by iterative traversal of the tasks within the closed-loop for unlimited long-motion synthesis.
Autonomous Driving (AD) encounters significant safety hurdles in long-tail unforeseen driving scenarios, largely stemming from the non-interpretability and poor generalization of the deep neural networks within the AD system, particularly in out-of-distribution and uncertain data. To this end, this paper explores the integration of Large Language Models (LLMs) into AD systems, leveraging their robust common-sense knowledge and reasoning abilities. The proposed methodologies employ LLMs as intelligent decision-makers in behavioral planning, augmented with a safety verifier shield for contextual safety learning, for enhancing driving performance and safety. We present two key studies in a simulated environment: an adaptive LLM-conditioned Model Predictive Control (MPC) and an LLM-enabled interactive behavior planning scheme with a state machine. Demonstrating superior performance and safety metrics compared to state-of-the-art approaches, our approach shows the promising potential for using LLMs for autonomous vehicles.
As large language models (LLMs) become widespread in various application domains, a critical challenge the AI community is facing is how to train these large AI models in a cost-effective manner. Existing LLM training plans typically employ a heuristic based parallel training strategy which is based on empirical observations rather than grounded upon a thorough examination of the search space of LLM parallelization. Such limitation renders existing systems to leave significant performance left on the table, wasting millions of dollars worth of training cost. This paper presents our profiling-driven simulator called vTrain, providing AI practitioners a fast yet accurate software framework to determine an efficient and cost-effective LLM training system configuration. We demonstrate vTrain's practicality through several case studies, e.g., effectively evaluating optimal training parallelization strategies that balances training time and its associated training cost, efficient multi-tenant GPU cluster schedulers targeting multiple LLM training jobs, and determining a compute-optimal LLM model architecture given a fixed compute budget.
Robotic agents must master common sense and long-term sequential decisions to solve daily tasks through natural language instruction. The developments in Large Language Models (LLMs) in natural language processing have inspired efforts to use LLMs in complex robot planning. Despite LLMs' great generalization and comprehension of instruction tasks, LLMs-generated task plans sometimes lack feasibility and correctness. To address the problem, we propose a RoboGPT agent\footnote{our code and dataset will be released soon} for making embodied long-term decisions for daily tasks, with two modules: 1) LLMs-based planning with re-plan to break the task into multiple sub-goals; 2) RoboSkill individually designed for sub-goals to learn better navigation and manipulation skills. The LLMs-based planning is enhanced with a new robotic dataset and re-plan, called RoboGPT. The new robotic dataset of 67k daily instruction tasks is gathered for fine-tuning the Llama model and obtaining RoboGPT. RoboGPT planner with strong generalization can plan hundreds of daily instruction tasks. Additionally, a low-computational Re-Plan module is designed to allow plans to flexibly adapt to the environment, thereby addressing the nomenclature diversity challenge. The proposed RoboGPT agent outperforms SOTA methods on the ALFRED daily tasks. Moreover, RoboGPT planner exceeds SOTA LLM-based planners like ChatGPT in task-planning rationality for hundreds of unseen daily tasks, and even other domain tasks, while keeping the large model's original broad application and generality.
The high computational and memory requirements of generative large language models (LLMs) make it challenging to serve them cheaply. This paper aims to reduce the monetary cost for serving LLMs by leveraging preemptible GPU instances on modern clouds, which offer accesses to spare GPUs at a much cheaper price than regular instances but may be preempted by the cloud at any time. Serving LLMs on preemptible instances requires addressing challenges induced by frequent instance preemptions and the necessity of migrating instances to handle these preemptions. This paper presents SpotServe, the first distributed LLM serving system on preemptible instances. Several key techniques in SpotServe realize fast and reliable serving of generative LLMs on cheap preemptible instances. First, SpotServe dynamically adapts the LLM parallelization configuration for dynamic instance availability and fluctuating workload, while balancing the trade-off among the overall throughput, inference latency and monetary costs. Second, to minimize the cost of migrating instances for dynamic reparallelization, the task of migrating instances is formulated as a bipartite graph matching problem, which uses the Kuhn-Munkres algorithm to identify an optimal migration plan that minimizes communications. Finally, to take advantage of the grace period offered by modern clouds, we introduce stateful inference recovery, a new inference mechanism that commits inference progress at a much finer granularity and allows SpotServe to cheaply resume inference upon preemption. We evaluate on real spot instance preemption traces and various popular LLMs and show that SpotServe can reduce the P99 tail latency by 2.4 - 9.1x compared with the best existing LLM serving systems. We also show that SpotServe can leverage the price advantage of preemptive instances, saving 54% monetary cost compared with only using on-demand instances.
Natural language to code generation is an important application area of LLMs and has received wide attention from the community. The majority of relevant studies have exclusively concentrated on increasing the quantity and functional correctness of training sets while disregarding other stylistic elements of programs. More recently, data quality has garnered a lot of interest and multiple works have showcased its importance for improving performance. In this work, we investigate data quality for code and find that making the code more structured and readable leads to improved code generation performance of the system. We build a novel data-cleaning pipeline that uses these principles to transform existing programs by 1.) renaming variables, 2.) modularizing and decomposing complex code into smaller helper sub-functions, and 3.) inserting natural-language based plans via LLM based transformations. We evaluate our approach on two challenging algorithmic code generation benchmarks and find that fine-tuning CodeLLaMa-7B on our transformed modularized programs improves the performance by up to 30% compared to fine-tuning on the original dataset. Additionally, we demonstrate improved performance from using a smaller amount of higher-quality data, finding that a model fine-tuned on the entire original dataset is outperformed by a model trained on 15% of our cleaned dataset. Even in comparison to closed-source models, our models outperform the much larger AlphaCoder models.
The proliferation of Large Language Models (LLMs) has s fueled a shift in robot learning from automation towards general embodied Artificial Intelligence (AI). Adopting foundation models together with traditional learning methods to robot learning has increasingly gained recent interest research community and showed potential for real-life application. However, there are few literatures comprehensively reviewing the relatively new technologies combined with robotics. The purpose of this review is to systematically assess the state-of-the-art foundation model techniques in the robot learning and to identify future potential areas. Specifically, we first summarized the technical evolution of robot learning and identified the necessary preliminary preparations for foundation models including the simulators, datasets, foundation model framework. In addition, we focused on the following four mainstream areas of robot learning including manipulation, navigation, planning, and reasoning and demonstrated how the foundation model techniques can be adopted in the above scenarios. Furthermore, critical issues which are neglected in the current literatures including robot hardware and software decoupling, dynamic data, generalization performance with the presence of human, etc. were discussed. This review highlights the state-of-the-art progress of foundation models in robot learning and future research should focus on multimodal interaction especially dynamics data, exclusive foundation models for robots, and AI alignment, etc.
The remarkable progress in Large Language Models (LLMs) opens up new avenues for addressing planning and decision-making problems in Multi-Agent Systems (MAS). However, as the number of agents increases, the issues of hallucination in LLMs and coordination in MAS have become increasingly prominent. Additionally, the efficient utilization of tokens emerges as a critical consideration when employing LLMs to facilitate the interactions among a substantial number of agents. In this paper, we develop a modular framework called LLaMAC to mitigate these challenges. LLaMAC implements a value distribution encoding similar to that found in the human brain, utilizing internal and external feedback mechanisms to facilitate collaboration and iterative reasoning among its modules. Through evaluations involving system resource allocation and robot grid transportation, we demonstrate the considerable advantages afforded by our proposed approach.
This is the first work to look at the application of large language models (LLMs) for the purpose of model space edits in automated planning tasks. To set the stage for this union, we explore two different flavors of model space problems that have been studied in the AI planning literature and explore the effect of an LLM on those tasks. We empirically demonstrate how the performance of an LLM contrasts with combinatorial search (CS) -- an approach that has been traditionally used to solve model space tasks in planning, both with the LLM in the role of a standalone model space reasoner as well as in the role of a statistical signal in concert with the CS approach as part of a two-stage process. Our experiments show promising results suggesting further forays of LLMs into the exciting world of model space reasoning for planning tasks in the future.
Foundation models, such as large language models (LLMs), have been widely recognised as transformative AI technologies due to their capabilities to understand and generate content, including plans with reasoning capabilities. Foundation model based agents derive their autonomy from the capabilities of foundation models, which enable them to autonomously break down a given goal into a set of manageable tasks and orchestrate task execution to meet the goal. Despite the huge efforts put into building foundation model based agents, the architecture design of the agents has not yet been systematically explored. Also, while there are significant benefits of using agents for planning and execution, there are serious considerations regarding responsible AI related software quality attributes, such as security and accountability. Therefore, this paper presents a pattern-oriented reference architecture that serves as guidance when designing foundation model based agents. We evaluate the completeness and utility of the proposed reference architecture by mapping it to the architecture of two real-world agents.
For intelligent quadcopter UAVs, a robust and reliable autonomous planning system is crucial. Most current trajectory planning methods for UAVs are suitable for static environments but struggle to handle dynamic obstacles, which can pose challenges and even dangers to flight. To address this issue, this paper proposes a vision-based planning system that combines tracking and trajectory prediction of dynamic obstacles to achieve efficient and reliable autonomous flight. We use a lightweight object detection algorithm to identify dynamic obstacles and then use Kalman Filtering to track and estimate their motion states. During the planning phase, we not only consider static obstacles but also account for the potential movements of dynamic obstacles. For trajectory generation, we use a B-spline-based trajectory search algorithm, which is further optimized with various constraints to enhance safety and alignment with the UAV's motion characteristics. We conduct experiments in both simulation and real-world environments, and the results indicate that our approach can successfully detect and avoid obstacles in dynamic environments in real-time, offering greater reliability compared to existing approaches. Furthermore, with the advancements in Natural Language Processing (NLP) technology demonstrating exceptional zero-shot generalization capabilities, more user-friendly human-machine interactions have become feasible, and this study also explores the integration of autonomous planning systems with Large Language Models (LLMs).
Assortment planning, integral to multiple commercial offerings, is a key problem studied in e-commerce and retail settings. Numerous variants of the problem along with their integration into business solutions have been thoroughly investigated in the existing literature. However, the nuanced complexities of in-store planning and a lack of optimization proficiency among store planners with strong domain expertise remain largely overlooked. These challenges frequently necessitate collaborative efforts with multiple stakeholders which often lead to prolonged decision-making processes and significant delays. To mitigate these challenges and capitalize on the advancements of Large Language Models (LLMs), we propose an interactive assortment planning framework, InteraSSort that augments LLMs with optimization tools to assist store planners in making decisions through interactive conversations. Specifically, we develop a solution featuring a user-friendly interface that enables users to express their optimization objectives as input text prompts to InteraSSort and receive tailored optimized solutions as output. Our framework extends beyond basic functionality by enabling the inclusion of additional constraints through interactive conversation, facilitating precise and highly customized decision-making. Extensive experiments demonstrate the effectiveness of our framework and potential extensions to a broad range of operations management challenges.
Since DARPA Grand Challenges (rural) in 2004/05 and Urban Challenges in 2007, autonomous driving has been the most active field of AI applications. Recently powered by large language models (LLMs), chat systems, such as chatGPT and PaLM, emerge and rapidly become a promising direction to achieve artificial general intelligence (AGI) in natural language processing (NLP). There comes a natural thinking that we could employ these abilities to reformulate autonomous driving. By combining LLM with foundation models, it is possible to utilize the human knowledge, commonsense and reasoning to rebuild autonomous driving systems from the current long-tailed AI dilemma. In this paper, we investigate the techniques of foundation models and LLMs applied for autonomous driving, categorized as simulation, world model, data annotation and planning or E2E solutions etc.
Large Language Models (LLMs) have demonstrated proficiency in addressing tasks that necessitate a combination of task planning and the usage of external tools that require a blend of task planning and the utilization of external tools, such as APIs. However, real-world complex systems present three prevalent challenges concerning task planning and tool usage: (1) The real system usually has a vast array of APIs, so it is impossible to feed the descriptions of all APIs to the prompt of LLMs as the token length is limited; (2) the real system is designed for handling complex tasks, and the base LLMs can hardly plan a correct sub-task order and API-calling order for such tasks; (3) Similar semantics and functionalities among APIs in real systems create challenges for both LLMs and even humans in distinguishing between them. In response, this paper introduces a comprehensive framework aimed at enhancing the Task Planning and Tool Usage (TPTU) abilities of LLM-based agents operating within real-world systems. Our framework comprises three key components designed to address these challenges: (1) the API Retriever selects the most pertinent APIs for the user task among the extensive array available; (2) LLM Finetuner tunes a base LLM so that the finetuned LLM can be more capable for task planning and API calling; (3) the Demo Selector adaptively retrieves different demonstrations related to hard-to-distinguish APIs, which is further used for in-context learning to boost the final performance. We validate our methods using a real-world commercial system as well as an open-sourced academic dataset, and the outcomes clearly showcase the efficacy of each individual component as well as the integrated framework.
Leveraging massive knowledge from large language models (LLMs), recent machine learning models show notable successes in general-purpose task solving in diverse domains such as computer vision and robotics. However, several significant challenges remain: (i) most of these models rely on 2D images yet exhibit a limited capacity for 3D input; (ii) these models rarely explore the tasks inherently defined in 3D world, e.g., 3D grounding, embodied reasoning and acting. We argue these limitations significantly hinder current models from performing real-world tasks and approaching general intelligence. To this end, we introduce LEO, an embodied multi-modal generalist agent that excels in perceiving, grounding, reasoning, planning, and acting in the 3D world. LEO is trained with a unified task interface, model architecture, and objective in two stages: (i) 3D vision-language (VL) alignment and (ii) 3D vision-language-action (VLA) instruction tuning. We collect large-scale datasets comprising diverse object-level and scene-level tasks, which require considerable understanding of and interaction with the 3D world. Moreover, we meticulously design an LLM-assisted pipeline to produce high-quality 3D VL data. Through extensive experiments, we demonstrate LEO's remarkable proficiency across a wide spectrum of tasks, including 3D captioning, question answering, embodied reasoning, navigation and manipulation. Our ablative studies and scaling analyses further provide valuable insights for developing future embodied generalist agents. Code and data are available on project page.
Human-level driving is an ultimate goal of autonomous driving. Conventional approaches formulate autonomous driving as a perception-prediction-planning framework, yet their systems do not capitalize on the inherent reasoning ability and experiential knowledge of humans. In this paper, we propose a fundamental paradigm shift from current pipelines, exploiting Large Language Models (LLMs) as a cognitive agent to integrate human-like intelligence into autonomous driving systems. Our approach, termed Agent-Driver, transforms the traditional autonomous driving pipeline by introducing a versatile tool library accessible via function calls, a cognitive memory of common sense and experiential knowledge for decision-making, and a reasoning engine capable of chain-of-thought reasoning, task planning, motion planning, and self-reflection. Powered by LLMs, our Agent-Driver is endowed with intuitive common sense and robust reasoning capabilities, thus enabling a more nuanced, human-like approach to autonomous driving. We evaluate our approach on the large-scale nuScenes benchmark, and extensive experiments substantiate that our Agent-Driver significantly outperforms the state-of-the-art driving methods by a large margin. Our approach also demonstrates superior interpretability and few-shot learning ability to these methods.
Today's robot policies exhibit subpar performance when faced with the challenge of generalizing to novel environments. Human corrective feedback is a crucial form of guidance to enable such generalization. However, adapting to and learning from online human corrections is a non-trivial endeavor: not only do robots need to remember human feedback over time to retrieve the right information in new settings and reduce the intervention rate, but also they would need to be able to respond to feedback that can be arbitrary corrections about high-level human preferences to low-level adjustments to skill parameters. In this work, we present Distillation and Retrieval of Online Corrections (DROC), a large language model (LLM)-based system that can respond to arbitrary forms of language feedback, distill generalizable knowledge from corrections, and retrieve relevant past experiences based on textual and visual similarity for improving performance in novel settings. DROC is able to respond to a sequence of online language corrections that address failures in both high-level task plans and low-level skill primitives. We demonstrate that DROC effectively distills the relevant information from the sequence of online corrections in a knowledge base and retrieves that knowledge in settings with new task or object instances. DROC outperforms other techniques that directly generate robot code via LLMs by using only half of the total number of corrections needed in the first round and requires little to no corrections after two iterations. We show further results, videos, prompts and code on https://sites.google.com/stanford.edu/droc .
This paper introduces INTERVENOR (INTERactiVE chaiN Of Repair), a system designed to emulate the interactive code repair processes observed in humans, encompassing both code diagnosis and code repair. INTERVENOR prompts Large Language Models (LLMs) to play distinct roles during the code repair process, functioning as both a Code Learner and a Code Teacher. Specifically, the Code Learner is tasked with adhering to instructions to generate or repair code, while the Code Teacher is responsible for crafting a Chain-of-Repair (CoR) to serve as guidance for the Code Learner. During generating the CoR, the Code Teacher needs to check the generated codes from Code Learner and reassess how to address code bugs based on error feedback received from compilers. Experimental results demonstrate that INTERVENOR surpasses baseline models, exhibiting improvements of approximately 18% and 4.3% over GPT-3.5 in code generation and code translation tasks, respectively. Our further analyses show that CoR is effective to illuminate the reasons behind bugs and outline solution plans in natural language. With the feedback of code compilers, INTERVENOR can accurately identify syntax errors and assertion errors and provide precise instructions to repair codes. All data and codes are available at https://github.com/NEUIR/INTERVENOR
Large language models (LLMs) have revolutionized a large variety of NLP tasks. An active debate is to what extent they can do reasoning and planning. Prior work has assessed the latter in the specific context of PDDL planning, based on manually converting three PDDL domains into natural language (NL) prompts. Here we automate this conversion step, showing how to leverage an LLM to automatically generate NL prompts from PDDL input. Our automatically generated NL prompts result in similar LLM-planning performance as the previous manually generated ones. Beyond this, the automation enables us to run much larger experiments, providing for the first time a broad evaluation of LLM planning performance in PDDL.
Large language models (LLMs) often struggle with maintaining accuracy throughout multiple multiple reasoning steps, especially in mathematical reasoning where an error in earlier steps can propagate to subsequent ones and it ultimately leading to an incorrect answer. To reduce error propagation, guided decoding is employed to direct the LM decoding on a step-by-step basis. We argue that in guided decoding, assessing the potential of an incomplete reasoning path can be more advantageous than simply ensuring per-step correctness, as the former approach leads towards a correct final answer. This transforms the task into a $\textit{value estimation}$ problem in planning. Inspired by the findings that $\textit{outcome supervision for guided decoding essentially acts as a value model}$, we propose Outcome-supervised Value Model (OVM) that employs outcome supervision for training a value model, which prioritizes steps that lead to accurate conclusions. Furthermore, the OVM eliminates the need for labor-intensive annotations of step-level correctness, thereby significantly enhancing its scalability. Our experiments on two multi-step mathematical reasoning datasets, GSM8K and Game of 24, demonstrate the superior performance of the OVM model. Notably, in GSM8K, our $\textbf{OVM-7B model achieves state-of-the-art results among LLMs up to 13B parameters}$; especially it does not utilize GPT-4 or code execution. These findings offer a novel perspective on the role of outcome supervision in training value models for multi-step reasoning tasks and provide theoretical justification for its advantage in value estimation for guided decoding.
This study introduces a new long-form database question answering dataset designed to evaluate how Large Language Models (LLMs) interact with a SQL interpreter. The task necessitates LLMs to strategically generate multiple SQL queries to retrieve sufficient data from a database, to reason with the acquired context, and to synthesize them into a comprehensive analytical narrative. Our findings highlight that this task poses great challenges even for the state-of-the-art GPT-4 model. We propose and evaluate two interaction strategies, and provide a fine-grained analysis of the individual stages within the interaction. A key discovery is the identification of two primary bottlenecks hindering effective interaction: the capacity for planning and the ability to generate multiple SQL queries. To address the challenge of accurately assessing answer quality, we introduce a multi-agent evaluation framework that simulates the academic peer-review process, enhancing the precision and reliability of our evaluations. This framework allows for a more nuanced understanding of the strengths and limitations of current LLMs in complex retrieval and reasoning tasks.
We explore the creative problem-solving capabilities of modern LLMs in a novel constrained setting. To this end, we create MACGYVER, an automatically generated dataset consisting of over 1,600 real-world problems deliberately designed to trigger innovative usage of objects and necessitate out-of-the-box thinking. We then present our collection to both LLMs and humans to compare and contrast their problem-solving abilities. MACGYVER is challenging for both groups, but in unique and complementary ways. For instance, humans excel in tasks they are familiar with but struggle with domain-specific knowledge, leading to a higher variance. In contrast, LLMs, exposed to a variety of specialized knowledge, attempt broader problems but fail by proposing physically-infeasible actions. Finally, we provide a detailed error analysis of LLMs, and demonstrate the potential of enhancing their problem-solving ability with novel prompting techniques such as iterative step-wise reflection and divergent-convergent thinking. This work (1) introduces a fresh arena for intelligent agents focusing on intricate aspects of physical reasoning, planning, and unconventional thinking, which supplements the existing spectrum of machine intelligence; and (2) provides insight into the constrained problem-solving capabilities of both humans and AI.
Large Language Models (LLMs) have significantly advanced natural language processing, demonstrating exceptional reasoning, tool usage, and memory capabilities. As their applications expand into multi-agent environments, there arises a need for a comprehensive evaluation framework that captures LLMs' reasoning, planning, collaboration, and other social abilities. This work introduces a novel competition-based benchmark framework specifically designed to assess LLMs within multi-agent settings, providing quantitative metrics to evaluate their judgment, reasoning, deception, self-awareness, cooperation, coordination, and rationality. We utilize two social deduction games alongside three game-theory scenarios to create diverse environments. Our frame is fortified with the probabilistic graphic modeling (PGM) method, enhancing the LLMs' capabilities in navigating complex social and cognitive dimensions. We evaluate seven LLMs, quantitatively highlighting a significant capability gap of over threefold between the strongest, GPT o1, and the weakest, Llama-2-70B. It also confirms that our PGM enhancement boosts the abilities of all selected models by an average of 37%. Our data and code can be found here https://github.com/cathyxl/MAgIC.
The socially-aware navigation system has evolved to adeptly avoid various obstacles while performing multiple tasks, such as point-to-point navigation, human-following, and -guiding. However, a prominent gap persists: in Human-Robot Interaction (HRI), the procedure of communicating commands to robots demands intricate mathematical formulations. Furthermore, the transition between tasks does not quite possess the intuitive control and user-centric interactivity that one would desire. In this work, we propose an LLM-driven interactive multimodal multitask robot navigation framework, termed LIM2N, to solve the above new challenge in the navigation field. We achieve this by first introducing a multimodal interaction framework where language and hand-drawn inputs can serve as navigation constraints and control objectives. Next, a reinforcement learning agent is built to handle multiple tasks with the received information. Crucially, LIM2N creates smooth cooperation among the reasoning of multimodal input, multitask planning, and adaptation and processing of the intelligent sensing modules in the complicated system. Extensive experiments are conducted in both simulation and the real world demonstrating that LIM2N has superior user needs understanding, alongside an enhanced interactive experience.
Solving mechanics problems using numerical methods requires comprehensive intelligent capability of retrieving relevant knowledge and theory, constructing and executing codes, analyzing the results, a task that has thus far mainly been reserved for humans. While emerging AI methods can provide effective approaches to solve end-to-end problems, for instance via the use of deep surrogate models or various data analytics strategies, they often lack physical intuition since knowledge is baked into the parametric complement through training, offering less flexibility when it comes to incorporating mathematical or physical insights. By leveraging diverse capabilities of multiple dynamically interacting large language models (LLMs), we can overcome the limitations of conventional approaches and develop a new class of physics-inspired generative machine learning platform, here referred to as MechAgents. A set of AI agents can solve mechanics tasks, here demonstrated for elasticity problems, via autonomous collaborations. A two-agent team can effectively write, execute and self-correct code, in order to apply finite element methods to solve classical elasticity problems in various flavors (different boundary conditions, domain geometries, meshes, small/finite deformation and linear/hyper-elastic constitutive laws, and others). For more complex tasks, we construct a larger group of agents with enhanced division of labor among planning, formulating, coding, executing and criticizing the process and results. The agents mutually correct each other to improve the overall team-work performance in understanding, formulating and validating the solution. Our framework shows the potential of synergizing the intelligence of language models, the reliability of physics-based modeling, and the dynamic collaborations among diverse agents, opening novel avenues for automation of solving engineering problems.
Large Language Models (LLMs) have shown remarkable proficiency in language understanding and have been successfully applied to a variety of real-world tasks through task-specific fine-tuning or prompt engineering. Despite these advancements, it remains an open question whether LLMs are fundamentally capable of reasoning and planning, or if they primarily rely on recalling and synthesizing information from their training data. In our research, we introduce a novel task -- Minesweeper -- specifically designed in a format unfamiliar to LLMs and absent from their training datasets. This task challenges LLMs to identify the locations of mines based on numerical clues provided by adjacent opened cells. Successfully completing this task requires an understanding of each cell's state, discerning spatial relationships between the clues and mines, and strategizing actions based on logical deductions drawn from the arrangement of the cells. Our experiments, including trials with the advanced GPT-4 model, indicate that while LLMs possess the foundational abilities required for this task, they struggle to integrate these into a coherent, multi-step logical reasoning process needed to solve Minesweeper. These findings highlight the need for further research to understand the nature of reasoning capabilities in LLMs under similar circumstances, and to explore pathways towards more sophisticated AI reasoning and planning models.
The human ability to learn, generalize, and control complex manipulation tasks through multi-modality feedback suggests a unique capability, which we refer to as dexterity intelligence. Understanding and assessing this intelligence is a complex task. Amidst the swift progress and extensive proliferation of large language models (LLMs), their applications in the field of robotics have garnered increasing attention. LLMs possess the ability to process and generate natural language, facilitating efficient interaction and collaboration with robots. Researchers and engineers in the field of robotics have recognized the immense potential of LLMs in enhancing robot intelligence, human-robot interaction, and autonomy. Therefore, this comprehensive review aims to summarize the applications of LLMs in robotics, delving into their impact and contributions to key areas such as robot control, perception, decision-making, and path planning. We first provide an overview of the background and development of LLMs for robotics, followed by a description of the benefits of LLMs for robotics and recent advancements in robotics models based on LLMs. We then delve into the various techniques used in the model, including those employed in perception, decision-making, control, and interaction. Finally, we explore the applications of LLMs in robotics and some potential challenges they may face in the near future. Embodied intelligence is the future of intelligent science, and LLMs-based robotics is one of the promising but challenging paths to achieve this.
This paper aims to address a critical challenge in robotics, which is enabling them to operate seamlessly in human environments through natural language interactions. Our primary focus is to equip robots with the ability to understand and execute complex instructions in coherent dialogs to facilitate intricate task-solving scenarios. To explore this, we build upon the Execution from Dialog History (EDH) task from the Teach benchmark. We employ a multi-transformer model with BART LM. We observe that our best configuration outperforms the baseline with a success rate score of 8.85 and a goal-conditioned success rate score of 14.02. In addition, we suggest an alternative methodology for completing this task. Moreover, we introduce a new task by expanding the EDH task and making predictions about game plans instead of individual actions. We have evaluated multiple BART models and an LLaMA2 LLM, which has achieved a ROGUE-L score of 46.77 for this task.
Logical reasoning remains a pivotal component within the realm of artificial intelligence. The recent evolution of large language models (LLMs) has marked significant progress in this domain. The adoption of strategies like chain-of-thought (CoT) has enhanced the performance of LLMs across diverse reasoning tasks. Nonetheless, logical reasoning that involves proof planning, specifically those that necessitate the validation of explanation accuracy, continues to present stumbling blocks. In this study, we first evaluate the efficacy of LLMs with advanced CoT strategies concerning such tasks. Our analysis reveals that LLMs still struggle to navigate complex reasoning chains, which demand the meticulous linkage of premises to derive a cogent conclusion. To address this issue, we finetune a smaller-scale language model, equipping it to decompose proof objectives into more manageable subgoals. We also introduce contrastive decoding to stepwise proof generation, making use of negative reasoning paths to strengthen the model's capacity for logical deduction. Experiments on EntailmentBank underscore the success of our method in augmenting the proof planning abilities of language models.
Training AI models has always been challenging, especially when there is a need for custom models to provide personalized services. Algorithm engineers often face a lengthy process to iteratively develop models tailored to specific business requirements, making it even more difficult for non-experts. The quest for high-quality and efficient model development, along with the emergence of Large Language Model (LLM) Agents, has become a key focus in the industry. Leveraging the powerful analytical, planning, and decision-making capabilities of LLM, we propose a TrainerAgent system comprising a multi-agent framework including Task, Data, Model and Server agents. These agents analyze user-defined tasks, input data, and requirements (e.g., accuracy, speed), optimizing them comprehensively from both data and model perspectives to obtain satisfactory models, and finally deploy these models as online service. Experimental evaluations on classical discriminative and generative tasks in computer vision and natural language processing domains demonstrate that our system consistently produces models that meet the desired criteria. Furthermore, the system exhibits the ability to critically identify and reject unattainable tasks, such as fantastical scenarios or unethical requests, ensuring robustness and safety. This research presents a significant advancement in achieving desired models with increased efficiency and quality as compared to traditional model development, facilitated by the integration of LLM-powered analysis, decision-making, and execution capabilities, as well as the collaboration among four agents. We anticipate that our work will contribute to the advancement of research on TrainerAgent in both academic and industry communities, potentially establishing it as a new paradigm for model development in the field of AI.
Large language models (LLMs) have demonstrated great potential in the financial domain. Thus, it becomes important to assess the performance of LLMs in the financial tasks. In this work, we introduce CFBenchmark, to evaluate the performance of LLMs for Chinese financial assistant. The basic version of CFBenchmark is designed to evaluate the basic ability in Chinese financial text processing from three aspects~(\emph{i.e.} recognition, classification, and generation) including eight tasks, and includes financial texts ranging in length from 50 to over 1,800 characters. We conduct experiments on several LLMs available in the literature with CFBenchmark-Basic, and the experimental results indicate that while some LLMs show outstanding performance in specific tasks, overall, there is still significant room for improvement in basic tasks of financial text processing with existing models. In the future, we plan to explore the advanced version of CFBenchmark, aiming to further explore the extensive capabilities of language models in more profound dimensions as a financial assistant in Chinese. Our codes are released at https://github.com/TongjiFinLab/CFBenchmark.
Solving long-horizon, temporally-extended tasks using Reinforcement Learning (RL) is challenging, compounded by the common practice of learning without prior knowledge (or tabula rasa learning). Humans can generate and execute plans with temporally-extended actions and quickly learn to perform new tasks because we almost never solve problems from scratch. We want autonomous agents to have this same ability. Recently, LLMs have been shown to encode a tremendous amount of knowledge about the world and to perform impressive in-context learning and reasoning. However, using LLMs to solve real world problems is hard because they are not grounded in the current task. In this paper we exploit the planning capabilities of LLMs while using RL to provide learning from the environment, resulting in a hierarchical agent that uses LLMs to solve long-horizon tasks. Instead of completely relying on LLMs, they guide a high-level policy, making learning significantly more sample efficient. This approach is evaluated in simulation environments such as MiniGrid, SkillHack, and Crafter, and on a real robot arm in block manipulation tasks. We show that agents trained using our approach outperform other baselines methods and, once trained, don't need access to LLMs during deployment.
Closed-source agents suffer from several issues such as a lack of affordability, transparency, and reproducibility, particularly on complex interactive tasks. This motivates the development of open-source alternatives. We introduce LUMOS, one of the first frameworks for training open-source LLM-based agents. LUMOS features a learnable, unified, and modular architecture with a planning module that learns high-level subgoal generation, and a grounding module trained to translate these into actions using various tools in the execution module. The design allows for modular upgrades and wider applicability to diverse interactive tasks. To foster generalizable agent learning, we collect large-scale, unified, and high-quality training annotations derived from diverse ground-truth reasoning rationales across various complex interactive tasks. On 9 datasets, LUMOS exhibits several key advantages: (1) LUMOS excels multiple larger open-source agents on the held-out datasets (unused for training) for each task type. LUMOS even surpasses GPT agents on QA and web tasks; (2) LUMOS outperforms open-source agents produced by chain-of-thoughts and unmodularized integrated training; and (3) LUMOS effectively generalizes to unseen tasks, outperforming 33B-scale agents and domain-specific agents.
Large Language Models (LLMs) are increasingly being used for interactive decision-making tasks requiring planning and adapting to the environment. Recent works employ LLMs-as-agents in broadly two ways: iteratively determining the next action (iterative executors) or generating plans and executing sub-tasks using LLMs (plan-and-execute). However, these methods struggle with task complexity, as the inability to execute any sub-task may lead to task failure. To address these shortcomings, we introduce As-Needed Decomposition and Planning for complex Tasks (ADaPT), an approach that explicitly plans and decomposes complex sub-tasks as-needed, i.e., when the LLM is unable to execute them. ADaPT recursively decomposes sub-tasks to adapt to both task complexity and LLM capability. Our results demonstrate that ADaPT substantially outperforms established strong baselines, achieving success rates up to 28.3% higher in ALFWorld, 27% in WebShop, and 33% in TextCraft -- a novel compositional dataset that we introduce. Through extensive analysis, we illustrate the importance of multilevel decomposition and establish that ADaPT dynamically adjusts to the capabilities of the executor LLM as well as to task complexity.
Existing LLM-based systems for writing long-form stories or story outlines frequently suffer from unnatural pacing, whether glossing over important events or over-elaborating on insignificant details, resulting in a jarring experience for the reader. We propose a CONCrete Outline ConTrol (CONCOCT) system to improve pacing when automatically generating story outlines. We first train a concreteness evaluator to judge which of two events is more concrete (low-level-detailed). This evaluator can then be used to control pacing in hierarchical outline generation; in this work, we explore a vaguest-first expansion procedure that aims for uniform pacing. We further use the evaluator to filter new outline items based on predicted concreteness. Compared to a baseline hierarchical outline generator, humans judge CONCOCT's pacing to be more consistent over 57% of the time across multiple outline lengths; the gains also translate to downstream stories. All code, data, and models are open-sourced.
LLMs have recently made impressive inroads on tasks whose output is structured, such as coding, robotic planning and querying databases. The vision of creating AI-powered personal assistants also involves creating structured outputs, such as a plan for one's day, or for an overseas trip. Here, since the plan is executed by a human, the output doesn't have to satisfy strict syntactic constraints. A useful assistant should also be able to incorporate vague constraints specified by the user in natural language. This makes LLMs an attractive option for planning. We consider the problem of planning one's day. We develop an LLM-based planner (LLMPlan) extended with the ability to self-reflect on its output and a symbolic planner (SymPlan) with the ability to translate text constraints into a symbolic representation. Despite no formal specification of constraints, we find that LLMPlan performs explicit constraint satisfaction akin to the traditional symbolic planners on average (2% performance difference), while retaining the reasoning of implicit requirements. Consequently, LLM-based planners outperform their symbolic counterparts in user satisfaction (70.5% vs. 40.4%) during interactive evaluation with 40 users.
The past decade has been transformative for mental health research and practice. The ability to harness large repositories of data, whether from electronic health records (EHR), mobile devices, or social media, has revealed a potential for valuable insights into patient experiences, promising early, proactive interventions, as well as personalized treatment plans. Recent developments in generative artificial intelligence, particularly large language models (LLMs), show promise in leading digital mental health to uncharted territory. Patients are arriving at doctors' appointments with information sourced from chatbots, state-of-the-art LLMs are being incorporated in medical software and EHR systems, and chatbots from an ever-increasing number of startups promise to serve as AI companions, friends, and partners. This article presents contemporary perspectives on the opportunities and risks posed by LLMs in the design, development, and implementation of digital mental health tools. We adopt an ecological framework and draw on the affordances offered by LLMs to discuss four application areas -- care-seeking behaviors from individuals in need of care, community care provision, institutional and medical care provision, and larger care ecologies at the societal level. We engage in a thoughtful consideration of whether and how LLM-based technologies could or should be employed for enhancing mental health. The benefits and harms our article surfaces could serve to help shape future research, advocacy, and regulatory efforts focused on creating more responsible, user-friendly, equitable, and secure LLM-based tools for mental health treatment and intervention.
Generalizable articulated object manipulation is essential for home-assistant robots. Recent efforts focus on imitation learning from demonstrations or reinforcement learning in simulation, however, due to the prohibitive costs of real-world data collection and precise object simulation, it still remains challenging for these works to achieve broad adaptability across diverse articulated objects. Recently, many works have tried to utilize the strong in-context learning ability of Large Language Models (LLMs) to achieve generalizable robotic manipulation, but most of these researches focus on high-level task planning, sidelining low-level robotic control. In this work, building on the idea that the kinematic structure of the object determines how we can manipulate it, we propose a kinematic-aware prompting framework that prompts LLMs with kinematic knowledge of objects to generate low-level motion trajectory waypoints, supporting various object manipulation. To effectively prompt LLMs with the kinematic structure of different objects, we design a unified kinematic knowledge parser, which represents various articulated objects as a unified textual description containing kinematic joints and contact location. Building upon this unified description, a kinematic-aware planner model is proposed to generate precise 3D manipulation waypoints via a designed kinematic-aware chain-of-thoughts prompting method. Our evaluation spanned 48 instances across 16 distinct categories, revealing that our framework not only outperforms traditional methods on 8 seen categories but also shows a powerful zero-shot capability for 8 unseen articulated object categories. Moreover, the real-world experiments on 7 different object categories prove our framework's adaptability in practical scenarios. Code is released at https://github.com/GeWu-Lab/LLM_articulated_object_manipulation/tree/main.
Deformable object manipulation stands as one of the most captivating yet formidable challenges in robotics. While previous techniques have predominantly relied on learning latent dynamics through demonstrations, typically represented as either particles or images, there exists a pertinent limitation: acquiring suitable demonstrations, especially for long-horizon tasks, can be elusive. Moreover, basing learning entirely on demonstrations can hamper the model's ability to generalize beyond the demonstrated tasks. In this work, we introduce a demonstration-free hierarchical planning approach capable of tackling intricate long-horizon tasks without necessitating any training. We employ large language models (LLMs) to articulate a high-level, stage-by-stage plan corresponding to a specified task. For every individual stage, the LLM provides both the tool's name and the Python code to craft intermediate subgoal point clouds. With the tool and subgoal for a particular stage at our disposal, we present a granular closed-loop model predictive control strategy. This leverages Differentiable Physics with Point-to-Point correspondence (DiffPhysics-P2P) loss in the earth mover distance (EMD) space, applied iteratively. Experimental findings affirm that our technique surpasses multiple benchmarks in dough manipulation, spanning both short and long horizons. Remarkably, our model demonstrates robust generalization capabilities to novel and previously unencountered complex tasks without any preliminary demonstrations. We further substantiate our approach with experimental trials on real-world robotic platforms. Our project page: https://qq456cvb.github.io/projects/donut.
Fast disaster impact reporting is crucial in planning humanitarian assistance. Large Language Models (LLMs) are well known for their ability to write coherent text and fulfill a variety of tasks relevant to impact reporting, such as question answering or text summarization. However, LLMs are constrained by the knowledge within their training data and are prone to generating inaccurate, or "hallucinated", information. To address this, we introduce a sophisticated pipeline embodied in our tool FloodBrain (floodbrain.com), specialized in generating flood disaster impact reports by extracting and curating information from the web. Our pipeline assimilates information from web search results to produce detailed and accurate reports on flood events. We test different LLMs as backbones in our tool and compare their generated reports to human-written reports on different metrics. Similar to other studies, we find a notable correlation between the scores assigned by GPT-4 and the scores given by human evaluators when comparing our generated reports to human-authored ones. Additionally, we conduct an ablation study to test our single pipeline components and their relevancy for the final reports. With our tool, we aim to advance the use of LLMs for disaster impact reporting and reduce the time for coordination of humanitarian efforts in the wake of flood disasters.
In various work contexts, such as meeting scheduling, collaborating, and project planning, collective decision-making is essential but often challenging due to diverse individual preferences, varying work focuses, and power dynamics among members. To address this, we propose a system leveraging Large Language Models (LLMs) to facilitate group decision-making by managing conversations and balancing preferences among individuals. Our system aims to extract individual preferences from conversations and suggest options that satisfy the preferences of the members. We specifically apply this system to corporate meeting scheduling. We create synthetic employee profiles and simulate conversations at scale, leveraging LLMs to evaluate the system performance as a novel approach to conducting a user study. Our results indicate efficient coordination with reduced interactions between the members and the LLM-based system. The system refines and improves its proposed options over time, ensuring that many of the members' individual preferences are satisfied in an equitable way. Finally, we conduct a survey study involving human participants to assess our system's ability to aggregate preferences and reasoning about them. Our findings show that the system exhibits strong performance in both dimensions.
Large Language Models (LLMs) pre-trained on internet-scale datasets have shown impressive capabilities in code understanding, synthesis, and general purpose question-and-answering. Key to their performance is the substantial prior knowledge acquired during training and their ability to reason over extended sequences of symbols, often presented in natural language. In this work, we aim to harness the extensive long-term reasoning, natural language comprehension, and the available prior knowledge of LLMs for increased resilience and adaptation in autonomous mobile robots. We introduce REAL, an approach for REsilience and Adaptation using LLMs. REAL provides a strategy to employ LLMs as a part of the mission planning and control framework of an autonomous robot. The LLM employed by REAL provides (i) a source of prior knowledge to increase resilience for challenging scenarios that the system had not been explicitly designed for; (ii) a way to interpret natural-language and other log/diagnostic information available in the autonomy stack, for mission planning; (iii) a way to adapt the control inputs using minimal user-provided prior knowledge about the dynamics/kinematics of the robot. We integrate REAL in the autonomy stack of a real multirotor, querying onboard an offboard LLM at 0.1-1.0 Hz as part the robot's mission planning and control feedback loops. We demonstrate in real-world experiments the ability of the LLM to reduce the position tracking errors of a multirotor under the presence of (i) errors in the parameters of the controller and (ii) unmodeled dynamics. We also show (iii) decision making to avoid potentially dangerous scenarios (e.g., robot oscillates) that had not been explicitly accounted for in the initial prompt design.
Data is a cornerstone for fine-tuning large language models, yet acquiring suitable data remains challenging. Challenges encompassed data scarcity, linguistic diversity, and domain-specific content. This paper presents lessons learned while crawling and refining data tailored for fine-tuning Vietnamese language models. Crafting such a dataset, while accounting for linguistic intricacies and striking a balance between inclusivity and accuracy, demands meticulous planning. Our paper presents a multidimensional strategy including leveraging existing datasets in the English language and developing customized data-crawling scripts with the assistance of generative AI tools. A fine-tuned LLM model for the Vietnamese language, which was produced using resultant datasets, demonstrated good performance while generating Vietnamese news articles from prompts. The study offers practical solutions and guidance for future fine-tuning models in languages like Vietnamese.
Large language models (LLMs) are accelerating the development of language-guided robot planners. Meanwhile, symbolic planners offer the advantage of interpretability. This paper proposes a new task that bridges these two trends, namely, multimodal planning problem specification. The aim is to generate a problem description (PD), a machine-readable file used by the planners to find a plan. By generating PDs from language instruction and scene observation, we can drive symbolic planners in a language-guided framework. We propose a Vision-Language Interpreter (ViLaIn), a new framework that generates PDs using state-of-the-art LLM and vision-language models. ViLaIn can refine generated PDs via error message feedback from the symbolic planner. Our aim is to answer the question: How accurately can ViLaIn and the symbolic planner generate valid robot plans? To evaluate ViLaIn, we introduce a novel dataset called the problem description generation (ProDG) dataset. The framework is evaluated with four new evaluation metrics. Experimental results show that ViLaIn can generate syntactically correct problems with more than 99\% accuracy and valid plans with more than 58\% accuracy. Our code and dataset are available at https://github.com/omron-sinicx/ViLaIn.
Developing intelligent agents capable of seamless coordination with humans is a critical step towards achieving artificial general intelligence. Existing methods for human-AI coordination typically train an agent to coordinate with a diverse set of policies or with human models fitted from real human data. However, the massively diverse styles of human behavior present obstacles for AI systems with constrained capacity, while high quality human data may not be readily available in real-world scenarios. In this study, we observe that prior to coordination, humans engage in communication to establish conventions that specify individual roles and actions, making their coordination proceed in an orderly manner. Building upon this observation, we propose employing the large language model (LLM) to develop an action plan (or equivalently, a convention) that effectively guides both human and AI. By inputting task requirements, human preferences, the number of agents, and other pertinent information into the LLM, it can generate a comprehensive convention that facilitates a clear understanding of tasks and responsibilities for all parties involved. Furthermore, we demonstrate that decomposing the convention formulation problem into sub-problems with multiple new sessions being sequentially employed and human feedback, will yield a more efficient coordination convention. Experimental evaluations conducted in the Overcooked-AI environment, utilizing a human proxy model, highlight the superior performance of our proposed method compared to existing learning-based approaches. When coordinating with real humans, our method achieves better alignment with human preferences and an average performance improvement of 15% compared to the state-of-the-art.
Proactive dialogues serve as a practical yet challenging dialogue problem in the era of large language models (LLMs), where the dialogue policy planning is the key to improving the proactivity of LLMs. Most existing studies enable the dialogue policy planning of LLMs using various prompting schemes or iteratively enhance this capability in handling the given case with verbal AI feedback. However, these approaches are either bounded by the policy planning capability of the frozen LLMs or hard to be transferred to new cases. In this work, we introduce a new dialogue policy planning paradigm to strategize LLMs for proactive dialogue problems with a tunable language model plug-in as a plug-and-play dialogue policy planner, named PPDPP. Specifically, we develop a novel training framework to facilitate supervised fine-tuning over available human-annotated data as well as reinforcement learning from goal-oriented AI feedback with dynamic interaction data collected by the LLM-based self-play simulation. In this manner, the LLM-powered dialogue agent can not only be generalized to different cases after the training, but also be applicable to different applications by just substituting the learned plug-in. In addition, we propose to evaluate the policy planning capability of dialogue systems under the interactive setting. Experimental results demonstrate that PPDPP consistently and substantially outperforms existing approaches on three different proactive dialogue applications, including negotiation, emotional support, and tutoring dialogues.
Task assignment and scheduling algorithms are powerful tools for autonomously coordinating large teams of robotic or AI agents. However, the decisions these system make often rely on components designed by domain experts, which can be difficult for non-technical end-users to understand or modify to their own ends. In this paper we propose a preliminary design for a flexible natural language interface for a task assignment system. The goal of our approach is both to grant users more control over a task assignment system's decision process, as well as render these decisions more transparent. Users can direct the task assignment system via natural language commands, which are applied as constraints to a mixed-integer linear program (MILP) using a large language model (LLM). Additionally, our proposed system can alert users to potential issues with their commands, and engage them in a corrective dialogue in order to find a viable solution. We conclude with a description of our planned user-evaluation in the simulated environment Overcooked and describe next steps towards developing a flexible and transparent task allocation system.
Multi-agent systems driven by large language models (LLMs) have shown promising abilities for solving complex tasks in a collaborative manner. This work considers a fundamental problem in multi-agent collaboration: consensus seeking. When multiple agents work together, we are interested in how they can reach a consensus through inter-agent negotiation. To that end, this work studies a consensus-seeking task where the state of each agent is a numerical value and they negotiate with each other to reach a consensus value. It is revealed that when not explicitly directed on which strategy should be adopted, the LLM-driven agents primarily use the average strategy for consensus seeking although they may occasionally use some other strategies. Moreover, this work analyzes the impact of the agent number, agent personality, and network topology on the negotiation process. The findings reported in this work can potentially lay the foundations for understanding the behaviors of LLM-driven multi-agent systems for solving more complex tasks. Furthermore, LLM-driven consensus seeking is applied to a multi-robot aggregation task. This application demonstrates the potential of LLM-driven agents to achieve zero-shot autonomous planning for multi-robot collaboration tasks. Project website: windylab.github.io/ConsensusLLM/.
A robot in a human-centric environment needs to account for the human's intent and future motion in its task and motion planning to ensure safe and effective operation. This requires symbolic reasoning about probable future actions and the ability to tie these actions to specific locations in the physical environment. While one can train behavioral models capable of predicting human motion from past activities, this approach requires large amounts of data to achieve acceptable long-horizon predictions. More importantly, the resulting models are constrained to specific data formats and modalities. Moreover, connecting predictions from such models to the environment at hand to ensure the applicability of these predictions is an unsolved problem. We present a system that utilizes a Large Language Model (LLM) to infer a human's next actions from a range of modalities without fine-tuning. A novel aspect of our system that is critical to robotics applications is that it links the predicted actions to specific locations in a semantic map of the environment. Our method leverages the fact that LLMs, trained on a vast corpus of text describing typical human behaviors, encode substantial world knowledge, including probable sequences of human actions and activities. We demonstrate how these localized activity predictions can be incorporated in a human-aware task planner for an assistive robot to reduce the occurrences of undesirable human-robot interactions by 29.2% on average.
We explore using a moderately sized large language model (GPT-J 6B parameters) to create a plan for a simulated robot to achieve 30 classes of goals in ScienceWorld, a text game simulator for elementary science experiments. Previously published empirical work claimed that large language models (LLMs) are a poor fit (Wang et al., 2022) compared to reinforcement learning. Using the Markov assumption (a single previous step), the LLM outperforms the reinforcement learning-based approach by a factor of 1.4. When we fill the LLM's input buffer with as many prior steps as possible, improvement rises to 3.5x. Even when training on only 6.5% of the training data, we observe a 2.2x improvement over the reinforcement-learning-based approach. Our experiments show that performance varies widely across the 30 classes of actions, indicating that averaging over tasks can hide significant performance issues. In work contemporaneous with ours, Lin et al. (2023) demonstrated a two-part approach (SwiftSage) that uses a small LLM (T5-large) complemented by OpenAI's massive LLMs to achieve outstanding results in ScienceWorld. Our 6-B parameter, single-stage GPT-J matches the performance of SwiftSage's two-stage architecture when it incorporates GPT-3.5 turbo which has 29-times more parameters than GPT-J.
Large language models have shown success as a tutor in education in various fields. Educating patients about their clinical visits plays a pivotal role in patients' adherence to their treatment plans post-discharge. This paper presents EHRTutor, an innovative multi-component framework leveraging the Large Language Model (LLM) for patient education through conversational question-answering. EHRTutor first formulates questions pertaining to the electronic health record discharge instructions. It then educates the patient through conversation by administering each question as a test. Finally, it generates a summary at the end of the conversation. Evaluation results using LLMs and domain experts have shown a clear preference for EHRTutor over the baseline. Moreover, EHRTutor also offers a framework for generating synthetic patient education dialogues that can be used for future in-house system training.
Inspired by the dual-process theory of human cognition, we introduce DUMA, a novel conversational agent framework that embodies a dual-mind mechanism through the utilization of two generative Large Language Models (LLMs) dedicated to fast and slow thinking respectively. The fast thinking model serves as the primary interface for external interactions and initial response generation, evaluating the necessity for engaging the slow thinking model based on the complexity of the complete response. When invoked, the slow thinking model takes over the conversation, engaging in meticulous planning, reasoning, and tool utilization to provide a well-analyzed response. This dual-mind configuration allows for a seamless transition between intuitive responses and deliberate problem-solving processes based on the situation. We have constructed a conversational agent to handle online inquiries in the real estate industry. The experiment proves that our method balances effectiveness and efficiency, and has a significant improvement compared to the baseline.
Large language models (LLMs) have been widely used as agents to complete different tasks, such as personal assistance or event planning. While most of the work has focused on cooperation and collaboration between agents, little work explores competition, another important mechanism that promotes the development of society and economy. In this paper, we seek to examine the competition dynamics in LLM-based agents. We first propose a general framework for studying the competition between agents. Then, we implement a practical competitive environment using GPT-4 to simulate a virtual town with two types of agents, restaurant agents and customer agents. Specifically, the restaurant agents compete with each other to attract more customers, where competition encourages them to transform, such as cultivating new operating strategies. Simulation experiments reveal several interesting findings at the micro and macro levels, which align well with existing market and sociological theories. We hope that the framework and environment can be a promising testbed to study competition that fosters understanding of society. Code is available at: https://github.com/microsoft/competeai.
Large language models (LLMs) excel at processing and generating both text and code. However, LLMs have had limited applicability in grounded task-oriented dialogue as they are difficult to steer toward task objectives and fail to handle novel grounding. We present a modular and interpretable grounded dialogue system that addresses these shortcomings by composing LLMs with a symbolic planner and grounded code execution. Our system consists of a reader and planner: the reader leverages an LLM to convert partner utterances into executable code, calling functions that perform grounding. The translated code's output is stored to track dialogue state, while a symbolic planner determines the next appropriate response. We evaluate our system's performance on the demanding OneCommon dialogue task, involving collaborative reference resolution on abstract images of scattered dots. Our system substantially outperforms the previous state-of-the-art, including improving task success in human evaluations from 56% to 69% in the most challenging setting.
This paper combines two contributions. First, we introduce an extension of the Meta-World benchmark, which we call "Language-World," which allows a large language model to operate in a simulated robotic environment using semi-structured natural language queries and scripted skills described using natural language. By using the same set of tasks as Meta-World, Language-World results can be easily compared to Meta-World results, allowing for a point of comparison between recent methods using Large Language Models (LLMs) and those using Deep Reinforcement Learning. Second, we introduce a method we call Plan Conditioned Behavioral Cloning (PCBC), that allows finetuning the behavior of high-level plans using end-to-end demonstrations. Using Language-World, we show that PCBC is able to achieve strong performance in a variety of few-shot regimes, often achieving task generalization with as little as a single demonstration. We have made Language-World available as open-source software at https://github.com/krzentner/language-world/.
Providing personalized assistance at scale is a long-standing challenge for computing educators, but a new generation of tools powered by large language models (LLMs) offers immense promise. Such tools can, in theory, provide on-demand help in large class settings and be configured with appropriate guardrails to prevent misuse and mitigate common concerns around learner over-reliance. However, the deployment of LLM-powered tools in authentic classroom settings is still rare, and very little is currently known about how students will use them in practice and what type of help they will seek. To address this, we examine students' use of an innovative LLM-powered tool that provides on-demand programming assistance without revealing solutions directly. We deployed the tool for 12 weeks in an introductory computer and data science course ($n = 52$), collecting more than 2,500 queries submitted by students throughout the term. We manually categorized all student queries based on the type of assistance sought, and we automatically analyzed several additional query characteristics. We found that most queries requested immediate help with programming assignments, whereas fewer requests asked for help on related concepts or for deepening conceptual understanding. Furthermore, students often provided minimal information to the tool, suggesting this is an area in which targeted instruction would be beneficial. We also found that students who achieved more success in the course tended to have used the tool more frequently overall. Lessons from this research can be leveraged by programming educators and institutions who plan to augment their teaching with emerging LLM-powered tools.
Highly effective, task-specific prompts are often heavily engineered by experts to integrate detailed instructions and domain insights based on a deep understanding of both instincts of large language models (LLMs) and the intricacies of the target task. However, automating the generation of such expert-level prompts remains elusive. Existing prompt optimization methods tend to overlook the depth of domain knowledge and struggle to efficiently explore the vast space of expert-level prompts. Addressing this, we present PromptAgent, an optimization method that autonomously crafts prompts equivalent in quality to those handcrafted by experts. At its core, PromptAgent views prompt optimization as a strategic planning problem and employs a principled planning algorithm, rooted in Monte Carlo tree search, to strategically navigate the expert-level prompt space. Inspired by human-like trial-and-error exploration, PromptAgent induces precise expert-level insights and in-depth instructions by reflecting on model errors and generating constructive error feedback. Such a novel framework allows the agent to iteratively examine intermediate prompts (states), refine them based on error feedbacks (actions), simulate future rewards, and search for high-reward paths leading to expert prompts. We apply PromptAgent to 12 tasks spanning three practical domains: BIG-Bench Hard (BBH), as well as domain-specific and general NLP tasks, showing it significantly outperforms strong Chain-of-Thought and recent prompt optimization baselines. Extensive analyses emphasize its capability to craft expert-level, detailed, and domain-insightful prompts with great efficiency and generalizability.
Pre-trained and frozen large language models (LLMs) can effectively map simple scene rearrangement instructions to programs over a robot's visuomotor functions through appropriate few-shot example prompting. To parse open-domain natural language and adapt to a user's idiosyncratic procedures, not known during prompt engineering time, fixed prompts fall short. In this paper, we introduce HELPER, an embodied agent equipped with an external memory of language-program pairs that parses free-form human-robot dialogue into action programs through retrieval-augmented LLM prompting: relevant memories are retrieved based on the current dialogue, instruction, correction, or VLM description, and used as in-context prompt examples for LLM querying. The memory is expanded during deployment to include pairs of user's language and action plans, to assist future inferences and personalize them to the user's language and routines. HELPER sets a new state-of-the-art in the TEACh benchmark in both Execution from Dialog History (EDH) and Trajectory from Dialogue (TfD), with a 1.7x improvement over the previous state-of-the-art for TfD. Our models, code, and video results can be found in our project's website: https://helper-agent-llm.github.io.
Large Language Models (LLMs) are frequently used for multi-faceted language generation and evaluation tasks that involve satisfying intricate user constraints or taking into account multiple aspects and criteria. However, their performance can fall short, due to the model's lack of coherence and inability to plan and decompose the problem. We propose Branch-Solve-Merge (BSM), a Large Language Model program (Schlag et al., 2023) for tackling such challenging natural language tasks. It consists of branch, solve, and merge modules that are parameterized with specific prompts to the base LLM. These three modules plan a decomposition of the task into multiple parallel sub-tasks, independently solve them, and fuse the solutions to the sub-tasks. We apply our method to the tasks of LLM response evaluation and constrained text generation and evaluate its effectiveness with multiple LLMs, including Vicuna, LLaMA-2-chat, and GPT-4. BSM improves the evaluation correctness and consistency for each LLM by enhancing human-LLM agreement by up to 26%, reducing length and pairwise position biases by up to 50%, and allowing LLaMA2-chat to match or outperform GPT-4 on most domains. On a constraint story generation task, BSM improves the coherence of stories while also improving constraint satisfaction by 12%.
As large language models (LLMs) have shown effectiveness with different prompting methods, such as Chain of Thought, Program of Thought, we find that these methods have formed a great complementarity to each other on math reasoning tasks. In this work, we propose XoT, an integrated problem solving framework by prompting LLMs with diverse reasoning thoughts. For each question, XoT always begins with selecting the most suitable method then executes each method iteratively. Within each iteration, XoT actively checks the validity of the generated answer and incorporates the feedback from external executors, allowing it to dynamically switch among different prompting methods. Through extensive experiments on 10 popular math reasoning datasets, we demonstrate the effectiveness of our proposed approach and thoroughly analyze the strengths of each module. Moreover, empirical results suggest that our framework is orthogonal to recent work that makes improvements on single reasoning methods and can further generalise to logical reasoning domain. By allowing method switching, XoT provides a fresh perspective on the collaborative integration of diverse reasoning thoughts in a unified framework. The code is available at https://github.com/tengxiaoliu/XoT.
The applications of Vision-Language Models (VLMs) in the field of Autonomous Driving (AD) have attracted widespread attention due to their outstanding performance and the ability to leverage Large Language Models (LLMs). By incorporating language data, driving systems can gain a better understanding of real-world environments, thereby enhancing driving safety and efficiency. In this work, we present a comprehensive and systematic survey of the advances in vision language models in this domain, encompassing perception and understanding, navigation and planning, decision-making and control, end-to-end autonomous driving, and data generation. We introduce the mainstream VLM tasks in AD and the commonly utilized metrics. Additionally, we review current studies and applications in various areas and summarize the existing language-enhanced autonomous driving datasets thoroughly. Lastly, we discuss the benefits and challenges of VLMs in AD and provide researchers with the current research gaps and future trends.
Urban region profiling from web-sourced data is of utmost importance for urban planning and sustainable development. We are witnessing a rising trend of LLMs for various fields, especially dealing with multi-modal data research such as vision-language learning, where the text modality serves as a supplement information for the image. Since textual modality has never been introduced into modality combinations in urban region profiling, we aim to answer two fundamental questions in this paper: i) Can textual modality enhance urban region profiling? ii) and if so, in what ways and with regard to which aspects? To answer the questions, we leverage the power of Large Language Models (LLMs) and introduce the first-ever LLM-enhanced framework that integrates the knowledge of textual modality into urban imagery profiling, named LLM-enhanced Urban Region Profiling with Contrastive Language-Image Pretraining (UrbanCLIP). Specifically, it first generates a detailed textual description for each satellite image by an open-source Image-to-Text LLM. Then, the model is trained on the image-text pairs, seamlessly unifying natural language supervision for urban visual representation learning, jointly with contrastive loss and language modeling loss. Results on predicting three urban indicators in four major Chinese metropolises demonstrate its superior performance, with an average improvement of 6.1% on R^2 compared to the state-of-the-art methods. Our code and the image-language dataset will be released upon paper notification.
Research in Text-to-SQL conversion has been largely benchmarked against datasets where each text query corresponds to one correct SQL. However, natural language queries over real-life databases frequently involve significant ambiguity about the intended SQL due to overlapping schema names and multiple confusing relationship paths. To bridge this gap, we develop a novel benchmark called AmbiQT with over 3000 examples where each text is interpretable as two plausible SQLs due to lexical and/or structural ambiguity. When faced with ambiguity, an ideal top-$k$ decoder should generate all valid interpretations for possible disambiguation by the user. We evaluate several Text-to-SQL systems and decoding algorithms, including those employing state-of-the-art LLMs, and find them to be far from this ideal. The primary reason is that the prevalent beam search algorithm and its variants, treat SQL queries as a string and produce unhelpful token-level diversity in the top-$k$. We propose LogicalBeam, a new decoding algorithm that navigates the SQL logic space using a blend of plan-based template generation and constrained infilling. Counterfactually generated plans diversify templates while in-filling with a beam-search that branches solely on schema names provides value diversity. LogicalBeam is up to $2.5$ times more effective than state-of-the-art models at generating all candidate SQLs in the top-$k$ ranked outputs. It also enhances the top-$5$ Exact and Execution Match Accuracies on SPIDER and Kaggle DBQA.
Recent studies have presented compelling evidence that large language models (LLMs) can equip embodied agents with the self-driven capability to interact with the world, which marks an initial step toward versatile robotics. However, these efforts tend to overlook the visual richness of open worlds, rendering the entire interactive process akin to "a blindfolded text-based game." Consequently, LLM-based agents frequently encounter challenges in intuitively comprehending their surroundings and producing responses that are easy to understand. In this paper, we propose Steve-Eye, an end-to-end trained large multimodal model designed to address this limitation. Steve-Eye integrates the LLM with a visual encoder which enables it to process visual-text inputs and generate multimodal feedback. In addition, we use a semi-automatic strategy to collect an extensive dataset comprising 850K open-world instruction pairs, empowering our model to encompass three essential functions for an agent: multimodal perception, foundational knowledge base, and skill prediction and planning. Lastly, we develop three open-world evaluation benchmarks, then carry out extensive experiments from a wide range of perspectives to validate our model's capability to strategically act and plan. Codes and datasets will be released.
Large language models (LLMs) have demonstrated powerful decision-making and planning capabilities in solving complicated real-world problems. LLM-based autonomous agents can interact with diverse tools (e.g., functional APIs) and generate solution plans that execute a series of API function calls in a step-by-step manner. The multitude of candidate API function calls significantly expands the action space, amplifying the critical need for efficient action space navigation. However, existing methods either struggle with unidirectional exploration in expansive action spaces, trapped into a locally optimal solution, or suffer from exhaustively traversing all potential actions, causing inefficient navigation. To address these issues, we propose ToolChain*, an efficient tree search-based planning algorithm for LLM-based agents. It formulates the entire action space as a decision tree, where each node represents a possible API function call involved in a solution plan. By incorporating the A* search algorithm with task-specific cost function design, it efficiently prunes high-cost branches that may involve incorrect actions, identifying the most low-cost valid path as the solution. Extensive experiments on multiple tool-use and reasoning tasks demonstrate that ToolChain* efficiently balances exploration and exploitation within an expansive action space. It outperforms state-of-the-art baselines on planning and reasoning tasks by 3.1% and 3.5% on average while requiring 7.35x and 2.31x less time, respectively.
Tool use is a hallmark of advanced intelligence, exemplified in both animal behavior and robotic capabilities. This paper investigates the feasibility of imbuing robots with the ability to creatively use tools in tasks that involve implicit physical constraints and long-term planning. Leveraging Large Language Models (LLMs), we develop RoboTool, a system that accepts natural language instructions and outputs executable code for controlling robots in both simulated and real-world environments. RoboTool incorporates four pivotal components: (i) an "Analyzer" that interprets natural language to discern key task-related concepts, (ii) a "Planner" that generates comprehensive strategies based on the language input and key concepts, (iii) a "Calculator" that computes parameters for each skill, and (iv) a "Coder" that translates these plans into executable Python code. Our results show that RoboTool can not only comprehend explicit or implicit physical constraints and environmental factors but also demonstrate creative tool use. Unlike traditional Task and Motion Planning (TAMP) methods that rely on explicit optimization, our LLM-based system offers a more flexible, efficient, and user-friendly solution for complex robotics tasks. Through extensive experiments, we validate that RoboTool is proficient in handling tasks that would otherwise be infeasible without the creative use of tools, thereby expanding the capabilities of robotic systems. Demos are available on our project page: https://creative-robotool.github.io/.
Open large language models (LLMs) with great performance in various tasks have significantly advanced the development of LLMs. However, they are far inferior to commercial models such as ChatGPT and GPT-4 when acting as agents to tackle complex tasks in the real world. These agent tasks employ LLMs as the central controller responsible for planning, memorization, and tool utilization, necessitating both fine-grained prompting methods and robust LLMs to achieve satisfactory performance. Though many prompting methods have been proposed to complete particular agent tasks, there is lack of research focusing on improving the agent capabilities of LLMs themselves without compromising their general abilities. In this work, we present AgentTuning, a simple and general method to enhance the agent abilities of LLMs while maintaining their general LLM capabilities. We construct AgentInstruct, a lightweight instruction-tuning dataset containing high-quality interaction trajectories. We employ a hybrid instruction-tuning strategy by combining AgentInstruct with open-source instructions from general domains. AgentTuning is used to instruction-tune the Llama 2 series, resulting in AgentLM. Our evaluations show that AgentTuning enables LLMs' agent capabilities without compromising general abilities. The AgentLM-70B is comparable to GPT-3.5-turbo on unseen agent tasks, demonstrating generalized agent capabilities. We open source the AgentInstruct and AgentLM-7B, 13B, and 70B models at https://github.com/THUDM/AgentTuning, serving open and powerful alternatives to commercial LLMs for agent tasks.
Recent progress in Large Language Models (LLMs) has produced models that exhibit remarkable performance across a variety of NLP tasks. However, it remains unclear whether the existing focus of NLP research accurately captures the genuine requirements of human users. This paper provides a comprehensive analysis of the divergence between current NLP research and the needs of real-world NLP applications via a large-scale collection of user-GPT conversations. We analyze a large-scale collection of real user queries to GPT. We compare these queries against existing NLP benchmark tasks and identify a significant gap between the tasks that users frequently request from LLMs and the tasks that are commonly studied in academic research. For example, we find that tasks such as ``design'' and ``planning'' are prevalent in user interactions but are largely neglected or different from traditional NLP benchmarks. We investigate these overlooked tasks, dissect the practical challenges they pose, and provide insights toward a roadmap to make LLMs better aligned with user needs.
Chain-of-Thought(CoT) prompting and its variants explore equipping large language models (LLMs) with high-level reasoning abilities by emulating human-like linear cognition and logic. However, the human mind is complicated and mixed with both linear and nonlinear thinking. In this work, we propose \textbf{I}nferential \textbf{E}xclusion \textbf{P}rompting (IEP), a novel prompting that combines the principles of elimination and inference in order to guide LLMs to think non-linearly. IEP guides LLMs to plan and then utilize Natural Language Inference (NLI) to deduce each possible solution's entailment relation with context, commonsense, or facts, therefore yielding a broader perspective by thinking back for inferring. This forward planning and backward eliminating process allows IEP to better simulate the complex human thinking processes compared to other CoT-based methods, which only reflect linear cognitive processes. We conducted a series of empirical studies and have corroborated that IEP consistently outperforms CoT across various tasks. Additionally, we observe that integrating IEP and CoT further improves the LLMs' performance on certain tasks, highlighting the necessity of equipping LLMs with mixed logic processes. Moreover, to better evaluate comprehensive features inherent in human logic, we introduce \textbf{M}ental-\textbf{A}bility \textbf{R}easoning \textbf{B}enchmark (MARB). The benchmark comprises six novel subtasks with a total of 9,115 questions, among which 1,685 are developed with hand-crafted rationale references. We believe both \textsc{IEP} and \textsc{MARB} can serve as a promising direction for unveiling LLMs' logic and verbal reasoning abilities and drive further advancements. \textsc{MARB} will be available at ~\texttt{anonymity link} soon.
Text-to-image (T2I) generation has seen significant growth over the past few years. Despite this, there has been little work on generating diagrams with T2I models. A diagram is a symbolic/schematic representation that explains information using structurally rich and spatially complex visualizations (e.g., a dense combination of related objects, text labels, directional arrows/lines, etc.). Existing state-of-the-art T2I models often fail at diagram generation because they lack fine-grained object layout control when many objects are densely connected via complex relations such as arrows/lines, and also often fail to render comprehensible text labels. To address this gap, we present DiagrammerGPT, a novel two-stage text-to-diagram generation framework leveraging the layout guidance capabilities of LLMs to generate more accurate diagrams. In the first stage, we use LLMs to generate and iteratively refine 'diagram plans' (in a planner-auditor feedback loop). In the second stage, we use a diagram generator, DiagramGLIGEN, and a text label rendering module to generate diagrams (with clear text labels) following the diagram plans. To benchmark the text-to-diagram generation task, we introduce AI2D-Caption, a densely annotated diagram dataset built on top of the AI2D dataset. We show that our DiagrammerGPT framework produces more accurate diagrams, outperforming existing T2I models. We also provide comprehensive analysis, including open-domain diagram generation, multi-platform vector graphic diagram generation, human-in-the-loop editing, and multimodal planner/auditor LLMs.
The convergence of embodied agents and large language models (LLMs) has brought significant advancements to embodied instruction following. Particularly, the strong reasoning capabilities of LLMs make it possible for robots to perform long-horizon tasks without expensive annotated demonstrations. However, public benchmarks for testing the long-horizon reasoning capabilities of language-conditioned robots in various scenarios are still missing. To fill this gap, this work focuses on the tabletop manipulation task and releases a simulation benchmark, \textit{LoHoRavens}, which covers various long-horizon reasoning aspects spanning color, size, space, arithmetics and reference. Furthermore, there is a key modality bridging problem for long-horizon manipulation tasks with LLMs: how to incorporate the observation feedback during robot execution for the LLM's closed-loop planning, which is however less studied by prior work. We investigate two methods of bridging the modality gap: caption generation and learnable interface for incorporating explicit and implicit observation feedback to the LLM, respectively. These methods serve as the two baselines for our proposed benchmark. Experiments show that both methods struggle to solve some tasks, indicating long-horizon manipulation tasks are still challenging for current popular models. We expect the proposed public benchmark and baselines can help the community develop better models for long-horizon tabletop manipulation tasks.
Large Language Models (LLMs) have recently shown promise as high-level planners for robots when given access to a selection of low-level skills. However, it is often assumed that LLMs do not possess sufficient knowledge to be used for the low-level trajectories themselves. In this work, we address this assumption thoroughly, and investigate if an LLM (GPT-4) can directly predict a dense sequence of end-effector poses for manipulation tasks, when given access to only object detection and segmentation vision models. We designed a single, task-agnostic prompt, without any in-context examples, motion primitives, or external trajectory optimisers. Then we studied how well it can perform across 30 real-world language-based tasks, such as "open the bottle cap" and "wipe the plate with the sponge", and we investigated which design choices in this prompt are the most important. Our conclusions raise the assumed limit of LLMs for robotics, and we reveal for the first time that LLMs do indeed possess an understanding of low-level robot control sufficient for a range of common tasks, and that they can additionally detect failures and then re-plan trajectories accordingly. Videos, prompts, and code are available at: https://www.robot-learning.uk/language-models-trajectory-generators.
In the wake of relentless digital transformation, data-driven solutions are emerging as powerful tools to address multifarious industrial tasks such as forecasting, anomaly detection, planning, and even complex decision-making. Although data-centric R&D has been pivotal in harnessing these solutions, it often comes with significant costs in terms of human, computational, and time resources. This paper delves into the potential of large language models (LLMs) to expedite the evolution cycle of data-centric R&D. Assessing the foundational elements of data-centric R&D, including heterogeneous task-related data, multi-facet domain knowledge, and diverse computing-functional tools, we explore how well LLMs can understand domain-specific requirements, generate professional ideas, utilize domain-specific tools to conduct experiments, interpret results, and incorporate knowledge from past endeavors to tackle new challenges. We take quantitative investment research as a typical example of industrial data-centric R&D scenario and verified our proposed framework upon our full-stack open-sourced quantitative research platform Qlib and obtained promising results which shed light on our vision of automatic evolving of industrial data-centric R&D cycle.
The ability to automatically generate accurate protocols for scientific experiments would represent a major step towards the automation of science. Large Language Models (LLMs) have impressive capabilities on a wide range of tasks, such as question answering and the generation of coherent text and code. However, LLMs can struggle with multi-step problems and long-term planning, which are crucial for designing scientific experiments. Moreover, evaluation of the accuracy of scientific protocols is challenging, because experiments can be described correctly in many different ways, require expert knowledge to evaluate, and cannot usually be executed automatically. Here we present an automatic evaluation framework for the task of planning experimental protocols, and we introduce BioProt: a dataset of biology protocols with corresponding pseudocode representations. To measure performance on generating scientific protocols, we use an LLM to convert a natural language protocol into pseudocode, and then evaluate an LLM's ability to reconstruct the pseudocode from a high-level description and a list of admissible pseudocode functions. We evaluate GPT-3 and GPT-4 on this task and explore their robustness. We externally validate the utility of pseudocode representations of text by generating accurate novel protocols using retrieved pseudocode, and we run a generated protocol successfully in our biological laboratory. Our framework is extensible to the evaluation and improvement of language model planning abilities in other areas of science or other areas that lack automatic evaluation.
While Large Language Models (LLMs) have demonstrated impressive accomplishments in both reasoning and planning, their abilities in multi-agent collaborations remains largely unexplored. This study evaluates LLM-based agents in a multi-agent cooperative text game with Theory of Mind (ToM) inference tasks, comparing their performance with Multi-Agent Reinforcement Learning (MARL) and planning-based baselines. We observed evidence of emergent collaborative behaviors and high-order Theory of Mind capabilities among LLM-based agents. Our results reveal limitations in LLM-based agents' planning optimization due to systematic failures in managing long-horizon contexts and hallucination about the task state. We explore the use of explicit belief state representations to mitigate these issues, finding that it enhances task performance and the accuracy of ToM inferences for LLM-based agents.
Prompt-based learning has been demonstrated as a compelling paradigm contributing to large language models' tremendous success (LLMs). Inspired by their success in language tasks, existing research has leveraged LLMs in embodied instruction following and task planning. In this work, we tackle the problem of training a robot to understand multimodal prompts, interleaving vision signals with text descriptions. This type of task poses a major challenge to robots' capability to understand the interconnection and complementarity between vision and language signals. In this work, we introduce an effective framework that learns a policy to perform robot manipulation with multimodal prompts from multi-task expert trajectories. Our methods consist of a two-stage training pipeline that performs inverse dynamics pretraining and multi-task finetuning. To facilitate multimodal understanding, we design our multimodal prompt encoder by augmenting a pretrained LM with a residual connection to the visual input and model the dependencies among action dimensions. Empirically, we evaluate the efficacy of our method on the VIMA-BENCH and establish a new state-of-the-art (10% improvement in success rate). Moreover, we demonstrate that our model exhibits remarkable in-context learning ability. Project page: \url{https://midas-icml.github.io/}.
Recent advancements in reasoning abilities of Large Language Models (LLM) has promoted their usage in problems that require high-level planning for robots and artificial agents. However, current techniques that utilize LLMs for such planning tasks make certain key assumptions such as, access to datasets that permit finetuning, meticulously engineered prompts that only provide relevant and essential information to the LLM, and most importantly, a deterministic approach to allow execution of the LLM responses either in the form of existing policies or plan operators. In this work, we propose LgTS (LLM-guided Teacher-Student learning), a novel approach that explores the planning abilities of LLMs to provide a graphical representation of the sub-goals to a reinforcement learning (RL) agent that does not have access to the transition dynamics of the environment. The RL agent uses Teacher-Student learning algorithm to learn a set of successful policies for reaching the goal state from the start state while simultaneously minimizing the number of environmental interactions. Unlike previous methods that utilize LLMs, our approach does not assume access to a propreitary or a fine-tuned LLM, nor does it require pre-trained policies that achieve the sub-goals proposed by the LLM. Through experiments on a gridworld based DoorKey domain and a search-and-rescue inspired domain, we show that generating a graphical structure of sub-goals helps in learning policies for the LLM proposed sub-goals and the Teacher-Student learning algorithm minimizes the number of environment interactions when the transition dynamics are unknown.
Recently, various studies have leveraged Large Language Models (LLMs) to help decision-making and planning in environments, and try to align the LLMs' knowledge with the world conditions. Nonetheless, the capacity of LLMs to continuously acquire environmental knowledge and adapt in an open world remains uncertain. In this paper, we propose an approach to spur LLMs to explore the open world, gather experiences, and learn to improve their task-solving capabilities. In this approach, a multi-round feedback-revision mechanism is utilized to encourage LLMs to actively select appropriate revision actions guided by feedback information from the environment. This facilitates exploration and enhances the model's performance. Besides, we integrate sub-task relabeling to assist LLMs in maintaining consistency in sub-task planning and help the model learn the combinatorial nature between tasks, enabling it to complete a wider range of tasks through training based on the acquired exploration experiences. By evaluation in Minecraft, an open-ended sandbox world, we demonstrate that our approach LLaMA-Rider enhances the efficiency of the LLM in exploring the environment, and effectively improves the LLM's ability to accomplish more tasks through fine-tuning with merely 1.3k instances of collected data, showing minimal training costs compared to the baseline using reinforcement learning.
Open-domain dialogue system usually requires different sources of knowledge to generate more informative and evidential responses. However, existing knowledge-grounded dialogue systems either focus on a single knowledge source or overlook the dependency between multiple sources of knowledge, which may result in generating inconsistent or even paradoxical responses. To incorporate multiple knowledge sources and dependencies between them, we propose SAFARI, a novel framework that leverages the exceptional capabilities of large language models (LLMs) in planning, understanding, and incorporating under both supervised and unsupervised settings. Specifically, SAFARI decouples the knowledge grounding into multiple sources and response generation, which allows easy extension to various knowledge sources including the possibility of not using any sources. To study the problem, we construct a personalized knowledge-grounded dialogue dataset \textit{\textbf{K}nowledge \textbf{B}ehind \textbf{P}ersona}~(\textbf{KBP}), which is the first to consider the dependency between persona and implicit knowledge. Experimental results on the KBP dataset demonstrate that the SAFARI framework can effectively produce persona-consistent and knowledge-enhanced responses.
Story plots, while short, carry most of the essential information of a full story that may contain tens of thousands of words. We study the problem of automatic generation of story plots, which includes story premise, character descriptions, plot outlines, etc. To generate a single engaging plot, existing plot generators (e.g., DOC (Yang et al., 2022a)) require hundreds to thousands of calls to LLMs (e.g., OpenAI API) in the planning stage of the story plot, which is costly and takes at least several minutes. Moreover, the hard-wired nature of the method makes the pipeline non-differentiable, blocking fast specialization and personalization of the plot generator. In this paper, we propose three models, $\texttt{OpenPlot}$, $\texttt{E2EPlot}$ and $\texttt{RLPlot}$, to address these challenges. $\texttt{OpenPlot}$ replaces expensive OpenAI API calls with LLaMA2 (Touvron et al., 2023) calls via careful prompt designs, which leads to inexpensive generation of high-quality training datasets of story plots. We then train an end-to-end story plot generator, $\texttt{E2EPlot}$, by supervised fine-tuning (SFT) using approximately 13000 story plots generated by $\texttt{OpenPlot}$. $\texttt{E2EPlot}$ generates story plots of comparable quality to $\texttt{OpenPlot}$, and is > 10$\times$ faster (1k tokens in only 30 seconds on average). Finally, we obtain $\texttt{RLPlot}$ that is further fine-tuned with RLHF on several different reward models for different aspects of story quality, which yields 60.0$\%$ winning rate against $\texttt{E2EPlot}$ along the aspect of suspense and surprise.
Large language models (LLMs) have shown increasing capacity at planning and executing a high-level goal in a live computer environment (e.g. MiniWoB++). To perform a task, recent works often require a model to learn from trace examples of the task via either supervised learning or few/many-shot prompting. Without these trace examples, it remains a challenge how an agent can autonomously learn and improve its control on a computer, which limits the ability of an agent to perform a new task. We approach this problem with a zero-shot agent that requires no given expert traces. Our agent plans for executable actions on a partially observed environment, and iteratively progresses a task by identifying and learning from its mistakes via self-reflection and structured thought management. On the easy tasks of MiniWoB++, we show that our zero-shot agent often outperforms recent SoTAs, with more efficient reasoning. For tasks with more complexity, our reflective agent performs on par with prior best models, even though previous works had the advantages of accessing expert traces or additional screen information.
This paper studies close-loop task planning, which refers to the process of generating a sequence of skills (a plan) to accomplish a specific goal while adapting the plan based on real-time observations. Recently, prompting Large Language Models (LLMs) to generate actions iteratively has become a prevalent paradigm due to its superior performance and user-friendliness. However, this paradigm is plagued by two inefficiencies: high token consumption and redundant error correction, both of which hinder its scalability for large-scale testing and applications. To address these issues, we propose Tree-Planner, which reframes task planning with LLMs into three distinct phases: plan sampling, action tree construction, and grounded deciding. Tree-Planner starts by using an LLM to sample a set of potential plans before execution, followed by the aggregation of them to form an action tree. Finally, the LLM performs a top-down decision-making process on the tree, taking into account real-time environmental information. Experiments show that Tree-Planner achieves state-of-the-art performance while maintaining high efficiency. By decomposing LLM queries into a single plan-sampling call and multiple grounded-deciding calls, a considerable part of the prompt are less likely to be repeatedly consumed. As a result, token consumption is reduced by 92.2% compared to the previously best-performing model. Additionally, by enabling backtracking on the action tree as needed, the correction process becomes more flexible, leading to a 40.5% decrease in error corrections.
Autonomous, goal-driven agents powered by LLMs have recently emerged as promising tools for solving challenging problems without the need for task-specific finetuned models that can be expensive to procure. Currently, the design and implementation of such agents is ad hoc, as the wide variety of tasks that LLM-based agents may be applied to naturally means there can be no one-size-fits-all approach to agent design. In this work we aim to alleviate the difficulty of designing and implementing new agents by proposing a minimalistic generation framework that simplifies the process of building agents. The framework we introduce allows the user to define desired agent behaviors in a high-level, declarative specification that is then used to construct a decoding monitor which guarantees the LLM will produce an output exhibiting the desired behavior. Our declarative approach, in which the behavior is described without concern for how it should be implemented or enforced, enables rapid design, implementation, and experimentation with different LLM-based agents. We demonstrate how the proposed framework can be used to implement recent LLM-based agents (e.g., ReACT), and show how the flexibility of our approach can be leveraged to define a new agent with more complex behavior, the Plan-Act-Summarize-Solve (PASS) agent. Lastly, we demonstrate that our method outperforms other agents on multiple popular reasoning-centric question-answering benchmarks.
The reasoning capabilities of LLM (Large Language Model) are widely acknowledged in recent research, inspiring studies on tool learning and autonomous agents. LLM serves as the "brain" of the agent, orchestrating multiple tools for collaborative multi-step task solving. Unlike methods invoking tools like calculators or weather APIs for straightforward tasks, multi-modal agents excel by integrating diverse AI models for complex challenges. However, current multi-modal agents neglect the significance of model selection: they primarily focus on the planning and execution phases, and will only invoke predefined task-specific models for each subtask, making the execution fragile. Meanwhile, other traditional model selection methods are either incompatible with or suboptimal for the multi-modal agent scenarios, due to ignorance of dependencies among subtasks arising by multi-step reasoning. To this end, we identify the key challenges therein and propose the $\textit{M}^3$ framework as a plug-in with negligible runtime overhead at test-time. This framework improves model selection and bolsters the robustness of multi-modal agents in multi-step reasoning. In the absence of suitable benchmarks, we create MS-GQA, a new dataset specifically designed to investigate the model selection challenge in multi-modal agents. Our experiments reveal that our framework enables dynamic model selection, considering both user inputs and subtask dependencies, thereby robustifying the overall reasoning process. Our code and benchmark: https://github.com/LINs-lab/M3.
There have been widespread claims about Large Language Models (LLMs) being able to successfully verify or self-critique their candidate solutions in reasoning problems in an iterative mode. Intrigued by those claims, in this paper we set out to investigate the verification/self-critiquing abilities of large language models in the context of planning. We evaluate a planning system that employs LLMs for both plan generation and verification. We assess the verifier LLM's performance against ground-truth verification, the impact of self-critiquing on plan generation, and the influence of varying feedback levels on system performance. Using GPT-4, a state-of-the-art LLM, for both generation and verification, our findings reveal that self-critiquing appears to diminish plan generation performance, especially when compared to systems with external, sound verifiers and the LLM verifiers in that system produce a notable number of false positives, compromising the system's reliability. Additionally, the nature of feedback, whether binary or detailed, showed minimal impact on plan generation. Collectively, our results cast doubt on the effectiveness of LLMs in a self-critiquing, iterative framework for planning tasks.
The large language model (LLM) based agents have demonstrated their capacity to automate and expedite software development processes. In this paper, we focus on game development and propose a multi-agent collaborative framework, dubbed GameGPT, to automate game development. While many studies have pinpointed hallucination as a primary roadblock for deploying LLMs in production, we identify another concern: redundancy. Our framework presents a series of methods to mitigate both concerns. These methods include dual collaboration and layered approaches with several in-house lexicons, to mitigate the hallucination and redundancy in the planning, task identification, and implementation phases. Furthermore, a decoupling approach is also introduced to achieve code generation with better precision.
In the pursuit of fully autonomous robotic systems capable of taking over tasks traditionally performed by humans, the complexity of open-world environments poses a considerable challenge. Addressing this imperative, this study contributes to the field of Large Language Models (LLMs) applied to task and motion planning for robots. We propose a system architecture that orchestrates a seamless interplay between multiple cognitive levels, encompassing reasoning, planning, and motion generation. At its core lies a novel replanning strategy that handles physically grounded, logical, and semantic errors in the generated plans. We demonstrate the efficacy of the proposed feedback architecture, particularly its impact on executability, correctness, and time complexity via empirical evaluation in the context of a simulation and two intricate real-world scenarios: blocks world, barman and pizza preparation.
Large language models (LLMs) are documented to struggle in settings that require complex reasoning. Nevertheless, instructing the model to break down the problem into smaller reasoning steps, or ensembling various generations through modifying decoding steps boosts performance. However, these methods assume that the input prompt is fixed and expect the decoding strategies to introduce the diversity needed for ensembling. In this work, we discuss how one can create and leverage variations of the input prompt as a means of diversity of thought. We propose a method that automatically improves prompt diversity by soliciting feedback from the LLM to ideate approaches that are apt for the problem. We then ensemble the diverse prompts in our method DIVSE (DIVerse reasoning path Self-Ensemble) across multiple inference calls, or use diverse approaches within a single inference call; we call the latter IDIV-SE (In-call DIVerse reasoning path Self-Ensemble). Apart from our approaches outperforming prior work, DIV-SE(in particular) advances state-of-the-art performance on the challenging planning and graph coloring benchmarks. Our results improve the Pareto frontier of the accuracy-cost trade-off.
In this paper, we explore the potential of Large Language Models (LLMs) to reason about threats, generate information about tools, and automate cyber campaigns. We begin with a manual exploration of LLMs in supporting specific threat-related actions and decisions. We proceed by automating the decision process in a cyber campaign. We present prompt engineering approaches for a plan-act-report loop for one action of a threat campaign and and a prompt chaining design that directs the sequential decision process of a multi-action campaign. We assess the extent of LLM's cyber-specific knowledge w.r.t the short campaign we demonstrate and provide insights into prompt design for eliciting actionable responses. We discuss the potential impact of LLMs on the threat landscape and the ethical considerations of using LLMs for accelerating threat actor capabilities. We report a promising, yet concerning, application of generative AI to cyber threats. However, the LLM's capabilities to deal with more complex networks, sophisticated vulnerabilities, and the sensitivity of prompts are open questions. This research should spur deliberations over the inevitable advancements in LLM-supported cyber adversarial landscape.
Humanoid robots are well suited for human habitats due to their morphological similarity, but developing controllers for them is a challenging task that involves multiple sub-problems, such as control, planning and perception. In this paper, we introduce a method to simplify controller design by enabling users to train and fine-tune robot control policies using natural language commands. We first learn a neural network policy that generates behaviors given a natural language command, such as "walk forward", by combining Large Language Models (LLMs), motion retargeting, and motion imitation. Based on the synthesized motion, we iteratively fine-tune by updating the text prompt and querying LLMs to find the best checkpoint associated with the closest motion in history. We validate our approach using a simulated Digit humanoid robot and demonstrate learning of diverse motions, such as walking, hopping, and kicking, without the burden of complex reward engineering. In addition, we show that our iterative refinement enables us to learn 3x times faster than a naive formulation that learns from scratch.
The rapid advancement of the Large Language Model (LLM) has created numerous potentials for integration with conversational assistants (CAs) assisting people in their daily tasks, particularly due to their extensive flexibility. However, users' real-world experiences interacting with these assistants remain unexplored. In this research, we chose cooking, a complex daily task, as a scenario to investigate people's successful and unsatisfactory experiences while receiving assistance from an LLM-based CA, Mango Mango. We discovered that participants value the system's ability to provide extensive information beyond the recipe, offer customized instructions based on context, and assist them in dynamically planning the task. However, they expect the system to be more adaptive to oral conversation and provide more suggestive responses to keep users actively involved. Recognizing that users began treating our LLM-CA as a personal assistant or even a partner rather than just a recipe-reading tool, we propose several design considerations for future development.
Recent advancements in Large Language Models (LLMs) showcase advanced reasoning, yet NLP evaluations often depend on static benchmarks. Evaluating this necessitates environments that test strategic reasoning in dynamic, competitive scenarios requiring long-term planning. We introduce AucArena, a novel evaluation suite that simulates auctions, a setting chosen for being highly unpredictable and involving many skills related to resource and risk management, while also being easy to evaluate. We conduct controlled experiments using state-of-the-art LLMs to power bidding agents to benchmark their planning and execution skills. Our research demonstrates that LLMs, such as GPT-4, possess key skills for auction participation, such as budget management and goal adherence, which improve with adaptive strategies. This highlights LLMs' potential in modeling complex social interactions in competitive contexts. However, variability in LLM performance and occasional outperformance by simpler methods indicate opportunities for further advancements in LLM design and the value of our simulation environment for ongoing testing and refinement.
Large language models (LLMs) have recently attracted considerable interest for their ability to perform complex reasoning tasks, such as chain-of-thought (CoT) reasoning. However, most of the existing approaches to enhance this ability rely heavily on data-driven methods, while neglecting the structural aspects of the model's reasoning capacity. To encourage a more structural generation of CoT steps, we propose a hierarchical generation scheme: we let the LM generate a planning token at the start of each reasoning step, intuitively serving as a high-level plan of the current step, and add their embeddings to the model parameters. Our approach requires a negligible increase in trainable parameters (0.001%) and can be applied through either full fine-tuning or a more parameter-efficient scheme. We demonstrate our method's effectiveness by applying it to three different LLMs, showing notable accuracy improvements across three math word problem datasets and one multihop QA dataset with respect to standard fine-tuning baselines.
Large Language Models (LLMs) have demonstrated remarkable progress in utilizing tools, but their closed-source nature and high inference costs pose limitations on their adaptability, necessitating a valid method that leverages smaller, open-sourced models. In this paper, we introduce Toolink, a comprehensive framework that performs task-solving by first creating a toolkit and then integrating the planning and calling of tools through a chain-of-solving (CoS) approach. We first validate the efficacy of Toolink in harnessing the model's creativity and CoS ability on ChatGPT. Subsequently, we curate CoS-GPT, a chain-of-solving dataset designed for tool-using, and finetune the LLaMA-7B model. It results in LLaMA-CoS, a powerful open-source model with advanced tool-planning and tool-calling capabilities. Evaluation of diverse tasks from BIG-bench demonstrates its CoS ability matches that of ChatGPT while its performance surpasses the chain-of-thought approach. Further studies highlight the generalization of LLaMA-CoS to unseen tasks and showcase its capability in using toolkits not explicitly tailored for the target task, affirming its robustness in real-world scenarios.
General-purpose mobile robots need to complete tasks without exact human instructions. Large language models (LLMs) is a promising direction for realizing commonsense world knowledge and reasoning-based planning. Vision-language models (VLMs) transform environment percepts into vision-language semantics interpretable by LLMs. However, completing complex tasks often requires reasoning about information beyond what is currently perceived. We propose latent compositional semantic embeddings z* as a principled learning-based knowledge representation for queryable spatio-semantic memories. We mathematically prove that z* can always be found, and the optimal z* is the centroid for any set Z. We derive a probabilistic bound for estimating separability of related and unrelated semantics. We prove that z* is discoverable by iterative optimization by gradient descent from visual appearance and singular descriptions. We experimentally verify our findings on four embedding spaces incl. CLIP and SBERT. Our results show that z* can represent up to 10 semantics encoded by SBERT, and up to 100 semantics for ideal uniformly distributed high-dimensional embeddings. We demonstrate that a simple dense VLM trained on the COCO-Stuff dataset can learn z* for 181 overlapping semantics by 42.23 mIoU, while improving conventional non-overlapping open-vocabulary segmentation performance by +3.48 mIoU compared with a popular SOTA model.
Multimodal Vision-Language Models (VLMs) enable powerful applications from their fused understanding of images and language, but many perform poorly on UI tasks due to the lack of UI training data. In this paper, we adapt a recipe for generating paired text-image training data for VLMs to the UI domain by combining existing pixel-based methods with a Large Language Model (LLM). Unlike prior art, our method requires no human-provided annotations, and it can be applied to any dataset of UI screenshots. We generate a dataset of 335K conversational examples paired with UIs that cover Q&A, UI descriptions, and planning, and use it to fine-tune a conversational VLM for UI tasks. To assess the performance of our model, we benchmark it on UI element detection tasks, evaluate response quality, and showcase its applicability to multi-step UI navigation and planning.
While enabling large language models to implement function calling (known as APIs) can greatly enhance the performance of Large Language Models (LLMs), function calling is still a challenging task due to the complicated relations between different APIs, especially in a context-learning setting without fine-tuning. This paper introduces ``Reverse Chain'', a controllable, target-driven approach designed to empower LLMs with the capability to operate external APIs only via prompts. Recognizing that most LLMs have limited tool-use capabilities, Reverse Chain limits LLMs to executing simple tasks, e.g., API Selection and Argument Completion. Furthermore, to manage a controllable multi-function calling, Reverse Chain adopts a generic rule based on a backward reasoning process. This rule determines when to do API selection or Argument completion. To evaluate the multi-tool-use capability of LLMs, we have released a compositional multi-tool task dataset, available at \url{https://anonymous.4open.science/r/reverse-chain-8681}. Extensive numerical experiments validate the remarkable proficiency of Reverse Chain in managing multiple API calls.
Large Language Models (LLMs) have achieved remarkable success in reasoning tasks with the development of prompting methods. However, existing prompting approaches cannot reuse insights of solving similar problems and suffer from accumulated errors in multi-step reasoning, since they prompt LLMs to reason \textit{from scratch}. To address these issues, we propose \textbf{\textit{Thought Propagation} (TP)}, which explores the analogous problems and leverages their solutions to enhance the complex reasoning ability of LLMs. These analogous problems are related to the input one, with reusable solutions and problem-solving strategies. Thus, it is promising to propagate insights of solving previous analogous problems to inspire new problem-solving. To achieve this, TP first prompts LLMs to propose and solve a set of analogous problems that are related to the input one. Then, TP reuses the results of analogous problems to directly yield a new solution or derive a knowledge-intensive plan for execution to amend the initial solution obtained from scratch. TP is compatible with existing prompting approaches, allowing plug-and-play generalization and enhancement in a wide range of tasks without much labor in task-specific prompt engineering. Experiments across three challenging tasks demonstrate TP enjoys a substantial improvement over the baselines by an average of 12\% absolute increase in finding the optimal solutions in Shortest-path Reasoning, 13\% improvement of human preference in Creative Writing, and 15\% enhancement in the task completion rate of LLM-Agent Planning.
The emergent reasoning and Theory of Mind (ToM) abilities demonstrated by Large Language Models (LLMs) make them promising candidates for developing coordination agents. In this study, we introduce a new LLM-Coordination Benchmark aimed at a detailed analysis of LLMs within the context of Pure Coordination Games, where participating agents need to cooperate for the most gain. This benchmark evaluates LLMs through two distinct tasks: (1) \emph{Agentic Coordination}, where LLMs act as proactive participants for cooperation in 4 pure coordination games; (2) \emph{Coordination Question Answering (QA)}, where LLMs are prompted to answer 198 multiple-choice questions from the 4 games for evaluation of three key reasoning abilities: Environment Comprehension, ToM Reasoning, and Joint Planning. Furthermore, to enable LLMs for multi-agent coordination, we introduce a Cognitive Architecture for Coordination (CAC) framework that can easily integrate different LLMs as plug-and-play modules for pure coordination games. Our findings indicate that LLM agents equipped with GPT-4-turbo achieve comparable performance to state-of-the-art reinforcement learning methods in games that require commonsense actions based on the environment. Besides, zero-shot coordination experiments reveal that, unlike RL methods, LLM agents are robust to new unseen partners. However, results on Coordination QA show a large room for improvement in the Theory of Mind reasoning and joint planning abilities of LLMs. The analysis also sheds light on how the ability of LLMs to understand their environment and their partner's beliefs and intentions plays a part in their ability to plan for coordination. Our code is available at \url{https://github.com/eric-ai-lab/llm_coordination}.
Large language models (LLMs) have achieved remarkable success across a wide spectrum of tasks; however, they still face limitations in scenarios that demand long-term planning and spatial reasoning. To facilitate this line of research, in this work, we propose a new benchmark, termed $\textbf{P}$ath $\textbf{P}$lanning from $\textbf{N}$atural $\textbf{L}$anguage ($\textbf{PPNL}$). Our benchmark evaluates LLMs' spatial-temporal reasoning by formulating ''path planning'' tasks that require an LLM to navigate to target locations while avoiding obstacles and adhering to constraints. Leveraging this benchmark, we systematically investigate LLMs including GPT-4 via different few-shot prompting methodologies as well as BART and T5 of various sizes via fine-tuning. Our experimental results show the promise of few-shot GPT-4 in spatial reasoning, when it is prompted to reason and act interleavedly, although it still fails to perform long-term temporal reasoning. In contrast, while fine-tuned LLMs achieved impressive results on in-distribution reasoning tasks, they struggled to generalize to larger environments or environments with more obstacles.
Education systems in developing countries have few resources to serve large, poor populations. How might generative AI integrate into classrooms? This paper introduces an AI chatbot designed to assist teachers in Sierra Leone with professional development to improve their instruction. We describe initial findings from early implementation across 122 schools and 193 teachers, and analyze its use with qualitative observations and by analyzing queries. Teachers use the system for lesson planning, classroom management, and subject matter. Usage is sustained over the school year, and a subset of teachers use the system more regularly. We draw conclusions from these findings about how generative AI systems can be integrated into school systems in low income countries.
8 years after the visual question answering (VQA) task was proposed, accuracy remains the primary metric for automatic evaluation. VQA Accuracy has been effective so far in the IID evaluation setting. However, our community is undergoing a shift towards open-ended generative models and OOD evaluation. In this new paradigm, the existing VQA Accuracy metric is overly stringent and underestimates the performance of VQA systems. Thus, there is a need to develop more robust automatic VQA metrics that serve as a proxy for human judgment. In this work, we propose to leverage the in-context learning capabilities of instruction-tuned large language models (LLMs) to build a better VQA metric. We formulate VQA evaluation as an answer-rating task where the LLM is instructed to score the accuracy of a candidate answer given a set of reference answers. We demonstrate the proposed metric better correlates with human judgment compared to existing metrics across several VQA models and benchmarks. We hope wide adoption of our metric will contribute to better estimating the research progress on the VQA task. We plan to release the evaluation code and collected human judgments.
Conversational Health Agents (CHAs) are interactive systems that provide healthcare services, such as assistance and diagnosis. Current CHAs, especially those utilizing Large Language Models (LLMs), primarily focus on conversation aspects. However, they offer limited agent capabilities, specifically lacking multi-step problem-solving, personalized conversations, and multimodal data analysis. Our aim is to overcome these limitations. We propose openCHA, an open-source LLM-powered framework, to empower conversational agents to generate a personalized response for users' healthcare queries. This framework enables developers to integrate external sources including data sources, knowledge bases, and analysis models, into their LLM-based solutions. openCHA includes an orchestrator to plan and execute actions for gathering information from external sources, essential for formulating responses to user inquiries. It facilitates knowledge acquisition, problem-solving capabilities, multilingual and multimodal conversations, and fosters interaction with various AI platforms. We illustrate the framework's proficiency in handling complex healthcare tasks via two demonstrations and four use cases. Moreover, we release openCHA as open source available to the community via GitHub.
Empirical software engineering research on production systems has brought forth a better understanding of the software engineering process for practitioners and researchers alike. However, only a small subset of production systems is studied, limiting the impact of this research. While software engineering practitioners could benefit from replicating research on their own data, this poses its own set of challenges, since performing replications requires a deep understanding of research methodologies and subtle nuances in software engineering data. Given that large language models (LLMs), such as GPT-4, show promise in tackling both software engineering- and science-related tasks, these models could help replicate and thus democratize empirical software engineering research. In this paper, we examine GPT-4's abilities to perform replications of empirical software engineering research on new data. We study their ability to surface assumptions made in empirical software engineering research methodologies, as well as their ability to plan and generate code for analysis pipelines on seven empirical software engineering papers. We perform a user study with 14 participants with software engineering research expertise, who evaluate GPT-4-generated assumptions and analysis plans (i.e., a list of module specifications) from the papers. We find that GPT-4 is able to surface correct assumptions, but struggles to generate ones that apply common knowledge about software engineering data. In a manual analysis of the generated code, we find that the GPT-4-generated code contains correct high-level logic, given a subset of the methodology. However, the code contains many small implementation-level errors, reflecting a lack of software engineering knowledge. Our findings have implications for leveraging LLMs for software engineering research as well as practitioner data scientists in software teams.
Recent large language models (LLMs) have demonstrated great potential toward intelligent agents and next-gen automation, but there currently lacks a systematic benchmark for evaluating LLMs' abilities as agents. We introduce SmartPlay: both a challenging benchmark and a methodology for evaluating LLMs as agents. SmartPlay consists of 6 different games, including Rock-Paper-Scissors, Tower of Hanoi, Minecraft. Each game features a unique setting, providing up to 20 evaluation settings and infinite environment variations. Each game in SmartPlay uniquely challenges a subset of 9 important capabilities of an intelligent LLM agent, including reasoning with object dependencies, planning ahead, spatial reasoning, learning from history, and understanding randomness. The distinction between the set of capabilities each game test allows us to analyze each capability separately. SmartPlay serves not only as a rigorous testing ground for evaluating the overall performance of LLM agents but also as a road-map for identifying gaps in current methodologies. We release our benchmark at github.com/Microsoft/SmartPlay
We present a simple yet effective approach that can transform the OpenAI GPT-3.5 model into a reliable motion planner for autonomous vehicles. Motion planning is a core challenge in autonomous driving, aiming to plan a driving trajectory that is safe and comfortable. Existing motion planners predominantly leverage heuristic methods to forecast driving trajectories, yet these approaches demonstrate insufficient generalization capabilities in the face of novel and unseen driving scenarios. In this paper, we propose a novel approach to motion planning that capitalizes on the strong reasoning capabilities and generalization potential inherent to Large Language Models (LLMs). The fundamental insight of our approach is the reformulation of motion planning as a language modeling problem, a perspective not previously explored. Specifically, we represent the planner inputs and outputs as language tokens, and leverage the LLM to generate driving trajectories through a language description of coordinate positions. Furthermore, we propose a novel prompting-reasoning-finetuning strategy to stimulate the numerical reasoning potential of the LLM. With this strategy, the LLM can describe highly precise trajectory coordinates and also its internal decision-making process in natural language. We evaluate our approach on the large-scale nuScenes dataset, and extensive experiments substantiate the effectiveness, generalization ability, and interpretability of our GPT-based motion planner. Code is now available at https://github.com/PointsCoder/GPT-Driver.
Large language models (LLMs) are effective at answering questions that are clearly asked. However, when faced with ambiguous queries they can act unpredictably and produce incorrect outputs. This underscores the need for the development of intelligent agents capable of asking clarification questions to resolve ambiguities effectively. This capability requires complex understanding, state tracking, reasoning and planning over multiple conversational turns. However, directly measuring this can be challenging. In this paper, we offer a surrogate problem which assesses an LLMs's capability to deduce an entity unknown to itself, but revealed to a judge, by asking the judge a series of queries. This \textit{entity-deducing game} can serve as an evaluation framework to probe the conversational reasoning and planning capabilities of language models. We systematically evaluate various LLMs and discover significant differences in their performance on this task. We find that strong LLMs like GPT-4 outperform human players by a large margin. We further employ Behavior Cloning (BC) to examine whether a weaker model is capable of imitating a stronger model and generalizing to data or domains, using only the demonstrations from a stronger model. We finally propose to use Reinforcement Learning to enhance reasoning and planning capacity of Vicuna models through episodes of game playing, which lead to significant performance improvement. We hope that this problem offers insights into how autonomous agents could be trained to behave more intelligently in ambiguous circumstances.
Large language models (LLMs) have demonstrated impressive reasoning abilities in complex tasks. However, they lack up-to-date knowledge and experience hallucinations during reasoning, which can lead to incorrect reasoning processes and diminish their performance and trustworthiness. Knowledge graphs (KGs), which capture vast amounts of facts in a structured format, offer a reliable source of knowledge for reasoning. Nevertheless, existing KG-based LLM reasoning methods only treat KGs as factual knowledge bases and overlook the importance of their structural information for reasoning. In this paper, we propose a novel method called reasoning on graphs (RoG) that synergizes LLMs with KGs to enable faithful and interpretable reasoning. Specifically, we present a planning-retrieval-reasoning framework, where RoG first generates relation paths grounded by KGs as faithful plans. These plans are then used to retrieve valid reasoning paths from the KGs for LLMs to conduct faithful reasoning. Furthermore, RoG not only distills knowledge from KGs to improve the reasoning ability of LLMs through training but also allows seamless integration with any arbitrary LLMs during inference. Extensive experiments on two benchmark KGQA datasets demonstrate that RoG achieves state-of-the-art performance on KG reasoning tasks and generates faithful and interpretable reasoning results.
Large Language Models (LLMs) have demonstrated impressive inferential capabilities, with numerous research endeavors devoted to enhancing this capacity through prompting. Despite these efforts, a unified epistemological foundation is still conspicuously absent. Drawing inspiration from Kant's a priori philosophy, we propose the UPAR prompting framework, designed to emulate the structure of human cognition within LLMs. The UPAR framework is delineated into four phases: "Understand", "Plan", "Act", and "Reflect", enabling the extraction of structured information from complex contexts, prior planning of solutions, execution according to plan, and self-reflection. This structure significantly augments the explainability and accuracy of LLM inference, producing a human-understandable and inspectable inferential trajectory. Furthermore, our work offers an epistemological foundation for existing prompting techniques, allowing for a possible systematic integration of these methods. With GPT-4, our approach elevates the accuracy from COT baseline of 22.92% to 58.33% in a challenging subset of GSM8K, and from 67.91% to 75.40% in the causal judgment task. Without using few-shot examples or external tools, UPAR significantly outperforms existing prompting methods on SCIBENCH, a challenging dataset containing collegiate-level mathematics, chemistry, and physics scientific problems.
Large language models (LLMs) demonstrate impressive performance on a wide variety of tasks, but they often struggle with tasks that require multi-step reasoning or goal-directed planning. Both cognitive neuroscience and reinforcement learning (RL) have proposed a number of interacting functional components that together implement search and evaluation in multi-step decision making. These components include conflict monitoring, state prediction, state evaluation, task decomposition, and orchestration. To improve planning with LLMs, we propose an agentic architecture, the Modular Agentic Planner (MAP), in which planning is accomplished via the recurrent interaction of the specialized modules mentioned above, each implemented using an LLM. MAP improves planning through the interaction of specialized modules that break down a larger problem into multiple brief automated calls to the LLM. We evaluate MAP on three challenging planning tasks -- graph traversal, Tower of Hanoi, and the PlanBench benchmark -- as well as an NLP task requiring multi-step reasoning (strategyQA). We find that MAP yields significant improvements over both standard LLM methods (zero-shot prompting, in-context learning) and competitive baselines (chain-of-thought, multi-agent debate, and tree-of-thought), can be effectively combined with smaller and more cost-efficient LLMs (Llama3-70B), and displays superior transfer across tasks. These results suggest the benefit of a modular and multi-agent approach to planning with LLMs.
Cooking recipes are challenging to translate to robot plans as they feature rich linguistic complexity, temporally-extended interconnected tasks, and an almost infinite space of possible actions. Our key insight is that combining a source of cooking domain knowledge with a formalism that captures the temporal richness of cooking recipes could enable the extraction of unambiguous, robot-executable plans. In this work, we use Linear Temporal Logic (LTL) as a formal language expressive enough to model the temporal nature of cooking recipes. Leveraging a pretrained Large Language Model (LLM), we present Cook2LTL, a system that translates instruction steps from an arbitrary cooking recipe found on the internet to a set of LTL formulae, grounding high-level cooking actions to a set of primitive actions that are executable by a manipulator in a kitchen environment. Cook2LTL makes use of a caching scheme that dynamically builds a queryable action library at runtime. We instantiate Cook2LTL in a realistic simulation environment (AI2-THOR), and evaluate its performance across a series of cooking recipes. We demonstrate that our system significantly decreases LLM API calls (-51%), latency (-59%), and cost (-42%) compared to a baseline that queries the LLM for every newly encountered action at runtime.
Large language models (LLMs) demonstrate impressive reasoning abilities, but translating reasoning into actions in the real world remains challenging. In particular, it remains unclear how to complete a given task provably within a minimum number of interactions with the external environment, e.g., through an internal mechanism of reasoning. To this end, we propose a principled framework with provable regret guarantees to orchestrate reasoning and acting, which we call "reason for future, act for now" (\texttt{RAFA}). Specifically, we design a prompt template for reasoning that learns from the memory buffer and plans a future trajectory over a long horizon ("reason for future"). At each step, the LLM agent takes the initial action of the planned trajectory ("act for now"), stores the collected feedback in the memory buffer, and reinvokes the reasoning routine to replan the future trajectory from the new state. The key idea is to cast reasoning in LLMs as learning and planning in Bayesian adaptive Markov decision processes (MDPs). Correspondingly, we prompt LLMs to form an updated posterior of the unknown environment from the memory buffer (learning) and generate an optimal trajectory for multiple future steps that maximizes a value function (planning). The learning and planning subroutines are performed in an "in-context" manner to emulate the actor-critic update for MDPs. Our theoretical analysis proves that the novel combination of long-term reasoning and short-term acting achieves a $\sqrt{T}$ regret. Here, $T$ denotes the number of online interactions. In particular, the regret bound highlights an intriguing interplay between the prior knowledge obtained through pretraining and the uncertainty reduction achieved by reasoning and acting. Our empirical validation shows that it outperforms various existing frameworks and achieves nearly perfect scores on a few benchmarks.
Large language models (LLMs) have enabled remarkable advances in automated task-solving with multi-agent systems. However, most existing LLM-based multi-agent approaches rely on predefined agents to handle simple tasks, limiting the adaptability of multi-agent collaboration to different scenarios. Therefore, we introduce AutoAgents, an innovative framework that adaptively generates and coordinates multiple specialized agents to build an AI team according to different tasks. Specifically, AutoAgents couples the relationship between tasks and roles by dynamically generating multiple required agents based on task content and planning solutions for the current task based on the generated expert agents. Multiple specialized agents collaborate with each other to efficiently accomplish tasks. Concurrently, an observer role is incorporated into the framework to reflect on the designated plans and agents' responses and improve upon them. Our experiments on various benchmarks demonstrate that AutoAgents generates more coherent and accurate solutions than the existing multi-agent methods. This underscores the significance of assigning different roles to different tasks and of team cooperation, offering new perspectives for tackling complex tasks. The repository of this project is available at https://github.com/Link-AGI/AutoAgents.
Unlike perfect information games, where all elements are known to every player, imperfect information games emulate the real-world complexities of decision-making under uncertain or incomplete information. GPT-4, the recent breakthrough in large language models (LLMs) trained on massive passive data, is notable for its knowledge retrieval and reasoning abilities. This paper delves into the applicability of GPT-4's learned knowledge for imperfect information games. To achieve this, we introduce \textbf{Suspicion-Agent}, an innovative agent that leverages GPT-4's capabilities for performing in imperfect information games. With proper prompt engineering to achieve different functions, Suspicion-Agent based on GPT-4 demonstrates remarkable adaptability across a range of imperfect information card games. Importantly, GPT-4 displays a strong high-order theory of mind (ToM) capacity, meaning it can understand others and intentionally impact others' behavior. Leveraging this, we design a planning strategy that enables GPT-4 to competently play against different opponents, adapting its gameplay style as needed, while requiring only the game rules and descriptions of observations as input. In the experiments, we qualitatively showcase the capabilities of Suspicion-Agent across three different imperfect information games and then quantitatively evaluate it in Leduc Hold'em. The results show that Suspicion-Agent can potentially outperform traditional algorithms designed for imperfect information games, without any specialized training or examples. In order to encourage and foster deeper insights within the community, we make our game-related data publicly available.
There is an growing interest in using Large Language Models (LLMs) in multi-agent systems to tackle interactive real-world tasks that require effective collaboration and assessing complex situations. Yet, we still have a limited understanding of LLMs' communication and decision-making abilities in multi-agent setups. The fundamental task of negotiation spans many key features of communication, such as cooperation, competition, and manipulation potentials. Thus, we propose using scorable negotiation to evaluate LLMs. We create a testbed of complex multi-agent, multi-issue, and semantically rich negotiation games. To reach an agreement, agents must have strong arithmetic, inference, exploration, and planning capabilities while integrating them in a dynamic and multi-turn setup. We propose multiple metrics to rigorously quantify agents' performance and alignment with the assigned role. We provide procedures to create new games and increase games' difficulty to have an evolving benchmark. Importantly, we evaluate critical safety aspects such as the interaction dynamics between agents influenced by greedy and adversarial players. Our benchmark is highly challenging; GPT-3.5 and small models mostly fail, and GPT-4 and SoTA large models (e.g., Llama-3 70b) still underperform.
Recent works like Tree-of-Thought (ToT) and Reasoning via Planning (RAP) aim to augment the reasoning capabilities of LLMs by using tree-search algorithms to guide multi-step reasoning. These methods rely on prompting a pre-trained model to serve as a value function and focus on problems with low search depth. As a result, these methods will not work in domains where the pre-trained LLM does not have enough knowledge to serve as an effective value function or in domains that require long-horizon planning. To address these limitations, we present an AlphaZero-like tree-search learning framework for LLMs (termed TS-LLM), systematically illustrating how tree-search with a learned value function can guide LLM decoding. TS-LLM distinguishes itself in two key ways. (1) Leveraging a learned value function and AlphaZero-like algorithms, our approach can be generally adaptable to a wide range of tasks, language models of any size, and tasks of varying search depths. (2) Our approach can guide LLMs during both inference and training, iteratively improving the LLM. Empirical results across reasoning, planning, alignment, and decision-making tasks show that TS-LLM outperforms existing approaches and can handle trees with a depth of 64.
Popular prompt strategies like Chain-of-Thought Prompting can dramatically improve the reasoning abilities of Large Language Models (LLMs) in various domains. However, such hand-crafted prompt-strategies are often sub-optimal. In this paper, we present Promptbreeder, a general-purpose self-referential self-improvement mechanism that evolves and adapts prompts for a given domain. Driven by an LLM, Promptbreeder mutates a population of task-prompts, and subsequently evaluates them for fitness on a training set. Crucially, the mutation of these task-prompts is governed by mutation-prompts that the LLM generates and improves throughout evolution in a self-referential way. That is, Promptbreeder is not just improving task-prompts, but it is also improving the mutationprompts that improve these task-prompts. Promptbreeder outperforms state-of-the-art prompt strategies such as Chain-of-Thought and Plan-and-Solve Prompting on commonly used arithmetic and commonsense reasoning benchmarks. Furthermore, Promptbreeder is able to evolve intricate task-prompts for the challenging problem of hate speech classification.
Large language models (LLMs) have revolutionized the field of artificial intelligence, enabling natural language processing tasks that were previously thought to be exclusive to humans. In this work, we introduce Qwen, the first installment of our large language model series. Qwen is a comprehensive language model series that encompasses distinct models with varying parameter counts. It includes Qwen, the base pretrained language models, and Qwen-Chat, the chat models finetuned with human alignment techniques. The base language models consistently demonstrate superior performance across a multitude of downstream tasks, and the chat models, particularly those trained using Reinforcement Learning from Human Feedback (RLHF), are highly competitive. The chat models possess advanced tool-use and planning capabilities for creating agent applications, showcasing impressive performance even when compared to bigger models on complex tasks like utilizing a code interpreter. Furthermore, we have developed coding-specialized models, Code-Qwen and Code-Qwen-Chat, as well as mathematics-focused models, Math-Qwen-Chat, which are built upon base language models. These models demonstrate significantly improved performance in comparison with open-source models, and slightly fall behind the proprietary models.
Generative large language models (LLMs) with instruct training such as GPT-4 can follow human-provided instruction prompts and generate human-like responses to these prompts. Apart from natural language responses, they have also been found to be effective at generating formal artifacts such as code, plans, and logical specifications from natural language prompts. Despite their remarkably improved accuracy, these models are still known to produce factually incorrect or contextually inappropriate results despite their syntactic coherence - a phenomenon often referred to as hallucination. This limitation makes it difficult to use these models to synthesize formal artifacts that are used in safety-critical applications. Unlike tasks such as text summarization and question-answering, bugs in code, plan, and other formal artifacts produced by LLMs can be catastrophic. We posit that we can use the satisfiability modulo theory (SMT) solvers as deductive reasoning engines to analyze the generated solutions from the LLMs, produce counterexamples when the solutions are incorrect, and provide that feedback to the LLMs exploiting the dialog capability of instruct-trained LLMs. This interaction between inductive LLMs and deductive SMT solvers can iteratively steer the LLM to generate the correct response. In our experiments, we use planning over the domain of blocks as our synthesis task for evaluating our approach. We use GPT-4, GPT3.5 Turbo, Davinci, Curie, Babbage, and Ada as the LLMs and Z3 as the SMT solver. Our method allows the user to communicate the planning problem in natural language; even the formulation of queries to SMT solvers is automatically generated from natural language. Thus, the proposed technique can enable non-expert users to describe their problems in natural language, and the combination of LLMs and SMT solvers can produce provably correct solutions.
Large language models (LLMs) have demonstrated exceptional performance in planning the use of various functional tools, such as calculators and retrievers, particularly in question-answering tasks. In this paper, we expand the definition of these tools, centering on conceptual tools within the context of dialogue systems. A conceptual tool specifies a cognitive concept that aids systematic or investigative thought. These conceptual tools play important roles in practice, such as multiple psychological or tutoring strategies being dynamically applied in a single turn to compose helpful responses. To further enhance the reasoning and planning capability of LLMs with these conceptual tools, we introduce a multi-persona collaboration framework: Think-Plan-Execute (TPE). This framework decouples the response generation process into three distinct roles: Thinker, Planner, and Executor. Specifically, the Thinker analyzes the internal status exhibited in the dialogue context, such as user emotions and preferences, to formulate a global guideline. The Planner then generates executable plans to call different conceptual tools (e.g., sources or strategies), while the Executor compiles all intermediate results into a coherent response. This structured approach not only enhances the explainability and controllability of responses but also reduces token redundancy. We demonstrate the effectiveness of TPE across various dialogue response generation tasks, including multi-source (FoCus) and multi-strategy interactions (CIMA and PsyQA). This reveals its potential to handle real-world dialogue interactions that require more complicated tool learning beyond just functional tools. The full code and data will be released for reproduction.
In the trending research of fusing Large Language Models (LLMs) and robotics, we aim to pave the way for innovative development of AI systems that can enable Autonomous Underwater Vehicles (AUVs) to seamlessly interact with humans in an intuitive manner. We propose OceanChat, a system that leverages a closed-loop LLM-guided task and motion planning framework to tackle AUV missions in the wild. LLMs translate an abstract human command into a high-level goal, while a task planner further grounds the goal into a task sequence with logical constraints. To assist the AUV with understanding the task sequence, we utilize a motion planner to incorporate real-time Lagrangian data streams received by the AUV, thus mapping the task sequence into an executable motion plan. Considering the highly dynamic and partially known nature of the underwater environment, an event-triggered replanning scheme is developed to enhance the system's robustness towards uncertainty. We also build a simulation platform HoloEco that generates photo-realistic simulation for a wide range of AUV applications. Experimental evaluation verifies that the proposed system can achieve improved performance in terms of both success rate and computation time. Project website: \url{https://sites.google.com/view/oceanchat}
Mobile robots often rely on pre-existing maps for effective path planning and navigation. However, when these maps are unavailable, particularly in unfamiliar environments, a different approach become essential. This paper introduces DynaCon, a novel system designed to provide mobile robots with contextual awareness and dynamic adaptability during navigation, eliminating the reliance of traditional maps. DynaCon integrates real-time feedback with an object server, prompt engineering, and navigation modules. By harnessing the capabilities of Large Language Models (LLMs), DynaCon not only understands patterns within given numeric series but also excels at categorizing objects into matched spaces. This facilitates dynamic path planner imbued with contextual awareness. We validated the effectiveness of DynaCon through an experiment where a robot successfully navigated to its goal using reasoning. Source code and experiment videos for this work can be found at: https://sites.google.com/view/dynacon.
A flurry of recent work has demonstrated that pre-trained large language models (LLMs) can be effective task planners for a variety of single-robot tasks. The planning performance of LLMs is significantly improved via prompting techniques, such as in-context learning or re-prompting with state feedback, placing new importance on the token budget for the context window. An under-explored but natural next direction is to investigate LLMs as multi-robot task planners. However, long-horizon, heterogeneous multi-robot planning introduces new challenges of coordination while also pushing up against the limits of context window length. It is therefore critical to find token-efficient LLM planning frameworks that are also able to reason about the complexities of multi-robot coordination. In this work, we compare the task success rate and token efficiency of four multi-agent communication frameworks (centralized, decentralized, and two hybrid) as applied to four coordination-dependent multi-agent 2D task scenarios for increasing numbers of agents. We find that a hybrid framework achieves better task success rates across all four tasks and scales better to more agents. We further demonstrate the hybrid frameworks in 3D simulations where the vision-to-text problem and dynamical errors are considered. See our project website https://yongchao98.github.io/MIT-REALM-Multi-Robot/ for prompts, videos, and code.
Recent text-to-video (T2V) generation methods have seen significant advancements. However, the majority of these works focus on producing short video clips of a single event (i.e., single-scene videos). Meanwhile, recent large language models (LLMs) have demonstrated their capability in generating layouts and programs to control downstream visual modules. This prompts an important question: can we leverage the knowledge embedded in these LLMs for temporally consistent long video generation? In this paper, we propose VideoDirectorGPT, a novel framework for consistent multi-scene video generation that uses the knowledge of LLMs for video content planning and grounded video generation. Specifically, given a single text prompt, we first ask our video planner LLM (GPT-4) to expand it into a 'video plan', which includes the scene descriptions, the entities with their respective layouts, the background for each scene, and consistency groupings of the entities. Next, guided by this video plan, our video generator, named Layout2Vid, has explicit control over spatial layouts and can maintain temporal consistency of entities across multiple scenes, while being trained only with image-level annotations. Our experiments demonstrate that our proposed VideoDirectorGPT framework substantially improves layout and movement control in both single- and multi-scene video generation and can generate multi-scene videos with consistency, while achieving competitive performance with SOTAs in open-domain single-scene T2V generation. Detailed ablation studies, including dynamic adjustment of layout control strength with an LLM and video generation with user-provided images, confirm the effectiveness of each component of our framework and its future potential.
Versatile and adaptive semantic understanding would enable autonomous systems to comprehend and interact with their surroundings. Existing fixed-class models limit the adaptability of indoor mobile and assistive autonomous systems. In this work, we introduce LEXIS, a real-time indoor Simultaneous Localization and Mapping (SLAM) system that harnesses the open-vocabulary nature of Large Language Models (LLMs) to create a unified approach to scene understanding and place recognition. The approach first builds a topological SLAM graph of the environment (using visual-inertial odometry) and embeds Contrastive Language-Image Pretraining (CLIP) features in the graph nodes. We use this representation for flexible room classification and segmentation, serving as a basis for room-centric place recognition. This allows loop closure searches to be directed towards semantically relevant places. Our proposed system is evaluated using both public, simulated data and real-world data, covering office and home environments. It successfully categorizes rooms with varying layouts and dimensions and outperforms the state-of-the-art (SOTA). For place recognition and trajectory estimation tasks we achieve equivalent performance to the SOTA, all also utilizing the same pre-trained model. Lastly, we demonstrate the system's potential for planning.
Symbolic reasoning systems have been used in cognitive architectures to provide inference and planning capabilities. However, defining domains and problems has proven difficult and prone to errors. Moreover, Large Language Models (LLMs) have emerged as tools to process natural language for different tasks. In this paper, we propose the use of LLMs to tackle these problems. This way, this paper proposes the integration of LLMs in the ROS 2-integrated cognitive architecture MERLIN2 for autonomous robots. Specifically, we present the design, development and deployment of how to leverage the reasoning capabilities of LLMs inside the deliberative processes of MERLIN2. As a result, the deliberative system is updated from a PDDL-based planner system to a natural language planning system. This proposal is evaluated quantitatively and qualitatively, measuring the impact of incorporating the LLMs in the cognitive architecture. Results show that a classical approach achieves better performance but the proposed solution provides an enhanced interaction through natural language.
Conventional Voice Assistants (VAs) rely on traditional language models to discern user intent and respond to their queries, leading to interactions that often lack a broader contextual understanding, an area in which Large Language Models (LLMs) excel. However, current LLMs are largely designed for text-based interactions, thus making it unclear how user interactions will evolve if their modality is changed to voice. In this work, we investigate whether LLMs can enrich VA interactions via an exploratory study with participants (N=20) using a ChatGPT-powered VA for three scenarios (medical self-diagnosis, creative planning, and discussion) with varied constraints, stakes, and objectivity. We observe that LLM-powered VA elicits richer interaction patterns that vary across tasks, showing its versatility. Notably, LLMs absorb the majority of VA intent recognition failures. We additionally discuss the potential of harnessing LLMs for more resilient and fluid user-VA interactions and provide design guidelines for tailoring LLMs for voice assistance.
Recently an influx of studies claim emergent cognitive abilities in large language models (LLMs). Yet, most rely on anecdotes, overlook contamination of training sets, or lack systematic Evaluation involving multiple tasks, control conditions, multiple iterations, and statistical robustness tests. Here we make two major contributions. First, we propose CogEval, a cognitive science-inspired protocol for the systematic evaluation of cognitive capacities in Large Language Models. The CogEval protocol can be followed for the evaluation of various abilities. Second, here we follow CogEval to systematically evaluate cognitive maps and planning ability across eight LLMs (OpenAI GPT-4, GPT-3.5-turbo-175B, davinci-003-175B, Google Bard, Cohere-xlarge-52.4B, Anthropic Claude-1-52B, LLaMA-13B, and Alpaca-7B). We base our task prompts on human experiments, which offer both established construct validity for evaluating planning, and are absent from LLM training sets. We find that, while LLMs show apparent competence in a few planning tasks with simpler structures, systematic evaluation reveals striking failure modes in planning tasks, including hallucinations of invalid trajectories and getting trapped in loops. These findings do not support the idea of emergent out-of-the-box planning ability in LLMs. This could be because LLMs do not understand the latent relational structures underlying planning problems, known as cognitive maps, and fail at unrolling goal-directed trajectories based on the underlying structure. Implications for application and future directions are discussed.
Large language models (LLMs) have become phenomenally surging, since 2018--two decades after introducing context-awareness into computing systems. Through taking into account the situations of ubiquitous devices, users and the societies, context-aware computing has enabled a wide spectrum of innovative applications, such as assisted living, location-based social network services and so on. To recognize contexts and make decisions for actions accordingly, various artificial intelligence technologies, such as Ontology and OWL, have been adopted as representations for context modeling and reasoning. Recently, with the rise of LLMs and their improved natural language understanding and reasoning capabilities, it has become feasible to model contexts using natural language and perform context reasoning by interacting with LLMs such as ChatGPT and GPT-4. In this tutorial, we demonstrate the use of texts, prompts, and autonomous agents (AutoAgents) that enable LLMs to perform context modeling and reasoning without requiring fine-tuning of the model. We organize and introduce works in the related field, and name this computing paradigm as the LLM-driven Context-aware Computing (LCaC). In the LCaC paradigm, users' requests, sensors reading data, and the command to actuators are supposed to be represented as texts. Given the text of users' request and sensor data, the AutoAgent models the context by prompting and sends to the LLM for context reasoning. LLM generates a plan of actions and responds to the AutoAgent, which later follows the action plan to foster context-awareness. To prove the concepts, we use two showcases--(1) operating a mobile z-arm in an apartment for assisted living, and (2) planning a trip and scheduling the itinerary in a context-aware and personalized manner.
Due to the powerful capabilities demonstrated by large language model (LLM), there has been a recent surge in efforts to integrate them with AI agents to enhance their performance. In this paper, we have explored the core differences and characteristics between LLM-based AI agents and traditional AI agents. Specifically, we first compare the fundamental characteristics of these two types of agents, clarifying the significant advantages of LLM-based agents in handling natural language, knowledge storage, and reasoning capabilities. Subsequently, we conducted an in-depth analysis of the key components of AI agents, including planning, memory, and tool use. Particularly, for the crucial component of memory, this paper introduced an innovative classification scheme, not only departing from traditional classification methods but also providing a fresh perspective on the design of an AI agent's memory system. We firmly believe that in-depth research and understanding of these core components will lay a solid foundation for the future advancement of AI agent technology. At the end of the paper, we provide directional suggestions for further research in this field, with the hope of offering valuable insights to scholars and researchers in the field.
Large Language Models (LLMs), acting as a powerful reasoner and generator, exhibit extraordinary performance across various natural language tasks, such as question answering (QA). Among these tasks, Multi-Hop Question Answering (MHQA) stands as a widely discussed category, necessitating seamless integration between LLMs and the retrieval of external knowledge. Existing methods employ LLM to generate reasoning paths and plans, and utilize IR to iteratively retrieve related knowledge, but these approaches have inherent flaws. On one hand, Information Retriever (IR) is hindered by the low quality of generated queries by LLM. On the other hand, LLM is easily misguided by the irrelevant knowledge by IR. These inaccuracies, accumulated by the iterative interaction between IR and LLM, lead to a disaster in effectiveness at the end. To overcome above barriers, in this paper, we propose a novel pipeline for MHQA called Furthest-Reasoning-with-Plan-Assessment (FuRePA), including an improved framework (Furthest Reasoning) and an attached module (Plan Assessor). 1) Furthest reasoning operates by masking previous reasoning path and generated queries for LLM, encouraging LLM generating chain of thought from scratch in each iteration. This approach enables LLM to break the shackle built by previous misleading thoughts and queries (if any). 2) The Plan Assessor is a trained evaluator that selects an appropriate plan from a group of candidate plans proposed by LLM. Our methods are evaluated on three highly recognized public multi-hop question answering datasets and outperform state-of-the-art on most metrics (achieving a 10%-12% in answer accuracy).
The development of large language models (LLMs) capable of following instructions and engaging in conversational interactions sparked increased interest in their utilization across various support tools. We investigate the utility of modern LLMs in assisting professional writers via an empirical user study (n=30). The design of our collaborative writing interface is grounded in the cognitive process model of writing that views writing as a goal-oriented thinking process encompassing non-linear cognitive activities: planning, translating, and reviewing. Participants are asked to submit a post-completion survey to provide feedback on the potential and pitfalls of LLMs as writing collaborators. Upon analyzing the writer-LLM interactions, we find that while writers seek LLM's help across all three types of cognitive activities, they find LLMs more helpful in translation and reviewing. Our findings from analyzing both the interactions and the survey responses highlight future research directions in creative writing assistance using LLMs.
Software engineering activities such as package migration, fixing errors reports from static analysis or testing, and adding type annotations or other specifications to a codebase, involve pervasively editing the entire repository of code. We formulate these activities as repository-level coding tasks. Recent tools like GitHub Copilot, which are powered by Large Language Models (LLMs), have succeeded in offering high-quality solutions to localized coding problems. Repository-level coding tasks are more involved and cannot be solved directly using LLMs, since code within a repository is inter-dependent and the entire repository may be too large to fit into the prompt. We frame repository-level coding as a planning problem and present a task-agnostic framework, called CodePlan to solve it. CodePlan synthesizes a multi-step chain of edits (plan), where each step results in a call to an LLM on a code location with context derived from the entire repository, previous code changes and task-specific instructions. CodePlan is based on a novel combination of an incremental dependency analysis, a change may-impact analysis and an adaptive planning algorithm. We evaluate the effectiveness of CodePlan on two repository-level tasks: package migration (C#) and temporal code edits (Python). Each task is evaluated on multiple code repositories, each of which requires inter-dependent changes to many files (between 2-97 files). Coding tasks of this level of complexity have not been automated using LLMs before. Our results show that CodePlan has better match with the ground truth compared to baselines. CodePlan is able to get 5/6 repositories to pass the validity checks (e.g., to build without errors and make correct code edits) whereas the baselines (without planning but with the same type of contextual information as CodePlan) cannot get any of the repositories to pass them.
We present Large Language Model for Mixed Reality (LLMR), a framework for the real-time creation and modification of interactive Mixed Reality experiences using LLMs. LLMR leverages novel strategies to tackle difficult cases where ideal training data is scarce, or where the design goal requires the synthesis of internal dynamics, intuitive analysis, or advanced interactivity. Our framework relies on text interaction and the Unity game engine. By incorporating techniques for scene understanding, task planning, self-debugging, and memory management, LLMR outperforms the standard GPT-4 by 4x in average error rate. We demonstrate LLMR's cross-platform interoperability with several example worlds, and evaluate it on a variety of creation and modification tasks to show that it can produce and edit diverse objects, tools, and scenes. Finally, we conducted a usability study (N=11) with a diverse set that revealed participants had positive experiences with the system and would use it again.
The integration of Large Language Models (LLMs) into robotics has revolutionized human-robot interactions and autonomous task planning. However, these systems are often unable to self-correct during the task execution, which hinders their adaptability in dynamic real-world environments. To address this issue, we present a Hierarchical Closed-loop Robotic Intelligent Self-correction Planner (HiCRISP), an innovative framework that enables robots to correct errors within individual steps during the task execution. HiCRISP actively monitors and adapts the task execution process, addressing both high-level planning and low-level action errors. Extensive benchmark experiments, encompassing virtual and real-world scenarios, showcase HiCRISP's exceptional performance, positioning it as a promising solution for robotic task planning with LLMs.
While large language models (LLMs) have demonstrated impressive performance in question-answering tasks, their performance is limited when the questions require knowledge that is not included in the model's training data and can only be acquired through direct observation or interaction with the real world. Existing methods decompose reasoning tasks through the use of modules invoked sequentially, limiting their ability to answer deep reasoning tasks. We introduce a method, Recursion based extensible LLM (REBEL), which handles open-world, deep reasoning tasks by employing automated reasoning techniques like dynamic planning and forward-chaining strategies. REBEL allows LLMs to reason via recursive problem decomposition and utilization of external tools. The tools that REBEL uses are specified only by natural language description. We further demonstrate REBEL capabilities on a set of problems that require a deeply nested use of external tools in a compositional and conversational setting.
Autonomous graphical user interface (GUI) agents aim to facilitate task automation by interacting with the user interface without manual intervention. Recent studies have investigated eliciting the capabilities of large language models (LLMs) for effective engagement in diverse environments. To align with the input-output requirement of LLMs, most existing approaches are developed under a sandbox setting where they rely on external tools and application-specific APIs to parse the environment into textual elements and interpret the predicted actions. Consequently, those approaches often grapple with inference inefficiency and error propagation risks. To mitigate the challenges, we introduce Auto-GUI, a multimodal solution that directly interacts with the interface, bypassing the need for environment parsing or reliance on application-dependent APIs. Moreover, we propose a chain-of-action technique -- leveraging a series of intermediate previous action histories and future action plans -- to help the agent decide what action to execute. We evaluate our approach on a new device-control benchmark AITW with 30$K$ unique instructions, spanning multi-step tasks such as application operation, web searching, and web shopping. Experimental results show that Auto-GUI achieves state-of-the-art performance with an action type prediction accuracy of 90\% and an overall action success rate of 74\%. Code is publicly available at https://github.com/cooelf/Auto-GUI.
In recent years, reinforcement learning and imitation learning have shown great potential for controlling humanoid robots' motion. However, these methods typically create simulation environments and rewards for specific tasks, resulting in the requirements of multiple policies and limited capabilities for tackling complex and unknown tasks. To overcome these issues, we present a novel approach that combines adversarial imitation learning with large language models (LLMs). This innovative method enables the agent to learn reusable skills with a single policy and solve zero-shot tasks under the guidance of LLMs. In particular, we utilize the LLM as a strategic planner for applying previously learned skills to novel tasks through the comprehension of task-specific prompts. This empowers the robot to perform the specified actions in a sequence. To improve our model, we incorporate codebook-based vector quantization, allowing the agent to generate suitable actions in response to unseen textual commands from LLMs. Furthermore, we design general reward functions that consider the distinct motion features of humanoid robots, ensuring the agent imitates the motion data while maintaining goal orientation without additional guiding direction approaches or policies. To the best of our knowledge, this is the first framework that controls humanoid robots using a single learning policy network and LLM as a planner. Extensive experiments demonstrate that our method exhibits efficient and adaptive ability in complicated motion tasks.
Recently, large language models (LLMs), particularly GPT-4, have demonstrated significant capabilities in various planning and reasoning tasks \cite{cheng2023gpt4,bubeck2023sparks}. Motivated by these advancements, there has been a surge of interest among researchers to harness the capabilities of GPT-4 for the automated design of quantitative factors that do not overlap with existing factor libraries, with an aspiration to achieve alpha returns \cite{webpagequant}. In contrast to these work, this study aims to examine the fidelity of GPT-4's comprehension of classic trading theories and its proficiency in applying its code interpreter abilities to real-world trading data analysis. Such an exploration is instrumental in discerning whether the underlying logic GPT-4 employs for trading is intrinsically reliable. Furthermore, given the acknowledged interpretative latitude inherent in most trading theories, we seek to distill more precise methodologies of deploying these theories from GPT-4's analytical process, potentially offering invaluable insights to human traders. To achieve this objective, we selected daily candlestick (K-line) data from specific periods for certain assets, such as the Shanghai Stock Index. Through meticulous prompt engineering, we guided GPT-4 to analyze the technical structures embedded within this data, based on specific theories like the Elliott Wave Theory. We then subjected its analytical output to manual evaluation, assessing its interpretative depth and accuracy vis-\`a-vis these trading theories from multiple dimensions. The results and findings from this study could pave the way for a synergistic amalgamation of human expertise and AI-driven insights in the realm of trading.
Zero-shot object navigation is a challenging task for home-assistance robots. This task emphasizes visual grounding, commonsense inference and locomotion abilities, where the first two are inherent in foundation models. But for the locomotion part, most works still depend on map-based planning approaches. The gap between RGB space and map space makes it difficult to directly transfer the knowledge from foundation models to navigation tasks. In this work, we propose a Pixel-guided Navigation skill (PixNav), which bridges the gap between the foundation models and the embodied navigation task. It is straightforward for recent foundation models to indicate an object by pixels, and with pixels as the goal specification, our method becomes a versatile navigation policy towards all different kinds of objects. Besides, our PixNav is a pure RGB-based policy that can reduce the cost of home-assistance robots. Experiments demonstrate the robustness of the PixNav which achieves 80+% success rate in the local path-planning task. To perform long-horizon object navigation, we design an LLM-based planner to utilize the commonsense knowledge between objects and rooms to select the best waypoint. Evaluations across both photorealistic indoor simulators and real-world environments validate the effectiveness of our proposed navigation strategy. Code and video demos are available at https://github.com/wzcai99/Pixel-Navigator.
This paper addresses planning problems for mobile robots. We consider missions that require accomplishing multiple high-level sub-tasks, expressed in natural language (NL), in a temporal and logical order. To formally define the mission, we treat these sub-tasks as atomic predicates in a Linear Temporal Logic (LTL) formula. We refer to this task specification framework as LTL-NL. Our goal is to design plans, defined as sequences of robot actions, accomplishing LTL-NL tasks. This action planning problem cannot be solved directly by existing LTL planners because of the NL nature of atomic predicates. To address it, we propose HERACLEs, a hierarchical neuro-symbolic planner that relies on a novel integration of (i) existing symbolic planners generating high-level task plans determining the order at which the NL sub-tasks should be accomplished; (ii) pre-trained Large Language Models (LLMs) to design sequences of robot actions based on these task plans; and (iii) conformal prediction acting as a formal interface between (i) and (ii) and managing uncertainties due to LLM imperfections. We show, both theoretically and empirically, that HERACLEs can achieve user-defined mission success rates. Finally, we provide comparative experiments demonstrating that HERACLEs outperforms LLM-based planners that require the mission to be defined solely using NL. Additionally, we present examples demonstrating that our approach enhances user-friendliness compared to conventional symbolic approaches.
In this work, we introduce SMART-LLM, an innovative framework designed for embodied multi-robot task planning. SMART-LLM: Smart Multi-Agent Robot Task Planning using Large Language Models (LLMs), harnesses the power of LLMs to convert high-level task instructions provided as input into a multi-robot task plan. It accomplishes this by executing a series of stages, including task decomposition, coalition formation, and task allocation, all guided by programmatic LLM prompts within the few-shot prompting paradigm. We create a benchmark dataset designed for validating the multi-robot task planning problem, encompassing four distinct categories of high-level instructions that vary in task complexity. Our evaluation experiments span both simulation and real-world scenarios, demonstrating that the proposed model can achieve promising results for generating multi-robot task plans. The experimental videos, code, and datasets from the work can be found at https://sites.google.com/view/smart-llm/.
Large Language Models (LLMs) have the capacity of performing complex scheduling in a multi-agent system and can coordinate these agents into completing sophisticated tasks that require extensive collaboration. However, despite the introduction of numerous gaming frameworks, the community has insufficient benchmarks towards building general multi-agents collaboration infrastructure that encompass both LLM and human-NPCs collaborations. In this work, we propose a novel infrastructure - MindAgent - to evaluate planning and coordination emergent capabilities for gaming interaction. In particular, our infrastructure leverages existing gaming framework, to i) require understanding of the coordinator for a multi-agent system, ii) collaborate with human players via un-finetuned proper instructions, and iii) establish an in-context learning on few-shot prompt with feedback. Furthermore, we introduce CUISINEWORLD, a new gaming scenario and related benchmark that dispatch a multi-agent collaboration efficiency and supervise multiple agents playing the game simultaneously. We conduct comprehensive evaluations with new auto-metric CoS for calculating the collaboration efficiency. Finally, our infrastructure can be deployed into real-world gaming scenarios in a customized VR version of CUISINEWORLD and adapted in existing broader Minecraft gaming domain. We hope our findings on LLMs and the new infrastructure for general-purpose scheduling and coordination can help shed light on how such skills can be obtained by learning from large language corpora.
Recent advancements in large language models (LLMs) have enabled a new research domain, LLM agents, for solving robotics and planning tasks by leveraging the world knowledge and general reasoning abilities of LLMs obtained during pretraining. However, while considerable effort has been made to teach the robot the "dos," the "don'ts" received relatively less attention. We argue that, for any practical usage, it is as crucial to teach the robot the "don'ts": conveying explicit instructions about prohibited actions, assessing the robot's comprehension of these restrictions, and, most importantly, ensuring compliance. Moreover, verifiable safe operation is essential for deployments that satisfy worldwide standards such as ISO 61508, which defines standards for safely deploying robots in industrial factory environments worldwide. Aiming at deploying the LLM agents in a collaborative environment, we propose a queryable safety constraint module based on linear temporal logic (LTL) that simultaneously enables natural language (NL) to temporal constraints encoding, safety violation reasoning and explaining, and unsafe action pruning. To demonstrate the effectiveness of our system, we conducted experiments in VirtualHome environment and on a real robot. The experimental results show that our system strictly adheres to the safety constraints and scales well with complex safety constraints, highlighting its potential for practical utility.
Recent advances in metric, semantic, and topological mapping have equipped autonomous robots with semantic concept grounding capabilities to interpret natural language tasks. This work aims to leverage these new capabilities with an efficient task planning algorithm for hierarchical metric-semantic models. We consider a scene graph representation of the environment and utilize a large language model (LLM) to convert a natural language task into a linear temporal logic (LTL) automaton. Our main contribution is to enable optimal hierarchical LTL planning with LLM guidance over scene graphs. To achieve efficiency, we construct a hierarchical planning domain that captures the attributes and connectivity of the scene graph and the task automaton, and provide semantic guidance via an LLM heuristic function. To guarantee optimality, we design an LTL heuristic function that is provably consistent and supplements the potentially inadmissible LLM guidance in multi-heuristic planning. We demonstrate efficient planning of complex natural language tasks in scene graphs of virtualized real environments.
Task planning for robotic cooking involves generating a sequence of actions for a robot to prepare a meal successfully. This paper introduces a novel task tree generation pipeline producing correct planning and efficient execution for cooking tasks. Our method first uses a large language model (LLM) to retrieve recipe instructions and then utilizes a fine-tuned GPT-3 to convert them into a task tree, capturing sequential and parallel dependencies among subtasks. The pipeline then mitigates the uncertainty and unreliable features of LLM outputs using task tree retrieval. We combine multiple LLM task tree outputs into a graph and perform a task tree retrieval to avoid questionable nodes and high-cost nodes to improve planning correctness and improve execution efficiency. Our evaluation results show its superior performance compared to previous works in task planning accuracy and efficiency.
Artificial intelligence has been applied in various aspects of online education to facilitate teaching and learning. However, few approaches has been made toward a complete AI-powered tutoring system. In this work, we explore the development of a full-fledged intelligent tutoring system powered by state-of-the-art large language models (LLMs), covering automatic course planning and adjusting, tailored instruction, and flexible quiz evaluation. To make the system robust to prolonged interaction and cater to individualized education, the system is decomposed into three inter-connected core processes-interaction, reflection, and reaction. Each process is implemented by chaining LLM-powered tools along with dynamically updated memory modules. Tools are LLMs prompted to execute one specific task at a time, while memories are data storage that gets updated during education process. Statistical results from learning logs demonstrate the effectiveness and mechanism of each tool usage. Subjective feedback from human users reveal the usability of each function, and comparison with ablation systems further testify the benefits of the designed processes in long-term interaction.
Human-Scene Interaction (HSI) is a vital component of fields like embodied AI and virtual reality. Despite advancements in motion quality and physical plausibility, two pivotal factors, versatile interaction control and the development of a user-friendly interface, require further exploration before the practical application of HSI. This paper presents a unified HSI framework, UniHSI, which supports unified control of diverse interactions through language commands. This framework is built upon the definition of interaction as Chain of Contacts (CoC): steps of human joint-object part pairs, which is inspired by the strong correlation between interaction types and human-object contact regions. Based on the definition, UniHSI constitutes a Large Language Model (LLM) Planner to translate language prompts into task plans in the form of CoC, and a Unified Controller that turns CoC into uniform task execution. To facilitate training and evaluation, we collect a new dataset named ScenePlan that encompasses thousands of task plans generated by LLMs based on diverse scenarios. Comprehensive experiments demonstrate the effectiveness of our framework in versatile task execution and generalizability to real scanned scenes. The project page is at https://github.com/OpenRobotLab/UniHSI .
Recent advances on large language models (LLMs) enable researchers and developers to build autonomous language agents that can automatically solve various tasks and interact with environments, humans, and other agents using natural language interfaces. We consider language agents as a promising direction towards artificial general intelligence and release Agents, an open-source library with the goal of opening up these advances to a wider non-specialist audience. Agents is carefully engineered to support important features including planning, memory, tool usage, multi-agent communication, and fine-grained symbolic control. Agents is user-friendly as it enables non-specialists to build, customize, test, tune, and deploy state-of-the-art autonomous language agents without much coding. The library is also research-friendly as its modularized design makes it easily extensible for researchers. Agents is available at https://github.com/aiwaves-cn/agents.
Recent works have shown that Large Language Models (LLMs) can facilitate the grounding of instructions for robotic task planning. Despite this progress, most existing works have primarily focused on utilizing raw images to aid LLMs in understanding environmental information. However, this approach not only limits the scope of observation but also typically necessitates extensive multimodal data collection and large-scale models. In this paper, we propose a novel approach called Graph-based Robotic Instruction Decomposer (GRID), which leverages scene graphs instead of images to perceive global scene information and iteratively plan subtasks for a given instruction. Our method encodes object attributes and relationships in graphs through an LLM and Graph Attention Networks, integrating instruction features to predict subtasks consisting of pre-defined robot actions and target objects in the scene graph. This strategy enables robots to acquire semantic knowledge widely observed in the environment from the scene graph. To train and evaluate GRID, we establish a dataset construction pipeline to generate synthetic datasets for graph-based robotic task planning. Experiments have shown that our method outperforms GPT-4 by over 25.4% in subtask accuracy and 43.6% in task accuracy. Moreover, our method achieves a real-time speed of 0.11s per inference. Experiments conducted on datasets of unseen scenes and scenes with varying numbers of objects demonstrate that the task accuracy of GRID declined by at most 3.8%, showcasing its robust cross-scene generalization ability. We validate our method in both physical simulation and the real world. More details can be found on the project page https://jackyzengl.github.io/GRID.github.io/.
While the recently introduced Tree of Thoughts (ToT) has heralded advancements in allowing Large Language Models (LLMs) to reason through foresight and backtracking for global decision-making, it has overlooked the inherent local uncertainties in intermediate decision points or "thoughts". These local uncertainties, intrinsic to LLMs given their potential for diverse responses, remain a significant concern in the reasoning process. Addressing this pivotal gap, we introduce the Tree of Uncertain Thoughts (TouT) - a reasoning framework tailored for LLMs. Our TouT effectively leverages Monte Carlo Dropout to quantify uncertainty scores associated with LLMs' diverse local responses at these intermediate steps. By marrying this local uncertainty quantification with global search algorithms, TouT enhances the model's precision in response generation. We substantiate our approach with rigorous experiments on two demanding planning tasks: Game of 24 and Mini Crosswords. The empirical evidence underscores TouT's superiority over both ToT and chain-of-thought prompting methods.
With the promotion of chatgpt to the public, Large language models indeed showcase remarkable common sense, reasoning, and planning skills, frequently providing insightful guidance. These capabilities hold significant promise for their application in urban traffic management and control. However, LLMs struggle with addressing traffic issues, especially processing numerical data and interacting with simulations, limiting their potential in solving traffic-related challenges. In parallel, specialized traffic foundation models exist but are typically designed for specific tasks with limited input-output interactions. Combining these models with LLMs presents an opportunity to enhance their capacity for tackling complex traffic-related problems and providing insightful suggestions. To bridge this gap, we present TrafficGPT, a fusion of ChatGPT and traffic foundation models. This integration yields the following key enhancements: 1) empowering ChatGPT with the capacity to view, analyze, process traffic data, and provide insightful decision support for urban transportation system management; 2) facilitating the intelligent deconstruction of broad and complex tasks and sequential utilization of traffic foundation models for their gradual completion; 3) aiding human decision-making in traffic control through natural language dialogues; and 4) enabling interactive feedback and solicitation of revised outcomes. By seamlessly intertwining large language model and traffic expertise, TrafficGPT not only advances traffic management but also offers a novel approach to leveraging AI capabilities in this domain. The TrafficGPT demo can be found in https://github.com/lijlansg/TrafficGPT.git.
Although Deep Reinforcement Learning (DRL) has achieved notable success in numerous robotic applications, designing a high-performing reward function remains a challenging task that often requires substantial manual input. Recently, Large Language Models (LLMs) have been extensively adopted to address tasks demanding in-depth common-sense knowledge, such as reasoning and planning. Recognizing that reward function design is also inherently linked to such knowledge, LLM offers a promising potential in this context. Motivated by this, we propose in this work a novel LLM framework with a self-refinement mechanism for automated reward function design. The framework commences with the LLM formulating an initial reward function based on natural language inputs. Then, the performance of the reward function is assessed, and the results are presented back to the LLM for guiding its self-refinement process. We examine the performance of our proposed framework through a variety of continuous robotic control tasks across three diverse robotic systems. The results indicate that our LLM-designed reward functions are able to rival or even surpass manually designed reward functions, highlighting the efficacy and applicability of our approach.
Semantic reasoning and dynamic planning capabilities are crucial for an autonomous agent to perform complex navigation tasks in unknown environments. It requires a large amount of common-sense knowledge, that humans possess, to succeed in these tasks. We present SayNav, a new approach that leverages human knowledge from Large Language Models (LLMs) for efficient generalization to complex navigation tasks in unknown large-scale environments. SayNav uses a novel grounding mechanism, that incrementally builds a 3D scene graph of the explored environment as inputs to LLMs, for generating feasible and contextually appropriate high-level plans for navigation. The LLM-generated plan is then executed by a pre-trained low-level planner, that treats each planned step as a short-distance point-goal navigation sub-task. SayNav dynamically generates step-by-step instructions during navigation and continuously refines future steps based on newly perceived information. We evaluate SayNav on multi-object navigation (MultiON) task, that requires the agent to utilize a massive amount of human knowledge to efficiently search multiple different objects in an unknown environment. We also introduce a benchmark dataset for MultiON task employing ProcTHOR framework that provides large photo-realistic indoor environments with variety of objects. SayNav achieves state-of-the-art results and even outperforms an oracle based baseline with strong ground-truth assumptions by more than 8% in terms of success rate, highlighting its ability to generate dynamic plans for successfully locating objects in large-scale new environments. The code, benchmark dataset and demonstration videos are accessible at https://www.sri.com/ics/computer-vision/saynav.
The emergence of artificial general intelligence (AGI) is transforming radiation oncology. As prominent vanguards of AGI, large language models (LLMs) such as GPT-4 and PaLM 2 can process extensive texts and large vision models (LVMs) such as the Segment Anything Model (SAM) can process extensive imaging data to enhance the efficiency and precision of radiation therapy. This paper explores full-spectrum applications of AGI across radiation oncology including initial consultation, simulation, treatment planning, treatment delivery, treatment verification, and patient follow-up. The fusion of vision data with LLMs also creates powerful multimodal models that elucidate nuanced clinical patterns. Together, AGI promises to catalyze a shift towards data-driven, personalized radiation therapy. However, these models should complement human expertise and care. This paper provides an overview of how AGI can transform radiation oncology to elevate the standard of patient care in radiation oncology, with the key insight being AGI's ability to exploit multimodal clinical data at scale.
Recent efforts have augmented large language models (LLMs) with external resources (e.g., the Internet) or internal control flows (e.g., prompt chaining) for tasks requiring grounding or reasoning, leading to a new class of language agents. While these agents have achieved substantial empirical success, we lack a systematic framework to organize existing agents and plan future developments. In this paper, we draw on the rich history of cognitive science and symbolic artificial intelligence to propose Cognitive Architectures for Language Agents (CoALA). CoALA describes a language agent with modular memory components, a structured action space to interact with internal memory and external environments, and a generalized decision-making process to choose actions. We use CoALA to retrospectively survey and organize a large body of recent work, and prospectively identify actionable directions towards more capable agents. Taken together, CoALA contextualizes today's language agents within the broader history of AI and outlines a path towards language-based general intelligence.
Large language models (LLMs) show their powerful automatic reasoning and planning capability with a wealth of semantic knowledge about the human world. However, the grounding problem still hinders the applications of LLMs in the real-world environment. Existing studies try to fine-tune the LLM or utilize pre-defined behavior APIs to bridge the LLMs and the environment, which not only costs huge human efforts to customize for every single task but also weakens the generality strengths of LLMs. To autonomously ground the LLM onto the environment, we proposed the Self-Driven Grounding (SDG) framework to automatically and progressively ground the LLM with self-driven skill learning. SDG first employs the LLM to propose the hypothesis of sub-goals to achieve tasks and then verify the feasibility of the hypothesis via interacting with the underlying environment. Once verified, SDG can then learn generalized skills with the guidance of these successfully grounded subgoals. These skills can be further utilized to accomplish more complex tasks which fail to pass the verification phase. Verified in the famous instruction following task set-BabyAI, SDG achieves comparable performance in the most challenging tasks compared with imitation learning methods that cost millions of demonstrations, proving the effectiveness of learned skills and showing the feasibility and efficiency of our framework.
Large language models (LLMs) have recently demonstrated remarkable capabilities to comprehend human intentions, engage in reasoning, and design planning-like behavior. To further unleash the power of LLMs to accomplish complex tasks, there is a growing trend to build agent framework that equips LLMs, such as ChatGPT, with tool-use abilities to connect with massive external APIs. In this work, we introduce ModelScope-Agent, a general and customizable agent framework for real-world applications, based on open-source LLMs as controllers. It provides a user-friendly system library, with customizable engine design to support model training on multiple open-source LLMs, while also enabling seamless integration with both model APIs and common APIs in a unified way. To equip the LLMs with tool-use abilities, a comprehensive framework has been proposed spanning over tool-use data collection, tool retrieval, tool registration, memory control, customized model training, and evaluation for practical real-world applications. Finally, we showcase ModelScopeGPT, a real-world intelligent assistant of ModelScope Community based on the ModelScope-Agent framework, which is able to connect open-source LLMs with more than 1000 public AI models and localized community knowledge in ModelScope. The ModelScope-Agent library\footnote{https://github.com/modelscope/modelscope-agent} and online demo\footnote{https://modelscope.cn/studios/damo/ModelScopeGPT/summary} are now publicly available.
Recommender models excel at providing domain-specific item recommendations by leveraging extensive user behavior data. Despite their ability to act as lightweight domain experts, they struggle to perform versatile tasks such as providing explanations and engaging in conversations. On the other hand, large language models (LLMs) represent a significant step towards artificial general intelligence, showcasing remarkable capabilities in instruction comprehension, commonsense reasoning, and human interaction. However, LLMs lack the knowledge of domain-specific item catalogs and behavioral patterns, particularly in areas that diverge from general world knowledge, such as online e-commerce. Finetuning LLMs for each domain is neither economic nor efficient. In this paper, we bridge the gap between recommender models and LLMs, combining their respective strengths to create a versatile and interactive recommender system. We introduce an efficient framework called \textbf{InteRecAgent}, which employs LLMs as the brain and recommender models as tools. We first outline a minimal set of essential tools required to transform LLMs into InteRecAgent. We then propose an efficient workflow within InteRecAgent for task execution, incorporating key components such as memory components, dynamic demonstration-augmented task planning, and reflection. InteRecAgent enables traditional recommender systems, such as those ID-based matrix factorization models, to become interactive systems with a natural language interface through the integration of LLMs. Experimental results on several public datasets show that InteRecAgent achieves satisfying performance as a conversational recommender system, outperforming general-purpose LLMs. The source code of InteRecAgent is released at https://aka.ms/recagent.
The application of the Large Language Model (LLM) to robot action planning has been actively studied. The instructions given to the LLM by natural language may include ambiguity and lack of information depending on the task context. It is possible to adjust the output of LLM by making the instruction input more detailed; however, the design cost is high. In this paper, we propose the interactive robot action planning method that allows the LLM to analyze and gather missing information by asking questions to humans. The method can minimize the design cost of generating precise robot instructions. We demonstrated the effectiveness of our method through concrete examples in cooking tasks. However, our experiments also revealed challenges in robot action planning with LLM, such as asking unimportant questions and assuming crucial information without asking. Shedding light on these issues provides valuable insights for future research on utilizing LLM for robotics.
Structured Complex Task Decomposition (SCTD) is the problem of breaking down a complex real-world task (such as planning a wedding) into a directed acyclic graph over individual steps that contribute to achieving the task, with edges specifying temporal dependencies between them. SCTD is an important component of assistive planning tools, and a challenge for commonsense reasoning systems. We probe how accurately SCTD can be done with the knowledge extracted from Large Language Models (LLMs). We introduce a high-quality human-annotated dataset for this problem and novel metrics to fairly assess performance of LLMs against several baselines. Our experiments reveal that LLMs are able to decompose complex tasks into individual steps effectively, with a relative improvement of 15% to 280% over the best baseline. We also propose a number of approaches to further improve their performance, with a relative improvement of 7% to 37% over the base model. However, we find that LLMs still struggle to predict pairwise temporal dependencies, which reveals a gap in their understanding of complex tasks.
Accurate human mobility prediction underpins many important applications across a variety of domains, including epidemic modelling, transport planning, and emergency responses. Due to the sparsity of mobility data and the stochastic nature of people's daily activities, achieving precise predictions of people's locations remains a challenge. While recently developed large language models (LLMs) have demonstrated superior performance across numerous language-related tasks, their applicability to human mobility studies remains unexplored. Addressing this gap, this article delves into the potential of LLMs for human mobility prediction tasks. We introduce a novel method, LLM-Mob, which leverages the language understanding and reasoning capabilities of LLMs for analysing human mobility data. We present concepts of historical stays and context stays to capture both long-term and short-term dependencies in human movement and enable time-aware prediction by using time information of the prediction target. Additionally, we design context-inclusive prompts that enable LLMs to generate more accurate predictions. Comprehensive evaluations of our method reveal that LLM-Mob excels in providing accurate and interpretable predictions, highlighting the untapped potential of LLMs in advancing human mobility prediction techniques. We posit that our research marks a significant paradigm shift in human mobility modelling, transitioning from building complex domain-specific models to harnessing general-purpose LLMs that yield accurate predictions through language instructions. The code for this work is available at https://github.com/xlwang233/LLM-Mob.
This paper presents a novel approach to enhance autonomous robotic manipulation using the Large Language Model (LLM) for logical inference, converting high-level language commands into sequences of executable motion functions. The proposed system combines the advantage of LLM with YOLO-based environmental perception to enable robots to autonomously make reasonable decisions and task planning based on the given commands. Additionally, to address the potential inaccuracies or illogical actions arising from LLM, a combination of teleoperation and Dynamic Movement Primitives (DMP) is employed for action correction. This integration aims to improve the practicality and generalizability of the LLM-based human-robot collaboration system.
While the recommendation system (RS) has advanced significantly through deep learning, current RS approaches usually train and fine-tune models on task-specific datasets, limiting their generalizability to new recommendation tasks and their ability to leverage external knowledge due to model scale and data size constraints. Thus, we designed an LLM-powered autonomous recommender agent, RecMind, which is capable of leveraging external knowledge, utilizing tools with careful planning to provide zero-shot personalized recommendations. We propose a Self-Inspiring algorithm to improve the planning ability. At each intermediate step, the LLM self-inspires to consider all previously explored states to plan for the next step. This mechanism greatly improves the model's ability to comprehend and utilize historical information in planning for recommendation. We evaluate RecMind's performance in various recommendation scenarios. Our experiment shows that RecMind outperforms existing zero/few-shot LLM-based recommendation baseline methods in various tasks and achieves comparable performance to a fully trained recommendation model P5.
Motivated by the substantial achievements observed in Large Language Models (LLMs) in the field of natural language processing, recent research has commenced investigations into the application of LLMs for complex, long-horizon sequential task planning challenges in robotics. LLMs are advantageous in offering the potential to enhance the generalizability as task-agnostic planners and facilitate flexible interaction between human instructors and planning systems. However, task plans generated by LLMs often lack feasibility and correctness. To address this challenge, we introduce ISR-LLM, a novel framework that improves LLM-based planning through an iterative self-refinement process. The framework operates through three sequential steps: preprocessing, planning, and iterative self-refinement. During preprocessing, an LLM translator is employed to convert natural language input into a Planning Domain Definition Language (PDDL) formulation. In the planning phase, an LLM planner formulates an initial plan, which is then assessed and refined in the iterative self-refinement step by using a validator. We examine the performance of ISR-LLM across three distinct planning domains. The results show that ISR-LLM is able to achieve markedly higher success rates in task accomplishments compared to state-of-the-art LLM-based planners. Moreover, it also preserves the broad applicability and generalizability of working with natural language instructions.
Recent innovation in large language models (LLMs), and their myriad use-cases have rapidly driven up the compute capacity demand for datacenter GPUs. Several cloud providers and other enterprises have made substantial plans of growth in their datacenters to support these new workloads. One of the key bottleneck resources in datacenters is power, and given the increasing model sizes of LLMs, they are becoming increasingly power intensive. In this paper, we show that there is a significant opportunity to oversubscribe power in LLM clusters. Power oversubscription improves the power efficiency of these datacenters, allowing more deployable servers per datacenter, and reduces the deployment time, since building new datacenters is slow. We extensively characterize the power consumption patterns of a variety of LLMs and their configurations. We identify the differences between the inference and training power consumption patterns. Based on our analysis of these LLMs, we claim that the average and peak power utilization in LLM clusters for inference should not be very high. Our deductions align with the data from production LLM clusters, revealing that inference workloads offer substantial headroom for power oversubscription. However, the stringent set of telemetry and controls that GPUs offer in a virtualized environment, makes it challenging to have a reliable and robust power oversubscription mechanism. We propose POLCA, our framework for power oversubscription that is robust, reliable, and readily deployable for GPU clusters. Using open-source models to replicate the power patterns observed in production, we simulate POLCA and demonstrate that we can deploy 30% more servers in the same GPU cluster for inference, with minimal performance loss
Large Language Models (LLMs) have demonstrated impressive planning abilities due to their vast "world knowledge". Yet, obtaining plans that are both feasible (grounded in affordances) and cost-effective (in plan length), remains a challenge, despite recent progress. This contrasts with heuristic planning methods that employ domain knowledge (formalized in action models such as PDDL) and heuristic search to generate feasible, optimal plans. Inspired by this, we propose to combine the power of LLMs and heuristic planning by leveraging the world knowledge of LLMs and the principles of heuristic search. Our approach, SayCanPay, employs LLMs to generate actions (Say) guided by learnable domain knowledge, that evaluates actions' feasibility (Can) and long-term reward/payoff (Pay), and heuristic search to select the best sequence of actions. Our contributions are (1) a novel framing of the LLM planning problem in the context of heuristic planning, (2) integrating grounding and cost-effective elements into the generated plans, and (3) using heuristic search over actions. Our extensive evaluations show that our model surpasses other LLM planning approaches.
Benefiting from the powerful capabilities of large language models (LLMs), agents based on LLMs have shown the potential to address domain-specific tasks and emulate human behaviors. However, the content generated by these agents remains somewhat superficial, owing to their limited domain expertise and the absence of an effective cognitive architecture. To address this, we present the Configurable General Multi-Agent Interaction (CGMI) framework, designed to replicate human interactions in real-world scenarios. Specifically, we propose a tree-structured methodology for the assignment, detection, and maintenance of agent personality. Additionally, we designed a cognitive architecture equipped with a skill library based on the ACT* model, which contains memory, reflection, and planning modules. We have also integrated general agents to augment the virtual environment's realism. Using the CGMI framework, we simulated numerous classroom interactions between teacher and students. The experiments indicate that aspects such as the teaching methodology, curriculum, and student performance closely mirror real classroom settings. We will open source our work.
Large Language Models (LLMs) have gained widespread popularity across diverse domains involving text generation, summarization, and various natural language processing tasks. Despite their inherent limitations, LLM-based designs have shown promising capabilities in planning and navigating open-world scenarios. This paper introduces a novel application of pre-trained LLMs as agents within cybersecurity network environments, focusing on their utility for sequential decision-making processes. We present an approach wherein pre-trained LLMs are leveraged as attacking agents in two reinforcement learning environments. Our proposed agents demonstrate similar or better performance against state-of-the-art agents trained for thousands of episodes in most scenarios and configurations. In addition, the best LLM agents perform similarly to human testers of the environment without any additional training process. This design highlights the potential of LLMs to efficiently address complex decision-making tasks within cybersecurity. Furthermore, we introduce a new network security environment named NetSecGame. The environment is designed to eventually support complex multi-agent scenarios within the network security domain. The proposed environment mimics real network attacks and is designed to be highly modular and adaptable for various scenarios.
Despite the progress of foundation models, knowledge-based reasoning remains a persistent challenge due to their limited capacity for knowledge recall and inference. Existing methods primarily focus on encouraging these models to plan and solve problems or extensively sample reasoning chains independently. However, these methods often overlook conceptual errors and inferential fallacies, inevitably leading to a series of notorious issues such as misleading conclusions, cognitive biases, and reduced decision quality. While explicit modeling of causality is argued to hold promise in addressing these issues, contemporary research efforts have thus far fallen short in achieving causality-based foundation models. Drawing inspiration from the orchestration of diverse specialized agents collaborating to tackle intricate tasks, we propose a framework named Causal-Consistency Chain-of-Thought (CaCo-CoT) that harnesses multi-agent collaboration to bolster the faithfulness and causality of foundation models, involving a set of reasoners and evaluators. These agents collaboratively work within a reasoning-and-consensus paradigm to improve faithfulness. The reasoners are tasked with generating reasoning chains for knowledge-intensive problems by mimicking human causal reasoning. Meanwhile, the evaluator scrutinizes the causal consistency of a reasoner's reasoning chain from a non-causal and a counterfactual perspective. Our framework demonstrates significant superiority over state-of-the-art methods through extensive and comprehensive evaluations across text-based and multi-modal knowledge reasoning tasks (e.g., science question answering and commonsense reasoning).
This paper outlines a natural conversational approach to solving personalized energy-related problems using large language models (LLMs). We focus on customizable optimization problems that necessitate repeated solving with slight variations in modeling and are user-specific, hence posing a challenge to devising a one-size-fits-all model. We put forward a strategy that augments an LLM with an optimization solver, enhancing its proficiency in understanding and responding to user specifications and preferences while providing nonlinear reasoning capabilities. Our approach pioneers the novel concept of human-guided optimization autoformalism, translating a natural language task specification automatically into an optimization instance. This enables LLMs to analyze, explain, and tackle a variety of instance-specific energy-related problems, pushing beyond the limits of current prompt-based techniques. Our research encompasses various commonplace tasks in the energy sector, from electric vehicle charging and Heating, Ventilation, and Air Conditioning (HVAC) control to long-term planning problems such as cost-benefit evaluations for installing rooftop solar photovoltaics (PVs) or heat pumps. This pilot study marks an essential stride towards the context-based formulation of optimization using LLMs, with the potential to democratize optimization processes. As a result, stakeholders are empowered to optimize their energy consumption, promoting sustainable energy practices customized to personal needs and preferences.
Many Vision-and-Language Navigation (VLN) tasks have been proposed in recent years, from room-based to object-based and indoor to outdoor. The REVERIE (Remote Embodied Referring Expression) is interesting since it only provides high-level instructions to the agent, which are closer to human commands in practice. Nevertheless, this poses more challenges than other VLN tasks since it requires agents to infer a navigation plan only based on a short instruction. Large Language Models (LLMs) show great potential in robot action planning by providing proper prompts. Still, this strategy has not been explored under the REVERIE settings. There are several new challenges. For example, the LLM should be environment-aware so that the navigation plan can be adjusted based on the current visual observation. Moreover, the LLM planned actions should be adaptable to the much larger and more complex REVERIE environment. This paper proposes a March-in-Chat (MiC) model that can talk to the LLM on the fly and plan dynamically based on a newly proposed Room-and-Object Aware Scene Perceiver (ROASP). Our MiC model outperforms the previous state-of-the-art by large margins by SPL and RGSPL metrics on the REVERIE benchmark.
In recent times, Large Language Models (LLMs) have captured a global spotlight and revolutionized the field of Natural Language Processing. One of the factors attributed to the effectiveness of LLMs is the model architecture used for training, transformers. Transformer models excel at capturing contextual features in sequential data since time series data are sequential, transformer models can be leveraged for more efficient time series data prediction. The field of prognostics is vital to system health management and proper maintenance planning. A reliable estimation of the remaining useful life (RUL) of machines holds the potential for substantial cost savings. This includes avoiding abrupt machine failures, maximizing equipment usage, and serving as a decision support system (DSS). This work proposed an encoder-transformer architecture-based framework for multivariate time series prediction for a prognostics use case. We validated the effectiveness of the proposed framework on all four sets of the C-MAPPS benchmark dataset for the remaining useful life prediction task. To effectively transfer the knowledge and application of transformers from the natural language domain to time series, three model-specific experiments were conducted. Also, to enable the model awareness of the initial stages of the machine life and its degradation path, a novel expanding window method was proposed for the first time in this work, it was compared with the sliding window method, and it led to a large improvement in the performance of the encoder transformer model. Finally, the performance of the proposed encoder-transformer model was evaluated on the test dataset and compared with the results from 13 other state-of-the-art (SOTA) models in the literature and it outperformed them all with an average performance increase of 137.65% over the next best model across all the datasets.
There emerges a promising trend of using large language models (LLMs) to generate code-like plans for complex inference tasks such as visual reasoning. This paradigm, known as LLM-based planning, provides flexibility in problem solving and endows better interpretability. However, current research is mostly limited to basic scenarios of simple questions that can be straightforward answered in a few inference steps. Planning for the more challenging multi-hop visual reasoning tasks remains under-explored. Specifically, under multi-hop reasoning situations, the trade-off between accuracy and the complexity of plan-searching becomes prominent. The prevailing algorithms either address the efficiency issue by employing the fast one-stop generation or adopt a complex iterative generation method to improve accuracy. Both fail to balance the need for efficiency and performance. Drawing inspiration from the dual system of cognition in the human brain, the fast and the slow think processes, we propose a hierarchical plan-searching algorithm that integrates the one-stop reasoning (fast) and the Tree-of-thought (slow). Our approach succeeds in performance while significantly saving inference steps. Moreover, we repurpose the PTR and the CLEVER datasets, developing a systematic framework for evaluating the performance and efficiency of LLMs-based plan-search algorithms under reasoning tasks at different levels of difficulty. Extensive experiments demonstrate the superiority of our proposed algorithm in terms of performance and efficiency. The dataset and code will be release soon.
Multivariate time-series forecasting is vital in various domains, e.g., economic planning and weather prediction. Deep train-from-scratch models have exhibited effective performance yet require large amounts of data, which limits real-world applicability. Recently, researchers have leveraged the representation learning transferability of pre-trained Large Language Models (LLMs) to handle limited non-linguistic datasets effectively. However, incorporating LLMs with time-series data presents challenges of limited adaptation due to different compositions between time-series and linguistic data, and the inability to process multi-scale temporal information. To tackle these challenges, we propose LLM4TS, a framework for time-series forecasting with pre-trained LLMs. LLM4TS consists of a two-stage fine-tuning strategy: the time-series alignment stage to align LLMs with the nuances of time-series data, and the forecasting fine-tuning stage for downstream time-series forecasting tasks. Furthermore, our framework features a novel two-level aggregation method that integrates multi-scale temporal data within pre-trained LLMs, enhancing their ability to interpret time-specific information. In experiments across 7 time-series forecasting datasets, LLM4TS is superior to existing state-of-the-art methods compared with trained-from-scratch models in full-shot scenarios, and also achieves the highest rank in few-shot scenarios. In addition, evaluations compared with different unsupervised representation learning approaches highlight LLM4TS's effectiveness with representation learning in forecasting tasks. Ablation studies further validate each component's contribution to LLM4TS and underscore the essential role of utilizing LLM's pre-trained weights for optimal performance. The code is available at https://github.com/blacksnail789521/LLM4TS.
Layered architectures have been widely used in robot systems. The majority of them implement planning and execution functions in separate layers. However, there still lacks a straightforward way to transit high-level tasks in the planning layer to the low-level motor commands in the execution layer. In order to tackle this challenge, we propose a novel approach to ground the manipulator primitive tasks to robot low-level actions using large language models (LLMs). We designed a program-function-like prompt based on the task frame formalism. In this way, we enable LLMs to generate position/force set-points for hybrid control. Evaluations over several state-of-the-art LLMs are provided.
While Large Language Models (LLMs) can solve many NLP tasks in zero-shot settings, applications involving embodied agents remain problematic. In particular, complex plans that require multi-step reasoning become difficult and too costly as the context window grows. Planning requires understanding the likely effects of one's actions and identifying whether the current environment satisfies the goal state. While symbolic planners find optimal solutions quickly, they require a complete and accurate representation of the planning problem, severely limiting their use in practical scenarios. In contrast, modern LLMs cope with noisy observations and high levels of uncertainty when reasoning about a task. Our work presents LLM Dynamic Planner (LLM-DP): a neuro-symbolic framework where an LLM works hand-in-hand with a traditional planner to solve an embodied task. Given action-descriptions, LLM-DP solves Alfworld faster and more efficiently than a naive LLM ReAct baseline.
Inspired by the recent success of large language models (LLMs) like ChatGPT, researchers start to explore the adoption of LLMs for agile hardware design, such as generating design RTL based on natural-language instructions. However, in existing works, their target designs are all relatively simple and in a small scale, and proposed by the authors themselves, making a fair comparison among different LLM solutions challenging. In addition, many prior works only focus on the design correctness, without evaluating the design qualities of generated design RTL. In this work, we propose an open-source benchmark named RTLLM, for generating design RTL with natural language instructions. To systematically evaluate the auto-generated design RTL, we summarized three progressive goals, named syntax goal, functionality goal, and design quality goal. This benchmark can automatically provide a quantitative evaluation of any given LLM-based solution. Furthermore, we propose an easy-to-use yet surprisingly effective prompt engineering technique named self-planning, which proves to significantly boost the performance of GPT-3.5 in our proposed benchmark.
The Rust programming language, with its safety guarantees, has established itself as a viable choice for low-level systems programming language over the traditional, unsafe alternatives like C/C++. These guarantees come from a strong ownership-based type system, as well as primitive support for features like closures, pattern matching, etc., that make the code more concise and amenable to reasoning. These unique Rust features also pose a steep learning curve for programmers. This paper presents a tool called RustAssistant that leverages the emergent capabilities of Large Language Models (LLMs) to automatically suggest fixes for Rust compilation errors. RustAssistant uses a careful combination of prompting techniques as well as iteration with an LLM to deliver high accuracy of fixes. RustAssistant is able to achieve an impressive peak accuracy of roughly 74% on real-world compilation errors in popular open-source Rust repositories. We plan to release our dataset of Rust compilation errors to enable further research.
In the text-to-image generation field, recent remarkable progress in Stable Diffusion makes it possible to generate rich kinds of novel photorealistic images. However, current models still face misalignment issues (e.g., problematic spatial relation understanding and numeration failure) in complex natural scenes, which impedes the high-faithfulness text-to-image generation. Although recent efforts have been made to improve controllability by giving fine-grained guidance (e.g., sketch and scribbles), this issue has not been fundamentally tackled since users have to provide such guidance information manually. In this work, we strive to synthesize high-fidelity images that are semantically aligned with a given textual prompt without any guidance. Toward this end, we propose a coarse-to-fine paradigm to achieve layout planning and image generation. Concretely, we first generate the coarse-grained layout conditioned on a given textual prompt via in-context learning based on Large Language Models. Afterward, we propose a fine-grained object-interaction diffusion method to synthesize high-faithfulness images conditioned on the prompt and the automatically generated layout. Extensive experiments demonstrate that our proposed method outperforms the state-of-the-art models in terms of layout and image generation. Our code and settings are available at https://layoutllm-t2i.github.io.
With ChatGPT-like large language models (LLM) prevailing in the community, how to evaluate the ability of LLMs is an open question. Existing evaluation methods suffer from following shortcomings: (1) constrained evaluation abilities, (2) vulnerable benchmarks, (3) unobjective metrics. We suggest that task-based evaluation, where LLM agents complete tasks in a simulated environment, is a one-for-all solution to solve above problems. We present AgentSims, an easy-to-use infrastructure for researchers from all disciplines to test the specific capacities they are interested in. Researchers can build their evaluation tasks by adding agents and buildings on an interactive GUI or deploy and test new support mechanisms, i.e. memory, planning and tool-use systems, by a few lines of codes. Our demo is available at https://agentsims.com .
With recent advancements in natural language processing, Large Language Models (LLMs) have emerged as powerful tools for various real-world applications. Despite their prowess, the intrinsic generative abilities of LLMs may prove insufficient for handling complex tasks which necessitate a combination of task planning and the usage of external tools. In this paper, we first propose a structured framework tailored for LLM-based AI Agents and discuss the crucial capabilities necessary for tackling intricate problems. Within this framework, we design two distinct types of agents (i.e., one-step agent and sequential agent) to execute the inference process. Subsequently, we instantiate the framework using various LLMs and evaluate their Task Planning and Tool Usage (TPTU) abilities on typical tasks. By highlighting key findings and challenges, our goal is to provide a helpful resource for researchers and practitioners to leverage the power of LLMs in their AI applications. Our study emphasizes the substantial potential of these models, while also identifying areas that need more investigation and improvement.
Recent months have seen the emergence of a powerful new trend in which large language models (LLMs) are augmented to become autonomous language agents capable of performing objective oriented multi-step tasks on their own, rather than merely responding to queries from human users. Most existing language agents, however, are not optimized using environment-specific rewards. Although some agents enable iterative refinement through verbal feedback, they do not reason and plan in ways that are compatible with gradient-based learning from rewards. This paper introduces a principled framework for reinforcing large language agents by learning a retrospective model, which automatically tunes the language agent prompts from environment feedback through policy gradient. Specifically, our proposed agent architecture learns from rewards across multiple environments and tasks, for fine-tuning a pre-trained language model which refines the language agent prompt by summarizing the root cause of prior failed attempts and proposing action plans. Experimental results on various tasks demonstrate that the language agents improve over time and that our approach considerably outperforms baselines that do not properly leverage gradients from the environment. This demonstrates that using policy gradient optimization to improve language agents, for which we believe our work is one of the first, seems promising and can be applied to optimize other models in the agent architecture to enhance agent performances over time.
The advent of large language models marks a revolutionary breakthrough in artificial intelligence. With the unprecedented scale of training and model parameters, the capability of large language models has been dramatically improved, leading to human-like performances in understanding, language synthesizing, and common-sense reasoning, etc. Such a major leap-forward in general AI capacity will change the pattern of how personalization is conducted. For one thing, it will reform the way of interaction between humans and personalization systems. Instead of being a passive medium of information filtering, large language models present the foundation for active user engagement. On top of such a new foundation, user requests can be proactively explored, and user's required information can be delivered in a natural and explainable way. For another thing, it will also considerably expand the scope of personalization, making it grow from the sole function of collecting personalized information to the compound function of providing personalized services. By leveraging large language models as general-purpose interface, the personalization systems may compile user requests into plans, calls the functions of external tools to execute the plans, and integrate the tools' outputs to complete the end-to-end personalization tasks. Today, large language models are still being developed, whereas the application in personalization is largely unexplored. Therefore, we consider it to be the right time to review the challenges in personalization and the opportunities to address them with LLMs. In particular, we dedicate this perspective paper to the discussion of the following aspects: the development and challenges for the existing personalization system, the newly emerged capabilities of large language models, and the potential ways of making use of large language models for personalization.
Can we better anticipate an actor's future actions (e.g. mix eggs) by knowing what commonly happens after his/her current action (e.g. crack eggs)? What if we also know the longer-term goal of the actor (e.g. making egg fried rice)? The long-term action anticipation (LTA) task aims to predict an actor's future behavior from video observations in the form of verb and noun sequences, and it is crucial for human-machine interaction. We propose to formulate the LTA task from two perspectives: a bottom-up approach that predicts the next actions autoregressively by modeling temporal dynamics; and a top-down approach that infers the goal of the actor and plans the needed procedure to accomplish the goal. We hypothesize that large language models (LLMs), which have been pretrained on procedure text data (e.g. recipes, how-tos), have the potential to help LTA from both perspectives. It can help provide the prior knowledge on the possible next actions, and infer the goal given the observed part of a procedure, respectively. To leverage the LLMs, we propose a two-stage framework, AntGPT. It first recognizes the actions already performed in the observed videos and then asks an LLM to predict the future actions via conditioned generation, or to infer the goal and plan the whole procedure by chain-of-thought prompting. Empirical results on the Ego4D LTA v1 and v2 benchmarks, EPIC-Kitchens-55, as well as EGTEA GAZE+ demonstrate the effectiveness of our proposed approach. AntGPT achieves state-of-the-art performance on all above benchmarks, and can successfully infer the goal and thus perform goal-conditioned "counterfactual" prediction via qualitative analysis. Code and model will be released at https://brown-palm.github.io/AntGPT
This work aims at decreasing the end-to-end generation latency of large language models (LLMs). One of the major causes of the high generation latency is the sequential decoding approach adopted by almost all state-of-the-art LLMs. In this work, motivated by the thinking and writing process of humans, we propose Skeleton-of-Thought (SoT), which first guides LLMs to generate the skeleton of the answer, and then conducts parallel API calls or batched decoding to complete the contents of each skeleton point in parallel. Not only does SoT provide considerable speed-ups across 12 LLMs, but it can also potentially improve the answer quality on several question categories. SoT is an initial attempt at data-centric optimization for inference efficiency, and showcases the potential of eliciting high-quality answers by explicitly planning the answer structure in language.
We present a framework for robot skill acquisition, which 1) efficiently scale up data generation of language-labelled robot data and 2) effectively distills this data down into a robust multi-task language-conditioned visuo-motor policy. For (1), we use a large language model (LLM) to guide high-level planning, and sampling-based robot planners (e.g. motion or grasp samplers) for generating diverse and rich manipulation trajectories. To robustify this data-collection process, the LLM also infers a code-snippet for the success condition of each task, simultaneously enabling the data-collection process to detect failure and retry as well as the automatic labeling of trajectories with success/failure. For (2), we extend the diffusion policy single-task behavior-cloning approach to multi-task settings with language conditioning. Finally, we propose a new multi-task benchmark with 18 tasks across five domains to test long-horizon behavior, common-sense reasoning, tool-use, and intuitive physics. We find that our distilled policy successfully learned the robust retrying behavior in its data collection procedure, while improving absolute success rates by 33.2% on average across five domains. Code, data, and additional qualitative results are available on https://www.cs.columbia.edu/~huy/scalingup/.
The field of software security testing, more specifically penetration testing, is an activity that requires high levels of expertise and involves many manual testing and analysis steps. This paper explores the potential usage of large-language models, such as GPT3.5, to augment penetration testers with AI sparring partners. We explore the feasibility of supplementing penetration testers with AI models for two distinct use cases: high-level task planning for security testing assignments and low-level vulnerability hunting within a vulnerable virtual machine. For the latter, we implemented a closed-feedback loop between LLM-generated low-level actions with a vulnerable virtual machine (connected through SSH) and allowed the LLM to analyze the machine state for vulnerabilities and suggest concrete attack vectors which were automatically executed within the virtual machine. We discuss promising initial results, detail avenues for improvement, and close deliberating on the ethics of providing AI-based sparring partners.
Pre-trained large language models (LLMs) have recently achieved better generalization and sample efficiency in autonomous web automation. However, the performance on real-world websites has still suffered from (1) open domainness, (2) limited context length, and (3) lack of inductive bias on HTML. We introduce WebAgent, an LLM-driven agent that learns from self-experience to complete tasks on real websites following natural language instructions. WebAgent plans ahead by decomposing instructions into canonical sub-instructions, summarizes long HTML documents into task-relevant snippets, and acts on websites via Python programs generated from those. We design WebAgent with Flan-U-PaLM, for grounded code generation, and HTML-T5, new pre-trained LLMs for long HTML documents using local and global attention mechanisms and a mixture of long-span denoising objectives, for planning and summarization. We empirically demonstrate that our modular recipe improves the success on real websites by over 50%, and that HTML-T5 is the best model to solve various HTML understanding tasks; achieving 18.7% higher success rate than the prior method on MiniWoB web automation benchmark, and SoTA performance on Mind2Web, an offline task planning evaluation.
Large language models (LLMs) are being applied as actors for sequential decision making tasks in domains such as robotics and games, utilizing their general world knowledge and planning abilities. However, previous work does little to explore what environment state information is provided to LLM actors via language. Exhaustively describing high-dimensional states can impair performance and raise inference costs for LLM actors. Previous LLM actors avoid the issue by relying on hand-engineered, task-specific protocols to determine which features to communicate about a state and which to leave out. In this work, we propose Brief Language INputs for DEcision-making Responses (BLINDER), a method for automatically selecting concise state descriptions by learning a value function for task-conditioned state descriptions. We evaluate BLINDER on the challenging video game NetHack and a robotic manipulation task. Our method improves task success rate, reduces input size and compute costs, and generalizes between LLM actors.
This work explores the capacity of large language models (LLMs) to address problems at the intersection of spatial planning and natural language interfaces for navigation. We focus on following complex instructions that are more akin to natural conversation than traditional explicit procedural directives typically seen in robotics. Unlike most prior work where navigation directives are provided as simple imperative commands (e.g., "go to the fridge"), we examine implicit directives obtained through conversational interactions.We leverage the 3D simulator AI2Thor to create household query scenarios at scale, and augment it by adding complex language queries for 40 object types. We demonstrate that a robot using our method CARTIER (Cartographic lAnguage Reasoning Targeted at Instruction Execution for Robots) can parse descriptive language queries up to 42% more reliably than existing LLM-enabled methods by exploiting the ability of LLMs to interpret the user interaction in the context of the objects in the scenario.
In this study, we introduce PharmacyGPT, a novel framework to assess the capabilities of large language models (LLMs) such as ChatGPT and GPT-4 in emulating the role of clinical pharmacists. Our methodology encompasses the utilization of LLMs to generate comprehensible patient clusters, formulate medication plans, and forecast patient outcomes. We conduct our investigation using real data acquired from the intensive care unit (ICU) at the University of North Carolina Chapel Hill (UNC) Hospital. Our analysis offers valuable insights into the potential applications and limitations of LLMs in the field of clinical pharmacy, with implications for both patient care and the development of future AI-driven healthcare solutions. By evaluating the performance of PharmacyGPT, we aim to contribute to the ongoing discourse surrounding the integration of artificial intelligence in healthcare settings, ultimately promoting the responsible and efficacious use of such technologies.
Text-to-image generation model is able to generate images across a diverse range of subjects and styles based on a single prompt. Recent works have proposed a variety of interaction methods that help users understand the capabilities of models and utilize them. However, how to support users to efficiently explore the model's capability and to create effective prompts are still open-ended research questions. In this paper, we present PromptCrafter, a novel mixed-initiative system that allows step-by-step crafting of text-to-image prompt. Through the iterative process, users can efficiently explore the model's capability, and clarify their intent. PromptCrafter also supports users to refine prompts by answering various responses to clarifying questions generated by a Large Language Model. Lastly, users can revert to a desired step by reviewing the work history. In this workshop paper, we discuss the design process of PromptCrafter and our plans for follow-up studies.
Decision-makers in GIS need to combine a series of spatial algorithms and operations to solve geospatial tasks. For example, in the task of facility siting, the Buffer tool is usually first used to locate areas close or away from some specific entities; then, the Intersect or Erase tool is used to select candidate areas satisfied multiple requirements. Though professionals can easily understand and solve these geospatial tasks by sequentially utilizing relevant tools, it is difficult for non-professionals to handle these problems. Recently, Generative Pre-trained Transformer (e.g., ChatGPT) presents strong performance in semantic understanding and reasoning. Especially, AutoGPT can further extend the capabilities of large language models (LLMs) by automatically reasoning and calling externally defined tools. Inspired by these studies, we attempt to lower the threshold of non-professional users to solve geospatial tasks by integrating the semantic understanding ability inherent in LLMs with mature tools within the GIS community. Specifically, we develop a new framework called GeoGPT that can conduct geospatial data collection, processing, and analysis in an autonomous manner with the instruction of only natural language. In other words, GeoGPT is used to understand the demands of non-professional users merely based on input natural language descriptions, and then think, plan, and execute defined GIS tools to output final effective results. Several cases including geospatial data crawling, spatial query, facility siting, and mapping validate the effectiveness of our framework. Though limited cases are presented in this paper, GeoGPT can be further extended to various tasks by equipping with more GIS tools, and we think the paradigm of "foundational plus professional" implied in GeoGPT provides an effective way to develop next-generation GIS in this era of large foundation models.
While large language models (LLMs), such as GPT-3, appear to be robust and general, their reasoning ability is not at a level to compete with the best models trained for specific natural language reasoning problems. In this study, we observe that a large language model can serve as a highly effective few-shot semantic parser. It can convert natural language sentences into a logical form that serves as input for answer set programs, a logic-based declarative knowledge representation formalism. The combination results in a robust and general system that can handle multiple question-answering tasks without requiring retraining for each new task. It only needs a few examples to guide the LLM's adaptation to a specific task, along with reusable ASP knowledge modules that can be applied to multiple tasks. We demonstrate that this method achieves state-of-the-art performance on several NLP benchmarks, including bAbI, StepGame, CLUTRR, and gSCAN. Additionally, it successfully tackles robot planning tasks that an LLM alone fails to solve.
In autonomic computing, self-adaptation has been proposed as a fundamental paradigm to manage the complexity of multiagent systems (MASs). This achieved by extending a system with support to monitor and adapt itself to achieve specific concerns of interest. Communication in these systems is key given that in scenarios involving agent interaction, it enhances cooperation and reduces coordination challenges by enabling direct, clear information exchange. However, improving the expressiveness of the interaction communication with MASs is not without challenges. In this sense, the interplay between self-adaptive systems and effective communication is crucial for future MAS advancements. In this paper, we propose the integration of large language models (LLMs) such as GPT-based technologies into multiagent systems. We anchor our methodology on the MAPE-K model, which is renowned for its robust support in monitoring, analyzing, planning, and executing system adaptations in response to dynamic environments. We also present a practical illustration of the proposed approach, in which we implement and assess a basic MAS-based application. The approach significantly advances the state-of-the-art of self-adaptive systems by proposing a new paradigm for MAS self-adaptation of autonomous systems based on LLM capabilities.
Large language models (LLMs) have demonstrated impressive results in developing generalist planning agents for diverse tasks. However, grounding these plans in expansive, multi-floor, and multi-room environments presents a significant challenge for robotics. We introduce SayPlan, a scalable approach to LLM-based, large-scale task planning for robotics using 3D scene graph (3DSG) representations. To ensure the scalability of our approach, we: (1) exploit the hierarchical nature of 3DSGs to allow LLMs to conduct a 'semantic search' for task-relevant subgraphs from a smaller, collapsed representation of the full graph; (2) reduce the planning horizon for the LLM by integrating a classical path planner and (3) introduce an 'iterative replanning' pipeline that refines the initial plan using feedback from a scene graph simulator, correcting infeasible actions and avoiding planning failures. We evaluate our approach on two large-scale environments spanning up to 3 floors and 36 rooms with 140 assets and objects and show that our approach is capable of grounding large-scale, long-horizon task plans from abstract, and natural language instruction for a mobile manipulator robot to execute. We provide real robot video demonstrations on our project page https://sayplan.github.io.
Large language models (LLMs) are shown to possess a wealth of actionable knowledge that can be extracted for robot manipulation in the form of reasoning and planning. Despite the progress, most still rely on pre-defined motion primitives to carry out the physical interactions with the environment, which remains a major bottleneck. In this work, we aim to synthesize robot trajectories, i.e., a dense sequence of 6-DoF end-effector waypoints, for a large variety of manipulation tasks given an open-set of instructions and an open-set of objects. We achieve this by first observing that LLMs excel at inferring affordances and constraints given a free-form language instruction. More importantly, by leveraging their code-writing capabilities, they can interact with a vision-language model (VLM) to compose 3D value maps to ground the knowledge into the observation space of the agent. The composed value maps are then used in a model-based planning framework to zero-shot synthesize closed-loop robot trajectories with robustness to dynamic perturbations. We further demonstrate how the proposed framework can benefit from online experiences by efficiently learning a dynamics model for scenes that involve contact-rich interactions. We present a large-scale study of the proposed method in both simulated and real-robot environments, showcasing the ability to perform a large variety of everyday manipulation tasks specified in free-form natural language. Videos and code at https://voxposer.github.io
We propose a novel approach to multi-robot collaboration that harnesses the power of pre-trained large language models (LLMs) for both high-level communication and low-level path planning. Robots are equipped with LLMs to discuss and collectively reason task strategies. They then generate sub-task plans and task space waypoint paths, which are used by a multi-arm motion planner to accelerate trajectory planning. We also provide feedback from the environment, such as collision checking, and prompt the LLM agents to improve their plan and waypoints in-context. For evaluation, we introduce RoCoBench, a 6-task benchmark covering a wide range of multi-robot collaboration scenarios, accompanied by a text-only dataset for agent representation and reasoning. We experimentally demonstrate the effectiveness of our approach -- it achieves high success rates across all tasks in RoCoBench and adapts to variations in task semantics. Our dialog setup offers high interpretability and flexibility -- in real world experiments, we show RoCo easily incorporates human-in-the-loop, where a user can communicate and collaborate with a robot agent to complete tasks together. See project website https://project-roco.github.io for videos and code.
The evolution of wireless networks gravitates towards connected intelligence, a concept that envisions seamless interconnectivity among humans, objects, and intelligence in a hyper-connected cyber-physical world. Edge artificial intelligence (Edge AI) is a promising solution to achieve connected intelligence by delivering high-quality, low-latency, and privacy-preserving AI services at the network edge. This article presents a vision of autonomous edge AI systems that automatically organize, adapt, and optimize themselves to meet users' diverse requirements, leveraging the power of large language models (LLMs), i.e., Generative Pretrained Transformer (GPT). By exploiting the powerful abilities of GPT in language understanding, planning, and code generation, as well as incorporating classic wisdom such as task-oriented communication and edge federated learning, we present a versatile framework that efficiently coordinates edge AI models to cater to users' personal demands while automatically generating code to train new models in a privacy-preserving manner. Experimental results demonstrate the system's remarkable ability to accurately comprehend user demands, efficiently execute AI models with minimal cost, and effectively create high-performance AI models at edge servers.
The convergence of generative large language models (LLMs), edge networks, and multi-agent systems represents a groundbreaking synergy that holds immense promise for future wireless generations, harnessing the power of collective intelligence and paving the way for self-governed networks where intelligent decision-making happens right at the edge. This article puts the stepping-stone for incorporating multi-agent generative artificial intelligence (AI) in wireless networks, and sets the scene for realizing on-device LLMs, where multi-agent LLMs are collaboratively planning and solving tasks to achieve a number of network goals. We further investigate the profound limitations of cloud-based LLMs, and explore multi-agent LLMs from a game theoretic perspective, where agents collaboratively solve tasks in competitive environments. Moreover, we establish the underpinnings for the architecture design of wireless multi-agent generative AI systems at the network level and the agent level, and we identify the wireless technologies that are envisioned to play a key role in enabling on-device LLM. To demonstrate the promising potentials of wireless multi-agent generative AI networks, we highlight the benefits that can be achieved when implementing wireless generative agents in intent-based networking, and we provide a case study to showcase how on-device LLMs can contribute to solving network intents in a collaborative fashion. We finally shed lights on potential challenges and sketch a research roadmap towards realizing the vision of wireless collective intelligence.
In this work, we address challenging multi-agent cooperation problems with decentralized control, raw sensory observations, costly communication, and multi-objective tasks instantiated in various embodied environments. While previous research either presupposes a cost-free communication channel or relies on a centralized controller with shared observations, we harness the commonsense knowledge, reasoning ability, language comprehension, and text generation prowess of LLMs and seamlessly incorporate them into a cognitive-inspired modular framework that integrates with perception, memory, and execution. Thus building a Cooperative Embodied Language Agent CoELA, who can plan, communicate, and cooperate with others to accomplish long-horizon tasks efficiently. Our experiments on C-WAH and TDW-MAT demonstrate that CoELA driven by GPT-4 can surpass strong planning-based methods and exhibit emergent effective communication. Though current Open LMs like LLAMA-2 still underperform, we fine-tune a CoELA with data collected with our agents and show how they can achieve promising performance. We also conducted a user study for human-agent interaction and discovered that CoELA communicating in natural language can earn more trust and cooperate more effectively with humans. Our research underscores the potential of LLMs for future research in multi-agent cooperation. Videos can be found on the project website https://vis-www.cs.umass.edu/Co-LLM-Agents/.
Large language models (LLMs) exhibit a wide range of promising capabilities -- from step-by-step planning to commonsense reasoning -- that may provide utility for robots, but remain prone to confidently hallucinated predictions. In this work, we present KnowNo, which is a framework for measuring and aligning the uncertainty of LLM-based planners such that they know when they don't know and ask for help when needed. KnowNo builds on the theory of conformal prediction to provide statistical guarantees on task completion while minimizing human help in complex multi-step planning settings. Experiments across a variety of simulated and real robot setups that involve tasks with different modes of ambiguity (e.g., from spatial to numeric uncertainties, from human preferences to Winograd schemas) show that KnowNo performs favorably over modern baselines (which may involve ensembles or extensive prompt tuning) in terms of improving efficiency and autonomy, while providing formal assurances. KnowNo can be used with LLMs out of the box without model-finetuning, and suggests a promising lightweight approach to modeling uncertainty that can complement and scale with the growing capabilities of foundation models. Website: https://robot-help.github.io
Equipping embodied agents with commonsense is important for robots to successfully complete complex human instructions in general environments. Recent large language models (LLM) can embed rich semantic knowledge for agents in plan generation of complex tasks, while they lack the information about the realistic world and usually yield infeasible action sequences. In this paper, we propose a TAsk Planing Agent (TaPA) in embodied tasks for grounded planning with physical scene constraint, where the agent generates executable plans according to the existed objects in the scene by aligning LLMs with the visual perception models. Specifically, we first construct a multimodal dataset containing triplets of indoor scenes, instructions and action plans, where we provide the designed prompts and the list of existing objects in the scene for GPT-3.5 to generate a large number of instructions and corresponding planned actions. The generated data is leveraged for grounded plan tuning of pre-trained LLMs. During inference, we discover the objects in the scene by extending open-vocabulary object detectors to multi-view RGB images collected in different achievable locations. Experimental results show that the generated plan from our TaPA framework can achieve higher success rate than LLaVA and GPT-3.5 by a sizable margin, which indicates the practicality of embodied task planning in general and complex environments.
Large language models (LLMs) encode a vast amount of semantic knowledge and possess remarkable understanding and reasoning capabilities. Previous work has explored how to ground LLMs in robotic tasks to generate feasible and executable textual plans. However, low-level execution in the physical world may deviate from the high-level textual plan due to environmental perturbations or imperfect controller design. In this paper, we propose \textbf{DoReMi}, a novel language model grounding framework that enables immediate Detection and Recovery from Misalignments between plan and execution. Specifically, we leverage LLMs to play a dual role, aiding not only in high-level planning but also generating constraints that can indicate misalignment during execution. Then vision language models (VLMs) are utilized to detect constraint violations continuously. Our pipeline can monitor the low-level execution and enable timely recovery if certain plan-execution misalignment occurs. Experiments on various complex tasks including robot arms and humanoid robots demonstrate that our method can lead to higher task success rates and shorter task completion times. Videos of DoReMi are available at \url{https://sites.google.com/view/doremi-paper}.
The development of plans of action in disaster response scenarios is a time-consuming process. Large Language Models (LLMs) offer a powerful solution to expedite this process through in-context learning. This study presents DisasterResponseGPT, an algorithm that leverages LLMs to generate valid plans of action quickly by incorporating disaster response and planning guidelines in the initial prompt. In DisasterResponseGPT, users input the scenario description and receive a plan of action as output. The proposed method generates multiple plans within seconds, which can be further refined following the user's feedback. Preliminary results indicate that the plans of action developed by DisasterResponseGPT are comparable to human-generated ones while offering greater ease of modification in real-time. This approach has the potential to revolutionize disaster response operations by enabling rapid updates and adjustments during the plan's execution.
The ability to detect and analyze failed executions automatically is crucial for an explainable and robust robotic system. Recently, Large Language Models (LLMs) have demonstrated strong reasoning abilities on textual inputs. To leverage the power of LLMs for robot failure explanation, we introduce REFLECT, a framework which queries LLM for failure reasoning based on a hierarchical summary of robot past experiences generated from multisensory observations. The failure explanation can further guide a language-based planner to correct the failure and complete the task. To systematically evaluate the framework, we create the RoboFail dataset with a variety of tasks and failure scenarios. We demonstrate that the LLM-based framework is able to generate informative failure explanations that assist successful correction planning.
Humans write code in a fundamentally interactive manner and rely on constant execution feedback to correct errors, resolve ambiguities, and decompose tasks. While LLMs have recently exhibited promising coding capabilities, current coding benchmarks mostly consider a static instruction-to-code sequence transduction process, which has the potential for error propagation and a disconnect between the generated code and its final execution environment. To address this gap, we introduce InterCode, a lightweight, flexible, and easy-to-use framework of interactive coding as a standard reinforcement learning (RL) environment, with code as actions and execution feedback as observations. Our framework is language and platform agnostic, uses self-contained Docker environments to provide safe and reproducible execution, and is compatible out-of-the-box with traditional seq2seq coding methods, while enabling the development of new methods for interactive code generation. We use InterCode to create three interactive code environments with Bash, SQL, and Python as action spaces, leveraging data from the static NL2Bash, Spider, and MBPP datasets. We demonstrate InterCode's viability as a testbed by evaluating multiple state-of-the-art LLMs configured with different prompting strategies such as ReAct and Plan & Solve. Our results showcase the benefits of interactive code generation and demonstrate that InterCode can serve as a challenging benchmark for advancing code understanding and generation capabilities. InterCode is designed to be easily extensible and can even be used to create new tasks such as Capture the Flag, a popular coding puzzle that is inherently multi-step and involves multiple programming languages. Project site with code and data: https://intercode-benchmark.github.io
Human beings are social creatures. We routinely reason about other agents, and a crucial component of this social reasoning is inferring people's goals as we learn about their actions. In many settings, we can perform intuitive but reliable goal inference from language descriptions of agents, actions, and the background environments. In this paper, we study this process of language driving and influencing social reasoning in a probabilistic goal inference domain. We propose a neuro-symbolic model that carries out goal inference from linguistic inputs of agent scenarios. The "neuro" part is a large language model (LLM) that translates language descriptions to code representations, and the "symbolic" part is a Bayesian inverse planning engine. To test our model, we design and run a human experiment on a linguistic goal inference task. Our model closely matches human response patterns and better predicts human judgements than using an LLM alone.
How does language inform our downstream thinking? In particular, how do humans make meaning from language--and how can we leverage a theory of linguistic meaning to build machines that think in more human-like ways? In this paper, we propose rational meaning construction, a computational framework for language-informed thinking that combines neural language models with probabilistic models for rational inference. We frame linguistic meaning as a context-sensitive mapping from natural language into a probabilistic language of thought (PLoT)--a general-purpose symbolic substrate for generative world modeling. Our architecture integrates two computational tools that have not previously come together: we model thinking with probabilistic programs, an expressive representation for commonsense reasoning; and we model meaning construction with large language models (LLMs), which support broad-coverage translation from natural language utterances to code expressions in a probabilistic programming language. We illustrate our framework through examples covering four core domains from cognitive science: probabilistic reasoning, logical and relational reasoning, visual and physical reasoning, and social reasoning. In each, we show that LLMs can generate context-sensitive translations that capture pragmatically-appropriate linguistic meanings, while Bayesian inference with the generated programs supports coherent and robust commonsense reasoning. We extend our framework to integrate cognitively-motivated symbolic modules (physics simulators, graphics engines, and planning algorithms) to provide a unified commonsense thinking interface from language. Finally, we explore how language can drive the construction of world models themselves. We hope this work will provide a roadmap towards cognitive models and AI systems that synthesize the insights of both modern and classical computational perspectives.
Recent research on Large Language Models (LLMs) has led to remarkable advancements in general NLP AI assistants. Some studies have further explored the use of LLMs for planning and invoking models or APIs to address more general multi-modal user queries. Despite this progress, complex visual-based tasks still remain challenging due to the diverse nature of visual tasks. This diversity is reflected in two aspects: 1) Reasoning paths. For many real-life applications, it is hard to accurately decompose a query simply by examining the query itself. Planning based on the specific visual content and the results of each step is usually required. 2) Flexible inputs and intermediate results. Input forms could be flexible for in-the-wild cases, and involves not only a single image or video but a mixture of videos and images, e.g., a user-view image with some reference videos. Besides, a complex reasoning process will also generate diverse multimodal intermediate results, e.g., video narrations, segmented video clips, etc. To address such general cases, we propose a multi-modal AI assistant, AssistGPT, with an interleaved code and language reasoning approach called Plan, Execute, Inspect, and Learn (PEIL) to integrate LLMs with various tools. Specifically, the Planner is capable of using natural language to plan which tool in Executor should do next based on the current reasoning progress. Inspector is an efficient memory manager to assist the Planner to feed proper visual information into a specific tool. Finally, since the entire reasoning process is complex and flexible, a Learner is designed to enable the model to autonomously explore and discover the optimal solution. We conducted experiments on A-OKVQA and NExT-QA benchmarks, achieving state-of-the-art results. Moreover, showcases demonstrate the ability of our system to handle questions far more complex than those found in the benchmarks.
Building agents with large language models (LLMs) for computer control is a burgeoning research area, where the agent receives computer states and performs actions to complete complex tasks. Previous computer agents have demonstrated the benefits of in-context learning (ICL); however, their performance is hindered by several issues. First, the limited context length of LLMs and complex computer states restrict the number of exemplars, as a single webpage can consume the entire context. Second, the exemplars in current methods, such as high-level plans and multi-choice questions, cannot represent complete trajectories, leading to suboptimal performance in long-horizon tasks. Third, existing computer agents rely on task-specific exemplars and overlook the similarity among tasks, resulting in poor generalization to novel tasks. To address these challenges, we introduce Synapse, a computer agent featuring three key components: i) state abstraction, which filters out task-irrelevant information from raw states, allowing more exemplars within the limited context, ii) trajectory-as-exemplar prompting, which prompts the LLM with complete trajectories of the abstracted states and actions to improve multi-step decision-making, and iii) exemplar memory, which stores the embeddings of exemplars and retrieves them via similarity search for generalization to novel tasks. We evaluate Synapse on MiniWoB++, a standard task suite, and Mind2Web, a real-world website benchmark. In MiniWoB++, Synapse achieves a 99.2% average success rate (a 10% relative improvement) across 64 tasks using demonstrations from only 48 tasks. Notably, Synapse is the first ICL method to solve the book-flight task in MiniWoB++. Synapse also exhibits a 56% relative improvement in average step success rate over the previous state-of-the-art prompting scheme in Mind2Web.
Large language models (LLMs) have demonstrated the potential to perform high-level planning. Yet, it remains a challenge for LLMs to comprehend low-level commands, such as joint angle targets or motor torques. This paper proposes an approach to use foot contact patterns as an interface that bridges human commands in natural language and a locomotion controller that outputs these low-level commands. This results in an interactive system for quadrupedal robots that allows the users to craft diverse locomotion behaviors flexibly. We contribute an LLM prompt design, a reward function, and a method to expose the controller to the feasible distribution of contact patterns. The results are a controller capable of achieving diverse locomotion patterns that can be transferred to real robot hardware. Compared with other design choices, the proposed approach enjoys more than 50% success rate in predicting the correct contact patterns and can solve 10 more tasks out of a total of 30 tasks. Our project site is: https://saytap.github.io.
This study investigates the transformative potential of Large Language Models (LLMs), such as OpenAI ChatGPT, in medical imaging. With the aid of public data, these models, which possess remarkable language understanding and generation capabilities, are augmenting the interpretive skills of radiologists, enhancing patient-physician communication, and streamlining clinical workflows. The paper introduces an analytic framework for presenting the complex interactions between LLMs and the broader ecosystem of medical imaging stakeholders, including businesses, insurance entities, governments, research institutions, and hospitals (nicknamed BIGR-H). Through detailed analyses, illustrative use cases, and discussions on the broader implications and future directions, this perspective seeks to raise discussion in strategic planning and decision-making in the era of AI-enabled healthcare.
Tool-augmented large language models (LLMs) have achieved remarkable progress in tackling a broad range of tasks. However, existing methods are mainly restricted to specifically designed tools and fail to fulfill complex instructions, having great limitations when confronted with real-world scenarios. In this paper, we explore a more realistic scenario by connecting LLMs with RESTful APIs, which adhere to the widely adopted REST software architectural style for web service development. To address the practical challenges of tackling complex instructions, we propose RestGPT, which exploits the power of LLMs and conducts a coarse-to-fine online planning mechanism to enhance the abilities of task decomposition and API selection. RestGPT also contains an API executor tailored for calling RESTful APIs, which can meticulously formulate parameters and parse API responses. To fully evaluate the performance of RestGPT, we propose RestBench, a high-quality benchmark which consists of two real-world scenarios and human-annotated instructions with gold solution paths. Experiments show that RestGPT is able to achieve impressive results in complex tasks and has strong robustness, which paves a new way towards AGI. RestGPT and RestBench is publicly available at https://restgpt.github.io/.
For effective human-robot interaction, robots need to understand, plan, and execute complex, long-horizon tasks described by natural language. Recent advances in large language models (LLMs) have shown promise for translating natural language into robot action sequences for complex tasks. However, existing approaches either translate the natural language directly into robot trajectories or factor the inference process by decomposing language into task sub-goals and relying on a motion planner to execute each sub-goal. When complex environmental and temporal constraints are involved, inference over planning tasks must be performed jointly with motion plans using traditional task-and-motion planning (TAMP) algorithms, making factorization into subgoals untenable. Rather than using LLMs to directly plan task sub-goals, we instead perform few-shot translation from natural language task descriptions to an intermediate task representation that can then be consumed by a TAMP algorithm to jointly solve the task and motion plan. To improve translation, we automatically detect and correct both syntactic and semantic errors via autoregressive re-prompting, resulting in significant improvements in task completion. We show that our approach outperforms several methods using LLMs as planners in complex task domains. See our project website https://yongchao98.github.io/MIT-REALM-AutoTAMP/ for prompts, videos, and code.
Large Language models (LLMs) have shown remarkable success in assisting robot learning tasks, i.e., complex household planning. However, the performance of pretrained LLMs heavily relies on domain-specific templated text data, which may be infeasible in real-world robot learning tasks with image-based observations. Moreover, existing LLMs with text inputs lack the capability to evolve with non-expert interactions with environments. In this work, we introduce a novel learning paradigm that generates robots' executable actions in the form of text, derived solely from visual observations, using language-based summarization of these observations as the connecting bridge between both domains. Our proposed paradigm stands apart from previous works, which utilized either language instructions or a combination of language and visual data as inputs. Moreover, our method does not require oracle text summarization of the scene, eliminating the need for human involvement in the learning loop, which makes it more practical for real-world robot learning tasks. Our proposed paradigm consists of two modules: the SUM module, which interprets the environment using visual observations and produces a text summary of the scene, and the APM module, which generates executable action policies based on the natural language descriptions provided by the SUM module. We demonstrate that our proposed method can employ two fine-tuning strategies, including imitation learning and reinforcement learning approaches, to adapt to the target test tasks effectively. We conduct extensive experiments involving various SUM/APM model selections, environments, and tasks across 7 house layouts in the VirtualHome environment. Our experimental results demonstrate that our method surpasses existing baselines, confirming the effectiveness of this novel learning paradigm.
Traditional robot task planning methods face challenges when dealing with highly unstructured environments and complex tasks. We propose a task planning method that combines human expertise with an LLM and have designed an LLM prompt template, Think_Net_Prompt, with stronger expressive power to represent structured professional knowledge. We further propose a method to progressively decompose tasks and generate a task tree to reduce the planning volume for each task, and we have designed a strategy to decouple robot task planning. By dividing different planning entities and separating the task from the actual machine binding process, the task planning process becomes more flexible. Research results show that our method performs well in handling specified code formats, understanding the relationship between tasks and subtasks, and extracting parameters from text descriptions. However, there are also problems such as limited complexity of task logic handling, ambiguity in the quantity of parts and the precise location of assembly. Improving the precision of task description and cognitive structure can bring certain improvements. https://github.com/NOMIzy/Think_Net_Prompt
Large language models (LLMs) encode a vast amount of world knowledge acquired from massive text datasets. Recent studies have demonstrated that LLMs can assist an embodied agent in solving complex sequential decision making tasks by providing high-level instructions. However, interactions with LLMs can be time-consuming. In many practical scenarios, it requires a significant amount of storage space that can only be deployed on remote cloud servers. Additionally, using commercial LLMs can be costly since they may charge based on usage frequency. In this paper, we explore how to enable intelligent cost-effective interactions between a down stream task oriented agent and an LLM. We find that this problem can be naturally formulated by a Markov decision process (MDP), and propose When2Ask, a reinforcement learning based approach that learns when it is necessary to query LLMs for high-level instructions to accomplish a target task. On one side, When2Ask discourages unnecessary redundant interactions, while on the other side, it enables the agent to identify and follow useful instructions from the LLM. This enables the agent to halt an ongoing plan and transition to a more suitable one based on new environmental observations. Experiments on MiniGrid and Habitat environments that entail planning sub-goals demonstrate that When2Ask learns to solve target tasks with only a few necessary interactions with the LLM, significantly reducing interaction costs in testing environments compared with baseline methods. Our code is available at: https://github.com/ZJLAB-AMMI/LLM4RL.
Recent advancements in the field of large language models have made it possible to use language models for advanced reasoning. In this paper we leverage this ability for designing complex project plans based only on knowing the current state and the desired state. Two approaches are demonstrated - a scrum based approach and a shortcut plan approach. The scrum based approach executes an automated process of requirements gathering, user story mapping, feature identification, task decomposition and finally generates questions and search terms for seeking out domain specific information to assist with task completion. The shortcut approach looks at most recent snapshot of the current and desired state and generates the next most reasonable task to do in order to get to the desired state as quickly as possible. In this paper we automate everything using a novel concept of "Language Programs". These are programs written in natural language designed to process input data through the language model. Guidance language is used for all LLM programs. All demo source code for this paper is available at https://github.com/autoscrum/autoscrum
Medical progress notes play a crucial role in documenting a patient's hospital journey, including his or her condition, treatment plan, and any updates for healthcare providers. Automatic summarisation of a patient's problems in the form of a problem list can aid stakeholders in understanding a patient's condition, reducing workload and cognitive bias. BioNLP 2023 Shared Task 1A focuses on generating a list of diagnoses and problems from the provider's progress notes during hospitalisation. In this paper, we introduce our proposed approach to this task, which integrates two complementary components. One component employs large language models (LLMs) for data augmentation; the other is an abstractive summarisation LLM with a novel pre-training objective for generating the patients' problems summarised as a list. Our approach was ranked second among all submissions to the shared task. The performance of our model on the development and test datasets shows that our approach is more robust on unknown data, with an improvement of up to 3.1 points over the same size of the larger model.
Embodied agents face significant challenges when tasked with performing actions in diverse environments, particularly in generalizing across object types and executing suitable actions to accomplish tasks. Furthermore, agents should exhibit robustness, minimizing the execution of illegal actions. In this work, we present Egocentric Planning, an innovative approach that combines symbolic planning and Object-oriented POMDPs to solve tasks in complex environments, harnessing existing models for visual perception and natural language processing. We evaluated our approach in ALFRED, a simulated environment designed for domestic tasks, and demonstrated its high scalability, achieving an impressive 36.07% unseen success rate in the ALFRED benchmark and winning the ALFRED challenge at CVPR Embodied AI workshop. Our method requires reliable perception and the specification or learning of a symbolic description of the preconditions and effects of the agent's actions, as well as what object types reveal information about others. It is capable of naturally scaling to solve new tasks beyond ALFRED, as long as they can be solved using the available skills. This work offers a solid baseline for studying end-to-end and hybrid methods that aim to generalize to new tasks, including recent approaches relying on LLMs, but often struggle to scale to long sequences of actions or produce robust plans for novel tasks.
Procedural planning, which entails decomposing a high-level goal into a sequence of temporally ordered steps, is an important yet intricate task for machines. It involves integrating common-sense knowledge to reason about complex and often contextualized situations, e.g. ``scheduling a doctor's appointment without a phone''. While current approaches show encouraging results using large language models (LLMs), they are hindered by drawbacks such as costly API calls and reproducibility issues. In this paper, we advocate planning using smaller language models. We present PlaSma, a novel two-pronged approach to endow small language models with procedural knowledge and (constrained) language planning capabilities. More concretely, we develop symbolic procedural knowledge distillation to enhance the commonsense knowledge in small language models and an inference-time algorithm to facilitate more structured and accurate reasoning. In addition, we introduce a new related task, Replanning, that requires a revision of a plan to cope with a constrained situation. In both the planning and replanning settings, we show that orders-of-magnitude smaller models (770M-11B parameters) can compete and often surpass their larger teacher models' capabilities. Finally, we showcase successful application of PlaSma in an embodied environment, VirtualHome.
Computer end users have spent billions of hours completing daily tasks like tabular data processing and project timeline scheduling. Most of these tasks are repetitive and error-prone, yet most end users lack the skill to automate these burdensome works. With the advent of large language models (LLMs), directing software with natural language user requests become a reachable goal. In this work, we propose a SheetCopilot agent that takes natural language task and control spreadsheet to fulfill the requirements. We propose a set of atomic actions as an abstraction of spreadsheet software functionalities. We further design a state machine-based task planning framework for LLMs to robustly interact with spreadsheets. We curate a representative dataset containing 221 spreadsheet control tasks and establish a fully automated evaluation pipeline for rigorously benchmarking the ability of LLMs in software control tasks. Our SheetCopilot correctly completes 44.3\% of tasks for a single generation, outperforming the strong code generation baseline by a wide margin. Our project page:https://sheetcopilot.github.io/.
Large language models (LLMs) can learn to perform a wide range of natural language tasks from just a handful of in-context examples. However, for generating strings from highly structured languages (e.g., semantic parsing to complex domain-specific languages), it is challenging for the LLM to generalize from just a few exemplars. We propose \emph{grammar prompting}, a simple approach to enable LLMs to use external knowledge and domain-specific constraints, expressed through a grammar in Backus--Naur Form (BNF), during in-context learning. Grammar prompting augments each demonstration example with a specialized grammar that is minimally sufficient for generating the particular output example, where the specialized grammar is a subset of the full DSL grammar. For inference, the LLM first predicts a BNF grammar given a test input, and then generates the output according to the rules of the grammar. Experiments demonstrate that grammar prompting can enable LLMs to perform competitively on a diverse set of DSL generation tasks, including semantic parsing (SMCalFlow, Overnight, GeoQuery), PDDL planning, and SMILES-based molecule generation.
We propose a novel framework for learning high-level cognitive capabilities in robot manipulation tasks, such as making a smiley face using building blocks. These tasks often involve complex multi-step reasoning, presenting significant challenges due to the limited paired data connecting human instructions (e.g., making a smiley face) and robot actions (e.g., end-effector movement). Existing approaches relieve this challenge by adopting an open-loop paradigm decomposing high-level instructions into simple sub-task plans, and executing them step-by-step using low-level control models. However, these approaches are short of instant observations in multi-step reasoning, leading to sub-optimal results. To address this issue, we propose to automatically collect a cognitive robot dataset by Large Language Models (LLMs). The resulting dataset AlphaBlock consists of 35 comprehensive high-level tasks of multi-step text plans and paired observation sequences. To enable efficient data acquisition, we employ elaborated multi-round prompt designs that effectively reduce the burden of extensive human involvement. We further propose a closed-loop multi-modal embodied planning model that autoregressively generates plans by taking image observations as input. To facilitate effective learning, we leverage MiniGPT-4 with a frozen visual encoder and LLM, and finetune additional vision adapter and Q-former to enable fine-grained spatial perception for manipulation tasks. We conduct experiments to verify the superiority over existing open and closed-loop methods, and achieve a significant increase in success rate by 21.4% and 14.5% over ChatGPT and GPT-4 based robot tasks. Real-world demos are shown in https://www.youtube.com/watch?v=ayAzID1_qQk .
Task planning systems have been developed to help robots use human knowledge (about actions) to complete long-horizon tasks. Most of them have been developed for "closed worlds" while assuming the robot is provided with complete world knowledge. However, the real world is generally open, and the robots frequently encounter unforeseen situations that can potentially break the planner's completeness. Could we leverage the recent advances on pre-trained Large Language Models (LLMs) to enable classical planning systems to deal with novel situations? This paper introduces a novel framework, called COWP, for open-world task planning and situation handling. COWP dynamically augments the robot's action knowledge, including the preconditions and effects of actions, with task-oriented commonsense knowledge. COWP embraces the openness from LLMs, and is grounded to specific domains via action knowledge. For systematic evaluations, we collected a dataset that includes 1,085 execution-time situations. Each situation corresponds to a state instance wherein a robot is potentially unable to complete a task using a solution that normally works. Experimental results show that our approach outperforms competitive baselines from the literature in the success rate of service tasks. Additionally, we have demonstrated COWP using a mobile manipulator. Supplementary materials are available at: https://cowplanning.github.io/
We introduce SwiftSage, a novel agent framework inspired by the dual-process theory of human cognition, designed to excel in action planning for complex interactive reasoning tasks. SwiftSage integrates the strengths of behavior cloning and prompting large language models (LLMs) to enhance task completion performance. The framework comprises two primary modules: the Swift module, representing fast and intuitive thinking, and the Sage module, emulating deliberate thought processes. The Swift module is a small encoder-decoder LM fine-tuned on the oracle agent's action trajectories, while the Sage module employs LLMs such as GPT-4 for subgoal planning and grounding. We develop a heuristic method to harmoniously integrate the two modules, resulting in a more efficient and robust problem-solving process. In 30 tasks from the ScienceWorld benchmark, SwiftSage significantly outperforms other methods such as SayCan, ReAct, and Reflexion, demonstrating its effectiveness in solving complex interactive tasks.
There have been wide spread claims in the literature about the emergent reasoning capabilities of Pretrained Large Language Models. However, recent studies, have found that their ability to plan remains questionable. Through our experiments using GPT-2, we empirically demonstrate that the performance of a finetuned baseline remains poor because it violates pre-conditions of actions in the plans that it generates. To improve the planning capabilities of a finetuned LLM, we train a verifier, which can classify actions as being valid or invalid in a particular state. By randomly sampling actions from the same dataset, we generate examples of invalid actions which are then used to train a verifier which can check for action applicability. In the presence of diverse sampling from a generator and a verifier which can prune invalid trajectories, we show significant gains in the success rate on the Blocksworld domain. Additionally, we show that finetuning the GPT-2 generator itself to create the verifier generalizes better than finetuning the base GPT-2. Lastly, we investigate the role of the sampling temperature which can be used to control the exploration-exploitation tradeoff.
Trained with an unprecedented scale of data, large language models (LLMs) like ChatGPT and GPT-4 exhibit the emergence of significant reasoning abilities from model scaling. Such a trend underscored the potential of training LLMs with unlimited language data, advancing the development of a universal embodied agent. In this work, we introduce the NavGPT, a purely LLM-based instruction-following navigation agent, to reveal the reasoning capability of GPT models in complex embodied scenes by performing zero-shot sequential action prediction for vision-and-language navigation (VLN). At each step, NavGPT takes the textual descriptions of visual observations, navigation history, and future explorable directions as inputs to reason the agent's current status, and makes the decision to approach the target. Through comprehensive experiments, we demonstrate NavGPT can explicitly perform high-level planning for navigation, including decomposing instruction into sub-goal, integrating commonsense knowledge relevant to navigation task resolution, identifying landmarks from observed scenes, tracking navigation progress, and adapting to exceptions with plan adjustment. Furthermore, we show that LLMs is capable of generating high-quality navigational instructions from observations and actions along a path, as well as drawing accurate top-down metric trajectory given the agent's navigation history. Despite the performance of using NavGPT to zero-shot R2R tasks still falling short of trained models, we suggest adapting multi-modality inputs for LLMs to use as visual navigation agents and applying the explicit reasoning of LLMs to benefit learning-based models.
Large language models (LLMs) have recently demonstrated the potential in acting as autonomous agents for sequential decision-making tasks. However, most existing methods either take actions greedily without planning or rely on static plans that are not adaptable to environmental feedback. Consequently, the sequential decision-making performance of LLM agents degenerates with problem complexity and plan horizons increase. We propose a closed-loop approach, AdaPlanner, which allows the LLM agent to refine its self-generated plan adaptively in response to environmental feedback. In AdaPlanner, the LLM agent adaptively refines its plan from feedback with both in-plan and out-of-plan refinement strategies. To mitigate hallucination, we develop a code-style LLM prompt structure that facilitates plan generation across a variety of tasks, environments, and agent capabilities. Furthermore, we propose a skill discovery mechanism that leverages successful plans as few-shot exemplars, enabling the agent to plan and refine with fewer task demonstrations. Our experiments in the ALFWorld and MiniWoB++ environments demonstrate that AdaPlanner outperforms state-of-the-art baselines by 3.73% and 4.11% while utilizing 2x and 600x fewer samples, respectively.
The captivating realm of Minecraft has attracted substantial research interest in recent years, serving as a rich platform for developing intelligent agents capable of functioning in open-world environments. However, the current research landscape predominantly focuses on specific objectives, such as the popular "ObtainDiamond" task, and has not yet shown effective generalization to a broader spectrum of tasks. Furthermore, the current leading success rate for the "ObtainDiamond" task stands at around 20%, highlighting the limitations of Reinforcement Learning (RL) based controllers used in existing methods. To tackle these challenges, we introduce Ghost in the Minecraft (GITM), a novel framework integrates Large Language Models (LLMs) with text-based knowledge and memory, aiming to create Generally Capable Agents (GCAs) in Minecraft. These agents, equipped with the logic and common sense capabilities of LLMs, can skillfully navigate complex, sparse-reward environments with text-based interactions. We develop a set of structured actions and leverage LLMs to generate action plans for the agents to execute. The resulting LLM-based agent markedly surpasses previous methods, achieving a remarkable improvement of +47.5% in success rate on the "ObtainDiamond" task, demonstrating superior robustness compared to traditional RL-based controllers. Notably, our agent is the first to procure all items in the Minecraft Overworld technology tree, demonstrating its extensive capabilities. GITM does not need any GPU for training, but a single CPU node with 32 CPU cores is enough. This research shows the potential of LLMs in developing capable agents for handling long-horizon, complex tasks and adapting to uncertainties in open-world environments. See the project website at https://github.com/OpenGVLab/GITM.
Automated planning is concerned with developing efficient algorithms to generate plans or sequences of actions to achieve a specific goal in a given environment. Emerging Large Language Models (LLMs) can answer questions, write high-quality programming code, and predict protein folding, showcasing their versatility in solving various tasks beyond language-based problems. In this paper, we aim to explore how LLMs can also be used for automated planning. To do so, we seek to answer four key questions. Firstly, we want to understand the extent to which LLMs can be used for plan generation. Secondly, we aim to identify which pre-training data is most effective in facilitating plan generation. Thirdly, we investigate whether fine-tuning or prompting is a more effective approach for plan generation. Finally, we explore whether LLMs are capable of plan generalization. By answering these questions, the study seeks to shed light on the capabilities of LLMs in solving complex planning problems and provide insights into the most effective approaches for using LLMs in this context.
Intrigued by the claims of emergent reasoning capabilities in LLMs trained on general web corpora, in this paper, we set out to investigate their planning capabilities. We aim to evaluate (1) the effectiveness of LLMs in generating plans autonomously in commonsense planning tasks and (2) the potential of LLMs in LLM-Modulo settings where they act as a source of heuristic guidance for external planners and verifiers. We conduct a systematic study by generating a suite of instances on domains similar to the ones employed in the International Planning Competition and evaluate LLMs in two distinct modes: autonomous and heuristic. Our findings reveal that LLMs' ability to generate executable plans autonomously is rather limited, with the best model (GPT-4) having an average success rate of ~12% across the domains. However, the results in the LLM-Modulo setting show more promise. In the LLM-Modulo setting, we demonstrate that LLM-generated plans can improve the search process for underlying sound planners and additionally show that external verifiers can help provide feedback on the generated plans and back-prompt the LLM for better plan generation.
Attaining a high degree of user controllability in visual generation often requires intricate, fine-grained inputs like layouts. However, such inputs impose a substantial burden on users when compared to simple text inputs. To address the issue, we study how Large Language Models (LLMs) can serve as visual planners by generating layouts from text conditions, and thus collaborate with visual generative models. We propose LayoutGPT, a method to compose in-context visual demonstrations in style sheet language to enhance the visual planning skills of LLMs. LayoutGPT can generate plausible layouts in multiple domains, ranging from 2D images to 3D indoor scenes. LayoutGPT also shows superior performance in converting challenging language concepts like numerical and spatial relations to layout arrangements for faithful text-to-image generation. When combined with a downstream image generation model, LayoutGPT outperforms text-to-image models/systems by 20-40% and achieves comparable performance as human users in designing visual layouts for numerical and spatial correctness. Lastly, LayoutGPT achieves comparable performance to supervised methods in 3D indoor scene synthesis, demonstrating its effectiveness and potential in multiple visual domains.
Recent large language models (LLMs) are promising for making decisions in grounded environments. However, LLMs frequently fail in complex decision-making tasks due to the misalignment between the pre-trained knowledge in LLMs and the actual rules in the environment. Existing methods require either costly gradient computation or lengthy in-context demonstrations. In this paper, we propose AutoPlan, an approach to guide LLM-based agents to accomplish interactive decision-making tasks. AutoPlan augments the LLM prompt with a task-solving plan and optimizes it through iterative experience collection and reflection. Our experiments show that AutoPlan, though using no in-context demonstrations, achieves success rates on par with the baselines using human-written demonstrations on ALFWorld and even outperforms them by 8% on HotpotQA. The code is available at https://github.com/owaski/AutoPlan.
Embodied AI is a crucial frontier in robotics, capable of planning and executing action sequences for robots to accomplish long-horizon tasks in physical environments. In this work, we introduce EmbodiedGPT, an end-to-end multi-modal foundation model for embodied AI, empowering embodied agents with multi-modal understanding and execution capabilities. To achieve this, we have made the following efforts: (i) We craft a large-scale embodied planning dataset, termed EgoCOT. The dataset consists of carefully selected videos from the Ego4D dataset, along with corresponding high-quality language instructions. Specifically, we generate a sequence of sub-goals with the "Chain of Thoughts" mode for effective embodied planning. (ii) We introduce an efficient training approach to EmbodiedGPT for high-quality plan generation, by adapting a 7B large language model (LLM) to the EgoCOT dataset via prefix tuning. (iii) We introduce a paradigm for extracting task-related features from LLM-generated planning queries to form a closed loop between high-level planning and low-level control. Extensive experiments show the effectiveness of EmbodiedGPT on embodied tasks, including embodied planning, embodied control, visual captioning, and visual question answering. Notably, EmbodiedGPT significantly enhances the success rate of the embodied control task by extracting more effective features. It has achieved a remarkable 1.6 times increase in success rate on the Franka Kitchen benchmark and a 1.3 times increase on the Meta-World benchmark, compared to the BLIP-2 baseline fine-tuned with the Ego4D dataset.
Large language models (LLMs) have shown remarkable reasoning capabilities, especially when prompted to generate intermediate reasoning steps (e.g., Chain-of-Thought, CoT). However, LLMs can still struggle with problems that are easy for humans, such as generating action plans for executing tasks in a given environment, or performing complex math, logical, and commonsense reasoning. The deficiency stems from the key fact that LLMs lack an internal $\textit{world model}$ to predict the world $\textit{state}$ (e.g., environment status, intermediate variable values) and simulate long-term outcomes of actions. This prevents LLMs from performing deliberate planning akin to human brains, which involves exploring alternative reasoning paths, anticipating future states and rewards, and iteratively refining existing reasoning steps. To overcome the limitations, we propose a new LLM reasoning framework, $\underline{R}$easoning vi$\underline{a}$ $\underline{P}$lanning $\textbf{(RAP)}$. RAP repurposes the LLM as both a world model and a reasoning agent, and incorporates a principled planning algorithm (based on Monto Carlo Tree Search) for strategic exploration in the vast reasoning space. During reasoning, the LLM (as agent) incrementally builds a reasoning tree under the guidance of the LLM (as world model) and task-specific rewards, and obtains a high-reward reasoning path efficiently with a proper balance between exploration $\textit{vs.}$ exploitation. We apply RAP to a variety of challenging reasoning problems including plan generation, math reasoning, and logical inference. Empirical results on these tasks demonstrate the superiority of RAP over various strong baselines, including CoT and least-to-most prompting with self-consistency. RAP on LLAMA-33B surpasses CoT on GPT-4 with 33% relative improvement in a plan generation setting.
There is a growing interest in applying pre-trained large language models (LLMs) to planning problems. However, methods that use LLMs directly as planners are currently impractical due to several factors, including limited correctness of plans, strong reliance on feedback from interactions with simulators or even the actual environment, and the inefficiency in utilizing human feedback. In this work, we introduce a novel alternative paradigm that constructs an explicit world (domain) model in planning domain definition language (PDDL) and then uses it to plan with sound domain-independent planners. To address the fact that LLMs may not generate a fully functional PDDL model initially, we employ LLMs as an interface between PDDL and sources of corrective feedback, such as PDDL validators and humans. For users who lack a background in PDDL, we show that LLMs can translate PDDL into natural language and effectively encode corrective feedback back to the underlying domain model. Our framework not only enjoys the correctness guarantee offered by the external planners but also reduces human involvement by allowing users to correct domain models at the beginning, rather than inspecting and correcting (through interactive prompting) every generated plan as in previous work. On two IPC domains and a Household domain that is more complicated than commonly used benchmarks such as ALFWorld, we demonstrate that GPT-4 can be leveraged to produce high-quality PDDL models for over 40 actions, and the corrected PDDL models are then used to successfully solve 48 challenging planning tasks. Resources, including the source code, are released at: https://guansuns.github.io/pages/llm-dm.
Strategies such as chain-of-thought prompting improve the performance of large language models (LLMs) on complex reasoning tasks by decomposing input examples into intermediate steps. However, it remains unclear how to apply such methods to reason over long input documents, in which both the decomposition and the output of each intermediate step are non-trivial to obtain. In this work, we propose PEARL, a prompting framework to improve reasoning over long documents, which consists of three stages: action mining, plan formulation, and plan execution. More specifically, given a question about a long document, PEARL decomposes the question into a sequence of actions (e.g., SUMMARIZE, FIND_EVENT, FIND_RELATION) and then executes them over the document to obtain the answer. Each stage of PEARL is implemented via zero-shot or few-shot prompting of LLMs (in our work, GPT-4) with minimal human input. We evaluate PEARL on a challenging subset of the QuALITY dataset, which contains questions that require complex reasoning over long narrative texts. PEARL outperforms zero-shot and chain-of-thought prompting on this dataset, and ablation experiments show that each stage of PEARL is critical to its performance. Overall, PEARL is a first step towards leveraging LLMs to reason over long documents.
Large Language Models (LLMs) have made significant progress in utilizing tools, but their ability is limited by API availability and the instability of implicit reasoning, particularly when both planning and execution are involved. To overcome these limitations, we propose CREATOR, a novel framework that enables LLMs to create their own tools using documentation and code realization. CREATOR disentangles abstract tool creation and concrete decision execution, resulting in improved performance. We evaluate CREATOR on MATH and TabMWP benchmarks, respectively consisting of challenging math competition problems and diverse tabular contents. Remarkably, CREATOR outperforms existing chain-of-thought, program-of-thought, and tool-using baselines. Additionally, we introduce the Creation Challenge dataset, featuring 2K diverse questions, to emphasize the necessity and benefits of LLMs' tool creation ability. Further research demonstrates that leveraging LLMs as tool creators facilitates knowledge transfer, and LLMs exhibit varying levels of tool creation abilities, enabling them to adapt to diverse situations. The tool creation ability revolutionizes the LLM's problem-solving paradigm, driving us closer to the next frontier of artificial intelligence. All the codes and data are released.
Large-scale task planning is a major challenge. Recent work exploits large language models (LLMs) directly as a policy and shows surprisingly interesting results. This paper shows that LLMs provide a commonsense model of the world in addition to a policy that acts on it. The world model and the policy can be combined in a search algorithm, such as Monte Carlo Tree Search (MCTS), to scale up task planning. In our new LLM-MCTS algorithm, the LLM-induced world model provides a commonsense prior belief for MCTS to achieve effective reasoning; the LLM-induced policy acts as a heuristic to guide the search, vastly improving search efficiency. Experiments show that LLM-MCTS outperforms both MCTS alone and policies induced by LLMs (GPT2 and GPT3.5) by a wide margin, for complex, novel tasks. Further experiments and analyses on multiple tasks -- multiplication, multi-hop travel planning, object rearrangement -- suggest minimum description length (MDL) as a general guiding principle: if the description length of the world model is substantially smaller than that of the policy, using LLM as a world model for model-based planning is likely better than using LLM solely as a policy.
Conversational systems based on Large Language Models (LLMs), such as ChatGPT, show exceptional proficiency in context understanding and response generation. However, despite their impressive capabilities, they still possess limitations, such as providing randomly-guessed answers to ambiguous queries or failing to refuse users' requests, both of which are considered aspects of a conversational agent's proactivity. This raises the question of whether LLM-based conversational systems are equipped to handle proactive dialogue problems. In this work, we conduct a comprehensive analysis of LLM-based conversational systems, specifically focusing on three aspects of proactive dialogue systems: clarification, target-guided, and non-collaborative dialogues. To trigger the proactivity of LLMs, we propose the Proactive Chain-of-Thought prompting scheme, which augments LLMs with the goal planning capability over descriptive reasoning chains. Empirical findings are discussed to promote future studies on LLM-based proactive dialogue systems.
Augmenting large language models (LLMs) with external tools has emerged as a promising approach to solving complex problems. However, traditional methods, which finetune LLMs with tool demonstration data, can be both costly and restricted to a predefined set of tools. Recent in-context learning paradigm alleviates these issues, but the limited context length only allows for a few shots of demonstrations, leading to suboptimal understandings of the tools. Moreover, when there are numerous tools to choose from, in-context learning could completely fail to work. In this paper, we propose an alternative approach, $\textbf{ToolkenGPT}$, which combines the benefits of both sides. Our approach represents each $\underline{tool}$ as a to$\underline{ken}$ ($\textit{toolken}$) and learns an embedding for it, enabling tool calls in the same way as generating a regular word token. Once a toolken is triggered, the LLM is prompted to complete arguments for the tool to execute. ToolkenGPT offers the flexibility to plug in an arbitrary number of tools by expanding the set of toolkens on the fly. In addition, it improves tool use by allowing extensive demonstration data for learning the toolken embeddings. In diverse domains, including numerical reasoning, knowledge-based question answering, and embodied plan generation, our approach effectively augments LLMs with tools and substantially outperforms various latest baselines. ToolkenGPT demonstrates the promising ability to use relevant tools from a large tool set in complex scenarios.
People are increasingly turning to large language models (LLMs) for complex information tasks like academic research or planning a move to another city. However, while they often require working in a nonlinear manner -- e.g., to arrange information spatially to organize and make sense of it, current interfaces for interacting with LLMs are generally linear to support conversational interaction. To address this limitation and explore how we can support LLM-powered exploration and sensemaking, we developed Sensecape, an interactive system designed to support complex information tasks with an LLM by enabling users to (1) manage the complexity of information through multilevel abstraction and (2) seamlessly switch between foraging and sensemaking. Our within-subject user study reveals that Sensecape empowers users to explore more topics and structure their knowledge hierarchically, thanks to the externalization of levels of abstraction. We contribute implications for LLM-based workflows and interfaces for information tasks.
Foundation models have made significant strides in various applications, including text-to-image generation, panoptic segmentation, and natural language processing. This paper presents Instruct2Act, a framework that utilizes Large Language Models to map multi-modal instructions to sequential actions for robotic manipulation tasks. Specifically, Instruct2Act employs the LLM model to generate Python programs that constitute a comprehensive perception, planning, and action loop for robotic tasks. In the perception section, pre-defined APIs are used to access multiple foundation models where the Segment Anything Model (SAM) accurately locates candidate objects, and CLIP classifies them. In this way, the framework leverages the expertise of foundation models and robotic abilities to convert complex high-level instructions into precise policy codes. Our approach is adjustable and flexible in accommodating various instruction modalities and input types and catering to specific task demands. We validated the practicality and efficiency of our approach by assessing it on robotic tasks in different scenarios within tabletop manipulation domains. Furthermore, our zero-shot method outperformed many state-of-the-art learning-based policies in several tasks. The code for our proposed approach is available at https://github.com/OpenGVLab/Instruct2Act, serving as a robust benchmark for high-level robotic instruction tasks with assorted modality inputs.
Recent work has considered whether large language models (LLMs) can function as planners: given a task, generate a plan. We investigate whether LLMs can serve as generalized planners: given a domain and training tasks, generate a program that efficiently produces plans for other tasks in the domain. In particular, we consider PDDL domains and use GPT-4 to synthesize Python programs. We also consider (1) Chain-of-Thought (CoT) summarization, where the LLM is prompted to summarize the domain and propose a strategy in words before synthesizing the program; and (2) automated debugging, where the program is validated with respect to the training tasks, and in case of errors, the LLM is re-prompted with four types of feedback. We evaluate this approach in seven PDDL domains and compare it to four ablations and four baselines. Overall, we find that GPT-4 is a surprisingly powerful generalized planner. We also conclude that automated debugging is very important, that CoT summarization has non-uniform impact, that GPT-4 is far superior to GPT-3.5, and that just two training tasks are often sufficient for strong generalization.
Language models are increasingly being deployed for general problem solving across a wide range of tasks, but are still confined to token-level, left-to-right decision-making processes during inference. This means they can fall short in tasks that require exploration, strategic lookahead, or where initial decisions play a pivotal role. To surmount these challenges, we introduce a new framework for language model inference, Tree of Thoughts (ToT), which generalizes over the popular Chain of Thought approach to prompting language models, and enables exploration over coherent units of text (thoughts) that serve as intermediate steps toward problem solving. ToT allows LMs to perform deliberate decision making by considering multiple different reasoning paths and self-evaluating choices to decide the next course of action, as well as looking ahead or backtracking when necessary to make global choices. Our experiments show that ToT significantly enhances language models' problem-solving abilities on three novel tasks requiring non-trivial planning or search: Game of 24, Creative Writing, and Mini Crosswords. For instance, in Game of 24, while GPT-4 with chain-of-thought prompting only solved 4% of tasks, our method achieved a success rate of 74%. Code repo with all prompts: https://github.com/princeton-nlp/tree-of-thought-llm.
In this paper, we take the initiative to investigate the performance of LLMs on complex planning tasks that require LLMs to understand a virtual spatial environment simulated via natural language and act correspondingly in text. We propose a benchmark named Natural Language Planning and Action (Natala) composed of a set of novel tasks: Brick World, NLVR-based Manipulations, and Natural Language Navigation. We found that current popular LLMs such as ChatGPT still lack abilities in complex planning. This arises a question -- do the LLMs have a good understanding of the environments described in natural language, or maybe other alternatives such as symbolic representations are neater and hence better to be understood by LLMs? To this end, we propose a novel method called CoS (Chain-of-Symbol Prompting) that represents the complex environments with condensed symbolic spatial representations during the chained intermediate thinking steps. CoS is easy to use and does not need additional training on LLMs. Extensive experiments indicate that CoS clearly surpasses the performance of the Chain-of-Thought (CoT) Prompting in all three planning tasks with even fewer tokens used in the inputs compared with CoT on ChatGPT and InstructGPT. The performance gain is strong, by up to 60.8% accuracy (from 31.8% to 92.6%) on Brick World for ChatGPT. CoS also reduces the number of tokens in the prompt obviously, by up to 65.8% of the tokens (from 407 to 139) for the intermediate steps from demonstrations on Brick World. Code and data available at: https://github.com/hanxuhu/chain-of-symbol-planning
Large language models (LLMs) are increasingly adopted for a variety of tasks with implicit graphical structures, such as planning in robotics, multi-hop question answering or knowledge probing, structured commonsense reasoning, and more. While LLMs have advanced the state-of-the-art on these tasks with structure implications, whether LLMs could explicitly process textual descriptions of graphs and structures, map them to grounded conceptual spaces, and perform structured operations remains underexplored. To this end, we propose NLGraph (Natural Language Graph), a comprehensive benchmark of graph-based problem solving designed in natural language. NLGraph contains 29,370 problems, covering eight graph reasoning tasks with varying complexity from simple tasks such as connectivity and shortest path up to complex problems such as maximum flow and simulating graph neural networks. We evaluate LLMs (GPT-3/4) with various prompting approaches on the NLGraph benchmark and find that 1) language models do demonstrate preliminary graph reasoning abilities, 2) the benefit of advanced prompting and in-context learning diminishes on more complex graph problems, while 3) LLMs are also (un)surprisingly brittle in the face of spurious correlations in graph and problem settings. We then propose Build-a-Graph Prompting and Algorithmic Prompting, two instruction-based approaches to enhance LLMs in solving natural language graph problems. Build-a-Graph and Algorithmic prompting improve the performance of LLMs on NLGraph by 3.07% to 16.85% across multiple tasks and settings, while how to solve the most complicated graph reasoning tasks in our setup with language models remains an open research question. The NLGraph benchmark and evaluation code are available at https://github.com/Arthur-Heng/NLGraph.
Smart home assistants function best when user commands are direct and well-specified (e.g., "turn on the kitchen light"), or when a hard-coded routine specifies the response. In more natural communication, however, human speech is unconstrained, often describing goals (e.g., "make it cozy in here" or "help me save energy") rather than indicating specific target devices and actions to take on those devices. Current systems fail to understand these under-specified commands since they cannot reason about devices and settings as they relate to human situations. We introduce large language models (LLMs) to this problem space, exploring their use for controlling devices and creating automation routines in response to under-specified user commands in smart homes. We empirically study the baseline quality and failure modes of LLM-created action plans with a survey of age-diverse users. We find that LLMs can reason creatively to achieve challenging goals, but they experience patterns of failure that diminish their usefulness. We address these gaps with Sasha, a smarter smart home assistant. Sasha responds to loosely-constrained commands like "make it cozy" or "help me sleep better" by executing plans to achieve user goals, e.g., setting a mood with available devices, or devising automation routines. We implement and evaluate Sasha in a hands-on user study, showing the capabilities and limitations of LLM-driven smart homes when faced with unconstrained user-generated scenarios.
Prior work has combined chain-of-thought prompting in large language models (LLMs) with programmatic representations to perform effective and transparent reasoning. While such an approach works well for tasks that only require forward reasoning (e.g., straightforward arithmetic), it is less effective for constraint solving problems that require more sophisticated planning and search. In this paper, we propose a new satisfiability-aided language modeling (SatLM) approach for improving the reasoning capabilities of LLMs. We use an LLM to generate a declarative task specification rather than an imperative program and leverage an off-the-shelf automated theorem prover to derive the final answer. This approach has two key advantages. The declarative specification is closer to the problem description than the reasoning steps are, so the LLM can parse it out of the description more accurately. Furthermore, by offloading the actual reasoning task to an automated theorem prover, our approach can guarantee the correctness of the answer with respect to the parsed specification and avoid planning errors in the solving process. We evaluate SATLM on 8 different datasets and show that it consistently outperforms program-aided LMs in the imperative paradigm. In particular, SATLM outperforms program-aided LMs by 23% on a challenging subset of the GSM arithmetic reasoning dataset; SATLM also achieves a new SoTA on LSAT and BoardgameQA, surpassing previous models that are trained on the respective training sets.
Designing natural language interfaces has historically required collecting supervised data to translate user requests into carefully designed intent representations. This requires enumerating and labeling a long tail of user requests, which is challenging. At the same time, large language models (LLMs) encode knowledge about goals and plans that can help conversational assistants interpret user requests requiring numerous steps to complete. We introduce an approach to handle complex-intent-bearing utterances from a user via a process of hierarchical natural language decomposition and interpretation. Our approach uses a pre-trained language model to decompose a complex utterance into a sequence of simpler natural language steps and interprets each step using the language-to-program model designed for the interface. To test our approach, we collect and release DeCU -- a new NL-to-program benchmark to evaluate Decomposition of Complex Utterances. Experiments show that the proposed approach enables the interpretation of complex utterances with almost no complex training data, while outperforming standard few-shot prompting approaches.
Long-horizon task planning is essential for the development of intelligent assistive and service robots. In this work, we investigate the applicability of a smaller class of large language models (LLMs), specifically GPT-2, in robotic task planning by learning to decompose tasks into subgoal specifications for a planner to execute sequentially. Our method grounds the input of the LLM on the domain that is represented as a scene graph, enabling it to translate human requests into executable robot plans, thereby learning to reason over long-horizon tasks, as encountered in the ALFRED benchmark. We compare our approach with classical planning and baseline methods to examine the applicability and generalizability of LLM-based planners. Our findings suggest that the knowledge stored in an LLM can be effectively grounded to perform long-horizon task planning, demonstrating the promising potential for the future application of neuro-symbolic planning methods in robotics.
We present an interactive visual framework named InternGPT, or iGPT for short. The framework integrates chatbots that have planning and reasoning capabilities, such as ChatGPT, with non-verbal instructions like pointing movements that enable users to directly manipulate images or videos on the screen. Pointing (including gestures, cursors, etc.) movements can provide more flexibility and precision in performing vision-centric tasks that require fine-grained control, editing, and generation of visual content. The name InternGPT stands for \textbf{inter}action, \textbf{n}onverbal, and \textbf{chat}bots. Different from existing interactive systems that rely on pure language, by incorporating pointing instructions, the proposed iGPT significantly improves the efficiency of communication between users and chatbots, as well as the accuracy of chatbots in vision-centric tasks, especially in complicated visual scenarios where the number of objects is greater than 2. Additionally, in iGPT, an auxiliary control mechanism is used to improve the control capability of LLM, and a large vision-language model termed Husky is fine-tuned for high-quality multi-modal dialogue (impressing ChatGPT-3.5-turbo with 93.89\% GPT-4 Quality). We hope this work can spark new ideas and directions for future interactive visual systems. Welcome to watch the code at https://github.com/OpenGVLab/InternGPT.
For a robot to personalize physical assistance effectively, it must learn user preferences that can be generally reapplied to future scenarios. In this work, we investigate personalization of household cleanup with robots that can tidy up rooms by picking up objects and putting them away. A key challenge is determining the proper place to put each object, as people's preferences can vary greatly depending on personal taste or cultural background. For instance, one person may prefer storing shirts in the drawer, while another may prefer them on the shelf. We aim to build systems that can learn such preferences from just a handful of examples via prior interactions with a particular person. We show that robots can combine language-based planning and perception with the few-shot summarization capabilities of large language models (LLMs) to infer generalized user preferences that are broadly applicable to future interactions. This approach enables fast adaptation and achieves 91.2% accuracy on unseen objects in our benchmark dataset. We also demonstrate our approach on a real-world mobile manipulator called TidyBot, which successfully puts away 85.0% of objects in real-world test scenarios.
In everyday life, humans often plan their actions by following step-by-step instructions in the form of goal-oriented scripts. Previous work has exploited language models (LMs) to plan for abstract goals of stereotypical activities (e.g., "make a cake"), but leaves more specific goals with multi-facet constraints understudied (e.g., "make a cake for diabetics"). In this paper, we define the task of constrained language planning for the first time. We propose an overgenerate-then-filter approach to improve large language models (LLMs) on this task, and use it to distill a novel constrained language planning dataset, CoScript, which consists of 55,000 scripts. Empirical results demonstrate that our method significantly improves the constrained language planning ability of LLMs, especially on constraint faithfulness. Furthermore, CoScript is demonstrated to be quite effective in endowing smaller LMs with constrained language planning ability.
Artificial Intelligence (AI) has been rapidly advancing and has demonstrated its ability to perform a wide range of cognitive tasks, including language processing, visual recognition, and decision-making. Part of this progress is due to LLMs (Large Language Models) like those of the GPT (Generative Pre-Trained Transformers) family. These models are capable of exhibiting behavior that can be perceived as intelligent. Most authors in Neuropsychology consider intelligent behavior to depend on a number of overarching skills, or Executive Functions (EFs), which rely on the correct functioning of neural networks in the frontal lobes, and have developed a series of tests to evaluate them. In this work, we raise the question of whether LLMs are developing executive functions similar to those of humans as part of their learning, and we evaluate the planning function and working memory of GPT using the popular Towers of Hanoi method. Additionally, we introduce a new variant of the classical method in order to avoid that the solutions are found in the LLM training data (dataleakeage). Preliminary results show that LLMs generates near-optimal solutions in Towers of Hanoi related tasks, adheres to task constraints, and exhibits rapid planning capabilities and efficient working memory usage, indicating a potential development of executive functions. However, these abilities are quite limited and worse than well-trained humans when the tasks are not known and are not part of the training data.
Large language models (LLMs) have recently been shown to deliver impressive performance in various NLP tasks. To tackle multi-step reasoning tasks, few-shot chain-of-thought (CoT) prompting includes a few manually crafted step-by-step reasoning demonstrations which enable LLMs to explicitly generate reasoning steps and improve their reasoning task accuracy. To eliminate the manual effort, Zero-shot-CoT concatenates the target problem statement with "Let's think step by step" as an input prompt to LLMs. Despite the success of Zero-shot-CoT, it still suffers from three pitfalls: calculation errors, missing-step errors, and semantic misunderstanding errors. To address the missing-step errors, we propose Plan-and-Solve (PS) Prompting. It consists of two components: first, devising a plan to divide the entire task into smaller subtasks, and then carrying out the subtasks according to the plan. To address the calculation errors and improve the quality of generated reasoning steps, we extend PS prompting with more detailed instructions and derive PS+ prompting. We evaluate our proposed prompting strategy on ten datasets across three reasoning problems. The experimental results over GPT-3 show that our proposed zero-shot prompting consistently outperforms Zero-shot-CoT across all datasets by a large margin, is comparable to or exceeds Zero-shot-Program-of-Thought Prompting, and has comparable performance with 8-shot CoT prompting on the math reasoning problem. The code can be found at https://github.com/AGI-Edgerunners/Plan-and-Solve-Prompting.
Pre-trained large language models (LLMs) capture procedural knowledge about the world. Recent work has leveraged LLM's ability to generate abstract plans to simplify challenging control tasks, either by action scoring, or action modeling (fine-tuning). However, the transformer architecture inherits several constraints that make it difficult for the LLM to directly serve as the agent: e.g. limited input lengths, fine-tuning inefficiency, bias from pre-training, and incompatibility with non-text environments. To maintain compatibility with a low-level trainable actor, we propose to instead use the knowledge in LLMs to simplify the control problem, rather than solving it. We propose the Plan, Eliminate, and Track (PET) framework. The Plan module translates a task description into a list of high-level sub-tasks. The Eliminate module masks out irrelevant objects and receptacles from the observation for the current sub-task. Finally, the Track module determines whether the agent has accomplished each sub-task. On the AlfWorld instruction following benchmark, the PET framework leads to a significant 15% improvement over SOTA for generalization to human goal specifications.
Embodied agents have achieved prominent performance in following human instructions to complete tasks. However, the potential of providing instructions informed by texts and images to assist humans in completing tasks remains underexplored. To uncover this capability, we present the multimodal procedural planning (MPP) task, in which models are given a high-level goal and generate plans of paired text-image steps, providing more complementary and informative guidance than unimodal plans. The key challenges of MPP are to ensure the informativeness, temporal coherence,and accuracy of plans across modalities. To tackle this, we propose Text-Image Prompting (TIP), a dual-modality prompting method that jointly leverages zero-shot reasoning ability in large language models (LLMs) and compelling text-to-image generation ability from diffusion-based models. TIP improves the interaction in the dual modalities using Text-to-Image Bridge and Image-to-Text Bridge, allowing LLMs to guide the textual-grounded image plan generation and leveraging the descriptions of image plans to ground the textual plan reversely. To address the lack of relevant datasets, we collect WIKIPLAN and RECIPEPLAN as a testbed for MPP. Our results show compelling human preferences and automatic scores against unimodal and multimodal baselines on WIKIPLAN and RECIPEPLAN in terms of informativeness, temporal coherence, and plan accuracy. Our code and data: https://github.com/YujieLu10/MPP.
In this paper, we present a novel framework that combines large language models (LLMs), digital twins and industrial automation system to enable intelligent planning and control of production processes. We retrofit the automation system for a modular production facility and create executable control interfaces of fine-granular functionalities and coarse-granular skills. Low-level functionalities are executed by automation components, and high-level skills are performed by automation modules. Subsequently, a digital twin system is developed, registering these interfaces and containing additional descriptive information about the production system. Based on the retrofitted automation system and the created digital twins, LLM-agents are designed to interpret descriptive information in the digital twins and control the physical system through service interfaces. These LLM-agents serve as intelligent agents on different levels within an automation system, enabling autonomous planning and control of flexible production. Given a task instruction as input, the LLM-agents orchestrate a sequence of atomic functionalities and skills to accomplish the task. We demonstrate how our implemented prototype can handle un-predefined tasks, plan a production process, and execute the operations. This research highlights the potential of integrating LLMs into industrial automation systems in the context of smart factory for more agile, flexible, and adaptive production processes, while it also underscores the critical insights and limitations for future work. Demos at: https://github.com/YuchenXia/GPT4IndustrialAutomation
Large language models (LLMs) have demonstrated remarkable zero-shot generalization abilities: state-of-the-art chatbots can provide plausible answers to many common questions that arise in daily life. However, so far, LLMs cannot reliably solve long-horizon planning problems. By contrast, classical planners, once a problem is given in a formatted way, can use efficient search algorithms to quickly identify correct, or even optimal, plans. In an effort to get the best of both worlds, this paper introduces LLM+P, the first framework that incorporates the strengths of classical planners into LLMs. LLM+P takes in a natural language description of a planning problem, then returns a correct (or optimal) plan for solving that problem in natural language. LLM+P does so by first converting the language description into a file written in the planning domain definition language (PDDL), then leveraging classical planners to quickly find a solution, and then translating the found solution back into natural language. Along with LLM+P, we define a diverse set of different benchmark problems taken from common planning scenarios. Via a comprehensive set of experiments on these benchmark problems, we find that LLM+P is able to provide optimal solutions for most problems, while LLMs fail to provide even feasible plans for most problems.\footnote{The code and results are publicly available at https://github.com/Cranial-XIX/llm-pddl.git.
Large Language Models (LLMs) have shown remarkable performance in various basic natural language tasks. For completing the complex task, we still need a plan for the task to guide LLMs to generate the specific solutions step by step. LLMs can directly generate task plans, but these plans may still contain factual errors or are incomplete. A high-quality task plan contains correct step-by-step solutions for solving all situations and behavioral instructions for avoiding mistakes. To obtain it, we propose the Learning to Plan method, which involves two phases: (1) In the first learning task plan phase, it iteratively updates the task plan with new step-by-step solutions and behavioral instructions, which are obtained by prompting LLMs to derive from training error feedback. (2) In the subsequent test phase, the LLM uses the learned task plan to guide the inference of LLM on the test set. We demonstrate the effectiveness of our method on the five different reasoning type tasks (8 datasets). Further, our analysis experiment shows that the task plan learned by one LLM can directly guide another LLM to improve its performance, which reveals a new transfer learning paradigm. We release the code at \url{https://github.com/Eureka6174/LearnNLPlan}
Embodied AI focuses on the study and development of intelligent systems that possess a physical or virtual embodiment (i.e. robots) and are able to dynamically interact with their environment. Memory and control are the two essential parts of an embodied system and usually require separate frameworks to model each of them. In this paper, we propose a novel and generalizable framework called LLM-Brain: using Large-scale Language Model as a robotic brain to unify egocentric memory and control. The LLM-Brain framework integrates multiple multimodal language models for robotic tasks, utilizing a zero-shot learning approach. All components within LLM-Brain communicate using natural language in closed-loop multi-round dialogues that encompass perception, planning, control, and memory. The core of the system is an embodied LLM to maintain egocentric memory and control the robot. We demonstrate LLM-Brain by examining two downstream tasks: active exploration and embodied question answering. The active exploration tasks require the robot to extensively explore an unknown environment within a limited number of actions. Meanwhile, the embodied question answering tasks necessitate that the robot answers questions based on observations acquired during prior explorations.
In the past years, AI has seen many advances in the field of NLP. This has led to the emergence of LLMs, such as the now famous GPT-3.5, which revolutionise the way humans can access or generate content. Current studies on LLM-based generative tools are mainly interested in the performance of such tools in generating relevant content (code, text or image). However, ethical concerns related to the design and use of generative tools seem to be growing, impacting the public acceptability for specific tasks. This paper presents a questionnaire survey to identify the intention to use generative tools by employees of an IT company in the context of their work. This survey is based on empirical models measuring intention to use (TAM by Davis, 1989, and UTAUT2 by Venkatesh and al., 2008). Our results indicate a rather average acceptability of generative tools, although the more useful the tool is perceived to be, the higher the intention to use seems to be. Furthermore, our analyses suggest that the frequency of use of generative tools is likely to be a key factor in understanding how employees perceive these tools in the context of their work. Following on from this work, we plan to investigate the nature of the requests that may be made to these tools by specific audiences.
Utilizing Large Language Models (LLMs) for complex tasks is challenging, often involving a time-consuming and uncontrollable prompt engineering process. This paper introduces a novel human-LLM interaction framework, Low-code LLM. It incorporates six types of simple low-code visual programming interactions to achieve more controllable and stable responses. Through visual interaction with a graphical user interface, users can incorporate their ideas into the process without writing trivial prompts. The proposed Low-code LLM framework consists of a Planning LLM that designs a structured planning workflow for complex tasks, which can be correspondingly edited and confirmed by users through low-code visual programming operations, and an Executing LLM that generates responses following the user-confirmed workflow. We highlight three advantages of the low-code LLM: user-friendly interaction, controllable generation, and wide applicability. We demonstrate its benefits using four typical applications. By introducing this framework, we aim to bridge the gap between humans and LLMs, enabling more effective and efficient utilization of LLMs for complex tasks. The code, prompts, and experimental details are available at https://github.com/moymix/TaskMatrix/tree/main/LowCodeLLM. A system demonstration video can be found at https://www.youtube.com/watch?v=jb2C1vaeO3E.
In argumentative writing, writers must brainstorm hierarchical writing goals, ensure the persuasiveness of their arguments, and revise and organize their plans through drafting. Recent advances in large language models (LLMs) have made interactive text generation through a chat interface (e.g., ChatGPT) possible. However, this approach often neglects implicit writing context and user intent, lacks support for user control and autonomy, and provides limited assistance for sensemaking and revising writing plans. To address these challenges, we introduce VISAR, an AI-enabled writing assistant system designed to help writers brainstorm and revise hierarchical goals within their writing context, organize argument structures through synchronized text editing and visual programming, and enhance persuasiveness with argumentation spark recommendations. VISAR allows users to explore, experiment with, and validate their writing plans using automatic draft prototyping. A controlled lab study confirmed the usability and effectiveness of VISAR in facilitating the argumentative writing planning process.
Recent research has demonstrated that Large Language Models (LLMs) can enhance their capabilities by utilizing external tools. However, three pivotal questions remain unanswered: (1) How effective are current LLMs in utilizing tools? (2) How can we enhance LLMs' ability to utilize tools? (3) What obstacles need to be overcome to leverage tools? To address these questions, we introduce API-Bank, a groundbreaking benchmark, specifically designed for tool-augmented LLMs. For the first question, we develop a runnable evaluation system consisting of 73 API tools. We annotate 314 tool-use dialogues with 753 API calls to assess the existing LLMs' capabilities in planning, retrieving, and calling APIs. For the second question, we construct a comprehensive training set containing 1,888 tool-use dialogues from 2,138 APIs spanning 1,000 distinct domains. Using this dataset, we train Lynx, a tool-augmented LLM initialized from Alpaca. Experimental results demonstrate that GPT-3.5 exhibits improved tool utilization compared to GPT-3, while GPT-4 excels in planning. However, there is still significant potential for further improvement. Moreover, Lynx surpasses Alpaca's tool utilization performance by more than 26 pts and approaches the effectiveness of GPT-3.5. Through error analysis, we highlight the key challenges for future research in this field to answer the third question.
Over the last decades, excellent computational chemistry tools have been developed. Integrating them into a single platform with enhanced accessibility could help reaching their full potential by overcoming steep learning curves. Recently, large-language models (LLMs) have shown strong performance in tasks across domains, but struggle with chemistry-related problems. Moreover, these models lack access to external knowledge sources, limiting their usefulness in scientific applications. In this study, we introduce ChemCrow, an LLM chemistry agent designed to accomplish tasks across organic synthesis, drug discovery, and materials design. By integrating 18 expert-designed tools, ChemCrow augments the LLM performance in chemistry, and new capabilities emerge. Our agent autonomously planned and executed the syntheses of an insect repellent, three organocatalysts, and guided the discovery of a novel chromophore. Our evaluation, including both LLM and expert assessments, demonstrates ChemCrow's effectiveness in automating a diverse set of chemical tasks. Surprisingly, we find that GPT-4 as an evaluator cannot distinguish between clearly wrong GPT-4 completions and Chemcrow's performance. Our work not only aids expert chemists and lowers barriers for non-experts, but also fosters scientific advancement by bridging the gap between experimental and computational chemistry.
In many use-cases, information is stored in text but not available in structured data. However, extracting data from natural language text to precisely fit a schema, and thus enable querying, is a challenging task. With the rise of pre-trained Large Language Models (LLMs), there is now an effective solution to store and use information extracted from massive corpora of text documents. Thus, we envision the use of SQL queries to cover a broad range of data that is not captured by traditional databases by tapping the information in LLMs. To ground this vision, we present Galois, a prototype based on a traditional database architecture, but with new physical operators for querying the underlying LLM. The main idea is to execute some operators of the the query plan with prompts that retrieve data from the LLM. For a large class of SQL queries, querying LLMs returns well structured relations, with encouraging qualitative results. Preliminary experimental results make pre-trained LLMs a promising addition to the field of database systems, introducing a new direction for hybrid query processing. However, we pinpoint several research challenges that must be addressed to build a DBMS that exploits LLMs. While some of these challenges necessitate integrating concepts from the NLP literature, others offer novel research avenues for the DB community.
Scholarly writing presents a complex space that generally follows a methodical procedure to plan and produce both rationally sound and creative compositions. Recent works involving large language models (LLM) demonstrate considerable success in text generation and revision tasks; however, LLMs still struggle to provide structural and creative feedback on the document level that is crucial to academic writing. In this paper, we introduce a novel taxonomy that categorizes scholarly writing behaviors according to intention, writer actions, and the information types of the written data. We also provide ManuScript, an original dataset annotated with a simplified version of our taxonomy to show writer actions and the intentions behind them. Motivated by cognitive writing theory, our taxonomy for scientific papers includes three levels of categorization in order to trace the general writing flow and identify the distinct writer activities embedded within each higher-level process. ManuScript intends to provide a complete picture of the scholarly writing process by capturing the linearity and non-linearity of writing trajectory, such that writing assistants can provide stronger feedback and suggestions on an end-to-end level. The collected writing trajectories are viewed at https://minnesotanlp.github.io/REWARD_demo/
Solving complicated AI tasks with different domains and modalities is a key step toward artificial general intelligence. While there are numerous AI models available for various domains and modalities, they cannot handle complicated AI tasks autonomously. Considering large language models (LLMs) have exhibited exceptional abilities in language understanding, generation, interaction, and reasoning, we advocate that LLMs could act as a controller to manage existing AI models to solve complicated AI tasks, with language serving as a generic interface to empower this. Based on this philosophy, we present HuggingGPT, an LLM-powered agent that leverages LLMs (e.g., ChatGPT) to connect various AI models in machine learning communities (e.g., Hugging Face) to solve AI tasks. Specifically, we use ChatGPT to conduct task planning when receiving a user request, select models according to their function descriptions available in Hugging Face, execute each subtask with the selected AI model, and summarize the response according to the execution results. By leveraging the strong language capability of ChatGPT and abundant AI models in Hugging Face, HuggingGPT can tackle a wide range of sophisticated AI tasks spanning different modalities and domains and achieve impressive results in language, vision, speech, and other challenging tasks, which paves a new way towards the realization of artificial general intelligence.
Large language models (LLMs) have emerged as valuable tools for many natural language understanding tasks. In safety-critical applications such as healthcare, the utility of these models is governed by their ability to generate outputs that are factually accurate and complete. In this work, we present dialog-enabled resolving agents (DERA). DERA is a paradigm made possible by the increased conversational abilities of LLMs, namely GPT-4. It provides a simple, interpretable forum for models to communicate feedback and iteratively improve output. We frame our dialog as a discussion between two agent types - a Researcher, who processes information and identifies crucial problem components, and a Decider, who has the autonomy to integrate the Researcher's information and makes judgments on the final output. We test DERA against three clinically-focused tasks. For medical conversation summarization and care plan generation, DERA shows significant improvement over the base GPT-4 performance in both human expert preference evaluations and quantitative metrics. In a new finding, we also show that GPT-4's performance (70%) on an open-ended version of the MedQA question-answering (QA) dataset (Jin et al. 2021, USMLE) is well above the passing level (60%), with DERA showing similar performance. We release the open-ended MEDQA dataset at https://github.com/curai/curai-research/tree/main/DERA.
Large language models (LLMs) can enhance writing by automating or supporting specific tasks in writers' workflows (e.g., paraphrasing, creating analogies). Leveraging this capability, a collection of interfaces have been developed that provide LLM-powered tools for specific writing tasks. However, these interfaces provide limited support for writers to create personal tools for their own unique tasks, and may not comprehensively fulfill a writer's needs -- requiring them to continuously switch between interfaces during writing. In this work, we envision LMCanvas, an interface that enables writers to create their own LLM-powered writing tools and arrange their personal writing environment by interacting with "blocks" in a canvas. In this interface, users can create text blocks to encapsulate writing and LLM prompts, model blocks for model parameter configurations, and connect these to create pipeline blocks that output generations. In this workshop paper, we discuss the design for LMCanvas and our plans to develop this concept.
The right response to someone who says "get ready for a party" is deeply influenced by meaning and context. For a smart home assistant (e.g., Google Home), the ideal response might be to survey the available devices in the home and change their state to create a festive atmosphere. Current practical systems cannot service such requests since they require the ability to (1) infer meaning behind an abstract statement and (2) map that inference to a concrete course of action appropriate for the context (e.g., changing the settings of specific devices). In this paper, we leverage the observation that recent task-agnostic large language models (LLMs) like GPT-3 embody a vast amount of cross-domain, sometimes unpredictable contextual knowledge that existing rule-based home assistant systems lack, which can make them powerful tools for inferring user intent and generating appropriate context-dependent responses during smart home interactions. We first explore the feasibility of a system that places an LLM at the center of command inference and action planning, showing that LLMs have the capacity to infer intent behind vague, context-dependent commands like "get ready for a party" and respond with concrete, machine-parseable instructions that can be used to control smart devices. We furthermore demonstrate a proof-of-concept implementation that puts an LLM in control of real devices, showing its ability to infer intent and change device state appropriately with no fine-tuning or task-specific training. Our work hints at the promise of LLM-driven systems for context-awareness in smart environments, motivating future research in this area.
Post-stroke patient rehabilitation requires precise, personalized treatment plans. Natural Language Processing (NLP) offers potential to extract valuable exercise information from clinical notes, aiding in the development of more effective rehabilitation strategies. Objective: This study aims to develop and evaluate a variety of NLP algorithms to extract and categorize physical rehabilitation exercise information from the clinical notes of post-stroke patients treated at the University of Pittsburgh Medical Center. A cohort of 13,605 patients diagnosed with stroke was identified, and their clinical notes containing rehabilitation therapy notes were retrieved. A comprehensive clinical ontology was created to represent various aspects of physical rehabilitation exercises. State-of-the-art NLP algorithms were then developed and compared, including rule-based, machine learning-based algorithms, and large language model (LLM)-based algorithms (ChatGPT). Analysis was conducted on a dataset comprising 23,724 notes with detailed demographic and clinical characteristics. The rule-based NLP algorithm demonstrated superior performance in most areas, particularly in detecting the 'Right Side' location with an F1 score of 0.975, outperforming Gradient Boosting by 0.063. Gradient Boosting excelled in 'Lower Extremity' location detection (F1 score: 0.978), surpassing rule-based NLP by 0.023. It also showed notable performance in 'Passive Range of Motion' with an F1 score of 0.970, a 0.032 improvement over rule-based NLP. The rule-based algorithm efficiently handled 'Duration', 'Sets', and 'Reps' with F1 scores up to 0.65. LLM-based NLP, particularly ChatGPT with few-shot prompts, achieved high recall but generally lower precision and F1 scores. However, it notably excelled in 'Backward Plane' motion detection, achieving an F1 score of 0.846, surpassing the rule-based algorithm's 0.720.
The AI community has embraced multi-sensory or multi-modal approaches to advance this generation of AI models to resemble expected intelligent understanding. Combining language and imagery represents a familiar method for specific tasks like image captioning or generation from descriptions. This paper compares these monolithic approaches to a lightweight and specialized method based on employing image models to label objects, then serially submitting this resulting object list to a large language model (LLM). This use of multiple Application Programming Interfaces (APIs) enables better than 95% mean average precision for correct object lists, which serve as input to the latest Open AI text generator (GPT-4). To demonstrate the API as a modular alternative, we solve the problem of a user taking a picture of ingredients available in a refrigerator, then generating novel recipe cards tailored to complex constraints on cost, preparation time, dietary restrictions, portion sizes, and multiple meal plans. The research concludes that monolithic multimodal models currently lack the coherent memory to maintain context and format for this task and that until recently, the language models like GPT-2/3 struggled to format similar problems without degenerating into repetitive or non-sensical combinations of ingredients. For the first time, an AI chef or cook seems not only possible but offers some enhanced capabilities to augment human recipe libraries in pragmatic ways. The work generates a 100-page recipe book featuring the thirty top ingredients using over 2000 refrigerator images as initializing lists.
Programming robot behavior in a complex world faces challenges on multiple levels, from dextrous low-level skills to high-level planning and reasoning. Recent pre-trained Large Language Models (LLMs) have shown remarkable reasoning ability in few-shot robotic planning. However, it remains challenging to ground LLMs in multimodal sensory input and continuous action output, while enabling a robot to interact with its environment and acquire novel information as its policies unfold. We develop a robot interaction scenario with a partially observable state, which necessitates a robot to decide on a range of epistemic actions in order to sample sensory information among multiple modalities, before being able to execute the task correctly. Matcha (Multimodal environment chatting) agent, an interactive perception framework, is therefore proposed with an LLM as its backbone, whose ability is exploited to instruct epistemic actions and to reason over the resulting multimodal sensations (vision, sound, haptics, proprioception), as well as to plan an entire task execution based on the interactively acquired information. Our study demonstrates that LLMs can provide high-level planning and reasoning skills and control interactive robot behavior in a multimodal environment, while multimodal modules with the context of the environmental state help ground the LLMs and extend their processing ability. The project website can be found at https://matcha-agent.github.io.
Although large language models (LLMs) have demonstrated impressive ability in code generation, they are still struggling to address the complicated intent provided by humans. It is widely acknowledged that humans typically employ planning to decompose complex problems and schedule solution steps prior to implementation. To this end, we introduce planning into code generation to help the model understand complex intent and reduce the difficulty of problem-solving. This paper proposes a self-planning code generation approach with large language models, which consists of two phases, namely planning phase and implementation phase. Specifically, in the planning phase, LLM plans out concise solution steps from the intent combined with few-shot prompting. Subsequently, in the implementation phase, the model generates code step by step, guided by the preceding solution steps. We conduct extensive experiments on various code-generation benchmarks across multiple programming languages. Experimental results show that self-planning code generation achieves a relative improvement of up to 25.4% in Pass@1 compared to direct code generation, and up to 11.9% compared to Chain-of-Thought of code generation. Moreover, our self-planning approach also enhances the quality of the generated code with respect to correctness, readability, and robustness, as assessed by humans.
Multi-object rearrangement is a crucial skill for service robots, and commonsense reasoning is frequently needed in this process. However, achieving commonsense arrangements requires knowledge about objects, which is hard to transfer to robots. Large language models (LLMs) are one potential source of this knowledge, but they do not naively capture information about plausible physical arrangements of the world. We propose LLM-GROP, which uses prompting to extract commonsense knowledge about semantically valid object configurations from an LLM and instantiates them with a task and motion planner in order to generalize to varying scene geometry. LLM-GROP allows us to go from natural-language commands to human-aligned object rearrangement in varied environments. Based on human evaluations, our approach achieves the highest rating while outperforming competitive baselines in terms of success rate while maintaining comparable cumulative action costs. Finally, we demonstrate a practical implementation of LLM-GROP on a mobile manipulator in real-world scenarios. Supplementary materials are available at: https://sites.google.com/view/llm-grop
To make robots accessible to a broad audience, it is critical to endow them with the ability to take universal modes of communication, like commands given in natural language, and extract a concrete desired task specification, defined using a formal language like linear temporal logic (LTL). In this paper, we present a learning-based approach for translating from natural language commands to LTL specifications with very limited human-labeled training data. This is in stark contrast to existing natural-language to LTL translators, which require large human-labeled datasets, often in the form of labeled pairs of LTL formulas and natural language commands, to train the translator. To reduce reliance on human data, our approach generates a large synthetic training dataset through algorithmic generation of LTL formulas, conversion to structured English, and then exploiting the paraphrasing capabilities of modern large language models (LLMs) to synthesize a diverse corpus of natural language commands corresponding to the LTL formulas. We use this generated data to finetune an LLM and apply a constrained decoding procedure at inference time to ensure the returned LTL formula is syntactically correct. We evaluate our approach on three existing LTL/natural language datasets and show that we can translate natural language commands at 75\% accuracy with far less human data ($\le$12 annotations). Moreover, when training on large human-annotated datasets, our method achieves higher test accuracy (95\% on average) than prior work. Finally, we show the translated formulas can be used to plan long-horizon, multi-stage tasks on a 12D quadrotor.
Human models play a crucial role in human-robot interaction (HRI), enabling robots to consider the impact of their actions on people and plan their behavior accordingly. However, crafting good human models is challenging; capturing context-dependent human behavior requires significant prior knowledge and/or large amounts of interaction data, both of which are difficult to obtain. In this work, we explore the potential of large-language models (LLMs) -- which have consumed vast amounts of human-generated text data -- to act as zero-shot human models for HRI. Our experiments on three social datasets yield promising results; the LLMs are able to achieve performance comparable to purpose-built models. That said, we also discuss current limitations, such as sensitivity to prompts and spatial/numerical reasoning mishaps. Based on our findings, we demonstrate how LLM-based human models can be integrated into a social robot's planning process and applied in HRI scenarios. Specifically, we present one case study on a simulated trust-based table-clearing task and replicate past results that relied on custom models. Next, we conduct a new robot utensil-passing experiment (n = 65) where preliminary results show that planning with a LLM-based human model can achieve gains over a basic myopic plan. In summary, our results show that LLMs offer a promising (but incomplete) approach to human modeling for HRI.
Symbolic task planning is a widely used approach to enforce robot autonomy due to its ease of understanding and deployment in robot architectures. However, techniques for symbolic task planning are difficult to scale in real-world, human-robot collaboration scenarios because of the poor performance in complex planning domains or when frequent re-planning is needed. We present a framework, Teriyaki, specifically aimed at bridging the gap between symbolic task planning and machine learning approaches. The rationale is training Large Language Models (LLMs), namely GPT-3, into a neurosymbolic task planner compatible with the Planning Domain Definition Language (PDDL), and then leveraging its generative capabilities to overcome a number of limitations inherent to symbolic task planners. Potential benefits include (i) a better scalability in so far as the planning domain complexity increases, since LLMs' response time linearly scales with the combined length of the input and the output, and (ii) the ability to synthesize a plan action-by-action instead of end-to-end, making each action available for execution as soon as it is generated instead of waiting for the whole plan to be available, which in turn enables concurrent planning and execution. Recently, significant efforts have been devoted by the research community to evaluate the cognitive capabilities of LLMs, with alternate successes. Instead, with Teriyaki we aim to provide an overall planning performance comparable to traditional planners in specific planning domains, while leveraging LLMs capabilities to build a look-ahead predictive planning model. Preliminary results in selected domains show that our method can: (i) solve 95.5% of problems in a test data set of 1,000 samples; (ii) produce plans up to 13.5% shorter than a traditional symbolic planner; (iii) reduce average overall waiting times for a plan availability by up to 61.4%
Text summarization has been a crucial problem in natural language processing (NLP) for several decades. It aims to condense lengthy documents into shorter versions while retaining the most critical information. Various methods have been proposed for text summarization, including extractive and abstractive summarization. The emergence of large language models (LLMs) like GPT3 and ChatGPT has recently created significant interest in using these models for text summarization tasks. Recent studies \cite{goyal2022news, zhang2023benchmarking} have shown that LLMs-generated news summaries are already on par with humans. However, the performance of LLMs for more practical applications like aspect or query-based summaries is underexplored. To fill this gap, we conducted an evaluation of ChatGPT's performance on four widely used benchmark datasets, encompassing diverse summaries from Reddit posts, news articles, dialogue meetings, and stories. Our experiments reveal that ChatGPT's performance is comparable to traditional fine-tuning methods in terms of Rouge scores. Moreover, we highlight some unique differences between ChatGPT-generated summaries and human references, providing valuable insights into the superpower of ChatGPT for diverse text summarization tasks. Our findings call for new directions in this area, and we plan to conduct further research to systematically examine the characteristics of ChatGPT-generated summaries through extensive human evaluation.
Intrigued by the claims of emergent reasoning capabilities in LLMs trained on general web corpora, in this paper, we set out to investigate their planning capabilities. We aim to evaluate (1) how good LLMs are by themselves in generating and validating simple plans in commonsense planning tasks (of the type that humans are generally quite good at) and (2) how good LLMs are in being a source of heuristic guidance for other agents--either AI planners or human planners--in their planning tasks. To investigate these questions in a systematic rather than anecdotal manner, we start by developing a benchmark suite based on the kinds of domains employed in the International Planning Competition. On this benchmark, we evaluate LLMs in three modes: autonomous, heuristic and human-in-the-loop. Our results show that LLM's ability to autonomously generate executable plans is quite meager, averaging only about 3% success rate. The heuristic and human-in-the-loop modes show slightly more promise. In addition to these results, we also make our benchmark and evaluation tools available to support investigations by research community.
Recent large language models (LLMs) have demonstrated remarkable performance on a variety of natural language processing (NLP) tasks, leading to intense excitement about their applicability across various domains. Unfortunately, recent work has also shown that LLMs are unable to perform accurate reasoning nor solve planning problems, which may limit their usefulness for robotics-related tasks. In this work, our central question is whether LLMs are able to translate goals specified in natural language to a structured planning language. If so, LLM can act as a natural interface between the planner and human users; the translated goal can be handed to domain-independent AI planners that are very effective at planning. Our empirical results on GPT 3.5 variants show that LLMs are much better suited towards translation rather than planning. We find that LLMs are able to leverage commonsense knowledge and reasoning to furnish missing details from under-specified goals (as is often the case in natural language). However, our experiments also reveal that LLMs can fail to generate goals in tasks that involve numerical or physical (e.g., spatial) reasoning, and that LLMs are sensitive to the prompts used. As such, these models are promising for translation to structured planning languages, but care should be taken in their use.
We investigate the challenge of task planning for multi-task embodied agents in open-world environments. Two main difficulties are identified: 1) executing plans in an open-world environment (e.g., Minecraft) necessitates accurate and multi-step reasoning due to the long-term nature of tasks, and 2) as vanilla planners do not consider how easy the current agent can achieve a given sub-task when ordering parallel sub-goals within a complicated plan, the resulting plan could be inefficient or even infeasible. To this end, we propose "$\underline{D}$escribe, $\underline{E}$xplain, $\underline{P}$lan and $\underline{S}$elect" ($\textbf{DEPS}$), an interactive planning approach based on Large Language Models (LLMs). DEPS facilitates better error correction on initial LLM-generated $\textit{plan}$ by integrating $\textit{description}$ of the plan execution process and providing self-$\textit{explanation}$ of feedback when encountering failures during the extended planning phases. Furthermore, it includes a goal $\textit{selector}$, which is a trainable module that ranks parallel candidate sub-goals based on the estimated steps of completion, consequently refining the initial plan. Our experiments mark the milestone of the first zero-shot multi-task agent that can robustly accomplish 70+ Minecraft tasks and nearly double the overall performances. Further testing reveals our method's general effectiveness in popularly adopted non-open-ended domains as well (i.e., ALFWorld and tabletop manipulation). The ablation and exploratory studies detail how our design beats the counterparts and provide a promising update on the $\texttt{ObtainDiamond}$ grand challenge with our approach. The code is released at https://github.com/CraftJarvis/MC-Planner.
Reinforcement learning (RL) agents typically learn tabula rasa, without prior knowledge of the world. However, if initialized with knowledge of high-level subgoals and transitions between subgoals, RL agents could utilize this Abstract World Model (AWM) for planning and exploration. We propose using few-shot large language models (LLMs) to hypothesize an AWM, that will be verified through world experience, to improve sample efficiency of RL agents. Our DECKARD agent applies LLM-guided exploration to item crafting in Minecraft in two phases: (1) the Dream phase where the agent uses an LLM to decompose a task into a sequence of subgoals, the hypothesized AWM; and (2) the Wake phase where the agent learns a modular policy for each subgoal and verifies or corrects the hypothesized AWM. Our method of hypothesizing an AWM with LLMs and then verifying the AWM based on agent experience not only increases sample efficiency over contemporary methods by an order of magnitude but is also robust to and corrects errors in the LLM, successfully blending noisy internet-scale information from LLMs with knowledge grounded in environment dynamics.
Large Language Models (LLMs) handle physical commonsense information inadequately. As a result of being trained in a disembodied setting, LLMs often fail to predict an action's outcome in a given environment. However, predicting the effects of an action before it is executed is crucial in planning, where coherent sequences of actions are often needed to achieve a goal. Therefore, we introduce the multi-modal task of predicting the outcomes of actions solely from realistic sensory inputs (images and text). Next, we extend an LLM to model latent representations of objects to better predict action outcomes in an environment. We show that multi-modal models can capture physical commonsense when augmented with visual information. Finally, we evaluate our model's performance on novel actions and objects and find that combining modalities help models to generalize and learn physical commonsense reasoning better.
Robotic grasping is a fundamental ability for a robot to interact with the environment. Current methods focus on how to obtain a stable and reliable grasping pose in object level, while little work has been studied on part (shape)-wise grasping which is related to fine-grained grasping and robotic affordance. Parts can be seen as atomic elements to compose an object, which contains rich semantic knowledge and a strong correlation with affordance. However, lacking a large part-wise 3D robotic dataset limits the development of part representation learning and downstream applications. In this paper, we propose a new large Language-guided SHape grAsPing datasEt (named LangSHAPE) to promote 3D part-level affordance and grasping ability learning. From the perspective of robotic cognition, we design a two-stage fine-grained robotic grasping framework (named LangPartGPD), including a novel 3D part language grounding model and a part-aware grasp pose detection model, in which explicit language input from human or large language models (LLMs) could guide a robot to generate part-level 6-DoF grasping pose with textual explanation. Our method combines the advantages of human-robot collaboration and LLMs' planning ability using explicit language as a symbolic intermediate. To evaluate the effectiveness of our proposed method, we perform 3D part grounding and fine-grained grasp detection experiments on both simulation and physical robot settings, following language instructions across different degrees of textual complexity. Results show our method achieves competitive performance in 3D geometry fine-grained grounding, object affordance inference, and 3D part-aware grasping tasks. Our dataset and code are available on our project website https://sites.google.com/view/lang-shape
Despite recent success in large language model (LLM) reasoning, LLMs struggle with hierarchical multi-step reasoning tasks like generating complex programs. For these tasks, humans often start with a high-level algorithmic design and implement each part gradually. We introduce Parsel, a framework enabling automatic implementation and validation of complex algorithms with code LLMs. With Parsel, we automatically decompose algorithmic tasks into hierarchical natural language function descriptions and then search over combinations of possible function implementations using tests. We show that Parsel can be used across domains requiring hierarchical reasoning, including program synthesis and robotic planning. We find that, using Parsel, LLMs solve more competition-level problems in the APPS dataset, resulting in pass rates over 75\% higher than prior results from directly sampling AlphaCode and Codex, while often using a smaller sample budget. Moreover, with automatically generated tests, we find that Parsel can improve the state-of-the-art pass@1 performance on HumanEval from 67\% to 85\%. We also find that LLM-generated robotic plans using Parsel are more than twice as likely to be considered accurate than directly generated plans. Lastly, we explore how Parsel addresses LLM limitations and discuss how Parsel may be useful for human programmers. We release our code at https://github.com/ezelikman/parsel
Large Language Models (LLMs) have been the subject of active research, significantly advancing the field of Natural Language Processing (NLP). From BERT to BLOOM, LLMs have surpassed state-of-the-art results in various natural language tasks such as question answering, summarization, and text generation. Many ongoing efforts focus on understanding LLMs' capabilities, including their knowledge of the world, syntax, and semantics. However, extending the textual prowess of LLMs to symbolic reasoning has been slow and predominantly focused on tackling problems related to the mathematical field. In this paper, we explore the use of LLMs for automated planning - a branch of AI concerned with the realization of action sequences (plans) to achieve a goal, typically executed by intelligent agents, autonomous robots, and unmanned vehicles. We introduce Plansformer; an LLM fine-tuned on planning problems and capable of generating plans with favorable behavior in terms of correctness and length with reduced knowledge-engineering efforts. We also demonstrate the adaptability of Plansformer in solving different planning domains with varying complexities, owing to the transfer learning abilities of LLMs. For one configuration of Plansformer, we achieve ~97% valid plans, out of which ~95% are optimal for Towers of Hanoi - a puzzle-solving domain.
This study focuses on using large language models (LLMs) as a planner for embodied agents that can follow natural language instructions to complete complex tasks in a visually-perceived environment. The high data cost and poor sample efficiency of existing methods hinders the development of versatile agents that are capable of many tasks and can learn new tasks quickly. In this work, we propose a novel method, LLM-Planner, that harnesses the power of large language models to do few-shot planning for embodied agents. We further propose a simple but effective way to enhance LLMs with physical grounding to generate and update plans that are grounded in the current environment. Experiments on the ALFRED dataset show that our method can achieve very competitive few-shot performance: Despite using less than 0.5% of paired training data, LLM-Planner achieves competitive performance with recent baselines that are trained using the full training data. Existing methods can barely complete any task successfully under the same few-shot setting. Our work opens the door for developing versatile and sample-efficient embodied agents that can quickly learn many tasks. Website: https://dki-lab.github.io/LLM-Planner
Large Language Models (LLMs) play an ever-increasing role in the field of Artificial Intelligence (AI)--not only for natural language processing but also for code understanding and generation. To stimulate open and responsible research on LLMs for code, we introduce The Stack, a 3.1 TB dataset consisting of permissively licensed source code in 30 programming languages. We describe how we collect the full dataset, construct a permissively licensed subset, present a data governance plan, discuss limitations, and show promising results on text2code benchmarks by training 350M-parameter decoders on different Python subsets. We find that (1) near-deduplicating the data significantly boosts performance across all experiments, and (2) it is possible to match previously reported HumanEval and MBPP performance using only permissively licensed data. We make the dataset available at https://hf.co/BigCode, provide a tool called "Am I in The Stack" (https://hf.co/spaces/bigcode/in-the-stack) for developers to search The Stack for copies of their code, and provide a process for code to be removed from the dataset by following the instructions at https://www.bigcode-project.org/docs/about/the-stack/.
Extracting commonsense knowledge from a large language model (LLM) offers a path to designing intelligent robots. Existing approaches that leverage LLMs for planning are unable to recover when an action fails and often resort to retrying failed actions, without resolving the error's underlying cause. We propose a novel approach (CAPE) that attempts to propose corrective actions to resolve precondition errors during planning. CAPE improves the quality of generated plans by leveraging few-shot reasoning from action preconditions. Our approach enables embodied agents to execute more tasks than baseline methods while ensuring semantic correctness and minimizing re-prompting. In VirtualHome, CAPE generates executable plans while improving a human-annotated plan correctness metric from 28.89% to 49.63% over SayCan. Our improvements transfer to a Boston Dynamics Spot robot initialized with a set of skills (specified in language) and associated preconditions, where CAPE improves the correctness metric of the executed task plans by 76.49% compared to SayCan. Our approach enables the robot to follow natural language commands and robustly recover from failures, which baseline approaches largely cannot resolve or address inefficiently.
Large Language Models (LLMs) trained using massive text datasets have recently shown promise in generating action plans for robotic agents from high level text queries. However, these models typically do not consider the robot's environment, resulting in generated plans that may not actually be executable, due to ambiguities in the planned actions or environmental constraints. In this paper, we propose an approach to generate environmentally-aware action plans that agents are better able to execute. Our approach involves integrating environmental objects and object relations as additional inputs into LLM action plan generation to provide the system with an awareness of its surroundings, resulting in plans where each generated action is mapped to objects present in the scene. We also design a novel scoring function that, along with generating the action steps and associating them with objects, helps the system disambiguate among object instances and take into account their states. We evaluated our approach using the VirtualHome simulator and the ActivityPrograms knowledge base and found that action plans generated from our system had a 310% improvement in executability and a 147% improvement in correctness over prior work. The complete code and a demo of our method is publicly available at https://github.com/hri-ironlab/scene_aware_language_planner.
While large language models (LLMs) have demonstrated impressive capabilities across tasks in language understanding and interactive decision making, their abilities for reasoning (e.g. chain-of-thought prompting) and acting (e.g. action plan generation) have primarily been studied as separate topics. In this paper, we explore the use of LLMs to generate both reasoning traces and task-specific actions in an interleaved manner, allowing for greater synergy between the two: reasoning traces help the model induce, track, and update action plans as well as handle exceptions, while actions allow it to interface with external sources, such as knowledge bases or environments, to gather additional information. We apply our approach, named ReAct, to a diverse set of language and decision making tasks and demonstrate its effectiveness over state-of-the-art baselines, as well as improved human interpretability and trustworthiness over methods without reasoning or acting components. Concretely, on question answering (HotpotQA) and fact verification (Fever), ReAct overcomes issues of hallucination and error propagation prevalent in chain-of-thought reasoning by interacting with a simple Wikipedia API, and generates human-like task-solving trajectories that are more interpretable than baselines without reasoning traces. On two interactive decision making benchmarks (ALFWorld and WebShop), ReAct outperforms imitation and reinforcement learning methods by an absolute success rate of 34% and 10% respectively, while being prompted with only one or two in-context examples. Project site with code: https://react-lm.github.io
Large language models (LLMs) have shown remarkable reasoning capabilities given chain-of-thought prompts (examples with intermediate reasoning steps). Existing benchmarks measure reasoning ability indirectly, by evaluating accuracy on downstream tasks such as mathematical reasoning. However, it is unclear how these models obtain the answers and whether they rely on simple heuristics rather than the generated chain-of-thought. To enable systematic exploration of the reasoning ability of LLMs, we present a new synthetic question-answering dataset called PrOntoQA, where each example is generated from a synthetic world model represented in first-order logic. This allows us to parse the generated chain-of-thought into symbolic proofs for formal analysis. Our analysis on InstructGPT and GPT-3 shows that LLMs are quite capable of making correct individual deduction steps, and so are generally capable of reasoning, even in fictional contexts. However, they have difficulty with proof planning: When multiple valid deduction steps are available, they are not able to systematically explore the different options.
Task planning can require defining myriad domain knowledge about the world in which a robot needs to act. To ameliorate that effort, large language models (LLMs) can be used to score potential next actions during task planning, and even generate action sequences directly, given an instruction in natural language with no additional domain information. However, such methods either require enumerating all possible next steps for scoring, or generate free-form text that may contain actions not possible on a given robot in its current context. We present a programmatic LLM prompt structure that enables plan generation functional across situated environments, robot capabilities, and tasks. Our key insight is to prompt the LLM with program-like specifications of the available actions and objects in an environment, as well as with example programs that can be executed. We make concrete recommendations about prompt structure and generation constraints through ablation experiments, demonstrate state of the art success rates in VirtualHome household tasks, and deploy our method on a physical robot arm for tabletop tasks. Website at progprompt.github.io
Large language models (LLMs) have unlocked new capabilities of task planning from human instructions. However, prior attempts to apply LLMs to real-world robotic tasks are limited by the lack of grounding in the surrounding scene. In this paper, we develop NLMap, an open-vocabulary and queryable scene representation to address this problem. NLMap serves as a framework to gather and integrate contextual information into LLM planners, allowing them to see and query available objects in the scene before generating a context-conditioned plan. NLMap first establishes a natural language queryable scene representation with Visual Language models (VLMs). An LLM based object proposal module parses instructions and proposes involved objects to query the scene representation for object availability and location. An LLM planner then plans with such information about the scene. NLMap allows robots to operate without a fixed list of objects nor executable options, enabling real robot operation unachievable by previous methods. Project website: https://nlmap-saycan.github.io
Building a conversational embodied agent to execute real-life tasks has been a long-standing yet quite challenging research goal, as it requires effective human-agent communication, multi-modal understanding, long-range sequential decision making, etc. Traditional symbolic methods have scaling and generalization issues, while end-to-end deep learning models suffer from data scarcity and high task complexity, and are often hard to explain. To benefit from both worlds, we propose JARVIS, a neuro-symbolic commonsense reasoning framework for modular, generalizable, and interpretable conversational embodied agents. First, it acquires symbolic representations by prompting large language models (LLMs) for language understanding and sub-goal planning, and by constructing semantic maps from visual observations. Then the symbolic module reasons for sub-goal planning and action generation based on task- and action-level common sense. Extensive experiments on the TEACh dataset validate the efficacy and efficiency of our JARVIS framework, which achieves state-of-the-art (SOTA) results on all three dialog-based embodied tasks, including Execution from Dialog History (EDH), Trajectory from Dialog (TfD), and Two-Agent Task Completion (TATC) (e.g., our method boosts the unseen Success Rate on EDH from 6.1\% to 15.8\%). Moreover, we systematically analyze the essential factors that affect the task performance and also demonstrate the superiority of our method in few-shot settings. Our JARVIS model ranks first in the Alexa Prize SimBot Public Benchmark Challenge.
Recent works have shown how the reasoning capabilities of Large Language Models (LLMs) can be applied to domains beyond natural language processing, such as planning and interaction for robots. These embodied problems require an agent to understand many semantic aspects of the world: the repertoire of skills available, how these skills influence the world, and how changes to the world map back to the language. LLMs planning in embodied environments need to consider not just what skills to do, but also how and when to do them - answers that change over time in response to the agent's own choices. In this work, we investigate to what extent LLMs used in such embodied contexts can reason over sources of feedback provided through natural language, without any additional training. We propose that by leveraging environment feedback, LLMs are able to form an inner monologue that allows them to more richly process and plan in robotic control scenarios. We investigate a variety of sources of feedback, such as success detection, scene description, and human interaction. We find that closed-loop language feedback significantly improves high-level instruction completion on three domains, including simulated and real table top rearrangement tasks and long-horizon mobile manipulation tasks in a kitchen environment in the real world.
Generating plans of action, and reasoning about change have long been considered a core competence of intelligent agents. It is thus no surprise that evaluating the planning and reasoning capabilities of large language models (LLMs) has become a hot topic of research. Most claims about LLM planning capabilities are however based on common sense tasks-where it becomes hard to tell whether LLMs are planning or merely retrieving from their vast world knowledge. There is a strong need for systematic and extensible planning benchmarks with sufficient diversity to evaluate whether LLMs have innate planning capabilities. Motivated by this, we propose PlanBench, an extensible benchmark suite based on the kinds of domains used in the automated planning community, especially in the International Planning Competition, to test the capabilities of LLMs in planning or reasoning about actions and change. PlanBench provides sufficient diversity in both the task domains and the specific planning capabilities. Our studies also show that on many critical capabilities-including plan generation-LLM performance falls quite short, even with the SOTA models. PlanBench can thus function as a useful marker of progress of LLMs in planning and reasoning.
Procedural planning aims to implement complex high-level goals by decomposition into sequential simpler low-level steps. Although procedural planning is a basic skill set for humans in daily life, it remains a challenge for large language models (LLMs) that lack a deep understanding of the cause-effect relations in procedures. Previous methods require manual exemplars to acquire procedural planning knowledge from LLMs in the zero-shot setting. However, such elicited pre-trained knowledge in LLMs induces spurious correlations between goals and steps, which impair the model generalization to unseen tasks. In contrast, this paper proposes a neuro-symbolic procedural PLANner (PLAN) that elicits procedural planning knowledge from the LLMs with commonsense-infused prompting. To mitigate spurious goal-step correlations, we use symbolic program executors on the latent procedural representations to formalize prompts from commonsense knowledge bases as a causal intervention toward the Structural Causal Model. Both automatic and human evaluations on WikiHow and RobotHow show the superiority of PLAN on procedural planning without further training or manual exemplars.
We introduce Housekeep, a benchmark to evaluate commonsense reasoning in the home for embodied AI. In Housekeep, an embodied agent must tidy a house by rearranging misplaced objects without explicit instructions specifying which objects need to be rearranged. Instead, the agent must learn from and is evaluated against human preferences of which objects belong where in a tidy house. Specifically, we collect a dataset of where humans typically place objects in tidy and untidy houses constituting 1799 objects, 268 object categories, 585 placements, and 105 rooms. Next, we propose a modular baseline approach for Housekeep that integrates planning, exploration, and navigation. It leverages a fine-tuned large language model (LLM) trained on an internet text corpus for effective planning. We show that our baseline agent generalizes to rearranging unseen objects in unknown environments. See our webpage for more details: https://yashkant.github.io/housekeep/
Human language offers a powerful window into our thoughts -- we tell stories, give explanations, and express our beliefs and goals through words. Abundant evidence also suggests that language plays a developmental role in structuring our learning. Here, we ask: how much of human-like thinking can be captured by learning statistical patterns in language alone? We first contribute a new challenge benchmark for comparing humans and distributional large language models (LLMs). Our benchmark contains two problem-solving domains (planning and explanation generation) and is designed to require generalization to new, out-of-distribution problems expressed in language. We find that humans are far more robust than LLMs on this benchmark. Next, we propose a hybrid Parse-and-Solve model, which augments distributional LLMs with a structured symbolic reasoning module. We find that this model shows more robust adaptation to out-of-distribution planning problems, demonstrating the promise of hybrid AI models for more human-like reasoning.
Can world knowledge learned by large language models (LLMs) be used to act in interactive environments? In this paper, we investigate the possibility of grounding high-level tasks, expressed in natural language (e.g. "make breakfast"), to a chosen set of actionable steps (e.g. "open fridge"). While prior work focused on learning from explicit step-by-step examples of how to act, we surprisingly find that if pre-trained LMs are large enough and prompted appropriately, they can effectively decompose high-level tasks into mid-level plans without any further training. However, the plans produced naively by LLMs often cannot map precisely to admissible actions. We propose a procedure that conditions on existing demonstrations and semantically translates the plans to admissible actions. Our evaluation in the recent VirtualHome environment shows that the resulting method substantially improves executability over the LLM baseline. The conducted human evaluation reveals a trade-off between executability and correctness but shows a promising sign towards extracting actionable knowledge from language models. Website at https://huangwl18.github.io/language-planner